--- license: cc-by-4.0 task_categories: - video-classification - reinforcement-learning - other language: - en tags: - opencs2 - counter-strike-2 - webdataset - wids - torchcodec - video - audio - parquet pretty_name: "OpenCS2 - POV Renders WebDataset" configs: - config_name: train data_files: - split: train path: shards/*.train.tar default: true --- # OpenCS2 - POV Renders WebDataset ![OpenCS2](https://huggingface.co/datasets/blanchon/opencs2_dataset_wds/resolve/main/static/header.webp) > Browse with the [OpenCS2 Viewer](https://huggingface.co/spaces/blanchon/counter-strike-2-dataset-viewer) - every match, map and round, with all 10 player POVs synced on one timeline. Tick-aligned Counter-Strike 2 POV training clips, rendered from [`blanchon/cs2_dataset_demo`](https://huggingface.co/datasets/blanchon/cs2_dataset_demo). Each sample is one player's perspective for one round; ten POVs per round share the same tick clock. Per POV round: - **Video** - 1280x720 @ 32 fps, near-lossless H.264, faststart, muxed with audio. - **Audio** - per-player stereo, mixed from that player's position and orientation. - **Inputs** - every tick: keys, mouse delta, view angles, fire/jump/use, weapon switches. - **World state** - every tick: player position, velocity, view, health, armor, weapon, alive flag. This repo is the WebDataset packaging of [`blanchon/opencs2_dataset`](https://huggingface.co/datasets/blanchon/opencs2_dataset): the same POV rounds, grouped into large uncompressed tar shards with byte-offset indexes for fast streaming and sparse random access. The loose-file version is also mirrored as a Hugging Face Storage Bucket: [`hf://buckets/blanchon/opencs2_dataset`](https://huggingface.co/buckets/blanchon/opencs2_dataset). Current build: `165,270` POV samples (`2974.2` POV video hours, `528.0` synced round-timeline hours) across `2,574` uncompressed tar shards. The lightweight preview WebDataset is separate: [`blanchon/opencs2_dataset_preview_wds`](https://huggingface.co/datasets/blanchon/opencs2_dataset_preview_wds). ## Usage The media-heavy training data is in tar shards; metadata/configs stay as parquet so filtering is cheap before media access. | Config | Row | Use | | --- | --- | --- | | `train` (default) | WebDataset samples: `mp4` + `ticks.parquet` + `json` | high-throughput training, sequential shard streaming | | `wds_samples` | one row per `(match_id, map_name, round, player_slot)` with tar byte offsets | random access, exact MP4/ticks range reads, download-size estimates | | `wds_shards` | one row per tar shard | shard scheduling, cache planning, WIDS setup | | `pov_rounds` | one row per player POV round with original loose media paths | filtering, compatibility with the base dataset | | `matches` | one row per `(match_id, map_name)` with team/event metadata | match/map filtering | | `rounds` | one row per round with tick boundaries and round outcome | round filtering | | `kills`, `duels`, `clip_events`, `round_player` | analytical event tables | mining clips such as AWP 1v1s, clutches, smoke kills | | `ticks` | map-level tick/input/world-state parquet files | position/input/world-state filtering before media access | | `enums` | enum lookup table | mapping compact `*_id` columns back to labels | ## Layout ```text shards/ opencs2---.train.tar index/ wids_train.json # WIDS shard descriptor wds_samples.parquet # one row per POV sample, with tar byte offsets wds_shards.parquet # one row per tar shard matches.parquet # one row per rendered match/map rounds.parquet # one row per round pov_rounds.parquet # one row per player POV round events/ kills.parquet duels.parquet clip_events.parquet round_player.parquet metadata/ enums.parquet ticks/ match_id=/map_name=/ticks.parquet ``` The tar shards are plain `.tar`, not `.tar.gz`, so byte offsets stay valid. A sample member set looks like: ```text 2391545-de_anubis-r01-p00.mp4 2391545-de_anubis-r01-p00.ticks.parquet 2391545-de_anubis-r01-p00.json ``` ## Parquet Tables String-like filter columns are dictionary encoded where useful, and most have a matching `*_id` column for fast integer joins or enum-based modeling. Player identity is always `player_slot` (`0..9`), not Steam ID or username. | File | Rows | Purpose | Main schema | | --- | ---: | --- | --- | | `index/wds_samples.parquet` | 165,270 | WebDataset sample index and byte offsets | `media_id`, `match_id`, `map_name`, `round`, `player_slot`, `duration_s`, `frames`, `width`, `height`, `sample_key`, `shard_path`, `shard_size`, `mp4_member`, `mp4_offset`, `mp4_size`, `ticks_member`, `ticks_offset`, `ticks_size`, `json_member`, `json_offset`, `json_size` | | `index/wds_shards.parquet` | 2,711 | Shard inventory | `shard_path`, `shard_size`, `n_samples`, `round_min`, `round_max`, `payload_bytes_sum`, `match_ids`, `map_names`, `player_slots` | | `index/pov_rounds.parquet` | 165,270 | One row per player POV round | match keys, side/weapon summary, capture ticks, death/survival, dimensions, `duration_s`, `video_frames`, original `video` path, `media_bytes`, original preview path/bytes, `ticks_parquet_path` | | `index/matches.parquet` | 794 | One row per match/map | `match_id`, `map_name`, `map_index`, `hltv_demo_id`, `match_url`, `event`, teams, scores, winner, format, stars, `match_date`, `rounds_played` | | `index/rounds.parquet` | 16,527 | One row per round | round tick boundaries, duration, winner/reason/bomb site, kill counts, side counts, opening kill summary, `had_clutch_context`, `had_1v1` | | `events/kills.parquet` | 111,715 | One row per kill | attacker/victim slots and sides, `tick`, `event_seconds`, weapon/class, hit details, alive counts before/after, trade/1v1/clutch/opening flags | | `events/duels.parquet` | 111,715 | Kill events normalized as winner/loser duels | winner/loser slots and sides, weapon/class, distance, damage, hit details, alive counts, trade/1v1/clutch/opening flags | | `events/clip_events.parquet` | 111,715 | Generic event table for clip mining | `event_type`, target/other slots, `event_seconds`, weapon/class, boolean flags such as `headshot`, `through_smoke`, `one_v_one`, `clutch_context` | | `events/round_player.parquet` | 168,294 | Per-player round stats | match keys, `player_slot`, start side, kills, deaths, assists, headshots, `kast` | | `ticks/**/*.parquet` | map-level | Tick/input/world-state index outside the tar shards | `media_id`, `round`, `player_slot`, `tick`, `t`, input button lists, view angles, weapon, health/armor, position, velocity | | `metadata/enums.parquet` | 115 | Enum lookup | `enum_name`, `enum_id`, `value` | Tick column `t` is the timestamp in the POV video. `event_seconds` is already on the POV video timeline. You can seek media directly with `event_video_seconds = event_seconds`, or join event `tick` against the selected POV `ticks.parquet` and use tick column `t`. Use `media_bytes` or `mp4_size` to estimate download cost before touching media. ## Install ```bash uv pip install duckdb pyarrow pandas requests huggingface_hub torch torchcodec pillow webdataset wids ``` For metadata-only work you only need `duckdb`, `pyarrow`, and `huggingface_hub`. ## Filter Without Downloading Media Use DuckDB over the parquet files. This only downloads the selected parquet row groups, not MP4s. ```python import duckdb con = duckdb.connect() con.sql("INSTALL httpfs; LOAD httpfs;") awp_1v1 = con.sql(""" SELECT d.match_id, d.map_name, d.round, d.winner_player_slot AS player_slot, d.event_seconds AS event_table_seconds, d.event_seconds AS event_video_seconds, d.weapon, s.shard_path, s.mp4_offset, s.mp4_size, s.ticks_offset, s.ticks_size FROM 'hf://datasets/blanchon/opencs2_dataset_wds/events/duels.parquet' AS d JOIN 'hf://datasets/blanchon/opencs2_dataset_wds/index/wds_samples.parquet' AS s ON d.match_id = s.match_id AND d.map_name = s.map_name AND d.round = s.round AND d.winner_player_slot = s.player_slot WHERE d.weapon = 'awp' AND d.is_1v1_before """).df() print(awp_1v1.head()) print("estimated MP4 bytes:", int(awp_1v1["mp4_size"].sum())) ``` Other useful filters: ```sql -- Long Mirage rounds with a bomb plant. SELECT * FROM 'hf://datasets/blanchon/opencs2_dataset_wds/index/rounds.parquet' WHERE map_name = 'de_mirage' AND has_bomb_plant AND round_duration_s > 60; -- All kills through smoke, with killer POV. SELECT k.*, s.shard_path, s.mp4_offset, s.mp4_size FROM 'hf://datasets/blanchon/opencs2_dataset_wds/events/kills.parquet' k JOIN 'hf://datasets/blanchon/opencs2_dataset_wds/index/wds_samples.parquet' s ON k.match_id = s.match_id AND k.map_name = s.map_name AND k.round = s.round AND k.attacker_player_slot = s.player_slot WHERE k.through_smoke; ``` ## Verified Clip Recipes > [!TIP] > These filters were tested by exporting 10 local examples each. For kill-derived examples, center the clip on > `event_seconds`. Common helper: This helper writes video-only MP4 clips through TorchCodec. It decodes the selected range as a PyTorch `uint8` tensor, then encodes it back to H.264 MP4. ```python import json import re from pathlib import Path import duckdb from huggingface_hub import hf_hub_url from PIL import Image from torchcodec.decoders import VideoDecoder from torchcodec.encoders import VideoEncoder REPO = "blanchon/opencs2_dataset_wds" OUT = Path("opencs2_examples") FPS = 32.0 def hf_path_to_url(path): repo_id, revision, filename = re.match(r"hf://datasets/([^@]+)@([^/]+)/(.+)", path).groups() return hf_hub_url(repo_id=repo_id, repo_type="dataset", revision=revision, filename=filename) def open_mp4(row): return hf_path_to_url(row["video_path"]) def save_clip(row, name, before=5.0, after=5.0): center = float(row["event_video_seconds"]) start = max(0.0, center - before) stop = min(float(row["duration_s"]), center + after) out = OUT / name / f"{row['event_id']}.mp4" out.parent.mkdir(parents=True, exist_ok=True) frames = VideoDecoder( open_mp4(row), seek_mode="approximate", dimension_order="NCHW", ).get_frames_played_in_range(start_seconds=start, stop_seconds=stop, fps=FPS) VideoEncoder(frames.data, frame_rate=FPS).to_file( out, codec="libx264", pixel_format="yuv420p", crf=20, preset="veryfast", extra_options={"x264-params": "keyint=32:min-keyint=1:scenecut=0:open-gop=0"}, ) return out def save_png(frame_hwc, path): Image.fromarray(frame_hwc.cpu().numpy()).save(path) def save_frame_pair(row, name): out = OUT / name / f"{row['media_id']}-{int(row['tick'])}" out.mkdir(parents=True, exist_ok=True) frames = VideoDecoder( open_mp4(row), seek_mode="approximate", dimension_order="NHWC", ).get_frames_played_at(seconds=[float(row["t"]), float(row["next_t"])]) frame_t = frames.data[0] frame_t1 = frames.data[1] save_png(frame_t, out / "frame_t.png") save_png(frame_t1, out / "frame_t_plus_1.png") tick_t = {k: v for k, v in row.items() if not k.startswith("next_") and k != "video_path"} tick_t_plus_1 = {**tick_t, "tick": int(row["next_tick"]), "t": float(row["next_t"])} (out / "tick_t.json").write_text(json.dumps(tick_t, indent=2, default=str) + "\n") (out / "tick_t_plus_1.json").write_text(json.dumps(tick_t_plus_1, indent=2, default=str) + "\n") return out con = duckdb.connect() con.sql("INSTALL httpfs; LOAD httpfs;") ```
AWP 1v1 duel, winner POV ```python rows = con.sql(""" SELECT d.duel_id AS event_id, d.event_seconds AS event_video_seconds, d.weapon, d.distance, d.headshot, p.duration_s, struct_extract(p.video, 'path') AS video_path FROM 'hf://datasets/blanchon/opencs2_dataset_wds/events/duels.parquet' d JOIN 'hf://datasets/blanchon/opencs2_dataset_wds/index/pov_rounds.parquet' p ON d.match_id=p.match_id AND d.map_name=p.map_name AND d.round=p.round AND d.winner_player_slot=p.player_slot WHERE d.weapon='awp' AND d.is_1v1_before AND p.duration_s >= d.event_seconds + 5.0 ORDER BY d.event_seconds LIMIT 10 """).df() for row in rows.to_dict("records"): save_clip(row, "awp_1v1_duel") ```
Kill through smoke, attacker POV ```python rows = con.sql(""" SELECT k.kill_id AS event_id, k.event_seconds AS event_video_seconds, k.weapon, k.distance, k.headshot, p.duration_s, struct_extract(p.video, 'path') AS video_path FROM 'hf://datasets/blanchon/opencs2_dataset_wds/events/kills.parquet' k JOIN 'hf://datasets/blanchon/opencs2_dataset_wds/index/pov_rounds.parquet' p ON k.match_id=p.match_id AND k.map_name=p.map_name AND k.round=p.round AND k.attacker_player_slot=p.player_slot WHERE k.through_smoke AND p.duration_s >= k.event_seconds + 5.0 ORDER BY k.event_seconds LIMIT 10 """).df() for row in rows.to_dict("records"): save_clip(row, "kill_through_smoke") ```
Noscope or wallbang highlight ```python rows = con.sql(""" SELECT k.kill_id AS event_id, k.event_seconds AS event_video_seconds, k.weapon, k.noscope, k.wallbang, k.penetrated, p.duration_s, struct_extract(p.video, 'path') AS video_path FROM 'hf://datasets/blanchon/opencs2_dataset_wds/events/kills.parquet' k JOIN 'hf://datasets/blanchon/opencs2_dataset_wds/index/pov_rounds.parquet' p ON k.match_id=p.match_id AND k.map_name=p.map_name AND k.round=p.round AND k.attacker_player_slot=p.player_slot WHERE (k.noscope OR k.wallbang OR k.penetrated > 0) AND p.duration_s >= k.event_seconds + 5.0 ORDER BY k.noscope DESC, k.wallbang DESC, k.penetrated DESC LIMIT 10 """).df() for row in rows.to_dict("records"): save_clip(row, "noscope_wallbang") ```
Knife kill ```python rows = con.sql(""" SELECT k.kill_id AS event_id, k.event_seconds AS event_video_seconds, k.weapon, p.duration_s, struct_extract(p.video, 'path') AS video_path FROM 'hf://datasets/blanchon/opencs2_dataset_wds/events/kills.parquet' k JOIN 'hf://datasets/blanchon/opencs2_dataset_wds/index/pov_rounds.parquet' p ON k.match_id=p.match_id AND k.map_name=p.map_name AND k.round=p.round AND k.attacker_player_slot=p.player_slot WHERE (lower(k.weapon_class)='knife' OR lower(k.weapon) LIKE '%knife%' OR lower(k.weapon) LIKE '%bayonet%' OR lower(k.weapon) LIKE '%karambit%') AND p.duration_s >= k.event_seconds + 5.0 LIMIT 10 """).df() for row in rows.to_dict("records"): save_clip(row, "knife_kill") ```
Five kills by the same player in under 10 seconds ```python rows = con.sql(""" WITH streaks AS ( SELECT match_id, map_name, round, attacker_player_slot AS player_slot, COUNT(*) AS n_kills, MIN(event_seconds) AS first_kill_video_seconds, MAX(event_seconds) AS last_kill_video_seconds FROM 'hf://datasets/blanchon/opencs2_dataset_wds/events/kills.parquet' GROUP BY match_id, map_name, round, attacker_player_slot HAVING COUNT(*) >= 5 AND MAX(event_seconds) - MIN(event_seconds) < 10.0 ) SELECT concat('streak-', s.match_id, '-', s.map_name, '-r', s.round, '-p', s.player_slot) AS event_id, s.first_kill_video_seconds AS event_video_seconds, s.last_kill_video_seconds, s.n_kills, p.duration_s, struct_extract(p.video, 'path') AS video_path FROM streaks s JOIN 'hf://datasets/blanchon/opencs2_dataset_wds/index/pov_rounds.parquet' p ON s.match_id=p.match_id AND s.map_name=p.map_name AND s.round=p.round AND s.player_slot=p.player_slot ORDER BY s.last_kill_video_seconds - s.first_kill_video_seconds LIMIT 10 """).df() for row in rows.to_dict("records"): save_clip(row, "five_kills_under_10s", before=2.0, after=row["last_kill_video_seconds"] - row["event_video_seconds"] + 2.0) ```
Very long distance kill ```python rows = con.sql(""" SELECT k.kill_id AS event_id, k.event_seconds AS event_video_seconds, k.weapon, k.distance, p.duration_s, struct_extract(p.video, 'path') AS video_path FROM 'hf://datasets/blanchon/opencs2_dataset_wds/events/kills.parquet' k JOIN 'hf://datasets/blanchon/opencs2_dataset_wds/index/pov_rounds.parquet' p ON k.match_id=p.match_id AND k.map_name=p.map_name AND k.round=p.round AND k.attacker_player_slot=p.player_slot WHERE k.distance IS NOT NULL AND p.duration_s >= k.event_seconds + 5.0 ORDER BY k.distance DESC LIMIT 10 """).df() for row in rows.to_dict("records"): save_clip(row, "long_distance_kill") ```
Specific map position, video clip ```python rows = con.sql(""" WITH t AS ( SELECT DISTINCT ON (media_id) media_id, match_id, map_name, round, player_slot, t AS event_video_seconds, x, y, z, input_weapon FROM 'hf://datasets/blanchon/opencs2_dataset_wds/ticks/match_id=2391545/map_name=de_anubis/ticks.parquet' WHERE is_alive AND tick % 64 = 0 AND t >= 5.0 AND x BETWEEN -875 AND -625 AND y BETWEEN 125 AND 375 ORDER BY media_id, t ) SELECT concat('pos-', t.media_id, '-', round(t.event_video_seconds, 2)) AS event_id, t.*, p.duration_s, struct_extract(p.video, 'path') AS video_path FROM t JOIN 'hf://datasets/blanchon/opencs2_dataset_wds/index/pov_rounds.parquet' p ON t.media_id=p.media_id LIMIT 10 """).df() for row in rows.to_dict("records"): save_clip(row, "position_based_clip") ```
boosting_top_player: higher player POV Use ticks to find a higher player above a nearby lower player for multiple consecutive ticks. This is a heuristic, so visually inspect results. ```sql -- Core condition used in the verified examples: xy_distance < 36 z_delta BETWEEN 45 AND 90 abs(top.velocity_z) < 12 abs(lower.velocity_z) < 12 support_ticks >= 16 ```
frame_pair_preview: frame pair at a specific position ```python rows = con.sql(""" WITH ticks AS ( SELECT media_id, match_id, map_name, round, player_slot, tick, t, x, y, z FROM 'hf://datasets/blanchon/opencs2_dataset_wds/ticks/match_id=2391545/map_name=de_anubis/ticks.parquet' WHERE is_alive AND t > 5.0 ), anchors AS ( SELECT * FROM ticks WHERE tick % 64 = 0 AND x BETWEEN -875 AND -625 AND y BETWEEN 125 AND 375 ), pairs AS ( SELECT DISTINCT ON (a.media_id) a.*, b.tick AS next_tick, b.t AS next_t FROM anchors a JOIN ticks b ON a.media_id=b.media_id AND a.tick + 2 = b.tick ORDER BY a.media_id, a.t ) SELECT pairs.*, struct_extract(p.video, 'path') AS video_path FROM pairs JOIN 'hf://datasets/blanchon/opencs2_dataset_wds/index/pov_rounds.parquet' p ON pairs.media_id=p.media_id LIMIT 10 """).df() for row in rows.to_dict("records"): save_frame_pair(row, "frame_pair_preview") ```
## Read One POV Or One Timestamp `index/wds_samples.parquet` stores the byte range of each MP4 inside its tar shard. The MP4 bytes are identical to a standalone MP4; the reader below shifts all HTTP range requests by the tar member offset. ```python import io import os import requests from huggingface_hub import hf_hub_url from torchcodec.decoders import AudioDecoder, VideoDecoder REPO = "blanchon/opencs2_dataset_wds" class HfTarMember(io.RawIOBase): def __init__(self, shard_url, offset, size, token=None, session=None): self.shard_url = shard_url self.offset = int(offset) self.size = int(size) self.pos = 0 self.session = session or requests.Session() self.headers = {} token = token or os.environ.get("HF_TOKEN") if token: self.headers["Authorization"] = f"Bearer {token}" def readable(self): return True def seekable(self): return True def tell(self): return self.pos def seek(self, offset, whence=io.SEEK_SET): if whence == io.SEEK_SET: self.pos = offset elif whence == io.SEEK_CUR: self.pos += offset elif whence == io.SEEK_END: self.pos = self.size + offset self.pos = max(0, min(self.pos, self.size)) return self.pos def read(self, n=-1): if self.pos >= self.size: return b"" if n is None or n < 0: n = self.size - self.pos n = min(n, self.size - self.pos) start = self.offset + self.pos stop = start + n - 1 headers = dict(self.headers) headers["Range"] = f"bytes={start}-{stop}" r = self.session.get(self.shard_url, headers=headers, timeout=60) r.raise_for_status() data = r.content self.pos += len(data) return data def member_url(row): return hf_hub_url(REPO, row["shard_path"], repo_type="dataset") def open_mp4(row): return HfTarMember(member_url(row), row["mp4_offset"], row["mp4_size"]) # row can come from DuckDB, pandas, or pyarrow. row = awp_1v1.iloc[0].to_dict() start = max(0.0, row["event_video_seconds"] - 5.0) stop = row["event_video_seconds"] + 5.0 video = VideoDecoder(open_mp4(row), seek_mode="approximate", dimension_order="NHWC") clip = video.get_frames_played_in_range(start_seconds=start, stop_seconds=stop) audio = AudioDecoder(open_mp4(row)) samples = audio.get_samples_played_in_range(start_seconds=start, stop_seconds=stop) ``` For a browser viewer, use the same `shard_path`, `mp4_offset`, and `mp4_size`: create a URL source for the shard, slice `[mp4_offset, mp4_offset + mp4_size)`, then give the slice to the MP4 demuxer. ## Read The Tick Sidecar Each WDS sample also contains its per-POV tick parquet. Fetch it by range from the same tar shard: ```python import pyarrow as pa import pyarrow.parquet as pq def read_member_bytes(row, offset_col, size_col): f = HfTarMember(member_url(row), row[offset_col], row[size_col]) return f.read() tick_bytes = read_member_bytes(row, "ticks_offset", "ticks_size") ticks = pq.read_table(pa.BufferReader(tick_bytes)).to_pandas() ``` For global filtering by position, weapon, or health across many samples, use the external `ticks/match_id=/map_name=/ticks.parquet` files instead. They are map-level parquet indexes and avoid opening tar shards during the filtering phase. ```sql SELECT media_id, round, player_slot, tick, t, x, y, z, input_weapon FROM 'hf://datasets/blanchon/opencs2_dataset_wds/ticks/match_id=2391545/map_name=de_anubis/ticks.parquet' WHERE x BETWEEN -500 AND 500 AND y BETWEEN -2000 AND -1200 AND is_alive; ``` ## Frame Pair Samples For `(frame_t, tick_t, frame_t+1, tick_t+1)`, use the video WDS and decode frames on demand. This keeps storage smaller than a pre-extracted frame dataset while preserving arbitrary temporal access. ```python import numpy as np t0 = 12.0 t1 = t0 + 1.0 / 32.0 tick0 = ticks.iloc[(ticks["t"] - t0).abs().argmin()] tick1 = ticks.iloc[(ticks["t"] - t1).abs().argmin()] frames = VideoDecoder(open_mp4(row), seek_mode="approximate", dimension_order="NHWC").get_frames_played_at( seconds=[float(tick0["t"]), float(tick1["t"])] ) frame_t = frames.data[0] frame_t1 = frames.data[1] ``` For throughput, sample several timestamps from the same POV and call `get_frames_played_at()` once with the full timestamp list; reopening the decoder for each frame pair is much slower. ## High-Throughput Training Use the parquet tables to build the sample set first, then feed only selected shards/samples to the loader. The fastest pattern depends on access shape: - full or mostly-full rounds: use WebDataset/WIDS with a local NVMe shard cache; - sparse 10 second clips: use `wds_samples.parquet` byte offsets and TorchCodec range reads; - frame pairs: group many requested timestamps by `media_id`, decode them in batches, then shuffle the emitted pairs. Recommended randomness strategy: 1. shuffle shards each epoch; 2. shuffle samples within each shard; 3. keep a bounded cross-shard sample buffer, for example 64-256 samples per worker; 4. group nearby timestamps from the same `media_id` before decoding, then shuffle outputs after decode. WIDS descriptor: ```python from huggingface_hub import hf_hub_url import wids index_url = hf_hub_url( "blanchon/opencs2_dataset_wds", "index/wids_train.json", repo_type="dataset", ) ds = wids.ShardListDataset( index_url, cache_dir="/local_nvme/opencs2_wids", lru_size=16, ) sample = ds[0] ``` Classic streaming WebDataset: ```python import pyarrow.parquet as pq import webdataset as wds from huggingface_hub import hf_hub_download, hf_hub_url repo = "blanchon/opencs2_dataset_wds" index_path = hf_hub_download(repo, "index/wds_shards.parquet", repo_type="dataset") shard_paths = pq.read_table(index_path, columns=["shard_path"]).column("shard_path").to_pylist() urls = [hf_hub_url(repo, path, repo_type="dataset") for path in shard_paths] dataset = ( wds.WebDataset(urls, shardshuffle=True) .shuffle(128) ) ``` For this dataset, prefer the explicit shard list from `index/wds_shards.parquet` or `index/wids_train.json` over a brace pattern: shard names include match IDs and map names. ## Downloading Metadata only: ```bash hf download blanchon/opencs2_dataset_wds --repo-type dataset \ --include "index/*.parquet" \ --include "events/*.parquet" \ --include "metadata/*.parquet" ``` One shard: ```bash hf download blanchon/opencs2_dataset_wds --repo-type dataset \ --include "shards/opencs2-2391545-de_anubis-000000.train.tar" ``` For programmatic URL construction, use `huggingface_hub.hf_hub_url()` for range reads and DuckDB `hf://datasets/...` URLs for parquet scans. ## Creation Built from HLTV `.dem` files with a headless CS2 recorder. The recorder replays demos, captures all 10 player POVs, validates tick/frame boundaries, muxes audio into the MP4, and writes typed parquet sidecars. This WebDataset repo repackages the round-based media from `blanchon/opencs2_dataset` into large tar shards plus byte-offset indexes to avoid the many-small-files problem. ## Licensing `.dem` source data is mirrored from HLTV; downstream use is bound by the original tournament terms. Renders and metadata are released as **CC-BY-4.0**. ## Citation ```bibtex @misc{blanchon2026opencs2, author = {Julien Blanchon}, title = {OpenCS2 Dataset}, year = {2026}, publisher = {Hugging Face}, howpublished = {\url{https://github.com/julien-blanchon/opencs2-dataset}} } ```