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1
+ {
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+ "generated_at": "2026-05-17 16:15:51 UTC",
3
+ "total_arxiv_papers": 0,
4
+ "total_hf_papers": 15,
5
+ "total_github_repos": 10,
6
+ "hf_papers": [
7
+ {
8
+ "id": "2605.15193",
9
+ "title": "Aligning Latent Geometry for Spherical Flow Matching in Image Generation",
10
+ "url": "https://huggingface.co/papers/2605.15193",
11
+ "upvotes": 0,
12
+ "summary": "Latent flow matching for image generation usually transports Gaussian noise to variational autoencoder latents along linear paths. Both endpoints, however, concentrate in thin spherical shells, and a Euclidean chord leaves those shells even when preprocessing aligns their radii. By decomposing each latent token into radial and angular components, we show through component-swap probes that decoded perceptual and semantic content is carried predominantly by direction, with radius contributing much less. We therefore project data latents onto a fixed token radius, use the radial projection of Gaussian noise as the spherical prior, finetune the decoder with the encoder frozen, and replace linear interpolation with spherical linear interpolation. The resulting geodesic paths stay on the sphere at every timestep, and their velocity targets are purely angular by construction. Under matched training, the method consistently improves class-conditional ImageNet-256 FID across different image tokenizers, leaves the diffusion architecture unchanged, and requires no auxiliary encoder or representation-alignment objective."
13
+ },
14
+ {
15
+ "id": "2605.01018",
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+ "title": "WildTableBench: Benchmarking Multimodal Foundation Models on Table Understanding In the Wild",
17
+ "url": "https://huggingface.co/papers/2605.01018",
18
+ "upvotes": 0,
19
+ "summary": "Using multimodal foundation models to analyze table images is a high-value yet challenging application in consumer and enterprise scenarios. Despite its importance, current evaluations rely largely on structured-text tables or clean rendered images, leaving the visual complexity of in-the-wild table images underexplored. Such images feature varied layouts and diverse domains that demand sophisticated structural perception and numerical reasoning. To bridge this gap, we introduce WildTableBench, the first question-answering benchmark for naturally occurring table images from real-world settings. WildTableBench comprises 402 high-information-density table images collected from online forums and websites across diverse domains, together with 928 manually annotated and verified questions spanning 17 subtypes across five categories. We evaluate 21 frontier proprietary and open-source multimodal foundation models on this benchmark. Only one model exceeds 50% accuracy, while all remaining models range from 4.1% to 49.9%. We further conduct diagnostic analyses to characterize model failures and reveal persistent weaknesses in structural perception and reasoning. These results and analyses provide useful insights into current model capabilities and establish WildTableBench as a valuable diagnostic benchmark for table image understanding."
20
+ },
21
+ {
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+ "id": "2605.06554",
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+ "title": "Long Context Pre-Training with Lighthouse Attention",
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+ "url": "https://huggingface.co/papers/2605.06554",
25
+ "upvotes": 0,
26
+ "summary": "Training causal transformers at extreme sequence lengths is bottlenecked by the quadratic time and memory of scaled dot-product attention (SDPA). In this work, we propose Lighthouse Attention, a training-only symmetrical selection-based hierarchical attention algorithm that wraps around ordinary SDPA and can be easily removed towards the end of the training. Our hierarchical selection is also gradient-free, which exempts us from dealing with a complicated and potentially inefficient backward pass kernel. Our contribution is three-fold: (i) A subquadratic hierarchical pre- and post-processing step that does adaptive compression and decompression of the sequence. (ii) A symmetrical compression strategy that pools queries, keys and values at the same time, while preserving left-to-right causality, which greatly improves parallelism. (iii) A two stage training approach which we pre-train for the majority of the time with Lighthouse Attention and recover a full attention model at the end with a short training. We run preliminary small scale LLM pre-training experiments that show the effectiveness of our method compared to full attention training with all other settings matched, where we achieve a faster total training time and lower final loss after the recovery phase. Full code is available at: https://github.com/ighoshsubho/lighthouse-attention"
27
+ },
28
+ {
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+ "id": "2605.15012",
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+ "title": "Boosting Reinforcement Learning with Verifiable Rewards via Randomly Selected Few-Shot Guidance",
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+ "url": "https://huggingface.co/papers/2605.15012",
32
+ "upvotes": 0,
33
+ "summary": "Reinforcement Learning with Verifiable Rewards (RLVR) has achieved great success in developing Large Language Models (LLMs) with chain-of-thought rollouts for many tasks such as math and coding. Nevertheless, RLVR struggles with sample efficiency on difficult problems where correct rollouts are hard to generate. Prior works propose to address this issue via demonstration-guided RLVR, i.e., to conduct Supervised FineTuning (SFT) when RL fails; however, SFT often requires a lot of data, which can be expensive to acquire. In this paper, we propose FEST, a FEw-ShoT demonstration-guided RLVR algorithm. It attains compelling results with only 128 demonstrations randomly selected from an SFT dataset. We find that three components are vital for the success: supervised signal, on-policy signal, and decaying weights on the few-shot SFT dataset to prevent overfitting from multiple-epoch training. On several benchmarks, FEST outperforms baselines with magnitudes less SFT data, even matching their performance with full dataset."
34
+ },
35
+ {
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+ "id": "2605.12243",
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+ "title": "PreScam: A Benchmark for Predicting Scam Progression from Early Conversations",
38
+ "url": "https://huggingface.co/papers/2605.12243",
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+ "upvotes": 0,
40
+ "summary": "Conversational scams, such as romance and investment scams, are emerging as a major form of online fraud. Unlike one-shot scam lures such as fake lottery or unpaid toll messages, they unfold through multi-turn conversations in which scammers gradually manipulate victims using evolving psychological techniques. However, existing research mainly focuses on static scam detection or synthetic scams, leaving open whether language models can understand how real-world scams progress over time. We introduce PreScam, a benchmark for modeling scam progression from early conversations. Built from user-submitted scam reports, PreScam filters and structures 177,989 raw reports into 11,573 conversational scam instances spanning 20 scam categories. Each instance is hierarchically structured according to the scam lifecycle defined by the proposed scam kill chain, and further annotated at the turn level with scammer psychological actions and victim responses. We benchmark models on two tasks: real-time termination prediction, which estimates whether a conversation is approaching the termination stage, and scammer action prediction, which forecasts the scammer's subsequent actions. Results show a clear gap between surface-level fluency and progression modeling: supervised encoders substantially outperform zero-shot LLMs on real-time termination prediction, while next-action prediction remains only moderately successful even for strong LLMs. Taken together, these results show that current models can capture some scam-related cues, yet still struggle to track how risk escalates and how manipulation unfolds across turns."
41
+ },
42
+ {
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+ "id": "2605.14984",
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+ "title": "Sat3DGen: Comprehensive Street-Level 3D Scene Generation from Single Satellite Image",
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+ "url": "https://huggingface.co/papers/2605.14984",
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+ "upvotes": 0,
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+ "summary": "Generating a street-level 3D scene from a single satellite image is a crucial yet challenging task. Current methods present a stark trade-off: geometry-colorization models achieve high geometric fidelity but are typically building-focused and lack semantic diversity. In contrast, proxy-based models use feed-forward image-to-3D frameworks to generate holistic scenes by jointly learning geometry and texture, a process that yields rich content but coarse and unstable geometry. We attribute these geometric failures to the extreme viewpoint gap and sparse, inconsistent supervision inherent in satellite-to-street data. We introduce Sat3DGen to address these fundamental challenges, which embodies a geometry-first methodology. This methodology enhances the feed-forward paradigm by integrating novel geometric constraints with a perspective-view training strategy, explicitly countering the primary sources of geometric error. This geometry-centric strategy yields a dramatic leap in both 3D accuracy and photorealism. For validation, we first constructed a new benchmark by pairing the VIGOR-OOD test set with high-resolution DSM data. On this benchmark, our method improves geometric RMSE from 6.76m to 5.20m. Crucially, this geometric leap also boosts photorealism, reducing the Fréchet Inception Distance (FID) from sim40 to 19 against the leading method, Sat2Density++, despite using no extra tailored image-quality modules. We demonstrate the versatility of our high-quality 3D assets through diverse downstream applications, including semantic-map-to-3D synthesis, multi-camera video generation, large-scale meshing, and unsupervised single-image Digital Surface Model (DSM) estimation. The code has been released on https://github.com/qianmingduowan/Sat3DGen."
48
+ },
49
+ {
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+ "id": "2605.07637",
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+ "title": "Learning to Communicate Locally for Large-Scale Multi-Agent Pathfinding",
52
+ "url": "https://huggingface.co/papers/2605.07637",
53
+ "upvotes": 0,
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+ "summary": "Multi-agent pathfinding (MAPF) is a widely used abstraction for multi-robot trajectory planning problems, where multiple homogeneous agents move simultaneously within a shared environment. Although solving MAPF optimally is NP-hard, scalable and efficient solvers are critical for real-world applications such as logistics and search-and-rescue. To this end, the research community has proposed various decentralized suboptimal MAPF solvers that leverage machine learning. Such methods frame MAPF (from a single agent perspective) as a Dec-POMDP where at each time step an agent has to decide an action based on the local observation and typically solve the problem via reinforcement learning or imitation learning. We follow the same approach but additionally introduce a learnable communication module tailored to enhance cooperation between agents via efficient feature sharing. We present the Local Communication for Multi-agent Pathfinding (LC-MAPF), a generalizable pre-trained model that applies multi-round communication between neighboring agents to exchange information and improve their coordination. Our experiments show that the introduced method outperforms the existing learning-based MAPF solvers, including IL and RL-based approaches, across diverse metrics in a diverse range of (unseen) test scenarios. Remarkably, the introduced communication mechanism does not compromise LC-MAPF's scalability, a common bottleneck for communication-based MAPF solvers."
55
+ },
56
+ {
57
+ "id": "2605.14607",
58
+ "title": "ViMU: Benchmarking Video Metaphorical Understanding",
59
+ "url": "https://huggingface.co/papers/2605.14607",
60
+ "upvotes": 0,
61
+ "summary": "Any new medium, once it emerges, is used for more than the transmission of overt content alone. The information it carries typically operates on two levels: one is the content directly presented, while the other is the subtext beneath it-the implicit ideas and intentions the creator seeks to convey through the medium. Likewise, since video technologies became widely adopted, video has served not only as a powerful tool for recording and communicating visual information, but also as a vehicle for emotions, attitudes, and social meanings that are often difficult to articulate explicitly. Thus, the true meaning of many videos does not reside solely in what is shown on screen; it is often embedded in context, style of expression, and the viewer's social experience. Some forms of such video subtext are humorous, while others carry irony, mockery, or criticism. These implicit meanings can also be interpreted very differently across cultural backgrounds and social groups. However, most existing video understanding models still focus primarily on literal visual comprehension, such as recognizing objects, actions, or temporal relations, and lack a systematic ability to understand the metaphorical, ironic, and social meanings embedded in videos. To bridge this gap, we introduce ViMU, the first benchmark designed to systematically evaluate the subtext understanding capabilities of frontier models in videos. ViMU assesses whether video understanding models can go beyond literal perception to infer implicit meaning while grounding their interpretations in multimodal evidence and answering both open-ended and multiple-choice questions. Importantly, all questions are designed to be hint-free, ensuring that no key evidence is disclosed to models before answering."
62
+ },
63
+ {
64
+ "id": "2605.12034",
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+ "title": "Boosting Omni-Modal Language Models: Staged Post-Training with Visually Debiased Evaluation",
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+ "url": "https://huggingface.co/papers/2605.12034",
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+ "upvotes": 0,
68
+ "summary": "Omni-modal language models are intended to jointly understand audio, visual inputs, and language, but benchmark gains can be inflated when visual evidence alone is enough to answer a query. We study whether current omni-modal benchmarks separate visual shortcuts from genuine audio-visual-language evidence integration, and how post-training behaves under a visually debiased evaluation setting. We audit nine omni-modal benchmarks with visual-only probing, remove visually solvable queries, and retain full subsets when filtering is undefined or would make comparisons unstable. This yields OmniClean, a cleaned evaluation view with 8,551 retained queries from 16,968 audited queries. On OmniClean, we evaluate OmniBoost, a three-stage post-training recipe based on Qwen2.5-Omni-3B: mixed bi-modal SFT, mixed-modality RLVR, and SFT on self-distilled data. Balanced bi-modal SFT gives limited and uneven gains, RLVR provides the first broad improvement, and self-distillation reshapes the benchmark profile. After SFT on self-distilled data, the 3B model reaches performance comparable to, and in aggregate slightly above, Qwen3-Omni-30B-A3B-Instruct without using a stronger omni-modal teacher. These results show that omni-modal progress is easier to interpret when evaluation controls visual leakage, and that small omni-modal models can benefit from staged post-training with self-distilled omni-query supervision. Project page: https://cheliu-computation.github.io/omni/"
69
+ },
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+ {
71
+ "id": "2605.14438",
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+ "title": "BEAM: Binary Expert Activation Masking for Dynamic Routing in MoE",
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+ "url": "https://huggingface.co/papers/2605.14438",
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+ "upvotes": 0,
75
+ "summary": "Mixture-of-Experts (MoE) architectures enhance the efficiency of large language models by activating only a subset of experts per token. However, standard MoE employs a fixed Top-K routing strategy, leading to redundant computation and suboptimal inference latency. Existing acceleration methods either require costly retraining with architectural changes or suffer from severe performance drop at high sparsity due to train-inference mismatch. To address these limitations, we propose BEAM (Binary Expert Activation Masking), a novel method that learns token-adaptive expert selection via trainable binary masks. With a straight-through estimator and an auxiliary regularization loss, BEAM induces dynamic expert sparsity through end-to-end training while maintaining model capability. We further implement an efficient custom CUDA kernel for BEAM, ensuring seamless integration with the vLLM inference framework. Experiments show that BEAM retains over 98\\% of the original model's performance while reducing MoE layer FLOPs by up to 85\\%, achieving up to 2.5times faster decoding and 1.4times higher throughput, demonstrating its effectiveness as a practical, plug-and-play solution for efficient MoE inference."
76
+ },
77
+ {
78
+ "id": "2605.14454",
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+ "title": "LiSA: Lifelong Safety Adaptation via Conservative Policy Induction",
80
+ "url": "https://huggingface.co/papers/2605.14454",
81
+ "upvotes": 0,
82
+ "summary": "As AI agents move from chat interfaces to systems that read private data, call tools, and execute multi-step workflows, guardrails become a last line of defense against concrete deployment harms. In these settings, guardrail failures are no longer merely answer-quality errors: they can leak secrets, authorize unsafe actions, or block legitimate work. The hardest failures are often contextual: whether an action is acceptable depends on local privacy norms, organizational policies, and user expectations that resist pre-deployment specification. This creates a practical gap: guardrails must adapt to their own operating environments, yet deployment feedback is typically limited to sparse, noisy user-reported failures, and repeated fine-tuning is often impractical. To address this gap, we propose LiSA (Lifelong Safety Adaptation), a conservative policy induction framework that improves a fixed base guardrail through structured memory. LiSA converts occasional failures into reusable policy abstractions so that sparse reports can generalize beyond individual cases, adds conflict-aware local rules to prevent overgeneralization in mixed-label contexts, and applies evidence-aware confidence gating via a posterior lower bound, so that memory reuse scales with accumulated evidence rather than empirical accuracy alone. Across PrivacyLens+, ConFaide+, and AgentHarm, LiSA consistently outperforms strong memory-based baselines under sparse feedback, remains robust under noisy user feedback even at 20% label-flip rates, and pushes the latency--performance frontier beyond backbone model scaling. Ultimately, LiSA offers a practical path to secure AI agents against the unpredictable long tail of real-world edge risks."
83
+ },
84
+ {
85
+ "id": "2605.13852",
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+ "title": "Realiz3D: 3D Generation Made Photorealistic via Domain-Aware Learning",
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+ "url": "https://huggingface.co/papers/2605.13852",
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+ "upvotes": 0,
89
+ "summary": "We often aim to generate images that are both photorealistic and 3D-consistent, adhering to precise geometry, material, and viewpoint controls. Typically, this is achieved by fine-tuning an image generator, pre-trained on billions of real images, using renders of synthetic 3D assets, where annotations for control signals are available. While this approach can learn the desired controls, it often compromises the realism of the images due to domain gap between photographs and renders. We observe that this issue largely arises from the model learning an unintended association between the presence of control signals and the synthetic appearance of the images. To address this, we introduce Realiz3D, a lightweight framework for training diffusion models, that decouples controls and visual domain. The key idea is to explicitly learn visual domain, real or synthetic, separately from other control signals by introducing a co-variate that, fed into small residual adapters, shifts the domain. Then, the generator can be trained to gain controllability, without fitting to specific visual domain. In this way, the model can be guided to produce realistic images even when controls are applied. We enhance control transferability to the real domain by leveraging insights about roles of different layers and denoising steps in diffusion-based generators, informing new training and inference strategies that further mitigate the gap. We demonstrate the advantages of Realiz3D in tasks as text-to-multiview generation and texturing from 3D inputs, producing outputs that are 3D-consistent and photorealistic."
90
+ },
91
+ {
92
+ "id": "2605.14445",
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+ "title": "FrontierSmith: Synthesizing Open-Ended Coding Problems at Scale",
94
+ "url": "https://huggingface.co/papers/2605.14445",
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+ "upvotes": 0,
96
+ "summary": "Many real-world coding challenges are open-ended and admit no known optimal solution. Yet, recent progress in LLM coding has focused on well-defined tasks such as feature implementation, bug fixing, and competitive programming. Open-ended coding remains a weak spot for LLMs, largely because open-ended training problems are scarce and expensive to construct. Our goal is to synthesize open-ended coding problems at scale to train stronger LLM coders. We introduce FrontierSmith, an automated system for iteratively evolving open-ended problems from existing closed-ended coding tasks. Starting from competitive programming problems, FrontierSmith generates candidate open-ended variants by changing the problems'goals, restricting outputs, and generalizing inputs. It then uses a quantitative idea divergence metric to select problems that elicit genuinely diverse approaches from different solvers. Agents then generate test cases and verifiers for the surviving candidates. On two open-ended coding benchmarks, training on our synthesized data yields substantial gains over the base models: Qwen3.5-9B improves by +8.82 score on FrontierCS and +306.36 (Elo-rating-based performance) on ALE-bench; Qwen3.5-27B improves by +12.12 and +309.12, respectively. The synthesized problems also make agents take more turns and use more tokens, similar to human-curated ones, suggesting that closed-ended seeds can be a practical starting point for long-horizon coding data."
97
+ },
98
+ {
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+ "id": "2605.14068",
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+ "title": "CurveBench: A Benchmark for Exact Topological Reasoning over Nested Jordan Curves",
101
+ "url": "https://huggingface.co/papers/2605.14068",
102
+ "upvotes": 0,
103
+ "summary": "We introduce CurveBench, a benchmark for hierarchical topological reasoning from visual input. CurveBench consists of 756 images of pairwise non-intersecting Jordan curves across easy, polygonal, topographic-inspired, maze-like, and dense counting configurations. Each image is annotated with a rooted tree encoding the containment relations between planar regions. We formulate the task as structured prediction: given an image, a model must recover the full rooted containment tree induced by the curves. Despite the visual simplicity of the task, the strongest evaluated model, Gemini 3.1 Pro, achieves only 71.1\\% tree-generation accuracy on CurveBench-Easy and 19.1\\% on CurveBench-Hard. We further demonstrate benchmark utility through RLVR-style fine-tuning of open-weight vision-language models. Our trained Qwen3-VL-8B model improves over Qwen-3-VL-8B-Thinking from 2.8\\% to 33.3\\% tree-generation accuracy on CurveBench-Easy, exceeding GPT-5.4 and Claude Opus 4.5 under our evaluation protocol. The remaining gap, especially on CurveBench-Hard, shows that exact topology-aware visual reasoning remains far from solved."
104
+ },
105
+ {
106
+ "id": "2605.11458",
107
+ "title": "Adaptive Teacher Exposure for Self-Distillation in LLM Reasoning",
108
+ "url": "https://huggingface.co/papers/2605.11458",
109
+ "upvotes": 0,
110
+ "summary": "On-policy self-distillation has become a strong recipe for LLM reasoning, where a privileged teacher supervises the student's own rollouts while conditioning on the reference solution. A design choice shared by nearly all such methods, however, has gone unquestioned: the teacher always sees the full reference reasoning. We argue that this default itself is part of the problem and identify a teacher-side exposure mismatch: when the teacher conditions on reasoning far beyond the student's current competence, the resulting token targets become too strong to absorb. A controlled fixed-exposure sweep makes this concrete on two fronts: 1) full exposure is not reliably the best choice, and 2) student-teacher mismatch grows monotonically as the teacher sees more privileged reasoning. This motivates treating teacher exposure not as a fixed hyperparameter but as a learnable training-time control variable. We therefore propose Adaptive Teacher Exposure for Self-Distillation (ATESD). ATESD models the reveal ratio with a lightweight Beta-policy controller conditioned on compact training-state statistics, and uses one sampled exposure for a short hold window of student updates. To make this exposure controller learnable, we optimize it with a discounted learning-progress reward that scores each held decision by its effect on the student's future improvement rather than its immediate loss change, addressing the delayed credit assignment induced by on-policy distillation. Experiments on AIME 24, AIME 25, and HMMT 25 across Qwen3-{1.7B, 4B, 8B} show that ATESD consistently outperforms competitive self-distillation and RL baselines, improving over OPSD by +0.95, +2.05, and +2.33 Average@12 points respectively, and establishing adaptive teacher exposure as an effective new axis for reasoning self-distillation."
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+ }
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