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4949db9 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 | """Sub-question definitions for VLM physical-law evaluation.
Each physical law is decomposed into observational sub-questions that
detect violations. The VLM answers yes/no/na/uncertain; the `violation`
field specifies which answer constitutes a violation. Scoring is computed
in code.
"""
from __future__ import annotations
from dataclasses import dataclass
@dataclass(frozen=True)
class SubQuestion:
"""A single observational sub-question for a physical law."""
id: str # e.g. "gravity_q1"
question: str # observational question for VLM
violation: str # "yes" → answering "yes" is a violation; "no" → answering "no" is a violation
# ──────────────────────────────────────────────────────────────────────────────
# A. Solid-Body Mechanics
# ──────────────────────────────────────────────────────────────────────────────
GRAVITY = [
SubQuestion("gravity_q1", "Do any unsupported objects float upward or hover in mid-air?", violation="yes"),
SubQuestion("gravity_q2", "Does any heavy object drift or float down unrealistically slowly, as if it had no weight?", violation="yes"),
SubQuestion("gravity_q3", "Does any object fall sideways or in an unnatural direction instead of downward?", violation="yes"),
]
INERTIA = [
SubQuestion("inertia_q1", "Does any object spontaneously start moving without a visible cause?", violation="yes"),
SubQuestion("inertia_q2", "Does any moving object suddenly stop or reverse direction with no visible contact or force?", violation="yes"),
]
MOMENTUM = [
SubQuestion("momentum_q1", "Does any object fly off in a direction completely unrelated to how it was hit or pushed?", violation="yes"),
SubQuestion("momentum_q2", "Does the recoil direction contradict the direction of the applied force?", violation="yes"),
]
IMPENETRABILITY = [
SubQuestion("impenetrability_q1", "Does any object pass through another solid object as if it were not there?", violation="yes"),
SubQuestion("impenetrability_q2", "Does any part of an object clip into a wall, floor, or another object's interior?", violation="yes"),
]
COLLISION = [
SubQuestion("collision_q1", "Does any object remain completely unaffected after being clearly hit by another object?", violation="yes"),
SubQuestion("collision_q2", "Does the collision response look wildly too weak or too strong for the visible impact?", violation="yes"),
SubQuestion("collision_q3", "Does any object shatter or deform dramatically from a very light touch with no reasonable force?", violation="yes"),
]
MATERIAL = [
SubQuestion("material_q1", "Does any rigid material (glass, metal, stone) bend or stretch like rubber?", violation="yes"),
SubQuestion("material_q2", "Does any soft material (cloth, rubber, rope) behave as if it were completely rigid and unbending?", violation="yes"),
]
# ──────────────────────────────────────────────────────────────────────────────
# B. Fluid Dynamics
# ──────────────────────────────────────────────────────────────────────────────
BUOYANCY = [
SubQuestion("buoyancy_q1", "Does any heavy object (metal, stone) float on the liquid surface?", violation="yes"),
SubQuestion("buoyancy_q2", "Does any light object (wood, cork, plastic) sink to the bottom?", violation="yes"),
]
DISPLACEMENT = [
SubQuestion("displacement_q1", "Does the liquid level remain completely unchanged when a large object is submerged?", violation="yes"),
SubQuestion("displacement_q2", "Does a full container spill or overflow when more liquid or an object is added?", violation="no"),
SubQuestion("displacement_q3", "Does the liquid level behave in a clearly impossible way, such as dropping when volume is added?", violation="yes"),
]
FLOW_DYNAMICS = [
SubQuestion("flow_dynamics_q1", "Does liquid flow uphill or against gravity without any force pushing it?", violation="yes"),
SubQuestion("flow_dynamics_q2", "On a flat surface, does liquid spread outward and become thinner over time?", violation="no"),
SubQuestion("flow_dynamics_q3", "Does liquid suddenly stop flowing or freeze in place without an obvious reason?", violation="yes"),
]
BOUNDARY_INTERACTION = [
SubQuestion("boundary_q1", "Does liquid ignore a solid boundary and continue moving as if nothing were there?", violation="yes"),
SubQuestion("boundary_q2", "Does liquid striking a surface produce visible droplets, spray, or ripples?", violation="no"),
SubQuestion("boundary_q3", "Does liquid accumulate or pool on the wrong side of a barrier?", violation="yes"),
]
FLUID_CONTINUITY = [
SubQuestion("fluid_q1", "Does a continuous pour or flow stay connected as a stream without sudden gaps?", violation="no"),
SubQuestion("fluid_q2", "Does liquid disappear into nothing (not counting brief splashes)?", violation="yes"),
SubQuestion("fluid_q3", "Does liquid appear from nowhere with no visible source?", violation="yes"),
]
# ──────────────────────────────────────────────────────────────────────────────
# C. Optical Physics
# ──────────────────────────────────────────────────────────────────────────────
REFLECTION = [
SubQuestion("reflection_q1", "Do reflections show completely unrelated content not present in the scene?", violation="yes"),
SubQuestion("reflection_q2", "Does a reflection remain completely static while the scene clearly changes around it?", violation="yes"),
]
SHADOW = [
SubQuestion("shadow_q1", "Do different shadows in the same scene point in contradictory directions?", violation="yes"),
SubQuestion("shadow_q2", "Does any shadow remain fixed in place while its object clearly moves?", violation="yes"),
]
# ──────────────────────────────────────────────────────────────────────────────
# Registry: law key → sub-questions
# ──────────────────────────────────────────────────────────────────────────────
SUB_QUESTIONS: dict[str, list[SubQuestion]] = {
"gravity": GRAVITY,
"inertia": INERTIA,
"momentum": MOMENTUM,
"impenetrability": IMPENETRABILITY,
"collision": COLLISION,
"material": MATERIAL,
"buoyancy": BUOYANCY,
"displacement": DISPLACEMENT,
"flow_dynamics": FLOW_DYNAMICS,
"boundary_interaction": BOUNDARY_INTERACTION,
"fluid_continuity": FLUID_CONTINUITY,
"reflection": REFLECTION,
"shadow": SHADOW,
}
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