cmevs-erp-eval / code /core /tangent_extraction.py
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"""
ERP -> Tangent 切片生成模块(移植自原版 ERPT)
功能:
1. 生成 icosahedron 20 面的相机朝向
2. 生成 north/south pole 额外切片(使用更大 FOV)
3. 从 ERP 采样生成透视切片(支持 seam wrap)
4. 输出切片 RGB 和元数据
关键算法:
- icosahedron 面法向计算
- 相机坐标系构建(look-at)
- ERP -> 透视投影(grid_sample with seam wrap)
"""
from __future__ import annotations
import math
from dataclasses import dataclass
from pathlib import Path
from typing import Any, Dict, List, Optional, Tuple
import numpy as np
import torch
import torch.nn.functional as F
@dataclass
class TangentSlice:
"""切片规格"""
slice_id: str # 切片 ID(如 "face_00", "north", "south")
slice_type: str # 类型:"face" | "pole_north" | "pole_south"
center_dir: np.ndarray # 切片中心方向(世界坐标,单位向量)
R_cw: np.ndarray # 相机到世界的旋转矩阵 (3,3)
fov_deg: float # 视场角(度)
resolution: int # 输出分辨率(像素,正方形)
K: np.ndarray # 相机内参 (3,3)
f_px: float # 焦距(像素)
def to_dict(self) -> Dict[str, Any]:
"""转换为可 JSON 序列化的字典"""
return {
"slice_id": self.slice_id,
"slice_type": self.slice_type,
"center_dir": self.center_dir.tolist(),
"R_cw": self.R_cw.tolist(),
"fov_deg": float(self.fov_deg),
"resolution": int(self.resolution),
"K": self.K.tolist(),
"f_px": float(self.f_px),
}
def _compute_icosahedron_face_centers() -> List[np.ndarray]:
"""
计算正二十面体 20 个面的中心方向(单位向量)
正二十面体有 12 个顶点、20 个面、30 条边。
每个面是等边三角形,面中心 = (v0 + v1 + v2) / 3 归一化
Returns:
20 个单位向量的列表,每个指向一个面的中心
"""
# 黄金比例
phi = (1.0 + math.sqrt(5.0)) / 2.0
# 正二十面体 12 个顶点(坐标已归一化)
vertices = np.array([
[-1, phi, 0],
[ 1, phi, 0],
[-1, -phi, 0],
[ 1, -phi, 0],
[0, -1, phi],
[0, 1, phi],
[0, -1, -phi],
[0, 1, -phi],
[ phi, 0, -1],
[ phi, 0, 1],
[-phi, 0, -1],
[-phi, 0, 1],
], dtype=np.float64)
# 归一化顶点
vertices = vertices / np.linalg.norm(vertices, axis=1, keepdims=True)
# 20 个面的顶点索引
faces = [
(0, 11, 5), (0, 5, 1), (0, 1, 7), (0, 7, 10), (0, 10, 11),
(1, 5, 9), (5, 11, 4), (11, 10, 2), (10, 7, 6), (7, 1, 8),
(3, 9, 4), (3, 4, 2), (3, 2, 6), (3, 6, 8), (3, 8, 9),
(4, 9, 5), (2, 4, 11), (6, 2, 10), (8, 6, 7), (9, 8, 1),
]
centers = []
for i0, i1, i2 in faces:
center = vertices[i0] + vertices[i1] + vertices[i2]
center = center / np.linalg.norm(center)
centers.append(center.astype(np.float32))
return centers
def _look_at_rotation(forward: np.ndarray, up_hint: Optional[np.ndarray] = None) -> np.ndarray:
"""
构建从相机坐标系到世界坐标系的旋转矩阵
相机坐标系约定:
- +Z: 前向(forward)
- +Y: 上方(up)
- +X: 右方(right = up × forward)
Args:
forward: 相机前向方向(世界坐标,单位向量)
up_hint: 上方提示(默认世界 Y 轴)
Returns:
R_cw: (3,3) 旋转矩阵,v_world = R_cw @ v_cam
"""
f = np.asarray(forward, dtype=np.float64).reshape(3)
f = f / (np.linalg.norm(f) + 1e-12)
if up_hint is None:
up_hint = np.array([0.0, 1.0, 0.0], dtype=np.float64)
u = np.asarray(up_hint, dtype=np.float64).reshape(3)
u = u / (np.linalg.norm(u) + 1e-12)
# 如果 forward 与 up_hint 几乎平行,换一个 up_hint
if abs(np.dot(f, u)) > 0.95:
u = np.array([0.0, 0.0, 1.0], dtype=np.float64)
# 右方向 = up × forward
r = np.cross(u, f)
r = r / (np.linalg.norm(r) + 1e-12)
# 真正的上方向 = forward × right
u2 = np.cross(f, r)
u2 = u2 / (np.linalg.norm(u2) + 1e-12)
# 旋转矩阵的列是相机坐标轴在世界坐标系中的表示
R_cw = np.stack([r, u2, f], axis=1)
return R_cw.astype(np.float32)
def _compute_intrinsics(resolution: int, fov_deg: float) -> Tuple[np.ndarray, float]:
"""
计算针孔相机内参
Args:
resolution: 图像分辨率(正方形)
fov_deg: 水平视场角(度)
Returns:
K: (3,3) 内参矩阵
f_px: 焦距(像素)
"""
fov_rad = np.deg2rad(fov_deg)
f_px = 0.5 * resolution / np.tan(0.5 * fov_rad)
cx = (resolution - 1) * 0.5
cy = (resolution - 1) * 0.5
K = np.array([
[f_px, 0.0, cx],
[0.0, f_px, cy],
[0.0, 0.0, 1.0]
], dtype=np.float32)
return K, float(f_px)
def build_icosahedron_slices(cfg: Dict[str, Any]) -> List[TangentSlice]:
"""
根据配置构建 icosahedron + poles 切片列表
360MonoDepth 风格:使用 padding_factor 而非 overlap_pad_deg
有效 FOV = base_fov * padding_factor
Args:
cfg: 配置字典(包含 tangent 配置)
Returns:
切片规格列表
"""
tcfg = cfg.get("tangent", {})
# 基本参数
face_resolution = int(tcfg.get("face_resolution", 768))
fov_deg = float(tcfg.get("fov_deg", 90.0))
# 360MonoDepth 风格 padding(优先使用 padding_factor)
padding_factor = float(tcfg.get("padding_factor", 1.3))
overlap_pad_deg = float(tcfg.get("overlap_pad_deg", 0.0)) # 向后兼容
# 计算有效 FOV
if padding_factor > 1.0:
effective_fov = fov_deg * padding_factor
else:
effective_fov = fov_deg + overlap_pad_deg
# 限制最大 FOV 避免极端畸变
effective_fov = min(effective_fov, 170.0)
# 极区参数(增强覆盖)
add_poles = bool(tcfg.get("add_poles", True))
pole_fov_deg = float(tcfg.get("pole_fov_deg", 150.0)) # 默认更大
pole_resolution = int(tcfg.get("pole_resolution", face_resolution))
pole_extra_rings = int(tcfg.get("pole_extra_rings", 0)) # 额外极区密采样
slices = []
# 1. 添加 20 个 icosahedron 面
face_centers = _compute_icosahedron_face_centers()
for i, center in enumerate(face_centers):
R_cw = _look_at_rotation(center)
K, f_px = _compute_intrinsics(face_resolution, effective_fov)
slices.append(TangentSlice(
slice_id=f"face_{i:02d}",
slice_type="face",
center_dir=center,
R_cw=R_cw,
fov_deg=effective_fov,
resolution=face_resolution,
K=K,
f_px=f_px,
))
# 2. 添加极区切片
if add_poles:
# 北极(+Y)
north_dir = np.array([0.0, 1.0, 0.0], dtype=np.float32)
R_north = _look_at_rotation(north_dir, up_hint=np.array([0.0, 0.0, -1.0]))
K_north, f_north = _compute_intrinsics(pole_resolution, pole_fov_deg)
slices.append(TangentSlice(
slice_id="north",
slice_type="pole_north",
center_dir=north_dir,
R_cw=R_north,
fov_deg=pole_fov_deg,
resolution=pole_resolution,
K=K_north,
f_px=f_north,
))
# 南极(-Y)
south_dir = np.array([0.0, -1.0, 0.0], dtype=np.float32)
R_south = _look_at_rotation(south_dir, up_hint=np.array([0.0, 0.0, 1.0]))
K_south, f_south = _compute_intrinsics(pole_resolution, pole_fov_deg)
slices.append(TangentSlice(
slice_id="south",
slice_type="pole_south",
center_dir=south_dir,
R_cw=R_south,
fov_deg=pole_fov_deg,
resolution=pole_resolution,
K=K_south,
f_px=f_south,
))
# 3. 额外极区密采样环(可选)
if pole_extra_rings > 0:
_add_polar_ring_slices(
slices, pole_extra_rings, pole_resolution, pole_fov_deg * 0.8
)
return slices
def _add_polar_ring_slices(
slices: List[TangentSlice],
num_rings: int,
resolution: int,
fov_deg: float,
) -> None:
"""
添加额外的极区密采样切片(环状分布在极区附近)
"""
latitudes = [math.radians(75)]
if num_rings > 1:
latitudes = [math.radians(60 + 25 * i / (num_rings - 1)) for i in range(num_rings)]
K, f_px = _compute_intrinsics(resolution, fov_deg)
for ring_idx, lat in enumerate(latitudes):
num_slices_per_ring = 6
for lon_idx in range(num_slices_per_ring):
lon = lon_idx * 2 * math.pi / num_slices_per_ring
# 北极附近
x_n = math.cos(lat) * math.sin(lon)
y_n = math.sin(lat)
z_n = math.cos(lat) * math.cos(lon)
dir_n = np.array([x_n, y_n, z_n], dtype=np.float32)
R_n = _look_at_rotation(dir_n)
slices.append(TangentSlice(
slice_id=f"pole_ring_n_{ring_idx}_{lon_idx}",
slice_type="pole_ring",
center_dir=dir_n,
R_cw=R_n,
fov_deg=fov_deg,
resolution=resolution,
K=K,
f_px=f_px,
))
# 南极附近
y_s = -math.sin(lat)
dir_s = np.array([x_n, y_s, z_n], dtype=np.float32)
R_s = _look_at_rotation(dir_s)
slices.append(TangentSlice(
slice_id=f"pole_ring_s_{ring_idx}_{lon_idx}",
slice_type="pole_ring",
center_dir=dir_s,
R_cw=R_s,
fov_deg=fov_deg,
resolution=resolution,
K=K,
f_px=f_px,
))
def _build_sample_grid(
slice_spec: TangentSlice,
erp_h: int,
erp_w: int,
device: torch.device,
) -> torch.Tensor:
"""
构建从 ERP 采样到切片的网格
对于切片的每个像素 (u, v):
1. 反投影到相机坐标系射线方向
2. 旋转到世界坐标系
3. 计算球面经纬度
4. 映射到 ERP 像素坐标
"""
res = slice_spec.resolution
K = slice_spec.K
R_cw = slice_spec.R_cw
fx, fy = float(K[0, 0]), float(K[1, 1])
cx, cy = float(K[0, 2]), float(K[1, 2])
# 切片像素坐标
xs = torch.arange(res, device=device, dtype=torch.float32)
ys = torch.arange(res, device=device, dtype=torch.float32)
yv, xv = torch.meshgrid(ys, xs, indexing="ij") # (H, W)
# 反投影到相机坐标系
x_cam = (xv - cx) / fx
y_cam = -(yv - cy) / fy # 图像 y 向下,相机 y 向上
z_cam = torch.ones_like(x_cam)
# 归一化射线方向
dirs_cam = torch.stack([x_cam, y_cam, z_cam], dim=-1) # (H, W, 3)
dirs_cam = dirs_cam / torch.clamp(torch.norm(dirs_cam, dim=-1, keepdim=True), min=1e-9)
# 旋转到世界坐标系
R = torch.tensor(R_cw, device=device, dtype=torch.float32)
dirs_world = torch.einsum("ij,hwj->hwi", R, dirs_cam) # (H, W, 3)
# 计算球面坐标
x = dirs_world[..., 0]
y = dirs_world[..., 1]
z = dirs_world[..., 2]
lon = torch.atan2(x, z)
lat = torch.asin(torch.clamp(y, -1.0, 1.0))
# 映射到 ERP 像素坐标
u = (lon + math.pi) / (2.0 * math.pi) * float(erp_w)
v = (math.pi / 2.0 - lat) / math.pi * float(erp_h - 1)
# Seam wrap: ERP 在 x 方向扩展 3 倍,采样时从中间段采样
u_padded = u + float(erp_w)
erp_w_padded = erp_w * 3
x_norm = (u_padded / float(erp_w_padded - 1)) * 2.0 - 1.0
y_norm = (v / float(erp_h - 1)) * 2.0 - 1.0
grid = torch.stack([x_norm, y_norm], dim=-1).unsqueeze(0) # (1, H, W, 2)
return grid
@torch.no_grad()
def extract_tangent_from_erp(
erp_rgb: torch.Tensor,
slice_spec: TangentSlice,
device: torch.device,
) -> np.ndarray:
"""
从 ERP 提取单个切片
Args:
erp_rgb: (1, 3, H, W) ERP 图像
slice_spec: 切片规格
device: 计算设备
Returns:
tangent_rgb: (H, W, 3) uint8 numpy array
"""
erp_h, erp_w = erp_rgb.shape[2], erp_rgb.shape[3]
# Seam wrap: 扩展 ERP 宽度
erp_padded = torch.cat([erp_rgb, erp_rgb, erp_rgb], dim=-1) # (1, 3, H, 3W)
# 构建采样网格
grid = _build_sample_grid(slice_spec, erp_h, erp_w, device)
# 采样
tangent = F.grid_sample(
erp_padded,
grid,
mode="bilinear",
padding_mode="border",
align_corners=True,
) # (1, 3, res, res)
# 转换为 numpy
tangent_np = (tangent.squeeze(0).permute(1, 2, 0).clamp(0, 1) * 255.0).byte().cpu().numpy()
return tangent_np
@torch.no_grad()
def extract_all_tangents(
erp_rgb_np: np.ndarray,
slices: List[TangentSlice],
device: torch.device,
) -> Dict[str, np.ndarray]:
"""
从 ERP 提取所有切片
Args:
erp_rgb_np: (H, W, 3) ERP 图像 numpy array
slices: 切片规格列表
device: 计算设备
Returns:
字典 {slice_id: tangent_rgb}
"""
erp_t = torch.from_numpy(erp_rgb_np).to(device).permute(2, 0, 1).float() / 255.0
erp_t = erp_t.unsqueeze(0) # (1, 3, H, W)
results = {}
for s in slices:
tangent = extract_tangent_from_erp(erp_t, s, device)
results[s.slice_id] = tangent
return results
def compute_ray_directions_for_slice(
slice_spec: TangentSlice,
device: torch.device,
) -> torch.Tensor:
"""
计算切片每个像素对应的世界坐标系射线方向(融合时使用)
Returns:
dirs_world: (H, W, 3) 单位方向向量
"""
res = slice_spec.resolution
K = slice_spec.K
R_cw = slice_spec.R_cw
fx, fy = float(K[0, 0]), float(K[1, 1])
cx, cy = float(K[0, 2]), float(K[1, 2])
xs = torch.arange(res, device=device, dtype=torch.float32)
ys = torch.arange(res, device=device, dtype=torch.float32)
yv, xv = torch.meshgrid(ys, xs, indexing="ij")
x_cam = (xv - cx) / fx
y_cam = -(yv - cy) / fy
z_cam = torch.ones_like(x_cam)
dirs_cam = torch.stack([x_cam, y_cam, z_cam], dim=-1)
dirs_cam = dirs_cam / torch.clamp(torch.norm(dirs_cam, dim=-1, keepdim=True), min=1e-9)
R = torch.tensor(R_cw, device=device, dtype=torch.float32)
dirs_world = torch.einsum("ij,hwj->hwi", R, dirs_cam)
return dirs_world
@torch.no_grad()
def compute_coverage_mask(
slices: List[TangentSlice],
erp_h: int,
erp_w: int,
device: torch.device,
) -> Tuple[np.ndarray, Dict[str, float]]:
"""
计算 ERP 覆盖率掩码(纯几何计算)
Returns:
coverage_mask: (H, W) uint8, 255=covered, 0=uncovered
stats: 覆盖率统计字典
"""
coverage = torch.zeros(erp_h, erp_w, device=device, dtype=torch.float32)
for s in slices:
res = s.resolution
K = s.K
R_cw = s.R_cw
fx, fy = float(K[0, 0]), float(K[1, 1])
cx, cy = float(K[0, 2]), float(K[1, 2])
xs = torch.arange(res, device=device, dtype=torch.float32)
ys = torch.arange(res, device=device, dtype=torch.float32)
yv, xv = torch.meshgrid(ys, xs, indexing="ij")
x_cam = (xv - cx) / fx
y_cam = -(yv - cy) / fy
z_cam = torch.ones_like(x_cam)
dirs_cam = torch.stack([x_cam, y_cam, z_cam], dim=-1)
dirs_cam = dirs_cam / torch.clamp(torch.norm(dirs_cam, dim=-1, keepdim=True), min=1e-9)
R = torch.tensor(R_cw, device=device, dtype=torch.float32)
dirs_world = torch.einsum("ij,hwj->hwi", R, dirs_cam)
x = dirs_world[..., 0]
y = dirs_world[..., 1]
z = dirs_world[..., 2]
lon = torch.atan2(x, z)
lat = torch.asin(torch.clamp(y, -1.0, 1.0))
u = (lon + math.pi) / (2.0 * math.pi) * float(erp_w)
v = (math.pi / 2.0 - lat) / math.pi * float(erp_h - 1)
u_int = torch.round(u).to(torch.int64)
v_int = torch.round(v).to(torch.int64)
u_int = torch.clamp(u_int % erp_w, 0, erp_w - 1)
v_int = torch.clamp(v_int, 0, erp_h - 1)
idx = v_int * erp_w + u_int
idx = idx.reshape(-1)
coverage_flat = coverage.reshape(-1)
coverage_flat.scatter_add_(0, idx, torch.ones_like(idx, dtype=torch.float32))
covered = coverage > 0
coverage_mask = (covered.float() * 255).byte().cpu().numpy()
total_pixels = erp_h * erp_w
covered_pixels = int(covered.sum().item())
pole_rows = int(erp_h * 0.1)
north_covered = covered[:pole_rows, :].float().mean().item()
south_covered = covered[-pole_rows:, :].float().mean().item()
stats = {
"total_coverage": covered_pixels / total_pixels * 100,
"uncovered_pixels": total_pixels - covered_pixels,
"north_pole_coverage": north_covered * 100,
"south_pole_coverage": south_covered * 100,
}
return coverage_mask, stats