cmevs-erp-eval / code /core /depth_fusion.py
anon-cmevs-2026's picture
Initial release: metadata, code, adapters (v1.0; scenes/ in next commit)
77731f3 verified
raw
history blame
28.2 kB
"""
Tangent Depth -> ERP Depth 融合模块(完整移植自原版 ERPT)
核心功能:
1. 将每个切片的深度回投影到 ERP
2. 使用 cosine 权重实现平滑融合(无块状边界)
3. 使用 softmin(1/depth) 处理重叠区深度竞争
4. 极区增强处理
5. Multiband 金字塔融合(消除接缝)
6. Pole consistency 极区深度对齐
7. Z-buffer 门控投影(保持边缘锐利)
关键算法:
- Cosine 权重: w_face = max(0, dot(ray, face_center))^k
- Depth 竞争: softmin(1/depth) 确保近处优先且平滑过渡
- Forward splatting 将切片像素投影到 ERP
- Multiband: Gaussian/Laplacian 金字塔融合
输出:
- depth_range: ERP range depth (float32, meters)
- weight_sum: 权重和(用于 debug)
- valid_mask: 有效掩码
"""
from __future__ import annotations
import math
from pathlib import Path
from typing import Any, Dict, List, Optional, Tuple
import numpy as np
import torch
from .tangent_extraction import TangentSlice
# =============================================================================
# 基础工具函数
# =============================================================================
def compute_cosine_weight(
ray_dirs: torch.Tensor,
face_center: torch.Tensor,
k: float = 4.0,
) -> torch.Tensor:
"""
计算 cosine 权重: w = max(0, dot(ray, face_center))^k
"""
dots = torch.sum(ray_dirs * face_center.view(1, 1, 3), dim=-1)
weights = torch.clamp(dots, min=0.0) ** k
return weights
def _dirs_to_erp_uv(
dirs_world: torch.Tensor,
erp_h: int,
erp_w: int,
) -> Tuple[torch.Tensor, torch.Tensor]:
"""将世界坐标方向转换为 ERP 像素坐标"""
x = dirs_world[..., 0]
y = dirs_world[..., 1]
z = dirs_world[..., 2]
lon = torch.atan2(x, z)
lat = torch.asin(torch.clamp(y, -1.0, 1.0))
u = (lon + math.pi) / (2.0 * math.pi) * float(erp_w)
u = torch.remainder(u, float(erp_w))
v = (math.pi / 2.0 - lat) / math.pi * float(erp_h - 1)
v = torch.clamp(v, 0.0, float(erp_h - 1))
return u, v
# =============================================================================
# 极区权重处理
# =============================================================================
def _apply_pole_weights(
slice_type: str,
dirs_world: torch.Tensor,
base_weight: torch.Tensor,
fusion_cfg: Dict[str, Any],
) -> torch.Tensor:
"""极区权重门控与增强"""
# pole_ring gating
pole_ring_cfg = fusion_cfg.get("pole_ring", {})
pole_ring_enabled = bool(pole_ring_cfg.get("enabled", True))
pole_ring_min_lat_deg = float(pole_ring_cfg.get("min_latitude_deg", 60.0))
pole_ring_ramp_deg = float(pole_ring_cfg.get("ramp_deg", 10.0))
if slice_type == "pole_ring":
if not pole_ring_enabled:
return torch.zeros_like(base_weight)
lat = torch.asin(torch.clamp(dirs_world[..., 1], -1.0, 1.0)) * (180.0 / math.pi)
abs_lat = torch.abs(lat)
ramp = torch.clamp(
(abs_lat - pole_ring_min_lat_deg) / max(pole_ring_ramp_deg, 1e-3),
min=0.0, max=1.0,
)
return base_weight * ramp
# pole caps progressive boost
pole_boost = bool(fusion_cfg.get("pole_boost", True))
pole_boost_factor = float(fusion_cfg.get("pole_boost_factor", 1.5))
pole_latitude_deg = float(fusion_cfg.get("pole_latitude_deg", 75.0))
pole_ramp_deg = float(fusion_cfg.get("pole_ramp_deg", 10.0))
if pole_boost and slice_type in ("pole_north", "pole_south"):
lat = torch.asin(torch.clamp(dirs_world[..., 1], -1.0, 1.0)) * (180.0 / math.pi)
abs_lat = torch.abs(lat)
ramp = torch.clamp(
(abs_lat - pole_latitude_deg) / max(pole_ramp_deg, 1e-3),
min=0.0, max=1.0,
)
mult = 1.0 + ramp * (pole_boost_factor - 1.0)
return base_weight * mult
# faces 在极区衰减
face_pole_cfg = fusion_cfg.get("face_pole_suppress", {})
if slice_type == "face" and bool(face_pole_cfg.get("enabled", True)):
min_lat = float(face_pole_cfg.get("min_latitude_deg", 70.0))
ramp_deg = float(face_pole_cfg.get("ramp_deg", 10.0))
min_scale = float(face_pole_cfg.get("min_scale", 0.4))
lat = torch.asin(torch.clamp(dirs_world[..., 1], -1.0, 1.0)) * (180.0 / math.pi)
abs_lat = torch.abs(lat)
t = torch.clamp((abs_lat - min_lat) / max(ramp_deg, 1e-3), 0.0, 1.0)
scale = 1.0 - t * (1.0 - min_scale)
return base_weight * scale
return base_weight
# =============================================================================
# Forward splatting(softmin_invdepth 模式用)
# =============================================================================
def _forward_splat(
erp_h: int,
erp_w: int,
u: torch.Tensor,
v: torch.Tensor,
range_depth: torch.Tensor,
weight: torch.Tensor,
accum_weighted_invdepth: torch.Tensor,
accum_weight: torch.Tensor,
depth_competition: str,
softmin_alpha: float,
pole_boost: bool,
pole_boost_factor: float,
pole_latitude_deg: float,
) -> None:
"""Forward splatting with bilinear interpolation"""
u_flat = u.reshape(-1)
v_flat = v.reshape(-1)
d_flat = range_depth.reshape(-1)
w_flat = weight.reshape(-1)
valid = torch.isfinite(d_flat) & (d_flat > 0.0) & torch.isfinite(w_flat) & (w_flat > 0.0)
u0 = torch.floor(u_flat).to(torch.int64)
v0 = torch.floor(v_flat).to(torch.int64)
du = (u_flat - u0.to(u_flat.dtype)).clamp(0.0, 1.0)
dv = (v_flat - v0.to(v_flat.dtype)).clamp(0.0, 1.0)
u0_wrap = torch.remainder(u0, erp_w)
u1_wrap = torch.remainder(u0 + 1, erp_w)
v1 = v0 + 1
w00 = (1.0 - du) * (1.0 - dv)
w10 = du * (1.0 - dv)
w01 = (1.0 - du) * dv
w11 = du * dv
if depth_competition == "softmin_invdepth":
inv_depth = 1.0 / torch.clamp(d_flat, min=1e-6)
value_to_splat = inv_depth
elif depth_competition == "softmax_negdepth":
exp_weight = torch.exp(-softmin_alpha * d_flat)
w_flat = w_flat * exp_weight
value_to_splat = d_flat
else:
value_to_splat = d_flat
def _add(u_idx, v_idx, bilinear_w):
v_ok = (v_idx >= 0) & (v_idx < erp_h)
m = valid & v_ok
u_safe = torch.where(m, u_idx, torch.zeros_like(u_idx))
v_safe = torch.where(m, v_idx, torch.zeros_like(v_idx))
idx = v_safe * erp_w + u_safe
final_w = torch.where(m, bilinear_w * w_flat, torch.zeros_like(bilinear_w))
final_val = torch.where(m, bilinear_w * w_flat * value_to_splat, torch.zeros_like(bilinear_w))
accum_weight.scatter_add_(0, idx, final_w)
accum_weighted_invdepth.scatter_add_(0, idx, final_val)
_add(u0_wrap, v0, w00)
_add(u1_wrap, v0, w10)
_add(u0_wrap, v1, w01)
_add(u1_wrap, v1, w11)
# =============================================================================
# Z-buffer 门控投影(multiband 模式用)
# =============================================================================
def _project_slice_to_erp_disp_weight_zbuffer(
depth_t: torch.Tensor,
slice_spec: TangentSlice,
cfg: Dict[str, Any],
erp_h: int,
erp_w: int,
depth_def: str,
k: float,
device: torch.device,
) -> Tuple[torch.Tensor, torch.Tensor]:
"""
将单个切片投影到 ERP,输出 disparity(1/range) 与 weight。
采用 per-slice z-buffer(min depth)避免同一 slice 内的边缘被平均糊掉。
"""
fusion_cfg = cfg.get("fusion", {})
weight_mode = str(fusion_cfg.get("weight_mode", "cosine"))
res = slice_spec.resolution
K = slice_spec.K
R_cw = slice_spec.R_cw
fx, fy = float(K[0, 0]), float(K[1, 1])
cx, cy = float(K[0, 2]), float(K[1, 2])
xs = torch.arange(res, device=device, dtype=torch.float32)
ys = torch.arange(res, device=device, dtype=torch.float32)
yv, xv = torch.meshgrid(ys, xs, indexing="ij")
x_cam = (xv - cx) / fx
y_cam = -(yv - cy) / fy
z_cam = torch.ones_like(x_cam)
dirs_cam = torch.stack([x_cam, y_cam, z_cam], dim=-1)
ray_len = torch.norm(dirs_cam, dim=-1, keepdim=True).clamp(min=1e-9)
dirs_cam = dirs_cam / ray_len
R = torch.tensor(R_cw, device=device, dtype=torch.float32)
dirs_world = torch.einsum("ij,hwj->hwi", R, dirs_cam)
# range depth
if depth_def == "z":
range_depth = depth_t * ray_len.squeeze(-1)
else:
range_depth = depth_t
u, v = _dirs_to_erp_uv(dirs_world, erp_h, erp_w)
if weight_mode == "cosine":
face_center = torch.tensor(slice_spec.center_dir, device=device, dtype=torch.float32)
base_w = compute_cosine_weight(dirs_world, face_center, k=k)
else:
base_w = torch.ones_like(range_depth)
base_w = _apply_pole_weights(slice_spec.slice_type, dirs_world, base_w, fusion_cfg)
u_flat = u.reshape(-1)
v_flat = v.reshape(-1)
d_flat = range_depth.reshape(-1)
w_flat = base_w.reshape(-1)
valid = torch.isfinite(d_flat) & (d_flat > 0.0) & torch.isfinite(w_flat) & (w_flat > 0.0)
u0 = torch.floor(u_flat).to(torch.int64)
v0 = torch.floor(v_flat).to(torch.int64)
du = (u_flat - u0.float()).clamp(0.0, 1.0)
dv = (v_flat - v0.float()).clamp(0.0, 1.0)
u0w = torch.remainder(u0, erp_w)
u1w = torch.remainder(u0 + 1, erp_w)
v1 = v0 + 1
bw00 = (1.0 - du) * (1.0 - dv)
bw10 = du * (1.0 - dv)
bw01 = (1.0 - du) * dv
bw11 = du * dv
# Pass A: min depth
min_depth = torch.full((erp_h * erp_w,), float("inf"), device=device, dtype=torch.float32)
def _amin(ui, vi, bw):
m = valid & (vi >= 0) & (vi < erp_h)
ui_safe = torch.where(m, ui, torch.zeros_like(ui))
vi_safe = torch.where(m, vi, torch.zeros_like(vi))
idx = vi_safe * erp_w + ui_safe
cand = torch.where(m, d_flat, torch.full_like(d_flat, float("inf")))
min_depth.scatter_reduce_(0, idx, cand, reduce="amin", include_self=True)
_amin(u0w, v0, bw00)
_amin(u1w, v0, bw10)
_amin(u0w, v1, bw01)
_amin(u1w, v1, bw11)
# Pass B: accumulate disparity near min depth
disp_acc = torch.zeros(erp_h * erp_w, device=device, dtype=torch.float32)
w_acc = torch.zeros(erp_h * erp_w, device=device, dtype=torch.float32)
eps_abs = float(fusion_cfg.get("project_zbuffer_eps_abs_m", 0.02))
eps_rel = float(fusion_cfg.get("project_zbuffer_eps_rel", 0.02))
inv_d = 1.0 / torch.clamp(d_flat, min=1e-6)
def _acc(ui, vi, bw):
m = valid & (vi >= 0) & (vi < erp_h)
ui_safe = torch.where(m, ui, torch.zeros_like(ui))
vi_safe = torch.where(m, vi, torch.zeros_like(vi))
idx = vi_safe * erp_w + ui_safe
md = min_depth.gather(0, idx)
gate = d_flat <= (md * (1.0 + eps_rel) + eps_abs)
mm = m & gate
w_here = torch.where(mm, bw * w_flat, torch.zeros_like(bw))
disp_here = torch.where(mm, w_here * inv_d, torch.zeros_like(w_here))
w_acc.scatter_add_(0, idx, w_here)
disp_acc.scatter_add_(0, idx, disp_here)
_acc(u0w, v0, bw00)
_acc(u1w, v0, bw10)
_acc(u0w, v1, bw01)
_acc(u1w, v1, bw11)
w_map = w_acc.view(erp_h, erp_w)
disp_map = torch.zeros_like(w_map)
m = w_map > 1e-9
disp_map[m] = disp_acc.view(erp_h, erp_w)[m] / w_map[m]
return disp_map, w_map
# =============================================================================
# Multiband 金字塔工具
# =============================================================================
def _pad_circular_w(x: torch.Tensor, pad: int) -> torch.Tensor:
if pad <= 0:
return x
return torch.cat([x[..., -pad:], x, x[..., :pad]], dim=-1)
def _gauss5_kernel(device: torch.device, dtype: torch.dtype) -> torch.Tensor:
k1 = torch.tensor([1.0, 4.0, 6.0, 4.0, 1.0], device=device, dtype=dtype)
k1 = k1 / k1.sum()
k2 = (k1[:, None] * k1[None, :]).view(1, 1, 5, 5)
return k2
def _blur_circular_w(x: torch.Tensor, kernel: torch.Tensor) -> torch.Tensor:
import torch.nn.functional as F
pad = kernel.shape[-1] // 2
xw = _pad_circular_w(x, pad)
xwh = F.pad(xw, (0, 0, pad, pad), mode="reflect")
return F.conv2d(xwh, kernel)
def _down2(x: torch.Tensor) -> torch.Tensor:
return x[..., ::2, ::2]
def _upsample2_circular_w(x: torch.Tensor, out_h: int, out_w: int) -> torch.Tensor:
import torch.nn.functional as F
x3 = torch.cat([x, x, x], dim=-1)
y3 = F.interpolate(x3, size=(out_h, out_w * 3), mode="bilinear", align_corners=False)
return y3[..., out_w: 2 * out_w]
# =============================================================================
# 主融合函数
# =============================================================================
@torch.no_grad()
def fuse_tangent_depths_to_erp(
tangent_depths: Dict[str, np.ndarray],
slices: List[TangentSlice],
cfg: Dict[str, Any],
device: torch.device,
debug_dir: Optional[Path] = None,
) -> Tuple[np.ndarray, np.ndarray, np.ndarray]:
"""
将所有切片深度融合为 ERP range depth
Args:
tangent_depths: {slice_id: depth_array}
slices: 切片规格列表
cfg: 配置字典
device: 计算设备
Returns:
depth_range: (erp_h, erp_w) ERP range depth, float32
weight_sum: (erp_h, erp_w) 权重和
valid_mask: (erp_h, erp_w) uint8
"""
erp_cfg = cfg.get("erp", {})
erp_h = int(erp_cfg.get("height", 1024))
erp_w = int(erp_cfg.get("width", 2048))
fusion_cfg = cfg.get("fusion", {})
blend_mode = str(fusion_cfg.get("blend_mode", "softmin_invdepth"))
if blend_mode == "multiband":
depth_np, weight_np, valid_np = _fuse_multiband(
tangent_depths, slices, cfg, device, erp_h, erp_w, debug_dir,
)
else:
depth_np, weight_np, valid_np = _fuse_softmin(
tangent_depths, slices, cfg, device, erp_h, erp_w,
)
# output_scale 校正
output_scale = float(fusion_cfg.get("output_scale", 1.0))
if output_scale != 1.0:
valid = np.isfinite(depth_np) & (depth_np > 0)
depth_np[valid] *= output_scale
return depth_np, weight_np, valid_np
def _fuse_softmin(
tangent_depths: Dict[str, np.ndarray],
slices: List[TangentSlice],
cfg: Dict[str, Any],
device: torch.device,
erp_h: int,
erp_w: int,
) -> Tuple[np.ndarray, np.ndarray, np.ndarray]:
"""softmin_invdepth 模式融合"""
fusion_cfg = cfg.get("fusion", {})
weight_mode = str(fusion_cfg.get("weight_mode", "cosine"))
k = float(fusion_cfg.get("k", 4.0))
depth_competition = str(fusion_cfg.get("depth_competition", "softmin_invdepth"))
softmin_alpha = float(fusion_cfg.get("softmin_alpha", 10.0))
min_weight_sum = float(fusion_cfg.get("min_weight_sum", 1e-6))
pole_boost = bool(fusion_cfg.get("pole_boost", True))
pole_boost_factor = float(fusion_cfg.get("pole_boost_factor", 1.5))
pole_latitude_deg = float(fusion_cfg.get("pole_latitude_deg", 75.0))
pole_ring_cfg = fusion_cfg.get("pole_ring", {})
pole_ring_enabled = bool(pole_ring_cfg.get("enabled", True))
pole_ring_min_lat_deg = float(pole_ring_cfg.get("min_latitude_deg", 60.0))
pole_ring_ramp_deg = float(pole_ring_cfg.get("ramp_deg", 5.0))
depth_def = str(cfg.get("depth_pro", {}).get("depth_def", "z"))
accum_weighted_invdepth = torch.zeros(erp_h * erp_w, device=device, dtype=torch.float32)
accum_weight = torch.zeros(erp_h * erp_w, device=device, dtype=torch.float32)
for s in slices:
if s.slice_id not in tangent_depths:
continue
depth_np = tangent_depths[s.slice_id]
depth_t = torch.from_numpy(depth_np.astype(np.float32)).to(device)
res = s.resolution
K = s.K
R_cw = s.R_cw
fx, fy = float(K[0, 0]), float(K[1, 1])
cx, cy = float(K[0, 2]), float(K[1, 2])
xs = torch.arange(res, device=device, dtype=torch.float32)
ys = torch.arange(res, device=device, dtype=torch.float32)
yv, xv = torch.meshgrid(ys, xs, indexing="ij")
x_cam = (xv - cx) / fx
y_cam = -(yv - cy) / fy
z_cam = torch.ones_like(x_cam)
dirs_cam = torch.stack([x_cam, y_cam, z_cam], dim=-1)
dirs_cam = dirs_cam / torch.clamp(torch.norm(dirs_cam, dim=-1, keepdim=True), min=1e-9)
R = torch.tensor(R_cw, device=device, dtype=torch.float32)
dirs_world = torch.einsum("ij,hwj->hwi", R, dirs_cam)
if depth_def == "z":
ray_length = torch.sqrt(x_cam ** 2 + y_cam ** 2 + 1.0)
range_depth = depth_t * ray_length
else:
range_depth = depth_t
u, v = _dirs_to_erp_uv(dirs_world, erp_h, erp_w)
if weight_mode == "cosine":
face_center = torch.tensor(s.center_dir, device=device, dtype=torch.float32)
base_weight = compute_cosine_weight(dirs_world, face_center, k=k)
else:
base_weight = torch.ones_like(range_depth)
if s.slice_type == "pole_ring":
if not pole_ring_enabled:
base_weight = torch.zeros_like(base_weight)
else:
lat = torch.asin(torch.clamp(dirs_world[..., 1], -1.0, 1.0)) * (180.0 / math.pi)
abs_lat = torch.abs(lat)
ramp = torch.clamp(
(abs_lat - pole_ring_min_lat_deg) / max(pole_ring_ramp_deg, 1e-3),
min=0.0, max=1.0,
)
base_weight = base_weight * ramp
if pole_boost and s.slice_type in ("pole_north", "pole_south"):
base_weight = base_weight * pole_boost_factor
_forward_splat(
erp_h, erp_w, u, v, range_depth, base_weight,
accum_weighted_invdepth, accum_weight,
depth_competition, softmin_alpha,
pole_boost, pole_boost_factor, pole_latitude_deg,
)
valid_mask_t = accum_weight > min_weight_sum
if depth_competition == "softmin_invdepth":
avg_invdepth = torch.zeros_like(accum_weighted_invdepth)
avg_invdepth[valid_mask_t] = accum_weighted_invdepth[valid_mask_t] / accum_weight[valid_mask_t]
depth_out = torch.zeros_like(avg_invdepth)
depth_out[valid_mask_t] = 1.0 / torch.clamp(avg_invdepth[valid_mask_t], min=1e-6)
else:
depth_out = torch.zeros_like(accum_weighted_invdepth)
depth_out[valid_mask_t] = accum_weighted_invdepth[valid_mask_t] / accum_weight[valid_mask_t]
depth_out[~valid_mask_t] = float("nan")
depth_out = depth_out.reshape(erp_h, erp_w)
weight_sum = accum_weight.reshape(erp_h, erp_w)
valid_mask = valid_mask_t.reshape(erp_h, erp_w)
return (
depth_out.cpu().numpy().astype(np.float32),
weight_sum.cpu().numpy().astype(np.float32),
valid_mask.cpu().numpy().astype(np.uint8),
)
def _fuse_multiband(
tangent_depths: Dict[str, np.ndarray],
slices: List[TangentSlice],
cfg: Dict[str, Any],
device: torch.device,
erp_h: int,
erp_w: int,
debug_dir: Optional[Path] = None,
) -> Tuple[np.ndarray, np.ndarray, np.ndarray]:
"""Multiband 金字塔融合"""
fusion_cfg = cfg.get("fusion", {})
mb_cfg = fusion_cfg.get("multiband", {})
levels = int(mb_cfg.get("levels", 6))
highfreq_levels = int(mb_cfg.get("highfreq_levels", 2))
eps = float(mb_cfg.get("eps", 1e-6))
min_weight_sum = float(fusion_cfg.get("min_weight_sum", 1e-6))
depth_def = str(cfg.get("depth_pro", {}).get("depth_def", "z"))
k = float(fusion_cfg.get("k", 4.0))
# Pole consistency 配置
pole_cons_cfg = fusion_cfg.get("pole_consistency", {})
if not isinstance(pole_cons_cfg, dict):
pole_cons_cfg = {}
pole_cons_enabled = bool(pole_cons_cfg.get("enabled", False))
pole_cons_min_lat_deg = float(pole_cons_cfg.get("min_latitude_deg", 60.0))
pole_cons_min_overlap = int(pole_cons_cfg.get("min_overlap_pixels", 4000))
pole_cons_max_abs_log_shift = float(pole_cons_cfg.get("max_abs_log_shift", 0.7))
pole_cons_ref_types = [str(x) for x in pole_cons_cfg.get("ref_slice_types", ["face", "pole_ring"])]
pole_cons_target_types = [str(x) for x in pole_cons_cfg.get("target_slice_types", ["pole_north", "pole_south"])]
top_v_max = int(math.floor((90.0 - pole_cons_min_lat_deg) / 180.0 * float(max(erp_h - 1, 1))))
bot_v_min = int(math.ceil((90.0 + pole_cons_min_lat_deg) / 180.0 * float(max(erp_h - 1, 1))))
top_v_max = max(0, min(erp_h - 1, top_v_max))
bot_v_min = max(0, min(erp_h - 1, bot_v_min))
ref_num_top = ref_den_top = ref_num_bot = ref_den_bot = None
pole_pending: List[TangentSlice] = []
if pole_cons_enabled:
ref_num_top = torch.zeros((top_v_max + 1, erp_w), device=device, dtype=torch.float32)
ref_den_top = torch.zeros_like(ref_num_top)
ref_num_bot = torch.zeros((erp_h - bot_v_min, erp_w), device=device, dtype=torch.float32)
ref_den_bot = torch.zeros_like(ref_num_bot)
# Per-level accumulators
kernel = _gauss5_kernel(device=device, dtype=torch.float32)
Hs = [erp_h]
Ws = [erp_w]
for _ in range(1, levels):
Hs.append(max(1, Hs[-1] // 2))
Ws.append(max(1, Ws[-1] // 2))
fused_lap: List[torch.Tensor] = []
best_w: List[torch.Tensor] = []
sum_w: List[torch.Tensor] = []
sum_w_lap: List[torch.Tensor] = []
for l in range(levels):
shape = (1, 1, Hs[l], Ws[l])
if l < highfreq_levels:
fused_lap.append(torch.zeros(shape, device=device, dtype=torch.float32))
best_w.append(torch.zeros(shape, device=device, dtype=torch.float32))
else:
fused_lap.append(torch.zeros(shape, device=device, dtype=torch.float32))
sum_w.append(torch.zeros(shape, device=device, dtype=torch.float32))
sum_w_lap.append(torch.zeros(shape, device=device, dtype=torch.float32))
weight_sum0 = torch.zeros(erp_h, erp_w, device=device, dtype=torch.float32)
def _process_one_slice(s: TangentSlice, depth_np: np.ndarray):
depth_t = torch.from_numpy(depth_np.astype(np.float32)).to(device)
disp0, w0 = _project_slice_to_erp_disp_weight_zbuffer(
depth_t, s, cfg, erp_h, erp_w, depth_def, k, device,
)
return disp0, w0
def _blend_into_pyramid(disp0: torch.Tensor, w0: torch.Tensor):
nonlocal weight_sum0
weight_sum0 += w0
disp_pyr = [disp0.unsqueeze(0).unsqueeze(0)]
w_pyr = [w0.unsqueeze(0).unsqueeze(0)]
for l in range(1, levels):
num = _blur_circular_w(disp_pyr[l - 1] * w_pyr[l - 1], kernel)
den = _blur_circular_w(w_pyr[l - 1], kernel)
num_ds = _down2(num)
den_ds = _down2(den)
disp_ds = num_ds / torch.clamp(den_ds, min=eps)
disp_pyr.append(disp_ds)
w_pyr.append(den_ds)
lap_pyr: List[torch.Tensor] = []
for l in range(levels - 1):
up = _upsample2_circular_w(disp_pyr[l + 1], Hs[l], Ws[l])
lap_pyr.append(disp_pyr[l] - up)
lap_pyr.append(disp_pyr[-1])
for l in range(levels):
wl = w_pyr[l]
Ll = lap_pyr[l]
if l < highfreq_levels:
better = wl > best_w[l]
fused_lap[l] = torch.where(better, Ll, fused_lap[l])
best_w[l] = torch.where(better, wl, best_w[l])
else:
idx = l - highfreq_levels
sum_w_lap[idx] += wl * Ll
sum_w[idx] += wl
# Process non-pole slices first
for s in slices:
if s.slice_id not in tangent_depths:
continue
if pole_cons_enabled and (s.slice_type in pole_cons_target_types):
pole_pending.append(s)
continue
disp0, w0 = _process_one_slice(s, tangent_depths[s.slice_id])
# Reference accumulation for pole consistency
if pole_cons_enabled and (s.slice_type in pole_cons_ref_types):
if ref_num_top is not None and top_v_max >= 0:
ref_num_top += disp0[:top_v_max + 1] * w0[:top_v_max + 1]
ref_den_top += w0[:top_v_max + 1]
if ref_num_bot is not None and bot_v_min < erp_h:
ref_num_bot += disp0[bot_v_min:] * w0[bot_v_min:]
ref_den_bot += w0[bot_v_min:]
_blend_into_pyramid(disp0, w0)
# Pole consistency pass
if pole_cons_enabled and pole_pending and ref_num_top is not None:
ref_disp_top = ref_num_top / torch.clamp(ref_den_top, min=eps)
ref_disp_bot = ref_num_bot / torch.clamp(ref_den_bot, min=eps)
for s in pole_pending:
disp0, w0 = _process_one_slice(s, tangent_depths[s.slice_id])
try:
if s.slice_type == "pole_north":
disp_other = disp0[:top_v_max + 1]
w_other = w0[:top_v_max + 1]
disp_ref = ref_disp_top
den_ref = ref_den_top
else:
disp_other = disp0[bot_v_min:]
w_other = w0[bot_v_min:]
disp_ref = ref_disp_bot
den_ref = ref_den_bot
overlap = (w_other > 1e-9) & (den_ref > 1e-9) & (disp_other > eps) & (disp_ref > eps)
n_overlap = int(overlap.sum().item())
if n_overlap >= pole_cons_min_overlap:
log_ref = -torch.log(disp_ref[overlap].clamp(min=eps))
log_other = -torch.log(disp_other[overlap].clamp(min=eps))
shift = float(torch.median(log_ref - log_other).item())
shift = max(-pole_cons_max_abs_log_shift, min(pole_cons_max_abs_log_shift, shift))
disp0 = disp0 * float(math.exp(-shift))
except Exception:
pass
_blend_into_pyramid(disp0, w0)
# Finalize lowfreq levels
for l in range(highfreq_levels, levels):
idx = l - highfreq_levels
fused_lap[l] = sum_w_lap[idx] / torch.clamp(sum_w[idx], min=eps)
# Reconstruct fused disparity
disp = fused_lap[-1]
for l in range(levels - 2, -1, -1):
disp = _upsample2_circular_w(disp, Hs[l], Ws[l]) + fused_lap[l]
disp0_fused = disp.squeeze(0).squeeze(0)
depth = torch.zeros_like(disp0_fused)
m = disp0_fused > eps
depth[m] = 1.0 / disp0_fused[m]
depth[~m] = float("nan")
weight_np = weight_sum0.detach().cpu().numpy().astype(np.float32)
depth_np = depth.detach().cpu().numpy().astype(np.float32)
valid_np = (weight_np > min_weight_sum).astype(np.uint8)
return depth_np, weight_np, valid_np
# =============================================================================
# 可视化函数
# =============================================================================
def visualize_depth(
depth: np.ndarray,
vmin: Optional[float] = None,
vmax: Optional[float] = None,
) -> np.ndarray:
"""
可视化深度图(percentile + TURBO colormap)
Returns:
vis: (H, W, 3) uint8 RGB
"""
d = depth.astype(np.float32).copy()
valid = np.isfinite(d) & (d > 0)
if not np.any(valid):
return np.zeros((d.shape[0], d.shape[1], 3), dtype=np.uint8)
if vmin is None:
vmin = float(np.percentile(d[valid], 2))
if vmax is None:
vmax = float(np.percentile(d[valid], 98))
vmax = max(vmax, vmin + 1e-6)
d_norm = (np.clip(d, vmin, vmax) - vmin) / (vmax - vmin)
d_norm[~valid] = 0.0
d_u8 = (d_norm * 255).astype(np.uint8)
try:
import cv2
cm = cv2.applyColorMap(d_u8, cv2.COLORMAP_TURBO)
return cv2.cvtColor(cm, cv2.COLOR_BGR2RGB)
except ImportError:
return np.stack([d_u8, d_u8, d_u8], axis=-1)
def save_depth_visualization(
depth: np.ndarray,
output_path: Path,
vmin: Optional[float] = None,
vmax: Optional[float] = None,
) -> None:
"""保存深度可视化图像"""
import cv2
vis = visualize_depth(depth, vmin=vmin, vmax=vmax)
Path(output_path).parent.mkdir(parents=True, exist_ok=True)
cv2.imwrite(str(output_path), cv2.cvtColor(vis, cv2.COLOR_RGB2BGR))