| Task: | |
| Load the vortex dataset from "vortex/data/vortex_128x128x128_float32.raw", the information about this dataset: | |
| vortex (Scalar) | |
| Data Scalar Type: float | |
| Data Byte Order: little Endian | |
| Data Extent: 128x128x128 | |
| Number of Scalar Components: 1 | |
| Instructions: | |
| 1. Load the dataset into ParaView. | |
| 2. Leverage "contour" filter to achieve iso-surface rendering. In pipeline browser panel, hide everything except the "contour" fileter. | |
| 3. In properties panel of "contour" filter, set isosurface value to -0.2, use Solid Color and set the color as beige. | |
| 4. Enable Ambient occlusion by toggle the "Use Ambient Occlusion" button in the Render Passes. | |
| 5. Add head light with light inspector, set "Coords" as Camera, "Intentsity" to 0.2, Type to "Directional". | |
| 6. Use a white background. Find an optimal view. Render at 1280x1280. Do not show a color bar or coordinate axes. | |
| 7. Save your work: | |
| Save the visualization image as "vortex/results/{agent_mode}/vortex.png". | |
| (Optional, but must save if use paraview) Save the paraview state as "vortex/results/{agent_mode}/vortex.pvsm". | |
| (Optional, but must save if use pvpython script) Save the python script as "vortex/results/{agent_mode}/vortex.py". | |
| (Optional, but must save if use VTK) Save the cxx code script as "vortex/results/{agent_mode}/vortex.cxx" | |
| Do not save any other files, and always save the visualization image. | |