Introduction• Some object classes are hard to reconstruct– Lack of texture– Transparency– Reflection• Solution: shape prior– Shapes within object class similar– Local distribution of surface normalsFormulation• Baseline Method: Volumetric depth map fusion– Segmentation of a voxel space into free and occupied space: us ∈ [0, 1]• Shape prior formulation– Voxel space aligned with object of known classixs∈ [0, 1] andii xsP=1Labeling of a voxel space into 3 labels:free space, ground, object• Convex Energy– Unary term∗ Computed from depth maps, local preference for solid class– Smoothness term∗ Dependent on surface orientation, position and involved labelsOverview• Locally, surface normals similar between different examples– Roof at the top of the car close to horizontal• Local distribution of normals captured from training data• Input data regularized using trained local normal distributions• Trained anisotropic smoothness used for– free space ↔ object– ground ↔ object• ground ↔ free space generic smoothness• Label determined by smoothnessConvex Energy∈ •iρs :≥joint unary term at voxel s for label i•ijφs :convex smoothness term at voxel s for labels i and j•ixs∈ [0, 1]: indicating whether label i is chosen at voxel s•ijxs−jixs3∈ [−1, 1] : represents the local surface orientation3• ek ∈ R : k-th canonical basis vector• Optimized using primal-dual algorithm [Chambolle and Pock 2011]Unary Term• Only indicates free or occupied spaceShape Prior Training• Training data, mesh models• Transformed into volumetric models• Per voxel s– Acquire normal directions of all training samples– Generate histogram over normal directions– Probability of normal n at s, Ps (n) given by histogramDiscrete Wulff Shape• φs (·) support function of a Wulff shape Wφs[Esedoglu and Osher 2004]– Wulff shape: convex shape• Intersection of half spaces as parameterization of Wφs– n half space normal–ndsdistance of half-space boundary to origin• We have φs (n) =nds [Esedoglu and Osher 2004]•nds= − log (Ps (n)), determined by training dataTrained Shape PriorSlices through the bottle shape prior: vertical, horizontalResultsInput imageDepth mapVol. fusionShape PriorAcknowledgementsWe gratefully acknowledge the support of the 4DVideoERC starting grant #210806 and V-Charge grant#269916 both under the EC’s FP7/2007-2013.