Datasets:
| import bpy | |
| import os | |
| # Set output directory | |
| output_dir = "blender/rug_cup/plys" # Change this! | |
| # Ensure the output directory exists | |
| if not os.path.exists(output_dir): | |
| os.makedirs(output_dir) | |
| # Set the frame range | |
| start_frame = bpy.context.scene.frame_start | |
| end_frame = bpy.context.scene.frame_end | |
| # Name of the object to export | |
| object_names = ["Fish_Cup", "Rug"] | |
| # Deselect everything | |
| bpy.ops.object.select_all(action='DESELECT') | |
| # Ensure it is selected and active | |
| for name in object_names: | |
| obj = bpy.data.objects[name] | |
| obj.select_set(True) | |
| bpy.context.view_layer.objects.active = obj | |
| # Loop through each frame | |
| for frame in range(start_frame, end_frame + 1): | |
| bpy.context.scene.frame_set(frame) | |
| bpy.context.view_layer.update() # Ensure simulation is evaluated | |
| # Export to .obj | |
| filename = f"{(frame - 1):05d}.ply" | |
| filepath = os.path.join(output_dir, filename) | |
| bpy.ops.wm.ply_export( | |
| filepath=filepath, | |
| apply_modifiers=True, | |
| export_selected_objects=True, | |
| export_normals=True, | |
| export_uv=True, | |
| export_colors='NONE', # options: 'NONE', 'SRGB', 'LINEAR' | |
| export_attributes=False, | |
| export_triangulated_mesh=False, | |
| ascii_format=True, # Set to False for binary PLY | |
| forward_axis='Y', | |
| up_axis='Z' | |
| ) | |
| print(f"Exported frame {frame} to {filepath}") |