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"json_2.1.1/train/pick_two_obj_and_place-CellPhone-None-Bed-312/trial_T20190907_035112_615160/game.tw-pddl"}} +{"id": "ALFWorld_train_00975", "question": null, "answer": null, "metadata": {"game_path": "json_2.1.1/train/pick_clean_then_place_in_recep-Pan-None-CounterTop-13/trial_T20190908_113205_515477/game.tw-pddl"}} +{"id": "ALFWorld_train_00976", "question": null, "answer": null, "metadata": {"game_path": "json_2.1.1/train/pick_and_place_simple-Glassbottle-None-Fridge-16/trial_T20190908_045957_988347/game.tw-pddl"}} +{"id": "ALFWorld_train_00977", "question": null, "answer": null, "metadata": {"game_path": "json_2.1.1/train/pick_heat_then_place_in_recep-Mug-None-CoffeeMachine-30/trial_T20190907_220045_510017/game.tw-pddl"}} +{"id": "ALFWorld_train_00978", "question": null, "answer": null, "metadata": {"game_path": "json_2.1.1/train/pick_two_obj_and_place-RemoteControl-None-Sofa-206/trial_T20190909_095001_569701/game.tw-pddl"}} +{"id": "ALFWorld_train_00979", "question": null, 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"ALFWorld_train_00984", "question": null, "answer": null, "metadata": {"game_path": "json_2.1.1/train/pick_cool_then_place_in_recep-Bowl-None-Microwave-19/trial_T20190909_041115_655821/game.tw-pddl"}} +{"id": "ALFWorld_train_00985", "question": null, "answer": null, "metadata": {"game_path": "json_2.1.1/train/pick_and_place_simple-DishSponge-None-Cart-401/trial_T20190909_045712_019986/game.tw-pddl"}} +{"id": "ALFWorld_train_00986", "question": null, "answer": null, "metadata": {"game_path": "json_2.1.1/train/pick_and_place_simple-SoapBottle-None-Drawer-423/trial_T20190909_064832_959288/game.tw-pddl"}} +{"id": "ALFWorld_train_00987", "question": null, "answer": null, "metadata": {"game_path": "json_2.1.1/train/pick_two_obj_and_place-Pencil-None-Desk-327/trial_T20190907_234611_599540/game.tw-pddl"}} +{"id": "ALFWorld_train_00988", "question": null, "answer": null, "metadata": {"game_path": "json_2.1.1/train/pick_cool_then_place_in_recep-Lettuce-None-DiningTable-21/trial_T20190909_045111_863875/game.tw-pddl"}} +{"id": "ALFWorld_train_00989", "question": null, "answer": null, "metadata": {"game_path": "json_2.1.1/train/pick_clean_then_place_in_recep-Egg-None-Microwave-14/trial_T20190907_232727_134338/game.tw-pddl"}} +{"id": "ALFWorld_train_00990", "question": null, "answer": null, "metadata": {"game_path": "json_2.1.1/train/pick_and_place_simple-CreditCard-None-CoffeeTable-217/trial_T20190909_135805_140276/game.tw-pddl"}} +{"id": "ALFWorld_train_00991", "question": null, "answer": null, "metadata": {"game_path": "json_2.1.1/train/pick_two_obj_and_place-Ladle-None-Drawer-2/trial_T20190906_162750_791095/game.tw-pddl"}} +{"id": "ALFWorld_train_00992", "question": null, "answer": null, "metadata": {"game_path": "json_2.1.1/train/pick_and_place_simple-Box-None-ArmChair-225/trial_T20190908_182813_945109/game.tw-pddl"}} +{"id": "ALFWorld_train_00993", "question": null, "answer": null, "metadata": {"game_path": "json_2.1.1/train/pick_two_obj_and_place-AlarmClock-None-Desk-313/trial_T20190909_054612_605208/game.tw-pddl"}} +{"id": "ALFWorld_train_00994", "question": null, "answer": null, "metadata": {"game_path": "json_2.1.1/train/pick_and_place_simple-Statue-None-CoffeeTable-230/trial_T20190909_145156_045732/game.tw-pddl"}} +{"id": "ALFWorld_train_00995", "question": null, "answer": null, "metadata": {"game_path": "json_2.1.1/train/pick_two_obj_and_place-CellPhone-None-Drawer-324/trial_T20190907_212046_809746/game.tw-pddl"}} +{"id": "ALFWorld_train_00996", "question": null, "answer": null, "metadata": {"game_path": "json_2.1.1/train/pick_and_place_simple-Book-None-Desk-310/trial_T20190909_121806_908997/game.tw-pddl"}} +{"id": "ALFWorld_train_00997", "question": null, "answer": null, "metadata": {"game_path": "json_2.1.1/train/look_at_obj_in_light-CD-None-DeskLamp-323/trial_T20190908_051103_156741/game.tw-pddl"}} +{"id": "ALFWorld_train_00998", "question": null, "answer": null, "metadata": {"game_path": "json_2.1.1/train/pick_cool_then_place_in_recep-Pot-None-DiningTable-24/trial_T20190908_111526_967564/game.tw-pddl"}} +{"id": "ALFWorld_train_00999", "question": null, "answer": null, "metadata": {"game_path": "json_2.1.1/train/pick_clean_then_place_in_recep-SoapBar-None-Toilet-419/trial_T20190907_005338_967686/game.tw-pddl"}} +{"id": "ALFWorld_train_01000", "question": null, "answer": null, "metadata": {"game_path": "json_2.1.1/train/pick_and_place_simple-SoapBottle-None-Toilet-413/trial_T20190909_042914_071706/game.tw-pddl"}} +{"id": "ALFWorld_train_01001", "question": null, "answer": null, "metadata": {"game_path": "json_2.1.1/train/pick_cool_then_place_in_recep-Bowl-None-DiningTable-23/trial_T20190908_140343_327191/game.tw-pddl"}} +{"id": "ALFWorld_train_01002", "question": null, "answer": null, "metadata": {"game_path": "json_2.1.1/train/look_at_obj_in_light-Pillow-None-DeskLamp-320/trial_T20190906_225859_247598/game.tw-pddl"}} +{"id": "ALFWorld_train_01003", "question": null, "answer": null, "metadata": {"game_path": "json_2.1.1/train/pick_cool_then_place_in_recep-Pot-None-StoveBurner-17/trial_T20190907_033141_630186/game.tw-pddl"}} +{"id": "ALFWorld_train_01004", "question": null, "answer": null, "metadata": {"game_path": "json_2.1.1/train/pick_heat_then_place_in_recep-Cup-None-Cabinet-15/trial_T20190908_055452_814733/game.tw-pddl"}} +{"id": "ALFWorld_train_01005", "question": null, "answer": null, "metadata": {"game_path": "json_2.1.1/train/pick_and_place_simple-SprayBottle-None-Toilet-426/trial_T20190908_155225_439006/game.tw-pddl"}} +{"id": "ALFWorld_train_01006", "question": null, "answer": null, "metadata": {"game_path": "json_2.1.1/train/pick_cool_then_place_in_recep-Bread-None-CounterTop-11/trial_T20190907_185214_077230/game.tw-pddl"}} +{"id": "ALFWorld_train_01007", "question": null, "answer": null, "metadata": {"game_path": "json_2.1.1/train/pick_two_obj_and_place-CreditCard-None-Safe-323/trial_T20190907_001319_237371/game.tw-pddl"}} +{"id": "ALFWorld_train_01008", "question": null, "answer": null, "metadata": {"game_path": "json_2.1.1/train/pick_heat_then_place_in_recep-Mug-None-Shelf-20/trial_T20190907_054109_225243/game.tw-pddl"}} +{"id": "ALFWorld_train_01009", "question": null, "answer": null, "metadata": {"game_path": "json_2.1.1/train/pick_two_obj_and_place-CreditCard-None-ArmChair-217/trial_T20190909_114137_904766/game.tw-pddl"}} +{"id": "ALFWorld_train_01010", "question": null, "answer": null, "metadata": {"game_path": "json_2.1.1/train/pick_cool_then_place_in_recep-WineBottle-None-CounterTop-17/trial_T20190907_002730_199024/game.tw-pddl"}} +{"id": "ALFWorld_train_01011", "question": null, "answer": null, "metadata": {"game_path": "json_2.1.1/train/look_at_obj_in_light-Newspaper-None-DeskLamp-218/trial_T20190909_045059_467374/game.tw-pddl"}} +{"id": "ALFWorld_train_01012", "question": null, "answer": null, "metadata": {"game_path": "json_2.1.1/train/pick_cool_then_place_in_recep-Tomato-None-Microwave-2/trial_T20190908_005716_992292/game.tw-pddl"}} +{"id": "ALFWorld_train_01013", "question": null, "answer": null, "metadata": {"game_path": "json_2.1.1/train/pick_and_place_simple-DishSponge-None-Toilet-403/trial_T20190907_192753_899150/game.tw-pddl"}} +{"id": "ALFWorld_train_01014", "question": null, "answer": null, "metadata": {"game_path": "json_2.1.1/train/pick_heat_then_place_in_recep-Apple-None-DiningTable-23/trial_T20190909_082324_376707/game.tw-pddl"}} +{"id": "ALFWorld_train_01015", "question": null, "answer": null, "metadata": {"game_path": "json_2.1.1/train/pick_cool_then_place_in_recep-Mug-None-Cabinet-1/trial_T20190907_161939_640141/game.tw-pddl"}} +{"id": "ALFWorld_train_01016", "question": null, "answer": null, "metadata": {"game_path": "json_2.1.1/train/pick_clean_then_place_in_recep-SoapBar-None-Toilet-428/trial_T20190907_041404_517664/game.tw-pddl"}} +{"id": "ALFWorld_train_01017", "question": null, "answer": null, "metadata": {"game_path": "json_2.1.1/train/pick_and_place_simple-CD-None-Dresser-318/trial_T20190907_190322_270194/game.tw-pddl"}} +{"id": "ALFWorld_train_01018", "question": null, "answer": null, "metadata": {"game_path": "json_2.1.1/train/pick_two_obj_and_place-CellPhone-None-Bed-306/trial_T20190908_092010_984361/game.tw-pddl"}} +{"id": "ALFWorld_train_01019", "question": null, "answer": null, "metadata": {"game_path": "json_2.1.1/train/pick_and_place_simple-ToiletPaper-None-ToiletPaperHanger-407/trial_T20190909_081808_753243/game.tw-pddl"}} +{"id": "ALFWorld_train_01020", "question": null, "answer": null, "metadata": {"game_path": "json_2.1.1/train/pick_and_place_simple-CellPhone-None-Desk-327/trial_T20190907_162342_304038/game.tw-pddl"}} +{"id": "ALFWorld_train_01021", "question": null, "answer": null, "metadata": {"game_path": "json_2.1.1/train/pick_clean_then_place_in_recep-Spatula-None-Drawer-8/trial_T20190907_153851_284130/game.tw-pddl"}} +{"id": "ALFWorld_train_01022", "question": null, "answer": null, "metadata": {"game_path": "json_2.1.1/train/pick_cool_then_place_in_recep-Pot-None-CounterTop-17/trial_T20190909_013407_550007/game.tw-pddl"}} +{"id": "ALFWorld_train_01023", "question": null, "answer": null, "metadata": {"game_path": "json_2.1.1/train/pick_two_obj_and_place-Kettle-None-Cabinet-3/trial_T20190918_152724_975980/game.tw-pddl"}} diff --git a/Text/ALFWorld/json_2.1.1/valid_unseen/look_at_obj_in_light-AlarmClock-None-DeskLamp-308/trial_T20190908_222917_366542/game.tw-pddl b/Text/ALFWorld/json_2.1.1/valid_unseen/look_at_obj_in_light-AlarmClock-None-DeskLamp-308/trial_T20190908_222917_366542/game.tw-pddl new file mode 100644 index 0000000000000000000000000000000000000000..1c63f6458d893c0a5f39eefe22374df81333800c --- /dev/null +++ b/Text/ALFWorld/json_2.1.1/valid_unseen/look_at_obj_in_light-AlarmClock-None-DeskLamp-308/trial_T20190908_222917_366542/game.tw-pddl @@ -0,0 +1 @@ +{"pddl_domain": ";; Specification in PDDL of the Alfred domain\n;; Intended to be used with Fast Downward which supports PDDL 2.2 level 1 plus the :action-costs requirement from PDDL 3.1.\n\n(define (domain alfred)\n (:requirements\n :adl\n :action-costs\n :typing\n )\n (:types\n agent\n location\n receptacle\n object\n rtype\n otype\n )\n\n\n (:predicates\n (atLocation ?a - agent ?l - location) ; true if the agent is at the location\n (receptacleAtLocation ?r - receptacle ?l - location) ; true if the receptacle is at the location (constant)\n (objectAtLocation ?o - object ?l - location) ; true if the object is at the location\n (openable ?r - receptacle) ; true if a receptacle is openable\n (opened ?r - receptacle) ; true if a receptacle is opened\n (inReceptacle ?o - object ?r - receptacle) ; object ?o is in receptacle ?r\n (isReceptacleObject ?o - object) ; true if the object can have things put inside it\n (inReceptacleObject ?innerObject - object ?outerObject - object) ; object ?innerObject is inside object ?outerObject\n (isReceptacleObjectFull ?o - object) ; true if the receptacle object contains something\n (wasInReceptacle ?o - object ?r - receptacle) ; object ?o was or is in receptacle ?r now or some time in the past\n (checked ?r - receptacle) ; whether the receptacle has been looked inside/visited\n (examined ?l - location) ; TODO\n (receptacleType ?r - receptacle ?t - rtype) ; the type of receptacle (Cabinet vs Cabinet|01|2...)\n (canContain ?rt - rtype ?ot - otype) ; true if receptacle can hold object\n (objectType ?o - object ?t - otype) ; the type of object (Apple vs Apple|01|2...)\n (holds ?a - agent ?o - object) ; object ?o is held by agent ?a\n (holdsAny ?a - agent) ; agent ?a holds an object\n (holdsAnyReceptacleObject ?a - agent) ; agent ?a holds a receptacle object\n (full ?r - receptacle) ; true if the receptacle has no remaining space\n (isClean ?o - object) ; true if the object has been clean in sink\n (cleanable ?o - object) ; true if the object can be placed in a sink\n (isHot ?o - object) ; true if the object has been heated up\n (heatable ?o - object) ; true if the object can be heated up in a microwave\n (isCool ?o - object) ; true if the object has been cooled\n (coolable ?o - object) ; true if the object can be cooled in the fridge\n (pickupable ?o - object) ; true if the object can be picked up\n (moveable ?o - object) ; true if the object can be moved\n (toggleable ?o - object) ; true if the object can be turned on/off\n (isOn ?o - object) ; true if the object is on\n (isToggled ?o - object) ; true if the object has been toggled\n (sliceable ?o - object) ; true if the object can be sliced\n (isSliced ?o - object) ; true if the object is sliced\n )\n\n (:functions\n (distance ?from ?to)\n (total-cost) - number\n )\n\n;; All actions are specified such that the final arguments are the ones used\n;; for performing actions in Unity.\n\n\n(:action look\n :parameters (?a - agent ?l - location)\n :precondition\n (and\n (atLocation ?a ?l)\n )\n :effect\n (and\n (checked ?l)\n )\n)\n\n(:action inventory\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n\n(:action examineReceptacle\n :parameters (?a - agent ?r - receptacle)\n :precondition\n (and\n (exists (?l - location)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n )\n )\n )\n :effect\n (and\n (checked ?r)\n )\n)\n\n(:action examineObject\n :parameters (?a - agent ?o - object)\n :precondition\n (or\n ;(exists (?l - location)\n ; (and\n ; (atLocation ?a ?l)\n ; (objectAtLocation ?o ?l)\n ; )\n ;)\n (exists (?l - location, ?r - receptacle)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n )\n )\n (holds ?a ?o)\n )\n :effect\n (and\n (checked ?o)\n )\n)\n\n;; agent goes to receptacle\n (:action GotoLocation\n :parameters (?a - agent ?lStart - location ?lEnd - location ?r - receptacle)\n :precondition (and\n (atLocation ?a ?lStart)\n (receptacleAtLocation ?r ?lEnd)\n ;(exists (?r - receptacle) (receptacleAtLocation ?r ?lEnd))\n )\n :effect (and\n (not (atLocation ?a ?lStart))\n (atLocation ?a ?lEnd)\n ; (forall (?r - receptacle)\n ; (when (and (receptacleAtLocation ?r ?lEnd)\n ; (or (not (openable ?r)) (opened ?r)))\n ; (checked ?r)\n ; )\n ; )\n ; (increase (total-cost) (distance ?lStart ?lEnd))\n (increase (total-cost) 1)\n )\n )\n\n;; agent opens receptacle\n (:action OpenObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (not (opened ?r))\n )\n :effect (and\n (opened ?r)\n (checked ?r)\n (increase (total-cost) 1)\n )\n )\n;; agent closes receptacle\n (:action CloseObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (opened ?r)\n )\n :effect (and\n (not (opened ?r))\n (increase (total-cost) 1)\n )\n\n )\n\n ;; agent picks up object from a receptacle\n (:action PickupObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition\n (and\n (pickupable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (not (holdsAny ?a)) ; agent's hands are empty.\n ;(not (holdsAnyReceptacleObject ?a))\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n ;(not (isReceptacleObject ?o))\n )\n :effect\n (and\n (not (inReceptacle ?o ?r))\n (holds ?a ?o)\n (holdsAny ?a)\n (not (objectAtLocation ?o ?l))\n ;(not (full ?r))\n (increase (total-cost) 1)\n )\n )\n\n\n; ;; agent picks up object from a receptacle\n; (:action PickupObjectFromReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n;\n; (not (inReceptacleObject ?o ?outerR))\n; (not (isReceptacleObjectFull ?outerR))\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupEmptyReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; ; (objectAtLocation ?o ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupFullReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?outerR ?r)\n; (pickupable ?outerR)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (not (inReceptacle ?outerR ?r))\n; (holds ?a ?outerR)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (objectAtLocation ?outerR ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n\n\n;; agent puts down an object\n (:action PutObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle ?ot - otype ?rt - rtype)\n :precondition (and\n (holds ?a ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n ;(not (full ?r))\n (objectType ?o ?ot)\n (receptacleType ?r ?rt)\n (canContain ?rt ?ot)\n ;(not (holdsAnyReceptacleObject ?a))\n )\n :effect (and\n (inReceptacle ?o ?r)\n (objectAtLocation ?o ?l)\n ;(full ?r)\n (not (holds ?a ?o))\n (not (holdsAny ?a))\n (increase (total-cost) 1)\n )\n )\n\n;;; agent puts down an object\n; (:action PutObjectInReceptacleObject\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?outerO - object ?outerR - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (objectAtLocation ?outerO ?l)\n; (isReceptacleObject ?outerO)\n; (not (isReceptacleObject ?o))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (not (holdsAnyReceptacleObject ?a))\n; (inReceptacle ?outerO ?outerR)\n; (not (isReceptacleObjectFull ?outerO))\n; )\n; :effect (and\n; (inReceptacleObject ?o ?outerO)\n; (inReceptacle ?o ?outerR)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (objectAtLocation ?o ?l)\n; (isReceptacleObjectFull ?outerO)\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down an object\n; (:action PutEmptyReceptacleObjectinReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?r - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n; (not (full ?r))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect (and\n; (inReceptacle ?o ?r)\n; (objectAtLocation ?o ?l)\n; (full ?r)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down a receptacle object in a receptacle\n; (:action PutFullReceptacleObjectInReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?innerO - object ?outerO - object ?r - receptacle) ; ?rt - rtype)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (objectType ?outerO ?ot)\n; (holds ?a ?outerO)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?outerO)\n; (isReceptacleObjectFull ?outerO)\n; (inReceptacleObject ?innerO ?outerO)\n; )\n; :effect (and\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (objectAtLocation ?outerO ?l)\n; (objectAtLocation ?innerO ?l)\n; (inReceptacle ?outerO ?r)\n; (inReceptacle ?innerO ?r)\n; (not (holds ?a ?outerO))\n; (increase (total-cost) 1)\n; )\n; )\n\n;; agent cleans some object\n (:action CleanObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (cleanable ?o)\n (or\n (receptacleType ?r SinkType)\n (receptacleType ?r SinkBasinType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isClean ?o)\n )\n )\n\n\n;; agent heats-up some object\n (:action HeatObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (heatable ?o)\n (or\n (receptacleType ?r MicrowaveType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isHot ?o)\n (not (isCool ?o))\n )\n )\n\n;; agent cools some object\n (:action CoolObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (coolable ?o)\n (or\n (receptacleType ?r FridgeType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isCool ?o)\n (not (isHot ?o))\n )\n )\n\n\n;; agent toggle object\n (:action ToggleObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition (and\n (toggleable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (inReceptacle ?o ?r)\n )\n :effect (and\n (increase (total-cost) 5)\n (when (isOn ?o)\n (not (isOn ?o)))\n (when (not (isOn ?o))\n (isOn ?o))\n (isToggled ?o)\n )\n )\n\n\n;; agent slices some object with a knife\n (:action SliceObject\n :parameters (?a - agent ?l - location ?co - object ?ko - object)\n :precondition\n (and\n (sliceable ?co)\n (or\n (objectType ?ko KnifeType)\n (objectType ?ko ButterKnifeType)\n )\n (atLocation ?a ?l)\n (objectAtLocation ?co ?l)\n (holds ?a ?ko)\n )\n :effect (and\n (increase (total-cost) 5)\n (isSliced ?co)\n )\n )\n\n\n(:action help\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n)\n", "grammar": "grammar :: \"\"\"\n {\n \"intro\": [\n {\n \"rhs\": \"-= Welcome to TextWorld, ALFRED! =-\\n\\n#look.feedback#\\n\\n#task#\"\n }\n ],\n\n \"notImplemented\": [\n {\n \"rhs\": \"TODO\"\n }\n ],\n\n \"task\": [\n {\n \"rhs\": \"Your task is to: examine the alarmclock with the desklamp.\"\n }\n ],\n\n \"GotoLocation.feedback\": [\n {\n \"rhs\": \"You arrive at {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"OpenObject.feedback\": [\n {\n \"rhs\": \"You open the {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"CloseObject.feedback\": [\n {\n \"rhs\": \"You close the {r.name}.\"\n }\n ],\n\n \"PickupObject.feedback\": [\n {\n \"rhs\": \"You pick up the {o.name} from the {r.name}.\"\n }\n ],\n\n \"PickupObjectFromReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupObjectFromReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupEmptyReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupEmptyReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupFullReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupFullReceptacleObject: You pick up the {outerr.name}.\"\n }\n ],\n\n \"PutObject.feedback\": [\n {\n \"rhs\": \"You move the {o.name} to the {r.name}.\"\n }\n ],\n\n \"PutObjectInReceptacleObject.feedback\": [\n {\n \"rhs\": \"PutObjectInReceptacleObject: You put the {o.name} in the {outero.name}.\"\n }\n ],\n\n \"PutEmptyReceptacleObjectinReceptacle.feedback\": [\n {\n \"rhs\": \"PutEmptyReceptacleObjectinReceptacle: You put the {o.name} in the {r.name}.\"\n }\n ],\n\n \"PutFullReceptacleObjectInReceptacle.feedback\": [\n {\n \"rhs\": \"PutFullReceptacleObjectInReceptacle: You put the {outero.name} in the {r.name}.\"\n }\n ],\n\n \"inventory.feedback\": [\n {\n \"condition\": \"holdsany(a:agent)\",\n \"rhs\": \"You are carrying: [{o.indefinite + ' ' + o.name | holds(a:agent, o:object)}].\"\n },\n {\n \"rhs\": \"You are not carrying anything.\"\n }\n ],\n\n \"examineReceptacle.feedback\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \"The {r.name} is open. In it, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \"The {r.name} is closed.\"\n },\n {\n \"rhs\": \"On the {r.name}, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n }\n ],\n\n \"examineObject.feedback\": [\n {\n \"condition\": \"isreceptacleobject(o:object)\",\n \"rhs\": \"This is a normal {o.name}. In it, you see [{o2.indefinite + ' ' + o2.name | inreceptacleobject(o2:object, o:object)}].\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a clean sliced {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot sliced {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object)\",\n \"rhs\": \"This is a hot and clean {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object)\",\n \"rhs\": \"This is a cool and clean {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object)\",\n \"rhs\": \"This is a hot {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object)\",\n \"rhs\": \"This is a clean {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object)\",\n \"rhs\": \"This is a cold {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"This {o.name} is on.\"\n },\n {\n \"condition\": \"toggleable(o:object) & not_istoggled(o:object)\",\n \"rhs\": \"This {o.name} is off.\"\n },\n {\n \"condition\": \"sliceable(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a sliced {o.name}.\"\n },\n {\n \"rhs\": \"There's nothing special about {o.name}.\"\n }\n ]\n }\n\"\"\";\n\naction GotoLocation {\n template :: \"go to [{r.name | receptacleatlocation(r:receptacle, lend:location)}]\";\n feedback :: \"#GotoLocation.feedback#\";\n}\n\naction OpenObject {\n template :: \"open {r}\";\n feedback :: \"#OpenObject.feedback#\";\n}\n\naction CloseObject {\n template :: \"close {r}\";\n feedback :: \"#CloseObject.feedback#\";\n}\n\naction PickupObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObject.feedback#\";\n}\n\naction PickupObjectFromReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObjectFromReceptacleObject.feedback#\";\n}\n\naction PickupEmptyReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupEmptyReceptacleObject.feedback#\";\n}\n\naction PickupFullReceptacleObject {\n template :: \"take {outerr} from {r}\";\n feedback :: \"#PickupFullReceptacleObject.feedback#\";\n}\n\naction PutObject {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutObject.feedback#\";\n}\n\naction PutObjectInReceptacleObject {\n template :: \"put {o} into {outero}\";\n feedback :: \"#PutObjectInReceptacleObject.feedback#\";\n}\n\naction PutEmptyReceptacleObjectinReceptacle {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutEmptyReceptacleObjectinReceptacle.feedback#\";\n}\n\naction PutFullReceptacleObjectInReceptacle {\n template :: \"put {outero} in {r}\";\n feedback :: \"#PutFullReceptacleObjectInReceptacle.feedback#\";\n}\n\naction inventory {\n template :: \"inventory\";\n feedback :: \"#inventory.feedback#\";\n}\n\naction examineReceptacle {\n template :: \"examine {r}\";\n feedback :: \"#examineReceptacle.feedback#\";\n}\n\naction examineObject {\n template :: \"examine {o}\";\n feedback :: \"#examineObject.feedback#\";\n}\n\naction ToggleObject {\n template :: \"use {o}\";\n feedback :: \"#toggleObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"toggleObject.feedback\": [\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"You turn on the {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object)\",\n \"rhs\": \"You turn off the {o.name}.\"\n },\n {\n \"rhs\": \"You don't see any switch on the {o.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction HeatObject {\n template :: \"heat {o} with {r}\";\n feedback :: \"#heatObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"heatObject.feedback\": [\n {\n \"rhs\": \"You heat the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CleanObject {\n template :: \"clean {o} with {r}\";\n feedback :: \"#cleanObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"cleanObject.feedback\": [\n {\n \"rhs\": \"You clean the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CoolObject {\n template :: \"cool {o} with {r}\";\n feedback :: \"#coolObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"coolObject.feedback\": [\n {\n \"rhs\": \"You cool the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction SliceObject {\n template :: \"slice {co} with {ko}\";\n feedback :: \"#sliceObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"sliceObject.feedback\": [\n {\n \"rhs\": \"You sliced the {co.name} with the {ko.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction look {\n template :: \"look\";\n feedback :: \"#look.feedback#\";\n\n grammar :: \"\"\"\n {\n \"look.feedback\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"#look-variations#. Next to it, you see #list_objects_on_the_floor#.\"\n },\n {\n \"rhs\": \"You are in the middle of a room. Looking quickly around you, you see #list_appliances#.\"\n }\n ],\n\n \"look-variations\": [\n {\n \"rhs\": \"You are facing the [{r.name | atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)}]\"\n }\n ],\n\n \"list_objects_on_the_floor\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)\",\n \"rhs\": \"[{#overview(o)# | atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"list_appliances\": [\n {\n \"condition\": \"receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"[{#overview(r)# | receptacleatlocation(r:receptacle, l:location)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"overview(o, r)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name} (in/on the {r.name})}\"\n }\n ],\n\n \"overview(o)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name}\"\n }\n ],\n \"overview(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}\"\n }\n ],\n \"overview_with_state(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}#overview_state(r)#\"\n }\n ],\n \"overview_state(r)\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \" (it is open)\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \" (it is closed)\"\n },\n {\n \"rhs\": \"\"\n }\n ],\n\n \"list_empty\": [\n {\n \"rhs\": \"nothing\"\n }\n ],\n \"list_separator\": [\n {\n \"rhs\": \", \"\n }\n ],\n \"list_last_separator\": [\n {\n \"rhs\": \", and \"\n }\n ]\n }\n \"\"\";\n}\n\naction help {\n template :: \"help\";\n feedback :: \"\nAvailable commands:\n look: look around your current location\n inventory: check your current inventory\n go to (receptacle): move to a receptacle\n open (receptacle): open a receptacle\n close (receptacle): close a receptacle\n take (object) from (receptacle): take an object from a receptacle\n move (object) to (receptacle): place an object in or on a receptacle\n examine (something): examine a receptacle or an object\n use (object): use an object\n heat (object) with (receptacle): heat an object using a receptacle\n clean (object) with (receptacle): clean an object using a receptacle\n cool (object) with (receptacle): cool an object using a receptacle\n slice (object) with (object): slice an object using a sharp object\n\";\n}\n", "pddl_problem": "\n(define (problem plan_trial_T20190908_222917_366542)\n(:domain alfred)\n(:objects\nagent1 - agent\nRemoteControl - object\n Laptop - object\n Kettle - object\n Pen - object\n Fork - object\n Cloth - object\n HousePlant - object\n Plunger - object\n SoapBottle - object\n Cup - object\n Candle - object\n Tomato - object\n Television - object\n TennisRacket - object\n Towel - object\n SaltShaker - object\n Spoon - object\n Apple - object\n Poster - object\n Curtains - object\n Footstool - object\n AlarmClock - object\n Ladle - object\n PaperTowelRoll - object\n BaseballBat - object\n Knife - object\n Spatula - object\n SoapBar - object\n CreditCard - object\n Sink - object\n Newspaper - object\n LaundryHamperLid - object\n KeyChain - object\n Glassbottle - object\n ButterKnife - object\n Chair - object\n HandTowel - object\n ToiletPaperRoll - object\n Plate - object\n Pot - object\n WineBottle - object\n Boots - object\n PepperShaker - object\n PaperTowel - object\n Bowl - object\n SprayBottle - object\n ScrubBrush - object\n Box - object\n CD - object\n Pan - object\n Statue - object\n Vase - object\n ShowerGlass - object\n DishSponge - object\n Egg - object\n Lettuce - object\n Book - object\n TeddyBear - object\n ToiletPaper - object\n ShowerDoor - object\n Window - object\n Blinds - object\n CellPhone - object\n FloorLamp - object\n Pillow - object\n Mirror - object\n Painting - object\n TissueBox - object\n Pencil - object\n Potato - object\n LightSwitch - object\n StoveKnob - object\n Mug - object\n Bathtub - object\n DeskLamp - object\n Watch - object\n WateringCan - object\n BasketBall - object\n Bread - object\nRemoteControlType - otype\n LaptopType - otype\n KettleType - otype\n PenType - otype\n ForkType - otype\n ClothType - otype\n HousePlantType - otype\n PlungerType - otype\n SoapBottleType - otype\n CupType - otype\n CandleType - otype\n TomatoType - otype\n TelevisionType - otype\n TennisRacketType - otype\n TowelType - otype\n SaltShakerType - otype\n SpoonType - otype\n AppleType - otype\n PosterType - otype\n CurtainsType - otype\n FootstoolType - otype\n AlarmClockType - otype\n LadleType - otype\n PaperTowelRollType - otype\n BaseballBatType - otype\n KnifeType - otype\n SpatulaType - otype\n SoapBarType - otype\n CreditCardType - otype\n SinkType - otype\n NewspaperType - otype\n LaundryHamperLidType - otype\n KeyChainType - otype\n GlassbottleType - otype\n ButterKnifeType - otype\n ChairType - otype\n HandTowelType - otype\n ToiletPaperRollType - otype\n PlateType - otype\n PotType - otype\n WineBottleType - otype\n BootsType - otype\n PepperShakerType - otype\n PaperTowelType - otype\n BowlType - otype\n SprayBottleType - otype\n ScrubBrushType - otype\n BoxType - otype\n CDType - otype\n PanType - otype\n StatueType - otype\n VaseType - otype\n ShowerGlassType - otype\n DishSpongeType - otype\n EggType - otype\n LettuceType - otype\n BookType - otype\n TeddyBearType - otype\n ToiletPaperType - otype\n ShowerDoorType - otype\n WindowType - otype\n BlindsType - otype\n CellPhoneType - otype\n FloorLampType - otype\n PillowType - otype\n MirrorType - otype\n PaintingType - otype\n TissueBoxType - otype\n PencilType - otype\n PotatoType - otype\n LightSwitchType - otype\n StoveKnobType - otype\n MugType - otype\n BathtubType - otype\n DeskLampType - otype\n WatchType - otype\n WateringCanType - otype\n BasketBallType - otype\n BreadType - otype\nSinkBasinType - rtype\n GarbageCanType - rtype\n StoveBurnerType - rtype\n OttomanType - rtype\n CabinetType - rtype\n SideTableType - rtype\n DiningTableType - rtype\n CoffeeTableType - rtype\n SafeType - rtype\n DresserType - rtype\n DeskType - rtype\n BedType - rtype\n TowelHolderType - rtype\n ToiletPaperHangerType - rtype\n MicrowaveType - rtype\n SofaType - rtype\n CartType - rtype\n ArmChairType - rtype\n HandTowelHolderType - rtype\n TVStandType - rtype\n BathtubBasinType - rtype\n CoffeeMachineType - rtype\n ToasterType - rtype\n LaundryHamperType - rtype\n DrawerType - rtype\n FridgeType - rtype\n ToiletType - rtype\n ShelfType - rtype\n PaintingHangerType - rtype\n CounterTopType - rtype\n\n\n AlarmClock_bar__minus_00_dot_82_bar__plus_00_dot_86_bar__minus_01_dot_36 - object\n BaseballBat_bar__plus_01_dot_95_bar__plus_00_dot_66_bar__minus_01_dot_81 - object\n BasketBall_bar__plus_01_dot_98_bar__plus_00_dot_12_bar__plus_00_dot_21 - object\n Blinds_bar__plus_00_dot_60_bar__plus_02_dot_16_bar__minus_01_dot_92 - object\n Blinds_bar__minus_00_dot_40_bar__plus_02_dot_16_bar__minus_01_dot_92 - object\n Book_bar__plus_01_dot_41_bar__plus_00_dot_78_bar__plus_01_dot_66 - object\n Bowl_bar__minus_02_dot_09_bar__plus_00_dot_88_bar__plus_00_dot_67 - object\n CD_bar__minus_00_dot_75_bar__plus_00_dot_20_bar__minus_00_dot_34 - object\n CD_bar__minus_02_dot_08_bar__plus_00_dot_04_bar__plus_02_dot_58 - object\n CellPhone_bar__plus_01_dot_82_bar__plus_00_dot_78_bar__plus_02_dot_52 - object\n Chair_bar__minus_00_dot_13_bar__plus_00_dot_53_bar__minus_01_dot_58 - object\n Chair_bar__minus_01_dot_42_bar__plus_00_dot_53_bar__plus_00_dot_80 - object\n CreditCard_bar__minus_01_dot_91_bar__plus_00_dot_10_bar__plus_00_dot_68 - object\n CreditCard_bar__minus_02_dot_24_bar__plus_00_dot_67_bar__plus_00_dot_80 - object\n DeskLamp_bar__minus_02_dot_30_bar__plus_00_dot_87_bar__plus_00_dot_75 - object\n KeyChain_bar__minus_01_dot_94_bar__plus_01_dot_72_bar__plus_00_dot_53 - object\n KeyChain_bar__minus_02_dot_34_bar__plus_00_dot_04_bar__plus_02_dot_47 - object\n KeyChain_bar__minus_02_dot_34_bar__plus_00_dot_04_bar__plus_02_dot_68 - object\n Laptop_bar__plus_00_dot_80_bar__plus_00_dot_78_bar__plus_01_dot_66 - object\n Laptop_bar__plus_01_dot_61_bar__plus_00_dot_78_bar__plus_01_dot_08 - object\n LaundryHamperLid_bar__plus_00_dot_16_bar__plus_00_dot_48_bar__plus_02_dot_64 - object\n LightSwitch_bar__plus_02_dot_15_bar__plus_01_dot_23_bar__minus_00_dot_52 - object\n Mirror_bar__minus_01_dot_36_bar__plus_01_dot_43_bar__plus_02_dot_86 - object\n Mug_bar__minus_01_dot_57_bar__plus_00_dot_88_bar__plus_00_dot_83 - object\n Pencil_bar__minus_01_dot_92_bar__plus_00_dot_88_bar__plus_00_dot_67 - object\n Pen_bar__minus_01_dot_83_bar__plus_01_dot_73_bar__plus_00_dot_45 - object\n Pen_bar__minus_02_dot_00_bar__plus_00_dot_67_bar__plus_00_dot_72 - object\n Pen_bar__minus_02_dot_24_bar__plus_00_dot_11_bar__plus_00_dot_72 - object\n Pillow_bar__plus_01_dot_00_bar__plus_00_dot_92_bar__plus_01_dot_08 - object\n Window_bar__plus_00_dot_58_bar__plus_01_dot_53_bar__minus_01_dot_95 - object\n Window_bar__minus_00_dot_42_bar__plus_01_dot_53_bar__minus_01_dot_95 - object\n Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67 - receptacle\n Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35 - receptacle\n Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67 - receptacle\n Drawer_bar__minus_00_dot_51_bar__plus_00_dot_19_bar__minus_00_dot_85 - receptacle\n Drawer_bar__minus_00_dot_51_bar__plus_00_dot_47_bar__minus_00_dot_85 - receptacle\n Drawer_bar__minus_00_dot_51_bar__plus_00_dot_72_bar__minus_00_dot_85 - receptacle\n Drawer_bar__minus_02_dot_07_bar__plus_00_dot_21_bar__plus_00_dot_73 - receptacle\n Drawer_bar__minus_02_dot_07_bar__plus_00_dot_49_bar__plus_00_dot_73 - receptacle\n Drawer_bar__minus_02_dot_07_bar__plus_00_dot_74_bar__plus_00_dot_73 - receptacle\n GarbageCan_bar__minus_00_dot_75_bar__plus_00_dot_00_bar__minus_00_dot_34 - receptacle\n LaundryHamper_bar__plus_00_dot_16_bar__plus_00_dot_01_bar__plus_02_dot_64 - receptacle\n Safe_bar__minus_02_dot_18_bar__plus_00_dot_00_bar__plus_02_dot_58 - receptacle\n Shelf_bar__minus_01_dot_29_bar__plus_00_dot_87_bar__plus_00_dot_41 - receptacle\n Shelf_bar__minus_01_dot_29_bar__plus_01_dot_34_bar__plus_00_dot_41 - receptacle\n Shelf_bar__minus_01_dot_29_bar__plus_01_dot_72_bar__plus_00_dot_41 - receptacle\n Shelf_bar__minus_01_dot_96_bar__plus_00_dot_87_bar__plus_00_dot_41 - receptacle\n Shelf_bar__minus_01_dot_96_bar__plus_01_dot_34_bar__plus_00_dot_41 - receptacle\n Shelf_bar__minus_01_dot_96_bar__plus_01_dot_72_bar__plus_00_dot_41 - receptacle\n loc_bar__minus_5_bar_6_bar_3_bar_45 - location\n loc_bar_1_bar_0_bar_3_bar_60 - location\n loc_bar_1_bar__minus_5_bar_3_bar_60 - location\n loc_bar__minus_8_bar_8_bar_0_bar_60 - location\n loc_bar_2_bar__minus_6_bar_3_bar_0 - location\n loc_bar_2_bar__minus_5_bar_2_bar_15 - location\n loc_bar__minus_4_bar_8_bar_3_bar_60 - location\n loc_bar_6_bar_0_bar_1_bar_60 - location\n loc_bar_0_bar_9_bar_0_bar_60 - location\n loc_bar_6_bar__minus_5_bar_2_bar_60 - location\n loc_bar__minus_1_bar_3_bar_3_bar_45 - location\n loc_bar__minus_4_bar_5_bar_2_bar_0 - location\n loc_bar__minus_8_bar_5_bar_2_bar_60 - location\n loc_bar__minus_1_bar_6_bar_1_bar_45 - location\n loc_bar_6_bar__minus_2_bar_1_bar_30 - location\n loc_bar_2_bar__minus_6_bar_3_bar__minus_30 - location\n loc_bar_2_bar__minus_6_bar_2_bar__minus_30 - location\n loc_bar_1_bar__minus_5_bar_3_bar_45 - location\n loc_bar_0_bar__minus_3_bar_3_bar_60 - location\n loc_bar__minus_5_bar_9_bar_0_bar_15 - location\n loc_bar__minus_4_bar_6_bar_2_bar_30 - location\n loc_bar_2_bar__minus_6_bar_3_bar_60 - location\n loc_bar__minus_3_bar_4_bar_3_bar_15 - location\n loc_bar__minus_7_bar_6_bar_2_bar_30 - location\n loc_bar__minus_7_bar_5_bar_2_bar_0 - location\n loc_bar__minus_2_bar_2_bar_3_bar_15 - location\n loc_bar__minus_7_bar_5_bar_2_bar_60 - location\n loc_bar_2_bar__minus_4_bar_0_bar_30 - location\n )\n \n\n(:init\n\n\n (receptacleType Drawer_bar__minus_00_dot_51_bar__plus_00_dot_47_bar__minus_00_dot_85 DrawerType)\n (receptacleType LaundryHamper_bar__plus_00_dot_16_bar__plus_00_dot_01_bar__plus_02_dot_64 LaundryHamperType)\n (receptacleType Drawer_bar__minus_00_dot_51_bar__plus_00_dot_19_bar__minus_00_dot_85 DrawerType)\n (receptacleType Drawer_bar__minus_02_dot_07_bar__plus_00_dot_21_bar__plus_00_dot_73 DrawerType)\n (receptacleType Drawer_bar__minus_02_dot_07_bar__plus_00_dot_49_bar__plus_00_dot_73 DrawerType)\n (receptacleType Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67 DeskType)\n (receptacleType Shelf_bar__minus_01_dot_29_bar__plus_01_dot_72_bar__plus_00_dot_41 ShelfType)\n (receptacleType Drawer_bar__minus_02_dot_07_bar__plus_00_dot_74_bar__plus_00_dot_73 DrawerType)\n (receptacleType Shelf_bar__minus_01_dot_96_bar__plus_01_dot_72_bar__plus_00_dot_41 ShelfType)\n (receptacleType Shelf_bar__minus_01_dot_96_bar__plus_01_dot_34_bar__plus_00_dot_41 ShelfType)\n (receptacleType Drawer_bar__minus_00_dot_51_bar__plus_00_dot_72_bar__minus_00_dot_85 DrawerType)\n (receptacleType Shelf_bar__minus_01_dot_29_bar__plus_00_dot_87_bar__plus_00_dot_41 ShelfType)\n (receptacleType Safe_bar__minus_02_dot_18_bar__plus_00_dot_00_bar__plus_02_dot_58 SafeType)\n (receptacleType Shelf_bar__minus_01_dot_29_bar__plus_01_dot_34_bar__plus_00_dot_41 ShelfType)\n (receptacleType GarbageCan_bar__minus_00_dot_75_bar__plus_00_dot_00_bar__minus_00_dot_34 GarbageCanType)\n (receptacleType Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67 BedType)\n (receptacleType Shelf_bar__minus_01_dot_96_bar__plus_00_dot_87_bar__plus_00_dot_41 ShelfType)\n (receptacleType Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35 DeskType)\n (objectType LightSwitch_bar__plus_02_dot_15_bar__plus_01_dot_23_bar__minus_00_dot_52 LightSwitchType)\n (objectType AlarmClock_bar__minus_00_dot_82_bar__plus_00_dot_86_bar__minus_01_dot_36 AlarmClockType)\n (objectType Mug_bar__minus_01_dot_57_bar__plus_00_dot_88_bar__plus_00_dot_83 MugType)\n (objectType Mirror_bar__minus_01_dot_36_bar__plus_01_dot_43_bar__plus_02_dot_86 MirrorType)\n (objectType DeskLamp_bar__minus_02_dot_30_bar__plus_00_dot_87_bar__plus_00_dot_75 DeskLampType)\n (objectType Pen_bar__minus_01_dot_83_bar__plus_01_dot_73_bar__plus_00_dot_45 PenType)\n (objectType Window_bar__minus_00_dot_42_bar__plus_01_dot_53_bar__minus_01_dot_95 WindowType)\n (objectType Blinds_bar__minus_00_dot_40_bar__plus_02_dot_16_bar__minus_01_dot_92 BlindsType)\n (objectType KeyChain_bar__minus_02_dot_34_bar__plus_00_dot_04_bar__plus_02_dot_47 KeyChainType)\n (objectType Window_bar__plus_00_dot_58_bar__plus_01_dot_53_bar__minus_01_dot_95 WindowType)\n (objectType Pillow_bar__plus_01_dot_00_bar__plus_00_dot_92_bar__plus_01_dot_08 PillowType)\n (objectType Pen_bar__minus_02_dot_24_bar__plus_00_dot_11_bar__plus_00_dot_72 PenType)\n (objectType Pen_bar__minus_02_dot_00_bar__plus_00_dot_67_bar__plus_00_dot_72 PenType)\n (objectType BaseballBat_bar__plus_01_dot_95_bar__plus_00_dot_66_bar__minus_01_dot_81 BaseballBatType)\n (objectType LaundryHamperLid_bar__plus_00_dot_16_bar__plus_00_dot_48_bar__plus_02_dot_64 LaundryHamperLidType)\n (objectType CellPhone_bar__plus_01_dot_82_bar__plus_00_dot_78_bar__plus_02_dot_52 CellPhoneType)\n (objectType KeyChain_bar__minus_02_dot_34_bar__plus_00_dot_04_bar__plus_02_dot_68 KeyChainType)\n (objectType Laptop_bar__plus_01_dot_61_bar__plus_00_dot_78_bar__plus_01_dot_08 LaptopType)\n (objectType Bowl_bar__minus_02_dot_09_bar__plus_00_dot_88_bar__plus_00_dot_67 BowlType)\n (objectType Pencil_bar__minus_01_dot_92_bar__plus_00_dot_88_bar__plus_00_dot_67 PencilType)\n (objectType Chair_bar__minus_00_dot_13_bar__plus_00_dot_53_bar__minus_01_dot_58 ChairType)\n (objectType CD_bar__minus_02_dot_08_bar__plus_00_dot_04_bar__plus_02_dot_58 CDType)\n (objectType Blinds_bar__plus_00_dot_60_bar__plus_02_dot_16_bar__minus_01_dot_92 BlindsType)\n (objectType Book_bar__plus_01_dot_41_bar__plus_00_dot_78_bar__plus_01_dot_66 BookType)\n (objectType Chair_bar__minus_01_dot_42_bar__plus_00_dot_53_bar__plus_00_dot_80 ChairType)\n (objectType KeyChain_bar__minus_01_dot_94_bar__plus_01_dot_72_bar__plus_00_dot_53 KeyChainType)\n (objectType BasketBall_bar__plus_01_dot_98_bar__plus_00_dot_12_bar__plus_00_dot_21 BasketBallType)\n (objectType CreditCard_bar__minus_01_dot_91_bar__plus_00_dot_10_bar__plus_00_dot_68 CreditCardType)\n (objectType CD_bar__minus_00_dot_75_bar__plus_00_dot_20_bar__minus_00_dot_34 CDType)\n (objectType Laptop_bar__plus_00_dot_80_bar__plus_00_dot_78_bar__plus_01_dot_66 LaptopType)\n (objectType CreditCard_bar__minus_02_dot_24_bar__plus_00_dot_67_bar__plus_00_dot_80 CreditCardType)\n (canContain DrawerType PenType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType CDType)\n (canContain DrawerType PencilType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType BookType)\n (canContain DrawerType PenType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType CDType)\n (canContain DrawerType PencilType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType BookType)\n (canContain DrawerType PenType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType CDType)\n (canContain DrawerType PencilType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType BookType)\n (canContain DrawerType PenType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType CDType)\n (canContain DrawerType PencilType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType BookType)\n (canContain DeskType LaptopType)\n (canContain DeskType AlarmClockType)\n (canContain DeskType PenType)\n (canContain DeskType CellPhoneType)\n (canContain DeskType BowlType)\n (canContain DeskType CreditCardType)\n (canContain DeskType CDType)\n (canContain DeskType PencilType)\n (canContain DeskType KeyChainType)\n (canContain DeskType MugType)\n (canContain DeskType BasketBallType)\n (canContain DeskType BookType)\n (canContain ShelfType AlarmClockType)\n (canContain ShelfType PenType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BowlType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType CDType)\n (canContain ShelfType PencilType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType MugType)\n (canContain ShelfType BookType)\n (canContain DrawerType PenType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType CDType)\n (canContain DrawerType PencilType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType BookType)\n (canContain ShelfType AlarmClockType)\n (canContain ShelfType PenType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BowlType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType CDType)\n (canContain ShelfType PencilType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType MugType)\n (canContain ShelfType BookType)\n (canContain ShelfType AlarmClockType)\n (canContain ShelfType PenType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BowlType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType CDType)\n (canContain ShelfType PencilType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType MugType)\n (canContain ShelfType BookType)\n (canContain DrawerType PenType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType CDType)\n (canContain DrawerType PencilType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType BookType)\n (canContain ShelfType AlarmClockType)\n (canContain ShelfType PenType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BowlType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType CDType)\n (canContain ShelfType PencilType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType MugType)\n (canContain ShelfType BookType)\n (canContain SafeType CellPhoneType)\n (canContain SafeType KeyChainType)\n (canContain SafeType CreditCardType)\n (canContain SafeType CDType)\n (canContain ShelfType AlarmClockType)\n (canContain ShelfType PenType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BowlType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType CDType)\n (canContain ShelfType PencilType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType MugType)\n (canContain ShelfType BookType)\n (canContain GarbageCanType PenType)\n (canContain GarbageCanType CDType)\n (canContain GarbageCanType PencilType)\n (canContain BedType CellPhoneType)\n (canContain BedType BaseballBatType)\n (canContain BedType PillowType)\n (canContain BedType LaptopType)\n (canContain BedType BasketBallType)\n (canContain BedType BookType)\n (canContain ShelfType AlarmClockType)\n (canContain ShelfType PenType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BowlType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType CDType)\n (canContain ShelfType PencilType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType MugType)\n (canContain ShelfType BookType)\n (canContain DeskType LaptopType)\n (canContain DeskType AlarmClockType)\n (canContain DeskType PenType)\n (canContain DeskType CellPhoneType)\n (canContain DeskType BowlType)\n (canContain DeskType CreditCardType)\n (canContain DeskType CDType)\n (canContain DeskType PencilType)\n (canContain DeskType KeyChainType)\n (canContain DeskType MugType)\n (canContain DeskType BasketBallType)\n (canContain DeskType BookType)\n (pickupable AlarmClock_bar__minus_00_dot_82_bar__plus_00_dot_86_bar__minus_01_dot_36)\n (pickupable Mug_bar__minus_01_dot_57_bar__plus_00_dot_88_bar__plus_00_dot_83)\n (pickupable Pen_bar__minus_01_dot_83_bar__plus_01_dot_73_bar__plus_00_dot_45)\n (pickupable KeyChain_bar__minus_02_dot_34_bar__plus_00_dot_04_bar__plus_02_dot_47)\n (pickupable Pillow_bar__plus_01_dot_00_bar__plus_00_dot_92_bar__plus_01_dot_08)\n (pickupable Pen_bar__minus_02_dot_24_bar__plus_00_dot_11_bar__plus_00_dot_72)\n (pickupable Pen_bar__minus_02_dot_00_bar__plus_00_dot_67_bar__plus_00_dot_72)\n (pickupable BaseballBat_bar__plus_01_dot_95_bar__plus_00_dot_66_bar__minus_01_dot_81)\n (pickupable CellPhone_bar__plus_01_dot_82_bar__plus_00_dot_78_bar__plus_02_dot_52)\n (pickupable KeyChain_bar__minus_02_dot_34_bar__plus_00_dot_04_bar__plus_02_dot_68)\n (pickupable Laptop_bar__plus_01_dot_61_bar__plus_00_dot_78_bar__plus_01_dot_08)\n (pickupable Bowl_bar__minus_02_dot_09_bar__plus_00_dot_88_bar__plus_00_dot_67)\n (pickupable Pencil_bar__minus_01_dot_92_bar__plus_00_dot_88_bar__plus_00_dot_67)\n (pickupable CD_bar__minus_02_dot_08_bar__plus_00_dot_04_bar__plus_02_dot_58)\n (pickupable Book_bar__plus_01_dot_41_bar__plus_00_dot_78_bar__plus_01_dot_66)\n (pickupable KeyChain_bar__minus_01_dot_94_bar__plus_01_dot_72_bar__plus_00_dot_53)\n (pickupable BasketBall_bar__plus_01_dot_98_bar__plus_00_dot_12_bar__plus_00_dot_21)\n (pickupable CreditCard_bar__minus_01_dot_91_bar__plus_00_dot_10_bar__plus_00_dot_68)\n (pickupable CD_bar__minus_00_dot_75_bar__plus_00_dot_20_bar__minus_00_dot_34)\n (pickupable Laptop_bar__plus_00_dot_80_bar__plus_00_dot_78_bar__plus_01_dot_66)\n (pickupable CreditCard_bar__minus_02_dot_24_bar__plus_00_dot_67_bar__plus_00_dot_80)\n (isReceptacleObject Mug_bar__minus_01_dot_57_bar__plus_00_dot_88_bar__plus_00_dot_83)\n (isReceptacleObject Bowl_bar__minus_02_dot_09_bar__plus_00_dot_88_bar__plus_00_dot_67)\n (openable Drawer_bar__minus_00_dot_51_bar__plus_00_dot_19_bar__minus_00_dot_85)\n (openable Drawer_bar__minus_02_dot_07_bar__plus_00_dot_74_bar__plus_00_dot_73)\n (openable Drawer_bar__minus_00_dot_51_bar__plus_00_dot_72_bar__minus_00_dot_85)\n (openable Safe_bar__minus_02_dot_18_bar__plus_00_dot_00_bar__plus_02_dot_58)\n \n (atLocation agent1 loc_bar_2_bar__minus_4_bar_0_bar_30)\n \n (cleanable Mug_bar__minus_01_dot_57_bar__plus_00_dot_88_bar__plus_00_dot_83)\n (cleanable Bowl_bar__minus_02_dot_09_bar__plus_00_dot_88_bar__plus_00_dot_67)\n \n (heatable Mug_bar__minus_01_dot_57_bar__plus_00_dot_88_bar__plus_00_dot_83)\n (coolable Mug_bar__minus_01_dot_57_bar__plus_00_dot_88_bar__plus_00_dot_83)\n (coolable Bowl_bar__minus_02_dot_09_bar__plus_00_dot_88_bar__plus_00_dot_67)\n \n \n (toggleable DeskLamp_bar__minus_02_dot_30_bar__plus_00_dot_87_bar__plus_00_dot_75)\n \n \n \n \n (inReceptacle Pen_bar__minus_02_dot_00_bar__plus_00_dot_67_bar__plus_00_dot_72 Drawer_bar__minus_02_dot_07_bar__plus_00_dot_74_bar__plus_00_dot_73)\n (inReceptacle CreditCard_bar__minus_02_dot_24_bar__plus_00_dot_67_bar__plus_00_dot_80 Drawer_bar__minus_02_dot_07_bar__plus_00_dot_74_bar__plus_00_dot_73)\n (inReceptacle Bowl_bar__minus_02_dot_09_bar__plus_00_dot_88_bar__plus_00_dot_67 Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67)\n (inReceptacle DeskLamp_bar__minus_02_dot_30_bar__plus_00_dot_87_bar__plus_00_dot_75 Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67)\n (inReceptacle Pencil_bar__minus_01_dot_92_bar__plus_00_dot_88_bar__plus_00_dot_67 Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67)\n (inReceptacle Mug_bar__minus_01_dot_57_bar__plus_00_dot_88_bar__plus_00_dot_83 Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67)\n (inReceptacle AlarmClock_bar__minus_00_dot_82_bar__plus_00_dot_86_bar__minus_01_dot_36 Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35)\n (inReceptacle Book_bar__plus_01_dot_41_bar__plus_00_dot_78_bar__plus_01_dot_66 Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67)\n (inReceptacle CellPhone_bar__plus_01_dot_82_bar__plus_00_dot_78_bar__plus_02_dot_52 Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67)\n (inReceptacle Laptop_bar__plus_01_dot_61_bar__plus_00_dot_78_bar__plus_01_dot_08 Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67)\n (inReceptacle Pillow_bar__plus_01_dot_00_bar__plus_00_dot_92_bar__plus_01_dot_08 Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67)\n (inReceptacle Laptop_bar__plus_00_dot_80_bar__plus_00_dot_78_bar__plus_01_dot_66 Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67)\n (inReceptacle CreditCard_bar__minus_01_dot_91_bar__plus_00_dot_10_bar__plus_00_dot_68 Drawer_bar__minus_02_dot_07_bar__plus_00_dot_21_bar__plus_00_dot_73)\n (inReceptacle Pen_bar__minus_02_dot_24_bar__plus_00_dot_11_bar__plus_00_dot_72 Drawer_bar__minus_02_dot_07_bar__plus_00_dot_21_bar__plus_00_dot_73)\n (inReceptacle CD_bar__minus_00_dot_75_bar__plus_00_dot_20_bar__minus_00_dot_34 GarbageCan_bar__minus_00_dot_75_bar__plus_00_dot_00_bar__minus_00_dot_34)\n (inReceptacle Pen_bar__minus_01_dot_83_bar__plus_01_dot_73_bar__plus_00_dot_45 Shelf_bar__minus_01_dot_96_bar__plus_01_dot_72_bar__plus_00_dot_41)\n (inReceptacle KeyChain_bar__minus_01_dot_94_bar__plus_01_dot_72_bar__plus_00_dot_53 Shelf_bar__minus_01_dot_96_bar__plus_01_dot_72_bar__plus_00_dot_41)\n (inReceptacle Bowl_bar__minus_02_dot_09_bar__plus_00_dot_88_bar__plus_00_dot_67 Shelf_bar__minus_01_dot_96_bar__plus_00_dot_87_bar__plus_00_dot_41)\n (inReceptacle DeskLamp_bar__minus_02_dot_30_bar__plus_00_dot_87_bar__plus_00_dot_75 Shelf_bar__minus_01_dot_96_bar__plus_00_dot_87_bar__plus_00_dot_41)\n (inReceptacle KeyChain_bar__minus_02_dot_34_bar__plus_00_dot_04_bar__plus_02_dot_47 Safe_bar__minus_02_dot_18_bar__plus_00_dot_00_bar__plus_02_dot_58)\n (inReceptacle KeyChain_bar__minus_02_dot_34_bar__plus_00_dot_04_bar__plus_02_dot_68 Safe_bar__minus_02_dot_18_bar__plus_00_dot_00_bar__plus_02_dot_58)\n \n \n (receptacleAtLocation Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67 loc_bar__minus_1_bar_6_bar_1_bar_45)\n (receptacleAtLocation Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35 loc_bar_1_bar__minus_5_bar_3_bar_60)\n (receptacleAtLocation Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67 loc_bar__minus_1_bar_3_bar_3_bar_45)\n (receptacleAtLocation Drawer_bar__minus_00_dot_51_bar__plus_00_dot_19_bar__minus_00_dot_85 loc_bar_2_bar__minus_6_bar_3_bar_60)\n (receptacleAtLocation Drawer_bar__minus_00_dot_51_bar__plus_00_dot_47_bar__minus_00_dot_85 loc_bar_0_bar__minus_3_bar_3_bar_60)\n (receptacleAtLocation Drawer_bar__minus_00_dot_51_bar__plus_00_dot_72_bar__minus_00_dot_85 loc_bar_1_bar__minus_5_bar_3_bar_45)\n (receptacleAtLocation Drawer_bar__minus_02_dot_07_bar__plus_00_dot_21_bar__plus_00_dot_73 loc_bar__minus_8_bar_5_bar_2_bar_60)\n (receptacleAtLocation Drawer_bar__minus_02_dot_07_bar__plus_00_dot_49_bar__plus_00_dot_73 loc_bar__minus_8_bar_5_bar_2_bar_60)\n (receptacleAtLocation Drawer_bar__minus_02_dot_07_bar__plus_00_dot_74_bar__plus_00_dot_73 loc_bar__minus_5_bar_6_bar_3_bar_45)\n (receptacleAtLocation GarbageCan_bar__minus_00_dot_75_bar__plus_00_dot_00_bar__minus_00_dot_34 loc_bar_1_bar_0_bar_3_bar_60)\n (receptacleAtLocation LaundryHamper_bar__plus_00_dot_16_bar__plus_00_dot_01_bar__plus_02_dot_64 loc_bar_0_bar_9_bar_0_bar_60)\n (receptacleAtLocation Safe_bar__minus_02_dot_18_bar__plus_00_dot_00_bar__plus_02_dot_58 loc_bar__minus_4_bar_8_bar_3_bar_60)\n (receptacleAtLocation Shelf_bar__minus_01_dot_29_bar__plus_00_dot_87_bar__plus_00_dot_41 loc_bar__minus_4_bar_6_bar_2_bar_30)\n (receptacleAtLocation Shelf_bar__minus_01_dot_29_bar__plus_01_dot_34_bar__plus_00_dot_41 loc_bar__minus_2_bar_2_bar_3_bar_15)\n (receptacleAtLocation Shelf_bar__minus_01_dot_29_bar__plus_01_dot_72_bar__plus_00_dot_41 loc_bar__minus_4_bar_5_bar_2_bar_0)\n (receptacleAtLocation Shelf_bar__minus_01_dot_96_bar__plus_00_dot_87_bar__plus_00_dot_41 loc_bar__minus_7_bar_6_bar_2_bar_30)\n (receptacleAtLocation Shelf_bar__minus_01_dot_96_bar__plus_01_dot_34_bar__plus_00_dot_41 loc_bar__minus_3_bar_4_bar_3_bar_15)\n (receptacleAtLocation Shelf_bar__minus_01_dot_96_bar__plus_01_dot_72_bar__plus_00_dot_41 loc_bar__minus_7_bar_5_bar_2_bar_0)\n (objectAtLocation CD_bar__minus_02_dot_08_bar__plus_00_dot_04_bar__plus_02_dot_58 loc_bar__minus_8_bar_8_bar_0_bar_60)\n (objectAtLocation CreditCard_bar__minus_02_dot_24_bar__plus_00_dot_67_bar__plus_00_dot_80 loc_bar__minus_5_bar_6_bar_3_bar_45)\n (objectAtLocation KeyChain_bar__minus_02_dot_34_bar__plus_00_dot_04_bar__plus_02_dot_68 loc_bar__minus_4_bar_8_bar_3_bar_60)\n (objectAtLocation Laptop_bar__plus_00_dot_80_bar__plus_00_dot_78_bar__plus_01_dot_66 loc_bar__minus_1_bar_6_bar_1_bar_45)\n (objectAtLocation Pen_bar__minus_02_dot_00_bar__plus_00_dot_67_bar__plus_00_dot_72 loc_bar__minus_5_bar_6_bar_3_bar_45)\n (objectAtLocation KeyChain_bar__minus_02_dot_34_bar__plus_00_dot_04_bar__plus_02_dot_47 loc_bar__minus_4_bar_8_bar_3_bar_60)\n (objectAtLocation Pen_bar__minus_01_dot_83_bar__plus_01_dot_73_bar__plus_00_dot_45 loc_bar__minus_7_bar_5_bar_2_bar_0)\n (objectAtLocation Chair_bar__minus_01_dot_42_bar__plus_00_dot_53_bar__plus_00_dot_80 loc_bar__minus_7_bar_5_bar_2_bar_60)\n (objectAtLocation Book_bar__plus_01_dot_41_bar__plus_00_dot_78_bar__plus_01_dot_66 loc_bar__minus_1_bar_6_bar_1_bar_45)\n (objectAtLocation LaundryHamperLid_bar__plus_00_dot_16_bar__plus_00_dot_48_bar__plus_02_dot_64 loc_bar_0_bar_9_bar_0_bar_60)\n (objectAtLocation Chair_bar__minus_00_dot_13_bar__plus_00_dot_53_bar__minus_01_dot_58 loc_bar_2_bar__minus_6_bar_3_bar_60)\n (objectAtLocation LightSwitch_bar__plus_02_dot_15_bar__plus_01_dot_23_bar__minus_00_dot_52 loc_bar_6_bar__minus_2_bar_1_bar_30)\n (objectAtLocation AlarmClock_bar__minus_00_dot_82_bar__plus_00_dot_86_bar__minus_01_dot_36 loc_bar_1_bar__minus_5_bar_3_bar_60)\n (objectAtLocation BasketBall_bar__plus_01_dot_98_bar__plus_00_dot_12_bar__plus_00_dot_21 loc_bar_6_bar_0_bar_1_bar_60)\n (objectAtLocation Pen_bar__minus_02_dot_24_bar__plus_00_dot_11_bar__plus_00_dot_72 loc_bar__minus_8_bar_5_bar_2_bar_60)\n (objectAtLocation Laptop_bar__plus_01_dot_61_bar__plus_00_dot_78_bar__plus_01_dot_08 loc_bar__minus_1_bar_6_bar_1_bar_45)\n (objectAtLocation BaseballBat_bar__plus_01_dot_95_bar__plus_00_dot_66_bar__minus_01_dot_81 loc_bar_6_bar__minus_5_bar_2_bar_60)\n (objectAtLocation Bowl_bar__minus_02_dot_09_bar__plus_00_dot_88_bar__plus_00_dot_67 loc_bar__minus_7_bar_6_bar_2_bar_30)\n (objectAtLocation Pillow_bar__plus_01_dot_00_bar__plus_00_dot_92_bar__plus_01_dot_08 loc_bar__minus_1_bar_6_bar_1_bar_45)\n (objectAtLocation KeyChain_bar__minus_01_dot_94_bar__plus_01_dot_72_bar__plus_00_dot_53 loc_bar__minus_7_bar_5_bar_2_bar_0)\n (objectAtLocation CreditCard_bar__minus_01_dot_91_bar__plus_00_dot_10_bar__plus_00_dot_68 loc_bar__minus_8_bar_5_bar_2_bar_60)\n (objectAtLocation CellPhone_bar__plus_01_dot_82_bar__plus_00_dot_78_bar__plus_02_dot_52 loc_bar__minus_1_bar_6_bar_1_bar_45)\n (objectAtLocation Mirror_bar__minus_01_dot_36_bar__plus_01_dot_43_bar__plus_02_dot_86 loc_bar__minus_5_bar_9_bar_0_bar_15)\n (objectAtLocation DeskLamp_bar__minus_02_dot_30_bar__plus_00_dot_87_bar__plus_00_dot_75 loc_bar__minus_7_bar_6_bar_2_bar_30)\n (objectAtLocation CD_bar__minus_00_dot_75_bar__plus_00_dot_20_bar__minus_00_dot_34 loc_bar_1_bar_0_bar_3_bar_60)\n (objectAtLocation Window_bar__minus_00_dot_42_bar__plus_01_dot_53_bar__minus_01_dot_95 loc_bar_2_bar__minus_6_bar_3_bar_0)\n (objectAtLocation Window_bar__plus_00_dot_58_bar__plus_01_dot_53_bar__minus_01_dot_95 loc_bar_2_bar__minus_5_bar_2_bar_15)\n (objectAtLocation Pencil_bar__minus_01_dot_92_bar__plus_00_dot_88_bar__plus_00_dot_67 loc_bar__minus_1_bar_3_bar_3_bar_45)\n (objectAtLocation Mug_bar__minus_01_dot_57_bar__plus_00_dot_88_bar__plus_00_dot_83 loc_bar__minus_1_bar_3_bar_3_bar_45)\n (objectAtLocation Blinds_bar__plus_00_dot_60_bar__plus_02_dot_16_bar__minus_01_dot_92 loc_bar_2_bar__minus_6_bar_2_bar__minus_30)\n (objectAtLocation Blinds_bar__minus_00_dot_40_bar__plus_02_dot_16_bar__minus_01_dot_92 loc_bar_2_bar__minus_6_bar_3_bar__minus_30)\n )\n \n\n (:goal\n (and\n (exists (?ot - object\n ?r - receptacle\n ?a - agent\n ?l - location)\n (and\n (objectType ?ot DeskLampType)\n (toggleable ?ot)\n (isToggled ?ot)\n (receptacleAtLocation ?r ?l)\n (atLocation ?a ?l)\n (inReceptacle ?ot ?r)\n )\n )\n (exists (?o - object\n ?a - agent)\n (and\n (objectType ?o AlarmClockType)\n (holds ?a ?o)\n )\n )\n )\n )\n )\n ", "solvable": true, "walkthrough": ["go to desk 2", "take alarmclock 1 from desk 2", "go to desk 1", "use desklamp 1"]} \ No newline at end of file diff --git a/Text/ALFWorld/json_2.1.1/valid_unseen/look_at_obj_in_light-AlarmClock-None-DeskLamp-308/trial_T20190908_222933_607649/game.tw-pddl b/Text/ALFWorld/json_2.1.1/valid_unseen/look_at_obj_in_light-AlarmClock-None-DeskLamp-308/trial_T20190908_222933_607649/game.tw-pddl new file mode 100644 index 0000000000000000000000000000000000000000..01f103f3ac99069f88e2c6e634ddfe6461b7263e --- /dev/null +++ b/Text/ALFWorld/json_2.1.1/valid_unseen/look_at_obj_in_light-AlarmClock-None-DeskLamp-308/trial_T20190908_222933_607649/game.tw-pddl @@ -0,0 +1 @@ +{"pddl_domain": ";; Specification in PDDL of the Alfred domain\n;; Intended to be used with Fast Downward which supports PDDL 2.2 level 1 plus the :action-costs requirement from PDDL 3.1.\n\n(define (domain alfred)\n (:requirements\n :adl\n :action-costs\n :typing\n )\n (:types\n agent\n location\n receptacle\n object\n rtype\n otype\n )\n\n\n (:predicates\n (atLocation ?a - agent ?l - location) ; true if the agent is at the location\n (receptacleAtLocation ?r - receptacle ?l - location) ; true if the receptacle is at the location (constant)\n (objectAtLocation ?o - object ?l - location) ; true if the object is at the location\n (openable ?r - receptacle) ; true if a receptacle is openable\n (opened ?r - receptacle) ; true if a receptacle is opened\n (inReceptacle ?o - object ?r - receptacle) ; object ?o is in receptacle ?r\n (isReceptacleObject ?o - object) ; true if the object can have things put inside it\n (inReceptacleObject ?innerObject - object ?outerObject - object) ; object ?innerObject is inside object ?outerObject\n (isReceptacleObjectFull ?o - object) ; true if the receptacle object contains something\n (wasInReceptacle ?o - object ?r - receptacle) ; object ?o was or is in receptacle ?r now or some time in the past\n (checked ?r - receptacle) ; whether the receptacle has been looked inside/visited\n (examined ?l - location) ; TODO\n (receptacleType ?r - receptacle ?t - rtype) ; the type of receptacle (Cabinet vs Cabinet|01|2...)\n (canContain ?rt - rtype ?ot - otype) ; true if receptacle can hold object\n (objectType ?o - object ?t - otype) ; the type of object (Apple vs Apple|01|2...)\n (holds ?a - agent ?o - object) ; object ?o is held by agent ?a\n (holdsAny ?a - agent) ; agent ?a holds an object\n (holdsAnyReceptacleObject ?a - agent) ; agent ?a holds a receptacle object\n (full ?r - receptacle) ; true if the receptacle has no remaining space\n (isClean ?o - object) ; true if the object has been clean in sink\n (cleanable ?o - object) ; true if the object can be placed in a sink\n (isHot ?o - object) ; true if the object has been heated up\n (heatable ?o - object) ; true if the object can be heated up in a microwave\n (isCool ?o - object) ; true if the object has been cooled\n (coolable ?o - object) ; true if the object can be cooled in the fridge\n (pickupable ?o - object) ; true if the object can be picked up\n (moveable ?o - object) ; true if the object can be moved\n (toggleable ?o - object) ; true if the object can be turned on/off\n (isOn ?o - object) ; true if the object is on\n (isToggled ?o - object) ; true if the object has been toggled\n (sliceable ?o - object) ; true if the object can be sliced\n (isSliced ?o - object) ; true if the object is sliced\n )\n\n (:functions\n (distance ?from ?to)\n (total-cost) - number\n )\n\n;; All actions are specified such that the final arguments are the ones used\n;; for performing actions in Unity.\n\n\n(:action look\n :parameters (?a - agent ?l - location)\n :precondition\n (and\n (atLocation ?a ?l)\n )\n :effect\n (and\n (checked ?l)\n )\n)\n\n(:action inventory\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n\n(:action examineReceptacle\n :parameters (?a - agent ?r - receptacle)\n :precondition\n (and\n (exists (?l - location)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n )\n )\n )\n :effect\n (and\n (checked ?r)\n )\n)\n\n(:action examineObject\n :parameters (?a - agent ?o - object)\n :precondition\n (or\n ;(exists (?l - location)\n ; (and\n ; (atLocation ?a ?l)\n ; (objectAtLocation ?o ?l)\n ; )\n ;)\n (exists (?l - location, ?r - receptacle)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n )\n )\n (holds ?a ?o)\n )\n :effect\n (and\n (checked ?o)\n )\n)\n\n;; agent goes to receptacle\n (:action GotoLocation\n :parameters (?a - agent ?lStart - location ?lEnd - location ?r - receptacle)\n :precondition (and\n (atLocation ?a ?lStart)\n (receptacleAtLocation ?r ?lEnd)\n ;(exists (?r - receptacle) (receptacleAtLocation ?r ?lEnd))\n )\n :effect (and\n (not (atLocation ?a ?lStart))\n (atLocation ?a ?lEnd)\n ; (forall (?r - receptacle)\n ; (when (and (receptacleAtLocation ?r ?lEnd)\n ; (or (not (openable ?r)) (opened ?r)))\n ; (checked ?r)\n ; )\n ; )\n ; (increase (total-cost) (distance ?lStart ?lEnd))\n (increase (total-cost) 1)\n )\n )\n\n;; agent opens receptacle\n (:action OpenObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (not (opened ?r))\n )\n :effect (and\n (opened ?r)\n (checked ?r)\n (increase (total-cost) 1)\n )\n )\n;; agent closes receptacle\n (:action CloseObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (opened ?r)\n )\n :effect (and\n (not (opened ?r))\n (increase (total-cost) 1)\n )\n\n )\n\n ;; agent picks up object from a receptacle\n (:action PickupObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition\n (and\n (pickupable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (not (holdsAny ?a)) ; agent's hands are empty.\n ;(not (holdsAnyReceptacleObject ?a))\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n ;(not (isReceptacleObject ?o))\n )\n :effect\n (and\n (not (inReceptacle ?o ?r))\n (holds ?a ?o)\n (holdsAny ?a)\n (not (objectAtLocation ?o ?l))\n ;(not (full ?r))\n (increase (total-cost) 1)\n )\n )\n\n\n; ;; agent picks up object from a receptacle\n; (:action PickupObjectFromReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n;\n; (not (inReceptacleObject ?o ?outerR))\n; (not (isReceptacleObjectFull ?outerR))\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupEmptyReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; ; (objectAtLocation ?o ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupFullReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?outerR ?r)\n; (pickupable ?outerR)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (not (inReceptacle ?outerR ?r))\n; (holds ?a ?outerR)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (objectAtLocation ?outerR ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n\n\n;; agent puts down an object\n (:action PutObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle ?ot - otype ?rt - rtype)\n :precondition (and\n (holds ?a ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n ;(not (full ?r))\n (objectType ?o ?ot)\n (receptacleType ?r ?rt)\n (canContain ?rt ?ot)\n ;(not (holdsAnyReceptacleObject ?a))\n )\n :effect (and\n (inReceptacle ?o ?r)\n (objectAtLocation ?o ?l)\n ;(full ?r)\n (not (holds ?a ?o))\n (not (holdsAny ?a))\n (increase (total-cost) 1)\n )\n )\n\n;;; agent puts down an object\n; (:action PutObjectInReceptacleObject\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?outerO - object ?outerR - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (objectAtLocation ?outerO ?l)\n; (isReceptacleObject ?outerO)\n; (not (isReceptacleObject ?o))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (not (holdsAnyReceptacleObject ?a))\n; (inReceptacle ?outerO ?outerR)\n; (not (isReceptacleObjectFull ?outerO))\n; )\n; :effect (and\n; (inReceptacleObject ?o ?outerO)\n; (inReceptacle ?o ?outerR)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (objectAtLocation ?o ?l)\n; (isReceptacleObjectFull ?outerO)\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down an object\n; (:action PutEmptyReceptacleObjectinReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?r - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n; (not (full ?r))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect (and\n; (inReceptacle ?o ?r)\n; (objectAtLocation ?o ?l)\n; (full ?r)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down a receptacle object in a receptacle\n; (:action PutFullReceptacleObjectInReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?innerO - object ?outerO - object ?r - receptacle) ; ?rt - rtype)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (objectType ?outerO ?ot)\n; (holds ?a ?outerO)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?outerO)\n; (isReceptacleObjectFull ?outerO)\n; (inReceptacleObject ?innerO ?outerO)\n; )\n; :effect (and\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (objectAtLocation ?outerO ?l)\n; (objectAtLocation ?innerO ?l)\n; (inReceptacle ?outerO ?r)\n; (inReceptacle ?innerO ?r)\n; (not (holds ?a ?outerO))\n; (increase (total-cost) 1)\n; )\n; )\n\n;; agent cleans some object\n (:action CleanObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (cleanable ?o)\n (or\n (receptacleType ?r SinkType)\n (receptacleType ?r SinkBasinType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isClean ?o)\n )\n )\n\n\n;; agent heats-up some object\n (:action HeatObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (heatable ?o)\n (or\n (receptacleType ?r MicrowaveType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isHot ?o)\n (not (isCool ?o))\n )\n )\n\n;; agent cools some object\n (:action CoolObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (coolable ?o)\n (or\n (receptacleType ?r FridgeType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isCool ?o)\n (not (isHot ?o))\n )\n )\n\n\n;; agent toggle object\n (:action ToggleObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition (and\n (toggleable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (inReceptacle ?o ?r)\n )\n :effect (and\n (increase (total-cost) 5)\n (when (isOn ?o)\n (not (isOn ?o)))\n (when (not (isOn ?o))\n (isOn ?o))\n (isToggled ?o)\n )\n )\n\n\n;; agent slices some object with a knife\n (:action SliceObject\n :parameters (?a - agent ?l - location ?co - object ?ko - object)\n :precondition\n (and\n (sliceable ?co)\n (or\n (objectType ?ko KnifeType)\n (objectType ?ko ButterKnifeType)\n )\n (atLocation ?a ?l)\n (objectAtLocation ?co ?l)\n (holds ?a ?ko)\n )\n :effect (and\n (increase (total-cost) 5)\n (isSliced ?co)\n )\n )\n\n\n(:action help\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n)\n", "grammar": "grammar :: \"\"\"\n {\n \"intro\": [\n {\n \"rhs\": \"-= Welcome to TextWorld, ALFRED! =-\\n\\n#look.feedback#\\n\\n#task#\"\n }\n ],\n\n \"notImplemented\": [\n {\n \"rhs\": \"TODO\"\n }\n ],\n\n \"task\": [\n {\n \"rhs\": \"Your task is to: examine the alarmclock with the desklamp.\"\n }\n ],\n\n \"GotoLocation.feedback\": [\n {\n \"rhs\": \"You arrive at {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"OpenObject.feedback\": [\n {\n \"rhs\": \"You open the {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"CloseObject.feedback\": [\n {\n \"rhs\": \"You close the {r.name}.\"\n }\n ],\n\n \"PickupObject.feedback\": [\n {\n \"rhs\": \"You pick up the {o.name} from the {r.name}.\"\n }\n ],\n\n \"PickupObjectFromReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupObjectFromReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupEmptyReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupEmptyReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupFullReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupFullReceptacleObject: You pick up the {outerr.name}.\"\n }\n ],\n\n \"PutObject.feedback\": [\n {\n \"rhs\": \"You move the {o.name} to the {r.name}.\"\n }\n ],\n\n \"PutObjectInReceptacleObject.feedback\": [\n {\n \"rhs\": \"PutObjectInReceptacleObject: You put the {o.name} in the {outero.name}.\"\n }\n ],\n\n \"PutEmptyReceptacleObjectinReceptacle.feedback\": [\n {\n \"rhs\": \"PutEmptyReceptacleObjectinReceptacle: You put the {o.name} in the {r.name}.\"\n }\n ],\n\n \"PutFullReceptacleObjectInReceptacle.feedback\": [\n {\n \"rhs\": \"PutFullReceptacleObjectInReceptacle: You put the {outero.name} in the {r.name}.\"\n }\n ],\n\n \"inventory.feedback\": [\n {\n \"condition\": \"holdsany(a:agent)\",\n \"rhs\": \"You are carrying: [{o.indefinite + ' ' + o.name | holds(a:agent, o:object)}].\"\n },\n {\n \"rhs\": \"You are not carrying anything.\"\n }\n ],\n\n \"examineReceptacle.feedback\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \"The {r.name} is open. In it, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \"The {r.name} is closed.\"\n },\n {\n \"rhs\": \"On the {r.name}, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n }\n ],\n\n \"examineObject.feedback\": [\n {\n \"condition\": \"isreceptacleobject(o:object)\",\n \"rhs\": \"This is a normal {o.name}. In it, you see [{o2.indefinite + ' ' + o2.name | inreceptacleobject(o2:object, o:object)}].\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a clean sliced {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot sliced {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object)\",\n \"rhs\": \"This is a hot and clean {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object)\",\n \"rhs\": \"This is a cool and clean {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object)\",\n \"rhs\": \"This is a hot {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object)\",\n \"rhs\": \"This is a clean {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object)\",\n \"rhs\": \"This is a cold {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"This {o.name} is on.\"\n },\n {\n \"condition\": \"toggleable(o:object) & not_istoggled(o:object)\",\n \"rhs\": \"This {o.name} is off.\"\n },\n {\n \"condition\": \"sliceable(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a sliced {o.name}.\"\n },\n {\n \"rhs\": \"There's nothing special about {o.name}.\"\n }\n ]\n }\n\"\"\";\n\naction GotoLocation {\n template :: \"go to [{r.name | receptacleatlocation(r:receptacle, lend:location)}]\";\n feedback :: \"#GotoLocation.feedback#\";\n}\n\naction OpenObject {\n template :: \"open {r}\";\n feedback :: \"#OpenObject.feedback#\";\n}\n\naction CloseObject {\n template :: \"close {r}\";\n feedback :: \"#CloseObject.feedback#\";\n}\n\naction PickupObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObject.feedback#\";\n}\n\naction PickupObjectFromReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObjectFromReceptacleObject.feedback#\";\n}\n\naction PickupEmptyReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupEmptyReceptacleObject.feedback#\";\n}\n\naction PickupFullReceptacleObject {\n template :: \"take {outerr} from {r}\";\n feedback :: \"#PickupFullReceptacleObject.feedback#\";\n}\n\naction PutObject {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutObject.feedback#\";\n}\n\naction PutObjectInReceptacleObject {\n template :: \"put {o} into {outero}\";\n feedback :: \"#PutObjectInReceptacleObject.feedback#\";\n}\n\naction PutEmptyReceptacleObjectinReceptacle {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutEmptyReceptacleObjectinReceptacle.feedback#\";\n}\n\naction PutFullReceptacleObjectInReceptacle {\n template :: \"put {outero} in {r}\";\n feedback :: \"#PutFullReceptacleObjectInReceptacle.feedback#\";\n}\n\naction inventory {\n template :: \"inventory\";\n feedback :: \"#inventory.feedback#\";\n}\n\naction examineReceptacle {\n template :: \"examine {r}\";\n feedback :: \"#examineReceptacle.feedback#\";\n}\n\naction examineObject {\n template :: \"examine {o}\";\n feedback :: \"#examineObject.feedback#\";\n}\n\naction ToggleObject {\n template :: \"use {o}\";\n feedback :: \"#toggleObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"toggleObject.feedback\": [\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"You turn on the {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object)\",\n \"rhs\": \"You turn off the {o.name}.\"\n },\n {\n \"rhs\": \"You don't see any switch on the {o.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction HeatObject {\n template :: \"heat {o} with {r}\";\n feedback :: \"#heatObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"heatObject.feedback\": [\n {\n \"rhs\": \"You heat the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CleanObject {\n template :: \"clean {o} with {r}\";\n feedback :: \"#cleanObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"cleanObject.feedback\": [\n {\n \"rhs\": \"You clean the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CoolObject {\n template :: \"cool {o} with {r}\";\n feedback :: \"#coolObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"coolObject.feedback\": [\n {\n \"rhs\": \"You cool the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction SliceObject {\n template :: \"slice {co} with {ko}\";\n feedback :: \"#sliceObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"sliceObject.feedback\": [\n {\n \"rhs\": \"You sliced the {co.name} with the {ko.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction look {\n template :: \"look\";\n feedback :: \"#look.feedback#\";\n\n grammar :: \"\"\"\n {\n \"look.feedback\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"#look-variations#. Next to it, you see #list_objects_on_the_floor#.\"\n },\n {\n \"rhs\": \"You are in the middle of a room. Looking quickly around you, you see #list_appliances#.\"\n }\n ],\n\n \"look-variations\": [\n {\n \"rhs\": \"You are facing the [{r.name | atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)}]\"\n }\n ],\n\n \"list_objects_on_the_floor\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)\",\n \"rhs\": \"[{#overview(o)# | atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"list_appliances\": [\n {\n \"condition\": \"receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"[{#overview(r)# | receptacleatlocation(r:receptacle, l:location)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"overview(o, r)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name} (in/on the {r.name})}\"\n }\n ],\n\n \"overview(o)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name}\"\n }\n ],\n \"overview(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}\"\n }\n ],\n \"overview_with_state(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}#overview_state(r)#\"\n }\n ],\n \"overview_state(r)\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \" (it is open)\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \" (it is closed)\"\n },\n {\n \"rhs\": \"\"\n }\n ],\n\n \"list_empty\": [\n {\n \"rhs\": \"nothing\"\n }\n ],\n \"list_separator\": [\n {\n \"rhs\": \", \"\n }\n ],\n \"list_last_separator\": [\n {\n \"rhs\": \", and \"\n }\n ]\n }\n \"\"\";\n}\n\naction help {\n template :: \"help\";\n feedback :: \"\nAvailable commands:\n look: look around your current location\n inventory: check your current inventory\n go to (receptacle): move to a receptacle\n open (receptacle): open a receptacle\n close (receptacle): close a receptacle\n take (object) from (receptacle): take an object from a receptacle\n move (object) to (receptacle): place an object in or on a receptacle\n examine (something): examine a receptacle or an object\n use (object): use an object\n heat (object) with (receptacle): heat an object using a receptacle\n clean (object) with (receptacle): clean an object using a receptacle\n cool (object) with (receptacle): cool an object using a receptacle\n slice (object) with (object): slice an object using a sharp object\n\";\n}\n", "pddl_problem": "\n(define (problem plan_trial_T20190908_222933_607649)\n(:domain alfred)\n(:objects\nagent1 - agent\nRemoteControl - object\n Laptop - object\n Kettle - object\n Pen - object\n Fork - object\n Cloth - object\n HousePlant - object\n Plunger - object\n SoapBottle - object\n Cup - object\n Candle - object\n Tomato - object\n Television - object\n TennisRacket - object\n Towel - object\n SaltShaker - object\n Spoon - object\n Apple - object\n Poster - object\n Curtains - object\n Footstool - object\n AlarmClock - object\n Ladle - object\n PaperTowelRoll - object\n BaseballBat - object\n Knife - object\n Spatula - object\n SoapBar - object\n CreditCard - object\n Sink - object\n Newspaper - object\n LaundryHamperLid - object\n KeyChain - object\n Glassbottle - object\n ButterKnife - object\n Chair - object\n HandTowel - object\n ToiletPaperRoll - object\n Plate - object\n Pot - object\n WineBottle - object\n Boots - object\n PepperShaker - object\n PaperTowel - object\n Bowl - object\n SprayBottle - object\n ScrubBrush - object\n Box - object\n CD - object\n Pan - object\n Statue - object\n Vase - object\n ShowerGlass - object\n DishSponge - object\n Egg - object\n Lettuce - object\n Book - object\n TeddyBear - object\n ToiletPaper - object\n ShowerDoor - object\n Window - object\n Blinds - object\n CellPhone - object\n FloorLamp - object\n Pillow - object\n Mirror - object\n Painting - object\n TissueBox - object\n Pencil - object\n Potato - object\n LightSwitch - object\n StoveKnob - object\n Mug - object\n Bathtub - object\n DeskLamp - object\n Watch - object\n WateringCan - object\n BasketBall - object\n Bread - object\nRemoteControlType - otype\n LaptopType - otype\n KettleType - otype\n PenType - otype\n ForkType - otype\n ClothType - otype\n HousePlantType - otype\n PlungerType - otype\n SoapBottleType - otype\n CupType - otype\n CandleType - otype\n TomatoType - otype\n TelevisionType - otype\n TennisRacketType - otype\n TowelType - otype\n SaltShakerType - otype\n SpoonType - otype\n AppleType - otype\n PosterType - otype\n CurtainsType - otype\n FootstoolType - otype\n AlarmClockType - otype\n LadleType - otype\n PaperTowelRollType - otype\n BaseballBatType - otype\n KnifeType - otype\n SpatulaType - otype\n SoapBarType - otype\n CreditCardType - otype\n SinkType - otype\n NewspaperType - otype\n LaundryHamperLidType - otype\n KeyChainType - otype\n GlassbottleType - otype\n ButterKnifeType - otype\n ChairType - otype\n HandTowelType - otype\n ToiletPaperRollType - otype\n PlateType - otype\n PotType - otype\n WineBottleType - otype\n BootsType - otype\n PepperShakerType - otype\n PaperTowelType - otype\n BowlType - otype\n SprayBottleType - otype\n ScrubBrushType - otype\n BoxType - otype\n CDType - otype\n PanType - otype\n StatueType - otype\n VaseType - otype\n ShowerGlassType - otype\n DishSpongeType - otype\n EggType - otype\n LettuceType - otype\n BookType - otype\n TeddyBearType - otype\n ToiletPaperType - otype\n ShowerDoorType - otype\n WindowType - otype\n BlindsType - otype\n CellPhoneType - otype\n FloorLampType - otype\n PillowType - otype\n MirrorType - otype\n PaintingType - otype\n TissueBoxType - otype\n PencilType - otype\n PotatoType - otype\n LightSwitchType - otype\n StoveKnobType - otype\n MugType - otype\n BathtubType - otype\n DeskLampType - otype\n WatchType - otype\n WateringCanType - otype\n BasketBallType - otype\n BreadType - otype\nSinkBasinType - rtype\n GarbageCanType - rtype\n StoveBurnerType - rtype\n OttomanType - rtype\n CabinetType - rtype\n SideTableType - rtype\n DiningTableType - rtype\n CoffeeTableType - rtype\n SafeType - rtype\n DresserType - rtype\n DeskType - rtype\n BedType - rtype\n TowelHolderType - rtype\n ToiletPaperHangerType - rtype\n MicrowaveType - rtype\n SofaType - rtype\n CartType - rtype\n ArmChairType - rtype\n HandTowelHolderType - rtype\n TVStandType - rtype\n BathtubBasinType - rtype\n CoffeeMachineType - rtype\n ToasterType - rtype\n LaundryHamperType - rtype\n DrawerType - rtype\n FridgeType - rtype\n ToiletType - rtype\n ShelfType - rtype\n PaintingHangerType - rtype\n CounterTopType - rtype\n\n\n AlarmClock_bar__minus_00_dot_82_bar__plus_00_dot_86_bar__minus_00_dot_66 - object\n BaseballBat_bar__plus_01_dot_95_bar__plus_00_dot_66_bar__minus_01_dot_81 - object\n BasketBall_bar__plus_01_dot_98_bar__plus_00_dot_12_bar__plus_00_dot_21 - object\n Blinds_bar__plus_00_dot_60_bar__plus_02_dot_16_bar__minus_01_dot_92 - object\n Blinds_bar__minus_00_dot_40_bar__plus_02_dot_16_bar__minus_01_dot_92 - object\n Book_bar__plus_01_dot_21_bar__plus_00_dot_78_bar__plus_01_dot_08 - object\n Bowl_bar__minus_02_dot_09_bar__plus_00_dot_88_bar__plus_00_dot_58 - object\n CD_bar__minus_01_dot_29_bar__plus_01_dot_72_bar__plus_00_dot_45 - object\n CD_bar__minus_02_dot_07_bar__plus_00_dot_39_bar__plus_00_dot_76 - object\n CD_bar__minus_02_dot_08_bar__plus_00_dot_04_bar__plus_02_dot_52 - object\n CellPhone_bar__minus_01_dot_23_bar__plus_01_dot_35_bar__plus_00_dot_41 - object\n CellPhone_bar__minus_02_dot_24_bar__plus_00_dot_04_bar__plus_02_dot_47 - object\n Chair_bar__minus_00_dot_13_bar__plus_00_dot_53_bar__minus_01_dot_58 - object\n Chair_bar__minus_01_dot_42_bar__plus_00_dot_53_bar__plus_00_dot_80 - object\n CreditCard_bar__minus_00_dot_59_bar__plus_00_dot_65_bar__minus_01_dot_01 - object\n CreditCard_bar__minus_01_dot_91_bar__plus_00_dot_67_bar__plus_00_dot_80 - object\n DeskLamp_bar__minus_02_dot_30_bar__plus_00_dot_87_bar__plus_00_dot_75 - object\n KeyChain_bar__minus_00_dot_55_bar__plus_00_dot_65_bar__minus_00_dot_77 - object\n KeyChain_bar__minus_00_dot_57_bar__plus_00_dot_86_bar__minus_01_dot_01 - object\n KeyChain_bar__minus_02_dot_29_bar__plus_00_dot_04_bar__plus_02_dot_74 - object\n Laptop_bar__plus_01_dot_61_bar__plus_00_dot_78_bar__plus_02_dot_23 - object\n Laptop_bar__minus_01_dot_78_bar__plus_00_dot_87_bar__plus_00_dot_73 - object\n LaundryHamperLid_bar__plus_00_dot_16_bar__plus_00_dot_48_bar__plus_02_dot_64 - object\n LightSwitch_bar__plus_02_dot_15_bar__plus_01_dot_23_bar__minus_00_dot_52 - object\n Mirror_bar__minus_01_dot_36_bar__plus_01_dot_43_bar__plus_02_dot_86 - object\n Mug_bar__minus_00_dot_40_bar__plus_00_dot_86_bar__minus_01_dot_53 - object\n Pencil_bar__minus_02_dot_16_bar__plus_00_dot_67_bar__plus_00_dot_76 - object\n Pen_bar__minus_00_dot_47_bar__plus_00_dot_37_bar__minus_00_dot_77 - object\n Pen_bar__minus_00_dot_51_bar__plus_00_dot_09_bar__minus_01_dot_01 - object\n Pen_bar__minus_00_dot_55_bar__plus_00_dot_09_bar__minus_00_dot_69 - object\n Pillow_bar__plus_00_dot_80_bar__plus_00_dot_92_bar__plus_00_dot_79 - object\n Pillow_bar__plus_01_dot_61_bar__plus_00_dot_92_bar__plus_00_dot_79 - object\n Window_bar__plus_00_dot_58_bar__plus_01_dot_53_bar__minus_01_dot_95 - object\n Window_bar__minus_00_dot_42_bar__plus_01_dot_53_bar__minus_01_dot_95 - object\n Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67 - receptacle\n Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35 - receptacle\n Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67 - receptacle\n Drawer_bar__minus_00_dot_51_bar__plus_00_dot_19_bar__minus_00_dot_85 - receptacle\n Drawer_bar__minus_00_dot_51_bar__plus_00_dot_47_bar__minus_00_dot_85 - receptacle\n Drawer_bar__minus_00_dot_51_bar__plus_00_dot_72_bar__minus_00_dot_85 - receptacle\n Drawer_bar__minus_02_dot_07_bar__plus_00_dot_21_bar__plus_00_dot_73 - receptacle\n Drawer_bar__minus_02_dot_07_bar__plus_00_dot_49_bar__plus_00_dot_73 - receptacle\n Drawer_bar__minus_02_dot_07_bar__plus_00_dot_74_bar__plus_00_dot_73 - receptacle\n GarbageCan_bar__minus_00_dot_75_bar__plus_00_dot_00_bar__minus_00_dot_34 - receptacle\n LaundryHamper_bar__plus_00_dot_16_bar__plus_00_dot_01_bar__plus_02_dot_64 - receptacle\n Safe_bar__minus_02_dot_18_bar__plus_00_dot_00_bar__plus_02_dot_58 - receptacle\n Shelf_bar__minus_01_dot_29_bar__plus_00_dot_87_bar__plus_00_dot_41 - receptacle\n Shelf_bar__minus_01_dot_29_bar__plus_01_dot_34_bar__plus_00_dot_41 - receptacle\n Shelf_bar__minus_01_dot_29_bar__plus_01_dot_72_bar__plus_00_dot_41 - receptacle\n Shelf_bar__minus_01_dot_96_bar__plus_00_dot_87_bar__plus_00_dot_41 - receptacle\n Shelf_bar__minus_01_dot_96_bar__plus_01_dot_34_bar__plus_00_dot_41 - receptacle\n Shelf_bar__minus_01_dot_96_bar__plus_01_dot_72_bar__plus_00_dot_41 - receptacle\n loc_bar__minus_5_bar_6_bar_3_bar_45 - location\n loc_bar_1_bar_0_bar_3_bar_60 - location\n loc_bar_1_bar__minus_5_bar_3_bar_60 - location\n loc_bar__minus_8_bar_8_bar_0_bar_60 - location\n loc_bar_2_bar__minus_6_bar_3_bar_0 - location\n loc_bar_2_bar__minus_5_bar_2_bar_15 - location\n loc_bar__minus_4_bar_8_bar_3_bar_60 - location\n loc_bar_6_bar_0_bar_1_bar_60 - location\n loc_bar_0_bar_9_bar_0_bar_60 - location\n loc_bar_6_bar__minus_5_bar_2_bar_60 - location\n loc_bar__minus_1_bar_3_bar_3_bar_45 - location\n loc_bar__minus_4_bar_5_bar_2_bar_0 - location\n loc_bar__minus_8_bar_5_bar_2_bar_60 - location\n loc_bar__minus_1_bar_6_bar_1_bar_45 - location\n loc_bar_6_bar__minus_2_bar_1_bar_30 - location\n loc_bar_2_bar__minus_6_bar_3_bar__minus_30 - location\n loc_bar_2_bar__minus_6_bar_2_bar__minus_30 - location\n loc_bar_1_bar__minus_5_bar_3_bar_45 - location\n loc_bar_0_bar__minus_3_bar_3_bar_60 - location\n loc_bar__minus_5_bar_9_bar_0_bar_15 - location\n loc_bar__minus_4_bar_6_bar_2_bar_30 - location\n loc_bar_2_bar__minus_6_bar_3_bar_60 - location\n loc_bar__minus_3_bar_4_bar_3_bar_15 - location\n loc_bar__minus_7_bar_6_bar_2_bar_30 - location\n loc_bar__minus_7_bar_5_bar_2_bar_0 - location\n loc_bar__minus_2_bar_2_bar_3_bar_15 - location\n loc_bar__minus_7_bar_5_bar_2_bar_60 - location\n loc_bar_4_bar__minus_3_bar_0_bar_30 - location\n )\n \n\n(:init\n\n\n (receptacleType Drawer_bar__minus_00_dot_51_bar__plus_00_dot_47_bar__minus_00_dot_85 DrawerType)\n (receptacleType LaundryHamper_bar__plus_00_dot_16_bar__plus_00_dot_01_bar__plus_02_dot_64 LaundryHamperType)\n (receptacleType Drawer_bar__minus_00_dot_51_bar__plus_00_dot_19_bar__minus_00_dot_85 DrawerType)\n (receptacleType Drawer_bar__minus_02_dot_07_bar__plus_00_dot_21_bar__plus_00_dot_73 DrawerType)\n (receptacleType Drawer_bar__minus_02_dot_07_bar__plus_00_dot_49_bar__plus_00_dot_73 DrawerType)\n (receptacleType Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67 DeskType)\n (receptacleType Shelf_bar__minus_01_dot_29_bar__plus_01_dot_72_bar__plus_00_dot_41 ShelfType)\n (receptacleType Drawer_bar__minus_02_dot_07_bar__plus_00_dot_74_bar__plus_00_dot_73 DrawerType)\n (receptacleType Shelf_bar__minus_01_dot_96_bar__plus_01_dot_72_bar__plus_00_dot_41 ShelfType)\n (receptacleType Shelf_bar__minus_01_dot_96_bar__plus_01_dot_34_bar__plus_00_dot_41 ShelfType)\n (receptacleType Drawer_bar__minus_00_dot_51_bar__plus_00_dot_72_bar__minus_00_dot_85 DrawerType)\n (receptacleType Shelf_bar__minus_01_dot_29_bar__plus_00_dot_87_bar__plus_00_dot_41 ShelfType)\n (receptacleType Safe_bar__minus_02_dot_18_bar__plus_00_dot_00_bar__plus_02_dot_58 SafeType)\n (receptacleType Shelf_bar__minus_01_dot_29_bar__plus_01_dot_34_bar__plus_00_dot_41 ShelfType)\n (receptacleType GarbageCan_bar__minus_00_dot_75_bar__plus_00_dot_00_bar__minus_00_dot_34 GarbageCanType)\n (receptacleType Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67 BedType)\n (receptacleType Shelf_bar__minus_01_dot_96_bar__plus_00_dot_87_bar__plus_00_dot_41 ShelfType)\n (receptacleType Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35 DeskType)\n (objectType LightSwitch_bar__plus_02_dot_15_bar__plus_01_dot_23_bar__minus_00_dot_52 LightSwitchType)\n (objectType Pencil_bar__minus_02_dot_16_bar__plus_00_dot_67_bar__plus_00_dot_76 PencilType)\n (objectType Pillow_bar__plus_00_dot_80_bar__plus_00_dot_92_bar__plus_00_dot_79 PillowType)\n (objectType Bowl_bar__minus_02_dot_09_bar__plus_00_dot_88_bar__plus_00_dot_58 BowlType)\n (objectType KeyChain_bar__minus_00_dot_55_bar__plus_00_dot_65_bar__minus_00_dot_77 KeyChainType)\n (objectType Mirror_bar__minus_01_dot_36_bar__plus_01_dot_43_bar__plus_02_dot_86 MirrorType)\n (objectType Pen_bar__minus_00_dot_47_bar__plus_00_dot_37_bar__minus_00_dot_77 PenType)\n (objectType DeskLamp_bar__minus_02_dot_30_bar__plus_00_dot_87_bar__plus_00_dot_75 DeskLampType)\n (objectType CreditCard_bar__minus_00_dot_59_bar__plus_00_dot_65_bar__minus_01_dot_01 CreditCardType)\n (objectType CellPhone_bar__minus_02_dot_24_bar__plus_00_dot_04_bar__plus_02_dot_47 CellPhoneType)\n (objectType Book_bar__plus_01_dot_21_bar__plus_00_dot_78_bar__plus_01_dot_08 BookType)\n (objectType Pillow_bar__plus_01_dot_61_bar__plus_00_dot_92_bar__plus_00_dot_79 PillowType)\n (objectType Blinds_bar__minus_00_dot_40_bar__plus_02_dot_16_bar__minus_01_dot_92 BlindsType)\n (objectType Window_bar__minus_00_dot_42_bar__plus_01_dot_53_bar__minus_01_dot_95 WindowType)\n (objectType KeyChain_bar__minus_02_dot_29_bar__plus_00_dot_04_bar__plus_02_dot_74 KeyChainType)\n (objectType Laptop_bar__plus_01_dot_61_bar__plus_00_dot_78_bar__plus_02_dot_23 LaptopType)\n (objectType Window_bar__plus_00_dot_58_bar__plus_01_dot_53_bar__minus_01_dot_95 WindowType)\n (objectType Pen_bar__minus_00_dot_55_bar__plus_00_dot_09_bar__minus_00_dot_69 PenType)\n (objectType CD_bar__minus_02_dot_07_bar__plus_00_dot_39_bar__plus_00_dot_76 CDType)\n (objectType CD_bar__minus_01_dot_29_bar__plus_01_dot_72_bar__plus_00_dot_45 CDType)\n (objectType CellPhone_bar__minus_01_dot_23_bar__plus_01_dot_35_bar__plus_00_dot_41 CellPhoneType)\n (objectType Laptop_bar__minus_01_dot_78_bar__plus_00_dot_87_bar__plus_00_dot_73 LaptopType)\n (objectType AlarmClock_bar__minus_00_dot_82_bar__plus_00_dot_86_bar__minus_00_dot_66 AlarmClockType)\n (objectType BaseballBat_bar__plus_01_dot_95_bar__plus_00_dot_66_bar__minus_01_dot_81 BaseballBatType)\n (objectType LaundryHamperLid_bar__plus_00_dot_16_bar__plus_00_dot_48_bar__plus_02_dot_64 LaundryHamperLidType)\n (objectType Chair_bar__minus_00_dot_13_bar__plus_00_dot_53_bar__minus_01_dot_58 ChairType)\n (objectType KeyChain_bar__minus_00_dot_57_bar__plus_00_dot_86_bar__minus_01_dot_01 KeyChainType)\n (objectType CreditCard_bar__minus_01_dot_91_bar__plus_00_dot_67_bar__plus_00_dot_80 CreditCardType)\n (objectType Blinds_bar__plus_00_dot_60_bar__plus_02_dot_16_bar__minus_01_dot_92 BlindsType)\n (objectType Mug_bar__minus_00_dot_40_bar__plus_00_dot_86_bar__minus_01_dot_53 MugType)\n (objectType Chair_bar__minus_01_dot_42_bar__plus_00_dot_53_bar__plus_00_dot_80 ChairType)\n (objectType CD_bar__minus_02_dot_08_bar__plus_00_dot_04_bar__plus_02_dot_52 CDType)\n (objectType Pen_bar__minus_00_dot_51_bar__plus_00_dot_09_bar__minus_01_dot_01 PenType)\n (objectType BasketBall_bar__plus_01_dot_98_bar__plus_00_dot_12_bar__plus_00_dot_21 BasketBallType)\n (canContain DrawerType PenType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType CDType)\n (canContain DrawerType PencilType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType BookType)\n (canContain DrawerType PenType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType CDType)\n (canContain DrawerType PencilType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType BookType)\n (canContain DrawerType PenType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType CDType)\n (canContain DrawerType PencilType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType BookType)\n (canContain DrawerType PenType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType CDType)\n (canContain DrawerType PencilType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType BookType)\n (canContain DeskType LaptopType)\n (canContain DeskType AlarmClockType)\n (canContain DeskType PenType)\n (canContain DeskType CellPhoneType)\n (canContain DeskType BowlType)\n (canContain DeskType CreditCardType)\n (canContain DeskType CDType)\n (canContain DeskType PencilType)\n (canContain DeskType KeyChainType)\n (canContain DeskType MugType)\n (canContain DeskType BasketBallType)\n (canContain DeskType BookType)\n (canContain ShelfType AlarmClockType)\n (canContain ShelfType PenType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BowlType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType CDType)\n (canContain ShelfType PencilType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType MugType)\n (canContain ShelfType BookType)\n (canContain DrawerType PenType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType CDType)\n (canContain DrawerType PencilType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType BookType)\n (canContain ShelfType AlarmClockType)\n (canContain ShelfType PenType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BowlType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType CDType)\n (canContain ShelfType PencilType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType MugType)\n (canContain ShelfType BookType)\n (canContain ShelfType AlarmClockType)\n (canContain ShelfType PenType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BowlType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType CDType)\n (canContain ShelfType PencilType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType MugType)\n (canContain ShelfType BookType)\n (canContain DrawerType PenType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType CDType)\n (canContain DrawerType PencilType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType BookType)\n (canContain ShelfType AlarmClockType)\n (canContain ShelfType PenType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BowlType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType CDType)\n (canContain ShelfType PencilType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType MugType)\n (canContain ShelfType BookType)\n (canContain SafeType CellPhoneType)\n (canContain SafeType KeyChainType)\n (canContain SafeType CreditCardType)\n (canContain SafeType CDType)\n (canContain ShelfType AlarmClockType)\n (canContain ShelfType PenType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BowlType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType CDType)\n (canContain ShelfType PencilType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType MugType)\n (canContain ShelfType BookType)\n (canContain GarbageCanType PenType)\n (canContain GarbageCanType CDType)\n (canContain GarbageCanType PencilType)\n (canContain BedType CellPhoneType)\n (canContain BedType BaseballBatType)\n (canContain BedType PillowType)\n (canContain BedType LaptopType)\n (canContain BedType BasketBallType)\n (canContain BedType BookType)\n (canContain ShelfType AlarmClockType)\n (canContain ShelfType PenType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BowlType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType CDType)\n (canContain ShelfType PencilType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType MugType)\n (canContain ShelfType BookType)\n (canContain DeskType LaptopType)\n (canContain DeskType AlarmClockType)\n (canContain DeskType PenType)\n (canContain DeskType CellPhoneType)\n (canContain DeskType BowlType)\n (canContain DeskType CreditCardType)\n (canContain DeskType CDType)\n (canContain DeskType PencilType)\n (canContain DeskType KeyChainType)\n (canContain DeskType MugType)\n (canContain DeskType BasketBallType)\n (canContain DeskType BookType)\n (pickupable Pencil_bar__minus_02_dot_16_bar__plus_00_dot_67_bar__plus_00_dot_76)\n (pickupable Pillow_bar__plus_00_dot_80_bar__plus_00_dot_92_bar__plus_00_dot_79)\n (pickupable Bowl_bar__minus_02_dot_09_bar__plus_00_dot_88_bar__plus_00_dot_58)\n (pickupable KeyChain_bar__minus_00_dot_55_bar__plus_00_dot_65_bar__minus_00_dot_77)\n (pickupable Pen_bar__minus_00_dot_47_bar__plus_00_dot_37_bar__minus_00_dot_77)\n (pickupable CreditCard_bar__minus_00_dot_59_bar__plus_00_dot_65_bar__minus_01_dot_01)\n (pickupable CellPhone_bar__minus_02_dot_24_bar__plus_00_dot_04_bar__plus_02_dot_47)\n (pickupable Book_bar__plus_01_dot_21_bar__plus_00_dot_78_bar__plus_01_dot_08)\n (pickupable Pillow_bar__plus_01_dot_61_bar__plus_00_dot_92_bar__plus_00_dot_79)\n (pickupable KeyChain_bar__minus_02_dot_29_bar__plus_00_dot_04_bar__plus_02_dot_74)\n (pickupable Laptop_bar__plus_01_dot_61_bar__plus_00_dot_78_bar__plus_02_dot_23)\n (pickupable Pen_bar__minus_00_dot_55_bar__plus_00_dot_09_bar__minus_00_dot_69)\n (pickupable CD_bar__minus_02_dot_07_bar__plus_00_dot_39_bar__plus_00_dot_76)\n (pickupable CD_bar__minus_01_dot_29_bar__plus_01_dot_72_bar__plus_00_dot_45)\n (pickupable CellPhone_bar__minus_01_dot_23_bar__plus_01_dot_35_bar__plus_00_dot_41)\n (pickupable Laptop_bar__minus_01_dot_78_bar__plus_00_dot_87_bar__plus_00_dot_73)\n (pickupable AlarmClock_bar__minus_00_dot_82_bar__plus_00_dot_86_bar__minus_00_dot_66)\n (pickupable BaseballBat_bar__plus_01_dot_95_bar__plus_00_dot_66_bar__minus_01_dot_81)\n (pickupable KeyChain_bar__minus_00_dot_57_bar__plus_00_dot_86_bar__minus_01_dot_01)\n (pickupable CreditCard_bar__minus_01_dot_91_bar__plus_00_dot_67_bar__plus_00_dot_80)\n (pickupable Mug_bar__minus_00_dot_40_bar__plus_00_dot_86_bar__minus_01_dot_53)\n (pickupable CD_bar__minus_02_dot_08_bar__plus_00_dot_04_bar__plus_02_dot_52)\n (pickupable Pen_bar__minus_00_dot_51_bar__plus_00_dot_09_bar__minus_01_dot_01)\n (pickupable BasketBall_bar__plus_01_dot_98_bar__plus_00_dot_12_bar__plus_00_dot_21)\n (isReceptacleObject Bowl_bar__minus_02_dot_09_bar__plus_00_dot_88_bar__plus_00_dot_58)\n (isReceptacleObject Mug_bar__minus_00_dot_40_bar__plus_00_dot_86_bar__minus_01_dot_53)\n (openable Drawer_bar__minus_00_dot_51_bar__plus_00_dot_19_bar__minus_00_dot_85)\n (openable Drawer_bar__minus_02_dot_07_bar__plus_00_dot_74_bar__plus_00_dot_73)\n (openable Drawer_bar__minus_00_dot_51_bar__plus_00_dot_72_bar__minus_00_dot_85)\n (openable Safe_bar__minus_02_dot_18_bar__plus_00_dot_00_bar__plus_02_dot_58)\n \n (atLocation agent1 loc_bar_4_bar__minus_3_bar_0_bar_30)\n \n (cleanable Bowl_bar__minus_02_dot_09_bar__plus_00_dot_88_bar__plus_00_dot_58)\n (cleanable Mug_bar__minus_00_dot_40_bar__plus_00_dot_86_bar__minus_01_dot_53)\n \n (heatable Mug_bar__minus_00_dot_40_bar__plus_00_dot_86_bar__minus_01_dot_53)\n (coolable Bowl_bar__minus_02_dot_09_bar__plus_00_dot_88_bar__plus_00_dot_58)\n (coolable Mug_bar__minus_00_dot_40_bar__plus_00_dot_86_bar__minus_01_dot_53)\n \n \n (toggleable DeskLamp_bar__minus_02_dot_30_bar__plus_00_dot_87_bar__plus_00_dot_75)\n \n \n \n \n (inReceptacle Pencil_bar__minus_02_dot_16_bar__plus_00_dot_67_bar__plus_00_dot_76 Drawer_bar__minus_02_dot_07_bar__plus_00_dot_74_bar__plus_00_dot_73)\n (inReceptacle CreditCard_bar__minus_01_dot_91_bar__plus_00_dot_67_bar__plus_00_dot_80 Drawer_bar__minus_02_dot_07_bar__plus_00_dot_74_bar__plus_00_dot_73)\n (inReceptacle DeskLamp_bar__minus_02_dot_30_bar__plus_00_dot_87_bar__plus_00_dot_75 Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67)\n (inReceptacle Bowl_bar__minus_02_dot_09_bar__plus_00_dot_88_bar__plus_00_dot_58 Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67)\n (inReceptacle Laptop_bar__minus_01_dot_78_bar__plus_00_dot_87_bar__plus_00_dot_73 Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67)\n (inReceptacle Pen_bar__minus_00_dot_47_bar__plus_00_dot_37_bar__minus_00_dot_77 Drawer_bar__minus_00_dot_51_bar__plus_00_dot_47_bar__minus_00_dot_85)\n (inReceptacle CD_bar__minus_02_dot_07_bar__plus_00_dot_39_bar__plus_00_dot_76 Drawer_bar__minus_02_dot_07_bar__plus_00_dot_49_bar__plus_00_dot_73)\n (inReceptacle KeyChain_bar__minus_00_dot_57_bar__plus_00_dot_86_bar__minus_01_dot_01 Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35)\n (inReceptacle Mug_bar__minus_00_dot_40_bar__plus_00_dot_86_bar__minus_01_dot_53 Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35)\n (inReceptacle AlarmClock_bar__minus_00_dot_82_bar__plus_00_dot_86_bar__minus_00_dot_66 Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35)\n (inReceptacle Pen_bar__minus_00_dot_51_bar__plus_00_dot_09_bar__minus_01_dot_01 Drawer_bar__minus_00_dot_51_bar__plus_00_dot_19_bar__minus_00_dot_85)\n (inReceptacle Pen_bar__minus_00_dot_55_bar__plus_00_dot_09_bar__minus_00_dot_69 Drawer_bar__minus_00_dot_51_bar__plus_00_dot_19_bar__minus_00_dot_85)\n (inReceptacle Book_bar__plus_01_dot_21_bar__plus_00_dot_78_bar__plus_01_dot_08 Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67)\n (inReceptacle Pillow_bar__plus_01_dot_61_bar__plus_00_dot_92_bar__plus_00_dot_79 Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67)\n (inReceptacle Pillow_bar__plus_00_dot_80_bar__plus_00_dot_92_bar__plus_00_dot_79 Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67)\n (inReceptacle Laptop_bar__plus_01_dot_61_bar__plus_00_dot_78_bar__plus_02_dot_23 Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67)\n (inReceptacle KeyChain_bar__minus_00_dot_55_bar__plus_00_dot_65_bar__minus_00_dot_77 Drawer_bar__minus_00_dot_51_bar__plus_00_dot_72_bar__minus_00_dot_85)\n (inReceptacle CreditCard_bar__minus_00_dot_59_bar__plus_00_dot_65_bar__minus_01_dot_01 Drawer_bar__minus_00_dot_51_bar__plus_00_dot_72_bar__minus_00_dot_85)\n (inReceptacle CD_bar__minus_01_dot_29_bar__plus_01_dot_72_bar__plus_00_dot_45 Shelf_bar__minus_01_dot_29_bar__plus_01_dot_72_bar__plus_00_dot_41)\n (inReceptacle CellPhone_bar__minus_01_dot_23_bar__plus_01_dot_35_bar__plus_00_dot_41 Shelf_bar__minus_01_dot_29_bar__plus_01_dot_34_bar__plus_00_dot_41)\n (inReceptacle DeskLamp_bar__minus_02_dot_30_bar__plus_00_dot_87_bar__plus_00_dot_75 Shelf_bar__minus_01_dot_96_bar__plus_00_dot_87_bar__plus_00_dot_41)\n (inReceptacle Bowl_bar__minus_02_dot_09_bar__plus_00_dot_88_bar__plus_00_dot_58 Shelf_bar__minus_01_dot_96_bar__plus_00_dot_87_bar__plus_00_dot_41)\n (inReceptacle CellPhone_bar__minus_02_dot_24_bar__plus_00_dot_04_bar__plus_02_dot_47 Safe_bar__minus_02_dot_18_bar__plus_00_dot_00_bar__plus_02_dot_58)\n (inReceptacle KeyChain_bar__minus_02_dot_29_bar__plus_00_dot_04_bar__plus_02_dot_74 Safe_bar__minus_02_dot_18_bar__plus_00_dot_00_bar__plus_02_dot_58)\n \n \n (receptacleAtLocation Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67 loc_bar__minus_1_bar_6_bar_1_bar_45)\n (receptacleAtLocation Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35 loc_bar_1_bar__minus_5_bar_3_bar_60)\n (receptacleAtLocation Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67 loc_bar__minus_1_bar_3_bar_3_bar_45)\n (receptacleAtLocation Drawer_bar__minus_00_dot_51_bar__plus_00_dot_19_bar__minus_00_dot_85 loc_bar_2_bar__minus_6_bar_3_bar_60)\n (receptacleAtLocation Drawer_bar__minus_00_dot_51_bar__plus_00_dot_47_bar__minus_00_dot_85 loc_bar_0_bar__minus_3_bar_3_bar_60)\n (receptacleAtLocation Drawer_bar__minus_00_dot_51_bar__plus_00_dot_72_bar__minus_00_dot_85 loc_bar_1_bar__minus_5_bar_3_bar_45)\n (receptacleAtLocation Drawer_bar__minus_02_dot_07_bar__plus_00_dot_21_bar__plus_00_dot_73 loc_bar__minus_8_bar_5_bar_2_bar_60)\n (receptacleAtLocation Drawer_bar__minus_02_dot_07_bar__plus_00_dot_49_bar__plus_00_dot_73 loc_bar__minus_8_bar_5_bar_2_bar_60)\n (receptacleAtLocation Drawer_bar__minus_02_dot_07_bar__plus_00_dot_74_bar__plus_00_dot_73 loc_bar__minus_5_bar_6_bar_3_bar_45)\n (receptacleAtLocation GarbageCan_bar__minus_00_dot_75_bar__plus_00_dot_00_bar__minus_00_dot_34 loc_bar_1_bar_0_bar_3_bar_60)\n (receptacleAtLocation LaundryHamper_bar__plus_00_dot_16_bar__plus_00_dot_01_bar__plus_02_dot_64 loc_bar_0_bar_9_bar_0_bar_60)\n (receptacleAtLocation Safe_bar__minus_02_dot_18_bar__plus_00_dot_00_bar__plus_02_dot_58 loc_bar__minus_4_bar_8_bar_3_bar_60)\n (receptacleAtLocation Shelf_bar__minus_01_dot_29_bar__plus_00_dot_87_bar__plus_00_dot_41 loc_bar__minus_4_bar_6_bar_2_bar_30)\n (receptacleAtLocation Shelf_bar__minus_01_dot_29_bar__plus_01_dot_34_bar__plus_00_dot_41 loc_bar__minus_2_bar_2_bar_3_bar_15)\n (receptacleAtLocation Shelf_bar__minus_01_dot_29_bar__plus_01_dot_72_bar__plus_00_dot_41 loc_bar__minus_4_bar_5_bar_2_bar_0)\n (receptacleAtLocation Shelf_bar__minus_01_dot_96_bar__plus_00_dot_87_bar__plus_00_dot_41 loc_bar__minus_7_bar_6_bar_2_bar_30)\n (receptacleAtLocation Shelf_bar__minus_01_dot_96_bar__plus_01_dot_34_bar__plus_00_dot_41 loc_bar__minus_3_bar_4_bar_3_bar_15)\n (receptacleAtLocation Shelf_bar__minus_01_dot_96_bar__plus_01_dot_72_bar__plus_00_dot_41 loc_bar__minus_7_bar_5_bar_2_bar_0)\n (objectAtLocation CD_bar__minus_02_dot_08_bar__plus_00_dot_04_bar__plus_02_dot_52 loc_bar__minus_8_bar_8_bar_0_bar_60)\n (objectAtLocation CellPhone_bar__minus_01_dot_23_bar__plus_01_dot_35_bar__plus_00_dot_41 loc_bar__minus_2_bar_2_bar_3_bar_15)\n (objectAtLocation CreditCard_bar__minus_01_dot_91_bar__plus_00_dot_67_bar__plus_00_dot_80 loc_bar__minus_5_bar_6_bar_3_bar_45)\n (objectAtLocation KeyChain_bar__minus_00_dot_57_bar__plus_00_dot_86_bar__minus_01_dot_01 loc_bar_1_bar__minus_5_bar_3_bar_60)\n (objectAtLocation Pillow_bar__plus_01_dot_61_bar__plus_00_dot_92_bar__plus_00_dot_79 loc_bar__minus_1_bar_6_bar_1_bar_45)\n (objectAtLocation Laptop_bar__minus_01_dot_78_bar__plus_00_dot_87_bar__plus_00_dot_73 loc_bar__minus_1_bar_3_bar_3_bar_45)\n (objectAtLocation Pen_bar__minus_00_dot_47_bar__plus_00_dot_37_bar__minus_00_dot_77 loc_bar_0_bar__minus_3_bar_3_bar_60)\n (objectAtLocation KeyChain_bar__minus_02_dot_29_bar__plus_00_dot_04_bar__plus_02_dot_74 loc_bar__minus_4_bar_8_bar_3_bar_60)\n (objectAtLocation Pen_bar__minus_00_dot_55_bar__plus_00_dot_09_bar__minus_00_dot_69 loc_bar_2_bar__minus_6_bar_3_bar_60)\n (objectAtLocation CD_bar__minus_01_dot_29_bar__plus_01_dot_72_bar__plus_00_dot_45 loc_bar__minus_4_bar_5_bar_2_bar_0)\n (objectAtLocation Chair_bar__minus_01_dot_42_bar__plus_00_dot_53_bar__plus_00_dot_80 loc_bar__minus_7_bar_5_bar_2_bar_60)\n (objectAtLocation Book_bar__plus_01_dot_21_bar__plus_00_dot_78_bar__plus_01_dot_08 loc_bar__minus_1_bar_6_bar_1_bar_45)\n (objectAtLocation LaundryHamperLid_bar__plus_00_dot_16_bar__plus_00_dot_48_bar__plus_02_dot_64 loc_bar_0_bar_9_bar_0_bar_60)\n (objectAtLocation Chair_bar__minus_00_dot_13_bar__plus_00_dot_53_bar__minus_01_dot_58 loc_bar_2_bar__minus_6_bar_3_bar_60)\n (objectAtLocation LightSwitch_bar__plus_02_dot_15_bar__plus_01_dot_23_bar__minus_00_dot_52 loc_bar_6_bar__minus_2_bar_1_bar_30)\n (objectAtLocation AlarmClock_bar__minus_00_dot_82_bar__plus_00_dot_86_bar__minus_00_dot_66 loc_bar_1_bar__minus_5_bar_3_bar_60)\n (objectAtLocation BasketBall_bar__plus_01_dot_98_bar__plus_00_dot_12_bar__plus_00_dot_21 loc_bar_6_bar_0_bar_1_bar_60)\n (objectAtLocation Pen_bar__minus_00_dot_51_bar__plus_00_dot_09_bar__minus_01_dot_01 loc_bar_2_bar__minus_6_bar_3_bar_60)\n (objectAtLocation Laptop_bar__plus_01_dot_61_bar__plus_00_dot_78_bar__plus_02_dot_23 loc_bar__minus_1_bar_6_bar_1_bar_45)\n (objectAtLocation BaseballBat_bar__plus_01_dot_95_bar__plus_00_dot_66_bar__minus_01_dot_81 loc_bar_6_bar__minus_5_bar_2_bar_60)\n (objectAtLocation Bowl_bar__minus_02_dot_09_bar__plus_00_dot_88_bar__plus_00_dot_58 loc_bar__minus_7_bar_6_bar_2_bar_30)\n (objectAtLocation Pillow_bar__plus_00_dot_80_bar__plus_00_dot_92_bar__plus_00_dot_79 loc_bar__minus_1_bar_6_bar_1_bar_45)\n (objectAtLocation KeyChain_bar__minus_00_dot_55_bar__plus_00_dot_65_bar__minus_00_dot_77 loc_bar_1_bar__minus_5_bar_3_bar_45)\n (objectAtLocation CreditCard_bar__minus_00_dot_59_bar__plus_00_dot_65_bar__minus_01_dot_01 loc_bar_1_bar__minus_5_bar_3_bar_45)\n (objectAtLocation CellPhone_bar__minus_02_dot_24_bar__plus_00_dot_04_bar__plus_02_dot_47 loc_bar__minus_4_bar_8_bar_3_bar_60)\n (objectAtLocation Mirror_bar__minus_01_dot_36_bar__plus_01_dot_43_bar__plus_02_dot_86 loc_bar__minus_5_bar_9_bar_0_bar_15)\n (objectAtLocation DeskLamp_bar__minus_02_dot_30_bar__plus_00_dot_87_bar__plus_00_dot_75 loc_bar__minus_7_bar_6_bar_2_bar_30)\n (objectAtLocation CD_bar__minus_02_dot_07_bar__plus_00_dot_39_bar__plus_00_dot_76 loc_bar__minus_8_bar_5_bar_2_bar_60)\n (objectAtLocation Window_bar__minus_00_dot_42_bar__plus_01_dot_53_bar__minus_01_dot_95 loc_bar_2_bar__minus_6_bar_3_bar_0)\n (objectAtLocation Window_bar__plus_00_dot_58_bar__plus_01_dot_53_bar__minus_01_dot_95 loc_bar_2_bar__minus_5_bar_2_bar_15)\n (objectAtLocation Pencil_bar__minus_02_dot_16_bar__plus_00_dot_67_bar__plus_00_dot_76 loc_bar__minus_5_bar_6_bar_3_bar_45)\n (objectAtLocation Mug_bar__minus_00_dot_40_bar__plus_00_dot_86_bar__minus_01_dot_53 loc_bar_1_bar__minus_5_bar_3_bar_60)\n (objectAtLocation Blinds_bar__plus_00_dot_60_bar__plus_02_dot_16_bar__minus_01_dot_92 loc_bar_2_bar__minus_6_bar_2_bar__minus_30)\n (objectAtLocation Blinds_bar__minus_00_dot_40_bar__plus_02_dot_16_bar__minus_01_dot_92 loc_bar_2_bar__minus_6_bar_3_bar__minus_30)\n )\n \n\n (:goal\n (and\n (exists (?ot - object\n ?r - receptacle\n ?a - agent\n ?l - location)\n (and\n (objectType ?ot DeskLampType)\n (toggleable ?ot)\n (isToggled ?ot)\n (receptacleAtLocation ?r ?l)\n (atLocation ?a ?l)\n (inReceptacle ?ot ?r)\n )\n )\n (exists (?o - object\n ?a - agent)\n (and\n (objectType ?o AlarmClockType)\n (holds ?a ?o)\n )\n )\n )\n )\n )\n ", "solvable": true, "walkthrough": ["go to desk 2", "take alarmclock 1 from desk 2", "go to desk 1", "use desklamp 1"]} \ No newline at end of file diff --git a/Text/ALFWorld/json_2.1.1/valid_unseen/look_at_obj_in_light-AlarmClock-None-DeskLamp-308/trial_T20190908_222951_616606/game.tw-pddl b/Text/ALFWorld/json_2.1.1/valid_unseen/look_at_obj_in_light-AlarmClock-None-DeskLamp-308/trial_T20190908_222951_616606/game.tw-pddl new file mode 100644 index 0000000000000000000000000000000000000000..f4d5d3c3f960db068ab09e07e2d1cb9e7d697f85 --- /dev/null +++ b/Text/ALFWorld/json_2.1.1/valid_unseen/look_at_obj_in_light-AlarmClock-None-DeskLamp-308/trial_T20190908_222951_616606/game.tw-pddl @@ -0,0 +1 @@ +{"pddl_domain": ";; Specification in PDDL of the Alfred domain\n;; Intended to be used with Fast Downward which supports PDDL 2.2 level 1 plus the :action-costs requirement from PDDL 3.1.\n\n(define (domain alfred)\n (:requirements\n :adl\n :action-costs\n :typing\n )\n (:types\n agent\n location\n receptacle\n object\n rtype\n otype\n )\n\n\n (:predicates\n (atLocation ?a - agent ?l - location) ; true if the agent is at the location\n (receptacleAtLocation ?r - receptacle ?l - location) ; true if the receptacle is at the location (constant)\n (objectAtLocation ?o - object ?l - location) ; true if the object is at the location\n (openable ?r - receptacle) ; true if a receptacle is openable\n (opened ?r - receptacle) ; true if a receptacle is opened\n (inReceptacle ?o - object ?r - receptacle) ; object ?o is in receptacle ?r\n (isReceptacleObject ?o - object) ; true if the object can have things put inside it\n (inReceptacleObject ?innerObject - object ?outerObject - object) ; object ?innerObject is inside object ?outerObject\n (isReceptacleObjectFull ?o - object) ; true if the receptacle object contains something\n (wasInReceptacle ?o - object ?r - receptacle) ; object ?o was or is in receptacle ?r now or some time in the past\n (checked ?r - receptacle) ; whether the receptacle has been looked inside/visited\n (examined ?l - location) ; TODO\n (receptacleType ?r - receptacle ?t - rtype) ; the type of receptacle (Cabinet vs Cabinet|01|2...)\n (canContain ?rt - rtype ?ot - otype) ; true if receptacle can hold object\n (objectType ?o - object ?t - otype) ; the type of object (Apple vs Apple|01|2...)\n (holds ?a - agent ?o - object) ; object ?o is held by agent ?a\n (holdsAny ?a - agent) ; agent ?a holds an object\n (holdsAnyReceptacleObject ?a - agent) ; agent ?a holds a receptacle object\n (full ?r - receptacle) ; true if the receptacle has no remaining space\n (isClean ?o - object) ; true if the object has been clean in sink\n (cleanable ?o - object) ; true if the object can be placed in a sink\n (isHot ?o - object) ; true if the object has been heated up\n (heatable ?o - object) ; true if the object can be heated up in a microwave\n (isCool ?o - object) ; true if the object has been cooled\n (coolable ?o - object) ; true if the object can be cooled in the fridge\n (pickupable ?o - object) ; true if the object can be picked up\n (moveable ?o - object) ; true if the object can be moved\n (toggleable ?o - object) ; true if the object can be turned on/off\n (isOn ?o - object) ; true if the object is on\n (isToggled ?o - object) ; true if the object has been toggled\n (sliceable ?o - object) ; true if the object can be sliced\n (isSliced ?o - object) ; true if the object is sliced\n )\n\n (:functions\n (distance ?from ?to)\n (total-cost) - number\n )\n\n;; All actions are specified such that the final arguments are the ones used\n;; for performing actions in Unity.\n\n\n(:action look\n :parameters (?a - agent ?l - location)\n :precondition\n (and\n (atLocation ?a ?l)\n )\n :effect\n (and\n (checked ?l)\n )\n)\n\n(:action inventory\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n\n(:action examineReceptacle\n :parameters (?a - agent ?r - receptacle)\n :precondition\n (and\n (exists (?l - location)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n )\n )\n )\n :effect\n (and\n (checked ?r)\n )\n)\n\n(:action examineObject\n :parameters (?a - agent ?o - object)\n :precondition\n (or\n ;(exists (?l - location)\n ; (and\n ; (atLocation ?a ?l)\n ; (objectAtLocation ?o ?l)\n ; )\n ;)\n (exists (?l - location, ?r - receptacle)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n )\n )\n (holds ?a ?o)\n )\n :effect\n (and\n (checked ?o)\n )\n)\n\n;; agent goes to receptacle\n (:action GotoLocation\n :parameters (?a - agent ?lStart - location ?lEnd - location ?r - receptacle)\n :precondition (and\n (atLocation ?a ?lStart)\n (receptacleAtLocation ?r ?lEnd)\n ;(exists (?r - receptacle) (receptacleAtLocation ?r ?lEnd))\n )\n :effect (and\n (not (atLocation ?a ?lStart))\n (atLocation ?a ?lEnd)\n ; (forall (?r - receptacle)\n ; (when (and (receptacleAtLocation ?r ?lEnd)\n ; (or (not (openable ?r)) (opened ?r)))\n ; (checked ?r)\n ; )\n ; )\n ; (increase (total-cost) (distance ?lStart ?lEnd))\n (increase (total-cost) 1)\n )\n )\n\n;; agent opens receptacle\n (:action OpenObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (not (opened ?r))\n )\n :effect (and\n (opened ?r)\n (checked ?r)\n (increase (total-cost) 1)\n )\n )\n;; agent closes receptacle\n (:action CloseObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (opened ?r)\n )\n :effect (and\n (not (opened ?r))\n (increase (total-cost) 1)\n )\n\n )\n\n ;; agent picks up object from a receptacle\n (:action PickupObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition\n (and\n (pickupable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (not (holdsAny ?a)) ; agent's hands are empty.\n ;(not (holdsAnyReceptacleObject ?a))\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n ;(not (isReceptacleObject ?o))\n )\n :effect\n (and\n (not (inReceptacle ?o ?r))\n (holds ?a ?o)\n (holdsAny ?a)\n (not (objectAtLocation ?o ?l))\n ;(not (full ?r))\n (increase (total-cost) 1)\n )\n )\n\n\n; ;; agent picks up object from a receptacle\n; (:action PickupObjectFromReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n;\n; (not (inReceptacleObject ?o ?outerR))\n; (not (isReceptacleObjectFull ?outerR))\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupEmptyReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; ; (objectAtLocation ?o ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupFullReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?outerR ?r)\n; (pickupable ?outerR)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (not (inReceptacle ?outerR ?r))\n; (holds ?a ?outerR)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (objectAtLocation ?outerR ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n\n\n;; agent puts down an object\n (:action PutObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle ?ot - otype ?rt - rtype)\n :precondition (and\n (holds ?a ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n ;(not (full ?r))\n (objectType ?o ?ot)\n (receptacleType ?r ?rt)\n (canContain ?rt ?ot)\n ;(not (holdsAnyReceptacleObject ?a))\n )\n :effect (and\n (inReceptacle ?o ?r)\n (objectAtLocation ?o ?l)\n ;(full ?r)\n (not (holds ?a ?o))\n (not (holdsAny ?a))\n (increase (total-cost) 1)\n )\n )\n\n;;; agent puts down an object\n; (:action PutObjectInReceptacleObject\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?outerO - object ?outerR - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (objectAtLocation ?outerO ?l)\n; (isReceptacleObject ?outerO)\n; (not (isReceptacleObject ?o))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (not (holdsAnyReceptacleObject ?a))\n; (inReceptacle ?outerO ?outerR)\n; (not (isReceptacleObjectFull ?outerO))\n; )\n; :effect (and\n; (inReceptacleObject ?o ?outerO)\n; (inReceptacle ?o ?outerR)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (objectAtLocation ?o ?l)\n; (isReceptacleObjectFull ?outerO)\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down an object\n; (:action PutEmptyReceptacleObjectinReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?r - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n; (not (full ?r))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect (and\n; (inReceptacle ?o ?r)\n; (objectAtLocation ?o ?l)\n; (full ?r)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down a receptacle object in a receptacle\n; (:action PutFullReceptacleObjectInReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?innerO - object ?outerO - object ?r - receptacle) ; ?rt - rtype)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (objectType ?outerO ?ot)\n; (holds ?a ?outerO)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?outerO)\n; (isReceptacleObjectFull ?outerO)\n; (inReceptacleObject ?innerO ?outerO)\n; )\n; :effect (and\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (objectAtLocation ?outerO ?l)\n; (objectAtLocation ?innerO ?l)\n; (inReceptacle ?outerO ?r)\n; (inReceptacle ?innerO ?r)\n; (not (holds ?a ?outerO))\n; (increase (total-cost) 1)\n; )\n; )\n\n;; agent cleans some object\n (:action CleanObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (cleanable ?o)\n (or\n (receptacleType ?r SinkType)\n (receptacleType ?r SinkBasinType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isClean ?o)\n )\n )\n\n\n;; agent heats-up some object\n (:action HeatObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (heatable ?o)\n (or\n (receptacleType ?r MicrowaveType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isHot ?o)\n (not (isCool ?o))\n )\n )\n\n;; agent cools some object\n (:action CoolObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (coolable ?o)\n (or\n (receptacleType ?r FridgeType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isCool ?o)\n (not (isHot ?o))\n )\n )\n\n\n;; agent toggle object\n (:action ToggleObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition (and\n (toggleable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (inReceptacle ?o ?r)\n )\n :effect (and\n (increase (total-cost) 5)\n (when (isOn ?o)\n (not (isOn ?o)))\n (when (not (isOn ?o))\n (isOn ?o))\n (isToggled ?o)\n )\n )\n\n\n;; agent slices some object with a knife\n (:action SliceObject\n :parameters (?a - agent ?l - location ?co - object ?ko - object)\n :precondition\n (and\n (sliceable ?co)\n (or\n (objectType ?ko KnifeType)\n (objectType ?ko ButterKnifeType)\n )\n (atLocation ?a ?l)\n (objectAtLocation ?co ?l)\n (holds ?a ?ko)\n )\n :effect (and\n (increase (total-cost) 5)\n (isSliced ?co)\n )\n )\n\n\n(:action help\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n)\n", "grammar": "grammar :: \"\"\"\n {\n \"intro\": [\n {\n \"rhs\": \"-= Welcome to TextWorld, ALFRED! =-\\n\\n#look.feedback#\\n\\n#task#\"\n }\n ],\n\n \"notImplemented\": [\n {\n \"rhs\": \"TODO\"\n }\n ],\n\n \"task\": [\n {\n \"rhs\": \"Your task is to: look at alarmclock under the desklamp.\"\n }\n ],\n\n \"GotoLocation.feedback\": [\n {\n \"rhs\": \"You arrive at {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"OpenObject.feedback\": [\n {\n \"rhs\": \"You open the {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"CloseObject.feedback\": [\n {\n \"rhs\": \"You close the {r.name}.\"\n }\n ],\n\n \"PickupObject.feedback\": [\n {\n \"rhs\": \"You pick up the {o.name} from the {r.name}.\"\n }\n ],\n\n \"PickupObjectFromReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupObjectFromReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupEmptyReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupEmptyReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupFullReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupFullReceptacleObject: You pick up the {outerr.name}.\"\n }\n ],\n\n \"PutObject.feedback\": [\n {\n \"rhs\": \"You move the {o.name} to the {r.name}.\"\n }\n ],\n\n \"PutObjectInReceptacleObject.feedback\": [\n {\n \"rhs\": \"PutObjectInReceptacleObject: You put the {o.name} in the {outero.name}.\"\n }\n ],\n\n \"PutEmptyReceptacleObjectinReceptacle.feedback\": [\n {\n \"rhs\": \"PutEmptyReceptacleObjectinReceptacle: You put the {o.name} in the {r.name}.\"\n }\n ],\n\n \"PutFullReceptacleObjectInReceptacle.feedback\": [\n {\n \"rhs\": \"PutFullReceptacleObjectInReceptacle: You put the {outero.name} in the {r.name}.\"\n }\n ],\n\n \"inventory.feedback\": [\n {\n \"condition\": \"holdsany(a:agent)\",\n \"rhs\": \"You are carrying: [{o.indefinite + ' ' + o.name | holds(a:agent, o:object)}].\"\n },\n {\n \"rhs\": \"You are not carrying anything.\"\n }\n ],\n\n \"examineReceptacle.feedback\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \"The {r.name} is open. In it, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \"The {r.name} is closed.\"\n },\n {\n \"rhs\": \"On the {r.name}, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n }\n ],\n\n \"examineObject.feedback\": [\n {\n \"condition\": \"isreceptacleobject(o:object)\",\n \"rhs\": \"This is a normal {o.name}. In it, you see [{o2.indefinite + ' ' + o2.name | inreceptacleobject(o2:object, o:object)}].\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a clean sliced {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot sliced {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object)\",\n \"rhs\": \"This is a hot and clean {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object)\",\n \"rhs\": \"This is a cool and clean {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object)\",\n \"rhs\": \"This is a hot {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object)\",\n \"rhs\": \"This is a clean {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object)\",\n \"rhs\": \"This is a cold {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"This {o.name} is on.\"\n },\n {\n \"condition\": \"toggleable(o:object) & not_istoggled(o:object)\",\n \"rhs\": \"This {o.name} is off.\"\n },\n {\n \"condition\": \"sliceable(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a sliced {o.name}.\"\n },\n {\n \"rhs\": \"There's nothing special about {o.name}.\"\n }\n ]\n }\n\"\"\";\n\naction GotoLocation {\n template :: \"go to [{r.name | receptacleatlocation(r:receptacle, lend:location)}]\";\n feedback :: \"#GotoLocation.feedback#\";\n}\n\naction OpenObject {\n template :: \"open {r}\";\n feedback :: \"#OpenObject.feedback#\";\n}\n\naction CloseObject {\n template :: \"close {r}\";\n feedback :: \"#CloseObject.feedback#\";\n}\n\naction PickupObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObject.feedback#\";\n}\n\naction PickupObjectFromReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObjectFromReceptacleObject.feedback#\";\n}\n\naction PickupEmptyReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupEmptyReceptacleObject.feedback#\";\n}\n\naction PickupFullReceptacleObject {\n template :: \"take {outerr} from {r}\";\n feedback :: \"#PickupFullReceptacleObject.feedback#\";\n}\n\naction PutObject {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutObject.feedback#\";\n}\n\naction PutObjectInReceptacleObject {\n template :: \"put {o} into {outero}\";\n feedback :: \"#PutObjectInReceptacleObject.feedback#\";\n}\n\naction PutEmptyReceptacleObjectinReceptacle {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutEmptyReceptacleObjectinReceptacle.feedback#\";\n}\n\naction PutFullReceptacleObjectInReceptacle {\n template :: \"put {outero} in {r}\";\n feedback :: \"#PutFullReceptacleObjectInReceptacle.feedback#\";\n}\n\naction inventory {\n template :: \"inventory\";\n feedback :: \"#inventory.feedback#\";\n}\n\naction examineReceptacle {\n template :: \"examine {r}\";\n feedback :: \"#examineReceptacle.feedback#\";\n}\n\naction examineObject {\n template :: \"examine {o}\";\n feedback :: \"#examineObject.feedback#\";\n}\n\naction ToggleObject {\n template :: \"use {o}\";\n feedback :: \"#toggleObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"toggleObject.feedback\": [\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"You turn on the {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object)\",\n \"rhs\": \"You turn off the {o.name}.\"\n },\n {\n \"rhs\": \"You don't see any switch on the {o.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction HeatObject {\n template :: \"heat {o} with {r}\";\n feedback :: \"#heatObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"heatObject.feedback\": [\n {\n \"rhs\": \"You heat the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CleanObject {\n template :: \"clean {o} with {r}\";\n feedback :: \"#cleanObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"cleanObject.feedback\": [\n {\n \"rhs\": \"You clean the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CoolObject {\n template :: \"cool {o} with {r}\";\n feedback :: \"#coolObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"coolObject.feedback\": [\n {\n \"rhs\": \"You cool the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction SliceObject {\n template :: \"slice {co} with {ko}\";\n feedback :: \"#sliceObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"sliceObject.feedback\": [\n {\n \"rhs\": \"You sliced the {co.name} with the {ko.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction look {\n template :: \"look\";\n feedback :: \"#look.feedback#\";\n\n grammar :: \"\"\"\n {\n \"look.feedback\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"#look-variations#. Next to it, you see #list_objects_on_the_floor#.\"\n },\n {\n \"rhs\": \"You are in the middle of a room. Looking quickly around you, you see #list_appliances#.\"\n }\n ],\n\n \"look-variations\": [\n {\n \"rhs\": \"You are facing the [{r.name | atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)}]\"\n }\n ],\n\n \"list_objects_on_the_floor\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)\",\n \"rhs\": \"[{#overview(o)# | atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"list_appliances\": [\n {\n \"condition\": \"receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"[{#overview(r)# | receptacleatlocation(r:receptacle, l:location)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"overview(o, r)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name} (in/on the {r.name})}\"\n }\n ],\n\n \"overview(o)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name}\"\n }\n ],\n \"overview(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}\"\n }\n ],\n \"overview_with_state(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}#overview_state(r)#\"\n }\n ],\n \"overview_state(r)\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \" (it is open)\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \" (it is closed)\"\n },\n {\n \"rhs\": \"\"\n }\n ],\n\n \"list_empty\": [\n {\n \"rhs\": \"nothing\"\n }\n ],\n \"list_separator\": [\n {\n \"rhs\": \", \"\n }\n ],\n \"list_last_separator\": [\n {\n \"rhs\": \", and \"\n }\n ]\n }\n \"\"\";\n}\n\naction help {\n template :: \"help\";\n feedback :: \"\nAvailable commands:\n look: look around your current location\n inventory: check your current inventory\n go to (receptacle): move to a receptacle\n open (receptacle): open a receptacle\n close (receptacle): close a receptacle\n take (object) from (receptacle): take an object from a receptacle\n move (object) to (receptacle): place an object in or on a receptacle\n examine (something): examine a receptacle or an object\n use (object): use an object\n heat (object) with (receptacle): heat an object using a receptacle\n clean (object) with (receptacle): clean an object using a receptacle\n cool (object) with (receptacle): cool an object using a receptacle\n slice (object) with (object): slice an object using a sharp object\n\";\n}\n", "pddl_problem": "\n(define (problem plan_trial_T20190908_222951_616606)\n(:domain alfred)\n(:objects\nagent1 - agent\nRemoteControl - object\n Laptop - object\n Kettle - object\n Pen - object\n Fork - object\n Cloth - object\n HousePlant - object\n Plunger - object\n SoapBottle - object\n Cup - object\n Candle - object\n Tomato - object\n Television - object\n TennisRacket - object\n Towel - object\n SaltShaker - object\n Spoon - object\n Apple - object\n Poster - object\n Curtains - object\n Footstool - object\n AlarmClock - object\n Ladle - object\n PaperTowelRoll - object\n BaseballBat - object\n Knife - object\n Spatula - object\n SoapBar - object\n CreditCard - object\n Sink - object\n Newspaper - object\n LaundryHamperLid - object\n KeyChain - object\n Glassbottle - object\n ButterKnife - object\n Chair - object\n HandTowel - object\n ToiletPaperRoll - object\n Plate - object\n Pot - object\n WineBottle - object\n Boots - object\n PepperShaker - object\n PaperTowel - object\n Bowl - object\n SprayBottle - object\n ScrubBrush - object\n Box - object\n CD - object\n Pan - object\n Statue - object\n Vase - object\n ShowerGlass - object\n DishSponge - object\n Egg - object\n Lettuce - object\n Book - object\n TeddyBear - object\n ToiletPaper - object\n ShowerDoor - object\n Window - object\n Blinds - object\n CellPhone - object\n FloorLamp - object\n Pillow - object\n Mirror - object\n Painting - object\n TissueBox - object\n Pencil - object\n Potato - object\n LightSwitch - object\n StoveKnob - object\n Mug - object\n Bathtub - object\n DeskLamp - object\n Watch - object\n WateringCan - object\n BasketBall - object\n Bread - object\nRemoteControlType - otype\n LaptopType - otype\n KettleType - otype\n PenType - otype\n ForkType - otype\n ClothType - otype\n HousePlantType - otype\n PlungerType - otype\n SoapBottleType - otype\n CupType - otype\n CandleType - otype\n TomatoType - otype\n TelevisionType - otype\n TennisRacketType - otype\n TowelType - otype\n SaltShakerType - otype\n SpoonType - otype\n AppleType - otype\n PosterType - otype\n CurtainsType - otype\n FootstoolType - otype\n AlarmClockType - otype\n LadleType - otype\n PaperTowelRollType - otype\n BaseballBatType - otype\n KnifeType - otype\n SpatulaType - otype\n SoapBarType - otype\n CreditCardType - otype\n SinkType - otype\n NewspaperType - otype\n LaundryHamperLidType - otype\n KeyChainType - otype\n GlassbottleType - otype\n ButterKnifeType - otype\n ChairType - otype\n HandTowelType - otype\n ToiletPaperRollType - otype\n PlateType - otype\n PotType - otype\n WineBottleType - otype\n BootsType - otype\n PepperShakerType - otype\n PaperTowelType - otype\n BowlType - otype\n SprayBottleType - otype\n ScrubBrushType - otype\n BoxType - otype\n CDType - otype\n PanType - otype\n StatueType - otype\n VaseType - otype\n ShowerGlassType - otype\n DishSpongeType - otype\n EggType - otype\n LettuceType - otype\n BookType - otype\n TeddyBearType - otype\n ToiletPaperType - otype\n ShowerDoorType - otype\n WindowType - otype\n BlindsType - otype\n CellPhoneType - otype\n FloorLampType - otype\n PillowType - otype\n MirrorType - otype\n PaintingType - otype\n TissueBoxType - otype\n PencilType - otype\n PotatoType - otype\n LightSwitchType - otype\n StoveKnobType - otype\n MugType - otype\n BathtubType - otype\n DeskLampType - otype\n WatchType - otype\n WateringCanType - otype\n BasketBallType - otype\n BreadType - otype\nSinkBasinType - rtype\n GarbageCanType - rtype\n StoveBurnerType - rtype\n OttomanType - rtype\n CabinetType - rtype\n SideTableType - rtype\n DiningTableType - rtype\n CoffeeTableType - rtype\n SafeType - rtype\n DresserType - rtype\n DeskType - rtype\n BedType - rtype\n TowelHolderType - rtype\n ToiletPaperHangerType - rtype\n MicrowaveType - rtype\n SofaType - rtype\n CartType - rtype\n ArmChairType - rtype\n HandTowelHolderType - rtype\n TVStandType - rtype\n BathtubBasinType - rtype\n CoffeeMachineType - rtype\n ToasterType - rtype\n LaundryHamperType - rtype\n DrawerType - rtype\n FridgeType - rtype\n ToiletType - rtype\n ShelfType - rtype\n PaintingHangerType - rtype\n CounterTopType - rtype\n\n\n AlarmClock_bar__minus_01_dot_40_bar__plus_00_dot_88_bar__plus_00_dot_83 - object\n BaseballBat_bar__plus_01_dot_95_bar__plus_00_dot_66_bar__minus_01_dot_81 - object\n BasketBall_bar__plus_01_dot_98_bar__plus_00_dot_12_bar__plus_00_dot_21 - object\n Blinds_bar__plus_00_dot_60_bar__plus_02_dot_16_bar__minus_01_dot_92 - object\n Blinds_bar__minus_00_dot_40_bar__plus_02_dot_16_bar__minus_01_dot_92 - object\n Book_bar__plus_00_dot_80_bar__plus_00_dot_78_bar__plus_00_dot_79 - object\n Book_bar__plus_01_dot_41_bar__plus_00_dot_78_bar__plus_01_dot_08 - object\n Book_bar__minus_02_dot_16_bar__plus_00_dot_67_bar__plus_00_dot_72 - object\n Bowl_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_00_dot_84 - object\n CD_bar__minus_01_dot_83_bar__plus_00_dot_88_bar__plus_00_dot_41 - object\n CD_bar__minus_01_dot_83_bar__plus_01_dot_72_bar__plus_00_dot_33 - object\n CD_bar__minus_02_dot_32_bar__plus_00_dot_10_bar__plus_00_dot_76 - object\n CellPhone_bar__plus_01_dot_82_bar__plus_00_dot_78_bar__plus_00_dot_79 - object\n CellPhone_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_01_dot_36 - object\n CellPhone_bar__minus_00_dot_90_bar__plus_00_dot_86_bar__minus_01_dot_01 - object\n Chair_bar__minus_00_dot_13_bar__plus_00_dot_53_bar__minus_01_dot_58 - object\n Chair_bar__minus_01_dot_42_bar__plus_00_dot_53_bar__plus_00_dot_80 - object\n CreditCard_bar__minus_00_dot_59_bar__plus_00_dot_65_bar__minus_01_dot_09 - object\n CreditCard_bar__minus_00_dot_65_bar__plus_00_dot_86_bar__minus_01_dot_18 - object\n DeskLamp_bar__minus_02_dot_30_bar__plus_00_dot_87_bar__plus_00_dot_75 - object\n KeyChain_bar__minus_02_dot_16_bar__plus_00_dot_39_bar__plus_00_dot_68 - object\n Laptop_bar__minus_01_dot_78_bar__plus_00_dot_87_bar__plus_00_dot_73 - object\n LaundryHamperLid_bar__plus_00_dot_16_bar__plus_00_dot_48_bar__plus_02_dot_64 - object\n LightSwitch_bar__plus_02_dot_15_bar__plus_01_dot_23_bar__minus_00_dot_52 - object\n Mirror_bar__minus_01_dot_36_bar__plus_01_dot_43_bar__plus_02_dot_86 - object\n Mug_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_01_dot_01 - object\n Mug_bar__minus_01_dot_39_bar__plus_01_dot_72_bar__plus_00_dot_45 - object\n Mug_bar__minus_01_dot_83_bar__plus_01_dot_72_bar__plus_00_dot_49 - object\n Pencil_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_01_dot_18 - object\n Pencil_bar__minus_01_dot_74_bar__plus_00_dot_88_bar__plus_00_dot_50 - object\n Pen_bar__minus_00_dot_57_bar__plus_00_dot_86_bar__minus_01_dot_01 - object\n Pillow_bar__plus_01_dot_61_bar__plus_00_dot_92_bar__plus_02_dot_23 - object\n Window_bar__plus_00_dot_58_bar__plus_01_dot_53_bar__minus_01_dot_95 - object\n Window_bar__minus_00_dot_42_bar__plus_01_dot_53_bar__minus_01_dot_95 - object\n Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67 - receptacle\n Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35 - receptacle\n Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67 - receptacle\n Drawer_bar__minus_00_dot_51_bar__plus_00_dot_19_bar__minus_00_dot_85 - receptacle\n Drawer_bar__minus_00_dot_51_bar__plus_00_dot_47_bar__minus_00_dot_85 - receptacle\n Drawer_bar__minus_00_dot_51_bar__plus_00_dot_72_bar__minus_00_dot_85 - receptacle\n Drawer_bar__minus_02_dot_07_bar__plus_00_dot_21_bar__plus_00_dot_73 - receptacle\n Drawer_bar__minus_02_dot_07_bar__plus_00_dot_49_bar__plus_00_dot_73 - receptacle\n Drawer_bar__minus_02_dot_07_bar__plus_00_dot_74_bar__plus_00_dot_73 - receptacle\n GarbageCan_bar__minus_00_dot_75_bar__plus_00_dot_00_bar__minus_00_dot_34 - receptacle\n LaundryHamper_bar__plus_00_dot_16_bar__plus_00_dot_01_bar__plus_02_dot_64 - receptacle\n Safe_bar__minus_02_dot_18_bar__plus_00_dot_00_bar__plus_02_dot_58 - receptacle\n Shelf_bar__minus_01_dot_29_bar__plus_00_dot_87_bar__plus_00_dot_41 - receptacle\n Shelf_bar__minus_01_dot_29_bar__plus_01_dot_34_bar__plus_00_dot_41 - receptacle\n Shelf_bar__minus_01_dot_29_bar__plus_01_dot_72_bar__plus_00_dot_41 - receptacle\n Shelf_bar__minus_01_dot_96_bar__plus_00_dot_87_bar__plus_00_dot_41 - receptacle\n Shelf_bar__minus_01_dot_96_bar__plus_01_dot_34_bar__plus_00_dot_41 - receptacle\n Shelf_bar__minus_01_dot_96_bar__plus_01_dot_72_bar__plus_00_dot_41 - receptacle\n loc_bar__minus_5_bar_6_bar_3_bar_45 - location\n loc_bar_1_bar_0_bar_3_bar_60 - location\n loc_bar_1_bar__minus_5_bar_3_bar_60 - location\n loc_bar_2_bar__minus_6_bar_3_bar_0 - location\n loc_bar_2_bar__minus_5_bar_2_bar_15 - location\n loc_bar__minus_4_bar_8_bar_3_bar_60 - location\n loc_bar_6_bar_0_bar_1_bar_60 - location\n loc_bar_0_bar_9_bar_0_bar_60 - location\n loc_bar_6_bar__minus_5_bar_2_bar_60 - location\n loc_bar__minus_1_bar_3_bar_3_bar_45 - location\n loc_bar__minus_4_bar_5_bar_2_bar_0 - location\n loc_bar__minus_8_bar_5_bar_2_bar_60 - location\n loc_bar__minus_1_bar_6_bar_1_bar_45 - location\n loc_bar_6_bar__minus_2_bar_1_bar_30 - location\n loc_bar_2_bar__minus_6_bar_3_bar__minus_30 - location\n loc_bar_2_bar__minus_6_bar_2_bar__minus_30 - location\n loc_bar_1_bar__minus_5_bar_3_bar_45 - location\n loc_bar_0_bar__minus_3_bar_3_bar_60 - location\n loc_bar__minus_5_bar_9_bar_0_bar_15 - location\n loc_bar__minus_4_bar_6_bar_2_bar_30 - location\n loc_bar_2_bar__minus_6_bar_3_bar_60 - location\n loc_bar__minus_3_bar_4_bar_3_bar_15 - location\n loc_bar__minus_7_bar_6_bar_2_bar_30 - location\n loc_bar__minus_7_bar_5_bar_2_bar_0 - location\n loc_bar__minus_2_bar_2_bar_3_bar_15 - location\n loc_bar__minus_7_bar_5_bar_2_bar_60 - location\n loc_bar_1_bar__minus_4_bar_2_bar_30 - location\n )\n \n\n(:init\n\n\n (receptacleType Drawer_bar__minus_00_dot_51_bar__plus_00_dot_47_bar__minus_00_dot_85 DrawerType)\n (receptacleType LaundryHamper_bar__plus_00_dot_16_bar__plus_00_dot_01_bar__plus_02_dot_64 LaundryHamperType)\n (receptacleType Drawer_bar__minus_00_dot_51_bar__plus_00_dot_19_bar__minus_00_dot_85 DrawerType)\n (receptacleType Drawer_bar__minus_02_dot_07_bar__plus_00_dot_21_bar__plus_00_dot_73 DrawerType)\n (receptacleType Drawer_bar__minus_02_dot_07_bar__plus_00_dot_49_bar__plus_00_dot_73 DrawerType)\n (receptacleType Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67 DeskType)\n (receptacleType Shelf_bar__minus_01_dot_29_bar__plus_01_dot_72_bar__plus_00_dot_41 ShelfType)\n (receptacleType Drawer_bar__minus_02_dot_07_bar__plus_00_dot_74_bar__plus_00_dot_73 DrawerType)\n (receptacleType Shelf_bar__minus_01_dot_96_bar__plus_01_dot_72_bar__plus_00_dot_41 ShelfType)\n (receptacleType Shelf_bar__minus_01_dot_96_bar__plus_01_dot_34_bar__plus_00_dot_41 ShelfType)\n (receptacleType Drawer_bar__minus_00_dot_51_bar__plus_00_dot_72_bar__minus_00_dot_85 DrawerType)\n (receptacleType Shelf_bar__minus_01_dot_29_bar__plus_00_dot_87_bar__plus_00_dot_41 ShelfType)\n (receptacleType Safe_bar__minus_02_dot_18_bar__plus_00_dot_00_bar__plus_02_dot_58 SafeType)\n (receptacleType Shelf_bar__minus_01_dot_29_bar__plus_01_dot_34_bar__plus_00_dot_41 ShelfType)\n (receptacleType GarbageCan_bar__minus_00_dot_75_bar__plus_00_dot_00_bar__minus_00_dot_34 GarbageCanType)\n (receptacleType Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67 BedType)\n (receptacleType Shelf_bar__minus_01_dot_96_bar__plus_00_dot_87_bar__plus_00_dot_41 ShelfType)\n (receptacleType Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35 DeskType)\n (objectType Mug_bar__minus_01_dot_39_bar__plus_01_dot_72_bar__plus_00_dot_45 MugType)\n (objectType LightSwitch_bar__plus_02_dot_15_bar__plus_01_dot_23_bar__minus_00_dot_52 LightSwitchType)\n (objectType Mug_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_01_dot_01 MugType)\n (objectType Pillow_bar__plus_01_dot_61_bar__plus_00_dot_92_bar__plus_02_dot_23 PillowType)\n (objectType CreditCard_bar__minus_00_dot_59_bar__plus_00_dot_65_bar__minus_01_dot_09 CreditCardType)\n (objectType CellPhone_bar__minus_00_dot_90_bar__plus_00_dot_86_bar__minus_01_dot_01 CellPhoneType)\n (objectType Mirror_bar__minus_01_dot_36_bar__plus_01_dot_43_bar__plus_02_dot_86 MirrorType)\n (objectType DeskLamp_bar__minus_02_dot_30_bar__plus_00_dot_87_bar__plus_00_dot_75 DeskLampType)\n (objectType CD_bar__minus_02_dot_32_bar__plus_00_dot_10_bar__plus_00_dot_76 CDType)\n (objectType Book_bar__plus_00_dot_80_bar__plus_00_dot_78_bar__plus_00_dot_79 BookType)\n (objectType Blinds_bar__minus_00_dot_40_bar__plus_02_dot_16_bar__minus_01_dot_92 BlindsType)\n (objectType Window_bar__minus_00_dot_42_bar__plus_01_dot_53_bar__minus_01_dot_95 WindowType)\n (objectType Mug_bar__minus_01_dot_83_bar__plus_01_dot_72_bar__plus_00_dot_49 MugType)\n (objectType CellPhone_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_01_dot_36 CellPhoneType)\n (objectType Window_bar__plus_00_dot_58_bar__plus_01_dot_53_bar__minus_01_dot_95 WindowType)\n (objectType CellPhone_bar__plus_01_dot_82_bar__plus_00_dot_78_bar__plus_00_dot_79 CellPhoneType)\n (objectType Laptop_bar__minus_01_dot_78_bar__plus_00_dot_87_bar__plus_00_dot_73 LaptopType)\n (objectType BaseballBat_bar__plus_01_dot_95_bar__plus_00_dot_66_bar__minus_01_dot_81 BaseballBatType)\n (objectType Pencil_bar__minus_01_dot_74_bar__plus_00_dot_88_bar__plus_00_dot_50 PencilType)\n (objectType LaundryHamperLid_bar__plus_00_dot_16_bar__plus_00_dot_48_bar__plus_02_dot_64 LaundryHamperLidType)\n (objectType CD_bar__minus_01_dot_83_bar__plus_00_dot_88_bar__plus_00_dot_41 CDType)\n (objectType Chair_bar__minus_00_dot_13_bar__plus_00_dot_53_bar__minus_01_dot_58 ChairType)\n (objectType Blinds_bar__plus_00_dot_60_bar__plus_02_dot_16_bar__minus_01_dot_92 BlindsType)\n (objectType Book_bar__plus_01_dot_41_bar__plus_00_dot_78_bar__plus_01_dot_08 BookType)\n (objectType Bowl_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_00_dot_84 BowlType)\n (objectType KeyChain_bar__minus_02_dot_16_bar__plus_00_dot_39_bar__plus_00_dot_68 KeyChainType)\n (objectType Chair_bar__minus_01_dot_42_bar__plus_00_dot_53_bar__plus_00_dot_80 ChairType)\n (objectType AlarmClock_bar__minus_01_dot_40_bar__plus_00_dot_88_bar__plus_00_dot_83 AlarmClockType)\n (objectType CD_bar__minus_01_dot_83_bar__plus_01_dot_72_bar__plus_00_dot_33 CDType)\n (objectType BasketBall_bar__plus_01_dot_98_bar__plus_00_dot_12_bar__plus_00_dot_21 BasketBallType)\n (objectType Pen_bar__minus_00_dot_57_bar__plus_00_dot_86_bar__minus_01_dot_01 PenType)\n (objectType Pencil_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_01_dot_18 PencilType)\n (objectType CreditCard_bar__minus_00_dot_65_bar__plus_00_dot_86_bar__minus_01_dot_18 CreditCardType)\n (objectType Book_bar__minus_02_dot_16_bar__plus_00_dot_67_bar__plus_00_dot_72 BookType)\n (canContain DrawerType PenType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType CDType)\n (canContain DrawerType PencilType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType BookType)\n (canContain DrawerType PenType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType CDType)\n (canContain DrawerType PencilType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType BookType)\n (canContain DrawerType PenType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType CDType)\n (canContain DrawerType PencilType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType BookType)\n (canContain DrawerType PenType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType CDType)\n (canContain DrawerType PencilType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType BookType)\n (canContain DeskType LaptopType)\n (canContain DeskType AlarmClockType)\n (canContain DeskType PenType)\n (canContain DeskType CellPhoneType)\n (canContain DeskType BowlType)\n (canContain DeskType CreditCardType)\n (canContain DeskType CDType)\n (canContain DeskType PencilType)\n (canContain DeskType KeyChainType)\n (canContain DeskType MugType)\n (canContain DeskType BasketBallType)\n (canContain DeskType BookType)\n (canContain ShelfType AlarmClockType)\n (canContain ShelfType PenType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BowlType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType CDType)\n (canContain ShelfType PencilType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType MugType)\n (canContain ShelfType BookType)\n (canContain DrawerType PenType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType CDType)\n (canContain DrawerType PencilType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType BookType)\n (canContain ShelfType AlarmClockType)\n (canContain ShelfType PenType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BowlType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType CDType)\n (canContain ShelfType PencilType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType MugType)\n (canContain ShelfType BookType)\n (canContain ShelfType AlarmClockType)\n (canContain ShelfType PenType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BowlType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType CDType)\n (canContain ShelfType PencilType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType MugType)\n (canContain ShelfType BookType)\n (canContain DrawerType PenType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType CDType)\n (canContain DrawerType PencilType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType BookType)\n (canContain ShelfType AlarmClockType)\n (canContain ShelfType PenType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BowlType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType CDType)\n (canContain ShelfType PencilType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType MugType)\n (canContain ShelfType BookType)\n (canContain SafeType CellPhoneType)\n (canContain SafeType KeyChainType)\n (canContain SafeType CreditCardType)\n (canContain SafeType CDType)\n (canContain ShelfType AlarmClockType)\n (canContain ShelfType PenType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BowlType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType CDType)\n (canContain ShelfType PencilType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType MugType)\n (canContain ShelfType BookType)\n (canContain GarbageCanType PenType)\n (canContain GarbageCanType CDType)\n (canContain GarbageCanType PencilType)\n (canContain BedType CellPhoneType)\n (canContain BedType BaseballBatType)\n (canContain BedType PillowType)\n (canContain BedType LaptopType)\n (canContain BedType BasketBallType)\n (canContain BedType BookType)\n (canContain ShelfType AlarmClockType)\n (canContain ShelfType PenType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BowlType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType CDType)\n (canContain ShelfType PencilType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType MugType)\n (canContain ShelfType BookType)\n (canContain DeskType LaptopType)\n (canContain DeskType AlarmClockType)\n (canContain DeskType PenType)\n (canContain DeskType CellPhoneType)\n (canContain DeskType BowlType)\n (canContain DeskType CreditCardType)\n (canContain DeskType CDType)\n (canContain DeskType PencilType)\n (canContain DeskType KeyChainType)\n (canContain DeskType MugType)\n (canContain DeskType BasketBallType)\n (canContain DeskType BookType)\n (pickupable Mug_bar__minus_01_dot_39_bar__plus_01_dot_72_bar__plus_00_dot_45)\n (pickupable Mug_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_01_dot_01)\n (pickupable Pillow_bar__plus_01_dot_61_bar__plus_00_dot_92_bar__plus_02_dot_23)\n (pickupable CreditCard_bar__minus_00_dot_59_bar__plus_00_dot_65_bar__minus_01_dot_09)\n (pickupable CellPhone_bar__minus_00_dot_90_bar__plus_00_dot_86_bar__minus_01_dot_01)\n (pickupable CD_bar__minus_02_dot_32_bar__plus_00_dot_10_bar__plus_00_dot_76)\n (pickupable Book_bar__plus_00_dot_80_bar__plus_00_dot_78_bar__plus_00_dot_79)\n (pickupable Mug_bar__minus_01_dot_83_bar__plus_01_dot_72_bar__plus_00_dot_49)\n (pickupable CellPhone_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_01_dot_36)\n (pickupable CellPhone_bar__plus_01_dot_82_bar__plus_00_dot_78_bar__plus_00_dot_79)\n (pickupable Laptop_bar__minus_01_dot_78_bar__plus_00_dot_87_bar__plus_00_dot_73)\n (pickupable BaseballBat_bar__plus_01_dot_95_bar__plus_00_dot_66_bar__minus_01_dot_81)\n (pickupable Pencil_bar__minus_01_dot_74_bar__plus_00_dot_88_bar__plus_00_dot_50)\n (pickupable CD_bar__minus_01_dot_83_bar__plus_00_dot_88_bar__plus_00_dot_41)\n (pickupable Book_bar__plus_01_dot_41_bar__plus_00_dot_78_bar__plus_01_dot_08)\n (pickupable Bowl_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_00_dot_84)\n (pickupable KeyChain_bar__minus_02_dot_16_bar__plus_00_dot_39_bar__plus_00_dot_68)\n (pickupable AlarmClock_bar__minus_01_dot_40_bar__plus_00_dot_88_bar__plus_00_dot_83)\n (pickupable CD_bar__minus_01_dot_83_bar__plus_01_dot_72_bar__plus_00_dot_33)\n (pickupable BasketBall_bar__plus_01_dot_98_bar__plus_00_dot_12_bar__plus_00_dot_21)\n (pickupable Pen_bar__minus_00_dot_57_bar__plus_00_dot_86_bar__minus_01_dot_01)\n (pickupable Pencil_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_01_dot_18)\n (pickupable CreditCard_bar__minus_00_dot_65_bar__plus_00_dot_86_bar__minus_01_dot_18)\n (pickupable Book_bar__minus_02_dot_16_bar__plus_00_dot_67_bar__plus_00_dot_72)\n (isReceptacleObject Mug_bar__minus_01_dot_39_bar__plus_01_dot_72_bar__plus_00_dot_45)\n (isReceptacleObject Mug_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_01_dot_01)\n (isReceptacleObject Mug_bar__minus_01_dot_83_bar__plus_01_dot_72_bar__plus_00_dot_49)\n (isReceptacleObject Bowl_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_00_dot_84)\n (openable Drawer_bar__minus_00_dot_51_bar__plus_00_dot_19_bar__minus_00_dot_85)\n (openable Drawer_bar__minus_02_dot_07_bar__plus_00_dot_74_bar__plus_00_dot_73)\n (openable Drawer_bar__minus_00_dot_51_bar__plus_00_dot_72_bar__minus_00_dot_85)\n (openable Safe_bar__minus_02_dot_18_bar__plus_00_dot_00_bar__plus_02_dot_58)\n \n (atLocation agent1 loc_bar_1_bar__minus_4_bar_2_bar_30)\n \n (cleanable Mug_bar__minus_01_dot_39_bar__plus_01_dot_72_bar__plus_00_dot_45)\n (cleanable Mug_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_01_dot_01)\n (cleanable Mug_bar__minus_01_dot_83_bar__plus_01_dot_72_bar__plus_00_dot_49)\n (cleanable Bowl_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_00_dot_84)\n \n (heatable Mug_bar__minus_01_dot_39_bar__plus_01_dot_72_bar__plus_00_dot_45)\n (heatable Mug_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_01_dot_01)\n (heatable Mug_bar__minus_01_dot_83_bar__plus_01_dot_72_bar__plus_00_dot_49)\n (coolable Mug_bar__minus_01_dot_39_bar__plus_01_dot_72_bar__plus_00_dot_45)\n (coolable Mug_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_01_dot_01)\n (coolable Mug_bar__minus_01_dot_83_bar__plus_01_dot_72_bar__plus_00_dot_49)\n (coolable Bowl_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_00_dot_84)\n \n \n (toggleable DeskLamp_bar__minus_02_dot_30_bar__plus_00_dot_87_bar__plus_00_dot_75)\n \n \n \n \n (inReceptacle Book_bar__minus_02_dot_16_bar__plus_00_dot_67_bar__plus_00_dot_72 Drawer_bar__minus_02_dot_07_bar__plus_00_dot_74_bar__plus_00_dot_73)\n (inReceptacle AlarmClock_bar__minus_01_dot_40_bar__plus_00_dot_88_bar__plus_00_dot_83 Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67)\n (inReceptacle Pencil_bar__minus_01_dot_74_bar__plus_00_dot_88_bar__plus_00_dot_50 Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67)\n (inReceptacle CD_bar__minus_01_dot_83_bar__plus_00_dot_88_bar__plus_00_dot_41 Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67)\n (inReceptacle DeskLamp_bar__minus_02_dot_30_bar__plus_00_dot_87_bar__plus_00_dot_75 Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67)\n (inReceptacle Laptop_bar__minus_01_dot_78_bar__plus_00_dot_87_bar__plus_00_dot_73 Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67)\n (inReceptacle KeyChain_bar__minus_02_dot_16_bar__plus_00_dot_39_bar__plus_00_dot_68 Drawer_bar__minus_02_dot_07_bar__plus_00_dot_49_bar__plus_00_dot_73)\n (inReceptacle Bowl_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_00_dot_84 Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35)\n (inReceptacle Mug_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_01_dot_01 Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35)\n (inReceptacle CellPhone_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_01_dot_36 Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35)\n (inReceptacle Pen_bar__minus_00_dot_57_bar__plus_00_dot_86_bar__minus_01_dot_01 Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35)\n (inReceptacle CellPhone_bar__minus_00_dot_90_bar__plus_00_dot_86_bar__minus_01_dot_01 Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35)\n (inReceptacle Pencil_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_01_dot_18 Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35)\n (inReceptacle CreditCard_bar__minus_00_dot_65_bar__plus_00_dot_86_bar__minus_01_dot_18 Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35)\n (inReceptacle Pillow_bar__plus_01_dot_61_bar__plus_00_dot_92_bar__plus_02_dot_23 Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67)\n (inReceptacle CellPhone_bar__plus_01_dot_82_bar__plus_00_dot_78_bar__plus_00_dot_79 Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67)\n (inReceptacle Book_bar__plus_01_dot_41_bar__plus_00_dot_78_bar__plus_01_dot_08 Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67)\n (inReceptacle Book_bar__plus_00_dot_80_bar__plus_00_dot_78_bar__plus_00_dot_79 Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67)\n (inReceptacle CD_bar__minus_02_dot_32_bar__plus_00_dot_10_bar__plus_00_dot_76 Drawer_bar__minus_02_dot_07_bar__plus_00_dot_21_bar__plus_00_dot_73)\n (inReceptacle CreditCard_bar__minus_00_dot_59_bar__plus_00_dot_65_bar__minus_01_dot_09 Drawer_bar__minus_00_dot_51_bar__plus_00_dot_72_bar__minus_00_dot_85)\n (inReceptacle Mug_bar__minus_01_dot_39_bar__plus_01_dot_72_bar__plus_00_dot_45 Shelf_bar__minus_01_dot_29_bar__plus_01_dot_72_bar__plus_00_dot_41)\n (inReceptacle CD_bar__minus_01_dot_83_bar__plus_01_dot_72_bar__plus_00_dot_33 Shelf_bar__minus_01_dot_96_bar__plus_01_dot_72_bar__plus_00_dot_41)\n (inReceptacle Mug_bar__minus_01_dot_83_bar__plus_01_dot_72_bar__plus_00_dot_49 Shelf_bar__minus_01_dot_96_bar__plus_01_dot_72_bar__plus_00_dot_41)\n (inReceptacle DeskLamp_bar__minus_02_dot_30_bar__plus_00_dot_87_bar__plus_00_dot_75 Shelf_bar__minus_01_dot_96_bar__plus_00_dot_87_bar__plus_00_dot_41)\n (inReceptacle Pencil_bar__minus_01_dot_74_bar__plus_00_dot_88_bar__plus_00_dot_50 Shelf_bar__minus_01_dot_96_bar__plus_00_dot_87_bar__plus_00_dot_41)\n \n \n (receptacleAtLocation Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67 loc_bar__minus_1_bar_6_bar_1_bar_45)\n (receptacleAtLocation Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35 loc_bar_1_bar__minus_5_bar_3_bar_60)\n (receptacleAtLocation Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67 loc_bar__minus_1_bar_3_bar_3_bar_45)\n (receptacleAtLocation Drawer_bar__minus_00_dot_51_bar__plus_00_dot_19_bar__minus_00_dot_85 loc_bar_2_bar__minus_6_bar_3_bar_60)\n (receptacleAtLocation Drawer_bar__minus_00_dot_51_bar__plus_00_dot_47_bar__minus_00_dot_85 loc_bar_0_bar__minus_3_bar_3_bar_60)\n (receptacleAtLocation Drawer_bar__minus_00_dot_51_bar__plus_00_dot_72_bar__minus_00_dot_85 loc_bar_1_bar__minus_5_bar_3_bar_45)\n (receptacleAtLocation Drawer_bar__minus_02_dot_07_bar__plus_00_dot_21_bar__plus_00_dot_73 loc_bar__minus_8_bar_5_bar_2_bar_60)\n (receptacleAtLocation Drawer_bar__minus_02_dot_07_bar__plus_00_dot_49_bar__plus_00_dot_73 loc_bar__minus_8_bar_5_bar_2_bar_60)\n (receptacleAtLocation Drawer_bar__minus_02_dot_07_bar__plus_00_dot_74_bar__plus_00_dot_73 loc_bar__minus_5_bar_6_bar_3_bar_45)\n (receptacleAtLocation GarbageCan_bar__minus_00_dot_75_bar__plus_00_dot_00_bar__minus_00_dot_34 loc_bar_1_bar_0_bar_3_bar_60)\n (receptacleAtLocation LaundryHamper_bar__plus_00_dot_16_bar__plus_00_dot_01_bar__plus_02_dot_64 loc_bar_0_bar_9_bar_0_bar_60)\n (receptacleAtLocation Safe_bar__minus_02_dot_18_bar__plus_00_dot_00_bar__plus_02_dot_58 loc_bar__minus_4_bar_8_bar_3_bar_60)\n (receptacleAtLocation Shelf_bar__minus_01_dot_29_bar__plus_00_dot_87_bar__plus_00_dot_41 loc_bar__minus_4_bar_6_bar_2_bar_30)\n (receptacleAtLocation Shelf_bar__minus_01_dot_29_bar__plus_01_dot_34_bar__plus_00_dot_41 loc_bar__minus_2_bar_2_bar_3_bar_15)\n (receptacleAtLocation Shelf_bar__minus_01_dot_29_bar__plus_01_dot_72_bar__plus_00_dot_41 loc_bar__minus_4_bar_5_bar_2_bar_0)\n (receptacleAtLocation Shelf_bar__minus_01_dot_96_bar__plus_00_dot_87_bar__plus_00_dot_41 loc_bar__minus_7_bar_6_bar_2_bar_30)\n (receptacleAtLocation Shelf_bar__minus_01_dot_96_bar__plus_01_dot_34_bar__plus_00_dot_41 loc_bar__minus_3_bar_4_bar_3_bar_15)\n (receptacleAtLocation Shelf_bar__minus_01_dot_96_bar__plus_01_dot_72_bar__plus_00_dot_41 loc_bar__minus_7_bar_5_bar_2_bar_0)\n (objectAtLocation Mug_bar__minus_01_dot_39_bar__plus_01_dot_72_bar__plus_00_dot_45 loc_bar__minus_4_bar_5_bar_2_bar_0)\n (objectAtLocation Pencil_bar__minus_01_dot_74_bar__plus_00_dot_88_bar__plus_00_dot_50 loc_bar__minus_7_bar_6_bar_2_bar_30)\n (objectAtLocation CD_bar__minus_02_dot_32_bar__plus_00_dot_10_bar__plus_00_dot_76 loc_bar__minus_8_bar_5_bar_2_bar_60)\n (objectAtLocation CellPhone_bar__minus_00_dot_90_bar__plus_00_dot_86_bar__minus_01_dot_01 loc_bar_1_bar__minus_5_bar_3_bar_60)\n (objectAtLocation CreditCard_bar__minus_00_dot_65_bar__plus_00_dot_86_bar__minus_01_dot_18 loc_bar_1_bar__minus_5_bar_3_bar_60)\n (objectAtLocation Book_bar__plus_00_dot_80_bar__plus_00_dot_78_bar__plus_00_dot_79 loc_bar__minus_1_bar_6_bar_1_bar_45)\n (objectAtLocation Book_bar__minus_02_dot_16_bar__plus_00_dot_67_bar__plus_00_dot_72 loc_bar__minus_5_bar_6_bar_3_bar_45)\n (objectAtLocation CellPhone_bar__plus_01_dot_82_bar__plus_00_dot_78_bar__plus_00_dot_79 loc_bar__minus_1_bar_6_bar_1_bar_45)\n (objectAtLocation CD_bar__minus_01_dot_83_bar__plus_00_dot_88_bar__plus_00_dot_41 loc_bar__minus_1_bar_3_bar_3_bar_45)\n (objectAtLocation Mug_bar__minus_01_dot_83_bar__plus_01_dot_72_bar__plus_00_dot_49 loc_bar__minus_7_bar_5_bar_2_bar_0)\n (objectAtLocation Chair_bar__minus_01_dot_42_bar__plus_00_dot_53_bar__plus_00_dot_80 loc_bar__minus_7_bar_5_bar_2_bar_60)\n (objectAtLocation Book_bar__plus_01_dot_41_bar__plus_00_dot_78_bar__plus_01_dot_08 loc_bar__minus_1_bar_6_bar_1_bar_45)\n (objectAtLocation LaundryHamperLid_bar__plus_00_dot_16_bar__plus_00_dot_48_bar__plus_02_dot_64 loc_bar_0_bar_9_bar_0_bar_60)\n (objectAtLocation Chair_bar__minus_00_dot_13_bar__plus_00_dot_53_bar__minus_01_dot_58 loc_bar_2_bar__minus_6_bar_3_bar_60)\n (objectAtLocation LightSwitch_bar__plus_02_dot_15_bar__plus_01_dot_23_bar__minus_00_dot_52 loc_bar_6_bar__minus_2_bar_1_bar_30)\n (objectAtLocation AlarmClock_bar__minus_01_dot_40_bar__plus_00_dot_88_bar__plus_00_dot_83 loc_bar__minus_1_bar_3_bar_3_bar_45)\n (objectAtLocation BasketBall_bar__plus_01_dot_98_bar__plus_00_dot_12_bar__plus_00_dot_21 loc_bar_6_bar_0_bar_1_bar_60)\n (objectAtLocation Pen_bar__minus_00_dot_57_bar__plus_00_dot_86_bar__minus_01_dot_01 loc_bar_1_bar__minus_5_bar_3_bar_60)\n (objectAtLocation Laptop_bar__minus_01_dot_78_bar__plus_00_dot_87_bar__plus_00_dot_73 loc_bar__minus_1_bar_3_bar_3_bar_45)\n (objectAtLocation BaseballBat_bar__plus_01_dot_95_bar__plus_00_dot_66_bar__minus_01_dot_81 loc_bar_6_bar__minus_5_bar_2_bar_60)\n (objectAtLocation Bowl_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_00_dot_84 loc_bar_1_bar__minus_5_bar_3_bar_60)\n (objectAtLocation Pillow_bar__plus_01_dot_61_bar__plus_00_dot_92_bar__plus_02_dot_23 loc_bar__minus_1_bar_6_bar_1_bar_45)\n (objectAtLocation KeyChain_bar__minus_02_dot_16_bar__plus_00_dot_39_bar__plus_00_dot_68 loc_bar__minus_8_bar_5_bar_2_bar_60)\n (objectAtLocation CreditCard_bar__minus_00_dot_59_bar__plus_00_dot_65_bar__minus_01_dot_09 loc_bar_1_bar__minus_5_bar_3_bar_45)\n (objectAtLocation CellPhone_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_01_dot_36 loc_bar_1_bar__minus_5_bar_3_bar_60)\n (objectAtLocation Mirror_bar__minus_01_dot_36_bar__plus_01_dot_43_bar__plus_02_dot_86 loc_bar__minus_5_bar_9_bar_0_bar_15)\n (objectAtLocation DeskLamp_bar__minus_02_dot_30_bar__plus_00_dot_87_bar__plus_00_dot_75 loc_bar__minus_7_bar_6_bar_2_bar_30)\n (objectAtLocation CD_bar__minus_01_dot_83_bar__plus_01_dot_72_bar__plus_00_dot_33 loc_bar__minus_7_bar_5_bar_2_bar_0)\n (objectAtLocation Window_bar__minus_00_dot_42_bar__plus_01_dot_53_bar__minus_01_dot_95 loc_bar_2_bar__minus_6_bar_3_bar_0)\n (objectAtLocation Window_bar__plus_00_dot_58_bar__plus_01_dot_53_bar__minus_01_dot_95 loc_bar_2_bar__minus_5_bar_2_bar_15)\n (objectAtLocation Pencil_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_01_dot_18 loc_bar_1_bar__minus_5_bar_3_bar_60)\n (objectAtLocation Mug_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_01_dot_01 loc_bar_1_bar__minus_5_bar_3_bar_60)\n (objectAtLocation Blinds_bar__plus_00_dot_60_bar__plus_02_dot_16_bar__minus_01_dot_92 loc_bar_2_bar__minus_6_bar_2_bar__minus_30)\n (objectAtLocation Blinds_bar__minus_00_dot_40_bar__plus_02_dot_16_bar__minus_01_dot_92 loc_bar_2_bar__minus_6_bar_3_bar__minus_30)\n )\n \n\n (:goal\n (and\n (exists (?ot - object\n ?r - receptacle\n ?a - agent\n ?l - location)\n (and\n (objectType ?ot DeskLampType)\n (toggleable ?ot)\n (isToggled ?ot)\n (receptacleAtLocation ?r ?l)\n (atLocation ?a ?l)\n (inReceptacle ?ot ?r)\n )\n )\n (exists (?o - object\n ?a - agent)\n (and\n (objectType ?o AlarmClockType)\n (holds ?a ?o)\n )\n )\n )\n )\n )\n ", "solvable": true, "walkthrough": ["go to desk 1", "use desklamp 1", "take alarmclock 1 from desk 1"]} \ No newline at end of file diff --git a/Text/ALFWorld/json_2.1.1/valid_unseen/look_at_obj_in_light-Pencil-None-DeskLamp-308/trial_T20190908_220545_153480/game.tw-pddl b/Text/ALFWorld/json_2.1.1/valid_unseen/look_at_obj_in_light-Pencil-None-DeskLamp-308/trial_T20190908_220545_153480/game.tw-pddl new file mode 100644 index 0000000000000000000000000000000000000000..e210938ec782e32d215d24d7e6d10b8fa95d2710 --- /dev/null +++ b/Text/ALFWorld/json_2.1.1/valid_unseen/look_at_obj_in_light-Pencil-None-DeskLamp-308/trial_T20190908_220545_153480/game.tw-pddl @@ -0,0 +1 @@ +{"pddl_domain": ";; Specification in PDDL of the Alfred domain\n;; Intended to be used with Fast Downward which supports PDDL 2.2 level 1 plus the :action-costs requirement from PDDL 3.1.\n\n(define (domain alfred)\n (:requirements\n :adl\n :action-costs\n :typing\n )\n (:types\n agent\n location\n receptacle\n object\n rtype\n otype\n )\n\n\n (:predicates\n (atLocation ?a - agent ?l - location) ; true if the agent is at the location\n (receptacleAtLocation ?r - receptacle ?l - location) ; true if the receptacle is at the location (constant)\n (objectAtLocation ?o - object ?l - location) ; true if the object is at the location\n (openable ?r - receptacle) ; true if a receptacle is openable\n (opened ?r - receptacle) ; true if a receptacle is opened\n (inReceptacle ?o - object ?r - receptacle) ; object ?o is in receptacle ?r\n (isReceptacleObject ?o - object) ; true if the object can have things put inside it\n (inReceptacleObject ?innerObject - object ?outerObject - object) ; object ?innerObject is inside object ?outerObject\n (isReceptacleObjectFull ?o - object) ; true if the receptacle object contains something\n (wasInReceptacle ?o - object ?r - receptacle) ; object ?o was or is in receptacle ?r now or some time in the past\n (checked ?r - receptacle) ; whether the receptacle has been looked inside/visited\n (examined ?l - location) ; TODO\n (receptacleType ?r - receptacle ?t - rtype) ; the type of receptacle (Cabinet vs Cabinet|01|2...)\n (canContain ?rt - rtype ?ot - otype) ; true if receptacle can hold object\n (objectType ?o - object ?t - otype) ; the type of object (Apple vs Apple|01|2...)\n (holds ?a - agent ?o - object) ; object ?o is held by agent ?a\n (holdsAny ?a - agent) ; agent ?a holds an object\n (holdsAnyReceptacleObject ?a - agent) ; agent ?a holds a receptacle object\n (full ?r - receptacle) ; true if the receptacle has no remaining space\n (isClean ?o - object) ; true if the object has been clean in sink\n (cleanable ?o - object) ; true if the object can be placed in a sink\n (isHot ?o - object) ; true if the object has been heated up\n (heatable ?o - object) ; true if the object can be heated up in a microwave\n (isCool ?o - object) ; true if the object has been cooled\n (coolable ?o - object) ; true if the object can be cooled in the fridge\n (pickupable ?o - object) ; true if the object can be picked up\n (moveable ?o - object) ; true if the object can be moved\n (toggleable ?o - object) ; true if the object can be turned on/off\n (isOn ?o - object) ; true if the object is on\n (isToggled ?o - object) ; true if the object has been toggled\n (sliceable ?o - object) ; true if the object can be sliced\n (isSliced ?o - object) ; true if the object is sliced\n )\n\n (:functions\n (distance ?from ?to)\n (total-cost) - number\n )\n\n;; All actions are specified such that the final arguments are the ones used\n;; for performing actions in Unity.\n\n\n(:action look\n :parameters (?a - agent ?l - location)\n :precondition\n (and\n (atLocation ?a ?l)\n )\n :effect\n (and\n (checked ?l)\n )\n)\n\n(:action inventory\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n\n(:action examineReceptacle\n :parameters (?a - agent ?r - receptacle)\n :precondition\n (and\n (exists (?l - location)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n )\n )\n )\n :effect\n (and\n (checked ?r)\n )\n)\n\n(:action examineObject\n :parameters (?a - agent ?o - object)\n :precondition\n (or\n ;(exists (?l - location)\n ; (and\n ; (atLocation ?a ?l)\n ; (objectAtLocation ?o ?l)\n ; )\n ;)\n (exists (?l - location, ?r - receptacle)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n )\n )\n (holds ?a ?o)\n )\n :effect\n (and\n (checked ?o)\n )\n)\n\n;; agent goes to receptacle\n (:action GotoLocation\n :parameters (?a - agent ?lStart - location ?lEnd - location ?r - receptacle)\n :precondition (and\n (atLocation ?a ?lStart)\n (receptacleAtLocation ?r ?lEnd)\n ;(exists (?r - receptacle) (receptacleAtLocation ?r ?lEnd))\n )\n :effect (and\n (not (atLocation ?a ?lStart))\n (atLocation ?a ?lEnd)\n ; (forall (?r - receptacle)\n ; (when (and (receptacleAtLocation ?r ?lEnd)\n ; (or (not (openable ?r)) (opened ?r)))\n ; (checked ?r)\n ; )\n ; )\n ; (increase (total-cost) (distance ?lStart ?lEnd))\n (increase (total-cost) 1)\n )\n )\n\n;; agent opens receptacle\n (:action OpenObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (not (opened ?r))\n )\n :effect (and\n (opened ?r)\n (checked ?r)\n (increase (total-cost) 1)\n )\n )\n;; agent closes receptacle\n (:action CloseObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (opened ?r)\n )\n :effect (and\n (not (opened ?r))\n (increase (total-cost) 1)\n )\n\n )\n\n ;; agent picks up object from a receptacle\n (:action PickupObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition\n (and\n (pickupable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (not (holdsAny ?a)) ; agent's hands are empty.\n ;(not (holdsAnyReceptacleObject ?a))\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n ;(not (isReceptacleObject ?o))\n )\n :effect\n (and\n (not (inReceptacle ?o ?r))\n (holds ?a ?o)\n (holdsAny ?a)\n (not (objectAtLocation ?o ?l))\n ;(not (full ?r))\n (increase (total-cost) 1)\n )\n )\n\n\n; ;; agent picks up object from a receptacle\n; (:action PickupObjectFromReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n;\n; (not (inReceptacleObject ?o ?outerR))\n; (not (isReceptacleObjectFull ?outerR))\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupEmptyReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; ; (objectAtLocation ?o ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupFullReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?outerR ?r)\n; (pickupable ?outerR)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (not (inReceptacle ?outerR ?r))\n; (holds ?a ?outerR)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (objectAtLocation ?outerR ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n\n\n;; agent puts down an object\n (:action PutObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle ?ot - otype ?rt - rtype)\n :precondition (and\n (holds ?a ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n ;(not (full ?r))\n (objectType ?o ?ot)\n (receptacleType ?r ?rt)\n (canContain ?rt ?ot)\n ;(not (holdsAnyReceptacleObject ?a))\n )\n :effect (and\n (inReceptacle ?o ?r)\n (objectAtLocation ?o ?l)\n ;(full ?r)\n (not (holds ?a ?o))\n (not (holdsAny ?a))\n (increase (total-cost) 1)\n )\n )\n\n;;; agent puts down an object\n; (:action PutObjectInReceptacleObject\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?outerO - object ?outerR - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (objectAtLocation ?outerO ?l)\n; (isReceptacleObject ?outerO)\n; (not (isReceptacleObject ?o))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (not (holdsAnyReceptacleObject ?a))\n; (inReceptacle ?outerO ?outerR)\n; (not (isReceptacleObjectFull ?outerO))\n; )\n; :effect (and\n; (inReceptacleObject ?o ?outerO)\n; (inReceptacle ?o ?outerR)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (objectAtLocation ?o ?l)\n; (isReceptacleObjectFull ?outerO)\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down an object\n; (:action PutEmptyReceptacleObjectinReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?r - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n; (not (full ?r))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect (and\n; (inReceptacle ?o ?r)\n; (objectAtLocation ?o ?l)\n; (full ?r)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down a receptacle object in a receptacle\n; (:action PutFullReceptacleObjectInReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?innerO - object ?outerO - object ?r - receptacle) ; ?rt - rtype)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (objectType ?outerO ?ot)\n; (holds ?a ?outerO)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?outerO)\n; (isReceptacleObjectFull ?outerO)\n; (inReceptacleObject ?innerO ?outerO)\n; )\n; :effect (and\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (objectAtLocation ?outerO ?l)\n; (objectAtLocation ?innerO ?l)\n; (inReceptacle ?outerO ?r)\n; (inReceptacle ?innerO ?r)\n; (not (holds ?a ?outerO))\n; (increase (total-cost) 1)\n; )\n; )\n\n;; agent cleans some object\n (:action CleanObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (cleanable ?o)\n (or\n (receptacleType ?r SinkType)\n (receptacleType ?r SinkBasinType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isClean ?o)\n )\n )\n\n\n;; agent heats-up some object\n (:action HeatObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (heatable ?o)\n (or\n (receptacleType ?r MicrowaveType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isHot ?o)\n (not (isCool ?o))\n )\n )\n\n;; agent cools some object\n (:action CoolObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (coolable ?o)\n (or\n (receptacleType ?r FridgeType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isCool ?o)\n (not (isHot ?o))\n )\n )\n\n\n;; agent toggle object\n (:action ToggleObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition (and\n (toggleable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (inReceptacle ?o ?r)\n )\n :effect (and\n (increase (total-cost) 5)\n (when (isOn ?o)\n (not (isOn ?o)))\n (when (not (isOn ?o))\n (isOn ?o))\n (isToggled ?o)\n )\n )\n\n\n;; agent slices some object with a knife\n (:action SliceObject\n :parameters (?a - agent ?l - location ?co - object ?ko - object)\n :precondition\n (and\n (sliceable ?co)\n (or\n (objectType ?ko KnifeType)\n (objectType ?ko ButterKnifeType)\n )\n (atLocation ?a ?l)\n (objectAtLocation ?co ?l)\n (holds ?a ?ko)\n )\n :effect (and\n (increase (total-cost) 5)\n (isSliced ?co)\n )\n )\n\n\n(:action help\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n)\n", "grammar": "grammar :: \"\"\"\n {\n \"intro\": [\n {\n \"rhs\": \"-= Welcome to TextWorld, ALFRED! =-\\n\\n#look.feedback#\\n\\n#task#\"\n }\n ],\n\n \"notImplemented\": [\n {\n \"rhs\": \"TODO\"\n }\n ],\n\n \"task\": [\n {\n \"rhs\": \"Your task is to: look at pencil under the desklamp.\"\n }\n ],\n\n \"GotoLocation.feedback\": [\n {\n \"rhs\": \"You arrive at {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"OpenObject.feedback\": [\n {\n \"rhs\": \"You open the {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"CloseObject.feedback\": [\n {\n \"rhs\": \"You close the {r.name}.\"\n }\n ],\n\n \"PickupObject.feedback\": [\n {\n \"rhs\": \"You pick up the {o.name} from the {r.name}.\"\n }\n ],\n\n \"PickupObjectFromReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupObjectFromReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupEmptyReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupEmptyReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupFullReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupFullReceptacleObject: You pick up the {outerr.name}.\"\n }\n ],\n\n \"PutObject.feedback\": [\n {\n \"rhs\": \"You move the {o.name} to the {r.name}.\"\n }\n ],\n\n \"PutObjectInReceptacleObject.feedback\": [\n {\n \"rhs\": \"PutObjectInReceptacleObject: You put the {o.name} in the {outero.name}.\"\n }\n ],\n\n \"PutEmptyReceptacleObjectinReceptacle.feedback\": [\n {\n \"rhs\": \"PutEmptyReceptacleObjectinReceptacle: You put the {o.name} in the {r.name}.\"\n }\n ],\n\n \"PutFullReceptacleObjectInReceptacle.feedback\": [\n {\n \"rhs\": \"PutFullReceptacleObjectInReceptacle: You put the {outero.name} in the {r.name}.\"\n }\n ],\n\n \"inventory.feedback\": [\n {\n \"condition\": \"holdsany(a:agent)\",\n \"rhs\": \"You are carrying: [{o.indefinite + ' ' + o.name | holds(a:agent, o:object)}].\"\n },\n {\n \"rhs\": \"You are not carrying anything.\"\n }\n ],\n\n \"examineReceptacle.feedback\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \"The {r.name} is open. In it, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \"The {r.name} is closed.\"\n },\n {\n \"rhs\": \"On the {r.name}, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n }\n ],\n\n \"examineObject.feedback\": [\n {\n \"condition\": \"isreceptacleobject(o:object)\",\n \"rhs\": \"This is a normal {o.name}. In it, you see [{o2.indefinite + ' ' + o2.name | inreceptacleobject(o2:object, o:object)}].\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a clean sliced {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot sliced {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object)\",\n \"rhs\": \"This is a hot and clean {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object)\",\n \"rhs\": \"This is a cool and clean {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object)\",\n \"rhs\": \"This is a hot {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object)\",\n \"rhs\": \"This is a clean {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object)\",\n \"rhs\": \"This is a cold {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"This {o.name} is on.\"\n },\n {\n \"condition\": \"toggleable(o:object) & not_istoggled(o:object)\",\n \"rhs\": \"This {o.name} is off.\"\n },\n {\n \"condition\": \"sliceable(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a sliced {o.name}.\"\n },\n {\n \"rhs\": \"There's nothing special about {o.name}.\"\n }\n ]\n }\n\"\"\";\n\naction GotoLocation {\n template :: \"go to [{r.name | receptacleatlocation(r:receptacle, lend:location)}]\";\n feedback :: \"#GotoLocation.feedback#\";\n}\n\naction OpenObject {\n template :: \"open {r}\";\n feedback :: \"#OpenObject.feedback#\";\n}\n\naction CloseObject {\n template :: \"close {r}\";\n feedback :: \"#CloseObject.feedback#\";\n}\n\naction PickupObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObject.feedback#\";\n}\n\naction PickupObjectFromReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObjectFromReceptacleObject.feedback#\";\n}\n\naction PickupEmptyReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupEmptyReceptacleObject.feedback#\";\n}\n\naction PickupFullReceptacleObject {\n template :: \"take {outerr} from {r}\";\n feedback :: \"#PickupFullReceptacleObject.feedback#\";\n}\n\naction PutObject {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutObject.feedback#\";\n}\n\naction PutObjectInReceptacleObject {\n template :: \"put {o} into {outero}\";\n feedback :: \"#PutObjectInReceptacleObject.feedback#\";\n}\n\naction PutEmptyReceptacleObjectinReceptacle {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutEmptyReceptacleObjectinReceptacle.feedback#\";\n}\n\naction PutFullReceptacleObjectInReceptacle {\n template :: \"put {outero} in {r}\";\n feedback :: \"#PutFullReceptacleObjectInReceptacle.feedback#\";\n}\n\naction inventory {\n template :: \"inventory\";\n feedback :: \"#inventory.feedback#\";\n}\n\naction examineReceptacle {\n template :: \"examine {r}\";\n feedback :: \"#examineReceptacle.feedback#\";\n}\n\naction examineObject {\n template :: \"examine {o}\";\n feedback :: \"#examineObject.feedback#\";\n}\n\naction ToggleObject {\n template :: \"use {o}\";\n feedback :: \"#toggleObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"toggleObject.feedback\": [\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"You turn on the {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object)\",\n \"rhs\": \"You turn off the {o.name}.\"\n },\n {\n \"rhs\": \"You don't see any switch on the {o.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction HeatObject {\n template :: \"heat {o} with {r}\";\n feedback :: \"#heatObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"heatObject.feedback\": [\n {\n \"rhs\": \"You heat the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CleanObject {\n template :: \"clean {o} with {r}\";\n feedback :: \"#cleanObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"cleanObject.feedback\": [\n {\n \"rhs\": \"You clean the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CoolObject {\n template :: \"cool {o} with {r}\";\n feedback :: \"#coolObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"coolObject.feedback\": [\n {\n \"rhs\": \"You cool the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction SliceObject {\n template :: \"slice {co} with {ko}\";\n feedback :: \"#sliceObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"sliceObject.feedback\": [\n {\n \"rhs\": \"You sliced the {co.name} with the {ko.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction look {\n template :: \"look\";\n feedback :: \"#look.feedback#\";\n\n grammar :: \"\"\"\n {\n \"look.feedback\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"#look-variations#. Next to it, you see #list_objects_on_the_floor#.\"\n },\n {\n \"rhs\": \"You are in the middle of a room. Looking quickly around you, you see #list_appliances#.\"\n }\n ],\n\n \"look-variations\": [\n {\n \"rhs\": \"You are facing the [{r.name | atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)}]\"\n }\n ],\n\n \"list_objects_on_the_floor\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)\",\n \"rhs\": \"[{#overview(o)# | atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"list_appliances\": [\n {\n \"condition\": \"receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"[{#overview(r)# | receptacleatlocation(r:receptacle, l:location)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"overview(o, r)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name} (in/on the {r.name})}\"\n }\n ],\n\n \"overview(o)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name}\"\n }\n ],\n \"overview(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}\"\n }\n ],\n \"overview_with_state(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}#overview_state(r)#\"\n }\n ],\n \"overview_state(r)\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \" (it is open)\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \" (it is closed)\"\n },\n {\n \"rhs\": \"\"\n }\n ],\n\n \"list_empty\": [\n {\n \"rhs\": \"nothing\"\n }\n ],\n \"list_separator\": [\n {\n \"rhs\": \", \"\n }\n ],\n \"list_last_separator\": [\n {\n \"rhs\": \", and \"\n }\n ]\n }\n \"\"\";\n}\n\naction help {\n template :: \"help\";\n feedback :: \"\nAvailable commands:\n look: look around your current location\n inventory: check your current inventory\n go to (receptacle): move to a receptacle\n open (receptacle): open a receptacle\n close (receptacle): close a receptacle\n take (object) from (receptacle): take an object from a receptacle\n move (object) to (receptacle): place an object in or on a receptacle\n examine (something): examine a receptacle or an object\n use (object): use an object\n heat (object) with (receptacle): heat an object using a receptacle\n clean (object) with (receptacle): clean an object using a receptacle\n cool (object) with (receptacle): cool an object using a receptacle\n slice (object) with (object): slice an object using a sharp object\n\";\n}\n", "pddl_problem": "\n(define (problem plan_trial_T20190908_220545_153480)\n(:domain alfred)\n(:objects\nagent1 - agent\nRemoteControl - object\n Laptop - object\n Kettle - object\n Pen - object\n Fork - object\n Cloth - object\n HousePlant - object\n Plunger - object\n SoapBottle - object\n Cup - object\n Candle - object\n Tomato - object\n Television - object\n TennisRacket - object\n Towel - object\n SaltShaker - object\n Spoon - object\n Apple - object\n Poster - object\n Curtains - object\n Footstool - object\n AlarmClock - object\n Ladle - object\n PaperTowelRoll - object\n BaseballBat - object\n Knife - object\n Spatula - object\n SoapBar - object\n CreditCard - object\n Sink - object\n Newspaper - object\n LaundryHamperLid - object\n KeyChain - object\n Glassbottle - object\n ButterKnife - object\n Chair - object\n HandTowel - object\n ToiletPaperRoll - object\n Plate - object\n Pot - object\n WineBottle - object\n Boots - object\n PepperShaker - object\n PaperTowel - object\n Bowl - object\n SprayBottle - object\n ScrubBrush - object\n Box - object\n CD - object\n Pan - object\n Statue - object\n Vase - object\n ShowerGlass - object\n DishSponge - object\n Egg - object\n Lettuce - object\n Book - object\n TeddyBear - object\n ToiletPaper - object\n ShowerDoor - object\n Window - object\n Blinds - object\n CellPhone - object\n FloorLamp - object\n Pillow - object\n Mirror - object\n Painting - object\n TissueBox - object\n Pencil - object\n Potato - object\n LightSwitch - object\n StoveKnob - object\n Mug - object\n Bathtub - object\n DeskLamp - object\n Watch - object\n WateringCan - object\n BasketBall - object\n Bread - object\nRemoteControlType - otype\n LaptopType - otype\n KettleType - otype\n PenType - otype\n ForkType - otype\n ClothType - otype\n HousePlantType - otype\n PlungerType - otype\n SoapBottleType - otype\n CupType - otype\n CandleType - otype\n TomatoType - otype\n TelevisionType - otype\n TennisRacketType - otype\n TowelType - otype\n SaltShakerType - otype\n SpoonType - otype\n AppleType - otype\n PosterType - otype\n CurtainsType - otype\n FootstoolType - otype\n AlarmClockType - otype\n LadleType - otype\n PaperTowelRollType - otype\n BaseballBatType - otype\n KnifeType - otype\n SpatulaType - otype\n SoapBarType - otype\n CreditCardType - otype\n SinkType - otype\n NewspaperType - otype\n LaundryHamperLidType - otype\n KeyChainType - otype\n GlassbottleType - otype\n ButterKnifeType - otype\n ChairType - otype\n HandTowelType - otype\n ToiletPaperRollType - otype\n PlateType - otype\n PotType - otype\n WineBottleType - otype\n BootsType - otype\n PepperShakerType - otype\n PaperTowelType - otype\n BowlType - otype\n SprayBottleType - otype\n ScrubBrushType - otype\n BoxType - otype\n CDType - otype\n PanType - otype\n StatueType - otype\n VaseType - otype\n ShowerGlassType - otype\n DishSpongeType - otype\n EggType - otype\n LettuceType - otype\n BookType - otype\n TeddyBearType - otype\n ToiletPaperType - otype\n ShowerDoorType - otype\n WindowType - otype\n BlindsType - otype\n CellPhoneType - otype\n FloorLampType - otype\n PillowType - otype\n MirrorType - otype\n PaintingType - otype\n TissueBoxType - otype\n PencilType - otype\n PotatoType - otype\n LightSwitchType - otype\n StoveKnobType - otype\n MugType - otype\n BathtubType - otype\n DeskLampType - otype\n WatchType - otype\n WateringCanType - otype\n BasketBallType - otype\n BreadType - otype\nSinkBasinType - rtype\n GarbageCanType - rtype\n StoveBurnerType - rtype\n OttomanType - rtype\n CabinetType - rtype\n SideTableType - rtype\n DiningTableType - rtype\n CoffeeTableType - rtype\n SafeType - rtype\n DresserType - rtype\n DeskType - rtype\n BedType - rtype\n TowelHolderType - rtype\n ToiletPaperHangerType - rtype\n MicrowaveType - rtype\n SofaType - rtype\n CartType - rtype\n ArmChairType - rtype\n HandTowelHolderType - rtype\n TVStandType - rtype\n BathtubBasinType - rtype\n CoffeeMachineType - rtype\n ToasterType - rtype\n LaundryHamperType - rtype\n DrawerType - rtype\n FridgeType - rtype\n ToiletType - rtype\n ShelfType - rtype\n PaintingHangerType - rtype\n CounterTopType - rtype\n\n\n AlarmClock_bar__minus_00_dot_82_bar__plus_00_dot_86_bar__minus_01_dot_36 - object\n BaseballBat_bar__plus_01_dot_95_bar__plus_00_dot_66_bar__minus_01_dot_81 - object\n BasketBall_bar__plus_01_dot_98_bar__plus_00_dot_12_bar__plus_00_dot_21 - object\n Blinds_bar__plus_00_dot_60_bar__plus_02_dot_16_bar__minus_01_dot_92 - object\n Blinds_bar__minus_00_dot_40_bar__plus_02_dot_16_bar__minus_01_dot_92 - object\n Book_bar__minus_01_dot_91_bar__plus_00_dot_39_bar__plus_00_dot_72 - object\n Book_bar__minus_02_dot_07_bar__plus_00_dot_10_bar__plus_00_dot_72 - object\n Bowl_bar__minus_00_dot_83_bar__plus_00_dot_85_bar__minus_01_dot_64 - object\n Bowl_bar__minus_01_dot_83_bar__plus_00_dot_89_bar__plus_00_dot_37 - object\n Bowl_bar__minus_01_dot_83_bar__plus_01_dot_73_bar__plus_00_dot_37 - object\n CD_bar__minus_02_dot_00_bar__plus_00_dot_67_bar__plus_00_dot_80 - object\n CellPhone_bar__minus_02_dot_24_bar__plus_00_dot_39_bar__plus_00_dot_72 - object\n CellPhone_bar__minus_02_dot_29_bar__plus_00_dot_04_bar__plus_02_dot_63 - object\n Chair_bar__minus_00_dot_13_bar__plus_00_dot_53_bar__minus_01_dot_58 - object\n Chair_bar__minus_01_dot_42_bar__plus_00_dot_53_bar__plus_00_dot_80 - object\n CreditCard_bar__minus_00_dot_59_bar__plus_00_dot_65_bar__minus_00_dot_93 - object\n CreditCard_bar__minus_01_dot_22_bar__plus_00_dot_88_bar__plus_00_dot_83 - object\n CreditCard_bar__minus_02_dot_16_bar__plus_00_dot_67_bar__plus_00_dot_68 - object\n DeskLamp_bar__minus_02_dot_30_bar__plus_00_dot_87_bar__plus_00_dot_75 - object\n KeyChain_bar__minus_02_dot_05_bar__plus_01_dot_35_bar__plus_00_dot_45 - object\n KeyChain_bar__minus_02_dot_08_bar__plus_00_dot_04_bar__plus_02_dot_52 - object\n Laptop_bar__minus_01_dot_78_bar__plus_00_dot_87_bar__plus_00_dot_73 - object\n LaundryHamperLid_bar__plus_00_dot_16_bar__plus_00_dot_48_bar__plus_02_dot_64 - object\n LightSwitch_bar__plus_02_dot_15_bar__plus_01_dot_23_bar__minus_00_dot_52 - object\n Mirror_bar__minus_01_dot_36_bar__plus_01_dot_43_bar__plus_02_dot_86 - object\n Mug_bar__minus_01_dot_18_bar__plus_01_dot_72_bar__plus_00_dot_41 - object\n Mug_bar__minus_02_dot_09_bar__plus_00_dot_88_bar__plus_00_dot_67 - object\n Pencil_bar__minus_00_dot_51_bar__plus_00_dot_37_bar__minus_01_dot_01 - object\n Pencil_bar__minus_00_dot_57_bar__plus_00_dot_86_bar__minus_01_dot_01 - object\n Pen_bar__minus_02_dot_09_bar__plus_00_dot_88_bar__plus_00_dot_58 - object\n Pen_bar__minus_02_dot_15_bar__plus_01_dot_36_bar__plus_00_dot_37 - object\n Pillow_bar__plus_01_dot_00_bar__plus_00_dot_92_bar__plus_01_dot_08 - object\n Pillow_bar__plus_01_dot_41_bar__plus_00_dot_92_bar__plus_00_dot_79 - object\n Window_bar__plus_00_dot_58_bar__plus_01_dot_53_bar__minus_01_dot_95 - object\n Window_bar__minus_00_dot_42_bar__plus_01_dot_53_bar__minus_01_dot_95 - object\n Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67 - receptacle\n Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35 - receptacle\n Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67 - receptacle\n Drawer_bar__minus_00_dot_51_bar__plus_00_dot_19_bar__minus_00_dot_85 - receptacle\n Drawer_bar__minus_00_dot_51_bar__plus_00_dot_47_bar__minus_00_dot_85 - receptacle\n Drawer_bar__minus_00_dot_51_bar__plus_00_dot_72_bar__minus_00_dot_85 - receptacle\n Drawer_bar__minus_02_dot_07_bar__plus_00_dot_21_bar__plus_00_dot_73 - receptacle\n Drawer_bar__minus_02_dot_07_bar__plus_00_dot_49_bar__plus_00_dot_73 - receptacle\n Drawer_bar__minus_02_dot_07_bar__plus_00_dot_74_bar__plus_00_dot_73 - receptacle\n GarbageCan_bar__minus_00_dot_75_bar__plus_00_dot_00_bar__minus_00_dot_34 - receptacle\n LaundryHamper_bar__plus_00_dot_16_bar__plus_00_dot_01_bar__plus_02_dot_64 - receptacle\n Safe_bar__minus_02_dot_18_bar__plus_00_dot_00_bar__plus_02_dot_58 - receptacle\n Shelf_bar__minus_01_dot_29_bar__plus_00_dot_87_bar__plus_00_dot_41 - receptacle\n Shelf_bar__minus_01_dot_29_bar__plus_01_dot_34_bar__plus_00_dot_41 - receptacle\n Shelf_bar__minus_01_dot_29_bar__plus_01_dot_72_bar__plus_00_dot_41 - receptacle\n Shelf_bar__minus_01_dot_96_bar__plus_00_dot_87_bar__plus_00_dot_41 - receptacle\n Shelf_bar__minus_01_dot_96_bar__plus_01_dot_34_bar__plus_00_dot_41 - receptacle\n Shelf_bar__minus_01_dot_96_bar__plus_01_dot_72_bar__plus_00_dot_41 - receptacle\n loc_bar__minus_5_bar_6_bar_3_bar_45 - location\n loc_bar_1_bar_0_bar_3_bar_60 - location\n loc_bar_1_bar__minus_5_bar_3_bar_60 - location\n loc_bar_2_bar__minus_6_bar_3_bar_0 - location\n loc_bar_2_bar__minus_5_bar_2_bar_15 - location\n loc_bar__minus_4_bar_8_bar_3_bar_60 - location\n loc_bar_6_bar_0_bar_1_bar_60 - location\n loc_bar_0_bar_9_bar_0_bar_60 - location\n loc_bar_6_bar__minus_5_bar_2_bar_60 - location\n loc_bar__minus_1_bar_3_bar_3_bar_45 - location\n loc_bar__minus_4_bar_5_bar_2_bar_0 - location\n loc_bar__minus_8_bar_5_bar_2_bar_60 - location\n loc_bar__minus_1_bar_6_bar_1_bar_45 - location\n loc_bar_6_bar__minus_2_bar_1_bar_30 - location\n loc_bar_2_bar__minus_6_bar_3_bar__minus_30 - location\n loc_bar_2_bar__minus_6_bar_2_bar__minus_30 - location\n loc_bar_1_bar__minus_5_bar_3_bar_45 - location\n loc_bar_0_bar__minus_3_bar_3_bar_60 - location\n loc_bar__minus_5_bar_9_bar_0_bar_15 - location\n loc_bar__minus_4_bar_6_bar_2_bar_30 - location\n loc_bar_2_bar__minus_6_bar_3_bar_60 - location\n loc_bar__minus_3_bar_4_bar_3_bar_15 - location\n loc_bar__minus_7_bar_6_bar_2_bar_30 - location\n loc_bar__minus_7_bar_5_bar_2_bar_0 - location\n loc_bar__minus_2_bar_2_bar_3_bar_15 - location\n loc_bar__minus_7_bar_5_bar_2_bar_60 - location\n loc_bar_0_bar_0_bar_2_bar_30 - location\n )\n \n\n(:init\n\n\n (receptacleType Drawer_bar__minus_00_dot_51_bar__plus_00_dot_47_bar__minus_00_dot_85 DrawerType)\n (receptacleType LaundryHamper_bar__plus_00_dot_16_bar__plus_00_dot_01_bar__plus_02_dot_64 LaundryHamperType)\n (receptacleType Drawer_bar__minus_00_dot_51_bar__plus_00_dot_19_bar__minus_00_dot_85 DrawerType)\n (receptacleType Drawer_bar__minus_02_dot_07_bar__plus_00_dot_21_bar__plus_00_dot_73 DrawerType)\n (receptacleType Drawer_bar__minus_02_dot_07_bar__plus_00_dot_49_bar__plus_00_dot_73 DrawerType)\n (receptacleType Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67 DeskType)\n (receptacleType Shelf_bar__minus_01_dot_29_bar__plus_01_dot_72_bar__plus_00_dot_41 ShelfType)\n (receptacleType Drawer_bar__minus_02_dot_07_bar__plus_00_dot_74_bar__plus_00_dot_73 DrawerType)\n (receptacleType Shelf_bar__minus_01_dot_96_bar__plus_01_dot_72_bar__plus_00_dot_41 ShelfType)\n (receptacleType Shelf_bar__minus_01_dot_96_bar__plus_01_dot_34_bar__plus_00_dot_41 ShelfType)\n (receptacleType Drawer_bar__minus_00_dot_51_bar__plus_00_dot_72_bar__minus_00_dot_85 DrawerType)\n (receptacleType Shelf_bar__minus_01_dot_29_bar__plus_00_dot_87_bar__plus_00_dot_41 ShelfType)\n (receptacleType Safe_bar__minus_02_dot_18_bar__plus_00_dot_00_bar__plus_02_dot_58 SafeType)\n (receptacleType Shelf_bar__minus_01_dot_29_bar__plus_01_dot_34_bar__plus_00_dot_41 ShelfType)\n (receptacleType GarbageCan_bar__minus_00_dot_75_bar__plus_00_dot_00_bar__minus_00_dot_34 GarbageCanType)\n (receptacleType Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67 BedType)\n (receptacleType Shelf_bar__minus_01_dot_96_bar__plus_00_dot_87_bar__plus_00_dot_41 ShelfType)\n (receptacleType Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35 DeskType)\n (objectType CreditCard_bar__minus_02_dot_16_bar__plus_00_dot_67_bar__plus_00_dot_68 CreditCardType)\n (objectType LightSwitch_bar__plus_02_dot_15_bar__plus_01_dot_23_bar__minus_00_dot_52 LightSwitchType)\n (objectType Mug_bar__minus_01_dot_18_bar__plus_01_dot_72_bar__plus_00_dot_41 MugType)\n (objectType AlarmClock_bar__minus_00_dot_82_bar__plus_00_dot_86_bar__minus_01_dot_36 AlarmClockType)\n (objectType Pen_bar__minus_02_dot_15_bar__plus_01_dot_36_bar__plus_00_dot_37 PenType)\n (objectType CD_bar__minus_02_dot_00_bar__plus_00_dot_67_bar__plus_00_dot_80 CDType)\n (objectType Mirror_bar__minus_01_dot_36_bar__plus_01_dot_43_bar__plus_02_dot_86 MirrorType)\n (objectType DeskLamp_bar__minus_02_dot_30_bar__plus_00_dot_87_bar__plus_00_dot_75 DeskLampType)\n (objectType Bowl_bar__minus_01_dot_83_bar__plus_00_dot_89_bar__plus_00_dot_37 BowlType)\n (objectType Pillow_bar__plus_01_dot_41_bar__plus_00_dot_92_bar__plus_00_dot_79 PillowType)\n (objectType Blinds_bar__minus_00_dot_40_bar__plus_02_dot_16_bar__minus_01_dot_92 BlindsType)\n (objectType Bowl_bar__minus_00_dot_83_bar__plus_00_dot_85_bar__minus_01_dot_64 BowlType)\n (objectType Window_bar__minus_00_dot_42_bar__plus_01_dot_53_bar__minus_01_dot_95 WindowType)\n (objectType Window_bar__plus_00_dot_58_bar__plus_01_dot_53_bar__minus_01_dot_95 WindowType)\n (objectType Pencil_bar__minus_00_dot_51_bar__plus_00_dot_37_bar__minus_01_dot_01 PencilType)\n (objectType Pillow_bar__plus_01_dot_00_bar__plus_00_dot_92_bar__plus_01_dot_08 PillowType)\n (objectType Book_bar__minus_02_dot_07_bar__plus_00_dot_10_bar__plus_00_dot_72 BookType)\n (objectType CreditCard_bar__minus_00_dot_59_bar__plus_00_dot_65_bar__minus_00_dot_93 CreditCardType)\n (objectType Laptop_bar__minus_01_dot_78_bar__plus_00_dot_87_bar__plus_00_dot_73 LaptopType)\n (objectType Pencil_bar__minus_00_dot_57_bar__plus_00_dot_86_bar__minus_01_dot_01 PencilType)\n (objectType CellPhone_bar__minus_02_dot_29_bar__plus_00_dot_04_bar__plus_02_dot_63 CellPhoneType)\n (objectType BaseballBat_bar__plus_01_dot_95_bar__plus_00_dot_66_bar__minus_01_dot_81 BaseballBatType)\n (objectType LaundryHamperLid_bar__plus_00_dot_16_bar__plus_00_dot_48_bar__plus_02_dot_64 LaundryHamperLidType)\n (objectType Pen_bar__minus_02_dot_09_bar__plus_00_dot_88_bar__plus_00_dot_58 PenType)\n (objectType Mug_bar__minus_02_dot_09_bar__plus_00_dot_88_bar__plus_00_dot_67 MugType)\n (objectType Book_bar__minus_01_dot_91_bar__plus_00_dot_39_bar__plus_00_dot_72 BookType)\n (objectType Chair_bar__minus_00_dot_13_bar__plus_00_dot_53_bar__minus_01_dot_58 ChairType)\n (objectType CreditCard_bar__minus_01_dot_22_bar__plus_00_dot_88_bar__plus_00_dot_83 CreditCardType)\n (objectType Bowl_bar__minus_01_dot_83_bar__plus_01_dot_73_bar__plus_00_dot_37 BowlType)\n (objectType KeyChain_bar__minus_02_dot_05_bar__plus_01_dot_35_bar__plus_00_dot_45 KeyChainType)\n (objectType CellPhone_bar__minus_02_dot_24_bar__plus_00_dot_39_bar__plus_00_dot_72 CellPhoneType)\n (objectType Blinds_bar__plus_00_dot_60_bar__plus_02_dot_16_bar__minus_01_dot_92 BlindsType)\n (objectType Chair_bar__minus_01_dot_42_bar__plus_00_dot_53_bar__plus_00_dot_80 ChairType)\n (objectType KeyChain_bar__minus_02_dot_08_bar__plus_00_dot_04_bar__plus_02_dot_52 KeyChainType)\n (objectType BasketBall_bar__plus_01_dot_98_bar__plus_00_dot_12_bar__plus_00_dot_21 BasketBallType)\n (canContain DrawerType PenType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType CDType)\n (canContain DrawerType PencilType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType BookType)\n (canContain DrawerType PenType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType CDType)\n (canContain DrawerType PencilType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType BookType)\n (canContain DrawerType PenType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType CDType)\n (canContain DrawerType PencilType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType BookType)\n (canContain DrawerType PenType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType CDType)\n (canContain DrawerType PencilType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType BookType)\n (canContain DeskType LaptopType)\n (canContain DeskType AlarmClockType)\n (canContain DeskType PenType)\n (canContain DeskType CellPhoneType)\n (canContain DeskType BowlType)\n (canContain DeskType 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ShelfType CreditCardType)\n (canContain ShelfType CDType)\n (canContain ShelfType PencilType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType MugType)\n (canContain ShelfType BookType)\n (canContain ShelfType AlarmClockType)\n (canContain ShelfType PenType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BowlType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType CDType)\n (canContain ShelfType PencilType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType MugType)\n (canContain ShelfType BookType)\n (canContain DrawerType PenType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType CDType)\n (canContain DrawerType PencilType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType BookType)\n (canContain ShelfType AlarmClockType)\n (canContain ShelfType PenType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BowlType)\n (canContain ShelfType 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(canContain BedType BookType)\n (canContain ShelfType AlarmClockType)\n (canContain ShelfType PenType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BowlType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType CDType)\n (canContain ShelfType PencilType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType MugType)\n (canContain ShelfType BookType)\n (canContain DeskType LaptopType)\n (canContain DeskType AlarmClockType)\n (canContain DeskType PenType)\n (canContain DeskType CellPhoneType)\n (canContain DeskType BowlType)\n (canContain DeskType CreditCardType)\n (canContain DeskType CDType)\n (canContain DeskType PencilType)\n (canContain DeskType KeyChainType)\n (canContain DeskType MugType)\n (canContain DeskType BasketBallType)\n (canContain DeskType BookType)\n (pickupable CreditCard_bar__minus_02_dot_16_bar__plus_00_dot_67_bar__plus_00_dot_68)\n (pickupable Mug_bar__minus_01_dot_18_bar__plus_01_dot_72_bar__plus_00_dot_41)\n (pickupable 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CD_bar__minus_02_dot_00_bar__plus_00_dot_67_bar__plus_00_dot_80 Drawer_bar__minus_02_dot_07_bar__plus_00_dot_74_bar__plus_00_dot_73)\n (inReceptacle Bowl_bar__minus_01_dot_83_bar__plus_00_dot_89_bar__plus_00_dot_37 Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67)\n (inReceptacle Pen_bar__minus_02_dot_09_bar__plus_00_dot_88_bar__plus_00_dot_58 Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67)\n (inReceptacle Mug_bar__minus_02_dot_09_bar__plus_00_dot_88_bar__plus_00_dot_67 Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67)\n (inReceptacle CreditCard_bar__minus_01_dot_22_bar__plus_00_dot_88_bar__plus_00_dot_83 Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67)\n (inReceptacle DeskLamp_bar__minus_02_dot_30_bar__plus_00_dot_87_bar__plus_00_dot_75 Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67)\n (inReceptacle Laptop_bar__minus_01_dot_78_bar__plus_00_dot_87_bar__plus_00_dot_73 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(inReceptacle Pillow_bar__plus_01_dot_00_bar__plus_00_dot_92_bar__plus_01_dot_08 Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67)\n (inReceptacle Pillow_bar__plus_01_dot_41_bar__plus_00_dot_92_bar__plus_00_dot_79 Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67)\n (inReceptacle Book_bar__minus_02_dot_07_bar__plus_00_dot_10_bar__plus_00_dot_72 Drawer_bar__minus_02_dot_07_bar__plus_00_dot_21_bar__plus_00_dot_73)\n (inReceptacle CreditCard_bar__minus_00_dot_59_bar__plus_00_dot_65_bar__minus_00_dot_93 Drawer_bar__minus_00_dot_51_bar__plus_00_dot_72_bar__minus_00_dot_85)\n (inReceptacle Mug_bar__minus_01_dot_18_bar__plus_01_dot_72_bar__plus_00_dot_41 Shelf_bar__minus_01_dot_29_bar__plus_01_dot_72_bar__plus_00_dot_41)\n (inReceptacle Bowl_bar__minus_01_dot_83_bar__plus_01_dot_73_bar__plus_00_dot_37 Shelf_bar__minus_01_dot_96_bar__plus_01_dot_72_bar__plus_00_dot_41)\n (inReceptacle KeyChain_bar__minus_02_dot_05_bar__plus_01_dot_35_bar__plus_00_dot_45 Shelf_bar__minus_01_dot_96_bar__plus_01_dot_34_bar__plus_00_dot_41)\n (inReceptacle Pen_bar__minus_02_dot_15_bar__plus_01_dot_36_bar__plus_00_dot_37 Shelf_bar__minus_01_dot_96_bar__plus_01_dot_34_bar__plus_00_dot_41)\n (inReceptacle DeskLamp_bar__minus_02_dot_30_bar__plus_00_dot_87_bar__plus_00_dot_75 Shelf_bar__minus_01_dot_96_bar__plus_00_dot_87_bar__plus_00_dot_41)\n (inReceptacle Bowl_bar__minus_01_dot_83_bar__plus_00_dot_89_bar__plus_00_dot_37 Shelf_bar__minus_01_dot_96_bar__plus_00_dot_87_bar__plus_00_dot_41)\n (inReceptacle CellPhone_bar__minus_02_dot_29_bar__plus_00_dot_04_bar__plus_02_dot_63 Safe_bar__minus_02_dot_18_bar__plus_00_dot_00_bar__plus_02_dot_58)\n (inReceptacle KeyChain_bar__minus_02_dot_08_bar__plus_00_dot_04_bar__plus_02_dot_52 Safe_bar__minus_02_dot_18_bar__plus_00_dot_00_bar__plus_02_dot_58)\n \n \n (receptacleAtLocation Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67 loc_bar__minus_1_bar_6_bar_1_bar_45)\n (receptacleAtLocation Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35 loc_bar_1_bar__minus_5_bar_3_bar_60)\n (receptacleAtLocation Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67 loc_bar__minus_1_bar_3_bar_3_bar_45)\n (receptacleAtLocation Drawer_bar__minus_00_dot_51_bar__plus_00_dot_19_bar__minus_00_dot_85 loc_bar_2_bar__minus_6_bar_3_bar_60)\n (receptacleAtLocation Drawer_bar__minus_00_dot_51_bar__plus_00_dot_47_bar__minus_00_dot_85 loc_bar_0_bar__minus_3_bar_3_bar_60)\n (receptacleAtLocation Drawer_bar__minus_00_dot_51_bar__plus_00_dot_72_bar__minus_00_dot_85 loc_bar_1_bar__minus_5_bar_3_bar_45)\n (receptacleAtLocation Drawer_bar__minus_02_dot_07_bar__plus_00_dot_21_bar__plus_00_dot_73 loc_bar__minus_8_bar_5_bar_2_bar_60)\n (receptacleAtLocation Drawer_bar__minus_02_dot_07_bar__plus_00_dot_49_bar__plus_00_dot_73 loc_bar__minus_8_bar_5_bar_2_bar_60)\n (receptacleAtLocation Drawer_bar__minus_02_dot_07_bar__plus_00_dot_74_bar__plus_00_dot_73 loc_bar__minus_5_bar_6_bar_3_bar_45)\n (receptacleAtLocation GarbageCan_bar__minus_00_dot_75_bar__plus_00_dot_00_bar__minus_00_dot_34 loc_bar_1_bar_0_bar_3_bar_60)\n (receptacleAtLocation LaundryHamper_bar__plus_00_dot_16_bar__plus_00_dot_01_bar__plus_02_dot_64 loc_bar_0_bar_9_bar_0_bar_60)\n (receptacleAtLocation Safe_bar__minus_02_dot_18_bar__plus_00_dot_00_bar__plus_02_dot_58 loc_bar__minus_4_bar_8_bar_3_bar_60)\n (receptacleAtLocation Shelf_bar__minus_01_dot_29_bar__plus_00_dot_87_bar__plus_00_dot_41 loc_bar__minus_4_bar_6_bar_2_bar_30)\n (receptacleAtLocation Shelf_bar__minus_01_dot_29_bar__plus_01_dot_34_bar__plus_00_dot_41 loc_bar__minus_2_bar_2_bar_3_bar_15)\n (receptacleAtLocation Shelf_bar__minus_01_dot_29_bar__plus_01_dot_72_bar__plus_00_dot_41 loc_bar__minus_4_bar_5_bar_2_bar_0)\n (receptacleAtLocation Shelf_bar__minus_01_dot_96_bar__plus_00_dot_87_bar__plus_00_dot_41 loc_bar__minus_7_bar_6_bar_2_bar_30)\n (receptacleAtLocation Shelf_bar__minus_01_dot_96_bar__plus_01_dot_34_bar__plus_00_dot_41 loc_bar__minus_3_bar_4_bar_3_bar_15)\n (receptacleAtLocation Shelf_bar__minus_01_dot_96_bar__plus_01_dot_72_bar__plus_00_dot_41 loc_bar__minus_7_bar_5_bar_2_bar_0)\n (objectAtLocation Mug_bar__minus_01_dot_18_bar__plus_01_dot_72_bar__plus_00_dot_41 loc_bar__minus_4_bar_5_bar_2_bar_0)\n (objectAtLocation Pencil_bar__minus_00_dot_51_bar__plus_00_dot_37_bar__minus_01_dot_01 loc_bar_0_bar__minus_3_bar_3_bar_60)\n (objectAtLocation CellPhone_bar__minus_02_dot_24_bar__plus_00_dot_39_bar__plus_00_dot_72 loc_bar__minus_8_bar_5_bar_2_bar_60)\n (objectAtLocation CreditCard_bar__minus_02_dot_16_bar__plus_00_dot_67_bar__plus_00_dot_68 loc_bar__minus_5_bar_6_bar_3_bar_45)\n (objectAtLocation KeyChain_bar__minus_02_dot_05_bar__plus_01_dot_35_bar__plus_00_dot_45 loc_bar__minus_3_bar_4_bar_3_bar_15)\n (objectAtLocation Pillow_bar__plus_01_dot_41_bar__plus_00_dot_92_bar__plus_00_dot_79 loc_bar__minus_1_bar_6_bar_1_bar_45)\n (objectAtLocation Bowl_bar__minus_00_dot_83_bar__plus_00_dot_85_bar__minus_01_dot_64 loc_bar_1_bar__minus_5_bar_3_bar_60)\n (objectAtLocation Pen_bar__minus_02_dot_09_bar__plus_00_dot_88_bar__plus_00_dot_58 loc_bar__minus_1_bar_3_bar_3_bar_45)\n (objectAtLocation Book_bar__minus_02_dot_07_bar__plus_00_dot_10_bar__plus_00_dot_72 loc_bar__minus_8_bar_5_bar_2_bar_60)\n (objectAtLocation CreditCard_bar__minus_01_dot_22_bar__plus_00_dot_88_bar__plus_00_dot_83 loc_bar__minus_1_bar_3_bar_3_bar_45)\n (objectAtLocation Bowl_bar__minus_01_dot_83_bar__plus_00_dot_89_bar__plus_00_dot_37 loc_bar__minus_7_bar_6_bar_2_bar_30)\n (objectAtLocation Chair_bar__minus_01_dot_42_bar__plus_00_dot_53_bar__plus_00_dot_80 loc_bar__minus_7_bar_5_bar_2_bar_60)\n (objectAtLocation Book_bar__minus_01_dot_91_bar__plus_00_dot_39_bar__plus_00_dot_72 loc_bar__minus_8_bar_5_bar_2_bar_60)\n (objectAtLocation LaundryHamperLid_bar__plus_00_dot_16_bar__plus_00_dot_48_bar__plus_02_dot_64 loc_bar_0_bar_9_bar_0_bar_60)\n (objectAtLocation Chair_bar__minus_00_dot_13_bar__plus_00_dot_53_bar__minus_01_dot_58 loc_bar_2_bar__minus_6_bar_3_bar_60)\n (objectAtLocation LightSwitch_bar__plus_02_dot_15_bar__plus_01_dot_23_bar__minus_00_dot_52 loc_bar_6_bar__minus_2_bar_1_bar_30)\n (objectAtLocation AlarmClock_bar__minus_00_dot_82_bar__plus_00_dot_86_bar__minus_01_dot_36 loc_bar_1_bar__minus_5_bar_3_bar_60)\n (objectAtLocation BasketBall_bar__plus_01_dot_98_bar__plus_00_dot_12_bar__plus_00_dot_21 loc_bar_6_bar_0_bar_1_bar_60)\n (objectAtLocation Pen_bar__minus_02_dot_15_bar__plus_01_dot_36_bar__plus_00_dot_37 loc_bar__minus_3_bar_4_bar_3_bar_15)\n (objectAtLocation Laptop_bar__minus_01_dot_78_bar__plus_00_dot_87_bar__plus_00_dot_73 loc_bar__minus_1_bar_3_bar_3_bar_45)\n (objectAtLocation BaseballBat_bar__plus_01_dot_95_bar__plus_00_dot_66_bar__minus_01_dot_81 loc_bar_6_bar__minus_5_bar_2_bar_60)\n (objectAtLocation Bowl_bar__minus_01_dot_83_bar__plus_01_dot_73_bar__plus_00_dot_37 loc_bar__minus_7_bar_5_bar_2_bar_0)\n (objectAtLocation Pillow_bar__plus_01_dot_00_bar__plus_00_dot_92_bar__plus_01_dot_08 loc_bar__minus_1_bar_6_bar_1_bar_45)\n (objectAtLocation KeyChain_bar__minus_02_dot_08_bar__plus_00_dot_04_bar__plus_02_dot_52 loc_bar__minus_4_bar_8_bar_3_bar_60)\n (objectAtLocation CreditCard_bar__minus_00_dot_59_bar__plus_00_dot_65_bar__minus_00_dot_93 loc_bar_1_bar__minus_5_bar_3_bar_45)\n (objectAtLocation CellPhone_bar__minus_02_dot_29_bar__plus_00_dot_04_bar__plus_02_dot_63 loc_bar__minus_4_bar_8_bar_3_bar_60)\n (objectAtLocation Mirror_bar__minus_01_dot_36_bar__plus_01_dot_43_bar__plus_02_dot_86 loc_bar__minus_5_bar_9_bar_0_bar_15)\n (objectAtLocation DeskLamp_bar__minus_02_dot_30_bar__plus_00_dot_87_bar__plus_00_dot_75 loc_bar__minus_7_bar_6_bar_2_bar_30)\n (objectAtLocation CD_bar__minus_02_dot_00_bar__plus_00_dot_67_bar__plus_00_dot_80 loc_bar__minus_5_bar_6_bar_3_bar_45)\n (objectAtLocation Window_bar__minus_00_dot_42_bar__plus_01_dot_53_bar__minus_01_dot_95 loc_bar_2_bar__minus_6_bar_3_bar_0)\n (objectAtLocation Window_bar__plus_00_dot_58_bar__plus_01_dot_53_bar__minus_01_dot_95 loc_bar_2_bar__minus_5_bar_2_bar_15)\n (objectAtLocation Pencil_bar__minus_00_dot_57_bar__plus_00_dot_86_bar__minus_01_dot_01 loc_bar_1_bar__minus_5_bar_3_bar_60)\n (objectAtLocation Mug_bar__minus_02_dot_09_bar__plus_00_dot_88_bar__plus_00_dot_67 loc_bar__minus_1_bar_3_bar_3_bar_45)\n (objectAtLocation Blinds_bar__plus_00_dot_60_bar__plus_02_dot_16_bar__minus_01_dot_92 loc_bar_2_bar__minus_6_bar_2_bar__minus_30)\n (objectAtLocation Blinds_bar__minus_00_dot_40_bar__plus_02_dot_16_bar__minus_01_dot_92 loc_bar_2_bar__minus_6_bar_3_bar__minus_30)\n )\n \n\n (:goal\n (and\n (exists (?ot - object\n ?r - receptacle\n ?a - agent\n ?l - location)\n (and\n (objectType ?ot DeskLampType)\n (toggleable ?ot)\n (isToggled ?ot)\n (receptacleAtLocation ?r ?l)\n (atLocation ?a ?l)\n (inReceptacle ?ot ?r)\n )\n )\n (exists (?o - object\n ?a - agent)\n (and\n (objectType ?o PencilType)\n (holds ?a ?o)\n )\n )\n )\n )\n )\n ", "solvable": true, "walkthrough": ["go to drawer 5", "take pencil 2 from drawer 5", "go to desk 1", "use desklamp 1"]} \ No newline at end of file diff --git a/Text/ALFWorld/json_2.1.1/valid_unseen/look_at_obj_in_light-Pencil-None-DeskLamp-308/trial_T20190908_220604_010430/game.tw-pddl b/Text/ALFWorld/json_2.1.1/valid_unseen/look_at_obj_in_light-Pencil-None-DeskLamp-308/trial_T20190908_220604_010430/game.tw-pddl new file mode 100644 index 0000000000000000000000000000000000000000..29916575719e2f3b09b10b7b0f8c0effa03e82d0 --- /dev/null +++ b/Text/ALFWorld/json_2.1.1/valid_unseen/look_at_obj_in_light-Pencil-None-DeskLamp-308/trial_T20190908_220604_010430/game.tw-pddl @@ -0,0 +1 @@ +{"pddl_domain": ";; Specification in PDDL of the Alfred domain\n;; Intended to be used with Fast Downward which supports PDDL 2.2 level 1 plus the :action-costs requirement from PDDL 3.1.\n\n(define (domain alfred)\n (:requirements\n :adl\n :action-costs\n :typing\n )\n (:types\n agent\n location\n receptacle\n object\n rtype\n otype\n )\n\n\n (:predicates\n (atLocation ?a - agent ?l - location) ; true if the agent is at the location\n (receptacleAtLocation ?r - receptacle ?l - location) ; true if the receptacle is at the location (constant)\n (objectAtLocation ?o - object ?l - location) ; true if the object is at the location\n (openable ?r - receptacle) ; true if a receptacle is openable\n (opened ?r - receptacle) ; true if a receptacle is opened\n (inReceptacle ?o - object ?r - receptacle) ; object ?o is in receptacle ?r\n (isReceptacleObject ?o - object) ; true if the object can have things put inside it\n (inReceptacleObject ?innerObject - object ?outerObject - object) ; object ?innerObject is inside object ?outerObject\n (isReceptacleObjectFull ?o - object) ; true if the receptacle object contains something\n (wasInReceptacle ?o - object ?r - receptacle) ; object ?o was or is in receptacle ?r now or some time in the past\n (checked ?r - receptacle) ; whether the receptacle has been looked inside/visited\n (examined ?l - location) ; TODO\n (receptacleType ?r - receptacle ?t - rtype) ; the type of receptacle (Cabinet vs Cabinet|01|2...)\n (canContain ?rt - rtype ?ot - otype) ; true if receptacle can hold object\n (objectType ?o - object ?t - otype) ; the type of object (Apple vs Apple|01|2...)\n (holds ?a - agent ?o - object) ; object ?o is held by agent ?a\n (holdsAny ?a - agent) ; agent ?a holds an object\n (holdsAnyReceptacleObject ?a - agent) ; agent ?a holds a receptacle object\n (full ?r - receptacle) ; true if the receptacle has no remaining space\n (isClean ?o - object) ; true if the object has been clean in sink\n (cleanable ?o - object) ; true if the object can be placed in a sink\n (isHot ?o - object) ; true if the object has been heated up\n (heatable ?o - object) ; true if the object can be heated up in a microwave\n (isCool ?o - object) ; true if the object has been cooled\n (coolable ?o - object) ; true if the object can be cooled in the fridge\n (pickupable ?o - object) ; true if the object can be picked up\n (moveable ?o - object) ; true if the object can be moved\n (toggleable ?o - object) ; true if the object can be turned on/off\n (isOn ?o - object) ; true if the object is on\n (isToggled ?o - object) ; true if the object has been toggled\n (sliceable ?o - object) ; true if the object can be sliced\n (isSliced ?o - object) ; true if the object is sliced\n )\n\n (:functions\n (distance ?from ?to)\n (total-cost) - number\n )\n\n;; All actions are specified such that the final arguments are the ones used\n;; for performing actions in Unity.\n\n\n(:action look\n :parameters (?a - agent ?l - location)\n :precondition\n (and\n (atLocation ?a ?l)\n )\n :effect\n (and\n (checked ?l)\n )\n)\n\n(:action inventory\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n\n(:action examineReceptacle\n :parameters (?a - agent ?r - receptacle)\n :precondition\n (and\n (exists (?l - location)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n )\n )\n )\n :effect\n (and\n (checked ?r)\n )\n)\n\n(:action examineObject\n :parameters (?a - agent ?o - object)\n :precondition\n (or\n ;(exists (?l - location)\n ; (and\n ; (atLocation ?a ?l)\n ; (objectAtLocation ?o ?l)\n ; )\n ;)\n (exists (?l - location, ?r - receptacle)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n )\n )\n (holds ?a ?o)\n )\n :effect\n (and\n (checked ?o)\n )\n)\n\n;; agent goes to receptacle\n (:action GotoLocation\n :parameters (?a - agent ?lStart - location ?lEnd - location ?r - receptacle)\n :precondition (and\n (atLocation ?a ?lStart)\n (receptacleAtLocation ?r ?lEnd)\n ;(exists (?r - receptacle) (receptacleAtLocation ?r ?lEnd))\n )\n :effect (and\n (not (atLocation ?a ?lStart))\n (atLocation ?a ?lEnd)\n ; (forall (?r - receptacle)\n ; (when (and (receptacleAtLocation ?r ?lEnd)\n ; (or (not (openable ?r)) (opened ?r)))\n ; (checked ?r)\n ; )\n ; )\n ; (increase (total-cost) (distance ?lStart ?lEnd))\n (increase (total-cost) 1)\n )\n )\n\n;; agent opens receptacle\n (:action OpenObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (not (opened ?r))\n )\n :effect (and\n (opened ?r)\n (checked ?r)\n (increase (total-cost) 1)\n )\n )\n;; agent closes receptacle\n (:action CloseObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (opened ?r)\n )\n :effect (and\n (not (opened ?r))\n (increase (total-cost) 1)\n )\n\n )\n\n ;; agent picks up object from a receptacle\n (:action PickupObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition\n (and\n (pickupable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (not (holdsAny ?a)) ; agent's hands are empty.\n ;(not (holdsAnyReceptacleObject ?a))\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n ;(not (isReceptacleObject ?o))\n )\n :effect\n (and\n (not (inReceptacle ?o ?r))\n (holds ?a ?o)\n (holdsAny ?a)\n (not (objectAtLocation ?o ?l))\n ;(not (full ?r))\n (increase (total-cost) 1)\n )\n )\n\n\n; ;; agent picks up object from a receptacle\n; (:action PickupObjectFromReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n;\n; (not (inReceptacleObject ?o ?outerR))\n; (not (isReceptacleObjectFull ?outerR))\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupEmptyReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; ; (objectAtLocation ?o ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupFullReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?outerR ?r)\n; (pickupable ?outerR)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (not (inReceptacle ?outerR ?r))\n; (holds ?a ?outerR)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (objectAtLocation ?outerR ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n\n\n;; agent puts down an object\n (:action PutObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle ?ot - otype ?rt - rtype)\n :precondition (and\n (holds ?a ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n ;(not (full ?r))\n (objectType ?o ?ot)\n (receptacleType ?r ?rt)\n (canContain ?rt ?ot)\n ;(not (holdsAnyReceptacleObject ?a))\n )\n :effect (and\n (inReceptacle ?o ?r)\n (objectAtLocation ?o ?l)\n ;(full ?r)\n (not (holds ?a ?o))\n (not (holdsAny ?a))\n (increase (total-cost) 1)\n )\n )\n\n;;; agent puts down an object\n; (:action PutObjectInReceptacleObject\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?outerO - object ?outerR - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (objectAtLocation ?outerO ?l)\n; (isReceptacleObject ?outerO)\n; (not (isReceptacleObject ?o))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (not (holdsAnyReceptacleObject ?a))\n; (inReceptacle ?outerO ?outerR)\n; (not (isReceptacleObjectFull ?outerO))\n; )\n; :effect (and\n; (inReceptacleObject ?o ?outerO)\n; (inReceptacle ?o ?outerR)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (objectAtLocation ?o ?l)\n; (isReceptacleObjectFull ?outerO)\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down an object\n; (:action PutEmptyReceptacleObjectinReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?r - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n; (not (full ?r))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect (and\n; (inReceptacle ?o ?r)\n; (objectAtLocation ?o ?l)\n; (full ?r)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down a receptacle object in a receptacle\n; (:action PutFullReceptacleObjectInReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?innerO - object ?outerO - object ?r - receptacle) ; ?rt - rtype)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (objectType ?outerO ?ot)\n; (holds ?a ?outerO)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?outerO)\n; (isReceptacleObjectFull ?outerO)\n; (inReceptacleObject ?innerO ?outerO)\n; )\n; :effect (and\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (objectAtLocation ?outerO ?l)\n; (objectAtLocation ?innerO ?l)\n; (inReceptacle ?outerO ?r)\n; (inReceptacle ?innerO ?r)\n; (not (holds ?a ?outerO))\n; (increase (total-cost) 1)\n; )\n; )\n\n;; agent cleans some object\n (:action CleanObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (cleanable ?o)\n (or\n (receptacleType ?r SinkType)\n (receptacleType ?r SinkBasinType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isClean ?o)\n )\n )\n\n\n;; agent heats-up some object\n (:action HeatObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (heatable ?o)\n (or\n (receptacleType ?r MicrowaveType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isHot ?o)\n (not (isCool ?o))\n )\n )\n\n;; agent cools some object\n (:action CoolObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (coolable ?o)\n (or\n (receptacleType ?r FridgeType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isCool ?o)\n (not (isHot ?o))\n )\n )\n\n\n;; agent toggle object\n (:action ToggleObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition (and\n (toggleable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (inReceptacle ?o ?r)\n )\n :effect (and\n (increase (total-cost) 5)\n (when (isOn ?o)\n (not (isOn ?o)))\n (when (not (isOn ?o))\n (isOn ?o))\n (isToggled ?o)\n )\n )\n\n\n;; agent slices some object with a knife\n (:action SliceObject\n :parameters (?a - agent ?l - location ?co - object ?ko - object)\n :precondition\n (and\n (sliceable ?co)\n (or\n (objectType ?ko KnifeType)\n (objectType ?ko ButterKnifeType)\n )\n (atLocation ?a ?l)\n (objectAtLocation ?co ?l)\n (holds ?a ?ko)\n )\n :effect (and\n (increase (total-cost) 5)\n (isSliced ?co)\n )\n )\n\n\n(:action help\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n)\n", "grammar": "grammar :: \"\"\"\n {\n \"intro\": [\n {\n \"rhs\": \"-= Welcome to TextWorld, ALFRED! =-\\n\\n#look.feedback#\\n\\n#task#\"\n }\n ],\n\n \"notImplemented\": [\n {\n \"rhs\": \"TODO\"\n }\n ],\n\n \"task\": [\n {\n \"rhs\": \"Your task is to: examine the pencil with the desklamp.\"\n }\n ],\n\n \"GotoLocation.feedback\": [\n {\n \"rhs\": \"You arrive at {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"OpenObject.feedback\": [\n {\n \"rhs\": \"You open the {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"CloseObject.feedback\": [\n {\n \"rhs\": \"You close the {r.name}.\"\n }\n ],\n\n \"PickupObject.feedback\": [\n {\n \"rhs\": \"You pick up the {o.name} from the {r.name}.\"\n }\n ],\n\n \"PickupObjectFromReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupObjectFromReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupEmptyReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupEmptyReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupFullReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupFullReceptacleObject: You pick up the {outerr.name}.\"\n }\n ],\n\n \"PutObject.feedback\": [\n {\n \"rhs\": \"You move the {o.name} to the {r.name}.\"\n }\n ],\n\n \"PutObjectInReceptacleObject.feedback\": [\n {\n \"rhs\": \"PutObjectInReceptacleObject: You put the {o.name} in the {outero.name}.\"\n }\n ],\n\n \"PutEmptyReceptacleObjectinReceptacle.feedback\": [\n {\n \"rhs\": \"PutEmptyReceptacleObjectinReceptacle: You put the {o.name} in the {r.name}.\"\n }\n ],\n\n \"PutFullReceptacleObjectInReceptacle.feedback\": [\n {\n \"rhs\": \"PutFullReceptacleObjectInReceptacle: You put the {outero.name} in the {r.name}.\"\n }\n ],\n\n \"inventory.feedback\": [\n {\n \"condition\": \"holdsany(a:agent)\",\n \"rhs\": \"You are carrying: [{o.indefinite + ' ' + o.name | holds(a:agent, o:object)}].\"\n },\n {\n \"rhs\": \"You are not carrying anything.\"\n }\n ],\n\n \"examineReceptacle.feedback\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \"The {r.name} is open. In it, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \"The {r.name} is closed.\"\n },\n {\n \"rhs\": \"On the {r.name}, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n }\n ],\n\n \"examineObject.feedback\": [\n {\n \"condition\": \"isreceptacleobject(o:object)\",\n \"rhs\": \"This is a normal {o.name}. In it, you see [{o2.indefinite + ' ' + o2.name | inreceptacleobject(o2:object, o:object)}].\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a clean sliced {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot sliced {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object)\",\n \"rhs\": \"This is a hot and clean {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object)\",\n \"rhs\": \"This is a cool and clean {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object)\",\n \"rhs\": \"This is a hot {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object)\",\n \"rhs\": \"This is a clean {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object)\",\n \"rhs\": \"This is a cold {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"This {o.name} is on.\"\n },\n {\n \"condition\": \"toggleable(o:object) & not_istoggled(o:object)\",\n \"rhs\": \"This {o.name} is off.\"\n },\n {\n \"condition\": \"sliceable(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a sliced {o.name}.\"\n },\n {\n \"rhs\": \"There's nothing special about {o.name}.\"\n }\n ]\n }\n\"\"\";\n\naction GotoLocation {\n template :: \"go to [{r.name | receptacleatlocation(r:receptacle, lend:location)}]\";\n feedback :: \"#GotoLocation.feedback#\";\n}\n\naction OpenObject {\n template :: \"open {r}\";\n feedback :: \"#OpenObject.feedback#\";\n}\n\naction CloseObject {\n template :: \"close {r}\";\n feedback :: \"#CloseObject.feedback#\";\n}\n\naction PickupObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObject.feedback#\";\n}\n\naction PickupObjectFromReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObjectFromReceptacleObject.feedback#\";\n}\n\naction PickupEmptyReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupEmptyReceptacleObject.feedback#\";\n}\n\naction PickupFullReceptacleObject {\n template :: \"take {outerr} from {r}\";\n feedback :: \"#PickupFullReceptacleObject.feedback#\";\n}\n\naction PutObject {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutObject.feedback#\";\n}\n\naction PutObjectInReceptacleObject {\n template :: \"put {o} into {outero}\";\n feedback :: \"#PutObjectInReceptacleObject.feedback#\";\n}\n\naction PutEmptyReceptacleObjectinReceptacle {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutEmptyReceptacleObjectinReceptacle.feedback#\";\n}\n\naction PutFullReceptacleObjectInReceptacle {\n template :: \"put {outero} in {r}\";\n feedback :: \"#PutFullReceptacleObjectInReceptacle.feedback#\";\n}\n\naction inventory {\n template :: \"inventory\";\n feedback :: \"#inventory.feedback#\";\n}\n\naction examineReceptacle {\n template :: \"examine {r}\";\n feedback :: \"#examineReceptacle.feedback#\";\n}\n\naction examineObject {\n template :: \"examine {o}\";\n feedback :: \"#examineObject.feedback#\";\n}\n\naction ToggleObject {\n template :: \"use {o}\";\n feedback :: \"#toggleObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"toggleObject.feedback\": [\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"You turn on the {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object)\",\n \"rhs\": \"You turn off the {o.name}.\"\n },\n {\n \"rhs\": \"You don't see any switch on the {o.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction HeatObject {\n template :: \"heat {o} with {r}\";\n feedback :: \"#heatObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"heatObject.feedback\": [\n {\n \"rhs\": \"You heat the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CleanObject {\n template :: \"clean {o} with {r}\";\n feedback :: \"#cleanObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"cleanObject.feedback\": [\n {\n \"rhs\": \"You clean the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CoolObject {\n template :: \"cool {o} with {r}\";\n feedback :: \"#coolObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"coolObject.feedback\": [\n {\n \"rhs\": \"You cool the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction SliceObject {\n template :: \"slice {co} with {ko}\";\n feedback :: \"#sliceObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"sliceObject.feedback\": [\n {\n \"rhs\": \"You sliced the {co.name} with the {ko.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction look {\n template :: \"look\";\n feedback :: \"#look.feedback#\";\n\n grammar :: \"\"\"\n {\n \"look.feedback\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"#look-variations#. Next to it, you see #list_objects_on_the_floor#.\"\n },\n {\n \"rhs\": \"You are in the middle of a room. Looking quickly around you, you see #list_appliances#.\"\n }\n ],\n\n \"look-variations\": [\n {\n \"rhs\": \"You are facing the [{r.name | atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)}]\"\n }\n ],\n\n \"list_objects_on_the_floor\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)\",\n \"rhs\": \"[{#overview(o)# | atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"list_appliances\": [\n {\n \"condition\": \"receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"[{#overview(r)# | receptacleatlocation(r:receptacle, l:location)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"overview(o, r)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name} (in/on the {r.name})}\"\n }\n ],\n\n \"overview(o)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name}\"\n }\n ],\n \"overview(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}\"\n }\n ],\n \"overview_with_state(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}#overview_state(r)#\"\n }\n ],\n \"overview_state(r)\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \" (it is open)\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \" (it is closed)\"\n },\n {\n \"rhs\": \"\"\n }\n ],\n\n \"list_empty\": [\n {\n \"rhs\": \"nothing\"\n }\n ],\n \"list_separator\": [\n {\n \"rhs\": \", \"\n }\n ],\n \"list_last_separator\": [\n {\n \"rhs\": \", and \"\n }\n ]\n }\n \"\"\";\n}\n\naction help {\n template :: \"help\";\n feedback :: \"\nAvailable commands:\n look: look around your current location\n inventory: check your current inventory\n go to (receptacle): move to a receptacle\n open (receptacle): open a receptacle\n close (receptacle): close a receptacle\n take (object) from (receptacle): take an object from a receptacle\n move (object) to (receptacle): place an object in or on a receptacle\n examine (something): examine a receptacle or an object\n use (object): use an object\n heat (object) with (receptacle): heat an object using a receptacle\n clean (object) with (receptacle): clean an object using a receptacle\n cool (object) with (receptacle): cool an object using a receptacle\n slice (object) with (object): slice an object using a sharp object\n\";\n}\n", "pddl_problem": "\n(define (problem plan_trial_T20190908_220604_010430)\n(:domain alfred)\n(:objects\nagent1 - agent\nRemoteControl - object\n Laptop - object\n Kettle - object\n Pen - object\n Fork - object\n Cloth - object\n HousePlant - object\n Plunger - object\n SoapBottle - object\n Cup - object\n Candle - object\n Tomato - object\n Television - object\n TennisRacket - object\n Towel - object\n SaltShaker - object\n Spoon - object\n Apple - object\n Poster - object\n Curtains - object\n Footstool - object\n AlarmClock - object\n Ladle - object\n PaperTowelRoll - object\n BaseballBat - object\n Knife - object\n Spatula - object\n SoapBar - object\n CreditCard - object\n Sink - object\n Newspaper - object\n LaundryHamperLid - object\n KeyChain - object\n Glassbottle - object\n ButterKnife - object\n Chair - object\n HandTowel - object\n ToiletPaperRoll - object\n Plate - object\n Pot - object\n WineBottle - object\n Boots - object\n PepperShaker - object\n PaperTowel - object\n Bowl - object\n SprayBottle - object\n ScrubBrush - object\n Box - object\n CD - object\n Pan - object\n Statue - object\n Vase - object\n ShowerGlass - object\n DishSponge - object\n Egg - object\n Lettuce - object\n Book - object\n TeddyBear - object\n ToiletPaper - object\n ShowerDoor - object\n Window - object\n Blinds - object\n CellPhone - object\n FloorLamp - object\n Pillow - object\n Mirror - object\n Painting - object\n TissueBox - object\n Pencil - object\n Potato - object\n LightSwitch - object\n StoveKnob - object\n Mug - object\n Bathtub - object\n DeskLamp - object\n Watch - object\n WateringCan - object\n BasketBall - object\n Bread - object\nRemoteControlType - otype\n LaptopType - otype\n KettleType - otype\n PenType - otype\n ForkType - otype\n ClothType - otype\n HousePlantType - otype\n PlungerType - otype\n SoapBottleType - otype\n CupType - otype\n CandleType - otype\n TomatoType - otype\n TelevisionType - otype\n TennisRacketType - otype\n TowelType - otype\n SaltShakerType - otype\n SpoonType - otype\n AppleType - otype\n PosterType - otype\n CurtainsType - otype\n FootstoolType - otype\n AlarmClockType - otype\n LadleType - otype\n PaperTowelRollType - otype\n BaseballBatType - otype\n KnifeType - otype\n SpatulaType - otype\n SoapBarType - otype\n CreditCardType - otype\n SinkType - otype\n NewspaperType - otype\n LaundryHamperLidType - otype\n KeyChainType - otype\n GlassbottleType - otype\n ButterKnifeType - otype\n ChairType - otype\n HandTowelType - otype\n ToiletPaperRollType - otype\n PlateType - otype\n PotType - otype\n WineBottleType - otype\n BootsType - otype\n PepperShakerType - otype\n PaperTowelType - otype\n BowlType - otype\n SprayBottleType - otype\n ScrubBrushType - otype\n BoxType - otype\n CDType - otype\n PanType - otype\n StatueType - otype\n VaseType - otype\n ShowerGlassType - otype\n DishSpongeType - otype\n EggType - otype\n LettuceType - otype\n BookType - otype\n TeddyBearType - otype\n ToiletPaperType - otype\n ShowerDoorType - otype\n WindowType - otype\n BlindsType - otype\n CellPhoneType - otype\n FloorLampType - otype\n PillowType - otype\n MirrorType - otype\n PaintingType - otype\n TissueBoxType - otype\n PencilType - otype\n PotatoType - otype\n LightSwitchType - otype\n StoveKnobType - otype\n MugType - otype\n BathtubType - otype\n DeskLampType - otype\n WatchType - otype\n WateringCanType - otype\n BasketBallType - otype\n BreadType - otype\nSinkBasinType - rtype\n GarbageCanType - rtype\n StoveBurnerType - rtype\n OttomanType - rtype\n CabinetType - rtype\n SideTableType - rtype\n DiningTableType - rtype\n CoffeeTableType - rtype\n SafeType - rtype\n DresserType - rtype\n DeskType - rtype\n BedType - rtype\n TowelHolderType - rtype\n ToiletPaperHangerType - rtype\n MicrowaveType - rtype\n SofaType - rtype\n CartType - rtype\n ArmChairType - rtype\n HandTowelHolderType - rtype\n TVStandType - rtype\n BathtubBasinType - rtype\n CoffeeMachineType - rtype\n ToasterType - rtype\n LaundryHamperType - rtype\n DrawerType - rtype\n FridgeType - rtype\n ToiletType - rtype\n ShelfType - rtype\n PaintingHangerType - rtype\n CounterTopType - rtype\n\n\n AlarmClock_bar__minus_01_dot_39_bar__plus_01_dot_72_bar__plus_00_dot_45 - object\n AlarmClock_bar__minus_01_dot_83_bar__plus_00_dot_88_bar__plus_00_dot_49 - object\n AlarmClock_bar__minus_02_dot_05_bar__plus_01_dot_35_bar__plus_00_dot_45 - object\n BaseballBat_bar__plus_01_dot_95_bar__plus_00_dot_66_bar__minus_01_dot_81 - object\n BasketBall_bar__plus_01_dot_98_bar__plus_00_dot_12_bar__plus_00_dot_21 - object\n Blinds_bar__plus_00_dot_60_bar__plus_02_dot_16_bar__minus_01_dot_92 - object\n Blinds_bar__minus_00_dot_40_bar__plus_02_dot_16_bar__minus_01_dot_92 - object\n Book_bar__plus_01_dot_82_bar__plus_00_dot_78_bar__plus_00_dot_79 - object\n Book_bar__minus_00_dot_51_bar__plus_00_dot_65_bar__minus_00_dot_93 - object\n Book_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_00_dot_84 - object\n Bowl_bar__minus_00_dot_82_bar__plus_00_dot_86_bar__minus_01_dot_18 - object\n Bowl_bar__minus_00_dot_83_bar__plus_00_dot_85_bar__minus_01_dot_64 - object\n CD_bar__minus_00_dot_57_bar__plus_00_dot_86_bar__minus_01_dot_70 - object\n CD_bar__minus_02_dot_19_bar__plus_00_dot_04_bar__plus_02_dot_52 - object\n CellPhone_bar__minus_00_dot_55_bar__plus_00_dot_65_bar__minus_00_dot_69 - object\n CellPhone_bar__minus_01_dot_74_bar__plus_00_dot_88_bar__plus_00_dot_58 - object\n CellPhone_bar__minus_02_dot_08_bar__plus_00_dot_04_bar__plus_02_dot_52 - object\n Chair_bar__minus_00_dot_13_bar__plus_00_dot_53_bar__minus_01_dot_58 - object\n Chair_bar__minus_01_dot_42_bar__plus_00_dot_53_bar__plus_00_dot_80 - object\n CreditCard_bar__minus_00_dot_55_bar__plus_00_dot_08_bar__minus_00_dot_61 - object\n CreditCard_bar__minus_01_dot_18_bar__plus_01_dot_35_bar__plus_00_dot_37 - object\n DeskLamp_bar__minus_02_dot_30_bar__plus_00_dot_87_bar__plus_00_dot_75 - object\n KeyChain_bar__minus_01_dot_92_bar__plus_00_dot_88_bar__plus_00_dot_83 - object\n KeyChain_bar__minus_02_dot_19_bar__plus_00_dot_04_bar__plus_02_dot_74 - object\n Laptop_bar__plus_01_dot_00_bar__plus_00_dot_78_bar__plus_01_dot_08 - object\n Laptop_bar__plus_01_dot_41_bar__plus_00_dot_78_bar__plus_01_dot_95 - object\n LaundryHamperLid_bar__plus_00_dot_16_bar__plus_00_dot_48_bar__plus_02_dot_64 - object\n LightSwitch_bar__plus_02_dot_15_bar__plus_01_dot_23_bar__minus_00_dot_52 - object\n Mirror_bar__minus_01_dot_36_bar__plus_01_dot_43_bar__plus_02_dot_86 - object\n Mug_bar__minus_00_dot_65_bar__plus_00_dot_86_bar__minus_01_dot_36 - object\n Mug_bar__minus_01_dot_83_bar__plus_01_dot_72_bar__plus_00_dot_37 - object\n Mug_bar__minus_02_dot_09_bar__plus_00_dot_88_bar__plus_00_dot_67 - object\n Pencil_bar__minus_00_dot_48_bar__plus_00_dot_86_bar__minus_01_dot_36 - object\n Pencil_bar__minus_01_dot_22_bar__plus_00_dot_88_bar__plus_00_dot_83 - object\n Pencil_bar__minus_01_dot_74_bar__plus_00_dot_88_bar__plus_00_dot_67 - object\n Pencil_bar__minus_01_dot_94_bar__plus_01_dot_35_bar__plus_00_dot_53 - object\n Pen_bar__minus_00_dot_47_bar__plus_00_dot_09_bar__minus_00_dot_85 - object\n Pen_bar__minus_01_dot_73_bar__plus_01_dot_36_bar__plus_00_dot_41 - object\n Pen_bar__minus_02_dot_07_bar__plus_00_dot_11_bar__plus_00_dot_72 - object\n Pillow_bar__plus_01_dot_12_bar__plus_00_dot_87_bar__plus_02_dot_46 - object\n Window_bar__plus_00_dot_58_bar__plus_01_dot_53_bar__minus_01_dot_95 - object\n Window_bar__minus_00_dot_42_bar__plus_01_dot_53_bar__minus_01_dot_95 - object\n Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67 - receptacle\n Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35 - receptacle\n Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67 - receptacle\n Drawer_bar__minus_00_dot_51_bar__plus_00_dot_19_bar__minus_00_dot_85 - receptacle\n Drawer_bar__minus_00_dot_51_bar__plus_00_dot_47_bar__minus_00_dot_85 - receptacle\n Drawer_bar__minus_00_dot_51_bar__plus_00_dot_72_bar__minus_00_dot_85 - receptacle\n Drawer_bar__minus_02_dot_07_bar__plus_00_dot_21_bar__plus_00_dot_73 - receptacle\n Drawer_bar__minus_02_dot_07_bar__plus_00_dot_49_bar__plus_00_dot_73 - receptacle\n Drawer_bar__minus_02_dot_07_bar__plus_00_dot_74_bar__plus_00_dot_73 - receptacle\n GarbageCan_bar__minus_00_dot_75_bar__plus_00_dot_00_bar__minus_00_dot_34 - receptacle\n LaundryHamper_bar__plus_00_dot_16_bar__plus_00_dot_01_bar__plus_02_dot_64 - receptacle\n Safe_bar__minus_02_dot_18_bar__plus_00_dot_00_bar__plus_02_dot_58 - receptacle\n Shelf_bar__minus_01_dot_29_bar__plus_00_dot_87_bar__plus_00_dot_41 - receptacle\n Shelf_bar__minus_01_dot_29_bar__plus_01_dot_34_bar__plus_00_dot_41 - receptacle\n Shelf_bar__minus_01_dot_29_bar__plus_01_dot_72_bar__plus_00_dot_41 - receptacle\n Shelf_bar__minus_01_dot_96_bar__plus_00_dot_87_bar__plus_00_dot_41 - receptacle\n Shelf_bar__minus_01_dot_96_bar__plus_01_dot_34_bar__plus_00_dot_41 - receptacle\n Shelf_bar__minus_01_dot_96_bar__plus_01_dot_72_bar__plus_00_dot_41 - receptacle\n loc_bar__minus_5_bar_6_bar_3_bar_45 - location\n loc_bar_1_bar_0_bar_3_bar_60 - location\n loc_bar_1_bar__minus_5_bar_3_bar_60 - location\n loc_bar__minus_8_bar_8_bar_0_bar_60 - location\n loc_bar_2_bar__minus_6_bar_3_bar_0 - location\n loc_bar_2_bar__minus_5_bar_2_bar_15 - location\n loc_bar__minus_4_bar_8_bar_3_bar_60 - location\n loc_bar_6_bar_0_bar_1_bar_60 - location\n loc_bar_0_bar_9_bar_0_bar_60 - location\n loc_bar_6_bar__minus_5_bar_2_bar_60 - location\n loc_bar__minus_1_bar_3_bar_3_bar_45 - location\n loc_bar__minus_4_bar_5_bar_2_bar_0 - location\n loc_bar__minus_8_bar_5_bar_2_bar_60 - location\n loc_bar__minus_1_bar_6_bar_1_bar_45 - location\n loc_bar_6_bar__minus_2_bar_1_bar_30 - location\n loc_bar_2_bar__minus_6_bar_3_bar__minus_30 - location\n loc_bar_2_bar__minus_6_bar_2_bar__minus_30 - location\n loc_bar_1_bar__minus_5_bar_3_bar_45 - location\n loc_bar_0_bar__minus_3_bar_3_bar_60 - location\n loc_bar__minus_5_bar_9_bar_0_bar_15 - location\n loc_bar__minus_4_bar_6_bar_2_bar_30 - location\n loc_bar_2_bar__minus_6_bar_3_bar_60 - location\n loc_bar__minus_3_bar_4_bar_3_bar_15 - location\n loc_bar__minus_7_bar_6_bar_2_bar_30 - location\n loc_bar__minus_7_bar_5_bar_2_bar_0 - location\n loc_bar__minus_2_bar_2_bar_3_bar_15 - location\n loc_bar__minus_7_bar_5_bar_2_bar_60 - location\n loc_bar_5_bar_0_bar_2_bar_30 - location\n )\n \n\n(:init\n\n\n (receptacleType Drawer_bar__minus_00_dot_51_bar__plus_00_dot_47_bar__minus_00_dot_85 DrawerType)\n (receptacleType LaundryHamper_bar__plus_00_dot_16_bar__plus_00_dot_01_bar__plus_02_dot_64 LaundryHamperType)\n (receptacleType Drawer_bar__minus_00_dot_51_bar__plus_00_dot_19_bar__minus_00_dot_85 DrawerType)\n (receptacleType Drawer_bar__minus_02_dot_07_bar__plus_00_dot_21_bar__plus_00_dot_73 DrawerType)\n (receptacleType Drawer_bar__minus_02_dot_07_bar__plus_00_dot_49_bar__plus_00_dot_73 DrawerType)\n (receptacleType Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67 DeskType)\n (receptacleType Shelf_bar__minus_01_dot_29_bar__plus_01_dot_72_bar__plus_00_dot_41 ShelfType)\n (receptacleType Drawer_bar__minus_02_dot_07_bar__plus_00_dot_74_bar__plus_00_dot_73 DrawerType)\n (receptacleType Shelf_bar__minus_01_dot_96_bar__plus_01_dot_72_bar__plus_00_dot_41 ShelfType)\n (receptacleType Shelf_bar__minus_01_dot_96_bar__plus_01_dot_34_bar__plus_00_dot_41 ShelfType)\n (receptacleType Drawer_bar__minus_00_dot_51_bar__plus_00_dot_72_bar__minus_00_dot_85 DrawerType)\n (receptacleType Shelf_bar__minus_01_dot_29_bar__plus_00_dot_87_bar__plus_00_dot_41 ShelfType)\n (receptacleType Safe_bar__minus_02_dot_18_bar__plus_00_dot_00_bar__plus_02_dot_58 SafeType)\n (receptacleType Shelf_bar__minus_01_dot_29_bar__plus_01_dot_34_bar__plus_00_dot_41 ShelfType)\n (receptacleType GarbageCan_bar__minus_00_dot_75_bar__plus_00_dot_00_bar__minus_00_dot_34 GarbageCanType)\n (receptacleType Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67 BedType)\n (receptacleType Shelf_bar__minus_01_dot_96_bar__plus_00_dot_87_bar__plus_00_dot_41 ShelfType)\n (receptacleType Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35 DeskType)\n (objectType AlarmClock_bar__minus_01_dot_83_bar__plus_00_dot_88_bar__plus_00_dot_49 AlarmClockType)\n (objectType LightSwitch_bar__plus_02_dot_15_bar__plus_01_dot_23_bar__minus_00_dot_52 LightSwitchType)\n (objectType CellPhone_bar__minus_01_dot_74_bar__plus_00_dot_88_bar__plus_00_dot_58 CellPhoneType)\n (objectType Pen_bar__minus_02_dot_07_bar__plus_00_dot_11_bar__plus_00_dot_72 PenType)\n (objectType Pencil_bar__minus_00_dot_48_bar__plus_00_dot_86_bar__minus_01_dot_36 PencilType)\n (objectType CreditCard_bar__minus_01_dot_18_bar__plus_01_dot_35_bar__plus_00_dot_37 CreditCardType)\n (objectType Mirror_bar__minus_01_dot_36_bar__plus_01_dot_43_bar__plus_02_dot_86 MirrorType)\n (objectType DeskLamp_bar__minus_02_dot_30_bar__plus_00_dot_87_bar__plus_00_dot_75 DeskLampType)\n (objectType CD_bar__minus_00_dot_57_bar__plus_00_dot_86_bar__minus_01_dot_70 CDType)\n (objectType Laptop_bar__plus_01_dot_41_bar__plus_00_dot_78_bar__plus_01_dot_95 LaptopType)\n (objectType Pen_bar__minus_01_dot_73_bar__plus_01_dot_36_bar__plus_00_dot_41 PenType)\n (objectType AlarmClock_bar__minus_02_dot_05_bar__plus_01_dot_35_bar__plus_00_dot_45 AlarmClockType)\n (objectType CellPhone_bar__minus_00_dot_55_bar__plus_00_dot_65_bar__minus_00_dot_69 CellPhoneType)\n (objectType Pen_bar__minus_00_dot_47_bar__plus_00_dot_09_bar__minus_00_dot_85 PenType)\n (objectType Bowl_bar__minus_00_dot_83_bar__plus_00_dot_85_bar__minus_01_dot_64 BowlType)\n (objectType Bowl_bar__minus_00_dot_82_bar__plus_00_dot_86_bar__minus_01_dot_18 BowlType)\n (objectType Pencil_bar__minus_01_dot_74_bar__plus_00_dot_88_bar__plus_00_dot_67 PencilType)\n (objectType Mug_bar__minus_01_dot_83_bar__plus_01_dot_72_bar__plus_00_dot_37 MugType)\n (objectType Pencil_bar__minus_01_dot_22_bar__plus_00_dot_88_bar__plus_00_dot_83 PencilType)\n (objectType Window_bar__minus_00_dot_42_bar__plus_01_dot_53_bar__minus_01_dot_95 WindowType)\n (objectType Window_bar__plus_00_dot_58_bar__plus_01_dot_53_bar__minus_01_dot_95 WindowType)\n (objectType Blinds_bar__minus_00_dot_40_bar__plus_02_dot_16_bar__minus_01_dot_92 BlindsType)\n (objectType KeyChain_bar__minus_01_dot_92_bar__plus_00_dot_88_bar__plus_00_dot_83 KeyChainType)\n (objectType AlarmClock_bar__minus_01_dot_39_bar__plus_01_dot_72_bar__plus_00_dot_45 AlarmClockType)\n (objectType CellPhone_bar__minus_02_dot_08_bar__plus_00_dot_04_bar__plus_02_dot_52 CellPhoneType)\n (objectType Pillow_bar__plus_01_dot_12_bar__plus_00_dot_87_bar__plus_02_dot_46 PillowType)\n (objectType CreditCard_bar__minus_00_dot_55_bar__plus_00_dot_08_bar__minus_00_dot_61 CreditCardType)\n (objectType BaseballBat_bar__plus_01_dot_95_bar__plus_00_dot_66_bar__minus_01_dot_81 BaseballBatType)\n (objectType LaundryHamperLid_bar__plus_00_dot_16_bar__plus_00_dot_48_bar__plus_02_dot_64 LaundryHamperLidType)\n (objectType Book_bar__minus_00_dot_51_bar__plus_00_dot_65_bar__minus_00_dot_93 BookType)\n (objectType Mug_bar__minus_02_dot_09_bar__plus_00_dot_88_bar__plus_00_dot_67 MugType)\n (objectType Book_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_00_dot_84 BookType)\n (objectType Pencil_bar__minus_01_dot_94_bar__plus_01_dot_35_bar__plus_00_dot_53 PencilType)\n (objectType Chair_bar__minus_00_dot_13_bar__plus_00_dot_53_bar__minus_01_dot_58 ChairType)\n (objectType CD_bar__minus_02_dot_19_bar__plus_00_dot_04_bar__plus_02_dot_52 CDType)\n (objectType Mug_bar__minus_00_dot_65_bar__plus_00_dot_86_bar__minus_01_dot_36 MugType)\n (objectType Laptop_bar__plus_01_dot_00_bar__plus_00_dot_78_bar__plus_01_dot_08 LaptopType)\n (objectType Blinds_bar__plus_00_dot_60_bar__plus_02_dot_16_bar__minus_01_dot_92 BlindsType)\n (objectType KeyChain_bar__minus_02_dot_19_bar__plus_00_dot_04_bar__plus_02_dot_74 KeyChainType)\n (objectType Chair_bar__minus_01_dot_42_bar__plus_00_dot_53_bar__plus_00_dot_80 ChairType)\n (objectType BasketBall_bar__plus_01_dot_98_bar__plus_00_dot_12_bar__plus_00_dot_21 BasketBallType)\n (objectType Book_bar__plus_01_dot_82_bar__plus_00_dot_78_bar__plus_00_dot_79 BookType)\n (canContain DrawerType PenType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType CDType)\n (canContain DrawerType PencilType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType BookType)\n (canContain DrawerType PenType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType CDType)\n (canContain DrawerType PencilType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType BookType)\n (canContain DrawerType PenType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType CDType)\n (canContain DrawerType PencilType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType BookType)\n (canContain DrawerType PenType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType 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(isReceptacleObject Mug_bar__minus_01_dot_83_bar__plus_01_dot_72_bar__plus_00_dot_37)\n (isReceptacleObject Mug_bar__minus_02_dot_09_bar__plus_00_dot_88_bar__plus_00_dot_67)\n (isReceptacleObject Mug_bar__minus_00_dot_65_bar__plus_00_dot_86_bar__minus_01_dot_36)\n (openable Drawer_bar__minus_00_dot_51_bar__plus_00_dot_19_bar__minus_00_dot_85)\n (openable Drawer_bar__minus_02_dot_07_bar__plus_00_dot_74_bar__plus_00_dot_73)\n (openable Drawer_bar__minus_00_dot_51_bar__plus_00_dot_72_bar__minus_00_dot_85)\n (openable Safe_bar__minus_02_dot_18_bar__plus_00_dot_00_bar__plus_02_dot_58)\n \n (atLocation agent1 loc_bar_5_bar_0_bar_2_bar_30)\n \n (cleanable Bowl_bar__minus_00_dot_83_bar__plus_00_dot_85_bar__minus_01_dot_64)\n (cleanable Bowl_bar__minus_00_dot_82_bar__plus_00_dot_86_bar__minus_01_dot_18)\n (cleanable Mug_bar__minus_01_dot_83_bar__plus_01_dot_72_bar__plus_00_dot_37)\n (cleanable Mug_bar__minus_02_dot_09_bar__plus_00_dot_88_bar__plus_00_dot_67)\n (cleanable Mug_bar__minus_00_dot_65_bar__plus_00_dot_86_bar__minus_01_dot_36)\n \n (heatable Mug_bar__minus_01_dot_83_bar__plus_01_dot_72_bar__plus_00_dot_37)\n (heatable Mug_bar__minus_02_dot_09_bar__plus_00_dot_88_bar__plus_00_dot_67)\n (heatable Mug_bar__minus_00_dot_65_bar__plus_00_dot_86_bar__minus_01_dot_36)\n (coolable Bowl_bar__minus_00_dot_83_bar__plus_00_dot_85_bar__minus_01_dot_64)\n (coolable Bowl_bar__minus_00_dot_82_bar__plus_00_dot_86_bar__minus_01_dot_18)\n (coolable Mug_bar__minus_01_dot_83_bar__plus_01_dot_72_bar__plus_00_dot_37)\n (coolable Mug_bar__minus_02_dot_09_bar__plus_00_dot_88_bar__plus_00_dot_67)\n (coolable Mug_bar__minus_00_dot_65_bar__plus_00_dot_86_bar__minus_01_dot_36)\n \n \n (toggleable DeskLamp_bar__minus_02_dot_30_bar__plus_00_dot_87_bar__plus_00_dot_75)\n \n \n \n \n (inReceptacle AlarmClock_bar__minus_01_dot_83_bar__plus_00_dot_88_bar__plus_00_dot_49 Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67)\n (inReceptacle CellPhone_bar__minus_01_dot_74_bar__plus_00_dot_88_bar__plus_00_dot_58 Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67)\n (inReceptacle Pencil_bar__minus_01_dot_22_bar__plus_00_dot_88_bar__plus_00_dot_83 Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67)\n (inReceptacle Mug_bar__minus_02_dot_09_bar__plus_00_dot_88_bar__plus_00_dot_67 Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67)\n (inReceptacle KeyChain_bar__minus_01_dot_92_bar__plus_00_dot_88_bar__plus_00_dot_83 Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67)\n (inReceptacle DeskLamp_bar__minus_02_dot_30_bar__plus_00_dot_87_bar__plus_00_dot_75 Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67)\n (inReceptacle Bowl_bar__minus_00_dot_83_bar__plus_00_dot_85_bar__minus_01_dot_64 Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35)\n (inReceptacle Bowl_bar__minus_00_dot_82_bar__plus_00_dot_86_bar__minus_01_dot_18 Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35)\n (inReceptacle Pencil_bar__minus_00_dot_48_bar__plus_00_dot_86_bar__minus_01_dot_36 Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35)\n (inReceptacle Book_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_00_dot_84 Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35)\n (inReceptacle CD_bar__minus_00_dot_57_bar__plus_00_dot_86_bar__minus_01_dot_70 Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35)\n (inReceptacle Mug_bar__minus_00_dot_65_bar__plus_00_dot_86_bar__minus_01_dot_36 Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35)\n (inReceptacle CreditCard_bar__minus_00_dot_55_bar__plus_00_dot_08_bar__minus_00_dot_61 Drawer_bar__minus_00_dot_51_bar__plus_00_dot_19_bar__minus_00_dot_85)\n (inReceptacle Pen_bar__minus_00_dot_47_bar__plus_00_dot_09_bar__minus_00_dot_85 Drawer_bar__minus_00_dot_51_bar__plus_00_dot_19_bar__minus_00_dot_85)\n (inReceptacle Laptop_bar__plus_01_dot_00_bar__plus_00_dot_78_bar__plus_01_dot_08 Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67)\n (inReceptacle Book_bar__plus_01_dot_82_bar__plus_00_dot_78_bar__plus_00_dot_79 Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67)\n (inReceptacle Laptop_bar__plus_01_dot_41_bar__plus_00_dot_78_bar__plus_01_dot_95 Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67)\n (inReceptacle Pillow_bar__plus_01_dot_12_bar__plus_00_dot_87_bar__plus_02_dot_46 Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67)\n (inReceptacle Pen_bar__minus_02_dot_07_bar__plus_00_dot_11_bar__plus_00_dot_72 Drawer_bar__minus_02_dot_07_bar__plus_00_dot_21_bar__plus_00_dot_73)\n (inReceptacle Book_bar__minus_00_dot_51_bar__plus_00_dot_65_bar__minus_00_dot_93 Drawer_bar__minus_00_dot_51_bar__plus_00_dot_72_bar__minus_00_dot_85)\n (inReceptacle CellPhone_bar__minus_00_dot_55_bar__plus_00_dot_65_bar__minus_00_dot_69 Drawer_bar__minus_00_dot_51_bar__plus_00_dot_72_bar__minus_00_dot_85)\n (inReceptacle AlarmClock_bar__minus_01_dot_39_bar__plus_01_dot_72_bar__plus_00_dot_45 Shelf_bar__minus_01_dot_29_bar__plus_01_dot_72_bar__plus_00_dot_41)\n (inReceptacle CreditCard_bar__minus_01_dot_18_bar__plus_01_dot_35_bar__plus_00_dot_37 Shelf_bar__minus_01_dot_29_bar__plus_01_dot_34_bar__plus_00_dot_41)\n (inReceptacle Mug_bar__minus_01_dot_83_bar__plus_01_dot_72_bar__plus_00_dot_37 Shelf_bar__minus_01_dot_96_bar__plus_01_dot_72_bar__plus_00_dot_41)\n (inReceptacle Pen_bar__minus_01_dot_73_bar__plus_01_dot_36_bar__plus_00_dot_41 Shelf_bar__minus_01_dot_96_bar__plus_01_dot_34_bar__plus_00_dot_41)\n (inReceptacle AlarmClock_bar__minus_02_dot_05_bar__plus_01_dot_35_bar__plus_00_dot_45 Shelf_bar__minus_01_dot_96_bar__plus_01_dot_34_bar__plus_00_dot_41)\n (inReceptacle Pencil_bar__minus_01_dot_94_bar__plus_01_dot_35_bar__plus_00_dot_53 Shelf_bar__minus_01_dot_96_bar__plus_01_dot_34_bar__plus_00_dot_41)\n (inReceptacle CellPhone_bar__minus_01_dot_74_bar__plus_00_dot_88_bar__plus_00_dot_58 Shelf_bar__minus_01_dot_96_bar__plus_00_dot_87_bar__plus_00_dot_41)\n (inReceptacle AlarmClock_bar__minus_01_dot_83_bar__plus_00_dot_88_bar__plus_00_dot_49 Shelf_bar__minus_01_dot_96_bar__plus_00_dot_87_bar__plus_00_dot_41)\n (inReceptacle DeskLamp_bar__minus_02_dot_30_bar__plus_00_dot_87_bar__plus_00_dot_75 Shelf_bar__minus_01_dot_96_bar__plus_00_dot_87_bar__plus_00_dot_41)\n (inReceptacle Pencil_bar__minus_01_dot_74_bar__plus_00_dot_88_bar__plus_00_dot_67 Shelf_bar__minus_01_dot_96_bar__plus_00_dot_87_bar__plus_00_dot_41)\n (inReceptacle KeyChain_bar__minus_02_dot_19_bar__plus_00_dot_04_bar__plus_02_dot_74 Safe_bar__minus_02_dot_18_bar__plus_00_dot_00_bar__plus_02_dot_58)\n (inReceptacle CellPhone_bar__minus_02_dot_08_bar__plus_00_dot_04_bar__plus_02_dot_52 Safe_bar__minus_02_dot_18_bar__plus_00_dot_00_bar__plus_02_dot_58)\n \n \n (receptacleAtLocation Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67 loc_bar__minus_1_bar_6_bar_1_bar_45)\n (receptacleAtLocation Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35 loc_bar_1_bar__minus_5_bar_3_bar_60)\n (receptacleAtLocation Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67 loc_bar__minus_1_bar_3_bar_3_bar_45)\n (receptacleAtLocation Drawer_bar__minus_00_dot_51_bar__plus_00_dot_19_bar__minus_00_dot_85 loc_bar_2_bar__minus_6_bar_3_bar_60)\n (receptacleAtLocation Drawer_bar__minus_00_dot_51_bar__plus_00_dot_47_bar__minus_00_dot_85 loc_bar_0_bar__minus_3_bar_3_bar_60)\n (receptacleAtLocation Drawer_bar__minus_00_dot_51_bar__plus_00_dot_72_bar__minus_00_dot_85 loc_bar_1_bar__minus_5_bar_3_bar_45)\n (receptacleAtLocation Drawer_bar__minus_02_dot_07_bar__plus_00_dot_21_bar__plus_00_dot_73 loc_bar__minus_8_bar_5_bar_2_bar_60)\n (receptacleAtLocation Drawer_bar__minus_02_dot_07_bar__plus_00_dot_49_bar__plus_00_dot_73 loc_bar__minus_8_bar_5_bar_2_bar_60)\n (receptacleAtLocation Drawer_bar__minus_02_dot_07_bar__plus_00_dot_74_bar__plus_00_dot_73 loc_bar__minus_5_bar_6_bar_3_bar_45)\n (receptacleAtLocation GarbageCan_bar__minus_00_dot_75_bar__plus_00_dot_00_bar__minus_00_dot_34 loc_bar_1_bar_0_bar_3_bar_60)\n (receptacleAtLocation LaundryHamper_bar__plus_00_dot_16_bar__plus_00_dot_01_bar__plus_02_dot_64 loc_bar_0_bar_9_bar_0_bar_60)\n (receptacleAtLocation Safe_bar__minus_02_dot_18_bar__plus_00_dot_00_bar__plus_02_dot_58 loc_bar__minus_4_bar_8_bar_3_bar_60)\n (receptacleAtLocation Shelf_bar__minus_01_dot_29_bar__plus_00_dot_87_bar__plus_00_dot_41 loc_bar__minus_4_bar_6_bar_2_bar_30)\n (receptacleAtLocation Shelf_bar__minus_01_dot_29_bar__plus_01_dot_34_bar__plus_00_dot_41 loc_bar__minus_2_bar_2_bar_3_bar_15)\n (receptacleAtLocation Shelf_bar__minus_01_dot_29_bar__plus_01_dot_72_bar__plus_00_dot_41 loc_bar__minus_4_bar_5_bar_2_bar_0)\n (receptacleAtLocation Shelf_bar__minus_01_dot_96_bar__plus_00_dot_87_bar__plus_00_dot_41 loc_bar__minus_7_bar_6_bar_2_bar_30)\n (receptacleAtLocation Shelf_bar__minus_01_dot_96_bar__plus_01_dot_34_bar__plus_00_dot_41 loc_bar__minus_3_bar_4_bar_3_bar_15)\n (receptacleAtLocation Shelf_bar__minus_01_dot_96_bar__plus_01_dot_72_bar__plus_00_dot_41 loc_bar__minus_7_bar_5_bar_2_bar_0)\n (objectAtLocation Mug_bar__minus_01_dot_83_bar__plus_01_dot_72_bar__plus_00_dot_37 loc_bar__minus_7_bar_5_bar_2_bar_0)\n (objectAtLocation Pencil_bar__minus_01_dot_94_bar__plus_01_dot_35_bar__plus_00_dot_53 loc_bar__minus_3_bar_4_bar_3_bar_15)\n (objectAtLocation CD_bar__minus_00_dot_57_bar__plus_00_dot_86_bar__minus_01_dot_70 loc_bar_1_bar__minus_5_bar_3_bar_60)\n (objectAtLocation CellPhone_bar__minus_01_dot_74_bar__plus_00_dot_88_bar__plus_00_dot_58 loc_bar__minus_7_bar_6_bar_2_bar_30)\n (objectAtLocation CreditCard_bar__minus_01_dot_18_bar__plus_01_dot_35_bar__plus_00_dot_37 loc_bar__minus_2_bar_2_bar_3_bar_15)\n (objectAtLocation KeyChain_bar__minus_02_dot_19_bar__plus_00_dot_04_bar__plus_02_dot_74 loc_bar__minus_4_bar_8_bar_3_bar_60)\n (objectAtLocation Bowl_bar__minus_00_dot_83_bar__plus_00_dot_85_bar__minus_01_dot_64 loc_bar_1_bar__minus_5_bar_3_bar_60)\n (objectAtLocation Laptop_bar__plus_01_dot_41_bar__plus_00_dot_78_bar__plus_01_dot_95 loc_bar__minus_1_bar_6_bar_1_bar_45)\n (objectAtLocation Pen_bar__minus_01_dot_73_bar__plus_01_dot_36_bar__plus_00_dot_41 loc_bar__minus_3_bar_4_bar_3_bar_15)\n (objectAtLocation AlarmClock_bar__minus_02_dot_05_bar__plus_01_dot_35_bar__plus_00_dot_45 loc_bar__minus_3_bar_4_bar_3_bar_15)\n (objectAtLocation Book_bar__plus_01_dot_82_bar__plus_00_dot_78_bar__plus_00_dot_79 loc_bar__minus_1_bar_6_bar_1_bar_45)\n (objectAtLocation AlarmClock_bar__minus_01_dot_83_bar__plus_00_dot_88_bar__plus_00_dot_49 loc_bar__minus_7_bar_6_bar_2_bar_30)\n (objectAtLocation Book_bar__minus_00_dot_51_bar__plus_00_dot_65_bar__minus_00_dot_93 loc_bar_1_bar__minus_5_bar_3_bar_45)\n (objectAtLocation Pencil_bar__minus_01_dot_74_bar__plus_00_dot_88_bar__plus_00_dot_67 loc_bar__minus_7_bar_6_bar_2_bar_30)\n (objectAtLocation Pencil_bar__minus_01_dot_22_bar__plus_00_dot_88_bar__plus_00_dot_83 loc_bar__minus_1_bar_3_bar_3_bar_45)\n (objectAtLocation Pen_bar__minus_02_dot_07_bar__plus_00_dot_11_bar__plus_00_dot_72 loc_bar__minus_8_bar_5_bar_2_bar_60)\n (objectAtLocation CellPhone_bar__minus_02_dot_08_bar__plus_00_dot_04_bar__plus_02_dot_52 loc_bar__minus_4_bar_8_bar_3_bar_60)\n (objectAtLocation Mug_bar__minus_02_dot_09_bar__plus_00_dot_88_bar__plus_00_dot_67 loc_bar__minus_1_bar_3_bar_3_bar_45)\n (objectAtLocation Chair_bar__minus_01_dot_42_bar__plus_00_dot_53_bar__plus_00_dot_80 loc_bar__minus_7_bar_5_bar_2_bar_60)\n (objectAtLocation Book_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_00_dot_84 loc_bar_1_bar__minus_5_bar_3_bar_60)\n (objectAtLocation LaundryHamperLid_bar__plus_00_dot_16_bar__plus_00_dot_48_bar__plus_02_dot_64 loc_bar_0_bar_9_bar_0_bar_60)\n (objectAtLocation Chair_bar__minus_00_dot_13_bar__plus_00_dot_53_bar__minus_01_dot_58 loc_bar_2_bar__minus_6_bar_3_bar_60)\n (objectAtLocation LightSwitch_bar__plus_02_dot_15_bar__plus_01_dot_23_bar__minus_00_dot_52 loc_bar_6_bar__minus_2_bar_1_bar_30)\n (objectAtLocation AlarmClock_bar__minus_01_dot_39_bar__plus_01_dot_72_bar__plus_00_dot_45 loc_bar__minus_4_bar_5_bar_2_bar_0)\n (objectAtLocation BasketBall_bar__plus_01_dot_98_bar__plus_00_dot_12_bar__plus_00_dot_21 loc_bar_6_bar_0_bar_1_bar_60)\n (objectAtLocation Pen_bar__minus_00_dot_47_bar__plus_00_dot_09_bar__minus_00_dot_85 loc_bar_2_bar__minus_6_bar_3_bar_60)\n (objectAtLocation Laptop_bar__plus_01_dot_00_bar__plus_00_dot_78_bar__plus_01_dot_08 loc_bar__minus_1_bar_6_bar_1_bar_45)\n (objectAtLocation BaseballBat_bar__plus_01_dot_95_bar__plus_00_dot_66_bar__minus_01_dot_81 loc_bar_6_bar__minus_5_bar_2_bar_60)\n (objectAtLocation Bowl_bar__minus_00_dot_82_bar__plus_00_dot_86_bar__minus_01_dot_18 loc_bar_1_bar__minus_5_bar_3_bar_60)\n (objectAtLocation Pillow_bar__plus_01_dot_12_bar__plus_00_dot_87_bar__plus_02_dot_46 loc_bar__minus_1_bar_6_bar_1_bar_45)\n (objectAtLocation KeyChain_bar__minus_01_dot_92_bar__plus_00_dot_88_bar__plus_00_dot_83 loc_bar__minus_1_bar_3_bar_3_bar_45)\n (objectAtLocation CreditCard_bar__minus_00_dot_55_bar__plus_00_dot_08_bar__minus_00_dot_61 loc_bar_2_bar__minus_6_bar_3_bar_60)\n (objectAtLocation CellPhone_bar__minus_00_dot_55_bar__plus_00_dot_65_bar__minus_00_dot_69 loc_bar_1_bar__minus_5_bar_3_bar_45)\n (objectAtLocation Mirror_bar__minus_01_dot_36_bar__plus_01_dot_43_bar__plus_02_dot_86 loc_bar__minus_5_bar_9_bar_0_bar_15)\n (objectAtLocation DeskLamp_bar__minus_02_dot_30_bar__plus_00_dot_87_bar__plus_00_dot_75 loc_bar__minus_7_bar_6_bar_2_bar_30)\n (objectAtLocation CD_bar__minus_02_dot_19_bar__plus_00_dot_04_bar__plus_02_dot_52 loc_bar__minus_8_bar_8_bar_0_bar_60)\n (objectAtLocation Window_bar__minus_00_dot_42_bar__plus_01_dot_53_bar__minus_01_dot_95 loc_bar_2_bar__minus_6_bar_3_bar_0)\n (objectAtLocation Window_bar__plus_00_dot_58_bar__plus_01_dot_53_bar__minus_01_dot_95 loc_bar_2_bar__minus_5_bar_2_bar_15)\n (objectAtLocation Pencil_bar__minus_00_dot_48_bar__plus_00_dot_86_bar__minus_01_dot_36 loc_bar_1_bar__minus_5_bar_3_bar_60)\n (objectAtLocation Mug_bar__minus_00_dot_65_bar__plus_00_dot_86_bar__minus_01_dot_36 loc_bar_1_bar__minus_5_bar_3_bar_60)\n (objectAtLocation Blinds_bar__plus_00_dot_60_bar__plus_02_dot_16_bar__minus_01_dot_92 loc_bar_2_bar__minus_6_bar_2_bar__minus_30)\n (objectAtLocation Blinds_bar__minus_00_dot_40_bar__plus_02_dot_16_bar__minus_01_dot_92 loc_bar_2_bar__minus_6_bar_3_bar__minus_30)\n )\n \n\n (:goal\n (and\n (exists (?ot - object\n ?r - receptacle\n ?a - agent\n ?l - location)\n (and\n (objectType ?ot DeskLampType)\n (toggleable ?ot)\n (isToggled ?ot)\n (receptacleAtLocation ?r ?l)\n (atLocation ?a ?l)\n (inReceptacle ?ot ?r)\n )\n )\n (exists (?o - object\n ?a - agent)\n (and\n (objectType ?o PencilType)\n (holds ?a ?o)\n )\n )\n )\n )\n )\n ", "solvable": true, "walkthrough": ["go to desk 1", "use desklamp 1", "take pencil 3 from desk 1"]} \ No newline at end of file diff --git a/Text/ALFWorld/json_2.1.1/valid_unseen/look_at_obj_in_light-Pencil-None-DeskLamp-308/trial_T20190908_220656_510400/game.tw-pddl b/Text/ALFWorld/json_2.1.1/valid_unseen/look_at_obj_in_light-Pencil-None-DeskLamp-308/trial_T20190908_220656_510400/game.tw-pddl new file mode 100644 index 0000000000000000000000000000000000000000..cb02997e9bfb1b3c47328570420bca8366986b46 --- /dev/null +++ b/Text/ALFWorld/json_2.1.1/valid_unseen/look_at_obj_in_light-Pencil-None-DeskLamp-308/trial_T20190908_220656_510400/game.tw-pddl @@ -0,0 +1 @@ +{"pddl_domain": ";; Specification in PDDL of the Alfred domain\n;; Intended to be used with Fast Downward which supports PDDL 2.2 level 1 plus the :action-costs requirement from PDDL 3.1.\n\n(define (domain alfred)\n (:requirements\n :adl\n :action-costs\n :typing\n )\n (:types\n agent\n location\n receptacle\n object\n rtype\n otype\n )\n\n\n (:predicates\n (atLocation ?a - agent ?l - location) ; true if the agent is at the location\n (receptacleAtLocation ?r - receptacle ?l - location) ; true if the receptacle is at the location (constant)\n (objectAtLocation ?o - object ?l - location) ; true if the object is at the location\n (openable ?r - receptacle) ; true if a receptacle is openable\n (opened ?r - receptacle) ; true if a receptacle is opened\n (inReceptacle ?o - object ?r - receptacle) ; object ?o is in receptacle ?r\n (isReceptacleObject ?o - object) ; true if the object can have things put inside it\n (inReceptacleObject ?innerObject - object ?outerObject - object) ; object ?innerObject is inside object ?outerObject\n (isReceptacleObjectFull ?o - object) ; true if the receptacle object contains something\n (wasInReceptacle ?o - object ?r - receptacle) ; object ?o was or is in receptacle ?r now or some time in the past\n (checked ?r - receptacle) ; whether the receptacle has been looked inside/visited\n (examined ?l - location) ; TODO\n (receptacleType ?r - receptacle ?t - rtype) ; the type of receptacle (Cabinet vs Cabinet|01|2...)\n (canContain ?rt - rtype ?ot - otype) ; true if receptacle can hold object\n (objectType ?o - object ?t - otype) ; the type of object (Apple vs Apple|01|2...)\n (holds ?a - agent ?o - object) ; object ?o is held by agent ?a\n (holdsAny ?a - agent) ; agent ?a holds an object\n (holdsAnyReceptacleObject ?a - agent) ; agent ?a holds a receptacle object\n (full ?r - receptacle) ; true if the receptacle has no remaining space\n (isClean ?o - object) ; true if the object has been clean in sink\n (cleanable ?o - object) ; true if the object can be placed in a sink\n (isHot ?o - object) ; true if the object has been heated up\n (heatable ?o - object) ; true if the object can be heated up in a microwave\n (isCool ?o - object) ; true if the object has been cooled\n (coolable ?o - object) ; true if the object can be cooled in the fridge\n (pickupable ?o - object) ; true if the object can be picked up\n (moveable ?o - object) ; true if the object can be moved\n (toggleable ?o - object) ; true if the object can be turned on/off\n (isOn ?o - object) ; true if the object is on\n (isToggled ?o - object) ; true if the object has been toggled\n (sliceable ?o - object) ; true if the object can be sliced\n (isSliced ?o - object) ; true if the object is sliced\n )\n\n (:functions\n (distance ?from ?to)\n (total-cost) - number\n )\n\n;; All actions are specified such that the final arguments are the ones used\n;; for performing actions in Unity.\n\n\n(:action look\n :parameters (?a - agent ?l - location)\n :precondition\n (and\n (atLocation ?a ?l)\n )\n :effect\n (and\n (checked ?l)\n )\n)\n\n(:action inventory\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n\n(:action examineReceptacle\n :parameters (?a - agent ?r - receptacle)\n :precondition\n (and\n (exists (?l - location)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n )\n )\n )\n :effect\n (and\n (checked ?r)\n )\n)\n\n(:action examineObject\n :parameters (?a - agent ?o - object)\n :precondition\n (or\n ;(exists (?l - location)\n ; (and\n ; (atLocation ?a ?l)\n ; (objectAtLocation ?o ?l)\n ; )\n ;)\n (exists (?l - location, ?r - receptacle)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n )\n )\n (holds ?a ?o)\n )\n :effect\n (and\n (checked ?o)\n )\n)\n\n;; agent goes to receptacle\n (:action GotoLocation\n :parameters (?a - agent ?lStart - location ?lEnd - location ?r - receptacle)\n :precondition (and\n (atLocation ?a ?lStart)\n (receptacleAtLocation ?r ?lEnd)\n ;(exists (?r - receptacle) (receptacleAtLocation ?r ?lEnd))\n )\n :effect (and\n (not (atLocation ?a ?lStart))\n (atLocation ?a ?lEnd)\n ; (forall (?r - receptacle)\n ; (when (and (receptacleAtLocation ?r ?lEnd)\n ; (or (not (openable ?r)) (opened ?r)))\n ; (checked ?r)\n ; )\n ; )\n ; (increase (total-cost) (distance ?lStart ?lEnd))\n (increase (total-cost) 1)\n )\n )\n\n;; agent opens receptacle\n (:action OpenObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (not (opened ?r))\n )\n :effect (and\n (opened ?r)\n (checked ?r)\n (increase (total-cost) 1)\n )\n )\n;; agent closes receptacle\n (:action CloseObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (opened ?r)\n )\n :effect (and\n (not (opened ?r))\n (increase (total-cost) 1)\n )\n\n )\n\n ;; agent picks up object from a receptacle\n (:action PickupObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition\n (and\n (pickupable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (not (holdsAny ?a)) ; agent's hands are empty.\n ;(not (holdsAnyReceptacleObject ?a))\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n ;(not (isReceptacleObject ?o))\n )\n :effect\n (and\n (not (inReceptacle ?o ?r))\n (holds ?a ?o)\n (holdsAny ?a)\n (not (objectAtLocation ?o ?l))\n ;(not (full ?r))\n (increase (total-cost) 1)\n )\n )\n\n\n; ;; agent picks up object from a receptacle\n; (:action PickupObjectFromReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n;\n; (not (inReceptacleObject ?o ?outerR))\n; (not (isReceptacleObjectFull ?outerR))\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupEmptyReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; ; (objectAtLocation ?o ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupFullReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?outerR ?r)\n; (pickupable ?outerR)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (not (inReceptacle ?outerR ?r))\n; (holds ?a ?outerR)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (objectAtLocation ?outerR ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n\n\n;; agent puts down an object\n (:action PutObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle ?ot - otype ?rt - rtype)\n :precondition (and\n (holds ?a ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n ;(not (full ?r))\n (objectType ?o ?ot)\n (receptacleType ?r ?rt)\n (canContain ?rt ?ot)\n ;(not (holdsAnyReceptacleObject ?a))\n )\n :effect (and\n (inReceptacle ?o ?r)\n (objectAtLocation ?o ?l)\n ;(full ?r)\n (not (holds ?a ?o))\n (not (holdsAny ?a))\n (increase (total-cost) 1)\n )\n )\n\n;;; agent puts down an object\n; (:action PutObjectInReceptacleObject\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?outerO - object ?outerR - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (objectAtLocation ?outerO ?l)\n; (isReceptacleObject ?outerO)\n; (not (isReceptacleObject ?o))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (not (holdsAnyReceptacleObject ?a))\n; (inReceptacle ?outerO ?outerR)\n; (not (isReceptacleObjectFull ?outerO))\n; )\n; :effect (and\n; (inReceptacleObject ?o ?outerO)\n; (inReceptacle ?o ?outerR)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (objectAtLocation ?o ?l)\n; (isReceptacleObjectFull ?outerO)\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down an object\n; (:action PutEmptyReceptacleObjectinReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?r - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n; (not (full ?r))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect (and\n; (inReceptacle ?o ?r)\n; (objectAtLocation ?o ?l)\n; (full ?r)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down a receptacle object in a receptacle\n; (:action PutFullReceptacleObjectInReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?innerO - object ?outerO - object ?r - receptacle) ; ?rt - rtype)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (objectType ?outerO ?ot)\n; (holds ?a ?outerO)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?outerO)\n; (isReceptacleObjectFull ?outerO)\n; (inReceptacleObject ?innerO ?outerO)\n; )\n; :effect (and\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (objectAtLocation ?outerO ?l)\n; (objectAtLocation ?innerO ?l)\n; (inReceptacle ?outerO ?r)\n; (inReceptacle ?innerO ?r)\n; (not (holds ?a ?outerO))\n; (increase (total-cost) 1)\n; )\n; )\n\n;; agent cleans some object\n (:action CleanObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (cleanable ?o)\n (or\n (receptacleType ?r SinkType)\n (receptacleType ?r SinkBasinType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isClean ?o)\n )\n )\n\n\n;; agent heats-up some object\n (:action HeatObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (heatable ?o)\n (or\n (receptacleType ?r MicrowaveType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isHot ?o)\n (not (isCool ?o))\n )\n )\n\n;; agent cools some object\n (:action CoolObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (coolable ?o)\n (or\n (receptacleType ?r FridgeType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isCool ?o)\n (not (isHot ?o))\n )\n )\n\n\n;; agent toggle object\n (:action ToggleObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition (and\n (toggleable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (inReceptacle ?o ?r)\n )\n :effect (and\n (increase (total-cost) 5)\n (when (isOn ?o)\n (not (isOn ?o)))\n (when (not (isOn ?o))\n (isOn ?o))\n (isToggled ?o)\n )\n )\n\n\n;; agent slices some object with a knife\n (:action SliceObject\n :parameters (?a - agent ?l - location ?co - object ?ko - object)\n :precondition\n (and\n (sliceable ?co)\n (or\n (objectType ?ko KnifeType)\n (objectType ?ko ButterKnifeType)\n )\n (atLocation ?a ?l)\n (objectAtLocation ?co ?l)\n (holds ?a ?ko)\n )\n :effect (and\n (increase (total-cost) 5)\n (isSliced ?co)\n )\n )\n\n\n(:action help\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n)\n", "grammar": "grammar :: \"\"\"\n {\n \"intro\": [\n {\n \"rhs\": \"-= Welcome to TextWorld, ALFRED! =-\\n\\n#look.feedback#\\n\\n#task#\"\n }\n ],\n\n \"notImplemented\": [\n {\n \"rhs\": \"TODO\"\n }\n ],\n\n \"task\": [\n {\n \"rhs\": \"Your task is to: examine the pencil with the desklamp.\"\n }\n ],\n\n \"GotoLocation.feedback\": [\n {\n \"rhs\": \"You arrive at {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"OpenObject.feedback\": [\n {\n \"rhs\": \"You open the {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"CloseObject.feedback\": [\n {\n \"rhs\": \"You close the {r.name}.\"\n }\n ],\n\n \"PickupObject.feedback\": [\n {\n \"rhs\": \"You pick up the {o.name} from the {r.name}.\"\n }\n ],\n\n \"PickupObjectFromReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupObjectFromReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupEmptyReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupEmptyReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupFullReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupFullReceptacleObject: You pick up the {outerr.name}.\"\n }\n ],\n\n \"PutObject.feedback\": [\n {\n \"rhs\": \"You move the {o.name} to the {r.name}.\"\n }\n ],\n\n \"PutObjectInReceptacleObject.feedback\": [\n {\n \"rhs\": \"PutObjectInReceptacleObject: You put the {o.name} in the {outero.name}.\"\n }\n ],\n\n \"PutEmptyReceptacleObjectinReceptacle.feedback\": [\n {\n \"rhs\": \"PutEmptyReceptacleObjectinReceptacle: You put the {o.name} in the {r.name}.\"\n }\n ],\n\n \"PutFullReceptacleObjectInReceptacle.feedback\": [\n {\n \"rhs\": \"PutFullReceptacleObjectInReceptacle: You put the {outero.name} in the {r.name}.\"\n }\n ],\n\n \"inventory.feedback\": [\n {\n \"condition\": \"holdsany(a:agent)\",\n \"rhs\": \"You are carrying: [{o.indefinite + ' ' + o.name | holds(a:agent, o:object)}].\"\n },\n {\n \"rhs\": \"You are not carrying anything.\"\n }\n ],\n\n \"examineReceptacle.feedback\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \"The {r.name} is open. In it, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \"The {r.name} is closed.\"\n },\n {\n \"rhs\": \"On the {r.name}, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n }\n ],\n\n \"examineObject.feedback\": [\n {\n \"condition\": \"isreceptacleobject(o:object)\",\n \"rhs\": \"This is a normal {o.name}. In it, you see [{o2.indefinite + ' ' + o2.name | inreceptacleobject(o2:object, o:object)}].\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a clean sliced {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot sliced {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object)\",\n \"rhs\": \"This is a hot and clean {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object)\",\n \"rhs\": \"This is a cool and clean {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object)\",\n \"rhs\": \"This is a hot {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object)\",\n \"rhs\": \"This is a clean {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object)\",\n \"rhs\": \"This is a cold {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"This {o.name} is on.\"\n },\n {\n \"condition\": \"toggleable(o:object) & not_istoggled(o:object)\",\n \"rhs\": \"This {o.name} is off.\"\n },\n {\n \"condition\": \"sliceable(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a sliced {o.name}.\"\n },\n {\n \"rhs\": \"There's nothing special about {o.name}.\"\n }\n ]\n }\n\"\"\";\n\naction GotoLocation {\n template :: \"go to [{r.name | receptacleatlocation(r:receptacle, lend:location)}]\";\n feedback :: \"#GotoLocation.feedback#\";\n}\n\naction OpenObject {\n template :: \"open {r}\";\n feedback :: \"#OpenObject.feedback#\";\n}\n\naction CloseObject {\n template :: \"close {r}\";\n feedback :: \"#CloseObject.feedback#\";\n}\n\naction PickupObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObject.feedback#\";\n}\n\naction PickupObjectFromReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObjectFromReceptacleObject.feedback#\";\n}\n\naction PickupEmptyReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupEmptyReceptacleObject.feedback#\";\n}\n\naction PickupFullReceptacleObject {\n template :: \"take {outerr} from {r}\";\n feedback :: \"#PickupFullReceptacleObject.feedback#\";\n}\n\naction PutObject {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutObject.feedback#\";\n}\n\naction PutObjectInReceptacleObject {\n template :: \"put {o} into {outero}\";\n feedback :: \"#PutObjectInReceptacleObject.feedback#\";\n}\n\naction PutEmptyReceptacleObjectinReceptacle {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutEmptyReceptacleObjectinReceptacle.feedback#\";\n}\n\naction PutFullReceptacleObjectInReceptacle {\n template :: \"put {outero} in {r}\";\n feedback :: \"#PutFullReceptacleObjectInReceptacle.feedback#\";\n}\n\naction inventory {\n template :: \"inventory\";\n feedback :: \"#inventory.feedback#\";\n}\n\naction examineReceptacle {\n template :: \"examine {r}\";\n feedback :: \"#examineReceptacle.feedback#\";\n}\n\naction examineObject {\n template :: \"examine {o}\";\n feedback :: \"#examineObject.feedback#\";\n}\n\naction ToggleObject {\n template :: \"use {o}\";\n feedback :: \"#toggleObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"toggleObject.feedback\": [\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"You turn on the {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object)\",\n \"rhs\": \"You turn off the {o.name}.\"\n },\n {\n \"rhs\": \"You don't see any switch on the {o.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction HeatObject {\n template :: \"heat {o} with {r}\";\n feedback :: \"#heatObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"heatObject.feedback\": [\n {\n \"rhs\": \"You heat the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CleanObject {\n template :: \"clean {o} with {r}\";\n feedback :: \"#cleanObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"cleanObject.feedback\": [\n {\n \"rhs\": \"You clean the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CoolObject {\n template :: \"cool {o} with {r}\";\n feedback :: \"#coolObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"coolObject.feedback\": [\n {\n \"rhs\": \"You cool the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction SliceObject {\n template :: \"slice {co} with {ko}\";\n feedback :: \"#sliceObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"sliceObject.feedback\": [\n {\n \"rhs\": \"You sliced the {co.name} with the {ko.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction look {\n template :: \"look\";\n feedback :: \"#look.feedback#\";\n\n grammar :: \"\"\"\n {\n \"look.feedback\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"#look-variations#. Next to it, you see #list_objects_on_the_floor#.\"\n },\n {\n \"rhs\": \"You are in the middle of a room. Looking quickly around you, you see #list_appliances#.\"\n }\n ],\n\n \"look-variations\": [\n {\n \"rhs\": \"You are facing the [{r.name | atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)}]\"\n }\n ],\n\n \"list_objects_on_the_floor\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)\",\n \"rhs\": \"[{#overview(o)# | atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"list_appliances\": [\n {\n \"condition\": \"receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"[{#overview(r)# | receptacleatlocation(r:receptacle, l:location)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"overview(o, r)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name} (in/on the {r.name})}\"\n }\n ],\n\n \"overview(o)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name}\"\n }\n ],\n \"overview(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}\"\n }\n ],\n \"overview_with_state(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}#overview_state(r)#\"\n }\n ],\n \"overview_state(r)\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \" (it is open)\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \" (it is closed)\"\n },\n {\n \"rhs\": \"\"\n }\n ],\n\n \"list_empty\": [\n {\n \"rhs\": \"nothing\"\n }\n ],\n \"list_separator\": [\n {\n \"rhs\": \", \"\n }\n ],\n \"list_last_separator\": [\n {\n \"rhs\": \", and \"\n }\n ]\n }\n \"\"\";\n}\n\naction help {\n template :: \"help\";\n feedback :: \"\nAvailable commands:\n look: look around your current location\n inventory: check your current inventory\n go to (receptacle): move to a receptacle\n open (receptacle): open a receptacle\n close (receptacle): close a receptacle\n take (object) from (receptacle): take an object from a receptacle\n move (object) to (receptacle): place an object in or on a receptacle\n examine (something): examine a receptacle or an object\n use (object): use an object\n heat (object) with (receptacle): heat an object using a receptacle\n clean (object) with (receptacle): clean an object using a receptacle\n cool (object) with (receptacle): cool an object using a receptacle\n slice (object) with (object): slice an object using a sharp object\n\";\n}\n", "pddl_problem": "\n(define (problem plan_trial_T20190908_220656_510400)\n(:domain alfred)\n(:objects\nagent1 - agent\nRemoteControl - object\n Laptop - object\n Kettle - object\n Pen - object\n Fork - object\n Cloth - object\n HousePlant - object\n Plunger - object\n SoapBottle - object\n Cup - object\n Candle - object\n Tomato - object\n Television - object\n TennisRacket - object\n Towel - object\n SaltShaker - object\n Spoon - object\n Apple - object\n Poster - object\n Curtains - object\n Footstool - object\n AlarmClock - object\n Ladle - object\n PaperTowelRoll - object\n BaseballBat - object\n Knife - object\n Spatula - object\n SoapBar - object\n CreditCard - object\n Sink - object\n Newspaper - object\n LaundryHamperLid - object\n KeyChain - object\n Glassbottle - object\n ButterKnife - object\n Chair - object\n HandTowel - object\n ToiletPaperRoll - object\n Plate - object\n Pot - object\n WineBottle - object\n Boots - object\n PepperShaker - object\n PaperTowel - object\n Bowl - object\n SprayBottle - object\n ScrubBrush - object\n Box - object\n CD - object\n Pan - object\n Statue - object\n Vase - object\n ShowerGlass - object\n DishSponge - object\n Egg - object\n Lettuce - object\n Book - object\n TeddyBear - object\n ToiletPaper - object\n ShowerDoor - object\n Window - object\n Blinds - object\n CellPhone - object\n FloorLamp - object\n Pillow - object\n Mirror - object\n Painting - object\n TissueBox - object\n Pencil - object\n Potato - object\n LightSwitch - object\n StoveKnob - object\n Mug - object\n Bathtub - object\n DeskLamp - object\n Watch - object\n WateringCan - object\n BasketBall - object\n Bread - object\nRemoteControlType - otype\n LaptopType - otype\n KettleType - otype\n PenType - otype\n ForkType - otype\n ClothType - otype\n HousePlantType - otype\n PlungerType - otype\n SoapBottleType - otype\n CupType - otype\n CandleType - otype\n TomatoType - otype\n TelevisionType - otype\n TennisRacketType - otype\n TowelType - otype\n SaltShakerType - otype\n SpoonType - otype\n AppleType - otype\n PosterType - otype\n CurtainsType - otype\n FootstoolType - otype\n AlarmClockType - otype\n LadleType - otype\n PaperTowelRollType - otype\n BaseballBatType - otype\n KnifeType - otype\n SpatulaType - otype\n SoapBarType - otype\n CreditCardType - otype\n SinkType - otype\n NewspaperType - otype\n LaundryHamperLidType - otype\n KeyChainType - otype\n GlassbottleType - otype\n ButterKnifeType - otype\n ChairType - otype\n HandTowelType - otype\n ToiletPaperRollType - otype\n PlateType - otype\n PotType - otype\n WineBottleType - otype\n BootsType - otype\n PepperShakerType - otype\n PaperTowelType - otype\n BowlType - otype\n SprayBottleType - otype\n ScrubBrushType - otype\n BoxType - otype\n CDType - otype\n PanType - otype\n StatueType - otype\n VaseType - otype\n ShowerGlassType - otype\n DishSpongeType - otype\n EggType - otype\n LettuceType - otype\n BookType - otype\n TeddyBearType - otype\n ToiletPaperType - otype\n ShowerDoorType - otype\n WindowType - otype\n BlindsType - otype\n CellPhoneType - otype\n FloorLampType - otype\n PillowType - otype\n MirrorType - otype\n PaintingType - otype\n TissueBoxType - otype\n PencilType - otype\n PotatoType - otype\n LightSwitchType - otype\n StoveKnobType - otype\n MugType - otype\n BathtubType - otype\n DeskLampType - otype\n WatchType - otype\n WateringCanType - otype\n BasketBallType - otype\n BreadType - otype\nSinkBasinType - rtype\n GarbageCanType - rtype\n StoveBurnerType - rtype\n OttomanType - rtype\n CabinetType - rtype\n SideTableType - rtype\n DiningTableType - rtype\n CoffeeTableType - rtype\n SafeType - rtype\n DresserType - rtype\n DeskType - rtype\n BedType - rtype\n TowelHolderType - rtype\n ToiletPaperHangerType - rtype\n MicrowaveType - rtype\n SofaType - rtype\n CartType - rtype\n ArmChairType - rtype\n HandTowelHolderType - rtype\n TVStandType - rtype\n BathtubBasinType - rtype\n CoffeeMachineType - rtype\n ToasterType - rtype\n LaundryHamperType - rtype\n DrawerType - rtype\n FridgeType - rtype\n ToiletType - rtype\n ShelfType - rtype\n PaintingHangerType - rtype\n CounterTopType - rtype\n\n\n AlarmClock_bar__minus_00_dot_48_bar__plus_00_dot_86_bar__minus_01_dot_70 - object\n BaseballBat_bar__plus_01_dot_95_bar__plus_00_dot_66_bar__minus_01_dot_81 - object\n BasketBall_bar__plus_01_dot_98_bar__plus_00_dot_12_bar__plus_00_dot_21 - object\n Blinds_bar__plus_00_dot_60_bar__plus_02_dot_16_bar__minus_01_dot_92 - object\n Blinds_bar__minus_00_dot_40_bar__plus_02_dot_16_bar__minus_01_dot_92 - object\n Book_bar__plus_01_dot_21_bar__plus_00_dot_78_bar__plus_01_dot_66 - object\n Book_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_00_dot_84 - object\n Bowl_bar__minus_01_dot_83_bar__plus_00_dot_89_bar__plus_00_dot_41 - object\n Bowl_bar__minus_01_dot_83_bar__plus_01_dot_73_bar__plus_00_dot_45 - object\n CD_bar__minus_01_dot_40_bar__plus_00_dot_88_bar__plus_00_dot_83 - object\n CellPhone_bar__minus_00_dot_51_bar__plus_00_dot_08_bar__minus_00_dot_93 - object\n CellPhone_bar__minus_00_dot_55_bar__plus_00_dot_37_bar__minus_01_dot_01 - object\n CellPhone_bar__minus_02_dot_16_bar__plus_00_dot_11_bar__plus_00_dot_72 - object\n Chair_bar__minus_00_dot_13_bar__plus_00_dot_53_bar__minus_01_dot_58 - object\n Chair_bar__minus_01_dot_42_bar__plus_00_dot_53_bar__plus_00_dot_80 - object\n CreditCard_bar__minus_00_dot_44_bar__plus_00_dot_65_bar__minus_01_dot_01 - object\n DeskLamp_bar__minus_02_dot_30_bar__plus_00_dot_87_bar__plus_00_dot_75 - object\n KeyChain_bar__minus_00_dot_62_bar__plus_00_dot_37_bar__minus_00_dot_77 - object\n Laptop_bar__minus_01_dot_78_bar__plus_00_dot_87_bar__plus_00_dot_73 - object\n LaundryHamperLid_bar__plus_00_dot_16_bar__plus_00_dot_48_bar__plus_02_dot_64 - object\n LightSwitch_bar__plus_02_dot_15_bar__plus_01_dot_23_bar__minus_00_dot_52 - object\n Mirror_bar__minus_01_dot_36_bar__plus_01_dot_43_bar__plus_02_dot_86 - object\n Mug_bar__minus_00_dot_40_bar__plus_00_dot_86_bar__minus_01_dot_53 - object\n Pencil_bar__minus_00_dot_57_bar__plus_00_dot_86_bar__minus_00_dot_84 - object\n Pencil_bar__minus_01_dot_73_bar__plus_01_dot_35_bar__plus_00_dot_49 - object\n Pencil_bar__minus_02_dot_15_bar__plus_01_dot_35_bar__plus_00_dot_45 - object\n Pen_bar__minus_01_dot_39_bar__plus_01_dot_73_bar__plus_00_dot_53 - object\n Pen_bar__minus_02_dot_24_bar__plus_00_dot_67_bar__plus_00_dot_72 - object\n Pillow_bar__plus_00_dot_80_bar__plus_00_dot_92_bar__plus_01_dot_66 - object\n Pillow_bar__plus_01_dot_21_bar__plus_00_dot_92_bar__plus_00_dot_79 - object\n Pillow_bar__plus_01_dot_61_bar__plus_00_dot_92_bar__plus_02_dot_52 - object\n Window_bar__plus_00_dot_58_bar__plus_01_dot_53_bar__minus_01_dot_95 - object\n Window_bar__minus_00_dot_42_bar__plus_01_dot_53_bar__minus_01_dot_95 - object\n Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67 - receptacle\n Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35 - receptacle\n Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67 - receptacle\n Drawer_bar__minus_00_dot_51_bar__plus_00_dot_19_bar__minus_00_dot_85 - receptacle\n Drawer_bar__minus_00_dot_51_bar__plus_00_dot_47_bar__minus_00_dot_85 - receptacle\n Drawer_bar__minus_00_dot_51_bar__plus_00_dot_72_bar__minus_00_dot_85 - receptacle\n Drawer_bar__minus_02_dot_07_bar__plus_00_dot_21_bar__plus_00_dot_73 - receptacle\n Drawer_bar__minus_02_dot_07_bar__plus_00_dot_49_bar__plus_00_dot_73 - receptacle\n Drawer_bar__minus_02_dot_07_bar__plus_00_dot_74_bar__plus_00_dot_73 - receptacle\n GarbageCan_bar__minus_00_dot_75_bar__plus_00_dot_00_bar__minus_00_dot_34 - receptacle\n LaundryHamper_bar__plus_00_dot_16_bar__plus_00_dot_01_bar__plus_02_dot_64 - receptacle\n Safe_bar__minus_02_dot_18_bar__plus_00_dot_00_bar__plus_02_dot_58 - receptacle\n Shelf_bar__minus_01_dot_29_bar__plus_00_dot_87_bar__plus_00_dot_41 - receptacle\n Shelf_bar__minus_01_dot_29_bar__plus_01_dot_34_bar__plus_00_dot_41 - receptacle\n Shelf_bar__minus_01_dot_29_bar__plus_01_dot_72_bar__plus_00_dot_41 - receptacle\n Shelf_bar__minus_01_dot_96_bar__plus_00_dot_87_bar__plus_00_dot_41 - receptacle\n Shelf_bar__minus_01_dot_96_bar__plus_01_dot_34_bar__plus_00_dot_41 - receptacle\n Shelf_bar__minus_01_dot_96_bar__plus_01_dot_72_bar__plus_00_dot_41 - receptacle\n loc_bar__minus_5_bar_6_bar_3_bar_45 - location\n loc_bar_1_bar_0_bar_3_bar_60 - location\n loc_bar_1_bar__minus_5_bar_3_bar_60 - location\n loc_bar_2_bar__minus_6_bar_3_bar_0 - location\n loc_bar_2_bar__minus_5_bar_2_bar_15 - location\n loc_bar__minus_4_bar_8_bar_3_bar_60 - location\n loc_bar_6_bar_0_bar_1_bar_60 - location\n loc_bar_0_bar_9_bar_0_bar_60 - location\n loc_bar_6_bar__minus_5_bar_2_bar_60 - location\n loc_bar__minus_1_bar_3_bar_3_bar_45 - location\n loc_bar__minus_4_bar_5_bar_2_bar_0 - location\n loc_bar__minus_8_bar_5_bar_2_bar_60 - location\n loc_bar__minus_1_bar_6_bar_1_bar_45 - location\n loc_bar_6_bar__minus_2_bar_1_bar_30 - location\n loc_bar_2_bar__minus_6_bar_3_bar__minus_30 - location\n loc_bar_2_bar__minus_6_bar_2_bar__minus_30 - location\n loc_bar_1_bar__minus_5_bar_3_bar_45 - location\n loc_bar_0_bar__minus_3_bar_3_bar_60 - location\n loc_bar__minus_5_bar_9_bar_0_bar_15 - location\n loc_bar__minus_4_bar_6_bar_2_bar_30 - location\n loc_bar_2_bar__minus_6_bar_3_bar_60 - location\n loc_bar__minus_3_bar_4_bar_3_bar_15 - location\n loc_bar__minus_7_bar_6_bar_2_bar_30 - location\n loc_bar__minus_7_bar_5_bar_2_bar_0 - location\n loc_bar__minus_2_bar_2_bar_3_bar_15 - location\n loc_bar__minus_7_bar_5_bar_2_bar_60 - location\n loc_bar_5_bar_0_bar_0_bar_30 - location\n )\n \n\n(:init\n\n\n (receptacleType Drawer_bar__minus_00_dot_51_bar__plus_00_dot_47_bar__minus_00_dot_85 DrawerType)\n (receptacleType LaundryHamper_bar__plus_00_dot_16_bar__plus_00_dot_01_bar__plus_02_dot_64 LaundryHamperType)\n (receptacleType Drawer_bar__minus_00_dot_51_bar__plus_00_dot_19_bar__minus_00_dot_85 DrawerType)\n (receptacleType Drawer_bar__minus_02_dot_07_bar__plus_00_dot_21_bar__plus_00_dot_73 DrawerType)\n (receptacleType Drawer_bar__minus_02_dot_07_bar__plus_00_dot_49_bar__plus_00_dot_73 DrawerType)\n (receptacleType Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67 DeskType)\n (receptacleType Shelf_bar__minus_01_dot_29_bar__plus_01_dot_72_bar__plus_00_dot_41 ShelfType)\n (receptacleType Drawer_bar__minus_02_dot_07_bar__plus_00_dot_74_bar__plus_00_dot_73 DrawerType)\n (receptacleType Shelf_bar__minus_01_dot_96_bar__plus_01_dot_72_bar__plus_00_dot_41 ShelfType)\n (receptacleType Shelf_bar__minus_01_dot_96_bar__plus_01_dot_34_bar__plus_00_dot_41 ShelfType)\n (receptacleType Drawer_bar__minus_00_dot_51_bar__plus_00_dot_72_bar__minus_00_dot_85 DrawerType)\n (receptacleType Shelf_bar__minus_01_dot_29_bar__plus_00_dot_87_bar__plus_00_dot_41 ShelfType)\n (receptacleType Safe_bar__minus_02_dot_18_bar__plus_00_dot_00_bar__plus_02_dot_58 SafeType)\n (receptacleType Shelf_bar__minus_01_dot_29_bar__plus_01_dot_34_bar__plus_00_dot_41 ShelfType)\n (receptacleType GarbageCan_bar__minus_00_dot_75_bar__plus_00_dot_00_bar__minus_00_dot_34 GarbageCanType)\n (receptacleType Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67 BedType)\n (receptacleType Shelf_bar__minus_01_dot_96_bar__plus_00_dot_87_bar__plus_00_dot_41 ShelfType)\n (receptacleType Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35 DeskType)\n (objectType CellPhone_bar__minus_02_dot_16_bar__plus_00_dot_11_bar__plus_00_dot_72 CellPhoneType)\n (objectType Pillow_bar__plus_00_dot_80_bar__plus_00_dot_92_bar__plus_01_dot_66 PillowType)\n (objectType LightSwitch_bar__plus_02_dot_15_bar__plus_01_dot_23_bar__minus_00_dot_52 LightSwitchType)\n (objectType Pillow_bar__plus_01_dot_21_bar__plus_00_dot_92_bar__plus_00_dot_79 PillowType)\n (objectType Book_bar__plus_01_dot_21_bar__plus_00_dot_78_bar__plus_01_dot_66 BookType)\n (objectType Pencil_bar__minus_00_dot_57_bar__plus_00_dot_86_bar__minus_00_dot_84 PencilType)\n (objectType CreditCard_bar__minus_00_dot_44_bar__plus_00_dot_65_bar__minus_01_dot_01 CreditCardType)\n (objectType Mirror_bar__minus_01_dot_36_bar__plus_01_dot_43_bar__plus_02_dot_86 MirrorType)\n (objectType DeskLamp_bar__minus_02_dot_30_bar__plus_00_dot_87_bar__plus_00_dot_75 DeskLampType)\n (objectType Bowl_bar__minus_01_dot_83_bar__plus_01_dot_73_bar__plus_00_dot_45 BowlType)\n (objectType Pencil_bar__minus_02_dot_15_bar__plus_01_dot_35_bar__plus_00_dot_45 PencilType)\n (objectType Bowl_bar__minus_01_dot_83_bar__plus_00_dot_89_bar__plus_00_dot_41 BowlType)\n (objectType Pencil_bar__minus_01_dot_73_bar__plus_01_dot_35_bar__plus_00_dot_49 PencilType)\n (objectType Blinds_bar__minus_00_dot_40_bar__plus_02_dot_16_bar__minus_01_dot_92 BlindsType)\n (objectType Window_bar__minus_00_dot_42_bar__plus_01_dot_53_bar__minus_01_dot_95 WindowType)\n (objectType Window_bar__plus_00_dot_58_bar__plus_01_dot_53_bar__minus_01_dot_95 WindowType)\n (objectType CD_bar__minus_01_dot_40_bar__plus_00_dot_88_bar__plus_00_dot_83 CDType)\n (objectType Laptop_bar__minus_01_dot_78_bar__plus_00_dot_87_bar__plus_00_dot_73 LaptopType)\n (objectType CellPhone_bar__minus_00_dot_55_bar__plus_00_dot_37_bar__minus_01_dot_01 CellPhoneType)\n (objectType BaseballBat_bar__plus_01_dot_95_bar__plus_00_dot_66_bar__minus_01_dot_81 BaseballBatType)\n (objectType LaundryHamperLid_bar__plus_00_dot_16_bar__plus_00_dot_48_bar__plus_02_dot_64 LaundryHamperLidType)\n (objectType Pen_bar__minus_02_dot_24_bar__plus_00_dot_67_bar__plus_00_dot_72 PenType)\n (objectType Book_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_00_dot_84 BookType)\n (objectType Chair_bar__minus_00_dot_13_bar__plus_00_dot_53_bar__minus_01_dot_58 ChairType)\n (objectType Pillow_bar__plus_01_dot_61_bar__plus_00_dot_92_bar__plus_02_dot_52 PillowType)\n (objectType Blinds_bar__plus_00_dot_60_bar__plus_02_dot_16_bar__minus_01_dot_92 BlindsType)\n (objectType Mug_bar__minus_00_dot_40_bar__plus_00_dot_86_bar__minus_01_dot_53 MugType)\n (objectType Chair_bar__minus_01_dot_42_bar__plus_00_dot_53_bar__plus_00_dot_80 ChairType)\n (objectType BasketBall_bar__plus_01_dot_98_bar__plus_00_dot_12_bar__plus_00_dot_21 BasketBallType)\n (objectType CellPhone_bar__minus_00_dot_51_bar__plus_00_dot_08_bar__minus_00_dot_93 CellPhoneType)\n (objectType KeyChain_bar__minus_00_dot_62_bar__plus_00_dot_37_bar__minus_00_dot_77 KeyChainType)\n (objectType AlarmClock_bar__minus_00_dot_48_bar__plus_00_dot_86_bar__minus_01_dot_70 AlarmClockType)\n (objectType Pen_bar__minus_01_dot_39_bar__plus_01_dot_73_bar__plus_00_dot_53 PenType)\n (canContain DrawerType PenType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType CDType)\n (canContain DrawerType PencilType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType BookType)\n (canContain DrawerType PenType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType CDType)\n (canContain DrawerType PencilType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType BookType)\n (canContain DrawerType PenType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType CDType)\n (canContain DrawerType PencilType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType BookType)\n (canContain DrawerType PenType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType CDType)\n (canContain DrawerType PencilType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType BookType)\n (canContain DeskType LaptopType)\n (canContain DeskType AlarmClockType)\n (canContain DeskType PenType)\n (canContain DeskType CellPhoneType)\n (canContain DeskType BowlType)\n (canContain DeskType CreditCardType)\n (canContain DeskType CDType)\n (canContain DeskType PencilType)\n (canContain DeskType KeyChainType)\n (canContain DeskType MugType)\n (canContain DeskType BasketBallType)\n (canContain DeskType BookType)\n (canContain ShelfType AlarmClockType)\n (canContain ShelfType PenType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BowlType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType CDType)\n (canContain ShelfType PencilType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType MugType)\n (canContain ShelfType BookType)\n (canContain DrawerType PenType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType CDType)\n (canContain DrawerType PencilType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType BookType)\n (canContain ShelfType AlarmClockType)\n (canContain ShelfType PenType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BowlType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType CDType)\n (canContain ShelfType PencilType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType MugType)\n (canContain ShelfType BookType)\n (canContain ShelfType AlarmClockType)\n (canContain ShelfType PenType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BowlType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType CDType)\n (canContain ShelfType PencilType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType MugType)\n (canContain ShelfType BookType)\n (canContain DrawerType PenType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType CDType)\n (canContain DrawerType PencilType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType BookType)\n (canContain ShelfType AlarmClockType)\n (canContain ShelfType PenType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BowlType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType CDType)\n (canContain ShelfType PencilType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType MugType)\n (canContain ShelfType BookType)\n (canContain SafeType CellPhoneType)\n (canContain SafeType KeyChainType)\n (canContain SafeType CreditCardType)\n (canContain SafeType CDType)\n (canContain ShelfType AlarmClockType)\n (canContain ShelfType PenType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BowlType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType CDType)\n (canContain ShelfType PencilType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType MugType)\n (canContain ShelfType BookType)\n (canContain GarbageCanType PenType)\n (canContain GarbageCanType CDType)\n (canContain GarbageCanType PencilType)\n (canContain BedType CellPhoneType)\n (canContain BedType BaseballBatType)\n (canContain BedType PillowType)\n (canContain BedType LaptopType)\n (canContain BedType BasketBallType)\n (canContain BedType BookType)\n (canContain ShelfType AlarmClockType)\n (canContain ShelfType PenType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BowlType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType CDType)\n (canContain ShelfType PencilType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType MugType)\n (canContain ShelfType BookType)\n (canContain DeskType LaptopType)\n (canContain DeskType AlarmClockType)\n (canContain DeskType PenType)\n (canContain DeskType CellPhoneType)\n (canContain DeskType BowlType)\n (canContain DeskType CreditCardType)\n (canContain DeskType CDType)\n (canContain DeskType PencilType)\n (canContain DeskType KeyChainType)\n (canContain DeskType MugType)\n (canContain DeskType BasketBallType)\n (canContain DeskType BookType)\n (pickupable CellPhone_bar__minus_02_dot_16_bar__plus_00_dot_11_bar__plus_00_dot_72)\n (pickupable Pillow_bar__plus_00_dot_80_bar__plus_00_dot_92_bar__plus_01_dot_66)\n (pickupable Pillow_bar__plus_01_dot_21_bar__plus_00_dot_92_bar__plus_00_dot_79)\n (pickupable Book_bar__plus_01_dot_21_bar__plus_00_dot_78_bar__plus_01_dot_66)\n (pickupable Pencil_bar__minus_00_dot_57_bar__plus_00_dot_86_bar__minus_00_dot_84)\n (pickupable CreditCard_bar__minus_00_dot_44_bar__plus_00_dot_65_bar__minus_01_dot_01)\n (pickupable Bowl_bar__minus_01_dot_83_bar__plus_01_dot_73_bar__plus_00_dot_45)\n (pickupable Pencil_bar__minus_02_dot_15_bar__plus_01_dot_35_bar__plus_00_dot_45)\n (pickupable Bowl_bar__minus_01_dot_83_bar__plus_00_dot_89_bar__plus_00_dot_41)\n (pickupable Pencil_bar__minus_01_dot_73_bar__plus_01_dot_35_bar__plus_00_dot_49)\n (pickupable CD_bar__minus_01_dot_40_bar__plus_00_dot_88_bar__plus_00_dot_83)\n (pickupable Laptop_bar__minus_01_dot_78_bar__plus_00_dot_87_bar__plus_00_dot_73)\n (pickupable CellPhone_bar__minus_00_dot_55_bar__plus_00_dot_37_bar__minus_01_dot_01)\n (pickupable BaseballBat_bar__plus_01_dot_95_bar__plus_00_dot_66_bar__minus_01_dot_81)\n (pickupable Pen_bar__minus_02_dot_24_bar__plus_00_dot_67_bar__plus_00_dot_72)\n (pickupable Book_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_00_dot_84)\n (pickupable Pillow_bar__plus_01_dot_61_bar__plus_00_dot_92_bar__plus_02_dot_52)\n (pickupable Mug_bar__minus_00_dot_40_bar__plus_00_dot_86_bar__minus_01_dot_53)\n (pickupable BasketBall_bar__plus_01_dot_98_bar__plus_00_dot_12_bar__plus_00_dot_21)\n (pickupable CellPhone_bar__minus_00_dot_51_bar__plus_00_dot_08_bar__minus_00_dot_93)\n (pickupable KeyChain_bar__minus_00_dot_62_bar__plus_00_dot_37_bar__minus_00_dot_77)\n (pickupable AlarmClock_bar__minus_00_dot_48_bar__plus_00_dot_86_bar__minus_01_dot_70)\n (pickupable Pen_bar__minus_01_dot_39_bar__plus_01_dot_73_bar__plus_00_dot_53)\n (isReceptacleObject Bowl_bar__minus_01_dot_83_bar__plus_01_dot_73_bar__plus_00_dot_45)\n (isReceptacleObject Bowl_bar__minus_01_dot_83_bar__plus_00_dot_89_bar__plus_00_dot_41)\n (isReceptacleObject Mug_bar__minus_00_dot_40_bar__plus_00_dot_86_bar__minus_01_dot_53)\n (openable Drawer_bar__minus_00_dot_51_bar__plus_00_dot_19_bar__minus_00_dot_85)\n (openable Drawer_bar__minus_02_dot_07_bar__plus_00_dot_74_bar__plus_00_dot_73)\n (openable Drawer_bar__minus_00_dot_51_bar__plus_00_dot_72_bar__minus_00_dot_85)\n (openable Safe_bar__minus_02_dot_18_bar__plus_00_dot_00_bar__plus_02_dot_58)\n \n (atLocation agent1 loc_bar_5_bar_0_bar_0_bar_30)\n \n (cleanable Bowl_bar__minus_01_dot_83_bar__plus_01_dot_73_bar__plus_00_dot_45)\n (cleanable Bowl_bar__minus_01_dot_83_bar__plus_00_dot_89_bar__plus_00_dot_41)\n (cleanable Mug_bar__minus_00_dot_40_bar__plus_00_dot_86_bar__minus_01_dot_53)\n \n (heatable Mug_bar__minus_00_dot_40_bar__plus_00_dot_86_bar__minus_01_dot_53)\n (coolable Bowl_bar__minus_01_dot_83_bar__plus_01_dot_73_bar__plus_00_dot_45)\n (coolable Bowl_bar__minus_01_dot_83_bar__plus_00_dot_89_bar__plus_00_dot_41)\n (coolable Mug_bar__minus_00_dot_40_bar__plus_00_dot_86_bar__minus_01_dot_53)\n \n \n (toggleable DeskLamp_bar__minus_02_dot_30_bar__plus_00_dot_87_bar__plus_00_dot_75)\n \n \n \n \n (inReceptacle Pen_bar__minus_02_dot_24_bar__plus_00_dot_67_bar__plus_00_dot_72 Drawer_bar__minus_02_dot_07_bar__plus_00_dot_74_bar__plus_00_dot_73)\n (inReceptacle DeskLamp_bar__minus_02_dot_30_bar__plus_00_dot_87_bar__plus_00_dot_75 Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67)\n (inReceptacle CD_bar__minus_01_dot_40_bar__plus_00_dot_88_bar__plus_00_dot_83 Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67)\n (inReceptacle Bowl_bar__minus_01_dot_83_bar__plus_00_dot_89_bar__plus_00_dot_41 Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67)\n (inReceptacle Laptop_bar__minus_01_dot_78_bar__plus_00_dot_87_bar__plus_00_dot_73 Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67)\n (inReceptacle CellPhone_bar__minus_00_dot_55_bar__plus_00_dot_37_bar__minus_01_dot_01 Drawer_bar__minus_00_dot_51_bar__plus_00_dot_47_bar__minus_00_dot_85)\n (inReceptacle KeyChain_bar__minus_00_dot_62_bar__plus_00_dot_37_bar__minus_00_dot_77 Drawer_bar__minus_00_dot_51_bar__plus_00_dot_47_bar__minus_00_dot_85)\n (inReceptacle Mug_bar__minus_00_dot_40_bar__plus_00_dot_86_bar__minus_01_dot_53 Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35)\n (inReceptacle AlarmClock_bar__minus_00_dot_48_bar__plus_00_dot_86_bar__minus_01_dot_70 Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35)\n (inReceptacle Book_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_00_dot_84 Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35)\n (inReceptacle Pencil_bar__minus_00_dot_57_bar__plus_00_dot_86_bar__minus_00_dot_84 Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35)\n (inReceptacle CellPhone_bar__minus_00_dot_51_bar__plus_00_dot_08_bar__minus_00_dot_93 Drawer_bar__minus_00_dot_51_bar__plus_00_dot_19_bar__minus_00_dot_85)\n (inReceptacle Pillow_bar__plus_00_dot_80_bar__plus_00_dot_92_bar__plus_01_dot_66 Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67)\n (inReceptacle Pillow_bar__plus_01_dot_21_bar__plus_00_dot_92_bar__plus_00_dot_79 Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67)\n (inReceptacle Book_bar__plus_01_dot_21_bar__plus_00_dot_78_bar__plus_01_dot_66 Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67)\n (inReceptacle Pillow_bar__plus_01_dot_61_bar__plus_00_dot_92_bar__plus_02_dot_52 Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67)\n (inReceptacle CellPhone_bar__minus_02_dot_16_bar__plus_00_dot_11_bar__plus_00_dot_72 Drawer_bar__minus_02_dot_07_bar__plus_00_dot_21_bar__plus_00_dot_73)\n (inReceptacle CreditCard_bar__minus_00_dot_44_bar__plus_00_dot_65_bar__minus_01_dot_01 Drawer_bar__minus_00_dot_51_bar__plus_00_dot_72_bar__minus_00_dot_85)\n (inReceptacle Pen_bar__minus_01_dot_39_bar__plus_01_dot_73_bar__plus_00_dot_53 Shelf_bar__minus_01_dot_29_bar__plus_01_dot_72_bar__plus_00_dot_41)\n (inReceptacle Bowl_bar__minus_01_dot_83_bar__plus_01_dot_73_bar__plus_00_dot_45 Shelf_bar__minus_01_dot_96_bar__plus_01_dot_72_bar__plus_00_dot_41)\n (inReceptacle Pencil_bar__minus_01_dot_73_bar__plus_01_dot_35_bar__plus_00_dot_49 Shelf_bar__minus_01_dot_96_bar__plus_01_dot_34_bar__plus_00_dot_41)\n (inReceptacle Pencil_bar__minus_02_dot_15_bar__plus_01_dot_35_bar__plus_00_dot_45 Shelf_bar__minus_01_dot_96_bar__plus_01_dot_34_bar__plus_00_dot_41)\n (inReceptacle DeskLamp_bar__minus_02_dot_30_bar__plus_00_dot_87_bar__plus_00_dot_75 Shelf_bar__minus_01_dot_96_bar__plus_00_dot_87_bar__plus_00_dot_41)\n (inReceptacle Bowl_bar__minus_01_dot_83_bar__plus_00_dot_89_bar__plus_00_dot_41 Shelf_bar__minus_01_dot_96_bar__plus_00_dot_87_bar__plus_00_dot_41)\n \n \n (receptacleAtLocation Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67 loc_bar__minus_1_bar_6_bar_1_bar_45)\n (receptacleAtLocation Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35 loc_bar_1_bar__minus_5_bar_3_bar_60)\n (receptacleAtLocation Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67 loc_bar__minus_1_bar_3_bar_3_bar_45)\n (receptacleAtLocation Drawer_bar__minus_00_dot_51_bar__plus_00_dot_19_bar__minus_00_dot_85 loc_bar_2_bar__minus_6_bar_3_bar_60)\n (receptacleAtLocation Drawer_bar__minus_00_dot_51_bar__plus_00_dot_47_bar__minus_00_dot_85 loc_bar_0_bar__minus_3_bar_3_bar_60)\n (receptacleAtLocation Drawer_bar__minus_00_dot_51_bar__plus_00_dot_72_bar__minus_00_dot_85 loc_bar_1_bar__minus_5_bar_3_bar_45)\n (receptacleAtLocation Drawer_bar__minus_02_dot_07_bar__plus_00_dot_21_bar__plus_00_dot_73 loc_bar__minus_8_bar_5_bar_2_bar_60)\n (receptacleAtLocation Drawer_bar__minus_02_dot_07_bar__plus_00_dot_49_bar__plus_00_dot_73 loc_bar__minus_8_bar_5_bar_2_bar_60)\n (receptacleAtLocation Drawer_bar__minus_02_dot_07_bar__plus_00_dot_74_bar__plus_00_dot_73 loc_bar__minus_5_bar_6_bar_3_bar_45)\n (receptacleAtLocation GarbageCan_bar__minus_00_dot_75_bar__plus_00_dot_00_bar__minus_00_dot_34 loc_bar_1_bar_0_bar_3_bar_60)\n (receptacleAtLocation LaundryHamper_bar__plus_00_dot_16_bar__plus_00_dot_01_bar__plus_02_dot_64 loc_bar_0_bar_9_bar_0_bar_60)\n (receptacleAtLocation Safe_bar__minus_02_dot_18_bar__plus_00_dot_00_bar__plus_02_dot_58 loc_bar__minus_4_bar_8_bar_3_bar_60)\n (receptacleAtLocation Shelf_bar__minus_01_dot_29_bar__plus_00_dot_87_bar__plus_00_dot_41 loc_bar__minus_4_bar_6_bar_2_bar_30)\n (receptacleAtLocation Shelf_bar__minus_01_dot_29_bar__plus_01_dot_34_bar__plus_00_dot_41 loc_bar__minus_2_bar_2_bar_3_bar_15)\n (receptacleAtLocation Shelf_bar__minus_01_dot_29_bar__plus_01_dot_72_bar__plus_00_dot_41 loc_bar__minus_4_bar_5_bar_2_bar_0)\n (receptacleAtLocation Shelf_bar__minus_01_dot_96_bar__plus_00_dot_87_bar__plus_00_dot_41 loc_bar__minus_7_bar_6_bar_2_bar_30)\n (receptacleAtLocation Shelf_bar__minus_01_dot_96_bar__plus_01_dot_34_bar__plus_00_dot_41 loc_bar__minus_3_bar_4_bar_3_bar_15)\n (receptacleAtLocation Shelf_bar__minus_01_dot_96_bar__plus_01_dot_72_bar__plus_00_dot_41 loc_bar__minus_7_bar_5_bar_2_bar_0)\n (objectAtLocation Pencil_bar__minus_02_dot_15_bar__plus_01_dot_35_bar__plus_00_dot_45 loc_bar__minus_3_bar_4_bar_3_bar_15)\n (objectAtLocation CellPhone_bar__minus_00_dot_51_bar__plus_00_dot_08_bar__minus_00_dot_93 loc_bar_2_bar__minus_6_bar_3_bar_60)\n (objectAtLocation Pillow_bar__plus_00_dot_80_bar__plus_00_dot_92_bar__plus_01_dot_66 loc_bar__minus_1_bar_6_bar_1_bar_45)\n (objectAtLocation Bowl_bar__minus_01_dot_83_bar__plus_00_dot_89_bar__plus_00_dot_41 loc_bar__minus_7_bar_6_bar_2_bar_30)\n (objectAtLocation Pen_bar__minus_01_dot_39_bar__plus_01_dot_73_bar__plus_00_dot_53 loc_bar__minus_4_bar_5_bar_2_bar_0)\n (objectAtLocation Book_bar__plus_01_dot_21_bar__plus_00_dot_78_bar__plus_01_dot_66 loc_bar__minus_1_bar_6_bar_1_bar_45)\n (objectAtLocation Pillow_bar__plus_01_dot_21_bar__plus_00_dot_92_bar__plus_00_dot_79 loc_bar__minus_1_bar_6_bar_1_bar_45)\n (objectAtLocation Pencil_bar__minus_01_dot_73_bar__plus_01_dot_35_bar__plus_00_dot_49 loc_bar__minus_3_bar_4_bar_3_bar_15)\n (objectAtLocation CellPhone_bar__minus_00_dot_55_bar__plus_00_dot_37_bar__minus_01_dot_01 loc_bar_0_bar__minus_3_bar_3_bar_60)\n (objectAtLocation Chair_bar__minus_01_dot_42_bar__plus_00_dot_53_bar__plus_00_dot_80 loc_bar__minus_7_bar_5_bar_2_bar_60)\n (objectAtLocation Book_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_00_dot_84 loc_bar_1_bar__minus_5_bar_3_bar_60)\n (objectAtLocation LaundryHamperLid_bar__plus_00_dot_16_bar__plus_00_dot_48_bar__plus_02_dot_64 loc_bar_0_bar_9_bar_0_bar_60)\n (objectAtLocation Chair_bar__minus_00_dot_13_bar__plus_00_dot_53_bar__minus_01_dot_58 loc_bar_2_bar__minus_6_bar_3_bar_60)\n (objectAtLocation LightSwitch_bar__plus_02_dot_15_bar__plus_01_dot_23_bar__minus_00_dot_52 loc_bar_6_bar__minus_2_bar_1_bar_30)\n (objectAtLocation AlarmClock_bar__minus_00_dot_48_bar__plus_00_dot_86_bar__minus_01_dot_70 loc_bar_1_bar__minus_5_bar_3_bar_60)\n (objectAtLocation BasketBall_bar__plus_01_dot_98_bar__plus_00_dot_12_bar__plus_00_dot_21 loc_bar_6_bar_0_bar_1_bar_60)\n (objectAtLocation Pen_bar__minus_02_dot_24_bar__plus_00_dot_67_bar__plus_00_dot_72 loc_bar__minus_5_bar_6_bar_3_bar_45)\n (objectAtLocation Laptop_bar__minus_01_dot_78_bar__plus_00_dot_87_bar__plus_00_dot_73 loc_bar__minus_1_bar_3_bar_3_bar_45)\n (objectAtLocation BaseballBat_bar__plus_01_dot_95_bar__plus_00_dot_66_bar__minus_01_dot_81 loc_bar_6_bar__minus_5_bar_2_bar_60)\n (objectAtLocation Bowl_bar__minus_01_dot_83_bar__plus_01_dot_73_bar__plus_00_dot_45 loc_bar__minus_7_bar_5_bar_2_bar_0)\n (objectAtLocation Pillow_bar__plus_01_dot_61_bar__plus_00_dot_92_bar__plus_02_dot_52 loc_bar__minus_1_bar_6_bar_1_bar_45)\n (objectAtLocation KeyChain_bar__minus_00_dot_62_bar__plus_00_dot_37_bar__minus_00_dot_77 loc_bar_0_bar__minus_3_bar_3_bar_60)\n (objectAtLocation CreditCard_bar__minus_00_dot_44_bar__plus_00_dot_65_bar__minus_01_dot_01 loc_bar_1_bar__minus_5_bar_3_bar_45)\n (objectAtLocation CellPhone_bar__minus_02_dot_16_bar__plus_00_dot_11_bar__plus_00_dot_72 loc_bar__minus_8_bar_5_bar_2_bar_60)\n (objectAtLocation Mirror_bar__minus_01_dot_36_bar__plus_01_dot_43_bar__plus_02_dot_86 loc_bar__minus_5_bar_9_bar_0_bar_15)\n (objectAtLocation DeskLamp_bar__minus_02_dot_30_bar__plus_00_dot_87_bar__plus_00_dot_75 loc_bar__minus_7_bar_6_bar_2_bar_30)\n (objectAtLocation CD_bar__minus_01_dot_40_bar__plus_00_dot_88_bar__plus_00_dot_83 loc_bar__minus_1_bar_3_bar_3_bar_45)\n (objectAtLocation Window_bar__minus_00_dot_42_bar__plus_01_dot_53_bar__minus_01_dot_95 loc_bar_2_bar__minus_6_bar_3_bar_0)\n (objectAtLocation Window_bar__plus_00_dot_58_bar__plus_01_dot_53_bar__minus_01_dot_95 loc_bar_2_bar__minus_5_bar_2_bar_15)\n (objectAtLocation Pencil_bar__minus_00_dot_57_bar__plus_00_dot_86_bar__minus_00_dot_84 loc_bar_1_bar__minus_5_bar_3_bar_60)\n (objectAtLocation Mug_bar__minus_00_dot_40_bar__plus_00_dot_86_bar__minus_01_dot_53 loc_bar_1_bar__minus_5_bar_3_bar_60)\n (objectAtLocation Blinds_bar__plus_00_dot_60_bar__plus_02_dot_16_bar__minus_01_dot_92 loc_bar_2_bar__minus_6_bar_2_bar__minus_30)\n (objectAtLocation Blinds_bar__minus_00_dot_40_bar__plus_02_dot_16_bar__minus_01_dot_92 loc_bar_2_bar__minus_6_bar_3_bar__minus_30)\n )\n \n\n (:goal\n (and\n (exists (?ot - object\n ?r - receptacle\n ?a - agent\n ?l - location)\n (and\n (objectType ?ot DeskLampType)\n (toggleable ?ot)\n (isToggled ?ot)\n (receptacleAtLocation ?r ?l)\n (atLocation ?a ?l)\n (inReceptacle ?ot ?r)\n )\n )\n (exists (?o - object\n ?a - agent)\n (and\n (objectType ?o PencilType)\n (holds ?a ?o)\n )\n )\n )\n )\n )\n ", "solvable": true, "walkthrough": ["go to desk 2", "take pencil 3 from desk 2", "go to desk 1", "use desklamp 1"]} \ No newline at end of file diff --git a/Text/ALFWorld/json_2.1.1/valid_unseen/pick_and_place_simple-Mug-None-Desk-308/trial_T20190908_125200_737896/game.tw-pddl b/Text/ALFWorld/json_2.1.1/valid_unseen/pick_and_place_simple-Mug-None-Desk-308/trial_T20190908_125200_737896/game.tw-pddl new file mode 100644 index 0000000000000000000000000000000000000000..0eba6ee82ab902e32cfa9fcbddcfda69fb1f0413 --- /dev/null +++ b/Text/ALFWorld/json_2.1.1/valid_unseen/pick_and_place_simple-Mug-None-Desk-308/trial_T20190908_125200_737896/game.tw-pddl @@ -0,0 +1 @@ +{"pddl_domain": ";; Specification in PDDL of the Alfred domain\n;; Intended to be used with Fast Downward which supports PDDL 2.2 level 1 plus the :action-costs requirement from PDDL 3.1.\n\n(define (domain alfred)\n (:requirements\n :adl\n :action-costs\n :typing\n )\n (:types\n agent\n location\n receptacle\n object\n rtype\n otype\n )\n\n\n (:predicates\n (atLocation ?a - agent ?l - location) ; true if the agent is at the location\n (receptacleAtLocation ?r - receptacle ?l - location) ; true if the receptacle is at the location (constant)\n (objectAtLocation ?o - object ?l - location) ; true if the object is at the location\n (openable ?r - receptacle) ; true if a receptacle is openable\n (opened ?r - receptacle) ; true if a receptacle is opened\n (inReceptacle ?o - object ?r - receptacle) ; object ?o is in receptacle ?r\n (isReceptacleObject ?o - object) ; true if the object can have things put inside it\n (inReceptacleObject ?innerObject - object ?outerObject - object) ; object ?innerObject is inside object ?outerObject\n (isReceptacleObjectFull ?o - object) ; true if the receptacle object contains something\n (wasInReceptacle ?o - object ?r - receptacle) ; object ?o was or is in receptacle ?r now or some time in the past\n (checked ?r - receptacle) ; whether the receptacle has been looked inside/visited\n (examined ?l - location) ; TODO\n (receptacleType ?r - receptacle ?t - rtype) ; the type of receptacle (Cabinet vs Cabinet|01|2...)\n (canContain ?rt - rtype ?ot - otype) ; true if receptacle can hold object\n (objectType ?o - object ?t - otype) ; the type of object (Apple vs Apple|01|2...)\n (holds ?a - agent ?o - object) ; object ?o is held by agent ?a\n (holdsAny ?a - agent) ; agent ?a holds an object\n (holdsAnyReceptacleObject ?a - agent) ; agent ?a holds a receptacle object\n (full ?r - receptacle) ; true if the receptacle has no remaining space\n (isClean ?o - object) ; true if the object has been clean in sink\n (cleanable ?o - object) ; true if the object can be placed in a sink\n (isHot ?o - object) ; true if the object has been heated up\n (heatable ?o - object) ; true if the object can be heated up in a microwave\n (isCool ?o - object) ; true if the object has been cooled\n (coolable ?o - object) ; true if the object can be cooled in the fridge\n (pickupable ?o - object) ; true if the object can be picked up\n (moveable ?o - object) ; true if the object can be moved\n (toggleable ?o - object) ; true if the object can be turned on/off\n (isOn ?o - object) ; true if the object is on\n (isToggled ?o - object) ; true if the object has been toggled\n (sliceable ?o - object) ; true if the object can be sliced\n (isSliced ?o - object) ; true if the object is sliced\n )\n\n (:functions\n (distance ?from ?to)\n (total-cost) - number\n )\n\n;; All actions are specified such that the final arguments are the ones used\n;; for performing actions in Unity.\n\n\n(:action look\n :parameters (?a - agent ?l - location)\n :precondition\n (and\n (atLocation ?a ?l)\n )\n :effect\n (and\n (checked ?l)\n )\n)\n\n(:action inventory\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n\n(:action examineReceptacle\n :parameters (?a - agent ?r - receptacle)\n :precondition\n (and\n (exists (?l - location)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n )\n )\n )\n :effect\n (and\n (checked ?r)\n )\n)\n\n(:action examineObject\n :parameters (?a - agent ?o - object)\n :precondition\n (or\n ;(exists (?l - location)\n ; (and\n ; (atLocation ?a ?l)\n ; (objectAtLocation ?o ?l)\n ; )\n ;)\n (exists (?l - location, ?r - receptacle)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n )\n )\n (holds ?a ?o)\n )\n :effect\n (and\n (checked ?o)\n )\n)\n\n;; agent goes to receptacle\n (:action GotoLocation\n :parameters (?a - agent ?lStart - location ?lEnd - location ?r - receptacle)\n :precondition (and\n (atLocation ?a ?lStart)\n (receptacleAtLocation ?r ?lEnd)\n ;(exists (?r - receptacle) (receptacleAtLocation ?r ?lEnd))\n )\n :effect (and\n (not (atLocation ?a ?lStart))\n (atLocation ?a ?lEnd)\n ; (forall (?r - receptacle)\n ; (when (and (receptacleAtLocation ?r ?lEnd)\n ; (or (not (openable ?r)) (opened ?r)))\n ; (checked ?r)\n ; )\n ; )\n ; (increase (total-cost) (distance ?lStart ?lEnd))\n (increase (total-cost) 1)\n )\n )\n\n;; agent opens receptacle\n (:action OpenObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (not (opened ?r))\n )\n :effect (and\n (opened ?r)\n (checked ?r)\n (increase (total-cost) 1)\n )\n )\n;; agent closes receptacle\n (:action CloseObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (opened ?r)\n )\n :effect (and\n (not (opened ?r))\n (increase (total-cost) 1)\n )\n\n )\n\n ;; agent picks up object from a receptacle\n (:action PickupObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition\n (and\n (pickupable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (not (holdsAny ?a)) ; agent's hands are empty.\n ;(not (holdsAnyReceptacleObject ?a))\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n ;(not (isReceptacleObject ?o))\n )\n :effect\n (and\n (not (inReceptacle ?o ?r))\n (holds ?a ?o)\n (holdsAny ?a)\n (not (objectAtLocation ?o ?l))\n ;(not (full ?r))\n (increase (total-cost) 1)\n )\n )\n\n\n; ;; agent picks up object from a receptacle\n; (:action PickupObjectFromReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n;\n; (not (inReceptacleObject ?o ?outerR))\n; (not (isReceptacleObjectFull ?outerR))\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupEmptyReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; ; (objectAtLocation ?o ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupFullReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?outerR ?r)\n; (pickupable ?outerR)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (not (inReceptacle ?outerR ?r))\n; (holds ?a ?outerR)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (objectAtLocation ?outerR ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n\n\n;; agent puts down an object\n (:action PutObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle ?ot - otype ?rt - rtype)\n :precondition (and\n (holds ?a ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n ;(not (full ?r))\n (objectType ?o ?ot)\n (receptacleType ?r ?rt)\n (canContain ?rt ?ot)\n ;(not (holdsAnyReceptacleObject ?a))\n )\n :effect (and\n (inReceptacle ?o ?r)\n (objectAtLocation ?o ?l)\n ;(full ?r)\n (not (holds ?a ?o))\n (not (holdsAny ?a))\n (increase (total-cost) 1)\n )\n )\n\n;;; agent puts down an object\n; (:action PutObjectInReceptacleObject\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?outerO - object ?outerR - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (objectAtLocation ?outerO ?l)\n; (isReceptacleObject ?outerO)\n; (not (isReceptacleObject ?o))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (not (holdsAnyReceptacleObject ?a))\n; (inReceptacle ?outerO ?outerR)\n; (not (isReceptacleObjectFull ?outerO))\n; )\n; :effect (and\n; (inReceptacleObject ?o ?outerO)\n; (inReceptacle ?o ?outerR)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (objectAtLocation ?o ?l)\n; (isReceptacleObjectFull ?outerO)\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down an object\n; (:action PutEmptyReceptacleObjectinReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?r - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n; (not (full ?r))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect (and\n; (inReceptacle ?o ?r)\n; (objectAtLocation ?o ?l)\n; (full ?r)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down a receptacle object in a receptacle\n; (:action PutFullReceptacleObjectInReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?innerO - object ?outerO - object ?r - receptacle) ; ?rt - rtype)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (objectType ?outerO ?ot)\n; (holds ?a ?outerO)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?outerO)\n; (isReceptacleObjectFull ?outerO)\n; (inReceptacleObject ?innerO ?outerO)\n; )\n; :effect (and\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (objectAtLocation ?outerO ?l)\n; (objectAtLocation ?innerO ?l)\n; (inReceptacle ?outerO ?r)\n; (inReceptacle ?innerO ?r)\n; (not (holds ?a ?outerO))\n; (increase (total-cost) 1)\n; )\n; )\n\n;; agent cleans some object\n (:action CleanObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (cleanable ?o)\n (or\n (receptacleType ?r SinkType)\n (receptacleType ?r SinkBasinType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isClean ?o)\n )\n )\n\n\n;; agent heats-up some object\n (:action HeatObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (heatable ?o)\n (or\n (receptacleType ?r MicrowaveType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isHot ?o)\n (not (isCool ?o))\n )\n )\n\n;; agent cools some object\n (:action CoolObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (coolable ?o)\n (or\n (receptacleType ?r FridgeType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isCool ?o)\n (not (isHot ?o))\n )\n )\n\n\n;; agent toggle object\n (:action ToggleObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition (and\n (toggleable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (inReceptacle ?o ?r)\n )\n :effect (and\n (increase (total-cost) 5)\n (when (isOn ?o)\n (not (isOn ?o)))\n (when (not (isOn ?o))\n (isOn ?o))\n (isToggled ?o)\n )\n )\n\n\n;; agent slices some object with a knife\n (:action SliceObject\n :parameters (?a - agent ?l - location ?co - object ?ko - object)\n :precondition\n (and\n (sliceable ?co)\n (or\n (objectType ?ko KnifeType)\n (objectType ?ko ButterKnifeType)\n )\n (atLocation ?a ?l)\n (objectAtLocation ?co ?l)\n (holds ?a ?ko)\n )\n :effect (and\n (increase (total-cost) 5)\n (isSliced ?co)\n )\n )\n\n\n(:action help\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n)\n", "grammar": "grammar :: \"\"\"\n {\n \"intro\": [\n {\n \"rhs\": \"-= Welcome to TextWorld, ALFRED! =-\\n\\n#look.feedback#\\n\\n#task#\"\n }\n ],\n\n \"notImplemented\": [\n {\n \"rhs\": \"TODO\"\n }\n ],\n\n \"task\": [\n {\n \"rhs\": \"Your task is to: put a mug in desk.\"\n }\n ],\n\n \"GotoLocation.feedback\": [\n {\n \"rhs\": \"You arrive at {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"OpenObject.feedback\": [\n {\n \"rhs\": \"You open the {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"CloseObject.feedback\": [\n {\n \"rhs\": \"You close the {r.name}.\"\n }\n ],\n\n \"PickupObject.feedback\": [\n {\n \"rhs\": \"You pick up the {o.name} from the {r.name}.\"\n }\n ],\n\n \"PickupObjectFromReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupObjectFromReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupEmptyReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupEmptyReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupFullReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupFullReceptacleObject: You pick up the {outerr.name}.\"\n }\n ],\n\n \"PutObject.feedback\": [\n {\n \"rhs\": \"You move the {o.name} to the {r.name}.\"\n }\n ],\n\n \"PutObjectInReceptacleObject.feedback\": [\n {\n \"rhs\": \"PutObjectInReceptacleObject: You put the {o.name} in the {outero.name}.\"\n }\n ],\n\n \"PutEmptyReceptacleObjectinReceptacle.feedback\": [\n {\n \"rhs\": \"PutEmptyReceptacleObjectinReceptacle: You put the {o.name} in the {r.name}.\"\n }\n ],\n\n \"PutFullReceptacleObjectInReceptacle.feedback\": [\n {\n \"rhs\": \"PutFullReceptacleObjectInReceptacle: You put the {outero.name} in the {r.name}.\"\n }\n ],\n\n \"inventory.feedback\": [\n {\n \"condition\": \"holdsany(a:agent)\",\n \"rhs\": \"You are carrying: [{o.indefinite + ' ' + o.name | holds(a:agent, o:object)}].\"\n },\n {\n \"rhs\": \"You are not carrying anything.\"\n }\n ],\n\n \"examineReceptacle.feedback\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \"The {r.name} is open. In it, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \"The {r.name} is closed.\"\n },\n {\n \"rhs\": \"On the {r.name}, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n }\n ],\n\n \"examineObject.feedback\": [\n {\n \"condition\": \"isreceptacleobject(o:object)\",\n \"rhs\": \"This is a normal {o.name}. In it, you see [{o2.indefinite + ' ' + o2.name | inreceptacleobject(o2:object, o:object)}].\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a clean sliced {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot sliced {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object)\",\n \"rhs\": \"This is a hot and clean {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object)\",\n \"rhs\": \"This is a cool and clean {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object)\",\n \"rhs\": \"This is a hot {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object)\",\n \"rhs\": \"This is a clean {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object)\",\n \"rhs\": \"This is a cold {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"This {o.name} is on.\"\n },\n {\n \"condition\": \"toggleable(o:object) & not_istoggled(o:object)\",\n \"rhs\": \"This {o.name} is off.\"\n },\n {\n \"condition\": \"sliceable(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a sliced {o.name}.\"\n },\n {\n \"rhs\": \"There's nothing special about {o.name}.\"\n }\n ]\n }\n\"\"\";\n\naction GotoLocation {\n template :: \"go to [{r.name | receptacleatlocation(r:receptacle, lend:location)}]\";\n feedback :: \"#GotoLocation.feedback#\";\n}\n\naction OpenObject {\n template :: \"open {r}\";\n feedback :: \"#OpenObject.feedback#\";\n}\n\naction CloseObject {\n template :: \"close {r}\";\n feedback :: \"#CloseObject.feedback#\";\n}\n\naction PickupObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObject.feedback#\";\n}\n\naction PickupObjectFromReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObjectFromReceptacleObject.feedback#\";\n}\n\naction PickupEmptyReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupEmptyReceptacleObject.feedback#\";\n}\n\naction PickupFullReceptacleObject {\n template :: \"take {outerr} from {r}\";\n feedback :: \"#PickupFullReceptacleObject.feedback#\";\n}\n\naction PutObject {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutObject.feedback#\";\n}\n\naction PutObjectInReceptacleObject {\n template :: \"put {o} into {outero}\";\n feedback :: \"#PutObjectInReceptacleObject.feedback#\";\n}\n\naction PutEmptyReceptacleObjectinReceptacle {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutEmptyReceptacleObjectinReceptacle.feedback#\";\n}\n\naction PutFullReceptacleObjectInReceptacle {\n template :: \"put {outero} in {r}\";\n feedback :: \"#PutFullReceptacleObjectInReceptacle.feedback#\";\n}\n\naction inventory {\n template :: \"inventory\";\n feedback :: \"#inventory.feedback#\";\n}\n\naction examineReceptacle {\n template :: \"examine {r}\";\n feedback :: \"#examineReceptacle.feedback#\";\n}\n\naction examineObject {\n template :: \"examine {o}\";\n feedback :: \"#examineObject.feedback#\";\n}\n\naction ToggleObject {\n template :: \"use {o}\";\n feedback :: \"#toggleObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"toggleObject.feedback\": [\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"You turn on the {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object)\",\n \"rhs\": \"You turn off the {o.name}.\"\n },\n {\n \"rhs\": \"You don't see any switch on the {o.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction HeatObject {\n template :: \"heat {o} with {r}\";\n feedback :: \"#heatObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"heatObject.feedback\": [\n {\n \"rhs\": \"You heat the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CleanObject {\n template :: \"clean {o} with {r}\";\n feedback :: \"#cleanObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"cleanObject.feedback\": [\n {\n \"rhs\": \"You clean the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CoolObject {\n template :: \"cool {o} with {r}\";\n feedback :: \"#coolObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"coolObject.feedback\": [\n {\n \"rhs\": \"You cool the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction SliceObject {\n template :: \"slice {co} with {ko}\";\n feedback :: \"#sliceObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"sliceObject.feedback\": [\n {\n \"rhs\": \"You sliced the {co.name} with the {ko.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction look {\n template :: \"look\";\n feedback :: \"#look.feedback#\";\n\n grammar :: \"\"\"\n {\n \"look.feedback\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"#look-variations#. Next to it, you see #list_objects_on_the_floor#.\"\n },\n {\n \"rhs\": \"You are in the middle of a room. Looking quickly around you, you see #list_appliances#.\"\n }\n ],\n\n \"look-variations\": [\n {\n \"rhs\": \"You are facing the [{r.name | atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)}]\"\n }\n ],\n\n \"list_objects_on_the_floor\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)\",\n \"rhs\": \"[{#overview(o)# | atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"list_appliances\": [\n {\n \"condition\": \"receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"[{#overview(r)# | receptacleatlocation(r:receptacle, l:location)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"overview(o, r)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name} (in/on the {r.name})}\"\n }\n ],\n\n \"overview(o)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name}\"\n }\n ],\n \"overview(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}\"\n }\n ],\n \"overview_with_state(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}#overview_state(r)#\"\n }\n ],\n \"overview_state(r)\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \" (it is open)\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \" (it is closed)\"\n },\n {\n \"rhs\": \"\"\n }\n ],\n\n \"list_empty\": [\n {\n \"rhs\": \"nothing\"\n }\n ],\n \"list_separator\": [\n {\n \"rhs\": \", \"\n }\n ],\n \"list_last_separator\": [\n {\n \"rhs\": \", and \"\n }\n ]\n }\n \"\"\";\n}\n\naction help {\n template :: \"help\";\n feedback :: \"\nAvailable commands:\n look: look around your current location\n inventory: check your current inventory\n go to (receptacle): move to a receptacle\n open (receptacle): open a receptacle\n close (receptacle): close a receptacle\n take (object) from (receptacle): take an object from a receptacle\n move (object) to (receptacle): place an object in or on a receptacle\n examine (something): examine a receptacle or an object\n use (object): use an object\n heat (object) with (receptacle): heat an object using a receptacle\n clean (object) with (receptacle): clean an object using a receptacle\n cool (object) with (receptacle): cool an object using a receptacle\n slice (object) with (object): slice an object using a sharp object\n\";\n}\n", "pddl_problem": "\n(define (problem plan_trial_T20190908_125200_737896)\n(:domain alfred)\n(:objects\nagent1 - agent\nRemoteControl - object\n Laptop - object\n Kettle - object\n Pen - object\n Fork - object\n Cloth - object\n HousePlant - object\n Plunger - object\n SoapBottle - object\n Cup - object\n Candle - object\n Tomato - object\n Television - object\n TennisRacket - object\n Towel - object\n SaltShaker - object\n Spoon - object\n Apple - object\n Poster - object\n Curtains - object\n Footstool - object\n AlarmClock - object\n Ladle - object\n PaperTowelRoll - object\n BaseballBat - object\n Knife - object\n Spatula - object\n SoapBar - object\n CreditCard - object\n Sink - object\n Newspaper - object\n LaundryHamperLid - object\n KeyChain - object\n Glassbottle - object\n ButterKnife - object\n Chair - object\n HandTowel - object\n ToiletPaperRoll - object\n Plate - object\n Pot - object\n WineBottle - object\n Boots - object\n PepperShaker - object\n PaperTowel - object\n Bowl - object\n SprayBottle - object\n ScrubBrush - object\n Box - object\n CD - object\n Pan - object\n Statue - object\n Vase - object\n ShowerGlass - object\n DishSponge - object\n Egg - object\n Lettuce - object\n Book - object\n TeddyBear - object\n ToiletPaper - object\n ShowerDoor - object\n Window - object\n Blinds - object\n CellPhone - object\n FloorLamp - object\n Pillow - object\n Mirror - object\n Painting - object\n TissueBox - object\n Pencil - object\n Potato - object\n LightSwitch - object\n StoveKnob - object\n Mug - object\n Bathtub - object\n DeskLamp - object\n Watch - object\n WateringCan - object\n BasketBall - object\n Bread - object\nRemoteControlType - otype\n LaptopType - otype\n KettleType - otype\n PenType - otype\n ForkType - otype\n ClothType - otype\n HousePlantType - otype\n PlungerType - otype\n SoapBottleType - otype\n CupType - otype\n CandleType - otype\n TomatoType - otype\n TelevisionType - otype\n TennisRacketType - otype\n TowelType - otype\n SaltShakerType - otype\n SpoonType - otype\n AppleType - otype\n PosterType - otype\n CurtainsType - otype\n FootstoolType - otype\n AlarmClockType - otype\n LadleType - otype\n PaperTowelRollType - otype\n BaseballBatType - otype\n KnifeType - otype\n SpatulaType - otype\n SoapBarType - otype\n CreditCardType - otype\n SinkType - otype\n NewspaperType - otype\n LaundryHamperLidType - otype\n KeyChainType - otype\n GlassbottleType - otype\n ButterKnifeType - otype\n ChairType - otype\n HandTowelType - otype\n ToiletPaperRollType - otype\n PlateType - otype\n PotType - otype\n WineBottleType - otype\n BootsType - otype\n PepperShakerType - otype\n PaperTowelType - otype\n BowlType - otype\n SprayBottleType - otype\n ScrubBrushType - otype\n BoxType - otype\n CDType - otype\n PanType - otype\n StatueType - otype\n VaseType - otype\n ShowerGlassType - otype\n DishSpongeType - otype\n EggType - otype\n LettuceType - otype\n BookType - otype\n TeddyBearType - otype\n ToiletPaperType - otype\n ShowerDoorType - otype\n WindowType - otype\n BlindsType - otype\n CellPhoneType - otype\n FloorLampType - otype\n PillowType - otype\n MirrorType - otype\n PaintingType - otype\n TissueBoxType - otype\n PencilType - otype\n PotatoType - otype\n LightSwitchType - otype\n StoveKnobType - otype\n MugType - otype\n BathtubType - otype\n DeskLampType - otype\n WatchType - otype\n WateringCanType - otype\n BasketBallType - otype\n BreadType - otype\nSinkBasinType - rtype\n GarbageCanType - rtype\n StoveBurnerType - rtype\n OttomanType - rtype\n CabinetType - rtype\n SideTableType - rtype\n DiningTableType - rtype\n CoffeeTableType - rtype\n SafeType - rtype\n DresserType - rtype\n DeskType - rtype\n BedType - rtype\n TowelHolderType - rtype\n ToiletPaperHangerType - rtype\n MicrowaveType - rtype\n SofaType - rtype\n CartType - rtype\n ArmChairType - rtype\n HandTowelHolderType - rtype\n TVStandType - rtype\n BathtubBasinType - rtype\n CoffeeMachineType - rtype\n ToasterType - rtype\n LaundryHamperType - rtype\n DrawerType - rtype\n FridgeType - rtype\n ToiletType - rtype\n ShelfType - rtype\n PaintingHangerType - rtype\n CounterTopType - rtype\n\n\n AlarmClock_bar__minus_01_dot_29_bar__plus_01_dot_72_bar__plus_00_dot_49 - object\n AlarmClock_bar__minus_02_dot_09_bar__plus_00_dot_88_bar__plus_00_dot_58 - object\n BaseballBat_bar__plus_01_dot_95_bar__plus_00_dot_66_bar__minus_01_dot_81 - object\n BasketBall_bar__plus_01_dot_98_bar__plus_00_dot_12_bar__plus_00_dot_21 - object\n Blinds_bar__plus_00_dot_60_bar__plus_02_dot_16_bar__minus_01_dot_92 - object\n Blinds_bar__minus_00_dot_40_bar__plus_02_dot_16_bar__minus_01_dot_92 - object\n Book_bar__plus_00_dot_80_bar__plus_00_dot_78_bar__plus_00_dot_79 - object\n Bowl_bar__minus_00_dot_48_bar__plus_00_dot_86_bar__minus_01_dot_01 - object\n Bowl_bar__minus_01_dot_83_bar__plus_00_dot_89_bar__plus_00_dot_41 - object\n CD_bar__minus_01_dot_22_bar__plus_00_dot_88_bar__plus_00_dot_83 - object\n CellPhone_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_00_dot_84 - object\n CellPhone_bar__minus_01_dot_83_bar__plus_01_dot_72_bar__plus_00_dot_41 - object\n Chair_bar__minus_00_dot_13_bar__plus_00_dot_53_bar__minus_01_dot_58 - object\n Chair_bar__minus_01_dot_42_bar__plus_00_dot_53_bar__plus_00_dot_80 - object\n CreditCard_bar__minus_00_dot_47_bar__plus_00_dot_36_bar__minus_00_dot_93 - object\n DeskLamp_bar__minus_02_dot_30_bar__plus_00_dot_87_bar__plus_00_dot_75 - object\n KeyChain_bar__minus_01_dot_99_bar__plus_00_dot_39_bar__plus_00_dot_65 - object\n KeyChain_bar__minus_02_dot_24_bar__plus_00_dot_04_bar__plus_02_dot_68 - object\n KeyChain_bar__minus_02_dot_29_bar__plus_00_dot_04_bar__plus_02_dot_58 - object\n Laptop_bar__minus_01_dot_78_bar__plus_00_dot_87_bar__plus_00_dot_73 - object\n LaundryHamperLid_bar__plus_00_dot_16_bar__plus_00_dot_48_bar__plus_02_dot_64 - object\n LightSwitch_bar__plus_02_dot_15_bar__plus_01_dot_23_bar__minus_00_dot_52 - object\n Mirror_bar__minus_01_dot_36_bar__plus_01_dot_43_bar__plus_02_dot_86 - object\n Mug_bar__minus_02_dot_05_bar__plus_01_dot_35_bar__plus_00_dot_45 - object\n Pencil_bar__minus_00_dot_51_bar__plus_00_dot_65_bar__minus_00_dot_69 - object\n Pen_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_01_dot_70 - object\n Pen_bar__minus_01_dot_91_bar__plus_00_dot_39_bar__plus_00_dot_68 - object\n Pillow_bar__plus_01_dot_41_bar__plus_00_dot_92_bar__plus_01_dot_37 - object\n Window_bar__plus_00_dot_58_bar__plus_01_dot_53_bar__minus_01_dot_95 - object\n Window_bar__minus_00_dot_42_bar__plus_01_dot_53_bar__minus_01_dot_95 - object\n Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67 - receptacle\n Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35 - receptacle\n Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67 - receptacle\n Drawer_bar__minus_00_dot_51_bar__plus_00_dot_19_bar__minus_00_dot_85 - receptacle\n Drawer_bar__minus_00_dot_51_bar__plus_00_dot_47_bar__minus_00_dot_85 - receptacle\n Drawer_bar__minus_00_dot_51_bar__plus_00_dot_72_bar__minus_00_dot_85 - receptacle\n Drawer_bar__minus_02_dot_07_bar__plus_00_dot_21_bar__plus_00_dot_73 - receptacle\n Drawer_bar__minus_02_dot_07_bar__plus_00_dot_49_bar__plus_00_dot_73 - receptacle\n Drawer_bar__minus_02_dot_07_bar__plus_00_dot_74_bar__plus_00_dot_73 - receptacle\n GarbageCan_bar__minus_00_dot_75_bar__plus_00_dot_00_bar__minus_00_dot_34 - receptacle\n LaundryHamper_bar__plus_00_dot_16_bar__plus_00_dot_01_bar__plus_02_dot_64 - receptacle\n Safe_bar__minus_02_dot_18_bar__plus_00_dot_00_bar__plus_02_dot_58 - receptacle\n Shelf_bar__minus_01_dot_29_bar__plus_00_dot_87_bar__plus_00_dot_41 - receptacle\n Shelf_bar__minus_01_dot_29_bar__plus_01_dot_34_bar__plus_00_dot_41 - receptacle\n Shelf_bar__minus_01_dot_29_bar__plus_01_dot_72_bar__plus_00_dot_41 - receptacle\n Shelf_bar__minus_01_dot_96_bar__plus_00_dot_87_bar__plus_00_dot_41 - receptacle\n Shelf_bar__minus_01_dot_96_bar__plus_01_dot_34_bar__plus_00_dot_41 - receptacle\n Shelf_bar__minus_01_dot_96_bar__plus_01_dot_72_bar__plus_00_dot_41 - receptacle\n loc_bar__minus_5_bar_6_bar_3_bar_45 - location\n loc_bar_1_bar_0_bar_3_bar_60 - location\n loc_bar_1_bar__minus_5_bar_3_bar_60 - location\n loc_bar_2_bar__minus_6_bar_3_bar_0 - location\n loc_bar_2_bar__minus_5_bar_2_bar_15 - location\n loc_bar__minus_4_bar_8_bar_3_bar_60 - location\n loc_bar_6_bar_0_bar_1_bar_60 - location\n loc_bar_0_bar_9_bar_0_bar_60 - location\n loc_bar_6_bar__minus_5_bar_2_bar_60 - location\n loc_bar__minus_1_bar_3_bar_3_bar_45 - location\n loc_bar__minus_4_bar_5_bar_2_bar_0 - location\n loc_bar__minus_8_bar_5_bar_2_bar_60 - location\n loc_bar__minus_1_bar_6_bar_1_bar_45 - location\n loc_bar_6_bar__minus_2_bar_1_bar_30 - location\n loc_bar_2_bar__minus_6_bar_3_bar__minus_30 - location\n loc_bar_2_bar__minus_6_bar_2_bar__minus_30 - location\n loc_bar_1_bar__minus_5_bar_3_bar_45 - location\n loc_bar_0_bar__minus_3_bar_3_bar_60 - location\n loc_bar__minus_5_bar_9_bar_0_bar_15 - location\n loc_bar__minus_4_bar_6_bar_2_bar_30 - location\n loc_bar_2_bar__minus_6_bar_3_bar_60 - location\n loc_bar__minus_3_bar_4_bar_3_bar_15 - location\n loc_bar__minus_7_bar_6_bar_2_bar_30 - location\n loc_bar__minus_7_bar_5_bar_2_bar_0 - location\n loc_bar__minus_2_bar_2_bar_3_bar_15 - location\n loc_bar__minus_7_bar_5_bar_2_bar_60 - location\n loc_bar_6_bar__minus_5_bar_2_bar_30 - location\n )\n \n\n(:init\n\n\n (receptacleType Drawer_bar__minus_00_dot_51_bar__plus_00_dot_47_bar__minus_00_dot_85 DrawerType)\n (receptacleType LaundryHamper_bar__plus_00_dot_16_bar__plus_00_dot_01_bar__plus_02_dot_64 LaundryHamperType)\n (receptacleType Drawer_bar__minus_00_dot_51_bar__plus_00_dot_19_bar__minus_00_dot_85 DrawerType)\n (receptacleType Drawer_bar__minus_02_dot_07_bar__plus_00_dot_21_bar__plus_00_dot_73 DrawerType)\n (receptacleType Drawer_bar__minus_02_dot_07_bar__plus_00_dot_49_bar__plus_00_dot_73 DrawerType)\n (receptacleType Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67 DeskType)\n (receptacleType Shelf_bar__minus_01_dot_29_bar__plus_01_dot_72_bar__plus_00_dot_41 ShelfType)\n (receptacleType Drawer_bar__minus_02_dot_07_bar__plus_00_dot_74_bar__plus_00_dot_73 DrawerType)\n (receptacleType Shelf_bar__minus_01_dot_96_bar__plus_01_dot_72_bar__plus_00_dot_41 ShelfType)\n (receptacleType Shelf_bar__minus_01_dot_96_bar__plus_01_dot_34_bar__plus_00_dot_41 ShelfType)\n (receptacleType Drawer_bar__minus_00_dot_51_bar__plus_00_dot_72_bar__minus_00_dot_85 DrawerType)\n (receptacleType Shelf_bar__minus_01_dot_29_bar__plus_00_dot_87_bar__plus_00_dot_41 ShelfType)\n (receptacleType Safe_bar__minus_02_dot_18_bar__plus_00_dot_00_bar__plus_02_dot_58 SafeType)\n (receptacleType Shelf_bar__minus_01_dot_29_bar__plus_01_dot_34_bar__plus_00_dot_41 ShelfType)\n (receptacleType GarbageCan_bar__minus_00_dot_75_bar__plus_00_dot_00_bar__minus_00_dot_34 GarbageCanType)\n (receptacleType Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67 BedType)\n (receptacleType Shelf_bar__minus_01_dot_96_bar__plus_00_dot_87_bar__plus_00_dot_41 ShelfType)\n (receptacleType Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35 DeskType)\n (objectType Pen_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_01_dot_70 PenType)\n (objectType LightSwitch_bar__plus_02_dot_15_bar__plus_01_dot_23_bar__minus_00_dot_52 LightSwitchType)\n (objectType CellPhone_bar__minus_01_dot_83_bar__plus_01_dot_72_bar__plus_00_dot_41 CellPhoneType)\n (objectType AlarmClock_bar__minus_01_dot_29_bar__plus_01_dot_72_bar__plus_00_dot_49 AlarmClockType)\n (objectType Mirror_bar__minus_01_dot_36_bar__plus_01_dot_43_bar__plus_02_dot_86 MirrorType)\n (objectType Bowl_bar__minus_00_dot_48_bar__plus_00_dot_86_bar__minus_01_dot_01 BowlType)\n (objectType DeskLamp_bar__minus_02_dot_30_bar__plus_00_dot_87_bar__plus_00_dot_75 DeskLampType)\n (objectType Bowl_bar__minus_01_dot_83_bar__plus_00_dot_89_bar__plus_00_dot_41 BowlType)\n (objectType Book_bar__plus_00_dot_80_bar__plus_00_dot_78_bar__plus_00_dot_79 BookType)\n (objectType Blinds_bar__minus_00_dot_40_bar__plus_02_dot_16_bar__minus_01_dot_92 BlindsType)\n (objectType Window_bar__minus_00_dot_42_bar__plus_01_dot_53_bar__minus_01_dot_95 WindowType)\n (objectType Window_bar__plus_00_dot_58_bar__plus_01_dot_53_bar__minus_01_dot_95 WindowType)\n (objectType AlarmClock_bar__minus_02_dot_09_bar__plus_00_dot_88_bar__plus_00_dot_58 AlarmClockType)\n (objectType Laptop_bar__minus_01_dot_78_bar__plus_00_dot_87_bar__plus_00_dot_73 LaptopType)\n (objectType KeyChain_bar__minus_01_dot_99_bar__plus_00_dot_39_bar__plus_00_dot_65 KeyChainType)\n (objectType Pillow_bar__plus_01_dot_41_bar__plus_00_dot_92_bar__plus_01_dot_37 PillowType)\n (objectType BaseballBat_bar__plus_01_dot_95_bar__plus_00_dot_66_bar__minus_01_dot_81 BaseballBatType)\n (objectType LaundryHamperLid_bar__plus_00_dot_16_bar__plus_00_dot_48_bar__plus_02_dot_64 LaundryHamperLidType)\n (objectType Pencil_bar__minus_00_dot_51_bar__plus_00_dot_65_bar__minus_00_dot_69 PencilType)\n (objectType CellPhone_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_00_dot_84 CellPhoneType)\n (objectType Chair_bar__minus_00_dot_13_bar__plus_00_dot_53_bar__minus_01_dot_58 ChairType)\n (objectType CD_bar__minus_01_dot_22_bar__plus_00_dot_88_bar__plus_00_dot_83 CDType)\n (objectType KeyChain_bar__minus_02_dot_24_bar__plus_00_dot_04_bar__plus_02_dot_68 KeyChainType)\n (objectType KeyChain_bar__minus_02_dot_29_bar__plus_00_dot_04_bar__plus_02_dot_58 KeyChainType)\n (objectType Blinds_bar__plus_00_dot_60_bar__plus_02_dot_16_bar__minus_01_dot_92 BlindsType)\n (objectType Chair_bar__minus_01_dot_42_bar__plus_00_dot_53_bar__plus_00_dot_80 ChairType)\n (objectType Mug_bar__minus_02_dot_05_bar__plus_01_dot_35_bar__plus_00_dot_45 MugType)\n (objectType CreditCard_bar__minus_00_dot_47_bar__plus_00_dot_36_bar__minus_00_dot_93 CreditCardType)\n (objectType BasketBall_bar__plus_01_dot_98_bar__plus_00_dot_12_bar__plus_00_dot_21 BasketBallType)\n (objectType Pen_bar__minus_01_dot_91_bar__plus_00_dot_39_bar__plus_00_dot_68 PenType)\n (canContain DrawerType PenType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType CDType)\n (canContain DrawerType PencilType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType BookType)\n (canContain DrawerType PenType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType CDType)\n (canContain DrawerType PencilType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType BookType)\n (canContain DrawerType PenType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType CDType)\n (canContain DrawerType PencilType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType BookType)\n (canContain DrawerType PenType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType CDType)\n (canContain DrawerType PencilType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType BookType)\n (canContain DeskType LaptopType)\n (canContain DeskType AlarmClockType)\n (canContain DeskType PenType)\n (canContain DeskType CellPhoneType)\n (canContain DeskType BowlType)\n (canContain DeskType CreditCardType)\n (canContain DeskType CDType)\n (canContain DeskType PencilType)\n (canContain DeskType KeyChainType)\n (canContain DeskType MugType)\n (canContain DeskType BasketBallType)\n (canContain DeskType BookType)\n (canContain ShelfType AlarmClockType)\n (canContain ShelfType PenType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BowlType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType CDType)\n (canContain ShelfType PencilType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType MugType)\n (canContain ShelfType BookType)\n (canContain DrawerType PenType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType CDType)\n (canContain DrawerType PencilType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType BookType)\n (canContain ShelfType AlarmClockType)\n (canContain ShelfType PenType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BowlType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType CDType)\n (canContain ShelfType PencilType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType MugType)\n (canContain ShelfType BookType)\n (canContain ShelfType AlarmClockType)\n (canContain ShelfType PenType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BowlType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType CDType)\n (canContain ShelfType PencilType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType MugType)\n (canContain ShelfType BookType)\n (canContain DrawerType PenType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType CDType)\n (canContain DrawerType PencilType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType BookType)\n (canContain ShelfType AlarmClockType)\n (canContain ShelfType PenType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BowlType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType CDType)\n (canContain ShelfType PencilType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType MugType)\n (canContain ShelfType BookType)\n (canContain SafeType CellPhoneType)\n (canContain SafeType KeyChainType)\n (canContain SafeType CreditCardType)\n (canContain SafeType CDType)\n (canContain ShelfType AlarmClockType)\n (canContain ShelfType PenType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BowlType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType CDType)\n (canContain ShelfType PencilType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType MugType)\n (canContain ShelfType BookType)\n (canContain GarbageCanType PenType)\n (canContain GarbageCanType CDType)\n (canContain GarbageCanType PencilType)\n (canContain BedType CellPhoneType)\n (canContain BedType BaseballBatType)\n (canContain BedType PillowType)\n (canContain BedType LaptopType)\n (canContain BedType BasketBallType)\n (canContain BedType BookType)\n (canContain ShelfType AlarmClockType)\n (canContain ShelfType PenType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BowlType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType CDType)\n (canContain ShelfType PencilType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType MugType)\n (canContain ShelfType BookType)\n (canContain DeskType LaptopType)\n (canContain DeskType AlarmClockType)\n (canContain DeskType PenType)\n (canContain DeskType CellPhoneType)\n (canContain DeskType BowlType)\n (canContain DeskType CreditCardType)\n (canContain DeskType CDType)\n (canContain DeskType PencilType)\n (canContain DeskType KeyChainType)\n (canContain DeskType MugType)\n (canContain DeskType BasketBallType)\n (canContain DeskType BookType)\n (pickupable Pen_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_01_dot_70)\n (pickupable CellPhone_bar__minus_01_dot_83_bar__plus_01_dot_72_bar__plus_00_dot_41)\n (pickupable AlarmClock_bar__minus_01_dot_29_bar__plus_01_dot_72_bar__plus_00_dot_49)\n (pickupable Bowl_bar__minus_00_dot_48_bar__plus_00_dot_86_bar__minus_01_dot_01)\n (pickupable Bowl_bar__minus_01_dot_83_bar__plus_00_dot_89_bar__plus_00_dot_41)\n (pickupable Book_bar__plus_00_dot_80_bar__plus_00_dot_78_bar__plus_00_dot_79)\n (pickupable AlarmClock_bar__minus_02_dot_09_bar__plus_00_dot_88_bar__plus_00_dot_58)\n (pickupable Laptop_bar__minus_01_dot_78_bar__plus_00_dot_87_bar__plus_00_dot_73)\n (pickupable KeyChain_bar__minus_01_dot_99_bar__plus_00_dot_39_bar__plus_00_dot_65)\n (pickupable Pillow_bar__plus_01_dot_41_bar__plus_00_dot_92_bar__plus_01_dot_37)\n (pickupable BaseballBat_bar__plus_01_dot_95_bar__plus_00_dot_66_bar__minus_01_dot_81)\n (pickupable Pencil_bar__minus_00_dot_51_bar__plus_00_dot_65_bar__minus_00_dot_69)\n (pickupable CellPhone_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_00_dot_84)\n (pickupable CD_bar__minus_01_dot_22_bar__plus_00_dot_88_bar__plus_00_dot_83)\n (pickupable KeyChain_bar__minus_02_dot_24_bar__plus_00_dot_04_bar__plus_02_dot_68)\n (pickupable KeyChain_bar__minus_02_dot_29_bar__plus_00_dot_04_bar__plus_02_dot_58)\n (pickupable Mug_bar__minus_02_dot_05_bar__plus_01_dot_35_bar__plus_00_dot_45)\n (pickupable CreditCard_bar__minus_00_dot_47_bar__plus_00_dot_36_bar__minus_00_dot_93)\n (pickupable BasketBall_bar__plus_01_dot_98_bar__plus_00_dot_12_bar__plus_00_dot_21)\n (pickupable Pen_bar__minus_01_dot_91_bar__plus_00_dot_39_bar__plus_00_dot_68)\n (isReceptacleObject Bowl_bar__minus_00_dot_48_bar__plus_00_dot_86_bar__minus_01_dot_01)\n (isReceptacleObject Bowl_bar__minus_01_dot_83_bar__plus_00_dot_89_bar__plus_00_dot_41)\n (isReceptacleObject Mug_bar__minus_02_dot_05_bar__plus_01_dot_35_bar__plus_00_dot_45)\n (openable Drawer_bar__minus_00_dot_51_bar__plus_00_dot_19_bar__minus_00_dot_85)\n (openable Drawer_bar__minus_02_dot_07_bar__plus_00_dot_74_bar__plus_00_dot_73)\n (openable Drawer_bar__minus_00_dot_51_bar__plus_00_dot_72_bar__minus_00_dot_85)\n (openable Safe_bar__minus_02_dot_18_bar__plus_00_dot_00_bar__plus_02_dot_58)\n \n (atLocation agent1 loc_bar_6_bar__minus_5_bar_2_bar_30)\n \n (cleanable Bowl_bar__minus_00_dot_48_bar__plus_00_dot_86_bar__minus_01_dot_01)\n (cleanable Bowl_bar__minus_01_dot_83_bar__plus_00_dot_89_bar__plus_00_dot_41)\n (cleanable Mug_bar__minus_02_dot_05_bar__plus_01_dot_35_bar__plus_00_dot_45)\n \n (heatable Mug_bar__minus_02_dot_05_bar__plus_01_dot_35_bar__plus_00_dot_45)\n (coolable Bowl_bar__minus_00_dot_48_bar__plus_00_dot_86_bar__minus_01_dot_01)\n (coolable Bowl_bar__minus_01_dot_83_bar__plus_00_dot_89_bar__plus_00_dot_41)\n (coolable Mug_bar__minus_02_dot_05_bar__plus_01_dot_35_bar__plus_00_dot_45)\n \n \n (toggleable DeskLamp_bar__minus_02_dot_30_bar__plus_00_dot_87_bar__plus_00_dot_75)\n \n \n \n \n (inReceptacle Bowl_bar__minus_01_dot_83_bar__plus_00_dot_89_bar__plus_00_dot_41 Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67)\n (inReceptacle AlarmClock_bar__minus_02_dot_09_bar__plus_00_dot_88_bar__plus_00_dot_58 Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67)\n (inReceptacle CD_bar__minus_01_dot_22_bar__plus_00_dot_88_bar__plus_00_dot_83 Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67)\n (inReceptacle DeskLamp_bar__minus_02_dot_30_bar__plus_00_dot_87_bar__plus_00_dot_75 Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67)\n (inReceptacle Laptop_bar__minus_01_dot_78_bar__plus_00_dot_87_bar__plus_00_dot_73 Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67)\n (inReceptacle CreditCard_bar__minus_00_dot_47_bar__plus_00_dot_36_bar__minus_00_dot_93 Drawer_bar__minus_00_dot_51_bar__plus_00_dot_47_bar__minus_00_dot_85)\n (inReceptacle Pen_bar__minus_01_dot_91_bar__plus_00_dot_39_bar__plus_00_dot_68 Drawer_bar__minus_02_dot_07_bar__plus_00_dot_49_bar__plus_00_dot_73)\n (inReceptacle KeyChain_bar__minus_01_dot_99_bar__plus_00_dot_39_bar__plus_00_dot_65 Drawer_bar__minus_02_dot_07_bar__plus_00_dot_49_bar__plus_00_dot_73)\n (inReceptacle CellPhone_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_00_dot_84 Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35)\n (inReceptacle Pen_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_01_dot_70 Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35)\n (inReceptacle Bowl_bar__minus_00_dot_48_bar__plus_00_dot_86_bar__minus_01_dot_01 Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35)\n (inReceptacle Pillow_bar__plus_01_dot_41_bar__plus_00_dot_92_bar__plus_01_dot_37 Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67)\n (inReceptacle Book_bar__plus_00_dot_80_bar__plus_00_dot_78_bar__plus_00_dot_79 Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67)\n (inReceptacle Pencil_bar__minus_00_dot_51_bar__plus_00_dot_65_bar__minus_00_dot_69 Drawer_bar__minus_00_dot_51_bar__plus_00_dot_72_bar__minus_00_dot_85)\n (inReceptacle AlarmClock_bar__minus_01_dot_29_bar__plus_01_dot_72_bar__plus_00_dot_49 Shelf_bar__minus_01_dot_29_bar__plus_01_dot_72_bar__plus_00_dot_41)\n (inReceptacle CellPhone_bar__minus_01_dot_83_bar__plus_01_dot_72_bar__plus_00_dot_41 Shelf_bar__minus_01_dot_96_bar__plus_01_dot_72_bar__plus_00_dot_41)\n (inReceptacle Mug_bar__minus_02_dot_05_bar__plus_01_dot_35_bar__plus_00_dot_45 Shelf_bar__minus_01_dot_96_bar__plus_01_dot_34_bar__plus_00_dot_41)\n (inReceptacle AlarmClock_bar__minus_02_dot_09_bar__plus_00_dot_88_bar__plus_00_dot_58 Shelf_bar__minus_01_dot_96_bar__plus_00_dot_87_bar__plus_00_dot_41)\n (inReceptacle DeskLamp_bar__minus_02_dot_30_bar__plus_00_dot_87_bar__plus_00_dot_75 Shelf_bar__minus_01_dot_96_bar__plus_00_dot_87_bar__plus_00_dot_41)\n (inReceptacle Bowl_bar__minus_01_dot_83_bar__plus_00_dot_89_bar__plus_00_dot_41 Shelf_bar__minus_01_dot_96_bar__plus_00_dot_87_bar__plus_00_dot_41)\n (inReceptacle KeyChain_bar__minus_02_dot_24_bar__plus_00_dot_04_bar__plus_02_dot_68 Safe_bar__minus_02_dot_18_bar__plus_00_dot_00_bar__plus_02_dot_58)\n (inReceptacle KeyChain_bar__minus_02_dot_29_bar__plus_00_dot_04_bar__plus_02_dot_58 Safe_bar__minus_02_dot_18_bar__plus_00_dot_00_bar__plus_02_dot_58)\n \n \n (receptacleAtLocation Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67 loc_bar__minus_1_bar_6_bar_1_bar_45)\n (receptacleAtLocation Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35 loc_bar_1_bar__minus_5_bar_3_bar_60)\n (receptacleAtLocation Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67 loc_bar__minus_1_bar_3_bar_3_bar_45)\n (receptacleAtLocation Drawer_bar__minus_00_dot_51_bar__plus_00_dot_19_bar__minus_00_dot_85 loc_bar_2_bar__minus_6_bar_3_bar_60)\n (receptacleAtLocation Drawer_bar__minus_00_dot_51_bar__plus_00_dot_47_bar__minus_00_dot_85 loc_bar_0_bar__minus_3_bar_3_bar_60)\n (receptacleAtLocation Drawer_bar__minus_00_dot_51_bar__plus_00_dot_72_bar__minus_00_dot_85 loc_bar_1_bar__minus_5_bar_3_bar_45)\n (receptacleAtLocation Drawer_bar__minus_02_dot_07_bar__plus_00_dot_21_bar__plus_00_dot_73 loc_bar__minus_8_bar_5_bar_2_bar_60)\n (receptacleAtLocation Drawer_bar__minus_02_dot_07_bar__plus_00_dot_49_bar__plus_00_dot_73 loc_bar__minus_8_bar_5_bar_2_bar_60)\n (receptacleAtLocation Drawer_bar__minus_02_dot_07_bar__plus_00_dot_74_bar__plus_00_dot_73 loc_bar__minus_5_bar_6_bar_3_bar_45)\n (receptacleAtLocation GarbageCan_bar__minus_00_dot_75_bar__plus_00_dot_00_bar__minus_00_dot_34 loc_bar_1_bar_0_bar_3_bar_60)\n (receptacleAtLocation LaundryHamper_bar__plus_00_dot_16_bar__plus_00_dot_01_bar__plus_02_dot_64 loc_bar_0_bar_9_bar_0_bar_60)\n (receptacleAtLocation Safe_bar__minus_02_dot_18_bar__plus_00_dot_00_bar__plus_02_dot_58 loc_bar__minus_4_bar_8_bar_3_bar_60)\n (receptacleAtLocation Shelf_bar__minus_01_dot_29_bar__plus_00_dot_87_bar__plus_00_dot_41 loc_bar__minus_4_bar_6_bar_2_bar_30)\n (receptacleAtLocation Shelf_bar__minus_01_dot_29_bar__plus_01_dot_34_bar__plus_00_dot_41 loc_bar__minus_2_bar_2_bar_3_bar_15)\n (receptacleAtLocation Shelf_bar__minus_01_dot_29_bar__plus_01_dot_72_bar__plus_00_dot_41 loc_bar__minus_4_bar_5_bar_2_bar_0)\n (receptacleAtLocation Shelf_bar__minus_01_dot_96_bar__plus_00_dot_87_bar__plus_00_dot_41 loc_bar__minus_7_bar_6_bar_2_bar_30)\n (receptacleAtLocation Shelf_bar__minus_01_dot_96_bar__plus_01_dot_34_bar__plus_00_dot_41 loc_bar__minus_3_bar_4_bar_3_bar_15)\n (receptacleAtLocation Shelf_bar__minus_01_dot_96_bar__plus_01_dot_72_bar__plus_00_dot_41 loc_bar__minus_7_bar_5_bar_2_bar_0)\n (objectAtLocation CellPhone_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_00_dot_84 loc_bar_1_bar__minus_5_bar_3_bar_60)\n (objectAtLocation KeyChain_bar__minus_02_dot_24_bar__plus_00_dot_04_bar__plus_02_dot_68 loc_bar__minus_4_bar_8_bar_3_bar_60)\n (objectAtLocation Bowl_bar__minus_01_dot_83_bar__plus_00_dot_89_bar__plus_00_dot_41 loc_bar__minus_7_bar_6_bar_2_bar_30)\n (objectAtLocation Pen_bar__minus_01_dot_91_bar__plus_00_dot_39_bar__plus_00_dot_68 loc_bar__minus_8_bar_5_bar_2_bar_60)\n (objectAtLocation AlarmClock_bar__minus_01_dot_29_bar__plus_01_dot_72_bar__plus_00_dot_49 loc_bar__minus_4_bar_5_bar_2_bar_0)\n (objectAtLocation KeyChain_bar__minus_02_dot_29_bar__plus_00_dot_04_bar__plus_02_dot_58 loc_bar__minus_4_bar_8_bar_3_bar_60)\n (objectAtLocation Chair_bar__minus_01_dot_42_bar__plus_00_dot_53_bar__plus_00_dot_80 loc_bar__minus_7_bar_5_bar_2_bar_60)\n (objectAtLocation Book_bar__plus_00_dot_80_bar__plus_00_dot_78_bar__plus_00_dot_79 loc_bar__minus_1_bar_6_bar_1_bar_45)\n (objectAtLocation LaundryHamperLid_bar__plus_00_dot_16_bar__plus_00_dot_48_bar__plus_02_dot_64 loc_bar_0_bar_9_bar_0_bar_60)\n (objectAtLocation Chair_bar__minus_00_dot_13_bar__plus_00_dot_53_bar__minus_01_dot_58 loc_bar_2_bar__minus_6_bar_3_bar_60)\n (objectAtLocation LightSwitch_bar__plus_02_dot_15_bar__plus_01_dot_23_bar__minus_00_dot_52 loc_bar_6_bar__minus_2_bar_1_bar_30)\n (objectAtLocation AlarmClock_bar__minus_02_dot_09_bar__plus_00_dot_88_bar__plus_00_dot_58 loc_bar__minus_7_bar_6_bar_2_bar_30)\n (objectAtLocation BasketBall_bar__plus_01_dot_98_bar__plus_00_dot_12_bar__plus_00_dot_21 loc_bar_6_bar_0_bar_1_bar_60)\n (objectAtLocation Pen_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_01_dot_70 loc_bar_1_bar__minus_5_bar_3_bar_60)\n (objectAtLocation Laptop_bar__minus_01_dot_78_bar__plus_00_dot_87_bar__plus_00_dot_73 loc_bar__minus_1_bar_3_bar_3_bar_45)\n (objectAtLocation BaseballBat_bar__plus_01_dot_95_bar__plus_00_dot_66_bar__minus_01_dot_81 loc_bar_6_bar__minus_5_bar_2_bar_60)\n (objectAtLocation Bowl_bar__minus_00_dot_48_bar__plus_00_dot_86_bar__minus_01_dot_01 loc_bar_1_bar__minus_5_bar_3_bar_60)\n (objectAtLocation Pillow_bar__plus_01_dot_41_bar__plus_00_dot_92_bar__plus_01_dot_37 loc_bar__minus_1_bar_6_bar_1_bar_45)\n (objectAtLocation KeyChain_bar__minus_01_dot_99_bar__plus_00_dot_39_bar__plus_00_dot_65 loc_bar__minus_8_bar_5_bar_2_bar_60)\n (objectAtLocation CreditCard_bar__minus_00_dot_47_bar__plus_00_dot_36_bar__minus_00_dot_93 loc_bar_0_bar__minus_3_bar_3_bar_60)\n (objectAtLocation CellPhone_bar__minus_01_dot_83_bar__plus_01_dot_72_bar__plus_00_dot_41 loc_bar__minus_7_bar_5_bar_2_bar_0)\n (objectAtLocation Mirror_bar__minus_01_dot_36_bar__plus_01_dot_43_bar__plus_02_dot_86 loc_bar__minus_5_bar_9_bar_0_bar_15)\n (objectAtLocation DeskLamp_bar__minus_02_dot_30_bar__plus_00_dot_87_bar__plus_00_dot_75 loc_bar__minus_7_bar_6_bar_2_bar_30)\n (objectAtLocation CD_bar__minus_01_dot_22_bar__plus_00_dot_88_bar__plus_00_dot_83 loc_bar__minus_1_bar_3_bar_3_bar_45)\n (objectAtLocation Window_bar__minus_00_dot_42_bar__plus_01_dot_53_bar__minus_01_dot_95 loc_bar_2_bar__minus_6_bar_3_bar_0)\n (objectAtLocation Window_bar__plus_00_dot_58_bar__plus_01_dot_53_bar__minus_01_dot_95 loc_bar_2_bar__minus_5_bar_2_bar_15)\n (objectAtLocation Pencil_bar__minus_00_dot_51_bar__plus_00_dot_65_bar__minus_00_dot_69 loc_bar_1_bar__minus_5_bar_3_bar_45)\n (objectAtLocation Mug_bar__minus_02_dot_05_bar__plus_01_dot_35_bar__plus_00_dot_45 loc_bar__minus_3_bar_4_bar_3_bar_15)\n (objectAtLocation Blinds_bar__plus_00_dot_60_bar__plus_02_dot_16_bar__minus_01_dot_92 loc_bar_2_bar__minus_6_bar_2_bar__minus_30)\n (objectAtLocation Blinds_bar__minus_00_dot_40_bar__plus_02_dot_16_bar__minus_01_dot_92 loc_bar_2_bar__minus_6_bar_3_bar__minus_30)\n )\n \n\n (:goal\n (and\n (exists (?r - receptacle)\n (exists (?o - object)\n (and\n (inReceptacle ?o ?r)\n (objectType ?o MugType)\n (receptacleType ?r DeskType)\n )\n )\n )\n )\n )\n )\n ", "solvable": true, "walkthrough": ["go to shelf 2", "take mug 1 from shelf 2", "go to desk 2", "move mug 1 to desk 2"]} \ No newline at end of file diff --git a/Text/ALFWorld/json_2.1.1/valid_unseen/pick_and_place_simple-Mug-None-Desk-308/trial_T20190909_203041_433487/game.tw-pddl b/Text/ALFWorld/json_2.1.1/valid_unseen/pick_and_place_simple-Mug-None-Desk-308/trial_T20190909_203041_433487/game.tw-pddl new file mode 100644 index 0000000000000000000000000000000000000000..23f046fc7db1aa70d9bc92a24eeb9004386bc032 --- /dev/null +++ b/Text/ALFWorld/json_2.1.1/valid_unseen/pick_and_place_simple-Mug-None-Desk-308/trial_T20190909_203041_433487/game.tw-pddl @@ -0,0 +1 @@ +{"pddl_domain": ";; Specification in PDDL of the Alfred domain\n;; Intended to be used with Fast Downward which supports PDDL 2.2 level 1 plus the :action-costs requirement from PDDL 3.1.\n\n(define (domain alfred)\n (:requirements\n :adl\n :action-costs\n :typing\n )\n (:types\n agent\n location\n receptacle\n object\n rtype\n otype\n )\n\n\n (:predicates\n (atLocation ?a - agent ?l - location) ; true if the agent is at the location\n (receptacleAtLocation ?r - receptacle ?l - location) ; true if the receptacle is at the location (constant)\n (objectAtLocation ?o - object ?l - location) ; true if the object is at the location\n (openable ?r - receptacle) ; true if a receptacle is openable\n (opened ?r - receptacle) ; true if a receptacle is opened\n (inReceptacle ?o - object ?r - receptacle) ; object ?o is in receptacle ?r\n (isReceptacleObject ?o - object) ; true if the object can have things put inside it\n (inReceptacleObject ?innerObject - object ?outerObject - object) ; object ?innerObject is inside object ?outerObject\n (isReceptacleObjectFull ?o - object) ; true if the receptacle object contains something\n (wasInReceptacle ?o - object ?r - receptacle) ; object ?o was or is in receptacle ?r now or some time in the past\n (checked ?r - receptacle) ; whether the receptacle has been looked inside/visited\n (examined ?l - location) ; TODO\n (receptacleType ?r - receptacle ?t - rtype) ; the type of receptacle (Cabinet vs Cabinet|01|2...)\n (canContain ?rt - rtype ?ot - otype) ; true if receptacle can hold object\n (objectType ?o - object ?t - otype) ; the type of object (Apple vs Apple|01|2...)\n (holds ?a - agent ?o - object) ; object ?o is held by agent ?a\n (holdsAny ?a - agent) ; agent ?a holds an object\n (holdsAnyReceptacleObject ?a - agent) ; agent ?a holds a receptacle object\n (full ?r - receptacle) ; true if the receptacle has no remaining space\n (isClean ?o - object) ; true if the object has been clean in sink\n (cleanable ?o - object) ; true if the object can be placed in a sink\n (isHot ?o - object) ; true if the object has been heated up\n (heatable ?o - object) ; true if the object can be heated up in a microwave\n (isCool ?o - object) ; true if the object has been cooled\n (coolable ?o - object) ; true if the object can be cooled in the fridge\n (pickupable ?o - object) ; true if the object can be picked up\n (moveable ?o - object) ; true if the object can be moved\n (toggleable ?o - object) ; true if the object can be turned on/off\n (isOn ?o - object) ; true if the object is on\n (isToggled ?o - object) ; true if the object has been toggled\n (sliceable ?o - object) ; true if the object can be sliced\n (isSliced ?o - object) ; true if the object is sliced\n )\n\n (:functions\n (distance ?from ?to)\n (total-cost) - number\n )\n\n;; All actions are specified such that the final arguments are the ones used\n;; for performing actions in Unity.\n\n\n(:action look\n :parameters (?a - agent ?l - location)\n :precondition\n (and\n (atLocation ?a ?l)\n )\n :effect\n (and\n (checked ?l)\n )\n)\n\n(:action inventory\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n\n(:action examineReceptacle\n :parameters (?a - agent ?r - receptacle)\n :precondition\n (and\n (exists (?l - location)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n )\n )\n )\n :effect\n (and\n (checked ?r)\n )\n)\n\n(:action examineObject\n :parameters (?a - agent ?o - object)\n :precondition\n (or\n ;(exists (?l - location)\n ; (and\n ; (atLocation ?a ?l)\n ; (objectAtLocation ?o ?l)\n ; )\n ;)\n (exists (?l - location, ?r - receptacle)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n )\n )\n (holds ?a ?o)\n )\n :effect\n (and\n (checked ?o)\n )\n)\n\n;; agent goes to receptacle\n (:action GotoLocation\n :parameters (?a - agent ?lStart - location ?lEnd - location ?r - receptacle)\n :precondition (and\n (atLocation ?a ?lStart)\n (receptacleAtLocation ?r ?lEnd)\n ;(exists (?r - receptacle) (receptacleAtLocation ?r ?lEnd))\n )\n :effect (and\n (not (atLocation ?a ?lStart))\n (atLocation ?a ?lEnd)\n ; (forall (?r - receptacle)\n ; (when (and (receptacleAtLocation ?r ?lEnd)\n ; (or (not (openable ?r)) (opened ?r)))\n ; (checked ?r)\n ; )\n ; )\n ; (increase (total-cost) (distance ?lStart ?lEnd))\n (increase (total-cost) 1)\n )\n )\n\n;; agent opens receptacle\n (:action OpenObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (not (opened ?r))\n )\n :effect (and\n (opened ?r)\n (checked ?r)\n (increase (total-cost) 1)\n )\n )\n;; agent closes receptacle\n (:action CloseObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (opened ?r)\n )\n :effect (and\n (not (opened ?r))\n (increase (total-cost) 1)\n )\n\n )\n\n ;; agent picks up object from a receptacle\n (:action PickupObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition\n (and\n (pickupable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (not (holdsAny ?a)) ; agent's hands are empty.\n ;(not (holdsAnyReceptacleObject ?a))\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n ;(not (isReceptacleObject ?o))\n )\n :effect\n (and\n (not (inReceptacle ?o ?r))\n (holds ?a ?o)\n (holdsAny ?a)\n (not (objectAtLocation ?o ?l))\n ;(not (full ?r))\n (increase (total-cost) 1)\n )\n )\n\n\n; ;; agent picks up object from a receptacle\n; (:action PickupObjectFromReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n;\n; (not (inReceptacleObject ?o ?outerR))\n; (not (isReceptacleObjectFull ?outerR))\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupEmptyReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; ; (objectAtLocation ?o ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupFullReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?outerR ?r)\n; (pickupable ?outerR)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (not (inReceptacle ?outerR ?r))\n; (holds ?a ?outerR)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (objectAtLocation ?outerR ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n\n\n;; agent puts down an object\n (:action PutObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle ?ot - otype ?rt - rtype)\n :precondition (and\n (holds ?a ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n ;(not (full ?r))\n (objectType ?o ?ot)\n (receptacleType ?r ?rt)\n (canContain ?rt ?ot)\n ;(not (holdsAnyReceptacleObject ?a))\n )\n :effect (and\n (inReceptacle ?o ?r)\n (objectAtLocation ?o ?l)\n ;(full ?r)\n (not (holds ?a ?o))\n (not (holdsAny ?a))\n (increase (total-cost) 1)\n )\n )\n\n;;; agent puts down an object\n; (:action PutObjectInReceptacleObject\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?outerO - object ?outerR - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (objectAtLocation ?outerO ?l)\n; (isReceptacleObject ?outerO)\n; (not (isReceptacleObject ?o))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (not (holdsAnyReceptacleObject ?a))\n; (inReceptacle ?outerO ?outerR)\n; (not (isReceptacleObjectFull ?outerO))\n; )\n; :effect (and\n; (inReceptacleObject ?o ?outerO)\n; (inReceptacle ?o ?outerR)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (objectAtLocation ?o ?l)\n; (isReceptacleObjectFull ?outerO)\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down an object\n; (:action PutEmptyReceptacleObjectinReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?r - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n; (not (full ?r))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect (and\n; (inReceptacle ?o ?r)\n; (objectAtLocation ?o ?l)\n; (full ?r)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down a receptacle object in a receptacle\n; (:action PutFullReceptacleObjectInReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?innerO - object ?outerO - object ?r - receptacle) ; ?rt - rtype)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (objectType ?outerO ?ot)\n; (holds ?a ?outerO)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?outerO)\n; (isReceptacleObjectFull ?outerO)\n; (inReceptacleObject ?innerO ?outerO)\n; )\n; :effect (and\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (objectAtLocation ?outerO ?l)\n; (objectAtLocation ?innerO ?l)\n; (inReceptacle ?outerO ?r)\n; (inReceptacle ?innerO ?r)\n; (not (holds ?a ?outerO))\n; (increase (total-cost) 1)\n; )\n; )\n\n;; agent cleans some object\n (:action CleanObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (cleanable ?o)\n (or\n (receptacleType ?r SinkType)\n (receptacleType ?r SinkBasinType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isClean ?o)\n )\n )\n\n\n;; agent heats-up some object\n (:action HeatObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (heatable ?o)\n (or\n (receptacleType ?r MicrowaveType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isHot ?o)\n (not (isCool ?o))\n )\n )\n\n;; agent cools some object\n (:action CoolObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (coolable ?o)\n (or\n (receptacleType ?r FridgeType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isCool ?o)\n (not (isHot ?o))\n )\n )\n\n\n;; agent toggle object\n (:action ToggleObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition (and\n (toggleable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (inReceptacle ?o ?r)\n )\n :effect (and\n (increase (total-cost) 5)\n (when (isOn ?o)\n (not (isOn ?o)))\n (when (not (isOn ?o))\n (isOn ?o))\n (isToggled ?o)\n )\n )\n\n\n;; agent slices some object with a knife\n (:action SliceObject\n :parameters (?a - agent ?l - location ?co - object ?ko - object)\n :precondition\n (and\n (sliceable ?co)\n (or\n (objectType ?ko KnifeType)\n (objectType ?ko ButterKnifeType)\n )\n (atLocation ?a ?l)\n (objectAtLocation ?co ?l)\n (holds ?a ?ko)\n )\n :effect (and\n (increase (total-cost) 5)\n (isSliced ?co)\n )\n )\n\n\n(:action help\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n)\n", "grammar": "grammar :: \"\"\"\n {\n \"intro\": [\n {\n \"rhs\": \"-= Welcome to TextWorld, ALFRED! =-\\n\\n#look.feedback#\\n\\n#task#\"\n }\n ],\n\n \"notImplemented\": [\n {\n \"rhs\": \"TODO\"\n }\n ],\n\n \"task\": [\n {\n \"rhs\": \"Your task is to: put some mug on desk.\"\n }\n ],\n\n \"GotoLocation.feedback\": [\n {\n \"rhs\": \"You arrive at {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"OpenObject.feedback\": [\n {\n \"rhs\": \"You open the {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"CloseObject.feedback\": [\n {\n \"rhs\": \"You close the {r.name}.\"\n }\n ],\n\n \"PickupObject.feedback\": [\n {\n \"rhs\": \"You pick up the {o.name} from the {r.name}.\"\n }\n ],\n\n \"PickupObjectFromReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupObjectFromReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupEmptyReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupEmptyReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupFullReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupFullReceptacleObject: You pick up the {outerr.name}.\"\n }\n ],\n\n \"PutObject.feedback\": [\n {\n \"rhs\": \"You move the {o.name} to the {r.name}.\"\n }\n ],\n\n \"PutObjectInReceptacleObject.feedback\": [\n {\n \"rhs\": \"PutObjectInReceptacleObject: You put the {o.name} in the {outero.name}.\"\n }\n ],\n\n \"PutEmptyReceptacleObjectinReceptacle.feedback\": [\n {\n \"rhs\": \"PutEmptyReceptacleObjectinReceptacle: You put the {o.name} in the {r.name}.\"\n }\n ],\n\n \"PutFullReceptacleObjectInReceptacle.feedback\": [\n {\n \"rhs\": \"PutFullReceptacleObjectInReceptacle: You put the {outero.name} in the {r.name}.\"\n }\n ],\n\n \"inventory.feedback\": [\n {\n \"condition\": \"holdsany(a:agent)\",\n \"rhs\": \"You are carrying: [{o.indefinite + ' ' + o.name | holds(a:agent, o:object)}].\"\n },\n {\n \"rhs\": \"You are not carrying anything.\"\n }\n ],\n\n \"examineReceptacle.feedback\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \"The {r.name} is open. In it, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \"The {r.name} is closed.\"\n },\n {\n \"rhs\": \"On the {r.name}, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n }\n ],\n\n \"examineObject.feedback\": [\n {\n \"condition\": \"isreceptacleobject(o:object)\",\n \"rhs\": \"This is a normal {o.name}. In it, you see [{o2.indefinite + ' ' + o2.name | inreceptacleobject(o2:object, o:object)}].\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a clean sliced {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot sliced {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object)\",\n \"rhs\": \"This is a hot and clean {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object)\",\n \"rhs\": \"This is a cool and clean {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object)\",\n \"rhs\": \"This is a hot {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object)\",\n \"rhs\": \"This is a clean {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object)\",\n \"rhs\": \"This is a cold {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"This {o.name} is on.\"\n },\n {\n \"condition\": \"toggleable(o:object) & not_istoggled(o:object)\",\n \"rhs\": \"This {o.name} is off.\"\n },\n {\n \"condition\": \"sliceable(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a sliced {o.name}.\"\n },\n {\n \"rhs\": \"There's nothing special about {o.name}.\"\n }\n ]\n }\n\"\"\";\n\naction GotoLocation {\n template :: \"go to [{r.name | receptacleatlocation(r:receptacle, lend:location)}]\";\n feedback :: \"#GotoLocation.feedback#\";\n}\n\naction OpenObject {\n template :: \"open {r}\";\n feedback :: \"#OpenObject.feedback#\";\n}\n\naction CloseObject {\n template :: \"close {r}\";\n feedback :: \"#CloseObject.feedback#\";\n}\n\naction PickupObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObject.feedback#\";\n}\n\naction PickupObjectFromReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObjectFromReceptacleObject.feedback#\";\n}\n\naction PickupEmptyReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupEmptyReceptacleObject.feedback#\";\n}\n\naction PickupFullReceptacleObject {\n template :: \"take {outerr} from {r}\";\n feedback :: \"#PickupFullReceptacleObject.feedback#\";\n}\n\naction PutObject {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutObject.feedback#\";\n}\n\naction PutObjectInReceptacleObject {\n template :: \"put {o} into {outero}\";\n feedback :: \"#PutObjectInReceptacleObject.feedback#\";\n}\n\naction PutEmptyReceptacleObjectinReceptacle {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutEmptyReceptacleObjectinReceptacle.feedback#\";\n}\n\naction PutFullReceptacleObjectInReceptacle {\n template :: \"put {outero} in {r}\";\n feedback :: \"#PutFullReceptacleObjectInReceptacle.feedback#\";\n}\n\naction inventory {\n template :: \"inventory\";\n feedback :: \"#inventory.feedback#\";\n}\n\naction examineReceptacle {\n template :: \"examine {r}\";\n feedback :: \"#examineReceptacle.feedback#\";\n}\n\naction examineObject {\n template :: \"examine {o}\";\n feedback :: \"#examineObject.feedback#\";\n}\n\naction ToggleObject {\n template :: \"use {o}\";\n feedback :: \"#toggleObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"toggleObject.feedback\": [\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"You turn on the {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object)\",\n \"rhs\": \"You turn off the {o.name}.\"\n },\n {\n \"rhs\": \"You don't see any switch on the {o.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction HeatObject {\n template :: \"heat {o} with {r}\";\n feedback :: \"#heatObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"heatObject.feedback\": [\n {\n \"rhs\": \"You heat the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CleanObject {\n template :: \"clean {o} with {r}\";\n feedback :: \"#cleanObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"cleanObject.feedback\": [\n {\n \"rhs\": \"You clean the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CoolObject {\n template :: \"cool {o} with {r}\";\n feedback :: \"#coolObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"coolObject.feedback\": [\n {\n \"rhs\": \"You cool the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction SliceObject {\n template :: \"slice {co} with {ko}\";\n feedback :: \"#sliceObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"sliceObject.feedback\": [\n {\n \"rhs\": \"You sliced the {co.name} with the {ko.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction look {\n template :: \"look\";\n feedback :: \"#look.feedback#\";\n\n grammar :: \"\"\"\n {\n \"look.feedback\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"#look-variations#. Next to it, you see #list_objects_on_the_floor#.\"\n },\n {\n \"rhs\": \"You are in the middle of a room. Looking quickly around you, you see #list_appliances#.\"\n }\n ],\n\n \"look-variations\": [\n {\n \"rhs\": \"You are facing the [{r.name | atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)}]\"\n }\n ],\n\n \"list_objects_on_the_floor\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)\",\n \"rhs\": \"[{#overview(o)# | atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"list_appliances\": [\n {\n \"condition\": \"receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"[{#overview(r)# | receptacleatlocation(r:receptacle, l:location)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"overview(o, r)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name} (in/on the {r.name})}\"\n }\n ],\n\n \"overview(o)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name}\"\n }\n ],\n \"overview(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}\"\n }\n ],\n \"overview_with_state(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}#overview_state(r)#\"\n }\n ],\n \"overview_state(r)\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \" (it is open)\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \" (it is closed)\"\n },\n {\n \"rhs\": \"\"\n }\n ],\n\n \"list_empty\": [\n {\n \"rhs\": \"nothing\"\n }\n ],\n \"list_separator\": [\n {\n \"rhs\": \", \"\n }\n ],\n \"list_last_separator\": [\n {\n \"rhs\": \", and \"\n }\n ]\n }\n \"\"\";\n}\n\naction help {\n template :: \"help\";\n feedback :: \"\nAvailable commands:\n look: look around your current location\n inventory: check your current inventory\n go to (receptacle): move to a receptacle\n open (receptacle): open a receptacle\n close (receptacle): close a receptacle\n take (object) from (receptacle): take an object from a receptacle\n move (object) to (receptacle): place an object in or on a receptacle\n examine (something): examine a receptacle or an object\n use (object): use an object\n heat (object) with (receptacle): heat an object using a receptacle\n clean (object) with (receptacle): clean an object using a receptacle\n cool (object) with (receptacle): cool an object using a receptacle\n slice (object) with (object): slice an object using a sharp object\n\";\n}\n", "pddl_problem": "\n(define (problem plan_trial_T20190909_203041_433487)\n(:domain alfred)\n(:objects\nagent1 - agent\nRemoteControl - object\n Laptop - object\n Kettle - object\n Pen - object\n Fork - object\n Cloth - object\n HousePlant - object\n Plunger - object\n SoapBottle - object\n Cup - object\n Candle - object\n Tomato - object\n Television - object\n TennisRacket - object\n Towel - object\n SaltShaker - object\n Spoon - object\n Apple - object\n Poster - object\n Curtains - object\n Footstool - object\n AlarmClock - object\n Ladle - object\n PaperTowelRoll - object\n BaseballBat - object\n Knife - object\n Spatula - object\n SoapBar - object\n CreditCard - object\n Sink - object\n Newspaper - object\n LaundryHamperLid - object\n KeyChain - object\n Glassbottle - object\n ButterKnife - object\n Chair - object\n HandTowel - object\n ToiletPaperRoll - object\n Plate - object\n Pot - object\n WineBottle - object\n Boots - object\n PepperShaker - object\n PaperTowel - object\n Bowl - object\n SprayBottle - object\n ScrubBrush - object\n Box - object\n CD - object\n Pan - object\n Statue - object\n Vase - object\n ShowerGlass - object\n DishSponge - object\n Egg - object\n Lettuce - object\n Book - object\n TeddyBear - object\n ToiletPaper - object\n ShowerDoor - object\n Window - object\n Blinds - object\n CellPhone - object\n FloorLamp - object\n Pillow - object\n Mirror - object\n Painting - object\n TissueBox - object\n Pencil - object\n Potato - object\n LightSwitch - object\n StoveKnob - object\n Mug - object\n Bathtub - object\n DeskLamp - object\n Watch - object\n WateringCan - object\n BasketBall - object\n Bread - object\nRemoteControlType - otype\n LaptopType - otype\n KettleType - otype\n PenType - otype\n ForkType - otype\n ClothType - otype\n HousePlantType - otype\n PlungerType - otype\n SoapBottleType - otype\n CupType - otype\n CandleType - otype\n TomatoType - otype\n TelevisionType - otype\n TennisRacketType - otype\n TowelType - otype\n SaltShakerType - otype\n SpoonType - otype\n AppleType - otype\n PosterType - otype\n CurtainsType - otype\n FootstoolType - otype\n AlarmClockType - otype\n LadleType - otype\n PaperTowelRollType - otype\n BaseballBatType - otype\n KnifeType - otype\n SpatulaType - otype\n SoapBarType - otype\n CreditCardType - otype\n SinkType - otype\n NewspaperType - otype\n LaundryHamperLidType - otype\n KeyChainType - otype\n GlassbottleType - otype\n ButterKnifeType - otype\n ChairType - otype\n HandTowelType - otype\n ToiletPaperRollType - otype\n PlateType - otype\n PotType - otype\n WineBottleType - otype\n BootsType - otype\n PepperShakerType - otype\n PaperTowelType - otype\n BowlType - otype\n SprayBottleType - otype\n ScrubBrushType - otype\n BoxType - otype\n CDType - otype\n PanType - otype\n StatueType - otype\n VaseType - otype\n ShowerGlassType - otype\n DishSpongeType - otype\n EggType - otype\n LettuceType - otype\n BookType - otype\n TeddyBearType - otype\n ToiletPaperType - otype\n ShowerDoorType - otype\n WindowType - otype\n BlindsType - otype\n CellPhoneType - otype\n FloorLampType - otype\n PillowType - otype\n MirrorType - otype\n PaintingType - otype\n TissueBoxType - otype\n PencilType - otype\n PotatoType - otype\n LightSwitchType - otype\n StoveKnobType - otype\n MugType - otype\n BathtubType - otype\n DeskLampType - otype\n WatchType - otype\n WateringCanType - otype\n BasketBallType - otype\n BreadType - otype\nSinkBasinType - rtype\n GarbageCanType - rtype\n StoveBurnerType - rtype\n OttomanType - rtype\n CabinetType - rtype\n SideTableType - rtype\n DiningTableType - rtype\n CoffeeTableType - rtype\n SafeType - rtype\n DresserType - rtype\n DeskType - rtype\n BedType - rtype\n TowelHolderType - rtype\n ToiletPaperHangerType - rtype\n MicrowaveType - rtype\n SofaType - rtype\n CartType - rtype\n ArmChairType - rtype\n HandTowelHolderType - rtype\n TVStandType - rtype\n BathtubBasinType - rtype\n CoffeeMachineType - rtype\n ToasterType - rtype\n LaundryHamperType - rtype\n DrawerType - rtype\n FridgeType - rtype\n ToiletType - rtype\n ShelfType - rtype\n PaintingHangerType - rtype\n CounterTopType - rtype\n\n\n AlarmClock_bar__minus_00_dot_51_bar__plus_00_dot_85_bar__minus_00_dot_62 - object\n BaseballBat_bar__plus_01_dot_95_bar__plus_00_dot_66_bar__minus_01_dot_81 - object\n BasketBall_bar__plus_01_dot_98_bar__plus_00_dot_12_bar__plus_00_dot_21 - object\n Blinds_bar__plus_00_dot_60_bar__plus_02_dot_16_bar__minus_01_dot_92 - object\n Blinds_bar__minus_00_dot_40_bar__plus_02_dot_16_bar__minus_01_dot_92 - object\n Book_bar__plus_00_dot_80_bar__plus_00_dot_78_bar__plus_01_dot_08 - object\n Book_bar__plus_01_dot_00_bar__plus_00_dot_78_bar__plus_02_dot_23 - object\n Book_bar__plus_01_dot_21_bar__plus_00_dot_78_bar__plus_01_dot_37 - object\n Bowl_bar__minus_00_dot_83_bar__plus_00_dot_85_bar__minus_01_dot_64 - object\n CD_bar__minus_00_dot_90_bar__plus_00_dot_86_bar__minus_00_dot_66 - object\n CellPhone_bar__plus_01_dot_61_bar__plus_00_dot_78_bar__plus_02_dot_52 - object\n CellPhone_bar__minus_02_dot_03_bar__plus_00_dot_04_bar__plus_02_dot_58 - object\n CellPhone_bar__minus_02_dot_19_bar__plus_00_dot_04_bar__plus_02_dot_63 - object\n Chair_bar__minus_00_dot_13_bar__plus_00_dot_53_bar__minus_01_dot_58 - object\n Chair_bar__minus_01_dot_42_bar__plus_00_dot_53_bar__plus_00_dot_80 - object\n CreditCard_bar__minus_02_dot_00_bar__plus_00_dot_67_bar__plus_00_dot_76 - object\n DeskLamp_bar__minus_02_dot_30_bar__plus_00_dot_87_bar__plus_00_dot_75 - object\n KeyChain_bar__minus_00_dot_51_bar__plus_00_dot_37_bar__minus_01_dot_09 - object\n KeyChain_bar__minus_01_dot_74_bar__plus_00_dot_88_bar__plus_00_dot_33 - object\n KeyChain_bar__minus_01_dot_83_bar__plus_00_dot_67_bar__plus_00_dot_65 - object\n Laptop_bar__plus_01_dot_21_bar__plus_00_dot_78_bar__plus_01_dot_95 - object\n Laptop_bar__plus_01_dot_61_bar__plus_00_dot_78_bar__plus_01_dot_66 - object\n LaundryHamperLid_bar__plus_00_dot_16_bar__plus_00_dot_48_bar__plus_02_dot_64 - object\n LightSwitch_bar__plus_02_dot_15_bar__plus_01_dot_23_bar__minus_00_dot_52 - object\n Mirror_bar__minus_01_dot_36_bar__plus_01_dot_43_bar__plus_02_dot_86 - object\n Mug_bar__minus_01_dot_83_bar__plus_01_dot_72_bar__plus_00_dot_41 - object\n Pencil_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_01_dot_01 - object\n Pencil_bar__minus_01_dot_74_bar__plus_00_dot_88_bar__plus_00_dot_50 - object\n Pen_bar__minus_00_dot_47_bar__plus_00_dot_37_bar__minus_01_dot_01 - object\n Pen_bar__minus_00_dot_51_bar__plus_00_dot_37_bar__minus_00_dot_85 - object\n Pen_bar__minus_00_dot_71_bar__plus_00_dot_21_bar__minus_00_dot_34 - object\n Pillow_bar__plus_01_dot_61_bar__plus_00_dot_92_bar__plus_02_dot_23 - object\n Window_bar__plus_00_dot_58_bar__plus_01_dot_53_bar__minus_01_dot_95 - object\n Window_bar__minus_00_dot_42_bar__plus_01_dot_53_bar__minus_01_dot_95 - object\n Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67 - receptacle\n Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35 - receptacle\n Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67 - receptacle\n Drawer_bar__minus_00_dot_51_bar__plus_00_dot_19_bar__minus_00_dot_85 - receptacle\n Drawer_bar__minus_00_dot_51_bar__plus_00_dot_47_bar__minus_00_dot_85 - receptacle\n Drawer_bar__minus_00_dot_51_bar__plus_00_dot_72_bar__minus_00_dot_85 - receptacle\n Drawer_bar__minus_02_dot_07_bar__plus_00_dot_21_bar__plus_00_dot_73 - receptacle\n Drawer_bar__minus_02_dot_07_bar__plus_00_dot_49_bar__plus_00_dot_73 - receptacle\n Drawer_bar__minus_02_dot_07_bar__plus_00_dot_74_bar__plus_00_dot_73 - receptacle\n GarbageCan_bar__minus_00_dot_75_bar__plus_00_dot_00_bar__minus_00_dot_34 - receptacle\n LaundryHamper_bar__plus_00_dot_16_bar__plus_00_dot_01_bar__plus_02_dot_64 - receptacle\n Safe_bar__minus_02_dot_18_bar__plus_00_dot_00_bar__plus_02_dot_58 - receptacle\n Shelf_bar__minus_01_dot_29_bar__plus_00_dot_87_bar__plus_00_dot_41 - receptacle\n Shelf_bar__minus_01_dot_29_bar__plus_01_dot_34_bar__plus_00_dot_41 - receptacle\n Shelf_bar__minus_01_dot_29_bar__plus_01_dot_72_bar__plus_00_dot_41 - receptacle\n Shelf_bar__minus_01_dot_96_bar__plus_00_dot_87_bar__plus_00_dot_41 - receptacle\n Shelf_bar__minus_01_dot_96_bar__plus_01_dot_34_bar__plus_00_dot_41 - receptacle\n Shelf_bar__minus_01_dot_96_bar__plus_01_dot_72_bar__plus_00_dot_41 - receptacle\n loc_bar__minus_5_bar_6_bar_3_bar_45 - location\n loc_bar_1_bar_0_bar_3_bar_60 - location\n loc_bar_1_bar__minus_5_bar_3_bar_60 - location\n loc_bar_2_bar__minus_6_bar_3_bar_0 - location\n loc_bar_2_bar__minus_5_bar_2_bar_15 - location\n loc_bar__minus_4_bar_8_bar_3_bar_60 - location\n loc_bar_6_bar_0_bar_1_bar_60 - location\n loc_bar_0_bar_9_bar_0_bar_60 - location\n loc_bar_6_bar__minus_5_bar_2_bar_60 - location\n loc_bar__minus_1_bar_3_bar_3_bar_45 - location\n loc_bar__minus_4_bar_5_bar_2_bar_0 - location\n loc_bar__minus_8_bar_5_bar_2_bar_60 - location\n loc_bar__minus_1_bar_6_bar_1_bar_45 - location\n loc_bar_6_bar__minus_2_bar_1_bar_30 - location\n loc_bar_2_bar__minus_6_bar_3_bar__minus_30 - location\n loc_bar_2_bar__minus_6_bar_2_bar__minus_30 - location\n loc_bar_1_bar__minus_5_bar_3_bar_45 - location\n loc_bar_0_bar__minus_3_bar_3_bar_60 - location\n loc_bar__minus_5_bar_9_bar_0_bar_15 - location\n loc_bar__minus_4_bar_6_bar_2_bar_30 - location\n loc_bar_2_bar__minus_6_bar_3_bar_60 - location\n loc_bar__minus_3_bar_4_bar_3_bar_15 - location\n loc_bar__minus_7_bar_6_bar_2_bar_30 - location\n loc_bar__minus_7_bar_5_bar_2_bar_0 - location\n loc_bar__minus_2_bar_2_bar_3_bar_15 - location\n loc_bar__minus_7_bar_5_bar_2_bar_60 - location\n loc_bar_2_bar__minus_4_bar_1_bar_30 - location\n )\n \n\n(:init\n\n\n (receptacleType Drawer_bar__minus_00_dot_51_bar__plus_00_dot_47_bar__minus_00_dot_85 DrawerType)\n (receptacleType LaundryHamper_bar__plus_00_dot_16_bar__plus_00_dot_01_bar__plus_02_dot_64 LaundryHamperType)\n (receptacleType Drawer_bar__minus_00_dot_51_bar__plus_00_dot_19_bar__minus_00_dot_85 DrawerType)\n (receptacleType Drawer_bar__minus_02_dot_07_bar__plus_00_dot_21_bar__plus_00_dot_73 DrawerType)\n (receptacleType Drawer_bar__minus_02_dot_07_bar__plus_00_dot_49_bar__plus_00_dot_73 DrawerType)\n (receptacleType Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67 DeskType)\n (receptacleType Shelf_bar__minus_01_dot_29_bar__plus_01_dot_72_bar__plus_00_dot_41 ShelfType)\n (receptacleType Drawer_bar__minus_02_dot_07_bar__plus_00_dot_74_bar__plus_00_dot_73 DrawerType)\n (receptacleType Shelf_bar__minus_01_dot_96_bar__plus_01_dot_72_bar__plus_00_dot_41 ShelfType)\n (receptacleType Shelf_bar__minus_01_dot_96_bar__plus_01_dot_34_bar__plus_00_dot_41 ShelfType)\n (receptacleType Drawer_bar__minus_00_dot_51_bar__plus_00_dot_72_bar__minus_00_dot_85 DrawerType)\n (receptacleType Shelf_bar__minus_01_dot_29_bar__plus_00_dot_87_bar__plus_00_dot_41 ShelfType)\n (receptacleType Safe_bar__minus_02_dot_18_bar__plus_00_dot_00_bar__plus_02_dot_58 SafeType)\n (receptacleType Shelf_bar__minus_01_dot_29_bar__plus_01_dot_34_bar__plus_00_dot_41 ShelfType)\n (receptacleType GarbageCan_bar__minus_00_dot_75_bar__plus_00_dot_00_bar__minus_00_dot_34 GarbageCanType)\n (receptacleType Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67 BedType)\n (receptacleType Shelf_bar__minus_01_dot_96_bar__plus_00_dot_87_bar__plus_00_dot_41 ShelfType)\n (receptacleType Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35 DeskType)\n (objectType LightSwitch_bar__plus_02_dot_15_bar__plus_01_dot_23_bar__minus_00_dot_52 LightSwitchType)\n (objectType Book_bar__plus_01_dot_00_bar__plus_00_dot_78_bar__plus_02_dot_23 BookType)\n (objectType Pencil_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_01_dot_01 PencilType)\n (objectType Pillow_bar__plus_01_dot_61_bar__plus_00_dot_92_bar__plus_02_dot_23 PillowType)\n (objectType CreditCard_bar__minus_02_dot_00_bar__plus_00_dot_67_bar__plus_00_dot_76 CreditCardType)\n (objectType Book_bar__plus_00_dot_80_bar__plus_00_dot_78_bar__plus_01_dot_08 BookType)\n (objectType Laptop_bar__plus_01_dot_21_bar__plus_00_dot_78_bar__plus_01_dot_95 LaptopType)\n (objectType Mirror_bar__minus_01_dot_36_bar__plus_01_dot_43_bar__plus_02_dot_86 MirrorType)\n (objectType DeskLamp_bar__minus_02_dot_30_bar__plus_00_dot_87_bar__plus_00_dot_75 DeskLampType)\n (objectType CellPhone_bar__minus_02_dot_19_bar__plus_00_dot_04_bar__plus_02_dot_63 CellPhoneType)\n (objectType Mug_bar__minus_01_dot_83_bar__plus_01_dot_72_bar__plus_00_dot_41 MugType)\n (objectType CellPhone_bar__minus_02_dot_03_bar__plus_00_dot_04_bar__plus_02_dot_58 CellPhoneType)\n (objectType Pen_bar__minus_00_dot_71_bar__plus_00_dot_21_bar__minus_00_dot_34 PenType)\n (objectType Blinds_bar__minus_00_dot_40_bar__plus_02_dot_16_bar__minus_01_dot_92 BlindsType)\n (objectType Bowl_bar__minus_00_dot_83_bar__plus_00_dot_85_bar__minus_01_dot_64 BowlType)\n (objectType Window_bar__minus_00_dot_42_bar__plus_01_dot_53_bar__minus_01_dot_95 WindowType)\n (objectType Window_bar__plus_00_dot_58_bar__plus_01_dot_53_bar__minus_01_dot_95 WindowType)\n (objectType Pen_bar__minus_00_dot_47_bar__plus_00_dot_37_bar__minus_01_dot_01 PenType)\n (objectType Pen_bar__minus_00_dot_51_bar__plus_00_dot_37_bar__minus_00_dot_85 PenType)\n (objectType BaseballBat_bar__plus_01_dot_95_bar__plus_00_dot_66_bar__minus_01_dot_81 BaseballBatType)\n (objectType CD_bar__minus_00_dot_90_bar__plus_00_dot_86_bar__minus_00_dot_66 CDType)\n (objectType LaundryHamperLid_bar__plus_00_dot_16_bar__plus_00_dot_48_bar__plus_02_dot_64 LaundryHamperLidType)\n (objectType Pencil_bar__minus_01_dot_74_bar__plus_00_dot_88_bar__plus_00_dot_50 PencilType)\n (objectType KeyChain_bar__minus_00_dot_51_bar__plus_00_dot_37_bar__minus_01_dot_09 KeyChainType)\n (objectType Chair_bar__minus_00_dot_13_bar__plus_00_dot_53_bar__minus_01_dot_58 ChairType)\n (objectType Book_bar__plus_01_dot_21_bar__plus_00_dot_78_bar__plus_01_dot_37 BookType)\n (objectType KeyChain_bar__minus_01_dot_83_bar__plus_00_dot_67_bar__plus_00_dot_65 KeyChainType)\n (objectType Blinds_bar__plus_00_dot_60_bar__plus_02_dot_16_bar__minus_01_dot_92 BlindsType)\n (objectType Chair_bar__minus_01_dot_42_bar__plus_00_dot_53_bar__plus_00_dot_80 ChairType)\n (objectType Laptop_bar__plus_01_dot_61_bar__plus_00_dot_78_bar__plus_01_dot_66 LaptopType)\n (objectType BasketBall_bar__plus_01_dot_98_bar__plus_00_dot_12_bar__plus_00_dot_21 BasketBallType)\n (objectType KeyChain_bar__minus_01_dot_74_bar__plus_00_dot_88_bar__plus_00_dot_33 KeyChainType)\n (objectType CellPhone_bar__plus_01_dot_61_bar__plus_00_dot_78_bar__plus_02_dot_52 CellPhoneType)\n (objectType AlarmClock_bar__minus_00_dot_51_bar__plus_00_dot_85_bar__minus_00_dot_62 AlarmClockType)\n (canContain DrawerType PenType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType CDType)\n (canContain DrawerType PencilType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType BookType)\n (canContain DrawerType PenType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType CDType)\n (canContain DrawerType PencilType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType BookType)\n (canContain DrawerType PenType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType CDType)\n (canContain DrawerType PencilType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType BookType)\n (canContain DrawerType PenType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType CDType)\n (canContain DrawerType PencilType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType BookType)\n (canContain DeskType LaptopType)\n (canContain DeskType AlarmClockType)\n (canContain DeskType PenType)\n (canContain DeskType CellPhoneType)\n (canContain DeskType BowlType)\n (canContain DeskType CreditCardType)\n (canContain DeskType CDType)\n (canContain DeskType PencilType)\n (canContain DeskType KeyChainType)\n (canContain DeskType MugType)\n (canContain DeskType BasketBallType)\n (canContain DeskType BookType)\n (canContain ShelfType AlarmClockType)\n (canContain ShelfType PenType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BowlType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType CDType)\n (canContain ShelfType PencilType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType MugType)\n (canContain ShelfType BookType)\n (canContain DrawerType PenType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType CDType)\n (canContain DrawerType PencilType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType BookType)\n (canContain ShelfType AlarmClockType)\n (canContain ShelfType PenType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BowlType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType CDType)\n (canContain ShelfType PencilType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType MugType)\n (canContain ShelfType BookType)\n (canContain ShelfType AlarmClockType)\n (canContain ShelfType PenType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BowlType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType CDType)\n (canContain ShelfType PencilType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType MugType)\n (canContain ShelfType BookType)\n (canContain DrawerType PenType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType CDType)\n (canContain DrawerType PencilType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType BookType)\n (canContain ShelfType AlarmClockType)\n (canContain ShelfType PenType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BowlType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType CDType)\n (canContain ShelfType PencilType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType MugType)\n (canContain ShelfType BookType)\n (canContain SafeType CellPhoneType)\n (canContain SafeType KeyChainType)\n (canContain SafeType CreditCardType)\n (canContain SafeType CDType)\n (canContain ShelfType AlarmClockType)\n (canContain ShelfType PenType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BowlType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType CDType)\n (canContain ShelfType PencilType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType MugType)\n (canContain ShelfType BookType)\n (canContain GarbageCanType PenType)\n (canContain GarbageCanType CDType)\n (canContain GarbageCanType PencilType)\n (canContain BedType CellPhoneType)\n (canContain BedType BaseballBatType)\n (canContain BedType PillowType)\n (canContain BedType LaptopType)\n (canContain BedType BasketBallType)\n (canContain BedType BookType)\n (canContain ShelfType AlarmClockType)\n (canContain ShelfType PenType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BowlType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType CDType)\n (canContain ShelfType PencilType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType MugType)\n (canContain ShelfType BookType)\n (canContain DeskType LaptopType)\n (canContain DeskType AlarmClockType)\n (canContain DeskType PenType)\n (canContain DeskType CellPhoneType)\n (canContain DeskType BowlType)\n (canContain DeskType CreditCardType)\n (canContain DeskType CDType)\n (canContain DeskType PencilType)\n (canContain DeskType KeyChainType)\n (canContain DeskType MugType)\n (canContain DeskType BasketBallType)\n (canContain DeskType BookType)\n (pickupable Book_bar__plus_01_dot_00_bar__plus_00_dot_78_bar__plus_02_dot_23)\n (pickupable Pencil_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_01_dot_01)\n (pickupable Pillow_bar__plus_01_dot_61_bar__plus_00_dot_92_bar__plus_02_dot_23)\n (pickupable CreditCard_bar__minus_02_dot_00_bar__plus_00_dot_67_bar__plus_00_dot_76)\n (pickupable Book_bar__plus_00_dot_80_bar__plus_00_dot_78_bar__plus_01_dot_08)\n (pickupable Laptop_bar__plus_01_dot_21_bar__plus_00_dot_78_bar__plus_01_dot_95)\n (pickupable CellPhone_bar__minus_02_dot_19_bar__plus_00_dot_04_bar__plus_02_dot_63)\n (pickupable Mug_bar__minus_01_dot_83_bar__plus_01_dot_72_bar__plus_00_dot_41)\n (pickupable CellPhone_bar__minus_02_dot_03_bar__plus_00_dot_04_bar__plus_02_dot_58)\n (pickupable Pen_bar__minus_00_dot_71_bar__plus_00_dot_21_bar__minus_00_dot_34)\n (pickupable Bowl_bar__minus_00_dot_83_bar__plus_00_dot_85_bar__minus_01_dot_64)\n (pickupable Pen_bar__minus_00_dot_47_bar__plus_00_dot_37_bar__minus_01_dot_01)\n (pickupable Pen_bar__minus_00_dot_51_bar__plus_00_dot_37_bar__minus_00_dot_85)\n (pickupable BaseballBat_bar__plus_01_dot_95_bar__plus_00_dot_66_bar__minus_01_dot_81)\n (pickupable CD_bar__minus_00_dot_90_bar__plus_00_dot_86_bar__minus_00_dot_66)\n (pickupable Pencil_bar__minus_01_dot_74_bar__plus_00_dot_88_bar__plus_00_dot_50)\n (pickupable KeyChain_bar__minus_00_dot_51_bar__plus_00_dot_37_bar__minus_01_dot_09)\n (pickupable Book_bar__plus_01_dot_21_bar__plus_00_dot_78_bar__plus_01_dot_37)\n (pickupable KeyChain_bar__minus_01_dot_83_bar__plus_00_dot_67_bar__plus_00_dot_65)\n (pickupable Laptop_bar__plus_01_dot_61_bar__plus_00_dot_78_bar__plus_01_dot_66)\n (pickupable BasketBall_bar__plus_01_dot_98_bar__plus_00_dot_12_bar__plus_00_dot_21)\n (pickupable KeyChain_bar__minus_01_dot_74_bar__plus_00_dot_88_bar__plus_00_dot_33)\n (pickupable CellPhone_bar__plus_01_dot_61_bar__plus_00_dot_78_bar__plus_02_dot_52)\n (pickupable AlarmClock_bar__minus_00_dot_51_bar__plus_00_dot_85_bar__minus_00_dot_62)\n (isReceptacleObject Mug_bar__minus_01_dot_83_bar__plus_01_dot_72_bar__plus_00_dot_41)\n (isReceptacleObject Bowl_bar__minus_00_dot_83_bar__plus_00_dot_85_bar__minus_01_dot_64)\n (openable Drawer_bar__minus_00_dot_51_bar__plus_00_dot_19_bar__minus_00_dot_85)\n (openable Drawer_bar__minus_02_dot_07_bar__plus_00_dot_74_bar__plus_00_dot_73)\n (openable Drawer_bar__minus_00_dot_51_bar__plus_00_dot_72_bar__minus_00_dot_85)\n (openable Safe_bar__minus_02_dot_18_bar__plus_00_dot_00_bar__plus_02_dot_58)\n \n (atLocation agent1 loc_bar_2_bar__minus_4_bar_1_bar_30)\n \n (cleanable Mug_bar__minus_01_dot_83_bar__plus_01_dot_72_bar__plus_00_dot_41)\n (cleanable Bowl_bar__minus_00_dot_83_bar__plus_00_dot_85_bar__minus_01_dot_64)\n \n (heatable Mug_bar__minus_01_dot_83_bar__plus_01_dot_72_bar__plus_00_dot_41)\n (coolable Mug_bar__minus_01_dot_83_bar__plus_01_dot_72_bar__plus_00_dot_41)\n (coolable Bowl_bar__minus_00_dot_83_bar__plus_00_dot_85_bar__minus_01_dot_64)\n \n \n (toggleable DeskLamp_bar__minus_02_dot_30_bar__plus_00_dot_87_bar__plus_00_dot_75)\n \n \n \n \n (inReceptacle KeyChain_bar__minus_01_dot_83_bar__plus_00_dot_67_bar__plus_00_dot_65 Drawer_bar__minus_02_dot_07_bar__plus_00_dot_74_bar__plus_00_dot_73)\n (inReceptacle CreditCard_bar__minus_02_dot_00_bar__plus_00_dot_67_bar__plus_00_dot_76 Drawer_bar__minus_02_dot_07_bar__plus_00_dot_74_bar__plus_00_dot_73)\n (inReceptacle DeskLamp_bar__minus_02_dot_30_bar__plus_00_dot_87_bar__plus_00_dot_75 Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67)\n (inReceptacle KeyChain_bar__minus_01_dot_74_bar__plus_00_dot_88_bar__plus_00_dot_33 Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67)\n (inReceptacle Pencil_bar__minus_01_dot_74_bar__plus_00_dot_88_bar__plus_00_dot_50 Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67)\n (inReceptacle Pen_bar__minus_00_dot_51_bar__plus_00_dot_37_bar__minus_00_dot_85 Drawer_bar__minus_00_dot_51_bar__plus_00_dot_47_bar__minus_00_dot_85)\n (inReceptacle Pen_bar__minus_00_dot_47_bar__plus_00_dot_37_bar__minus_01_dot_01 Drawer_bar__minus_00_dot_51_bar__plus_00_dot_47_bar__minus_00_dot_85)\n (inReceptacle KeyChain_bar__minus_00_dot_51_bar__plus_00_dot_37_bar__minus_01_dot_09 Drawer_bar__minus_00_dot_51_bar__plus_00_dot_47_bar__minus_00_dot_85)\n (inReceptacle CD_bar__minus_00_dot_90_bar__plus_00_dot_86_bar__minus_00_dot_66 Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35)\n (inReceptacle Bowl_bar__minus_00_dot_83_bar__plus_00_dot_85_bar__minus_01_dot_64 Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35)\n (inReceptacle AlarmClock_bar__minus_00_dot_51_bar__plus_00_dot_85_bar__minus_00_dot_62 Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35)\n (inReceptacle Pencil_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_01_dot_01 Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35)\n (inReceptacle Book_bar__plus_01_dot_00_bar__plus_00_dot_78_bar__plus_02_dot_23 Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67)\n (inReceptacle Pillow_bar__plus_01_dot_61_bar__plus_00_dot_92_bar__plus_02_dot_23 Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67)\n (inReceptacle Laptop_bar__plus_01_dot_61_bar__plus_00_dot_78_bar__plus_01_dot_66 Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67)\n (inReceptacle Book_bar__plus_00_dot_80_bar__plus_00_dot_78_bar__plus_01_dot_08 Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67)\n (inReceptacle Laptop_bar__plus_01_dot_21_bar__plus_00_dot_78_bar__plus_01_dot_95 Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67)\n (inReceptacle Book_bar__plus_01_dot_21_bar__plus_00_dot_78_bar__plus_01_dot_37 Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67)\n (inReceptacle CellPhone_bar__plus_01_dot_61_bar__plus_00_dot_78_bar__plus_02_dot_52 Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67)\n (inReceptacle Pen_bar__minus_00_dot_71_bar__plus_00_dot_21_bar__minus_00_dot_34 GarbageCan_bar__minus_00_dot_75_bar__plus_00_dot_00_bar__minus_00_dot_34)\n (inReceptacle Mug_bar__minus_01_dot_83_bar__plus_01_dot_72_bar__plus_00_dot_41 Shelf_bar__minus_01_dot_96_bar__plus_01_dot_72_bar__plus_00_dot_41)\n (inReceptacle DeskLamp_bar__minus_02_dot_30_bar__plus_00_dot_87_bar__plus_00_dot_75 Shelf_bar__minus_01_dot_96_bar__plus_00_dot_87_bar__plus_00_dot_41)\n (inReceptacle KeyChain_bar__minus_01_dot_74_bar__plus_00_dot_88_bar__plus_00_dot_33 Shelf_bar__minus_01_dot_96_bar__plus_00_dot_87_bar__plus_00_dot_41)\n (inReceptacle Pencil_bar__minus_01_dot_74_bar__plus_00_dot_88_bar__plus_00_dot_50 Shelf_bar__minus_01_dot_96_bar__plus_00_dot_87_bar__plus_00_dot_41)\n (inReceptacle CellPhone_bar__minus_02_dot_03_bar__plus_00_dot_04_bar__plus_02_dot_58 Safe_bar__minus_02_dot_18_bar__plus_00_dot_00_bar__plus_02_dot_58)\n (inReceptacle CellPhone_bar__minus_02_dot_19_bar__plus_00_dot_04_bar__plus_02_dot_63 Safe_bar__minus_02_dot_18_bar__plus_00_dot_00_bar__plus_02_dot_58)\n \n \n (receptacleAtLocation Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67 loc_bar__minus_1_bar_6_bar_1_bar_45)\n (receptacleAtLocation Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35 loc_bar_1_bar__minus_5_bar_3_bar_60)\n (receptacleAtLocation Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67 loc_bar__minus_1_bar_3_bar_3_bar_45)\n (receptacleAtLocation Drawer_bar__minus_00_dot_51_bar__plus_00_dot_19_bar__minus_00_dot_85 loc_bar_2_bar__minus_6_bar_3_bar_60)\n (receptacleAtLocation Drawer_bar__minus_00_dot_51_bar__plus_00_dot_47_bar__minus_00_dot_85 loc_bar_0_bar__minus_3_bar_3_bar_60)\n (receptacleAtLocation Drawer_bar__minus_00_dot_51_bar__plus_00_dot_72_bar__minus_00_dot_85 loc_bar_1_bar__minus_5_bar_3_bar_45)\n (receptacleAtLocation Drawer_bar__minus_02_dot_07_bar__plus_00_dot_21_bar__plus_00_dot_73 loc_bar__minus_8_bar_5_bar_2_bar_60)\n (receptacleAtLocation Drawer_bar__minus_02_dot_07_bar__plus_00_dot_49_bar__plus_00_dot_73 loc_bar__minus_8_bar_5_bar_2_bar_60)\n (receptacleAtLocation Drawer_bar__minus_02_dot_07_bar__plus_00_dot_74_bar__plus_00_dot_73 loc_bar__minus_5_bar_6_bar_3_bar_45)\n (receptacleAtLocation GarbageCan_bar__minus_00_dot_75_bar__plus_00_dot_00_bar__minus_00_dot_34 loc_bar_1_bar_0_bar_3_bar_60)\n (receptacleAtLocation LaundryHamper_bar__plus_00_dot_16_bar__plus_00_dot_01_bar__plus_02_dot_64 loc_bar_0_bar_9_bar_0_bar_60)\n (receptacleAtLocation Safe_bar__minus_02_dot_18_bar__plus_00_dot_00_bar__plus_02_dot_58 loc_bar__minus_4_bar_8_bar_3_bar_60)\n (receptacleAtLocation Shelf_bar__minus_01_dot_29_bar__plus_00_dot_87_bar__plus_00_dot_41 loc_bar__minus_4_bar_6_bar_2_bar_30)\n (receptacleAtLocation Shelf_bar__minus_01_dot_29_bar__plus_01_dot_34_bar__plus_00_dot_41 loc_bar__minus_2_bar_2_bar_3_bar_15)\n (receptacleAtLocation Shelf_bar__minus_01_dot_29_bar__plus_01_dot_72_bar__plus_00_dot_41 loc_bar__minus_4_bar_5_bar_2_bar_0)\n (receptacleAtLocation Shelf_bar__minus_01_dot_96_bar__plus_00_dot_87_bar__plus_00_dot_41 loc_bar__minus_7_bar_6_bar_2_bar_30)\n (receptacleAtLocation Shelf_bar__minus_01_dot_96_bar__plus_01_dot_34_bar__plus_00_dot_41 loc_bar__minus_3_bar_4_bar_3_bar_15)\n (receptacleAtLocation Shelf_bar__minus_01_dot_96_bar__plus_01_dot_72_bar__plus_00_dot_41 loc_bar__minus_7_bar_5_bar_2_bar_0)\n (objectAtLocation Pencil_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_01_dot_01 loc_bar_1_bar__minus_5_bar_3_bar_60)\n (objectAtLocation CellPhone_bar__plus_01_dot_61_bar__plus_00_dot_78_bar__plus_02_dot_52 loc_bar__minus_1_bar_6_bar_1_bar_45)\n (objectAtLocation KeyChain_bar__minus_01_dot_83_bar__plus_00_dot_67_bar__plus_00_dot_65 loc_bar__minus_5_bar_6_bar_3_bar_45)\n (objectAtLocation Laptop_bar__plus_01_dot_61_bar__plus_00_dot_78_bar__plus_01_dot_66 loc_bar__minus_1_bar_6_bar_1_bar_45)\n (objectAtLocation Pen_bar__minus_00_dot_47_bar__plus_00_dot_37_bar__minus_01_dot_01 loc_bar_0_bar__minus_3_bar_3_bar_60)\n (objectAtLocation Book_bar__plus_01_dot_00_bar__plus_00_dot_78_bar__plus_02_dot_23 loc_bar__minus_1_bar_6_bar_1_bar_45)\n (objectAtLocation Book_bar__plus_00_dot_80_bar__plus_00_dot_78_bar__plus_01_dot_08 loc_bar__minus_1_bar_6_bar_1_bar_45)\n (objectAtLocation KeyChain_bar__minus_00_dot_51_bar__plus_00_dot_37_bar__minus_01_dot_09 loc_bar_0_bar__minus_3_bar_3_bar_60)\n (objectAtLocation Pen_bar__minus_00_dot_71_bar__plus_00_dot_21_bar__minus_00_dot_34 loc_bar_1_bar_0_bar_3_bar_60)\n (objectAtLocation CellPhone_bar__minus_02_dot_03_bar__plus_00_dot_04_bar__plus_02_dot_58 loc_bar__minus_4_bar_8_bar_3_bar_60)\n (objectAtLocation Chair_bar__minus_01_dot_42_bar__plus_00_dot_53_bar__plus_00_dot_80 loc_bar__minus_7_bar_5_bar_2_bar_60)\n (objectAtLocation Book_bar__plus_01_dot_21_bar__plus_00_dot_78_bar__plus_01_dot_37 loc_bar__minus_1_bar_6_bar_1_bar_45)\n (objectAtLocation LaundryHamperLid_bar__plus_00_dot_16_bar__plus_00_dot_48_bar__plus_02_dot_64 loc_bar_0_bar_9_bar_0_bar_60)\n (objectAtLocation Chair_bar__minus_00_dot_13_bar__plus_00_dot_53_bar__minus_01_dot_58 loc_bar_2_bar__minus_6_bar_3_bar_60)\n (objectAtLocation LightSwitch_bar__plus_02_dot_15_bar__plus_01_dot_23_bar__minus_00_dot_52 loc_bar_6_bar__minus_2_bar_1_bar_30)\n (objectAtLocation AlarmClock_bar__minus_00_dot_51_bar__plus_00_dot_85_bar__minus_00_dot_62 loc_bar_1_bar__minus_5_bar_3_bar_60)\n (objectAtLocation BasketBall_bar__plus_01_dot_98_bar__plus_00_dot_12_bar__plus_00_dot_21 loc_bar_6_bar_0_bar_1_bar_60)\n (objectAtLocation Pen_bar__minus_00_dot_51_bar__plus_00_dot_37_bar__minus_00_dot_85 loc_bar_0_bar__minus_3_bar_3_bar_60)\n (objectAtLocation Laptop_bar__plus_01_dot_21_bar__plus_00_dot_78_bar__plus_01_dot_95 loc_bar__minus_1_bar_6_bar_1_bar_45)\n (objectAtLocation BaseballBat_bar__plus_01_dot_95_bar__plus_00_dot_66_bar__minus_01_dot_81 loc_bar_6_bar__minus_5_bar_2_bar_60)\n (objectAtLocation Bowl_bar__minus_00_dot_83_bar__plus_00_dot_85_bar__minus_01_dot_64 loc_bar_1_bar__minus_5_bar_3_bar_60)\n (objectAtLocation Pillow_bar__plus_01_dot_61_bar__plus_00_dot_92_bar__plus_02_dot_23 loc_bar__minus_1_bar_6_bar_1_bar_45)\n (objectAtLocation KeyChain_bar__minus_01_dot_74_bar__plus_00_dot_88_bar__plus_00_dot_33 loc_bar__minus_7_bar_6_bar_2_bar_30)\n (objectAtLocation CreditCard_bar__minus_02_dot_00_bar__plus_00_dot_67_bar__plus_00_dot_76 loc_bar__minus_5_bar_6_bar_3_bar_45)\n (objectAtLocation CellPhone_bar__minus_02_dot_19_bar__plus_00_dot_04_bar__plus_02_dot_63 loc_bar__minus_4_bar_8_bar_3_bar_60)\n (objectAtLocation Mirror_bar__minus_01_dot_36_bar__plus_01_dot_43_bar__plus_02_dot_86 loc_bar__minus_5_bar_9_bar_0_bar_15)\n (objectAtLocation DeskLamp_bar__minus_02_dot_30_bar__plus_00_dot_87_bar__plus_00_dot_75 loc_bar__minus_7_bar_6_bar_2_bar_30)\n (objectAtLocation CD_bar__minus_00_dot_90_bar__plus_00_dot_86_bar__minus_00_dot_66 loc_bar_1_bar__minus_5_bar_3_bar_60)\n (objectAtLocation Window_bar__minus_00_dot_42_bar__plus_01_dot_53_bar__minus_01_dot_95 loc_bar_2_bar__minus_6_bar_3_bar_0)\n (objectAtLocation Window_bar__plus_00_dot_58_bar__plus_01_dot_53_bar__minus_01_dot_95 loc_bar_2_bar__minus_5_bar_2_bar_15)\n (objectAtLocation Pencil_bar__minus_01_dot_74_bar__plus_00_dot_88_bar__plus_00_dot_50 loc_bar__minus_7_bar_6_bar_2_bar_30)\n (objectAtLocation Mug_bar__minus_01_dot_83_bar__plus_01_dot_72_bar__plus_00_dot_41 loc_bar__minus_7_bar_5_bar_2_bar_0)\n (objectAtLocation Blinds_bar__plus_00_dot_60_bar__plus_02_dot_16_bar__minus_01_dot_92 loc_bar_2_bar__minus_6_bar_2_bar__minus_30)\n (objectAtLocation Blinds_bar__minus_00_dot_40_bar__plus_02_dot_16_bar__minus_01_dot_92 loc_bar_2_bar__minus_6_bar_3_bar__minus_30)\n )\n \n\n (:goal\n (and\n (exists (?r - receptacle)\n (exists (?o - object)\n (and\n (inReceptacle ?o ?r)\n (objectType ?o MugType)\n (receptacleType ?r DeskType)\n )\n )\n )\n )\n )\n )\n ", "solvable": true, "walkthrough": ["go to shelf 1", "take mug 1 from shelf 1", "go to desk 2", "move mug 1 to desk 2"]} \ No newline at end of file diff --git a/Text/ALFWorld/json_2.1.1/valid_unseen/pick_and_place_simple-Mug-None-Desk-308/trial_T20190909_210238_431966/game.tw-pddl b/Text/ALFWorld/json_2.1.1/valid_unseen/pick_and_place_simple-Mug-None-Desk-308/trial_T20190909_210238_431966/game.tw-pddl new file mode 100644 index 0000000000000000000000000000000000000000..bcb9c174c5e6d0685d3d660ae8e999b6846b7eb7 --- /dev/null +++ b/Text/ALFWorld/json_2.1.1/valid_unseen/pick_and_place_simple-Mug-None-Desk-308/trial_T20190909_210238_431966/game.tw-pddl @@ -0,0 +1 @@ +{"pddl_domain": ";; Specification in PDDL of the Alfred domain\n;; Intended to be used with Fast Downward which supports PDDL 2.2 level 1 plus the :action-costs requirement from PDDL 3.1.\n\n(define (domain alfred)\n (:requirements\n :adl\n :action-costs\n :typing\n )\n (:types\n agent\n location\n receptacle\n object\n rtype\n otype\n )\n\n\n (:predicates\n (atLocation ?a - agent ?l - location) ; true if the agent is at the location\n (receptacleAtLocation ?r - receptacle ?l - location) ; true if the receptacle is at the location (constant)\n (objectAtLocation ?o - object ?l - location) ; true if the object is at the location\n (openable ?r - receptacle) ; true if a receptacle is openable\n (opened ?r - receptacle) ; true if a receptacle is opened\n (inReceptacle ?o - object ?r - receptacle) ; object ?o is in receptacle ?r\n (isReceptacleObject ?o - object) ; true if the object can have things put inside it\n (inReceptacleObject ?innerObject - object ?outerObject - object) ; object ?innerObject is inside object ?outerObject\n (isReceptacleObjectFull ?o - object) ; true if the receptacle object contains something\n (wasInReceptacle ?o - object ?r - receptacle) ; object ?o was or is in receptacle ?r now or some time in the past\n (checked ?r - receptacle) ; whether the receptacle has been looked inside/visited\n (examined ?l - location) ; TODO\n (receptacleType ?r - receptacle ?t - rtype) ; the type of receptacle (Cabinet vs Cabinet|01|2...)\n (canContain ?rt - rtype ?ot - otype) ; true if receptacle can hold object\n (objectType ?o - object ?t - otype) ; the type of object (Apple vs Apple|01|2...)\n (holds ?a - agent ?o - object) ; object ?o is held by agent ?a\n (holdsAny ?a - agent) ; agent ?a holds an object\n (holdsAnyReceptacleObject ?a - agent) ; agent ?a holds a receptacle object\n (full ?r - receptacle) ; true if the receptacle has no remaining space\n (isClean ?o - object) ; true if the object has been clean in sink\n (cleanable ?o - object) ; true if the object can be placed in a sink\n (isHot ?o - object) ; true if the object has been heated up\n (heatable ?o - object) ; true if the object can be heated up in a microwave\n (isCool ?o - object) ; true if the object has been cooled\n (coolable ?o - object) ; true if the object can be cooled in the fridge\n (pickupable ?o - object) ; true if the object can be picked up\n (moveable ?o - object) ; true if the object can be moved\n (toggleable ?o - object) ; true if the object can be turned on/off\n (isOn ?o - object) ; true if the object is on\n (isToggled ?o - object) ; true if the object has been toggled\n (sliceable ?o - object) ; true if the object can be sliced\n (isSliced ?o - object) ; true if the object is sliced\n )\n\n (:functions\n (distance ?from ?to)\n (total-cost) - number\n )\n\n;; All actions are specified such that the final arguments are the ones used\n;; for performing actions in Unity.\n\n\n(:action look\n :parameters (?a - agent ?l - location)\n :precondition\n (and\n (atLocation ?a ?l)\n )\n :effect\n (and\n (checked ?l)\n )\n)\n\n(:action inventory\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n\n(:action examineReceptacle\n :parameters (?a - agent ?r - receptacle)\n :precondition\n (and\n (exists (?l - location)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n )\n )\n )\n :effect\n (and\n (checked ?r)\n )\n)\n\n(:action examineObject\n :parameters (?a - agent ?o - object)\n :precondition\n (or\n ;(exists (?l - location)\n ; (and\n ; (atLocation ?a ?l)\n ; (objectAtLocation ?o ?l)\n ; )\n ;)\n (exists (?l - location, ?r - receptacle)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n )\n )\n (holds ?a ?o)\n )\n :effect\n (and\n (checked ?o)\n )\n)\n\n;; agent goes to receptacle\n (:action GotoLocation\n :parameters (?a - agent ?lStart - location ?lEnd - location ?r - receptacle)\n :precondition (and\n (atLocation ?a ?lStart)\n (receptacleAtLocation ?r ?lEnd)\n ;(exists (?r - receptacle) (receptacleAtLocation ?r ?lEnd))\n )\n :effect (and\n (not (atLocation ?a ?lStart))\n (atLocation ?a ?lEnd)\n ; (forall (?r - receptacle)\n ; (when (and (receptacleAtLocation ?r ?lEnd)\n ; (or (not (openable ?r)) (opened ?r)))\n ; (checked ?r)\n ; )\n ; )\n ; (increase (total-cost) (distance ?lStart ?lEnd))\n (increase (total-cost) 1)\n )\n )\n\n;; agent opens receptacle\n (:action OpenObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (not (opened ?r))\n )\n :effect (and\n (opened ?r)\n (checked ?r)\n (increase (total-cost) 1)\n )\n )\n;; agent closes receptacle\n (:action CloseObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (opened ?r)\n )\n :effect (and\n (not (opened ?r))\n (increase (total-cost) 1)\n )\n\n )\n\n ;; agent picks up object from a receptacle\n (:action PickupObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition\n (and\n (pickupable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (not (holdsAny ?a)) ; agent's hands are empty.\n ;(not (holdsAnyReceptacleObject ?a))\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n ;(not (isReceptacleObject ?o))\n )\n :effect\n (and\n (not (inReceptacle ?o ?r))\n (holds ?a ?o)\n (holdsAny ?a)\n (not (objectAtLocation ?o ?l))\n ;(not (full ?r))\n (increase (total-cost) 1)\n )\n )\n\n\n; ;; agent picks up object from a receptacle\n; (:action PickupObjectFromReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n;\n; (not (inReceptacleObject ?o ?outerR))\n; (not (isReceptacleObjectFull ?outerR))\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupEmptyReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; ; (objectAtLocation ?o ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupFullReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?outerR ?r)\n; (pickupable ?outerR)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (not (inReceptacle ?outerR ?r))\n; (holds ?a ?outerR)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (objectAtLocation ?outerR ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n\n\n;; agent puts down an object\n (:action PutObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle ?ot - otype ?rt - rtype)\n :precondition (and\n (holds ?a ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n ;(not (full ?r))\n (objectType ?o ?ot)\n (receptacleType ?r ?rt)\n (canContain ?rt ?ot)\n ;(not (holdsAnyReceptacleObject ?a))\n )\n :effect (and\n (inReceptacle ?o ?r)\n (objectAtLocation ?o ?l)\n ;(full ?r)\n (not (holds ?a ?o))\n (not (holdsAny ?a))\n (increase (total-cost) 1)\n )\n )\n\n;;; agent puts down an object\n; (:action PutObjectInReceptacleObject\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?outerO - object ?outerR - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (objectAtLocation ?outerO ?l)\n; (isReceptacleObject ?outerO)\n; (not (isReceptacleObject ?o))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (not (holdsAnyReceptacleObject ?a))\n; (inReceptacle ?outerO ?outerR)\n; (not (isReceptacleObjectFull ?outerO))\n; )\n; :effect (and\n; (inReceptacleObject ?o ?outerO)\n; (inReceptacle ?o ?outerR)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (objectAtLocation ?o ?l)\n; (isReceptacleObjectFull ?outerO)\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down an object\n; (:action PutEmptyReceptacleObjectinReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?r - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n; (not (full ?r))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect (and\n; (inReceptacle ?o ?r)\n; (objectAtLocation ?o ?l)\n; (full ?r)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down a receptacle object in a receptacle\n; (:action PutFullReceptacleObjectInReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?innerO - object ?outerO - object ?r - receptacle) ; ?rt - rtype)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (objectType ?outerO ?ot)\n; (holds ?a ?outerO)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?outerO)\n; (isReceptacleObjectFull ?outerO)\n; (inReceptacleObject ?innerO ?outerO)\n; )\n; :effect (and\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (objectAtLocation ?outerO ?l)\n; (objectAtLocation ?innerO ?l)\n; (inReceptacle ?outerO ?r)\n; (inReceptacle ?innerO ?r)\n; (not (holds ?a ?outerO))\n; (increase (total-cost) 1)\n; )\n; )\n\n;; agent cleans some object\n (:action CleanObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (cleanable ?o)\n (or\n (receptacleType ?r SinkType)\n (receptacleType ?r SinkBasinType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isClean ?o)\n )\n )\n\n\n;; agent heats-up some object\n (:action HeatObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (heatable ?o)\n (or\n (receptacleType ?r MicrowaveType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isHot ?o)\n (not (isCool ?o))\n )\n )\n\n;; agent cools some object\n (:action CoolObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (coolable ?o)\n (or\n (receptacleType ?r FridgeType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isCool ?o)\n (not (isHot ?o))\n )\n )\n\n\n;; agent toggle object\n (:action ToggleObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition (and\n (toggleable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (inReceptacle ?o ?r)\n )\n :effect (and\n (increase (total-cost) 5)\n (when (isOn ?o)\n (not (isOn ?o)))\n (when (not (isOn ?o))\n (isOn ?o))\n (isToggled ?o)\n )\n )\n\n\n;; agent slices some object with a knife\n (:action SliceObject\n :parameters (?a - agent ?l - location ?co - object ?ko - object)\n :precondition\n (and\n (sliceable ?co)\n (or\n (objectType ?ko KnifeType)\n (objectType ?ko ButterKnifeType)\n )\n (atLocation ?a ?l)\n (objectAtLocation ?co ?l)\n (holds ?a ?ko)\n )\n :effect (and\n (increase (total-cost) 5)\n (isSliced ?co)\n )\n )\n\n\n(:action help\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n)\n", "grammar": "grammar :: \"\"\"\n {\n \"intro\": [\n {\n \"rhs\": \"-= Welcome to TextWorld, ALFRED! =-\\n\\n#look.feedback#\\n\\n#task#\"\n }\n ],\n\n \"notImplemented\": [\n {\n \"rhs\": \"TODO\"\n }\n ],\n\n \"task\": [\n {\n \"rhs\": \"Your task is to: put a mug in desk.\"\n }\n ],\n\n \"GotoLocation.feedback\": [\n {\n \"rhs\": \"You arrive at {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"OpenObject.feedback\": [\n {\n \"rhs\": \"You open the {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"CloseObject.feedback\": [\n {\n \"rhs\": \"You close the {r.name}.\"\n }\n ],\n\n \"PickupObject.feedback\": [\n {\n \"rhs\": \"You pick up the {o.name} from the {r.name}.\"\n }\n ],\n\n \"PickupObjectFromReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupObjectFromReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupEmptyReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupEmptyReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupFullReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupFullReceptacleObject: You pick up the {outerr.name}.\"\n }\n ],\n\n \"PutObject.feedback\": [\n {\n \"rhs\": \"You move the {o.name} to the {r.name}.\"\n }\n ],\n\n \"PutObjectInReceptacleObject.feedback\": [\n {\n \"rhs\": \"PutObjectInReceptacleObject: You put the {o.name} in the {outero.name}.\"\n }\n ],\n\n \"PutEmptyReceptacleObjectinReceptacle.feedback\": [\n {\n \"rhs\": \"PutEmptyReceptacleObjectinReceptacle: You put the {o.name} in the {r.name}.\"\n }\n ],\n\n \"PutFullReceptacleObjectInReceptacle.feedback\": [\n {\n \"rhs\": \"PutFullReceptacleObjectInReceptacle: You put the {outero.name} in the {r.name}.\"\n }\n ],\n\n \"inventory.feedback\": [\n {\n \"condition\": \"holdsany(a:agent)\",\n \"rhs\": \"You are carrying: [{o.indefinite + ' ' + o.name | holds(a:agent, o:object)}].\"\n },\n {\n \"rhs\": \"You are not carrying anything.\"\n }\n ],\n\n \"examineReceptacle.feedback\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \"The {r.name} is open. In it, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \"The {r.name} is closed.\"\n },\n {\n \"rhs\": \"On the {r.name}, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n }\n ],\n\n \"examineObject.feedback\": [\n {\n \"condition\": \"isreceptacleobject(o:object)\",\n \"rhs\": \"This is a normal {o.name}. In it, you see [{o2.indefinite + ' ' + o2.name | inreceptacleobject(o2:object, o:object)}].\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a clean sliced {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot sliced {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object)\",\n \"rhs\": \"This is a hot and clean {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object)\",\n \"rhs\": \"This is a cool and clean {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object)\",\n \"rhs\": \"This is a hot {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object)\",\n \"rhs\": \"This is a clean {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object)\",\n \"rhs\": \"This is a cold {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"This {o.name} is on.\"\n },\n {\n \"condition\": \"toggleable(o:object) & not_istoggled(o:object)\",\n \"rhs\": \"This {o.name} is off.\"\n },\n {\n \"condition\": \"sliceable(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a sliced {o.name}.\"\n },\n {\n \"rhs\": \"There's nothing special about {o.name}.\"\n }\n ]\n }\n\"\"\";\n\naction GotoLocation {\n template :: \"go to [{r.name | receptacleatlocation(r:receptacle, lend:location)}]\";\n feedback :: \"#GotoLocation.feedback#\";\n}\n\naction OpenObject {\n template :: \"open {r}\";\n feedback :: \"#OpenObject.feedback#\";\n}\n\naction CloseObject {\n template :: \"close {r}\";\n feedback :: \"#CloseObject.feedback#\";\n}\n\naction PickupObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObject.feedback#\";\n}\n\naction PickupObjectFromReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObjectFromReceptacleObject.feedback#\";\n}\n\naction PickupEmptyReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupEmptyReceptacleObject.feedback#\";\n}\n\naction PickupFullReceptacleObject {\n template :: \"take {outerr} from {r}\";\n feedback :: \"#PickupFullReceptacleObject.feedback#\";\n}\n\naction PutObject {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutObject.feedback#\";\n}\n\naction PutObjectInReceptacleObject {\n template :: \"put {o} into {outero}\";\n feedback :: \"#PutObjectInReceptacleObject.feedback#\";\n}\n\naction PutEmptyReceptacleObjectinReceptacle {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutEmptyReceptacleObjectinReceptacle.feedback#\";\n}\n\naction PutFullReceptacleObjectInReceptacle {\n template :: \"put {outero} in {r}\";\n feedback :: \"#PutFullReceptacleObjectInReceptacle.feedback#\";\n}\n\naction inventory {\n template :: \"inventory\";\n feedback :: \"#inventory.feedback#\";\n}\n\naction examineReceptacle {\n template :: \"examine {r}\";\n feedback :: \"#examineReceptacle.feedback#\";\n}\n\naction examineObject {\n template :: \"examine {o}\";\n feedback :: \"#examineObject.feedback#\";\n}\n\naction ToggleObject {\n template :: \"use {o}\";\n feedback :: \"#toggleObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"toggleObject.feedback\": [\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"You turn on the {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object)\",\n \"rhs\": \"You turn off the {o.name}.\"\n },\n {\n \"rhs\": \"You don't see any switch on the {o.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction HeatObject {\n template :: \"heat {o} with {r}\";\n feedback :: \"#heatObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"heatObject.feedback\": [\n {\n \"rhs\": \"You heat the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CleanObject {\n template :: \"clean {o} with {r}\";\n feedback :: \"#cleanObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"cleanObject.feedback\": [\n {\n \"rhs\": \"You clean the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CoolObject {\n template :: \"cool {o} with {r}\";\n feedback :: \"#coolObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"coolObject.feedback\": [\n {\n \"rhs\": \"You cool the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction SliceObject {\n template :: \"slice {co} with {ko}\";\n feedback :: \"#sliceObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"sliceObject.feedback\": [\n {\n \"rhs\": \"You sliced the {co.name} with the {ko.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction look {\n template :: \"look\";\n feedback :: \"#look.feedback#\";\n\n grammar :: \"\"\"\n {\n \"look.feedback\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"#look-variations#. Next to it, you see #list_objects_on_the_floor#.\"\n },\n {\n \"rhs\": \"You are in the middle of a room. Looking quickly around you, you see #list_appliances#.\"\n }\n ],\n\n \"look-variations\": [\n {\n \"rhs\": \"You are facing the [{r.name | atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)}]\"\n }\n ],\n\n \"list_objects_on_the_floor\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)\",\n \"rhs\": \"[{#overview(o)# | atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"list_appliances\": [\n {\n \"condition\": \"receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"[{#overview(r)# | receptacleatlocation(r:receptacle, l:location)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"overview(o, r)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name} (in/on the {r.name})}\"\n }\n ],\n\n \"overview(o)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name}\"\n }\n ],\n \"overview(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}\"\n }\n ],\n \"overview_with_state(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}#overview_state(r)#\"\n }\n ],\n \"overview_state(r)\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \" (it is open)\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \" (it is closed)\"\n },\n {\n \"rhs\": \"\"\n }\n ],\n\n \"list_empty\": [\n {\n \"rhs\": \"nothing\"\n }\n ],\n \"list_separator\": [\n {\n \"rhs\": \", \"\n }\n ],\n \"list_last_separator\": [\n {\n \"rhs\": \", and \"\n }\n ]\n }\n \"\"\";\n}\n\naction help {\n template :: \"help\";\n feedback :: \"\nAvailable commands:\n look: look around your current location\n inventory: check your current inventory\n go to (receptacle): move to a receptacle\n open (receptacle): open a receptacle\n close (receptacle): close a receptacle\n take (object) from (receptacle): take an object from a receptacle\n move (object) to (receptacle): place an object in or on a receptacle\n examine (something): examine a receptacle or an object\n use (object): use an object\n heat (object) with (receptacle): heat an object using a receptacle\n clean (object) with (receptacle): clean an object using a receptacle\n cool (object) with (receptacle): cool an object using a receptacle\n slice (object) with (object): slice an object using a sharp object\n\";\n}\n", "pddl_problem": "\n(define (problem plan_trial_T20190909_210238_431966)\n(:domain alfred)\n(:objects\nagent1 - agent\nRemoteControl - object\n Laptop - object\n Kettle - object\n Pen - object\n Fork - object\n Cloth - object\n HousePlant - object\n Plunger - object\n SoapBottle - object\n Cup - object\n Candle - object\n Tomato - object\n Television - object\n TennisRacket - object\n Towel - object\n SaltShaker - object\n Spoon - object\n Apple - object\n Poster - object\n Curtains - object\n Footstool - object\n AlarmClock - object\n Ladle - object\n PaperTowelRoll - object\n BaseballBat - object\n Knife - object\n Spatula - object\n SoapBar - object\n CreditCard - object\n Sink - object\n Newspaper - object\n LaundryHamperLid - object\n KeyChain - object\n Glassbottle - object\n ButterKnife - object\n Chair - object\n HandTowel - object\n ToiletPaperRoll - object\n Plate - object\n Pot - object\n WineBottle - object\n Boots - object\n PepperShaker - object\n PaperTowel - object\n Bowl - object\n SprayBottle - object\n ScrubBrush - object\n Box - object\n CD - object\n Pan - object\n Statue - object\n Vase - object\n ShowerGlass - object\n DishSponge - object\n Egg - object\n Lettuce - object\n Book - object\n TeddyBear - object\n ToiletPaper - object\n ShowerDoor - object\n Window - object\n Blinds - object\n CellPhone - object\n FloorLamp - object\n Pillow - object\n Mirror - object\n Painting - object\n TissueBox - object\n Pencil - object\n Potato - object\n LightSwitch - object\n StoveKnob - object\n Mug - object\n Bathtub - object\n DeskLamp - object\n Watch - object\n WateringCan - object\n BasketBall - object\n Bread - object\nRemoteControlType - otype\n LaptopType - otype\n KettleType - otype\n PenType - otype\n ForkType - otype\n ClothType - otype\n HousePlantType - otype\n PlungerType - otype\n SoapBottleType - otype\n CupType - otype\n CandleType - otype\n TomatoType - otype\n TelevisionType - otype\n TennisRacketType - otype\n TowelType - otype\n SaltShakerType - otype\n SpoonType - otype\n AppleType - otype\n PosterType - otype\n CurtainsType - otype\n FootstoolType - otype\n AlarmClockType - otype\n LadleType - otype\n PaperTowelRollType - otype\n BaseballBatType - otype\n KnifeType - otype\n SpatulaType - otype\n SoapBarType - otype\n CreditCardType - otype\n SinkType - otype\n NewspaperType - otype\n LaundryHamperLidType - otype\n KeyChainType - otype\n GlassbottleType - otype\n ButterKnifeType - otype\n ChairType - otype\n HandTowelType - otype\n ToiletPaperRollType - otype\n PlateType - otype\n PotType - otype\n WineBottleType - otype\n BootsType - otype\n PepperShakerType - otype\n PaperTowelType - otype\n BowlType - otype\n SprayBottleType - otype\n ScrubBrushType - otype\n BoxType - otype\n CDType - otype\n PanType - otype\n StatueType - otype\n VaseType - otype\n ShowerGlassType - otype\n DishSpongeType - otype\n EggType - otype\n LettuceType - otype\n BookType - otype\n TeddyBearType - otype\n ToiletPaperType - otype\n ShowerDoorType - otype\n WindowType - otype\n BlindsType - otype\n CellPhoneType - otype\n FloorLampType - otype\n PillowType - otype\n MirrorType - otype\n PaintingType - otype\n TissueBoxType - otype\n PencilType - otype\n PotatoType - otype\n LightSwitchType - otype\n StoveKnobType - otype\n MugType - otype\n BathtubType - otype\n DeskLampType - otype\n WatchType - otype\n WateringCanType - otype\n BasketBallType - otype\n BreadType - otype\nSinkBasinType - rtype\n GarbageCanType - rtype\n StoveBurnerType - rtype\n OttomanType - rtype\n CabinetType - rtype\n SideTableType - rtype\n DiningTableType - rtype\n CoffeeTableType - rtype\n SafeType - rtype\n DresserType - rtype\n DeskType - rtype\n BedType - rtype\n TowelHolderType - rtype\n ToiletPaperHangerType - rtype\n MicrowaveType - rtype\n SofaType - rtype\n CartType - rtype\n ArmChairType - rtype\n HandTowelHolderType - rtype\n TVStandType - rtype\n BathtubBasinType - rtype\n CoffeeMachineType - rtype\n ToasterType - rtype\n LaundryHamperType - rtype\n DrawerType - rtype\n FridgeType - rtype\n ToiletType - rtype\n ShelfType - rtype\n PaintingHangerType - rtype\n CounterTopType - rtype\n\n\n AlarmClock_bar__minus_00_dot_65_bar__plus_00_dot_86_bar__minus_01_dot_18 - object\n BaseballBat_bar__plus_01_dot_95_bar__plus_00_dot_66_bar__minus_01_dot_81 - object\n BasketBall_bar__plus_01_dot_98_bar__plus_00_dot_12_bar__plus_00_dot_21 - object\n Blinds_bar__plus_00_dot_60_bar__plus_02_dot_16_bar__minus_01_dot_92 - object\n Blinds_bar__minus_00_dot_40_bar__plus_02_dot_16_bar__minus_01_dot_92 - object\n Book_bar__plus_01_dot_21_bar__plus_00_dot_78_bar__plus_01_dot_95 - object\n Book_bar__plus_01_dot_82_bar__plus_00_dot_78_bar__plus_01_dot_95 - object\n Book_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_00_dot_84 - object\n Bowl_bar__minus_00_dot_48_bar__plus_00_dot_86_bar__minus_01_dot_53 - object\n Bowl_bar__minus_02_dot_09_bar__plus_00_dot_88_bar__plus_00_dot_58 - object\n CD_bar__minus_00_dot_75_bar__plus_00_dot_20_bar__minus_00_dot_37 - object\n CD_bar__minus_02_dot_09_bar__plus_00_dot_88_bar__plus_00_dot_75 - object\n CD_bar__minus_02_dot_24_bar__plus_00_dot_04_bar__plus_02_dot_68 - object\n CellPhone_bar__plus_00_dot_80_bar__plus_00_dot_78_bar__plus_01_dot_95 - object\n Chair_bar__minus_00_dot_13_bar__plus_00_dot_53_bar__minus_01_dot_58 - object\n Chair_bar__minus_01_dot_42_bar__plus_00_dot_53_bar__plus_00_dot_80 - object\n CreditCard_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_01_dot_36 - object\n CreditCard_bar__minus_02_dot_09_bar__plus_00_dot_88_bar__plus_00_dot_83 - object\n CreditCard_bar__minus_02_dot_16_bar__plus_00_dot_39_bar__plus_00_dot_65 - object\n DeskLamp_bar__minus_02_dot_30_bar__plus_00_dot_87_bar__plus_00_dot_75 - object\n KeyChain_bar__minus_00_dot_48_bar__plus_00_dot_86_bar__minus_01_dot_70 - object\n KeyChain_bar__minus_01_dot_45_bar__plus_01_dot_35_bar__plus_00_dot_41 - object\n KeyChain_bar__minus_01_dot_73_bar__plus_00_dot_88_bar__plus_00_dot_53 - object\n Laptop_bar__plus_01_dot_41_bar__plus_00_dot_78_bar__plus_01_dot_37 - object\n Laptop_bar__minus_01_dot_78_bar__plus_00_dot_87_bar__plus_00_dot_73 - object\n LaundryHamperLid_bar__plus_00_dot_16_bar__plus_00_dot_48_bar__plus_02_dot_64 - object\n LightSwitch_bar__plus_02_dot_15_bar__plus_01_dot_23_bar__minus_00_dot_52 - object\n Mirror_bar__minus_01_dot_36_bar__plus_01_dot_43_bar__plus_02_dot_86 - object\n Mug_bar__minus_01_dot_83_bar__plus_01_dot_72_bar__plus_00_dot_37 - object\n Mug_bar__minus_02_dot_05_bar__plus_01_dot_35_bar__plus_00_dot_41 - object\n Pencil_bar__minus_00_dot_47_bar__plus_00_dot_37_bar__minus_00_dot_85 - object\n Pencil_bar__minus_01_dot_22_bar__plus_00_dot_88_bar__plus_00_dot_67 - object\n Pencil_bar__minus_01_dot_29_bar__plus_01_dot_73_bar__plus_00_dot_45 - object\n Pen_bar__minus_01_dot_92_bar__plus_00_dot_88_bar__plus_00_dot_50 - object\n Pen_bar__minus_02_dot_24_bar__plus_00_dot_67_bar__plus_00_dot_72 - object\n Pillow_bar__plus_01_dot_00_bar__plus_00_dot_92_bar__plus_01_dot_37 - object\n Window_bar__plus_00_dot_58_bar__plus_01_dot_53_bar__minus_01_dot_95 - object\n Window_bar__minus_00_dot_42_bar__plus_01_dot_53_bar__minus_01_dot_95 - object\n Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67 - receptacle\n Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35 - receptacle\n Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67 - receptacle\n Drawer_bar__minus_00_dot_51_bar__plus_00_dot_19_bar__minus_00_dot_85 - receptacle\n Drawer_bar__minus_00_dot_51_bar__plus_00_dot_47_bar__minus_00_dot_85 - receptacle\n Drawer_bar__minus_00_dot_51_bar__plus_00_dot_72_bar__minus_00_dot_85 - receptacle\n Drawer_bar__minus_02_dot_07_bar__plus_00_dot_21_bar__plus_00_dot_73 - receptacle\n Drawer_bar__minus_02_dot_07_bar__plus_00_dot_49_bar__plus_00_dot_73 - receptacle\n Drawer_bar__minus_02_dot_07_bar__plus_00_dot_74_bar__plus_00_dot_73 - receptacle\n GarbageCan_bar__minus_00_dot_75_bar__plus_00_dot_00_bar__minus_00_dot_34 - receptacle\n LaundryHamper_bar__plus_00_dot_16_bar__plus_00_dot_01_bar__plus_02_dot_64 - receptacle\n Safe_bar__minus_02_dot_18_bar__plus_00_dot_00_bar__plus_02_dot_58 - receptacle\n Shelf_bar__minus_01_dot_29_bar__plus_00_dot_87_bar__plus_00_dot_41 - receptacle\n Shelf_bar__minus_01_dot_29_bar__plus_01_dot_34_bar__plus_00_dot_41 - receptacle\n Shelf_bar__minus_01_dot_29_bar__plus_01_dot_72_bar__plus_00_dot_41 - receptacle\n Shelf_bar__minus_01_dot_96_bar__plus_00_dot_87_bar__plus_00_dot_41 - receptacle\n Shelf_bar__minus_01_dot_96_bar__plus_01_dot_34_bar__plus_00_dot_41 - receptacle\n Shelf_bar__minus_01_dot_96_bar__plus_01_dot_72_bar__plus_00_dot_41 - receptacle\n loc_bar__minus_5_bar_6_bar_3_bar_45 - location\n loc_bar_1_bar_0_bar_3_bar_60 - location\n loc_bar_1_bar__minus_5_bar_3_bar_60 - location\n loc_bar__minus_8_bar_8_bar_0_bar_60 - location\n loc_bar_2_bar__minus_6_bar_3_bar_0 - location\n loc_bar_2_bar__minus_5_bar_2_bar_15 - location\n loc_bar__minus_4_bar_8_bar_3_bar_60 - location\n loc_bar_6_bar_0_bar_1_bar_60 - location\n loc_bar_0_bar_9_bar_0_bar_60 - location\n loc_bar_6_bar__minus_5_bar_2_bar_60 - location\n loc_bar__minus_1_bar_3_bar_3_bar_45 - location\n loc_bar__minus_4_bar_5_bar_2_bar_0 - location\n loc_bar__minus_8_bar_5_bar_2_bar_60 - location\n loc_bar__minus_1_bar_6_bar_1_bar_45 - location\n loc_bar_6_bar__minus_2_bar_1_bar_30 - location\n loc_bar_2_bar__minus_6_bar_3_bar__minus_30 - location\n loc_bar_2_bar__minus_6_bar_2_bar__minus_30 - location\n loc_bar_1_bar__minus_5_bar_3_bar_45 - location\n loc_bar_0_bar__minus_3_bar_3_bar_60 - location\n loc_bar__minus_5_bar_9_bar_0_bar_15 - location\n loc_bar__minus_4_bar_6_bar_2_bar_30 - location\n loc_bar_2_bar__minus_6_bar_3_bar_60 - location\n loc_bar__minus_3_bar_4_bar_3_bar_15 - location\n loc_bar__minus_7_bar_6_bar_2_bar_30 - location\n loc_bar__minus_7_bar_5_bar_2_bar_0 - location\n loc_bar__minus_2_bar_2_bar_3_bar_15 - location\n loc_bar__minus_7_bar_5_bar_2_bar_60 - location\n loc_bar_3_bar__minus_5_bar_3_bar_30 - location\n )\n \n\n(:init\n\n\n (receptacleType Drawer_bar__minus_00_dot_51_bar__plus_00_dot_47_bar__minus_00_dot_85 DrawerType)\n (receptacleType LaundryHamper_bar__plus_00_dot_16_bar__plus_00_dot_01_bar__plus_02_dot_64 LaundryHamperType)\n (receptacleType Drawer_bar__minus_00_dot_51_bar__plus_00_dot_19_bar__minus_00_dot_85 DrawerType)\n (receptacleType Drawer_bar__minus_02_dot_07_bar__plus_00_dot_21_bar__plus_00_dot_73 DrawerType)\n (receptacleType Drawer_bar__minus_02_dot_07_bar__plus_00_dot_49_bar__plus_00_dot_73 DrawerType)\n (receptacleType Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67 DeskType)\n (receptacleType Shelf_bar__minus_01_dot_29_bar__plus_01_dot_72_bar__plus_00_dot_41 ShelfType)\n (receptacleType Drawer_bar__minus_02_dot_07_bar__plus_00_dot_74_bar__plus_00_dot_73 DrawerType)\n (receptacleType Shelf_bar__minus_01_dot_96_bar__plus_01_dot_72_bar__plus_00_dot_41 ShelfType)\n (receptacleType Shelf_bar__minus_01_dot_96_bar__plus_01_dot_34_bar__plus_00_dot_41 ShelfType)\n (receptacleType Drawer_bar__minus_00_dot_51_bar__plus_00_dot_72_bar__minus_00_dot_85 DrawerType)\n (receptacleType Shelf_bar__minus_01_dot_29_bar__plus_00_dot_87_bar__plus_00_dot_41 ShelfType)\n (receptacleType Safe_bar__minus_02_dot_18_bar__plus_00_dot_00_bar__plus_02_dot_58 SafeType)\n (receptacleType Shelf_bar__minus_01_dot_29_bar__plus_01_dot_34_bar__plus_00_dot_41 ShelfType)\n (receptacleType GarbageCan_bar__minus_00_dot_75_bar__plus_00_dot_00_bar__minus_00_dot_34 GarbageCanType)\n (receptacleType Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67 BedType)\n (receptacleType Shelf_bar__minus_01_dot_96_bar__plus_00_dot_87_bar__plus_00_dot_41 ShelfType)\n (receptacleType Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35 DeskType)\n (objectType LightSwitch_bar__plus_02_dot_15_bar__plus_01_dot_23_bar__minus_00_dot_52 LightSwitchType)\n (objectType CD_bar__minus_00_dot_75_bar__plus_00_dot_20_bar__minus_00_dot_37 CDType)\n (objectType Bowl_bar__minus_02_dot_09_bar__plus_00_dot_88_bar__plus_00_dot_58 BowlType)\n (objectType KeyChain_bar__minus_01_dot_73_bar__plus_00_dot_88_bar__plus_00_dot_53 KeyChainType)\n (objectType Mirror_bar__minus_01_dot_36_bar__plus_01_dot_43_bar__plus_02_dot_86 MirrorType)\n (objectType DeskLamp_bar__minus_02_dot_30_bar__plus_00_dot_87_bar__plus_00_dot_75 DeskLampType)\n (objectType Pillow_bar__plus_01_dot_00_bar__plus_00_dot_92_bar__plus_01_dot_37 PillowType)\n (objectType AlarmClock_bar__minus_00_dot_65_bar__plus_00_dot_86_bar__minus_01_dot_18 AlarmClockType)\n (objectType Blinds_bar__minus_00_dot_40_bar__plus_02_dot_16_bar__minus_01_dot_92 BlindsType)\n (objectType Window_bar__minus_00_dot_42_bar__plus_01_dot_53_bar__minus_01_dot_95 WindowType)\n (objectType Window_bar__plus_00_dot_58_bar__plus_01_dot_53_bar__minus_01_dot_95 WindowType)\n (objectType Mug_bar__minus_01_dot_83_bar__plus_01_dot_72_bar__plus_00_dot_37 MugType)\n (objectType Pencil_bar__minus_00_dot_47_bar__plus_00_dot_37_bar__minus_00_dot_85 PencilType)\n (objectType Bowl_bar__minus_00_dot_48_bar__plus_00_dot_86_bar__minus_01_dot_53 BowlType)\n (objectType Laptop_bar__minus_01_dot_78_bar__plus_00_dot_87_bar__plus_00_dot_73 LaptopType)\n (objectType Mug_bar__minus_02_dot_05_bar__plus_01_dot_35_bar__plus_00_dot_41 MugType)\n (objectType CellPhone_bar__plus_00_dot_80_bar__plus_00_dot_78_bar__plus_01_dot_95 CellPhoneType)\n (objectType BaseballBat_bar__plus_01_dot_95_bar__plus_00_dot_66_bar__minus_01_dot_81 BaseballBatType)\n (objectType CreditCard_bar__minus_02_dot_16_bar__plus_00_dot_39_bar__plus_00_dot_65 CreditCardType)\n (objectType LaundryHamperLid_bar__plus_00_dot_16_bar__plus_00_dot_48_bar__plus_02_dot_64 LaundryHamperLidType)\n (objectType CD_bar__minus_02_dot_09_bar__plus_00_dot_88_bar__plus_00_dot_75 CDType)\n (objectType Laptop_bar__plus_01_dot_41_bar__plus_00_dot_78_bar__plus_01_dot_37 LaptopType)\n (objectType Pen_bar__minus_02_dot_24_bar__plus_00_dot_67_bar__plus_00_dot_72 PenType)\n (objectType KeyChain_bar__minus_00_dot_48_bar__plus_00_dot_86_bar__minus_01_dot_70 KeyChainType)\n (objectType Book_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_00_dot_84 BookType)\n (objectType Chair_bar__minus_00_dot_13_bar__plus_00_dot_53_bar__minus_01_dot_58 ChairType)\n (objectType CreditCard_bar__minus_02_dot_09_bar__plus_00_dot_88_bar__plus_00_dot_83 CreditCardType)\n (objectType CD_bar__minus_02_dot_24_bar__plus_00_dot_04_bar__plus_02_dot_68 CDType)\n (objectType Book_bar__plus_01_dot_21_bar__plus_00_dot_78_bar__plus_01_dot_95 BookType)\n (objectType Blinds_bar__plus_00_dot_60_bar__plus_02_dot_16_bar__minus_01_dot_92 BlindsType)\n (objectType Pencil_bar__minus_01_dot_29_bar__plus_01_dot_73_bar__plus_00_dot_45 PencilType)\n (objectType Pencil_bar__minus_01_dot_22_bar__plus_00_dot_88_bar__plus_00_dot_67 PencilType)\n (objectType Chair_bar__minus_01_dot_42_bar__plus_00_dot_53_bar__plus_00_dot_80 ChairType)\n (objectType Pen_bar__minus_01_dot_92_bar__plus_00_dot_88_bar__plus_00_dot_50 PenType)\n (objectType BasketBall_bar__plus_01_dot_98_bar__plus_00_dot_12_bar__plus_00_dot_21 BasketBallType)\n (objectType KeyChain_bar__minus_01_dot_45_bar__plus_01_dot_35_bar__plus_00_dot_41 KeyChainType)\n (objectType CreditCard_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_01_dot_36 CreditCardType)\n (objectType Book_bar__plus_01_dot_82_bar__plus_00_dot_78_bar__plus_01_dot_95 BookType)\n (canContain DrawerType PenType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType CDType)\n (canContain DrawerType PencilType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType BookType)\n (canContain DrawerType PenType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType CDType)\n (canContain DrawerType PencilType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType BookType)\n (canContain DrawerType PenType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType CDType)\n (canContain DrawerType PencilType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType BookType)\n (canContain DrawerType PenType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType CDType)\n (canContain DrawerType PencilType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType BookType)\n (canContain DeskType LaptopType)\n (canContain DeskType AlarmClockType)\n (canContain DeskType PenType)\n (canContain DeskType CellPhoneType)\n (canContain DeskType BowlType)\n (canContain DeskType CreditCardType)\n (canContain DeskType CDType)\n (canContain DeskType PencilType)\n (canContain DeskType KeyChainType)\n (canContain DeskType MugType)\n (canContain DeskType BasketBallType)\n (canContain DeskType BookType)\n (canContain ShelfType AlarmClockType)\n (canContain ShelfType PenType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BowlType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType CDType)\n (canContain ShelfType PencilType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType MugType)\n (canContain ShelfType BookType)\n (canContain DrawerType PenType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType CDType)\n (canContain DrawerType PencilType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType BookType)\n (canContain ShelfType AlarmClockType)\n (canContain ShelfType PenType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BowlType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType CDType)\n (canContain ShelfType PencilType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType MugType)\n (canContain ShelfType BookType)\n (canContain ShelfType AlarmClockType)\n (canContain ShelfType PenType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BowlType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType CDType)\n (canContain ShelfType PencilType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType MugType)\n (canContain ShelfType BookType)\n (canContain DrawerType PenType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType CDType)\n (canContain DrawerType PencilType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType BookType)\n (canContain ShelfType AlarmClockType)\n (canContain ShelfType PenType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BowlType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType CDType)\n (canContain ShelfType PencilType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType MugType)\n (canContain ShelfType BookType)\n (canContain SafeType CellPhoneType)\n (canContain SafeType KeyChainType)\n (canContain SafeType CreditCardType)\n (canContain SafeType CDType)\n (canContain ShelfType AlarmClockType)\n (canContain ShelfType PenType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BowlType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType CDType)\n (canContain ShelfType PencilType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType MugType)\n (canContain ShelfType BookType)\n (canContain GarbageCanType PenType)\n (canContain GarbageCanType CDType)\n (canContain GarbageCanType PencilType)\n (canContain BedType CellPhoneType)\n (canContain BedType BaseballBatType)\n (canContain BedType PillowType)\n (canContain BedType LaptopType)\n (canContain BedType BasketBallType)\n (canContain BedType BookType)\n (canContain ShelfType AlarmClockType)\n (canContain ShelfType PenType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BowlType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType CDType)\n (canContain ShelfType PencilType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType MugType)\n (canContain ShelfType BookType)\n (canContain DeskType LaptopType)\n (canContain DeskType AlarmClockType)\n (canContain DeskType PenType)\n (canContain DeskType CellPhoneType)\n (canContain DeskType BowlType)\n (canContain DeskType CreditCardType)\n (canContain DeskType CDType)\n (canContain DeskType PencilType)\n (canContain DeskType KeyChainType)\n (canContain DeskType MugType)\n (canContain DeskType BasketBallType)\n (canContain DeskType BookType)\n (pickupable CD_bar__minus_00_dot_75_bar__plus_00_dot_20_bar__minus_00_dot_37)\n (pickupable Bowl_bar__minus_02_dot_09_bar__plus_00_dot_88_bar__plus_00_dot_58)\n (pickupable KeyChain_bar__minus_01_dot_73_bar__plus_00_dot_88_bar__plus_00_dot_53)\n (pickupable Pillow_bar__plus_01_dot_00_bar__plus_00_dot_92_bar__plus_01_dot_37)\n (pickupable AlarmClock_bar__minus_00_dot_65_bar__plus_00_dot_86_bar__minus_01_dot_18)\n (pickupable Mug_bar__minus_01_dot_83_bar__plus_01_dot_72_bar__plus_00_dot_37)\n (pickupable Pencil_bar__minus_00_dot_47_bar__plus_00_dot_37_bar__minus_00_dot_85)\n (pickupable 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CD_bar__minus_02_dot_24_bar__plus_00_dot_04_bar__plus_02_dot_68)\n (pickupable Book_bar__plus_01_dot_21_bar__plus_00_dot_78_bar__plus_01_dot_95)\n (pickupable Pencil_bar__minus_01_dot_29_bar__plus_01_dot_73_bar__plus_00_dot_45)\n (pickupable Pencil_bar__minus_01_dot_22_bar__plus_00_dot_88_bar__plus_00_dot_67)\n (pickupable Pen_bar__minus_01_dot_92_bar__plus_00_dot_88_bar__plus_00_dot_50)\n (pickupable BasketBall_bar__plus_01_dot_98_bar__plus_00_dot_12_bar__plus_00_dot_21)\n (pickupable KeyChain_bar__minus_01_dot_45_bar__plus_01_dot_35_bar__plus_00_dot_41)\n (pickupable CreditCard_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_01_dot_36)\n (pickupable Book_bar__plus_01_dot_82_bar__plus_00_dot_78_bar__plus_01_dot_95)\n (isReceptacleObject Bowl_bar__minus_02_dot_09_bar__plus_00_dot_88_bar__plus_00_dot_58)\n (isReceptacleObject Mug_bar__minus_01_dot_83_bar__plus_01_dot_72_bar__plus_00_dot_37)\n (isReceptacleObject Bowl_bar__minus_00_dot_48_bar__plus_00_dot_86_bar__minus_01_dot_53)\n (isReceptacleObject Mug_bar__minus_02_dot_05_bar__plus_01_dot_35_bar__plus_00_dot_41)\n (openable Drawer_bar__minus_00_dot_51_bar__plus_00_dot_19_bar__minus_00_dot_85)\n (openable Drawer_bar__minus_02_dot_07_bar__plus_00_dot_74_bar__plus_00_dot_73)\n (openable Drawer_bar__minus_00_dot_51_bar__plus_00_dot_72_bar__minus_00_dot_85)\n (openable Safe_bar__minus_02_dot_18_bar__plus_00_dot_00_bar__plus_02_dot_58)\n \n (atLocation agent1 loc_bar_3_bar__minus_5_bar_3_bar_30)\n \n (cleanable Bowl_bar__minus_02_dot_09_bar__plus_00_dot_88_bar__plus_00_dot_58)\n (cleanable Mug_bar__minus_01_dot_83_bar__plus_01_dot_72_bar__plus_00_dot_37)\n (cleanable Bowl_bar__minus_00_dot_48_bar__plus_00_dot_86_bar__minus_01_dot_53)\n (cleanable Mug_bar__minus_02_dot_05_bar__plus_01_dot_35_bar__plus_00_dot_41)\n \n (heatable Mug_bar__minus_01_dot_83_bar__plus_01_dot_72_bar__plus_00_dot_37)\n (heatable Mug_bar__minus_02_dot_05_bar__plus_01_dot_35_bar__plus_00_dot_41)\n (coolable Bowl_bar__minus_02_dot_09_bar__plus_00_dot_88_bar__plus_00_dot_58)\n (coolable Mug_bar__minus_01_dot_83_bar__plus_01_dot_72_bar__plus_00_dot_37)\n (coolable Bowl_bar__minus_00_dot_48_bar__plus_00_dot_86_bar__minus_01_dot_53)\n (coolable Mug_bar__minus_02_dot_05_bar__plus_01_dot_35_bar__plus_00_dot_41)\n \n \n (toggleable DeskLamp_bar__minus_02_dot_30_bar__plus_00_dot_87_bar__plus_00_dot_75)\n \n \n \n \n (inReceptacle Pen_bar__minus_02_dot_24_bar__plus_00_dot_67_bar__plus_00_dot_72 Drawer_bar__minus_02_dot_07_bar__plus_00_dot_74_bar__plus_00_dot_73)\n (inReceptacle Pencil_bar__minus_01_dot_22_bar__plus_00_dot_88_bar__plus_00_dot_67 Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67)\n (inReceptacle Bowl_bar__minus_02_dot_09_bar__plus_00_dot_88_bar__plus_00_dot_58 Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67)\n (inReceptacle Pen_bar__minus_01_dot_92_bar__plus_00_dot_88_bar__plus_00_dot_50 Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67)\n (inReceptacle CD_bar__minus_02_dot_09_bar__plus_00_dot_88_bar__plus_00_dot_75 Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67)\n (inReceptacle KeyChain_bar__minus_01_dot_73_bar__plus_00_dot_88_bar__plus_00_dot_53 Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67)\n (inReceptacle CreditCard_bar__minus_02_dot_09_bar__plus_00_dot_88_bar__plus_00_dot_83 Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67)\n (inReceptacle DeskLamp_bar__minus_02_dot_30_bar__plus_00_dot_87_bar__plus_00_dot_75 Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67)\n (inReceptacle Laptop_bar__minus_01_dot_78_bar__plus_00_dot_87_bar__plus_00_dot_73 Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67)\n (inReceptacle Pencil_bar__minus_00_dot_47_bar__plus_00_dot_37_bar__minus_00_dot_85 Drawer_bar__minus_00_dot_51_bar__plus_00_dot_47_bar__minus_00_dot_85)\n (inReceptacle CreditCard_bar__minus_02_dot_16_bar__plus_00_dot_39_bar__plus_00_dot_65 Drawer_bar__minus_02_dot_07_bar__plus_00_dot_49_bar__plus_00_dot_73)\n (inReceptacle AlarmClock_bar__minus_00_dot_65_bar__plus_00_dot_86_bar__minus_01_dot_18 Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35)\n (inReceptacle KeyChain_bar__minus_00_dot_48_bar__plus_00_dot_86_bar__minus_01_dot_70 Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35)\n (inReceptacle Book_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_00_dot_84 Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35)\n (inReceptacle Bowl_bar__minus_00_dot_48_bar__plus_00_dot_86_bar__minus_01_dot_53 Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35)\n (inReceptacle CreditCard_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_01_dot_36 Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35)\n (inReceptacle Book_bar__plus_01_dot_82_bar__plus_00_dot_78_bar__plus_01_dot_95 Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67)\n (inReceptacle Laptop_bar__plus_01_dot_41_bar__plus_00_dot_78_bar__plus_01_dot_37 Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67)\n (inReceptacle Book_bar__plus_01_dot_21_bar__plus_00_dot_78_bar__plus_01_dot_95 Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67)\n (inReceptacle Pillow_bar__plus_01_dot_00_bar__plus_00_dot_92_bar__plus_01_dot_37 Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67)\n (inReceptacle CellPhone_bar__plus_00_dot_80_bar__plus_00_dot_78_bar__plus_01_dot_95 Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67)\n (inReceptacle CD_bar__minus_00_dot_75_bar__plus_00_dot_20_bar__minus_00_dot_37 GarbageCan_bar__minus_00_dot_75_bar__plus_00_dot_00_bar__minus_00_dot_34)\n (inReceptacle Pencil_bar__minus_01_dot_29_bar__plus_01_dot_73_bar__plus_00_dot_45 Shelf_bar__minus_01_dot_29_bar__plus_01_dot_72_bar__plus_00_dot_41)\n (inReceptacle KeyChain_bar__minus_01_dot_45_bar__plus_01_dot_35_bar__plus_00_dot_41 Shelf_bar__minus_01_dot_29_bar__plus_01_dot_34_bar__plus_00_dot_41)\n (inReceptacle Mug_bar__minus_01_dot_83_bar__plus_01_dot_72_bar__plus_00_dot_37 Shelf_bar__minus_01_dot_96_bar__plus_01_dot_72_bar__plus_00_dot_41)\n (inReceptacle Mug_bar__minus_02_dot_05_bar__plus_01_dot_35_bar__plus_00_dot_41 Shelf_bar__minus_01_dot_96_bar__plus_01_dot_34_bar__plus_00_dot_41)\n (inReceptacle KeyChain_bar__minus_01_dot_73_bar__plus_00_dot_88_bar__plus_00_dot_53 Shelf_bar__minus_01_dot_96_bar__plus_00_dot_87_bar__plus_00_dot_41)\n (inReceptacle Pen_bar__minus_01_dot_92_bar__plus_00_dot_88_bar__plus_00_dot_50 Shelf_bar__minus_01_dot_96_bar__plus_00_dot_87_bar__plus_00_dot_41)\n (inReceptacle DeskLamp_bar__minus_02_dot_30_bar__plus_00_dot_87_bar__plus_00_dot_75 Shelf_bar__minus_01_dot_96_bar__plus_00_dot_87_bar__plus_00_dot_41)\n (inReceptacle Bowl_bar__minus_02_dot_09_bar__plus_00_dot_88_bar__plus_00_dot_58 Shelf_bar__minus_01_dot_96_bar__plus_00_dot_87_bar__plus_00_dot_41)\n \n \n (receptacleAtLocation Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67 loc_bar__minus_1_bar_6_bar_1_bar_45)\n (receptacleAtLocation Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35 loc_bar_1_bar__minus_5_bar_3_bar_60)\n (receptacleAtLocation Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67 loc_bar__minus_1_bar_3_bar_3_bar_45)\n (receptacleAtLocation Drawer_bar__minus_00_dot_51_bar__plus_00_dot_19_bar__minus_00_dot_85 loc_bar_2_bar__minus_6_bar_3_bar_60)\n (receptacleAtLocation Drawer_bar__minus_00_dot_51_bar__plus_00_dot_47_bar__minus_00_dot_85 loc_bar_0_bar__minus_3_bar_3_bar_60)\n (receptacleAtLocation Drawer_bar__minus_00_dot_51_bar__plus_00_dot_72_bar__minus_00_dot_85 loc_bar_1_bar__minus_5_bar_3_bar_45)\n (receptacleAtLocation Drawer_bar__minus_02_dot_07_bar__plus_00_dot_21_bar__plus_00_dot_73 loc_bar__minus_8_bar_5_bar_2_bar_60)\n (receptacleAtLocation Drawer_bar__minus_02_dot_07_bar__plus_00_dot_49_bar__plus_00_dot_73 loc_bar__minus_8_bar_5_bar_2_bar_60)\n (receptacleAtLocation Drawer_bar__minus_02_dot_07_bar__plus_00_dot_74_bar__plus_00_dot_73 loc_bar__minus_5_bar_6_bar_3_bar_45)\n (receptacleAtLocation GarbageCan_bar__minus_00_dot_75_bar__plus_00_dot_00_bar__minus_00_dot_34 loc_bar_1_bar_0_bar_3_bar_60)\n (receptacleAtLocation LaundryHamper_bar__plus_00_dot_16_bar__plus_00_dot_01_bar__plus_02_dot_64 loc_bar_0_bar_9_bar_0_bar_60)\n (receptacleAtLocation Safe_bar__minus_02_dot_18_bar__plus_00_dot_00_bar__plus_02_dot_58 loc_bar__minus_4_bar_8_bar_3_bar_60)\n (receptacleAtLocation Shelf_bar__minus_01_dot_29_bar__plus_00_dot_87_bar__plus_00_dot_41 loc_bar__minus_4_bar_6_bar_2_bar_30)\n (receptacleAtLocation Shelf_bar__minus_01_dot_29_bar__plus_01_dot_34_bar__plus_00_dot_41 loc_bar__minus_2_bar_2_bar_3_bar_15)\n (receptacleAtLocation Shelf_bar__minus_01_dot_29_bar__plus_01_dot_72_bar__plus_00_dot_41 loc_bar__minus_4_bar_5_bar_2_bar_0)\n (receptacleAtLocation Shelf_bar__minus_01_dot_96_bar__plus_00_dot_87_bar__plus_00_dot_41 loc_bar__minus_7_bar_6_bar_2_bar_30)\n (receptacleAtLocation Shelf_bar__minus_01_dot_96_bar__plus_01_dot_34_bar__plus_00_dot_41 loc_bar__minus_3_bar_4_bar_3_bar_15)\n (receptacleAtLocation Shelf_bar__minus_01_dot_96_bar__plus_01_dot_72_bar__plus_00_dot_41 loc_bar__minus_7_bar_5_bar_2_bar_0)\n (objectAtLocation Mug_bar__minus_02_dot_05_bar__plus_01_dot_35_bar__plus_00_dot_41 loc_bar__minus_3_bar_4_bar_3_bar_15)\n (objectAtLocation Pencil_bar__minus_00_dot_47_bar__plus_00_dot_37_bar__minus_00_dot_85 loc_bar_0_bar__minus_3_bar_3_bar_60)\n (objectAtLocation CD_bar__minus_02_dot_24_bar__plus_00_dot_04_bar__plus_02_dot_68 loc_bar__minus_8_bar_8_bar_0_bar_60)\n (objectAtLocation CreditCard_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_01_dot_36 loc_bar_1_bar__minus_5_bar_3_bar_60)\n (objectAtLocation KeyChain_bar__minus_01_dot_73_bar__plus_00_dot_88_bar__plus_00_dot_53 loc_bar__minus_7_bar_6_bar_2_bar_30)\n (objectAtLocation Bowl_bar__minus_02_dot_09_bar__plus_00_dot_88_bar__plus_00_dot_58 loc_bar__minus_7_bar_6_bar_2_bar_30)\n (objectAtLocation Laptop_bar__minus_01_dot_78_bar__plus_00_dot_87_bar__plus_00_dot_73 loc_bar__minus_1_bar_3_bar_3_bar_45)\n (objectAtLocation Pen_bar__minus_02_dot_24_bar__plus_00_dot_67_bar__plus_00_dot_72 loc_bar__minus_5_bar_6_bar_3_bar_45)\n (objectAtLocation Book_bar__plus_01_dot_21_bar__plus_00_dot_78_bar__plus_01_dot_95 loc_bar__minus_1_bar_6_bar_1_bar_45)\n (objectAtLocation Book_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_00_dot_84 loc_bar_1_bar__minus_5_bar_3_bar_60)\n (objectAtLocation KeyChain_bar__minus_01_dot_45_bar__plus_01_dot_35_bar__plus_00_dot_41 loc_bar__minus_2_bar_2_bar_3_bar_15)\n (objectAtLocation CreditCard_bar__minus_02_dot_09_bar__plus_00_dot_88_bar__plus_00_dot_83 loc_bar__minus_1_bar_3_bar_3_bar_45)\n (objectAtLocation Pencil_bar__minus_01_dot_22_bar__plus_00_dot_88_bar__plus_00_dot_67 loc_bar__minus_1_bar_3_bar_3_bar_45)\n (objectAtLocation CD_bar__minus_02_dot_09_bar__plus_00_dot_88_bar__plus_00_dot_75 loc_bar__minus_1_bar_3_bar_3_bar_45)\n (objectAtLocation Chair_bar__minus_01_dot_42_bar__plus_00_dot_53_bar__plus_00_dot_80 loc_bar__minus_7_bar_5_bar_2_bar_60)\n (objectAtLocation Book_bar__plus_01_dot_82_bar__plus_00_dot_78_bar__plus_01_dot_95 loc_bar__minus_1_bar_6_bar_1_bar_45)\n (objectAtLocation LaundryHamperLid_bar__plus_00_dot_16_bar__plus_00_dot_48_bar__plus_02_dot_64 loc_bar_0_bar_9_bar_0_bar_60)\n (objectAtLocation Chair_bar__minus_00_dot_13_bar__plus_00_dot_53_bar__minus_01_dot_58 loc_bar_2_bar__minus_6_bar_3_bar_60)\n (objectAtLocation LightSwitch_bar__plus_02_dot_15_bar__plus_01_dot_23_bar__minus_00_dot_52 loc_bar_6_bar__minus_2_bar_1_bar_30)\n (objectAtLocation AlarmClock_bar__minus_00_dot_65_bar__plus_00_dot_86_bar__minus_01_dot_18 loc_bar_1_bar__minus_5_bar_3_bar_60)\n (objectAtLocation BasketBall_bar__plus_01_dot_98_bar__plus_00_dot_12_bar__plus_00_dot_21 loc_bar_6_bar_0_bar_1_bar_60)\n (objectAtLocation Pen_bar__minus_01_dot_92_bar__plus_00_dot_88_bar__plus_00_dot_50 loc_bar__minus_7_bar_6_bar_2_bar_30)\n (objectAtLocation Laptop_bar__plus_01_dot_41_bar__plus_00_dot_78_bar__plus_01_dot_37 loc_bar__minus_1_bar_6_bar_1_bar_45)\n (objectAtLocation BaseballBat_bar__plus_01_dot_95_bar__plus_00_dot_66_bar__minus_01_dot_81 loc_bar_6_bar__minus_5_bar_2_bar_60)\n (objectAtLocation Bowl_bar__minus_00_dot_48_bar__plus_00_dot_86_bar__minus_01_dot_53 loc_bar_1_bar__minus_5_bar_3_bar_60)\n (objectAtLocation Pillow_bar__plus_01_dot_00_bar__plus_00_dot_92_bar__plus_01_dot_37 loc_bar__minus_1_bar_6_bar_1_bar_45)\n (objectAtLocation KeyChain_bar__minus_00_dot_48_bar__plus_00_dot_86_bar__minus_01_dot_70 loc_bar_1_bar__minus_5_bar_3_bar_60)\n (objectAtLocation CreditCard_bar__minus_02_dot_16_bar__plus_00_dot_39_bar__plus_00_dot_65 loc_bar__minus_8_bar_5_bar_2_bar_60)\n (objectAtLocation CellPhone_bar__plus_00_dot_80_bar__plus_00_dot_78_bar__plus_01_dot_95 loc_bar__minus_1_bar_6_bar_1_bar_45)\n (objectAtLocation Mirror_bar__minus_01_dot_36_bar__plus_01_dot_43_bar__plus_02_dot_86 loc_bar__minus_5_bar_9_bar_0_bar_15)\n (objectAtLocation DeskLamp_bar__minus_02_dot_30_bar__plus_00_dot_87_bar__plus_00_dot_75 loc_bar__minus_7_bar_6_bar_2_bar_30)\n (objectAtLocation CD_bar__minus_00_dot_75_bar__plus_00_dot_20_bar__minus_00_dot_37 loc_bar_1_bar_0_bar_3_bar_60)\n (objectAtLocation Window_bar__minus_00_dot_42_bar__plus_01_dot_53_bar__minus_01_dot_95 loc_bar_2_bar__minus_6_bar_3_bar_0)\n (objectAtLocation Window_bar__plus_00_dot_58_bar__plus_01_dot_53_bar__minus_01_dot_95 loc_bar_2_bar__minus_5_bar_2_bar_15)\n (objectAtLocation Pencil_bar__minus_01_dot_29_bar__plus_01_dot_73_bar__plus_00_dot_45 loc_bar__minus_4_bar_5_bar_2_bar_0)\n (objectAtLocation Mug_bar__minus_01_dot_83_bar__plus_01_dot_72_bar__plus_00_dot_37 loc_bar__minus_7_bar_5_bar_2_bar_0)\n (objectAtLocation Blinds_bar__plus_00_dot_60_bar__plus_02_dot_16_bar__minus_01_dot_92 loc_bar_2_bar__minus_6_bar_2_bar__minus_30)\n (objectAtLocation Blinds_bar__minus_00_dot_40_bar__plus_02_dot_16_bar__minus_01_dot_92 loc_bar_2_bar__minus_6_bar_3_bar__minus_30)\n )\n \n\n (:goal\n (and\n (exists (?r - receptacle)\n (exists (?o - object)\n (and\n (inReceptacle ?o ?r)\n (objectType ?o MugType)\n (receptacleType ?r DeskType)\n )\n )\n )\n )\n )\n )\n ", "solvable": true, "walkthrough": ["go to shelf 2", "take mug 1 from shelf 2", "go to desk 2", "move mug 1 to desk 2"]} \ No newline at end of file diff --git a/Text/ALFWorld/json_2.1.1/valid_unseen/pick_and_place_simple-PepperShaker-None-Drawer-10/trial_T20190906_184021_215264/game.tw-pddl b/Text/ALFWorld/json_2.1.1/valid_unseen/pick_and_place_simple-PepperShaker-None-Drawer-10/trial_T20190906_184021_215264/game.tw-pddl new file mode 100644 index 0000000000000000000000000000000000000000..3d0826b21a30ac5deb7345c64e97e0d2a8f3b65f --- /dev/null +++ b/Text/ALFWorld/json_2.1.1/valid_unseen/pick_and_place_simple-PepperShaker-None-Drawer-10/trial_T20190906_184021_215264/game.tw-pddl @@ -0,0 +1 @@ +{"pddl_domain": ";; Specification in PDDL of the Alfred domain\n;; Intended to be used with Fast Downward which supports PDDL 2.2 level 1 plus the :action-costs requirement from PDDL 3.1.\n\n(define (domain alfred)\n (:requirements\n :adl\n :action-costs\n :typing\n )\n (:types\n agent\n location\n receptacle\n object\n rtype\n otype\n )\n\n\n (:predicates\n (atLocation ?a - agent ?l - location) ; true if the agent is at the location\n (receptacleAtLocation ?r - receptacle ?l - location) ; true if the receptacle is at the location (constant)\n (objectAtLocation ?o - object ?l - location) ; true if the object is at the location\n (openable ?r - receptacle) ; true if a receptacle is openable\n (opened ?r - receptacle) ; true if a receptacle is opened\n (inReceptacle ?o - object ?r - receptacle) ; object ?o is in receptacle ?r\n (isReceptacleObject ?o - object) ; true if the object can have things put inside it\n (inReceptacleObject ?innerObject - object ?outerObject - object) ; object ?innerObject is inside object ?outerObject\n (isReceptacleObjectFull ?o - object) ; true if the receptacle object contains something\n (wasInReceptacle ?o - object ?r - receptacle) ; object ?o was or is in receptacle ?r now or some time in the past\n (checked ?r - receptacle) ; whether the receptacle has been looked inside/visited\n (examined ?l - location) ; TODO\n (receptacleType ?r - receptacle ?t - rtype) ; the type of receptacle (Cabinet vs Cabinet|01|2...)\n (canContain ?rt - rtype ?ot - otype) ; true if receptacle can hold object\n (objectType ?o - object ?t - otype) ; the type of object (Apple vs Apple|01|2...)\n (holds ?a - agent ?o - object) ; object ?o is held by agent ?a\n (holdsAny ?a - agent) ; agent ?a holds an object\n (holdsAnyReceptacleObject ?a - agent) ; agent ?a holds a receptacle object\n (full ?r - receptacle) ; true if the receptacle has no remaining space\n (isClean ?o - object) ; true if the object has been clean in sink\n (cleanable ?o - object) ; true if the object can be placed in a sink\n (isHot ?o - object) ; true if the object has been heated up\n (heatable ?o - object) ; true if the object can be heated up in a microwave\n (isCool ?o - object) ; true if the object has been cooled\n (coolable ?o - object) ; true if the object can be cooled in the fridge\n (pickupable ?o - object) ; true if the object can be picked up\n (moveable ?o - object) ; true if the object can be moved\n (toggleable ?o - object) ; true if the object can be turned on/off\n (isOn ?o - object) ; true if the object is on\n (isToggled ?o - object) ; true if the object has been toggled\n (sliceable ?o - object) ; true if the object can be sliced\n (isSliced ?o - object) ; true if the object is sliced\n )\n\n (:functions\n (distance ?from ?to)\n (total-cost) - number\n )\n\n;; All actions are specified such that the final arguments are the ones used\n;; for performing actions in Unity.\n\n\n(:action look\n :parameters (?a - agent ?l - location)\n :precondition\n (and\n (atLocation ?a ?l)\n )\n :effect\n (and\n (checked ?l)\n )\n)\n\n(:action inventory\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n\n(:action examineReceptacle\n :parameters (?a - agent ?r - receptacle)\n :precondition\n (and\n (exists (?l - location)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n )\n )\n )\n :effect\n (and\n (checked ?r)\n )\n)\n\n(:action examineObject\n :parameters (?a - agent ?o - object)\n :precondition\n (or\n ;(exists (?l - location)\n ; (and\n ; (atLocation ?a ?l)\n ; (objectAtLocation ?o ?l)\n ; )\n ;)\n (exists (?l - location, ?r - receptacle)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n )\n )\n (holds ?a ?o)\n )\n :effect\n (and\n (checked ?o)\n )\n)\n\n;; agent goes to receptacle\n (:action GotoLocation\n :parameters (?a - agent ?lStart - location ?lEnd - location ?r - receptacle)\n :precondition (and\n (atLocation ?a ?lStart)\n (receptacleAtLocation ?r ?lEnd)\n ;(exists (?r - receptacle) (receptacleAtLocation ?r ?lEnd))\n )\n :effect (and\n (not (atLocation ?a ?lStart))\n (atLocation ?a ?lEnd)\n ; (forall (?r - receptacle)\n ; (when (and (receptacleAtLocation ?r ?lEnd)\n ; (or (not (openable ?r)) (opened ?r)))\n ; (checked ?r)\n ; )\n ; )\n ; (increase (total-cost) (distance ?lStart ?lEnd))\n (increase (total-cost) 1)\n )\n )\n\n;; agent opens receptacle\n (:action OpenObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (not (opened ?r))\n )\n :effect (and\n (opened ?r)\n (checked ?r)\n (increase (total-cost) 1)\n )\n )\n;; agent closes receptacle\n (:action CloseObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (opened ?r)\n )\n :effect (and\n (not (opened ?r))\n (increase (total-cost) 1)\n )\n\n )\n\n ;; agent picks up object from a receptacle\n (:action PickupObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition\n (and\n (pickupable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (not (holdsAny ?a)) ; agent's hands are empty.\n ;(not (holdsAnyReceptacleObject ?a))\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n ;(not (isReceptacleObject ?o))\n )\n :effect\n (and\n (not (inReceptacle ?o ?r))\n (holds ?a ?o)\n (holdsAny ?a)\n (not (objectAtLocation ?o ?l))\n ;(not (full ?r))\n (increase (total-cost) 1)\n )\n )\n\n\n; ;; agent picks up object from a receptacle\n; (:action PickupObjectFromReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n;\n; (not (inReceptacleObject ?o ?outerR))\n; (not (isReceptacleObjectFull ?outerR))\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupEmptyReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; ; (objectAtLocation ?o ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupFullReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?outerR ?r)\n; (pickupable ?outerR)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (not (inReceptacle ?outerR ?r))\n; (holds ?a ?outerR)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (objectAtLocation ?outerR ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n\n\n;; agent puts down an object\n (:action PutObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle ?ot - otype ?rt - rtype)\n :precondition (and\n (holds ?a ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n ;(not (full ?r))\n (objectType ?o ?ot)\n (receptacleType ?r ?rt)\n (canContain ?rt ?ot)\n ;(not (holdsAnyReceptacleObject ?a))\n )\n :effect (and\n (inReceptacle ?o ?r)\n (objectAtLocation ?o ?l)\n ;(full ?r)\n (not (holds ?a ?o))\n (not (holdsAny ?a))\n (increase (total-cost) 1)\n )\n )\n\n;;; agent puts down an object\n; (:action PutObjectInReceptacleObject\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?outerO - object ?outerR - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (objectAtLocation ?outerO ?l)\n; (isReceptacleObject ?outerO)\n; (not (isReceptacleObject ?o))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (not (holdsAnyReceptacleObject ?a))\n; (inReceptacle ?outerO ?outerR)\n; (not (isReceptacleObjectFull ?outerO))\n; )\n; :effect (and\n; (inReceptacleObject ?o ?outerO)\n; (inReceptacle ?o ?outerR)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (objectAtLocation ?o ?l)\n; (isReceptacleObjectFull ?outerO)\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down an object\n; (:action PutEmptyReceptacleObjectinReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?r - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n; (not (full ?r))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect (and\n; (inReceptacle ?o ?r)\n; (objectAtLocation ?o ?l)\n; (full ?r)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down a receptacle object in a receptacle\n; (:action PutFullReceptacleObjectInReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?innerO - object ?outerO - object ?r - receptacle) ; ?rt - rtype)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (objectType ?outerO ?ot)\n; (holds ?a ?outerO)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?outerO)\n; (isReceptacleObjectFull ?outerO)\n; (inReceptacleObject ?innerO ?outerO)\n; )\n; :effect (and\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (objectAtLocation ?outerO ?l)\n; (objectAtLocation ?innerO ?l)\n; (inReceptacle ?outerO ?r)\n; (inReceptacle ?innerO ?r)\n; (not (holds ?a ?outerO))\n; (increase (total-cost) 1)\n; )\n; )\n\n;; agent cleans some object\n (:action CleanObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (cleanable ?o)\n (or\n (receptacleType ?r SinkType)\n (receptacleType ?r SinkBasinType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isClean ?o)\n )\n )\n\n\n;; agent heats-up some object\n (:action HeatObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (heatable ?o)\n (or\n (receptacleType ?r MicrowaveType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isHot ?o)\n (not (isCool ?o))\n )\n )\n\n;; agent cools some object\n (:action CoolObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (coolable ?o)\n (or\n (receptacleType ?r FridgeType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isCool ?o)\n (not (isHot ?o))\n )\n )\n\n\n;; agent toggle object\n (:action ToggleObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition (and\n (toggleable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (inReceptacle ?o ?r)\n )\n :effect (and\n (increase (total-cost) 5)\n (when (isOn ?o)\n (not (isOn ?o)))\n (when (not (isOn ?o))\n (isOn ?o))\n (isToggled ?o)\n )\n )\n\n\n;; agent slices some object with a knife\n (:action SliceObject\n :parameters (?a - agent ?l - location ?co - object ?ko - object)\n :precondition\n (and\n (sliceable ?co)\n (or\n (objectType ?ko KnifeType)\n (objectType ?ko ButterKnifeType)\n )\n (atLocation ?a ?l)\n (objectAtLocation ?co ?l)\n (holds ?a ?ko)\n )\n :effect (and\n (increase (total-cost) 5)\n (isSliced ?co)\n )\n )\n\n\n(:action help\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n)\n", "grammar": "grammar :: \"\"\"\n {\n \"intro\": [\n {\n \"rhs\": \"-= Welcome to TextWorld, ALFRED! =-\\n\\n#look.feedback#\\n\\n#task#\"\n }\n ],\n\n \"notImplemented\": [\n {\n \"rhs\": \"TODO\"\n }\n ],\n\n \"task\": [\n {\n \"rhs\": \"Your task is to: put some peppershaker on drawer.\"\n }\n ],\n\n \"GotoLocation.feedback\": [\n {\n \"rhs\": \"You arrive at {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"OpenObject.feedback\": [\n {\n \"rhs\": \"You open the {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"CloseObject.feedback\": [\n {\n \"rhs\": \"You close the {r.name}.\"\n }\n ],\n\n \"PickupObject.feedback\": [\n {\n \"rhs\": \"You pick up the {o.name} from the {r.name}.\"\n }\n ],\n\n \"PickupObjectFromReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupObjectFromReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupEmptyReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupEmptyReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupFullReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupFullReceptacleObject: You pick up the {outerr.name}.\"\n }\n ],\n\n \"PutObject.feedback\": [\n {\n \"rhs\": \"You move the {o.name} to the {r.name}.\"\n }\n ],\n\n \"PutObjectInReceptacleObject.feedback\": [\n {\n \"rhs\": \"PutObjectInReceptacleObject: You put the {o.name} in the {outero.name}.\"\n }\n ],\n\n \"PutEmptyReceptacleObjectinReceptacle.feedback\": [\n {\n \"rhs\": \"PutEmptyReceptacleObjectinReceptacle: You put the {o.name} in the {r.name}.\"\n }\n ],\n\n \"PutFullReceptacleObjectInReceptacle.feedback\": [\n {\n \"rhs\": \"PutFullReceptacleObjectInReceptacle: You put the {outero.name} in the {r.name}.\"\n }\n ],\n\n \"inventory.feedback\": [\n {\n \"condition\": \"holdsany(a:agent)\",\n \"rhs\": \"You are carrying: [{o.indefinite + ' ' + o.name | holds(a:agent, o:object)}].\"\n },\n {\n \"rhs\": \"You are not carrying anything.\"\n }\n ],\n\n \"examineReceptacle.feedback\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \"The {r.name} is open. In it, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \"The {r.name} is closed.\"\n },\n {\n \"rhs\": \"On the {r.name}, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n }\n ],\n\n \"examineObject.feedback\": [\n {\n \"condition\": \"isreceptacleobject(o:object)\",\n \"rhs\": \"This is a normal {o.name}. In it, you see [{o2.indefinite + ' ' + o2.name | inreceptacleobject(o2:object, o:object)}].\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a clean sliced {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot sliced {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object)\",\n \"rhs\": \"This is a hot and clean {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object)\",\n \"rhs\": \"This is a cool and clean {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object)\",\n \"rhs\": \"This is a hot {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object)\",\n \"rhs\": \"This is a clean {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object)\",\n \"rhs\": \"This is a cold {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"This {o.name} is on.\"\n },\n {\n \"condition\": \"toggleable(o:object) & not_istoggled(o:object)\",\n \"rhs\": \"This {o.name} is off.\"\n },\n {\n \"condition\": \"sliceable(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a sliced {o.name}.\"\n },\n {\n \"rhs\": \"There's nothing special about {o.name}.\"\n }\n ]\n }\n\"\"\";\n\naction GotoLocation {\n template :: \"go to [{r.name | receptacleatlocation(r:receptacle, lend:location)}]\";\n feedback :: \"#GotoLocation.feedback#\";\n}\n\naction OpenObject {\n template :: \"open {r}\";\n feedback :: \"#OpenObject.feedback#\";\n}\n\naction CloseObject {\n template :: \"close {r}\";\n feedback :: \"#CloseObject.feedback#\";\n}\n\naction PickupObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObject.feedback#\";\n}\n\naction PickupObjectFromReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObjectFromReceptacleObject.feedback#\";\n}\n\naction PickupEmptyReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupEmptyReceptacleObject.feedback#\";\n}\n\naction PickupFullReceptacleObject {\n template :: \"take {outerr} from {r}\";\n feedback :: \"#PickupFullReceptacleObject.feedback#\";\n}\n\naction PutObject {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutObject.feedback#\";\n}\n\naction PutObjectInReceptacleObject {\n template :: \"put {o} into {outero}\";\n feedback :: \"#PutObjectInReceptacleObject.feedback#\";\n}\n\naction PutEmptyReceptacleObjectinReceptacle {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutEmptyReceptacleObjectinReceptacle.feedback#\";\n}\n\naction PutFullReceptacleObjectInReceptacle {\n template :: \"put {outero} in {r}\";\n feedback :: \"#PutFullReceptacleObjectInReceptacle.feedback#\";\n}\n\naction inventory {\n template :: \"inventory\";\n feedback :: \"#inventory.feedback#\";\n}\n\naction examineReceptacle {\n template :: \"examine {r}\";\n feedback :: \"#examineReceptacle.feedback#\";\n}\n\naction examineObject {\n template :: \"examine {o}\";\n feedback :: \"#examineObject.feedback#\";\n}\n\naction ToggleObject {\n template :: \"use {o}\";\n feedback :: \"#toggleObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"toggleObject.feedback\": [\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"You turn on the {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object)\",\n \"rhs\": \"You turn off the {o.name}.\"\n },\n {\n \"rhs\": \"You don't see any switch on the {o.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction HeatObject {\n template :: \"heat {o} with {r}\";\n feedback :: \"#heatObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"heatObject.feedback\": [\n {\n \"rhs\": \"You heat the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CleanObject {\n template :: \"clean {o} with {r}\";\n feedback :: \"#cleanObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"cleanObject.feedback\": [\n {\n \"rhs\": \"You clean the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CoolObject {\n template :: \"cool {o} with {r}\";\n feedback :: \"#coolObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"coolObject.feedback\": [\n {\n \"rhs\": \"You cool the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction SliceObject {\n template :: \"slice {co} with {ko}\";\n feedback :: \"#sliceObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"sliceObject.feedback\": [\n {\n \"rhs\": \"You sliced the {co.name} with the {ko.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction look {\n template :: \"look\";\n feedback :: \"#look.feedback#\";\n\n grammar :: \"\"\"\n {\n \"look.feedback\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"#look-variations#. Next to it, you see #list_objects_on_the_floor#.\"\n },\n {\n \"rhs\": \"You are in the middle of a room. Looking quickly around you, you see #list_appliances#.\"\n }\n ],\n\n \"look-variations\": [\n {\n \"rhs\": \"You are facing the [{r.name | atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)}]\"\n }\n ],\n\n \"list_objects_on_the_floor\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)\",\n \"rhs\": \"[{#overview(o)# | atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"list_appliances\": [\n {\n \"condition\": \"receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"[{#overview(r)# | receptacleatlocation(r:receptacle, l:location)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"overview(o, r)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name} (in/on the {r.name})}\"\n }\n ],\n\n \"overview(o)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name}\"\n }\n ],\n \"overview(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}\"\n }\n ],\n \"overview_with_state(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}#overview_state(r)#\"\n }\n ],\n \"overview_state(r)\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \" (it is open)\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \" (it is closed)\"\n },\n {\n \"rhs\": \"\"\n }\n ],\n\n \"list_empty\": [\n {\n \"rhs\": \"nothing\"\n }\n ],\n \"list_separator\": [\n {\n \"rhs\": \", \"\n }\n ],\n \"list_last_separator\": [\n {\n \"rhs\": \", and \"\n }\n ]\n }\n \"\"\";\n}\n\naction help {\n template :: \"help\";\n feedback :: \"\nAvailable commands:\n look: look around your current location\n inventory: check your current inventory\n go to (receptacle): move to a receptacle\n open (receptacle): open a receptacle\n close (receptacle): close a receptacle\n take (object) from (receptacle): take an object from a receptacle\n move (object) to (receptacle): place an object in or on a receptacle\n examine (something): examine a receptacle or an object\n use (object): use an object\n heat (object) with (receptacle): heat an object using a receptacle\n clean (object) with (receptacle): clean an object using a receptacle\n cool (object) with (receptacle): cool an object using a receptacle\n slice (object) with (object): slice an object using a sharp object\n\";\n}\n", "pddl_problem": "\n(define (problem plan_trial_T20190906_184021_215264)\n(:domain alfred)\n(:objects\nagent1 - agent\nRemoteControl - object\n Laptop - object\n Kettle - object\n Pen - object\n Fork - object\n Cloth - object\n HousePlant - object\n Plunger - object\n SoapBottle - object\n Cup - object\n Candle - object\n Tomato - object\n Television - object\n TennisRacket - object\n Towel - object\n SaltShaker - object\n Spoon - object\n Apple - object\n Poster - object\n Curtains - object\n Footstool - object\n AlarmClock - object\n Ladle - object\n PaperTowelRoll - object\n BaseballBat - object\n Knife - object\n Spatula - object\n SoapBar - object\n CreditCard - object\n Sink - object\n Newspaper - object\n LaundryHamperLid - object\n KeyChain - object\n Glassbottle - object\n ButterKnife - object\n Chair - object\n HandTowel - object\n ToiletPaperRoll - object\n Plate - object\n Pot - object\n WineBottle - object\n Boots - object\n PepperShaker - object\n PaperTowel - object\n Bowl - object\n SprayBottle - object\n ScrubBrush - object\n Box - object\n CD - object\n Pan - object\n Statue - object\n Vase - object\n ShowerGlass - object\n DishSponge - object\n Egg - object\n Lettuce - object\n Book - object\n TeddyBear - object\n ToiletPaper - object\n ShowerDoor - object\n Window - object\n Blinds - object\n CellPhone - object\n FloorLamp - object\n Pillow - object\n Mirror - object\n Painting - object\n TissueBox - object\n Pencil - object\n Potato - object\n LightSwitch - object\n StoveKnob - object\n Mug - object\n Bathtub - object\n DeskLamp - object\n Watch - object\n WateringCan - object\n BasketBall - object\n Bread - object\nRemoteControlType - otype\n LaptopType - otype\n KettleType - otype\n PenType - otype\n ForkType - otype\n ClothType - otype\n HousePlantType - otype\n PlungerType - otype\n SoapBottleType - otype\n CupType - otype\n CandleType - otype\n TomatoType - otype\n TelevisionType - otype\n TennisRacketType - otype\n TowelType - otype\n SaltShakerType - otype\n SpoonType - otype\n AppleType - otype\n PosterType - otype\n CurtainsType - otype\n FootstoolType - otype\n AlarmClockType - otype\n LadleType - otype\n PaperTowelRollType - otype\n BaseballBatType - otype\n KnifeType - otype\n SpatulaType - otype\n SoapBarType - otype\n CreditCardType - otype\n SinkType - otype\n NewspaperType - otype\n LaundryHamperLidType - otype\n KeyChainType - otype\n GlassbottleType - otype\n ButterKnifeType - otype\n ChairType - otype\n HandTowelType - otype\n ToiletPaperRollType - otype\n PlateType - otype\n PotType - otype\n WineBottleType - otype\n BootsType - otype\n PepperShakerType - otype\n PaperTowelType - otype\n BowlType - otype\n SprayBottleType - otype\n ScrubBrushType - otype\n BoxType - otype\n CDType - otype\n PanType - otype\n StatueType - otype\n VaseType - otype\n ShowerGlassType - otype\n DishSpongeType - otype\n EggType - otype\n LettuceType - otype\n BookType - otype\n TeddyBearType - otype\n ToiletPaperType - otype\n ShowerDoorType - otype\n WindowType - otype\n BlindsType - otype\n CellPhoneType - otype\n FloorLampType - otype\n PillowType - otype\n MirrorType - otype\n PaintingType - otype\n TissueBoxType - otype\n PencilType - otype\n PotatoType - otype\n LightSwitchType - otype\n StoveKnobType - otype\n MugType - otype\n BathtubType - otype\n DeskLampType - otype\n WatchType - otype\n WateringCanType - otype\n BasketBallType - otype\n BreadType - otype\nSinkBasinType - rtype\n GarbageCanType - rtype\n StoveBurnerType - rtype\n OttomanType - rtype\n CabinetType - rtype\n SideTableType - rtype\n DiningTableType - rtype\n CoffeeTableType - rtype\n SafeType - rtype\n DresserType - rtype\n DeskType - rtype\n BedType - rtype\n TowelHolderType - rtype\n ToiletPaperHangerType - rtype\n MicrowaveType - rtype\n SofaType - rtype\n CartType - rtype\n ArmChairType - rtype\n HandTowelHolderType - rtype\n TVStandType - rtype\n BathtubBasinType - rtype\n CoffeeMachineType - rtype\n ToasterType - rtype\n LaundryHamperType - rtype\n DrawerType - rtype\n FridgeType - rtype\n ToiletType - rtype\n ShelfType - rtype\n PaintingHangerType - rtype\n CounterTopType - rtype\n\n\n Apple_bar__minus_00_dot_55_bar__plus_00_dot_98_bar__minus_01_dot_54 - object\n Bowl_bar__plus_00_dot_91_bar__plus_01_dot_65_bar__plus_01_dot_35 - object\n Bread_bar__minus_01_dot_29_bar__plus_01_dot_01_bar__minus_00_dot_64 - object\n ButterKnife_bar__minus_01_dot_23_bar__plus_00_dot_93_bar__minus_00_dot_91 - object\n ButterKnife_bar__minus_01_dot_33_bar__plus_00_dot_92_bar__minus_00_dot_88 - object\n CellPhone_bar__plus_00_dot_86_bar__plus_00_dot_91_bar__minus_00_dot_38 - object\n Chair_bar__minus_01_dot_90_bar__plus_00_dot_00_bar__minus_01_dot_00 - object\n Chair_bar__minus_01_dot_93_bar__plus_00_dot_00_bar__minus_00_dot_03 - object\n CreditCard_bar__plus_00_dot_69_bar__plus_00_dot_91_bar__minus_01_dot_97 - object\n CreditCard_bar__minus_01_dot_36_bar__plus_00_dot_55_bar__plus_02_dot_62 - object\n CreditCard_bar__minus_01_dot_67_bar__plus_00_dot_88_bar__plus_02_dot_72 - object\n Cup_bar__plus_01_dot_01_bar__plus_01_dot_66_bar__minus_00_dot_66 - object\n Cup_bar__minus_01_dot_23_bar__plus_00_dot_93_bar__minus_01_dot_43 - object\n DishSponge_bar__plus_00_dot_88_bar__plus_00_dot_70_bar__minus_00_dot_61 - object\n DishSponge_bar__plus_00_dot_92_bar__plus_00_dot_49_bar__minus_00_dot_57 - object\n DishSponge_bar__minus_00_dot_81_bar__plus_00_dot_78_bar__minus_00_dot_75 - object\n Egg_bar__plus_01_dot_00_bar__plus_01_dot_83_bar__minus_01_dot_34 - object\n Egg_bar__minus_00_dot_62_bar__plus_00_dot_97_bar__minus_01_dot_31 - object\n Faucet_bar__minus_00_dot_87_bar__plus_01_dot_16_bar__minus_00_dot_65 - object\n Fork_bar__plus_00_dot_77_bar__plus_00_dot_91_bar__plus_00_dot_14 - object\n Glassbottle_bar__plus_00_dot_76_bar__plus_00_dot_11_bar__minus_02_dot_21 - object\n Glassbottle_bar__plus_00_dot_86_bar__plus_00_dot_12_bar__plus_00_dot_35 - object\n Glassbottle_bar__plus_01_dot_15_bar__plus_01_dot_67_bar__minus_01_dot_96 - object\n HousePlant_bar__minus_01_dot_35_bar__plus_00_dot_92_bar__minus_01_dot_54 - object\n Knife_bar__plus_00_dot_86_bar__plus_00_dot_93_bar__minus_00_dot_03 - object\n Knife_bar__minus_00_dot_55_bar__plus_00_dot_96_bar__minus_00_dot_14 - object\n Knife_bar__minus_00_dot_62_bar__plus_00_dot_96_bar__plus_00_dot_16 - object\n Lettuce_bar__plus_01_dot_03_bar__plus_00_dot_94_bar__plus_01_dot_44 - object\n Lettuce_bar__plus_01_dot_03_bar__plus_00_dot_99_bar__minus_00_dot_38 - object\n Lettuce_bar__minus_00_dot_91_bar__plus_00_dot_25_bar__plus_00_dot_54 - object\n LightSwitch_bar__minus_02_dot_37_bar__plus_01_dot_22_bar__plus_03_dot_05 - object\n Mug_bar__plus_01_dot_03_bar__plus_01_dot_40_bar__plus_01_dot_06 - object\n Mug_bar__plus_01_dot_15_bar__plus_01_dot_66_bar__minus_00_dot_34 - object\n Pan_bar__plus_01_dot_08_bar__plus_00_dot_95_bar__minus_01_dot_10 - object\n Pan_bar__minus_01_dot_29_bar__plus_00_dot_93_bar__plus_00_dot_14 - object\n PaperTowelRoll_bar__minus_01_dot_78_bar__plus_00_dot_66_bar__plus_02_dot_72 - object\n PepperShaker_bar__minus_00_dot_92_bar__plus_00_dot_93_bar__minus_01_dot_39 - object\n Plate_bar__plus_00_dot_84_bar__plus_01_dot_14_bar__plus_01_dot_35 - object\n Plate_bar__plus_01_dot_15_bar__plus_01_dot_67_bar__minus_02_dot_17 - object\n 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loc_bar__minus_6_bar_6_bar_0_bar_45 - location\n loc_bar_1_bar__minus_4_bar_1_bar_60 - location\n loc_bar__minus_1_bar_3_bar_1_bar_60 - location\n loc_bar_0_bar__minus_6_bar_0_bar_60 - location\n loc_bar_1_bar__minus_6_bar_1_bar_45 - location\n loc_bar_0_bar__minus_8_bar_1_bar_60 - location\n loc_bar__minus_9_bar__minus_3_bar_1_bar_60 - location\n loc_bar_1_bar__minus_5_bar_1_bar_0 - location\n loc_bar__minus_10_bar_10_bar_0_bar_45 - location\n loc_bar__minus_9_bar_7_bar_0_bar_45 - location\n loc_bar_0_bar__minus_4_bar_1_bar_60 - location\n loc_bar__minus_12_bar__minus_8_bar_2_bar_45 - location\n loc_bar__minus_9_bar_6_bar_0_bar_45 - location\n loc_bar_0_bar__minus_8_bar_2_bar_45 - location\n loc_bar__minus_14_bar_5_bar_3_bar_30 - location\n )\n \n\n(:init\n\n\n (receptacleType Microwave_bar__plus_01_dot_04_bar__plus_01_dot_68_bar__minus_01_dot_30 MicrowaveType)\n (receptacleType Drawer_bar__plus_00_dot_64_bar__plus_00_dot_27_bar__minus_00_dot_65 DrawerType)\n (receptacleType 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(receptacleType Drawer_bar__plus_00_dot_64_bar__plus_00_dot_76_bar__minus_00_dot_65 DrawerType)\n (receptacleType CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64 CounterTopType)\n (receptacleType CoffeeMachine_bar__plus_01_dot_02_bar__plus_00_dot_90_bar__minus_02_dot_18 CoffeeMachineType)\n (receptacleType StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_50 StoveBurnerType)\n (receptacleType Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_02_dot_38 CabinetType)\n (receptacleType Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin SinkBasinType)\n (receptacleType GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58 GarbageCanType)\n (receptacleType CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05 CounterTopType)\n (receptacleType StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_50 StoveBurnerType)\n (receptacleType 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Spoon_bar__plus_00_dot_79_bar__plus_00_dot_70_bar__minus_00_dot_69 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_76_bar__minus_00_dot_65)\n (inReceptacle Glassbottle_bar__plus_01_dot_15_bar__plus_01_dot_67_bar__minus_01_dot_96 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_02_dot_38)\n (inReceptacle Plate_bar__plus_01_dot_15_bar__plus_01_dot_67_bar__minus_02_dot_17 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_02_dot_38)\n (inReceptacle HousePlant_bar__minus_01_dot_35_bar__plus_00_dot_92_bar__minus_01_dot_54 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Knife_bar__minus_00_dot_62_bar__plus_00_dot_96_bar__plus_00_dot_16 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Apple_bar__minus_00_dot_55_bar__plus_00_dot_98_bar__minus_01_dot_54 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Egg_bar__minus_00_dot_62_bar__plus_00_dot_97_bar__minus_01_dot_31 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Pan_bar__minus_01_dot_29_bar__plus_00_dot_93_bar__plus_00_dot_14 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle ButterKnife_bar__minus_01_dot_33_bar__plus_00_dot_92_bar__minus_00_dot_88 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle ButterKnife_bar__minus_01_dot_23_bar__plus_00_dot_93_bar__minus_00_dot_91 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Vase_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_01_dot_46 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle PepperShaker_bar__minus_00_dot_92_bar__plus_00_dot_93_bar__minus_01_dot_39 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Cup_bar__minus_01_dot_23_bar__plus_00_dot_93_bar__minus_01_dot_43 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Bread_bar__minus_01_dot_29_bar__plus_01_dot_01_bar__minus_00_dot_64 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Knife_bar__minus_00_dot_55_bar__plus_00_dot_96_bar__minus_00_dot_14 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Lettuce_bar__plus_01_dot_03_bar__plus_00_dot_99_bar__minus_00_dot_38 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle Knife_bar__plus_00_dot_86_bar__plus_00_dot_93_bar__minus_00_dot_03 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle SoapBottle_bar__plus_00_dot_86_bar__plus_00_dot_91_bar__plus_00_dot_14 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle Fork_bar__plus_00_dot_77_bar__plus_00_dot_91_bar__plus_00_dot_14 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle SaltShaker_bar__plus_00_dot_69_bar__plus_00_dot_91_bar__plus_00_dot_14 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle CellPhone_bar__plus_00_dot_86_bar__plus_00_dot_91_bar__minus_00_dot_38 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle Pan_bar__plus_01_dot_08_bar__plus_00_dot_95_bar__minus_01_dot_10 StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_10)\n (inReceptacle SaltShaker_bar__plus_00_dot_71_bar__plus_00_dot_15_bar__minus_00_dot_65 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_27_bar__minus_00_dot_65)\n (inReceptacle DishSponge_bar__plus_00_dot_92_bar__plus_00_dot_49_bar__minus_00_dot_57 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_55_bar__minus_00_dot_65)\n (inReceptacle Glassbottle_bar__plus_00_dot_76_bar__plus_00_dot_11_bar__minus_02_dot_21 Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__minus_01_dot_72)\n (inReceptacle Tomato_bar__plus_00_dot_69_bar__plus_00_dot_95_bar__minus_01_dot_79 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05)\n (inReceptacle CreditCard_bar__plus_00_dot_69_bar__plus_00_dot_91_bar__minus_01_dot_97 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05)\n (inReceptacle Vase_bar__plus_01_dot_08_bar__plus_02_dot_21_bar__minus_00_dot_97 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_44_bar__minus_01_dot_78)\n (inReceptacle Vase_bar__plus_01_dot_19_bar__plus_01_dot_67_bar__minus_00_dot_53 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_76)\n (inReceptacle Mug_bar__plus_01_dot_15_bar__plus_01_dot_66_bar__minus_00_dot_34 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_76)\n (inReceptacle Cup_bar__plus_01_dot_01_bar__plus_01_dot_66_bar__minus_00_dot_66 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_76)\n (inReceptacle Statue_bar__minus_01_dot_82_bar__plus_00_dot_87_bar__plus_02_dot_75 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_87_bar__plus_02_dot_72)\n (inReceptacle CreditCard_bar__minus_01_dot_67_bar__plus_00_dot_88_bar__plus_02_dot_72 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_87_bar__plus_02_dot_72)\n (inReceptacle PaperTowelRoll_bar__minus_01_dot_78_bar__plus_00_dot_66_bar__plus_02_dot_72 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72)\n (inReceptacle CreditCard_bar__minus_01_dot_36_bar__plus_00_dot_55_bar__plus_02_dot_62 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72)\n (inReceptacle SaltShaker_bar__minus_01_dot_67_bar__plus_00_dot_55_bar__plus_02_dot_87 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72)\n (inReceptacle Lettuce_bar__minus_00_dot_91_bar__plus_00_dot_25_bar__plus_00_dot_54 GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58)\n (inReceptacle Spatula_bar__minus_00_dot_59_bar__plus_00_dot_80_bar__minus_00_dot_49 Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin)\n (inReceptacle Spoon_bar__minus_00_dot_70_bar__plus_00_dot_78_bar__minus_00_dot_75 Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin)\n (inReceptacle DishSponge_bar__minus_00_dot_81_bar__plus_00_dot_78_bar__minus_00_dot_75 Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin)\n (inReceptacle Potato_bar__plus_01_dot_09_bar__plus_01_dot_81_bar__minus_01_dot_24 Microwave_bar__plus_01_dot_04_bar__plus_01_dot_68_bar__minus_01_dot_30)\n (inReceptacle Egg_bar__plus_01_dot_00_bar__plus_01_dot_83_bar__minus_01_dot_34 Microwave_bar__plus_01_dot_04_bar__plus_01_dot_68_bar__minus_01_dot_30)\n (inReceptacle Lettuce_bar__plus_01_dot_03_bar__plus_00_dot_94_bar__plus_01_dot_44 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Bowl_bar__plus_00_dot_91_bar__plus_01_dot_65_bar__plus_01_dot_35 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Plate_bar__plus_00_dot_84_bar__plus_01_dot_14_bar__plus_01_dot_35 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Tomato_bar__plus_01_dot_09_bar__plus_01_dot_18_bar__plus_00_dot_97 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Tomato_bar__plus_00_dot_91_bar__plus_01_dot_44_bar__plus_01_dot_16 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Mug_bar__plus_01_dot_03_bar__plus_01_dot_40_bar__plus_01_dot_06 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n \n \n (receptacleAtLocation Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__plus_00_dot_24 loc_bar__minus_1_bar_3_bar_1_bar_60)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__minus_01_dot_72 loc_bar_0_bar__minus_8_bar_1_bar_60)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_14 loc_bar_1_bar__minus_1_bar_1_bar__minus_30)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_76 loc_bar_1_bar__minus_3_bar_1_bar__minus_30)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_02_dot_38 loc_bar_1_bar__minus_8_bar_1_bar__minus_30)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_44_bar__minus_01_dot_78 loc_bar_1_bar__minus_7_bar_1_bar__minus_30)\n (receptacleAtLocation CoffeeMachine_bar__plus_01_dot_02_bar__plus_00_dot_90_bar__minus_02_dot_18 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (receptacleAtLocation CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (receptacleAtLocation CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (receptacleAtLocation CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (receptacleAtLocation Drawer_bar__plus_00_dot_64_bar__plus_00_dot_27_bar__minus_00_dot_65 loc_bar_0_bar__minus_6_bar_0_bar_60)\n (receptacleAtLocation Drawer_bar__plus_00_dot_64_bar__plus_00_dot_55_bar__minus_00_dot_65 loc_bar_0_bar__minus_6_bar_0_bar_45)\n (receptacleAtLocation Drawer_bar__plus_00_dot_64_bar__plus_00_dot_76_bar__minus_00_dot_65 loc_bar_0_bar__minus_4_bar_1_bar_60)\n (receptacleAtLocation Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25 loc_bar_0_bar_5_bar_1_bar_60)\n (receptacleAtLocation GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58 loc_bar_0_bar_4_bar_3_bar_60)\n (receptacleAtLocation Microwave_bar__plus_01_dot_04_bar__plus_01_dot_68_bar__minus_01_dot_30 loc_bar_1_bar__minus_5_bar_1_bar_0)\n (receptacleAtLocation Shelf_bar__minus_01_dot_69_bar__plus_00_dot_16_bar__plus_02_dot_72 loc_bar__minus_6_bar_6_bar_0_bar_45)\n (receptacleAtLocation Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72 loc_bar__minus_9_bar_6_bar_0_bar_45)\n (receptacleAtLocation Shelf_bar__minus_01_dot_69_bar__plus_00_dot_87_bar__plus_02_dot_72 loc_bar__minus_9_bar_7_bar_0_bar_45)\n (receptacleAtLocation Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin loc_bar_0_bar__minus_3_bar_3_bar_45)\n (receptacleAtLocation StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_10 loc_bar_1_bar__minus_4_bar_1_bar_45)\n (receptacleAtLocation StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_50 loc_bar_1_bar__minus_6_bar_1_bar_45)\n (receptacleAtLocation StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_10 loc_bar_1_bar__minus_4_bar_1_bar_45)\n (receptacleAtLocation StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_50 loc_bar_1_bar__minus_6_bar_1_bar_45)\n (receptacleAtLocation Toaster_bar__plus_00_dot_98_bar__plus_00_dot_90_bar__plus_00_dot_33 loc_bar_1_bar_1_bar_1_bar_45)\n (objectAtLocation Mug_bar__plus_01_dot_03_bar__plus_01_dot_40_bar__plus_01_dot_06 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Cup_bar__minus_01_dot_23_bar__plus_00_dot_93_bar__minus_01_dot_43 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Spoon_bar__plus_00_dot_79_bar__plus_00_dot_70_bar__minus_00_dot_69 loc_bar_0_bar__minus_4_bar_1_bar_60)\n (objectAtLocation DishSponge_bar__plus_00_dot_88_bar__plus_00_dot_70_bar__minus_00_dot_61 loc_bar_0_bar__minus_4_bar_1_bar_60)\n (objectAtLocation Vase_bar__plus_01_dot_19_bar__plus_01_dot_67_bar__minus_00_dot_53 loc_bar_1_bar__minus_3_bar_1_bar__minus_30)\n (objectAtLocation ButterKnife_bar__minus_01_dot_33_bar__plus_00_dot_92_bar__minus_00_dot_88 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation SaltShaker_bar__plus_00_dot_69_bar__plus_00_dot_91_bar__plus_00_dot_14 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation Egg_bar__minus_00_dot_62_bar__plus_00_dot_97_bar__minus_01_dot_31 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Tomato_bar__plus_00_dot_69_bar__plus_00_dot_95_bar__minus_01_dot_79 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (objectAtLocation Plate_bar__plus_01_dot_15_bar__plus_01_dot_67_bar__minus_02_dot_17 loc_bar_1_bar__minus_8_bar_1_bar__minus_30)\n (objectAtLocation Lettuce_bar__plus_01_dot_03_bar__plus_00_dot_99_bar__minus_00_dot_38 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation Pan_bar__minus_01_dot_29_bar__plus_00_dot_93_bar__plus_00_dot_14 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Knife_bar__plus_00_dot_86_bar__plus_00_dot_93_bar__minus_00_dot_03 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation CreditCard_bar__minus_01_dot_67_bar__plus_00_dot_88_bar__plus_02_dot_72 loc_bar__minus_9_bar_7_bar_0_bar_45)\n (objectAtLocation Glassbottle_bar__plus_00_dot_86_bar__plus_00_dot_12_bar__plus_00_dot_35 loc_bar__minus_1_bar_3_bar_1_bar_60)\n (objectAtLocation Lettuce_bar__minus_00_dot_91_bar__plus_00_dot_25_bar__plus_00_dot_54 loc_bar_0_bar_4_bar_3_bar_60)\n (objectAtLocation SaltShaker_bar__plus_00_dot_71_bar__plus_00_dot_15_bar__minus_00_dot_65 loc_bar_0_bar__minus_6_bar_0_bar_60)\n (objectAtLocation Tomato_bar__plus_00_dot_91_bar__plus_01_dot_44_bar__plus_01_dot_16 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Knife_bar__minus_00_dot_62_bar__plus_00_dot_96_bar__plus_00_dot_16 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Glassbottle_bar__plus_00_dot_76_bar__plus_00_dot_11_bar__minus_02_dot_21 loc_bar_0_bar__minus_8_bar_1_bar_60)\n (objectAtLocation DishSponge_bar__minus_00_dot_81_bar__plus_00_dot_78_bar__minus_00_dot_75 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation CreditCard_bar__plus_00_dot_69_bar__plus_00_dot_91_bar__minus_01_dot_97 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (objectAtLocation Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation Statue_bar__minus_01_dot_82_bar__plus_00_dot_87_bar__plus_02_dot_75 loc_bar__minus_9_bar_7_bar_0_bar_45)\n (objectAtLocation Glassbottle_bar__plus_01_dot_15_bar__plus_01_dot_67_bar__minus_01_dot_96 loc_bar_1_bar__minus_8_bar_1_bar__minus_30)\n (objectAtLocation Bread_bar__minus_01_dot_29_bar__plus_01_dot_01_bar__minus_00_dot_64 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation CreditCard_bar__minus_01_dot_36_bar__plus_00_dot_55_bar__plus_02_dot_62 loc_bar__minus_9_bar_6_bar_0_bar_45)\n (objectAtLocation CellPhone_bar__plus_00_dot_86_bar__plus_00_dot_91_bar__minus_00_dot_38 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation LightSwitch_bar__minus_02_dot_37_bar__plus_01_dot_22_bar__plus_03_dot_05 loc_bar__minus_10_bar_10_bar_0_bar_45)\n (objectAtLocation Potato_bar__plus_01_dot_09_bar__plus_01_dot_81_bar__minus_01_dot_24 loc_bar_1_bar__minus_5_bar_1_bar_0)\n (objectAtLocation Knife_bar__minus_00_dot_55_bar__plus_00_dot_96_bar__minus_00_dot_14 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_37 loc_bar_1_bar__minus_5_bar_1_bar_60)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_52 loc_bar_1_bar__minus_6_bar_1_bar_60)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_09 loc_bar_1_bar__minus_4_bar_1_bar_60)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_24 loc_bar_1_bar__minus_5_bar_1_bar_60)\n (objectAtLocation Fork_bar__plus_00_dot_77_bar__plus_00_dot_91_bar__plus_00_dot_14 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation Pan_bar__plus_01_dot_08_bar__plus_00_dot_95_bar__minus_01_dot_10 loc_bar_1_bar__minus_4_bar_1_bar_45)\n (objectAtLocation Lettuce_bar__plus_01_dot_03_bar__plus_00_dot_94_bar__plus_01_dot_44 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Plate_bar__plus_00_dot_84_bar__plus_01_dot_14_bar__plus_01_dot_35 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Apple_bar__minus_00_dot_55_bar__plus_00_dot_98_bar__minus_01_dot_54 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Pot_bar__plus_00_dot_84_bar__plus_00_dot_95_bar__minus_01_dot_50 loc_bar_1_bar__minus_6_bar_1_bar_45)\n (objectAtLocation Window_bar__plus_00_dot_02_bar__plus_01_dot_00_bar__minus_02_dot_64 loc_bar_0_bar__minus_8_bar_2_bar_45)\n (objectAtLocation Window_bar__minus_03_dot_00_bar__plus_01_dot_00_bar__minus_02_dot_64 loc_bar__minus_12_bar__minus_8_bar_2_bar_45)\n (objectAtLocation Spatula_bar__minus_00_dot_59_bar__plus_00_dot_80_bar__minus_00_dot_49 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation PaperTowelRoll_bar__minus_01_dot_78_bar__plus_00_dot_66_bar__plus_02_dot_72 loc_bar__minus_9_bar_6_bar_0_bar_45)\n (objectAtLocation Tomato_bar__plus_01_dot_09_bar__plus_01_dot_18_bar__plus_00_dot_97 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Egg_bar__plus_01_dot_00_bar__plus_01_dot_83_bar__minus_01_dot_34 loc_bar_1_bar__minus_5_bar_1_bar_0)\n (objectAtLocation SaltShaker_bar__minus_01_dot_67_bar__plus_00_dot_55_bar__plus_02_dot_87 loc_bar__minus_9_bar_6_bar_0_bar_45)\n (objectAtLocation PepperShaker_bar__minus_00_dot_92_bar__plus_00_dot_93_bar__minus_01_dot_39 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Vase_bar__plus_01_dot_08_bar__plus_02_dot_21_bar__minus_00_dot_97 loc_bar_1_bar__minus_7_bar_1_bar__minus_30)\n (objectAtLocation ButterKnife_bar__minus_01_dot_23_bar__plus_00_dot_93_bar__minus_00_dot_91 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation SoapBottle_bar__plus_00_dot_86_bar__plus_00_dot_91_bar__plus_00_dot_14 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation Vase_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_01_dot_46 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Bowl_bar__plus_00_dot_91_bar__plus_01_dot_65_bar__plus_01_dot_35 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation DishSponge_bar__plus_00_dot_92_bar__plus_00_dot_49_bar__minus_00_dot_57 loc_bar_0_bar__minus_6_bar_0_bar_45)\n (objectAtLocation Chair_bar__minus_01_dot_93_bar__plus_00_dot_00_bar__minus_00_dot_03 loc_bar__minus_10_bar_0_bar_1_bar_60)\n (objectAtLocation Chair_bar__minus_01_dot_90_bar__plus_00_dot_00_bar__minus_01_dot_00 loc_bar__minus_9_bar__minus_3_bar_1_bar_60)\n (objectAtLocation Spoon_bar__minus_00_dot_70_bar__plus_00_dot_78_bar__minus_00_dot_75 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation Cup_bar__plus_01_dot_01_bar__plus_01_dot_66_bar__minus_00_dot_66 loc_bar_1_bar__minus_3_bar_1_bar__minus_30)\n (objectAtLocation HousePlant_bar__minus_01_dot_35_bar__plus_00_dot_92_bar__minus_01_dot_54 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Mug_bar__plus_01_dot_15_bar__plus_01_dot_66_bar__minus_00_dot_34 loc_bar_1_bar__minus_3_bar_1_bar__minus_30)\n )\n \n\n (:goal\n (and\n (exists (?r - receptacle)\n (exists (?o - object)\n (and\n (inReceptacle ?o ?r)\n (objectType ?o PepperShakerType)\n (receptacleType ?r DrawerType)\n )\n )\n )\n )\n )\n )\n ", "solvable": true, "walkthrough": ["go to countertop 3", "take peppershaker 1 from countertop 3", "go to drawer 1", "open drawer 1", "move peppershaker 1 to drawer 1"]} \ No newline at end of file diff --git a/Text/ALFWorld/json_2.1.1/valid_unseen/pick_and_place_simple-SaltShaker-None-Cabinet-10/trial_T20190906_191429_743650/game.tw-pddl b/Text/ALFWorld/json_2.1.1/valid_unseen/pick_and_place_simple-SaltShaker-None-Cabinet-10/trial_T20190906_191429_743650/game.tw-pddl new file mode 100644 index 0000000000000000000000000000000000000000..68df116b045ba8a85a40a4eccd3774a546b590f8 --- /dev/null +++ b/Text/ALFWorld/json_2.1.1/valid_unseen/pick_and_place_simple-SaltShaker-None-Cabinet-10/trial_T20190906_191429_743650/game.tw-pddl @@ -0,0 +1 @@ +{"pddl_domain": ";; Specification in PDDL of the Alfred domain\n;; Intended to be used with Fast Downward which supports PDDL 2.2 level 1 plus the :action-costs requirement from PDDL 3.1.\n\n(define (domain alfred)\n (:requirements\n :adl\n :action-costs\n :typing\n )\n (:types\n agent\n location\n receptacle\n object\n rtype\n otype\n )\n\n\n (:predicates\n (atLocation ?a - agent ?l - location) ; true if the agent is at the location\n (receptacleAtLocation ?r - receptacle ?l - location) ; true if the receptacle is at the location (constant)\n (objectAtLocation ?o - object ?l - location) ; true if the object is at the location\n (openable ?r - receptacle) ; true if a receptacle is openable\n (opened ?r - receptacle) ; true if a receptacle is opened\n (inReceptacle ?o - object ?r - receptacle) ; object ?o is in receptacle ?r\n (isReceptacleObject ?o - object) ; true if the object can have things put inside it\n (inReceptacleObject ?innerObject - object ?outerObject - object) ; object ?innerObject is inside object ?outerObject\n (isReceptacleObjectFull ?o - object) ; true if the receptacle object contains something\n (wasInReceptacle ?o - object ?r - receptacle) ; object ?o was or is in receptacle ?r now or some time in the past\n (checked ?r - receptacle) ; whether the receptacle has been looked inside/visited\n (examined ?l - location) ; TODO\n (receptacleType ?r - receptacle ?t - rtype) ; the type of receptacle (Cabinet vs Cabinet|01|2...)\n (canContain ?rt - rtype ?ot - otype) ; true if receptacle can hold object\n (objectType ?o - object ?t - otype) ; the type of object (Apple vs Apple|01|2...)\n (holds ?a - agent ?o - object) ; object ?o is held by agent ?a\n (holdsAny ?a - agent) ; agent ?a holds an object\n (holdsAnyReceptacleObject ?a - agent) ; agent ?a holds a receptacle object\n (full ?r - receptacle) ; true if the receptacle has no remaining space\n (isClean ?o - object) ; true if the object has been clean in sink\n (cleanable ?o - object) ; true if the object can be placed in a sink\n (isHot ?o - object) ; true if the object has been heated up\n (heatable ?o - object) ; true if the object can be heated up in a microwave\n (isCool ?o - object) ; true if the object has been cooled\n (coolable ?o - object) ; true if the object can be cooled in the fridge\n (pickupable ?o - object) ; true if the object can be picked up\n (moveable ?o - object) ; true if the object can be moved\n (toggleable ?o - object) ; true if the object can be turned on/off\n (isOn ?o - object) ; true if the object is on\n (isToggled ?o - object) ; true if the object has been toggled\n (sliceable ?o - object) ; true if the object can be sliced\n (isSliced ?o - object) ; true if the object is sliced\n )\n\n (:functions\n (distance ?from ?to)\n (total-cost) - number\n )\n\n;; All actions are specified such that the final arguments are the ones used\n;; for performing actions in Unity.\n\n\n(:action look\n :parameters (?a - agent ?l - location)\n :precondition\n (and\n (atLocation ?a ?l)\n )\n :effect\n (and\n (checked ?l)\n )\n)\n\n(:action inventory\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n\n(:action examineReceptacle\n :parameters (?a - agent ?r - receptacle)\n :precondition\n (and\n (exists (?l - location)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n )\n )\n )\n :effect\n (and\n (checked ?r)\n )\n)\n\n(:action examineObject\n :parameters (?a - agent ?o - object)\n :precondition\n (or\n ;(exists (?l - location)\n ; (and\n ; (atLocation ?a ?l)\n ; (objectAtLocation ?o ?l)\n ; )\n ;)\n (exists (?l - location, ?r - receptacle)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n )\n )\n (holds ?a ?o)\n )\n :effect\n (and\n (checked ?o)\n )\n)\n\n;; agent goes to receptacle\n (:action GotoLocation\n :parameters (?a - agent ?lStart - location ?lEnd - location ?r - receptacle)\n :precondition (and\n (atLocation ?a ?lStart)\n (receptacleAtLocation ?r ?lEnd)\n ;(exists (?r - receptacle) (receptacleAtLocation ?r ?lEnd))\n )\n :effect (and\n (not (atLocation ?a ?lStart))\n (atLocation ?a ?lEnd)\n ; (forall (?r - receptacle)\n ; (when (and (receptacleAtLocation ?r ?lEnd)\n ; (or (not (openable ?r)) (opened ?r)))\n ; (checked ?r)\n ; )\n ; )\n ; (increase (total-cost) (distance ?lStart ?lEnd))\n (increase (total-cost) 1)\n )\n )\n\n;; agent opens receptacle\n (:action OpenObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (not (opened ?r))\n )\n :effect (and\n (opened ?r)\n (checked ?r)\n (increase (total-cost) 1)\n )\n )\n;; agent closes receptacle\n (:action CloseObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (opened ?r)\n )\n :effect (and\n (not (opened ?r))\n (increase (total-cost) 1)\n )\n\n )\n\n ;; agent picks up object from a receptacle\n (:action PickupObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition\n (and\n (pickupable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (not (holdsAny ?a)) ; agent's hands are empty.\n ;(not (holdsAnyReceptacleObject ?a))\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n ;(not (isReceptacleObject ?o))\n )\n :effect\n (and\n (not (inReceptacle ?o ?r))\n (holds ?a ?o)\n (holdsAny ?a)\n (not (objectAtLocation ?o ?l))\n ;(not (full ?r))\n (increase (total-cost) 1)\n )\n )\n\n\n; ;; agent picks up object from a receptacle\n; (:action PickupObjectFromReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n;\n; (not (inReceptacleObject ?o ?outerR))\n; (not (isReceptacleObjectFull ?outerR))\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupEmptyReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; ; (objectAtLocation ?o ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupFullReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?outerR ?r)\n; (pickupable ?outerR)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (not (inReceptacle ?outerR ?r))\n; (holds ?a ?outerR)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (objectAtLocation ?outerR ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n\n\n;; agent puts down an object\n (:action PutObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle ?ot - otype ?rt - rtype)\n :precondition (and\n (holds ?a ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n ;(not (full ?r))\n (objectType ?o ?ot)\n (receptacleType ?r ?rt)\n (canContain ?rt ?ot)\n ;(not (holdsAnyReceptacleObject ?a))\n )\n :effect (and\n (inReceptacle ?o ?r)\n (objectAtLocation ?o ?l)\n ;(full ?r)\n (not (holds ?a ?o))\n (not (holdsAny ?a))\n (increase (total-cost) 1)\n )\n )\n\n;;; agent puts down an object\n; (:action PutObjectInReceptacleObject\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?outerO - object ?outerR - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (objectAtLocation ?outerO ?l)\n; (isReceptacleObject ?outerO)\n; (not (isReceptacleObject ?o))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (not (holdsAnyReceptacleObject ?a))\n; (inReceptacle ?outerO ?outerR)\n; (not (isReceptacleObjectFull ?outerO))\n; )\n; :effect (and\n; (inReceptacleObject ?o ?outerO)\n; (inReceptacle ?o ?outerR)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (objectAtLocation ?o ?l)\n; (isReceptacleObjectFull ?outerO)\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down an object\n; (:action PutEmptyReceptacleObjectinReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?r - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n; (not (full ?r))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect (and\n; (inReceptacle ?o ?r)\n; (objectAtLocation ?o ?l)\n; (full ?r)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down a receptacle object in a receptacle\n; (:action PutFullReceptacleObjectInReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?innerO - object ?outerO - object ?r - receptacle) ; ?rt - rtype)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (objectType ?outerO ?ot)\n; (holds ?a ?outerO)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?outerO)\n; (isReceptacleObjectFull ?outerO)\n; (inReceptacleObject ?innerO ?outerO)\n; )\n; :effect (and\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (objectAtLocation ?outerO ?l)\n; (objectAtLocation ?innerO ?l)\n; (inReceptacle ?outerO ?r)\n; (inReceptacle ?innerO ?r)\n; (not (holds ?a ?outerO))\n; (increase (total-cost) 1)\n; )\n; )\n\n;; agent cleans some object\n (:action CleanObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (cleanable ?o)\n (or\n (receptacleType ?r SinkType)\n (receptacleType ?r SinkBasinType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isClean ?o)\n )\n )\n\n\n;; agent heats-up some object\n (:action HeatObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (heatable ?o)\n (or\n (receptacleType ?r MicrowaveType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isHot ?o)\n (not (isCool ?o))\n )\n )\n\n;; agent cools some object\n (:action CoolObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (coolable ?o)\n (or\n (receptacleType ?r FridgeType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isCool ?o)\n (not (isHot ?o))\n )\n )\n\n\n;; agent toggle object\n (:action ToggleObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition (and\n (toggleable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (inReceptacle ?o ?r)\n )\n :effect (and\n (increase (total-cost) 5)\n (when (isOn ?o)\n (not (isOn ?o)))\n (when (not (isOn ?o))\n (isOn ?o))\n (isToggled ?o)\n )\n )\n\n\n;; agent slices some object with a knife\n (:action SliceObject\n :parameters (?a - agent ?l - location ?co - object ?ko - object)\n :precondition\n (and\n (sliceable ?co)\n (or\n (objectType ?ko KnifeType)\n (objectType ?ko ButterKnifeType)\n )\n (atLocation ?a ?l)\n (objectAtLocation ?co ?l)\n (holds ?a ?ko)\n )\n :effect (and\n (increase (total-cost) 5)\n (isSliced ?co)\n )\n )\n\n\n(:action help\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n)\n", "grammar": "grammar :: \"\"\"\n {\n \"intro\": [\n {\n \"rhs\": \"-= Welcome to TextWorld, ALFRED! =-\\n\\n#look.feedback#\\n\\n#task#\"\n }\n ],\n\n \"notImplemented\": [\n {\n \"rhs\": \"TODO\"\n }\n ],\n\n \"task\": [\n {\n \"rhs\": \"Your task is to: put some saltshaker on cabinet.\"\n }\n ],\n\n \"GotoLocation.feedback\": [\n {\n \"rhs\": \"You arrive at {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"OpenObject.feedback\": [\n {\n \"rhs\": \"You open the {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"CloseObject.feedback\": [\n {\n \"rhs\": \"You close the {r.name}.\"\n }\n ],\n\n \"PickupObject.feedback\": [\n {\n \"rhs\": \"You pick up the {o.name} from the {r.name}.\"\n }\n ],\n\n \"PickupObjectFromReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupObjectFromReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupEmptyReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupEmptyReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupFullReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupFullReceptacleObject: You pick up the {outerr.name}.\"\n }\n ],\n\n \"PutObject.feedback\": [\n {\n \"rhs\": \"You move the {o.name} to the {r.name}.\"\n }\n ],\n\n \"PutObjectInReceptacleObject.feedback\": [\n {\n \"rhs\": \"PutObjectInReceptacleObject: You put the {o.name} in the {outero.name}.\"\n }\n ],\n\n \"PutEmptyReceptacleObjectinReceptacle.feedback\": [\n {\n \"rhs\": \"PutEmptyReceptacleObjectinReceptacle: You put the {o.name} in the {r.name}.\"\n }\n ],\n\n \"PutFullReceptacleObjectInReceptacle.feedback\": [\n {\n \"rhs\": \"PutFullReceptacleObjectInReceptacle: You put the {outero.name} in the {r.name}.\"\n }\n ],\n\n \"inventory.feedback\": [\n {\n \"condition\": \"holdsany(a:agent)\",\n \"rhs\": \"You are carrying: [{o.indefinite + ' ' + o.name | holds(a:agent, o:object)}].\"\n },\n {\n \"rhs\": \"You are not carrying anything.\"\n }\n ],\n\n \"examineReceptacle.feedback\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \"The {r.name} is open. In it, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \"The {r.name} is closed.\"\n },\n {\n \"rhs\": \"On the {r.name}, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n }\n ],\n\n \"examineObject.feedback\": [\n {\n \"condition\": \"isreceptacleobject(o:object)\",\n \"rhs\": \"This is a normal {o.name}. In it, you see [{o2.indefinite + ' ' + o2.name | inreceptacleobject(o2:object, o:object)}].\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a clean sliced {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot sliced {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object)\",\n \"rhs\": \"This is a hot and clean {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object)\",\n \"rhs\": \"This is a cool and clean {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object)\",\n \"rhs\": \"This is a hot {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object)\",\n \"rhs\": \"This is a clean {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object)\",\n \"rhs\": \"This is a cold {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"This {o.name} is on.\"\n },\n {\n \"condition\": \"toggleable(o:object) & not_istoggled(o:object)\",\n \"rhs\": \"This {o.name} is off.\"\n },\n {\n \"condition\": \"sliceable(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a sliced {o.name}.\"\n },\n {\n \"rhs\": \"There's nothing special about {o.name}.\"\n }\n ]\n }\n\"\"\";\n\naction GotoLocation {\n template :: \"go to [{r.name | receptacleatlocation(r:receptacle, lend:location)}]\";\n feedback :: \"#GotoLocation.feedback#\";\n}\n\naction OpenObject {\n template :: \"open {r}\";\n feedback :: \"#OpenObject.feedback#\";\n}\n\naction CloseObject {\n template :: \"close {r}\";\n feedback :: \"#CloseObject.feedback#\";\n}\n\naction PickupObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObject.feedback#\";\n}\n\naction PickupObjectFromReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObjectFromReceptacleObject.feedback#\";\n}\n\naction PickupEmptyReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupEmptyReceptacleObject.feedback#\";\n}\n\naction PickupFullReceptacleObject {\n template :: \"take {outerr} from {r}\";\n feedback :: \"#PickupFullReceptacleObject.feedback#\";\n}\n\naction PutObject {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutObject.feedback#\";\n}\n\naction PutObjectInReceptacleObject {\n template :: \"put {o} into {outero}\";\n feedback :: \"#PutObjectInReceptacleObject.feedback#\";\n}\n\naction PutEmptyReceptacleObjectinReceptacle {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutEmptyReceptacleObjectinReceptacle.feedback#\";\n}\n\naction PutFullReceptacleObjectInReceptacle {\n template :: \"put {outero} in {r}\";\n feedback :: \"#PutFullReceptacleObjectInReceptacle.feedback#\";\n}\n\naction inventory {\n template :: \"inventory\";\n feedback :: \"#inventory.feedback#\";\n}\n\naction examineReceptacle {\n template :: \"examine {r}\";\n feedback :: \"#examineReceptacle.feedback#\";\n}\n\naction examineObject {\n template :: \"examine {o}\";\n feedback :: \"#examineObject.feedback#\";\n}\n\naction ToggleObject {\n template :: \"use {o}\";\n feedback :: \"#toggleObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"toggleObject.feedback\": [\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"You turn on the {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object)\",\n \"rhs\": \"You turn off the {o.name}.\"\n },\n {\n \"rhs\": \"You don't see any switch on the {o.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction HeatObject {\n template :: \"heat {o} with {r}\";\n feedback :: \"#heatObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"heatObject.feedback\": [\n {\n \"rhs\": \"You heat the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CleanObject {\n template :: \"clean {o} with {r}\";\n feedback :: \"#cleanObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"cleanObject.feedback\": [\n {\n \"rhs\": \"You clean the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CoolObject {\n template :: \"cool {o} with {r}\";\n feedback :: \"#coolObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"coolObject.feedback\": [\n {\n \"rhs\": \"You cool the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction SliceObject {\n template :: \"slice {co} with {ko}\";\n feedback :: \"#sliceObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"sliceObject.feedback\": [\n {\n \"rhs\": \"You sliced the {co.name} with the {ko.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction look {\n template :: \"look\";\n feedback :: \"#look.feedback#\";\n\n grammar :: \"\"\"\n {\n \"look.feedback\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"#look-variations#. Next to it, you see #list_objects_on_the_floor#.\"\n },\n {\n \"rhs\": \"You are in the middle of a room. Looking quickly around you, you see #list_appliances#.\"\n }\n ],\n\n \"look-variations\": [\n {\n \"rhs\": \"You are facing the [{r.name | atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)}]\"\n }\n ],\n\n \"list_objects_on_the_floor\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)\",\n \"rhs\": \"[{#overview(o)# | atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"list_appliances\": [\n {\n \"condition\": \"receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"[{#overview(r)# | receptacleatlocation(r:receptacle, l:location)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"overview(o, r)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name} (in/on the {r.name})}\"\n }\n ],\n\n \"overview(o)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name}\"\n }\n ],\n \"overview(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}\"\n }\n ],\n \"overview_with_state(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}#overview_state(r)#\"\n }\n ],\n \"overview_state(r)\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \" (it is open)\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \" (it is closed)\"\n },\n {\n \"rhs\": \"\"\n }\n ],\n\n \"list_empty\": [\n {\n \"rhs\": \"nothing\"\n }\n ],\n \"list_separator\": [\n {\n \"rhs\": \", \"\n }\n ],\n \"list_last_separator\": [\n {\n \"rhs\": \", and \"\n }\n ]\n }\n \"\"\";\n}\n\naction help {\n template :: \"help\";\n feedback :: \"\nAvailable commands:\n look: look around your current location\n inventory: check your current inventory\n go to (receptacle): move to a receptacle\n open (receptacle): open a receptacle\n close (receptacle): close a receptacle\n take (object) from (receptacle): take an object from a receptacle\n move (object) to (receptacle): place an object in or on a receptacle\n examine (something): examine a receptacle or an object\n use (object): use an object\n heat (object) with (receptacle): heat an object using a receptacle\n clean (object) with (receptacle): clean an object using a receptacle\n cool (object) with (receptacle): cool an object using a receptacle\n slice (object) with (object): slice an object using a sharp object\n\";\n}\n", "pddl_problem": "\n(define (problem plan_trial_T20190906_191429_743650)\n(:domain alfred)\n(:objects\nagent1 - agent\nRemoteControl - object\n Laptop - object\n Kettle - object\n Pen - object\n Fork - object\n Cloth - object\n HousePlant - object\n Plunger - object\n SoapBottle - object\n Cup - object\n Candle - object\n Tomato - object\n Television - object\n TennisRacket - object\n Towel - object\n SaltShaker - object\n Spoon - object\n Apple - object\n Poster - object\n Curtains - object\n Footstool - object\n AlarmClock - object\n Ladle - object\n PaperTowelRoll - object\n BaseballBat - object\n Knife - object\n Spatula - object\n SoapBar - object\n CreditCard - object\n Sink - object\n Newspaper - object\n LaundryHamperLid - object\n KeyChain - object\n Glassbottle - object\n ButterKnife - object\n Chair - object\n HandTowel - object\n ToiletPaperRoll - object\n Plate - object\n Pot - object\n WineBottle - object\n Boots - object\n PepperShaker - object\n PaperTowel - object\n Bowl - object\n SprayBottle - object\n ScrubBrush - object\n Box - object\n CD - object\n Pan - object\n Statue - object\n Vase - object\n ShowerGlass - object\n DishSponge - object\n Egg - object\n Lettuce - object\n Book - object\n TeddyBear - object\n ToiletPaper - object\n ShowerDoor - object\n Window - object\n Blinds - object\n CellPhone - object\n FloorLamp - object\n Pillow - object\n Mirror - object\n Painting - object\n TissueBox - object\n Pencil - object\n Potato - object\n LightSwitch - object\n StoveKnob - object\n Mug - object\n Bathtub - object\n DeskLamp - object\n Watch - object\n WateringCan - object\n BasketBall - object\n Bread - object\nRemoteControlType - otype\n LaptopType - otype\n KettleType - otype\n PenType - otype\n ForkType - otype\n ClothType - otype\n HousePlantType - otype\n PlungerType - otype\n SoapBottleType - otype\n CupType - otype\n CandleType - otype\n TomatoType - otype\n TelevisionType - otype\n TennisRacketType - otype\n TowelType - otype\n SaltShakerType - otype\n SpoonType - otype\n AppleType - otype\n PosterType - otype\n CurtainsType - otype\n FootstoolType - otype\n AlarmClockType - otype\n LadleType - otype\n PaperTowelRollType - otype\n BaseballBatType - otype\n KnifeType - otype\n SpatulaType - otype\n SoapBarType - otype\n CreditCardType - otype\n SinkType - otype\n NewspaperType - otype\n LaundryHamperLidType - otype\n KeyChainType - otype\n GlassbottleType - otype\n ButterKnifeType - otype\n ChairType - otype\n HandTowelType - otype\n ToiletPaperRollType - otype\n PlateType - otype\n PotType - otype\n WineBottleType - otype\n BootsType - otype\n PepperShakerType - otype\n PaperTowelType - otype\n BowlType - otype\n SprayBottleType - otype\n ScrubBrushType - otype\n BoxType - otype\n CDType - otype\n PanType - otype\n StatueType - otype\n VaseType - otype\n ShowerGlassType - otype\n DishSpongeType - otype\n EggType - otype\n LettuceType - otype\n BookType - otype\n TeddyBearType - otype\n ToiletPaperType - otype\n ShowerDoorType - otype\n WindowType - otype\n BlindsType - otype\n CellPhoneType - otype\n FloorLampType - otype\n PillowType - otype\n MirrorType - otype\n PaintingType - otype\n TissueBoxType - otype\n PencilType - otype\n PotatoType - otype\n LightSwitchType - otype\n StoveKnobType - otype\n MugType - otype\n BathtubType - otype\n DeskLampType - otype\n WatchType - otype\n WateringCanType - otype\n BasketBallType - otype\n BreadType - otype\nSinkBasinType - rtype\n GarbageCanType - rtype\n StoveBurnerType - rtype\n OttomanType - rtype\n CabinetType - rtype\n SideTableType - rtype\n DiningTableType - rtype\n CoffeeTableType - rtype\n SafeType - rtype\n DresserType - rtype\n DeskType - rtype\n BedType - rtype\n TowelHolderType - rtype\n ToiletPaperHangerType - rtype\n MicrowaveType - rtype\n SofaType - rtype\n CartType - rtype\n ArmChairType - rtype\n HandTowelHolderType - rtype\n TVStandType - rtype\n BathtubBasinType - rtype\n CoffeeMachineType - rtype\n ToasterType - rtype\n LaundryHamperType - rtype\n DrawerType - rtype\n FridgeType - rtype\n ToiletType - rtype\n ShelfType - rtype\n PaintingHangerType - rtype\n CounterTopType - rtype\n\n\n Apple_bar__plus_00_dot_69_bar__plus_00_dot_96_bar__plus_00_dot_14 - object\n Apple_bar__plus_00_dot_91_bar__plus_01_dot_69_bar__plus_01_dot_54 - object\n Apple_bar__minus_00_dot_85_bar__plus_00_dot_98_bar__minus_01_dot_39 - object\n Bowl_bar__plus_00_dot_69_bar__plus_00_dot_91_bar__minus_00_dot_73 - object\n Bowl_bar__plus_00_dot_84_bar__plus_01_dot_65_bar__plus_01_dot_35 - object\n Bread_bar__plus_00_dot_77_bar__plus_00_dot_99_bar__minus_00_dot_38 - object\n Bread_bar__plus_01_dot_11_bar__plus_00_dot_99_bar__plus_00_dot_14 - object\n ButterKnife_bar__minus_01_dot_29_bar__plus_00_dot_93_bar__plus_00_dot_14 - object\n CellPhone_bar__minus_01_dot_17_bar__plus_00_dot_93_bar__minus_00_dot_91 - object\n Chair_bar__minus_01_dot_90_bar__plus_00_dot_00_bar__minus_01_dot_00 - object\n Chair_bar__minus_01_dot_93_bar__plus_00_dot_00_bar__minus_00_dot_03 - object\n CreditCard_bar__plus_00_dot_77_bar__plus_00_dot_91_bar__minus_00_dot_38 - object\n CreditCard_bar__plus_00_dot_77_bar__plus_00_dot_91_bar__minus_00_dot_73 - object\n CreditCard_bar__plus_00_dot_92_bar__plus_00_dot_70_bar__minus_00_dot_69 - object\n Cup_bar__plus_01_dot_01_bar__plus_01_dot_66_bar__minus_01_dot_96 - object\n DishSponge_bar__plus_00_dot_91_bar__plus_00_dot_15_bar__minus_00_dot_61 - object\n Egg_bar__minus_01_dot_01_bar__plus_00_dot_22_bar__plus_00_dot_58 - object\n Egg_bar__minus_01_dot_10_bar__plus_00_dot_21_bar__plus_00_dot_58 - object\n Faucet_bar__minus_00_dot_87_bar__plus_01_dot_16_bar__minus_00_dot_65 - object\n Fork_bar__plus_00_dot_94_bar__plus_00_dot_91_bar__minus_00_dot_21 - object\n Fork_bar__minus_00_dot_64_bar__plus_00_dot_78_bar__minus_00_dot_92 - object\n Glassbottle_bar__plus_01_dot_08_bar__plus_02_dot_21_bar__minus_01_dot_41 - object\n Glassbottle_bar__plus_01_dot_24_bar__plus_01_dot_67_bar__minus_00_dot_04 - object\n Glassbottle_bar__minus_01_dot_36_bar__plus_00_dot_55_bar__plus_02_dot_62 - object\n HousePlant_bar__minus_01_dot_35_bar__plus_00_dot_92_bar__minus_01_dot_54 - object\n Knife_bar__plus_00_dot_77_bar__plus_00_dot_93_bar__minus_00_dot_03 - object\n Knife_bar__minus_00_dot_62_bar__plus_00_dot_96_bar__minus_01_dot_46 - object\n Lettuce_bar__plus_01_dot_03_bar__plus_00_dot_99_bar__minus_00_dot_21 - object\n LightSwitch_bar__minus_02_dot_37_bar__plus_01_dot_22_bar__plus_03_dot_05 - object\n Mug_bar__plus_00_dot_90_bar__plus_00_dot_94_bar__minus_02_dot_11 - object\n Pan_bar__plus_00_dot_85_bar__plus_00_dot_95_bar__minus_01_dot_08 - object\n Pan_bar__plus_01_dot_03_bar__plus_00_dot_86_bar__plus_01_dot_16 - object\n PaperTowelRoll_bar__minus_00_dot_82_bar__plus_00_dot_28_bar__plus_00_dot_58 - object\n PepperShaker_bar__plus_00_dot_79_bar__plus_00_dot_49_bar__minus_00_dot_73 - object\n Plate_bar__plus_00_dot_81_bar__plus_00_dot_11_bar__minus_02_dot_13 - object\n Plate_bar__plus_01_dot_19_bar__plus_01_dot_67_bar__minus_00_dot_59 - object\n Plate_bar__minus_00_dot_85_bar__plus_00_dot_94_bar__minus_00_dot_07 - object\n Potato_bar__minus_00_dot_81_bar__plus_00_dot_81_bar__minus_00_dot_40 - object\n Pot_bar__plus_01_dot_08_bar__plus_00_dot_95_bar__minus_01_dot_50 - object\n 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loc_bar__minus_1_bar_3_bar_1_bar_60 - location\n loc_bar_0_bar__minus_6_bar_0_bar_60 - location\n loc_bar_1_bar__minus_6_bar_1_bar_45 - location\n loc_bar_0_bar__minus_8_bar_1_bar_60 - location\n loc_bar__minus_9_bar__minus_3_bar_1_bar_60 - location\n loc_bar_1_bar__minus_5_bar_1_bar_0 - location\n loc_bar__minus_10_bar_10_bar_0_bar_45 - location\n loc_bar__minus_9_bar_7_bar_0_bar_45 - location\n loc_bar_0_bar__minus_4_bar_1_bar_60 - location\n loc_bar__minus_12_bar__minus_8_bar_2_bar_45 - location\n loc_bar__minus_9_bar_6_bar_0_bar_45 - location\n loc_bar_0_bar__minus_8_bar_2_bar_45 - location\n loc_bar__minus_14_bar_7_bar_1_bar_30 - location\n )\n \n\n(:init\n\n\n (receptacleType Microwave_bar__plus_01_dot_04_bar__plus_01_dot_68_bar__minus_01_dot_30 MicrowaveType)\n (receptacleType Drawer_bar__plus_00_dot_64_bar__plus_00_dot_27_bar__minus_00_dot_65 DrawerType)\n (receptacleType Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72 ShelfType)\n (receptacleType 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(receptacleType CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64 CounterTopType)\n (receptacleType CoffeeMachine_bar__plus_01_dot_02_bar__plus_00_dot_90_bar__minus_02_dot_18 CoffeeMachineType)\n (receptacleType StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_50 StoveBurnerType)\n (receptacleType Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_02_dot_38 CabinetType)\n (receptacleType Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin SinkBasinType)\n (receptacleType GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58 GarbageCanType)\n (receptacleType CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05 CounterTopType)\n (receptacleType StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_50 StoveBurnerType)\n (receptacleType Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25 FridgeType)\n (receptacleType 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Egg_bar__minus_01_dot_01_bar__plus_00_dot_22_bar__plus_00_dot_58)\n (sliceable Tomato_bar__plus_00_dot_84_bar__plus_01_dot_44_bar__plus_01_dot_35)\n (sliceable Apple_bar__plus_00_dot_69_bar__plus_00_dot_96_bar__plus_00_dot_14)\n (sliceable Bread_bar__plus_00_dot_77_bar__plus_00_dot_99_bar__minus_00_dot_38)\n (sliceable Tomato_bar__plus_00_dot_84_bar__plus_01_dot_44_bar__plus_01_dot_06)\n (sliceable Apple_bar__minus_00_dot_85_bar__plus_00_dot_98_bar__minus_01_dot_39)\n (sliceable Potato_bar__minus_00_dot_81_bar__plus_00_dot_81_bar__minus_00_dot_40)\n (sliceable Egg_bar__minus_01_dot_10_bar__plus_00_dot_21_bar__plus_00_dot_58)\n (sliceable Lettuce_bar__plus_01_dot_03_bar__plus_00_dot_99_bar__minus_00_dot_21)\n (sliceable Bread_bar__plus_01_dot_11_bar__plus_00_dot_99_bar__plus_00_dot_14)\n (sliceable Apple_bar__plus_00_dot_91_bar__plus_01_dot_69_bar__plus_01_dot_54)\n \n (inReceptacle Pan_bar__plus_00_dot_85_bar__plus_00_dot_95_bar__minus_01_dot_08 StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_10)\n (inReceptacle Pot_bar__plus_01_dot_08_bar__plus_00_dot_95_bar__minus_01_dot_50 StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_50)\n (inReceptacle Pot_bar__plus_01_dot_08_bar__plus_00_dot_95_bar__minus_01_dot_50 StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_50)\n (inReceptacle Spatula_bar__plus_00_dot_75_bar__plus_00_dot_72_bar__minus_00_dot_69 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_76_bar__minus_00_dot_65)\n (inReceptacle CreditCard_bar__plus_00_dot_92_bar__plus_00_dot_70_bar__minus_00_dot_69 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_76_bar__minus_00_dot_65)\n (inReceptacle Cup_bar__plus_01_dot_01_bar__plus_01_dot_66_bar__minus_01_dot_96 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_02_dot_38)\n (inReceptacle HousePlant_bar__minus_01_dot_35_bar__plus_00_dot_92_bar__minus_01_dot_54 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Statue_bar__minus_00_dot_55_bar__plus_00_dot_94_bar__plus_00_dot_24 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Vase_bar__minus_01_dot_10_bar__plus_00_dot_93_bar__minus_00_dot_38 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Spoon_bar__minus_00_dot_77_bar__plus_00_dot_93_bar__plus_00_dot_32 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Knife_bar__minus_00_dot_62_bar__plus_00_dot_96_bar__minus_01_dot_46 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle ButterKnife_bar__minus_01_dot_29_bar__plus_00_dot_93_bar__plus_00_dot_14 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Spoon_bar__minus_01_dot_36_bar__plus_00_dot_93_bar__minus_00_dot_38 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Plate_bar__minus_00_dot_85_bar__plus_00_dot_94_bar__minus_00_dot_07 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Apple_bar__minus_00_dot_85_bar__plus_00_dot_98_bar__minus_01_dot_39 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle CellPhone_bar__minus_01_dot_17_bar__plus_00_dot_93_bar__minus_00_dot_91 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Lettuce_bar__plus_01_dot_03_bar__plus_00_dot_99_bar__minus_00_dot_21 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle Bread_bar__plus_01_dot_11_bar__plus_00_dot_99_bar__plus_00_dot_14 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle Apple_bar__plus_00_dot_69_bar__plus_00_dot_96_bar__plus_00_dot_14 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle Bowl_bar__plus_00_dot_69_bar__plus_00_dot_91_bar__minus_00_dot_73 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle Bread_bar__plus_00_dot_77_bar__plus_00_dot_99_bar__minus_00_dot_38 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle CreditCard_bar__plus_00_dot_77_bar__plus_00_dot_91_bar__minus_00_dot_38 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle Fork_bar__plus_00_dot_94_bar__plus_00_dot_91_bar__minus_00_dot_21 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle CreditCard_bar__plus_00_dot_77_bar__plus_00_dot_91_bar__minus_00_dot_73 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle Knife_bar__plus_00_dot_77_bar__plus_00_dot_93_bar__minus_00_dot_03 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle Pan_bar__plus_00_dot_85_bar__plus_00_dot_95_bar__minus_01_dot_08 StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_10)\n (inReceptacle DishSponge_bar__plus_00_dot_91_bar__plus_00_dot_15_bar__minus_00_dot_61 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_27_bar__minus_00_dot_65)\n (inReceptacle Spoon_bar__plus_00_dot_88_bar__plus_00_dot_50_bar__minus_00_dot_69 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_55_bar__minus_00_dot_65)\n (inReceptacle PepperShaker_bar__plus_00_dot_79_bar__plus_00_dot_49_bar__minus_00_dot_73 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_55_bar__minus_00_dot_65)\n (inReceptacle Plate_bar__plus_00_dot_81_bar__plus_00_dot_11_bar__minus_02_dot_13 Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__minus_01_dot_72)\n (inReceptacle Mug_bar__plus_00_dot_90_bar__plus_00_dot_94_bar__minus_02_dot_11 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05)\n (inReceptacle SoapBottle_bar__plus_00_dot_69_bar__plus_00_dot_91_bar__minus_02_dot_31 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05)\n (inReceptacle Glassbottle_bar__plus_01_dot_08_bar__plus_02_dot_21_bar__minus_01_dot_41 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_44_bar__minus_01_dot_78)\n (inReceptacle SoapBottle_bar__plus_01_dot_15_bar__plus_01_dot_67_bar__plus_00_dot_09 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_14)\n (inReceptacle Glassbottle_bar__plus_01_dot_24_bar__plus_01_dot_67_bar__minus_00_dot_04 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_14)\n (inReceptacle Plate_bar__plus_01_dot_19_bar__plus_01_dot_67_bar__minus_00_dot_59 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_76)\n (inReceptacle Glassbottle_bar__minus_01_dot_36_bar__plus_00_dot_55_bar__plus_02_dot_62 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72)\n (inReceptacle SaltShaker_bar__minus_01_dot_47_bar__plus_00_dot_55_bar__plus_02_dot_72 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72)\n (inReceptacle Mug_bar__plus_00_dot_90_bar__plus_00_dot_94_bar__minus_02_dot_11 CoffeeMachine_bar__plus_01_dot_02_bar__plus_00_dot_90_bar__minus_02_dot_18)\n (inReceptacle Vase_bar__minus_01_dot_42_bar__plus_00_dot_17_bar__plus_02_dot_62 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_16_bar__plus_02_dot_72)\n (inReceptacle Egg_bar__minus_01_dot_01_bar__plus_00_dot_22_bar__plus_00_dot_58 GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58)\n (inReceptacle Egg_bar__minus_01_dot_10_bar__plus_00_dot_21_bar__plus_00_dot_58 GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58)\n (inReceptacle SoapBottle_bar__minus_00_dot_91_bar__plus_00_dot_18_bar__plus_00_dot_54 GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58)\n (inReceptacle PaperTowelRoll_bar__minus_00_dot_82_bar__plus_00_dot_28_bar__plus_00_dot_58 GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58)\n (inReceptacle Spatula_bar__minus_00_dot_75_bar__plus_00_dot_80_bar__minus_00_dot_57 Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin)\n (inReceptacle Spatula_bar__minus_00_dot_64_bar__plus_00_dot_79_bar__minus_00_dot_75 Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin)\n (inReceptacle Fork_bar__minus_00_dot_64_bar__plus_00_dot_78_bar__minus_00_dot_92 Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin)\n (inReceptacle Potato_bar__minus_00_dot_81_bar__plus_00_dot_81_bar__minus_00_dot_40 Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin)\n (inReceptacle Tomato_bar__plus_00_dot_84_bar__plus_01_dot_44_bar__plus_01_dot_35 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Bowl_bar__plus_00_dot_84_bar__plus_01_dot_65_bar__plus_01_dot_35 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Apple_bar__plus_00_dot_91_bar__plus_01_dot_69_bar__plus_01_dot_54 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Pan_bar__plus_01_dot_03_bar__plus_00_dot_86_bar__plus_01_dot_16 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Tomato_bar__plus_00_dot_84_bar__plus_01_dot_44_bar__plus_01_dot_06 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n \n \n (receptacleAtLocation Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__plus_00_dot_24 loc_bar__minus_1_bar_3_bar_1_bar_60)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__minus_01_dot_72 loc_bar_0_bar__minus_8_bar_1_bar_60)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_14 loc_bar_1_bar__minus_1_bar_1_bar__minus_30)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_76 loc_bar_1_bar__minus_3_bar_1_bar__minus_30)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_02_dot_38 loc_bar_1_bar__minus_8_bar_1_bar__minus_30)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_44_bar__minus_01_dot_78 loc_bar_1_bar__minus_7_bar_1_bar__minus_30)\n (receptacleAtLocation CoffeeMachine_bar__plus_01_dot_02_bar__plus_00_dot_90_bar__minus_02_dot_18 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (receptacleAtLocation CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (receptacleAtLocation CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (receptacleAtLocation CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (receptacleAtLocation Drawer_bar__plus_00_dot_64_bar__plus_00_dot_27_bar__minus_00_dot_65 loc_bar_0_bar__minus_6_bar_0_bar_60)\n (receptacleAtLocation Drawer_bar__plus_00_dot_64_bar__plus_00_dot_55_bar__minus_00_dot_65 loc_bar_0_bar__minus_6_bar_0_bar_45)\n (receptacleAtLocation Drawer_bar__plus_00_dot_64_bar__plus_00_dot_76_bar__minus_00_dot_65 loc_bar_0_bar__minus_4_bar_1_bar_60)\n (receptacleAtLocation Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25 loc_bar_0_bar_5_bar_1_bar_60)\n (receptacleAtLocation GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58 loc_bar_0_bar_4_bar_3_bar_60)\n (receptacleAtLocation Microwave_bar__plus_01_dot_04_bar__plus_01_dot_68_bar__minus_01_dot_30 loc_bar_1_bar__minus_5_bar_1_bar_0)\n (receptacleAtLocation Shelf_bar__minus_01_dot_69_bar__plus_00_dot_16_bar__plus_02_dot_72 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Toaster_bar__plus_00_dot_98_bar__plus_00_dot_90_bar__plus_00_dot_33 loc_bar_1_bar_1_bar_1_bar_45)\n (objectAtLocation Spoon_bar__minus_00_dot_77_bar__plus_00_dot_93_bar__plus_00_dot_32 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Bowl_bar__plus_00_dot_69_bar__plus_00_dot_91_bar__minus_00_dot_73 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation SoapBottle_bar__plus_00_dot_69_bar__plus_00_dot_91_bar__minus_02_dot_31 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (objectAtLocation Egg_bar__minus_01_dot_01_bar__plus_00_dot_22_bar__plus_00_dot_58 loc_bar_0_bar_4_bar_3_bar_60)\n (objectAtLocation Tomato_bar__plus_00_dot_84_bar__plus_01_dot_44_bar__plus_01_dot_35 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Spatula_bar__minus_00_dot_75_bar__plus_00_dot_80_bar__minus_00_dot_57 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation Apple_bar__plus_00_dot_69_bar__plus_00_dot_96_bar__plus_00_dot_14 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation Plate_bar__plus_00_dot_81_bar__plus_00_dot_11_bar__minus_02_dot_13 loc_bar_0_bar__minus_8_bar_1_bar_60)\n (objectAtLocation Pan_bar__plus_00_dot_85_bar__plus_00_dot_95_bar__minus_01_dot_08 loc_bar_1_bar__minus_4_bar_1_bar_45)\n (objectAtLocation Fork_bar__minus_00_dot_64_bar__plus_00_dot_78_bar__minus_00_dot_92 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation Knife_bar__minus_00_dot_62_bar__plus_00_dot_96_bar__minus_01_dot_46 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation CreditCard_bar__plus_00_dot_92_bar__plus_00_dot_70_bar__minus_00_dot_69 loc_bar_0_bar__minus_4_bar_1_bar_60)\n (objectAtLocation Bread_bar__plus_00_dot_77_bar__plus_00_dot_99_bar__minus_00_dot_38 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation Glassbottle_bar__plus_01_dot_24_bar__plus_01_dot_67_bar__minus_00_dot_04 loc_bar_1_bar__minus_1_bar_1_bar__minus_30)\n (objectAtLocation Apple_bar__minus_00_dot_85_bar__plus_00_dot_98_bar__minus_01_dot_39 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation SoapBottle_bar__plus_01_dot_15_bar__plus_01_dot_67_bar__plus_00_dot_09 loc_bar_1_bar__minus_1_bar_1_bar__minus_30)\n (objectAtLocation Plate_bar__plus_01_dot_19_bar__plus_01_dot_67_bar__minus_00_dot_59 loc_bar_1_bar__minus_3_bar_1_bar__minus_30)\n (objectAtLocation Spatula_bar__minus_00_dot_64_bar__plus_00_dot_79_bar__minus_00_dot_75 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation Spoon_bar__minus_01_dot_36_bar__plus_00_dot_93_bar__minus_00_dot_38 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Glassbottle_bar__minus_01_dot_36_bar__plus_00_dot_55_bar__plus_02_dot_62 loc_bar__minus_9_bar_6_bar_0_bar_45)\n (objectAtLocation CreditCard_bar__plus_00_dot_77_bar__plus_00_dot_91_bar__minus_00_dot_38 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation Statue_bar__minus_00_dot_55_bar__plus_00_dot_94_bar__plus_00_dot_24 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Glassbottle_bar__plus_01_dot_08_bar__plus_02_dot_21_bar__minus_01_dot_41 loc_bar_1_bar__minus_7_bar_1_bar__minus_30)\n (objectAtLocation Bread_bar__plus_01_dot_11_bar__plus_00_dot_99_bar__plus_00_dot_14 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation CreditCard_bar__plus_00_dot_77_bar__plus_00_dot_91_bar__minus_00_dot_73 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation CellPhone_bar__minus_01_dot_17_bar__plus_00_dot_93_bar__minus_00_dot_91 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation LightSwitch_bar__minus_02_dot_37_bar__plus_01_dot_22_bar__plus_03_dot_05 loc_bar__minus_10_bar_10_bar_0_bar_45)\n (objectAtLocation Potato_bar__minus_00_dot_81_bar__plus_00_dot_81_bar__minus_00_dot_40 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation Knife_bar__plus_00_dot_77_bar__plus_00_dot_93_bar__minus_00_dot_03 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_37 loc_bar_1_bar__minus_5_bar_1_bar_60)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_52 loc_bar_1_bar__minus_6_bar_1_bar_60)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_09 loc_bar_1_bar__minus_4_bar_1_bar_60)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_24 loc_bar_1_bar__minus_5_bar_1_bar_60)\n (objectAtLocation Fork_bar__plus_00_dot_94_bar__plus_00_dot_91_bar__minus_00_dot_21 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation Pan_bar__plus_01_dot_03_bar__plus_00_dot_86_bar__plus_01_dot_16 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Lettuce_bar__plus_01_dot_03_bar__plus_00_dot_99_bar__minus_00_dot_21 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation Plate_bar__minus_00_dot_85_bar__plus_00_dot_94_bar__minus_00_dot_07 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Apple_bar__plus_00_dot_91_bar__plus_01_dot_69_bar__plus_01_dot_54 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Pot_bar__plus_01_dot_08_bar__plus_00_dot_95_bar__minus_01_dot_50 loc_bar_1_bar__minus_6_bar_1_bar_45)\n (objectAtLocation Window_bar__plus_00_dot_02_bar__plus_01_dot_00_bar__minus_02_dot_64 loc_bar_0_bar__minus_8_bar_2_bar_45)\n (objectAtLocation Window_bar__minus_03_dot_00_bar__plus_01_dot_00_bar__minus_02_dot_64 loc_bar__minus_12_bar__minus_8_bar_2_bar_45)\n (objectAtLocation Spatula_bar__plus_00_dot_75_bar__plus_00_dot_72_bar__minus_00_dot_69 loc_bar_0_bar__minus_4_bar_1_bar_60)\n (objectAtLocation PaperTowelRoll_bar__minus_00_dot_82_bar__plus_00_dot_28_bar__plus_00_dot_58 loc_bar_0_bar_4_bar_3_bar_60)\n (objectAtLocation Tomato_bar__plus_00_dot_84_bar__plus_01_dot_44_bar__plus_01_dot_06 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Egg_bar__minus_01_dot_10_bar__plus_00_dot_21_bar__plus_00_dot_58 loc_bar_0_bar_4_bar_3_bar_60)\n (objectAtLocation SaltShaker_bar__minus_01_dot_47_bar__plus_00_dot_55_bar__plus_02_dot_72 loc_bar__minus_9_bar_6_bar_0_bar_45)\n (objectAtLocation PepperShaker_bar__plus_00_dot_79_bar__plus_00_dot_49_bar__minus_00_dot_73 loc_bar_0_bar__minus_6_bar_0_bar_45)\n (objectAtLocation Vase_bar__minus_01_dot_42_bar__plus_00_dot_17_bar__plus_02_dot_62 loc_bar__minus_6_bar_6_bar_0_bar_45)\n (objectAtLocation ButterKnife_bar__minus_01_dot_29_bar__plus_00_dot_93_bar__plus_00_dot_14 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation SoapBottle_bar__minus_00_dot_91_bar__plus_00_dot_18_bar__plus_00_dot_54 loc_bar_0_bar_4_bar_3_bar_60)\n (objectAtLocation Vase_bar__minus_01_dot_10_bar__plus_00_dot_93_bar__minus_00_dot_38 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Bowl_bar__plus_00_dot_84_bar__plus_01_dot_65_bar__plus_01_dot_35 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation DishSponge_bar__plus_00_dot_91_bar__plus_00_dot_15_bar__minus_00_dot_61 loc_bar_0_bar__minus_6_bar_0_bar_60)\n (objectAtLocation Chair_bar__minus_01_dot_93_bar__plus_00_dot_00_bar__minus_00_dot_03 loc_bar__minus_10_bar_0_bar_1_bar_60)\n (objectAtLocation Chair_bar__minus_01_dot_90_bar__plus_00_dot_00_bar__minus_01_dot_00 loc_bar__minus_9_bar__minus_3_bar_1_bar_60)\n (objectAtLocation Spoon_bar__plus_00_dot_88_bar__plus_00_dot_50_bar__minus_00_dot_69 loc_bar_0_bar__minus_6_bar_0_bar_45)\n (objectAtLocation Cup_bar__plus_01_dot_01_bar__plus_01_dot_66_bar__minus_01_dot_96 loc_bar_1_bar__minus_8_bar_1_bar__minus_30)\n (objectAtLocation HousePlant_bar__minus_01_dot_35_bar__plus_00_dot_92_bar__minus_01_dot_54 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Mug_bar__plus_00_dot_90_bar__plus_00_dot_94_bar__minus_02_dot_11 loc_bar_1_bar__minus_8_bar_1_bar_45)\n )\n \n\n (:goal\n (and\n (exists (?r - receptacle)\n (exists (?o - object)\n (and\n (inReceptacle ?o ?r)\n (objectType ?o SaltShakerType)\n (receptacleType ?r CabinetType)\n )\n )\n )\n )\n )\n )\n ", "solvable": true, "walkthrough": ["go to shelf 2", "take saltshaker 1 from shelf 2", "go to cabinet 4", "move saltshaker 1 to cabinet 4"]} \ No newline at end of file diff --git a/Text/ALFWorld/json_2.1.1/valid_unseen/pick_and_place_simple-SaltShaker-None-Drawer-10/trial_T20190909_021613_077537/game.tw-pddl b/Text/ALFWorld/json_2.1.1/valid_unseen/pick_and_place_simple-SaltShaker-None-Drawer-10/trial_T20190909_021613_077537/game.tw-pddl new file mode 100644 index 0000000000000000000000000000000000000000..4aa4cd35a683c62ca33bd50ab32550d2b743ef97 --- /dev/null +++ b/Text/ALFWorld/json_2.1.1/valid_unseen/pick_and_place_simple-SaltShaker-None-Drawer-10/trial_T20190909_021613_077537/game.tw-pddl @@ -0,0 +1 @@ +{"pddl_domain": ";; Specification in PDDL of the Alfred domain\n;; Intended to be used with Fast Downward which supports PDDL 2.2 level 1 plus the :action-costs requirement from PDDL 3.1.\n\n(define (domain alfred)\n (:requirements\n :adl\n :action-costs\n :typing\n )\n (:types\n agent\n location\n receptacle\n object\n rtype\n otype\n )\n\n\n (:predicates\n (atLocation ?a - agent ?l - location) ; true if the agent is at the location\n (receptacleAtLocation ?r - receptacle ?l - location) ; true if the receptacle is at the location (constant)\n (objectAtLocation ?o - object ?l - location) ; true if the object is at the location\n (openable ?r - receptacle) ; true if a receptacle is openable\n (opened ?r - receptacle) ; true if a receptacle is opened\n (inReceptacle ?o - object ?r - receptacle) ; object ?o is in receptacle ?r\n (isReceptacleObject ?o - object) ; true if the object can have things put inside it\n (inReceptacleObject ?innerObject - object ?outerObject - object) ; object ?innerObject is inside object ?outerObject\n (isReceptacleObjectFull ?o - object) ; true if the receptacle object contains something\n (wasInReceptacle ?o - object ?r - receptacle) ; object ?o was or is in receptacle ?r now or some time in the past\n (checked ?r - receptacle) ; whether the receptacle has been looked inside/visited\n (examined ?l - location) ; TODO\n (receptacleType ?r - receptacle ?t - rtype) ; the type of receptacle (Cabinet vs Cabinet|01|2...)\n (canContain ?rt - rtype ?ot - otype) ; true if receptacle can hold object\n (objectType ?o - object ?t - otype) ; the type of object (Apple vs Apple|01|2...)\n (holds ?a - agent ?o - object) ; object ?o is held by agent ?a\n (holdsAny ?a - agent) ; agent ?a holds an object\n (holdsAnyReceptacleObject ?a - agent) ; agent ?a holds a receptacle object\n (full ?r - receptacle) ; true if the receptacle has no remaining space\n (isClean ?o - object) ; true if the object has been clean in sink\n (cleanable ?o - object) ; true if the object can be placed in a sink\n (isHot ?o - object) ; true if the object has been heated up\n (heatable ?o - object) ; true if the object can be heated up in a microwave\n (isCool ?o - object) ; true if the object has been cooled\n (coolable ?o - object) ; true if the object can be cooled in the fridge\n (pickupable ?o - object) ; true if the object can be picked up\n (moveable ?o - object) ; true if the object can be moved\n (toggleable ?o - object) ; true if the object can be turned on/off\n (isOn ?o - object) ; true if the object is on\n (isToggled ?o - object) ; true if the object has been toggled\n (sliceable ?o - object) ; true if the object can be sliced\n (isSliced ?o - object) ; true if the object is sliced\n )\n\n (:functions\n (distance ?from ?to)\n (total-cost) - number\n )\n\n;; All actions are specified such that the final arguments are the ones used\n;; for performing actions in Unity.\n\n\n(:action look\n :parameters (?a - agent ?l - location)\n :precondition\n (and\n (atLocation ?a ?l)\n )\n :effect\n (and\n (checked ?l)\n )\n)\n\n(:action inventory\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n\n(:action examineReceptacle\n :parameters (?a - agent ?r - receptacle)\n :precondition\n (and\n (exists (?l - location)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n )\n )\n )\n :effect\n (and\n (checked ?r)\n )\n)\n\n(:action examineObject\n :parameters (?a - agent ?o - object)\n :precondition\n (or\n ;(exists (?l - location)\n ; (and\n ; (atLocation ?a ?l)\n ; (objectAtLocation ?o ?l)\n ; )\n ;)\n (exists (?l - location, ?r - receptacle)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n )\n )\n (holds ?a ?o)\n )\n :effect\n (and\n (checked ?o)\n )\n)\n\n;; agent goes to receptacle\n (:action GotoLocation\n :parameters (?a - agent ?lStart - location ?lEnd - location ?r - receptacle)\n :precondition (and\n (atLocation ?a ?lStart)\n (receptacleAtLocation ?r ?lEnd)\n ;(exists (?r - receptacle) (receptacleAtLocation ?r ?lEnd))\n )\n :effect (and\n (not (atLocation ?a ?lStart))\n (atLocation ?a ?lEnd)\n ; (forall (?r - receptacle)\n ; (when (and (receptacleAtLocation ?r ?lEnd)\n ; (or (not (openable ?r)) (opened ?r)))\n ; (checked ?r)\n ; )\n ; )\n ; (increase (total-cost) (distance ?lStart ?lEnd))\n (increase (total-cost) 1)\n )\n )\n\n;; agent opens receptacle\n (:action OpenObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (not (opened ?r))\n )\n :effect (and\n (opened ?r)\n (checked ?r)\n (increase (total-cost) 1)\n )\n )\n;; agent closes receptacle\n (:action CloseObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (opened ?r)\n )\n :effect (and\n (not (opened ?r))\n (increase (total-cost) 1)\n )\n\n )\n\n ;; agent picks up object from a receptacle\n (:action PickupObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition\n (and\n (pickupable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (not (holdsAny ?a)) ; agent's hands are empty.\n ;(not (holdsAnyReceptacleObject ?a))\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n ;(not (isReceptacleObject ?o))\n )\n :effect\n (and\n (not (inReceptacle ?o ?r))\n (holds ?a ?o)\n (holdsAny ?a)\n (not (objectAtLocation ?o ?l))\n ;(not (full ?r))\n (increase (total-cost) 1)\n )\n )\n\n\n; ;; agent picks up object from a receptacle\n; (:action PickupObjectFromReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n;\n; (not (inReceptacleObject ?o ?outerR))\n; (not (isReceptacleObjectFull ?outerR))\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupEmptyReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; ; (objectAtLocation ?o ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupFullReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?outerR ?r)\n; (pickupable ?outerR)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (not (inReceptacle ?outerR ?r))\n; (holds ?a ?outerR)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (objectAtLocation ?outerR ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n\n\n;; agent puts down an object\n (:action PutObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle ?ot - otype ?rt - rtype)\n :precondition (and\n (holds ?a ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n ;(not (full ?r))\n (objectType ?o ?ot)\n (receptacleType ?r ?rt)\n (canContain ?rt ?ot)\n ;(not (holdsAnyReceptacleObject ?a))\n )\n :effect (and\n (inReceptacle ?o ?r)\n (objectAtLocation ?o ?l)\n ;(full ?r)\n (not (holds ?a ?o))\n (not (holdsAny ?a))\n (increase (total-cost) 1)\n )\n )\n\n;;; agent puts down an object\n; (:action PutObjectInReceptacleObject\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?outerO - object ?outerR - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (objectAtLocation ?outerO ?l)\n; (isReceptacleObject ?outerO)\n; (not (isReceptacleObject ?o))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (not (holdsAnyReceptacleObject ?a))\n; (inReceptacle ?outerO ?outerR)\n; (not (isReceptacleObjectFull ?outerO))\n; )\n; :effect (and\n; (inReceptacleObject ?o ?outerO)\n; (inReceptacle ?o ?outerR)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (objectAtLocation ?o ?l)\n; (isReceptacleObjectFull ?outerO)\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down an object\n; (:action PutEmptyReceptacleObjectinReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?r - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n; (not (full ?r))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect (and\n; (inReceptacle ?o ?r)\n; (objectAtLocation ?o ?l)\n; (full ?r)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down a receptacle object in a receptacle\n; (:action PutFullReceptacleObjectInReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?innerO - object ?outerO - object ?r - receptacle) ; ?rt - rtype)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (objectType ?outerO ?ot)\n; (holds ?a ?outerO)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?outerO)\n; (isReceptacleObjectFull ?outerO)\n; (inReceptacleObject ?innerO ?outerO)\n; )\n; :effect (and\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (objectAtLocation ?outerO ?l)\n; (objectAtLocation ?innerO ?l)\n; (inReceptacle ?outerO ?r)\n; (inReceptacle ?innerO ?r)\n; (not (holds ?a ?outerO))\n; (increase (total-cost) 1)\n; )\n; )\n\n;; agent cleans some object\n (:action CleanObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (cleanable ?o)\n (or\n (receptacleType ?r SinkType)\n (receptacleType ?r SinkBasinType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isClean ?o)\n )\n )\n\n\n;; agent heats-up some object\n (:action HeatObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (heatable ?o)\n (or\n (receptacleType ?r MicrowaveType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isHot ?o)\n (not (isCool ?o))\n )\n )\n\n;; agent cools some object\n (:action CoolObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (coolable ?o)\n (or\n (receptacleType ?r FridgeType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isCool ?o)\n (not (isHot ?o))\n )\n )\n\n\n;; agent toggle object\n (:action ToggleObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition (and\n (toggleable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (inReceptacle ?o ?r)\n )\n :effect (and\n (increase (total-cost) 5)\n (when (isOn ?o)\n (not (isOn ?o)))\n (when (not (isOn ?o))\n (isOn ?o))\n (isToggled ?o)\n )\n )\n\n\n;; agent slices some object with a knife\n (:action SliceObject\n :parameters (?a - agent ?l - location ?co - object ?ko - object)\n :precondition\n (and\n (sliceable ?co)\n (or\n (objectType ?ko KnifeType)\n (objectType ?ko ButterKnifeType)\n )\n (atLocation ?a ?l)\n (objectAtLocation ?co ?l)\n (holds ?a ?ko)\n )\n :effect (and\n (increase (total-cost) 5)\n (isSliced ?co)\n )\n )\n\n\n(:action help\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n)\n", "grammar": "grammar :: \"\"\"\n {\n \"intro\": [\n {\n \"rhs\": \"-= Welcome to TextWorld, ALFRED! =-\\n\\n#look.feedback#\\n\\n#task#\"\n }\n ],\n\n \"notImplemented\": [\n {\n \"rhs\": \"TODO\"\n }\n ],\n\n \"task\": [\n {\n \"rhs\": \"Your task is to: put a saltshaker in drawer.\"\n }\n ],\n\n \"GotoLocation.feedback\": [\n {\n \"rhs\": \"You arrive at {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"OpenObject.feedback\": [\n {\n \"rhs\": \"You open the {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"CloseObject.feedback\": [\n {\n \"rhs\": \"You close the {r.name}.\"\n }\n ],\n\n \"PickupObject.feedback\": [\n {\n \"rhs\": \"You pick up the {o.name} from the {r.name}.\"\n }\n ],\n\n \"PickupObjectFromReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupObjectFromReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupEmptyReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupEmptyReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupFullReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupFullReceptacleObject: You pick up the {outerr.name}.\"\n }\n ],\n\n \"PutObject.feedback\": [\n {\n \"rhs\": \"You move the {o.name} to the {r.name}.\"\n }\n ],\n\n \"PutObjectInReceptacleObject.feedback\": [\n {\n \"rhs\": \"PutObjectInReceptacleObject: You put the {o.name} in the {outero.name}.\"\n }\n ],\n\n \"PutEmptyReceptacleObjectinReceptacle.feedback\": [\n {\n \"rhs\": \"PutEmptyReceptacleObjectinReceptacle: You put the {o.name} in the {r.name}.\"\n }\n ],\n\n \"PutFullReceptacleObjectInReceptacle.feedback\": [\n {\n \"rhs\": \"PutFullReceptacleObjectInReceptacle: You put the {outero.name} in the {r.name}.\"\n }\n ],\n\n \"inventory.feedback\": [\n {\n \"condition\": \"holdsany(a:agent)\",\n \"rhs\": \"You are carrying: [{o.indefinite + ' ' + o.name | holds(a:agent, o:object)}].\"\n },\n {\n \"rhs\": \"You are not carrying anything.\"\n }\n ],\n\n \"examineReceptacle.feedback\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \"The {r.name} is open. In it, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \"The {r.name} is closed.\"\n },\n {\n \"rhs\": \"On the {r.name}, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n }\n ],\n\n \"examineObject.feedback\": [\n {\n \"condition\": \"isreceptacleobject(o:object)\",\n \"rhs\": \"This is a normal {o.name}. In it, you see [{o2.indefinite + ' ' + o2.name | inreceptacleobject(o2:object, o:object)}].\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a clean sliced {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot sliced {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object)\",\n \"rhs\": \"This is a hot and clean {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object)\",\n \"rhs\": \"This is a cool and clean {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object)\",\n \"rhs\": \"This is a hot {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object)\",\n \"rhs\": \"This is a clean {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object)\",\n \"rhs\": \"This is a cold {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"This {o.name} is on.\"\n },\n {\n \"condition\": \"toggleable(o:object) & not_istoggled(o:object)\",\n \"rhs\": \"This {o.name} is off.\"\n },\n {\n \"condition\": \"sliceable(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a sliced {o.name}.\"\n },\n {\n \"rhs\": \"There's nothing special about {o.name}.\"\n }\n ]\n }\n\"\"\";\n\naction GotoLocation {\n template :: \"go to [{r.name | receptacleatlocation(r:receptacle, lend:location)}]\";\n feedback :: \"#GotoLocation.feedback#\";\n}\n\naction OpenObject {\n template :: \"open {r}\";\n feedback :: \"#OpenObject.feedback#\";\n}\n\naction CloseObject {\n template :: \"close {r}\";\n feedback :: \"#CloseObject.feedback#\";\n}\n\naction PickupObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObject.feedback#\";\n}\n\naction PickupObjectFromReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObjectFromReceptacleObject.feedback#\";\n}\n\naction PickupEmptyReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupEmptyReceptacleObject.feedback#\";\n}\n\naction PickupFullReceptacleObject {\n template :: \"take {outerr} from {r}\";\n feedback :: \"#PickupFullReceptacleObject.feedback#\";\n}\n\naction PutObject {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutObject.feedback#\";\n}\n\naction PutObjectInReceptacleObject {\n template :: \"put {o} into {outero}\";\n feedback :: \"#PutObjectInReceptacleObject.feedback#\";\n}\n\naction PutEmptyReceptacleObjectinReceptacle {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutEmptyReceptacleObjectinReceptacle.feedback#\";\n}\n\naction PutFullReceptacleObjectInReceptacle {\n template :: \"put {outero} in {r}\";\n feedback :: \"#PutFullReceptacleObjectInReceptacle.feedback#\";\n}\n\naction inventory {\n template :: \"inventory\";\n feedback :: \"#inventory.feedback#\";\n}\n\naction examineReceptacle {\n template :: \"examine {r}\";\n feedback :: \"#examineReceptacle.feedback#\";\n}\n\naction examineObject {\n template :: \"examine {o}\";\n feedback :: \"#examineObject.feedback#\";\n}\n\naction ToggleObject {\n template :: \"use {o}\";\n feedback :: \"#toggleObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"toggleObject.feedback\": [\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"You turn on the {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object)\",\n \"rhs\": \"You turn off the {o.name}.\"\n },\n {\n \"rhs\": \"You don't see any switch on the {o.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction HeatObject {\n template :: \"heat {o} with {r}\";\n feedback :: \"#heatObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"heatObject.feedback\": [\n {\n \"rhs\": \"You heat the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CleanObject {\n template :: \"clean {o} with {r}\";\n feedback :: \"#cleanObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"cleanObject.feedback\": [\n {\n \"rhs\": \"You clean the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CoolObject {\n template :: \"cool {o} with {r}\";\n feedback :: \"#coolObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"coolObject.feedback\": [\n {\n \"rhs\": \"You cool the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction SliceObject {\n template :: \"slice {co} with {ko}\";\n feedback :: \"#sliceObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"sliceObject.feedback\": [\n {\n \"rhs\": \"You sliced the {co.name} with the {ko.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction look {\n template :: \"look\";\n feedback :: \"#look.feedback#\";\n\n grammar :: \"\"\"\n {\n \"look.feedback\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"#look-variations#. Next to it, you see #list_objects_on_the_floor#.\"\n },\n {\n \"rhs\": \"You are in the middle of a room. Looking quickly around you, you see #list_appliances#.\"\n }\n ],\n\n \"look-variations\": [\n {\n \"rhs\": \"You are facing the [{r.name | atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)}]\"\n }\n ],\n\n \"list_objects_on_the_floor\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)\",\n \"rhs\": \"[{#overview(o)# | atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"list_appliances\": [\n {\n \"condition\": \"receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"[{#overview(r)# | receptacleatlocation(r:receptacle, l:location)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"overview(o, r)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name} (in/on the {r.name})}\"\n }\n ],\n\n \"overview(o)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name}\"\n }\n ],\n \"overview(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}\"\n }\n ],\n \"overview_with_state(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}#overview_state(r)#\"\n }\n ],\n \"overview_state(r)\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \" (it is open)\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \" (it is closed)\"\n },\n {\n \"rhs\": \"\"\n }\n ],\n\n \"list_empty\": [\n {\n \"rhs\": \"nothing\"\n }\n ],\n \"list_separator\": [\n {\n \"rhs\": \", \"\n }\n ],\n \"list_last_separator\": [\n {\n \"rhs\": \", and \"\n }\n ]\n }\n \"\"\";\n}\n\naction help {\n template :: \"help\";\n feedback :: \"\nAvailable commands:\n look: look around your current location\n inventory: check your current inventory\n go to (receptacle): move to a receptacle\n open (receptacle): open a receptacle\n close (receptacle): close a receptacle\n take (object) from (receptacle): take an object from a receptacle\n move (object) to (receptacle): place an object in or on a receptacle\n examine (something): examine a receptacle or an object\n use (object): use an object\n heat (object) with (receptacle): heat an object using a receptacle\n clean (object) with (receptacle): clean an object using a receptacle\n cool (object) with (receptacle): cool an object using a receptacle\n slice (object) with (object): slice an object using a sharp object\n\";\n}\n", "pddl_problem": "\n(define (problem plan_trial_T20190909_021613_077537)\n(:domain alfred)\n(:objects\nagent1 - agent\nRemoteControl - object\n Laptop - object\n Kettle - object\n Pen - object\n Fork - object\n Cloth - object\n HousePlant - object\n Plunger - object\n SoapBottle - object\n Cup - object\n Candle - object\n Tomato - object\n Television - object\n TennisRacket - object\n Towel - object\n SaltShaker - object\n Spoon - object\n Apple - object\n Poster - object\n Curtains - object\n Footstool - object\n AlarmClock - object\n Ladle - object\n PaperTowelRoll - object\n BaseballBat - object\n Knife - object\n Spatula - object\n SoapBar - object\n CreditCard - object\n Sink - object\n Newspaper - object\n LaundryHamperLid - object\n KeyChain - object\n Glassbottle - object\n ButterKnife - object\n Chair - object\n HandTowel - object\n ToiletPaperRoll - object\n Plate - object\n Pot - object\n WineBottle - object\n Boots - object\n PepperShaker - object\n PaperTowel - object\n Bowl - object\n SprayBottle - object\n ScrubBrush - object\n Box - object\n CD - object\n Pan - object\n Statue - object\n Vase - object\n ShowerGlass - object\n DishSponge - object\n Egg - object\n Lettuce - object\n Book - object\n TeddyBear - object\n ToiletPaper - object\n ShowerDoor - object\n Window - object\n Blinds - object\n CellPhone - object\n FloorLamp - object\n Pillow - object\n Mirror - object\n Painting - object\n TissueBox - object\n Pencil - object\n Potato - object\n LightSwitch - object\n StoveKnob - object\n Mug - object\n Bathtub - object\n DeskLamp - object\n Watch - object\n WateringCan - object\n BasketBall - object\n Bread - object\nRemoteControlType - otype\n LaptopType - otype\n KettleType - otype\n PenType - otype\n ForkType - otype\n ClothType - otype\n HousePlantType - otype\n PlungerType - otype\n SoapBottleType - otype\n CupType - otype\n CandleType - otype\n TomatoType - otype\n TelevisionType - otype\n TennisRacketType - otype\n TowelType - otype\n SaltShakerType - otype\n SpoonType - otype\n AppleType - otype\n PosterType - otype\n CurtainsType - otype\n FootstoolType - otype\n AlarmClockType - otype\n LadleType - otype\n PaperTowelRollType - otype\n BaseballBatType - otype\n KnifeType - otype\n SpatulaType - otype\n SoapBarType - otype\n CreditCardType - otype\n SinkType - otype\n NewspaperType - otype\n LaundryHamperLidType - otype\n KeyChainType - otype\n GlassbottleType - otype\n ButterKnifeType - otype\n ChairType - otype\n HandTowelType - otype\n ToiletPaperRollType - otype\n PlateType - otype\n PotType - otype\n WineBottleType - otype\n BootsType - otype\n PepperShakerType - otype\n PaperTowelType - otype\n BowlType - otype\n SprayBottleType - otype\n ScrubBrushType - otype\n BoxType - otype\n CDType - otype\n PanType - otype\n StatueType - otype\n VaseType - otype\n ShowerGlassType - otype\n DishSpongeType - otype\n EggType - otype\n LettuceType - otype\n BookType - otype\n TeddyBearType - otype\n ToiletPaperType - otype\n ShowerDoorType - otype\n WindowType - otype\n BlindsType - otype\n CellPhoneType - otype\n FloorLampType - otype\n PillowType - otype\n MirrorType - otype\n PaintingType - otype\n TissueBoxType - otype\n PencilType - otype\n PotatoType - otype\n LightSwitchType - otype\n StoveKnobType - otype\n MugType - otype\n BathtubType - otype\n DeskLampType - otype\n WatchType - otype\n WateringCanType - otype\n BasketBallType - otype\n BreadType - otype\nSinkBasinType - rtype\n GarbageCanType - rtype\n StoveBurnerType - rtype\n OttomanType - rtype\n CabinetType - rtype\n SideTableType - rtype\n DiningTableType - rtype\n CoffeeTableType - rtype\n SafeType - rtype\n DresserType - rtype\n DeskType - rtype\n BedType - rtype\n TowelHolderType - rtype\n ToiletPaperHangerType - rtype\n MicrowaveType - rtype\n SofaType - rtype\n CartType - rtype\n ArmChairType - rtype\n HandTowelHolderType - rtype\n TVStandType - rtype\n BathtubBasinType - rtype\n CoffeeMachineType - rtype\n ToasterType - rtype\n LaundryHamperType - rtype\n DrawerType - rtype\n FridgeType - rtype\n ToiletType - rtype\n ShelfType - rtype\n PaintingHangerType - rtype\n CounterTopType - rtype\n\n\n Apple_bar__plus_01_dot_09_bar__plus_01_dot_45_bar__plus_01_dot_25 - object\n Apple_bar__minus_00_dot_96_bar__plus_00_dot_23_bar__plus_00_dot_64 - object\n Bowl_bar__plus_00_dot_91_bar__plus_00_dot_87_bar__plus_01_dot_35 - object\n Bread_bar__minus_00_dot_78_bar__plus_01_dot_00_bar__plus_00_dot_21 - object\n ButterKnife_bar__minus_00_dot_55_bar__plus_00_dot_92_bar__plus_00_dot_16 - object\n CellPhone_bar__plus_00_dot_88_bar__plus_00_dot_49_bar__minus_00_dot_61 - object\n Chair_bar__minus_01_dot_90_bar__plus_00_dot_00_bar__minus_01_dot_00 - object\n Chair_bar__minus_01_dot_93_bar__plus_00_dot_00_bar__minus_00_dot_03 - object\n CreditCard_bar__plus_00_dot_77_bar__plus_00_dot_91_bar__minus_02_dot_31 - object\n CreditCard_bar__plus_01_dot_11_bar__plus_00_dot_91_bar__minus_00_dot_38 - object\n CreditCard_bar__minus_01_dot_88_bar__plus_00_dot_55_bar__plus_02_dot_72 - object\n Cup_bar__plus_00_dot_77_bar__plus_00_dot_91_bar__minus_00_dot_56 - object\n Cup_bar__plus_01_dot_06_bar__plus_01_dot_66_bar__minus_00_dot_04 - object\n DishSponge_bar__plus_00_dot_69_bar__plus_00_dot_91_bar__minus_02_dot_31 - object\n DishSponge_bar__plus_00_dot_86_bar__plus_00_dot_11_bar__minus_02_dot_21 - object\n DishSponge_bar__minus_01_dot_47_bar__plus_00_dot_55_bar__plus_02_dot_62 - object\n Egg_bar__plus_01_dot_03_bar__plus_01_dot_83_bar__minus_01_dot_13 - object\n Egg_bar__plus_01_dot_09_bar__plus_01_dot_82_bar__minus_01_dot_24 - object\n Faucet_bar__minus_00_dot_87_bar__plus_01_dot_16_bar__minus_00_dot_65 - object\n Fork_bar__plus_00_dot_79_bar__plus_00_dot_70_bar__minus_00_dot_52 - object\n Glassbottle_bar__plus_01_dot_17_bar__plus_02_dot_21_bar__minus_01_dot_08 - object\n Glassbottle_bar__minus_00_dot_87_bar__plus_00_dot_18_bar__plus_00_dot_51 - object\n HousePlant_bar__minus_01_dot_35_bar__plus_00_dot_92_bar__minus_01_dot_54 - object\n Knife_bar__plus_00_dot_77_bar__plus_00_dot_93_bar__minus_00_dot_38 - object\n Knife_bar__plus_01_dot_03_bar__plus_00_dot_93_bar__minus_00_dot_21 - object\n Lettuce_bar__plus_00_dot_69_bar__plus_00_dot_99_bar__minus_00_dot_38 - object\n Lettuce_bar__plus_01_dot_03_bar__plus_01_dot_21_bar__plus_01_dot_44 - object\n Lettuce_bar__plus_01_dot_11_bar__plus_00_dot_99_bar__minus_00_dot_03 - object\n LightSwitch_bar__minus_02_dot_37_bar__plus_01_dot_22_bar__plus_03_dot_05 - object\n Mug_bar__plus_00_dot_90_bar__plus_00_dot_94_bar__minus_02_dot_11 - object\n Mug_bar__plus_01_dot_09_bar__plus_00_dot_86_bar__plus_00_dot_97 - object\n Mug_bar__minus_01_dot_98_bar__plus_00_dot_88_bar__plus_02_dot_72 - object\n Pan_bar__plus_00_dot_85_bar__plus_00_dot_95_bar__minus_01_dot_08 - object\n PaperTowelRoll_bar__plus_00_dot_86_bar__plus_01_dot_02_bar__minus_00_dot_56 - object\n PepperShaker_bar__plus_00_dot_92_bar__plus_00_dot_70_bar__minus_00_dot_61 - object\n Plate_bar__plus_00_dot_97_bar__plus_01_dot_41_bar__plus_01_dot_06 - object\n Plate_bar__plus_01_dot_15_bar__plus_01_dot_67_bar__plus_00_dot_22 - object\n Plate_bar__plus_01_dot_19_bar__plus_01_dot_67_bar__minus_02_dot_23 - object\n Potato_bar__minus_00_dot_55_bar__plus_00_dot_96_bar__minus_00_dot_14 - object\n 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loc_bar_1_bar__minus_4_bar_1_bar_60 - location\n loc_bar__minus_1_bar_3_bar_1_bar_60 - location\n loc_bar_0_bar__minus_6_bar_0_bar_60 - location\n loc_bar_1_bar__minus_6_bar_1_bar_45 - location\n loc_bar_0_bar__minus_8_bar_1_bar_60 - location\n loc_bar__minus_9_bar__minus_3_bar_1_bar_60 - location\n loc_bar_1_bar__minus_5_bar_1_bar_0 - location\n loc_bar__minus_10_bar_10_bar_0_bar_45 - location\n loc_bar__minus_9_bar_7_bar_0_bar_45 - location\n loc_bar_0_bar__minus_4_bar_1_bar_60 - location\n loc_bar__minus_12_bar__minus_8_bar_2_bar_45 - location\n loc_bar__minus_9_bar_6_bar_0_bar_45 - location\n loc_bar_0_bar__minus_8_bar_2_bar_45 - location\n loc_bar__minus_12_bar__minus_1_bar_1_bar_30 - location\n )\n \n\n(:init\n\n\n (receptacleType Microwave_bar__plus_01_dot_04_bar__plus_01_dot_68_bar__minus_01_dot_30 MicrowaveType)\n (receptacleType Drawer_bar__plus_00_dot_64_bar__plus_00_dot_27_bar__minus_00_dot_65 DrawerType)\n (receptacleType 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(receptacleType Drawer_bar__plus_00_dot_64_bar__plus_00_dot_76_bar__minus_00_dot_65 DrawerType)\n (receptacleType CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64 CounterTopType)\n (receptacleType CoffeeMachine_bar__plus_01_dot_02_bar__plus_00_dot_90_bar__minus_02_dot_18 CoffeeMachineType)\n (receptacleType StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_50 StoveBurnerType)\n (receptacleType Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_02_dot_38 CabinetType)\n (receptacleType Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin SinkBasinType)\n (receptacleType GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58 GarbageCanType)\n (receptacleType CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05 CounterTopType)\n (receptacleType StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_50 StoveBurnerType)\n (receptacleType 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ButterKnife_bar__minus_00_dot_55_bar__plus_00_dot_92_bar__plus_00_dot_16 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Potato_bar__minus_00_dot_55_bar__plus_00_dot_96_bar__minus_00_dot_14 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Spoon_bar__minus_00_dot_85_bar__plus_00_dot_93_bar__minus_01_dot_39 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Bread_bar__minus_00_dot_78_bar__plus_01_dot_00_bar__plus_00_dot_21 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Knife_bar__plus_01_dot_03_bar__plus_00_dot_93_bar__minus_00_dot_21 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle SoapBottle_bar__plus_00_dot_77_bar__plus_00_dot_91_bar__minus_00_dot_73 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle Lettuce_bar__plus_01_dot_11_bar__plus_00_dot_99_bar__minus_00_dot_03 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle Cup_bar__plus_00_dot_77_bar__plus_00_dot_91_bar__minus_00_dot_56 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle Tomato_bar__plus_00_dot_94_bar__plus_00_dot_95_bar__minus_00_dot_03 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle PaperTowelRoll_bar__plus_00_dot_86_bar__plus_01_dot_02_bar__minus_00_dot_56 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle Knife_bar__plus_00_dot_77_bar__plus_00_dot_93_bar__minus_00_dot_38 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle Tomato_bar__plus_00_dot_94_bar__plus_00_dot_95_bar__minus_00_dot_21 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle CreditCard_bar__plus_01_dot_11_bar__plus_00_dot_91_bar__minus_00_dot_38 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle Statue_bar__plus_01_dot_03_bar__plus_00_dot_91_bar__minus_00_dot_73 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle Pan_bar__plus_00_dot_85_bar__plus_00_dot_95_bar__minus_01_dot_08 StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_10)\n (inReceptacle CellPhone_bar__plus_00_dot_88_bar__plus_00_dot_49_bar__minus_00_dot_61 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_55_bar__minus_00_dot_65)\n (inReceptacle Spatula_bar__plus_00_dot_92_bar__plus_00_dot_51_bar__minus_00_dot_57 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_55_bar__minus_00_dot_65)\n (inReceptacle DishSponge_bar__plus_00_dot_86_bar__plus_00_dot_11_bar__minus_02_dot_21 Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__minus_01_dot_72)\n (inReceptacle CreditCard_bar__plus_00_dot_77_bar__plus_00_dot_91_bar__minus_02_dot_31 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05)\n (inReceptacle DishSponge_bar__plus_00_dot_69_bar__plus_00_dot_91_bar__minus_02_dot_31 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05)\n (inReceptacle Mug_bar__plus_00_dot_90_bar__plus_00_dot_94_bar__minus_02_dot_11 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05)\n (inReceptacle Glassbottle_bar__plus_01_dot_17_bar__plus_02_dot_21_bar__minus_01_dot_08 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_44_bar__minus_01_dot_78)\n (inReceptacle Plate_bar__plus_01_dot_15_bar__plus_01_dot_67_bar__plus_00_dot_22 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_14)\n (inReceptacle Cup_bar__plus_01_dot_06_bar__plus_01_dot_66_bar__minus_00_dot_04 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_14)\n (inReceptacle Statue_bar__minus_01_dot_82_bar__plus_00_dot_87_bar__plus_02_dot_75 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_87_bar__plus_02_dot_72)\n (inReceptacle Mug_bar__minus_01_dot_98_bar__plus_00_dot_88_bar__plus_02_dot_72 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_87_bar__plus_02_dot_72)\n (inReceptacle DishSponge_bar__minus_01_dot_47_bar__plus_00_dot_55_bar__plus_02_dot_62 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72)\n (inReceptacle CreditCard_bar__minus_01_dot_88_bar__plus_00_dot_55_bar__plus_02_dot_72 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72)\n (inReceptacle Mug_bar__plus_00_dot_90_bar__plus_00_dot_94_bar__minus_02_dot_11 CoffeeMachine_bar__plus_01_dot_02_bar__plus_00_dot_90_bar__minus_02_dot_18)\n (inReceptacle Vase_bar__minus_01_dot_42_bar__plus_00_dot_17_bar__plus_02_dot_62 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_16_bar__plus_02_dot_72)\n (inReceptacle Glassbottle_bar__minus_00_dot_87_bar__plus_00_dot_18_bar__plus_00_dot_51 GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58)\n (inReceptacle Apple_bar__minus_00_dot_96_bar__plus_00_dot_23_bar__plus_00_dot_64 GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58)\n (inReceptacle Spatula_bar__minus_00_dot_59_bar__plus_00_dot_79_bar__minus_00_dot_66 Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin)\n (inReceptacle Spatula_bar__minus_00_dot_81_bar__plus_00_dot_80_bar__minus_00_dot_57 Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin)\n (inReceptacle Spoon_bar__minus_00_dot_64_bar__plus_00_dot_78_bar__minus_00_dot_75 Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin)\n (inReceptacle Egg_bar__plus_01_dot_09_bar__plus_01_dot_82_bar__minus_01_dot_24 Microwave_bar__plus_01_dot_04_bar__plus_01_dot_68_bar__minus_01_dot_30)\n (inReceptacle Egg_bar__plus_01_dot_03_bar__plus_01_dot_83_bar__minus_01_dot_13 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(objectAtLocation Tomato_bar__plus_00_dot_94_bar__plus_00_dot_95_bar__minus_00_dot_03 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation Spatula_bar__plus_00_dot_92_bar__plus_00_dot_51_bar__minus_00_dot_57 loc_bar_0_bar__minus_6_bar_0_bar_45)\n (objectAtLocation Apple_bar__plus_01_dot_09_bar__plus_01_dot_45_bar__plus_01_dot_25 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Plate_bar__plus_01_dot_15_bar__plus_01_dot_67_bar__plus_00_dot_22 loc_bar_1_bar__minus_1_bar_1_bar__minus_30)\n (objectAtLocation Lettuce_bar__plus_01_dot_11_bar__plus_00_dot_99_bar__minus_00_dot_03 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation Knife_bar__plus_01_dot_03_bar__plus_00_dot_93_bar__minus_00_dot_21 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation CreditCard_bar__plus_00_dot_77_bar__plus_00_dot_91_bar__minus_02_dot_31 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (objectAtLocation Glassbottle_bar__minus_00_dot_87_bar__plus_00_dot_18_bar__plus_00_dot_51 loc_bar_0_bar_4_bar_3_bar_60)\n (objectAtLocation Statue_bar__minus_01_dot_82_bar__plus_00_dot_87_bar__plus_02_dot_75 loc_bar__minus_9_bar_7_bar_0_bar_45)\n (objectAtLocation Mug_bar__plus_01_dot_09_bar__plus_00_dot_86_bar__plus_00_dot_97 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Lettuce_bar__plus_01_dot_03_bar__plus_01_dot_21_bar__plus_01_dot_44 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Plate_bar__plus_00_dot_97_bar__plus_01_dot_41_bar__plus_01_dot_06 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Spatula_bar__minus_00_dot_81_bar__plus_00_dot_80_bar__minus_00_dot_57 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation DishSponge_bar__plus_00_dot_69_bar__plus_00_dot_91_bar__minus_02_dot_31 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (objectAtLocation CreditCard_bar__plus_01_dot_11_bar__plus_00_dot_91_bar__minus_00_dot_38 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation Statue_bar__plus_01_dot_03_bar__plus_00_dot_91_bar__minus_00_dot_73 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation Glassbottle_bar__plus_01_dot_17_bar__plus_02_dot_21_bar__minus_01_dot_08 loc_bar_1_bar__minus_7_bar_1_bar__minus_30)\n (objectAtLocation Bread_bar__minus_00_dot_78_bar__plus_01_dot_00_bar__plus_00_dot_21 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation CreditCard_bar__minus_01_dot_88_bar__plus_00_dot_55_bar__plus_02_dot_72 loc_bar__minus_9_bar_6_bar_0_bar_45)\n (objectAtLocation CellPhone_bar__plus_00_dot_88_bar__plus_00_dot_49_bar__minus_00_dot_61 loc_bar_0_bar__minus_6_bar_0_bar_45)\n (objectAtLocation LightSwitch_bar__minus_02_dot_37_bar__plus_01_dot_22_bar__plus_03_dot_05 loc_bar__minus_10_bar_10_bar_0_bar_45)\n (objectAtLocation Potato_bar__minus_00_dot_55_bar__plus_00_dot_96_bar__minus_00_dot_14 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Knife_bar__plus_00_dot_77_bar__plus_00_dot_93_bar__minus_00_dot_38 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_37 loc_bar_1_bar__minus_5_bar_1_bar_60)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_52 loc_bar_1_bar__minus_6_bar_1_bar_60)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_09 loc_bar_1_bar__minus_4_bar_1_bar_60)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_24 loc_bar_1_bar__minus_5_bar_1_bar_60)\n (objectAtLocation Fork_bar__plus_00_dot_79_bar__plus_00_dot_70_bar__minus_00_dot_52 loc_bar_0_bar__minus_4_bar_1_bar_60)\n (objectAtLocation Pan_bar__plus_00_dot_85_bar__plus_00_dot_95_bar__minus_01_dot_08 loc_bar_1_bar__minus_4_bar_1_bar_45)\n (objectAtLocation Lettuce_bar__plus_00_dot_69_bar__plus_00_dot_99_bar__minus_00_dot_38 loc_bar_1_bar__minus_1_bar_1_bar_60)\n (objectAtLocation Plate_bar__plus_01_dot_19_bar__plus_01_dot_67_bar__minus_02_dot_23 loc_bar_1_bar__minus_8_bar_1_bar__minus_30)\n (objectAtLocation Apple_bar__minus_00_dot_96_bar__plus_00_dot_23_bar__plus_00_dot_64 loc_bar_0_bar_4_bar_3_bar_60)\n (objectAtLocation Pot_bar__plus_01_dot_08_bar__plus_00_dot_95_bar__minus_01_dot_50 loc_bar_1_bar__minus_6_bar_1_bar_45)\n (objectAtLocation Window_bar__plus_00_dot_02_bar__plus_01_dot_00_bar__minus_02_dot_64 loc_bar_0_bar__minus_8_bar_2_bar_45)\n (objectAtLocation Window_bar__minus_03_dot_00_bar__plus_01_dot_00_bar__minus_02_dot_64 loc_bar__minus_12_bar__minus_8_bar_2_bar_45)\n (objectAtLocation Spatula_bar__minus_00_dot_59_bar__plus_00_dot_79_bar__minus_00_dot_66 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation PaperTowelRoll_bar__plus_00_dot_86_bar__plus_01_dot_02_bar__minus_00_dot_56 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation Tomato_bar__plus_00_dot_94_bar__plus_00_dot_95_bar__minus_00_dot_21 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation Egg_bar__plus_01_dot_03_bar__plus_01_dot_83_bar__minus_01_dot_13 loc_bar_1_bar__minus_5_bar_1_bar_0)\n (objectAtLocation SaltShaker_bar__plus_01_dot_24_bar__plus_01_dot_66_bar__minus_01_dot_96 loc_bar_1_bar__minus_8_bar_1_bar__minus_30)\n (objectAtLocation PepperShaker_bar__plus_00_dot_92_bar__plus_00_dot_70_bar__minus_00_dot_61 loc_bar_0_bar__minus_4_bar_1_bar_60)\n (objectAtLocation Vase_bar__minus_01_dot_42_bar__plus_00_dot_17_bar__plus_02_dot_62 loc_bar__minus_6_bar_6_bar_0_bar_45)\n (objectAtLocation ButterKnife_bar__minus_00_dot_55_bar__plus_00_dot_92_bar__plus_00_dot_16 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation SoapBottle_bar__plus_01_dot_15_bar__plus_01_dot_67_bar__minus_02_dot_03 loc_bar_1_bar__minus_8_bar_1_bar__minus_30)\n (objectAtLocation Vase_bar__minus_01_dot_10_bar__plus_00_dot_93_bar__plus_00_dot_14 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Bowl_bar__plus_00_dot_91_bar__plus_00_dot_87_bar__plus_01_dot_35 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation DishSponge_bar__minus_01_dot_47_bar__plus_00_dot_55_bar__plus_02_dot_62 loc_bar__minus_9_bar_6_bar_0_bar_45)\n (objectAtLocation Chair_bar__minus_01_dot_93_bar__plus_00_dot_00_bar__minus_00_dot_03 loc_bar__minus_10_bar_0_bar_1_bar_60)\n (objectAtLocation Chair_bar__minus_01_dot_90_bar__plus_00_dot_00_bar__minus_01_dot_00 loc_bar__minus_9_bar__minus_3_bar_1_bar_60)\n (objectAtLocation Spoon_bar__minus_00_dot_64_bar__plus_00_dot_78_bar__minus_00_dot_75 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation Cup_bar__plus_00_dot_77_bar__plus_00_dot_91_bar__minus_00_dot_56 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation HousePlant_bar__minus_01_dot_35_bar__plus_00_dot_92_bar__minus_01_dot_54 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Mug_bar__minus_01_dot_98_bar__plus_00_dot_88_bar__plus_02_dot_72 loc_bar__minus_9_bar_7_bar_0_bar_45)\n )\n \n\n (:goal\n (and\n (exists (?r - receptacle)\n (exists (?o - object)\n (and\n (inReceptacle ?o ?r)\n (objectType ?o SaltShakerType)\n (receptacleType ?r DrawerType)\n )\n )\n )\n )\n )\n )\n ", "solvable": true, "walkthrough": ["go to cabinet 2", "open cabinet 2", "take saltshaker 1 from cabinet 2", "go to drawer 1", "open drawer 1", "move saltshaker 1 to drawer 1"]} \ No newline at end of file diff --git a/Text/ALFWorld/json_2.1.1/valid_unseen/pick_and_place_simple-SaltShaker-None-Drawer-10/trial_T20190909_021650_880235/game.tw-pddl b/Text/ALFWorld/json_2.1.1/valid_unseen/pick_and_place_simple-SaltShaker-None-Drawer-10/trial_T20190909_021650_880235/game.tw-pddl new file mode 100644 index 0000000000000000000000000000000000000000..7bc8dc551fe44862899492de9e1d6a77b025ce22 --- /dev/null +++ b/Text/ALFWorld/json_2.1.1/valid_unseen/pick_and_place_simple-SaltShaker-None-Drawer-10/trial_T20190909_021650_880235/game.tw-pddl @@ -0,0 +1 @@ +{"pddl_domain": ";; Specification in PDDL of the Alfred domain\n;; Intended to be used with Fast Downward which supports PDDL 2.2 level 1 plus the :action-costs requirement from PDDL 3.1.\n\n(define (domain alfred)\n (:requirements\n :adl\n :action-costs\n :typing\n )\n (:types\n agent\n location\n receptacle\n object\n rtype\n otype\n )\n\n\n (:predicates\n (atLocation ?a - agent ?l - location) ; true if the agent is at the location\n (receptacleAtLocation ?r - receptacle ?l - location) ; true if the receptacle is at the location (constant)\n (objectAtLocation ?o - object ?l - location) ; true if the object is at the location\n (openable ?r - receptacle) ; true if a receptacle is openable\n (opened ?r - receptacle) ; true if a receptacle is opened\n (inReceptacle ?o - object ?r - receptacle) ; object ?o is in receptacle ?r\n (isReceptacleObject ?o - object) ; true if the object can have things put inside it\n (inReceptacleObject ?innerObject - object ?outerObject - object) ; object ?innerObject is inside object ?outerObject\n (isReceptacleObjectFull ?o - object) ; true if the receptacle object contains something\n (wasInReceptacle ?o - object ?r - receptacle) ; object ?o was or is in receptacle ?r now or some time in the past\n (checked ?r - receptacle) ; whether the receptacle has been looked inside/visited\n (examined ?l - location) ; TODO\n (receptacleType ?r - receptacle ?t - rtype) ; the type of receptacle (Cabinet vs Cabinet|01|2...)\n (canContain ?rt - rtype ?ot - otype) ; true if receptacle can hold object\n (objectType ?o - object ?t - otype) ; the type of object (Apple vs Apple|01|2...)\n (holds ?a - agent ?o - object) ; object ?o is held by agent ?a\n (holdsAny ?a - agent) ; agent ?a holds an object\n (holdsAnyReceptacleObject ?a - agent) ; agent ?a holds a receptacle object\n (full ?r - receptacle) ; true if the receptacle has no remaining space\n (isClean ?o - object) ; true if the object has been clean in sink\n (cleanable ?o - object) ; true if the object can be placed in a sink\n (isHot ?o - object) ; true if the object has been heated up\n (heatable ?o - object) ; true if the object can be heated up in a microwave\n (isCool ?o - object) ; true if the object has been cooled\n (coolable ?o - object) ; true if the object can be cooled in the fridge\n (pickupable ?o - object) ; true if the object can be picked up\n (moveable ?o - object) ; true if the object can be moved\n (toggleable ?o - object) ; true if the object can be turned on/off\n (isOn ?o - object) ; true if the object is on\n (isToggled ?o - object) ; true if the object has been toggled\n (sliceable ?o - object) ; true if the object can be sliced\n (isSliced ?o - object) ; true if the object is sliced\n )\n\n (:functions\n (distance ?from ?to)\n (total-cost) - number\n )\n\n;; All actions are specified such that the final arguments are the ones used\n;; for performing actions in Unity.\n\n\n(:action look\n :parameters (?a - agent ?l - location)\n :precondition\n (and\n (atLocation ?a ?l)\n )\n :effect\n (and\n (checked ?l)\n )\n)\n\n(:action inventory\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n\n(:action examineReceptacle\n :parameters (?a - agent ?r - receptacle)\n :precondition\n (and\n (exists (?l - location)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n )\n )\n )\n :effect\n (and\n (checked ?r)\n )\n)\n\n(:action examineObject\n :parameters (?a - agent ?o - object)\n :precondition\n (or\n ;(exists (?l - location)\n ; (and\n ; (atLocation ?a ?l)\n ; (objectAtLocation ?o ?l)\n ; )\n ;)\n (exists (?l - location, ?r - receptacle)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n )\n )\n (holds ?a ?o)\n )\n :effect\n (and\n (checked ?o)\n )\n)\n\n;; agent goes to receptacle\n (:action GotoLocation\n :parameters (?a - agent ?lStart - location ?lEnd - location ?r - receptacle)\n :precondition (and\n (atLocation ?a ?lStart)\n (receptacleAtLocation ?r ?lEnd)\n ;(exists (?r - receptacle) (receptacleAtLocation ?r ?lEnd))\n )\n :effect (and\n (not (atLocation ?a ?lStart))\n (atLocation ?a ?lEnd)\n ; (forall (?r - receptacle)\n ; (when (and (receptacleAtLocation ?r ?lEnd)\n ; (or (not (openable ?r)) (opened ?r)))\n ; (checked ?r)\n ; )\n ; )\n ; (increase (total-cost) (distance ?lStart ?lEnd))\n (increase (total-cost) 1)\n )\n )\n\n;; agent opens receptacle\n (:action OpenObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (not (opened ?r))\n )\n :effect (and\n (opened ?r)\n (checked ?r)\n (increase (total-cost) 1)\n )\n )\n;; agent closes receptacle\n (:action CloseObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (opened ?r)\n )\n :effect (and\n (not (opened ?r))\n (increase (total-cost) 1)\n )\n\n )\n\n ;; agent picks up object from a receptacle\n (:action PickupObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition\n (and\n (pickupable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (not (holdsAny ?a)) ; agent's hands are empty.\n ;(not (holdsAnyReceptacleObject ?a))\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n ;(not (isReceptacleObject ?o))\n )\n :effect\n (and\n (not (inReceptacle ?o ?r))\n (holds ?a ?o)\n (holdsAny ?a)\n (not (objectAtLocation ?o ?l))\n ;(not (full ?r))\n (increase (total-cost) 1)\n )\n )\n\n\n; ;; agent picks up object from a receptacle\n; (:action PickupObjectFromReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n;\n; (not (inReceptacleObject ?o ?outerR))\n; (not (isReceptacleObjectFull ?outerR))\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupEmptyReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; ; (objectAtLocation ?o ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupFullReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?outerR ?r)\n; (pickupable ?outerR)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (not (inReceptacle ?outerR ?r))\n; (holds ?a ?outerR)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (objectAtLocation ?outerR ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n\n\n;; agent puts down an object\n (:action PutObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle ?ot - otype ?rt - rtype)\n :precondition (and\n (holds ?a ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n ;(not (full ?r))\n (objectType ?o ?ot)\n (receptacleType ?r ?rt)\n (canContain ?rt ?ot)\n ;(not (holdsAnyReceptacleObject ?a))\n )\n :effect (and\n (inReceptacle ?o ?r)\n (objectAtLocation ?o ?l)\n ;(full ?r)\n (not (holds ?a ?o))\n (not (holdsAny ?a))\n (increase (total-cost) 1)\n )\n )\n\n;;; agent puts down an object\n; (:action PutObjectInReceptacleObject\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?outerO - object ?outerR - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (objectAtLocation ?outerO ?l)\n; (isReceptacleObject ?outerO)\n; (not (isReceptacleObject ?o))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (not (holdsAnyReceptacleObject ?a))\n; (inReceptacle ?outerO ?outerR)\n; (not (isReceptacleObjectFull ?outerO))\n; )\n; :effect (and\n; (inReceptacleObject ?o ?outerO)\n; (inReceptacle ?o ?outerR)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (objectAtLocation ?o ?l)\n; (isReceptacleObjectFull ?outerO)\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down an object\n; (:action PutEmptyReceptacleObjectinReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?r - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n; (not (full ?r))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect (and\n; (inReceptacle ?o ?r)\n; (objectAtLocation ?o ?l)\n; (full ?r)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down a receptacle object in a receptacle\n; (:action PutFullReceptacleObjectInReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?innerO - object ?outerO - object ?r - receptacle) ; ?rt - rtype)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (objectType ?outerO ?ot)\n; (holds ?a ?outerO)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?outerO)\n; (isReceptacleObjectFull ?outerO)\n; (inReceptacleObject ?innerO ?outerO)\n; )\n; :effect (and\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (objectAtLocation ?outerO ?l)\n; (objectAtLocation ?innerO ?l)\n; (inReceptacle ?outerO ?r)\n; (inReceptacle ?innerO ?r)\n; (not (holds ?a ?outerO))\n; (increase (total-cost) 1)\n; )\n; )\n\n;; agent cleans some object\n (:action CleanObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (cleanable ?o)\n (or\n (receptacleType ?r SinkType)\n (receptacleType ?r SinkBasinType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isClean ?o)\n )\n )\n\n\n;; agent heats-up some object\n (:action HeatObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (heatable ?o)\n (or\n (receptacleType ?r MicrowaveType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isHot ?o)\n (not (isCool ?o))\n )\n )\n\n;; agent cools some object\n (:action CoolObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (coolable ?o)\n (or\n (receptacleType ?r FridgeType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isCool ?o)\n (not (isHot ?o))\n )\n )\n\n\n;; agent toggle object\n (:action ToggleObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition (and\n (toggleable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (inReceptacle ?o ?r)\n )\n :effect (and\n (increase (total-cost) 5)\n (when (isOn ?o)\n (not (isOn ?o)))\n (when (not (isOn ?o))\n (isOn ?o))\n (isToggled ?o)\n )\n )\n\n\n;; agent slices some object with a knife\n (:action SliceObject\n :parameters (?a - agent ?l - location ?co - object ?ko - object)\n :precondition\n (and\n (sliceable ?co)\n (or\n (objectType ?ko KnifeType)\n (objectType ?ko ButterKnifeType)\n )\n (atLocation ?a ?l)\n (objectAtLocation ?co ?l)\n (holds ?a ?ko)\n )\n :effect (and\n (increase (total-cost) 5)\n (isSliced ?co)\n )\n )\n\n\n(:action help\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n)\n", "grammar": "grammar :: \"\"\"\n {\n \"intro\": [\n {\n \"rhs\": \"-= Welcome to TextWorld, ALFRED! =-\\n\\n#look.feedback#\\n\\n#task#\"\n }\n ],\n\n \"notImplemented\": [\n {\n \"rhs\": \"TODO\"\n }\n ],\n\n \"task\": [\n {\n \"rhs\": \"Your task is to: put a saltshaker in drawer.\"\n }\n ],\n\n \"GotoLocation.feedback\": [\n {\n \"rhs\": \"You arrive at {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"OpenObject.feedback\": [\n {\n \"rhs\": \"You open the {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"CloseObject.feedback\": [\n {\n \"rhs\": \"You close the {r.name}.\"\n }\n ],\n\n \"PickupObject.feedback\": [\n {\n \"rhs\": \"You pick up the {o.name} from the {r.name}.\"\n }\n ],\n\n \"PickupObjectFromReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupObjectFromReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupEmptyReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupEmptyReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupFullReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupFullReceptacleObject: You pick up the {outerr.name}.\"\n }\n ],\n\n \"PutObject.feedback\": [\n {\n \"rhs\": \"You move the {o.name} to the {r.name}.\"\n }\n ],\n\n \"PutObjectInReceptacleObject.feedback\": [\n {\n \"rhs\": \"PutObjectInReceptacleObject: You put the {o.name} in the {outero.name}.\"\n }\n ],\n\n \"PutEmptyReceptacleObjectinReceptacle.feedback\": [\n {\n \"rhs\": \"PutEmptyReceptacleObjectinReceptacle: You put the {o.name} in the {r.name}.\"\n }\n ],\n\n \"PutFullReceptacleObjectInReceptacle.feedback\": [\n {\n \"rhs\": \"PutFullReceptacleObjectInReceptacle: You put the {outero.name} in the {r.name}.\"\n }\n ],\n\n \"inventory.feedback\": [\n {\n \"condition\": \"holdsany(a:agent)\",\n \"rhs\": \"You are carrying: [{o.indefinite + ' ' + o.name | holds(a:agent, o:object)}].\"\n },\n {\n \"rhs\": \"You are not carrying anything.\"\n }\n ],\n\n \"examineReceptacle.feedback\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \"The {r.name} is open. In it, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \"The {r.name} is closed.\"\n },\n {\n \"rhs\": \"On the {r.name}, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n }\n ],\n\n \"examineObject.feedback\": [\n {\n \"condition\": \"isreceptacleobject(o:object)\",\n \"rhs\": \"This is a normal {o.name}. In it, you see [{o2.indefinite + ' ' + o2.name | inreceptacleobject(o2:object, o:object)}].\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a clean sliced {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot sliced {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object)\",\n \"rhs\": \"This is a hot and clean {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object)\",\n \"rhs\": \"This is a cool and clean {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object)\",\n \"rhs\": \"This is a hot {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object)\",\n \"rhs\": \"This is a clean {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object)\",\n \"rhs\": \"This is a cold {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"This {o.name} is on.\"\n },\n {\n \"condition\": \"toggleable(o:object) & not_istoggled(o:object)\",\n \"rhs\": \"This {o.name} is off.\"\n },\n {\n \"condition\": \"sliceable(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a sliced {o.name}.\"\n },\n {\n \"rhs\": \"There's nothing special about {o.name}.\"\n }\n ]\n }\n\"\"\";\n\naction GotoLocation {\n template :: \"go to [{r.name | receptacleatlocation(r:receptacle, lend:location)}]\";\n feedback :: \"#GotoLocation.feedback#\";\n}\n\naction OpenObject {\n template :: \"open {r}\";\n feedback :: \"#OpenObject.feedback#\";\n}\n\naction CloseObject {\n template :: \"close {r}\";\n feedback :: \"#CloseObject.feedback#\";\n}\n\naction PickupObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObject.feedback#\";\n}\n\naction PickupObjectFromReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObjectFromReceptacleObject.feedback#\";\n}\n\naction PickupEmptyReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupEmptyReceptacleObject.feedback#\";\n}\n\naction PickupFullReceptacleObject {\n template :: \"take {outerr} from {r}\";\n feedback :: \"#PickupFullReceptacleObject.feedback#\";\n}\n\naction PutObject {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutObject.feedback#\";\n}\n\naction PutObjectInReceptacleObject {\n template :: \"put {o} into {outero}\";\n feedback :: \"#PutObjectInReceptacleObject.feedback#\";\n}\n\naction PutEmptyReceptacleObjectinReceptacle {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutEmptyReceptacleObjectinReceptacle.feedback#\";\n}\n\naction PutFullReceptacleObjectInReceptacle {\n template :: \"put {outero} in {r}\";\n feedback :: \"#PutFullReceptacleObjectInReceptacle.feedback#\";\n}\n\naction inventory {\n template :: \"inventory\";\n feedback :: \"#inventory.feedback#\";\n}\n\naction examineReceptacle {\n template :: \"examine {r}\";\n feedback :: \"#examineReceptacle.feedback#\";\n}\n\naction examineObject {\n template :: \"examine {o}\";\n feedback :: \"#examineObject.feedback#\";\n}\n\naction ToggleObject {\n template :: \"use {o}\";\n feedback :: \"#toggleObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"toggleObject.feedback\": [\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"You turn on the {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object)\",\n \"rhs\": \"You turn off the {o.name}.\"\n },\n {\n \"rhs\": \"You don't see any switch on the {o.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction HeatObject {\n template :: \"heat {o} with {r}\";\n feedback :: \"#heatObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"heatObject.feedback\": [\n {\n \"rhs\": \"You heat the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CleanObject {\n template :: \"clean {o} with {r}\";\n feedback :: \"#cleanObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"cleanObject.feedback\": [\n {\n \"rhs\": \"You clean the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CoolObject {\n template :: \"cool {o} with {r}\";\n feedback :: \"#coolObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"coolObject.feedback\": [\n {\n \"rhs\": \"You cool the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction SliceObject {\n template :: \"slice {co} with {ko}\";\n feedback :: \"#sliceObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"sliceObject.feedback\": [\n {\n \"rhs\": \"You sliced the {co.name} with the {ko.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction look {\n template :: \"look\";\n feedback :: \"#look.feedback#\";\n\n grammar :: \"\"\"\n {\n \"look.feedback\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"#look-variations#. Next to it, you see #list_objects_on_the_floor#.\"\n },\n {\n \"rhs\": \"You are in the middle of a room. Looking quickly around you, you see #list_appliances#.\"\n }\n ],\n\n \"look-variations\": [\n {\n \"rhs\": \"You are facing the [{r.name | atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)}]\"\n }\n ],\n\n \"list_objects_on_the_floor\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)\",\n \"rhs\": \"[{#overview(o)# | atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"list_appliances\": [\n {\n \"condition\": \"receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"[{#overview(r)# | receptacleatlocation(r:receptacle, l:location)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"overview(o, r)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name} (in/on the {r.name})}\"\n }\n ],\n\n \"overview(o)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name}\"\n }\n ],\n \"overview(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}\"\n }\n ],\n \"overview_with_state(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}#overview_state(r)#\"\n }\n ],\n \"overview_state(r)\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \" (it is open)\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \" (it is closed)\"\n },\n {\n \"rhs\": \"\"\n }\n ],\n\n \"list_empty\": [\n {\n \"rhs\": \"nothing\"\n }\n ],\n \"list_separator\": [\n {\n \"rhs\": \", \"\n }\n ],\n \"list_last_separator\": [\n {\n \"rhs\": \", and \"\n }\n ]\n }\n \"\"\";\n}\n\naction help {\n template :: \"help\";\n feedback :: \"\nAvailable commands:\n look: look around your current location\n inventory: check your current inventory\n go to (receptacle): move to a receptacle\n open (receptacle): open a receptacle\n close (receptacle): close a receptacle\n take (object) from (receptacle): take an object from a receptacle\n move (object) to (receptacle): place an object in or on a receptacle\n examine (something): examine a receptacle or an object\n use (object): use an object\n heat (object) with (receptacle): heat an object using a receptacle\n clean (object) with (receptacle): clean an object using a receptacle\n cool (object) with (receptacle): cool an object using a receptacle\n slice (object) with (object): slice an object using a sharp object\n\";\n}\n", "pddl_problem": "\n(define (problem plan_trial_T20190909_021650_880235)\n(:domain alfred)\n(:objects\nagent1 - agent\nRemoteControl - object\n Laptop - object\n Kettle - object\n Pen - object\n Fork - object\n Cloth - object\n HousePlant - object\n Plunger - object\n SoapBottle - object\n Cup - object\n Candle - object\n Tomato - object\n Television - object\n TennisRacket - object\n Towel - object\n SaltShaker - object\n Spoon - object\n Apple - object\n Poster - object\n Curtains - object\n Footstool - object\n AlarmClock - object\n Ladle - object\n PaperTowelRoll - object\n BaseballBat - object\n Knife - object\n Spatula - object\n SoapBar - object\n CreditCard - object\n Sink - object\n Newspaper - object\n LaundryHamperLid - object\n KeyChain - object\n Glassbottle - object\n ButterKnife - object\n Chair - object\n HandTowel - object\n ToiletPaperRoll - object\n Plate - object\n Pot - object\n WineBottle - object\n Boots - object\n PepperShaker - object\n PaperTowel - object\n Bowl - object\n SprayBottle - object\n ScrubBrush - object\n Box - object\n CD - object\n Pan - object\n Statue - object\n Vase - object\n ShowerGlass - object\n DishSponge - object\n Egg - object\n Lettuce - object\n Book - object\n TeddyBear - object\n ToiletPaper - object\n ShowerDoor - object\n Window - object\n Blinds - object\n CellPhone - object\n FloorLamp - object\n Pillow - object\n Mirror - object\n Painting - object\n TissueBox - object\n Pencil - object\n Potato - object\n LightSwitch - object\n StoveKnob - object\n Mug - object\n Bathtub - object\n DeskLamp - object\n Watch - object\n WateringCan - object\n BasketBall - object\n Bread - object\nRemoteControlType - otype\n LaptopType - otype\n KettleType - otype\n PenType - otype\n ForkType - otype\n ClothType - otype\n HousePlantType - otype\n PlungerType - otype\n SoapBottleType - otype\n CupType - otype\n CandleType - otype\n TomatoType - otype\n TelevisionType - otype\n TennisRacketType - otype\n TowelType - otype\n SaltShakerType - otype\n SpoonType - otype\n AppleType - otype\n PosterType - otype\n CurtainsType - otype\n FootstoolType - otype\n AlarmClockType - otype\n LadleType - otype\n PaperTowelRollType - otype\n BaseballBatType - otype\n KnifeType - otype\n SpatulaType - otype\n SoapBarType - otype\n CreditCardType - otype\n SinkType - otype\n NewspaperType - otype\n LaundryHamperLidType - otype\n KeyChainType - otype\n GlassbottleType - otype\n ButterKnifeType - otype\n ChairType - otype\n HandTowelType - otype\n ToiletPaperRollType - otype\n PlateType - otype\n PotType - otype\n WineBottleType - otype\n BootsType - otype\n PepperShakerType - otype\n PaperTowelType - otype\n BowlType - otype\n SprayBottleType - otype\n ScrubBrushType - otype\n BoxType - otype\n CDType - otype\n PanType - otype\n StatueType - otype\n VaseType - otype\n ShowerGlassType - otype\n DishSpongeType - otype\n EggType - otype\n LettuceType - otype\n BookType - otype\n TeddyBearType - otype\n ToiletPaperType - otype\n ShowerDoorType - otype\n WindowType - otype\n BlindsType - otype\n CellPhoneType - otype\n FloorLampType - otype\n PillowType - otype\n MirrorType - otype\n PaintingType - otype\n TissueBoxType - otype\n PencilType - otype\n PotatoType - otype\n LightSwitchType - otype\n StoveKnobType - otype\n MugType - otype\n BathtubType - otype\n DeskLampType - otype\n WatchType - otype\n WateringCanType - otype\n BasketBallType - otype\n BreadType - otype\nSinkBasinType - rtype\n GarbageCanType - rtype\n StoveBurnerType - rtype\n OttomanType - rtype\n CabinetType - rtype\n SideTableType - rtype\n DiningTableType - rtype\n CoffeeTableType - rtype\n SafeType - rtype\n DresserType - rtype\n DeskType - rtype\n BedType - rtype\n TowelHolderType - rtype\n ToiletPaperHangerType - rtype\n MicrowaveType - rtype\n SofaType - rtype\n CartType - rtype\n ArmChairType - rtype\n HandTowelHolderType - rtype\n TVStandType - rtype\n BathtubBasinType - rtype\n CoffeeMachineType - rtype\n ToasterType - rtype\n LaundryHamperType - rtype\n DrawerType - rtype\n FridgeType - rtype\n ToiletType - rtype\n ShelfType - rtype\n PaintingHangerType - rtype\n CounterTopType - rtype\n\n\n Apple_bar__plus_00_dot_78_bar__plus_01_dot_19_bar__plus_01_dot_35 - object\n Bowl_bar__plus_00_dot_84_bar__plus_00_dot_87_bar__plus_00_dot_97 - object\n Bowl_bar__plus_00_dot_97_bar__plus_01_dot_65_bar__plus_01_dot_25 - object\n Bowl_bar__plus_01_dot_10_bar__plus_01_dot_67_bar__minus_00_dot_34 - object\n Bread_bar__plus_00_dot_91_bar__plus_00_dot_94_bar__plus_01_dot_44 - object\n Bread_bar__plus_01_dot_03_bar__plus_01_dot_22_bar__plus_01_dot_44 - object\n ButterKnife_bar__plus_00_dot_77_bar__plus_00_dot_91_bar__plus_00_dot_31 - object\n ButterKnife_bar__minus_00_dot_62_bar__plus_00_dot_93_bar__minus_01_dot_39 - object\n ButterKnife_bar__minus_01_dot_33_bar__plus_00_dot_92_bar__minus_00_dot_88 - object\n CellPhone_bar__plus_01_dot_20_bar__plus_00_dot_91_bar__minus_00_dot_03 - object\n CellPhone_bar__minus_00_dot_92_bar__plus_00_dot_93_bar__minus_01_dot_31 - object\n CellPhone_bar__minus_01_dot_17_bar__plus_00_dot_93_bar__minus_01_dot_43 - object\n Chair_bar__minus_01_dot_90_bar__plus_00_dot_00_bar__minus_01_dot_00 - object\n Chair_bar__minus_01_dot_93_bar__plus_00_dot_00_bar__minus_00_dot_03 - object\n CreditCard_bar__plus_00_dot_75_bar__plus_00_dot_70_bar__minus_00_dot_61 - object\n CreditCard_bar__minus_01_dot_47_bar__plus_00_dot_88_bar__plus_02_dot_67 - object\n Cup_bar__plus_00_dot_78_bar__plus_01_dot_64_bar__plus_01_dot_06 - object\n DishSponge_bar__plus_00_dot_81_bar__plus_00_dot_12_bar__plus_00_dot_37 - object\n DishSponge_bar__plus_00_dot_92_bar__plus_00_dot_49_bar__minus_00_dot_69 - object\n DishSponge_bar__minus_01_dot_36_bar__plus_00_dot_55_bar__plus_02_dot_62 - object\n Egg_bar__plus_01_dot_03_bar__plus_01_dot_82_bar__minus_01_dot_24 - object\n Egg_bar__minus_00_dot_48_bar__plus_00_dot_97_bar__plus_00_dot_32 - object\n Egg_bar__minus_00_dot_82_bar__plus_00_dot_22_bar__plus_00_dot_54 - object\n Faucet_bar__minus_00_dot_87_bar__plus_01_dot_16_bar__minus_00_dot_65 - object\n Fork_bar__plus_00_dot_87_bar__plus_00_dot_15_bar__minus_00_dot_57 - object\n Fork_bar__plus_00_dot_87_bar__plus_00_dot_15_bar__minus_00_dot_77 - object\n Fork_bar__minus_01_dot_10_bar__plus_00_dot_93_bar__minus_00_dot_12 - object\n Glassbottle_bar__plus_00_dot_76_bar__plus_00_dot_11_bar__minus_02_dot_05 - object\n Glassbottle_bar__plus_01_dot_19_bar__plus_01_dot_67_bar__minus_00_dot_53 - object\n Glassbottle_bar__plus_01_dot_19_bar__plus_01_dot_67_bar__minus_01_dot_89 - object\n HousePlant_bar__minus_01_dot_35_bar__plus_00_dot_92_bar__minus_01_dot_54 - object\n Knife_bar__minus_00_dot_62_bar__plus_00_dot_96_bar__minus_01_dot_62 - object\n Lettuce_bar__plus_00_dot_94_bar__plus_00_dot_99_bar__minus_00_dot_38 - object\n Lettuce_bar__plus_01_dot_11_bar__plus_00_dot_99_bar__minus_00_dot_03 - object\n LightSwitch_bar__minus_02_dot_37_bar__plus_01_dot_22_bar__plus_03_dot_05 - object\n Mug_bar__plus_01_dot_09_bar__plus_01_dot_64_bar__plus_01_dot_54 - object\n Pan_bar__minus_01_dot_29_bar__plus_00_dot_93_bar__minus_00_dot_91 - object\n PaperTowelRoll_bar__minus_01_dot_98_bar__plus_00_dot_99_bar__plus_02_dot_69 - object\n PepperShaker_bar__plus_00_dot_71_bar__plus_00_dot_15_bar__minus_00_dot_69 - object\n 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StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_10 - receptacle\n StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_50 - receptacle\n StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_10 - receptacle\n StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_50 - receptacle\n Toaster_bar__plus_00_dot_98_bar__plus_00_dot_90_bar__plus_00_dot_33 - receptacle\n loc_bar__minus_10_bar_0_bar_1_bar_60 - location\n loc_bar_1_bar__minus_1_bar_1_bar_45 - location\n loc_bar__minus_3_bar__minus_8_bar_0_bar_30 - location\n loc_bar_1_bar__minus_7_bar_1_bar__minus_30 - location\n loc_bar_1_bar__minus_4_bar_1_bar_45 - location\n loc_bar_0_bar__minus_3_bar_3_bar_45 - location\n loc_bar_1_bar__minus_6_bar_1_bar_60 - location\n loc_bar_0_bar_4_bar_3_bar_60 - location\n loc_bar_1_bar_1_bar_1_bar_45 - location\n loc_bar_0_bar_5_bar_1_bar_60 - location\n loc_bar_1_bar__minus_8_bar_1_bar_45 - location\n loc_bar_1_bar__minus_5_bar_1_bar_60 - location\n loc_bar_1_bar__minus_8_bar_1_bar__minus_30 - location\n loc_bar_1_bar__minus_3_bar_1_bar__minus_30 - location\n loc_bar_0_bar__minus_6_bar_0_bar_45 - location\n loc_bar_1_bar__minus_1_bar_1_bar__minus_30 - location\n loc_bar__minus_6_bar_6_bar_0_bar_45 - location\n loc_bar_1_bar__minus_4_bar_1_bar_60 - location\n loc_bar__minus_1_bar_3_bar_1_bar_60 - location\n loc_bar_0_bar__minus_6_bar_0_bar_60 - location\n loc_bar_1_bar__minus_6_bar_1_bar_45 - location\n loc_bar_0_bar__minus_8_bar_1_bar_60 - location\n loc_bar__minus_9_bar__minus_3_bar_1_bar_60 - location\n loc_bar_1_bar__minus_5_bar_1_bar_0 - location\n loc_bar__minus_10_bar_10_bar_0_bar_45 - location\n loc_bar__minus_9_bar_7_bar_0_bar_45 - location\n loc_bar_0_bar__minus_4_bar_1_bar_60 - location\n loc_bar__minus_12_bar__minus_8_bar_2_bar_45 - location\n loc_bar__minus_9_bar_6_bar_0_bar_45 - location\n loc_bar_0_bar__minus_8_bar_2_bar_45 - location\n 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Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__minus_01_dot_72 CabinetType)\n (receptacleType StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_10 StoveBurnerType)\n (receptacleType Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_44_bar__minus_01_dot_78 CabinetType)\n (receptacleType Drawer_bar__plus_00_dot_64_bar__plus_00_dot_76_bar__minus_00_dot_65 DrawerType)\n (receptacleType CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64 CounterTopType)\n (receptacleType CoffeeMachine_bar__plus_01_dot_02_bar__plus_00_dot_90_bar__minus_02_dot_18 CoffeeMachineType)\n (receptacleType StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_50 StoveBurnerType)\n (receptacleType Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_02_dot_38 CabinetType)\n (receptacleType Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin SinkBasinType)\n (receptacleType 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Potato_bar__plus_00_dot_91_bar__plus_00_dot_89_bar__plus_01_dot_25)\n (coolable Pot_bar__plus_00_dot_86_bar__plus_00_dot_91_bar__minus_00_dot_03)\n (coolable Plate_bar__plus_01_dot_13_bar__plus_02_dot_21_bar__minus_01_dot_30)\n (coolable Plate_bar__plus_01_dot_10_bar__plus_01_dot_67_bar__minus_02_dot_10)\n (coolable Bowl_bar__plus_00_dot_84_bar__plus_00_dot_87_bar__plus_00_dot_97)\n (coolable Mug_bar__plus_01_dot_09_bar__plus_01_dot_64_bar__plus_01_dot_54)\n (coolable Egg_bar__plus_01_dot_03_bar__plus_01_dot_82_bar__minus_01_dot_24)\n (coolable Bread_bar__plus_01_dot_03_bar__plus_01_dot_22_bar__plus_01_dot_44)\n (coolable Egg_bar__minus_00_dot_48_bar__plus_00_dot_97_bar__plus_00_dot_32)\n (coolable Bowl_bar__plus_01_dot_10_bar__plus_01_dot_67_bar__minus_00_dot_34)\n (coolable Pan_bar__minus_01_dot_29_bar__plus_00_dot_93_bar__minus_00_dot_91)\n (coolable Pot_bar__plus_01_dot_08_bar__plus_00_dot_95_bar__minus_01_dot_50)\n (coolable Cup_bar__plus_00_dot_78_bar__plus_01_dot_64_bar__plus_01_dot_06)\n (coolable Bread_bar__plus_00_dot_91_bar__plus_00_dot_94_bar__plus_01_dot_44)\n (coolable Tomato_bar__plus_00_dot_69_bar__plus_00_dot_95_bar__minus_01_dot_97)\n (coolable Potato_bar__plus_01_dot_03_bar__plus_01_dot_83_bar__minus_01_dot_34)\n (coolable Potato_bar__minus_00_dot_77_bar__plus_00_dot_96_bar__minus_00_dot_14)\n (coolable Lettuce_bar__plus_01_dot_11_bar__plus_00_dot_99_bar__minus_00_dot_03)\n (coolable Tomato_bar__plus_00_dot_77_bar__plus_00_dot_95_bar__minus_00_dot_73)\n (coolable Lettuce_bar__plus_00_dot_94_bar__plus_00_dot_99_bar__minus_00_dot_38)\n (coolable Egg_bar__minus_00_dot_82_bar__plus_00_dot_22_bar__plus_00_dot_54)\n (coolable Apple_bar__plus_00_dot_78_bar__plus_01_dot_19_bar__plus_01_dot_35)\n \n \n \n \n \n (sliceable Tomato_bar__minus_00_dot_96_bar__plus_00_dot_22_bar__plus_00_dot_58)\n (sliceable Potato_bar__plus_00_dot_91_bar__plus_00_dot_89_bar__plus_01_dot_25)\n (sliceable Egg_bar__plus_01_dot_03_bar__plus_01_dot_82_bar__minus_01_dot_24)\n (sliceable Bread_bar__plus_01_dot_03_bar__plus_01_dot_22_bar__plus_01_dot_44)\n (sliceable Egg_bar__minus_00_dot_48_bar__plus_00_dot_97_bar__plus_00_dot_32)\n (sliceable Bread_bar__plus_00_dot_91_bar__plus_00_dot_94_bar__plus_01_dot_44)\n (sliceable Tomato_bar__plus_00_dot_69_bar__plus_00_dot_95_bar__minus_01_dot_97)\n (sliceable Potato_bar__plus_01_dot_03_bar__plus_01_dot_83_bar__minus_01_dot_34)\n (sliceable Potato_bar__minus_00_dot_77_bar__plus_00_dot_96_bar__minus_00_dot_14)\n (sliceable Lettuce_bar__plus_01_dot_11_bar__plus_00_dot_99_bar__minus_00_dot_03)\n (sliceable Tomato_bar__plus_00_dot_77_bar__plus_00_dot_95_bar__minus_00_dot_73)\n (sliceable Lettuce_bar__plus_00_dot_94_bar__plus_00_dot_99_bar__minus_00_dot_38)\n (sliceable Egg_bar__minus_00_dot_82_bar__plus_00_dot_22_bar__plus_00_dot_54)\n (sliceable Apple_bar__plus_00_dot_78_bar__plus_01_dot_19_bar__plus_01_dot_35)\n \n (inReceptacle DishSponge_bar__plus_00_dot_81_bar__plus_00_dot_12_bar__plus_00_dot_37 Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__plus_00_dot_24)\n (inReceptacle Pot_bar__plus_01_dot_08_bar__plus_00_dot_95_bar__minus_01_dot_50 StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_50)\n (inReceptacle Pot_bar__plus_01_dot_08_bar__plus_00_dot_95_bar__minus_01_dot_50 StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_50)\n (inReceptacle CreditCard_bar__plus_00_dot_75_bar__plus_00_dot_70_bar__minus_00_dot_61 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_76_bar__minus_00_dot_65)\n (inReceptacle Plate_bar__plus_01_dot_10_bar__plus_01_dot_67_bar__minus_02_dot_10 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_02_dot_38)\n (inReceptacle Glassbottle_bar__plus_01_dot_19_bar__plus_01_dot_67_bar__minus_01_dot_89 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_02_dot_38)\n (inReceptacle HousePlant_bar__minus_01_dot_35_bar__plus_00_dot_92_bar__minus_01_dot_54 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle ButterKnife_bar__minus_00_dot_62_bar__plus_00_dot_93_bar__minus_01_dot_39 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle CellPhone_bar__minus_00_dot_92_bar__plus_00_dot_93_bar__minus_01_dot_31 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle CellPhone_bar__minus_01_dot_17_bar__plus_00_dot_93_bar__minus_01_dot_43 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Pan_bar__minus_01_dot_29_bar__plus_00_dot_93_bar__minus_00_dot_91 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Potato_bar__minus_00_dot_77_bar__plus_00_dot_96_bar__minus_00_dot_14 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle ButterKnife_bar__minus_01_dot_33_bar__plus_00_dot_92_bar__minus_00_dot_88 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle SoapBottle_bar__minus_01_dot_10_bar__plus_00_dot_93_bar__minus_01_dot_17 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Knife_bar__minus_00_dot_62_bar__plus_00_dot_96_bar__minus_01_dot_62 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Egg_bar__minus_00_dot_48_bar__plus_00_dot_97_bar__plus_00_dot_32 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Statue_bar__minus_01_dot_23_bar__plus_00_dot_94_bar__minus_00_dot_38 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Fork_bar__minus_01_dot_10_bar__plus_00_dot_93_bar__minus_00_dot_12 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Pot_bar__plus_00_dot_86_bar__plus_00_dot_91_bar__minus_00_dot_03 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle CellPhone_bar__plus_01_dot_20_bar__plus_00_dot_91_bar__minus_00_dot_03 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle Lettuce_bar__plus_01_dot_11_bar__plus_00_dot_99_bar__minus_00_dot_03 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle ButterKnife_bar__plus_00_dot_77_bar__plus_00_dot_91_bar__plus_00_dot_31 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle Tomato_bar__plus_00_dot_77_bar__plus_00_dot_95_bar__minus_00_dot_73 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle Lettuce_bar__plus_00_dot_94_bar__plus_00_dot_99_bar__minus_00_dot_38 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle Fork_bar__plus_00_dot_87_bar__plus_00_dot_15_bar__minus_00_dot_77 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_27_bar__minus_00_dot_65)\n (inReceptacle PepperShaker_bar__plus_00_dot_71_bar__plus_00_dot_15_bar__minus_00_dot_69 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_27_bar__minus_00_dot_65)\n (inReceptacle Fork_bar__plus_00_dot_87_bar__plus_00_dot_15_bar__minus_00_dot_57 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_27_bar__minus_00_dot_65)\n (inReceptacle Spatula_bar__plus_00_dot_92_bar__plus_00_dot_51_bar__minus_00_dot_52 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_55_bar__minus_00_dot_65)\n (inReceptacle DishSponge_bar__plus_00_dot_92_bar__plus_00_dot_49_bar__minus_00_dot_69 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_55_bar__minus_00_dot_65)\n (inReceptacle SaltShaker_bar__plus_00_dot_91_bar__plus_00_dot_10_bar__minus_01_dot_97 Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__minus_01_dot_72)\n (inReceptacle Glassbottle_bar__plus_00_dot_76_bar__plus_00_dot_11_bar__minus_02_dot_05 Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__minus_01_dot_72)\n (inReceptacle Vase_bar__plus_00_dot_86_bar__plus_00_dot_11_bar__minus_02_dot_21 Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__minus_01_dot_72)\n (inReceptacle Tomato_bar__plus_00_dot_69_bar__plus_00_dot_95_bar__minus_01_dot_97 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05)\n (inReceptacle SaltShaker_bar__plus_01_dot_21_bar__plus_02_dot_20_bar__minus_00_dot_97 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_44_bar__minus_01_dot_78)\n (inReceptacle Plate_bar__plus_01_dot_13_bar__plus_02_dot_21_bar__minus_01_dot_30 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_44_bar__minus_01_dot_78)\n (inReceptacle PepperShaker_bar__plus_01_dot_10_bar__plus_01_dot_66_bar__plus_00_dot_15 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_14)\n (inReceptacle Bowl_bar__plus_01_dot_10_bar__plus_01_dot_67_bar__minus_00_dot_34 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_76)\n (inReceptacle Glassbottle_bar__plus_01_dot_19_bar__plus_01_dot_67_bar__minus_00_dot_53 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_76)\n (inReceptacle Vase_bar__plus_01_dot_06_bar__plus_01_dot_67_bar__minus_00_dot_53 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_76)\n (inReceptacle PaperTowelRoll_bar__minus_01_dot_98_bar__plus_00_dot_99_bar__plus_02_dot_69 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_87_bar__plus_02_dot_72)\n (inReceptacle Statue_bar__minus_01_dot_82_bar__plus_00_dot_87_bar__plus_02_dot_75 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_87_bar__plus_02_dot_72)\n (inReceptacle CreditCard_bar__minus_01_dot_47_bar__plus_00_dot_88_bar__plus_02_dot_67 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_87_bar__plus_02_dot_72)\n (inReceptacle DishSponge_bar__minus_01_dot_36_bar__plus_00_dot_55_bar__plus_02_dot_62 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72)\n (inReceptacle Egg_bar__minus_00_dot_82_bar__plus_00_dot_22_bar__plus_00_dot_54 GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58)\n (inReceptacle Tomato_bar__minus_00_dot_96_bar__plus_00_dot_22_bar__plus_00_dot_58 GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58)\n (inReceptacle Spoon_bar__minus_00_dot_64_bar__plus_00_dot_78_bar__minus_00_dot_75 Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin)\n (inReceptacle Potato_bar__plus_01_dot_03_bar__plus_01_dot_83_bar__minus_01_dot_34 Microwave_bar__plus_01_dot_04_bar__plus_01_dot_68_bar__minus_01_dot_30)\n (inReceptacle Egg_bar__plus_01_dot_03_bar__plus_01_dot_82_bar__minus_01_dot_24 Microwave_bar__plus_01_dot_04_bar__plus_01_dot_68_bar__minus_01_dot_30)\n (inReceptacle Bowl_bar__plus_00_dot_97_bar__plus_01_dot_65_bar__plus_01_dot_25 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Potato_bar__plus_00_dot_91_bar__plus_00_dot_89_bar__plus_01_dot_25 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Cup_bar__plus_00_dot_78_bar__plus_01_dot_64_bar__plus_01_dot_06 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Mug_bar__plus_01_dot_09_bar__plus_01_dot_64_bar__plus_01_dot_54 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Bowl_bar__plus_00_dot_84_bar__plus_00_dot_87_bar__plus_00_dot_97 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Bread_bar__plus_01_dot_03_bar__plus_01_dot_22_bar__plus_01_dot_44 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Bread_bar__plus_00_dot_91_bar__plus_00_dot_94_bar__plus_01_dot_44 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Apple_bar__plus_00_dot_78_bar__plus_01_dot_19_bar__plus_01_dot_35 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n \n \n (receptacleAtLocation Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__plus_00_dot_24 loc_bar__minus_1_bar_3_bar_1_bar_60)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__minus_01_dot_72 loc_bar_0_bar__minus_8_bar_1_bar_60)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_14 loc_bar_1_bar__minus_1_bar_1_bar__minus_30)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_76 loc_bar_1_bar__minus_3_bar_1_bar__minus_30)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_02_dot_38 loc_bar_1_bar__minus_8_bar_1_bar__minus_30)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_44_bar__minus_01_dot_78 loc_bar_1_bar__minus_7_bar_1_bar__minus_30)\n (receptacleAtLocation CoffeeMachine_bar__plus_01_dot_02_bar__plus_00_dot_90_bar__minus_02_dot_18 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (receptacleAtLocation CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (receptacleAtLocation CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (receptacleAtLocation CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (receptacleAtLocation Drawer_bar__plus_00_dot_64_bar__plus_00_dot_27_bar__minus_00_dot_65 loc_bar_0_bar__minus_6_bar_0_bar_60)\n (receptacleAtLocation Drawer_bar__plus_00_dot_64_bar__plus_00_dot_55_bar__minus_00_dot_65 loc_bar_0_bar__minus_6_bar_0_bar_45)\n (receptacleAtLocation Drawer_bar__plus_00_dot_64_bar__plus_00_dot_76_bar__minus_00_dot_65 loc_bar_0_bar__minus_4_bar_1_bar_60)\n (receptacleAtLocation Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25 loc_bar_0_bar_5_bar_1_bar_60)\n (receptacleAtLocation GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58 loc_bar_0_bar_4_bar_3_bar_60)\n (receptacleAtLocation Microwave_bar__plus_01_dot_04_bar__plus_01_dot_68_bar__minus_01_dot_30 loc_bar_1_bar__minus_5_bar_1_bar_0)\n (receptacleAtLocation Shelf_bar__minus_01_dot_69_bar__plus_00_dot_16_bar__plus_02_dot_72 loc_bar__minus_6_bar_6_bar_0_bar_45)\n (receptacleAtLocation Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72 loc_bar__minus_9_bar_6_bar_0_bar_45)\n (receptacleAtLocation Shelf_bar__minus_01_dot_69_bar__plus_00_dot_87_bar__plus_02_dot_72 loc_bar__minus_9_bar_7_bar_0_bar_45)\n (receptacleAtLocation Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin loc_bar_0_bar__minus_3_bar_3_bar_45)\n (receptacleAtLocation StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_10 loc_bar_1_bar__minus_4_bar_1_bar_45)\n (receptacleAtLocation StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_50 loc_bar_1_bar__minus_6_bar_1_bar_45)\n (receptacleAtLocation StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_10 loc_bar_1_bar__minus_4_bar_1_bar_45)\n (receptacleAtLocation StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_50 loc_bar_1_bar__minus_6_bar_1_bar_45)\n (receptacleAtLocation Toaster_bar__plus_00_dot_98_bar__plus_00_dot_90_bar__plus_00_dot_33 loc_bar_1_bar_1_bar_1_bar_45)\n (objectAtLocation DishSponge_bar__plus_00_dot_81_bar__plus_00_dot_12_bar__plus_00_dot_37 loc_bar__minus_1_bar_3_bar_1_bar_60)\n (objectAtLocation Bowl_bar__plus_00_dot_97_bar__plus_01_dot_65_bar__plus_01_dot_25 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation ButterKnife_bar__minus_01_dot_33_bar__plus_00_dot_92_bar__minus_00_dot_88 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation PepperShaker_bar__plus_00_dot_71_bar__plus_00_dot_15_bar__minus_00_dot_69 loc_bar_0_bar__minus_6_bar_0_bar_60)\n (objectAtLocation SaltShaker_bar__plus_00_dot_91_bar__plus_00_dot_10_bar__minus_01_dot_97 loc_bar_0_bar__minus_8_bar_1_bar_60)\n (objectAtLocation Egg_bar__plus_01_dot_03_bar__plus_01_dot_82_bar__minus_01_dot_24 loc_bar_1_bar__minus_5_bar_1_bar_0)\n (objectAtLocation Tomato_bar__plus_00_dot_69_bar__plus_00_dot_95_bar__minus_01_dot_97 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (objectAtLocation Pot_bar__plus_00_dot_86_bar__plus_00_dot_91_bar__minus_00_dot_03 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation Plate_bar__plus_01_dot_13_bar__plus_02_dot_21_bar__minus_01_dot_30 loc_bar_1_bar__minus_7_bar_1_bar__minus_30)\n (objectAtLocation Lettuce_bar__plus_01_dot_11_bar__plus_00_dot_99_bar__minus_00_dot_03 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation Fork_bar__plus_00_dot_87_bar__plus_00_dot_15_bar__minus_00_dot_77 loc_bar_0_bar__minus_6_bar_0_bar_60)\n (objectAtLocation Potato_bar__plus_00_dot_91_bar__plus_00_dot_89_bar__plus_01_dot_25 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation CellPhone_bar__minus_00_dot_92_bar__plus_00_dot_93_bar__minus_01_dot_31 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation CreditCard_bar__plus_00_dot_75_bar__plus_00_dot_70_bar__minus_00_dot_61 loc_bar_0_bar__minus_4_bar_1_bar_60)\n (objectAtLocation Bread_bar__plus_00_dot_91_bar__plus_00_dot_94_bar__plus_01_dot_44 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Glassbottle_bar__plus_01_dot_19_bar__plus_01_dot_67_bar__minus_00_dot_53 loc_bar_1_bar__minus_3_bar_1_bar__minus_30)\n (objectAtLocation Statue_bar__minus_01_dot_82_bar__plus_00_dot_87_bar__plus_02_dot_75 loc_bar__minus_9_bar_7_bar_0_bar_45)\n (objectAtLocation Bowl_bar__plus_01_dot_10_bar__plus_01_dot_67_bar__minus_00_dot_34 loc_bar_1_bar__minus_3_bar_1_bar__minus_30)\n (objectAtLocation Tomato_bar__minus_00_dot_96_bar__plus_00_dot_22_bar__plus_00_dot_58 loc_bar_0_bar_4_bar_3_bar_60)\n (objectAtLocation Egg_bar__minus_00_dot_82_bar__plus_00_dot_22_bar__plus_00_dot_54 loc_bar_0_bar_4_bar_3_bar_60)\n (objectAtLocation Fork_bar__minus_01_dot_10_bar__plus_00_dot_93_bar__minus_00_dot_12 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Glassbottle_bar__plus_01_dot_19_bar__plus_01_dot_67_bar__minus_01_dot_89 loc_bar_1_bar__minus_8_bar_1_bar__minus_30)\n (objectAtLocation ButterKnife_bar__plus_00_dot_77_bar__plus_00_dot_91_bar__plus_00_dot_31 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation DishSponge_bar__minus_01_dot_36_bar__plus_00_dot_55_bar__plus_02_dot_62 loc_bar__minus_9_bar_6_bar_0_bar_45)\n (objectAtLocation CellPhone_bar__minus_01_dot_17_bar__plus_00_dot_93_bar__minus_01_dot_43 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Potato_bar__plus_01_dot_03_bar__plus_01_dot_83_bar__minus_01_dot_34 loc_bar_1_bar__minus_5_bar_1_bar_0)\n (objectAtLocation Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation Statue_bar__minus_01_dot_23_bar__plus_00_dot_94_bar__minus_00_dot_38 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Glassbottle_bar__plus_00_dot_76_bar__plus_00_dot_11_bar__minus_02_dot_05 loc_bar_0_bar__minus_8_bar_1_bar_60)\n (objectAtLocation Bread_bar__plus_01_dot_03_bar__plus_01_dot_22_bar__plus_01_dot_44 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation CreditCard_bar__minus_01_dot_47_bar__plus_00_dot_88_bar__plus_02_dot_67 loc_bar__minus_9_bar_7_bar_0_bar_45)\n (objectAtLocation CellPhone_bar__plus_01_dot_20_bar__plus_00_dot_91_bar__minus_00_dot_03 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation LightSwitch_bar__minus_02_dot_37_bar__plus_01_dot_22_bar__plus_03_dot_05 loc_bar__minus_10_bar_10_bar_0_bar_45)\n (objectAtLocation Potato_bar__minus_00_dot_77_bar__plus_00_dot_96_bar__minus_00_dot_14 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Knife_bar__minus_00_dot_62_bar__plus_00_dot_96_bar__minus_01_dot_62 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_37 loc_bar_1_bar__minus_5_bar_1_bar_60)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_52 loc_bar_1_bar__minus_6_bar_1_bar_60)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_09 loc_bar_1_bar__minus_4_bar_1_bar_60)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_24 loc_bar_1_bar__minus_5_bar_1_bar_60)\n (objectAtLocation Fork_bar__plus_00_dot_87_bar__plus_00_dot_15_bar__minus_00_dot_57 loc_bar_0_bar__minus_6_bar_0_bar_60)\n (objectAtLocation Pan_bar__minus_01_dot_29_bar__plus_00_dot_93_bar__minus_00_dot_91 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Lettuce_bar__plus_00_dot_94_bar__plus_00_dot_99_bar__minus_00_dot_38 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation Plate_bar__plus_01_dot_10_bar__plus_01_dot_67_bar__minus_02_dot_10 loc_bar_1_bar__minus_8_bar_1_bar__minus_30)\n (objectAtLocation Apple_bar__plus_00_dot_78_bar__plus_01_dot_19_bar__plus_01_dot_35 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Pot_bar__plus_01_dot_08_bar__plus_00_dot_95_bar__minus_01_dot_50 loc_bar_1_bar__minus_6_bar_1_bar_45)\n (objectAtLocation Window_bar__plus_00_dot_02_bar__plus_01_dot_00_bar__minus_02_dot_64 loc_bar_0_bar__minus_8_bar_2_bar_45)\n (objectAtLocation Window_bar__minus_03_dot_00_bar__plus_01_dot_00_bar__minus_02_dot_64 loc_bar__minus_12_bar__minus_8_bar_2_bar_45)\n (objectAtLocation Spatula_bar__plus_00_dot_92_bar__plus_00_dot_51_bar__minus_00_dot_52 loc_bar_0_bar__minus_6_bar_0_bar_45)\n (objectAtLocation PaperTowelRoll_bar__minus_01_dot_98_bar__plus_00_dot_99_bar__plus_02_dot_69 loc_bar__minus_9_bar_7_bar_0_bar_45)\n (objectAtLocation Tomato_bar__plus_00_dot_77_bar__plus_00_dot_95_bar__minus_00_dot_73 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation Egg_bar__minus_00_dot_48_bar__plus_00_dot_97_bar__plus_00_dot_32 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation SaltShaker_bar__plus_01_dot_21_bar__plus_02_dot_20_bar__minus_00_dot_97 loc_bar_1_bar__minus_7_bar_1_bar__minus_30)\n (objectAtLocation PepperShaker_bar__plus_01_dot_10_bar__plus_01_dot_66_bar__plus_00_dot_15 loc_bar_1_bar__minus_1_bar_1_bar__minus_30)\n (objectAtLocation Vase_bar__plus_01_dot_06_bar__plus_01_dot_67_bar__minus_00_dot_53 loc_bar_1_bar__minus_3_bar_1_bar__minus_30)\n (objectAtLocation ButterKnife_bar__minus_00_dot_62_bar__plus_00_dot_93_bar__minus_01_dot_39 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation SoapBottle_bar__minus_01_dot_10_bar__plus_00_dot_93_bar__minus_01_dot_17 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Vase_bar__plus_00_dot_86_bar__plus_00_dot_11_bar__minus_02_dot_21 loc_bar_0_bar__minus_8_bar_1_bar_60)\n (objectAtLocation Bowl_bar__plus_00_dot_84_bar__plus_00_dot_87_bar__plus_00_dot_97 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation DishSponge_bar__plus_00_dot_92_bar__plus_00_dot_49_bar__minus_00_dot_69 loc_bar_0_bar__minus_6_bar_0_bar_45)\n (objectAtLocation Chair_bar__minus_01_dot_93_bar__plus_00_dot_00_bar__minus_00_dot_03 loc_bar__minus_10_bar_0_bar_1_bar_60)\n (objectAtLocation Chair_bar__minus_01_dot_90_bar__plus_00_dot_00_bar__minus_01_dot_00 loc_bar__minus_9_bar__minus_3_bar_1_bar_60)\n (objectAtLocation Spoon_bar__minus_00_dot_64_bar__plus_00_dot_78_bar__minus_00_dot_75 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation Cup_bar__plus_00_dot_78_bar__plus_01_dot_64_bar__plus_01_dot_06 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation HousePlant_bar__minus_01_dot_35_bar__plus_00_dot_92_bar__minus_01_dot_54 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Mug_bar__plus_01_dot_09_bar__plus_01_dot_64_bar__plus_01_dot_54 loc_bar_0_bar_5_bar_1_bar_60)\n )\n \n\n (:goal\n (and\n (exists (?r - receptacle)\n (exists (?o - object)\n (and\n (inReceptacle ?o ?r)\n (objectType ?o SaltShakerType)\n (receptacleType ?r DrawerType)\n )\n )\n )\n )\n )\n )\n ", "solvable": true, "walkthrough": ["go to cabinet 1", "take saltshaker 1 from cabinet 1", "go to drawer 1", "open drawer 1", "move saltshaker 1 to drawer 1"]} \ No newline at end of file diff --git a/Text/ALFWorld/json_2.1.1/valid_unseen/pick_and_place_simple-SaltShaker-None-Drawer-10/trial_T20190909_021728_339782/game.tw-pddl b/Text/ALFWorld/json_2.1.1/valid_unseen/pick_and_place_simple-SaltShaker-None-Drawer-10/trial_T20190909_021728_339782/game.tw-pddl new file mode 100644 index 0000000000000000000000000000000000000000..6c688ea126889aa0d3db0b21f9f5f18a9242cbbc --- /dev/null +++ b/Text/ALFWorld/json_2.1.1/valid_unseen/pick_and_place_simple-SaltShaker-None-Drawer-10/trial_T20190909_021728_339782/game.tw-pddl @@ -0,0 +1 @@ +{"pddl_domain": ";; Specification in PDDL of the Alfred domain\n;; Intended to be used with Fast Downward which supports PDDL 2.2 level 1 plus the :action-costs requirement from PDDL 3.1.\n\n(define (domain alfred)\n (:requirements\n :adl\n :action-costs\n :typing\n )\n (:types\n agent\n location\n receptacle\n object\n rtype\n otype\n )\n\n\n (:predicates\n (atLocation ?a - agent ?l - location) ; true if the agent is at the location\n (receptacleAtLocation ?r - receptacle ?l - location) ; true if the receptacle is at the location (constant)\n (objectAtLocation ?o - object ?l - location) ; true if the object is at the location\n (openable ?r - receptacle) ; true if a receptacle is openable\n (opened ?r - receptacle) ; true if a receptacle is opened\n (inReceptacle ?o - object ?r - receptacle) ; object ?o is in receptacle ?r\n (isReceptacleObject ?o - object) ; true if the object can have things put inside it\n (inReceptacleObject ?innerObject - object ?outerObject - object) ; object ?innerObject is inside object ?outerObject\n (isReceptacleObjectFull ?o - object) ; true if the receptacle object contains something\n (wasInReceptacle ?o - object ?r - receptacle) ; object ?o was or is in receptacle ?r now or some time in the past\n (checked ?r - receptacle) ; whether the receptacle has been looked inside/visited\n (examined ?l - location) ; TODO\n (receptacleType ?r - receptacle ?t - rtype) ; the type of receptacle (Cabinet vs Cabinet|01|2...)\n (canContain ?rt - rtype ?ot - otype) ; true if receptacle can hold object\n (objectType ?o - object ?t - otype) ; the type of object (Apple vs Apple|01|2...)\n (holds ?a - agent ?o - object) ; object ?o is held by agent ?a\n (holdsAny ?a - agent) ; agent ?a holds an object\n (holdsAnyReceptacleObject ?a - agent) ; agent ?a holds a receptacle object\n (full ?r - receptacle) ; true if the receptacle has no remaining space\n (isClean ?o - object) ; true if the object has been clean in sink\n (cleanable ?o - object) ; true if the object can be placed in a sink\n (isHot ?o - object) ; true if the object has been heated up\n (heatable ?o - object) ; true if the object can be heated up in a microwave\n (isCool ?o - object) ; true if the object has been cooled\n (coolable ?o - object) ; true if the object can be cooled in the fridge\n (pickupable ?o - object) ; true if the object can be picked up\n (moveable ?o - object) ; true if the object can be moved\n (toggleable ?o - object) ; true if the object can be turned on/off\n (isOn ?o - object) ; true if the object is on\n (isToggled ?o - object) ; true if the object has been toggled\n (sliceable ?o - object) ; true if the object can be sliced\n (isSliced ?o - object) ; true if the object is sliced\n )\n\n (:functions\n (distance ?from ?to)\n (total-cost) - number\n )\n\n;; All actions are specified such that the final arguments are the ones used\n;; for performing actions in Unity.\n\n\n(:action look\n :parameters (?a - agent ?l - location)\n :precondition\n (and\n (atLocation ?a ?l)\n )\n :effect\n (and\n (checked ?l)\n )\n)\n\n(:action inventory\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n\n(:action examineReceptacle\n :parameters (?a - agent ?r - receptacle)\n :precondition\n (and\n (exists (?l - location)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n )\n )\n )\n :effect\n (and\n (checked ?r)\n )\n)\n\n(:action examineObject\n :parameters (?a - agent ?o - object)\n :precondition\n (or\n ;(exists (?l - location)\n ; (and\n ; (atLocation ?a ?l)\n ; (objectAtLocation ?o ?l)\n ; )\n ;)\n (exists (?l - location, ?r - receptacle)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n )\n )\n (holds ?a ?o)\n )\n :effect\n (and\n (checked ?o)\n )\n)\n\n;; agent goes to receptacle\n (:action GotoLocation\n :parameters (?a - agent ?lStart - location ?lEnd - location ?r - receptacle)\n :precondition (and\n (atLocation ?a ?lStart)\n (receptacleAtLocation ?r ?lEnd)\n ;(exists (?r - receptacle) (receptacleAtLocation ?r ?lEnd))\n )\n :effect (and\n (not (atLocation ?a ?lStart))\n (atLocation ?a ?lEnd)\n ; (forall (?r - receptacle)\n ; (when (and (receptacleAtLocation ?r ?lEnd)\n ; (or (not (openable ?r)) (opened ?r)))\n ; (checked ?r)\n ; )\n ; )\n ; (increase (total-cost) (distance ?lStart ?lEnd))\n (increase (total-cost) 1)\n )\n )\n\n;; agent opens receptacle\n (:action OpenObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (not (opened ?r))\n )\n :effect (and\n (opened ?r)\n (checked ?r)\n (increase (total-cost) 1)\n )\n )\n;; agent closes receptacle\n (:action CloseObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (opened ?r)\n )\n :effect (and\n (not (opened ?r))\n (increase (total-cost) 1)\n )\n\n )\n\n ;; agent picks up object from a receptacle\n (:action PickupObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition\n (and\n (pickupable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (not (holdsAny ?a)) ; agent's hands are empty.\n ;(not (holdsAnyReceptacleObject ?a))\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n ;(not (isReceptacleObject ?o))\n )\n :effect\n (and\n (not (inReceptacle ?o ?r))\n (holds ?a ?o)\n (holdsAny ?a)\n (not (objectAtLocation ?o ?l))\n ;(not (full ?r))\n (increase (total-cost) 1)\n )\n )\n\n\n; ;; agent picks up object from a receptacle\n; (:action PickupObjectFromReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n;\n; (not (inReceptacleObject ?o ?outerR))\n; (not (isReceptacleObjectFull ?outerR))\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupEmptyReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; ; (objectAtLocation ?o ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupFullReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?outerR ?r)\n; (pickupable ?outerR)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (not (inReceptacle ?outerR ?r))\n; (holds ?a ?outerR)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (objectAtLocation ?outerR ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n\n\n;; agent puts down an object\n (:action PutObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle ?ot - otype ?rt - rtype)\n :precondition (and\n (holds ?a ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n ;(not (full ?r))\n (objectType ?o ?ot)\n (receptacleType ?r ?rt)\n (canContain ?rt ?ot)\n ;(not (holdsAnyReceptacleObject ?a))\n )\n :effect (and\n (inReceptacle ?o ?r)\n (objectAtLocation ?o ?l)\n ;(full ?r)\n (not (holds ?a ?o))\n (not (holdsAny ?a))\n (increase (total-cost) 1)\n )\n )\n\n;;; agent puts down an object\n; (:action PutObjectInReceptacleObject\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?outerO - object ?outerR - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (objectAtLocation ?outerO ?l)\n; (isReceptacleObject ?outerO)\n; (not (isReceptacleObject ?o))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (not (holdsAnyReceptacleObject ?a))\n; (inReceptacle ?outerO ?outerR)\n; (not (isReceptacleObjectFull ?outerO))\n; )\n; :effect (and\n; (inReceptacleObject ?o ?outerO)\n; (inReceptacle ?o ?outerR)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (objectAtLocation ?o ?l)\n; (isReceptacleObjectFull ?outerO)\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down an object\n; (:action PutEmptyReceptacleObjectinReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?r - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n; (not (full ?r))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect (and\n; (inReceptacle ?o ?r)\n; (objectAtLocation ?o ?l)\n; (full ?r)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down a receptacle object in a receptacle\n; (:action PutFullReceptacleObjectInReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?innerO - object ?outerO - object ?r - receptacle) ; ?rt - rtype)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (objectType ?outerO ?ot)\n; (holds ?a ?outerO)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?outerO)\n; (isReceptacleObjectFull ?outerO)\n; (inReceptacleObject ?innerO ?outerO)\n; )\n; :effect (and\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (objectAtLocation ?outerO ?l)\n; (objectAtLocation ?innerO ?l)\n; (inReceptacle ?outerO ?r)\n; (inReceptacle ?innerO ?r)\n; (not (holds ?a ?outerO))\n; (increase (total-cost) 1)\n; )\n; )\n\n;; agent cleans some object\n (:action CleanObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (cleanable ?o)\n (or\n (receptacleType ?r SinkType)\n (receptacleType ?r SinkBasinType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isClean ?o)\n )\n )\n\n\n;; agent heats-up some object\n (:action HeatObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (heatable ?o)\n (or\n (receptacleType ?r MicrowaveType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isHot ?o)\n (not (isCool ?o))\n )\n )\n\n;; agent cools some object\n (:action CoolObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (coolable ?o)\n (or\n (receptacleType ?r FridgeType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isCool ?o)\n (not (isHot ?o))\n )\n )\n\n\n;; agent toggle object\n (:action ToggleObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition (and\n (toggleable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (inReceptacle ?o ?r)\n )\n :effect (and\n (increase (total-cost) 5)\n (when (isOn ?o)\n (not (isOn ?o)))\n (when (not (isOn ?o))\n (isOn ?o))\n (isToggled ?o)\n )\n )\n\n\n;; agent slices some object with a knife\n (:action SliceObject\n :parameters (?a - agent ?l - location ?co - object ?ko - object)\n :precondition\n (and\n (sliceable ?co)\n (or\n (objectType ?ko KnifeType)\n (objectType ?ko ButterKnifeType)\n )\n (atLocation ?a ?l)\n (objectAtLocation ?co ?l)\n (holds ?a ?ko)\n )\n :effect (and\n (increase (total-cost) 5)\n (isSliced ?co)\n )\n )\n\n\n(:action help\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n)\n", "grammar": "grammar :: \"\"\"\n {\n \"intro\": [\n {\n \"rhs\": \"-= Welcome to TextWorld, ALFRED! =-\\n\\n#look.feedback#\\n\\n#task#\"\n }\n ],\n\n \"notImplemented\": [\n {\n \"rhs\": \"TODO\"\n }\n ],\n\n \"task\": [\n {\n \"rhs\": \"Your task is to: put some saltshaker on drawer.\"\n }\n ],\n\n \"GotoLocation.feedback\": [\n {\n \"rhs\": \"You arrive at {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"OpenObject.feedback\": [\n {\n \"rhs\": \"You open the {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"CloseObject.feedback\": [\n {\n \"rhs\": \"You close the {r.name}.\"\n }\n ],\n\n \"PickupObject.feedback\": [\n {\n \"rhs\": \"You pick up the {o.name} from the {r.name}.\"\n }\n ],\n\n \"PickupObjectFromReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupObjectFromReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupEmptyReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupEmptyReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupFullReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupFullReceptacleObject: You pick up the {outerr.name}.\"\n }\n ],\n\n \"PutObject.feedback\": [\n {\n \"rhs\": \"You move the {o.name} to the {r.name}.\"\n }\n ],\n\n \"PutObjectInReceptacleObject.feedback\": [\n {\n \"rhs\": \"PutObjectInReceptacleObject: You put the {o.name} in the {outero.name}.\"\n }\n ],\n\n \"PutEmptyReceptacleObjectinReceptacle.feedback\": [\n {\n \"rhs\": \"PutEmptyReceptacleObjectinReceptacle: You put the {o.name} in the {r.name}.\"\n }\n ],\n\n \"PutFullReceptacleObjectInReceptacle.feedback\": [\n {\n \"rhs\": \"PutFullReceptacleObjectInReceptacle: You put the {outero.name} in the {r.name}.\"\n }\n ],\n\n \"inventory.feedback\": [\n {\n \"condition\": \"holdsany(a:agent)\",\n \"rhs\": \"You are carrying: [{o.indefinite + ' ' + o.name | holds(a:agent, o:object)}].\"\n },\n {\n \"rhs\": \"You are not carrying anything.\"\n }\n ],\n\n \"examineReceptacle.feedback\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \"The {r.name} is open. In it, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \"The {r.name} is closed.\"\n },\n {\n \"rhs\": \"On the {r.name}, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n }\n ],\n\n \"examineObject.feedback\": [\n {\n \"condition\": \"isreceptacleobject(o:object)\",\n \"rhs\": \"This is a normal {o.name}. In it, you see [{o2.indefinite + ' ' + o2.name | inreceptacleobject(o2:object, o:object)}].\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a clean sliced {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot sliced {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object)\",\n \"rhs\": \"This is a hot and clean {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object)\",\n \"rhs\": \"This is a cool and clean {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object)\",\n \"rhs\": \"This is a hot {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object)\",\n \"rhs\": \"This is a clean {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object)\",\n \"rhs\": \"This is a cold {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"This {o.name} is on.\"\n },\n {\n \"condition\": \"toggleable(o:object) & not_istoggled(o:object)\",\n \"rhs\": \"This {o.name} is off.\"\n },\n {\n \"condition\": \"sliceable(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a sliced {o.name}.\"\n },\n {\n \"rhs\": \"There's nothing special about {o.name}.\"\n }\n ]\n }\n\"\"\";\n\naction GotoLocation {\n template :: \"go to [{r.name | receptacleatlocation(r:receptacle, lend:location)}]\";\n feedback :: \"#GotoLocation.feedback#\";\n}\n\naction OpenObject {\n template :: \"open {r}\";\n feedback :: \"#OpenObject.feedback#\";\n}\n\naction CloseObject {\n template :: \"close {r}\";\n feedback :: \"#CloseObject.feedback#\";\n}\n\naction PickupObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObject.feedback#\";\n}\n\naction PickupObjectFromReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObjectFromReceptacleObject.feedback#\";\n}\n\naction PickupEmptyReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupEmptyReceptacleObject.feedback#\";\n}\n\naction PickupFullReceptacleObject {\n template :: \"take {outerr} from {r}\";\n feedback :: \"#PickupFullReceptacleObject.feedback#\";\n}\n\naction PutObject {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutObject.feedback#\";\n}\n\naction PutObjectInReceptacleObject {\n template :: \"put {o} into {outero}\";\n feedback :: \"#PutObjectInReceptacleObject.feedback#\";\n}\n\naction PutEmptyReceptacleObjectinReceptacle {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutEmptyReceptacleObjectinReceptacle.feedback#\";\n}\n\naction PutFullReceptacleObjectInReceptacle {\n template :: \"put {outero} in {r}\";\n feedback :: \"#PutFullReceptacleObjectInReceptacle.feedback#\";\n}\n\naction inventory {\n template :: \"inventory\";\n feedback :: \"#inventory.feedback#\";\n}\n\naction examineReceptacle {\n template :: \"examine {r}\";\n feedback :: \"#examineReceptacle.feedback#\";\n}\n\naction examineObject {\n template :: \"examine {o}\";\n feedback :: \"#examineObject.feedback#\";\n}\n\naction ToggleObject {\n template :: \"use {o}\";\n feedback :: \"#toggleObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"toggleObject.feedback\": [\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"You turn on the {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object)\",\n \"rhs\": \"You turn off the {o.name}.\"\n },\n {\n \"rhs\": \"You don't see any switch on the {o.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction HeatObject {\n template :: \"heat {o} with {r}\";\n feedback :: \"#heatObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"heatObject.feedback\": [\n {\n \"rhs\": \"You heat the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CleanObject {\n template :: \"clean {o} with {r}\";\n feedback :: \"#cleanObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"cleanObject.feedback\": [\n {\n \"rhs\": \"You clean the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CoolObject {\n template :: \"cool {o} with {r}\";\n feedback :: \"#coolObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"coolObject.feedback\": [\n {\n \"rhs\": \"You cool the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction SliceObject {\n template :: \"slice {co} with {ko}\";\n feedback :: \"#sliceObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"sliceObject.feedback\": [\n {\n \"rhs\": \"You sliced the {co.name} with the {ko.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction look {\n template :: \"look\";\n feedback :: \"#look.feedback#\";\n\n grammar :: \"\"\"\n {\n \"look.feedback\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"#look-variations#. Next to it, you see #list_objects_on_the_floor#.\"\n },\n {\n \"rhs\": \"You are in the middle of a room. Looking quickly around you, you see #list_appliances#.\"\n }\n ],\n\n \"look-variations\": [\n {\n \"rhs\": \"You are facing the [{r.name | atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)}]\"\n }\n ],\n\n \"list_objects_on_the_floor\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)\",\n \"rhs\": \"[{#overview(o)# | atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"list_appliances\": [\n {\n \"condition\": \"receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"[{#overview(r)# | receptacleatlocation(r:receptacle, l:location)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"overview(o, r)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name} (in/on the {r.name})}\"\n }\n ],\n\n \"overview(o)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name}\"\n }\n ],\n \"overview(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}\"\n }\n ],\n \"overview_with_state(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}#overview_state(r)#\"\n }\n ],\n \"overview_state(r)\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \" (it is open)\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \" (it is closed)\"\n },\n {\n \"rhs\": \"\"\n }\n ],\n\n \"list_empty\": [\n {\n \"rhs\": \"nothing\"\n }\n ],\n \"list_separator\": [\n {\n \"rhs\": \", \"\n }\n ],\n \"list_last_separator\": [\n {\n \"rhs\": \", and \"\n }\n ]\n }\n \"\"\";\n}\n\naction help {\n template :: \"help\";\n feedback :: \"\nAvailable commands:\n look: look around your current location\n inventory: check your current inventory\n go to (receptacle): move to a receptacle\n open (receptacle): open a receptacle\n close (receptacle): close a receptacle\n take (object) from (receptacle): take an object from a receptacle\n move (object) to (receptacle): place an object in or on a receptacle\n examine (something): examine a receptacle or an object\n use (object): use an object\n heat (object) with (receptacle): heat an object using a receptacle\n clean (object) with (receptacle): clean an object using a receptacle\n cool (object) with (receptacle): cool an object using a receptacle\n slice (object) with (object): slice an object using a sharp object\n\";\n}\n", "pddl_problem": "\n(define (problem plan_trial_T20190909_021728_339782)\n(:domain alfred)\n(:objects\nagent1 - agent\nRemoteControl - object\n Laptop - object\n Kettle - object\n Pen - object\n Fork - object\n Cloth - object\n HousePlant - object\n Plunger - object\n SoapBottle - object\n Cup - object\n Candle - object\n Tomato - object\n Television - object\n TennisRacket - object\n Towel - object\n SaltShaker - object\n Spoon - object\n Apple - object\n Poster - object\n Curtains - object\n Footstool - object\n AlarmClock - object\n Ladle - object\n PaperTowelRoll - object\n BaseballBat - object\n Knife - object\n Spatula - object\n SoapBar - object\n CreditCard - object\n Sink - object\n Newspaper - object\n LaundryHamperLid - object\n KeyChain - object\n Glassbottle - object\n ButterKnife - object\n Chair - object\n HandTowel - object\n ToiletPaperRoll - object\n Plate - object\n Pot - object\n WineBottle - object\n Boots - object\n PepperShaker - object\n PaperTowel - object\n Bowl - object\n SprayBottle - object\n ScrubBrush - object\n Box - object\n CD - object\n Pan - object\n Statue - object\n Vase - object\n ShowerGlass - object\n DishSponge - object\n Egg - object\n Lettuce - object\n Book - object\n TeddyBear - object\n ToiletPaper - object\n ShowerDoor - object\n Window - object\n Blinds - object\n CellPhone - object\n FloorLamp - object\n Pillow - object\n Mirror - object\n Painting - object\n TissueBox - object\n Pencil - object\n Potato - object\n LightSwitch - object\n StoveKnob - object\n Mug - object\n Bathtub - object\n DeskLamp - object\n Watch - object\n WateringCan - object\n BasketBall - object\n Bread - object\nRemoteControlType - otype\n LaptopType - otype\n KettleType - otype\n PenType - otype\n ForkType - otype\n ClothType - otype\n HousePlantType - otype\n PlungerType - otype\n SoapBottleType - otype\n CupType - otype\n CandleType - otype\n TomatoType - otype\n TelevisionType - otype\n TennisRacketType - otype\n TowelType - otype\n SaltShakerType - otype\n SpoonType - otype\n AppleType - otype\n PosterType - otype\n CurtainsType - otype\n FootstoolType - otype\n AlarmClockType - otype\n LadleType - otype\n PaperTowelRollType - otype\n BaseballBatType - otype\n KnifeType - otype\n SpatulaType - otype\n SoapBarType - otype\n CreditCardType - otype\n SinkType - otype\n NewspaperType - otype\n LaundryHamperLidType - otype\n KeyChainType - otype\n GlassbottleType - otype\n ButterKnifeType - otype\n ChairType - otype\n HandTowelType - otype\n ToiletPaperRollType - otype\n PlateType - otype\n PotType - otype\n WineBottleType - otype\n BootsType - otype\n PepperShakerType - otype\n PaperTowelType - otype\n BowlType - otype\n SprayBottleType - otype\n ScrubBrushType - otype\n BoxType - otype\n CDType - otype\n PanType - otype\n StatueType - otype\n VaseType - otype\n ShowerGlassType - otype\n DishSpongeType - otype\n EggType - otype\n LettuceType - otype\n BookType - otype\n TeddyBearType - otype\n ToiletPaperType - otype\n ShowerDoorType - otype\n WindowType - otype\n BlindsType - otype\n CellPhoneType - otype\n FloorLampType - otype\n PillowType - otype\n MirrorType - otype\n PaintingType - otype\n TissueBoxType - otype\n PencilType - otype\n PotatoType - otype\n LightSwitchType - otype\n StoveKnobType - otype\n MugType - otype\n BathtubType - otype\n DeskLampType - otype\n WatchType - otype\n WateringCanType - otype\n BasketBallType - otype\n BreadType - otype\nSinkBasinType - rtype\n GarbageCanType - rtype\n StoveBurnerType - rtype\n OttomanType - rtype\n CabinetType - rtype\n SideTableType - rtype\n DiningTableType - rtype\n CoffeeTableType - rtype\n SafeType - rtype\n DresserType - rtype\n DeskType - rtype\n BedType - rtype\n TowelHolderType - rtype\n ToiletPaperHangerType - rtype\n MicrowaveType - rtype\n SofaType - rtype\n CartType - rtype\n ArmChairType - rtype\n HandTowelHolderType - rtype\n TVStandType - rtype\n BathtubBasinType - rtype\n CoffeeMachineType - rtype\n ToasterType - rtype\n LaundryHamperType - rtype\n DrawerType - rtype\n FridgeType - rtype\n ToiletType - rtype\n ShelfType - rtype\n PaintingHangerType - rtype\n CounterTopType - rtype\n\n\n Apple_bar__plus_00_dot_84_bar__plus_01_dot_45_bar__plus_01_dot_06 - object\n Apple_bar__minus_01_dot_05_bar__plus_00_dot_23_bar__plus_00_dot_51 - object\n Bowl_bar__plus_00_dot_94_bar__plus_00_dot_91_bar__plus_00_dot_14 - object\n 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loc_bar_1_bar__minus_5_bar_1_bar_60 - location\n loc_bar_1_bar__minus_8_bar_1_bar__minus_30 - location\n loc_bar_1_bar__minus_3_bar_1_bar__minus_30 - location\n loc_bar_0_bar__minus_6_bar_0_bar_45 - location\n loc_bar_1_bar__minus_1_bar_1_bar__minus_30 - location\n loc_bar__minus_6_bar_6_bar_0_bar_45 - location\n loc_bar_1_bar__minus_4_bar_1_bar_60 - location\n loc_bar__minus_1_bar_3_bar_1_bar_60 - location\n loc_bar_0_bar__minus_6_bar_0_bar_60 - location\n loc_bar_1_bar__minus_6_bar_1_bar_45 - location\n loc_bar_0_bar__minus_8_bar_1_bar_60 - location\n loc_bar__minus_9_bar__minus_3_bar_1_bar_60 - location\n loc_bar_1_bar__minus_5_bar_1_bar_0 - location\n loc_bar__minus_10_bar_10_bar_0_bar_45 - location\n loc_bar__minus_9_bar_7_bar_0_bar_45 - location\n loc_bar_0_bar__minus_4_bar_1_bar_60 - location\n loc_bar__minus_12_bar__minus_8_bar_2_bar_45 - location\n loc_bar__minus_9_bar_6_bar_0_bar_45 - location\n loc_bar_0_bar__minus_8_bar_2_bar_45 - location\n loc_bar__minus_10_bar__minus_5_bar_0_bar_30 - location\n )\n \n\n(:init\n\n\n (receptacleType Microwave_bar__plus_01_dot_04_bar__plus_01_dot_68_bar__minus_01_dot_30 MicrowaveType)\n (receptacleType Drawer_bar__plus_00_dot_64_bar__plus_00_dot_27_bar__minus_00_dot_65 DrawerType)\n (receptacleType Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72 ShelfType)\n (receptacleType Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_76 CabinetType)\n (receptacleType Shelf_bar__minus_01_dot_69_bar__plus_00_dot_16_bar__plus_02_dot_72 ShelfType)\n (receptacleType Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__plus_00_dot_24 CabinetType)\n (receptacleType StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_10 StoveBurnerType)\n (receptacleType CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21 CounterTopType)\n (receptacleType Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_14 CabinetType)\n (receptacleType 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(canContain ShelfType PepperShakerType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BowlType)\n (canContain ShelfType SoapBottleType)\n (canContain ShelfType CupType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType StatueType)\n (canContain ShelfType SaltShakerType)\n (canContain ShelfType VaseType)\n (canContain ShelfType GlassbottleType)\n (canContain ShelfType MugType)\n (canContain ShelfType PlateType)\n (canContain ShelfType DishSpongeType)\n (canContain ShelfType PotType)\n (canContain CabinetType PepperShakerType)\n (canContain CabinetType BowlType)\n (canContain CabinetType SoapBottleType)\n (canContain CabinetType CupType)\n (canContain CabinetType PanType)\n (canContain CabinetType SaltShakerType)\n (canContain CabinetType VaseType)\n (canContain CabinetType MugType)\n (canContain CabinetType GlassbottleType)\n (canContain CabinetType PlateType)\n (canContain CabinetType DishSpongeType)\n (canContain CabinetType PotType)\n (canContain 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Mug_bar__plus_01_dot_00_bar__plus_01_dot_79_bar__minus_01_dot_34)\n (heatable Apple_bar__minus_01_dot_05_bar__plus_00_dot_23_bar__plus_00_dot_51)\n (heatable Plate_bar__plus_01_dot_15_bar__plus_01_dot_67_bar__minus_02_dot_03)\n (heatable Mug_bar__minus_01_dot_57_bar__plus_00_dot_88_bar__plus_02_dot_69)\n (heatable Plate_bar__plus_01_dot_15_bar__plus_01_dot_67_bar__minus_00_dot_47)\n (heatable Tomato_bar__plus_01_dot_03_bar__plus_01_dot_18_bar__plus_01_dot_16)\n (heatable Bread_bar__plus_00_dot_77_bar__plus_00_dot_99_bar__minus_00_dot_38)\n (heatable Mug_bar__plus_00_dot_84_bar__plus_00_dot_86_bar__plus_01_dot_16)\n (heatable Cup_bar__plus_01_dot_03_bar__plus_01_dot_79_bar__minus_01_dot_13)\n (heatable Plate_bar__minus_01_dot_36_bar__plus_00_dot_56_bar__plus_02_dot_67)\n (heatable Apple_bar__plus_00_dot_84_bar__plus_01_dot_45_bar__plus_01_dot_06)\n (heatable Tomato_bar__plus_01_dot_03_bar__plus_00_dot_90_bar__plus_01_dot_16)\n (heatable 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Cup_bar__plus_00_dot_86_bar__plus_00_dot_11_bar__minus_01_dot_97)\n (coolable Bowl_bar__plus_00_dot_94_bar__plus_00_dot_91_bar__plus_00_dot_14)\n (coolable Cup_bar__plus_01_dot_24_bar__plus_01_dot_66_bar__minus_00_dot_04)\n (coolable Tomato_bar__minus_00_dot_70_bar__plus_00_dot_82_bar__minus_00_dot_75)\n \n \n \n \n \n (sliceable Bread_bar__plus_00_dot_91_bar__plus_01_dot_22_bar__plus_01_dot_44)\n (sliceable Potato_bar__plus_01_dot_20_bar__plus_00_dot_94_bar__plus_00_dot_14)\n (sliceable Apple_bar__minus_01_dot_05_bar__plus_00_dot_23_bar__plus_00_dot_51)\n (sliceable Tomato_bar__plus_01_dot_03_bar__plus_01_dot_18_bar__plus_01_dot_16)\n (sliceable Bread_bar__plus_00_dot_77_bar__plus_00_dot_99_bar__minus_00_dot_38)\n (sliceable Apple_bar__plus_00_dot_84_bar__plus_01_dot_45_bar__plus_01_dot_06)\n (sliceable Tomato_bar__plus_01_dot_03_bar__plus_00_dot_90_bar__plus_01_dot_16)\n (sliceable Lettuce_bar__minus_00_dot_62_bar__plus_01_dot_01_bar__plus_00_dot_24)\n (sliceable 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DishSponge_bar__plus_01_dot_24_bar__plus_01_dot_67_bar__minus_02_dot_23 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_02_dot_38)\n (inReceptacle HousePlant_bar__minus_01_dot_35_bar__plus_00_dot_92_bar__minus_01_dot_54 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Vase_bar__minus_01_dot_23_bar__plus_00_dot_93_bar__minus_00_dot_38 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle CellPhone_bar__minus_00_dot_92_bar__plus_00_dot_93_bar__plus_00_dot_01 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle CellPhone_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_01_dot_54 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Fork_bar__minus_00_dot_55_bar__plus_00_dot_93_bar__plus_00_dot_16 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Lettuce_bar__minus_00_dot_62_bar__plus_01_dot_01_bar__plus_00_dot_24 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle SaltShaker_bar__minus_00_dot_77_bar__plus_00_dot_93_bar__minus_01_dot_23 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Statue_bar__minus_00_dot_55_bar__plus_00_dot_94_bar__minus_01_dot_31 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Knife_bar__minus_00_dot_62_bar__plus_00_dot_96_bar__minus_01_dot_15 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Vase_bar__minus_01_dot_10_bar__plus_00_dot_93_bar__minus_00_dot_91 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Glassbottle_bar__minus_01_dot_36_bar__plus_00_dot_93_bar__minus_00_dot_64 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Potato_bar__plus_01_dot_20_bar__plus_00_dot_94_bar__plus_00_dot_14 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle Bowl_bar__plus_00_dot_94_bar__plus_00_dot_91_bar__plus_00_dot_14 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle CreditCard_bar__plus_00_dot_94_bar__plus_00_dot_91_bar__minus_00_dot_21 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle Fork_bar__plus_00_dot_77_bar__plus_00_dot_91_bar__plus_00_dot_31 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle Bread_bar__plus_00_dot_77_bar__plus_00_dot_99_bar__minus_00_dot_38 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle Spoon_bar__plus_00_dot_77_bar__plus_00_dot_91_bar__minus_00_dot_73 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle Knife_bar__plus_00_dot_94_bar__plus_00_dot_93_bar__minus_00_dot_38 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle CellPhone_bar__plus_01_dot_20_bar__plus_00_dot_91_bar__minus_00_dot_21 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle Glassbottle_bar__plus_01_dot_03_bar__plus_00_dot_91_bar__minus_00_dot_56 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle Spoon_bar__plus_00_dot_86_bar__plus_00_dot_91_bar__plus_00_dot_14 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle Spatula_bar__plus_01_dot_11_bar__plus_00_dot_93_bar__minus_00_dot_38 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle Pan_bar__plus_00_dot_85_bar__plus_00_dot_95_bar__minus_01_dot_08 StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_10)\n (inReceptacle 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SoapBottle_bar__plus_00_dot_69_bar__plus_00_dot_91_bar__minus_02_dot_05 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05)\n (inReceptacle PaperTowelRoll_bar__plus_00_dot_77_bar__plus_01_dot_02_bar__minus_01_dot_97 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05)\n (inReceptacle PepperShaker_bar__plus_00_dot_77_bar__plus_00_dot_91_bar__minus_01_dot_79 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05)\n (inReceptacle Cup_bar__plus_01_dot_24_bar__plus_01_dot_66_bar__minus_00_dot_04 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_14)\n (inReceptacle Bowl_bar__plus_01_dot_15_bar__plus_01_dot_67_bar__plus_00_dot_15 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_14)\n (inReceptacle PepperShaker_bar__plus_01_dot_15_bar__plus_01_dot_66_bar__plus_00_dot_03 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_14)\n (inReceptacle Plate_bar__plus_01_dot_15_bar__plus_01_dot_67_bar__minus_00_dot_47 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_76)\n (inReceptacle Mug_bar__minus_01_dot_57_bar__plus_00_dot_88_bar__plus_02_dot_69 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_87_bar__plus_02_dot_72)\n (inReceptacle Plate_bar__minus_01_dot_36_bar__plus_00_dot_56_bar__plus_02_dot_67 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72)\n (inReceptacle Apple_bar__minus_01_dot_05_bar__plus_00_dot_23_bar__plus_00_dot_51 GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58)\n (inReceptacle Glassbottle_bar__minus_00_dot_96_bar__plus_00_dot_18_bar__plus_00_dot_64 GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58)\n (inReceptacle ButterKnife_bar__minus_00_dot_70_bar__plus_00_dot_78_bar__minus_00_dot_83 Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin)\n (inReceptacle Egg_bar__minus_00_dot_64_bar__plus_00_dot_81_bar__minus_00_dot_49 Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin)\n (inReceptacle Tomato_bar__minus_00_dot_70_bar__plus_00_dot_82_bar__minus_00_dot_75 Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin)\n (inReceptacle Mug_bar__plus_01_dot_00_bar__plus_01_dot_79_bar__minus_01_dot_34 Microwave_bar__plus_01_dot_04_bar__plus_01_dot_68_bar__minus_01_dot_30)\n (inReceptacle Cup_bar__plus_01_dot_03_bar__plus_01_dot_79_bar__minus_01_dot_13 Microwave_bar__plus_01_dot_04_bar__plus_01_dot_68_bar__minus_01_dot_30)\n (inReceptacle Bread_bar__plus_00_dot_91_bar__plus_01_dot_22_bar__plus_01_dot_44 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Tomato_bar__plus_01_dot_03_bar__plus_01_dot_18_bar__plus_01_dot_16 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Apple_bar__plus_00_dot_84_bar__plus_01_dot_45_bar__plus_01_dot_06 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Bowl_bar__plus_01_dot_03_bar__plus_01_dot_14_bar__plus_00_dot_97 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Tomato_bar__plus_01_dot_03_bar__plus_00_dot_90_bar__plus_01_dot_16 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Mug_bar__plus_00_dot_84_bar__plus_00_dot_86_bar__plus_01_dot_16 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n \n \n (receptacleAtLocation Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__plus_00_dot_24 loc_bar__minus_1_bar_3_bar_1_bar_60)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__minus_01_dot_72 loc_bar_0_bar__minus_8_bar_1_bar_60)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_14 loc_bar_1_bar__minus_1_bar_1_bar__minus_30)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_76 loc_bar_1_bar__minus_3_bar_1_bar__minus_30)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_02_dot_38 loc_bar_1_bar__minus_8_bar_1_bar__minus_30)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_44_bar__minus_01_dot_78 loc_bar_1_bar__minus_7_bar_1_bar__minus_30)\n (receptacleAtLocation CoffeeMachine_bar__plus_01_dot_02_bar__plus_00_dot_90_bar__minus_02_dot_18 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (receptacleAtLocation CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (receptacleAtLocation CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (receptacleAtLocation CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (receptacleAtLocation Drawer_bar__plus_00_dot_64_bar__plus_00_dot_27_bar__minus_00_dot_65 loc_bar_0_bar__minus_6_bar_0_bar_60)\n (receptacleAtLocation Drawer_bar__plus_00_dot_64_bar__plus_00_dot_55_bar__minus_00_dot_65 loc_bar_0_bar__minus_6_bar_0_bar_45)\n (receptacleAtLocation Drawer_bar__plus_00_dot_64_bar__plus_00_dot_76_bar__minus_00_dot_65 loc_bar_0_bar__minus_4_bar_1_bar_60)\n (receptacleAtLocation Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25 loc_bar_0_bar_5_bar_1_bar_60)\n (receptacleAtLocation GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58 loc_bar_0_bar_4_bar_3_bar_60)\n (receptacleAtLocation Microwave_bar__plus_01_dot_04_bar__plus_01_dot_68_bar__minus_01_dot_30 loc_bar_1_bar__minus_5_bar_1_bar_0)\n (receptacleAtLocation Shelf_bar__minus_01_dot_69_bar__plus_00_dot_16_bar__plus_02_dot_72 loc_bar__minus_6_bar_6_bar_0_bar_45)\n (receptacleAtLocation Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72 loc_bar__minus_9_bar_6_bar_0_bar_45)\n (receptacleAtLocation Shelf_bar__minus_01_dot_69_bar__plus_00_dot_87_bar__plus_02_dot_72 loc_bar__minus_9_bar_7_bar_0_bar_45)\n (receptacleAtLocation Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin loc_bar_0_bar__minus_3_bar_3_bar_45)\n (receptacleAtLocation StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_10 loc_bar_1_bar__minus_4_bar_1_bar_45)\n (receptacleAtLocation StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_50 loc_bar_1_bar__minus_6_bar_1_bar_45)\n (receptacleAtLocation StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_10 loc_bar_1_bar__minus_4_bar_1_bar_45)\n (receptacleAtLocation StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_50 loc_bar_1_bar__minus_6_bar_1_bar_45)\n (receptacleAtLocation Toaster_bar__plus_00_dot_98_bar__plus_00_dot_90_bar__plus_00_dot_33 loc_bar_1_bar_1_bar_1_bar_45)\n (objectAtLocation Mug_bar__plus_00_dot_84_bar__plus_00_dot_86_bar__plus_01_dot_16 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Cup_bar__plus_00_dot_86_bar__plus_00_dot_11_bar__minus_01_dot_97 loc_bar_0_bar__minus_8_bar_1_bar_60)\n (objectAtLocation Spoon_bar__plus_00_dot_77_bar__plus_00_dot_91_bar__minus_00_dot_73 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation DishSponge_bar__plus_01_dot_24_bar__plus_01_dot_67_bar__minus_02_dot_23 loc_bar_1_bar__minus_8_bar_1_bar__minus_30)\n (objectAtLocation Bowl_bar__plus_01_dot_03_bar__plus_01_dot_14_bar__plus_00_dot_97 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation PepperShaker_bar__plus_01_dot_15_bar__plus_01_dot_66_bar__plus_00_dot_03 loc_bar_1_bar__minus_1_bar_1_bar__minus_30)\n (objectAtLocation Tomato_bar__minus_00_dot_70_bar__plus_00_dot_82_bar__minus_00_dot_75 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation Apple_bar__plus_00_dot_84_bar__plus_01_dot_45_bar__plus_01_dot_06 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Plate_bar__minus_01_dot_36_bar__plus_00_dot_56_bar__plus_02_dot_67 loc_bar__minus_9_bar_6_bar_0_bar_45)\n (objectAtLocation Fork_bar__plus_00_dot_77_bar__plus_00_dot_91_bar__plus_00_dot_31 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation Knife_bar__minus_00_dot_62_bar__plus_00_dot_96_bar__minus_01_dot_15 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation CellPhone_bar__minus_00_dot_92_bar__plus_00_dot_93_bar__plus_00_dot_01 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation CreditCard_bar__plus_00_dot_87_bar__plus_00_dot_15_bar__minus_00_dot_73 loc_bar_0_bar__minus_6_bar_0_bar_60)\n (objectAtLocation Bread_bar__plus_00_dot_91_bar__plus_01_dot_22_bar__plus_01_dot_44 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Glassbottle_bar__minus_01_dot_36_bar__plus_00_dot_93_bar__minus_00_dot_64 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Mug_bar__minus_01_dot_57_bar__plus_00_dot_88_bar__plus_02_dot_69 loc_bar__minus_9_bar_7_bar_0_bar_45)\n (objectAtLocation PepperShaker_bar__plus_00_dot_71_bar__plus_00_dot_49_bar__minus_00_dot_57 loc_bar_0_bar__minus_6_bar_0_bar_45)\n (objectAtLocation Bowl_bar__plus_00_dot_94_bar__plus_00_dot_91_bar__plus_00_dot_14 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation Tomato_bar__plus_01_dot_03_bar__plus_00_dot_90_bar__plus_01_dot_16 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Plate_bar__plus_01_dot_15_bar__plus_01_dot_67_bar__minus_00_dot_47 loc_bar_1_bar__minus_3_bar_1_bar__minus_30)\n (objectAtLocation Cup_bar__plus_01_dot_03_bar__plus_01_dot_79_bar__minus_01_dot_13 loc_bar_1_bar__minus_5_bar_1_bar_0)\n (objectAtLocation Spoon_bar__plus_00_dot_86_bar__plus_00_dot_91_bar__plus_00_dot_14 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation Fork_bar__plus_00_dot_88_bar__plus_00_dot_70_bar__minus_00_dot_61 loc_bar_0_bar__minus_4_bar_1_bar_60)\n (objectAtLocation Glassbottle_bar__plus_01_dot_03_bar__plus_00_dot_91_bar__minus_00_dot_56 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation CellPhone_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_01_dot_54 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation CreditCard_bar__plus_00_dot_77_bar__plus_00_dot_91_bar__minus_01_dot_88 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (objectAtLocation Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation Statue_bar__minus_00_dot_55_bar__plus_00_dot_94_bar__minus_01_dot_31 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Glassbottle_bar__minus_00_dot_96_bar__plus_00_dot_18_bar__plus_00_dot_64 loc_bar_0_bar_4_bar_3_bar_60)\n (objectAtLocation Bread_bar__plus_00_dot_77_bar__plus_00_dot_99_bar__minus_00_dot_38 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation CreditCard_bar__plus_00_dot_94_bar__plus_00_dot_91_bar__minus_00_dot_21 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation CellPhone_bar__plus_01_dot_20_bar__plus_00_dot_91_bar__minus_00_dot_21 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation LightSwitch_bar__minus_02_dot_37_bar__plus_01_dot_22_bar__plus_03_dot_05 loc_bar__minus_10_bar_10_bar_0_bar_45)\n (objectAtLocation Potato_bar__plus_01_dot_20_bar__plus_00_dot_94_bar__plus_00_dot_14 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation Knife_bar__plus_00_dot_94_bar__plus_00_dot_93_bar__minus_00_dot_38 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_37 loc_bar_1_bar__minus_5_bar_1_bar_60)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_52 loc_bar_1_bar__minus_6_bar_1_bar_60)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_09 loc_bar_1_bar__minus_4_bar_1_bar_60)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_24 loc_bar_1_bar__minus_5_bar_1_bar_60)\n (objectAtLocation Fork_bar__minus_00_dot_55_bar__plus_00_dot_93_bar__plus_00_dot_16 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Pan_bar__plus_00_dot_85_bar__plus_00_dot_95_bar__minus_01_dot_08 loc_bar_1_bar__minus_4_bar_1_bar_45)\n (objectAtLocation Lettuce_bar__minus_00_dot_62_bar__plus_01_dot_01_bar__plus_00_dot_24 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Plate_bar__plus_01_dot_15_bar__plus_01_dot_67_bar__minus_02_dot_03 loc_bar_1_bar__minus_8_bar_1_bar__minus_30)\n (objectAtLocation Apple_bar__minus_01_dot_05_bar__plus_00_dot_23_bar__plus_00_dot_51 loc_bar_0_bar_4_bar_3_bar_60)\n (objectAtLocation Pot_bar__plus_01_dot_08_bar__plus_00_dot_95_bar__minus_01_dot_50 loc_bar_1_bar__minus_6_bar_1_bar_45)\n (objectAtLocation Window_bar__plus_00_dot_02_bar__plus_01_dot_00_bar__minus_02_dot_64 loc_bar_0_bar__minus_8_bar_2_bar_45)\n (objectAtLocation Window_bar__minus_03_dot_00_bar__plus_01_dot_00_bar__minus_02_dot_64 loc_bar__minus_12_bar__minus_8_bar_2_bar_45)\n (objectAtLocation Spatula_bar__plus_01_dot_11_bar__plus_00_dot_93_bar__minus_00_dot_38 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation PaperTowelRoll_bar__plus_00_dot_77_bar__plus_01_dot_02_bar__minus_01_dot_97 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (objectAtLocation Tomato_bar__plus_01_dot_03_bar__plus_01_dot_18_bar__plus_01_dot_16 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Egg_bar__minus_00_dot_64_bar__plus_00_dot_81_bar__minus_00_dot_49 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation SaltShaker_bar__minus_00_dot_77_bar__plus_00_dot_93_bar__minus_01_dot_23 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation PepperShaker_bar__plus_00_dot_77_bar__plus_00_dot_91_bar__minus_01_dot_79 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (objectAtLocation Vase_bar__minus_01_dot_10_bar__plus_00_dot_93_bar__minus_00_dot_91 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation ButterKnife_bar__minus_00_dot_70_bar__plus_00_dot_78_bar__minus_00_dot_83 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation SoapBottle_bar__plus_00_dot_69_bar__plus_00_dot_91_bar__minus_02_dot_05 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (objectAtLocation Vase_bar__minus_01_dot_23_bar__plus_00_dot_93_bar__minus_00_dot_38 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Bowl_bar__plus_01_dot_15_bar__plus_01_dot_67_bar__plus_00_dot_15 loc_bar_1_bar__minus_1_bar_1_bar__minus_30)\n (objectAtLocation DishSponge_bar__plus_00_dot_83_bar__plus_00_dot_49_bar__minus_00_dot_69 loc_bar_0_bar__minus_6_bar_0_bar_45)\n (objectAtLocation Chair_bar__minus_01_dot_93_bar__plus_00_dot_00_bar__minus_00_dot_03 loc_bar__minus_10_bar_0_bar_1_bar_60)\n (objectAtLocation Chair_bar__minus_01_dot_90_bar__plus_00_dot_00_bar__minus_01_dot_00 loc_bar__minus_9_bar__minus_3_bar_1_bar_60)\n (objectAtLocation Spoon_bar__plus_00_dot_79_bar__plus_00_dot_16_bar__minus_00_dot_65 loc_bar_0_bar__minus_6_bar_0_bar_60)\n (objectAtLocation Cup_bar__plus_01_dot_24_bar__plus_01_dot_66_bar__minus_00_dot_04 loc_bar_1_bar__minus_1_bar_1_bar__minus_30)\n (objectAtLocation HousePlant_bar__minus_01_dot_35_bar__plus_00_dot_92_bar__minus_01_dot_54 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Mug_bar__plus_01_dot_00_bar__plus_01_dot_79_bar__minus_01_dot_34 loc_bar_1_bar__minus_5_bar_1_bar_0)\n )\n \n\n (:goal\n (and\n (exists (?r - receptacle)\n (exists (?o - object)\n (and\n (inReceptacle ?o ?r)\n (objectType ?o SaltShakerType)\n (receptacleType ?r DrawerType)\n )\n )\n )\n )\n )\n )\n ", "solvable": true, "walkthrough": ["go to countertop 3", "take saltshaker 1 from countertop 3", "go to drawer 1", "open drawer 1", "move saltshaker 1 to drawer 1"]} \ No newline at end of file diff --git a/Text/ALFWorld/json_2.1.1/valid_unseen/pick_and_place_simple-Watch-None-Safe-219/trial_T20190907_074524_006355/game.tw-pddl b/Text/ALFWorld/json_2.1.1/valid_unseen/pick_and_place_simple-Watch-None-Safe-219/trial_T20190907_074524_006355/game.tw-pddl new file mode 100644 index 0000000000000000000000000000000000000000..28aadbb47e30a5602dd798b929b8831c49ce09fb --- /dev/null +++ b/Text/ALFWorld/json_2.1.1/valid_unseen/pick_and_place_simple-Watch-None-Safe-219/trial_T20190907_074524_006355/game.tw-pddl @@ -0,0 +1 @@ +{"pddl_domain": ";; Specification in PDDL of the Alfred domain\n;; Intended to be used with Fast Downward which supports PDDL 2.2 level 1 plus the :action-costs requirement from PDDL 3.1.\n\n(define (domain alfred)\n (:requirements\n :adl\n :action-costs\n :typing\n )\n (:types\n agent\n location\n receptacle\n object\n rtype\n otype\n )\n\n\n (:predicates\n (atLocation ?a - agent ?l - location) ; true if the agent is at the location\n (receptacleAtLocation ?r - receptacle ?l - location) ; true if the receptacle is at the location (constant)\n (objectAtLocation ?o - object ?l - location) ; true if the object is at the location\n (openable ?r - receptacle) ; true if a receptacle is openable\n (opened ?r - receptacle) ; true if a receptacle is opened\n (inReceptacle ?o - object ?r - receptacle) ; object ?o is in receptacle ?r\n (isReceptacleObject ?o - object) ; true if the object can have things put inside it\n (inReceptacleObject ?innerObject - object ?outerObject - object) ; object ?innerObject is inside object ?outerObject\n (isReceptacleObjectFull ?o - object) ; true if the receptacle object contains something\n (wasInReceptacle ?o - object ?r - receptacle) ; object ?o was or is in receptacle ?r now or some time in the past\n (checked ?r - receptacle) ; whether the receptacle has been looked inside/visited\n (examined ?l - location) ; TODO\n (receptacleType ?r - receptacle ?t - rtype) ; the type of receptacle (Cabinet vs Cabinet|01|2...)\n (canContain ?rt - rtype ?ot - otype) ; true if receptacle can hold object\n (objectType ?o - object ?t - otype) ; the type of object (Apple vs Apple|01|2...)\n (holds ?a - agent ?o - object) ; object ?o is held by agent ?a\n (holdsAny ?a - agent) ; agent ?a holds an object\n (holdsAnyReceptacleObject ?a - agent) ; agent ?a holds a receptacle object\n (full ?r - receptacle) ; true if the receptacle has no remaining space\n (isClean ?o - object) ; true if the object has been clean in sink\n (cleanable ?o - object) ; true if the object can be placed in a sink\n (isHot ?o - object) ; true if the object has been heated up\n (heatable ?o - object) ; true if the object can be heated up in a microwave\n (isCool ?o - object) ; true if the object has been cooled\n (coolable ?o - object) ; true if the object can be cooled in the fridge\n (pickupable ?o - object) ; true if the object can be picked up\n (moveable ?o - object) ; true if the object can be moved\n (toggleable ?o - object) ; true if the object can be turned on/off\n (isOn ?o - object) ; true if the object is on\n (isToggled ?o - object) ; true if the object has been toggled\n (sliceable ?o - object) ; true if the object can be sliced\n (isSliced ?o - object) ; true if the object is sliced\n )\n\n (:functions\n (distance ?from ?to)\n (total-cost) - number\n )\n\n;; All actions are specified such that the final arguments are the ones used\n;; for performing actions in Unity.\n\n\n(:action look\n :parameters (?a - agent ?l - location)\n :precondition\n (and\n (atLocation ?a ?l)\n )\n :effect\n (and\n (checked ?l)\n )\n)\n\n(:action inventory\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n\n(:action examineReceptacle\n :parameters (?a - agent ?r - receptacle)\n :precondition\n (and\n (exists (?l - location)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n )\n )\n )\n :effect\n (and\n (checked ?r)\n )\n)\n\n(:action examineObject\n :parameters (?a - agent ?o - object)\n :precondition\n (or\n ;(exists (?l - location)\n ; (and\n ; (atLocation ?a ?l)\n ; (objectAtLocation ?o ?l)\n ; )\n ;)\n (exists (?l - location, ?r - receptacle)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n )\n )\n (holds ?a ?o)\n )\n :effect\n (and\n (checked ?o)\n )\n)\n\n;; agent goes to receptacle\n (:action GotoLocation\n :parameters (?a - agent ?lStart - location ?lEnd - location ?r - receptacle)\n :precondition (and\n (atLocation ?a ?lStart)\n (receptacleAtLocation ?r ?lEnd)\n ;(exists (?r - receptacle) (receptacleAtLocation ?r ?lEnd))\n )\n :effect (and\n (not (atLocation ?a ?lStart))\n (atLocation ?a ?lEnd)\n ; (forall (?r - receptacle)\n ; (when (and (receptacleAtLocation ?r ?lEnd)\n ; (or (not (openable ?r)) (opened ?r)))\n ; (checked ?r)\n ; )\n ; )\n ; (increase (total-cost) (distance ?lStart ?lEnd))\n (increase (total-cost) 1)\n )\n )\n\n;; agent opens receptacle\n (:action OpenObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (not (opened ?r))\n )\n :effect (and\n (opened ?r)\n (checked ?r)\n (increase (total-cost) 1)\n )\n )\n;; agent closes receptacle\n (:action CloseObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (opened ?r)\n )\n :effect (and\n (not (opened ?r))\n (increase (total-cost) 1)\n )\n\n )\n\n ;; agent picks up object from a receptacle\n (:action PickupObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition\n (and\n (pickupable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (not (holdsAny ?a)) ; agent's hands are empty.\n ;(not (holdsAnyReceptacleObject ?a))\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n ;(not (isReceptacleObject ?o))\n )\n :effect\n (and\n (not (inReceptacle ?o ?r))\n (holds ?a ?o)\n (holdsAny ?a)\n (not (objectAtLocation ?o ?l))\n ;(not (full ?r))\n (increase (total-cost) 1)\n )\n )\n\n\n; ;; agent picks up object from a receptacle\n; (:action PickupObjectFromReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n;\n; (not (inReceptacleObject ?o ?outerR))\n; (not (isReceptacleObjectFull ?outerR))\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupEmptyReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; ; (objectAtLocation ?o ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupFullReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?outerR ?r)\n; (pickupable ?outerR)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (not (inReceptacle ?outerR ?r))\n; (holds ?a ?outerR)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (objectAtLocation ?outerR ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n\n\n;; agent puts down an object\n (:action PutObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle ?ot - otype ?rt - rtype)\n :precondition (and\n (holds ?a ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n ;(not (full ?r))\n (objectType ?o ?ot)\n (receptacleType ?r ?rt)\n (canContain ?rt ?ot)\n ;(not (holdsAnyReceptacleObject ?a))\n )\n :effect (and\n (inReceptacle ?o ?r)\n (objectAtLocation ?o ?l)\n ;(full ?r)\n (not (holds ?a ?o))\n (not (holdsAny ?a))\n (increase (total-cost) 1)\n )\n )\n\n;;; agent puts down an object\n; (:action PutObjectInReceptacleObject\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?outerO - object ?outerR - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (objectAtLocation ?outerO ?l)\n; (isReceptacleObject ?outerO)\n; (not (isReceptacleObject ?o))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (not (holdsAnyReceptacleObject ?a))\n; (inReceptacle ?outerO ?outerR)\n; (not (isReceptacleObjectFull ?outerO))\n; )\n; :effect (and\n; (inReceptacleObject ?o ?outerO)\n; (inReceptacle ?o ?outerR)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (objectAtLocation ?o ?l)\n; (isReceptacleObjectFull ?outerO)\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down an object\n; (:action PutEmptyReceptacleObjectinReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?r - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n; (not (full ?r))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect (and\n; (inReceptacle ?o ?r)\n; (objectAtLocation ?o ?l)\n; (full ?r)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down a receptacle object in a receptacle\n; (:action PutFullReceptacleObjectInReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?innerO - object ?outerO - object ?r - receptacle) ; ?rt - rtype)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (objectType ?outerO ?ot)\n; (holds ?a ?outerO)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?outerO)\n; (isReceptacleObjectFull ?outerO)\n; (inReceptacleObject ?innerO ?outerO)\n; )\n; :effect (and\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (objectAtLocation ?outerO ?l)\n; (objectAtLocation ?innerO ?l)\n; (inReceptacle ?outerO ?r)\n; (inReceptacle ?innerO ?r)\n; (not (holds ?a ?outerO))\n; (increase (total-cost) 1)\n; )\n; )\n\n;; agent cleans some object\n (:action CleanObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (cleanable ?o)\n (or\n (receptacleType ?r SinkType)\n (receptacleType ?r SinkBasinType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isClean ?o)\n )\n )\n\n\n;; agent heats-up some object\n (:action HeatObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (heatable ?o)\n (or\n (receptacleType ?r MicrowaveType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isHot ?o)\n (not (isCool ?o))\n )\n )\n\n;; agent cools some object\n (:action CoolObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (coolable ?o)\n (or\n (receptacleType ?r FridgeType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isCool ?o)\n (not (isHot ?o))\n )\n )\n\n\n;; agent toggle object\n (:action ToggleObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition (and\n (toggleable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (inReceptacle ?o ?r)\n )\n :effect (and\n (increase (total-cost) 5)\n (when (isOn ?o)\n (not (isOn ?o)))\n (when (not (isOn ?o))\n (isOn ?o))\n (isToggled ?o)\n )\n )\n\n\n;; agent slices some object with a knife\n (:action SliceObject\n :parameters (?a - agent ?l - location ?co - object ?ko - object)\n :precondition\n (and\n (sliceable ?co)\n (or\n (objectType ?ko KnifeType)\n (objectType ?ko ButterKnifeType)\n )\n (atLocation ?a ?l)\n (objectAtLocation ?co ?l)\n (holds ?a ?ko)\n )\n :effect (and\n (increase (total-cost) 5)\n (isSliced ?co)\n )\n )\n\n\n(:action help\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n)\n", "grammar": "grammar :: \"\"\"\n {\n \"intro\": [\n {\n \"rhs\": \"-= Welcome to TextWorld, ALFRED! =-\\n\\n#look.feedback#\\n\\n#task#\"\n }\n ],\n\n \"notImplemented\": [\n {\n \"rhs\": \"TODO\"\n }\n ],\n\n \"task\": [\n {\n \"rhs\": \"Your task is to: put some watch on safe.\"\n }\n ],\n\n \"GotoLocation.feedback\": [\n {\n \"rhs\": \"You arrive at {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"OpenObject.feedback\": [\n {\n \"rhs\": \"You open the {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"CloseObject.feedback\": [\n {\n \"rhs\": \"You close the {r.name}.\"\n }\n ],\n\n \"PickupObject.feedback\": [\n {\n \"rhs\": \"You pick up the {o.name} from the {r.name}.\"\n }\n ],\n\n \"PickupObjectFromReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupObjectFromReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupEmptyReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupEmptyReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupFullReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupFullReceptacleObject: You pick up the {outerr.name}.\"\n }\n ],\n\n \"PutObject.feedback\": [\n {\n \"rhs\": \"You move the {o.name} to the {r.name}.\"\n }\n ],\n\n \"PutObjectInReceptacleObject.feedback\": [\n {\n \"rhs\": \"PutObjectInReceptacleObject: You put the {o.name} in the {outero.name}.\"\n }\n ],\n\n \"PutEmptyReceptacleObjectinReceptacle.feedback\": [\n {\n \"rhs\": \"PutEmptyReceptacleObjectinReceptacle: You put the {o.name} in the {r.name}.\"\n }\n ],\n\n \"PutFullReceptacleObjectInReceptacle.feedback\": [\n {\n \"rhs\": \"PutFullReceptacleObjectInReceptacle: You put the {outero.name} in the {r.name}.\"\n }\n ],\n\n \"inventory.feedback\": [\n {\n \"condition\": \"holdsany(a:agent)\",\n \"rhs\": \"You are carrying: [{o.indefinite + ' ' + o.name | holds(a:agent, o:object)}].\"\n },\n {\n \"rhs\": \"You are not carrying anything.\"\n }\n ],\n\n \"examineReceptacle.feedback\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \"The {r.name} is open. In it, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \"The {r.name} is closed.\"\n },\n {\n \"rhs\": \"On the {r.name}, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n }\n ],\n\n \"examineObject.feedback\": [\n {\n \"condition\": \"isreceptacleobject(o:object)\",\n \"rhs\": \"This is a normal {o.name}. In it, you see [{o2.indefinite + ' ' + o2.name | inreceptacleobject(o2:object, o:object)}].\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a clean sliced {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot sliced {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object)\",\n \"rhs\": \"This is a hot and clean {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object)\",\n \"rhs\": \"This is a cool and clean {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object)\",\n \"rhs\": \"This is a hot {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object)\",\n \"rhs\": \"This is a clean {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object)\",\n \"rhs\": \"This is a cold {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"This {o.name} is on.\"\n },\n {\n \"condition\": \"toggleable(o:object) & not_istoggled(o:object)\",\n \"rhs\": \"This {o.name} is off.\"\n },\n {\n \"condition\": \"sliceable(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a sliced {o.name}.\"\n },\n {\n \"rhs\": \"There's nothing special about {o.name}.\"\n }\n ]\n }\n\"\"\";\n\naction GotoLocation {\n template :: \"go to [{r.name | receptacleatlocation(r:receptacle, lend:location)}]\";\n feedback :: \"#GotoLocation.feedback#\";\n}\n\naction OpenObject {\n template :: \"open {r}\";\n feedback :: \"#OpenObject.feedback#\";\n}\n\naction CloseObject {\n template :: \"close {r}\";\n feedback :: \"#CloseObject.feedback#\";\n}\n\naction PickupObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObject.feedback#\";\n}\n\naction PickupObjectFromReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObjectFromReceptacleObject.feedback#\";\n}\n\naction PickupEmptyReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupEmptyReceptacleObject.feedback#\";\n}\n\naction PickupFullReceptacleObject {\n template :: \"take {outerr} from {r}\";\n feedback :: \"#PickupFullReceptacleObject.feedback#\";\n}\n\naction PutObject {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutObject.feedback#\";\n}\n\naction PutObjectInReceptacleObject {\n template :: \"put {o} into {outero}\";\n feedback :: \"#PutObjectInReceptacleObject.feedback#\";\n}\n\naction PutEmptyReceptacleObjectinReceptacle {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutEmptyReceptacleObjectinReceptacle.feedback#\";\n}\n\naction PutFullReceptacleObjectInReceptacle {\n template :: \"put {outero} in {r}\";\n feedback :: \"#PutFullReceptacleObjectInReceptacle.feedback#\";\n}\n\naction inventory {\n template :: \"inventory\";\n feedback :: \"#inventory.feedback#\";\n}\n\naction examineReceptacle {\n template :: \"examine {r}\";\n feedback :: \"#examineReceptacle.feedback#\";\n}\n\naction examineObject {\n template :: \"examine {o}\";\n feedback :: \"#examineObject.feedback#\";\n}\n\naction ToggleObject {\n template :: \"use {o}\";\n feedback :: \"#toggleObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"toggleObject.feedback\": [\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"You turn on the {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object)\",\n \"rhs\": \"You turn off the {o.name}.\"\n },\n {\n \"rhs\": \"You don't see any switch on the {o.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction HeatObject {\n template :: \"heat {o} with {r}\";\n feedback :: \"#heatObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"heatObject.feedback\": [\n {\n \"rhs\": \"You heat the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CleanObject {\n template :: \"clean {o} with {r}\";\n feedback :: \"#cleanObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"cleanObject.feedback\": [\n {\n \"rhs\": \"You clean the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CoolObject {\n template :: \"cool {o} with {r}\";\n feedback :: \"#coolObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"coolObject.feedback\": [\n {\n \"rhs\": \"You cool the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction SliceObject {\n template :: \"slice {co} with {ko}\";\n feedback :: \"#sliceObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"sliceObject.feedback\": [\n {\n \"rhs\": \"You sliced the {co.name} with the {ko.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction look {\n template :: \"look\";\n feedback :: \"#look.feedback#\";\n\n grammar :: \"\"\"\n {\n \"look.feedback\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"#look-variations#. Next to it, you see #list_objects_on_the_floor#.\"\n },\n {\n \"rhs\": \"You are in the middle of a room. Looking quickly around you, you see #list_appliances#.\"\n }\n ],\n\n \"look-variations\": [\n {\n \"rhs\": \"You are facing the [{r.name | atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)}]\"\n }\n ],\n\n \"list_objects_on_the_floor\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)\",\n \"rhs\": \"[{#overview(o)# | atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"list_appliances\": [\n {\n \"condition\": \"receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"[{#overview(r)# | receptacleatlocation(r:receptacle, l:location)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"overview(o, r)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name} (in/on the {r.name})}\"\n }\n ],\n\n \"overview(o)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name}\"\n }\n ],\n \"overview(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}\"\n }\n ],\n \"overview_with_state(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}#overview_state(r)#\"\n }\n ],\n \"overview_state(r)\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \" (it is open)\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \" (it is closed)\"\n },\n {\n \"rhs\": \"\"\n }\n ],\n\n \"list_empty\": [\n {\n \"rhs\": \"nothing\"\n }\n ],\n \"list_separator\": [\n {\n \"rhs\": \", \"\n }\n ],\n \"list_last_separator\": [\n {\n \"rhs\": \", and \"\n }\n ]\n }\n \"\"\";\n}\n\naction help {\n template :: \"help\";\n feedback :: \"\nAvailable commands:\n look: look around your current location\n inventory: check your current inventory\n go to (receptacle): move to a receptacle\n open (receptacle): open a receptacle\n close (receptacle): close a receptacle\n take (object) from (receptacle): take an object from a receptacle\n move (object) to (receptacle): place an object in or on a receptacle\n examine (something): examine a receptacle or an object\n use (object): use an object\n heat (object) with (receptacle): heat an object using a receptacle\n clean (object) with (receptacle): clean an object using a receptacle\n cool (object) with (receptacle): cool an object using a receptacle\n slice (object) with (object): slice an object using a sharp object\n\";\n}\n", "pddl_problem": "\n(define (problem plan_trial_T20190907_074524_006355)\n(:domain alfred)\n(:objects\nagent1 - agent\nRemoteControl - object\n Laptop - object\n Kettle - object\n Pen - object\n Fork - object\n Cloth - object\n HousePlant - object\n Plunger - object\n SoapBottle - object\n Cup - object\n Candle - object\n Tomato - object\n Television - object\n TennisRacket - object\n Towel - object\n SaltShaker - object\n Spoon - object\n Apple - object\n Poster - object\n Curtains - object\n Footstool - object\n AlarmClock - object\n Ladle - object\n PaperTowelRoll - object\n BaseballBat - object\n Knife - object\n Spatula - object\n SoapBar - object\n CreditCard - object\n Sink - object\n Newspaper - object\n LaundryHamperLid - object\n KeyChain - object\n Glassbottle - object\n ButterKnife - object\n Chair - object\n HandTowel - object\n ToiletPaperRoll - object\n Plate - object\n Pot - object\n WineBottle - object\n Boots - object\n PepperShaker - object\n PaperTowel - object\n Bowl - object\n SprayBottle - object\n ScrubBrush - object\n Box - object\n CD - object\n Pan - object\n Statue - object\n Vase - object\n ShowerGlass - object\n DishSponge - object\n Egg - object\n Lettuce - object\n Book - object\n TeddyBear - object\n ToiletPaper - object\n ShowerDoor - object\n Window - object\n Blinds - object\n CellPhone - object\n FloorLamp - object\n Pillow - object\n Mirror - object\n Painting - object\n TissueBox - object\n Pencil - object\n Potato - object\n LightSwitch - object\n StoveKnob - object\n Mug - object\n Bathtub - object\n DeskLamp - object\n Watch - object\n WateringCan - object\n BasketBall - object\n Bread - object\nRemoteControlType - otype\n LaptopType - otype\n KettleType - otype\n PenType - otype\n ForkType - otype\n ClothType - otype\n HousePlantType - otype\n PlungerType - otype\n SoapBottleType - otype\n CupType - otype\n CandleType - otype\n TomatoType - otype\n TelevisionType - otype\n TennisRacketType - otype\n TowelType - otype\n SaltShakerType - otype\n SpoonType - otype\n AppleType - otype\n PosterType - otype\n CurtainsType - otype\n FootstoolType - otype\n AlarmClockType - otype\n LadleType - otype\n PaperTowelRollType - otype\n BaseballBatType - otype\n KnifeType - otype\n SpatulaType - otype\n SoapBarType - otype\n CreditCardType - otype\n SinkType - otype\n NewspaperType - otype\n LaundryHamperLidType - otype\n KeyChainType - otype\n GlassbottleType - otype\n ButterKnifeType - otype\n ChairType - otype\n HandTowelType - otype\n ToiletPaperRollType - otype\n PlateType - otype\n PotType - otype\n WineBottleType - otype\n BootsType - otype\n PepperShakerType - otype\n PaperTowelType - otype\n BowlType - otype\n SprayBottleType - otype\n ScrubBrushType - otype\n BoxType - otype\n CDType - otype\n PanType - otype\n StatueType - otype\n VaseType - otype\n ShowerGlassType - otype\n DishSpongeType - otype\n EggType - otype\n LettuceType - otype\n BookType - otype\n TeddyBearType - otype\n ToiletPaperType - otype\n ShowerDoorType - otype\n WindowType - otype\n BlindsType - otype\n CellPhoneType - otype\n FloorLampType - otype\n PillowType - otype\n MirrorType - otype\n PaintingType - otype\n TissueBoxType - otype\n PencilType - otype\n PotatoType - otype\n LightSwitchType - otype\n StoveKnobType - otype\n MugType - otype\n BathtubType - otype\n DeskLampType - otype\n WatchType - otype\n WateringCanType - otype\n BasketBallType - otype\n BreadType - otype\nSinkBasinType - rtype\n GarbageCanType - rtype\n StoveBurnerType - rtype\n OttomanType - rtype\n CabinetType - rtype\n SideTableType - rtype\n DiningTableType - rtype\n CoffeeTableType - rtype\n SafeType - rtype\n DresserType - rtype\n DeskType - rtype\n BedType - rtype\n TowelHolderType - rtype\n ToiletPaperHangerType - rtype\n MicrowaveType - rtype\n SofaType - rtype\n CartType - rtype\n ArmChairType - rtype\n HandTowelHolderType - rtype\n TVStandType - rtype\n BathtubBasinType - rtype\n CoffeeMachineType - rtype\n ToasterType - rtype\n LaundryHamperType - rtype\n DrawerType - rtype\n FridgeType - rtype\n ToiletType - rtype\n ShelfType - rtype\n PaintingHangerType - rtype\n CounterTopType - rtype\n\n\n Box_bar__minus_00_dot_87_bar__plus_00_dot_83_bar__plus_01_dot_96 - object\n Box_bar__minus_02_dot_98_bar__plus_00_dot_42_bar__plus_04_dot_47 - object\n CellPhone_bar__minus_02_dot_19_bar__plus_00_dot_03_bar__plus_00_dot_27 - object\n CellPhone_bar__minus_02_dot_30_bar__plus_00_dot_03_bar__plus_00_dot_42 - object\n CellPhone_bar__minus_05_dot_53_bar__plus_01_dot_04_bar__plus_00_dot_24 - object\n CreditCard_bar__minus_04_dot_10_bar__plus_01_dot_00_bar__plus_04_dot_34 - object\n CreditCard_bar__minus_05_dot_53_bar__plus_01_dot_04_bar__plus_00_dot_37 - object\n FloorLamp_bar__minus_00_dot_65_bar__plus_00_dot_27_bar__plus_04_dot_43 - object\n FloorLamp_bar__minus_05_dot_60_bar__plus_00_dot_00_bar__plus_04_dot_64 - object\n HousePlant_bar__minus_03_dot_97_bar__plus_01_dot_64_bar__plus_00_dot_14 - object\n KeyChain_bar__minus_05_dot_04_bar__plus_01_dot_40_bar__plus_00_dot_10 - object\n KeyChain_bar__minus_05_dot_19_bar__plus_01_dot_04_bar__plus_00_dot_11 - object\n Lamp_bar__minus_02_dot_81_bar__plus_01_dot_10_bar__plus_04_dot_52 - object\n Lamp_bar__minus_04_dot_65_bar__plus_01_dot_03_bar__plus_00_dot_27 - object\n Laptop_bar__minus_03_dot_39_bar__plus_01_dot_10_bar__plus_04_dot_49 - object\n LightSwitch_bar__minus_06_dot_00_bar__plus_01_dot_35_bar__plus_03_dot_40 - object\n Newspaper_bar__minus_01_dot_28_bar__plus_00_dot_60_bar__plus_00_dot_22 - object\n Newspaper_bar__minus_01_dot_58_bar__plus_00_dot_60_bar__plus_04_dot_21 - object\n Newspaper_bar__minus_04_dot_09_bar__plus_00_dot_21_bar__plus_04_dot_40 - object\n Painting_bar__minus_06_dot_02_bar__plus_01_dot_80_bar__plus_04_dot_18 - object\n Pillow_bar__minus_02_dot_03_bar__plus_00_dot_67_bar__plus_04_dot_42 - object\n RemoteControl_bar__minus_00_dot_95_bar__plus_00_dot_61_bar__plus_03_dot_28 - object\n RemoteControl_bar__minus_03_dot_86_bar__plus_01_dot_11_bar__plus_04_dot_49 - object\n Statue_bar__minus_05_dot_02_bar__plus_01_dot_04_bar__plus_00_dot_37 - object\n Television_bar__minus_03_dot_35_bar__plus_00_dot_70_bar__plus_00_dot_13 - object\n TissueBox_bar__minus_03_dot_44_bar__plus_00_dot_21_bar__plus_04_dot_52 - object\n TissueBox_bar__minus_04_dot_83_bar__plus_01_dot_11_bar__plus_04_dot_59 - object\n Vase_bar__minus_04_dot_18_bar__plus_01_dot_11_bar__plus_04_dot_69 - object\n Vase_bar__minus_04_dot_18_bar__plus_01_dot_12_bar__plus_04_dot_39 - object\n Vase_bar__minus_04_dot_61_bar__plus_00_dot_21_bar__plus_04_dot_52 - object\n Watch_bar__minus_04_dot_51_bar__plus_01_dot_11_bar__plus_04_dot_89 - object\n ArmChair_bar__minus_01_dot_84_bar__minus_00_dot_01_bar__plus_04_dot_51 - receptacle\n Cabinet_bar__minus_02_dot_70_bar__plus_00_dot_56_bar__plus_04_dot_20 - receptacle\n Cabinet_bar__minus_03_dot_85_bar__plus_00_dot_56_bar__plus_04_dot_20 - receptacle\n Cabinet_bar__minus_03_dot_87_bar__plus_00_dot_56_bar__plus_04_dot_20 - receptacle\n Cabinet_bar__minus_05_dot_02_bar__plus_00_dot_56_bar__plus_04_dot_20 - receptacle\n Drawer_bar__minus_02_dot_99_bar__plus_01_dot_01_bar__plus_04_dot_30 - receptacle\n Drawer_bar__minus_03_dot_57_bar__plus_01_dot_01_bar__plus_04_dot_30 - receptacle\n Drawer_bar__minus_04_dot_16_bar__plus_01_dot_01_bar__plus_04_dot_30 - receptacle\n Drawer_bar__minus_04_dot_74_bar__plus_01_dot_01_bar__plus_04_dot_30 - receptacle\n Drawer_bar__minus_05_dot_02_bar__plus_00_dot_88_bar__plus_00_dot_37 - receptacle\n Dresser_bar__minus_03_dot_86_bar_00_dot_00_bar__plus_04_dot_59 - receptacle\n GarbageCan_bar__minus_05_dot_80_bar__plus_00_dot_00_bar__plus_04_dot_07 - receptacle\n Safe_bar__minus_02_dot_30_bar__minus_00_dot_01_bar__plus_00_dot_27 - receptacle\n Shelf_bar__minus_00_dot_22_bar__plus_00_dot_58_bar__plus_01_dot_00 - receptacle\n Shelf_bar__minus_00_dot_23_bar__plus_01_dot_09_bar__plus_01_dot_00 - receptacle\n Shelf_bar__minus_00_dot_26_bar__plus_00_dot_07_bar__plus_01_dot_00 - receptacle\n Shelf_bar__minus_00_dot_27_bar__plus_01_dot_58_bar__plus_00_dot_99 - receptacle\n Shelf_bar__minus_01_dot_29_bar__plus_00_dot_07_bar__plus_00_dot_26 - receptacle\n Shelf_bar__minus_01_dot_29_bar__plus_00_dot_58_bar__plus_00_dot_22 - receptacle\n Shelf_bar__minus_01_dot_29_bar__plus_01_dot_09_bar__plus_00_dot_23 - receptacle\n Shelf_bar__minus_01_dot_29_bar__plus_01_dot_58_bar__plus_00_dot_27 - receptacle\n Shelf_bar__minus_05_dot_24_bar__plus_01_dot_39_bar__plus_00_dot_09 - receptacle\n Shelf_bar__minus_05_dot_24_bar__plus_01_dot_58_bar__plus_00_dot_07 - receptacle\n Shelf_bar__minus_05_dot_24_bar__plus_01_dot_78_bar__plus_00_dot_07 - receptacle\n Shelf_bar__minus_05_dot_24_bar__plus_01_dot_97_bar__plus_00_dot_09 - receptacle\n SideTable_bar__minus_05_dot_02_bar__minus_00_dot_01_bar__plus_00_dot_27 - receptacle\n Sofa_bar__minus_00_dot_74_bar__plus_00_dot_00_bar__plus_02_dot_75 - receptacle\n loc_bar__minus_22_bar_14_bar_3_bar_30 - location\n loc_bar__minus_21_bar_4_bar_2_bar_60 - location\n loc_bar__minus_17_bar_15_bar_0_bar_45 - location\n loc_bar__minus_16_bar_3_bar_2_bar_0 - location\n loc_bar__minus_16_bar_3_bar_3_bar_0 - location\n loc_bar__minus_6_bar_15_bar_1_bar_60 - location\n loc_bar__minus_16_bar_3_bar_3_bar__minus_15 - location\n loc_bar__minus_6_bar_6_bar_1_bar_45 - location\n loc_bar__minus_17_bar_15_bar_0_bar_60 - location\n loc_bar__minus_7_bar_14_bar_0_bar_60 - location\n loc_bar__minus_16_bar_4_bar_3_bar_30 - location\n loc_bar__minus_12_bar_15_bar_0_bar_45 - location\n loc_bar__minus_4_bar_4_bar_1_bar_60 - location\n loc_bar__minus_14_bar_15_bar_0_bar_45 - location\n loc_bar__minus_21_bar_16_bar_0_bar_60 - location\n loc_bar__minus_4_bar_4_bar_1_bar_30 - location\n loc_bar__minus_8_bar_12_bar_1_bar_60 - location\n loc_bar__minus_4_bar_4_bar_1_bar_0 - location\n loc_bar__minus_19_bar_15_bar_0_bar_45 - location\n loc_bar__minus_18_bar_14_bar_0_bar_60 - location\n loc_bar__minus_8_bar_4_bar_2_bar_0 - location\n loc_bar__minus_7_bar_6_bar_2_bar_30 - location\n loc_bar__minus_7_bar_6_bar_2_bar_60 - location\n loc_bar__minus_4_bar_4_bar_2_bar_60 - location\n loc_bar__minus_21_bar_16_bar_3_bar_60 - location\n loc_bar__minus_21_bar_16_bar_3_bar__minus_15 - location\n loc_bar__minus_19_bar_4_bar_2_bar_15 - location\n loc_bar__minus_7_bar_5_bar_2_bar_60 - location\n loc_bar__minus_13_bar_14_bar_0_bar_60 - location\n loc_bar__minus_13_bar_3_bar_2_bar_60 - location\n loc_bar__minus_19_bar_5_bar_0_bar_30 - location\n )\n \n\n(:init\n\n\n (receptacleType Shelf_bar__minus_00_dot_27_bar__plus_01_dot_58_bar__plus_00_dot_99 ShelfType)\n (receptacleType Cabinet_bar__minus_03_dot_87_bar__plus_00_dot_56_bar__plus_04_dot_20 CabinetType)\n (receptacleType Shelf_bar__minus_05_dot_24_bar__plus_01_dot_78_bar__plus_00_dot_07 ShelfType)\n (receptacleType Cabinet_bar__minus_03_dot_85_bar__plus_00_dot_56_bar__plus_04_dot_20 CabinetType)\n (receptacleType Shelf_bar__minus_00_dot_22_bar__plus_00_dot_58_bar__plus_01_dot_00 ShelfType)\n (receptacleType Shelf_bar__minus_01_dot_29_bar__plus_01_dot_58_bar__plus_00_dot_27 ShelfType)\n (receptacleType Shelf_bar__minus_05_dot_24_bar__plus_01_dot_97_bar__plus_00_dot_09 ShelfType)\n (receptacleType Safe_bar__minus_02_dot_30_bar__minus_00_dot_01_bar__plus_00_dot_27 SafeType)\n (receptacleType Cabinet_bar__minus_02_dot_70_bar__plus_00_dot_56_bar__plus_04_dot_20 CabinetType)\n (receptacleType Shelf_bar__minus_01_dot_29_bar__plus_00_dot_58_bar__plus_00_dot_22 ShelfType)\n (receptacleType Drawer_bar__minus_05_dot_02_bar__plus_00_dot_88_bar__plus_00_dot_37 DrawerType)\n (receptacleType Drawer_bar__minus_02_dot_99_bar__plus_01_dot_01_bar__plus_04_dot_30 DrawerType)\n (receptacleType Shelf_bar__minus_00_dot_23_bar__plus_01_dot_09_bar__plus_01_dot_00 ShelfType)\n (receptacleType Shelf_bar__minus_05_dot_24_bar__plus_01_dot_58_bar__plus_00_dot_07 ShelfType)\n (receptacleType SideTable_bar__minus_05_dot_02_bar__minus_00_dot_01_bar__plus_00_dot_27 SideTableType)\n (receptacleType Shelf_bar__minus_05_dot_24_bar__plus_01_dot_39_bar__plus_00_dot_09 ShelfType)\n (receptacleType Drawer_bar__minus_04_dot_74_bar__plus_01_dot_01_bar__plus_04_dot_30 DrawerType)\n (receptacleType Sofa_bar__minus_00_dot_74_bar__plus_00_dot_00_bar__plus_02_dot_75 SofaType)\n (receptacleType Shelf_bar__minus_00_dot_26_bar__plus_00_dot_07_bar__plus_01_dot_00 ShelfType)\n (receptacleType Dresser_bar__minus_03_dot_86_bar_00_dot_00_bar__plus_04_dot_59 DresserType)\n (receptacleType Drawer_bar__minus_03_dot_57_bar__plus_01_dot_01_bar__plus_04_dot_30 DrawerType)\n (receptacleType GarbageCan_bar__minus_05_dot_80_bar__plus_00_dot_00_bar__plus_04_dot_07 GarbageCanType)\n (receptacleType Drawer_bar__minus_04_dot_16_bar__plus_01_dot_01_bar__plus_04_dot_30 DrawerType)\n (receptacleType Shelf_bar__minus_01_dot_29_bar__plus_00_dot_07_bar__plus_00_dot_26 ShelfType)\n (receptacleType Shelf_bar__minus_01_dot_29_bar__plus_01_dot_09_bar__plus_00_dot_23 ShelfType)\n (receptacleType ArmChair_bar__minus_01_dot_84_bar__minus_00_dot_01_bar__plus_04_dot_51 ArmChairType)\n (receptacleType Cabinet_bar__minus_05_dot_02_bar__plus_00_dot_56_bar__plus_04_dot_20 CabinetType)\n (objectType CreditCard_bar__minus_04_dot_10_bar__plus_01_dot_00_bar__plus_04_dot_34 CreditCardType)\n (objectType Box_bar__minus_02_dot_98_bar__plus_00_dot_42_bar__plus_04_dot_47 BoxType)\n (objectType LightSwitch_bar__minus_06_dot_00_bar__plus_01_dot_35_bar__plus_03_dot_40 LightSwitchType)\n (objectType Painting_bar__minus_06_dot_02_bar__plus_01_dot_80_bar__plus_04_dot_18 PaintingType)\n (objectType CellPhone_bar__minus_02_dot_19_bar__plus_00_dot_03_bar__plus_00_dot_27 CellPhoneType)\n (objectType Pillow_bar__minus_02_dot_03_bar__plus_00_dot_67_bar__plus_04_dot_42 PillowType)\n (objectType RemoteControl_bar__minus_03_dot_86_bar__plus_01_dot_11_bar__plus_04_dot_49 RemoteControlType)\n (objectType Television_bar__minus_03_dot_35_bar__plus_00_dot_70_bar__plus_00_dot_13 TelevisionType)\n (objectType Newspaper_bar__minus_01_dot_28_bar__plus_00_dot_60_bar__plus_00_dot_22 NewspaperType)\n (objectType Newspaper_bar__minus_04_dot_09_bar__plus_00_dot_21_bar__plus_04_dot_40 NewspaperType)\n (objectType HousePlant_bar__minus_03_dot_97_bar__plus_01_dot_64_bar__plus_00_dot_14 HousePlantType)\n (objectType Vase_bar__minus_04_dot_18_bar__plus_01_dot_11_bar__plus_04_dot_69 VaseType)\n (objectType FloorLamp_bar__minus_05_dot_60_bar__plus_00_dot_00_bar__plus_04_dot_64 FloorLampType)\n (objectType KeyChain_bar__minus_05_dot_19_bar__plus_01_dot_04_bar__plus_00_dot_11 KeyChainType)\n (objectType Vase_bar__minus_04_dot_61_bar__plus_00_dot_21_bar__plus_04_dot_52 VaseType)\n (objectType RemoteControl_bar__minus_00_dot_95_bar__plus_00_dot_61_bar__plus_03_dot_28 RemoteControlType)\n (objectType CellPhone_bar__minus_02_dot_30_bar__plus_00_dot_03_bar__plus_00_dot_42 CellPhoneType)\n (objectType CreditCard_bar__minus_05_dot_53_bar__plus_01_dot_04_bar__plus_00_dot_37 CreditCardType)\n (objectType FloorLamp_bar__minus_00_dot_65_bar__plus_00_dot_27_bar__plus_04_dot_43 FloorLampType)\n (objectType Laptop_bar__minus_03_dot_39_bar__plus_01_dot_10_bar__plus_04_dot_49 LaptopType)\n (objectType TissueBox_bar__minus_03_dot_44_bar__plus_00_dot_21_bar__plus_04_dot_52 TissueBoxType)\n (objectType TissueBox_bar__minus_04_dot_83_bar__plus_01_dot_11_bar__plus_04_dot_59 TissueBoxType)\n (objectType Box_bar__minus_00_dot_87_bar__plus_00_dot_83_bar__plus_01_dot_96 BoxType)\n (objectType KeyChain_bar__minus_05_dot_04_bar__plus_01_dot_40_bar__plus_00_dot_10 KeyChainType)\n (objectType Vase_bar__minus_04_dot_18_bar__plus_01_dot_12_bar__plus_04_dot_39 VaseType)\n (objectType Statue_bar__minus_05_dot_02_bar__plus_01_dot_04_bar__plus_00_dot_37 StatueType)\n (objectType Newspaper_bar__minus_01_dot_58_bar__plus_00_dot_60_bar__plus_04_dot_21 NewspaperType)\n (objectType CellPhone_bar__minus_05_dot_53_bar__plus_01_dot_04_bar__plus_00_dot_24 CellPhoneType)\n (objectType Watch_bar__minus_04_dot_51_bar__plus_01_dot_11_bar__plus_04_dot_89 WatchType)\n (canContain ShelfType RemoteControlType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BoxType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType StatueType)\n (canContain ShelfType TissueBoxType)\n (canContain ShelfType NewspaperType)\n (canContain ShelfType VaseType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType WatchType)\n (canContain CabinetType BoxType)\n (canContain CabinetType TissueBoxType)\n (canContain CabinetType NewspaperType)\n (canContain CabinetType VaseType)\n (canContain ShelfType RemoteControlType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BoxType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType StatueType)\n (canContain ShelfType TissueBoxType)\n (canContain ShelfType NewspaperType)\n (canContain ShelfType VaseType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType WatchType)\n (canContain CabinetType BoxType)\n (canContain CabinetType TissueBoxType)\n (canContain CabinetType NewspaperType)\n (canContain CabinetType VaseType)\n (canContain ShelfType RemoteControlType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BoxType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType StatueType)\n (canContain ShelfType TissueBoxType)\n (canContain ShelfType NewspaperType)\n (canContain ShelfType VaseType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType WatchType)\n (canContain ShelfType RemoteControlType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BoxType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType StatueType)\n (canContain ShelfType TissueBoxType)\n (canContain ShelfType NewspaperType)\n (canContain ShelfType VaseType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType WatchType)\n (canContain ShelfType RemoteControlType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BoxType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType StatueType)\n (canContain ShelfType TissueBoxType)\n (canContain ShelfType NewspaperType)\n (canContain ShelfType VaseType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType WatchType)\n (canContain SafeType CellPhoneType)\n (canContain SafeType KeyChainType)\n (canContain SafeType CreditCardType)\n (canContain SafeType StatueType)\n (canContain SafeType WatchType)\n (canContain SafeType VaseType)\n (canContain CabinetType BoxType)\n (canContain CabinetType TissueBoxType)\n (canContain CabinetType NewspaperType)\n (canContain CabinetType VaseType)\n (canContain ShelfType RemoteControlType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BoxType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType StatueType)\n (canContain ShelfType TissueBoxType)\n (canContain ShelfType NewspaperType)\n (canContain ShelfType VaseType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType WatchType)\n (canContain DrawerType RemoteControlType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType TissueBoxType)\n (canContain DrawerType NewspaperType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType WatchType)\n (canContain DrawerType 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Dresser_bar__minus_03_dot_86_bar_00_dot_00_bar__plus_04_dot_59)\n (inReceptacle Laptop_bar__minus_03_dot_39_bar__plus_01_dot_10_bar__plus_04_dot_49 Dresser_bar__minus_03_dot_86_bar_00_dot_00_bar__plus_04_dot_59)\n (inReceptacle RemoteControl_bar__minus_03_dot_86_bar__plus_01_dot_11_bar__plus_04_dot_49 Dresser_bar__minus_03_dot_86_bar_00_dot_00_bar__plus_04_dot_59)\n (inReceptacle Vase_bar__minus_04_dot_18_bar__plus_01_dot_11_bar__plus_04_dot_69 Dresser_bar__minus_03_dot_86_bar_00_dot_00_bar__plus_04_dot_59)\n (inReceptacle Watch_bar__minus_04_dot_51_bar__plus_01_dot_11_bar__plus_04_dot_89 Dresser_bar__minus_03_dot_86_bar_00_dot_00_bar__plus_04_dot_59)\n (inReceptacle TissueBox_bar__minus_04_dot_83_bar__plus_01_dot_11_bar__plus_04_dot_59 Dresser_bar__minus_03_dot_86_bar_00_dot_00_bar__plus_04_dot_59)\n (inReceptacle Box_bar__minus_02_dot_98_bar__plus_00_dot_42_bar__plus_04_dot_47 Cabinet_bar__minus_02_dot_70_bar__plus_00_dot_56_bar__plus_04_dot_20)\n (inReceptacle TissueBox_bar__minus_03_dot_44_bar__plus_00_dot_21_bar__plus_04_dot_52 Cabinet_bar__minus_03_dot_85_bar__plus_00_dot_56_bar__plus_04_dot_20)\n (inReceptacle Newspaper_bar__minus_04_dot_09_bar__plus_00_dot_21_bar__plus_04_dot_40 Cabinet_bar__minus_03_dot_87_bar__plus_00_dot_56_bar__plus_04_dot_20)\n (inReceptacle CellPhone_bar__minus_02_dot_30_bar__plus_00_dot_03_bar__plus_00_dot_42 Safe_bar__minus_02_dot_30_bar__minus_00_dot_01_bar__plus_00_dot_27)\n (inReceptacle CellPhone_bar__minus_02_dot_19_bar__plus_00_dot_03_bar__plus_00_dot_27 Safe_bar__minus_02_dot_30_bar__minus_00_dot_01_bar__plus_00_dot_27)\n (inReceptacle Pillow_bar__minus_02_dot_03_bar__plus_00_dot_67_bar__plus_04_dot_42 ArmChair_bar__minus_01_dot_84_bar__minus_00_dot_01_bar__plus_04_dot_51)\n (inReceptacle Newspaper_bar__minus_01_dot_58_bar__plus_00_dot_60_bar__plus_04_dot_21 ArmChair_bar__minus_01_dot_84_bar__minus_00_dot_01_bar__plus_04_dot_51)\n (inReceptacle CreditCard_bar__minus_04_dot_10_bar__plus_01_dot_00_bar__plus_04_dot_34 Drawer_bar__minus_04_dot_16_bar__plus_01_dot_01_bar__plus_04_dot_30)\n (inReceptacle KeyChain_bar__minus_05_dot_19_bar__plus_01_dot_04_bar__plus_00_dot_11 SideTable_bar__minus_05_dot_02_bar__minus_00_dot_01_bar__plus_00_dot_27)\n (inReceptacle Statue_bar__minus_05_dot_02_bar__plus_01_dot_04_bar__plus_00_dot_37 SideTable_bar__minus_05_dot_02_bar__minus_00_dot_01_bar__plus_00_dot_27)\n (inReceptacle CreditCard_bar__minus_05_dot_53_bar__plus_01_dot_04_bar__plus_00_dot_37 SideTable_bar__minus_05_dot_02_bar__minus_00_dot_01_bar__plus_00_dot_27)\n (inReceptacle CellPhone_bar__minus_05_dot_53_bar__plus_01_dot_04_bar__plus_00_dot_24 SideTable_bar__minus_05_dot_02_bar__minus_00_dot_01_bar__plus_00_dot_27)\n (inReceptacle KeyChain_bar__minus_05_dot_04_bar__plus_01_dot_40_bar__plus_00_dot_10 SideTable_bar__minus_05_dot_02_bar__minus_00_dot_01_bar__plus_00_dot_27)\n (inReceptacle Newspaper_bar__minus_01_dot_28_bar__plus_00_dot_60_bar__plus_00_dot_22 Shelf_bar__minus_01_dot_29_bar__plus_00_dot_58_bar__plus_00_dot_22)\n \n \n (receptacleAtLocation ArmChair_bar__minus_01_dot_84_bar__minus_00_dot_01_bar__plus_04_dot_51 loc_bar__minus_7_bar_14_bar_0_bar_60)\n (receptacleAtLocation Cabinet_bar__minus_02_dot_70_bar__plus_00_dot_56_bar__plus_04_dot_20 loc_bar__minus_13_bar_14_bar_0_bar_60)\n (receptacleAtLocation Cabinet_bar__minus_03_dot_85_bar__plus_00_dot_56_bar__plus_04_dot_20 loc_bar__minus_13_bar_14_bar_0_bar_60)\n (receptacleAtLocation Cabinet_bar__minus_03_dot_87_bar__plus_00_dot_56_bar__plus_04_dot_20 loc_bar__minus_18_bar_14_bar_0_bar_60)\n (receptacleAtLocation Cabinet_bar__minus_05_dot_02_bar__plus_00_dot_56_bar__plus_04_dot_20 loc_bar__minus_18_bar_14_bar_0_bar_60)\n (receptacleAtLocation Drawer_bar__minus_02_dot_99_bar__plus_01_dot_01_bar__plus_04_dot_30 loc_bar__minus_12_bar_15_bar_0_bar_45)\n (receptacleAtLocation Drawer_bar__minus_03_dot_57_bar__plus_01_dot_01_bar__plus_04_dot_30 loc_bar__minus_14_bar_15_bar_0_bar_45)\n (receptacleAtLocation Drawer_bar__minus_04_dot_16_bar__plus_01_dot_01_bar__plus_04_dot_30 loc_bar__minus_17_bar_15_bar_0_bar_45)\n (receptacleAtLocation Drawer_bar__minus_04_dot_74_bar__plus_01_dot_01_bar__plus_04_dot_30 loc_bar__minus_19_bar_15_bar_0_bar_45)\n (receptacleAtLocation Drawer_bar__minus_05_dot_02_bar__plus_00_dot_88_bar__plus_00_dot_37 loc_bar__minus_16_bar_4_bar_3_bar_30)\n (receptacleAtLocation Dresser_bar__minus_03_dot_86_bar_00_dot_00_bar__plus_04_dot_59 loc_bar__minus_17_bar_15_bar_0_bar_60)\n (receptacleAtLocation GarbageCan_bar__minus_05_dot_80_bar__plus_00_dot_00_bar__plus_04_dot_07 loc_bar__minus_21_bar_16_bar_3_bar_60)\n (receptacleAtLocation Safe_bar__minus_02_dot_30_bar__minus_00_dot_01_bar__plus_00_dot_27 loc_bar__minus_7_bar_6_bar_2_bar_60)\n (receptacleAtLocation Shelf_bar__minus_00_dot_22_bar__plus_00_dot_58_bar__plus_01_dot_00 loc_bar__minus_4_bar_4_bar_1_bar_60)\n (receptacleAtLocation Shelf_bar__minus_00_dot_23_bar__plus_01_dot_09_bar__plus_01_dot_00 loc_bar__minus_4_bar_4_bar_1_bar_30)\n (receptacleAtLocation Shelf_bar__minus_00_dot_26_bar__plus_00_dot_07_bar__plus_01_dot_00 loc_bar__minus_6_bar_6_bar_1_bar_45)\n (receptacleAtLocation Shelf_bar__minus_00_dot_27_bar__plus_01_dot_58_bar__plus_00_dot_99 loc_bar__minus_4_bar_4_bar_1_bar_0)\n (receptacleAtLocation Shelf_bar__minus_01_dot_29_bar__plus_00_dot_07_bar__plus_00_dot_26 loc_bar__minus_7_bar_5_bar_2_bar_60)\n (receptacleAtLocation Shelf_bar__minus_01_dot_29_bar__plus_00_dot_58_bar__plus_00_dot_22 loc_bar__minus_4_bar_4_bar_2_bar_60)\n (receptacleAtLocation Shelf_bar__minus_01_dot_29_bar__plus_01_dot_09_bar__plus_00_dot_23 loc_bar__minus_7_bar_6_bar_2_bar_30)\n (receptacleAtLocation Shelf_bar__minus_01_dot_29_bar__plus_01_dot_58_bar__plus_00_dot_27 loc_bar__minus_8_bar_4_bar_2_bar_0)\n (receptacleAtLocation Shelf_bar__minus_05_dot_24_bar__plus_01_dot_39_bar__plus_00_dot_09 loc_bar__minus_19_bar_4_bar_2_bar_15)\n (receptacleAtLocation Shelf_bar__minus_05_dot_24_bar__plus_01_dot_58_bar__plus_00_dot_07 loc_bar__minus_16_bar_3_bar_3_bar_0)\n (receptacleAtLocation Shelf_bar__minus_05_dot_24_bar__plus_01_dot_78_bar__plus_00_dot_07 loc_bar__minus_16_bar_3_bar_3_bar_0)\n (receptacleAtLocation Shelf_bar__minus_05_dot_24_bar__plus_01_dot_97_bar__plus_00_dot_09 loc_bar__minus_16_bar_3_bar_3_bar__minus_15)\n (receptacleAtLocation SideTable_bar__minus_05_dot_02_bar__minus_00_dot_01_bar__plus_00_dot_27 loc_bar__minus_21_bar_4_bar_2_bar_60)\n (receptacleAtLocation Sofa_bar__minus_00_dot_74_bar__plus_00_dot_00_bar__plus_02_dot_75 loc_bar__minus_8_bar_12_bar_1_bar_60)\n (objectAtLocation Vase_bar__minus_04_dot_61_bar__plus_00_dot_21_bar__plus_04_dot_52 loc_bar__minus_18_bar_14_bar_0_bar_60)\n (objectAtLocation RemoteControl_bar__minus_00_dot_95_bar__plus_00_dot_61_bar__plus_03_dot_28 loc_bar__minus_8_bar_12_bar_1_bar_60)\n (objectAtLocation CellPhone_bar__minus_02_dot_30_bar__plus_00_dot_03_bar__plus_00_dot_42 loc_bar__minus_7_bar_6_bar_2_bar_60)\n (objectAtLocation KeyChain_bar__minus_05_dot_19_bar__plus_01_dot_04_bar__plus_00_dot_11 loc_bar__minus_21_bar_4_bar_2_bar_60)\n (objectAtLocation CreditCard_bar__minus_04_dot_10_bar__plus_01_dot_00_bar__plus_04_dot_34 loc_bar__minus_17_bar_15_bar_0_bar_45)\n (objectAtLocation Newspaper_bar__minus_04_dot_09_bar__plus_00_dot_21_bar__plus_04_dot_40 loc_bar__minus_18_bar_14_bar_0_bar_60)\n (objectAtLocation TissueBox_bar__minus_03_dot_44_bar__plus_00_dot_21_bar__plus_04_dot_52 loc_bar__minus_13_bar_14_bar_0_bar_60)\n (objectAtLocation Box_bar__minus_02_dot_98_bar__plus_00_dot_42_bar__plus_04_dot_47 loc_bar__minus_13_bar_14_bar_0_bar_60)\n (objectAtLocation Vase_bar__minus_04_dot_18_bar__plus_01_dot_11_bar__plus_04_dot_69 loc_bar__minus_17_bar_15_bar_0_bar_60)\n (objectAtLocation CellPhone_bar__minus_02_dot_19_bar__plus_00_dot_03_bar__plus_00_dot_27 loc_bar__minus_7_bar_6_bar_2_bar_60)\n (objectAtLocation Newspaper_bar__minus_01_dot_58_bar__plus_00_dot_60_bar__plus_04_dot_21 loc_bar__minus_7_bar_14_bar_0_bar_60)\n (objectAtLocation Box_bar__minus_00_dot_87_bar__plus_00_dot_83_bar__plus_01_dot_96 loc_bar__minus_8_bar_12_bar_1_bar_60)\n (objectAtLocation Watch_bar__minus_04_dot_51_bar__plus_01_dot_11_bar__plus_04_dot_89 loc_bar__minus_17_bar_15_bar_0_bar_60)\n (objectAtLocation Pillow_bar__minus_02_dot_03_bar__plus_00_dot_67_bar__plus_04_dot_42 loc_bar__minus_7_bar_14_bar_0_bar_60)\n (objectAtLocation FloorLamp_bar__minus_00_dot_65_bar__plus_00_dot_27_bar__plus_04_dot_43 loc_bar__minus_6_bar_15_bar_1_bar_60)\n (objectAtLocation FloorLamp_bar__minus_05_dot_60_bar__plus_00_dot_00_bar__plus_04_dot_64 loc_bar__minus_21_bar_16_bar_0_bar_60)\n (objectAtLocation TissueBox_bar__minus_04_dot_83_bar__plus_01_dot_11_bar__plus_04_dot_59 loc_bar__minus_17_bar_15_bar_0_bar_60)\n (objectAtLocation Newspaper_bar__minus_01_dot_28_bar__plus_00_dot_60_bar__plus_00_dot_22 loc_bar__minus_4_bar_4_bar_2_bar_60)\n (objectAtLocation CreditCard_bar__minus_05_dot_53_bar__plus_01_dot_04_bar__plus_00_dot_37 loc_bar__minus_21_bar_4_bar_2_bar_60)\n (objectAtLocation KeyChain_bar__minus_05_dot_04_bar__plus_01_dot_40_bar__plus_00_dot_10 loc_bar__minus_21_bar_4_bar_2_bar_60)\n (objectAtLocation CellPhone_bar__minus_05_dot_53_bar__plus_01_dot_04_bar__plus_00_dot_24 loc_bar__minus_21_bar_4_bar_2_bar_60)\n (objectAtLocation LightSwitch_bar__minus_06_dot_00_bar__plus_01_dot_35_bar__plus_03_dot_40 loc_bar__minus_22_bar_14_bar_3_bar_30)\n (objectAtLocation Painting_bar__minus_06_dot_02_bar__plus_01_dot_80_bar__plus_04_dot_18 loc_bar__minus_21_bar_16_bar_3_bar__minus_15)\n (objectAtLocation HousePlant_bar__minus_03_dot_97_bar__plus_01_dot_64_bar__plus_00_dot_14 loc_bar__minus_16_bar_3_bar_2_bar_0)\n (objectAtLocation Statue_bar__minus_05_dot_02_bar__plus_01_dot_04_bar__plus_00_dot_37 loc_bar__minus_21_bar_4_bar_2_bar_60)\n (objectAtLocation Laptop_bar__minus_03_dot_39_bar__plus_01_dot_10_bar__plus_04_dot_49 loc_bar__minus_17_bar_15_bar_0_bar_60)\n (objectAtLocation RemoteControl_bar__minus_03_dot_86_bar__plus_01_dot_11_bar__plus_04_dot_49 loc_bar__minus_17_bar_15_bar_0_bar_60)\n (objectAtLocation Vase_bar__minus_04_dot_18_bar__plus_01_dot_12_bar__plus_04_dot_39 loc_bar__minus_17_bar_15_bar_0_bar_60)\n (objectAtLocation Television_bar__minus_03_dot_35_bar__plus_00_dot_70_bar__plus_00_dot_13 loc_bar__minus_13_bar_3_bar_2_bar_60)\n )\n \n\n (:goal\n (and\n (exists (?r - receptacle)\n (exists (?o - object)\n (and\n (inReceptacle ?o ?r)\n (objectType ?o WatchType)\n (receptacleType ?r SafeType)\n )\n )\n )\n )\n )\n )\n ", "solvable": true, "walkthrough": ["go to dresser 1", "take watch 1 from dresser 1", "go to safe 1", "open safe 1", "move watch 1 to safe 1"]} \ No newline at end of file diff --git a/Text/ALFWorld/json_2.1.1/valid_unseen/pick_and_place_simple-Watch-None-Safe-219/trial_T20190907_074556_124850/game.tw-pddl b/Text/ALFWorld/json_2.1.1/valid_unseen/pick_and_place_simple-Watch-None-Safe-219/trial_T20190907_074556_124850/game.tw-pddl new file mode 100644 index 0000000000000000000000000000000000000000..04f051ca7eef8ef17a62fd32ca01be51cd3a45e2 --- /dev/null +++ b/Text/ALFWorld/json_2.1.1/valid_unseen/pick_and_place_simple-Watch-None-Safe-219/trial_T20190907_074556_124850/game.tw-pddl @@ -0,0 +1 @@ +{"pddl_domain": ";; Specification in PDDL of the Alfred domain\n;; Intended to be used with Fast Downward which supports PDDL 2.2 level 1 plus the :action-costs requirement from PDDL 3.1.\n\n(define (domain alfred)\n (:requirements\n :adl\n :action-costs\n :typing\n )\n (:types\n agent\n location\n receptacle\n object\n rtype\n otype\n )\n\n\n (:predicates\n (atLocation ?a - agent ?l - location) ; true if the agent is at the location\n (receptacleAtLocation ?r - receptacle ?l - location) ; true if the receptacle is at the location (constant)\n (objectAtLocation ?o - object ?l - location) ; true if the object is at the location\n (openable ?r - receptacle) ; true if a receptacle is openable\n (opened ?r - receptacle) ; true if a receptacle is opened\n (inReceptacle ?o - object ?r - receptacle) ; object ?o is in receptacle ?r\n (isReceptacleObject ?o - object) ; true if the object can have things put inside it\n (inReceptacleObject ?innerObject - object ?outerObject - object) ; object ?innerObject is inside object ?outerObject\n (isReceptacleObjectFull ?o - object) ; true if the receptacle object contains something\n (wasInReceptacle ?o - object ?r - receptacle) ; object ?o was or is in receptacle ?r now or some time in the past\n (checked ?r - receptacle) ; whether the receptacle has been looked inside/visited\n (examined ?l - location) ; TODO\n (receptacleType ?r - receptacle ?t - rtype) ; the type of receptacle (Cabinet vs Cabinet|01|2...)\n (canContain ?rt - rtype ?ot - otype) ; true if receptacle can hold object\n (objectType ?o - object ?t - otype) ; the type of object (Apple vs Apple|01|2...)\n (holds ?a - agent ?o - object) ; object ?o is held by agent ?a\n (holdsAny ?a - agent) ; agent ?a holds an object\n (holdsAnyReceptacleObject ?a - agent) ; agent ?a holds a receptacle object\n (full ?r - receptacle) ; true if the receptacle has no remaining space\n (isClean ?o - object) ; true if the object has been clean in sink\n (cleanable ?o - object) ; true if the object can be placed in a sink\n (isHot ?o - object) ; true if the object has been heated up\n (heatable ?o - object) ; true if the object can be heated up in a microwave\n (isCool ?o - object) ; true if the object has been cooled\n (coolable ?o - object) ; true if the object can be cooled in the fridge\n (pickupable ?o - object) ; true if the object can be picked up\n (moveable ?o - object) ; true if the object can be moved\n (toggleable ?o - object) ; true if the object can be turned on/off\n (isOn ?o - object) ; true if the object is on\n (isToggled ?o - object) ; true if the object has been toggled\n (sliceable ?o - object) ; true if the object can be sliced\n (isSliced ?o - object) ; true if the object is sliced\n )\n\n (:functions\n (distance ?from ?to)\n (total-cost) - number\n )\n\n;; All actions are specified such that the final arguments are the ones used\n;; for performing actions in Unity.\n\n\n(:action look\n :parameters (?a - agent ?l - location)\n :precondition\n (and\n (atLocation ?a ?l)\n )\n :effect\n (and\n (checked ?l)\n )\n)\n\n(:action inventory\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n\n(:action examineReceptacle\n :parameters (?a - agent ?r - receptacle)\n :precondition\n (and\n (exists (?l - location)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n )\n )\n )\n :effect\n (and\n (checked ?r)\n )\n)\n\n(:action examineObject\n :parameters (?a - agent ?o - object)\n :precondition\n (or\n ;(exists (?l - location)\n ; (and\n ; (atLocation ?a ?l)\n ; (objectAtLocation ?o ?l)\n ; )\n ;)\n (exists (?l - location, ?r - receptacle)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n )\n )\n (holds ?a ?o)\n )\n :effect\n (and\n (checked ?o)\n )\n)\n\n;; agent goes to receptacle\n (:action GotoLocation\n :parameters (?a - agent ?lStart - location ?lEnd - location ?r - receptacle)\n :precondition (and\n (atLocation ?a ?lStart)\n (receptacleAtLocation ?r ?lEnd)\n ;(exists (?r - receptacle) (receptacleAtLocation ?r ?lEnd))\n )\n :effect (and\n (not (atLocation ?a ?lStart))\n (atLocation ?a ?lEnd)\n ; (forall (?r - receptacle)\n ; (when (and (receptacleAtLocation ?r ?lEnd)\n ; (or (not (openable ?r)) (opened ?r)))\n ; (checked ?r)\n ; )\n ; )\n ; (increase (total-cost) (distance ?lStart ?lEnd))\n (increase (total-cost) 1)\n )\n )\n\n;; agent opens receptacle\n (:action OpenObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (not (opened ?r))\n )\n :effect (and\n (opened ?r)\n (checked ?r)\n (increase (total-cost) 1)\n )\n )\n;; agent closes receptacle\n (:action CloseObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (opened ?r)\n )\n :effect (and\n (not (opened ?r))\n (increase (total-cost) 1)\n )\n\n )\n\n ;; agent picks up object from a receptacle\n (:action PickupObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition\n (and\n (pickupable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (not (holdsAny ?a)) ; agent's hands are empty.\n ;(not (holdsAnyReceptacleObject ?a))\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n ;(not (isReceptacleObject ?o))\n )\n :effect\n (and\n (not (inReceptacle ?o ?r))\n (holds ?a ?o)\n (holdsAny ?a)\n (not (objectAtLocation ?o ?l))\n ;(not (full ?r))\n (increase (total-cost) 1)\n )\n )\n\n\n; ;; agent picks up object from a receptacle\n; (:action PickupObjectFromReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n;\n; (not (inReceptacleObject ?o ?outerR))\n; (not (isReceptacleObjectFull ?outerR))\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupEmptyReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; ; (objectAtLocation ?o ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupFullReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?outerR ?r)\n; (pickupable ?outerR)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (not (inReceptacle ?outerR ?r))\n; (holds ?a ?outerR)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (objectAtLocation ?outerR ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n\n\n;; agent puts down an object\n (:action PutObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle ?ot - otype ?rt - rtype)\n :precondition (and\n (holds ?a ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n ;(not (full ?r))\n (objectType ?o ?ot)\n (receptacleType ?r ?rt)\n (canContain ?rt ?ot)\n ;(not (holdsAnyReceptacleObject ?a))\n )\n :effect (and\n (inReceptacle ?o ?r)\n (objectAtLocation ?o ?l)\n ;(full ?r)\n (not (holds ?a ?o))\n (not (holdsAny ?a))\n (increase (total-cost) 1)\n )\n )\n\n;;; agent puts down an object\n; (:action PutObjectInReceptacleObject\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?outerO - object ?outerR - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (objectAtLocation ?outerO ?l)\n; (isReceptacleObject ?outerO)\n; (not (isReceptacleObject ?o))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (not (holdsAnyReceptacleObject ?a))\n; (inReceptacle ?outerO ?outerR)\n; (not (isReceptacleObjectFull ?outerO))\n; )\n; :effect (and\n; (inReceptacleObject ?o ?outerO)\n; (inReceptacle ?o ?outerR)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (objectAtLocation ?o ?l)\n; (isReceptacleObjectFull ?outerO)\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down an object\n; (:action PutEmptyReceptacleObjectinReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?r - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n; (not (full ?r))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect (and\n; (inReceptacle ?o ?r)\n; (objectAtLocation ?o ?l)\n; (full ?r)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down a receptacle object in a receptacle\n; (:action PutFullReceptacleObjectInReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?innerO - object ?outerO - object ?r - receptacle) ; ?rt - rtype)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (objectType ?outerO ?ot)\n; (holds ?a ?outerO)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?outerO)\n; (isReceptacleObjectFull ?outerO)\n; (inReceptacleObject ?innerO ?outerO)\n; )\n; :effect (and\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (objectAtLocation ?outerO ?l)\n; (objectAtLocation ?innerO ?l)\n; (inReceptacle ?outerO ?r)\n; (inReceptacle ?innerO ?r)\n; (not (holds ?a ?outerO))\n; (increase (total-cost) 1)\n; )\n; )\n\n;; agent cleans some object\n (:action CleanObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (cleanable ?o)\n (or\n (receptacleType ?r SinkType)\n (receptacleType ?r SinkBasinType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isClean ?o)\n )\n )\n\n\n;; agent heats-up some object\n (:action HeatObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (heatable ?o)\n (or\n (receptacleType ?r MicrowaveType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isHot ?o)\n (not (isCool ?o))\n )\n )\n\n;; agent cools some object\n (:action CoolObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (coolable ?o)\n (or\n (receptacleType ?r FridgeType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isCool ?o)\n (not (isHot ?o))\n )\n )\n\n\n;; agent toggle object\n (:action ToggleObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition (and\n (toggleable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (inReceptacle ?o ?r)\n )\n :effect (and\n (increase (total-cost) 5)\n (when (isOn ?o)\n (not (isOn ?o)))\n (when (not (isOn ?o))\n (isOn ?o))\n (isToggled ?o)\n )\n )\n\n\n;; agent slices some object with a knife\n (:action SliceObject\n :parameters (?a - agent ?l - location ?co - object ?ko - object)\n :precondition\n (and\n (sliceable ?co)\n (or\n (objectType ?ko KnifeType)\n (objectType ?ko ButterKnifeType)\n )\n (atLocation ?a ?l)\n (objectAtLocation ?co ?l)\n (holds ?a ?ko)\n )\n :effect (and\n (increase (total-cost) 5)\n (isSliced ?co)\n )\n )\n\n\n(:action help\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n)\n", "grammar": "grammar :: \"\"\"\n {\n \"intro\": [\n {\n \"rhs\": \"-= Welcome to TextWorld, ALFRED! =-\\n\\n#look.feedback#\\n\\n#task#\"\n }\n ],\n\n \"notImplemented\": [\n {\n \"rhs\": \"TODO\"\n }\n ],\n\n \"task\": [\n {\n \"rhs\": \"Your task is to: put some watch on safe.\"\n }\n ],\n\n \"GotoLocation.feedback\": [\n {\n \"rhs\": \"You arrive at {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"OpenObject.feedback\": [\n {\n \"rhs\": \"You open the {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"CloseObject.feedback\": [\n {\n \"rhs\": \"You close the {r.name}.\"\n }\n ],\n\n \"PickupObject.feedback\": [\n {\n \"rhs\": \"You pick up the {o.name} from the {r.name}.\"\n }\n ],\n\n \"PickupObjectFromReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupObjectFromReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupEmptyReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupEmptyReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupFullReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupFullReceptacleObject: You pick up the {outerr.name}.\"\n }\n ],\n\n \"PutObject.feedback\": [\n {\n \"rhs\": \"You move the {o.name} to the {r.name}.\"\n }\n ],\n\n \"PutObjectInReceptacleObject.feedback\": [\n {\n \"rhs\": \"PutObjectInReceptacleObject: You put the {o.name} in the {outero.name}.\"\n }\n ],\n\n \"PutEmptyReceptacleObjectinReceptacle.feedback\": [\n {\n \"rhs\": \"PutEmptyReceptacleObjectinReceptacle: You put the {o.name} in the {r.name}.\"\n }\n ],\n\n \"PutFullReceptacleObjectInReceptacle.feedback\": [\n {\n \"rhs\": \"PutFullReceptacleObjectInReceptacle: You put the {outero.name} in the {r.name}.\"\n }\n ],\n\n \"inventory.feedback\": [\n {\n \"condition\": \"holdsany(a:agent)\",\n \"rhs\": \"You are carrying: [{o.indefinite + ' ' + o.name | holds(a:agent, o:object)}].\"\n },\n {\n \"rhs\": \"You are not carrying anything.\"\n }\n ],\n\n \"examineReceptacle.feedback\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \"The {r.name} is open. In it, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \"The {r.name} is closed.\"\n },\n {\n \"rhs\": \"On the {r.name}, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n }\n ],\n\n \"examineObject.feedback\": [\n {\n \"condition\": \"isreceptacleobject(o:object)\",\n \"rhs\": \"This is a normal {o.name}. In it, you see [{o2.indefinite + ' ' + o2.name | inreceptacleobject(o2:object, o:object)}].\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a clean sliced {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot sliced {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object)\",\n \"rhs\": \"This is a hot and clean {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object)\",\n \"rhs\": \"This is a cool and clean {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object)\",\n \"rhs\": \"This is a hot {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object)\",\n \"rhs\": \"This is a clean {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object)\",\n \"rhs\": \"This is a cold {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"This {o.name} is on.\"\n },\n {\n \"condition\": \"toggleable(o:object) & not_istoggled(o:object)\",\n \"rhs\": \"This {o.name} is off.\"\n },\n {\n \"condition\": \"sliceable(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a sliced {o.name}.\"\n },\n {\n \"rhs\": \"There's nothing special about {o.name}.\"\n }\n ]\n }\n\"\"\";\n\naction GotoLocation {\n template :: \"go to [{r.name | receptacleatlocation(r:receptacle, lend:location)}]\";\n feedback :: \"#GotoLocation.feedback#\";\n}\n\naction OpenObject {\n template :: \"open {r}\";\n feedback :: \"#OpenObject.feedback#\";\n}\n\naction CloseObject {\n template :: \"close {r}\";\n feedback :: \"#CloseObject.feedback#\";\n}\n\naction PickupObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObject.feedback#\";\n}\n\naction PickupObjectFromReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObjectFromReceptacleObject.feedback#\";\n}\n\naction PickupEmptyReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupEmptyReceptacleObject.feedback#\";\n}\n\naction PickupFullReceptacleObject {\n template :: \"take {outerr} from {r}\";\n feedback :: \"#PickupFullReceptacleObject.feedback#\";\n}\n\naction PutObject {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutObject.feedback#\";\n}\n\naction PutObjectInReceptacleObject {\n template :: \"put {o} into {outero}\";\n feedback :: \"#PutObjectInReceptacleObject.feedback#\";\n}\n\naction PutEmptyReceptacleObjectinReceptacle {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutEmptyReceptacleObjectinReceptacle.feedback#\";\n}\n\naction PutFullReceptacleObjectInReceptacle {\n template :: \"put {outero} in {r}\";\n feedback :: \"#PutFullReceptacleObjectInReceptacle.feedback#\";\n}\n\naction inventory {\n template :: \"inventory\";\n feedback :: \"#inventory.feedback#\";\n}\n\naction examineReceptacle {\n template :: \"examine {r}\";\n feedback :: \"#examineReceptacle.feedback#\";\n}\n\naction examineObject {\n template :: \"examine {o}\";\n feedback :: \"#examineObject.feedback#\";\n}\n\naction ToggleObject {\n template :: \"use {o}\";\n feedback :: \"#toggleObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"toggleObject.feedback\": [\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"You turn on the {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object)\",\n \"rhs\": \"You turn off the {o.name}.\"\n },\n {\n \"rhs\": \"You don't see any switch on the {o.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction HeatObject {\n template :: \"heat {o} with {r}\";\n feedback :: \"#heatObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"heatObject.feedback\": [\n {\n \"rhs\": \"You heat the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CleanObject {\n template :: \"clean {o} with {r}\";\n feedback :: \"#cleanObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"cleanObject.feedback\": [\n {\n \"rhs\": \"You clean the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CoolObject {\n template :: \"cool {o} with {r}\";\n feedback :: \"#coolObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"coolObject.feedback\": [\n {\n \"rhs\": \"You cool the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction SliceObject {\n template :: \"slice {co} with {ko}\";\n feedback :: \"#sliceObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"sliceObject.feedback\": [\n {\n \"rhs\": \"You sliced the {co.name} with the {ko.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction look {\n template :: \"look\";\n feedback :: \"#look.feedback#\";\n\n grammar :: \"\"\"\n {\n \"look.feedback\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"#look-variations#. Next to it, you see #list_objects_on_the_floor#.\"\n },\n {\n \"rhs\": \"You are in the middle of a room. Looking quickly around you, you see #list_appliances#.\"\n }\n ],\n\n \"look-variations\": [\n {\n \"rhs\": \"You are facing the [{r.name | atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)}]\"\n }\n ],\n\n \"list_objects_on_the_floor\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)\",\n \"rhs\": \"[{#overview(o)# | atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"list_appliances\": [\n {\n \"condition\": \"receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"[{#overview(r)# | receptacleatlocation(r:receptacle, l:location)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"overview(o, r)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name} (in/on the {r.name})}\"\n }\n ],\n\n \"overview(o)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name}\"\n }\n ],\n \"overview(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}\"\n }\n ],\n \"overview_with_state(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}#overview_state(r)#\"\n }\n ],\n \"overview_state(r)\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \" (it is open)\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \" (it is closed)\"\n },\n {\n \"rhs\": \"\"\n }\n ],\n\n \"list_empty\": [\n {\n \"rhs\": \"nothing\"\n }\n ],\n \"list_separator\": [\n {\n \"rhs\": \", \"\n }\n ],\n \"list_last_separator\": [\n {\n \"rhs\": \", and \"\n }\n ]\n }\n \"\"\";\n}\n\naction help {\n template :: \"help\";\n feedback :: \"\nAvailable commands:\n look: look around your current location\n inventory: check your current inventory\n go to (receptacle): move to a receptacle\n open (receptacle): open a receptacle\n close (receptacle): close a receptacle\n take (object) from (receptacle): take an object from a receptacle\n move (object) to (receptacle): place an object in or on a receptacle\n examine (something): examine a receptacle or an object\n use (object): use an object\n heat (object) with (receptacle): heat an object using a receptacle\n clean (object) with (receptacle): clean an object using a receptacle\n cool (object) with (receptacle): cool an object using a receptacle\n slice (object) with (object): slice an object using a sharp object\n\";\n}\n", "pddl_problem": "\n(define (problem plan_trial_T20190907_074556_124850)\n(:domain alfred)\n(:objects\nagent1 - agent\nRemoteControl - object\n Laptop - object\n Kettle - object\n Pen - object\n Fork - object\n Cloth - object\n HousePlant - object\n Plunger - object\n SoapBottle - object\n Cup - object\n Candle - object\n Tomato - object\n Television - object\n TennisRacket - object\n Towel - object\n SaltShaker - object\n Spoon - object\n Apple - object\n Poster - object\n Curtains - object\n Footstool - object\n AlarmClock - object\n Ladle - object\n PaperTowelRoll - object\n BaseballBat - object\n Knife - object\n Spatula - object\n SoapBar - object\n CreditCard - object\n Sink - object\n Newspaper - object\n LaundryHamperLid - object\n KeyChain - object\n Glassbottle - object\n ButterKnife - object\n Chair - object\n HandTowel - object\n ToiletPaperRoll - object\n Plate - object\n Pot - object\n WineBottle - object\n Boots - object\n PepperShaker - object\n PaperTowel - object\n Bowl - object\n SprayBottle - object\n ScrubBrush - object\n Box - object\n CD - object\n Pan - object\n Statue - object\n Vase - object\n ShowerGlass - object\n DishSponge - object\n Egg - object\n Lettuce - object\n Book - object\n TeddyBear - object\n ToiletPaper - object\n ShowerDoor - object\n Window - object\n Blinds - object\n CellPhone - object\n FloorLamp - object\n Pillow - object\n Mirror - object\n Painting - object\n TissueBox - object\n Pencil - object\n Potato - object\n LightSwitch - object\n StoveKnob - object\n Mug - object\n Bathtub - object\n DeskLamp - object\n Watch - object\n WateringCan - object\n BasketBall - object\n Bread - object\nRemoteControlType - otype\n LaptopType - otype\n KettleType - otype\n PenType - otype\n ForkType - otype\n ClothType - otype\n HousePlantType - otype\n PlungerType - otype\n SoapBottleType - otype\n CupType - otype\n CandleType - otype\n TomatoType - otype\n TelevisionType - otype\n TennisRacketType - otype\n TowelType - otype\n SaltShakerType - otype\n SpoonType - otype\n AppleType - otype\n PosterType - otype\n CurtainsType - otype\n FootstoolType - otype\n AlarmClockType - otype\n LadleType - otype\n PaperTowelRollType - otype\n BaseballBatType - otype\n KnifeType - otype\n SpatulaType - otype\n SoapBarType - otype\n CreditCardType - otype\n SinkType - otype\n NewspaperType - otype\n LaundryHamperLidType - otype\n KeyChainType - otype\n GlassbottleType - otype\n ButterKnifeType - otype\n ChairType - otype\n HandTowelType - otype\n ToiletPaperRollType - otype\n PlateType - otype\n PotType - otype\n WineBottleType - otype\n BootsType - otype\n PepperShakerType - otype\n PaperTowelType - otype\n BowlType - otype\n SprayBottleType - otype\n ScrubBrushType - otype\n BoxType - otype\n CDType - otype\n PanType - otype\n StatueType - otype\n VaseType - otype\n ShowerGlassType - otype\n DishSpongeType - otype\n EggType - otype\n LettuceType - otype\n BookType - otype\n TeddyBearType - otype\n ToiletPaperType - otype\n ShowerDoorType - otype\n WindowType - otype\n BlindsType - otype\n CellPhoneType - otype\n FloorLampType - otype\n PillowType - otype\n MirrorType - otype\n PaintingType - otype\n TissueBoxType - otype\n PencilType - otype\n PotatoType - otype\n LightSwitchType - otype\n StoveKnobType - otype\n MugType - otype\n BathtubType - otype\n DeskLampType - otype\n WatchType - otype\n WateringCanType - otype\n BasketBallType - otype\n BreadType - otype\nSinkBasinType - rtype\n GarbageCanType - rtype\n StoveBurnerType - rtype\n OttomanType - rtype\n CabinetType - rtype\n SideTableType - rtype\n DiningTableType - rtype\n CoffeeTableType - rtype\n SafeType - rtype\n DresserType - rtype\n DeskType - rtype\n BedType - rtype\n TowelHolderType - rtype\n ToiletPaperHangerType - rtype\n MicrowaveType - rtype\n SofaType - rtype\n CartType - rtype\n ArmChairType - rtype\n HandTowelHolderType - rtype\n TVStandType - rtype\n BathtubBasinType - rtype\n CoffeeMachineType - rtype\n ToasterType - rtype\n LaundryHamperType - rtype\n DrawerType - rtype\n FridgeType - rtype\n ToiletType - rtype\n ShelfType - rtype\n PaintingHangerType - rtype\n CounterTopType - rtype\n\n\n Box_bar__minus_01_dot_58_bar__plus_00_dot_81_bar__plus_04_dot_47 - object\n Box_bar__minus_03_dot_50_bar__plus_00_dot_43_bar__plus_04_dot_46 - object\n Box_bar__minus_03_dot_86_bar__plus_01_dot_33_bar__plus_04_dot_49 - object\n CellPhone_bar__minus_00_dot_27_bar__plus_01_dot_10_bar__plus_00_dot_83 - object\n CellPhone_bar__minus_04_dot_18_bar__plus_01_dot_11_bar__plus_04_dot_79 - object\n CellPhone_bar__minus_04_dot_51_bar__plus_01_dot_11_bar__plus_04_dot_89 - object\n CreditCard_bar__minus_00_dot_41_bar__plus_00_dot_07_bar__plus_00_dot_83 - object\n CreditCard_bar__minus_01_dot_00_bar__plus_01_dot_10_bar__plus_00_dot_23 - object\n FloorLamp_bar__minus_00_dot_65_bar__plus_00_dot_27_bar__plus_04_dot_43 - object\n FloorLamp_bar__minus_05_dot_60_bar__plus_00_dot_00_bar__plus_04_dot_64 - object\n HousePlant_bar__minus_03_dot_97_bar__plus_01_dot_64_bar__plus_00_dot_14 - object\n KeyChain_bar__minus_01_dot_01_bar__plus_01_dot_59_bar__plus_00_dot_38 - object\n KeyChain_bar__minus_03_dot_74_bar__plus_01_dot_00_bar__plus_04_dot_27 - object\n KeyChain_bar__minus_04_dot_51_bar__plus_01_dot_11_bar__plus_04_dot_59 - object\n Lamp_bar__minus_02_dot_81_bar__plus_01_dot_10_bar__plus_04_dot_52 - object\n Lamp_bar__minus_04_dot_65_bar__plus_01_dot_03_bar__plus_00_dot_27 - object\n Laptop_bar__minus_03_dot_39_bar__plus_01_dot_10_bar__plus_04_dot_49 - object\n LightSwitch_bar__minus_06_dot_00_bar__plus_01_dot_35_bar__plus_03_dot_40 - object\n Newspaper_bar__minus_00_dot_87_bar__plus_00_dot_63_bar__plus_02_dot_75 - object\n Newspaper_bar__minus_04_dot_18_bar__plus_01_dot_11_bar__plus_04_dot_59 - object\n Painting_bar__minus_06_dot_02_bar__plus_01_dot_80_bar__plus_04_dot_18 - object\n Pillow_bar__minus_02_dot_03_bar__plus_00_dot_67_bar__plus_04_dot_42 - object\n RemoteControl_bar__minus_01_dot_71_bar__plus_00_dot_59_bar__plus_04_dot_21 - object\n Statue_bar__minus_01_dot_46_bar__plus_00_dot_60_bar__plus_00_dot_19 - object\n Television_bar__minus_03_dot_35_bar__plus_00_dot_70_bar__plus_00_dot_13 - object\n TissueBox_bar__minus_03_dot_05_bar__plus_00_dot_20_bar__plus_04_dot_47 - object\n TissueBox_bar__minus_04_dot_61_bar__plus_00_dot_21_bar__plus_04_dot_40 - object\n TissueBox_bar__minus_05_dot_19_bar__plus_01_dot_04_bar__plus_00_dot_31 - object\n Vase_bar__minus_02_dot_19_bar__plus_00_dot_04_bar__plus_00_dot_37 - object\n Vase_bar__minus_02_dot_40_bar__plus_00_dot_04_bar__plus_00_dot_21 - object\n Vase_bar__minus_05_dot_53_bar__plus_01_dot_04_bar__plus_00_dot_37 - object\n Watch_bar__minus_02_dot_90_bar__plus_01_dot_11_bar__plus_04_dot_29 - object\n Watch_bar__minus_04_dot_04_bar__plus_01_dot_00_bar__plus_04_dot_34 - object\n Watch_bar__minus_05_dot_33_bar__plus_00_dot_86_bar__plus_00_dot_24 - object\n ArmChair_bar__minus_01_dot_84_bar__minus_00_dot_01_bar__plus_04_dot_51 - receptacle\n Cabinet_bar__minus_02_dot_70_bar__plus_00_dot_56_bar__plus_04_dot_20 - receptacle\n Cabinet_bar__minus_03_dot_85_bar__plus_00_dot_56_bar__plus_04_dot_20 - receptacle\n Cabinet_bar__minus_03_dot_87_bar__plus_00_dot_56_bar__plus_04_dot_20 - receptacle\n Cabinet_bar__minus_05_dot_02_bar__plus_00_dot_56_bar__plus_04_dot_20 - receptacle\n Drawer_bar__minus_02_dot_99_bar__plus_01_dot_01_bar__plus_04_dot_30 - receptacle\n Drawer_bar__minus_03_dot_57_bar__plus_01_dot_01_bar__plus_04_dot_30 - receptacle\n Drawer_bar__minus_04_dot_16_bar__plus_01_dot_01_bar__plus_04_dot_30 - receptacle\n Drawer_bar__minus_04_dot_74_bar__plus_01_dot_01_bar__plus_04_dot_30 - receptacle\n Drawer_bar__minus_05_dot_02_bar__plus_00_dot_88_bar__plus_00_dot_37 - receptacle\n Dresser_bar__minus_03_dot_86_bar_00_dot_00_bar__plus_04_dot_59 - receptacle\n GarbageCan_bar__minus_05_dot_80_bar__plus_00_dot_00_bar__plus_04_dot_07 - receptacle\n Safe_bar__minus_02_dot_30_bar__minus_00_dot_01_bar__plus_00_dot_27 - receptacle\n Shelf_bar__minus_00_dot_22_bar__plus_00_dot_58_bar__plus_01_dot_00 - receptacle\n Shelf_bar__minus_00_dot_23_bar__plus_01_dot_09_bar__plus_01_dot_00 - receptacle\n Shelf_bar__minus_00_dot_26_bar__plus_00_dot_07_bar__plus_01_dot_00 - receptacle\n Shelf_bar__minus_00_dot_27_bar__plus_01_dot_58_bar__plus_00_dot_99 - receptacle\n Shelf_bar__minus_01_dot_29_bar__plus_00_dot_07_bar__plus_00_dot_26 - receptacle\n Shelf_bar__minus_01_dot_29_bar__plus_00_dot_58_bar__plus_00_dot_22 - receptacle\n Shelf_bar__minus_01_dot_29_bar__plus_01_dot_09_bar__plus_00_dot_23 - receptacle\n Shelf_bar__minus_01_dot_29_bar__plus_01_dot_58_bar__plus_00_dot_27 - receptacle\n Shelf_bar__minus_05_dot_24_bar__plus_01_dot_39_bar__plus_00_dot_09 - receptacle\n Shelf_bar__minus_05_dot_24_bar__plus_01_dot_58_bar__plus_00_dot_07 - receptacle\n Shelf_bar__minus_05_dot_24_bar__plus_01_dot_78_bar__plus_00_dot_07 - receptacle\n Shelf_bar__minus_05_dot_24_bar__plus_01_dot_97_bar__plus_00_dot_09 - receptacle\n SideTable_bar__minus_05_dot_02_bar__minus_00_dot_01_bar__plus_00_dot_27 - receptacle\n Sofa_bar__minus_00_dot_74_bar__plus_00_dot_00_bar__plus_02_dot_75 - receptacle\n loc_bar__minus_22_bar_14_bar_3_bar_30 - location\n loc_bar__minus_21_bar_4_bar_2_bar_60 - location\n loc_bar__minus_17_bar_15_bar_0_bar_45 - location\n loc_bar__minus_16_bar_3_bar_2_bar_0 - location\n loc_bar__minus_16_bar_3_bar_3_bar_0 - location\n loc_bar__minus_6_bar_15_bar_1_bar_60 - location\n loc_bar__minus_16_bar_3_bar_3_bar__minus_15 - location\n loc_bar__minus_6_bar_6_bar_1_bar_45 - location\n loc_bar__minus_17_bar_15_bar_0_bar_60 - location\n loc_bar__minus_7_bar_14_bar_0_bar_60 - location\n loc_bar__minus_16_bar_4_bar_3_bar_30 - location\n loc_bar__minus_12_bar_15_bar_0_bar_45 - location\n loc_bar__minus_4_bar_4_bar_1_bar_60 - location\n loc_bar__minus_14_bar_15_bar_0_bar_45 - location\n loc_bar__minus_21_bar_16_bar_0_bar_60 - location\n loc_bar__minus_4_bar_4_bar_1_bar_30 - location\n loc_bar__minus_8_bar_12_bar_1_bar_60 - location\n loc_bar__minus_4_bar_4_bar_1_bar_0 - location\n loc_bar__minus_19_bar_15_bar_0_bar_45 - location\n loc_bar__minus_18_bar_14_bar_0_bar_60 - location\n loc_bar__minus_8_bar_4_bar_2_bar_0 - location\n loc_bar__minus_7_bar_6_bar_2_bar_30 - location\n loc_bar__minus_7_bar_6_bar_2_bar_60 - location\n loc_bar__minus_4_bar_4_bar_2_bar_60 - location\n loc_bar__minus_21_bar_16_bar_3_bar_60 - location\n loc_bar__minus_21_bar_16_bar_3_bar__minus_15 - location\n loc_bar__minus_19_bar_4_bar_2_bar_15 - location\n loc_bar__minus_7_bar_5_bar_2_bar_60 - location\n loc_bar__minus_13_bar_14_bar_0_bar_60 - location\n loc_bar__minus_13_bar_3_bar_2_bar_60 - location\n loc_bar__minus_17_bar_5_bar_3_bar_30 - location\n )\n \n\n(:init\n\n\n (receptacleType Shelf_bar__minus_00_dot_27_bar__plus_01_dot_58_bar__plus_00_dot_99 ShelfType)\n (receptacleType Cabinet_bar__minus_03_dot_87_bar__plus_00_dot_56_bar__plus_04_dot_20 CabinetType)\n (receptacleType Shelf_bar__minus_05_dot_24_bar__plus_01_dot_78_bar__plus_00_dot_07 ShelfType)\n (receptacleType Cabinet_bar__minus_03_dot_85_bar__plus_00_dot_56_bar__plus_04_dot_20 CabinetType)\n (receptacleType Shelf_bar__minus_00_dot_22_bar__plus_00_dot_58_bar__plus_01_dot_00 ShelfType)\n (receptacleType Shelf_bar__minus_01_dot_29_bar__plus_01_dot_58_bar__plus_00_dot_27 ShelfType)\n (receptacleType Shelf_bar__minus_05_dot_24_bar__plus_01_dot_97_bar__plus_00_dot_09 ShelfType)\n (receptacleType Safe_bar__minus_02_dot_30_bar__minus_00_dot_01_bar__plus_00_dot_27 SafeType)\n (receptacleType Cabinet_bar__minus_02_dot_70_bar__plus_00_dot_56_bar__plus_04_dot_20 CabinetType)\n (receptacleType Shelf_bar__minus_01_dot_29_bar__plus_00_dot_58_bar__plus_00_dot_22 ShelfType)\n (receptacleType Drawer_bar__minus_05_dot_02_bar__plus_00_dot_88_bar__plus_00_dot_37 DrawerType)\n (receptacleType Drawer_bar__minus_02_dot_99_bar__plus_01_dot_01_bar__plus_04_dot_30 DrawerType)\n (receptacleType Shelf_bar__minus_00_dot_23_bar__plus_01_dot_09_bar__plus_01_dot_00 ShelfType)\n (receptacleType Shelf_bar__minus_05_dot_24_bar__plus_01_dot_58_bar__plus_00_dot_07 ShelfType)\n (receptacleType SideTable_bar__minus_05_dot_02_bar__minus_00_dot_01_bar__plus_00_dot_27 SideTableType)\n (receptacleType Shelf_bar__minus_05_dot_24_bar__plus_01_dot_39_bar__plus_00_dot_09 ShelfType)\n (receptacleType Drawer_bar__minus_04_dot_74_bar__plus_01_dot_01_bar__plus_04_dot_30 DrawerType)\n (receptacleType Sofa_bar__minus_00_dot_74_bar__plus_00_dot_00_bar__plus_02_dot_75 SofaType)\n (receptacleType Shelf_bar__minus_00_dot_26_bar__plus_00_dot_07_bar__plus_01_dot_00 ShelfType)\n (receptacleType Dresser_bar__minus_03_dot_86_bar_00_dot_00_bar__plus_04_dot_59 DresserType)\n (receptacleType Drawer_bar__minus_03_dot_57_bar__plus_01_dot_01_bar__plus_04_dot_30 DrawerType)\n (receptacleType GarbageCan_bar__minus_05_dot_80_bar__plus_00_dot_00_bar__plus_04_dot_07 GarbageCanType)\n (receptacleType Drawer_bar__minus_04_dot_16_bar__plus_01_dot_01_bar__plus_04_dot_30 DrawerType)\n (receptacleType Shelf_bar__minus_01_dot_29_bar__plus_00_dot_07_bar__plus_00_dot_26 ShelfType)\n (receptacleType Shelf_bar__minus_01_dot_29_bar__plus_01_dot_09_bar__plus_00_dot_23 ShelfType)\n (receptacleType ArmChair_bar__minus_01_dot_84_bar__minus_00_dot_01_bar__plus_04_dot_51 ArmChairType)\n (receptacleType Cabinet_bar__minus_05_dot_02_bar__plus_00_dot_56_bar__plus_04_dot_20 CabinetType)\n (objectType Watch_bar__minus_05_dot_33_bar__plus_00_dot_86_bar__plus_00_dot_24 WatchType)\n (objectType Painting_bar__minus_06_dot_02_bar__plus_01_dot_80_bar__plus_04_dot_18 PaintingType)\n (objectType LightSwitch_bar__minus_06_dot_00_bar__plus_01_dot_35_bar__plus_03_dot_40 LightSwitchType)\n (objectType Box_bar__minus_03_dot_86_bar__plus_01_dot_33_bar__plus_04_dot_49 BoxType)\n (objectType KeyChain_bar__minus_01_dot_01_bar__plus_01_dot_59_bar__plus_00_dot_38 KeyChainType)\n (objectType Pillow_bar__minus_02_dot_03_bar__plus_00_dot_67_bar__plus_04_dot_42 PillowType)\n (objectType Television_bar__minus_03_dot_35_bar__plus_00_dot_70_bar__plus_00_dot_13 TelevisionType)\n (objectType TissueBox_bar__minus_04_dot_61_bar__plus_00_dot_21_bar__plus_04_dot_40 TissueBoxType)\n (objectType Statue_bar__minus_01_dot_46_bar__plus_00_dot_60_bar__plus_00_dot_19 StatueType)\n (objectType RemoteControl_bar__minus_01_dot_71_bar__plus_00_dot_59_bar__plus_04_dot_21 RemoteControlType)\n (objectType CreditCard_bar__minus_01_dot_00_bar__plus_01_dot_10_bar__plus_00_dot_23 CreditCardType)\n (objectType CellPhone_bar__minus_00_dot_27_bar__plus_01_dot_10_bar__plus_00_dot_83 CellPhoneType)\n (objectType HousePlant_bar__minus_03_dot_97_bar__plus_01_dot_64_bar__plus_00_dot_14 HousePlantType)\n (objectType Watch_bar__minus_04_dot_04_bar__plus_01_dot_00_bar__plus_04_dot_34 WatchType)\n (objectType Vase_bar__minus_02_dot_19_bar__plus_00_dot_04_bar__plus_00_dot_37 VaseType)\n (objectType TissueBox_bar__minus_05_dot_19_bar__plus_01_dot_04_bar__plus_00_dot_31 TissueBoxType)\n (objectType FloorLamp_bar__minus_05_dot_60_bar__plus_00_dot_00_bar__plus_04_dot_64 FloorLampType)\n (objectType Watch_bar__minus_02_dot_90_bar__plus_01_dot_11_bar__plus_04_dot_29 WatchType)\n (objectType Newspaper_bar__minus_00_dot_87_bar__plus_00_dot_63_bar__plus_02_dot_75 NewspaperType)\n (objectType FloorLamp_bar__minus_00_dot_65_bar__plus_00_dot_27_bar__plus_04_dot_43 FloorLampType)\n (objectType CreditCard_bar__minus_00_dot_41_bar__plus_00_dot_07_bar__plus_00_dot_83 CreditCardType)\n (objectType KeyChain_bar__minus_03_dot_74_bar__plus_01_dot_00_bar__plus_04_dot_27 KeyChainType)\n (objectType Laptop_bar__minus_03_dot_39_bar__plus_01_dot_10_bar__plus_04_dot_49 LaptopType)\n (objectType Vase_bar__minus_02_dot_40_bar__plus_00_dot_04_bar__plus_00_dot_21 VaseType)\n (objectType CellPhone_bar__minus_04_dot_18_bar__plus_01_dot_11_bar__plus_04_dot_79 CellPhoneType)\n (objectType Newspaper_bar__minus_04_dot_18_bar__plus_01_dot_11_bar__plus_04_dot_59 NewspaperType)\n (objectType Box_bar__minus_03_dot_50_bar__plus_00_dot_43_bar__plus_04_dot_46 BoxType)\n (objectType Box_bar__minus_01_dot_58_bar__plus_00_dot_81_bar__plus_04_dot_47 BoxType)\n (objectType KeyChain_bar__minus_04_dot_51_bar__plus_01_dot_11_bar__plus_04_dot_59 KeyChainType)\n (objectType Vase_bar__minus_05_dot_53_bar__plus_01_dot_04_bar__plus_00_dot_37 VaseType)\n (objectType TissueBox_bar__minus_03_dot_05_bar__plus_00_dot_20_bar__plus_04_dot_47 TissueBoxType)\n (objectType CellPhone_bar__minus_04_dot_51_bar__plus_01_dot_11_bar__plus_04_dot_89 CellPhoneType)\n (canContain ShelfType RemoteControlType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BoxType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType StatueType)\n (canContain ShelfType TissueBoxType)\n (canContain ShelfType NewspaperType)\n (canContain ShelfType VaseType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType WatchType)\n (canContain CabinetType BoxType)\n (canContain CabinetType TissueBoxType)\n (canContain CabinetType NewspaperType)\n (canContain CabinetType VaseType)\n (canContain ShelfType RemoteControlType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BoxType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType StatueType)\n (canContain ShelfType TissueBoxType)\n (canContain ShelfType NewspaperType)\n (canContain ShelfType VaseType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType WatchType)\n (canContain CabinetType BoxType)\n (canContain CabinetType TissueBoxType)\n (canContain CabinetType NewspaperType)\n (canContain CabinetType VaseType)\n (canContain ShelfType RemoteControlType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BoxType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType StatueType)\n (canContain ShelfType TissueBoxType)\n (canContain ShelfType NewspaperType)\n (canContain ShelfType VaseType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType WatchType)\n (canContain ShelfType RemoteControlType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BoxType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType StatueType)\n (canContain ShelfType TissueBoxType)\n (canContain ShelfType NewspaperType)\n (canContain ShelfType VaseType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType WatchType)\n (canContain ShelfType RemoteControlType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BoxType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType StatueType)\n (canContain ShelfType TissueBoxType)\n (canContain ShelfType NewspaperType)\n (canContain ShelfType VaseType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType WatchType)\n (canContain SafeType CellPhoneType)\n (canContain SafeType KeyChainType)\n (canContain SafeType CreditCardType)\n (canContain SafeType StatueType)\n (canContain SafeType WatchType)\n (canContain SafeType VaseType)\n (canContain CabinetType BoxType)\n (canContain CabinetType TissueBoxType)\n (canContain CabinetType NewspaperType)\n (canContain CabinetType VaseType)\n (canContain ShelfType RemoteControlType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BoxType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType StatueType)\n (canContain ShelfType TissueBoxType)\n (canContain ShelfType NewspaperType)\n (canContain ShelfType VaseType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType WatchType)\n (canContain DrawerType RemoteControlType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType TissueBoxType)\n (canContain DrawerType NewspaperType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType WatchType)\n (canContain DrawerType RemoteControlType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType TissueBoxType)\n (canContain DrawerType NewspaperType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType WatchType)\n (canContain ShelfType RemoteControlType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BoxType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType StatueType)\n (canContain ShelfType TissueBoxType)\n (canContain ShelfType NewspaperType)\n (canContain ShelfType VaseType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType WatchType)\n (canContain ShelfType RemoteControlType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BoxType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType StatueType)\n (canContain ShelfType TissueBoxType)\n (canContain ShelfType NewspaperType)\n (canContain ShelfType VaseType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType WatchType)\n (canContain SideTableType RemoteControlType)\n (canContain SideTableType LaptopType)\n (canContain SideTableType CellPhoneType)\n (canContain SideTableType BoxType)\n (canContain SideTableType CreditCardType)\n (canContain SideTableType StatueType)\n (canContain SideTableType TissueBoxType)\n (canContain SideTableType NewspaperType)\n (canContain SideTableType VaseType)\n (canContain SideTableType KeyChainType)\n (canContain SideTableType WatchType)\n (canContain ShelfType RemoteControlType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BoxType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType StatueType)\n (canContain ShelfType TissueBoxType)\n (canContain ShelfType NewspaperType)\n (canContain ShelfType VaseType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType WatchType)\n (canContain DrawerType RemoteControlType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType TissueBoxType)\n (canContain DrawerType NewspaperType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType WatchType)\n (canContain SofaType CellPhoneType)\n (canContain SofaType KeyChainType)\n (canContain SofaType BoxType)\n (canContain SofaType CreditCardType)\n (canContain SofaType PillowType)\n (canContain SofaType RemoteControlType)\n (canContain SofaType LaptopType)\n (canContain SofaType NewspaperType)\n (canContain ShelfType RemoteControlType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BoxType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType StatueType)\n (canContain ShelfType TissueBoxType)\n (canContain ShelfType NewspaperType)\n (canContain ShelfType VaseType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType WatchType)\n (canContain DresserType RemoteControlType)\n (canContain DresserType LaptopType)\n (canContain DresserType CellPhoneType)\n (canContain DresserType BoxType)\n (canContain DresserType CreditCardType)\n (canContain DresserType StatueType)\n (canContain DresserType TissueBoxType)\n (canContain DresserType NewspaperType)\n (canContain DresserType VaseType)\n (canContain DresserType KeyChainType)\n (canContain DresserType WatchType)\n (canContain DrawerType RemoteControlType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType TissueBoxType)\n (canContain DrawerType NewspaperType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType WatchType)\n (canContain GarbageCanType TissueBoxType)\n (canContain GarbageCanType NewspaperType)\n (canContain DrawerType RemoteControlType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType TissueBoxType)\n (canContain DrawerType NewspaperType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType WatchType)\n (canContain ShelfType RemoteControlType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BoxType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType StatueType)\n (canContain ShelfType TissueBoxType)\n (canContain ShelfType NewspaperType)\n (canContain ShelfType VaseType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType WatchType)\n (canContain ShelfType RemoteControlType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BoxType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType StatueType)\n (canContain ShelfType TissueBoxType)\n (canContain ShelfType NewspaperType)\n (canContain ShelfType VaseType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType WatchType)\n (canContain ArmChairType CellPhoneType)\n (canContain ArmChairType KeyChainType)\n (canContain ArmChairType BoxType)\n (canContain ArmChairType CreditCardType)\n (canContain ArmChairType PillowType)\n (canContain ArmChairType RemoteControlType)\n (canContain ArmChairType LaptopType)\n (canContain ArmChairType NewspaperType)\n (canContain CabinetType BoxType)\n (canContain CabinetType TissueBoxType)\n (canContain CabinetType NewspaperType)\n (canContain CabinetType VaseType)\n (pickupable Watch_bar__minus_05_dot_33_bar__plus_00_dot_86_bar__plus_00_dot_24)\n (pickupable Box_bar__minus_03_dot_86_bar__plus_01_dot_33_bar__plus_04_dot_49)\n (pickupable KeyChain_bar__minus_01_dot_01_bar__plus_01_dot_59_bar__plus_00_dot_38)\n (pickupable Pillow_bar__minus_02_dot_03_bar__plus_00_dot_67_bar__plus_04_dot_42)\n (pickupable TissueBox_bar__minus_04_dot_61_bar__plus_00_dot_21_bar__plus_04_dot_40)\n (pickupable Statue_bar__minus_01_dot_46_bar__plus_00_dot_60_bar__plus_00_dot_19)\n (pickupable RemoteControl_bar__minus_01_dot_71_bar__plus_00_dot_59_bar__plus_04_dot_21)\n (pickupable CreditCard_bar__minus_01_dot_00_bar__plus_01_dot_10_bar__plus_00_dot_23)\n (pickupable CellPhone_bar__minus_00_dot_27_bar__plus_01_dot_10_bar__plus_00_dot_83)\n (pickupable Watch_bar__minus_04_dot_04_bar__plus_01_dot_00_bar__plus_04_dot_34)\n (pickupable Vase_bar__minus_02_dot_19_bar__plus_00_dot_04_bar__plus_00_dot_37)\n (pickupable TissueBox_bar__minus_05_dot_19_bar__plus_01_dot_04_bar__plus_00_dot_31)\n (pickupable Watch_bar__minus_02_dot_90_bar__plus_01_dot_11_bar__plus_04_dot_29)\n (pickupable Newspaper_bar__minus_00_dot_87_bar__plus_00_dot_63_bar__plus_02_dot_75)\n (pickupable CreditCard_bar__minus_00_dot_41_bar__plus_00_dot_07_bar__plus_00_dot_83)\n (pickupable KeyChain_bar__minus_03_dot_74_bar__plus_01_dot_00_bar__plus_04_dot_27)\n (pickupable Laptop_bar__minus_03_dot_39_bar__plus_01_dot_10_bar__plus_04_dot_49)\n (pickupable Vase_bar__minus_02_dot_40_bar__plus_00_dot_04_bar__plus_00_dot_21)\n (pickupable CellPhone_bar__minus_04_dot_18_bar__plus_01_dot_11_bar__plus_04_dot_79)\n (pickupable Newspaper_bar__minus_04_dot_18_bar__plus_01_dot_11_bar__plus_04_dot_59)\n (pickupable Box_bar__minus_03_dot_50_bar__plus_00_dot_43_bar__plus_04_dot_46)\n (pickupable Box_bar__minus_01_dot_58_bar__plus_00_dot_81_bar__plus_04_dot_47)\n (pickupable KeyChain_bar__minus_04_dot_51_bar__plus_01_dot_11_bar__plus_04_dot_59)\n (pickupable Vase_bar__minus_05_dot_53_bar__plus_01_dot_04_bar__plus_00_dot_37)\n (pickupable TissueBox_bar__minus_03_dot_05_bar__plus_00_dot_20_bar__plus_04_dot_47)\n (pickupable CellPhone_bar__minus_04_dot_51_bar__plus_01_dot_11_bar__plus_04_dot_89)\n (isReceptacleObject Box_bar__minus_03_dot_86_bar__plus_01_dot_33_bar__plus_04_dot_49)\n (isReceptacleObject Box_bar__minus_03_dot_50_bar__plus_00_dot_43_bar__plus_04_dot_46)\n (isReceptacleObject Box_bar__minus_01_dot_58_bar__plus_00_dot_81_bar__plus_04_dot_47)\n (openable Cabinet_bar__minus_03_dot_87_bar__plus_00_dot_56_bar__plus_04_dot_20)\n (openable Cabinet_bar__minus_03_dot_85_bar__plus_00_dot_56_bar__plus_04_dot_20)\n (openable Safe_bar__minus_02_dot_30_bar__minus_00_dot_01_bar__plus_00_dot_27)\n (openable Cabinet_bar__minus_02_dot_70_bar__plus_00_dot_56_bar__plus_04_dot_20)\n (openable Drawer_bar__minus_05_dot_02_bar__plus_00_dot_88_bar__plus_00_dot_37)\n (openable Drawer_bar__minus_02_dot_99_bar__plus_01_dot_01_bar__plus_04_dot_30)\n (openable Drawer_bar__minus_04_dot_74_bar__plus_01_dot_01_bar__plus_04_dot_30)\n (openable Drawer_bar__minus_03_dot_57_bar__plus_01_dot_01_bar__plus_04_dot_30)\n (openable Drawer_bar__minus_04_dot_16_bar__plus_01_dot_01_bar__plus_04_dot_30)\n (openable Cabinet_bar__minus_05_dot_02_bar__plus_00_dot_56_bar__plus_04_dot_20)\n \n (atLocation agent1 loc_bar__minus_17_bar_5_bar_3_bar_30)\n \n \n \n \n \n \n \n (toggleable FloorLamp_bar__minus_05_dot_60_bar__plus_00_dot_00_bar__plus_04_dot_64)\n (toggleable FloorLamp_bar__minus_00_dot_65_bar__plus_00_dot_27_bar__plus_04_dot_43)\n \n \n \n \n (inReceptacle CellPhone_bar__minus_00_dot_27_bar__plus_01_dot_10_bar__plus_00_dot_83 Shelf_bar__minus_00_dot_23_bar__plus_01_dot_09_bar__plus_01_dot_00)\n (inReceptacle TissueBox_bar__minus_04_dot_61_bar__plus_00_dot_21_bar__plus_04_dot_40 Cabinet_bar__minus_05_dot_02_bar__plus_00_dot_56_bar__plus_04_dot_20)\n (inReceptacle Newspaper_bar__minus_00_dot_87_bar__plus_00_dot_63_bar__plus_02_dot_75 Sofa_bar__minus_00_dot_74_bar__plus_00_dot_00_bar__plus_02_dot_75)\n (inReceptacle Watch_bar__minus_02_dot_90_bar__plus_01_dot_11_bar__plus_04_dot_29 Dresser_bar__minus_03_dot_86_bar_00_dot_00_bar__plus_04_dot_59)\n (inReceptacle Box_bar__minus_03_dot_86_bar__plus_01_dot_33_bar__plus_04_dot_49 Dresser_bar__minus_03_dot_86_bar_00_dot_00_bar__plus_04_dot_59)\n (inReceptacle CellPhone_bar__minus_04_dot_18_bar__plus_01_dot_11_bar__plus_04_dot_79 Dresser_bar__minus_03_dot_86_bar_00_dot_00_bar__plus_04_dot_59)\n (inReceptacle Laptop_bar__minus_03_dot_39_bar__plus_01_dot_10_bar__plus_04_dot_49 Dresser_bar__minus_03_dot_86_bar_00_dot_00_bar__plus_04_dot_59)\n (inReceptacle KeyChain_bar__minus_04_dot_51_bar__plus_01_dot_11_bar__plus_04_dot_59 Dresser_bar__minus_03_dot_86_bar_00_dot_00_bar__plus_04_dot_59)\n (inReceptacle Newspaper_bar__minus_04_dot_18_bar__plus_01_dot_11_bar__plus_04_dot_59 Dresser_bar__minus_03_dot_86_bar_00_dot_00_bar__plus_04_dot_59)\n (inReceptacle CellPhone_bar__minus_04_dot_51_bar__plus_01_dot_11_bar__plus_04_dot_89 Dresser_bar__minus_03_dot_86_bar_00_dot_00_bar__plus_04_dot_59)\n (inReceptacle TissueBox_bar__minus_03_dot_05_bar__plus_00_dot_20_bar__plus_04_dot_47 Cabinet_bar__minus_02_dot_70_bar__plus_00_dot_56_bar__plus_04_dot_20)\n (inReceptacle Box_bar__minus_03_dot_50_bar__plus_00_dot_43_bar__plus_04_dot_46 Cabinet_bar__minus_03_dot_85_bar__plus_00_dot_56_bar__plus_04_dot_20)\n (inReceptacle Watch_bar__minus_05_dot_33_bar__plus_00_dot_86_bar__plus_00_dot_24 Drawer_bar__minus_05_dot_02_bar__plus_00_dot_88_bar__plus_00_dot_37)\n (inReceptacle Vase_bar__minus_02_dot_19_bar__plus_00_dot_04_bar__plus_00_dot_37 Safe_bar__minus_02_dot_30_bar__minus_00_dot_01_bar__plus_00_dot_27)\n (inReceptacle Vase_bar__minus_02_dot_40_bar__plus_00_dot_04_bar__plus_00_dot_21 Safe_bar__minus_02_dot_30_bar__minus_00_dot_01_bar__plus_00_dot_27)\n (inReceptacle Pillow_bar__minus_02_dot_03_bar__plus_00_dot_67_bar__plus_04_dot_42 ArmChair_bar__minus_01_dot_84_bar__minus_00_dot_01_bar__plus_04_dot_51)\n (inReceptacle Box_bar__minus_01_dot_58_bar__plus_00_dot_81_bar__plus_04_dot_47 ArmChair_bar__minus_01_dot_84_bar__minus_00_dot_01_bar__plus_04_dot_51)\n (inReceptacle RemoteControl_bar__minus_01_dot_71_bar__plus_00_dot_59_bar__plus_04_dot_21 ArmChair_bar__minus_01_dot_84_bar__minus_00_dot_01_bar__plus_04_dot_51)\n (inReceptacle Watch_bar__minus_04_dot_04_bar__plus_01_dot_00_bar__plus_04_dot_34 Drawer_bar__minus_04_dot_16_bar__plus_01_dot_01_bar__plus_04_dot_30)\n (inReceptacle KeyChain_bar__minus_03_dot_74_bar__plus_01_dot_00_bar__plus_04_dot_27 Drawer_bar__minus_03_dot_57_bar__plus_01_dot_01_bar__plus_04_dot_30)\n (inReceptacle CreditCard_bar__minus_00_dot_41_bar__plus_00_dot_07_bar__plus_00_dot_83 Shelf_bar__minus_00_dot_26_bar__plus_00_dot_07_bar__plus_01_dot_00)\n (inReceptacle TissueBox_bar__minus_05_dot_19_bar__plus_01_dot_04_bar__plus_00_dot_31 SideTable_bar__minus_05_dot_02_bar__minus_00_dot_01_bar__plus_00_dot_27)\n (inReceptacle Vase_bar__minus_05_dot_53_bar__plus_01_dot_04_bar__plus_00_dot_37 SideTable_bar__minus_05_dot_02_bar__minus_00_dot_01_bar__plus_00_dot_27)\n (inReceptacle Statue_bar__minus_01_dot_46_bar__plus_00_dot_60_bar__plus_00_dot_19 Shelf_bar__minus_01_dot_29_bar__plus_00_dot_58_bar__plus_00_dot_22)\n (inReceptacle CreditCard_bar__minus_01_dot_00_bar__plus_01_dot_10_bar__plus_00_dot_23 Shelf_bar__minus_01_dot_29_bar__plus_01_dot_09_bar__plus_00_dot_23)\n (inReceptacle KeyChain_bar__minus_01_dot_01_bar__plus_01_dot_59_bar__plus_00_dot_38 Shelf_bar__minus_01_dot_29_bar__plus_01_dot_58_bar__plus_00_dot_27)\n \n \n (receptacleAtLocation ArmChair_bar__minus_01_dot_84_bar__minus_00_dot_01_bar__plus_04_dot_51 loc_bar__minus_7_bar_14_bar_0_bar_60)\n (receptacleAtLocation Cabinet_bar__minus_02_dot_70_bar__plus_00_dot_56_bar__plus_04_dot_20 loc_bar__minus_13_bar_14_bar_0_bar_60)\n (receptacleAtLocation Cabinet_bar__minus_03_dot_85_bar__plus_00_dot_56_bar__plus_04_dot_20 loc_bar__minus_13_bar_14_bar_0_bar_60)\n (receptacleAtLocation Cabinet_bar__minus_03_dot_87_bar__plus_00_dot_56_bar__plus_04_dot_20 loc_bar__minus_18_bar_14_bar_0_bar_60)\n (receptacleAtLocation Cabinet_bar__minus_05_dot_02_bar__plus_00_dot_56_bar__plus_04_dot_20 loc_bar__minus_18_bar_14_bar_0_bar_60)\n (receptacleAtLocation Drawer_bar__minus_02_dot_99_bar__plus_01_dot_01_bar__plus_04_dot_30 loc_bar__minus_12_bar_15_bar_0_bar_45)\n (receptacleAtLocation Drawer_bar__minus_03_dot_57_bar__plus_01_dot_01_bar__plus_04_dot_30 loc_bar__minus_14_bar_15_bar_0_bar_45)\n (receptacleAtLocation Drawer_bar__minus_04_dot_16_bar__plus_01_dot_01_bar__plus_04_dot_30 loc_bar__minus_17_bar_15_bar_0_bar_45)\n (receptacleAtLocation Drawer_bar__minus_04_dot_74_bar__plus_01_dot_01_bar__plus_04_dot_30 loc_bar__minus_19_bar_15_bar_0_bar_45)\n (receptacleAtLocation Drawer_bar__minus_05_dot_02_bar__plus_00_dot_88_bar__plus_00_dot_37 loc_bar__minus_16_bar_4_bar_3_bar_30)\n (receptacleAtLocation Dresser_bar__minus_03_dot_86_bar_00_dot_00_bar__plus_04_dot_59 loc_bar__minus_17_bar_15_bar_0_bar_60)\n (receptacleAtLocation GarbageCan_bar__minus_05_dot_80_bar__plus_00_dot_00_bar__plus_04_dot_07 loc_bar__minus_21_bar_16_bar_3_bar_60)\n (receptacleAtLocation Safe_bar__minus_02_dot_30_bar__minus_00_dot_01_bar__plus_00_dot_27 loc_bar__minus_7_bar_6_bar_2_bar_60)\n (receptacleAtLocation Shelf_bar__minus_00_dot_22_bar__plus_00_dot_58_bar__plus_01_dot_00 loc_bar__minus_4_bar_4_bar_1_bar_60)\n (receptacleAtLocation Shelf_bar__minus_00_dot_23_bar__plus_01_dot_09_bar__plus_01_dot_00 loc_bar__minus_4_bar_4_bar_1_bar_30)\n (receptacleAtLocation Shelf_bar__minus_00_dot_26_bar__plus_00_dot_07_bar__plus_01_dot_00 loc_bar__minus_6_bar_6_bar_1_bar_45)\n (receptacleAtLocation Shelf_bar__minus_00_dot_27_bar__plus_01_dot_58_bar__plus_00_dot_99 loc_bar__minus_4_bar_4_bar_1_bar_0)\n (receptacleAtLocation Shelf_bar__minus_01_dot_29_bar__plus_00_dot_07_bar__plus_00_dot_26 loc_bar__minus_7_bar_5_bar_2_bar_60)\n (receptacleAtLocation Shelf_bar__minus_01_dot_29_bar__plus_00_dot_58_bar__plus_00_dot_22 loc_bar__minus_4_bar_4_bar_2_bar_60)\n (receptacleAtLocation Shelf_bar__minus_01_dot_29_bar__plus_01_dot_09_bar__plus_00_dot_23 loc_bar__minus_7_bar_6_bar_2_bar_30)\n (receptacleAtLocation Shelf_bar__minus_01_dot_29_bar__plus_01_dot_58_bar__plus_00_dot_27 loc_bar__minus_8_bar_4_bar_2_bar_0)\n (receptacleAtLocation Shelf_bar__minus_05_dot_24_bar__plus_01_dot_39_bar__plus_00_dot_09 loc_bar__minus_19_bar_4_bar_2_bar_15)\n (receptacleAtLocation Shelf_bar__minus_05_dot_24_bar__plus_01_dot_58_bar__plus_00_dot_07 loc_bar__minus_16_bar_3_bar_3_bar_0)\n (receptacleAtLocation Shelf_bar__minus_05_dot_24_bar__plus_01_dot_78_bar__plus_00_dot_07 loc_bar__minus_16_bar_3_bar_3_bar_0)\n (receptacleAtLocation Shelf_bar__minus_05_dot_24_bar__plus_01_dot_97_bar__plus_00_dot_09 loc_bar__minus_16_bar_3_bar_3_bar__minus_15)\n (receptacleAtLocation SideTable_bar__minus_05_dot_02_bar__minus_00_dot_01_bar__plus_00_dot_27 loc_bar__minus_21_bar_4_bar_2_bar_60)\n (receptacleAtLocation Sofa_bar__minus_00_dot_74_bar__plus_00_dot_00_bar__plus_02_dot_75 loc_bar__minus_8_bar_12_bar_1_bar_60)\n (objectAtLocation Vase_bar__minus_02_dot_19_bar__plus_00_dot_04_bar__plus_00_dot_37 loc_bar__minus_7_bar_6_bar_2_bar_60)\n (objectAtLocation CellPhone_bar__minus_04_dot_18_bar__plus_01_dot_11_bar__plus_04_dot_79 loc_bar__minus_17_bar_15_bar_0_bar_60)\n (objectAtLocation KeyChain_bar__minus_01_dot_01_bar__plus_01_dot_59_bar__plus_00_dot_38 loc_bar__minus_8_bar_4_bar_2_bar_0)\n (objectAtLocation CreditCard_bar__minus_00_dot_41_bar__plus_00_dot_07_bar__plus_00_dot_83 loc_bar__minus_6_bar_6_bar_1_bar_45)\n (objectAtLocation Newspaper_bar__minus_04_dot_18_bar__plus_01_dot_11_bar__plus_04_dot_59 loc_bar__minus_17_bar_15_bar_0_bar_60)\n (objectAtLocation TissueBox_bar__minus_04_dot_61_bar__plus_00_dot_21_bar__plus_04_dot_40 loc_bar__minus_18_bar_14_bar_0_bar_60)\n (objectAtLocation Watch_bar__minus_02_dot_90_bar__plus_01_dot_11_bar__plus_04_dot_29 loc_bar__minus_17_bar_15_bar_0_bar_60)\n (objectAtLocation Box_bar__minus_03_dot_50_bar__plus_00_dot_43_bar__plus_04_dot_46 loc_bar__minus_13_bar_14_bar_0_bar_60)\n (objectAtLocation Box_bar__minus_01_dot_58_bar__plus_00_dot_81_bar__plus_04_dot_47 loc_bar__minus_7_bar_14_bar_0_bar_60)\n (objectAtLocation KeyChain_bar__minus_04_dot_51_bar__plus_01_dot_11_bar__plus_04_dot_59 loc_bar__minus_17_bar_15_bar_0_bar_60)\n (objectAtLocation Watch_bar__minus_04_dot_04_bar__plus_01_dot_00_bar__plus_04_dot_34 loc_bar__minus_17_bar_15_bar_0_bar_45)\n (objectAtLocation Vase_bar__minus_02_dot_40_bar__plus_00_dot_04_bar__plus_00_dot_21 loc_bar__minus_7_bar_6_bar_2_bar_60)\n (objectAtLocation CellPhone_bar__minus_04_dot_51_bar__plus_01_dot_11_bar__plus_04_dot_89 loc_bar__minus_17_bar_15_bar_0_bar_60)\n (objectAtLocation TissueBox_bar__minus_03_dot_05_bar__plus_00_dot_20_bar__plus_04_dot_47 loc_bar__minus_13_bar_14_bar_0_bar_60)\n (objectAtLocation Box_bar__minus_03_dot_86_bar__plus_01_dot_33_bar__plus_04_dot_49 loc_bar__minus_17_bar_15_bar_0_bar_60)\n (objectAtLocation Watch_bar__minus_05_dot_33_bar__plus_00_dot_86_bar__plus_00_dot_24 loc_bar__minus_16_bar_4_bar_3_bar_30)\n (objectAtLocation Pillow_bar__minus_02_dot_03_bar__plus_00_dot_67_bar__plus_04_dot_42 loc_bar__minus_7_bar_14_bar_0_bar_60)\n (objectAtLocation FloorLamp_bar__minus_00_dot_65_bar__plus_00_dot_27_bar__plus_04_dot_43 loc_bar__minus_6_bar_15_bar_1_bar_60)\n (objectAtLocation FloorLamp_bar__minus_05_dot_60_bar__plus_00_dot_00_bar__plus_04_dot_64 loc_bar__minus_21_bar_16_bar_0_bar_60)\n (objectAtLocation TissueBox_bar__minus_05_dot_19_bar__plus_01_dot_04_bar__plus_00_dot_31 loc_bar__minus_21_bar_4_bar_2_bar_60)\n (objectAtLocation Newspaper_bar__minus_00_dot_87_bar__plus_00_dot_63_bar__plus_02_dot_75 loc_bar__minus_8_bar_12_bar_1_bar_60)\n (objectAtLocation CreditCard_bar__minus_01_dot_00_bar__plus_01_dot_10_bar__plus_00_dot_23 loc_bar__minus_7_bar_6_bar_2_bar_30)\n (objectAtLocation KeyChain_bar__minus_03_dot_74_bar__plus_01_dot_00_bar__plus_04_dot_27 loc_bar__minus_14_bar_15_bar_0_bar_45)\n (objectAtLocation CellPhone_bar__minus_00_dot_27_bar__plus_01_dot_10_bar__plus_00_dot_83 loc_bar__minus_4_bar_4_bar_1_bar_30)\n (objectAtLocation LightSwitch_bar__minus_06_dot_00_bar__plus_01_dot_35_bar__plus_03_dot_40 loc_bar__minus_22_bar_14_bar_3_bar_30)\n (objectAtLocation Painting_bar__minus_06_dot_02_bar__plus_01_dot_80_bar__plus_04_dot_18 loc_bar__minus_21_bar_16_bar_3_bar__minus_15)\n (objectAtLocation HousePlant_bar__minus_03_dot_97_bar__plus_01_dot_64_bar__plus_00_dot_14 loc_bar__minus_16_bar_3_bar_2_bar_0)\n (objectAtLocation Statue_bar__minus_01_dot_46_bar__plus_00_dot_60_bar__plus_00_dot_19 loc_bar__minus_4_bar_4_bar_2_bar_60)\n (objectAtLocation Laptop_bar__minus_03_dot_39_bar__plus_01_dot_10_bar__plus_04_dot_49 loc_bar__minus_17_bar_15_bar_0_bar_60)\n (objectAtLocation RemoteControl_bar__minus_01_dot_71_bar__plus_00_dot_59_bar__plus_04_dot_21 loc_bar__minus_7_bar_14_bar_0_bar_60)\n (objectAtLocation Vase_bar__minus_05_dot_53_bar__plus_01_dot_04_bar__plus_00_dot_37 loc_bar__minus_21_bar_4_bar_2_bar_60)\n (objectAtLocation Television_bar__minus_03_dot_35_bar__plus_00_dot_70_bar__plus_00_dot_13 loc_bar__minus_13_bar_3_bar_2_bar_60)\n )\n \n\n (:goal\n (and\n (exists (?r - receptacle)\n (exists (?o - object)\n (and\n (inReceptacle ?o ?r)\n (objectType ?o WatchType)\n (receptacleType ?r SafeType)\n )\n )\n )\n )\n )\n )\n ", "solvable": true, "walkthrough": ["go to dresser 1", "take watch 3 from dresser 1", "go to safe 1", "open safe 1", "move watch 3 to safe 1"]} \ No newline at end of file diff --git a/Text/ALFWorld/json_2.1.1/valid_unseen/pick_clean_then_place_in_recep-Knife-None-CounterTop-10/trial_T20190909_110347_624008/game.tw-pddl b/Text/ALFWorld/json_2.1.1/valid_unseen/pick_clean_then_place_in_recep-Knife-None-CounterTop-10/trial_T20190909_110347_624008/game.tw-pddl new file mode 100644 index 0000000000000000000000000000000000000000..523666a744dec507d21bc56510ecd808e4c438b7 --- /dev/null +++ b/Text/ALFWorld/json_2.1.1/valid_unseen/pick_clean_then_place_in_recep-Knife-None-CounterTop-10/trial_T20190909_110347_624008/game.tw-pddl @@ -0,0 +1 @@ +{"pddl_domain": ";; Specification in PDDL of the Alfred domain\n;; Intended to be used with Fast Downward which supports PDDL 2.2 level 1 plus the :action-costs requirement from PDDL 3.1.\n\n(define (domain alfred)\n (:requirements\n :adl\n :action-costs\n :typing\n )\n (:types\n agent\n location\n receptacle\n object\n rtype\n otype\n )\n\n\n (:predicates\n (atLocation ?a - agent ?l - location) ; true if the agent is at the location\n (receptacleAtLocation ?r - receptacle ?l - location) ; true if the receptacle is at the location (constant)\n (objectAtLocation ?o - object ?l - location) ; true if the object is at the location\n (openable ?r - receptacle) ; true if a receptacle is openable\n (opened ?r - receptacle) ; true if a receptacle is opened\n (inReceptacle ?o - object ?r - receptacle) ; object ?o is in receptacle ?r\n (isReceptacleObject ?o - object) ; true if the object can have things put inside it\n (inReceptacleObject ?innerObject - object ?outerObject - object) ; object ?innerObject is inside object ?outerObject\n (isReceptacleObjectFull ?o - object) ; true if the receptacle object contains something\n (wasInReceptacle ?o - object ?r - receptacle) ; object ?o was or is in receptacle ?r now or some time in the past\n (checked ?r - receptacle) ; whether the receptacle has been looked inside/visited\n (examined ?l - location) ; TODO\n (receptacleType ?r - receptacle ?t - rtype) ; the type of receptacle (Cabinet vs Cabinet|01|2...)\n (canContain ?rt - rtype ?ot - otype) ; true if receptacle can hold object\n (objectType ?o - object ?t - otype) ; the type of object (Apple vs Apple|01|2...)\n (holds ?a - agent ?o - object) ; object ?o is held by agent ?a\n (holdsAny ?a - agent) ; agent ?a holds an object\n (holdsAnyReceptacleObject ?a - agent) ; agent ?a holds a receptacle object\n (full ?r - receptacle) ; true if the receptacle has no remaining space\n (isClean ?o - object) ; true if the object has been clean in sink\n (cleanable ?o - object) ; true if the object can be placed in a sink\n (isHot ?o - object) ; true if the object has been heated up\n (heatable ?o - object) ; true if the object can be heated up in a microwave\n (isCool ?o - object) ; true if the object has been cooled\n (coolable ?o - object) ; true if the object can be cooled in the fridge\n (pickupable ?o - object) ; true if the object can be picked up\n (moveable ?o - object) ; true if the object can be moved\n (toggleable ?o - object) ; true if the object can be turned on/off\n (isOn ?o - object) ; true if the object is on\n (isToggled ?o - object) ; true if the object has been toggled\n (sliceable ?o - object) ; true if the object can be sliced\n (isSliced ?o - object) ; true if the object is sliced\n )\n\n (:functions\n (distance ?from ?to)\n (total-cost) - number\n )\n\n;; All actions are specified such that the final arguments are the ones used\n;; for performing actions in Unity.\n\n\n(:action look\n :parameters (?a - agent ?l - location)\n :precondition\n (and\n (atLocation ?a ?l)\n )\n :effect\n (and\n (checked ?l)\n )\n)\n\n(:action inventory\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n\n(:action examineReceptacle\n :parameters (?a - agent ?r - receptacle)\n :precondition\n (and\n (exists (?l - location)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n )\n )\n )\n :effect\n (and\n (checked ?r)\n )\n)\n\n(:action examineObject\n :parameters (?a - agent ?o - object)\n :precondition\n (or\n ;(exists (?l - location)\n ; (and\n ; (atLocation ?a ?l)\n ; (objectAtLocation ?o ?l)\n ; )\n ;)\n (exists (?l - location, ?r - receptacle)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n )\n )\n (holds ?a ?o)\n )\n :effect\n (and\n (checked ?o)\n )\n)\n\n;; agent goes to receptacle\n (:action GotoLocation\n :parameters (?a - agent ?lStart - location ?lEnd - location ?r - receptacle)\n :precondition (and\n (atLocation ?a ?lStart)\n (receptacleAtLocation ?r ?lEnd)\n ;(exists (?r - receptacle) (receptacleAtLocation ?r ?lEnd))\n )\n :effect (and\n (not (atLocation ?a ?lStart))\n (atLocation ?a ?lEnd)\n ; (forall (?r - receptacle)\n ; (when (and (receptacleAtLocation ?r ?lEnd)\n ; (or (not (openable ?r)) (opened ?r)))\n ; (checked ?r)\n ; )\n ; )\n ; (increase (total-cost) (distance ?lStart ?lEnd))\n (increase (total-cost) 1)\n )\n )\n\n;; agent opens receptacle\n (:action OpenObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (not (opened ?r))\n )\n :effect (and\n (opened ?r)\n (checked ?r)\n (increase (total-cost) 1)\n )\n )\n;; agent closes receptacle\n (:action CloseObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (opened ?r)\n )\n :effect (and\n (not (opened ?r))\n (increase (total-cost) 1)\n )\n\n )\n\n ;; agent picks up object from a receptacle\n (:action PickupObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition\n (and\n (pickupable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (not (holdsAny ?a)) ; agent's hands are empty.\n ;(not (holdsAnyReceptacleObject ?a))\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n ;(not (isReceptacleObject ?o))\n )\n :effect\n (and\n (not (inReceptacle ?o ?r))\n (holds ?a ?o)\n (holdsAny ?a)\n (not (objectAtLocation ?o ?l))\n ;(not (full ?r))\n (increase (total-cost) 1)\n )\n )\n\n\n; ;; agent picks up object from a receptacle\n; (:action PickupObjectFromReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n;\n; (not (inReceptacleObject ?o ?outerR))\n; (not (isReceptacleObjectFull ?outerR))\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupEmptyReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; ; (objectAtLocation ?o ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupFullReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?outerR ?r)\n; (pickupable ?outerR)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (not (inReceptacle ?outerR ?r))\n; (holds ?a ?outerR)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (objectAtLocation ?outerR ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n\n\n;; agent puts down an object\n (:action PutObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle ?ot - otype ?rt - rtype)\n :precondition (and\n (holds ?a ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n ;(not (full ?r))\n (objectType ?o ?ot)\n (receptacleType ?r ?rt)\n (canContain ?rt ?ot)\n ;(not (holdsAnyReceptacleObject ?a))\n )\n :effect (and\n (inReceptacle ?o ?r)\n (objectAtLocation ?o ?l)\n ;(full ?r)\n (not (holds ?a ?o))\n (not (holdsAny ?a))\n (increase (total-cost) 1)\n )\n )\n\n;;; agent puts down an object\n; (:action PutObjectInReceptacleObject\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?outerO - object ?outerR - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (objectAtLocation ?outerO ?l)\n; (isReceptacleObject ?outerO)\n; (not (isReceptacleObject ?o))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (not (holdsAnyReceptacleObject ?a))\n; (inReceptacle ?outerO ?outerR)\n; (not (isReceptacleObjectFull ?outerO))\n; )\n; :effect (and\n; (inReceptacleObject ?o ?outerO)\n; (inReceptacle ?o ?outerR)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (objectAtLocation ?o ?l)\n; (isReceptacleObjectFull ?outerO)\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down an object\n; (:action PutEmptyReceptacleObjectinReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?r - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n; (not (full ?r))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect (and\n; (inReceptacle ?o ?r)\n; (objectAtLocation ?o ?l)\n; (full ?r)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down a receptacle object in a receptacle\n; (:action PutFullReceptacleObjectInReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?innerO - object ?outerO - object ?r - receptacle) ; ?rt - rtype)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (objectType ?outerO ?ot)\n; (holds ?a ?outerO)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?outerO)\n; (isReceptacleObjectFull ?outerO)\n; (inReceptacleObject ?innerO ?outerO)\n; )\n; :effect (and\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (objectAtLocation ?outerO ?l)\n; (objectAtLocation ?innerO ?l)\n; (inReceptacle ?outerO ?r)\n; (inReceptacle ?innerO ?r)\n; (not (holds ?a ?outerO))\n; (increase (total-cost) 1)\n; )\n; )\n\n;; agent cleans some object\n (:action CleanObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (cleanable ?o)\n (or\n (receptacleType ?r SinkType)\n (receptacleType ?r SinkBasinType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isClean ?o)\n )\n )\n\n\n;; agent heats-up some object\n (:action HeatObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (heatable ?o)\n (or\n (receptacleType ?r MicrowaveType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isHot ?o)\n (not (isCool ?o))\n )\n )\n\n;; agent cools some object\n (:action CoolObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (coolable ?o)\n (or\n (receptacleType ?r FridgeType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isCool ?o)\n (not (isHot ?o))\n )\n )\n\n\n;; agent toggle object\n (:action ToggleObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition (and\n (toggleable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (inReceptacle ?o ?r)\n )\n :effect (and\n (increase (total-cost) 5)\n (when (isOn ?o)\n (not (isOn ?o)))\n (when (not (isOn ?o))\n (isOn ?o))\n (isToggled ?o)\n )\n )\n\n\n;; agent slices some object with a knife\n (:action SliceObject\n :parameters (?a - agent ?l - location ?co - object ?ko - object)\n :precondition\n (and\n (sliceable ?co)\n (or\n (objectType ?ko KnifeType)\n (objectType ?ko ButterKnifeType)\n )\n (atLocation ?a ?l)\n (objectAtLocation ?co ?l)\n (holds ?a ?ko)\n )\n :effect (and\n (increase (total-cost) 5)\n (isSliced ?co)\n )\n )\n\n\n(:action help\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n)\n", "grammar": "grammar :: \"\"\"\n {\n \"intro\": [\n {\n \"rhs\": \"-= Welcome to TextWorld, ALFRED! =-\\n\\n#look.feedback#\\n\\n#task#\"\n }\n ],\n\n \"notImplemented\": [\n {\n \"rhs\": \"TODO\"\n }\n ],\n\n \"task\": [\n {\n \"rhs\": \"Your task is to: clean some knife and put it in countertop.\"\n }\n ],\n\n \"GotoLocation.feedback\": [\n {\n \"rhs\": \"You arrive at {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"OpenObject.feedback\": [\n {\n \"rhs\": \"You open the {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"CloseObject.feedback\": [\n {\n \"rhs\": \"You close the {r.name}.\"\n }\n ],\n\n \"PickupObject.feedback\": [\n {\n \"rhs\": \"You pick up the {o.name} from the {r.name}.\"\n }\n ],\n\n \"PickupObjectFromReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupObjectFromReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupEmptyReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupEmptyReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupFullReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupFullReceptacleObject: You pick up the {outerr.name}.\"\n }\n ],\n\n \"PutObject.feedback\": [\n {\n \"rhs\": \"You move the {o.name} to the {r.name}.\"\n }\n ],\n\n \"PutObjectInReceptacleObject.feedback\": [\n {\n \"rhs\": \"PutObjectInReceptacleObject: You put the {o.name} in the {outero.name}.\"\n }\n ],\n\n \"PutEmptyReceptacleObjectinReceptacle.feedback\": [\n {\n \"rhs\": \"PutEmptyReceptacleObjectinReceptacle: You put the {o.name} in the {r.name}.\"\n }\n ],\n\n \"PutFullReceptacleObjectInReceptacle.feedback\": [\n {\n \"rhs\": \"PutFullReceptacleObjectInReceptacle: You put the {outero.name} in the {r.name}.\"\n }\n ],\n\n \"inventory.feedback\": [\n {\n \"condition\": \"holdsany(a:agent)\",\n \"rhs\": \"You are carrying: [{o.indefinite + ' ' + o.name | holds(a:agent, o:object)}].\"\n },\n {\n \"rhs\": \"You are not carrying anything.\"\n }\n ],\n\n \"examineReceptacle.feedback\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \"The {r.name} is open. In it, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \"The {r.name} is closed.\"\n },\n {\n \"rhs\": \"On the {r.name}, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n }\n ],\n\n \"examineObject.feedback\": [\n {\n \"condition\": \"isreceptacleobject(o:object)\",\n \"rhs\": \"This is a normal {o.name}. In it, you see [{o2.indefinite + ' ' + o2.name | inreceptacleobject(o2:object, o:object)}].\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a clean sliced {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot sliced {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object)\",\n \"rhs\": \"This is a hot and clean {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object)\",\n \"rhs\": \"This is a cool and clean {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object)\",\n \"rhs\": \"This is a hot {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object)\",\n \"rhs\": \"This is a clean {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object)\",\n \"rhs\": \"This is a cold {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"This {o.name} is on.\"\n },\n {\n \"condition\": \"toggleable(o:object) & not_istoggled(o:object)\",\n \"rhs\": \"This {o.name} is off.\"\n },\n {\n \"condition\": \"sliceable(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a sliced {o.name}.\"\n },\n {\n \"rhs\": \"There's nothing special about {o.name}.\"\n }\n ]\n }\n\"\"\";\n\naction GotoLocation {\n template :: \"go to [{r.name | receptacleatlocation(r:receptacle, lend:location)}]\";\n feedback :: \"#GotoLocation.feedback#\";\n}\n\naction OpenObject {\n template :: \"open {r}\";\n feedback :: \"#OpenObject.feedback#\";\n}\n\naction CloseObject {\n template :: \"close {r}\";\n feedback :: \"#CloseObject.feedback#\";\n}\n\naction PickupObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObject.feedback#\";\n}\n\naction PickupObjectFromReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObjectFromReceptacleObject.feedback#\";\n}\n\naction PickupEmptyReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupEmptyReceptacleObject.feedback#\";\n}\n\naction PickupFullReceptacleObject {\n template :: \"take {outerr} from {r}\";\n feedback :: \"#PickupFullReceptacleObject.feedback#\";\n}\n\naction PutObject {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutObject.feedback#\";\n}\n\naction PutObjectInReceptacleObject {\n template :: \"put {o} into {outero}\";\n feedback :: \"#PutObjectInReceptacleObject.feedback#\";\n}\n\naction PutEmptyReceptacleObjectinReceptacle {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutEmptyReceptacleObjectinReceptacle.feedback#\";\n}\n\naction PutFullReceptacleObjectInReceptacle {\n template :: \"put {outero} in {r}\";\n feedback :: \"#PutFullReceptacleObjectInReceptacle.feedback#\";\n}\n\naction inventory {\n template :: \"inventory\";\n feedback :: \"#inventory.feedback#\";\n}\n\naction examineReceptacle {\n template :: \"examine {r}\";\n feedback :: \"#examineReceptacle.feedback#\";\n}\n\naction examineObject {\n template :: \"examine {o}\";\n feedback :: \"#examineObject.feedback#\";\n}\n\naction ToggleObject {\n template :: \"use {o}\";\n feedback :: \"#toggleObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"toggleObject.feedback\": [\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"You turn on the {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object)\",\n \"rhs\": \"You turn off the {o.name}.\"\n },\n {\n \"rhs\": \"You don't see any switch on the {o.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction HeatObject {\n template :: \"heat {o} with {r}\";\n feedback :: \"#heatObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"heatObject.feedback\": [\n {\n \"rhs\": \"You heat the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CleanObject {\n template :: \"clean {o} with {r}\";\n feedback :: \"#cleanObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"cleanObject.feedback\": [\n {\n \"rhs\": \"You clean the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CoolObject {\n template :: \"cool {o} with {r}\";\n feedback :: \"#coolObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"coolObject.feedback\": [\n {\n \"rhs\": \"You cool the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction SliceObject {\n template :: \"slice {co} with {ko}\";\n feedback :: \"#sliceObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"sliceObject.feedback\": [\n {\n \"rhs\": \"You sliced the {co.name} with the {ko.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction look {\n template :: \"look\";\n feedback :: \"#look.feedback#\";\n\n grammar :: \"\"\"\n {\n \"look.feedback\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"#look-variations#. Next to it, you see #list_objects_on_the_floor#.\"\n },\n {\n \"rhs\": \"You are in the middle of a room. Looking quickly around you, you see #list_appliances#.\"\n }\n ],\n\n \"look-variations\": [\n {\n \"rhs\": \"You are facing the [{r.name | atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)}]\"\n }\n ],\n\n \"list_objects_on_the_floor\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)\",\n \"rhs\": \"[{#overview(o)# | atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"list_appliances\": [\n {\n \"condition\": \"receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"[{#overview(r)# | receptacleatlocation(r:receptacle, l:location)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"overview(o, r)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name} (in/on the {r.name})}\"\n }\n ],\n\n \"overview(o)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name}\"\n }\n ],\n \"overview(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}\"\n }\n ],\n \"overview_with_state(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}#overview_state(r)#\"\n }\n ],\n \"overview_state(r)\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \" (it is open)\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \" (it is closed)\"\n },\n {\n \"rhs\": \"\"\n }\n ],\n\n \"list_empty\": [\n {\n \"rhs\": \"nothing\"\n }\n ],\n \"list_separator\": [\n {\n \"rhs\": \", \"\n }\n ],\n \"list_last_separator\": [\n {\n \"rhs\": \", and \"\n }\n ]\n }\n \"\"\";\n}\n\naction help {\n template :: \"help\";\n feedback :: \"\nAvailable commands:\n look: look around your current location\n inventory: check your current inventory\n go to (receptacle): move to a receptacle\n open (receptacle): open a receptacle\n close (receptacle): close a receptacle\n take (object) from (receptacle): take an object from a receptacle\n move (object) to (receptacle): place an object in or on a receptacle\n examine (something): examine a receptacle or an object\n use (object): use an object\n heat (object) with (receptacle): heat an object using a receptacle\n clean (object) with (receptacle): clean an object using a receptacle\n cool (object) with (receptacle): cool an object using a receptacle\n slice (object) with (object): slice an object using a sharp object\n\";\n}\n", "pddl_problem": "\n(define (problem plan_trial_T20190909_110347_624008)\n(:domain alfred)\n(:objects\nagent1 - agent\nRemoteControl - object\n Laptop - object\n Kettle - object\n Pen - object\n Fork - object\n Cloth - object\n HousePlant - object\n Plunger - object\n SoapBottle - object\n Cup - object\n Candle - object\n Tomato - object\n Television - object\n TennisRacket - object\n Towel - object\n SaltShaker - object\n Spoon - object\n Apple - object\n Poster - object\n Curtains - object\n Footstool - object\n AlarmClock - object\n Ladle - object\n PaperTowelRoll - object\n BaseballBat - object\n Knife - object\n Spatula - object\n SoapBar - object\n CreditCard - object\n Sink - object\n Newspaper - object\n LaundryHamperLid - object\n KeyChain - object\n Glassbottle - object\n ButterKnife - object\n Chair - object\n HandTowel - object\n ToiletPaperRoll - object\n Plate - object\n Pot - object\n WineBottle - object\n Boots - object\n PepperShaker - object\n PaperTowel - object\n Bowl - object\n SprayBottle - object\n ScrubBrush - object\n Box - object\n CD - object\n Pan - object\n Statue - object\n Vase - object\n ShowerGlass - object\n DishSponge - object\n Egg - object\n Lettuce - object\n Book - object\n TeddyBear - object\n ToiletPaper - object\n ShowerDoor - object\n Window - object\n Blinds - object\n CellPhone - object\n FloorLamp - object\n Pillow - object\n Mirror - object\n Painting - object\n TissueBox - object\n Pencil - object\n Potato - object\n LightSwitch - object\n StoveKnob - object\n Mug - object\n Bathtub - object\n DeskLamp - object\n Watch - object\n WateringCan - object\n BasketBall - object\n Bread - object\nRemoteControlType - otype\n LaptopType - otype\n KettleType - otype\n PenType - otype\n ForkType - otype\n ClothType - otype\n HousePlantType - otype\n PlungerType - otype\n SoapBottleType - otype\n CupType - otype\n CandleType - otype\n TomatoType - otype\n TelevisionType - otype\n TennisRacketType - otype\n TowelType - otype\n SaltShakerType - otype\n SpoonType - otype\n AppleType - otype\n PosterType - otype\n CurtainsType - otype\n FootstoolType - otype\n AlarmClockType - otype\n LadleType - otype\n PaperTowelRollType - otype\n BaseballBatType - otype\n KnifeType - otype\n SpatulaType - otype\n SoapBarType - otype\n CreditCardType - otype\n SinkType - otype\n NewspaperType - otype\n LaundryHamperLidType - otype\n KeyChainType - otype\n GlassbottleType - otype\n ButterKnifeType - otype\n ChairType - otype\n HandTowelType - otype\n ToiletPaperRollType - otype\n PlateType - otype\n PotType - otype\n WineBottleType - otype\n BootsType - otype\n PepperShakerType - otype\n PaperTowelType - otype\n BowlType - otype\n SprayBottleType - otype\n ScrubBrushType - otype\n BoxType - otype\n CDType - otype\n PanType - otype\n StatueType - otype\n VaseType - otype\n ShowerGlassType - otype\n DishSpongeType - otype\n EggType - otype\n LettuceType - otype\n BookType - otype\n TeddyBearType - otype\n ToiletPaperType - otype\n ShowerDoorType - otype\n WindowType - otype\n BlindsType - otype\n CellPhoneType - otype\n FloorLampType - otype\n PillowType - otype\n MirrorType - otype\n PaintingType - otype\n TissueBoxType - otype\n PencilType - otype\n PotatoType - otype\n LightSwitchType - otype\n StoveKnobType - otype\n MugType - otype\n BathtubType - otype\n DeskLampType - otype\n WatchType - otype\n WateringCanType - otype\n BasketBallType - otype\n BreadType - otype\nSinkBasinType - rtype\n GarbageCanType - rtype\n StoveBurnerType - rtype\n OttomanType - rtype\n CabinetType - rtype\n SideTableType - rtype\n DiningTableType - rtype\n CoffeeTableType - rtype\n SafeType - rtype\n DresserType - rtype\n DeskType - rtype\n BedType - rtype\n TowelHolderType - rtype\n ToiletPaperHangerType - rtype\n MicrowaveType - rtype\n SofaType - rtype\n CartType - rtype\n ArmChairType - rtype\n HandTowelHolderType - rtype\n TVStandType - rtype\n BathtubBasinType - rtype\n CoffeeMachineType - rtype\n ToasterType - rtype\n LaundryHamperType - rtype\n DrawerType - rtype\n FridgeType - rtype\n ToiletType - rtype\n ShelfType - rtype\n PaintingHangerType - rtype\n CounterTopType - rtype\n\n\n Apple_bar__plus_00_dot_84_bar__plus_01_dot_69_bar__plus_01_dot_35 - object\n Bowl_bar__minus_00_dot_64_bar__plus_00_dot_78_bar__minus_00_dot_83 - object\n Bowl_bar__minus_01_dot_17_bar__plus_00_dot_94_bar__minus_00_dot_12 - object\n 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Cup_bar__minus_01_dot_17_bar__plus_00_dot_93_bar__minus_01_dot_43 - object\n DishSponge_bar__plus_00_dot_75_bar__plus_00_dot_49_bar__minus_00_dot_61 - object\n DishSponge_bar__plus_00_dot_86_bar__plus_00_dot_91_bar__minus_00_dot_56 - object\n Egg_bar__minus_00_dot_59_bar__plus_00_dot_81_bar__minus_00_dot_66 - object\n Faucet_bar__minus_00_dot_87_bar__plus_01_dot_16_bar__minus_00_dot_65 - object\n Fork_bar__plus_00_dot_79_bar__plus_00_dot_15_bar__minus_00_dot_61 - object\n Fork_bar__plus_01_dot_03_bar__plus_00_dot_91_bar__minus_00_dot_21 - object\n Glassbottle_bar__minus_00_dot_62_bar__plus_00_dot_93_bar__minus_01_dot_15 - object\n HousePlant_bar__minus_01_dot_35_bar__plus_00_dot_92_bar__minus_01_dot_54 - object\n Knife_bar__plus_01_dot_03_bar__plus_00_dot_93_bar__minus_00_dot_56 - object\n Lettuce_bar__plus_00_dot_94_bar__plus_00_dot_99_bar__minus_00_dot_38 - object\n Lettuce_bar__plus_00_dot_97_bar__plus_00_dot_94_bar__plus_01_dot_25 - object\n Lettuce_bar__plus_01_dot_11_bar__plus_00_dot_99_bar__minus_00_dot_03 - object\n LightSwitch_bar__minus_02_dot_37_bar__plus_01_dot_22_bar__plus_03_dot_05 - object\n Mug_bar__plus_00_dot_90_bar__plus_00_dot_94_bar__minus_02_dot_11 - object\n Mug_bar__plus_00_dot_91_bar__plus_00_dot_10_bar__minus_01_dot_97 - object\n Pan_bar__plus_00_dot_85_bar__plus_00_dot_95_bar__minus_01_dot_08 - object\n Pan_bar__plus_01_dot_03_bar__plus_01_dot_13_bar__plus_01_dot_35 - object\n Pan_bar__plus_01_dot_13_bar__plus_02_dot_21_bar__minus_01_dot_30 - object\n PaperTowelRoll_bar__plus_00_dot_69_bar__plus_01_dot_02_bar__minus_01_dot_88 - object\n PepperShaker_bar__plus_00_dot_77_bar__plus_00_dot_91_bar__minus_01_dot_79 - object\n PepperShaker_bar__plus_01_dot_01_bar__plus_00_dot_10_bar__minus_01_dot_89 - object\n PepperShaker_bar__plus_01_dot_15_bar__plus_01_dot_66_bar__plus_00_dot_22 - object\n Plate_bar__minus_01_dot_36_bar__plus_00_dot_56_bar__plus_02_dot_72 - object\n Potato_bar__plus_00_dot_94_bar__plus_00_dot_94_bar__minus_00_dot_56 - object\n Potato_bar__minus_00_dot_64_bar__plus_00_dot_81_bar__minus_00_dot_49 - object\n Potato_bar__minus_00_dot_87_bar__plus_00_dot_21_bar__plus_00_dot_58 - object\n Pot_bar__plus_01_dot_08_bar__plus_00_dot_95_bar__minus_01_dot_50 - object\n SaltShaker_bar__minus_01_dot_88_bar__plus_00_dot_55_bar__plus_02_dot_77 - object\n Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65 - object\n SoapBottle_bar__plus_01_dot_06_bar__plus_01_dot_67_bar__minus_02_dot_23 - object\n SoapBottle_bar__minus_00_dot_48_bar__plus_00_dot_93_bar__minus_01_dot_31 - object\n Spatula_bar__plus_00_dot_69_bar__plus_00_dot_93_bar__minus_02_dot_05 - object\n Spoon_bar__minus_00_dot_64_bar__plus_00_dot_78_bar__minus_00_dot_66 - object\n Spoon_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_01_dot_39 - object\n Spoon_bar__minus_01_dot_23_bar__plus_00_dot_93_bar__minus_00_dot_91 - object\n Statue_bar__minus_00_dot_77_bar__plus_00_dot_94_bar__minus_01_dot_54 - object\n Statue_bar__minus_01_dot_82_bar__plus_00_dot_87_bar__plus_02_dot_75 - object\n StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_09 - object\n StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_24 - object\n StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_37 - object\n StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_52 - object\n Tomato_bar__plus_00_dot_77_bar__plus_00_dot_95_bar__minus_00_dot_03 - object\n Tomato_bar__minus_01_dot_05_bar__plus_00_dot_22_bar__plus_00_dot_58 - object\n Vase_bar__plus_00_dot_86_bar__plus_00_dot_91_bar__minus_00_dot_73 - object\n Vase_bar__minus_01_dot_42_bar__plus_00_dot_17_bar__plus_02_dot_62 - object\n Window_bar__plus_00_dot_02_bar__plus_01_dot_00_bar__minus_02_dot_64 - object\n Window_bar__minus_03_dot_00_bar__plus_01_dot_00_bar__minus_02_dot_64 - object\n Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__plus_00_dot_24 - receptacle\n Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__minus_01_dot_72 - receptacle\n Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_14 - receptacle\n Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_76 - receptacle\n Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_02_dot_38 - receptacle\n Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_44_bar__minus_01_dot_78 - receptacle\n CoffeeMachine_bar__plus_01_dot_02_bar__plus_00_dot_90_bar__minus_02_dot_18 - receptacle\n CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21 - receptacle\n CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05 - receptacle\n CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64 - receptacle\n Drawer_bar__plus_00_dot_64_bar__plus_00_dot_27_bar__minus_00_dot_65 - receptacle\n Drawer_bar__plus_00_dot_64_bar__plus_00_dot_55_bar__minus_00_dot_65 - receptacle\n Drawer_bar__plus_00_dot_64_bar__plus_00_dot_76_bar__minus_00_dot_65 - receptacle\n Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25 - receptacle\n GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58 - receptacle\n Microwave_bar__plus_01_dot_04_bar__plus_01_dot_68_bar__minus_01_dot_30 - receptacle\n Shelf_bar__minus_01_dot_69_bar__plus_00_dot_16_bar__plus_02_dot_72 - receptacle\n Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72 - receptacle\n Shelf_bar__minus_01_dot_69_bar__plus_00_dot_87_bar__plus_02_dot_72 - receptacle\n Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin - receptacle\n StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_10 - receptacle\n StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_50 - receptacle\n StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_10 - receptacle\n StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_50 - receptacle\n Toaster_bar__plus_00_dot_98_bar__plus_00_dot_90_bar__plus_00_dot_33 - receptacle\n loc_bar__minus_10_bar_0_bar_1_bar_60 - location\n loc_bar_1_bar__minus_1_bar_1_bar_45 - location\n loc_bar__minus_3_bar__minus_8_bar_0_bar_30 - location\n loc_bar_1_bar__minus_7_bar_1_bar__minus_30 - location\n loc_bar_1_bar__minus_4_bar_1_bar_45 - location\n loc_bar_0_bar__minus_3_bar_3_bar_45 - location\n loc_bar_1_bar__minus_6_bar_1_bar_60 - location\n loc_bar_0_bar_4_bar_3_bar_60 - location\n loc_bar_1_bar_1_bar_1_bar_45 - location\n loc_bar_0_bar_5_bar_1_bar_60 - location\n loc_bar_1_bar__minus_8_bar_1_bar_45 - location\n loc_bar_1_bar__minus_5_bar_1_bar_60 - location\n loc_bar_1_bar__minus_8_bar_1_bar__minus_30 - location\n loc_bar_1_bar__minus_3_bar_1_bar__minus_30 - location\n loc_bar_0_bar__minus_6_bar_0_bar_45 - location\n loc_bar_1_bar__minus_1_bar_1_bar__minus_30 - location\n loc_bar__minus_6_bar_6_bar_0_bar_45 - location\n loc_bar_1_bar__minus_4_bar_1_bar_60 - location\n loc_bar__minus_1_bar_3_bar_1_bar_60 - location\n loc_bar_0_bar__minus_6_bar_0_bar_60 - location\n loc_bar_1_bar__minus_6_bar_1_bar_45 - location\n loc_bar_0_bar__minus_8_bar_1_bar_60 - location\n loc_bar__minus_9_bar__minus_3_bar_1_bar_60 - location\n loc_bar_1_bar__minus_5_bar_1_bar_0 - location\n loc_bar__minus_10_bar_10_bar_0_bar_45 - location\n loc_bar__minus_9_bar_7_bar_0_bar_45 - location\n loc_bar_0_bar__minus_4_bar_1_bar_60 - location\n loc_bar__minus_12_bar__minus_8_bar_2_bar_45 - location\n loc_bar__minus_9_bar_6_bar_0_bar_45 - location\n loc_bar_0_bar__minus_8_bar_2_bar_45 - location\n loc_bar__minus_12_bar__minus_1_bar_1_bar_30 - location\n )\n \n\n(:init\n\n\n (receptacleType Microwave_bar__plus_01_dot_04_bar__plus_01_dot_68_bar__minus_01_dot_30 MicrowaveType)\n (receptacleType 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(receptacleType Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_44_bar__minus_01_dot_78 CabinetType)\n (receptacleType Drawer_bar__plus_00_dot_64_bar__plus_00_dot_76_bar__minus_00_dot_65 DrawerType)\n (receptacleType CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64 CounterTopType)\n (receptacleType CoffeeMachine_bar__plus_01_dot_02_bar__plus_00_dot_90_bar__minus_02_dot_18 CoffeeMachineType)\n (receptacleType StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_50 StoveBurnerType)\n (receptacleType Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_02_dot_38 CabinetType)\n (receptacleType Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin SinkBasinType)\n (receptacleType GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58 GarbageCanType)\n (receptacleType CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05 CounterTopType)\n (receptacleType 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Lettuce_bar__plus_01_dot_11_bar__plus_00_dot_99_bar__minus_00_dot_03 LettuceType)\n (objectType PepperShaker_bar__plus_01_dot_01_bar__plus_00_dot_10_bar__minus_01_dot_89 PepperShakerType)\n (objectType Mug_bar__plus_00_dot_90_bar__plus_00_dot_94_bar__minus_02_dot_11 MugType)\n (objectType ButterKnife_bar__minus_00_dot_77_bar__plus_00_dot_93_bar__minus_00_dot_07 ButterKnifeType)\n (objectType StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_24 StoveKnobType)\n (objectType Lettuce_bar__plus_00_dot_97_bar__plus_00_dot_94_bar__plus_01_dot_25 LettuceType)\n (objectType Spoon_bar__minus_01_dot_23_bar__plus_00_dot_93_bar__minus_00_dot_91 SpoonType)\n (objectType Lettuce_bar__plus_00_dot_94_bar__plus_00_dot_99_bar__minus_00_dot_38 LettuceType)\n (objectType SoapBottle_bar__plus_01_dot_06_bar__plus_01_dot_67_bar__minus_02_dot_23 SoapBottleType)\n (objectType Window_bar__minus_03_dot_00_bar__plus_01_dot_00_bar__minus_02_dot_64 WindowType)\n (objectType 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PotatoType)\n (canContain MicrowaveType BreadType)\n (canContain DrawerType PepperShakerType)\n (canContain DrawerType ForkType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType KnifeType)\n (canContain DrawerType SpatulaType)\n (canContain DrawerType SoapBottleType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType SaltShakerType)\n (canContain DrawerType SpoonType)\n (canContain DrawerType ButterKnifeType)\n (canContain DrawerType DishSpongeType)\n (canContain ShelfType PepperShakerType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BowlType)\n (canContain ShelfType SoapBottleType)\n (canContain ShelfType CupType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType StatueType)\n (canContain ShelfType SaltShakerType)\n (canContain ShelfType VaseType)\n (canContain ShelfType GlassbottleType)\n (canContain ShelfType MugType)\n (canContain ShelfType PlateType)\n (canContain ShelfType DishSpongeType)\n (canContain ShelfType 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(canContain CabinetType PepperShakerType)\n (canContain CabinetType BowlType)\n (canContain CabinetType SoapBottleType)\n (canContain CabinetType CupType)\n (canContain CabinetType PanType)\n (canContain CabinetType SaltShakerType)\n (canContain CabinetType VaseType)\n (canContain CabinetType MugType)\n (canContain CabinetType GlassbottleType)\n (canContain CabinetType PlateType)\n (canContain CabinetType DishSpongeType)\n (canContain CabinetType PotType)\n (canContain StoveBurnerType PanType)\n (canContain StoveBurnerType PotType)\n (canContain CounterTopType PepperShakerType)\n (canContain CounterTopType ForkType)\n (canContain CounterTopType CellPhoneType)\n (canContain CounterTopType KnifeType)\n (canContain CounterTopType BowlType)\n (canContain CounterTopType SpatulaType)\n (canContain CounterTopType SoapBottleType)\n (canContain CounterTopType CupType)\n (canContain CounterTopType CreditCardType)\n (canContain CounterTopType PanType)\n (canContain CounterTopType TomatoType)\n (canContain CounterTopType StatueType)\n (canContain CounterTopType SaltShakerType)\n (canContain CounterTopType PotatoType)\n (canContain CounterTopType VaseType)\n (canContain CounterTopType SpoonType)\n (canContain CounterTopType AppleType)\n (canContain CounterTopType GlassbottleType)\n (canContain CounterTopType MugType)\n (canContain CounterTopType ButterKnifeType)\n (canContain CounterTopType PlateType)\n (canContain CounterTopType DishSpongeType)\n (canContain CounterTopType EggType)\n (canContain CounterTopType PotType)\n (canContain CounterTopType LettuceType)\n (canContain CounterTopType BreadType)\n (canContain CabinetType PepperShakerType)\n (canContain CabinetType BowlType)\n (canContain CabinetType SoapBottleType)\n (canContain CabinetType CupType)\n (canContain CabinetType PanType)\n (canContain CabinetType SaltShakerType)\n (canContain CabinetType VaseType)\n (canContain CabinetType MugType)\n (canContain CabinetType GlassbottleType)\n (canContain CabinetType 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CabinetType PlateType)\n (canContain CabinetType DishSpongeType)\n (canContain CabinetType PotType)\n (canContain DrawerType PepperShakerType)\n (canContain DrawerType ForkType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType KnifeType)\n (canContain DrawerType SpatulaType)\n (canContain DrawerType SoapBottleType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType SaltShakerType)\n (canContain DrawerType SpoonType)\n (canContain DrawerType ButterKnifeType)\n (canContain DrawerType DishSpongeType)\n (canContain CounterTopType PepperShakerType)\n (canContain CounterTopType ForkType)\n (canContain CounterTopType CellPhoneType)\n (canContain CounterTopType KnifeType)\n (canContain CounterTopType BowlType)\n (canContain CounterTopType SpatulaType)\n (canContain CounterTopType SoapBottleType)\n (canContain CounterTopType CupType)\n (canContain CounterTopType CreditCardType)\n (canContain CounterTopType PanType)\n (canContain CounterTopType TomatoType)\n 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Pan_bar__plus_01_dot_13_bar__plus_02_dot_21_bar__minus_01_dot_30)\n \n \n \n \n \n (sliceable Bread_bar__plus_00_dot_97_bar__plus_01_dot_48_bar__plus_01_dot_25)\n (sliceable Apple_bar__plus_00_dot_84_bar__plus_01_dot_69_bar__plus_01_dot_35)\n (sliceable Tomato_bar__minus_01_dot_05_bar__plus_00_dot_22_bar__plus_00_dot_58)\n (sliceable Tomato_bar__plus_00_dot_77_bar__plus_00_dot_95_bar__minus_00_dot_03)\n (sliceable Potato_bar__plus_00_dot_94_bar__plus_00_dot_94_bar__minus_00_dot_56)\n (sliceable Potato_bar__minus_00_dot_64_bar__plus_00_dot_81_bar__minus_00_dot_49)\n (sliceable Egg_bar__minus_00_dot_59_bar__plus_00_dot_81_bar__minus_00_dot_66)\n (sliceable Lettuce_bar__plus_01_dot_11_bar__plus_00_dot_99_bar__minus_00_dot_03)\n (sliceable Lettuce_bar__plus_00_dot_97_bar__plus_00_dot_94_bar__plus_01_dot_25)\n (sliceable Lettuce_bar__plus_00_dot_94_bar__plus_00_dot_99_bar__minus_00_dot_38)\n (sliceable Potato_bar__minus_00_dot_87_bar__plus_00_dot_21_bar__plus_00_dot_58)\n \n (inReceptacle Pan_bar__plus_00_dot_85_bar__plus_00_dot_95_bar__minus_01_dot_08 StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_10)\n (inReceptacle Pot_bar__plus_01_dot_08_bar__plus_00_dot_95_bar__minus_01_dot_50 StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_50)\n (inReceptacle Pot_bar__plus_01_dot_08_bar__plus_00_dot_95_bar__minus_01_dot_50 StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_50)\n (inReceptacle SoapBottle_bar__plus_01_dot_06_bar__plus_01_dot_67_bar__minus_02_dot_23 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_02_dot_38)\n (inReceptacle HousePlant_bar__minus_01_dot_35_bar__plus_00_dot_92_bar__minus_01_dot_54 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle CellPhone_bar__minus_00_dot_92_bar__plus_00_dot_93_bar__plus_00_dot_01 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Glassbottle_bar__minus_00_dot_62_bar__plus_00_dot_93_bar__minus_01_dot_15 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle CreditCard_bar__minus_01_dot_36_bar__plus_00_dot_93_bar__minus_01_dot_17 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle ButterKnife_bar__minus_00_dot_77_bar__plus_00_dot_93_bar__minus_00_dot_07 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Bowl_bar__minus_01_dot_17_bar__plus_00_dot_94_bar__minus_00_dot_12 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Spoon_bar__minus_01_dot_23_bar__plus_00_dot_93_bar__minus_00_dot_91 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle ButterKnife_bar__minus_00_dot_85_bar__plus_00_dot_93_bar__minus_01_dot_31 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Statue_bar__minus_00_dot_77_bar__plus_00_dot_94_bar__minus_01_dot_54 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle SoapBottle_bar__minus_00_dot_48_bar__plus_00_dot_93_bar__minus_01_dot_31 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle ButterKnife_bar__minus_00_dot_62_bar__plus_00_dot_93_bar__minus_00_dot_14 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Cup_bar__minus_01_dot_17_bar__plus_00_dot_93_bar__minus_01_dot_43 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Spoon_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_01_dot_39 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Vase_bar__plus_00_dot_86_bar__plus_00_dot_91_bar__minus_00_dot_73 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle Lettuce_bar__plus_01_dot_11_bar__plus_00_dot_99_bar__minus_00_dot_03 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle Tomato_bar__plus_00_dot_77_bar__plus_00_dot_95_bar__minus_00_dot_03 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle Potato_bar__plus_00_dot_94_bar__plus_00_dot_94_bar__minus_00_dot_56 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle CellPhone_bar__plus_00_dot_69_bar__plus_00_dot_91_bar__minus_00_dot_21 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle Lettuce_bar__plus_00_dot_94_bar__plus_00_dot_99_bar__minus_00_dot_38 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle Knife_bar__plus_01_dot_03_bar__plus_00_dot_93_bar__minus_00_dot_56 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle DishSponge_bar__plus_00_dot_86_bar__plus_00_dot_91_bar__minus_00_dot_56 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle Fork_bar__plus_01_dot_03_bar__plus_00_dot_91_bar__minus_00_dot_21 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle Pan_bar__plus_00_dot_85_bar__plus_00_dot_95_bar__minus_01_dot_08 StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_10)\n (inReceptacle Fork_bar__plus_00_dot_79_bar__plus_00_dot_15_bar__minus_00_dot_61 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_27_bar__minus_00_dot_65)\n (inReceptacle CellPhone_bar__plus_00_dot_88_bar__plus_00_dot_49_bar__minus_00_dot_61 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_55_bar__minus_00_dot_65)\n (inReceptacle DishSponge_bar__plus_00_dot_75_bar__plus_00_dot_49_bar__minus_00_dot_61 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_55_bar__minus_00_dot_65)\n (inReceptacle Mug_bar__plus_00_dot_91_bar__plus_00_dot_10_bar__minus_01_dot_97 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CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05)\n (inReceptacle Pan_bar__plus_01_dot_13_bar__plus_02_dot_21_bar__minus_01_dot_30 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_44_bar__minus_01_dot_78)\n (inReceptacle PepperShaker_bar__plus_01_dot_15_bar__plus_01_dot_66_bar__plus_00_dot_22 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_14)\n (inReceptacle Cup_bar__plus_01_dot_01_bar__plus_01_dot_66_bar__plus_00_dot_28 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_14)\n (inReceptacle Statue_bar__minus_01_dot_82_bar__plus_00_dot_87_bar__plus_02_dot_75 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_87_bar__plus_02_dot_72)\n (inReceptacle SaltShaker_bar__minus_01_dot_88_bar__plus_00_dot_55_bar__plus_02_dot_77 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72)\n (inReceptacle Plate_bar__minus_01_dot_36_bar__plus_00_dot_56_bar__plus_02_dot_72 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72)\n (inReceptacle Mug_bar__plus_00_dot_90_bar__plus_00_dot_94_bar__minus_02_dot_11 CoffeeMachine_bar__plus_01_dot_02_bar__plus_00_dot_90_bar__minus_02_dot_18)\n (inReceptacle Vase_bar__minus_01_dot_42_bar__plus_00_dot_17_bar__plus_02_dot_62 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_16_bar__plus_02_dot_72)\n (inReceptacle Tomato_bar__minus_01_dot_05_bar__plus_00_dot_22_bar__plus_00_dot_58 GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58)\n (inReceptacle Potato_bar__minus_00_dot_87_bar__plus_00_dot_21_bar__plus_00_dot_58 GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58)\n (inReceptacle Bowl_bar__minus_00_dot_64_bar__plus_00_dot_78_bar__minus_00_dot_83 Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin)\n (inReceptacle Potato_bar__minus_00_dot_64_bar__plus_00_dot_81_bar__minus_00_dot_49 Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin)\n (inReceptacle Spoon_bar__minus_00_dot_64_bar__plus_00_dot_78_bar__minus_00_dot_66 Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin)\n (inReceptacle Egg_bar__minus_00_dot_59_bar__plus_00_dot_81_bar__minus_00_dot_66 Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin)\n (inReceptacle Lettuce_bar__plus_00_dot_97_bar__plus_00_dot_94_bar__plus_01_dot_25 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Apple_bar__plus_00_dot_84_bar__plus_01_dot_69_bar__plus_01_dot_35 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Bread_bar__plus_00_dot_97_bar__plus_01_dot_48_bar__plus_01_dot_25 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Pan_bar__plus_01_dot_03_bar__plus_01_dot_13_bar__plus_01_dot_35 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n \n \n (receptacleAtLocation Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__plus_00_dot_24 loc_bar__minus_1_bar_3_bar_1_bar_60)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__minus_01_dot_72 loc_bar_0_bar__minus_8_bar_1_bar_60)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_14 loc_bar_1_bar__minus_1_bar_1_bar__minus_30)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_76 loc_bar_1_bar__minus_3_bar_1_bar__minus_30)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_02_dot_38 loc_bar_1_bar__minus_8_bar_1_bar__minus_30)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_44_bar__minus_01_dot_78 loc_bar_1_bar__minus_7_bar_1_bar__minus_30)\n (receptacleAtLocation CoffeeMachine_bar__plus_01_dot_02_bar__plus_00_dot_90_bar__minus_02_dot_18 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (receptacleAtLocation CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (receptacleAtLocation CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (receptacleAtLocation CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (receptacleAtLocation Drawer_bar__plus_00_dot_64_bar__plus_00_dot_27_bar__minus_00_dot_65 loc_bar_0_bar__minus_6_bar_0_bar_60)\n (receptacleAtLocation Drawer_bar__plus_00_dot_64_bar__plus_00_dot_55_bar__minus_00_dot_65 loc_bar_0_bar__minus_6_bar_0_bar_45)\n (receptacleAtLocation Drawer_bar__plus_00_dot_64_bar__plus_00_dot_76_bar__minus_00_dot_65 loc_bar_0_bar__minus_4_bar_1_bar_60)\n (receptacleAtLocation Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25 loc_bar_0_bar_5_bar_1_bar_60)\n (receptacleAtLocation GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58 loc_bar_0_bar_4_bar_3_bar_60)\n (receptacleAtLocation Microwave_bar__plus_01_dot_04_bar__plus_01_dot_68_bar__minus_01_dot_30 loc_bar_1_bar__minus_5_bar_1_bar_0)\n (receptacleAtLocation Shelf_bar__minus_01_dot_69_bar__plus_00_dot_16_bar__plus_02_dot_72 loc_bar__minus_6_bar_6_bar_0_bar_45)\n (receptacleAtLocation Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72 loc_bar__minus_9_bar_6_bar_0_bar_45)\n (receptacleAtLocation Shelf_bar__minus_01_dot_69_bar__plus_00_dot_87_bar__plus_02_dot_72 loc_bar__minus_9_bar_7_bar_0_bar_45)\n (receptacleAtLocation Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin loc_bar_0_bar__minus_3_bar_3_bar_45)\n (receptacleAtLocation StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_10 loc_bar_1_bar__minus_4_bar_1_bar_45)\n (receptacleAtLocation StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_50 loc_bar_1_bar__minus_6_bar_1_bar_45)\n (receptacleAtLocation StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_10 loc_bar_1_bar__minus_4_bar_1_bar_45)\n (receptacleAtLocation StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_50 loc_bar_1_bar__minus_6_bar_1_bar_45)\n (receptacleAtLocation Toaster_bar__plus_00_dot_98_bar__plus_00_dot_90_bar__plus_00_dot_33 loc_bar_1_bar_1_bar_1_bar_45)\n (objectAtLocation Mug_bar__plus_00_dot_90_bar__plus_00_dot_94_bar__minus_02_dot_11 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (objectAtLocation Cup_bar__plus_00_dot_86_bar__plus_00_dot_11_bar__minus_02_dot_29 loc_bar_0_bar__minus_8_bar_1_bar_60)\n (objectAtLocation Spoon_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_01_dot_39 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation DishSponge_bar__plus_00_dot_86_bar__plus_00_dot_91_bar__minus_00_dot_56 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation Bowl_bar__minus_00_dot_64_bar__plus_00_dot_78_bar__minus_00_dot_83 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation SoapBottle_bar__plus_01_dot_06_bar__plus_01_dot_67_bar__minus_02_dot_23 loc_bar_1_bar__minus_8_bar_1_bar__minus_30)\n (objectAtLocation ButterKnife_bar__minus_00_dot_62_bar__plus_00_dot_93_bar__minus_00_dot_14 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation PepperShaker_bar__plus_01_dot_01_bar__plus_00_dot_10_bar__minus_01_dot_89 loc_bar_0_bar__minus_8_bar_1_bar_60)\n (objectAtLocation Tomato_bar__plus_00_dot_77_bar__plus_00_dot_95_bar__minus_00_dot_03 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation Lettuce_bar__plus_01_dot_11_bar__plus_00_dot_99_bar__minus_00_dot_03 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation Pan_bar__plus_00_dot_85_bar__plus_00_dot_95_bar__minus_01_dot_08 loc_bar_1_bar__minus_4_bar_1_bar_45)\n (objectAtLocation Fork_bar__plus_00_dot_79_bar__plus_00_dot_15_bar__minus_00_dot_61 loc_bar_0_bar__minus_6_bar_0_bar_60)\n (objectAtLocation Potato_bar__minus_00_dot_64_bar__plus_00_dot_81_bar__minus_00_dot_49 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation CellPhone_bar__plus_00_dot_88_bar__plus_00_dot_49_bar__minus_00_dot_61 loc_bar_0_bar__minus_6_bar_0_bar_45)\n (objectAtLocation Statue_bar__minus_01_dot_82_bar__plus_00_dot_87_bar__plus_02_dot_75 loc_bar__minus_9_bar_7_bar_0_bar_45)\n (objectAtLocation Lettuce_bar__plus_00_dot_94_bar__plus_00_dot_99_bar__minus_00_dot_38 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation PepperShaker_bar__plus_00_dot_77_bar__plus_00_dot_91_bar__minus_01_dot_79 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (objectAtLocation Cup_bar__minus_01_dot_17_bar__plus_00_dot_93_bar__minus_01_dot_43 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Spoon_bar__minus_00_dot_64_bar__plus_00_dot_78_bar__minus_00_dot_66 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation ButterKnife_bar__minus_00_dot_77_bar__plus_00_dot_93_bar__minus_00_dot_07 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation CellPhone_bar__minus_00_dot_92_bar__plus_00_dot_93_bar__plus_00_dot_01 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Potato_bar__plus_00_dot_94_bar__plus_00_dot_94_bar__minus_00_dot_56 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation Pan_bar__plus_01_dot_03_bar__plus_01_dot_13_bar__plus_01_dot_35 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation Statue_bar__minus_00_dot_77_bar__plus_00_dot_94_bar__minus_01_dot_54 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Glassbottle_bar__minus_00_dot_62_bar__plus_00_dot_93_bar__minus_01_dot_15 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Bread_bar__plus_00_dot_97_bar__plus_01_dot_48_bar__plus_01_dot_25 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation CreditCard_bar__minus_01_dot_36_bar__plus_00_dot_93_bar__minus_01_dot_17 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation CellPhone_bar__plus_00_dot_69_bar__plus_00_dot_91_bar__minus_00_dot_21 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation LightSwitch_bar__minus_02_dot_37_bar__plus_01_dot_22_bar__plus_03_dot_05 loc_bar__minus_10_bar_10_bar_0_bar_45)\n (objectAtLocation Potato_bar__minus_00_dot_87_bar__plus_00_dot_21_bar__plus_00_dot_58 loc_bar_0_bar_4_bar_3_bar_60)\n (objectAtLocation Knife_bar__plus_01_dot_03_bar__plus_00_dot_93_bar__minus_00_dot_56 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_37 loc_bar_1_bar__minus_5_bar_1_bar_60)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_52 loc_bar_1_bar__minus_6_bar_1_bar_60)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_09 loc_bar_1_bar__minus_4_bar_1_bar_60)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_24 loc_bar_1_bar__minus_5_bar_1_bar_60)\n (objectAtLocation Fork_bar__plus_01_dot_03_bar__plus_00_dot_91_bar__minus_00_dot_21 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation Pan_bar__plus_01_dot_13_bar__plus_02_dot_21_bar__minus_01_dot_30 loc_bar_1_bar__minus_7_bar_1_bar__minus_30)\n (objectAtLocation Lettuce_bar__plus_00_dot_97_bar__plus_00_dot_94_bar__plus_01_dot_25 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Plate_bar__minus_01_dot_36_bar__plus_00_dot_56_bar__plus_02_dot_72 loc_bar__minus_9_bar_6_bar_0_bar_45)\n (objectAtLocation Apple_bar__plus_00_dot_84_bar__plus_01_dot_69_bar__plus_01_dot_35 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Pot_bar__plus_01_dot_08_bar__plus_00_dot_95_bar__minus_01_dot_50 loc_bar_1_bar__minus_6_bar_1_bar_45)\n (objectAtLocation Window_bar__plus_00_dot_02_bar__plus_01_dot_00_bar__minus_02_dot_64 loc_bar_0_bar__minus_8_bar_2_bar_45)\n (objectAtLocation Window_bar__minus_03_dot_00_bar__plus_01_dot_00_bar__minus_02_dot_64 loc_bar__minus_12_bar__minus_8_bar_2_bar_45)\n (objectAtLocation Spatula_bar__plus_00_dot_69_bar__plus_00_dot_93_bar__minus_02_dot_05 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (objectAtLocation PaperTowelRoll_bar__plus_00_dot_69_bar__plus_01_dot_02_bar__minus_01_dot_88 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (objectAtLocation Tomato_bar__minus_01_dot_05_bar__plus_00_dot_22_bar__plus_00_dot_58 loc_bar_0_bar_4_bar_3_bar_60)\n (objectAtLocation Egg_bar__minus_00_dot_59_bar__plus_00_dot_81_bar__minus_00_dot_66 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation SaltShaker_bar__minus_01_dot_88_bar__plus_00_dot_55_bar__plus_02_dot_77 loc_bar__minus_9_bar_6_bar_0_bar_45)\n (objectAtLocation PepperShaker_bar__plus_01_dot_15_bar__plus_01_dot_66_bar__plus_00_dot_22 loc_bar_1_bar__minus_1_bar_1_bar__minus_30)\n (objectAtLocation Vase_bar__minus_01_dot_42_bar__plus_00_dot_17_bar__plus_02_dot_62 loc_bar__minus_6_bar_6_bar_0_bar_45)\n (objectAtLocation ButterKnife_bar__minus_00_dot_85_bar__plus_00_dot_93_bar__minus_01_dot_31 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation SoapBottle_bar__minus_00_dot_48_bar__plus_00_dot_93_bar__minus_01_dot_31 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Vase_bar__plus_00_dot_86_bar__plus_00_dot_91_bar__minus_00_dot_73 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation Bowl_bar__minus_01_dot_17_bar__plus_00_dot_94_bar__minus_00_dot_12 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation DishSponge_bar__plus_00_dot_75_bar__plus_00_dot_49_bar__minus_00_dot_61 loc_bar_0_bar__minus_6_bar_0_bar_45)\n (objectAtLocation Chair_bar__minus_01_dot_93_bar__plus_00_dot_00_bar__minus_00_dot_03 loc_bar__minus_10_bar_0_bar_1_bar_60)\n (objectAtLocation Chair_bar__minus_01_dot_90_bar__plus_00_dot_00_bar__minus_01_dot_00 loc_bar__minus_9_bar__minus_3_bar_1_bar_60)\n (objectAtLocation Spoon_bar__minus_01_dot_23_bar__plus_00_dot_93_bar__minus_00_dot_91 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Cup_bar__plus_01_dot_01_bar__plus_01_dot_66_bar__plus_00_dot_28 loc_bar_1_bar__minus_1_bar_1_bar__minus_30)\n (objectAtLocation HousePlant_bar__minus_01_dot_35_bar__plus_00_dot_92_bar__minus_01_dot_54 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Mug_bar__plus_00_dot_91_bar__plus_00_dot_10_bar__minus_01_dot_97 loc_bar_0_bar__minus_8_bar_1_bar_60)\n )\n \n\n (:goal\n (and\n (exists (?r - receptacle)\n (exists (?o - object)\n (and\n (cleanable ?o)\n (objectType ?o KnifeType)\n (receptacleType ?r CounterTopType)\n (isClean ?o)\n (inReceptacle ?o ?r)\n )\n )\n )\n )\n )\n )\n ", "solvable": true, "walkthrough": ["go to countertop 2", "take knife 1 from countertop 2", "go to sinkbasin 1", "clean knife 1 with sinkbasin 1", "go to countertop 2", "move knife 1 to countertop 2"]} \ No newline at end of file diff --git a/Text/ALFWorld/json_2.1.1/valid_unseen/pick_clean_then_place_in_recep-Knife-None-CounterTop-10/trial_T20190909_110445_675754/game.tw-pddl b/Text/ALFWorld/json_2.1.1/valid_unseen/pick_clean_then_place_in_recep-Knife-None-CounterTop-10/trial_T20190909_110445_675754/game.tw-pddl new file mode 100644 index 0000000000000000000000000000000000000000..8918bdcbee072a22af49d93299809e60c55435e6 --- /dev/null +++ b/Text/ALFWorld/json_2.1.1/valid_unseen/pick_clean_then_place_in_recep-Knife-None-CounterTop-10/trial_T20190909_110445_675754/game.tw-pddl @@ -0,0 +1 @@ +{"pddl_domain": ";; Specification in PDDL of the Alfred domain\n;; Intended to be used with Fast Downward which supports PDDL 2.2 level 1 plus the :action-costs requirement from PDDL 3.1.\n\n(define (domain alfred)\n (:requirements\n :adl\n :action-costs\n :typing\n )\n (:types\n agent\n location\n receptacle\n object\n rtype\n otype\n )\n\n\n (:predicates\n (atLocation ?a - agent ?l - location) ; true if the agent is at the location\n (receptacleAtLocation ?r - receptacle ?l - location) ; true if the receptacle is at the location (constant)\n (objectAtLocation ?o - object ?l - location) ; true if the object is at the location\n (openable ?r - receptacle) ; true if a receptacle is openable\n (opened ?r - receptacle) ; true if a receptacle is opened\n (inReceptacle ?o - object ?r - receptacle) ; object ?o is in receptacle ?r\n (isReceptacleObject ?o - object) ; true if the object can have things put inside it\n (inReceptacleObject ?innerObject - object ?outerObject - object) ; object ?innerObject is inside object ?outerObject\n (isReceptacleObjectFull ?o - object) ; true if the receptacle object contains something\n (wasInReceptacle ?o - object ?r - receptacle) ; object ?o was or is in receptacle ?r now or some time in the past\n (checked ?r - receptacle) ; whether the receptacle has been looked inside/visited\n (examined ?l - location) ; TODO\n (receptacleType ?r - receptacle ?t - rtype) ; the type of receptacle (Cabinet vs Cabinet|01|2...)\n (canContain ?rt - rtype ?ot - otype) ; true if receptacle can hold object\n (objectType ?o - object ?t - otype) ; the type of object (Apple vs Apple|01|2...)\n (holds ?a - agent ?o - object) ; object ?o is held by agent ?a\n (holdsAny ?a - agent) ; agent ?a holds an object\n (holdsAnyReceptacleObject ?a - agent) ; agent ?a holds a receptacle object\n (full ?r - receptacle) ; true if the receptacle has no remaining space\n (isClean ?o - object) ; true if the object has been clean in sink\n (cleanable ?o - object) ; true if the object can be placed in a sink\n (isHot ?o - object) ; true if the object has been heated up\n (heatable ?o - object) ; true if the object can be heated up in a microwave\n (isCool ?o - object) ; true if the object has been cooled\n (coolable ?o - object) ; true if the object can be cooled in the fridge\n (pickupable ?o - object) ; true if the object can be picked up\n (moveable ?o - object) ; true if the object can be moved\n (toggleable ?o - object) ; true if the object can be turned on/off\n (isOn ?o - object) ; true if the object is on\n (isToggled ?o - object) ; true if the object has been toggled\n (sliceable ?o - object) ; true if the object can be sliced\n (isSliced ?o - object) ; true if the object is sliced\n )\n\n (:functions\n (distance ?from ?to)\n (total-cost) - number\n )\n\n;; All actions are specified such that the final arguments are the ones used\n;; for performing actions in Unity.\n\n\n(:action look\n :parameters (?a - agent ?l - location)\n :precondition\n (and\n (atLocation ?a ?l)\n )\n :effect\n (and\n (checked ?l)\n )\n)\n\n(:action inventory\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n\n(:action examineReceptacle\n :parameters (?a - agent ?r - receptacle)\n :precondition\n (and\n (exists (?l - location)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n )\n )\n )\n :effect\n (and\n (checked ?r)\n )\n)\n\n(:action examineObject\n :parameters (?a - agent ?o - object)\n :precondition\n (or\n ;(exists (?l - location)\n ; (and\n ; (atLocation ?a ?l)\n ; (objectAtLocation ?o ?l)\n ; )\n ;)\n (exists (?l - location, ?r - receptacle)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n )\n )\n (holds ?a ?o)\n )\n :effect\n (and\n (checked ?o)\n )\n)\n\n;; agent goes to receptacle\n (:action GotoLocation\n :parameters (?a - agent ?lStart - location ?lEnd - location ?r - receptacle)\n :precondition (and\n (atLocation ?a ?lStart)\n (receptacleAtLocation ?r ?lEnd)\n ;(exists (?r - receptacle) (receptacleAtLocation ?r ?lEnd))\n )\n :effect (and\n (not (atLocation ?a ?lStart))\n (atLocation ?a ?lEnd)\n ; (forall (?r - receptacle)\n ; (when (and (receptacleAtLocation ?r ?lEnd)\n ; (or (not (openable ?r)) (opened ?r)))\n ; (checked ?r)\n ; )\n ; )\n ; (increase (total-cost) (distance ?lStart ?lEnd))\n (increase (total-cost) 1)\n )\n )\n\n;; agent opens receptacle\n (:action OpenObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (not (opened ?r))\n )\n :effect (and\n (opened ?r)\n (checked ?r)\n (increase (total-cost) 1)\n )\n )\n;; agent closes receptacle\n (:action CloseObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (opened ?r)\n )\n :effect (and\n (not (opened ?r))\n (increase (total-cost) 1)\n )\n\n )\n\n ;; agent picks up object from a receptacle\n (:action PickupObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition\n (and\n (pickupable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (not (holdsAny ?a)) ; agent's hands are empty.\n ;(not (holdsAnyReceptacleObject ?a))\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n ;(not (isReceptacleObject ?o))\n )\n :effect\n (and\n (not (inReceptacle ?o ?r))\n (holds ?a ?o)\n (holdsAny ?a)\n (not (objectAtLocation ?o ?l))\n ;(not (full ?r))\n (increase (total-cost) 1)\n )\n )\n\n\n; ;; agent picks up object from a receptacle\n; (:action PickupObjectFromReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n;\n; (not (inReceptacleObject ?o ?outerR))\n; (not (isReceptacleObjectFull ?outerR))\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupEmptyReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; ; (objectAtLocation ?o ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupFullReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?outerR ?r)\n; (pickupable ?outerR)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (not (inReceptacle ?outerR ?r))\n; (holds ?a ?outerR)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (objectAtLocation ?outerR ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n\n\n;; agent puts down an object\n (:action PutObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle ?ot - otype ?rt - rtype)\n :precondition (and\n (holds ?a ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n ;(not (full ?r))\n (objectType ?o ?ot)\n (receptacleType ?r ?rt)\n (canContain ?rt ?ot)\n ;(not (holdsAnyReceptacleObject ?a))\n )\n :effect (and\n (inReceptacle ?o ?r)\n (objectAtLocation ?o ?l)\n ;(full ?r)\n (not (holds ?a ?o))\n (not (holdsAny ?a))\n (increase (total-cost) 1)\n )\n )\n\n;;; agent puts down an object\n; (:action PutObjectInReceptacleObject\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?outerO - object ?outerR - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (objectAtLocation ?outerO ?l)\n; (isReceptacleObject ?outerO)\n; (not (isReceptacleObject ?o))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (not (holdsAnyReceptacleObject ?a))\n; (inReceptacle ?outerO ?outerR)\n; (not (isReceptacleObjectFull ?outerO))\n; )\n; :effect (and\n; (inReceptacleObject ?o ?outerO)\n; (inReceptacle ?o ?outerR)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (objectAtLocation ?o ?l)\n; (isReceptacleObjectFull ?outerO)\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down an object\n; (:action PutEmptyReceptacleObjectinReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?r - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n; (not (full ?r))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect (and\n; (inReceptacle ?o ?r)\n; (objectAtLocation ?o ?l)\n; (full ?r)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down a receptacle object in a receptacle\n; (:action PutFullReceptacleObjectInReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?innerO - object ?outerO - object ?r - receptacle) ; ?rt - rtype)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (objectType ?outerO ?ot)\n; (holds ?a ?outerO)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?outerO)\n; (isReceptacleObjectFull ?outerO)\n; (inReceptacleObject ?innerO ?outerO)\n; )\n; :effect (and\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (objectAtLocation ?outerO ?l)\n; (objectAtLocation ?innerO ?l)\n; (inReceptacle ?outerO ?r)\n; (inReceptacle ?innerO ?r)\n; (not (holds ?a ?outerO))\n; (increase (total-cost) 1)\n; )\n; )\n\n;; agent cleans some object\n (:action CleanObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (cleanable ?o)\n (or\n (receptacleType ?r SinkType)\n (receptacleType ?r SinkBasinType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isClean ?o)\n )\n )\n\n\n;; agent heats-up some object\n (:action HeatObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (heatable ?o)\n (or\n (receptacleType ?r MicrowaveType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isHot ?o)\n (not (isCool ?o))\n )\n )\n\n;; agent cools some object\n (:action CoolObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (coolable ?o)\n (or\n (receptacleType ?r FridgeType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isCool ?o)\n (not (isHot ?o))\n )\n )\n\n\n;; agent toggle object\n (:action ToggleObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition (and\n (toggleable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (inReceptacle ?o ?r)\n )\n :effect (and\n (increase (total-cost) 5)\n (when (isOn ?o)\n (not (isOn ?o)))\n (when (not (isOn ?o))\n (isOn ?o))\n (isToggled ?o)\n )\n )\n\n\n;; agent slices some object with a knife\n (:action SliceObject\n :parameters (?a - agent ?l - location ?co - object ?ko - object)\n :precondition\n (and\n (sliceable ?co)\n (or\n (objectType ?ko KnifeType)\n (objectType ?ko ButterKnifeType)\n )\n (atLocation ?a ?l)\n (objectAtLocation ?co ?l)\n (holds ?a ?ko)\n )\n :effect (and\n (increase (total-cost) 5)\n (isSliced ?co)\n )\n )\n\n\n(:action help\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n)\n", "grammar": "grammar :: \"\"\"\n {\n \"intro\": [\n {\n \"rhs\": \"-= Welcome to TextWorld, ALFRED! =-\\n\\n#look.feedback#\\n\\n#task#\"\n }\n ],\n\n \"notImplemented\": [\n {\n \"rhs\": \"TODO\"\n }\n ],\n\n \"task\": [\n {\n \"rhs\": \"Your task is to: put a clean knife in countertop.\"\n }\n ],\n\n \"GotoLocation.feedback\": [\n {\n \"rhs\": \"You arrive at {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"OpenObject.feedback\": [\n {\n \"rhs\": \"You open the {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"CloseObject.feedback\": [\n {\n \"rhs\": \"You close the {r.name}.\"\n }\n ],\n\n \"PickupObject.feedback\": [\n {\n \"rhs\": \"You pick up the {o.name} from the {r.name}.\"\n }\n ],\n\n \"PickupObjectFromReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupObjectFromReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupEmptyReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupEmptyReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupFullReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupFullReceptacleObject: You pick up the {outerr.name}.\"\n }\n ],\n\n \"PutObject.feedback\": [\n {\n \"rhs\": \"You move the {o.name} to the {r.name}.\"\n }\n ],\n\n \"PutObjectInReceptacleObject.feedback\": [\n {\n \"rhs\": \"PutObjectInReceptacleObject: You put the {o.name} in the {outero.name}.\"\n }\n ],\n\n \"PutEmptyReceptacleObjectinReceptacle.feedback\": [\n {\n \"rhs\": \"PutEmptyReceptacleObjectinReceptacle: You put the {o.name} in the {r.name}.\"\n }\n ],\n\n \"PutFullReceptacleObjectInReceptacle.feedback\": [\n {\n \"rhs\": \"PutFullReceptacleObjectInReceptacle: You put the {outero.name} in the {r.name}.\"\n }\n ],\n\n \"inventory.feedback\": [\n {\n \"condition\": \"holdsany(a:agent)\",\n \"rhs\": \"You are carrying: [{o.indefinite + ' ' + o.name | holds(a:agent, o:object)}].\"\n },\n {\n \"rhs\": \"You are not carrying anything.\"\n }\n ],\n\n \"examineReceptacle.feedback\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \"The {r.name} is open. In it, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \"The {r.name} is closed.\"\n },\n {\n \"rhs\": \"On the {r.name}, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n }\n ],\n\n \"examineObject.feedback\": [\n {\n \"condition\": \"isreceptacleobject(o:object)\",\n \"rhs\": \"This is a normal {o.name}. In it, you see [{o2.indefinite + ' ' + o2.name | inreceptacleobject(o2:object, o:object)}].\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a clean sliced {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot sliced {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object)\",\n \"rhs\": \"This is a hot and clean {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object)\",\n \"rhs\": \"This is a cool and clean {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object)\",\n \"rhs\": \"This is a hot {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object)\",\n \"rhs\": \"This is a clean {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object)\",\n \"rhs\": \"This is a cold {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"This {o.name} is on.\"\n },\n {\n \"condition\": \"toggleable(o:object) & not_istoggled(o:object)\",\n \"rhs\": \"This {o.name} is off.\"\n },\n {\n \"condition\": \"sliceable(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a sliced {o.name}.\"\n },\n {\n \"rhs\": \"There's nothing special about {o.name}.\"\n }\n ]\n }\n\"\"\";\n\naction GotoLocation {\n template :: \"go to [{r.name | receptacleatlocation(r:receptacle, lend:location)}]\";\n feedback :: \"#GotoLocation.feedback#\";\n}\n\naction OpenObject {\n template :: \"open {r}\";\n feedback :: \"#OpenObject.feedback#\";\n}\n\naction CloseObject {\n template :: \"close {r}\";\n feedback :: \"#CloseObject.feedback#\";\n}\n\naction PickupObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObject.feedback#\";\n}\n\naction PickupObjectFromReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObjectFromReceptacleObject.feedback#\";\n}\n\naction PickupEmptyReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupEmptyReceptacleObject.feedback#\";\n}\n\naction PickupFullReceptacleObject {\n template :: \"take {outerr} from {r}\";\n feedback :: \"#PickupFullReceptacleObject.feedback#\";\n}\n\naction PutObject {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutObject.feedback#\";\n}\n\naction PutObjectInReceptacleObject {\n template :: \"put {o} into {outero}\";\n feedback :: \"#PutObjectInReceptacleObject.feedback#\";\n}\n\naction PutEmptyReceptacleObjectinReceptacle {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutEmptyReceptacleObjectinReceptacle.feedback#\";\n}\n\naction PutFullReceptacleObjectInReceptacle {\n template :: \"put {outero} in {r}\";\n feedback :: \"#PutFullReceptacleObjectInReceptacle.feedback#\";\n}\n\naction inventory {\n template :: \"inventory\";\n feedback :: \"#inventory.feedback#\";\n}\n\naction examineReceptacle {\n template :: \"examine {r}\";\n feedback :: \"#examineReceptacle.feedback#\";\n}\n\naction examineObject {\n template :: \"examine {o}\";\n feedback :: \"#examineObject.feedback#\";\n}\n\naction ToggleObject {\n template :: \"use {o}\";\n feedback :: \"#toggleObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"toggleObject.feedback\": [\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"You turn on the {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object)\",\n \"rhs\": \"You turn off the {o.name}.\"\n },\n {\n \"rhs\": \"You don't see any switch on the {o.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction HeatObject {\n template :: \"heat {o} with {r}\";\n feedback :: \"#heatObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"heatObject.feedback\": [\n {\n \"rhs\": \"You heat the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CleanObject {\n template :: \"clean {o} with {r}\";\n feedback :: \"#cleanObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"cleanObject.feedback\": [\n {\n \"rhs\": \"You clean the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CoolObject {\n template :: \"cool {o} with {r}\";\n feedback :: \"#coolObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"coolObject.feedback\": [\n {\n \"rhs\": \"You cool the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction SliceObject {\n template :: \"slice {co} with {ko}\";\n feedback :: \"#sliceObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"sliceObject.feedback\": [\n {\n \"rhs\": \"You sliced the {co.name} with the {ko.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction look {\n template :: \"look\";\n feedback :: \"#look.feedback#\";\n\n grammar :: \"\"\"\n {\n \"look.feedback\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"#look-variations#. Next to it, you see #list_objects_on_the_floor#.\"\n },\n {\n \"rhs\": \"You are in the middle of a room. Looking quickly around you, you see #list_appliances#.\"\n }\n ],\n\n \"look-variations\": [\n {\n \"rhs\": \"You are facing the [{r.name | atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)}]\"\n }\n ],\n\n \"list_objects_on_the_floor\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)\",\n \"rhs\": \"[{#overview(o)# | atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"list_appliances\": [\n {\n \"condition\": \"receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"[{#overview(r)# | receptacleatlocation(r:receptacle, l:location)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"overview(o, r)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name} (in/on the {r.name})}\"\n }\n ],\n\n \"overview(o)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name}\"\n }\n ],\n \"overview(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}\"\n }\n ],\n \"overview_with_state(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}#overview_state(r)#\"\n }\n ],\n \"overview_state(r)\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \" (it is open)\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \" (it is closed)\"\n },\n {\n \"rhs\": \"\"\n }\n ],\n\n \"list_empty\": [\n {\n \"rhs\": \"nothing\"\n }\n ],\n \"list_separator\": [\n {\n \"rhs\": \", \"\n }\n ],\n \"list_last_separator\": [\n {\n \"rhs\": \", and \"\n }\n ]\n }\n \"\"\";\n}\n\naction help {\n template :: \"help\";\n feedback :: \"\nAvailable commands:\n look: look around your current location\n inventory: check your current inventory\n go to (receptacle): move to a receptacle\n open (receptacle): open a receptacle\n close (receptacle): close a receptacle\n take (object) from (receptacle): take an object from a receptacle\n move (object) to (receptacle): place an object in or on a receptacle\n examine (something): examine a receptacle or an object\n use (object): use an object\n heat (object) with (receptacle): heat an object using a receptacle\n clean (object) with (receptacle): clean an object using a receptacle\n cool (object) with (receptacle): cool an object using a receptacle\n slice (object) with (object): slice an object using a sharp object\n\";\n}\n", "pddl_problem": "\n(define (problem plan_trial_T20190909_110445_675754)\n(:domain alfred)\n(:objects\nagent1 - agent\nRemoteControl - object\n Laptop - object\n Kettle - object\n Pen - object\n Fork - object\n Cloth - object\n HousePlant - object\n Plunger - object\n SoapBottle - object\n Cup - object\n Candle - object\n Tomato - object\n Television - object\n TennisRacket - object\n Towel - object\n SaltShaker - object\n Spoon - object\n Apple - object\n Poster - object\n Curtains - object\n Footstool - object\n AlarmClock - object\n Ladle - object\n PaperTowelRoll - object\n BaseballBat - object\n Knife - object\n Spatula - object\n SoapBar - object\n CreditCard - object\n Sink - object\n Newspaper - object\n LaundryHamperLid - object\n KeyChain - object\n Glassbottle - object\n ButterKnife - object\n Chair - object\n HandTowel - object\n ToiletPaperRoll - object\n Plate - object\n Pot - object\n WineBottle - object\n Boots - object\n PepperShaker - object\n PaperTowel - object\n Bowl - object\n SprayBottle - object\n ScrubBrush - object\n Box - object\n CD - object\n Pan - object\n Statue - object\n Vase - object\n ShowerGlass - object\n DishSponge - object\n Egg - object\n Lettuce - object\n Book - object\n TeddyBear - object\n ToiletPaper - object\n ShowerDoor - object\n Window - object\n Blinds - object\n CellPhone - object\n FloorLamp - object\n Pillow - object\n Mirror - object\n Painting - object\n TissueBox - object\n Pencil - object\n Potato - object\n LightSwitch - object\n StoveKnob - object\n Mug - object\n Bathtub - object\n DeskLamp - object\n Watch - object\n WateringCan - object\n BasketBall - object\n Bread - object\nRemoteControlType - otype\n LaptopType - otype\n KettleType - otype\n PenType - otype\n ForkType - otype\n ClothType - otype\n HousePlantType - otype\n PlungerType - otype\n SoapBottleType - otype\n CupType - otype\n CandleType - otype\n TomatoType - otype\n TelevisionType - otype\n TennisRacketType - otype\n TowelType - otype\n SaltShakerType - otype\n SpoonType - otype\n AppleType - otype\n PosterType - otype\n CurtainsType - otype\n FootstoolType - otype\n AlarmClockType - otype\n LadleType - otype\n PaperTowelRollType - otype\n BaseballBatType - otype\n KnifeType - otype\n SpatulaType - otype\n SoapBarType - otype\n CreditCardType - otype\n SinkType - otype\n NewspaperType - otype\n LaundryHamperLidType - otype\n KeyChainType - otype\n GlassbottleType - otype\n ButterKnifeType - 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Potato_bar__plus_00_dot_69_bar__plus_00_dot_94_bar__minus_00_dot_38 - object\n Potato_bar__plus_00_dot_78_bar__plus_01_dot_17_bar__plus_01_dot_06 - object\n Potato_bar__plus_00_dot_78_bar__plus_01_dot_43_bar__plus_01_dot_35 - object\n Pot_bar__plus_01_dot_08_bar__plus_00_dot_95_bar__minus_01_dot_50 - object\n SaltShaker_bar__plus_01_dot_24_bar__plus_01_dot_66_bar__minus_02_dot_30 - object\n Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65 - object\n SoapBottle_bar__plus_00_dot_91_bar__plus_00_dot_12_bar__plus_00_dot_35 - object\n SoapBottle_bar__minus_01_dot_01_bar__plus_00_dot_18_bar__plus_00_dot_61 - object\n Spatula_bar__minus_00_dot_59_bar__plus_00_dot_80_bar__minus_00_dot_57 - object\n Spatula_bar__minus_00_dot_70_bar__plus_00_dot_95_bar__minus_01_dot_31 - object\n Spoon_bar__plus_00_dot_77_bar__plus_00_dot_91_bar__minus_01_dot_97 - object\n Spoon_bar__plus_00_dot_88_bar__plus_00_dot_50_bar__minus_00_dot_65 - object\n Statue_bar__plus_00_dot_86_bar__plus_00_dot_91_bar__minus_00_dot_73 - object\n Statue_bar__minus_01_dot_29_bar__plus_00_dot_94_bar__minus_00_dot_12 - object\n Statue_bar__minus_01_dot_82_bar__plus_00_dot_87_bar__plus_02_dot_75 - object\n StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_09 - object\n StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_24 - object\n StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_37 - object\n StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_52 - object\n Tomato_bar__minus_00_dot_77_bar__plus_00_dot_97_bar__minus_01_dot_54 - object\n Tomato_bar__minus_01_dot_10_bar__plus_00_dot_97_bar__minus_00_dot_12 - object\n Tomato_bar__minus_01_dot_10_bar__plus_00_dot_97_bar__minus_00_dot_91 - object\n Vase_bar__minus_00_dot_85_bar__plus_00_dot_93_bar__plus_00_dot_24 - object\n Vase_bar__minus_01_dot_42_bar__plus_00_dot_17_bar__plus_02_dot_62 - object\n 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loc_bar_1_bar__minus_3_bar_1_bar__minus_30 - location\n loc_bar_0_bar__minus_6_bar_0_bar_45 - location\n loc_bar_1_bar__minus_1_bar_1_bar__minus_30 - location\n loc_bar__minus_6_bar_6_bar_0_bar_45 - location\n loc_bar_1_bar__minus_4_bar_1_bar_60 - location\n loc_bar__minus_1_bar_3_bar_1_bar_60 - location\n loc_bar_0_bar__minus_6_bar_0_bar_60 - location\n loc_bar_1_bar__minus_6_bar_1_bar_45 - location\n loc_bar_0_bar__minus_8_bar_1_bar_60 - location\n loc_bar__minus_9_bar__minus_3_bar_1_bar_60 - location\n loc_bar_1_bar__minus_5_bar_1_bar_0 - location\n loc_bar__minus_10_bar_10_bar_0_bar_45 - location\n loc_bar__minus_9_bar_7_bar_0_bar_45 - location\n loc_bar_0_bar__minus_4_bar_1_bar_60 - location\n loc_bar__minus_12_bar__minus_8_bar_2_bar_45 - location\n loc_bar__minus_9_bar_6_bar_0_bar_45 - location\n loc_bar_0_bar__minus_8_bar_2_bar_45 - location\n loc_bar__minus_13_bar__minus_7_bar_3_bar_30 - location\n )\n \n\n(:init\n\n\n (receptacleType 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(receptacleType StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_10 StoveBurnerType)\n (receptacleType Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_44_bar__minus_01_dot_78 CabinetType)\n (receptacleType Drawer_bar__plus_00_dot_64_bar__plus_00_dot_76_bar__minus_00_dot_65 DrawerType)\n (receptacleType CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64 CounterTopType)\n (receptacleType CoffeeMachine_bar__plus_01_dot_02_bar__plus_00_dot_90_bar__minus_02_dot_18 CoffeeMachineType)\n (receptacleType StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_50 StoveBurnerType)\n (receptacleType Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_02_dot_38 CabinetType)\n (receptacleType Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin SinkBasinType)\n (receptacleType GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58 GarbageCanType)\n (receptacleType 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Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72)\n (inReceptacle Vase_bar__minus_01_dot_42_bar__plus_00_dot_17_bar__plus_02_dot_62 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_16_bar__plus_02_dot_72)\n (inReceptacle SoapBottle_bar__minus_01_dot_01_bar__plus_00_dot_18_bar__plus_00_dot_61 GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58)\n (inReceptacle Lettuce_bar__minus_00_dot_64_bar__plus_00_dot_86_bar__minus_00_dot_75 Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin)\n (inReceptacle Spatula_bar__minus_00_dot_59_bar__plus_00_dot_80_bar__minus_00_dot_57 Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin)\n (inReceptacle Fork_bar__minus_00_dot_70_bar__plus_00_dot_78_bar__minus_00_dot_83 Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin)\n (inReceptacle Bread_bar__plus_00_dot_91_bar__plus_00_dot_94_bar__plus_01_dot_25 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Lettuce_bar__plus_01_dot_03_bar__plus_01_dot_21_bar__plus_01_dot_06 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Bowl_bar__plus_01_dot_09_bar__plus_01_dot_65_bar__plus_01_dot_54 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Pan_bar__plus_01_dot_03_bar__plus_01_dot_64_bar__plus_01_dot_16 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Potato_bar__plus_00_dot_78_bar__plus_01_dot_43_bar__plus_01_dot_35 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Egg_bar__plus_00_dot_91_bar__plus_01_dot_17_bar__plus_01_dot_44 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Bread_bar__plus_00_dot_97_bar__plus_01_dot_48_bar__plus_01_dot_25 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Potato_bar__plus_00_dot_78_bar__plus_01_dot_17_bar__plus_01_dot_06 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Mug_bar__plus_00_dot_91_bar__plus_00_dot_86_bar__plus_01_dot_54 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Apple_bar__plus_01_dot_03_bar__plus_01_dot_19_bar__plus_01_dot_25 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n \n \n (receptacleAtLocation Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__plus_00_dot_24 loc_bar__minus_1_bar_3_bar_1_bar_60)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__minus_01_dot_72 loc_bar_0_bar__minus_8_bar_1_bar_60)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_14 loc_bar_1_bar__minus_1_bar_1_bar__minus_30)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_76 loc_bar_1_bar__minus_3_bar_1_bar__minus_30)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_02_dot_38 loc_bar_1_bar__minus_8_bar_1_bar__minus_30)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_44_bar__minus_01_dot_78 loc_bar_1_bar__minus_7_bar_1_bar__minus_30)\n (receptacleAtLocation CoffeeMachine_bar__plus_01_dot_02_bar__plus_00_dot_90_bar__minus_02_dot_18 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (receptacleAtLocation CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (receptacleAtLocation CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (receptacleAtLocation CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (receptacleAtLocation Drawer_bar__plus_00_dot_64_bar__plus_00_dot_27_bar__minus_00_dot_65 loc_bar_0_bar__minus_6_bar_0_bar_60)\n (receptacleAtLocation 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(receptacleAtLocation Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin loc_bar_0_bar__minus_3_bar_3_bar_45)\n (receptacleAtLocation StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_10 loc_bar_1_bar__minus_4_bar_1_bar_45)\n (receptacleAtLocation StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_50 loc_bar_1_bar__minus_6_bar_1_bar_45)\n (receptacleAtLocation StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_10 loc_bar_1_bar__minus_4_bar_1_bar_45)\n (receptacleAtLocation StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_50 loc_bar_1_bar__minus_6_bar_1_bar_45)\n (receptacleAtLocation Toaster_bar__plus_00_dot_98_bar__plus_00_dot_90_bar__plus_00_dot_33 loc_bar_1_bar_1_bar_1_bar_45)\n (objectAtLocation Mug_bar__plus_00_dot_91_bar__plus_00_dot_86_bar__plus_01_dot_54 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Spoon_bar__plus_00_dot_77_bar__plus_00_dot_91_bar__minus_01_dot_97 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (objectAtLocation Bowl_bar__plus_01_dot_13_bar__plus_02_dot_21_bar__minus_01_dot_41 loc_bar_1_bar__minus_7_bar_1_bar__minus_30)\n (objectAtLocation SoapBottle_bar__minus_01_dot_01_bar__plus_00_dot_18_bar__plus_00_dot_61 loc_bar_0_bar_4_bar_3_bar_60)\n (objectAtLocation ButterKnife_bar__plus_00_dot_83_bar__plus_00_dot_70_bar__minus_00_dot_65 loc_bar_0_bar__minus_4_bar_1_bar_60)\n (objectAtLocation Tomato_bar__minus_01_dot_10_bar__plus_00_dot_97_bar__minus_00_dot_91 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Spatula_bar__minus_00_dot_59_bar__plus_00_dot_80_bar__minus_00_dot_57 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation Plate_bar__plus_00_dot_86_bar__plus_00_dot_11_bar__minus_01_dot_97 loc_bar_0_bar__minus_8_bar_1_bar_60)\n (objectAtLocation Lettuce_bar__plus_01_dot_03_bar__plus_01_dot_21_bar__plus_01_dot_06 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Pan_bar__plus_00_dot_85_bar__plus_00_dot_95_bar__minus_01_dot_08 loc_bar_1_bar__minus_4_bar_1_bar_45)\n (objectAtLocation Fork_bar__minus_01_dot_10_bar__plus_00_dot_93_bar__minus_00_dot_38 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Knife_bar__minus_01_dot_17_bar__plus_00_dot_96_bar__plus_00_dot_14 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Potato_bar__plus_00_dot_69_bar__plus_00_dot_94_bar__minus_00_dot_38 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation Bread_bar__plus_00_dot_97_bar__plus_01_dot_48_bar__plus_01_dot_25 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Glassbottle_bar__plus_01_dot_11_bar__plus_00_dot_91_bar__minus_00_dot_56 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation Statue_bar__minus_01_dot_82_bar__plus_00_dot_87_bar__plus_02_dot_75 loc_bar__minus_9_bar_7_bar_0_bar_45)\n (objectAtLocation Mug_bar__plus_01_dot_15_bar__plus_01_dot_66_bar__plus_00_dot_03 loc_bar_1_bar__minus_1_bar_1_bar__minus_30)\n (objectAtLocation Bread_bar__minus_00_dot_55_bar__plus_01_dot_01_bar__minus_01_dot_23 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Lettuce_bar__minus_00_dot_64_bar__plus_00_dot_86_bar__minus_00_dot_75 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation Tomato_bar__minus_01_dot_10_bar__plus_00_dot_97_bar__minus_00_dot_12 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Plate_bar__plus_00_dot_86_bar__plus_00_dot_91_bar__minus_00_dot_38 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation Fork_bar__minus_00_dot_70_bar__plus_00_dot_78_bar__minus_00_dot_83 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation Glassbottle_bar__plus_01_dot_24_bar__plus_01_dot_67_bar__minus_00_dot_59 loc_bar_1_bar__minus_3_bar_1_bar__minus_30)\n (objectAtLocation Potato_bar__plus_00_dot_78_bar__plus_01_dot_43_bar__plus_01_dot_35 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Statue_bar__minus_01_dot_29_bar__plus_00_dot_94_bar__minus_00_dot_12 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation Statue_bar__plus_00_dot_86_bar__plus_00_dot_91_bar__minus_00_dot_73 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation Glassbottle_bar__plus_01_dot_15_bar__plus_01_dot_67_bar__minus_02_dot_23 loc_bar_1_bar__minus_8_bar_1_bar__minus_30)\n (objectAtLocation Bread_bar__plus_00_dot_91_bar__plus_00_dot_94_bar__plus_01_dot_25 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation CreditCard_bar__minus_00_dot_62_bar__plus_00_dot_93_bar__plus_00_dot_16 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation CellPhone_bar__minus_01_dot_42_bar__plus_00_dot_93_bar__minus_00_dot_91 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation LightSwitch_bar__minus_02_dot_37_bar__plus_01_dot_22_bar__plus_03_dot_05 loc_bar__minus_10_bar_10_bar_0_bar_45)\n (objectAtLocation Potato_bar__plus_00_dot_78_bar__plus_01_dot_17_bar__plus_01_dot_06 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Knife_bar__plus_01_dot_03_bar__plus_00_dot_93_bar__minus_00_dot_21 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_37 loc_bar_1_bar__minus_5_bar_1_bar_60)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_52 loc_bar_1_bar__minus_6_bar_1_bar_60)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_09 loc_bar_1_bar__minus_4_bar_1_bar_60)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_24 loc_bar_1_bar__minus_5_bar_1_bar_60)\n (objectAtLocation Fork_bar__plus_00_dot_88_bar__plus_00_dot_70_bar__minus_00_dot_73 loc_bar_0_bar__minus_4_bar_1_bar_60)\n (objectAtLocation Pan_bar__plus_01_dot_03_bar__plus_01_dot_64_bar__plus_01_dot_16 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Lettuce_bar__plus_00_dot_69_bar__plus_00_dot_99_bar__minus_01_dot_88 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (objectAtLocation Plate_bar__plus_01_dot_19_bar__plus_01_dot_67_bar__minus_02_dot_03 loc_bar_1_bar__minus_8_bar_1_bar__minus_30)\n (objectAtLocation Apple_bar__plus_01_dot_03_bar__plus_01_dot_19_bar__plus_01_dot_25 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Pot_bar__plus_01_dot_08_bar__plus_00_dot_95_bar__minus_01_dot_50 loc_bar_1_bar__minus_6_bar_1_bar_45)\n (objectAtLocation Window_bar__plus_00_dot_02_bar__plus_01_dot_00_bar__minus_02_dot_64 loc_bar_0_bar__minus_8_bar_2_bar_45)\n (objectAtLocation Window_bar__minus_03_dot_00_bar__plus_01_dot_00_bar__minus_02_dot_64 loc_bar__minus_12_bar__minus_8_bar_2_bar_45)\n (objectAtLocation Spatula_bar__minus_00_dot_70_bar__plus_00_dot_95_bar__minus_01_dot_31 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation PaperTowelRoll_bar__minus_01_dot_99_bar__plus_00_dot_66_bar__plus_02_dot_87 loc_bar__minus_9_bar_6_bar_0_bar_45)\n (objectAtLocation Tomato_bar__minus_00_dot_77_bar__plus_00_dot_97_bar__minus_01_dot_54 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Egg_bar__plus_00_dot_91_bar__plus_01_dot_17_bar__plus_01_dot_44 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation SaltShaker_bar__plus_01_dot_24_bar__plus_01_dot_66_bar__minus_02_dot_30 loc_bar_1_bar__minus_8_bar_1_bar__minus_30)\n (objectAtLocation PepperShaker_bar__plus_01_dot_20_bar__plus_00_dot_91_bar__minus_01_dot_97 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (objectAtLocation Vase_bar__minus_01_dot_42_bar__plus_00_dot_17_bar__plus_02_dot_62 loc_bar__minus_6_bar_6_bar_0_bar_45)\n (objectAtLocation ButterKnife_bar__minus_01_dot_23_bar__plus_00_dot_93_bar__minus_01_dot_17 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation SoapBottle_bar__plus_00_dot_91_bar__plus_00_dot_12_bar__plus_00_dot_35 loc_bar__minus_1_bar_3_bar_1_bar_60)\n (objectAtLocation Vase_bar__minus_00_dot_85_bar__plus_00_dot_93_bar__plus_00_dot_24 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Bowl_bar__plus_01_dot_09_bar__plus_01_dot_65_bar__plus_01_dot_54 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation DishSponge_bar__plus_01_dot_11_bar__plus_00_dot_91_bar__minus_00_dot_73 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation Chair_bar__minus_01_dot_93_bar__plus_00_dot_00_bar__minus_00_dot_03 loc_bar__minus_10_bar_0_bar_1_bar_60)\n (objectAtLocation Chair_bar__minus_01_dot_90_bar__plus_00_dot_00_bar__minus_01_dot_00 loc_bar__minus_9_bar__minus_3_bar_1_bar_60)\n (objectAtLocation Spoon_bar__plus_00_dot_88_bar__plus_00_dot_50_bar__minus_00_dot_65 loc_bar_0_bar__minus_6_bar_0_bar_45)\n (objectAtLocation Cup_bar__plus_00_dot_69_bar__plus_00_dot_91_bar__minus_00_dot_21 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation HousePlant_bar__minus_01_dot_35_bar__plus_00_dot_92_bar__minus_01_dot_54 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Mug_bar__plus_00_dot_94_bar__plus_00_dot_91_bar__minus_01_dot_79 loc_bar_1_bar__minus_8_bar_1_bar_45)\n )\n \n\n (:goal\n (and\n (exists (?r - receptacle)\n (exists (?o - object)\n (and\n (cleanable ?o)\n (objectType ?o KnifeType)\n (receptacleType ?r CounterTopType)\n (isClean ?o)\n (inReceptacle ?o ?r)\n )\n )\n )\n )\n )\n )\n ", "solvable": true, "walkthrough": ["go to countertop 2", "take knife 1 from countertop 2", "go to sinkbasin 1", "clean knife 1 with sinkbasin 1", "go to countertop 2", "move knife 1 to countertop 2"]} \ No newline at end of file diff --git a/Text/ALFWorld/json_2.1.1/valid_unseen/pick_clean_then_place_in_recep-Knife-None-CounterTop-10/trial_T20190909_110531_148235/game.tw-pddl b/Text/ALFWorld/json_2.1.1/valid_unseen/pick_clean_then_place_in_recep-Knife-None-CounterTop-10/trial_T20190909_110531_148235/game.tw-pddl new file mode 100644 index 0000000000000000000000000000000000000000..01ea9327b8d5431dd70b8273d28f3c743b6353e3 --- /dev/null +++ b/Text/ALFWorld/json_2.1.1/valid_unseen/pick_clean_then_place_in_recep-Knife-None-CounterTop-10/trial_T20190909_110531_148235/game.tw-pddl @@ -0,0 +1 @@ +{"pddl_domain": ";; Specification in PDDL of the Alfred domain\n;; Intended to be used with Fast Downward which supports PDDL 2.2 level 1 plus the :action-costs requirement from PDDL 3.1.\n\n(define (domain alfred)\n (:requirements\n :adl\n :action-costs\n :typing\n )\n (:types\n agent\n location\n receptacle\n object\n rtype\n otype\n )\n\n\n (:predicates\n (atLocation ?a - agent ?l - location) ; true if the agent is at the location\n (receptacleAtLocation ?r - receptacle ?l - location) ; true if the receptacle is at the location (constant)\n (objectAtLocation ?o - object ?l - location) ; true if the object is at the location\n (openable ?r - receptacle) ; true if a receptacle is openable\n (opened ?r - receptacle) ; true if a receptacle is opened\n (inReceptacle ?o - object ?r - receptacle) ; object ?o is in receptacle ?r\n (isReceptacleObject ?o - object) ; true if the object can have things put inside it\n (inReceptacleObject ?innerObject - object ?outerObject - object) ; object ?innerObject is inside object ?outerObject\n (isReceptacleObjectFull ?o - object) ; true if the receptacle object contains something\n (wasInReceptacle ?o - object ?r - receptacle) ; object ?o was or is in receptacle ?r now or some time in the past\n (checked ?r - receptacle) ; whether the receptacle has been looked inside/visited\n (examined ?l - location) ; TODO\n (receptacleType ?r - receptacle ?t - rtype) ; the type of receptacle (Cabinet vs Cabinet|01|2...)\n (canContain ?rt - rtype ?ot - otype) ; true if receptacle can hold object\n (objectType ?o - object ?t - otype) ; the type of object (Apple vs Apple|01|2...)\n (holds ?a - agent ?o - object) ; object ?o is held by agent ?a\n (holdsAny ?a - agent) ; agent ?a holds an object\n (holdsAnyReceptacleObject ?a - agent) ; agent ?a holds a receptacle object\n (full ?r - receptacle) ; true if the receptacle has no remaining space\n (isClean ?o - object) ; true if the object has been clean in sink\n (cleanable ?o - object) ; true if the object can be placed in a sink\n (isHot ?o - object) ; true if the object has been heated up\n (heatable ?o - object) ; true if the object can be heated up in a microwave\n (isCool ?o - object) ; true if the object has been cooled\n (coolable ?o - object) ; true if the object can be cooled in the fridge\n (pickupable ?o - object) ; true if the object can be picked up\n (moveable ?o - object) ; true if the object can be moved\n (toggleable ?o - object) ; true if the object can be turned on/off\n (isOn ?o - object) ; true if the object is on\n (isToggled ?o - object) ; true if the object has been toggled\n (sliceable ?o - object) ; true if the object can be sliced\n (isSliced ?o - object) ; true if the object is sliced\n )\n\n (:functions\n (distance ?from ?to)\n (total-cost) - number\n )\n\n;; All actions are specified such that the final arguments are the ones used\n;; for performing actions in Unity.\n\n\n(:action look\n :parameters (?a - agent ?l - location)\n :precondition\n (and\n (atLocation ?a ?l)\n )\n :effect\n (and\n (checked ?l)\n )\n)\n\n(:action inventory\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n\n(:action examineReceptacle\n :parameters (?a - agent ?r - receptacle)\n :precondition\n (and\n (exists (?l - location)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n )\n )\n )\n :effect\n (and\n (checked ?r)\n )\n)\n\n(:action examineObject\n :parameters (?a - agent ?o - object)\n :precondition\n (or\n ;(exists (?l - location)\n ; (and\n ; (atLocation ?a ?l)\n ; (objectAtLocation ?o ?l)\n ; )\n ;)\n (exists (?l - location, ?r - receptacle)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n )\n )\n (holds ?a ?o)\n )\n :effect\n (and\n (checked ?o)\n )\n)\n\n;; agent goes to receptacle\n (:action GotoLocation\n :parameters (?a - agent ?lStart - location ?lEnd - location ?r - receptacle)\n :precondition (and\n (atLocation ?a ?lStart)\n (receptacleAtLocation ?r ?lEnd)\n ;(exists (?r - receptacle) (receptacleAtLocation ?r ?lEnd))\n )\n :effect (and\n (not (atLocation ?a ?lStart))\n (atLocation ?a ?lEnd)\n ; (forall (?r - receptacle)\n ; (when (and (receptacleAtLocation ?r ?lEnd)\n ; (or (not (openable ?r)) (opened ?r)))\n ; (checked ?r)\n ; )\n ; )\n ; (increase (total-cost) (distance ?lStart ?lEnd))\n (increase (total-cost) 1)\n )\n )\n\n;; agent opens receptacle\n (:action OpenObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (not (opened ?r))\n )\n :effect (and\n (opened ?r)\n (checked ?r)\n (increase (total-cost) 1)\n )\n )\n;; agent closes receptacle\n (:action CloseObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (opened ?r)\n )\n :effect (and\n (not (opened ?r))\n (increase (total-cost) 1)\n )\n\n )\n\n ;; agent picks up object from a receptacle\n (:action PickupObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition\n (and\n (pickupable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (not (holdsAny ?a)) ; agent's hands are empty.\n ;(not (holdsAnyReceptacleObject ?a))\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n ;(not (isReceptacleObject ?o))\n )\n :effect\n (and\n (not (inReceptacle ?o ?r))\n (holds ?a ?o)\n (holdsAny ?a)\n (not (objectAtLocation ?o ?l))\n ;(not (full ?r))\n (increase (total-cost) 1)\n )\n )\n\n\n; ;; agent picks up object from a receptacle\n; (:action PickupObjectFromReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n;\n; (not (inReceptacleObject ?o ?outerR))\n; (not (isReceptacleObjectFull ?outerR))\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupEmptyReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; ; (objectAtLocation ?o ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupFullReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?outerR ?r)\n; (pickupable ?outerR)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (not (inReceptacle ?outerR ?r))\n; (holds ?a ?outerR)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (objectAtLocation ?outerR ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n\n\n;; agent puts down an object\n (:action PutObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle ?ot - otype ?rt - rtype)\n :precondition (and\n (holds ?a ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n ;(not (full ?r))\n (objectType ?o ?ot)\n (receptacleType ?r ?rt)\n (canContain ?rt ?ot)\n ;(not (holdsAnyReceptacleObject ?a))\n )\n :effect (and\n (inReceptacle ?o ?r)\n (objectAtLocation ?o ?l)\n ;(full ?r)\n (not (holds ?a ?o))\n (not (holdsAny ?a))\n (increase (total-cost) 1)\n )\n )\n\n;;; agent puts down an object\n; (:action PutObjectInReceptacleObject\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?outerO - object ?outerR - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (objectAtLocation ?outerO ?l)\n; (isReceptacleObject ?outerO)\n; (not (isReceptacleObject ?o))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (not (holdsAnyReceptacleObject ?a))\n; (inReceptacle ?outerO ?outerR)\n; (not (isReceptacleObjectFull ?outerO))\n; )\n; :effect (and\n; (inReceptacleObject ?o ?outerO)\n; (inReceptacle ?o ?outerR)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (objectAtLocation ?o ?l)\n; (isReceptacleObjectFull ?outerO)\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down an object\n; (:action PutEmptyReceptacleObjectinReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?r - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n; (not (full ?r))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect (and\n; (inReceptacle ?o ?r)\n; (objectAtLocation ?o ?l)\n; (full ?r)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down a receptacle object in a receptacle\n; (:action PutFullReceptacleObjectInReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?innerO - object ?outerO - object ?r - receptacle) ; ?rt - rtype)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (objectType ?outerO ?ot)\n; (holds ?a ?outerO)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?outerO)\n; (isReceptacleObjectFull ?outerO)\n; (inReceptacleObject ?innerO ?outerO)\n; )\n; :effect (and\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (objectAtLocation ?outerO ?l)\n; (objectAtLocation ?innerO ?l)\n; (inReceptacle ?outerO ?r)\n; (inReceptacle ?innerO ?r)\n; (not (holds ?a ?outerO))\n; (increase (total-cost) 1)\n; )\n; )\n\n;; agent cleans some object\n (:action CleanObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (cleanable ?o)\n (or\n (receptacleType ?r SinkType)\n (receptacleType ?r SinkBasinType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isClean ?o)\n )\n )\n\n\n;; agent heats-up some object\n (:action HeatObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (heatable ?o)\n (or\n (receptacleType ?r MicrowaveType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isHot ?o)\n (not (isCool ?o))\n )\n )\n\n;; agent cools some object\n (:action CoolObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (coolable ?o)\n (or\n (receptacleType ?r FridgeType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isCool ?o)\n (not (isHot ?o))\n )\n )\n\n\n;; agent toggle object\n (:action ToggleObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition (and\n (toggleable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (inReceptacle ?o ?r)\n )\n :effect (and\n (increase (total-cost) 5)\n (when (isOn ?o)\n (not (isOn ?o)))\n (when (not (isOn ?o))\n (isOn ?o))\n (isToggled ?o)\n )\n )\n\n\n;; agent slices some object with a knife\n (:action SliceObject\n :parameters (?a - agent ?l - location ?co - object ?ko - object)\n :precondition\n (and\n (sliceable ?co)\n (or\n (objectType ?ko KnifeType)\n (objectType ?ko ButterKnifeType)\n )\n (atLocation ?a ?l)\n (objectAtLocation ?co ?l)\n (holds ?a ?ko)\n )\n :effect (and\n (increase (total-cost) 5)\n (isSliced ?co)\n )\n )\n\n\n(:action help\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n)\n", "grammar": "grammar :: \"\"\"\n {\n \"intro\": [\n {\n \"rhs\": \"-= Welcome to TextWorld, ALFRED! =-\\n\\n#look.feedback#\\n\\n#task#\"\n }\n ],\n\n \"notImplemented\": [\n {\n \"rhs\": \"TODO\"\n }\n ],\n\n \"task\": [\n {\n \"rhs\": \"Your task is to: put a clean knife in countertop.\"\n }\n ],\n\n \"GotoLocation.feedback\": [\n {\n \"rhs\": \"You arrive at {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"OpenObject.feedback\": [\n {\n \"rhs\": \"You open the {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"CloseObject.feedback\": [\n {\n \"rhs\": \"You close the {r.name}.\"\n }\n ],\n\n \"PickupObject.feedback\": [\n {\n \"rhs\": \"You pick up the {o.name} from the {r.name}.\"\n }\n ],\n\n \"PickupObjectFromReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupObjectFromReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupEmptyReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupEmptyReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupFullReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupFullReceptacleObject: You pick up the {outerr.name}.\"\n }\n ],\n\n \"PutObject.feedback\": [\n {\n \"rhs\": \"You move the {o.name} to the {r.name}.\"\n }\n ],\n\n \"PutObjectInReceptacleObject.feedback\": [\n {\n \"rhs\": \"PutObjectInReceptacleObject: You put the {o.name} in the {outero.name}.\"\n }\n ],\n\n \"PutEmptyReceptacleObjectinReceptacle.feedback\": [\n {\n \"rhs\": \"PutEmptyReceptacleObjectinReceptacle: You put the {o.name} in the {r.name}.\"\n }\n ],\n\n \"PutFullReceptacleObjectInReceptacle.feedback\": [\n {\n \"rhs\": \"PutFullReceptacleObjectInReceptacle: You put the {outero.name} in the {r.name}.\"\n }\n ],\n\n \"inventory.feedback\": [\n {\n \"condition\": \"holdsany(a:agent)\",\n \"rhs\": \"You are carrying: [{o.indefinite + ' ' + o.name | holds(a:agent, o:object)}].\"\n },\n {\n \"rhs\": \"You are not carrying anything.\"\n }\n ],\n\n \"examineReceptacle.feedback\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \"The {r.name} is open. In it, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \"The {r.name} is closed.\"\n },\n {\n \"rhs\": \"On the {r.name}, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n }\n ],\n\n \"examineObject.feedback\": [\n {\n \"condition\": \"isreceptacleobject(o:object)\",\n \"rhs\": \"This is a normal {o.name}. In it, you see [{o2.indefinite + ' ' + o2.name | inreceptacleobject(o2:object, o:object)}].\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a clean sliced {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot sliced {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object)\",\n \"rhs\": \"This is a hot and clean {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object)\",\n \"rhs\": \"This is a cool and clean {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object)\",\n \"rhs\": \"This is a hot {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object)\",\n \"rhs\": \"This is a clean {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object)\",\n \"rhs\": \"This is a cold {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"This {o.name} is on.\"\n },\n {\n \"condition\": \"toggleable(o:object) & not_istoggled(o:object)\",\n \"rhs\": \"This {o.name} is off.\"\n },\n {\n \"condition\": \"sliceable(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a sliced {o.name}.\"\n },\n {\n \"rhs\": \"There's nothing special about {o.name}.\"\n }\n ]\n }\n\"\"\";\n\naction GotoLocation {\n template :: \"go to [{r.name | receptacleatlocation(r:receptacle, lend:location)}]\";\n feedback :: \"#GotoLocation.feedback#\";\n}\n\naction OpenObject {\n template :: \"open {r}\";\n feedback :: \"#OpenObject.feedback#\";\n}\n\naction CloseObject {\n template :: \"close {r}\";\n feedback :: \"#CloseObject.feedback#\";\n}\n\naction PickupObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObject.feedback#\";\n}\n\naction PickupObjectFromReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObjectFromReceptacleObject.feedback#\";\n}\n\naction PickupEmptyReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupEmptyReceptacleObject.feedback#\";\n}\n\naction PickupFullReceptacleObject {\n template :: \"take {outerr} from {r}\";\n feedback :: \"#PickupFullReceptacleObject.feedback#\";\n}\n\naction PutObject {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutObject.feedback#\";\n}\n\naction PutObjectInReceptacleObject {\n template :: \"put {o} into {outero}\";\n feedback :: \"#PutObjectInReceptacleObject.feedback#\";\n}\n\naction PutEmptyReceptacleObjectinReceptacle {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutEmptyReceptacleObjectinReceptacle.feedback#\";\n}\n\naction PutFullReceptacleObjectInReceptacle {\n template :: \"put {outero} in {r}\";\n feedback :: \"#PutFullReceptacleObjectInReceptacle.feedback#\";\n}\n\naction inventory {\n template :: \"inventory\";\n feedback :: \"#inventory.feedback#\";\n}\n\naction examineReceptacle {\n template :: \"examine {r}\";\n feedback :: \"#examineReceptacle.feedback#\";\n}\n\naction examineObject {\n template :: \"examine {o}\";\n feedback :: \"#examineObject.feedback#\";\n}\n\naction ToggleObject {\n template :: \"use {o}\";\n feedback :: \"#toggleObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"toggleObject.feedback\": [\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"You turn on the {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object)\",\n \"rhs\": \"You turn off the {o.name}.\"\n },\n {\n \"rhs\": \"You don't see any switch on the {o.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction HeatObject {\n template :: \"heat {o} with {r}\";\n feedback :: \"#heatObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"heatObject.feedback\": [\n {\n \"rhs\": \"You heat the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CleanObject {\n template :: \"clean {o} with {r}\";\n feedback :: \"#cleanObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"cleanObject.feedback\": [\n {\n \"rhs\": \"You clean the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CoolObject {\n template :: \"cool {o} with {r}\";\n feedback :: \"#coolObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"coolObject.feedback\": [\n {\n \"rhs\": \"You cool the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction SliceObject {\n template :: \"slice {co} with {ko}\";\n feedback :: \"#sliceObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"sliceObject.feedback\": [\n {\n \"rhs\": \"You sliced the {co.name} with the {ko.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction look {\n template :: \"look\";\n feedback :: \"#look.feedback#\";\n\n grammar :: \"\"\"\n {\n \"look.feedback\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"#look-variations#. Next to it, you see #list_objects_on_the_floor#.\"\n },\n {\n \"rhs\": \"You are in the middle of a room. Looking quickly around you, you see #list_appliances#.\"\n }\n ],\n\n \"look-variations\": [\n {\n \"rhs\": \"You are facing the [{r.name | atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)}]\"\n }\n ],\n\n \"list_objects_on_the_floor\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)\",\n \"rhs\": \"[{#overview(o)# | atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"list_appliances\": [\n {\n \"condition\": \"receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"[{#overview(r)# | receptacleatlocation(r:receptacle, l:location)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"overview(o, r)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name} (in/on the {r.name})}\"\n }\n ],\n\n \"overview(o)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name}\"\n }\n ],\n \"overview(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}\"\n }\n ],\n \"overview_with_state(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}#overview_state(r)#\"\n }\n ],\n \"overview_state(r)\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \" (it is open)\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \" (it is closed)\"\n },\n {\n \"rhs\": \"\"\n }\n ],\n\n \"list_empty\": [\n {\n \"rhs\": \"nothing\"\n }\n ],\n \"list_separator\": [\n {\n \"rhs\": \", \"\n }\n ],\n \"list_last_separator\": [\n {\n \"rhs\": \", and \"\n }\n ]\n }\n \"\"\";\n}\n\naction help {\n template :: \"help\";\n feedback :: \"\nAvailable commands:\n look: look around your current location\n inventory: check your current inventory\n go to (receptacle): move to a receptacle\n open (receptacle): open a receptacle\n close (receptacle): close a receptacle\n take (object) from (receptacle): take an object from a receptacle\n move (object) to (receptacle): place an object in or on a receptacle\n examine (something): examine a receptacle or an object\n use (object): use an object\n heat (object) with (receptacle): heat an object using a receptacle\n clean (object) with (receptacle): clean an object using a receptacle\n cool (object) with (receptacle): cool an object using a receptacle\n slice (object) with (object): slice an object using a sharp object\n\";\n}\n", "pddl_problem": "\n(define (problem plan_trial_T20190909_110531_148235)\n(:domain alfred)\n(:objects\nagent1 - agent\nRemoteControl - object\n Laptop - object\n Kettle - object\n Pen - object\n Fork - object\n Cloth - object\n HousePlant - object\n Plunger - object\n SoapBottle - object\n Cup - object\n Candle - object\n Tomato - object\n Television - object\n TennisRacket - object\n Towel - object\n SaltShaker - object\n Spoon - object\n Apple - object\n Poster - object\n Curtains - object\n Footstool - object\n AlarmClock - object\n Ladle - object\n PaperTowelRoll - object\n BaseballBat - object\n Knife - object\n Spatula - object\n SoapBar - object\n CreditCard - object\n Sink - object\n Newspaper - object\n LaundryHamperLid - object\n KeyChain - object\n Glassbottle - object\n ButterKnife - object\n Chair - object\n HandTowel - object\n ToiletPaperRoll - object\n Plate - object\n Pot - object\n WineBottle - object\n Boots - object\n PepperShaker - object\n PaperTowel - object\n Bowl - object\n SprayBottle - object\n ScrubBrush - object\n Box - object\n CD - object\n Pan - object\n Statue - object\n Vase - object\n ShowerGlass - object\n DishSponge - object\n Egg - object\n Lettuce - object\n Book - object\n TeddyBear - object\n ToiletPaper - object\n ShowerDoor - object\n Window - object\n Blinds - object\n CellPhone - object\n FloorLamp - object\n Pillow - object\n Mirror - object\n Painting - object\n TissueBox - object\n Pencil - object\n Potato - object\n LightSwitch - object\n StoveKnob - object\n Mug - object\n Bathtub - object\n DeskLamp - object\n Watch - object\n WateringCan - object\n BasketBall - object\n Bread - object\nRemoteControlType - otype\n LaptopType - otype\n KettleType - otype\n PenType - otype\n ForkType - otype\n ClothType - otype\n HousePlantType - otype\n PlungerType - otype\n SoapBottleType - otype\n CupType - otype\n CandleType - otype\n TomatoType - otype\n TelevisionType - otype\n TennisRacketType - otype\n TowelType - otype\n SaltShakerType - otype\n SpoonType - otype\n AppleType - otype\n PosterType - otype\n CurtainsType - otype\n FootstoolType - otype\n AlarmClockType - otype\n LadleType - otype\n PaperTowelRollType - otype\n BaseballBatType - otype\n KnifeType - otype\n SpatulaType - otype\n SoapBarType - otype\n CreditCardType - otype\n SinkType - otype\n NewspaperType - otype\n LaundryHamperLidType - otype\n KeyChainType - otype\n GlassbottleType - otype\n ButterKnifeType - otype\n ChairType - otype\n HandTowelType - otype\n ToiletPaperRollType - otype\n PlateType - otype\n PotType - otype\n WineBottleType - otype\n BootsType - otype\n PepperShakerType - otype\n PaperTowelType - otype\n BowlType - otype\n SprayBottleType - otype\n ScrubBrushType - otype\n BoxType - otype\n CDType - otype\n PanType - otype\n StatueType - otype\n VaseType - otype\n ShowerGlassType - otype\n DishSpongeType - otype\n EggType - otype\n LettuceType - otype\n BookType - otype\n TeddyBearType - otype\n ToiletPaperType - otype\n ShowerDoorType - otype\n WindowType - otype\n BlindsType - otype\n CellPhoneType - otype\n FloorLampType - otype\n PillowType - otype\n MirrorType - otype\n PaintingType - otype\n TissueBoxType - otype\n PencilType - otype\n PotatoType - otype\n LightSwitchType - otype\n StoveKnobType - otype\n MugType - otype\n BathtubType - otype\n DeskLampType - otype\n WatchType - otype\n WateringCanType - otype\n BasketBallType - otype\n BreadType - otype\nSinkBasinType - rtype\n GarbageCanType - rtype\n StoveBurnerType - rtype\n OttomanType - rtype\n CabinetType - rtype\n SideTableType - rtype\n DiningTableType - rtype\n CoffeeTableType - rtype\n SafeType - rtype\n DresserType - rtype\n DeskType - rtype\n BedType - rtype\n TowelHolderType - rtype\n ToiletPaperHangerType - rtype\n MicrowaveType - rtype\n SofaType - rtype\n CartType - rtype\n ArmChairType - rtype\n HandTowelHolderType - rtype\n TVStandType - rtype\n BathtubBasinType - rtype\n CoffeeMachineType - rtype\n ToasterType - rtype\n LaundryHamperType - rtype\n DrawerType - rtype\n FridgeType - rtype\n ToiletType - rtype\n ShelfType - rtype\n PaintingHangerType - rtype\n CounterTopType - rtype\n\n\n Apple_bar__plus_00_dot_69_bar__plus_00_dot_96_bar__minus_02_dot_31 - object\n Apple_bar__plus_00_dot_77_bar__plus_00_dot_96_bar__minus_01_dot_97 - object\n Apple_bar__plus_00_dot_91_bar__plus_00_dot_91_bar__plus_01_dot_35 - object\n Bowl_bar__plus_00_dot_97_bar__plus_01_dot_41_bar__plus_01_dot_06 - object\n Bowl_bar__plus_01_dot_03_bar__plus_01_dot_14_bar__plus_00_dot_97 - object\n Bread_bar__minus_01_dot_17_bar__plus_01_dot_01_bar__minus_01_dot_17 - object\n ButterKnife_bar__plus_00_dot_69_bar__plus_00_dot_91_bar__minus_00_dot_03 - object\n ButterKnife_bar__minus_00_dot_70_bar__plus_00_dot_78_bar__minus_00_dot_57 - object\n CellPhone_bar__plus_01_dot_20_bar__plus_00_dot_91_bar__plus_00_dot_14 - object\n CellPhone_bar__minus_01_dot_36_bar__plus_00_dot_55_bar__plus_02_dot_67 - object\n Chair_bar__minus_01_dot_90_bar__plus_00_dot_00_bar__minus_01_dot_00 - object\n Chair_bar__minus_01_dot_93_bar__plus_00_dot_00_bar__minus_00_dot_03 - object\n CreditCard_bar__plus_00_dot_91_bar__plus_00_dot_15_bar__minus_00_dot_57 - object\n CreditCard_bar__plus_01_dot_20_bar__plus_00_dot_91_bar__minus_01_dot_79 - object\n Cup_bar__minus_00_dot_81_bar__plus_00_dot_77_bar__minus_00_dot_66 - object\n Cup_bar__minus_01_dot_36_bar__plus_00_dot_55_bar__plus_02_dot_56 - object\n DishSponge_bar__plus_00_dot_86_bar__plus_00_dot_91_bar__minus_00_dot_73 - object\n DishSponge_bar__plus_01_dot_03_bar__plus_00_dot_91_bar__minus_00_dot_03 - object\n Egg_bar__minus_00_dot_59_bar__plus_00_dot_82_bar__minus_00_dot_49 - object\n Egg_bar__minus_00_dot_96_bar__plus_00_dot_21_bar__plus_00_dot_54 - object\n Faucet_bar__minus_00_dot_87_bar__plus_01_dot_16_bar__minus_00_dot_65 - object\n Fork_bar__plus_00_dot_86_bar__plus_00_dot_91_bar__minus_00_dot_38 - object\n Glassbottle_bar__plus_00_dot_96_bar__plus_00_dot_11_bar__minus_01_dot_89 - object\n Glassbottle_bar__plus_01_dot_15_bar__plus_01_dot_67_bar__minus_02_dot_30 - object\n Glassbottle_bar__minus_00_dot_87_bar__plus_00_dot_18_bar__plus_00_dot_61 - object\n HousePlant_bar__minus_01_dot_35_bar__plus_00_dot_92_bar__minus_01_dot_54 - object\n Knife_bar__minus_00_dot_55_bar__plus_00_dot_96_bar__plus_00_dot_32 - object\n Lettuce_bar__plus_00_dot_97_bar__plus_01_dot_21_bar__plus_01_dot_35 - object\n LightSwitch_bar__minus_02_dot_37_bar__plus_01_dot_22_bar__plus_03_dot_05 - object\n Mug_bar__minus_01_dot_47_bar__plus_00_dot_55_bar__plus_02_dot_67 - object\n Pan_bar__plus_01_dot_08_bar__plus_00_dot_95_bar__minus_01_dot_10 - object\n PaperTowelRoll_bar__minus_01_dot_78_bar__plus_00_dot_66_bar__plus_02_dot_77 - object\n PepperShaker_bar__plus_00_dot_69_bar__plus_00_dot_91_bar__minus_01_dot_97 - object\n PepperShaker_bar__plus_00_dot_83_bar__plus_00_dot_70_bar__minus_00_dot_52 - object\n PepperShaker_bar__minus_00_dot_48_bar__plus_00_dot_93_bar__plus_00_dot_24 - object\n Plate_bar__plus_01_dot_19_bar__plus_01_dot_67_bar__minus_02_dot_03 - object\n Potato_bar__plus_01_dot_09_bar__plus_01_dot_43_bar__plus_01_dot_54 - object\n Potato_bar__minus_01_dot_05_bar__plus_00_dot_21_bar__plus_00_dot_58 - object\n Pot_bar__minus_01_dot_22_bar__plus_00_dot_92_bar__minus_00_dot_49 - object\n SaltShaker_bar__plus_00_dot_87_bar__plus_00_dot_15_bar__minus_00_dot_73 - object\n SaltShaker_bar__plus_00_dot_92_bar__plus_00_dot_49_bar__minus_00_dot_69 - object\n SaltShaker_bar__plus_01_dot_06_bar__plus_01_dot_66_bar__plus_00_dot_09 - object\n Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65 - object\n SoapBottle_bar__minus_01_dot_17_bar__plus_00_dot_93_bar__minus_00_dot_12 - object\n Spatula_bar__plus_00_dot_86_bar__plus_00_dot_93_bar__minus_00_dot_21 - object\n Spatula_bar__plus_00_dot_91_bar__plus_00_dot_17_bar__minus_00_dot_61 - object\n Spatula_bar__minus_00_dot_70_bar__plus_00_dot_95_bar__minus_01_dot_46 - object\n Spoon_bar__minus_00_dot_70_bar__plus_00_dot_78_bar__minus_00_dot_75 - object\n Statue_bar__plus_01_dot_03_bar__plus_00_dot_91_bar__minus_00_dot_38 - object\n Statue_bar__plus_01_dot_11_bar__plus_00_dot_91_bar__minus_00_dot_73 - object\n Statue_bar__minus_01_dot_10_bar__plus_00_dot_94_bar__minus_00_dot_91 - object\n StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_09 - object\n StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_24 - object\n StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_37 - object\n StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_52 - object\n Tomato_bar__plus_00_dot_84_bar__plus_00_dot_90_bar__plus_01_dot_06 - object\n Vase_bar__plus_00_dot_86_bar__plus_00_dot_11_bar__minus_02_dot_13 - object\n Vase_bar__plus_01_dot_19_bar__plus_01_dot_67_bar__minus_00_dot_47 - object\n Window_bar__plus_00_dot_02_bar__plus_01_dot_00_bar__minus_02_dot_64 - object\n Window_bar__minus_03_dot_00_bar__plus_01_dot_00_bar__minus_02_dot_64 - object\n Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__plus_00_dot_24 - receptacle\n Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__minus_01_dot_72 - receptacle\n Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_14 - receptacle\n Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_76 - receptacle\n Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_02_dot_38 - receptacle\n Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_44_bar__minus_01_dot_78 - receptacle\n CoffeeMachine_bar__plus_01_dot_02_bar__plus_00_dot_90_bar__minus_02_dot_18 - receptacle\n CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21 - receptacle\n CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05 - receptacle\n CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64 - receptacle\n Drawer_bar__plus_00_dot_64_bar__plus_00_dot_27_bar__minus_00_dot_65 - receptacle\n Drawer_bar__plus_00_dot_64_bar__plus_00_dot_55_bar__minus_00_dot_65 - receptacle\n Drawer_bar__plus_00_dot_64_bar__plus_00_dot_76_bar__minus_00_dot_65 - receptacle\n Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25 - receptacle\n GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58 - receptacle\n Microwave_bar__plus_01_dot_04_bar__plus_01_dot_68_bar__minus_01_dot_30 - receptacle\n Shelf_bar__minus_01_dot_69_bar__plus_00_dot_16_bar__plus_02_dot_72 - receptacle\n Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72 - receptacle\n Shelf_bar__minus_01_dot_69_bar__plus_00_dot_87_bar__plus_02_dot_72 - receptacle\n Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin - receptacle\n StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_10 - receptacle\n StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_50 - receptacle\n StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_10 - receptacle\n StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_50 - receptacle\n Toaster_bar__plus_00_dot_98_bar__plus_00_dot_90_bar__plus_00_dot_33 - receptacle\n loc_bar__minus_10_bar_0_bar_1_bar_60 - location\n loc_bar_1_bar__minus_1_bar_1_bar_45 - location\n loc_bar__minus_3_bar__minus_8_bar_0_bar_30 - location\n loc_bar_1_bar__minus_7_bar_1_bar__minus_30 - location\n loc_bar_1_bar__minus_4_bar_1_bar_45 - location\n loc_bar_0_bar__minus_3_bar_3_bar_45 - location\n loc_bar_1_bar__minus_6_bar_1_bar_60 - location\n loc_bar_0_bar_4_bar_3_bar_60 - location\n loc_bar_1_bar_1_bar_1_bar_45 - location\n loc_bar_0_bar_5_bar_1_bar_60 - location\n loc_bar_1_bar__minus_8_bar_1_bar_45 - location\n loc_bar__minus_5_bar_9_bar_0_bar_60 - location\n loc_bar_1_bar__minus_5_bar_1_bar_60 - location\n loc_bar_1_bar__minus_8_bar_1_bar__minus_30 - location\n loc_bar_1_bar__minus_3_bar_1_bar__minus_30 - location\n loc_bar_0_bar__minus_6_bar_0_bar_45 - location\n loc_bar_1_bar__minus_1_bar_1_bar__minus_30 - location\n loc_bar__minus_6_bar_6_bar_0_bar_45 - location\n loc_bar_1_bar__minus_4_bar_1_bar_60 - location\n loc_bar__minus_1_bar_3_bar_1_bar_60 - location\n loc_bar_0_bar__minus_6_bar_0_bar_60 - location\n loc_bar_1_bar__minus_6_bar_1_bar_45 - location\n loc_bar_0_bar__minus_8_bar_1_bar_60 - location\n loc_bar__minus_9_bar__minus_3_bar_1_bar_60 - location\n loc_bar_1_bar__minus_5_bar_1_bar_0 - location\n loc_bar__minus_10_bar_10_bar_0_bar_45 - location\n loc_bar__minus_9_bar_7_bar_0_bar_45 - location\n loc_bar_0_bar__minus_4_bar_1_bar_60 - location\n loc_bar__minus_12_bar__minus_8_bar_2_bar_45 - location\n loc_bar__minus_9_bar_6_bar_0_bar_45 - location\n loc_bar_0_bar__minus_8_bar_2_bar_45 - location\n loc_bar__minus_11_bar__minus_9_bar_0_bar_30 - location\n )\n \n\n(:init\n\n\n (receptacleType Microwave_bar__plus_01_dot_04_bar__plus_01_dot_68_bar__minus_01_dot_30 MicrowaveType)\n (receptacleType Drawer_bar__plus_00_dot_64_bar__plus_00_dot_27_bar__minus_00_dot_65 DrawerType)\n (receptacleType Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72 ShelfType)\n (receptacleType Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_76 CabinetType)\n (receptacleType Shelf_bar__minus_01_dot_69_bar__plus_00_dot_16_bar__plus_02_dot_72 ShelfType)\n (receptacleType Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__plus_00_dot_24 CabinetType)\n (receptacleType StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_10 StoveBurnerType)\n (receptacleType CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21 CounterTopType)\n (receptacleType Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_14 CabinetType)\n (receptacleType Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__minus_01_dot_72 CabinetType)\n (receptacleType StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_10 StoveBurnerType)\n (receptacleType Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_44_bar__minus_01_dot_78 CabinetType)\n (receptacleType Drawer_bar__plus_00_dot_64_bar__plus_00_dot_76_bar__minus_00_dot_65 DrawerType)\n (receptacleType CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64 CounterTopType)\n (receptacleType CoffeeMachine_bar__plus_01_dot_02_bar__plus_00_dot_90_bar__minus_02_dot_18 CoffeeMachineType)\n (receptacleType StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_50 StoveBurnerType)\n (receptacleType Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_02_dot_38 CabinetType)\n (receptacleType Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin SinkBasinType)\n (receptacleType GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58 GarbageCanType)\n (receptacleType CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05 CounterTopType)\n (receptacleType StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_50 StoveBurnerType)\n (receptacleType Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25 FridgeType)\n (receptacleType Toaster_bar__plus_00_dot_98_bar__plus_00_dot_90_bar__plus_00_dot_33 ToasterType)\n (receptacleType 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Plate_bar__plus_01_dot_19_bar__plus_01_dot_67_bar__minus_02_dot_03 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_02_dot_38)\n (inReceptacle Glassbottle_bar__plus_01_dot_15_bar__plus_01_dot_67_bar__minus_02_dot_30 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_02_dot_38)\n (inReceptacle HousePlant_bar__minus_01_dot_35_bar__plus_00_dot_92_bar__minus_01_dot_54 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle SoapBottle_bar__minus_01_dot_17_bar__plus_00_dot_93_bar__minus_00_dot_12 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Spatula_bar__minus_00_dot_70_bar__plus_00_dot_95_bar__minus_01_dot_46 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Knife_bar__minus_00_dot_55_bar__plus_00_dot_96_bar__plus_00_dot_32 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Statue_bar__minus_01_dot_10_bar__plus_00_dot_94_bar__minus_00_dot_91 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Bread_bar__minus_01_dot_17_bar__plus_01_dot_01_bar__minus_01_dot_17 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Pot_bar__minus_01_dot_22_bar__plus_00_dot_92_bar__minus_00_dot_49 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle PepperShaker_bar__minus_00_dot_48_bar__plus_00_dot_93_bar__plus_00_dot_24 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle DishSponge_bar__plus_01_dot_03_bar__plus_00_dot_91_bar__minus_00_dot_03 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle Statue_bar__plus_01_dot_03_bar__plus_00_dot_91_bar__minus_00_dot_38 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle CellPhone_bar__plus_01_dot_20_bar__plus_00_dot_91_bar__plus_00_dot_14 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle Spatula_bar__plus_00_dot_86_bar__plus_00_dot_93_bar__minus_00_dot_21 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle Fork_bar__plus_00_dot_86_bar__plus_00_dot_91_bar__minus_00_dot_38 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle ButterKnife_bar__plus_00_dot_69_bar__plus_00_dot_91_bar__minus_00_dot_03 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle DishSponge_bar__plus_00_dot_86_bar__plus_00_dot_91_bar__minus_00_dot_73 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle Statue_bar__plus_01_dot_11_bar__plus_00_dot_91_bar__minus_00_dot_73 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle 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Glassbottle_bar__plus_00_dot_96_bar__plus_00_dot_11_bar__minus_01_dot_89 Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__minus_01_dot_72)\n (inReceptacle Apple_bar__plus_00_dot_69_bar__plus_00_dot_96_bar__minus_02_dot_31 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05)\n (inReceptacle Apple_bar__plus_00_dot_77_bar__plus_00_dot_96_bar__minus_01_dot_97 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05)\n (inReceptacle CreditCard_bar__plus_01_dot_20_bar__plus_00_dot_91_bar__minus_01_dot_79 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05)\n (inReceptacle PepperShaker_bar__plus_00_dot_69_bar__plus_00_dot_91_bar__minus_01_dot_97 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05)\n (inReceptacle SaltShaker_bar__plus_01_dot_06_bar__plus_01_dot_66_bar__plus_00_dot_09 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_14)\n (inReceptacle Vase_bar__plus_01_dot_19_bar__plus_01_dot_67_bar__minus_00_dot_47 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_76)\n (inReceptacle Mug_bar__minus_01_dot_47_bar__plus_00_dot_55_bar__plus_02_dot_67 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72)\n (inReceptacle Cup_bar__minus_01_dot_36_bar__plus_00_dot_55_bar__plus_02_dot_56 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72)\n (inReceptacle CellPhone_bar__minus_01_dot_36_bar__plus_00_dot_55_bar__plus_02_dot_67 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72)\n (inReceptacle PaperTowelRoll_bar__minus_01_dot_78_bar__plus_00_dot_66_bar__plus_02_dot_77 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72)\n (inReceptacle Glassbottle_bar__minus_00_dot_87_bar__plus_00_dot_18_bar__plus_00_dot_61 GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58)\n (inReceptacle Potato_bar__minus_01_dot_05_bar__plus_00_dot_21_bar__plus_00_dot_58 GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58)\n (inReceptacle Egg_bar__minus_00_dot_96_bar__plus_00_dot_21_bar__plus_00_dot_54 GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58)\n (inReceptacle Cup_bar__minus_00_dot_81_bar__plus_00_dot_77_bar__minus_00_dot_66 Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin)\n (inReceptacle ButterKnife_bar__minus_00_dot_70_bar__plus_00_dot_78_bar__minus_00_dot_57 Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin)\n (inReceptacle Spoon_bar__minus_00_dot_70_bar__plus_00_dot_78_bar__minus_00_dot_75 Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin)\n (inReceptacle Egg_bar__minus_00_dot_59_bar__plus_00_dot_82_bar__minus_00_dot_49 Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin)\n (inReceptacle Bowl_bar__plus_00_dot_97_bar__plus_01_dot_41_bar__plus_01_dot_06 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Tomato_bar__plus_00_dot_84_bar__plus_00_dot_90_bar__plus_01_dot_06 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Bowl_bar__plus_01_dot_03_bar__plus_01_dot_14_bar__plus_00_dot_97 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Potato_bar__plus_01_dot_09_bar__plus_01_dot_43_bar__plus_01_dot_54 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Lettuce_bar__plus_00_dot_97_bar__plus_01_dot_21_bar__plus_01_dot_35 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Apple_bar__plus_00_dot_91_bar__plus_00_dot_91_bar__plus_01_dot_35 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacleObject CellPhone_bar__minus_01_dot_36_bar__plus_00_dot_55_bar__plus_02_dot_67 Cup_bar__minus_01_dot_36_bar__plus_00_dot_55_bar__plus_02_dot_56)\n \n \n (receptacleAtLocation Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__plus_00_dot_24 loc_bar__minus_1_bar_3_bar_1_bar_60)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__minus_01_dot_72 loc_bar_0_bar__minus_8_bar_1_bar_60)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_14 loc_bar_1_bar__minus_1_bar_1_bar__minus_30)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_76 loc_bar_1_bar__minus_3_bar_1_bar__minus_30)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_02_dot_38 loc_bar_1_bar__minus_8_bar_1_bar__minus_30)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_44_bar__minus_01_dot_78 loc_bar_1_bar__minus_7_bar_1_bar__minus_30)\n (receptacleAtLocation CoffeeMachine_bar__plus_01_dot_02_bar__plus_00_dot_90_bar__minus_02_dot_18 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (receptacleAtLocation CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (receptacleAtLocation CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (receptacleAtLocation CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (receptacleAtLocation Drawer_bar__plus_00_dot_64_bar__plus_00_dot_27_bar__minus_00_dot_65 loc_bar_0_bar__minus_6_bar_0_bar_60)\n (receptacleAtLocation Drawer_bar__plus_00_dot_64_bar__plus_00_dot_55_bar__minus_00_dot_65 loc_bar_0_bar__minus_6_bar_0_bar_45)\n (receptacleAtLocation Drawer_bar__plus_00_dot_64_bar__plus_00_dot_76_bar__minus_00_dot_65 loc_bar_0_bar__minus_4_bar_1_bar_60)\n (receptacleAtLocation Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25 loc_bar_0_bar_5_bar_1_bar_60)\n (receptacleAtLocation GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58 loc_bar_0_bar_4_bar_3_bar_60)\n (receptacleAtLocation Microwave_bar__plus_01_dot_04_bar__plus_01_dot_68_bar__minus_01_dot_30 loc_bar_1_bar__minus_5_bar_1_bar_0)\n (receptacleAtLocation Shelf_bar__minus_01_dot_69_bar__plus_00_dot_16_bar__plus_02_dot_72 loc_bar__minus_6_bar_6_bar_0_bar_45)\n (receptacleAtLocation Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72 loc_bar__minus_9_bar_6_bar_0_bar_45)\n (receptacleAtLocation Shelf_bar__minus_01_dot_69_bar__plus_00_dot_87_bar__plus_02_dot_72 loc_bar__minus_9_bar_7_bar_0_bar_45)\n (receptacleAtLocation Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin loc_bar_0_bar__minus_3_bar_3_bar_45)\n (receptacleAtLocation StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_10 loc_bar_1_bar__minus_4_bar_1_bar_45)\n (receptacleAtLocation StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_50 loc_bar_1_bar__minus_6_bar_1_bar_45)\n (receptacleAtLocation StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_10 loc_bar_1_bar__minus_4_bar_1_bar_45)\n (receptacleAtLocation StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_50 loc_bar_1_bar__minus_6_bar_1_bar_45)\n (receptacleAtLocation Toaster_bar__plus_00_dot_98_bar__plus_00_dot_90_bar__plus_00_dot_33 loc_bar_1_bar_1_bar_1_bar_45)\n (objectAtLocation Cup_bar__minus_00_dot_81_bar__plus_00_dot_77_bar__minus_00_dot_66 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation DishSponge_bar__plus_01_dot_03_bar__plus_00_dot_91_bar__minus_00_dot_03 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation Bowl_bar__plus_01_dot_03_bar__plus_01_dot_14_bar__plus_00_dot_97 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation ButterKnife_bar__plus_00_dot_69_bar__plus_00_dot_91_bar__minus_00_dot_03 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation PepperShaker_bar__plus_00_dot_83_bar__plus_00_dot_70_bar__minus_00_dot_52 loc_bar_0_bar__minus_4_bar_1_bar_60)\n (objectAtLocation SaltShaker_bar__plus_00_dot_87_bar__plus_00_dot_15_bar__minus_00_dot_73 loc_bar_0_bar__minus_6_bar_0_bar_60)\n (objectAtLocation Egg_bar__minus_00_dot_96_bar__plus_00_dot_21_bar__plus_00_dot_54 loc_bar_0_bar_4_bar_3_bar_60)\n (objectAtLocation Spatula_bar__minus_00_dot_70_bar__plus_00_dot_95_bar__minus_01_dot_46 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Apple_bar__plus_00_dot_69_bar__plus_00_dot_96_bar__minus_02_dot_31 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (objectAtLocation Potato_bar__plus_01_dot_09_bar__plus_01_dot_43_bar__plus_01_dot_54 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation CellPhone_bar__minus_01_dot_36_bar__plus_00_dot_55_bar__plus_02_dot_67 loc_bar__minus_5_bar_9_bar_0_bar_60)\n (objectAtLocation CreditCard_bar__plus_00_dot_91_bar__plus_00_dot_15_bar__minus_00_dot_57 loc_bar_0_bar__minus_6_bar_0_bar_60)\n (objectAtLocation Glassbottle_bar__plus_00_dot_96_bar__plus_00_dot_11_bar__minus_01_dot_89 loc_bar_0_bar__minus_8_bar_1_bar_60)\n (objectAtLocation Statue_bar__plus_01_dot_03_bar__plus_00_dot_91_bar__minus_00_dot_38 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation Apple_bar__plus_00_dot_77_bar__plus_00_dot_96_bar__minus_01_dot_97 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (objectAtLocation PepperShaker_bar__minus_00_dot_48_bar__plus_00_dot_93_bar__plus_00_dot_24 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation SaltShaker_bar__plus_01_dot_06_bar__plus_01_dot_66_bar__plus_00_dot_09 loc_bar_1_bar__minus_1_bar_1_bar__minus_30)\n (objectAtLocation Spatula_bar__plus_00_dot_91_bar__plus_00_dot_17_bar__minus_00_dot_61 loc_bar_0_bar__minus_6_bar_0_bar_60)\n (objectAtLocation Glassbottle_bar__minus_00_dot_87_bar__plus_00_dot_18_bar__plus_00_dot_61 loc_bar_0_bar_4_bar_3_bar_60)\n (objectAtLocation Statue_bar__minus_01_dot_10_bar__plus_00_dot_94_bar__minus_00_dot_91 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation Statue_bar__plus_01_dot_11_bar__plus_00_dot_91_bar__minus_00_dot_73 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation Glassbottle_bar__plus_01_dot_15_bar__plus_01_dot_67_bar__minus_02_dot_30 loc_bar_1_bar__minus_8_bar_1_bar__minus_30)\n (objectAtLocation Bread_bar__minus_01_dot_17_bar__plus_01_dot_01_bar__minus_01_dot_17 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation CreditCard_bar__plus_01_dot_20_bar__plus_00_dot_91_bar__minus_01_dot_79 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (objectAtLocation CellPhone_bar__plus_01_dot_20_bar__plus_00_dot_91_bar__plus_00_dot_14 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation LightSwitch_bar__minus_02_dot_37_bar__plus_01_dot_22_bar__plus_03_dot_05 loc_bar__minus_10_bar_10_bar_0_bar_45)\n (objectAtLocation Potato_bar__minus_01_dot_05_bar__plus_00_dot_21_bar__plus_00_dot_58 loc_bar_0_bar_4_bar_3_bar_60)\n (objectAtLocation Knife_bar__minus_00_dot_55_bar__plus_00_dot_96_bar__plus_00_dot_32 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_37 loc_bar_1_bar__minus_5_bar_1_bar_60)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_52 loc_bar_1_bar__minus_6_bar_1_bar_60)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_09 loc_bar_1_bar__minus_4_bar_1_bar_60)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_24 loc_bar_1_bar__minus_5_bar_1_bar_60)\n (objectAtLocation Fork_bar__plus_00_dot_86_bar__plus_00_dot_91_bar__minus_00_dot_38 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation Pan_bar__plus_01_dot_08_bar__plus_00_dot_95_bar__minus_01_dot_10 loc_bar_1_bar__minus_4_bar_1_bar_45)\n (objectAtLocation Lettuce_bar__plus_00_dot_97_bar__plus_01_dot_21_bar__plus_01_dot_35 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Plate_bar__plus_01_dot_19_bar__plus_01_dot_67_bar__minus_02_dot_03 loc_bar_1_bar__minus_8_bar_1_bar__minus_30)\n (objectAtLocation Apple_bar__plus_00_dot_91_bar__plus_00_dot_91_bar__plus_01_dot_35 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Pot_bar__minus_01_dot_22_bar__plus_00_dot_92_bar__minus_00_dot_49 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Window_bar__plus_00_dot_02_bar__plus_01_dot_00_bar__minus_02_dot_64 loc_bar_0_bar__minus_8_bar_2_bar_45)\n (objectAtLocation Window_bar__minus_03_dot_00_bar__plus_01_dot_00_bar__minus_02_dot_64 loc_bar__minus_12_bar__minus_8_bar_2_bar_45)\n (objectAtLocation Spatula_bar__plus_00_dot_86_bar__plus_00_dot_93_bar__minus_00_dot_21 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation PaperTowelRoll_bar__minus_01_dot_78_bar__plus_00_dot_66_bar__plus_02_dot_77 loc_bar__minus_9_bar_6_bar_0_bar_45)\n (objectAtLocation Tomato_bar__plus_00_dot_84_bar__plus_00_dot_90_bar__plus_01_dot_06 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Egg_bar__minus_00_dot_59_bar__plus_00_dot_82_bar__minus_00_dot_49 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation SaltShaker_bar__plus_00_dot_92_bar__plus_00_dot_49_bar__minus_00_dot_69 loc_bar_0_bar__minus_6_bar_0_bar_45)\n (objectAtLocation PepperShaker_bar__plus_00_dot_69_bar__plus_00_dot_91_bar__minus_01_dot_97 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (objectAtLocation Vase_bar__plus_00_dot_86_bar__plus_00_dot_11_bar__minus_02_dot_13 loc_bar_0_bar__minus_8_bar_1_bar_60)\n (objectAtLocation ButterKnife_bar__minus_00_dot_70_bar__plus_00_dot_78_bar__minus_00_dot_57 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation SoapBottle_bar__minus_01_dot_17_bar__plus_00_dot_93_bar__minus_00_dot_12 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Vase_bar__plus_01_dot_19_bar__plus_01_dot_67_bar__minus_00_dot_47 loc_bar_1_bar__minus_3_bar_1_bar__minus_30)\n (objectAtLocation Bowl_bar__plus_00_dot_97_bar__plus_01_dot_41_bar__plus_01_dot_06 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation DishSponge_bar__plus_00_dot_86_bar__plus_00_dot_91_bar__minus_00_dot_73 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation Chair_bar__minus_01_dot_93_bar__plus_00_dot_00_bar__minus_00_dot_03 loc_bar__minus_10_bar_0_bar_1_bar_60)\n (objectAtLocation Chair_bar__minus_01_dot_90_bar__plus_00_dot_00_bar__minus_01_dot_00 loc_bar__minus_9_bar__minus_3_bar_1_bar_60)\n (objectAtLocation Spoon_bar__minus_00_dot_70_bar__plus_00_dot_78_bar__minus_00_dot_75 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation Cup_bar__minus_01_dot_36_bar__plus_00_dot_55_bar__plus_02_dot_56 loc_bar__minus_9_bar_6_bar_0_bar_45)\n (objectAtLocation HousePlant_bar__minus_01_dot_35_bar__plus_00_dot_92_bar__minus_01_dot_54 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Mug_bar__minus_01_dot_47_bar__plus_00_dot_55_bar__plus_02_dot_67 loc_bar__minus_9_bar_6_bar_0_bar_45)\n )\n \n\n (:goal\n (and\n (exists (?r - receptacle)\n (exists (?o - object)\n (and\n (cleanable ?o)\n (objectType ?o KnifeType)\n (receptacleType ?r CounterTopType)\n (isClean ?o)\n (inReceptacle ?o ?r)\n )\n )\n )\n )\n )\n )\n ", "solvable": true, "walkthrough": ["go to countertop 3", "take knife 1 from countertop 3", "go to sinkbasin 1", "clean knife 1 with sinkbasin 1", "go to countertop 2", "move knife 1 to countertop 2"]} \ No newline at end of file diff --git a/Text/ALFWorld/json_2.1.1/valid_unseen/pick_clean_then_place_in_recep-Pan-None-CounterTop-10/trial_T20190908_032543_712058/game.tw-pddl b/Text/ALFWorld/json_2.1.1/valid_unseen/pick_clean_then_place_in_recep-Pan-None-CounterTop-10/trial_T20190908_032543_712058/game.tw-pddl new file mode 100644 index 0000000000000000000000000000000000000000..9e30b4b3f3aedb46540961f2059fb47696b3f646 --- /dev/null +++ b/Text/ALFWorld/json_2.1.1/valid_unseen/pick_clean_then_place_in_recep-Pan-None-CounterTop-10/trial_T20190908_032543_712058/game.tw-pddl @@ -0,0 +1 @@ +{"pddl_domain": ";; Specification in PDDL of the Alfred domain\n;; Intended to be used with Fast Downward which supports PDDL 2.2 level 1 plus the :action-costs requirement from PDDL 3.1.\n\n(define (domain alfred)\n (:requirements\n :adl\n :action-costs\n :typing\n )\n (:types\n agent\n location\n receptacle\n object\n rtype\n otype\n )\n\n\n (:predicates\n (atLocation ?a - agent ?l - location) ; true if the agent is at the location\n (receptacleAtLocation ?r - receptacle ?l - location) ; true if the receptacle is at the location (constant)\n (objectAtLocation ?o - object ?l - location) ; true if the object is at the location\n (openable ?r - receptacle) ; true if a receptacle is openable\n (opened ?r - receptacle) ; true if a receptacle is opened\n (inReceptacle ?o - object ?r - receptacle) ; object ?o is in receptacle ?r\n (isReceptacleObject ?o - object) ; true if the object can have things put inside it\n (inReceptacleObject ?innerObject - object ?outerObject - object) ; object ?innerObject is inside object ?outerObject\n (isReceptacleObjectFull ?o - object) ; true if the receptacle object contains something\n (wasInReceptacle ?o - object ?r - receptacle) ; object ?o was or is in receptacle ?r now or some time in the past\n (checked ?r - receptacle) ; whether the receptacle has been looked inside/visited\n (examined ?l - location) ; TODO\n (receptacleType ?r - receptacle ?t - rtype) ; the type of receptacle (Cabinet vs Cabinet|01|2...)\n (canContain ?rt - rtype ?ot - otype) ; true if receptacle can hold object\n (objectType ?o - object ?t - otype) ; the type of object (Apple vs Apple|01|2...)\n (holds ?a - agent ?o - object) ; object ?o is held by agent ?a\n (holdsAny ?a - agent) ; agent ?a holds an object\n (holdsAnyReceptacleObject ?a - agent) ; agent ?a holds a receptacle object\n (full ?r - receptacle) ; true if the receptacle has no remaining space\n (isClean ?o - object) ; true if the object has been clean in sink\n (cleanable ?o - object) ; true if the object can be placed in a sink\n (isHot ?o - object) ; true if the object has been heated up\n (heatable ?o - object) ; true if the object can be heated up in a microwave\n (isCool ?o - object) ; true if the object has been cooled\n (coolable ?o - object) ; true if the object can be cooled in the fridge\n (pickupable ?o - object) ; true if the object can be picked up\n (moveable ?o - object) ; true if the object can be moved\n (toggleable ?o - object) ; true if the object can be turned on/off\n (isOn ?o - object) ; true if the object is on\n (isToggled ?o - object) ; true if the object has been toggled\n (sliceable ?o - object) ; true if the object can be sliced\n (isSliced ?o - object) ; true if the object is sliced\n )\n\n (:functions\n (distance ?from ?to)\n (total-cost) - number\n )\n\n;; All actions are specified such that the final arguments are the ones used\n;; for performing actions in Unity.\n\n\n(:action look\n :parameters (?a - agent ?l - location)\n :precondition\n (and\n (atLocation ?a ?l)\n )\n :effect\n (and\n (checked ?l)\n )\n)\n\n(:action inventory\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n\n(:action examineReceptacle\n :parameters (?a - agent ?r - receptacle)\n :precondition\n (and\n (exists (?l - location)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n )\n )\n )\n :effect\n (and\n (checked ?r)\n )\n)\n\n(:action examineObject\n :parameters (?a - agent ?o - object)\n :precondition\n (or\n ;(exists (?l - location)\n ; (and\n ; (atLocation ?a ?l)\n ; (objectAtLocation ?o ?l)\n ; )\n ;)\n (exists (?l - location, ?r - receptacle)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n )\n )\n (holds ?a ?o)\n )\n :effect\n (and\n (checked ?o)\n )\n)\n\n;; agent goes to receptacle\n (:action GotoLocation\n :parameters (?a - agent ?lStart - location ?lEnd - location ?r - receptacle)\n :precondition (and\n (atLocation ?a ?lStart)\n (receptacleAtLocation ?r ?lEnd)\n ;(exists (?r - receptacle) (receptacleAtLocation ?r ?lEnd))\n )\n :effect (and\n (not (atLocation ?a ?lStart))\n (atLocation ?a ?lEnd)\n ; (forall (?r - receptacle)\n ; (when (and (receptacleAtLocation ?r ?lEnd)\n ; (or (not (openable ?r)) (opened ?r)))\n ; (checked ?r)\n ; )\n ; )\n ; (increase (total-cost) (distance ?lStart ?lEnd))\n (increase (total-cost) 1)\n )\n )\n\n;; agent opens receptacle\n (:action OpenObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (not (opened ?r))\n )\n :effect (and\n (opened ?r)\n (checked ?r)\n (increase (total-cost) 1)\n )\n )\n;; agent closes receptacle\n (:action CloseObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (opened ?r)\n )\n :effect (and\n (not (opened ?r))\n (increase (total-cost) 1)\n )\n\n )\n\n ;; agent picks up object from a receptacle\n (:action PickupObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition\n (and\n (pickupable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (not (holdsAny ?a)) ; agent's hands are empty.\n ;(not (holdsAnyReceptacleObject ?a))\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n ;(not (isReceptacleObject ?o))\n )\n :effect\n (and\n (not (inReceptacle ?o ?r))\n (holds ?a ?o)\n (holdsAny ?a)\n (not (objectAtLocation ?o ?l))\n ;(not (full ?r))\n (increase (total-cost) 1)\n )\n )\n\n\n; ;; agent picks up object from a receptacle\n; (:action PickupObjectFromReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n;\n; (not (inReceptacleObject ?o ?outerR))\n; (not (isReceptacleObjectFull ?outerR))\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupEmptyReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; ; (objectAtLocation ?o ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupFullReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?outerR ?r)\n; (pickupable ?outerR)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (not (inReceptacle ?outerR ?r))\n; (holds ?a ?outerR)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (objectAtLocation ?outerR ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n\n\n;; agent puts down an object\n (:action PutObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle ?ot - otype ?rt - rtype)\n :precondition (and\n (holds ?a ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n ;(not (full ?r))\n (objectType ?o ?ot)\n (receptacleType ?r ?rt)\n (canContain ?rt ?ot)\n ;(not (holdsAnyReceptacleObject ?a))\n )\n :effect (and\n (inReceptacle ?o ?r)\n (objectAtLocation ?o ?l)\n ;(full ?r)\n (not (holds ?a ?o))\n (not (holdsAny ?a))\n (increase (total-cost) 1)\n )\n )\n\n;;; agent puts down an object\n; (:action PutObjectInReceptacleObject\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?outerO - object ?outerR - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (objectAtLocation ?outerO ?l)\n; (isReceptacleObject ?outerO)\n; (not (isReceptacleObject ?o))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (not (holdsAnyReceptacleObject ?a))\n; (inReceptacle ?outerO ?outerR)\n; (not (isReceptacleObjectFull ?outerO))\n; )\n; :effect (and\n; (inReceptacleObject ?o ?outerO)\n; (inReceptacle ?o ?outerR)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (objectAtLocation ?o ?l)\n; (isReceptacleObjectFull ?outerO)\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down an object\n; (:action PutEmptyReceptacleObjectinReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?r - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n; (not (full ?r))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect (and\n; (inReceptacle ?o ?r)\n; (objectAtLocation ?o ?l)\n; (full ?r)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down a receptacle object in a receptacle\n; (:action PutFullReceptacleObjectInReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?innerO - object ?outerO - object ?r - receptacle) ; ?rt - rtype)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (objectType ?outerO ?ot)\n; (holds ?a ?outerO)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?outerO)\n; (isReceptacleObjectFull ?outerO)\n; (inReceptacleObject ?innerO ?outerO)\n; )\n; :effect (and\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (objectAtLocation ?outerO ?l)\n; (objectAtLocation ?innerO ?l)\n; (inReceptacle ?outerO ?r)\n; (inReceptacle ?innerO ?r)\n; (not (holds ?a ?outerO))\n; (increase (total-cost) 1)\n; )\n; )\n\n;; agent cleans some object\n (:action CleanObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (cleanable ?o)\n (or\n (receptacleType ?r SinkType)\n (receptacleType ?r SinkBasinType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isClean ?o)\n )\n )\n\n\n;; agent heats-up some object\n (:action HeatObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (heatable ?o)\n (or\n (receptacleType ?r MicrowaveType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isHot ?o)\n (not (isCool ?o))\n )\n )\n\n;; agent cools some object\n (:action CoolObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (coolable ?o)\n (or\n (receptacleType ?r FridgeType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isCool ?o)\n (not (isHot ?o))\n )\n )\n\n\n;; agent toggle object\n (:action ToggleObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition (and\n (toggleable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (inReceptacle ?o ?r)\n )\n :effect (and\n (increase (total-cost) 5)\n (when (isOn ?o)\n (not (isOn ?o)))\n (when (not (isOn ?o))\n (isOn ?o))\n (isToggled ?o)\n )\n )\n\n\n;; agent slices some object with a knife\n (:action SliceObject\n :parameters (?a - agent ?l - location ?co - object ?ko - object)\n :precondition\n (and\n (sliceable ?co)\n (or\n (objectType ?ko KnifeType)\n (objectType ?ko ButterKnifeType)\n )\n (atLocation ?a ?l)\n (objectAtLocation ?co ?l)\n (holds ?a ?ko)\n )\n :effect (and\n (increase (total-cost) 5)\n (isSliced ?co)\n )\n )\n\n\n(:action help\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n)\n", "grammar": "grammar :: \"\"\"\n {\n \"intro\": [\n {\n \"rhs\": \"-= Welcome to TextWorld, ALFRED! =-\\n\\n#look.feedback#\\n\\n#task#\"\n }\n ],\n\n \"notImplemented\": [\n {\n \"rhs\": \"TODO\"\n }\n ],\n\n \"task\": [\n {\n \"rhs\": \"Your task is to: put a clean pan in countertop.\"\n }\n ],\n\n \"GotoLocation.feedback\": [\n {\n \"rhs\": \"You arrive at {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"OpenObject.feedback\": [\n {\n \"rhs\": \"You open the {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"CloseObject.feedback\": [\n {\n \"rhs\": \"You close the {r.name}.\"\n }\n ],\n\n \"PickupObject.feedback\": [\n {\n \"rhs\": \"You pick up the {o.name} from the {r.name}.\"\n }\n ],\n\n \"PickupObjectFromReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupObjectFromReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupEmptyReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupEmptyReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupFullReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupFullReceptacleObject: You pick up the {outerr.name}.\"\n }\n ],\n\n \"PutObject.feedback\": [\n {\n \"rhs\": \"You move the {o.name} to the {r.name}.\"\n }\n ],\n\n \"PutObjectInReceptacleObject.feedback\": [\n {\n \"rhs\": \"PutObjectInReceptacleObject: You put the {o.name} in the {outero.name}.\"\n }\n ],\n\n \"PutEmptyReceptacleObjectinReceptacle.feedback\": [\n {\n \"rhs\": \"PutEmptyReceptacleObjectinReceptacle: You put the {o.name} in the {r.name}.\"\n }\n ],\n\n \"PutFullReceptacleObjectInReceptacle.feedback\": [\n {\n \"rhs\": \"PutFullReceptacleObjectInReceptacle: You put the {outero.name} in the {r.name}.\"\n }\n ],\n\n \"inventory.feedback\": [\n {\n \"condition\": \"holdsany(a:agent)\",\n \"rhs\": \"You are carrying: [{o.indefinite + ' ' + o.name | holds(a:agent, o:object)}].\"\n },\n {\n \"rhs\": \"You are not carrying anything.\"\n }\n ],\n\n \"examineReceptacle.feedback\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \"The {r.name} is open. In it, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \"The {r.name} is closed.\"\n },\n {\n \"rhs\": \"On the {r.name}, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n }\n ],\n\n \"examineObject.feedback\": [\n {\n \"condition\": \"isreceptacleobject(o:object)\",\n \"rhs\": \"This is a normal {o.name}. In it, you see [{o2.indefinite + ' ' + o2.name | inreceptacleobject(o2:object, o:object)}].\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a clean sliced {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot sliced {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object)\",\n \"rhs\": \"This is a hot and clean {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object)\",\n \"rhs\": \"This is a cool and clean {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object)\",\n \"rhs\": \"This is a hot {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object)\",\n \"rhs\": \"This is a clean {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object)\",\n \"rhs\": \"This is a cold {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"This {o.name} is on.\"\n },\n {\n \"condition\": \"toggleable(o:object) & not_istoggled(o:object)\",\n \"rhs\": \"This {o.name} is off.\"\n },\n {\n \"condition\": \"sliceable(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a sliced {o.name}.\"\n },\n {\n \"rhs\": \"There's nothing special about {o.name}.\"\n }\n ]\n }\n\"\"\";\n\naction GotoLocation {\n template :: \"go to [{r.name | receptacleatlocation(r:receptacle, lend:location)}]\";\n feedback :: \"#GotoLocation.feedback#\";\n}\n\naction OpenObject {\n template :: \"open {r}\";\n feedback :: \"#OpenObject.feedback#\";\n}\n\naction CloseObject {\n template :: \"close {r}\";\n feedback :: \"#CloseObject.feedback#\";\n}\n\naction PickupObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObject.feedback#\";\n}\n\naction PickupObjectFromReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObjectFromReceptacleObject.feedback#\";\n}\n\naction PickupEmptyReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupEmptyReceptacleObject.feedback#\";\n}\n\naction PickupFullReceptacleObject {\n template :: \"take {outerr} from {r}\";\n feedback :: \"#PickupFullReceptacleObject.feedback#\";\n}\n\naction PutObject {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutObject.feedback#\";\n}\n\naction PutObjectInReceptacleObject {\n template :: \"put {o} into {outero}\";\n feedback :: \"#PutObjectInReceptacleObject.feedback#\";\n}\n\naction PutEmptyReceptacleObjectinReceptacle {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutEmptyReceptacleObjectinReceptacle.feedback#\";\n}\n\naction PutFullReceptacleObjectInReceptacle {\n template :: \"put {outero} in {r}\";\n feedback :: \"#PutFullReceptacleObjectInReceptacle.feedback#\";\n}\n\naction inventory {\n template :: \"inventory\";\n feedback :: \"#inventory.feedback#\";\n}\n\naction examineReceptacle {\n template :: \"examine {r}\";\n feedback :: \"#examineReceptacle.feedback#\";\n}\n\naction examineObject {\n template :: \"examine {o}\";\n feedback :: \"#examineObject.feedback#\";\n}\n\naction ToggleObject {\n template :: \"use {o}\";\n feedback :: \"#toggleObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"toggleObject.feedback\": [\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"You turn on the {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object)\",\n \"rhs\": \"You turn off the {o.name}.\"\n },\n {\n \"rhs\": \"You don't see any switch on the {o.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction HeatObject {\n template :: \"heat {o} with {r}\";\n feedback :: \"#heatObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"heatObject.feedback\": [\n {\n \"rhs\": \"You heat the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CleanObject {\n template :: \"clean {o} with {r}\";\n feedback :: \"#cleanObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"cleanObject.feedback\": [\n {\n \"rhs\": \"You clean the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CoolObject {\n template :: \"cool {o} with {r}\";\n feedback :: \"#coolObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"coolObject.feedback\": [\n {\n \"rhs\": \"You cool the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction SliceObject {\n template :: \"slice {co} with {ko}\";\n feedback :: \"#sliceObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"sliceObject.feedback\": [\n {\n \"rhs\": \"You sliced the {co.name} with the {ko.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction look {\n template :: \"look\";\n feedback :: \"#look.feedback#\";\n\n grammar :: \"\"\"\n {\n \"look.feedback\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"#look-variations#. Next to it, you see #list_objects_on_the_floor#.\"\n },\n {\n \"rhs\": \"You are in the middle of a room. Looking quickly around you, you see #list_appliances#.\"\n }\n ],\n\n \"look-variations\": [\n {\n \"rhs\": \"You are facing the [{r.name | atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)}]\"\n }\n ],\n\n \"list_objects_on_the_floor\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)\",\n \"rhs\": \"[{#overview(o)# | atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"list_appliances\": [\n {\n \"condition\": \"receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"[{#overview(r)# | receptacleatlocation(r:receptacle, l:location)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"overview(o, r)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name} (in/on the {r.name})}\"\n }\n ],\n\n \"overview(o)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name}\"\n }\n ],\n \"overview(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}\"\n }\n ],\n \"overview_with_state(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}#overview_state(r)#\"\n }\n ],\n \"overview_state(r)\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \" (it is open)\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \" (it is closed)\"\n },\n {\n \"rhs\": \"\"\n }\n ],\n\n \"list_empty\": [\n {\n \"rhs\": \"nothing\"\n }\n ],\n \"list_separator\": [\n {\n \"rhs\": \", \"\n }\n ],\n \"list_last_separator\": [\n {\n \"rhs\": \", and \"\n }\n ]\n }\n \"\"\";\n}\n\naction help {\n template :: \"help\";\n feedback :: \"\nAvailable commands:\n look: look around your current location\n inventory: check your current inventory\n go to (receptacle): move to a receptacle\n open (receptacle): open a receptacle\n close (receptacle): close a receptacle\n take (object) from (receptacle): take an object from a receptacle\n move (object) to (receptacle): place an object in or on a receptacle\n examine (something): examine a receptacle or an object\n use (object): use an object\n heat (object) with (receptacle): heat an object using a receptacle\n clean (object) with (receptacle): clean an object using a receptacle\n cool (object) with (receptacle): cool an object using a receptacle\n slice (object) with (object): slice an object using a sharp object\n\";\n}\n", "pddl_problem": "\n(define (problem plan_trial_T20190908_032543_712058)\n(:domain alfred)\n(:objects\nagent1 - agent\nRemoteControl - object\n Laptop - object\n Kettle - object\n Pen - object\n Fork - object\n Cloth - object\n HousePlant - object\n Plunger - object\n SoapBottle - object\n Cup - object\n Candle - object\n Tomato - object\n Television - object\n TennisRacket - object\n Towel - object\n SaltShaker - object\n Spoon - object\n Apple - object\n Poster - object\n Curtains - object\n Footstool - object\n AlarmClock - object\n Ladle - object\n PaperTowelRoll - object\n BaseballBat - object\n Knife - object\n Spatula - object\n SoapBar - object\n CreditCard - object\n Sink - object\n Newspaper - object\n LaundryHamperLid - object\n KeyChain - object\n Glassbottle - object\n ButterKnife - object\n Chair - object\n HandTowel - object\n ToiletPaperRoll - object\n Plate - object\n Pot - object\n WineBottle - object\n Boots - object\n PepperShaker - object\n PaperTowel - object\n Bowl - object\n SprayBottle - object\n ScrubBrush - object\n Box - object\n CD - object\n Pan - object\n Statue - object\n Vase - object\n ShowerGlass - object\n DishSponge - object\n Egg - object\n Lettuce - object\n Book - object\n TeddyBear - object\n ToiletPaper - object\n ShowerDoor - object\n Window - object\n Blinds - object\n CellPhone - object\n FloorLamp - object\n Pillow - object\n Mirror - object\n Painting - object\n TissueBox - object\n Pencil - object\n Potato - object\n LightSwitch - object\n StoveKnob - object\n Mug - object\n Bathtub - object\n DeskLamp - object\n Watch - object\n WateringCan - object\n BasketBall - object\n Bread - object\nRemoteControlType - otype\n LaptopType - otype\n KettleType - otype\n PenType - otype\n ForkType - otype\n ClothType - otype\n HousePlantType - otype\n PlungerType - otype\n SoapBottleType - otype\n CupType - otype\n CandleType - otype\n TomatoType - otype\n TelevisionType - otype\n TennisRacketType - otype\n TowelType - otype\n SaltShakerType - otype\n SpoonType - otype\n AppleType - otype\n PosterType - otype\n CurtainsType - otype\n FootstoolType - otype\n AlarmClockType - otype\n LadleType - otype\n PaperTowelRollType - otype\n BaseballBatType - otype\n KnifeType - otype\n SpatulaType - otype\n SoapBarType - otype\n CreditCardType - otype\n SinkType - otype\n NewspaperType - otype\n LaundryHamperLidType - otype\n KeyChainType - otype\n GlassbottleType - otype\n ButterKnifeType - otype\n ChairType - otype\n HandTowelType - otype\n ToiletPaperRollType - otype\n PlateType - otype\n PotType - otype\n WineBottleType - otype\n BootsType - otype\n PepperShakerType - otype\n PaperTowelType - otype\n BowlType - otype\n SprayBottleType - otype\n ScrubBrushType - otype\n BoxType - otype\n CDType - otype\n PanType - otype\n StatueType - otype\n VaseType - otype\n ShowerGlassType - otype\n DishSpongeType - otype\n EggType - otype\n LettuceType - otype\n BookType - otype\n TeddyBearType - otype\n ToiletPaperType - otype\n ShowerDoorType - otype\n WindowType - otype\n BlindsType - otype\n CellPhoneType - otype\n FloorLampType - otype\n PillowType - otype\n MirrorType - otype\n PaintingType - otype\n TissueBoxType - otype\n PencilType - otype\n PotatoType - otype\n LightSwitchType - otype\n StoveKnobType - otype\n MugType - otype\n BathtubType - otype\n DeskLampType - otype\n WatchType - otype\n WateringCanType - otype\n BasketBallType - otype\n BreadType - otype\nSinkBasinType - rtype\n GarbageCanType - rtype\n StoveBurnerType - rtype\n OttomanType - rtype\n CabinetType - rtype\n SideTableType - rtype\n DiningTableType - rtype\n CoffeeTableType - rtype\n SafeType - rtype\n DresserType - rtype\n DeskType - rtype\n BedType - rtype\n TowelHolderType - rtype\n ToiletPaperHangerType - rtype\n MicrowaveType - rtype\n SofaType - rtype\n CartType - rtype\n ArmChairType - rtype\n HandTowelHolderType - rtype\n TVStandType - rtype\n BathtubBasinType - rtype\n CoffeeMachineType - rtype\n ToasterType - rtype\n LaundryHamperType - rtype\n DrawerType - rtype\n FridgeType - rtype\n ToiletType - rtype\n ShelfType - rtype\n PaintingHangerType - rtype\n CounterTopType - rtype\n\n\n Apple_bar__plus_00_dot_84_bar__plus_01_dot_19_bar__plus_01_dot_25 - object\n Apple_bar__plus_00_dot_97_bar__plus_01_dot_69_bar__plus_00_dot_97 - object\n Apple_bar__plus_01_dot_09_bar__plus_01_dot_19_bar__plus_00_dot_97 - object\n 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Potato_bar__plus_00_dot_97_bar__plus_01_dot_67_bar__plus_01_dot_16 - object\n Potato_bar__plus_01_dot_09_bar__plus_01_dot_43_bar__plus_01_dot_25 - object\n Pot_bar__minus_01_dot_22_bar__plus_00_dot_92_bar__minus_00_dot_49 - object\n SaltShaker_bar__plus_00_dot_83_bar__plus_00_dot_49_bar__minus_00_dot_69 - object\n SaltShaker_bar__plus_00_dot_91_bar__plus_00_dot_10_bar__minus_02_dot_29 - object\n Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65 - object\n SoapBottle_bar__plus_00_dot_81_bar__plus_00_dot_11_bar__minus_02_dot_05 - object\n SoapBottle_bar__minus_01_dot_05_bar__plus_00_dot_18_bar__plus_00_dot_54 - object\n Spatula_bar__plus_00_dot_75_bar__plus_00_dot_72_bar__minus_00_dot_69 - object\n Spoon_bar__plus_00_dot_88_bar__plus_00_dot_50_bar__minus_00_dot_61 - object\n Spoon_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_01_dot_31 - object\n Statue_bar__minus_01_dot_82_bar__plus_00_dot_87_bar__plus_02_dot_75 - object\n StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_09 - object\n StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_24 - object\n StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_37 - object\n StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_52 - object\n Tomato_bar__minus_00_dot_48_bar__plus_00_dot_97_bar__plus_00_dot_32 - object\n Tomato_bar__minus_01_dot_17_bar__plus_00_dot_97_bar__minus_00_dot_91 - object\n Vase_bar__minus_01_dot_42_bar__plus_00_dot_17_bar__plus_02_dot_62 - object\n Vase_bar__minus_01_dot_88_bar__plus_00_dot_56_bar__plus_02_dot_72 - object\n Window_bar__plus_00_dot_02_bar__plus_01_dot_00_bar__minus_02_dot_64 - object\n Window_bar__minus_03_dot_00_bar__plus_01_dot_00_bar__minus_02_dot_64 - object\n Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__plus_00_dot_24 - receptacle\n Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__minus_01_dot_72 - receptacle\n Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_14 - receptacle\n Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_76 - receptacle\n Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_02_dot_38 - receptacle\n Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_44_bar__minus_01_dot_78 - receptacle\n CoffeeMachine_bar__plus_01_dot_02_bar__plus_00_dot_90_bar__minus_02_dot_18 - receptacle\n CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21 - receptacle\n CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05 - receptacle\n CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64 - receptacle\n Drawer_bar__plus_00_dot_64_bar__plus_00_dot_27_bar__minus_00_dot_65 - receptacle\n Drawer_bar__plus_00_dot_64_bar__plus_00_dot_55_bar__minus_00_dot_65 - receptacle\n Drawer_bar__plus_00_dot_64_bar__plus_00_dot_76_bar__minus_00_dot_65 - receptacle\n Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25 - receptacle\n GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58 - receptacle\n Microwave_bar__plus_01_dot_04_bar__plus_01_dot_68_bar__minus_01_dot_30 - receptacle\n Shelf_bar__minus_01_dot_69_bar__plus_00_dot_16_bar__plus_02_dot_72 - receptacle\n Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72 - receptacle\n Shelf_bar__minus_01_dot_69_bar__plus_00_dot_87_bar__plus_02_dot_72 - receptacle\n Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin - receptacle\n StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_10 - receptacle\n StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_50 - receptacle\n StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_10 - receptacle\n StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_50 - receptacle\n Toaster_bar__plus_00_dot_98_bar__plus_00_dot_90_bar__plus_00_dot_33 - receptacle\n loc_bar__minus_10_bar_0_bar_1_bar_60 - location\n loc_bar_1_bar__minus_1_bar_1_bar_45 - location\n loc_bar__minus_3_bar__minus_8_bar_0_bar_30 - location\n loc_bar_1_bar__minus_7_bar_1_bar__minus_30 - location\n loc_bar_1_bar__minus_4_bar_1_bar_45 - location\n loc_bar_0_bar__minus_3_bar_3_bar_45 - location\n loc_bar_1_bar__minus_6_bar_1_bar_60 - location\n loc_bar_0_bar_4_bar_3_bar_60 - location\n loc_bar_1_bar_1_bar_1_bar_45 - location\n loc_bar_0_bar_5_bar_1_bar_60 - location\n loc_bar_1_bar__minus_8_bar_1_bar_45 - location\n loc_bar_1_bar__minus_5_bar_1_bar_60 - location\n loc_bar_1_bar__minus_8_bar_1_bar__minus_30 - location\n loc_bar_1_bar__minus_3_bar_1_bar__minus_30 - location\n loc_bar_0_bar__minus_6_bar_0_bar_45 - location\n loc_bar_1_bar__minus_1_bar_1_bar__minus_30 - location\n loc_bar__minus_6_bar_6_bar_0_bar_45 - location\n loc_bar_1_bar__minus_4_bar_1_bar_60 - location\n loc_bar__minus_1_bar_3_bar_1_bar_60 - location\n loc_bar_0_bar__minus_6_bar_0_bar_60 - location\n loc_bar_1_bar__minus_6_bar_1_bar_45 - location\n loc_bar_0_bar__minus_8_bar_1_bar_60 - location\n loc_bar__minus_9_bar__minus_3_bar_1_bar_60 - location\n loc_bar_1_bar__minus_5_bar_1_bar_0 - location\n loc_bar__minus_10_bar_10_bar_0_bar_45 - location\n loc_bar__minus_9_bar_7_bar_0_bar_45 - location\n loc_bar_0_bar__minus_4_bar_1_bar_60 - location\n loc_bar__minus_12_bar__minus_8_bar_2_bar_45 - location\n loc_bar__minus_9_bar_6_bar_0_bar_45 - location\n loc_bar_0_bar__minus_8_bar_2_bar_45 - location\n loc_bar__minus_3_bar_9_bar_3_bar_30 - location\n )\n \n\n(:init\n\n\n (receptacleType Microwave_bar__plus_01_dot_04_bar__plus_01_dot_68_bar__minus_01_dot_30 MicrowaveType)\n (receptacleType Drawer_bar__plus_00_dot_64_bar__plus_00_dot_27_bar__minus_00_dot_65 DrawerType)\n (receptacleType Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72 ShelfType)\n (receptacleType 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(receptacleType CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64 CounterTopType)\n (receptacleType CoffeeMachine_bar__plus_01_dot_02_bar__plus_00_dot_90_bar__minus_02_dot_18 CoffeeMachineType)\n (receptacleType StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_50 StoveBurnerType)\n (receptacleType Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_02_dot_38 CabinetType)\n (receptacleType Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin SinkBasinType)\n (receptacleType GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58 GarbageCanType)\n (receptacleType CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05 CounterTopType)\n (receptacleType StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_50 StoveBurnerType)\n (receptacleType Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25 FridgeType)\n (receptacleType 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DrawerType SpoonType)\n (canContain DrawerType ButterKnifeType)\n (canContain DrawerType DishSpongeType)\n (canContain ShelfType PepperShakerType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BowlType)\n (canContain ShelfType SoapBottleType)\n (canContain ShelfType CupType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType StatueType)\n (canContain ShelfType SaltShakerType)\n (canContain ShelfType VaseType)\n (canContain ShelfType GlassbottleType)\n (canContain ShelfType MugType)\n (canContain ShelfType PlateType)\n (canContain ShelfType DishSpongeType)\n (canContain ShelfType PotType)\n (canContain CabinetType PepperShakerType)\n (canContain CabinetType BowlType)\n (canContain CabinetType SoapBottleType)\n (canContain CabinetType CupType)\n (canContain CabinetType PanType)\n (canContain CabinetType SaltShakerType)\n (canContain CabinetType VaseType)\n (canContain CabinetType MugType)\n (canContain CabinetType GlassbottleType)\n (canContain CabinetType 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(canContain CabinetType DishSpongeType)\n (canContain CabinetType PotType)\n (canContain StoveBurnerType PanType)\n (canContain StoveBurnerType PotType)\n (canContain CounterTopType PepperShakerType)\n (canContain CounterTopType ForkType)\n (canContain CounterTopType CellPhoneType)\n (canContain CounterTopType KnifeType)\n (canContain CounterTopType BowlType)\n (canContain CounterTopType SpatulaType)\n (canContain CounterTopType SoapBottleType)\n (canContain CounterTopType CupType)\n (canContain CounterTopType CreditCardType)\n (canContain CounterTopType PanType)\n (canContain CounterTopType TomatoType)\n (canContain CounterTopType StatueType)\n (canContain CounterTopType SaltShakerType)\n (canContain CounterTopType PotatoType)\n (canContain CounterTopType VaseType)\n (canContain CounterTopType SpoonType)\n (canContain CounterTopType AppleType)\n (canContain CounterTopType GlassbottleType)\n (canContain CounterTopType MugType)\n (canContain CounterTopType ButterKnifeType)\n (canContain 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Bowl_bar__plus_01_dot_19_bar__plus_01_dot_67_bar__minus_01_dot_96)\n (cleanable Tomato_bar__minus_01_dot_17_bar__plus_00_dot_97_bar__minus_00_dot_91)\n (cleanable Lettuce_bar__minus_01_dot_23_bar__plus_01_dot_01_bar__minus_00_dot_12)\n (cleanable DishSponge_bar__plus_01_dot_17_bar__plus_02_dot_21_bar__minus_00_dot_97)\n (cleanable ButterKnife_bar__minus_00_dot_77_bar__plus_00_dot_93_bar__minus_00_dot_14)\n (cleanable Spoon_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_01_dot_31)\n (cleanable Mug_bar__plus_00_dot_90_bar__plus_00_dot_94_bar__minus_02_dot_11)\n (cleanable Potato_bar__plus_01_dot_09_bar__plus_01_dot_43_bar__plus_01_dot_25)\n (cleanable Fork_bar__plus_00_dot_79_bar__plus_00_dot_70_bar__minus_00_dot_61)\n (cleanable Pot_bar__minus_01_dot_22_bar__plus_00_dot_92_bar__minus_00_dot_49)\n (cleanable Egg_bar__minus_00_dot_91_bar__plus_00_dot_22_bar__plus_00_dot_58)\n (cleanable Lettuce_bar__minus_00_dot_55_bar__plus_01_dot_01_bar__minus_01_dot_23)\n \n (heatable Egg_bar__minus_00_dot_92_bar__plus_00_dot_97_bar__minus_01_dot_54)\n (heatable Apple_bar__plus_00_dot_97_bar__plus_01_dot_69_bar__plus_00_dot_97)\n (heatable Apple_bar__plus_01_dot_09_bar__plus_01_dot_19_bar__plus_00_dot_97)\n (heatable Apple_bar__plus_00_dot_84_bar__plus_01_dot_19_bar__plus_01_dot_25)\n (heatable Cup_bar__plus_01_dot_15_bar__plus_01_dot_66_bar__minus_02_dot_23)\n (heatable Bread_bar__minus_00_dot_78_bar__plus_01_dot_00_bar__plus_00_dot_21)\n (heatable Cup_bar__minus_01_dot_47_bar__plus_00_dot_55_bar__plus_02_dot_56)\n (heatable Potato_bar__plus_00_dot_97_bar__plus_01_dot_67_bar__plus_01_dot_16)\n (heatable Potato_bar__plus_00_dot_91_bar__plus_00_dot_89_bar__plus_01_dot_16)\n (heatable Tomato_bar__minus_00_dot_48_bar__plus_00_dot_97_bar__plus_00_dot_32)\n (heatable Plate_bar__plus_01_dot_10_bar__plus_01_dot_67_bar__plus_00_dot_03)\n (heatable Mug_bar__plus_00_dot_97_bar__plus_01_dot_13_bar__plus_01_dot_35)\n (heatable Cup_bar__plus_01_dot_09_bar__plus_01_dot_78_bar__minus_01_dot_24)\n (heatable Tomato_bar__minus_01_dot_17_bar__plus_00_dot_97_bar__minus_00_dot_91)\n (heatable Mug_bar__plus_00_dot_90_bar__plus_00_dot_94_bar__minus_02_dot_11)\n (heatable Potato_bar__plus_01_dot_09_bar__plus_01_dot_43_bar__plus_01_dot_25)\n (heatable Egg_bar__minus_00_dot_91_bar__plus_00_dot_22_bar__plus_00_dot_58)\n (coolable Egg_bar__minus_00_dot_92_bar__plus_00_dot_97_bar__minus_01_dot_54)\n (coolable Apple_bar__plus_00_dot_97_bar__plus_01_dot_69_bar__plus_00_dot_97)\n (coolable Apple_bar__plus_01_dot_09_bar__plus_01_dot_19_bar__plus_00_dot_97)\n (coolable Apple_bar__plus_00_dot_84_bar__plus_01_dot_19_bar__plus_01_dot_25)\n (coolable Cup_bar__plus_01_dot_15_bar__plus_01_dot_66_bar__minus_02_dot_23)\n (coolable Bread_bar__minus_00_dot_78_bar__plus_01_dot_00_bar__plus_00_dot_21)\n (coolable Cup_bar__minus_01_dot_47_bar__plus_00_dot_55_bar__plus_02_dot_56)\n (coolable Potato_bar__plus_00_dot_97_bar__plus_01_dot_67_bar__plus_01_dot_16)\n (coolable Potato_bar__plus_00_dot_91_bar__plus_00_dot_89_bar__plus_01_dot_16)\n (coolable Tomato_bar__minus_00_dot_48_bar__plus_00_dot_97_bar__plus_00_dot_32)\n (coolable Plate_bar__plus_01_dot_10_bar__plus_01_dot_67_bar__plus_00_dot_03)\n (coolable Mug_bar__plus_00_dot_97_bar__plus_01_dot_13_bar__plus_01_dot_35)\n (coolable Pan_bar__plus_00_dot_84_bar__plus_00_dot_95_bar__minus_01_dot_50)\n (coolable Cup_bar__plus_01_dot_09_bar__plus_01_dot_78_bar__minus_01_dot_24)\n (coolable Bowl_bar__plus_01_dot_19_bar__plus_01_dot_67_bar__minus_01_dot_96)\n (coolable Tomato_bar__minus_01_dot_17_bar__plus_00_dot_97_bar__minus_00_dot_91)\n (coolable Lettuce_bar__minus_01_dot_23_bar__plus_01_dot_01_bar__minus_00_dot_12)\n (coolable Mug_bar__plus_00_dot_90_bar__plus_00_dot_94_bar__minus_02_dot_11)\n (coolable Potato_bar__plus_01_dot_09_bar__plus_01_dot_43_bar__plus_01_dot_25)\n (coolable Pot_bar__minus_01_dot_22_bar__plus_00_dot_92_bar__minus_00_dot_49)\n (coolable Egg_bar__minus_00_dot_91_bar__plus_00_dot_22_bar__plus_00_dot_58)\n (coolable Lettuce_bar__minus_00_dot_55_bar__plus_01_dot_01_bar__minus_01_dot_23)\n \n \n \n \n \n (sliceable Egg_bar__minus_00_dot_92_bar__plus_00_dot_97_bar__minus_01_dot_54)\n (sliceable Apple_bar__plus_00_dot_97_bar__plus_01_dot_69_bar__plus_00_dot_97)\n (sliceable Apple_bar__plus_01_dot_09_bar__plus_01_dot_19_bar__plus_00_dot_97)\n (sliceable Apple_bar__plus_00_dot_84_bar__plus_01_dot_19_bar__plus_01_dot_25)\n (sliceable Bread_bar__minus_00_dot_78_bar__plus_01_dot_00_bar__plus_00_dot_21)\n (sliceable Potato_bar__plus_00_dot_97_bar__plus_01_dot_67_bar__plus_01_dot_16)\n (sliceable Potato_bar__plus_00_dot_91_bar__plus_00_dot_89_bar__plus_01_dot_16)\n (sliceable Tomato_bar__minus_00_dot_48_bar__plus_00_dot_97_bar__plus_00_dot_32)\n (sliceable Tomato_bar__minus_01_dot_17_bar__plus_00_dot_97_bar__minus_00_dot_91)\n (sliceable Lettuce_bar__minus_01_dot_23_bar__plus_01_dot_01_bar__minus_00_dot_12)\n (sliceable Potato_bar__plus_01_dot_09_bar__plus_01_dot_43_bar__plus_01_dot_25)\n (sliceable Egg_bar__minus_00_dot_91_bar__plus_00_dot_22_bar__plus_00_dot_58)\n (sliceable Lettuce_bar__minus_00_dot_55_bar__plus_01_dot_01_bar__minus_01_dot_23)\n \n (inReceptacle PepperShaker_bar__plus_00_dot_81_bar__plus_00_dot_12_bar__plus_00_dot_40 Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__plus_00_dot_24)\n (inReceptacle Pan_bar__plus_00_dot_84_bar__plus_00_dot_95_bar__minus_01_dot_50 StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_50)\n (inReceptacle Pan_bar__plus_00_dot_84_bar__plus_00_dot_95_bar__minus_01_dot_50 StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_50)\n (inReceptacle Fork_bar__plus_00_dot_79_bar__plus_00_dot_70_bar__minus_00_dot_61 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_76_bar__minus_00_dot_65)\n (inReceptacle Spatula_bar__plus_00_dot_75_bar__plus_00_dot_72_bar__minus_00_dot_69 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_76_bar__minus_00_dot_65)\n (inReceptacle Bowl_bar__plus_01_dot_19_bar__plus_01_dot_67_bar__minus_01_dot_96 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_02_dot_38)\n (inReceptacle Cup_bar__plus_01_dot_15_bar__plus_01_dot_66_bar__minus_02_dot_23 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_02_dot_38)\n (inReceptacle Egg_bar__minus_00_dot_92_bar__plus_00_dot_97_bar__minus_01_dot_54 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle HousePlant_bar__minus_01_dot_35_bar__plus_00_dot_92_bar__minus_01_dot_54 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Knife_bar__minus_00_dot_77_bar__plus_00_dot_96_bar__minus_00_dot_14 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle ButterKnife_bar__minus_00_dot_77_bar__plus_00_dot_93_bar__minus_00_dot_14 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Spoon_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_01_dot_31 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle CellPhone_bar__minus_00_dot_85_bar__plus_00_dot_93_bar__minus_00_dot_07 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle DishSponge_bar__minus_01_dot_36_bar__plus_00_dot_93_bar__minus_01_dot_17 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Knife_bar__minus_00_dot_70_bar__plus_00_dot_96_bar__minus_01_dot_62 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Fork_bar__minus_00_dot_62_bar__plus_00_dot_93_bar__plus_00_dot_01 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle ButterKnife_bar__minus_01_dot_33_bar__plus_00_dot_92_bar__minus_00_dot_88 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Knife_bar__minus_00_dot_85_bar__plus_00_dot_96_bar__minus_01_dot_46 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Pot_bar__minus_01_dot_22_bar__plus_00_dot_92_bar__minus_00_dot_49 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Tomato_bar__minus_01_dot_17_bar__plus_00_dot_97_bar__minus_00_dot_91 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Tomato_bar__minus_00_dot_48_bar__plus_00_dot_97_bar__plus_00_dot_32 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Lettuce_bar__minus_01_dot_23_bar__plus_01_dot_01_bar__minus_00_dot_12 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Bread_bar__minus_00_dot_78_bar__plus_01_dot_00_bar__plus_00_dot_21 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Lettuce_bar__minus_00_dot_55_bar__plus_01_dot_01_bar__minus_01_dot_23 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle CreditCard_bar__plus_00_dot_87_bar__plus_00_dot_15_bar__minus_00_dot_73 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_27_bar__minus_00_dot_65)\n (inReceptacle PepperShaker_bar__plus_00_dot_83_bar__plus_00_dot_15_bar__minus_00_dot_61 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_27_bar__minus_00_dot_65)\n (inReceptacle CreditCard_bar__plus_00_dot_92_bar__plus_00_dot_49_bar__minus_00_dot_61 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_55_bar__minus_00_dot_65)\n (inReceptacle Spoon_bar__plus_00_dot_88_bar__plus_00_dot_50_bar__minus_00_dot_61 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_55_bar__minus_00_dot_65)\n (inReceptacle SaltShaker_bar__plus_00_dot_83_bar__plus_00_dot_49_bar__minus_00_dot_69 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_55_bar__minus_00_dot_65)\n (inReceptacle SaltShaker_bar__plus_00_dot_91_bar__plus_00_dot_10_bar__minus_02_dot_29 Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__minus_01_dot_72)\n (inReceptacle SoapBottle_bar__plus_00_dot_81_bar__plus_00_dot_11_bar__minus_02_dot_05 Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__minus_01_dot_72)\n (inReceptacle Mug_bar__plus_00_dot_90_bar__plus_00_dot_94_bar__minus_02_dot_11 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05)\n (inReceptacle Pan_bar__plus_00_dot_84_bar__plus_00_dot_95_bar__minus_01_dot_50 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05)\n (inReceptacle DishSponge_bar__plus_01_dot_17_bar__plus_02_dot_21_bar__minus_00_dot_97 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_44_bar__minus_01_dot_78)\n (inReceptacle Plate_bar__plus_01_dot_10_bar__plus_01_dot_67_bar__plus_00_dot_03 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_14)\n (inReceptacle Glassbottle_bar__plus_01_dot_15_bar__plus_01_dot_67_bar__minus_00_dot_27 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_76)\n (inReceptacle Statue_bar__minus_01_dot_82_bar__plus_00_dot_87_bar__plus_02_dot_75 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_87_bar__plus_02_dot_72)\n (inReceptacle Cup_bar__minus_01_dot_47_bar__plus_00_dot_55_bar__plus_02_dot_56 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72)\n (inReceptacle PepperShaker_bar__minus_01_dot_99_bar__plus_00_dot_55_bar__plus_02_dot_87 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72)\n (inReceptacle Vase_bar__minus_01_dot_88_bar__plus_00_dot_56_bar__plus_02_dot_72 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72)\n (inReceptacle PaperTowelRoll_bar__minus_01_dot_57_bar__plus_00_dot_66_bar__plus_02_dot_82 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72)\n (inReceptacle Mug_bar__plus_00_dot_90_bar__plus_00_dot_94_bar__minus_02_dot_11 CoffeeMachine_bar__plus_01_dot_02_bar__plus_00_dot_90_bar__minus_02_dot_18)\n (inReceptacle Vase_bar__minus_01_dot_42_bar__plus_00_dot_17_bar__plus_02_dot_62 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_16_bar__plus_02_dot_72)\n (inReceptacle Egg_bar__minus_00_dot_91_bar__plus_00_dot_22_bar__plus_00_dot_58 GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58)\n (inReceptacle SoapBottle_bar__minus_01_dot_05_bar__plus_00_dot_18_bar__plus_00_dot_54 GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58)\n (inReceptacle Cup_bar__plus_01_dot_09_bar__plus_01_dot_78_bar__minus_01_dot_24 Microwave_bar__plus_01_dot_04_bar__plus_01_dot_68_bar__minus_01_dot_30)\n (inReceptacle Apple_bar__plus_00_dot_97_bar__plus_01_dot_69_bar__plus_00_dot_97 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Potato_bar__plus_00_dot_97_bar__plus_01_dot_67_bar__plus_01_dot_16 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Potato_bar__plus_00_dot_91_bar__plus_00_dot_89_bar__plus_01_dot_16 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Apple_bar__plus_01_dot_09_bar__plus_01_dot_19_bar__plus_00_dot_97 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Potato_bar__plus_01_dot_09_bar__plus_01_dot_43_bar__plus_01_dot_25 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Apple_bar__plus_00_dot_84_bar__plus_01_dot_19_bar__plus_01_dot_25 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Mug_bar__plus_00_dot_97_bar__plus_01_dot_13_bar__plus_01_dot_35 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n \n \n (receptacleAtLocation Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__plus_00_dot_24 loc_bar__minus_1_bar_3_bar_1_bar_60)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__minus_01_dot_72 loc_bar_0_bar__minus_8_bar_1_bar_60)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_14 loc_bar_1_bar__minus_1_bar_1_bar__minus_30)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_76 loc_bar_1_bar__minus_3_bar_1_bar__minus_30)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_02_dot_38 loc_bar_1_bar__minus_8_bar_1_bar__minus_30)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_44_bar__minus_01_dot_78 loc_bar_1_bar__minus_7_bar_1_bar__minus_30)\n (receptacleAtLocation CoffeeMachine_bar__plus_01_dot_02_bar__plus_00_dot_90_bar__minus_02_dot_18 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (receptacleAtLocation CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (receptacleAtLocation CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (receptacleAtLocation CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (receptacleAtLocation Drawer_bar__plus_00_dot_64_bar__plus_00_dot_27_bar__minus_00_dot_65 loc_bar_0_bar__minus_6_bar_0_bar_60)\n (receptacleAtLocation Drawer_bar__plus_00_dot_64_bar__plus_00_dot_55_bar__minus_00_dot_65 loc_bar_0_bar__minus_6_bar_0_bar_45)\n (receptacleAtLocation Drawer_bar__plus_00_dot_64_bar__plus_00_dot_76_bar__minus_00_dot_65 loc_bar_0_bar__minus_4_bar_1_bar_60)\n (receptacleAtLocation Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25 loc_bar_0_bar_5_bar_1_bar_60)\n (receptacleAtLocation GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58 loc_bar_0_bar_4_bar_3_bar_60)\n (receptacleAtLocation Microwave_bar__plus_01_dot_04_bar__plus_01_dot_68_bar__minus_01_dot_30 loc_bar_1_bar__minus_5_bar_1_bar_0)\n (receptacleAtLocation Shelf_bar__minus_01_dot_69_bar__plus_00_dot_16_bar__plus_02_dot_72 loc_bar__minus_6_bar_6_bar_0_bar_45)\n (receptacleAtLocation Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72 loc_bar__minus_9_bar_6_bar_0_bar_45)\n (receptacleAtLocation Shelf_bar__minus_01_dot_69_bar__plus_00_dot_87_bar__plus_02_dot_72 loc_bar__minus_9_bar_7_bar_0_bar_45)\n (receptacleAtLocation Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin loc_bar_0_bar__minus_3_bar_3_bar_45)\n (receptacleAtLocation StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_10 loc_bar_1_bar__minus_4_bar_1_bar_45)\n (receptacleAtLocation StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_50 loc_bar_1_bar__minus_6_bar_1_bar_45)\n (receptacleAtLocation StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_10 loc_bar_1_bar__minus_4_bar_1_bar_45)\n (receptacleAtLocation 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(objectAtLocation PepperShaker_bar__plus_00_dot_83_bar__plus_00_dot_15_bar__minus_00_dot_61 loc_bar_0_bar__minus_6_bar_0_bar_60)\n (objectAtLocation SaltShaker_bar__plus_00_dot_91_bar__plus_00_dot_10_bar__minus_02_dot_29 loc_bar_0_bar__minus_8_bar_1_bar_60)\n (objectAtLocation Egg_bar__minus_00_dot_92_bar__plus_00_dot_97_bar__minus_01_dot_54 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Tomato_bar__minus_01_dot_17_bar__plus_00_dot_97_bar__minus_00_dot_91 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Apple_bar__plus_01_dot_09_bar__plus_01_dot_19_bar__plus_00_dot_97 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Lettuce_bar__minus_01_dot_23_bar__plus_01_dot_01_bar__minus_00_dot_12 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Fork_bar__minus_00_dot_62_bar__plus_00_dot_93_bar__plus_00_dot_01 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Knife_bar__minus_00_dot_85_bar__plus_00_dot_96_bar__minus_01_dot_46 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Potato_bar__plus_00_dot_91_bar__plus_00_dot_89_bar__plus_01_dot_16 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation CreditCard_bar__plus_00_dot_92_bar__plus_00_dot_49_bar__minus_00_dot_61 loc_bar_0_bar__minus_6_bar_0_bar_45)\n (objectAtLocation Apple_bar__plus_00_dot_97_bar__plus_01_dot_69_bar__plus_00_dot_97 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation PepperShaker_bar__plus_00_dot_81_bar__plus_00_dot_12_bar__plus_00_dot_40 loc_bar__minus_1_bar_3_bar_1_bar_60)\n (objectAtLocation Cup_bar__minus_01_dot_47_bar__plus_00_dot_55_bar__plus_02_dot_56 loc_bar__minus_9_bar_6_bar_0_bar_45)\n (objectAtLocation Knife_bar__minus_00_dot_70_bar__plus_00_dot_96_bar__minus_01_dot_62 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Potato_bar__plus_01_dot_09_bar__plus_01_dot_43_bar__plus_01_dot_25 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65 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Knife_bar__minus_00_dot_77_bar__plus_00_dot_96_bar__minus_00_dot_14 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_37 loc_bar_1_bar__minus_5_bar_1_bar_60)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_52 loc_bar_1_bar__minus_6_bar_1_bar_60)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_09 loc_bar_1_bar__minus_4_bar_1_bar_60)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_24 loc_bar_1_bar__minus_5_bar_1_bar_60)\n (objectAtLocation Fork_bar__plus_00_dot_79_bar__plus_00_dot_70_bar__minus_00_dot_61 loc_bar_0_bar__minus_4_bar_1_bar_60)\n (objectAtLocation Pan_bar__plus_00_dot_84_bar__plus_00_dot_95_bar__minus_01_dot_50 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (objectAtLocation Lettuce_bar__minus_00_dot_55_bar__plus_01_dot_01_bar__minus_01_dot_23 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Plate_bar__plus_01_dot_10_bar__plus_01_dot_67_bar__plus_00_dot_03 loc_bar_1_bar__minus_1_bar_1_bar__minus_30)\n (objectAtLocation Apple_bar__plus_00_dot_84_bar__plus_01_dot_19_bar__plus_01_dot_25 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Pot_bar__minus_01_dot_22_bar__plus_00_dot_92_bar__minus_00_dot_49 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Window_bar__plus_00_dot_02_bar__plus_01_dot_00_bar__minus_02_dot_64 loc_bar_0_bar__minus_8_bar_2_bar_45)\n (objectAtLocation Window_bar__minus_03_dot_00_bar__plus_01_dot_00_bar__minus_02_dot_64 loc_bar__minus_12_bar__minus_8_bar_2_bar_45)\n (objectAtLocation Spatula_bar__plus_00_dot_75_bar__plus_00_dot_72_bar__minus_00_dot_69 loc_bar_0_bar__minus_4_bar_1_bar_60)\n (objectAtLocation PaperTowelRoll_bar__minus_01_dot_57_bar__plus_00_dot_66_bar__plus_02_dot_82 loc_bar__minus_9_bar_6_bar_0_bar_45)\n (objectAtLocation Tomato_bar__minus_00_dot_48_bar__plus_00_dot_97_bar__plus_00_dot_32 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Egg_bar__minus_00_dot_91_bar__plus_00_dot_22_bar__plus_00_dot_58 loc_bar_0_bar_4_bar_3_bar_60)\n (objectAtLocation SaltShaker_bar__plus_00_dot_83_bar__plus_00_dot_49_bar__minus_00_dot_69 loc_bar_0_bar__minus_6_bar_0_bar_45)\n (objectAtLocation PepperShaker_bar__minus_01_dot_99_bar__plus_00_dot_55_bar__plus_02_dot_87 loc_bar__minus_9_bar_6_bar_0_bar_45)\n (objectAtLocation Vase_bar__minus_01_dot_42_bar__plus_00_dot_17_bar__plus_02_dot_62 loc_bar__minus_6_bar_6_bar_0_bar_45)\n (objectAtLocation ButterKnife_bar__minus_00_dot_77_bar__plus_00_dot_93_bar__minus_00_dot_14 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation SoapBottle_bar__plus_00_dot_81_bar__plus_00_dot_11_bar__minus_02_dot_05 loc_bar_0_bar__minus_8_bar_1_bar_60)\n (objectAtLocation Vase_bar__minus_01_dot_88_bar__plus_00_dot_56_bar__plus_02_dot_72 loc_bar__minus_9_bar_6_bar_0_bar_45)\n (objectAtLocation Bowl_bar__plus_01_dot_19_bar__plus_01_dot_67_bar__minus_01_dot_96 loc_bar_1_bar__minus_8_bar_1_bar__minus_30)\n (objectAtLocation DishSponge_bar__plus_01_dot_17_bar__plus_02_dot_21_bar__minus_00_dot_97 loc_bar_1_bar__minus_7_bar_1_bar__minus_30)\n (objectAtLocation Chair_bar__minus_01_dot_93_bar__plus_00_dot_00_bar__minus_00_dot_03 loc_bar__minus_10_bar_0_bar_1_bar_60)\n (objectAtLocation Chair_bar__minus_01_dot_90_bar__plus_00_dot_00_bar__minus_01_dot_00 loc_bar__minus_9_bar__minus_3_bar_1_bar_60)\n (objectAtLocation Spoon_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_01_dot_31 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Cup_bar__plus_01_dot_15_bar__plus_01_dot_66_bar__minus_02_dot_23 loc_bar_1_bar__minus_8_bar_1_bar__minus_30)\n (objectAtLocation HousePlant_bar__minus_01_dot_35_bar__plus_00_dot_92_bar__minus_01_dot_54 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Mug_bar__plus_00_dot_90_bar__plus_00_dot_94_bar__minus_02_dot_11 loc_bar_1_bar__minus_8_bar_1_bar_45)\n )\n \n\n (:goal\n (and\n (exists (?r - receptacle)\n (exists (?o - object)\n (and\n (cleanable ?o)\n (objectType ?o PanType)\n (receptacleType ?r CounterTopType)\n (isClean ?o)\n (inReceptacle ?o ?r)\n )\n )\n )\n )\n )\n )\n ", "solvable": true, "walkthrough": ["go to stoveburner 3", "take pan 1 from stoveburner 3", "go to sinkbasin 1", "clean pan 1 with sinkbasin 1"]} \ No newline at end of file diff --git a/Text/ALFWorld/json_2.1.1/valid_unseen/pick_clean_then_place_in_recep-Plate-None-CounterTop-10/trial_T20190908_213356_017769/game.tw-pddl b/Text/ALFWorld/json_2.1.1/valid_unseen/pick_clean_then_place_in_recep-Plate-None-CounterTop-10/trial_T20190908_213356_017769/game.tw-pddl new file mode 100644 index 0000000000000000000000000000000000000000..8688a7ccdfabaa744d36e5304a29080d628f19fa --- /dev/null +++ b/Text/ALFWorld/json_2.1.1/valid_unseen/pick_clean_then_place_in_recep-Plate-None-CounterTop-10/trial_T20190908_213356_017769/game.tw-pddl @@ -0,0 +1 @@ +{"pddl_domain": ";; Specification in PDDL of the Alfred domain\n;; Intended to be used with Fast Downward which supports PDDL 2.2 level 1 plus the :action-costs requirement from PDDL 3.1.\n\n(define (domain alfred)\n (:requirements\n :adl\n :action-costs\n :typing\n )\n (:types\n agent\n location\n receptacle\n object\n rtype\n otype\n )\n\n\n (:predicates\n (atLocation ?a - agent ?l - location) ; true if the agent is at the location\n (receptacleAtLocation ?r - receptacle ?l - location) ; true if the receptacle is at the location (constant)\n (objectAtLocation ?o - object ?l - location) ; true if the object is at the location\n (openable ?r - receptacle) ; true if a receptacle is openable\n (opened ?r - receptacle) ; true if a receptacle is opened\n (inReceptacle ?o - object ?r - receptacle) ; object ?o is in receptacle ?r\n (isReceptacleObject ?o - object) ; true if the object can have things put inside it\n (inReceptacleObject ?innerObject - object ?outerObject - object) ; object ?innerObject is inside object ?outerObject\n (isReceptacleObjectFull ?o - object) ; true if the receptacle object contains something\n (wasInReceptacle ?o - object ?r - receptacle) ; object ?o was or is in receptacle ?r now or some time in the past\n (checked ?r - receptacle) ; whether the receptacle has been looked inside/visited\n (examined ?l - location) ; TODO\n (receptacleType ?r - receptacle ?t - rtype) ; the type of receptacle (Cabinet vs Cabinet|01|2...)\n (canContain ?rt - rtype ?ot - otype) ; true if receptacle can hold object\n (objectType ?o - object ?t - otype) ; the type of object (Apple vs Apple|01|2...)\n (holds ?a - agent ?o - object) ; object ?o is held by agent ?a\n (holdsAny ?a - agent) ; agent ?a holds an object\n (holdsAnyReceptacleObject ?a - agent) ; agent ?a holds a receptacle object\n (full ?r - receptacle) ; true if the receptacle has no remaining space\n (isClean ?o - object) ; true if the object has been clean in sink\n (cleanable ?o - object) ; true if the object can be placed in a sink\n (isHot ?o - object) ; true if the object has been heated up\n (heatable ?o - object) ; true if the object can be heated up in a microwave\n (isCool ?o - object) ; true if the object has been cooled\n (coolable ?o - object) ; true if the object can be cooled in the fridge\n (pickupable ?o - object) ; true if the object can be picked up\n (moveable ?o - object) ; true if the object can be moved\n (toggleable ?o - object) ; true if the object can be turned on/off\n (isOn ?o - object) ; true if the object is on\n (isToggled ?o - object) ; true if the object has been toggled\n (sliceable ?o - object) ; true if the object can be sliced\n (isSliced ?o - object) ; true if the object is sliced\n )\n\n (:functions\n (distance ?from ?to)\n (total-cost) - number\n )\n\n;; All actions are specified such that the final arguments are the ones used\n;; for performing actions in Unity.\n\n\n(:action look\n :parameters (?a - agent ?l - location)\n :precondition\n (and\n (atLocation ?a ?l)\n )\n :effect\n (and\n (checked ?l)\n )\n)\n\n(:action inventory\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n\n(:action examineReceptacle\n :parameters (?a - agent ?r - receptacle)\n :precondition\n (and\n (exists (?l - location)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n )\n )\n )\n :effect\n (and\n (checked ?r)\n )\n)\n\n(:action examineObject\n :parameters (?a - agent ?o - object)\n :precondition\n (or\n ;(exists (?l - location)\n ; (and\n ; (atLocation ?a ?l)\n ; (objectAtLocation ?o ?l)\n ; )\n ;)\n (exists (?l - location, ?r - receptacle)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n )\n )\n (holds ?a ?o)\n )\n :effect\n (and\n (checked ?o)\n )\n)\n\n;; agent goes to receptacle\n (:action GotoLocation\n :parameters (?a - agent ?lStart - location ?lEnd - location ?r - receptacle)\n :precondition (and\n (atLocation ?a ?lStart)\n (receptacleAtLocation ?r ?lEnd)\n ;(exists (?r - receptacle) (receptacleAtLocation ?r ?lEnd))\n )\n :effect (and\n (not (atLocation ?a ?lStart))\n (atLocation ?a ?lEnd)\n ; (forall (?r - receptacle)\n ; (when (and (receptacleAtLocation ?r ?lEnd)\n ; (or (not (openable ?r)) (opened ?r)))\n ; (checked ?r)\n ; )\n ; )\n ; (increase (total-cost) (distance ?lStart ?lEnd))\n (increase (total-cost) 1)\n )\n )\n\n;; agent opens receptacle\n (:action OpenObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (not (opened ?r))\n )\n :effect (and\n (opened ?r)\n (checked ?r)\n (increase (total-cost) 1)\n )\n )\n;; agent closes receptacle\n (:action CloseObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (opened ?r)\n )\n :effect (and\n (not (opened ?r))\n (increase (total-cost) 1)\n )\n\n )\n\n ;; agent picks up object from a receptacle\n (:action PickupObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition\n (and\n (pickupable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (not (holdsAny ?a)) ; agent's hands are empty.\n ;(not (holdsAnyReceptacleObject ?a))\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n ;(not (isReceptacleObject ?o))\n )\n :effect\n (and\n (not (inReceptacle ?o ?r))\n (holds ?a ?o)\n (holdsAny ?a)\n (not (objectAtLocation ?o ?l))\n ;(not (full ?r))\n (increase (total-cost) 1)\n )\n )\n\n\n; ;; agent picks up object from a receptacle\n; (:action PickupObjectFromReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n;\n; (not (inReceptacleObject ?o ?outerR))\n; (not (isReceptacleObjectFull ?outerR))\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupEmptyReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; ; (objectAtLocation ?o ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupFullReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?outerR ?r)\n; (pickupable ?outerR)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (not (inReceptacle ?outerR ?r))\n; (holds ?a ?outerR)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (objectAtLocation ?outerR ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n\n\n;; agent puts down an object\n (:action PutObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle ?ot - otype ?rt - rtype)\n :precondition (and\n (holds ?a ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n ;(not (full ?r))\n (objectType ?o ?ot)\n (receptacleType ?r ?rt)\n (canContain ?rt ?ot)\n ;(not (holdsAnyReceptacleObject ?a))\n )\n :effect (and\n (inReceptacle ?o ?r)\n (objectAtLocation ?o ?l)\n ;(full ?r)\n (not (holds ?a ?o))\n (not (holdsAny ?a))\n (increase (total-cost) 1)\n )\n )\n\n;;; agent puts down an object\n; (:action PutObjectInReceptacleObject\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?outerO - object ?outerR - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (objectAtLocation ?outerO ?l)\n; (isReceptacleObject ?outerO)\n; (not (isReceptacleObject ?o))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (not (holdsAnyReceptacleObject ?a))\n; (inReceptacle ?outerO ?outerR)\n; (not (isReceptacleObjectFull ?outerO))\n; )\n; :effect (and\n; (inReceptacleObject ?o ?outerO)\n; (inReceptacle ?o ?outerR)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (objectAtLocation ?o ?l)\n; (isReceptacleObjectFull ?outerO)\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down an object\n; (:action PutEmptyReceptacleObjectinReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?r - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n; (not (full ?r))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect (and\n; (inReceptacle ?o ?r)\n; (objectAtLocation ?o ?l)\n; (full ?r)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down a receptacle object in a receptacle\n; (:action PutFullReceptacleObjectInReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?innerO - object ?outerO - object ?r - receptacle) ; ?rt - rtype)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (objectType ?outerO ?ot)\n; (holds ?a ?outerO)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?outerO)\n; (isReceptacleObjectFull ?outerO)\n; (inReceptacleObject ?innerO ?outerO)\n; )\n; :effect (and\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (objectAtLocation ?outerO ?l)\n; (objectAtLocation ?innerO ?l)\n; (inReceptacle ?outerO ?r)\n; (inReceptacle ?innerO ?r)\n; (not (holds ?a ?outerO))\n; (increase (total-cost) 1)\n; )\n; )\n\n;; agent cleans some object\n (:action CleanObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (cleanable ?o)\n (or\n (receptacleType ?r SinkType)\n (receptacleType ?r SinkBasinType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isClean ?o)\n )\n )\n\n\n;; agent heats-up some object\n (:action HeatObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (heatable ?o)\n (or\n (receptacleType ?r MicrowaveType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isHot ?o)\n (not (isCool ?o))\n )\n )\n\n;; agent cools some object\n (:action CoolObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (coolable ?o)\n (or\n (receptacleType ?r FridgeType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isCool ?o)\n (not (isHot ?o))\n )\n )\n\n\n;; agent toggle object\n (:action ToggleObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition (and\n (toggleable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (inReceptacle ?o ?r)\n )\n :effect (and\n (increase (total-cost) 5)\n (when (isOn ?o)\n (not (isOn ?o)))\n (when (not (isOn ?o))\n (isOn ?o))\n (isToggled ?o)\n )\n )\n\n\n;; agent slices some object with a knife\n (:action SliceObject\n :parameters (?a - agent ?l - location ?co - object ?ko - object)\n :precondition\n (and\n (sliceable ?co)\n (or\n (objectType ?ko KnifeType)\n (objectType ?ko ButterKnifeType)\n )\n (atLocation ?a ?l)\n (objectAtLocation ?co ?l)\n (holds ?a ?ko)\n )\n :effect (and\n (increase (total-cost) 5)\n (isSliced ?co)\n )\n )\n\n\n(:action help\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n)\n", "grammar": "grammar :: \"\"\"\n {\n \"intro\": [\n {\n \"rhs\": \"-= Welcome to TextWorld, ALFRED! =-\\n\\n#look.feedback#\\n\\n#task#\"\n }\n ],\n\n \"notImplemented\": [\n {\n \"rhs\": \"TODO\"\n }\n ],\n\n \"task\": [\n {\n \"rhs\": \"Your task is to: put a clean plate in countertop.\"\n }\n ],\n\n \"GotoLocation.feedback\": [\n {\n \"rhs\": \"You arrive at {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"OpenObject.feedback\": [\n {\n \"rhs\": \"You open the {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"CloseObject.feedback\": [\n {\n \"rhs\": \"You close the {r.name}.\"\n }\n ],\n\n \"PickupObject.feedback\": [\n {\n \"rhs\": \"You pick up the {o.name} from the {r.name}.\"\n }\n ],\n\n \"PickupObjectFromReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupObjectFromReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupEmptyReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupEmptyReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupFullReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupFullReceptacleObject: You pick up the {outerr.name}.\"\n }\n ],\n\n \"PutObject.feedback\": [\n {\n \"rhs\": \"You move the {o.name} to the {r.name}.\"\n }\n ],\n\n \"PutObjectInReceptacleObject.feedback\": [\n {\n \"rhs\": \"PutObjectInReceptacleObject: You put the {o.name} in the {outero.name}.\"\n }\n ],\n\n \"PutEmptyReceptacleObjectinReceptacle.feedback\": [\n {\n \"rhs\": \"PutEmptyReceptacleObjectinReceptacle: You put the {o.name} in the {r.name}.\"\n }\n ],\n\n \"PutFullReceptacleObjectInReceptacle.feedback\": [\n {\n \"rhs\": \"PutFullReceptacleObjectInReceptacle: You put the {outero.name} in the {r.name}.\"\n }\n ],\n\n \"inventory.feedback\": [\n {\n \"condition\": \"holdsany(a:agent)\",\n \"rhs\": \"You are carrying: [{o.indefinite + ' ' + o.name | holds(a:agent, o:object)}].\"\n },\n {\n \"rhs\": \"You are not carrying anything.\"\n }\n ],\n\n \"examineReceptacle.feedback\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \"The {r.name} is open. In it, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \"The {r.name} is closed.\"\n },\n {\n \"rhs\": \"On the {r.name}, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n }\n ],\n\n \"examineObject.feedback\": [\n {\n \"condition\": \"isreceptacleobject(o:object)\",\n \"rhs\": \"This is a normal {o.name}. In it, you see [{o2.indefinite + ' ' + o2.name | inreceptacleobject(o2:object, o:object)}].\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a clean sliced {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot sliced {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object)\",\n \"rhs\": \"This is a hot and clean {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object)\",\n \"rhs\": \"This is a cool and clean {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object)\",\n \"rhs\": \"This is a hot {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object)\",\n \"rhs\": \"This is a clean {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object)\",\n \"rhs\": \"This is a cold {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"This {o.name} is on.\"\n },\n {\n \"condition\": \"toggleable(o:object) & not_istoggled(o:object)\",\n \"rhs\": \"This {o.name} is off.\"\n },\n {\n \"condition\": \"sliceable(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a sliced {o.name}.\"\n },\n {\n \"rhs\": \"There's nothing special about {o.name}.\"\n }\n ]\n }\n\"\"\";\n\naction GotoLocation {\n template :: \"go to [{r.name | receptacleatlocation(r:receptacle, lend:location)}]\";\n feedback :: \"#GotoLocation.feedback#\";\n}\n\naction OpenObject {\n template :: \"open {r}\";\n feedback :: \"#OpenObject.feedback#\";\n}\n\naction CloseObject {\n template :: \"close {r}\";\n feedback :: \"#CloseObject.feedback#\";\n}\n\naction PickupObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObject.feedback#\";\n}\n\naction PickupObjectFromReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObjectFromReceptacleObject.feedback#\";\n}\n\naction PickupEmptyReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupEmptyReceptacleObject.feedback#\";\n}\n\naction PickupFullReceptacleObject {\n template :: \"take {outerr} from {r}\";\n feedback :: \"#PickupFullReceptacleObject.feedback#\";\n}\n\naction PutObject {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutObject.feedback#\";\n}\n\naction PutObjectInReceptacleObject {\n template :: \"put {o} into {outero}\";\n feedback :: \"#PutObjectInReceptacleObject.feedback#\";\n}\n\naction PutEmptyReceptacleObjectinReceptacle {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutEmptyReceptacleObjectinReceptacle.feedback#\";\n}\n\naction PutFullReceptacleObjectInReceptacle {\n template :: \"put {outero} in {r}\";\n feedback :: \"#PutFullReceptacleObjectInReceptacle.feedback#\";\n}\n\naction inventory {\n template :: \"inventory\";\n feedback :: \"#inventory.feedback#\";\n}\n\naction examineReceptacle {\n template :: \"examine {r}\";\n feedback :: \"#examineReceptacle.feedback#\";\n}\n\naction examineObject {\n template :: \"examine {o}\";\n feedback :: \"#examineObject.feedback#\";\n}\n\naction ToggleObject {\n template :: \"use {o}\";\n feedback :: \"#toggleObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"toggleObject.feedback\": [\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"You turn on the {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object)\",\n \"rhs\": \"You turn off the {o.name}.\"\n },\n {\n \"rhs\": \"You don't see any switch on the {o.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction HeatObject {\n template :: \"heat {o} with {r}\";\n feedback :: \"#heatObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"heatObject.feedback\": [\n {\n \"rhs\": \"You heat the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CleanObject {\n template :: \"clean {o} with {r}\";\n feedback :: \"#cleanObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"cleanObject.feedback\": [\n {\n \"rhs\": \"You clean the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CoolObject {\n template :: \"cool {o} with {r}\";\n feedback :: \"#coolObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"coolObject.feedback\": [\n {\n \"rhs\": \"You cool the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction SliceObject {\n template :: \"slice {co} with {ko}\";\n feedback :: \"#sliceObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"sliceObject.feedback\": [\n {\n \"rhs\": \"You sliced the {co.name} with the {ko.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction look {\n template :: \"look\";\n feedback :: \"#look.feedback#\";\n\n grammar :: \"\"\"\n {\n \"look.feedback\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"#look-variations#. Next to it, you see #list_objects_on_the_floor#.\"\n },\n {\n \"rhs\": \"You are in the middle of a room. Looking quickly around you, you see #list_appliances#.\"\n }\n ],\n\n \"look-variations\": [\n {\n \"rhs\": \"You are facing the [{r.name | atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)}]\"\n }\n ],\n\n \"list_objects_on_the_floor\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)\",\n \"rhs\": \"[{#overview(o)# | atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"list_appliances\": [\n {\n \"condition\": \"receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"[{#overview(r)# | receptacleatlocation(r:receptacle, l:location)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"overview(o, r)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name} (in/on the {r.name})}\"\n }\n ],\n\n \"overview(o)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name}\"\n }\n ],\n \"overview(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}\"\n }\n ],\n \"overview_with_state(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}#overview_state(r)#\"\n }\n ],\n \"overview_state(r)\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \" (it is open)\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \" (it is closed)\"\n },\n {\n \"rhs\": \"\"\n }\n ],\n\n \"list_empty\": [\n {\n \"rhs\": \"nothing\"\n }\n ],\n \"list_separator\": [\n {\n \"rhs\": \", \"\n }\n ],\n \"list_last_separator\": [\n {\n \"rhs\": \", and \"\n }\n ]\n }\n \"\"\";\n}\n\naction help {\n template :: \"help\";\n feedback :: \"\nAvailable commands:\n look: look around your current location\n inventory: check your current inventory\n go to (receptacle): move to a receptacle\n open (receptacle): open a receptacle\n close (receptacle): close a receptacle\n take (object) from (receptacle): take an object from a receptacle\n move (object) to (receptacle): place an object in or on a receptacle\n examine (something): examine a receptacle or an object\n use (object): use an object\n heat (object) with (receptacle): heat an object using a receptacle\n clean (object) with (receptacle): clean an object using a receptacle\n cool (object) with (receptacle): cool an object using a receptacle\n slice (object) with (object): slice an object using a sharp object\n\";\n}\n", "pddl_problem": "\n(define (problem plan_trial_T20190908_213356_017769)\n(:domain alfred)\n(:objects\nagent1 - agent\nRemoteControl - object\n Laptop - object\n Kettle - object\n Pen - object\n Fork - object\n Cloth - object\n HousePlant - object\n Plunger - object\n SoapBottle - object\n Cup - object\n Candle - object\n Tomato - object\n Television - object\n TennisRacket - object\n Towel - object\n SaltShaker - object\n Spoon - object\n Apple - object\n Poster - object\n Curtains - object\n Footstool - object\n AlarmClock - object\n Ladle - object\n PaperTowelRoll - object\n BaseballBat - object\n Knife - object\n Spatula - object\n SoapBar - object\n CreditCard - object\n Sink - object\n Newspaper - object\n LaundryHamperLid - object\n KeyChain - object\n Glassbottle - object\n ButterKnife - object\n Chair - object\n HandTowel - object\n ToiletPaperRoll - object\n Plate - object\n Pot - object\n WineBottle - object\n Boots - object\n PepperShaker - object\n PaperTowel - object\n Bowl - object\n SprayBottle - object\n ScrubBrush - object\n Box - object\n CD - object\n Pan - object\n Statue - object\n Vase - object\n ShowerGlass - object\n DishSponge - object\n Egg - object\n Lettuce - object\n Book - object\n TeddyBear - object\n ToiletPaper - object\n ShowerDoor - object\n Window - object\n Blinds - object\n CellPhone - object\n FloorLamp - object\n Pillow - object\n Mirror - object\n Painting - object\n TissueBox - object\n Pencil - object\n Potato - object\n LightSwitch - object\n StoveKnob - object\n Mug - object\n Bathtub - object\n DeskLamp - object\n Watch - object\n WateringCan - object\n BasketBall - object\n Bread - object\nRemoteControlType - otype\n LaptopType - otype\n KettleType - otype\n PenType - otype\n ForkType - otype\n ClothType - otype\n HousePlantType - otype\n PlungerType - otype\n SoapBottleType - otype\n CupType - otype\n CandleType - otype\n TomatoType - otype\n TelevisionType - otype\n TennisRacketType - otype\n TowelType - otype\n SaltShakerType - otype\n SpoonType - otype\n AppleType - otype\n PosterType - otype\n CurtainsType - otype\n FootstoolType - otype\n AlarmClockType - otype\n LadleType - otype\n PaperTowelRollType - otype\n BaseballBatType - otype\n KnifeType - otype\n SpatulaType - otype\n SoapBarType - otype\n CreditCardType - otype\n SinkType - otype\n NewspaperType - otype\n LaundryHamperLidType - otype\n KeyChainType - otype\n GlassbottleType - otype\n ButterKnifeType - otype\n ChairType - otype\n HandTowelType - otype\n ToiletPaperRollType - otype\n PlateType - otype\n PotType - otype\n WineBottleType - otype\n BootsType - otype\n PepperShakerType - otype\n PaperTowelType - otype\n BowlType - otype\n SprayBottleType - otype\n ScrubBrushType - otype\n BoxType - otype\n CDType - otype\n PanType - otype\n StatueType - otype\n VaseType - otype\n ShowerGlassType - otype\n DishSpongeType - otype\n EggType - otype\n LettuceType - otype\n BookType - otype\n TeddyBearType - otype\n ToiletPaperType - otype\n ShowerDoorType - otype\n WindowType - otype\n BlindsType - otype\n CellPhoneType - otype\n FloorLampType - otype\n PillowType - otype\n MirrorType - otype\n PaintingType - otype\n TissueBoxType - otype\n PencilType - otype\n PotatoType - otype\n LightSwitchType - otype\n StoveKnobType - otype\n MugType - otype\n BathtubType - otype\n DeskLampType - otype\n WatchType - otype\n WateringCanType - otype\n BasketBallType - otype\n BreadType - otype\nSinkBasinType - rtype\n GarbageCanType - rtype\n StoveBurnerType - rtype\n OttomanType - rtype\n CabinetType - rtype\n SideTableType - rtype\n DiningTableType - rtype\n CoffeeTableType - rtype\n SafeType - rtype\n DresserType - rtype\n DeskType - rtype\n BedType - rtype\n TowelHolderType - rtype\n ToiletPaperHangerType - rtype\n MicrowaveType - rtype\n SofaType - rtype\n CartType - rtype\n ArmChairType - rtype\n HandTowelHolderType - rtype\n TVStandType - rtype\n BathtubBasinType - rtype\n CoffeeMachineType - rtype\n ToasterType - rtype\n LaundryHamperType - rtype\n DrawerType - rtype\n FridgeType - rtype\n ToiletType - rtype\n ShelfType - rtype\n PaintingHangerType - rtype\n CounterTopType - rtype\n\n\n Apple_bar__plus_00_dot_97_bar__plus_00_dot_91_bar__plus_01_dot_06 - object\n Apple_bar__plus_01_dot_09_bar__plus_01_dot_85_bar__minus_01_dot_13 - object\n Bowl_bar__plus_01_dot_03_bar__plus_01_dot_41_bar__plus_01_dot_16 - object\n 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loc_bar_1_bar__minus_1_bar_1_bar_45 - location\n loc_bar__minus_3_bar__minus_8_bar_0_bar_30 - location\n loc_bar_1_bar__minus_7_bar_1_bar__minus_30 - location\n loc_bar_1_bar__minus_4_bar_1_bar_45 - location\n loc_bar_0_bar__minus_3_bar_3_bar_45 - location\n loc_bar_1_bar__minus_6_bar_1_bar_60 - location\n loc_bar_0_bar_4_bar_3_bar_60 - location\n loc_bar_1_bar_1_bar_1_bar_45 - location\n loc_bar_0_bar_5_bar_1_bar_60 - location\n loc_bar_1_bar__minus_8_bar_1_bar_45 - location\n loc_bar_1_bar__minus_5_bar_1_bar_60 - location\n loc_bar_1_bar__minus_8_bar_1_bar__minus_30 - location\n loc_bar_1_bar__minus_3_bar_1_bar__minus_30 - location\n loc_bar_0_bar__minus_6_bar_0_bar_45 - location\n loc_bar_1_bar__minus_1_bar_1_bar__minus_30 - location\n loc_bar__minus_6_bar_6_bar_0_bar_45 - location\n loc_bar_1_bar__minus_4_bar_1_bar_60 - location\n loc_bar__minus_1_bar_3_bar_1_bar_60 - location\n loc_bar_0_bar__minus_6_bar_0_bar_60 - location\n loc_bar_1_bar__minus_6_bar_1_bar_45 - location\n loc_bar_0_bar__minus_8_bar_1_bar_60 - location\n loc_bar__minus_9_bar__minus_3_bar_1_bar_60 - location\n loc_bar_1_bar__minus_5_bar_1_bar_0 - location\n loc_bar__minus_10_bar_10_bar_0_bar_45 - location\n loc_bar__minus_9_bar_7_bar_0_bar_45 - location\n loc_bar_0_bar__minus_4_bar_1_bar_60 - location\n loc_bar__minus_12_bar__minus_8_bar_2_bar_45 - location\n loc_bar__minus_9_bar_6_bar_0_bar_45 - location\n loc_bar_0_bar__minus_8_bar_2_bar_45 - location\n loc_bar_1_bar_5_bar_1_bar_30 - location\n )\n \n\n(:init\n\n\n (receptacleType Microwave_bar__plus_01_dot_04_bar__plus_01_dot_68_bar__minus_01_dot_30 MicrowaveType)\n (receptacleType Drawer_bar__plus_00_dot_64_bar__plus_00_dot_27_bar__minus_00_dot_65 DrawerType)\n (receptacleType Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72 ShelfType)\n (receptacleType Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_76 CabinetType)\n (receptacleType Shelf_bar__minus_01_dot_69_bar__plus_00_dot_16_bar__plus_02_dot_72 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GlassbottleType)\n (canContain MicrowaveType MugType)\n (canContain MicrowaveType TomatoType)\n (canContain MicrowaveType BowlType)\n (canContain MicrowaveType CupType)\n (canContain MicrowaveType PlateType)\n (canContain MicrowaveType EggType)\n (canContain MicrowaveType PotatoType)\n (canContain MicrowaveType BreadType)\n (canContain DrawerType PepperShakerType)\n (canContain DrawerType ForkType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType KnifeType)\n (canContain DrawerType SpatulaType)\n (canContain DrawerType SoapBottleType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType SaltShakerType)\n (canContain DrawerType SpoonType)\n (canContain DrawerType ButterKnifeType)\n (canContain DrawerType DishSpongeType)\n (canContain ShelfType PepperShakerType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BowlType)\n (canContain ShelfType SoapBottleType)\n (canContain ShelfType CupType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType StatueType)\n (canContain ShelfType SaltShakerType)\n (canContain ShelfType VaseType)\n (canContain ShelfType GlassbottleType)\n (canContain ShelfType MugType)\n (canContain ShelfType PlateType)\n (canContain ShelfType DishSpongeType)\n (canContain ShelfType PotType)\n (canContain CabinetType PepperShakerType)\n (canContain CabinetType BowlType)\n (canContain CabinetType SoapBottleType)\n (canContain CabinetType CupType)\n (canContain CabinetType PanType)\n (canContain CabinetType SaltShakerType)\n (canContain CabinetType VaseType)\n (canContain CabinetType MugType)\n (canContain CabinetType GlassbottleType)\n (canContain CabinetType PlateType)\n (canContain CabinetType DishSpongeType)\n (canContain CabinetType PotType)\n (canContain ShelfType PepperShakerType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BowlType)\n (canContain ShelfType SoapBottleType)\n (canContain ShelfType CupType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType StatueType)\n (canContain ShelfType SaltShakerType)\n (canContain ShelfType VaseType)\n (canContain ShelfType GlassbottleType)\n (canContain ShelfType MugType)\n (canContain ShelfType PlateType)\n (canContain ShelfType DishSpongeType)\n (canContain ShelfType PotType)\n (canContain CabinetType PepperShakerType)\n (canContain CabinetType BowlType)\n (canContain CabinetType SoapBottleType)\n (canContain CabinetType CupType)\n (canContain CabinetType PanType)\n (canContain CabinetType SaltShakerType)\n (canContain CabinetType VaseType)\n (canContain CabinetType MugType)\n (canContain CabinetType GlassbottleType)\n (canContain CabinetType PlateType)\n (canContain CabinetType DishSpongeType)\n (canContain CabinetType PotType)\n (canContain StoveBurnerType PanType)\n (canContain StoveBurnerType PotType)\n (canContain CounterTopType PepperShakerType)\n (canContain CounterTopType ForkType)\n (canContain CounterTopType CellPhoneType)\n (canContain CounterTopType KnifeType)\n (canContain CounterTopType BowlType)\n (canContain CounterTopType SpatulaType)\n (canContain CounterTopType SoapBottleType)\n (canContain CounterTopType CupType)\n (canContain CounterTopType CreditCardType)\n (canContain CounterTopType PanType)\n (canContain CounterTopType TomatoType)\n (canContain CounterTopType StatueType)\n (canContain CounterTopType SaltShakerType)\n (canContain CounterTopType PotatoType)\n (canContain CounterTopType VaseType)\n (canContain CounterTopType SpoonType)\n (canContain CounterTopType AppleType)\n (canContain CounterTopType GlassbottleType)\n (canContain CounterTopType MugType)\n (canContain CounterTopType ButterKnifeType)\n (canContain CounterTopType PlateType)\n (canContain CounterTopType DishSpongeType)\n (canContain CounterTopType EggType)\n (canContain CounterTopType PotType)\n (canContain CounterTopType LettuceType)\n (canContain CounterTopType BreadType)\n (canContain CabinetType PepperShakerType)\n (canContain CabinetType BowlType)\n (canContain CabinetType SoapBottleType)\n (canContain CabinetType CupType)\n (canContain CabinetType PanType)\n (canContain CabinetType SaltShakerType)\n (canContain CabinetType VaseType)\n (canContain CabinetType MugType)\n (canContain CabinetType GlassbottleType)\n (canContain CabinetType PlateType)\n (canContain CabinetType DishSpongeType)\n (canContain CabinetType PotType)\n (canContain CabinetType PepperShakerType)\n (canContain CabinetType BowlType)\n (canContain CabinetType SoapBottleType)\n (canContain CabinetType CupType)\n (canContain CabinetType PanType)\n (canContain CabinetType SaltShakerType)\n (canContain CabinetType VaseType)\n (canContain CabinetType MugType)\n (canContain CabinetType GlassbottleType)\n (canContain CabinetType PlateType)\n (canContain CabinetType DishSpongeType)\n (canContain CabinetType PotType)\n (canContain StoveBurnerType PanType)\n (canContain StoveBurnerType PotType)\n (canContain CabinetType PepperShakerType)\n (canContain CabinetType BowlType)\n (canContain CabinetType SoapBottleType)\n (canContain CabinetType CupType)\n (canContain CabinetType PanType)\n (canContain CabinetType SaltShakerType)\n (canContain CabinetType VaseType)\n (canContain CabinetType MugType)\n (canContain CabinetType GlassbottleType)\n (canContain CabinetType PlateType)\n (canContain CabinetType DishSpongeType)\n (canContain CabinetType PotType)\n (canContain DrawerType PepperShakerType)\n (canContain DrawerType ForkType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType KnifeType)\n (canContain DrawerType SpatulaType)\n (canContain DrawerType SoapBottleType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType SaltShakerType)\n (canContain DrawerType SpoonType)\n (canContain DrawerType ButterKnifeType)\n (canContain DrawerType DishSpongeType)\n (canContain CounterTopType PepperShakerType)\n (canContain CounterTopType ForkType)\n (canContain CounterTopType CellPhoneType)\n (canContain CounterTopType KnifeType)\n (canContain CounterTopType BowlType)\n (canContain CounterTopType SpatulaType)\n (canContain CounterTopType SoapBottleType)\n (canContain CounterTopType CupType)\n (canContain CounterTopType CreditCardType)\n (canContain CounterTopType PanType)\n (canContain CounterTopType TomatoType)\n (canContain CounterTopType StatueType)\n (canContain CounterTopType SaltShakerType)\n (canContain CounterTopType PotatoType)\n (canContain CounterTopType VaseType)\n (canContain CounterTopType SpoonType)\n (canContain CounterTopType AppleType)\n (canContain CounterTopType GlassbottleType)\n (canContain CounterTopType MugType)\n (canContain CounterTopType ButterKnifeType)\n (canContain CounterTopType PlateType)\n (canContain CounterTopType DishSpongeType)\n (canContain CounterTopType EggType)\n (canContain CounterTopType PotType)\n (canContain CounterTopType LettuceType)\n (canContain CounterTopType BreadType)\n (canContain CoffeeMachineType MugType)\n (canContain StoveBurnerType PanType)\n (canContain StoveBurnerType PotType)\n (canContain CabinetType PepperShakerType)\n (canContain CabinetType BowlType)\n (canContain CabinetType SoapBottleType)\n (canContain CabinetType CupType)\n (canContain CabinetType PanType)\n (canContain CabinetType SaltShakerType)\n (canContain CabinetType VaseType)\n (canContain CabinetType MugType)\n (canContain CabinetType GlassbottleType)\n (canContain CabinetType PlateType)\n (canContain CabinetType DishSpongeType)\n (canContain CabinetType PotType)\n (canContain SinkBasinType ForkType)\n (canContain SinkBasinType KnifeType)\n (canContain SinkBasinType BowlType)\n (canContain SinkBasinType SpatulaType)\n (canContain SinkBasinType CupType)\n (canContain SinkBasinType TomatoType)\n (canContain SinkBasinType PanType)\n (canContain SinkBasinType PotatoType)\n (canContain SinkBasinType SpoonType)\n (canContain SinkBasinType AppleType)\n (canContain SinkBasinType GlassbottleType)\n (canContain SinkBasinType MugType)\n (canContain SinkBasinType ButterKnifeType)\n (canContain SinkBasinType PlateType)\n (canContain SinkBasinType DishSpongeType)\n (canContain SinkBasinType EggType)\n (canContain SinkBasinType PotType)\n (canContain SinkBasinType LettuceType)\n (canContain GarbageCanType SoapBottleType)\n (canContain GarbageCanType TomatoType)\n (canContain GarbageCanType PotatoType)\n (canContain GarbageCanType AppleType)\n (canContain GarbageCanType BreadType)\n (canContain GarbageCanType DishSpongeType)\n (canContain GarbageCanType EggType)\n (canContain GarbageCanType LettuceType)\n (canContain CounterTopType PepperShakerType)\n (canContain CounterTopType ForkType)\n (canContain CounterTopType CellPhoneType)\n (canContain CounterTopType KnifeType)\n (canContain CounterTopType BowlType)\n (canContain CounterTopType SpatulaType)\n (canContain CounterTopType SoapBottleType)\n (canContain CounterTopType CupType)\n (canContain CounterTopType CreditCardType)\n (canContain CounterTopType PanType)\n (canContain CounterTopType TomatoType)\n (canContain CounterTopType StatueType)\n (canContain CounterTopType SaltShakerType)\n (canContain CounterTopType PotatoType)\n (canContain CounterTopType VaseType)\n (canContain CounterTopType SpoonType)\n (canContain CounterTopType AppleType)\n (canContain CounterTopType GlassbottleType)\n (canContain CounterTopType MugType)\n (canContain CounterTopType ButterKnifeType)\n (canContain CounterTopType PlateType)\n (canContain CounterTopType DishSpongeType)\n (canContain CounterTopType EggType)\n (canContain CounterTopType PotType)\n (canContain CounterTopType LettuceType)\n (canContain CounterTopType BreadType)\n (canContain StoveBurnerType PanType)\n (canContain StoveBurnerType PotType)\n (canContain FridgeType BowlType)\n (canContain FridgeType CupType)\n (canContain FridgeType TomatoType)\n (canContain FridgeType PanType)\n (canContain FridgeType PotatoType)\n (canContain FridgeType AppleType)\n (canContain FridgeType GlassbottleType)\n (canContain FridgeType MugType)\n (canContain FridgeType PlateType)\n (canContain FridgeType BreadType)\n (canContain FridgeType EggType)\n (canContain FridgeType PotType)\n (canContain FridgeType LettuceType)\n (canContain ShelfType PepperShakerType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BowlType)\n (canContain ShelfType SoapBottleType)\n (canContain ShelfType CupType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType StatueType)\n (canContain ShelfType SaltShakerType)\n (canContain ShelfType VaseType)\n (canContain ShelfType GlassbottleType)\n (canContain ShelfType MugType)\n (canContain ShelfType PlateType)\n (canContain ShelfType DishSpongeType)\n (canContain ShelfType PotType)\n (canContain DrawerType PepperShakerType)\n (canContain DrawerType ForkType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType KnifeType)\n (canContain DrawerType SpatulaType)\n (canContain DrawerType SoapBottleType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType SaltShakerType)\n (canContain DrawerType SpoonType)\n (canContain DrawerType ButterKnifeType)\n (canContain DrawerType DishSpongeType)\n (pickupable Pan_bar__plus_00_dot_85_bar__plus_00_dot_95_bar__minus_01_dot_08)\n (pickupable Tomato_bar__plus_00_dot_86_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (pickupable Plate_bar__minus_01_dot_36_bar__plus_00_dot_56_bar__plus_02_dot_72)\n (pickupable PepperShaker_bar__plus_00_dot_91_bar__plus_00_dot_15_bar__minus_00_dot_57)\n (pickupable Apple_bar__plus_01_dot_09_bar__plus_01_dot_85_bar__minus_01_dot_13)\n (pickupable SoapBottle_bar__minus_00_dot_92_bar__plus_00_dot_93_bar__plus_00_dot_16)\n (pickupable Bread_bar__plus_01_dot_03_bar__plus_00_dot_99_bar__minus_00_dot_21)\n (pickupable Bowl_bar__plus_01_dot_03_bar__plus_01_dot_41_bar__plus_01_dot_16)\n (pickupable DishSponge_bar__plus_00_dot_83_bar__plus_00_dot_49_bar__minus_00_dot_65)\n (pickupable Potato_bar__plus_00_dot_78_bar__plus_01_dot_17_bar__plus_00_dot_97)\n (pickupable Statue_bar__minus_00_dot_70_bar__plus_00_dot_94_bar__minus_01_dot_46)\n (pickupable Vase_bar__plus_00_dot_86_bar__plus_00_dot_11_bar__minus_02_dot_05)\n (pickupable Lettuce_bar__plus_00_dot_94_bar__plus_00_dot_99_bar__plus_00_dot_14)\n (pickupable Fork_bar__plus_00_dot_79_bar__plus_00_dot_15_bar__minus_00_dot_69)\n (pickupable Apple_bar__plus_00_dot_97_bar__plus_00_dot_91_bar__plus_01_dot_06)\n (pickupable Mug_bar__plus_00_dot_77_bar__plus_00_dot_91_bar__plus_00_dot_14)\n (pickupable Vase_bar__plus_01_dot_15_bar__plus_01_dot_67_bar__minus_02_dot_03)\n (pickupable Plate_bar__plus_01_dot_17_bar__plus_02_dot_21_bar__minus_01_dot_19)\n (pickupable DishSponge_bar__minus_01_dot_05_bar__plus_00_dot_18_bar__plus_00_dot_61)\n (pickupable ButterKnife_bar__minus_00_dot_62_bar__plus_00_dot_93_bar__plus_00_dot_01)\n (pickupable Plate_bar__plus_01_dot_10_bar__plus_01_dot_67_bar__minus_00_dot_47)\n (pickupable SoapBottle_bar__plus_01_dot_19_bar__plus_01_dot_67_bar__plus_00_dot_22)\n (pickupable 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DishSponge_bar__plus_00_dot_86_bar__plus_00_dot_91_bar__minus_01_dot_88)\n (cleanable Spatula_bar__plus_00_dot_94_bar__plus_00_dot_93_bar__minus_00_dot_56)\n (cleanable Potato_bar__plus_00_dot_78_bar__plus_01_dot_67_bar__plus_00_dot_97)\n (cleanable Bowl_bar__minus_01_dot_17_bar__plus_00_dot_94_bar__minus_00_dot_12)\n (cleanable Potato_bar__plus_01_dot_03_bar__plus_01_dot_17_bar__plus_01_dot_54)\n (cleanable Egg_bar__plus_01_dot_06_bar__plus_01_dot_82_bar__minus_01_dot_29)\n (cleanable Egg_bar__minus_00_dot_87_bar__plus_00_dot_21_bar__plus_00_dot_61)\n (cleanable Fork_bar__minus_00_dot_77_bar__plus_00_dot_93_bar__minus_01_dot_31)\n \n (heatable Tomato_bar__plus_00_dot_86_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (heatable Plate_bar__minus_01_dot_36_bar__plus_00_dot_56_bar__plus_02_dot_72)\n (heatable Apple_bar__plus_01_dot_09_bar__plus_01_dot_85_bar__minus_01_dot_13)\n (heatable Bread_bar__plus_01_dot_03_bar__plus_00_dot_99_bar__minus_00_dot_21)\n (heatable Potato_bar__plus_00_dot_78_bar__plus_01_dot_17_bar__plus_00_dot_97)\n (heatable Apple_bar__plus_00_dot_97_bar__plus_00_dot_91_bar__plus_01_dot_06)\n (heatable Mug_bar__plus_00_dot_77_bar__plus_00_dot_91_bar__plus_00_dot_14)\n (heatable Plate_bar__plus_01_dot_17_bar__plus_02_dot_21_bar__minus_01_dot_19)\n (heatable Plate_bar__plus_01_dot_10_bar__plus_01_dot_67_bar__minus_00_dot_47)\n (heatable Plate_bar__plus_00_dot_77_bar__plus_00_dot_91_bar__minus_00_dot_73)\n (heatable Egg_bar__plus_01_dot_03_bar__plus_00_dot_95_bar__minus_01_dot_79)\n (heatable Cup_bar__plus_01_dot_09_bar__plus_01_dot_64_bar__plus_00_dot_97)\n (heatable Potato_bar__plus_00_dot_78_bar__plus_01_dot_67_bar__plus_00_dot_97)\n (heatable Potato_bar__plus_01_dot_03_bar__plus_01_dot_17_bar__plus_01_dot_54)\n (heatable Egg_bar__plus_01_dot_06_bar__plus_01_dot_82_bar__minus_01_dot_29)\n (heatable Egg_bar__minus_00_dot_87_bar__plus_00_dot_21_bar__plus_00_dot_61)\n (coolable Pan_bar__plus_00_dot_85_bar__plus_00_dot_95_bar__minus_01_dot_08)\n (coolable Tomato_bar__plus_00_dot_86_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (coolable Plate_bar__minus_01_dot_36_bar__plus_00_dot_56_bar__plus_02_dot_72)\n (coolable Apple_bar__plus_01_dot_09_bar__plus_01_dot_85_bar__minus_01_dot_13)\n (coolable Bread_bar__plus_01_dot_03_bar__plus_00_dot_99_bar__minus_00_dot_21)\n (coolable Bowl_bar__plus_01_dot_03_bar__plus_01_dot_41_bar__plus_01_dot_16)\n (coolable Potato_bar__plus_00_dot_78_bar__plus_01_dot_17_bar__plus_00_dot_97)\n (coolable Lettuce_bar__plus_00_dot_94_bar__plus_00_dot_99_bar__plus_00_dot_14)\n (coolable Apple_bar__plus_00_dot_97_bar__plus_00_dot_91_bar__plus_01_dot_06)\n (coolable Mug_bar__plus_00_dot_77_bar__plus_00_dot_91_bar__plus_00_dot_14)\n (coolable Plate_bar__plus_01_dot_17_bar__plus_02_dot_21_bar__minus_01_dot_19)\n (coolable Plate_bar__plus_01_dot_10_bar__plus_01_dot_67_bar__minus_00_dot_47)\n (coolable Plate_bar__plus_00_dot_77_bar__plus_00_dot_91_bar__minus_00_dot_73)\n (coolable Pot_bar__plus_01_dot_08_bar__plus_00_dot_95_bar__minus_01_dot_50)\n (coolable Egg_bar__plus_01_dot_03_bar__plus_00_dot_95_bar__minus_01_dot_79)\n (coolable Cup_bar__plus_01_dot_09_bar__plus_01_dot_64_bar__plus_00_dot_97)\n (coolable Bowl_bar__plus_01_dot_21_bar__plus_02_dot_21_bar__minus_01_dot_63)\n (coolable Potato_bar__plus_00_dot_78_bar__plus_01_dot_67_bar__plus_00_dot_97)\n (coolable Bowl_bar__minus_01_dot_17_bar__plus_00_dot_94_bar__minus_00_dot_12)\n (coolable Potato_bar__plus_01_dot_03_bar__plus_01_dot_17_bar__plus_01_dot_54)\n (coolable Egg_bar__plus_01_dot_06_bar__plus_01_dot_82_bar__minus_01_dot_29)\n (coolable Egg_bar__minus_00_dot_87_bar__plus_00_dot_21_bar__plus_00_dot_61)\n \n \n \n \n \n (sliceable Tomato_bar__plus_00_dot_86_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (sliceable Apple_bar__plus_01_dot_09_bar__plus_01_dot_85_bar__minus_01_dot_13)\n (sliceable Bread_bar__plus_01_dot_03_bar__plus_00_dot_99_bar__minus_00_dot_21)\n (sliceable Potato_bar__plus_00_dot_78_bar__plus_01_dot_17_bar__plus_00_dot_97)\n (sliceable Lettuce_bar__plus_00_dot_94_bar__plus_00_dot_99_bar__plus_00_dot_14)\n (sliceable Apple_bar__plus_00_dot_97_bar__plus_00_dot_91_bar__plus_01_dot_06)\n (sliceable Egg_bar__plus_01_dot_03_bar__plus_00_dot_95_bar__minus_01_dot_79)\n (sliceable Potato_bar__plus_00_dot_78_bar__plus_01_dot_67_bar__plus_00_dot_97)\n (sliceable Potato_bar__plus_01_dot_03_bar__plus_01_dot_17_bar__plus_01_dot_54)\n (sliceable Egg_bar__plus_01_dot_06_bar__plus_01_dot_82_bar__minus_01_dot_29)\n (sliceable Egg_bar__minus_00_dot_87_bar__plus_00_dot_21_bar__plus_00_dot_61)\n \n (inReceptacle Pan_bar__plus_00_dot_85_bar__plus_00_dot_95_bar__minus_01_dot_08 StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_10)\n (inReceptacle Pot_bar__plus_01_dot_08_bar__plus_00_dot_95_bar__minus_01_dot_50 StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_50)\n (inReceptacle Pot_bar__plus_01_dot_08_bar__plus_00_dot_95_bar__minus_01_dot_50 StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_50)\n (inReceptacle Knife_bar__plus_00_dot_87_bar__plus_00_dot_70_bar__minus_00_dot_60 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_76_bar__minus_00_dot_65)\n (inReceptacle SaltShaker_bar__plus_00_dot_96_bar__plus_00_dot_70_bar__minus_00_dot_65 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_76_bar__minus_00_dot_65)\n (inReceptacle Vase_bar__plus_01_dot_15_bar__plus_01_dot_67_bar__minus_02_dot_03 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_02_dot_38)\n (inReceptacle HousePlant_bar__minus_01_dot_35_bar__plus_00_dot_92_bar__minus_01_dot_54 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Spoon_bar__minus_01_dot_36_bar__plus_00_dot_93_bar__minus_00_dot_91 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Statue_bar__minus_00_dot_70_bar__plus_00_dot_94_bar__minus_01_dot_46 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Spatula_bar__minus_00_dot_70_bar__plus_00_dot_95_bar__minus_00_dot_14 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle ButterKnife_bar__minus_00_dot_77_bar__plus_00_dot_93_bar__plus_00_dot_01 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Bowl_bar__minus_01_dot_17_bar__plus_00_dot_94_bar__minus_00_dot_12 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle SoapBottle_bar__minus_00_dot_92_bar__plus_00_dot_93_bar__plus_00_dot_16 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle ButterKnife_bar__minus_00_dot_62_bar__plus_00_dot_93_bar__plus_00_dot_01 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Fork_bar__minus_00_dot_77_bar__plus_00_dot_93_bar__minus_01_dot_31 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Tomato_bar__plus_00_dot_86_bar__plus_00_dot_95_bar__minus_00_dot_21 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle Plate_bar__plus_00_dot_77_bar__plus_00_dot_91_bar__minus_00_dot_73 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle CellPhone_bar__plus_01_dot_20_bar__plus_00_dot_91_bar__plus_00_dot_14 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle Lettuce_bar__plus_00_dot_94_bar__plus_00_dot_99_bar__plus_00_dot_14 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle CreditCard_bar__plus_00_dot_77_bar__plus_00_dot_91_bar__minus_00_dot_56 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle CreditCard_bar__plus_00_dot_69_bar__plus_00_dot_91_bar__minus_00_dot_21 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle Mug_bar__plus_00_dot_77_bar__plus_00_dot_91_bar__plus_00_dot_14 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle Bread_bar__plus_01_dot_03_bar__plus_00_dot_99_bar__minus_00_dot_21 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle Spatula_bar__plus_00_dot_94_bar__plus_00_dot_93_bar__minus_00_dot_56 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle Pan_bar__plus_00_dot_85_bar__plus_00_dot_95_bar__minus_01_dot_08 StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_10)\n (inReceptacle PepperShaker_bar__plus_00_dot_91_bar__plus_00_dot_15_bar__minus_00_dot_57 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_27_bar__minus_00_dot_65)\n (inReceptacle Fork_bar__plus_00_dot_79_bar__plus_00_dot_15_bar__minus_00_dot_69 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_27_bar__minus_00_dot_65)\n (inReceptacle DishSponge_bar__plus_00_dot_83_bar__plus_00_dot_49_bar__minus_00_dot_65 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_55_bar__minus_00_dot_65)\n (inReceptacle Vase_bar__plus_00_dot_86_bar__plus_00_dot_11_bar__minus_02_dot_05 Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__minus_01_dot_72)\n (inReceptacle Egg_bar__plus_01_dot_03_bar__plus_00_dot_95_bar__minus_01_dot_79 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05)\n (inReceptacle DishSponge_bar__plus_00_dot_86_bar__plus_00_dot_91_bar__minus_01_dot_88 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05)\n (inReceptacle Glassbottle_bar__plus_00_dot_69_bar__plus_00_dot_91_bar__minus_01_dot_79 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05)\n (inReceptacle Plate_bar__plus_01_dot_17_bar__plus_02_dot_21_bar__minus_01_dot_19 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_44_bar__minus_01_dot_78)\n (inReceptacle Bowl_bar__plus_01_dot_21_bar__plus_02_dot_21_bar__minus_01_dot_63 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_44_bar__minus_01_dot_78)\n (inReceptacle SoapBottle_bar__plus_01_dot_19_bar__plus_01_dot_67_bar__plus_00_dot_22 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_14)\n (inReceptacle Glassbottle_bar__plus_01_dot_15_bar__plus_01_dot_67_bar__plus_00_dot_09 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_14)\n (inReceptacle Plate_bar__plus_01_dot_10_bar__plus_01_dot_67_bar__minus_00_dot_47 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_76)\n (inReceptacle Vase_bar__minus_01_dot_47_bar__plus_00_dot_88_bar__plus_02_dot_75 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_87_bar__plus_02_dot_72)\n (inReceptacle CellPhone_bar__minus_01_dot_88_bar__plus_00_dot_55_bar__plus_02_dot_82 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72)\n (inReceptacle Plate_bar__minus_01_dot_36_bar__plus_00_dot_56_bar__plus_02_dot_72 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72)\n (inReceptacle Egg_bar__minus_00_dot_87_bar__plus_00_dot_21_bar__plus_00_dot_61 GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58)\n (inReceptacle PaperTowelRoll_bar__minus_00_dot_96_bar__plus_00_dot_28_bar__plus_00_dot_51 GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58)\n (inReceptacle DishSponge_bar__minus_01_dot_05_bar__plus_00_dot_18_bar__plus_00_dot_61 GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58)\n (inReceptacle Apple_bar__plus_01_dot_09_bar__plus_01_dot_85_bar__minus_01_dot_13 Microwave_bar__plus_01_dot_04_bar__plus_01_dot_68_bar__minus_01_dot_30)\n (inReceptacle Egg_bar__plus_01_dot_06_bar__plus_01_dot_82_bar__minus_01_dot_29 Microwave_bar__plus_01_dot_04_bar__plus_01_dot_68_bar__minus_01_dot_30)\n (inReceptacle Potato_bar__plus_00_dot_78_bar__plus_01_dot_17_bar__plus_00_dot_97 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Potato_bar__plus_00_dot_78_bar__plus_01_dot_67_bar__plus_00_dot_97 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Potato_bar__plus_01_dot_03_bar__plus_01_dot_17_bar__plus_01_dot_54 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Apple_bar__plus_00_dot_97_bar__plus_00_dot_91_bar__plus_01_dot_06 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Bowl_bar__plus_01_dot_03_bar__plus_01_dot_41_bar__plus_01_dot_16 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Cup_bar__plus_01_dot_09_bar__plus_01_dot_64_bar__plus_00_dot_97 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n \n \n (receptacleAtLocation Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__plus_00_dot_24 loc_bar__minus_1_bar_3_bar_1_bar_60)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__minus_01_dot_72 loc_bar_0_bar__minus_8_bar_1_bar_60)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_14 loc_bar_1_bar__minus_1_bar_1_bar__minus_30)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_76 loc_bar_1_bar__minus_3_bar_1_bar__minus_30)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_02_dot_38 loc_bar_1_bar__minus_8_bar_1_bar__minus_30)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_44_bar__minus_01_dot_78 loc_bar_1_bar__minus_7_bar_1_bar__minus_30)\n (receptacleAtLocation CoffeeMachine_bar__plus_01_dot_02_bar__plus_00_dot_90_bar__minus_02_dot_18 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (receptacleAtLocation CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (receptacleAtLocation CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (receptacleAtLocation CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (receptacleAtLocation Drawer_bar__plus_00_dot_64_bar__plus_00_dot_27_bar__minus_00_dot_65 loc_bar_0_bar__minus_6_bar_0_bar_60)\n (receptacleAtLocation Drawer_bar__plus_00_dot_64_bar__plus_00_dot_55_bar__minus_00_dot_65 loc_bar_0_bar__minus_6_bar_0_bar_45)\n (receptacleAtLocation Drawer_bar__plus_00_dot_64_bar__plus_00_dot_76_bar__minus_00_dot_65 loc_bar_0_bar__minus_4_bar_1_bar_60)\n (receptacleAtLocation Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25 loc_bar_0_bar_5_bar_1_bar_60)\n (receptacleAtLocation GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58 loc_bar_0_bar_4_bar_3_bar_60)\n (receptacleAtLocation Microwave_bar__plus_01_dot_04_bar__plus_01_dot_68_bar__minus_01_dot_30 loc_bar_1_bar__minus_5_bar_1_bar_0)\n (receptacleAtLocation Shelf_bar__minus_01_dot_69_bar__plus_00_dot_16_bar__plus_02_dot_72 loc_bar__minus_6_bar_6_bar_0_bar_45)\n (receptacleAtLocation Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72 loc_bar__minus_9_bar_6_bar_0_bar_45)\n (receptacleAtLocation Shelf_bar__minus_01_dot_69_bar__plus_00_dot_87_bar__plus_02_dot_72 loc_bar__minus_9_bar_7_bar_0_bar_45)\n (receptacleAtLocation Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin loc_bar_0_bar__minus_3_bar_3_bar_45)\n (receptacleAtLocation StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_10 loc_bar_1_bar__minus_4_bar_1_bar_45)\n (receptacleAtLocation StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_50 loc_bar_1_bar__minus_6_bar_1_bar_45)\n (receptacleAtLocation StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_10 loc_bar_1_bar__minus_4_bar_1_bar_45)\n (receptacleAtLocation StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_50 loc_bar_1_bar__minus_6_bar_1_bar_45)\n (receptacleAtLocation Toaster_bar__plus_00_dot_98_bar__plus_00_dot_90_bar__plus_00_dot_33 loc_bar_1_bar_1_bar_1_bar_45)\n (objectAtLocation DishSponge_bar__minus_01_dot_05_bar__plus_00_dot_18_bar__plus_00_dot_61 loc_bar_0_bar_4_bar_3_bar_60)\n (objectAtLocation Bowl_bar__plus_01_dot_21_bar__plus_02_dot_21_bar__minus_01_dot_63 loc_bar_1_bar__minus_7_bar_1_bar__minus_30)\n (objectAtLocation Vase_bar__plus_00_dot_86_bar__plus_00_dot_11_bar__minus_02_dot_05 loc_bar_0_bar__minus_8_bar_1_bar_60)\n (objectAtLocation SoapBottle_bar__plus_01_dot_19_bar__plus_01_dot_67_bar__plus_00_dot_22 loc_bar_1_bar__minus_1_bar_1_bar__minus_30)\n (objectAtLocation ButterKnife_bar__minus_00_dot_62_bar__plus_00_dot_93_bar__plus_00_dot_01 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Egg_bar__plus_01_dot_06_bar__plus_01_dot_82_bar__minus_01_dot_29 loc_bar_1_bar__minus_5_bar_1_bar_0)\n (objectAtLocation Spatula_bar__minus_00_dot_70_bar__plus_00_dot_95_bar__minus_00_dot_14 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Apple_bar__plus_01_dot_09_bar__plus_01_dot_85_bar__minus_01_dot_13 loc_bar_1_bar__minus_5_bar_1_bar_0)\n (objectAtLocation Plate_bar__plus_01_dot_10_bar__plus_01_dot_67_bar__minus_00_dot_47 loc_bar_1_bar__minus_3_bar_1_bar__minus_30)\n (objectAtLocation Fork_bar__plus_00_dot_79_bar__plus_00_dot_15_bar__minus_00_dot_69 loc_bar_0_bar__minus_6_bar_0_bar_60)\n (objectAtLocation Potato_bar__plus_00_dot_78_bar__plus_01_dot_67_bar__plus_00_dot_97 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation CellPhone_bar__plus_01_dot_20_bar__plus_00_dot_91_bar__plus_00_dot_14 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation CreditCard_bar__plus_00_dot_69_bar__plus_00_dot_91_bar__minus_00_dot_21 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation Glassbottle_bar__plus_00_dot_69_bar__plus_00_dot_91_bar__minus_01_dot_79 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (objectAtLocation Bowl_bar__plus_01_dot_03_bar__plus_01_dot_41_bar__plus_01_dot_16 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Plate_bar__plus_01_dot_17_bar__plus_02_dot_21_bar__minus_01_dot_19 loc_bar_1_bar__minus_7_bar_1_bar__minus_30)\n (objectAtLocation Plate_bar__minus_01_dot_36_bar__plus_00_dot_56_bar__plus_02_dot_72 loc_bar__minus_9_bar_6_bar_0_bar_45)\n (objectAtLocation Egg_bar__plus_01_dot_03_bar__plus_00_dot_95_bar__minus_01_dot_79 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (objectAtLocation DishSponge_bar__plus_00_dot_86_bar__plus_00_dot_91_bar__minus_01_dot_88 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (objectAtLocation Potato_bar__plus_00_dot_78_bar__plus_01_dot_17_bar__plus_00_dot_97 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation Statue_bar__minus_00_dot_70_bar__plus_00_dot_94_bar__minus_01_dot_46 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Glassbottle_bar__plus_01_dot_15_bar__plus_01_dot_67_bar__plus_00_dot_09 loc_bar_1_bar__minus_1_bar_1_bar__minus_30)\n (objectAtLocation Bread_bar__plus_01_dot_03_bar__plus_00_dot_99_bar__minus_00_dot_21 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation CreditCard_bar__plus_00_dot_77_bar__plus_00_dot_91_bar__minus_00_dot_56 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation CellPhone_bar__minus_01_dot_88_bar__plus_00_dot_55_bar__plus_02_dot_82 loc_bar__minus_9_bar_6_bar_0_bar_45)\n (objectAtLocation LightSwitch_bar__minus_02_dot_37_bar__plus_01_dot_22_bar__plus_03_dot_05 loc_bar__minus_10_bar_10_bar_0_bar_45)\n (objectAtLocation Potato_bar__plus_01_dot_03_bar__plus_01_dot_17_bar__plus_01_dot_54 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Knife_bar__plus_00_dot_87_bar__plus_00_dot_70_bar__minus_00_dot_60 loc_bar_0_bar__minus_4_bar_1_bar_60)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_37 loc_bar_1_bar__minus_5_bar_1_bar_60)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_52 loc_bar_1_bar__minus_6_bar_1_bar_60)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_09 loc_bar_1_bar__minus_4_bar_1_bar_60)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_24 loc_bar_1_bar__minus_5_bar_1_bar_60)\n (objectAtLocation Fork_bar__minus_00_dot_77_bar__plus_00_dot_93_bar__minus_01_dot_31 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Pan_bar__plus_00_dot_85_bar__plus_00_dot_95_bar__minus_01_dot_08 loc_bar_1_bar__minus_4_bar_1_bar_45)\n (objectAtLocation Lettuce_bar__plus_00_dot_94_bar__plus_00_dot_99_bar__plus_00_dot_14 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation Plate_bar__plus_00_dot_77_bar__plus_00_dot_91_bar__minus_00_dot_73 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation Apple_bar__plus_00_dot_97_bar__plus_00_dot_91_bar__plus_01_dot_06 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Pot_bar__plus_01_dot_08_bar__plus_00_dot_95_bar__minus_01_dot_50 loc_bar_1_bar__minus_6_bar_1_bar_45)\n (objectAtLocation Window_bar__plus_00_dot_02_bar__plus_01_dot_00_bar__minus_02_dot_64 loc_bar_0_bar__minus_8_bar_2_bar_45)\n (objectAtLocation Window_bar__minus_03_dot_00_bar__plus_01_dot_00_bar__minus_02_dot_64 loc_bar__minus_12_bar__minus_8_bar_2_bar_45)\n (objectAtLocation Spatula_bar__plus_00_dot_94_bar__plus_00_dot_93_bar__minus_00_dot_56 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation PaperTowelRoll_bar__minus_00_dot_96_bar__plus_00_dot_28_bar__plus_00_dot_51 loc_bar_0_bar_4_bar_3_bar_60)\n (objectAtLocation Tomato_bar__plus_00_dot_86_bar__plus_00_dot_95_bar__minus_00_dot_21 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation Egg_bar__minus_00_dot_87_bar__plus_00_dot_21_bar__plus_00_dot_61 loc_bar_0_bar_4_bar_3_bar_60)\n (objectAtLocation SaltShaker_bar__plus_00_dot_96_bar__plus_00_dot_70_bar__minus_00_dot_65 loc_bar_0_bar__minus_4_bar_1_bar_60)\n (objectAtLocation PepperShaker_bar__plus_00_dot_91_bar__plus_00_dot_15_bar__minus_00_dot_57 loc_bar_0_bar__minus_6_bar_0_bar_60)\n (objectAtLocation Vase_bar__minus_01_dot_47_bar__plus_00_dot_88_bar__plus_02_dot_75 loc_bar__minus_9_bar_7_bar_0_bar_45)\n (objectAtLocation ButterKnife_bar__minus_00_dot_77_bar__plus_00_dot_93_bar__plus_00_dot_01 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation SoapBottle_bar__minus_00_dot_92_bar__plus_00_dot_93_bar__plus_00_dot_16 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Vase_bar__plus_01_dot_15_bar__plus_01_dot_67_bar__minus_02_dot_03 loc_bar_1_bar__minus_8_bar_1_bar__minus_30)\n (objectAtLocation Bowl_bar__minus_01_dot_17_bar__plus_00_dot_94_bar__minus_00_dot_12 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation DishSponge_bar__plus_00_dot_83_bar__plus_00_dot_49_bar__minus_00_dot_65 loc_bar_0_bar__minus_6_bar_0_bar_45)\n (objectAtLocation Chair_bar__minus_01_dot_93_bar__plus_00_dot_00_bar__minus_00_dot_03 loc_bar__minus_10_bar_0_bar_1_bar_60)\n (objectAtLocation Chair_bar__minus_01_dot_90_bar__plus_00_dot_00_bar__minus_01_dot_00 loc_bar__minus_9_bar__minus_3_bar_1_bar_60)\n (objectAtLocation Spoon_bar__minus_01_dot_36_bar__plus_00_dot_93_bar__minus_00_dot_91 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Cup_bar__plus_01_dot_09_bar__plus_01_dot_64_bar__plus_00_dot_97 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation HousePlant_bar__minus_01_dot_35_bar__plus_00_dot_92_bar__minus_01_dot_54 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Mug_bar__plus_00_dot_77_bar__plus_00_dot_91_bar__plus_00_dot_14 loc_bar_1_bar__minus_1_bar_1_bar_45)\n )\n \n\n (:goal\n (and\n (exists (?r - receptacle)\n (exists (?o - object)\n (and\n (cleanable ?o)\n (objectType ?o PlateType)\n (receptacleType ?r CounterTopType)\n (isClean ?o)\n (inReceptacle ?o ?r)\n )\n )\n )\n )\n )\n )\n ", "solvable": true, "walkthrough": ["go to countertop 2", "take plate 3 from countertop 2", "go to sinkbasin 1", "clean plate 3 with sinkbasin 1", "go to countertop 2", "move plate 3 to countertop 2"]} \ No newline at end of file diff --git a/Text/ALFWorld/json_2.1.1/valid_unseen/pick_clean_then_place_in_recep-Plate-None-CounterTop-10/trial_T20190908_213420_728917/game.tw-pddl b/Text/ALFWorld/json_2.1.1/valid_unseen/pick_clean_then_place_in_recep-Plate-None-CounterTop-10/trial_T20190908_213420_728917/game.tw-pddl new file mode 100644 index 0000000000000000000000000000000000000000..adfde0c068636de4d5a5bb3430b54a810851c062 --- /dev/null +++ b/Text/ALFWorld/json_2.1.1/valid_unseen/pick_clean_then_place_in_recep-Plate-None-CounterTop-10/trial_T20190908_213420_728917/game.tw-pddl @@ -0,0 +1 @@ +{"pddl_domain": ";; Specification in PDDL of the Alfred domain\n;; Intended to be used with Fast Downward which supports PDDL 2.2 level 1 plus the :action-costs requirement from PDDL 3.1.\n\n(define (domain alfred)\n (:requirements\n :adl\n :action-costs\n :typing\n )\n (:types\n agent\n location\n receptacle\n object\n rtype\n otype\n )\n\n\n (:predicates\n (atLocation ?a - agent ?l - location) ; true if the agent is at the location\n (receptacleAtLocation ?r - receptacle ?l - location) ; true if the receptacle is at the location (constant)\n (objectAtLocation ?o - object ?l - location) ; true if the object is at the location\n (openable ?r - receptacle) ; true if a receptacle is openable\n (opened ?r - receptacle) ; true if a receptacle is opened\n (inReceptacle ?o - object ?r - receptacle) ; object ?o is in receptacle ?r\n (isReceptacleObject ?o - object) ; true if the object can have things put inside it\n (inReceptacleObject ?innerObject - object ?outerObject - object) ; object ?innerObject is inside object ?outerObject\n (isReceptacleObjectFull ?o - object) ; true if the receptacle object contains something\n (wasInReceptacle ?o - object ?r - receptacle) ; object ?o was or is in receptacle ?r now or some time in the past\n (checked ?r - receptacle) ; whether the receptacle has been looked inside/visited\n (examined ?l - location) ; TODO\n (receptacleType ?r - receptacle ?t - rtype) ; the type of receptacle (Cabinet vs Cabinet|01|2...)\n (canContain ?rt - rtype ?ot - otype) ; true if receptacle can hold object\n (objectType ?o - object ?t - otype) ; the type of object (Apple vs Apple|01|2...)\n (holds ?a - agent ?o - object) ; object ?o is held by agent ?a\n (holdsAny ?a - agent) ; agent ?a holds an object\n (holdsAnyReceptacleObject ?a - agent) ; agent ?a holds a receptacle object\n (full ?r - receptacle) ; true if the receptacle has no remaining space\n (isClean ?o - object) ; true if the object has been clean in sink\n (cleanable ?o - object) ; true if the object can be placed in a sink\n (isHot ?o - object) ; true if the object has been heated up\n (heatable ?o - object) ; true if the object can be heated up in a microwave\n (isCool ?o - object) ; true if the object has been cooled\n (coolable ?o - object) ; true if the object can be cooled in the fridge\n (pickupable ?o - object) ; true if the object can be picked up\n (moveable ?o - object) ; true if the object can be moved\n (toggleable ?o - object) ; true if the object can be turned on/off\n (isOn ?o - object) ; true if the object is on\n (isToggled ?o - object) ; true if the object has been toggled\n (sliceable ?o - object) ; true if the object can be sliced\n (isSliced ?o - object) ; true if the object is sliced\n )\n\n (:functions\n (distance ?from ?to)\n (total-cost) - number\n )\n\n;; All actions are specified such that the final arguments are the ones used\n;; for performing actions in Unity.\n\n\n(:action look\n :parameters (?a - agent ?l - location)\n :precondition\n (and\n (atLocation ?a ?l)\n )\n :effect\n (and\n (checked ?l)\n )\n)\n\n(:action inventory\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n\n(:action examineReceptacle\n :parameters (?a - agent ?r - receptacle)\n :precondition\n (and\n (exists (?l - location)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n )\n )\n )\n :effect\n (and\n (checked ?r)\n )\n)\n\n(:action examineObject\n :parameters (?a - agent ?o - object)\n :precondition\n (or\n ;(exists (?l - location)\n ; (and\n ; (atLocation ?a ?l)\n ; (objectAtLocation ?o ?l)\n ; )\n ;)\n (exists (?l - location, ?r - receptacle)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n )\n )\n (holds ?a ?o)\n )\n :effect\n (and\n (checked ?o)\n )\n)\n\n;; agent goes to receptacle\n (:action GotoLocation\n :parameters (?a - agent ?lStart - location ?lEnd - location ?r - receptacle)\n :precondition (and\n (atLocation ?a ?lStart)\n (receptacleAtLocation ?r ?lEnd)\n ;(exists (?r - receptacle) (receptacleAtLocation ?r ?lEnd))\n )\n :effect (and\n (not (atLocation ?a ?lStart))\n (atLocation ?a ?lEnd)\n ; (forall (?r - receptacle)\n ; (when (and (receptacleAtLocation ?r ?lEnd)\n ; (or (not (openable ?r)) (opened ?r)))\n ; (checked ?r)\n ; )\n ; )\n ; (increase (total-cost) (distance ?lStart ?lEnd))\n (increase (total-cost) 1)\n )\n )\n\n;; agent opens receptacle\n (:action OpenObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (not (opened ?r))\n )\n :effect (and\n (opened ?r)\n (checked ?r)\n (increase (total-cost) 1)\n )\n )\n;; agent closes receptacle\n (:action CloseObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (opened ?r)\n )\n :effect (and\n (not (opened ?r))\n (increase (total-cost) 1)\n )\n\n )\n\n ;; agent picks up object from a receptacle\n (:action PickupObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition\n (and\n (pickupable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (not (holdsAny ?a)) ; agent's hands are empty.\n ;(not (holdsAnyReceptacleObject ?a))\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n ;(not (isReceptacleObject ?o))\n )\n :effect\n (and\n (not (inReceptacle ?o ?r))\n (holds ?a ?o)\n (holdsAny ?a)\n (not (objectAtLocation ?o ?l))\n ;(not (full ?r))\n (increase (total-cost) 1)\n )\n )\n\n\n; ;; agent picks up object from a receptacle\n; (:action PickupObjectFromReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n;\n; (not (inReceptacleObject ?o ?outerR))\n; (not (isReceptacleObjectFull ?outerR))\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupEmptyReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; ; (objectAtLocation ?o ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupFullReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?outerR ?r)\n; (pickupable ?outerR)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (not (inReceptacle ?outerR ?r))\n; (holds ?a ?outerR)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (objectAtLocation ?outerR ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n\n\n;; agent puts down an object\n (:action PutObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle ?ot - otype ?rt - rtype)\n :precondition (and\n (holds ?a ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n ;(not (full ?r))\n (objectType ?o ?ot)\n (receptacleType ?r ?rt)\n (canContain ?rt ?ot)\n ;(not (holdsAnyReceptacleObject ?a))\n )\n :effect (and\n (inReceptacle ?o ?r)\n (objectAtLocation ?o ?l)\n ;(full ?r)\n (not (holds ?a ?o))\n (not (holdsAny ?a))\n (increase (total-cost) 1)\n )\n )\n\n;;; agent puts down an object\n; (:action PutObjectInReceptacleObject\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?outerO - object ?outerR - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (objectAtLocation ?outerO ?l)\n; (isReceptacleObject ?outerO)\n; (not (isReceptacleObject ?o))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (not (holdsAnyReceptacleObject ?a))\n; (inReceptacle ?outerO ?outerR)\n; (not (isReceptacleObjectFull ?outerO))\n; )\n; :effect (and\n; (inReceptacleObject ?o ?outerO)\n; (inReceptacle ?o ?outerR)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (objectAtLocation ?o ?l)\n; (isReceptacleObjectFull ?outerO)\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down an object\n; (:action PutEmptyReceptacleObjectinReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?r - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n; (not (full ?r))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect (and\n; (inReceptacle ?o ?r)\n; (objectAtLocation ?o ?l)\n; (full ?r)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down a receptacle object in a receptacle\n; (:action PutFullReceptacleObjectInReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?innerO - object ?outerO - object ?r - receptacle) ; ?rt - rtype)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (objectType ?outerO ?ot)\n; (holds ?a ?outerO)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?outerO)\n; (isReceptacleObjectFull ?outerO)\n; (inReceptacleObject ?innerO ?outerO)\n; )\n; :effect (and\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (objectAtLocation ?outerO ?l)\n; (objectAtLocation ?innerO ?l)\n; (inReceptacle ?outerO ?r)\n; (inReceptacle ?innerO ?r)\n; (not (holds ?a ?outerO))\n; (increase (total-cost) 1)\n; )\n; )\n\n;; agent cleans some object\n (:action CleanObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (cleanable ?o)\n (or\n (receptacleType ?r SinkType)\n (receptacleType ?r SinkBasinType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isClean ?o)\n )\n )\n\n\n;; agent heats-up some object\n (:action HeatObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (heatable ?o)\n (or\n (receptacleType ?r MicrowaveType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isHot ?o)\n (not (isCool ?o))\n )\n )\n\n;; agent cools some object\n (:action CoolObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (coolable ?o)\n (or\n (receptacleType ?r FridgeType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isCool ?o)\n (not (isHot ?o))\n )\n )\n\n\n;; agent toggle object\n (:action ToggleObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition (and\n (toggleable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (inReceptacle ?o ?r)\n )\n :effect (and\n (increase (total-cost) 5)\n (when (isOn ?o)\n (not (isOn ?o)))\n (when (not (isOn ?o))\n (isOn ?o))\n (isToggled ?o)\n )\n )\n\n\n;; agent slices some object with a knife\n (:action SliceObject\n :parameters (?a - agent ?l - location ?co - object ?ko - object)\n :precondition\n (and\n (sliceable ?co)\n (or\n (objectType ?ko KnifeType)\n (objectType ?ko ButterKnifeType)\n )\n (atLocation ?a ?l)\n (objectAtLocation ?co ?l)\n (holds ?a ?ko)\n )\n :effect (and\n (increase (total-cost) 5)\n (isSliced ?co)\n )\n )\n\n\n(:action help\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n)\n", "grammar": "grammar :: \"\"\"\n {\n \"intro\": [\n {\n \"rhs\": \"-= Welcome to TextWorld, ALFRED! =-\\n\\n#look.feedback#\\n\\n#task#\"\n }\n ],\n\n \"notImplemented\": [\n {\n \"rhs\": \"TODO\"\n }\n ],\n\n \"task\": [\n {\n \"rhs\": \"Your task is to: put a clean plate in countertop.\"\n }\n ],\n\n \"GotoLocation.feedback\": [\n {\n \"rhs\": \"You arrive at {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"OpenObject.feedback\": [\n {\n \"rhs\": \"You open the {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"CloseObject.feedback\": [\n {\n \"rhs\": \"You close the {r.name}.\"\n }\n ],\n\n \"PickupObject.feedback\": [\n {\n \"rhs\": \"You pick up the {o.name} from the {r.name}.\"\n }\n ],\n\n \"PickupObjectFromReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupObjectFromReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupEmptyReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupEmptyReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupFullReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupFullReceptacleObject: You pick up the {outerr.name}.\"\n }\n ],\n\n \"PutObject.feedback\": [\n {\n \"rhs\": \"You move the {o.name} to the {r.name}.\"\n }\n ],\n\n \"PutObjectInReceptacleObject.feedback\": [\n {\n \"rhs\": \"PutObjectInReceptacleObject: You put the {o.name} in the {outero.name}.\"\n }\n ],\n\n \"PutEmptyReceptacleObjectinReceptacle.feedback\": [\n {\n \"rhs\": \"PutEmptyReceptacleObjectinReceptacle: You put the {o.name} in the {r.name}.\"\n }\n ],\n\n \"PutFullReceptacleObjectInReceptacle.feedback\": [\n {\n \"rhs\": \"PutFullReceptacleObjectInReceptacle: You put the {outero.name} in the {r.name}.\"\n }\n ],\n\n \"inventory.feedback\": [\n {\n \"condition\": \"holdsany(a:agent)\",\n \"rhs\": \"You are carrying: [{o.indefinite + ' ' + o.name | holds(a:agent, o:object)}].\"\n },\n {\n \"rhs\": \"You are not carrying anything.\"\n }\n ],\n\n \"examineReceptacle.feedback\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \"The {r.name} is open. In it, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \"The {r.name} is closed.\"\n },\n {\n \"rhs\": \"On the {r.name}, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n }\n ],\n\n \"examineObject.feedback\": [\n {\n \"condition\": \"isreceptacleobject(o:object)\",\n \"rhs\": \"This is a normal {o.name}. In it, you see [{o2.indefinite + ' ' + o2.name | inreceptacleobject(o2:object, o:object)}].\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a clean sliced {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot sliced {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object)\",\n \"rhs\": \"This is a hot and clean {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object)\",\n \"rhs\": \"This is a cool and clean {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object)\",\n \"rhs\": \"This is a hot {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object)\",\n \"rhs\": \"This is a clean {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object)\",\n \"rhs\": \"This is a cold {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"This {o.name} is on.\"\n },\n {\n \"condition\": \"toggleable(o:object) & not_istoggled(o:object)\",\n \"rhs\": \"This {o.name} is off.\"\n },\n {\n \"condition\": \"sliceable(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a sliced {o.name}.\"\n },\n {\n \"rhs\": \"There's nothing special about {o.name}.\"\n }\n ]\n }\n\"\"\";\n\naction GotoLocation {\n template :: \"go to [{r.name | receptacleatlocation(r:receptacle, lend:location)}]\";\n feedback :: \"#GotoLocation.feedback#\";\n}\n\naction OpenObject {\n template :: \"open {r}\";\n feedback :: \"#OpenObject.feedback#\";\n}\n\naction CloseObject {\n template :: \"close {r}\";\n feedback :: \"#CloseObject.feedback#\";\n}\n\naction PickupObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObject.feedback#\";\n}\n\naction PickupObjectFromReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObjectFromReceptacleObject.feedback#\";\n}\n\naction PickupEmptyReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupEmptyReceptacleObject.feedback#\";\n}\n\naction PickupFullReceptacleObject {\n template :: \"take {outerr} from {r}\";\n feedback :: \"#PickupFullReceptacleObject.feedback#\";\n}\n\naction PutObject {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutObject.feedback#\";\n}\n\naction PutObjectInReceptacleObject {\n template :: \"put {o} into {outero}\";\n feedback :: \"#PutObjectInReceptacleObject.feedback#\";\n}\n\naction PutEmptyReceptacleObjectinReceptacle {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutEmptyReceptacleObjectinReceptacle.feedback#\";\n}\n\naction PutFullReceptacleObjectInReceptacle {\n template :: \"put {outero} in {r}\";\n feedback :: \"#PutFullReceptacleObjectInReceptacle.feedback#\";\n}\n\naction inventory {\n template :: \"inventory\";\n feedback :: \"#inventory.feedback#\";\n}\n\naction examineReceptacle {\n template :: \"examine {r}\";\n feedback :: \"#examineReceptacle.feedback#\";\n}\n\naction examineObject {\n template :: \"examine {o}\";\n feedback :: \"#examineObject.feedback#\";\n}\n\naction ToggleObject {\n template :: \"use {o}\";\n feedback :: \"#toggleObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"toggleObject.feedback\": [\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"You turn on the {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object)\",\n \"rhs\": \"You turn off the {o.name}.\"\n },\n {\n \"rhs\": \"You don't see any switch on the {o.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction HeatObject {\n template :: \"heat {o} with {r}\";\n feedback :: \"#heatObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"heatObject.feedback\": [\n {\n \"rhs\": \"You heat the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CleanObject {\n template :: \"clean {o} with {r}\";\n feedback :: \"#cleanObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"cleanObject.feedback\": [\n {\n \"rhs\": \"You clean the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CoolObject {\n template :: \"cool {o} with {r}\";\n feedback :: \"#coolObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"coolObject.feedback\": [\n {\n \"rhs\": \"You cool the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction SliceObject {\n template :: \"slice {co} with {ko}\";\n feedback :: \"#sliceObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"sliceObject.feedback\": [\n {\n \"rhs\": \"You sliced the {co.name} with the {ko.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction look {\n template :: \"look\";\n feedback :: \"#look.feedback#\";\n\n grammar :: \"\"\"\n {\n \"look.feedback\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"#look-variations#. Next to it, you see #list_objects_on_the_floor#.\"\n },\n {\n \"rhs\": \"You are in the middle of a room. Looking quickly around you, you see #list_appliances#.\"\n }\n ],\n\n \"look-variations\": [\n {\n \"rhs\": \"You are facing the [{r.name | atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)}]\"\n }\n ],\n\n \"list_objects_on_the_floor\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)\",\n \"rhs\": \"[{#overview(o)# | atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"list_appliances\": [\n {\n \"condition\": \"receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"[{#overview(r)# | receptacleatlocation(r:receptacle, l:location)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"overview(o, r)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name} (in/on the {r.name})}\"\n }\n ],\n\n \"overview(o)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name}\"\n }\n ],\n \"overview(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}\"\n }\n ],\n \"overview_with_state(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}#overview_state(r)#\"\n }\n ],\n \"overview_state(r)\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \" (it is open)\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \" (it is closed)\"\n },\n {\n \"rhs\": \"\"\n }\n ],\n\n \"list_empty\": [\n {\n \"rhs\": \"nothing\"\n }\n ],\n \"list_separator\": [\n {\n \"rhs\": \", \"\n }\n ],\n \"list_last_separator\": [\n {\n \"rhs\": \", and \"\n }\n ]\n }\n \"\"\";\n}\n\naction help {\n template :: \"help\";\n feedback :: \"\nAvailable commands:\n look: look around your current location\n inventory: check your current inventory\n go to (receptacle): move to a receptacle\n open (receptacle): open a receptacle\n close (receptacle): close a receptacle\n take (object) from (receptacle): take an object from a receptacle\n move (object) to (receptacle): place an object in or on a receptacle\n examine (something): examine a receptacle or an object\n use (object): use an object\n heat (object) with (receptacle): heat an object using a receptacle\n clean (object) with (receptacle): clean an object using a receptacle\n cool (object) with (receptacle): cool an object using a receptacle\n slice (object) with (object): slice an object using a sharp object\n\";\n}\n", "pddl_problem": "\n(define (problem plan_trial_T20190908_213420_728917)\n(:domain alfred)\n(:objects\nagent1 - agent\nRemoteControl - object\n Laptop - object\n Kettle - object\n Pen - object\n Fork - object\n Cloth - object\n HousePlant - object\n Plunger - object\n SoapBottle - object\n Cup - object\n Candle - object\n Tomato - object\n Television - object\n TennisRacket - object\n Towel - object\n SaltShaker - object\n Spoon - object\n Apple - object\n Poster - object\n Curtains - object\n Footstool - object\n AlarmClock - object\n Ladle - object\n PaperTowelRoll - object\n BaseballBat - object\n Knife - object\n Spatula - object\n SoapBar - object\n CreditCard - object\n Sink - object\n Newspaper - object\n LaundryHamperLid - object\n KeyChain - object\n Glassbottle - object\n ButterKnife - object\n Chair - object\n HandTowel - object\n ToiletPaperRoll - object\n Plate - object\n Pot - object\n WineBottle - object\n Boots - object\n PepperShaker - object\n PaperTowel - object\n Bowl - object\n SprayBottle - object\n ScrubBrush - object\n Box - object\n CD - object\n Pan - object\n Statue - object\n Vase - object\n ShowerGlass - object\n DishSponge - object\n Egg - object\n Lettuce - object\n Book - object\n TeddyBear - object\n ToiletPaper - object\n ShowerDoor - object\n Window - object\n Blinds - object\n CellPhone - object\n FloorLamp - object\n Pillow - object\n Mirror - object\n Painting - object\n TissueBox - object\n Pencil - object\n Potato - object\n LightSwitch - object\n StoveKnob - object\n Mug - object\n Bathtub - object\n DeskLamp - object\n Watch - object\n WateringCan - object\n BasketBall - object\n Bread - object\nRemoteControlType - otype\n LaptopType - otype\n KettleType - otype\n PenType - otype\n ForkType - otype\n ClothType - otype\n HousePlantType - otype\n PlungerType - otype\n SoapBottleType - otype\n CupType - otype\n CandleType - otype\n TomatoType - otype\n TelevisionType - otype\n TennisRacketType - otype\n TowelType - otype\n SaltShakerType - otype\n SpoonType - otype\n AppleType - otype\n PosterType - otype\n CurtainsType - otype\n FootstoolType - otype\n AlarmClockType - otype\n LadleType - otype\n PaperTowelRollType - otype\n BaseballBatType - otype\n KnifeType - otype\n SpatulaType - otype\n SoapBarType - otype\n CreditCardType - otype\n SinkType - otype\n NewspaperType - otype\n LaundryHamperLidType - otype\n KeyChainType - otype\n GlassbottleType - otype\n ButterKnifeType - otype\n ChairType - otype\n HandTowelType - otype\n ToiletPaperRollType - otype\n PlateType - otype\n PotType - otype\n WineBottleType - otype\n BootsType - otype\n PepperShakerType - otype\n PaperTowelType - otype\n BowlType - otype\n SprayBottleType - otype\n ScrubBrushType - otype\n BoxType - otype\n CDType - otype\n PanType - otype\n StatueType - otype\n VaseType - otype\n ShowerGlassType - otype\n DishSpongeType - otype\n EggType - otype\n LettuceType - otype\n BookType - otype\n TeddyBearType - otype\n ToiletPaperType - otype\n ShowerDoorType - otype\n WindowType - otype\n BlindsType - otype\n CellPhoneType - otype\n FloorLampType - otype\n PillowType - otype\n MirrorType - otype\n PaintingType - otype\n TissueBoxType - otype\n PencilType - otype\n PotatoType - otype\n LightSwitchType - otype\n StoveKnobType - otype\n MugType - otype\n BathtubType - otype\n DeskLampType - otype\n WatchType - otype\n WateringCanType - otype\n BasketBallType - otype\n BreadType - otype\nSinkBasinType - rtype\n GarbageCanType - rtype\n StoveBurnerType - rtype\n OttomanType - rtype\n CabinetType - rtype\n SideTableType - rtype\n DiningTableType - rtype\n CoffeeTableType - rtype\n SafeType - rtype\n DresserType - rtype\n DeskType - rtype\n BedType - rtype\n TowelHolderType - rtype\n ToiletPaperHangerType - rtype\n MicrowaveType - rtype\n SofaType - rtype\n CartType - rtype\n ArmChairType - rtype\n HandTowelHolderType - rtype\n TVStandType - rtype\n BathtubBasinType - rtype\n CoffeeMachineType - rtype\n ToasterType - rtype\n LaundryHamperType - rtype\n DrawerType - rtype\n FridgeType - rtype\n ToiletType - rtype\n ShelfType - rtype\n PaintingHangerType - rtype\n CounterTopType - rtype\n\n\n Apple_bar__plus_00_dot_69_bar__plus_00_dot_96_bar__minus_02_dot_22 - object\n Apple_bar__plus_00_dot_84_bar__plus_01_dot_45_bar__plus_01_dot_25 - object\n Bowl_bar__plus_00_dot_76_bar__plus_00_dot_11_bar__minus_02_dot_05 - object\n 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ButterKnife_bar__minus_01_dot_29_bar__plus_00_dot_93_bar__plus_00_dot_14)\n (cleanable Lettuce_bar__minus_00_dot_70_bar__plus_01_dot_01_bar__plus_00_dot_24)\n (cleanable Plate_bar__plus_01_dot_17_bar__plus_02_dot_21_bar__minus_01_dot_63)\n \n (heatable Bread_bar__minus_00_dot_55_bar__plus_01_dot_01_bar__minus_01_dot_23)\n (heatable Plate_bar__minus_01_dot_36_bar__plus_00_dot_94_bar__minus_00_dot_91)\n (heatable Plate_bar__plus_01_dot_03_bar__plus_00_dot_91_bar__minus_00_dot_38)\n (heatable Cup_bar__minus_01_dot_78_bar__plus_00_dot_55_bar__plus_02_dot_56)\n (heatable Egg_bar__plus_00_dot_78_bar__plus_01_dot_68_bar__plus_01_dot_16)\n (heatable Apple_bar__plus_00_dot_84_bar__plus_01_dot_45_bar__plus_01_dot_25)\n (heatable Potato_bar__plus_00_dot_77_bar__plus_00_dot_94_bar__minus_01_dot_79)\n (heatable Egg_bar__plus_00_dot_78_bar__plus_01_dot_68_bar__plus_01_dot_44)\n (heatable Bread_bar__plus_00_dot_94_bar__plus_00_dot_99_bar__plus_00_dot_14)\n (heatable Apple_bar__plus_00_dot_69_bar__plus_00_dot_96_bar__minus_02_dot_22)\n (heatable Cup_bar__plus_01_dot_19_bar__plus_01_dot_66_bar__minus_00_dot_53)\n (heatable Plate_bar__minus_01_dot_36_bar__plus_00_dot_56_bar__plus_02_dot_67)\n (heatable Potato_bar__plus_01_dot_03_bar__plus_01_dot_83_bar__minus_01_dot_34)\n (heatable Tomato_bar__plus_00_dot_97_bar__plus_01_dot_68_bar__plus_01_dot_54)\n (heatable Tomato_bar__plus_01_dot_03_bar__plus_00_dot_90_bar__plus_01_dot_06)\n (heatable Potato_bar__plus_00_dot_86_bar__plus_00_dot_94_bar__minus_01_dot_88)\n (heatable Mug_bar__plus_00_dot_91_bar__plus_01_dot_40_bar__plus_01_dot_44)\n (heatable Plate_bar__plus_01_dot_17_bar__plus_02_dot_21_bar__minus_01_dot_63)\n (coolable Bread_bar__minus_00_dot_55_bar__plus_01_dot_01_bar__minus_01_dot_23)\n (coolable Pan_bar__plus_00_dot_85_bar__plus_00_dot_95_bar__minus_01_dot_08)\n (coolable Plate_bar__minus_01_dot_36_bar__plus_00_dot_94_bar__minus_00_dot_91)\n (coolable Plate_bar__plus_01_dot_03_bar__plus_00_dot_91_bar__minus_00_dot_38)\n (coolable Cup_bar__minus_01_dot_78_bar__plus_00_dot_55_bar__plus_02_dot_56)\n (coolable Egg_bar__plus_00_dot_78_bar__plus_01_dot_68_bar__plus_01_dot_16)\n (coolable Apple_bar__plus_00_dot_84_bar__plus_01_dot_45_bar__plus_01_dot_25)\n (coolable Potato_bar__plus_00_dot_77_bar__plus_00_dot_94_bar__minus_01_dot_79)\n (coolable Egg_bar__plus_00_dot_78_bar__plus_01_dot_68_bar__plus_01_dot_44)\n (coolable Bread_bar__plus_00_dot_94_bar__plus_00_dot_99_bar__plus_00_dot_14)\n (coolable Apple_bar__plus_00_dot_69_bar__plus_00_dot_96_bar__minus_02_dot_22)\n (coolable Cup_bar__plus_01_dot_19_bar__plus_01_dot_66_bar__minus_00_dot_53)\n (coolable Lettuce_bar__plus_01_dot_03_bar__plus_01_dot_21_bar__plus_01_dot_44)\n (coolable Plate_bar__minus_01_dot_36_bar__plus_00_dot_56_bar__plus_02_dot_67)\n (coolable Pot_bar__plus_01_dot_08_bar__plus_00_dot_95_bar__minus_01_dot_50)\n (coolable Potato_bar__plus_01_dot_03_bar__plus_01_dot_83_bar__minus_01_dot_34)\n (coolable Tomato_bar__plus_00_dot_97_bar__plus_01_dot_68_bar__plus_01_dot_54)\n (coolable Tomato_bar__plus_01_dot_03_bar__plus_00_dot_90_bar__plus_01_dot_06)\n (coolable Bowl_bar__plus_00_dot_76_bar__plus_00_dot_11_bar__minus_02_dot_05)\n (coolable Potato_bar__plus_00_dot_86_bar__plus_00_dot_94_bar__minus_01_dot_88)\n (coolable Mug_bar__plus_00_dot_91_bar__plus_01_dot_40_bar__plus_01_dot_44)\n (coolable Bowl_bar__plus_00_dot_84_bar__plus_00_dot_87_bar__plus_01_dot_44)\n (coolable Lettuce_bar__minus_00_dot_70_bar__plus_01_dot_01_bar__plus_00_dot_24)\n (coolable Plate_bar__plus_01_dot_17_bar__plus_02_dot_21_bar__minus_01_dot_63)\n \n \n \n \n \n (sliceable Bread_bar__minus_00_dot_55_bar__plus_01_dot_01_bar__minus_01_dot_23)\n (sliceable Egg_bar__plus_00_dot_78_bar__plus_01_dot_68_bar__plus_01_dot_16)\n (sliceable Apple_bar__plus_00_dot_84_bar__plus_01_dot_45_bar__plus_01_dot_25)\n (sliceable Potato_bar__plus_00_dot_77_bar__plus_00_dot_94_bar__minus_01_dot_79)\n (sliceable Egg_bar__plus_00_dot_78_bar__plus_01_dot_68_bar__plus_01_dot_44)\n (sliceable Bread_bar__plus_00_dot_94_bar__plus_00_dot_99_bar__plus_00_dot_14)\n (sliceable Apple_bar__plus_00_dot_69_bar__plus_00_dot_96_bar__minus_02_dot_22)\n (sliceable Lettuce_bar__plus_01_dot_03_bar__plus_01_dot_21_bar__plus_01_dot_44)\n (sliceable Potato_bar__plus_01_dot_03_bar__plus_01_dot_83_bar__minus_01_dot_34)\n (sliceable Tomato_bar__plus_00_dot_97_bar__plus_01_dot_68_bar__plus_01_dot_54)\n (sliceable Tomato_bar__plus_01_dot_03_bar__plus_00_dot_90_bar__plus_01_dot_06)\n (sliceable Potato_bar__plus_00_dot_86_bar__plus_00_dot_94_bar__minus_01_dot_88)\n (sliceable Lettuce_bar__minus_00_dot_70_bar__plus_01_dot_01_bar__plus_00_dot_24)\n \n (inReceptacle Pan_bar__plus_00_dot_85_bar__plus_00_dot_95_bar__minus_01_dot_08 StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_10)\n (inReceptacle Pot_bar__plus_01_dot_08_bar__plus_00_dot_95_bar__minus_01_dot_50 StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_50)\n (inReceptacle Pot_bar__plus_01_dot_08_bar__plus_00_dot_95_bar__minus_01_dot_50 StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_50)\n (inReceptacle Knife_bar__plus_00_dot_87_bar__plus_00_dot_70_bar__minus_00_dot_60 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_76_bar__minus_00_dot_65)\n (inReceptacle CreditCard_bar__plus_00_dot_88_bar__plus_00_dot_70_bar__minus_00_dot_73 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_76_bar__minus_00_dot_65)\n (inReceptacle Spatula_bar__plus_00_dot_75_bar__plus_00_dot_72_bar__minus_00_dot_69 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_76_bar__minus_00_dot_65)\n (inReceptacle Bread_bar__minus_00_dot_55_bar__plus_01_dot_01_bar__minus_01_dot_23 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Spatula_bar__minus_00_dot_55_bar__plus_00_dot_95_bar__plus_00_dot_01 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle HousePlant_bar__minus_01_dot_35_bar__plus_00_dot_92_bar__minus_01_dot_54 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Plate_bar__minus_01_dot_36_bar__plus_00_dot_94_bar__minus_00_dot_91 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Statue_bar__minus_01_dot_17_bar__plus_00_dot_94_bar__minus_00_dot_64 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Glassbottle_bar__minus_00_dot_55_bar__plus_00_dot_93_bar__minus_01_dot_46 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle ButterKnife_bar__minus_01_dot_29_bar__plus_00_dot_93_bar__plus_00_dot_14 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Fork_bar__minus_01_dot_23_bar__plus_00_dot_93_bar__minus_00_dot_12 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Lettuce_bar__minus_00_dot_70_bar__plus_01_dot_01_bar__plus_00_dot_24 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle CellPhone_bar__minus_00_dot_77_bar__plus_00_dot_93_bar__minus_01_dot_31 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Spoon_bar__minus_01_dot_23_bar__plus_00_dot_93_bar__minus_01_dot_43 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle CreditCard_bar__minus_00_dot_92_bar__plus_00_dot_93_bar__minus_00_dot_07 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Bread_bar__plus_00_dot_94_bar__plus_00_dot_99_bar__plus_00_dot_14 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle CellPhone_bar__plus_01_dot_11_bar__plus_00_dot_91_bar__minus_00_dot_73 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle Plate_bar__plus_01_dot_03_bar__plus_00_dot_91_bar__minus_00_dot_38 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle SoapBottle_bar__plus_00_dot_86_bar__plus_00_dot_91_bar__minus_00_dot_38 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle PaperTowelRoll_bar__plus_01_dot_11_bar__plus_01_dot_02_bar__plus_00_dot_14 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle CellPhone_bar__plus_00_dot_77_bar__plus_00_dot_91_bar__minus_00_dot_56 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle Pan_bar__plus_00_dot_85_bar__plus_00_dot_95_bar__minus_01_dot_08 StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_10)\n (inReceptacle SaltShaker_bar__plus_00_dot_79_bar__plus_00_dot_15_bar__minus_00_dot_53 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_27_bar__minus_00_dot_65)\n (inReceptacle PepperShaker_bar__plus_00_dot_83_bar__plus_00_dot_15_bar__minus_00_dot_65 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_27_bar__minus_00_dot_65)\n (inReceptacle DishSponge_bar__plus_00_dot_91_bar__plus_00_dot_15_bar__minus_00_dot_57 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_27_bar__minus_00_dot_65)\n (inReceptacle CreditCard_bar__plus_00_dot_91_bar__plus_00_dot_15_bar__minus_00_dot_69 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_27_bar__minus_00_dot_65)\n (inReceptacle Spatula_bar__plus_00_dot_83_bar__plus_00_dot_51_bar__minus_00_dot_73 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_55_bar__minus_00_dot_65)\n (inReceptacle Bowl_bar__plus_00_dot_76_bar__plus_00_dot_11_bar__minus_02_dot_05 Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__minus_01_dot_72)\n (inReceptacle DishSponge_bar__plus_00_dot_69_bar__plus_00_dot_91_bar__minus_02_dot_31 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05)\n (inReceptacle Apple_bar__plus_00_dot_69_bar__plus_00_dot_96_bar__minus_02_dot_22 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05)\n (inReceptacle Potato_bar__plus_00_dot_86_bar__plus_00_dot_94_bar__minus_01_dot_88 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05)\n (inReceptacle Potato_bar__plus_00_dot_77_bar__plus_00_dot_94_bar__minus_01_dot_79 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05)\n (inReceptacle Plate_bar__plus_01_dot_17_bar__plus_02_dot_21_bar__minus_01_dot_63 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_44_bar__minus_01_dot_78)\n (inReceptacle Cup_bar__plus_01_dot_19_bar__plus_01_dot_66_bar__minus_00_dot_53 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_76)\n (inReceptacle Statue_bar__minus_01_dot_82_bar__plus_00_dot_87_bar__plus_02_dot_75 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_87_bar__plus_02_dot_72)\n (inReceptacle SaltShaker_bar__minus_01_dot_78_bar__plus_00_dot_55_bar__plus_02_dot_82 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72)\n (inReceptacle Vase_bar__minus_01_dot_99_bar__plus_00_dot_56_bar__plus_02_dot_72 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72)\n (inReceptacle Plate_bar__minus_01_dot_36_bar__plus_00_dot_56_bar__plus_02_dot_67 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72)\n (inReceptacle Cup_bar__minus_01_dot_78_bar__plus_00_dot_55_bar__plus_02_dot_56 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72)\n (inReceptacle Vase_bar__minus_01_dot_42_bar__plus_00_dot_17_bar__plus_02_dot_62 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_16_bar__plus_02_dot_72)\n (inReceptacle SoapBottle_bar__minus_01_dot_01_bar__plus_00_dot_18_bar__plus_00_dot_54 GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58)\n (inReceptacle Potato_bar__plus_01_dot_03_bar__plus_01_dot_83_bar__minus_01_dot_34 Microwave_bar__plus_01_dot_04_bar__plus_01_dot_68_bar__minus_01_dot_30)\n (inReceptacle Tomato_bar__plus_01_dot_03_bar__plus_00_dot_90_bar__plus_01_dot_06 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Mug_bar__plus_00_dot_91_bar__plus_01_dot_40_bar__plus_01_dot_44 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Bowl_bar__plus_00_dot_84_bar__plus_00_dot_87_bar__plus_01_dot_44 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Apple_bar__plus_00_dot_84_bar__plus_01_dot_45_bar__plus_01_dot_25 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Egg_bar__plus_00_dot_78_bar__plus_01_dot_68_bar__plus_01_dot_16 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Lettuce_bar__plus_01_dot_03_bar__plus_01_dot_21_bar__plus_01_dot_44 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Egg_bar__plus_00_dot_78_bar__plus_01_dot_68_bar__plus_01_dot_44 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Tomato_bar__plus_00_dot_97_bar__plus_01_dot_68_bar__plus_01_dot_54 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n \n \n (receptacleAtLocation Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__plus_00_dot_24 loc_bar__minus_1_bar_3_bar_1_bar_60)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__minus_01_dot_72 loc_bar_0_bar__minus_8_bar_1_bar_60)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_14 loc_bar_1_bar__minus_1_bar_1_bar__minus_30)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_76 loc_bar_1_bar__minus_3_bar_1_bar__minus_30)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_02_dot_38 loc_bar_1_bar__minus_8_bar_1_bar__minus_30)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_44_bar__minus_01_dot_78 loc_bar_1_bar__minus_7_bar_1_bar__minus_30)\n (receptacleAtLocation CoffeeMachine_bar__plus_01_dot_02_bar__plus_00_dot_90_bar__minus_02_dot_18 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (receptacleAtLocation CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (receptacleAtLocation CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (receptacleAtLocation CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (receptacleAtLocation Drawer_bar__plus_00_dot_64_bar__plus_00_dot_27_bar__minus_00_dot_65 loc_bar_0_bar__minus_6_bar_0_bar_60)\n (receptacleAtLocation Drawer_bar__plus_00_dot_64_bar__plus_00_dot_55_bar__minus_00_dot_65 loc_bar_0_bar__minus_6_bar_0_bar_45)\n (receptacleAtLocation Drawer_bar__plus_00_dot_64_bar__plus_00_dot_76_bar__minus_00_dot_65 loc_bar_0_bar__minus_4_bar_1_bar_60)\n (receptacleAtLocation Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25 loc_bar_0_bar_5_bar_1_bar_60)\n (receptacleAtLocation GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58 loc_bar_0_bar_4_bar_3_bar_60)\n (receptacleAtLocation Microwave_bar__plus_01_dot_04_bar__plus_01_dot_68_bar__minus_01_dot_30 loc_bar_1_bar__minus_5_bar_1_bar_0)\n (receptacleAtLocation Shelf_bar__minus_01_dot_69_bar__plus_00_dot_16_bar__plus_02_dot_72 loc_bar__minus_6_bar_6_bar_0_bar_45)\n (receptacleAtLocation Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72 loc_bar__minus_9_bar_6_bar_0_bar_45)\n (receptacleAtLocation Shelf_bar__minus_01_dot_69_bar__plus_00_dot_87_bar__plus_02_dot_72 loc_bar__minus_9_bar_7_bar_0_bar_45)\n (receptacleAtLocation Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin loc_bar_0_bar__minus_3_bar_3_bar_45)\n (receptacleAtLocation StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_10 loc_bar_1_bar__minus_4_bar_1_bar_45)\n (receptacleAtLocation StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_50 loc_bar_1_bar__minus_6_bar_1_bar_45)\n (receptacleAtLocation StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_10 loc_bar_1_bar__minus_4_bar_1_bar_45)\n (receptacleAtLocation StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_50 loc_bar_1_bar__minus_6_bar_1_bar_45)\n (receptacleAtLocation Toaster_bar__plus_00_dot_98_bar__plus_00_dot_90_bar__plus_00_dot_33 loc_bar_1_bar_1_bar_1_bar_45)\n (objectAtLocation Cup_bar__plus_01_dot_19_bar__plus_01_dot_66_bar__minus_00_dot_53 loc_bar_1_bar__minus_3_bar_1_bar__minus_30)\n (objectAtLocation DishSponge_bar__plus_00_dot_69_bar__plus_00_dot_91_bar__minus_02_dot_31 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (objectAtLocation Bowl_bar__plus_00_dot_84_bar__plus_00_dot_87_bar__plus_01_dot_44 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation SoapBottle_bar__plus_00_dot_86_bar__plus_00_dot_91_bar__minus_00_dot_38 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation SaltShaker_bar__plus_00_dot_79_bar__plus_00_dot_15_bar__minus_00_dot_53 loc_bar_0_bar__minus_6_bar_0_bar_60)\n (objectAtLocation Egg_bar__plus_00_dot_78_bar__plus_01_dot_68_bar__plus_01_dot_44 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Tomato_bar__plus_00_dot_97_bar__plus_01_dot_68_bar__plus_01_dot_54 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Spatula_bar__plus_00_dot_75_bar__plus_00_dot_72_bar__minus_00_dot_69 loc_bar_0_bar__minus_4_bar_1_bar_60)\n (objectAtLocation Apple_bar__plus_00_dot_69_bar__plus_00_dot_96_bar__minus_02_dot_22 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (objectAtLocation Plate_bar__minus_01_dot_36_bar__plus_00_dot_94_bar__minus_00_dot_91 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Lettuce_bar__minus_00_dot_70_bar__plus_01_dot_01_bar__plus_00_dot_24 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Potato_bar__plus_00_dot_77_bar__plus_00_dot_94_bar__minus_01_dot_79 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (objectAtLocation CellPhone_bar__plus_01_dot_11_bar__plus_00_dot_91_bar__minus_00_dot_73 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation CreditCard_bar__plus_00_dot_88_bar__plus_00_dot_70_bar__minus_00_dot_73 loc_bar_0_bar__minus_4_bar_1_bar_60)\n (objectAtLocation Bread_bar__plus_00_dot_94_bar__plus_00_dot_99_bar__plus_00_dot_14 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation Statue_bar__minus_01_dot_82_bar__plus_00_dot_87_bar__plus_02_dot_75 loc_bar__minus_9_bar_7_bar_0_bar_45)\n (objectAtLocation Plate_bar__plus_01_dot_17_bar__plus_02_dot_21_bar__minus_01_dot_63 loc_bar_1_bar__minus_7_bar_1_bar__minus_30)\n (objectAtLocation Plate_bar__plus_01_dot_03_bar__plus_00_dot_91_bar__minus_00_dot_38 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation Spatula_bar__plus_00_dot_83_bar__plus_00_dot_51_bar__minus_00_dot_73 loc_bar_0_bar__minus_6_bar_0_bar_45)\n (objectAtLocation CellPhone_bar__plus_00_dot_77_bar__plus_00_dot_91_bar__minus_00_dot_56 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation CreditCard_bar__plus_00_dot_91_bar__plus_00_dot_15_bar__minus_00_dot_69 loc_bar_0_bar__minus_6_bar_0_bar_60)\n (objectAtLocation Potato_bar__plus_00_dot_86_bar__plus_00_dot_94_bar__minus_01_dot_88 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (objectAtLocation Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation Statue_bar__minus_01_dot_17_bar__plus_00_dot_94_bar__minus_00_dot_64 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Glassbottle_bar__minus_00_dot_55_bar__plus_00_dot_93_bar__minus_01_dot_46 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Bread_bar__minus_00_dot_55_bar__plus_01_dot_01_bar__minus_01_dot_23 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation CreditCard_bar__minus_00_dot_92_bar__plus_00_dot_93_bar__minus_00_dot_07 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation CellPhone_bar__minus_00_dot_77_bar__plus_00_dot_93_bar__minus_01_dot_31 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation LightSwitch_bar__minus_02_dot_37_bar__plus_01_dot_22_bar__plus_03_dot_05 loc_bar__minus_10_bar_10_bar_0_bar_45)\n (objectAtLocation Potato_bar__plus_01_dot_03_bar__plus_01_dot_83_bar__minus_01_dot_34 loc_bar_1_bar__minus_5_bar_1_bar_0)\n (objectAtLocation Knife_bar__plus_00_dot_87_bar__plus_00_dot_70_bar__minus_00_dot_60 loc_bar_0_bar__minus_4_bar_1_bar_60)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_37 loc_bar_1_bar__minus_5_bar_1_bar_60)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_52 loc_bar_1_bar__minus_6_bar_1_bar_60)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_09 loc_bar_1_bar__minus_4_bar_1_bar_60)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_24 loc_bar_1_bar__minus_5_bar_1_bar_60)\n (objectAtLocation Fork_bar__minus_01_dot_23_bar__plus_00_dot_93_bar__minus_00_dot_12 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Pan_bar__plus_00_dot_85_bar__plus_00_dot_95_bar__minus_01_dot_08 loc_bar_1_bar__minus_4_bar_1_bar_45)\n (objectAtLocation Lettuce_bar__plus_01_dot_03_bar__plus_01_dot_21_bar__plus_01_dot_44 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Plate_bar__minus_01_dot_36_bar__plus_00_dot_56_bar__plus_02_dot_67 loc_bar__minus_9_bar_6_bar_0_bar_45)\n (objectAtLocation Apple_bar__plus_00_dot_84_bar__plus_01_dot_45_bar__plus_01_dot_25 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Pot_bar__plus_01_dot_08_bar__plus_00_dot_95_bar__minus_01_dot_50 loc_bar_1_bar__minus_6_bar_1_bar_45)\n (objectAtLocation Window_bar__plus_00_dot_02_bar__plus_01_dot_00_bar__minus_02_dot_64 loc_bar_0_bar__minus_8_bar_2_bar_45)\n (objectAtLocation Window_bar__minus_03_dot_00_bar__plus_01_dot_00_bar__minus_02_dot_64 loc_bar__minus_12_bar__minus_8_bar_2_bar_45)\n (objectAtLocation Spatula_bar__minus_00_dot_55_bar__plus_00_dot_95_bar__plus_00_dot_01 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation PaperTowelRoll_bar__plus_01_dot_11_bar__plus_01_dot_02_bar__plus_00_dot_14 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation Tomato_bar__plus_01_dot_03_bar__plus_00_dot_90_bar__plus_01_dot_06 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Egg_bar__plus_00_dot_78_bar__plus_01_dot_68_bar__plus_01_dot_16 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation SaltShaker_bar__minus_01_dot_78_bar__plus_00_dot_55_bar__plus_02_dot_82 loc_bar__minus_9_bar_6_bar_0_bar_45)\n (objectAtLocation PepperShaker_bar__plus_00_dot_83_bar__plus_00_dot_15_bar__minus_00_dot_65 loc_bar_0_bar__minus_6_bar_0_bar_60)\n (objectAtLocation Vase_bar__minus_01_dot_42_bar__plus_00_dot_17_bar__plus_02_dot_62 loc_bar__minus_6_bar_6_bar_0_bar_45)\n (objectAtLocation ButterKnife_bar__minus_01_dot_29_bar__plus_00_dot_93_bar__plus_00_dot_14 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation SoapBottle_bar__minus_01_dot_01_bar__plus_00_dot_18_bar__plus_00_dot_54 loc_bar_0_bar_4_bar_3_bar_60)\n (objectAtLocation Vase_bar__minus_01_dot_99_bar__plus_00_dot_56_bar__plus_02_dot_72 loc_bar__minus_9_bar_6_bar_0_bar_45)\n (objectAtLocation Bowl_bar__plus_00_dot_76_bar__plus_00_dot_11_bar__minus_02_dot_05 loc_bar_0_bar__minus_8_bar_1_bar_60)\n (objectAtLocation DishSponge_bar__plus_00_dot_91_bar__plus_00_dot_15_bar__minus_00_dot_57 loc_bar_0_bar__minus_6_bar_0_bar_60)\n (objectAtLocation Chair_bar__minus_01_dot_93_bar__plus_00_dot_00_bar__minus_00_dot_03 loc_bar__minus_10_bar_0_bar_1_bar_60)\n (objectAtLocation Chair_bar__minus_01_dot_90_bar__plus_00_dot_00_bar__minus_01_dot_00 loc_bar__minus_9_bar__minus_3_bar_1_bar_60)\n (objectAtLocation Spoon_bar__minus_01_dot_23_bar__plus_00_dot_93_bar__minus_01_dot_43 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Cup_bar__minus_01_dot_78_bar__plus_00_dot_55_bar__plus_02_dot_56 loc_bar__minus_9_bar_6_bar_0_bar_45)\n (objectAtLocation HousePlant_bar__minus_01_dot_35_bar__plus_00_dot_92_bar__minus_01_dot_54 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Mug_bar__plus_00_dot_91_bar__plus_01_dot_40_bar__plus_01_dot_44 loc_bar_0_bar_5_bar_1_bar_60)\n )\n \n\n (:goal\n (and\n (exists (?r - receptacle)\n (exists (?o - object)\n (and\n (cleanable ?o)\n (objectType ?o PlateType)\n (receptacleType ?r CounterTopType)\n (isClean ?o)\n (inReceptacle ?o ?r)\n )\n )\n )\n )\n )\n )\n ", "solvable": true, "walkthrough": ["go to countertop 2", "take plate 2 from countertop 2", "go to sinkbasin 1", "clean plate 2 with sinkbasin 1", "go to countertop 2", "move plate 2 to countertop 2"]} \ No newline at end of file diff --git a/Text/ALFWorld/json_2.1.1/valid_unseen/pick_clean_then_place_in_recep-Plate-None-CounterTop-10/trial_T20190908_213533_897289/game.tw-pddl b/Text/ALFWorld/json_2.1.1/valid_unseen/pick_clean_then_place_in_recep-Plate-None-CounterTop-10/trial_T20190908_213533_897289/game.tw-pddl new file mode 100644 index 0000000000000000000000000000000000000000..c2dd3f1627a0bbcec7fbf946a86a29c4c34ec170 --- /dev/null +++ b/Text/ALFWorld/json_2.1.1/valid_unseen/pick_clean_then_place_in_recep-Plate-None-CounterTop-10/trial_T20190908_213533_897289/game.tw-pddl @@ -0,0 +1 @@ +{"pddl_domain": ";; Specification in PDDL of the Alfred domain\n;; Intended to be used with Fast Downward which supports PDDL 2.2 level 1 plus the :action-costs requirement from PDDL 3.1.\n\n(define (domain alfred)\n (:requirements\n :adl\n :action-costs\n :typing\n )\n (:types\n agent\n location\n receptacle\n object\n rtype\n otype\n )\n\n\n (:predicates\n (atLocation ?a - agent ?l - location) ; true if the agent is at the location\n (receptacleAtLocation ?r - receptacle ?l - location) ; true if the receptacle is at the location (constant)\n (objectAtLocation ?o - object ?l - location) ; true if the object is at the location\n (openable ?r - receptacle) ; true if a receptacle is openable\n (opened ?r - receptacle) ; true if a receptacle is opened\n (inReceptacle ?o - object ?r - receptacle) ; object ?o is in receptacle ?r\n (isReceptacleObject ?o - object) ; true if the object can have things put inside it\n (inReceptacleObject ?innerObject - object ?outerObject - object) ; object ?innerObject is inside object ?outerObject\n (isReceptacleObjectFull ?o - object) ; true if the receptacle object contains something\n (wasInReceptacle ?o - object ?r - receptacle) ; object ?o was or is in receptacle ?r now or some time in the past\n (checked ?r - receptacle) ; whether the receptacle has been looked inside/visited\n (examined ?l - location) ; TODO\n (receptacleType ?r - receptacle ?t - rtype) ; the type of receptacle (Cabinet vs Cabinet|01|2...)\n (canContain ?rt - rtype ?ot - otype) ; true if receptacle can hold object\n (objectType ?o - object ?t - otype) ; the type of object (Apple vs Apple|01|2...)\n (holds ?a - agent ?o - object) ; object ?o is held by agent ?a\n (holdsAny ?a - agent) ; agent ?a holds an object\n (holdsAnyReceptacleObject ?a - agent) ; agent ?a holds a receptacle object\n (full ?r - receptacle) ; true if the receptacle has no remaining space\n (isClean ?o - object) ; true if the object has been clean in sink\n (cleanable ?o - object) ; true if the object can be placed in a sink\n (isHot ?o - object) ; true if the object has been heated up\n (heatable ?o - object) ; true if the object can be heated up in a microwave\n (isCool ?o - object) ; true if the object has been cooled\n (coolable ?o - object) ; true if the object can be cooled in the fridge\n (pickupable ?o - object) ; true if the object can be picked up\n (moveable ?o - object) ; true if the object can be moved\n (toggleable ?o - object) ; true if the object can be turned on/off\n (isOn ?o - object) ; true if the object is on\n (isToggled ?o - object) ; true if the object has been toggled\n (sliceable ?o - object) ; true if the object can be sliced\n (isSliced ?o - object) ; true if the object is sliced\n )\n\n (:functions\n (distance ?from ?to)\n (total-cost) - number\n )\n\n;; All actions are specified such that the final arguments are the ones used\n;; for performing actions in Unity.\n\n\n(:action look\n :parameters (?a - agent ?l - location)\n :precondition\n (and\n (atLocation ?a ?l)\n )\n :effect\n (and\n (checked ?l)\n )\n)\n\n(:action inventory\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n\n(:action examineReceptacle\n :parameters (?a - agent ?r - receptacle)\n :precondition\n (and\n (exists (?l - location)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n )\n )\n )\n :effect\n (and\n (checked ?r)\n )\n)\n\n(:action examineObject\n :parameters (?a - agent ?o - object)\n :precondition\n (or\n ;(exists (?l - location)\n ; (and\n ; (atLocation ?a ?l)\n ; (objectAtLocation ?o ?l)\n ; )\n ;)\n (exists (?l - location, ?r - receptacle)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n )\n )\n (holds ?a ?o)\n )\n :effect\n (and\n (checked ?o)\n )\n)\n\n;; agent goes to receptacle\n (:action GotoLocation\n :parameters (?a - agent ?lStart - location ?lEnd - location ?r - receptacle)\n :precondition (and\n (atLocation ?a ?lStart)\n (receptacleAtLocation ?r ?lEnd)\n ;(exists (?r - receptacle) (receptacleAtLocation ?r ?lEnd))\n )\n :effect (and\n (not (atLocation ?a ?lStart))\n (atLocation ?a ?lEnd)\n ; (forall (?r - receptacle)\n ; (when (and (receptacleAtLocation ?r ?lEnd)\n ; (or (not (openable ?r)) (opened ?r)))\n ; (checked ?r)\n ; )\n ; )\n ; (increase (total-cost) (distance ?lStart ?lEnd))\n (increase (total-cost) 1)\n )\n )\n\n;; agent opens receptacle\n (:action OpenObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (not (opened ?r))\n )\n :effect (and\n (opened ?r)\n (checked ?r)\n (increase (total-cost) 1)\n )\n )\n;; agent closes receptacle\n (:action CloseObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (opened ?r)\n )\n :effect (and\n (not (opened ?r))\n (increase (total-cost) 1)\n )\n\n )\n\n ;; agent picks up object from a receptacle\n (:action PickupObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition\n (and\n (pickupable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (not (holdsAny ?a)) ; agent's hands are empty.\n ;(not (holdsAnyReceptacleObject ?a))\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n ;(not (isReceptacleObject ?o))\n )\n :effect\n (and\n (not (inReceptacle ?o ?r))\n (holds ?a ?o)\n (holdsAny ?a)\n (not (objectAtLocation ?o ?l))\n ;(not (full ?r))\n (increase (total-cost) 1)\n )\n )\n\n\n; ;; agent picks up object from a receptacle\n; (:action PickupObjectFromReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n;\n; (not (inReceptacleObject ?o ?outerR))\n; (not (isReceptacleObjectFull ?outerR))\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupEmptyReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; ; (objectAtLocation ?o ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupFullReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?outerR ?r)\n; (pickupable ?outerR)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (not (inReceptacle ?outerR ?r))\n; (holds ?a ?outerR)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (objectAtLocation ?outerR ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n\n\n;; agent puts down an object\n (:action PutObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle ?ot - otype ?rt - rtype)\n :precondition (and\n (holds ?a ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n ;(not (full ?r))\n (objectType ?o ?ot)\n (receptacleType ?r ?rt)\n (canContain ?rt ?ot)\n ;(not (holdsAnyReceptacleObject ?a))\n )\n :effect (and\n (inReceptacle ?o ?r)\n (objectAtLocation ?o ?l)\n ;(full ?r)\n (not (holds ?a ?o))\n (not (holdsAny ?a))\n (increase (total-cost) 1)\n )\n )\n\n;;; agent puts down an object\n; (:action PutObjectInReceptacleObject\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?outerO - object ?outerR - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (objectAtLocation ?outerO ?l)\n; (isReceptacleObject ?outerO)\n; (not (isReceptacleObject ?o))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (not (holdsAnyReceptacleObject ?a))\n; (inReceptacle ?outerO ?outerR)\n; (not (isReceptacleObjectFull ?outerO))\n; )\n; :effect (and\n; (inReceptacleObject ?o ?outerO)\n; (inReceptacle ?o ?outerR)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (objectAtLocation ?o ?l)\n; (isReceptacleObjectFull ?outerO)\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down an object\n; (:action PutEmptyReceptacleObjectinReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?r - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n; (not (full ?r))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect (and\n; (inReceptacle ?o ?r)\n; (objectAtLocation ?o ?l)\n; (full ?r)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down a receptacle object in a receptacle\n; (:action PutFullReceptacleObjectInReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?innerO - object ?outerO - object ?r - receptacle) ; ?rt - rtype)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (objectType ?outerO ?ot)\n; (holds ?a ?outerO)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?outerO)\n; (isReceptacleObjectFull ?outerO)\n; (inReceptacleObject ?innerO ?outerO)\n; )\n; :effect (and\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (objectAtLocation ?outerO ?l)\n; (objectAtLocation ?innerO ?l)\n; (inReceptacle ?outerO ?r)\n; (inReceptacle ?innerO ?r)\n; (not (holds ?a ?outerO))\n; (increase (total-cost) 1)\n; )\n; )\n\n;; agent cleans some object\n (:action CleanObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (cleanable ?o)\n (or\n (receptacleType ?r SinkType)\n (receptacleType ?r SinkBasinType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isClean ?o)\n )\n )\n\n\n;; agent heats-up some object\n (:action HeatObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (heatable ?o)\n (or\n (receptacleType ?r MicrowaveType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isHot ?o)\n (not (isCool ?o))\n )\n )\n\n;; agent cools some object\n (:action CoolObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (coolable ?o)\n (or\n (receptacleType ?r FridgeType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isCool ?o)\n (not (isHot ?o))\n )\n )\n\n\n;; agent toggle object\n (:action ToggleObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition (and\n (toggleable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (inReceptacle ?o ?r)\n )\n :effect (and\n (increase (total-cost) 5)\n (when (isOn ?o)\n (not (isOn ?o)))\n (when (not (isOn ?o))\n (isOn ?o))\n (isToggled ?o)\n )\n )\n\n\n;; agent slices some object with a knife\n (:action SliceObject\n :parameters (?a - agent ?l - location ?co - object ?ko - object)\n :precondition\n (and\n (sliceable ?co)\n (or\n (objectType ?ko KnifeType)\n (objectType ?ko ButterKnifeType)\n )\n (atLocation ?a ?l)\n (objectAtLocation ?co ?l)\n (holds ?a ?ko)\n )\n :effect (and\n (increase (total-cost) 5)\n (isSliced ?co)\n )\n )\n\n\n(:action help\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n)\n", "grammar": "grammar :: \"\"\"\n {\n \"intro\": [\n {\n \"rhs\": \"-= Welcome to TextWorld, ALFRED! =-\\n\\n#look.feedback#\\n\\n#task#\"\n }\n ],\n\n \"notImplemented\": [\n {\n \"rhs\": \"TODO\"\n }\n ],\n\n \"task\": [\n {\n \"rhs\": \"Your task is to: clean some plate and put it in countertop.\"\n }\n ],\n\n \"GotoLocation.feedback\": [\n {\n \"rhs\": \"You arrive at {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"OpenObject.feedback\": [\n {\n \"rhs\": \"You open the {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"CloseObject.feedback\": [\n {\n \"rhs\": \"You close the {r.name}.\"\n }\n ],\n\n \"PickupObject.feedback\": [\n {\n \"rhs\": \"You pick up the {o.name} from the {r.name}.\"\n }\n ],\n\n \"PickupObjectFromReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupObjectFromReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupEmptyReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupEmptyReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupFullReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupFullReceptacleObject: You pick up the {outerr.name}.\"\n }\n ],\n\n \"PutObject.feedback\": [\n {\n \"rhs\": \"You move the {o.name} to the {r.name}.\"\n }\n ],\n\n \"PutObjectInReceptacleObject.feedback\": [\n {\n \"rhs\": \"PutObjectInReceptacleObject: You put the {o.name} in the {outero.name}.\"\n }\n ],\n\n \"PutEmptyReceptacleObjectinReceptacle.feedback\": [\n {\n \"rhs\": \"PutEmptyReceptacleObjectinReceptacle: You put the {o.name} in the {r.name}.\"\n }\n ],\n\n \"PutFullReceptacleObjectInReceptacle.feedback\": [\n {\n \"rhs\": \"PutFullReceptacleObjectInReceptacle: You put the {outero.name} in the {r.name}.\"\n }\n ],\n\n \"inventory.feedback\": [\n {\n \"condition\": \"holdsany(a:agent)\",\n \"rhs\": \"You are carrying: [{o.indefinite + ' ' + o.name | holds(a:agent, o:object)}].\"\n },\n {\n \"rhs\": \"You are not carrying anything.\"\n }\n ],\n\n \"examineReceptacle.feedback\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \"The {r.name} is open. In it, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \"The {r.name} is closed.\"\n },\n {\n \"rhs\": \"On the {r.name}, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n }\n ],\n\n \"examineObject.feedback\": [\n {\n \"condition\": \"isreceptacleobject(o:object)\",\n \"rhs\": \"This is a normal {o.name}. In it, you see [{o2.indefinite + ' ' + o2.name | inreceptacleobject(o2:object, o:object)}].\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a clean sliced {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot sliced {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object)\",\n \"rhs\": \"This is a hot and clean {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object)\",\n \"rhs\": \"This is a cool and clean {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object)\",\n \"rhs\": \"This is a hot {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object)\",\n \"rhs\": \"This is a clean {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object)\",\n \"rhs\": \"This is a cold {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"This {o.name} is on.\"\n },\n {\n \"condition\": \"toggleable(o:object) & not_istoggled(o:object)\",\n \"rhs\": \"This {o.name} is off.\"\n },\n {\n \"condition\": \"sliceable(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a sliced {o.name}.\"\n },\n {\n \"rhs\": \"There's nothing special about {o.name}.\"\n }\n ]\n }\n\"\"\";\n\naction GotoLocation {\n template :: \"go to [{r.name | receptacleatlocation(r:receptacle, lend:location)}]\";\n feedback :: \"#GotoLocation.feedback#\";\n}\n\naction OpenObject {\n template :: \"open {r}\";\n feedback :: \"#OpenObject.feedback#\";\n}\n\naction CloseObject {\n template :: \"close {r}\";\n feedback :: \"#CloseObject.feedback#\";\n}\n\naction PickupObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObject.feedback#\";\n}\n\naction PickupObjectFromReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObjectFromReceptacleObject.feedback#\";\n}\n\naction PickupEmptyReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupEmptyReceptacleObject.feedback#\";\n}\n\naction PickupFullReceptacleObject {\n template :: \"take {outerr} from {r}\";\n feedback :: \"#PickupFullReceptacleObject.feedback#\";\n}\n\naction PutObject {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutObject.feedback#\";\n}\n\naction PutObjectInReceptacleObject {\n template :: \"put {o} into {outero}\";\n feedback :: \"#PutObjectInReceptacleObject.feedback#\";\n}\n\naction PutEmptyReceptacleObjectinReceptacle {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutEmptyReceptacleObjectinReceptacle.feedback#\";\n}\n\naction PutFullReceptacleObjectInReceptacle {\n template :: \"put {outero} in {r}\";\n feedback :: \"#PutFullReceptacleObjectInReceptacle.feedback#\";\n}\n\naction inventory {\n template :: \"inventory\";\n feedback :: \"#inventory.feedback#\";\n}\n\naction examineReceptacle {\n template :: \"examine {r}\";\n feedback :: \"#examineReceptacle.feedback#\";\n}\n\naction examineObject {\n template :: \"examine {o}\";\n feedback :: \"#examineObject.feedback#\";\n}\n\naction ToggleObject {\n template :: \"use {o}\";\n feedback :: \"#toggleObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"toggleObject.feedback\": [\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"You turn on the {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object)\",\n \"rhs\": \"You turn off the {o.name}.\"\n },\n {\n \"rhs\": \"You don't see any switch on the {o.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction HeatObject {\n template :: \"heat {o} with {r}\";\n feedback :: \"#heatObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"heatObject.feedback\": [\n {\n \"rhs\": \"You heat the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CleanObject {\n template :: \"clean {o} with {r}\";\n feedback :: \"#cleanObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"cleanObject.feedback\": [\n {\n \"rhs\": \"You clean the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CoolObject {\n template :: \"cool {o} with {r}\";\n feedback :: \"#coolObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"coolObject.feedback\": [\n {\n \"rhs\": \"You cool the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction SliceObject {\n template :: \"slice {co} with {ko}\";\n feedback :: \"#sliceObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"sliceObject.feedback\": [\n {\n \"rhs\": \"You sliced the {co.name} with the {ko.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction look {\n template :: \"look\";\n feedback :: \"#look.feedback#\";\n\n grammar :: \"\"\"\n {\n \"look.feedback\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"#look-variations#. Next to it, you see #list_objects_on_the_floor#.\"\n },\n {\n \"rhs\": \"You are in the middle of a room. Looking quickly around you, you see #list_appliances#.\"\n }\n ],\n\n \"look-variations\": [\n {\n \"rhs\": \"You are facing the [{r.name | atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)}]\"\n }\n ],\n\n \"list_objects_on_the_floor\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)\",\n \"rhs\": \"[{#overview(o)# | atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"list_appliances\": [\n {\n \"condition\": \"receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"[{#overview(r)# | receptacleatlocation(r:receptacle, l:location)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"overview(o, r)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name} (in/on the {r.name})}\"\n }\n ],\n\n \"overview(o)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name}\"\n }\n ],\n \"overview(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}\"\n }\n ],\n \"overview_with_state(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}#overview_state(r)#\"\n }\n ],\n \"overview_state(r)\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \" (it is open)\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \" (it is closed)\"\n },\n {\n \"rhs\": \"\"\n }\n ],\n\n \"list_empty\": [\n {\n \"rhs\": \"nothing\"\n }\n ],\n \"list_separator\": [\n {\n \"rhs\": \", \"\n }\n ],\n \"list_last_separator\": [\n {\n \"rhs\": \", and \"\n }\n ]\n }\n \"\"\";\n}\n\naction help {\n template :: \"help\";\n feedback :: \"\nAvailable commands:\n look: look around your current location\n inventory: check your current inventory\n go to (receptacle): move to a receptacle\n open (receptacle): open a receptacle\n close (receptacle): close a receptacle\n take (object) from (receptacle): take an object from a receptacle\n move (object) to (receptacle): place an object in or on a receptacle\n examine (something): examine a receptacle or an object\n use (object): use an object\n heat (object) with (receptacle): heat an object using a receptacle\n clean (object) with (receptacle): clean an object using a receptacle\n cool (object) with (receptacle): cool an object using a receptacle\n slice (object) with (object): slice an object using a sharp object\n\";\n}\n", "pddl_problem": "\n(define (problem plan_trial_T20190908_213533_897289)\n(:domain alfred)\n(:objects\nagent1 - agent\nRemoteControl - object\n Laptop - object\n Kettle - object\n Pen - object\n Fork - object\n Cloth - object\n HousePlant - object\n Plunger - object\n SoapBottle - object\n Cup - object\n Candle - object\n Tomato - object\n Television - object\n TennisRacket - object\n Towel - object\n SaltShaker - object\n Spoon - object\n Apple - object\n Poster - object\n Curtains - object\n Footstool - object\n AlarmClock - object\n Ladle - object\n PaperTowelRoll - object\n BaseballBat - object\n Knife - object\n Spatula - object\n SoapBar - object\n CreditCard - object\n Sink - object\n Newspaper - object\n LaundryHamperLid - object\n KeyChain - object\n Glassbottle - object\n ButterKnife - object\n Chair - object\n HandTowel - object\n ToiletPaperRoll - object\n Plate - object\n Pot - object\n WineBottle - object\n Boots - object\n PepperShaker - object\n PaperTowel - object\n Bowl - object\n SprayBottle - object\n ScrubBrush - object\n Box - object\n CD - object\n Pan - object\n Statue - object\n Vase - object\n ShowerGlass - object\n DishSponge - object\n Egg - object\n Lettuce - object\n Book - object\n TeddyBear - object\n ToiletPaper - object\n ShowerDoor - object\n Window - object\n Blinds - object\n CellPhone - object\n FloorLamp - object\n Pillow - object\n Mirror - object\n Painting - object\n TissueBox - object\n Pencil - object\n Potato - object\n LightSwitch - object\n StoveKnob - object\n Mug - object\n Bathtub - object\n DeskLamp - object\n Watch - object\n WateringCan - object\n BasketBall - object\n Bread - object\nRemoteControlType - otype\n LaptopType - otype\n KettleType - otype\n PenType - otype\n ForkType - otype\n ClothType - otype\n HousePlantType - otype\n PlungerType - otype\n SoapBottleType - otype\n CupType - otype\n CandleType - otype\n TomatoType - otype\n TelevisionType - otype\n TennisRacketType - otype\n TowelType - otype\n SaltShakerType - otype\n SpoonType - otype\n AppleType - otype\n PosterType - otype\n CurtainsType - otype\n FootstoolType - otype\n AlarmClockType - otype\n LadleType - otype\n PaperTowelRollType - otype\n BaseballBatType - otype\n KnifeType - otype\n SpatulaType - otype\n SoapBarType - otype\n CreditCardType - otype\n SinkType - otype\n NewspaperType - otype\n LaundryHamperLidType - otype\n KeyChainType - otype\n GlassbottleType - otype\n ButterKnifeType - otype\n ChairType - otype\n HandTowelType - otype\n ToiletPaperRollType - otype\n PlateType - otype\n PotType - otype\n WineBottleType - otype\n BootsType - otype\n PepperShakerType - otype\n PaperTowelType - otype\n BowlType - otype\n SprayBottleType - otype\n ScrubBrushType - otype\n BoxType - otype\n CDType - otype\n PanType - otype\n StatueType - otype\n VaseType - otype\n ShowerGlassType - otype\n DishSpongeType - otype\n EggType - otype\n LettuceType - otype\n BookType - otype\n TeddyBearType - otype\n ToiletPaperType - otype\n ShowerDoorType - otype\n WindowType - otype\n BlindsType - otype\n CellPhoneType - otype\n FloorLampType - otype\n PillowType - otype\n MirrorType - otype\n PaintingType - otype\n TissueBoxType - otype\n PencilType - otype\n PotatoType - otype\n LightSwitchType - otype\n StoveKnobType - otype\n MugType - otype\n BathtubType - otype\n DeskLampType - otype\n WatchType - otype\n WateringCanType - otype\n BasketBallType - otype\n BreadType - otype\nSinkBasinType - rtype\n GarbageCanType - rtype\n StoveBurnerType - rtype\n OttomanType - rtype\n CabinetType - rtype\n SideTableType - rtype\n DiningTableType - rtype\n CoffeeTableType - rtype\n SafeType - rtype\n DresserType - rtype\n DeskType - rtype\n BedType - rtype\n TowelHolderType - rtype\n ToiletPaperHangerType - rtype\n MicrowaveType - rtype\n SofaType - rtype\n CartType - rtype\n ArmChairType - rtype\n HandTowelHolderType - rtype\n TVStandType - rtype\n BathtubBasinType - rtype\n CoffeeMachineType - rtype\n ToasterType - rtype\n LaundryHamperType - rtype\n DrawerType - rtype\n FridgeType - rtype\n ToiletType - rtype\n ShelfType - rtype\n PaintingHangerType - rtype\n CounterTopType - rtype\n\n\n Apple_bar__plus_01_dot_13_bar__plus_01_dot_85_bar__minus_01_dot_13 - object\n Apple_bar__minus_00_dot_48_bar__plus_00_dot_98_bar__plus_00_dot_09 - object\n Bowl_bar__plus_00_dot_81_bar__plus_00_dot_11_bar__minus_02_dot_05 - object\n 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LightSwitch_bar__minus_02_dot_37_bar__plus_01_dot_22_bar__plus_03_dot_05 - object\n Mug_bar__plus_01_dot_10_bar__plus_01_dot_66_bar__plus_00_dot_22 - object\n Mug_bar__plus_01_dot_19_bar__plus_01_dot_66_bar__minus_01_dot_89 - object\n Pan_bar__plus_00_dot_85_bar__plus_00_dot_95_bar__minus_01_dot_08 - object\n PaperTowelRoll_bar__minus_00_dot_70_bar__plus_01_dot_04_bar__minus_01_dot_62 - object\n PepperShaker_bar__plus_00_dot_79_bar__plus_00_dot_49_bar__minus_00_dot_57 - object\n Plate_bar__plus_00_dot_97_bar__plus_01_dot_41_bar__plus_01_dot_06 - object\n Plate_bar__plus_01_dot_15_bar__plus_01_dot_67_bar__minus_00_dot_34 - object\n Plate_bar__minus_00_dot_62_bar__plus_00_dot_94_bar__minus_01_dot_31 - object\n Plate_bar__minus_01_dot_10_bar__plus_00_dot_94_bar__minus_00_dot_12 - object\n Potato_bar__minus_01_dot_05_bar__plus_00_dot_21_bar__plus_00_dot_51 - object\n Pot_bar__plus_01_dot_08_bar__plus_00_dot_95_bar__minus_01_dot_50 - object\n 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Spoon_bar__minus_00_dot_85_bar__plus_00_dot_93_bar__minus_01_dot_62 - object\n Statue_bar__minus_00_dot_85_bar__plus_00_dot_94_bar__minus_00_dot_07 - object\n Statue_bar__minus_01_dot_29_bar__plus_00_dot_94_bar__minus_00_dot_91 - object\n StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_09 - object\n StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_24 - object\n StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_37 - object\n StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_52 - object\n Tomato_bar__plus_00_dot_84_bar__plus_01_dot_18_bar__plus_00_dot_97 - object\n Tomato_bar__plus_00_dot_84_bar__plus_01_dot_44_bar__plus_01_dot_25 - object\n Tomato_bar__minus_00_dot_70_bar__plus_00_dot_97_bar__plus_00_dot_16 - object\n Vase_bar__plus_01_dot_15_bar__plus_01_dot_67_bar__plus_00_dot_03 - object\n Vase_bar__plus_01_dot_15_bar__plus_01_dot_67_bar__minus_00_dot_53 - object\n 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loc_bar_1_bar__minus_5_bar_1_bar_60 - location\n loc_bar_1_bar__minus_8_bar_1_bar__minus_30 - location\n loc_bar_1_bar__minus_3_bar_1_bar__minus_30 - location\n loc_bar_0_bar__minus_6_bar_0_bar_45 - location\n loc_bar_1_bar__minus_1_bar_1_bar__minus_30 - location\n loc_bar__minus_6_bar_6_bar_0_bar_45 - location\n loc_bar_1_bar__minus_4_bar_1_bar_60 - location\n loc_bar__minus_1_bar_3_bar_1_bar_60 - location\n loc_bar_0_bar__minus_6_bar_0_bar_60 - location\n loc_bar_1_bar__minus_6_bar_1_bar_45 - location\n loc_bar_0_bar__minus_8_bar_1_bar_60 - location\n loc_bar__minus_9_bar__minus_3_bar_1_bar_60 - location\n loc_bar_1_bar__minus_5_bar_1_bar_0 - location\n loc_bar__minus_10_bar_10_bar_0_bar_45 - location\n loc_bar__minus_9_bar_7_bar_0_bar_45 - location\n loc_bar_0_bar__minus_4_bar_1_bar_60 - location\n loc_bar__minus_12_bar__minus_8_bar_2_bar_45 - location\n loc_bar__minus_9_bar_6_bar_0_bar_45 - location\n loc_bar_0_bar__minus_8_bar_2_bar_45 - location\n loc_bar__minus_15_bar_2_bar_3_bar_30 - location\n )\n \n\n(:init\n\n\n (receptacleType Microwave_bar__plus_01_dot_04_bar__plus_01_dot_68_bar__minus_01_dot_30 MicrowaveType)\n (receptacleType Drawer_bar__plus_00_dot_64_bar__plus_00_dot_27_bar__minus_00_dot_65 DrawerType)\n (receptacleType Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72 ShelfType)\n (receptacleType Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_76 CabinetType)\n (receptacleType Shelf_bar__minus_01_dot_69_bar__plus_00_dot_16_bar__plus_02_dot_72 ShelfType)\n (receptacleType Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__plus_00_dot_24 CabinetType)\n (receptacleType StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_10 StoveBurnerType)\n (receptacleType CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21 CounterTopType)\n (receptacleType Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_14 CabinetType)\n (receptacleType 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Fork_bar__plus_00_dot_79_bar__plus_00_dot_15_bar__minus_00_dot_77)\n (cleanable Bowl_bar__minus_01_dot_57_bar__plus_00_dot_89_bar__plus_02_dot_72)\n (cleanable Bowl_bar__plus_00_dot_81_bar__plus_00_dot_11_bar__minus_02_dot_05)\n (cleanable DishSponge_bar__minus_01_dot_78_bar__plus_00_dot_55_bar__plus_02_dot_67)\n (cleanable Apple_bar__minus_00_dot_48_bar__plus_00_dot_98_bar__plus_00_dot_09)\n (cleanable Tomato_bar__plus_00_dot_84_bar__plus_01_dot_18_bar__plus_00_dot_97)\n (cleanable Spatula_bar__minus_01_dot_23_bar__plus_00_dot_95_bar__minus_01_dot_17)\n (cleanable Apple_bar__plus_01_dot_13_bar__plus_01_dot_85_bar__minus_01_dot_13)\n \n (heatable Mug_bar__plus_01_dot_19_bar__plus_01_dot_66_bar__minus_01_dot_89)\n (heatable Potato_bar__minus_01_dot_05_bar__plus_00_dot_21_bar__plus_00_dot_51)\n (heatable Plate_bar__minus_01_dot_10_bar__plus_00_dot_94_bar__minus_00_dot_12)\n (heatable Mug_bar__plus_01_dot_10_bar__plus_01_dot_66_bar__plus_00_dot_22)\n (heatable 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Tomato_bar__plus_00_dot_84_bar__plus_01_dot_18_bar__plus_00_dot_97)\n (heatable Bread_bar__minus_01_dot_17_bar__plus_01_dot_01_bar__plus_00_dot_14)\n (heatable Apple_bar__plus_01_dot_13_bar__plus_01_dot_85_bar__minus_01_dot_13)\n (coolable Lettuce_bar__plus_00_dot_91_bar__plus_00_dot_94_bar__plus_01_dot_16)\n (coolable Pan_bar__plus_00_dot_85_bar__plus_00_dot_95_bar__minus_01_dot_08)\n (coolable Lettuce_bar__plus_01_dot_03_bar__plus_00_dot_94_bar__plus_01_dot_44)\n (coolable Mug_bar__plus_01_dot_19_bar__plus_01_dot_66_bar__minus_01_dot_89)\n (coolable Potato_bar__minus_01_dot_05_bar__plus_00_dot_21_bar__plus_00_dot_51)\n (coolable Plate_bar__minus_01_dot_10_bar__plus_00_dot_94_bar__minus_00_dot_12)\n (coolable Mug_bar__plus_01_dot_10_bar__plus_01_dot_66_bar__plus_00_dot_22)\n (coolable Tomato_bar__plus_00_dot_84_bar__plus_01_dot_44_bar__plus_01_dot_25)\n (coolable Cup_bar__plus_01_dot_09_bar__plus_01_dot_13_bar__plus_00_dot_97)\n (coolable Egg_bar__plus_00_dot_84_bar__plus_01_dot_68_bar__plus_00_dot_97)\n (coolable Tomato_bar__minus_00_dot_70_bar__plus_00_dot_97_bar__plus_00_dot_16)\n (coolable Plate_bar__minus_00_dot_62_bar__plus_00_dot_94_bar__minus_01_dot_31)\n (coolable Bowl_bar__plus_01_dot_08_bar__plus_02_dot_21_bar__minus_01_dot_52)\n (coolable Plate_bar__plus_00_dot_97_bar__plus_01_dot_41_bar__plus_01_dot_06)\n (coolable Cup_bar__plus_00_dot_84_bar__plus_00_dot_86_bar__plus_01_dot_44)\n (coolable Plate_bar__plus_01_dot_15_bar__plus_01_dot_67_bar__minus_00_dot_34)\n (coolable Pot_bar__plus_01_dot_08_bar__plus_00_dot_95_bar__minus_01_dot_50)\n (coolable Egg_bar__plus_01_dot_06_bar__plus_01_dot_82_bar__minus_01_dot_24)\n (coolable Egg_bar__minus_01_dot_10_bar__plus_00_dot_97_bar__minus_01_dot_17)\n (coolable Bowl_bar__minus_01_dot_57_bar__plus_00_dot_89_bar__plus_02_dot_72)\n (coolable Bowl_bar__plus_00_dot_81_bar__plus_00_dot_11_bar__minus_02_dot_05)\n (coolable Bread_bar__plus_00_dot_91_bar__plus_01_dot_22_bar__plus_01_dot_35)\n (coolable Apple_bar__minus_00_dot_48_bar__plus_00_dot_98_bar__plus_00_dot_09)\n (coolable Tomato_bar__plus_00_dot_84_bar__plus_01_dot_18_bar__plus_00_dot_97)\n (coolable Bread_bar__minus_01_dot_17_bar__plus_01_dot_01_bar__plus_00_dot_14)\n (coolable Apple_bar__plus_01_dot_13_bar__plus_01_dot_85_bar__minus_01_dot_13)\n \n (isCool Plate_bar__plus_00_dot_97_bar__plus_01_dot_41_bar__plus_01_dot_06)\n \n \n \n (sliceable Lettuce_bar__plus_00_dot_91_bar__plus_00_dot_94_bar__plus_01_dot_16)\n (sliceable Lettuce_bar__plus_01_dot_03_bar__plus_00_dot_94_bar__plus_01_dot_44)\n (sliceable Potato_bar__minus_01_dot_05_bar__plus_00_dot_21_bar__plus_00_dot_51)\n (sliceable Tomato_bar__plus_00_dot_84_bar__plus_01_dot_44_bar__plus_01_dot_25)\n (sliceable Egg_bar__plus_00_dot_84_bar__plus_01_dot_68_bar__plus_00_dot_97)\n (sliceable Tomato_bar__minus_00_dot_70_bar__plus_00_dot_97_bar__plus_00_dot_16)\n (sliceable Egg_bar__plus_01_dot_06_bar__plus_01_dot_82_bar__minus_01_dot_24)\n (sliceable Egg_bar__minus_01_dot_10_bar__plus_00_dot_97_bar__minus_01_dot_17)\n (sliceable Bread_bar__plus_00_dot_91_bar__plus_01_dot_22_bar__plus_01_dot_35)\n (sliceable Apple_bar__minus_00_dot_48_bar__plus_00_dot_98_bar__plus_00_dot_09)\n (sliceable Tomato_bar__plus_00_dot_84_bar__plus_01_dot_18_bar__plus_00_dot_97)\n (sliceable Bread_bar__minus_01_dot_17_bar__plus_01_dot_01_bar__plus_00_dot_14)\n (sliceable Apple_bar__plus_01_dot_13_bar__plus_01_dot_85_bar__minus_01_dot_13)\n \n (inReceptacle Pan_bar__plus_00_dot_85_bar__plus_00_dot_95_bar__minus_01_dot_08 StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_10)\n (inReceptacle SoapBottle_bar__plus_00_dot_76_bar__plus_00_dot_12_bar__plus_00_dot_37 Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__plus_00_dot_24)\n (inReceptacle Pot_bar__plus_01_dot_08_bar__plus_00_dot_95_bar__minus_01_dot_50 StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_50)\n (inReceptacle Pot_bar__plus_01_dot_08_bar__plus_00_dot_95_bar__minus_01_dot_50 StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_50)\n (inReceptacle SaltShaker_bar__plus_00_dot_75_bar__plus_00_dot_70_bar__minus_00_dot_52 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_76_bar__minus_00_dot_65)\n (inReceptacle Knife_bar__plus_00_dot_87_bar__plus_00_dot_70_bar__minus_00_dot_60 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_76_bar__minus_00_dot_65)\n (inReceptacle Mug_bar__plus_01_dot_19_bar__plus_01_dot_66_bar__minus_01_dot_89 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_02_dot_38)\n (inReceptacle SoapBottle_bar__plus_01_dot_19_bar__plus_01_dot_67_bar__minus_02_dot_10 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_02_dot_38)\n (inReceptacle HousePlant_bar__minus_01_dot_35_bar__plus_00_dot_92_bar__minus_01_dot_54 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Spatula_bar__minus_00_dot_70_bar__plus_00_dot_95_bar__minus_01_dot_15 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Spoon_bar__minus_00_dot_62_bar__plus_00_dot_93_bar__plus_00_dot_24 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Tomato_bar__minus_00_dot_70_bar__plus_00_dot_97_bar__plus_00_dot_16 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle ButterKnife_bar__minus_01_dot_29_bar__plus_00_dot_93_bar__minus_00_dot_38 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Statue_bar__minus_01_dot_29_bar__plus_00_dot_94_bar__minus_00_dot_91 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle PaperTowelRoll_bar__minus_00_dot_70_bar__plus_01_dot_04_bar__minus_01_dot_62 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Apple_bar__minus_00_dot_48_bar__plus_00_dot_98_bar__plus_00_dot_09 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Spatula_bar__minus_01_dot_23_bar__plus_00_dot_95_bar__minus_01_dot_17 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Spoon_bar__minus_00_dot_85_bar__plus_00_dot_93_bar__minus_01_dot_62 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Bread_bar__minus_01_dot_17_bar__plus_01_dot_01_bar__plus_00_dot_14 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Egg_bar__minus_01_dot_10_bar__plus_00_dot_97_bar__minus_01_dot_17 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Plate_bar__minus_00_dot_62_bar__plus_00_dot_94_bar__minus_01_dot_31 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Statue_bar__minus_00_dot_85_bar__plus_00_dot_94_bar__minus_00_dot_07 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Plate_bar__minus_01_dot_10_bar__plus_00_dot_94_bar__minus_00_dot_12 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Spoon_bar__minus_00_dot_55_bar__plus_00_dot_93_bar__minus_00_dot_14 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Pan_bar__plus_00_dot_85_bar__plus_00_dot_95_bar__minus_01_dot_08 StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_10)\n (inReceptacle Fork_bar__plus_00_dot_79_bar__plus_00_dot_15_bar__minus_00_dot_77 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_27_bar__minus_00_dot_65)\n (inReceptacle CreditCard_bar__plus_00_dot_91_bar__plus_00_dot_15_bar__minus_00_dot_61 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_27_bar__minus_00_dot_65)\n (inReceptacle SaltShaker_bar__plus_00_dot_96_bar__plus_00_dot_49_bar__minus_00_dot_57 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_55_bar__minus_00_dot_65)\n (inReceptacle SaltShaker_bar__plus_00_dot_75_bar__plus_00_dot_49_bar__minus_00_dot_77 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_55_bar__minus_00_dot_65)\n (inReceptacle PepperShaker_bar__plus_00_dot_79_bar__plus_00_dot_49_bar__minus_00_dot_57 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_55_bar__minus_00_dot_65)\n (inReceptacle Spatula_bar__plus_00_dot_92_bar__plus_00_dot_51_bar__minus_00_dot_69 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_55_bar__minus_00_dot_65)\n (inReceptacle Bowl_bar__plus_00_dot_81_bar__plus_00_dot_11_bar__minus_02_dot_05 Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__minus_01_dot_72)\n (inReceptacle Bowl_bar__plus_01_dot_08_bar__plus_02_dot_21_bar__minus_01_dot_52 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_44_bar__minus_01_dot_78)\n (inReceptacle Mug_bar__plus_01_dot_10_bar__plus_01_dot_66_bar__plus_00_dot_22 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_14)\n (inReceptacle Vase_bar__plus_01_dot_15_bar__plus_01_dot_67_bar__plus_00_dot_03 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_14)\n (inReceptacle Plate_bar__plus_01_dot_15_bar__plus_01_dot_67_bar__minus_00_dot_34 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_76)\n (inReceptacle Vase_bar__plus_01_dot_15_bar__plus_01_dot_67_bar__minus_00_dot_53 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_76)\n (inReceptacle Bowl_bar__minus_01_dot_57_bar__plus_00_dot_89_bar__plus_02_dot_72 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_87_bar__plus_02_dot_72)\n (inReceptacle CreditCard_bar__minus_01_dot_36_bar__plus_00_dot_55_bar__plus_02_dot_56 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72)\n (inReceptacle 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Potato_bar__minus_01_dot_05_bar__plus_00_dot_21_bar__plus_00_dot_51 GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58)\n (inReceptacle Egg_bar__plus_01_dot_06_bar__plus_01_dot_82_bar__minus_01_dot_24 Microwave_bar__plus_01_dot_04_bar__plus_01_dot_68_bar__minus_01_dot_30)\n (inReceptacle Apple_bar__plus_01_dot_13_bar__plus_01_dot_85_bar__minus_01_dot_13 Microwave_bar__plus_01_dot_04_bar__plus_01_dot_68_bar__minus_01_dot_30)\n (inReceptacle Lettuce_bar__plus_00_dot_91_bar__plus_00_dot_94_bar__plus_01_dot_16 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Cup_bar__plus_01_dot_09_bar__plus_01_dot_13_bar__plus_00_dot_97 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Egg_bar__plus_00_dot_84_bar__plus_01_dot_68_bar__plus_00_dot_97 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Lettuce_bar__plus_01_dot_03_bar__plus_00_dot_94_bar__plus_01_dot_44 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Cup_bar__plus_00_dot_84_bar__plus_00_dot_86_bar__plus_01_dot_44 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Bread_bar__plus_00_dot_91_bar__plus_01_dot_22_bar__plus_01_dot_35 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Tomato_bar__plus_00_dot_84_bar__plus_01_dot_18_bar__plus_00_dot_97 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Tomato_bar__plus_00_dot_84_bar__plus_01_dot_44_bar__plus_01_dot_25 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Plate_bar__plus_00_dot_97_bar__plus_01_dot_41_bar__plus_01_dot_06 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n \n \n (receptacleAtLocation Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__plus_00_dot_24 loc_bar__minus_1_bar_3_bar_1_bar_60)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__minus_01_dot_72 loc_bar_0_bar__minus_8_bar_1_bar_60)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_14 loc_bar_1_bar__minus_1_bar_1_bar__minus_30)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_76 loc_bar_1_bar__minus_3_bar_1_bar__minus_30)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_02_dot_38 loc_bar_1_bar__minus_8_bar_1_bar__minus_30)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_44_bar__minus_01_dot_78 loc_bar_1_bar__minus_7_bar_1_bar__minus_30)\n (receptacleAtLocation CoffeeMachine_bar__plus_01_dot_02_bar__plus_00_dot_90_bar__minus_02_dot_18 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (receptacleAtLocation CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (receptacleAtLocation CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (receptacleAtLocation CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (receptacleAtLocation Drawer_bar__plus_00_dot_64_bar__plus_00_dot_27_bar__minus_00_dot_65 loc_bar_0_bar__minus_6_bar_0_bar_60)\n (receptacleAtLocation Drawer_bar__plus_00_dot_64_bar__plus_00_dot_55_bar__minus_00_dot_65 loc_bar_0_bar__minus_6_bar_0_bar_45)\n (receptacleAtLocation Drawer_bar__plus_00_dot_64_bar__plus_00_dot_76_bar__minus_00_dot_65 loc_bar_0_bar__minus_4_bar_1_bar_60)\n (receptacleAtLocation Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25 loc_bar_0_bar_5_bar_1_bar_60)\n (receptacleAtLocation GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58 loc_bar_0_bar_4_bar_3_bar_60)\n (receptacleAtLocation Microwave_bar__plus_01_dot_04_bar__plus_01_dot_68_bar__minus_01_dot_30 loc_bar_1_bar__minus_5_bar_1_bar_0)\n (receptacleAtLocation Shelf_bar__minus_01_dot_69_bar__plus_00_dot_16_bar__plus_02_dot_72 loc_bar__minus_6_bar_6_bar_0_bar_45)\n (receptacleAtLocation Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72 loc_bar__minus_9_bar_6_bar_0_bar_45)\n (receptacleAtLocation Shelf_bar__minus_01_dot_69_bar__plus_00_dot_87_bar__plus_02_dot_72 loc_bar__minus_9_bar_7_bar_0_bar_45)\n (receptacleAtLocation Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin loc_bar_0_bar__minus_3_bar_3_bar_45)\n (receptacleAtLocation StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_10 loc_bar_1_bar__minus_4_bar_1_bar_45)\n (receptacleAtLocation StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_50 loc_bar_1_bar__minus_6_bar_1_bar_45)\n (receptacleAtLocation StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_10 loc_bar_1_bar__minus_4_bar_1_bar_45)\n (receptacleAtLocation StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_50 loc_bar_1_bar__minus_6_bar_1_bar_45)\n (receptacleAtLocation Toaster_bar__plus_00_dot_98_bar__plus_00_dot_90_bar__plus_00_dot_33 loc_bar_1_bar_1_bar_1_bar_45)\n (objectAtLocation Mug_bar__plus_01_dot_10_bar__plus_01_dot_66_bar__plus_00_dot_22 loc_bar_1_bar__minus_1_bar_1_bar__minus_30)\n (objectAtLocation Cup_bar__plus_01_dot_09_bar__plus_01_dot_13_bar__plus_00_dot_97 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Spoon_bar__minus_00_dot_55_bar__plus_00_dot_93_bar__minus_00_dot_14 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Bowl_bar__plus_01_dot_08_bar__plus_02_dot_21_bar__minus_01_dot_52 loc_bar_1_bar__minus_7_bar_1_bar__minus_30)\n (objectAtLocation Vase_bar__minus_01_dot_36_bar__plus_00_dot_56_bar__plus_02_dot_72 loc_bar__minus_9_bar_6_bar_0_bar_45)\n (objectAtLocation SoapBottle_bar__plus_01_dot_19_bar__plus_01_dot_67_bar__minus_02_dot_10 loc_bar_1_bar__minus_8_bar_1_bar__minus_30)\n (objectAtLocation SaltShaker_bar__plus_00_dot_75_bar__plus_00_dot_49_bar__minus_00_dot_77 loc_bar_0_bar__minus_6_bar_0_bar_45)\n (objectAtLocation Egg_bar__plus_00_dot_84_bar__plus_01_dot_68_bar__plus_00_dot_97 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Tomato_bar__plus_00_dot_84_bar__plus_01_dot_44_bar__plus_01_dot_25 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Spatula_bar__plus_00_dot_92_bar__plus_00_dot_51_bar__minus_00_dot_69 loc_bar_0_bar__minus_6_bar_0_bar_45)\n (objectAtLocation Apple_bar__minus_00_dot_48_bar__plus_00_dot_98_bar__plus_00_dot_09 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Plate_bar__minus_00_dot_62_bar__plus_00_dot_94_bar__minus_01_dot_31 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Lettuce_bar__plus_00_dot_91_bar__plus_00_dot_94_bar__plus_01_dot_16 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation CreditCard_bar__minus_01_dot_57_bar__plus_00_dot_55_bar__plus_02_dot_62 loc_bar__minus_9_bar_6_bar_0_bar_45)\n (objectAtLocation Bread_bar__plus_00_dot_91_bar__plus_01_dot_22_bar__plus_01_dot_35 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Statue_bar__minus_01_dot_29_bar__plus_00_dot_94_bar__minus_00_dot_91 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation SaltShaker_bar__plus_00_dot_75_bar__plus_00_dot_70_bar__minus_00_dot_52 loc_bar_0_bar__minus_4_bar_1_bar_60)\n (objectAtLocation Bowl_bar__minus_01_dot_57_bar__plus_00_dot_89_bar__plus_02_dot_72 loc_bar__minus_9_bar_7_bar_0_bar_45)\n (objectAtLocation SoapBottle_bar__minus_00_dot_91_bar__plus_00_dot_18_bar__plus_00_dot_58 loc_bar_0_bar_4_bar_3_bar_60)\n (objectAtLocation Tomato_bar__plus_00_dot_84_bar__plus_01_dot_18_bar__plus_00_dot_97 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Plate_bar__minus_01_dot_10_bar__plus_00_dot_94_bar__minus_00_dot_12 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Plate_bar__plus_00_dot_97_bar__plus_01_dot_41_bar__plus_01_dot_06 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Egg_bar__minus_01_dot_10_bar__plus_00_dot_97_bar__minus_01_dot_17 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Spatula_bar__minus_00_dot_70_bar__plus_00_dot_95_bar__minus_01_dot_15 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Spoon_bar__minus_00_dot_62_bar__plus_00_dot_93_bar__plus_00_dot_24 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation CreditCard_bar__minus_01_dot_36_bar__plus_00_dot_55_bar__plus_02_dot_56 loc_bar__minus_9_bar_6_bar_0_bar_45)\n (objectAtLocation Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation Statue_bar__minus_00_dot_85_bar__plus_00_dot_94_bar__minus_00_dot_07 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Glassbottle_bar__minus_01_dot_05_bar__plus_00_dot_18_bar__plus_00_dot_61 loc_bar_0_bar_4_bar_3_bar_60)\n (objectAtLocation Bread_bar__minus_01_dot_17_bar__plus_01_dot_01_bar__plus_00_dot_14 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation CreditCard_bar__plus_00_dot_91_bar__plus_00_dot_15_bar__minus_00_dot_61 loc_bar_0_bar__minus_6_bar_0_bar_60)\n (objectAtLocation CellPhone_bar__minus_01_dot_57_bar__plus_00_dot_55_bar__plus_02_dot_77 loc_bar__minus_9_bar_6_bar_0_bar_45)\n (objectAtLocation LightSwitch_bar__minus_02_dot_37_bar__plus_01_dot_22_bar__plus_03_dot_05 loc_bar__minus_10_bar_10_bar_0_bar_45)\n (objectAtLocation Potato_bar__minus_01_dot_05_bar__plus_00_dot_21_bar__plus_00_dot_51 loc_bar_0_bar_4_bar_3_bar_60)\n (objectAtLocation Knife_bar__plus_00_dot_87_bar__plus_00_dot_70_bar__minus_00_dot_60 loc_bar_0_bar__minus_4_bar_1_bar_60)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_37 loc_bar_1_bar__minus_5_bar_1_bar_60)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_52 loc_bar_1_bar__minus_6_bar_1_bar_60)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_09 loc_bar_1_bar__minus_4_bar_1_bar_60)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_24 loc_bar_1_bar__minus_5_bar_1_bar_60)\n (objectAtLocation Fork_bar__plus_00_dot_79_bar__plus_00_dot_15_bar__minus_00_dot_77 loc_bar_0_bar__minus_6_bar_0_bar_60)\n (objectAtLocation Pan_bar__plus_00_dot_85_bar__plus_00_dot_95_bar__minus_01_dot_08 loc_bar_1_bar__minus_4_bar_1_bar_45)\n (objectAtLocation Lettuce_bar__plus_01_dot_03_bar__plus_00_dot_94_bar__plus_01_dot_44 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Plate_bar__plus_01_dot_15_bar__plus_01_dot_67_bar__minus_00_dot_34 loc_bar_1_bar__minus_3_bar_1_bar__minus_30)\n (objectAtLocation Apple_bar__plus_01_dot_13_bar__plus_01_dot_85_bar__minus_01_dot_13 loc_bar_1_bar__minus_5_bar_1_bar_0)\n (objectAtLocation Pot_bar__plus_01_dot_08_bar__plus_00_dot_95_bar__minus_01_dot_50 loc_bar_1_bar__minus_6_bar_1_bar_45)\n (objectAtLocation Window_bar__plus_00_dot_02_bar__plus_01_dot_00_bar__minus_02_dot_64 loc_bar_0_bar__minus_8_bar_2_bar_45)\n (objectAtLocation Window_bar__minus_03_dot_00_bar__plus_01_dot_00_bar__minus_02_dot_64 loc_bar__minus_12_bar__minus_8_bar_2_bar_45)\n (objectAtLocation Spatula_bar__minus_01_dot_23_bar__plus_00_dot_95_bar__minus_01_dot_17 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation PaperTowelRoll_bar__minus_00_dot_70_bar__plus_01_dot_04_bar__minus_01_dot_62 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Tomato_bar__minus_00_dot_70_bar__plus_00_dot_97_bar__plus_00_dot_16 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Egg_bar__plus_01_dot_06_bar__plus_01_dot_82_bar__minus_01_dot_24 loc_bar_1_bar__minus_5_bar_1_bar_0)\n (objectAtLocation SaltShaker_bar__plus_00_dot_96_bar__plus_00_dot_49_bar__minus_00_dot_57 loc_bar_0_bar__minus_6_bar_0_bar_45)\n (objectAtLocation PepperShaker_bar__plus_00_dot_79_bar__plus_00_dot_49_bar__minus_00_dot_57 loc_bar_0_bar__minus_6_bar_0_bar_45)\n (objectAtLocation Vase_bar__plus_01_dot_15_bar__plus_01_dot_67_bar__minus_00_dot_53 loc_bar_1_bar__minus_3_bar_1_bar__minus_30)\n (objectAtLocation ButterKnife_bar__minus_01_dot_29_bar__plus_00_dot_93_bar__minus_00_dot_38 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation SoapBottle_bar__plus_00_dot_76_bar__plus_00_dot_12_bar__plus_00_dot_37 loc_bar__minus_1_bar_3_bar_1_bar_60)\n (objectAtLocation Vase_bar__plus_01_dot_15_bar__plus_01_dot_67_bar__plus_00_dot_03 loc_bar_1_bar__minus_1_bar_1_bar__minus_30)\n (objectAtLocation Bowl_bar__plus_00_dot_81_bar__plus_00_dot_11_bar__minus_02_dot_05 loc_bar_0_bar__minus_8_bar_1_bar_60)\n (objectAtLocation DishSponge_bar__minus_01_dot_78_bar__plus_00_dot_55_bar__plus_02_dot_67 loc_bar__minus_9_bar_6_bar_0_bar_45)\n (objectAtLocation Chair_bar__minus_01_dot_93_bar__plus_00_dot_00_bar__minus_00_dot_03 loc_bar__minus_10_bar_0_bar_1_bar_60)\n (objectAtLocation Chair_bar__minus_01_dot_90_bar__plus_00_dot_00_bar__minus_01_dot_00 loc_bar__minus_9_bar__minus_3_bar_1_bar_60)\n (objectAtLocation Spoon_bar__minus_00_dot_85_bar__plus_00_dot_93_bar__minus_01_dot_62 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Cup_bar__plus_00_dot_84_bar__plus_00_dot_86_bar__plus_01_dot_44 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation HousePlant_bar__minus_01_dot_35_bar__plus_00_dot_92_bar__minus_01_dot_54 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Mug_bar__plus_01_dot_19_bar__plus_01_dot_66_bar__minus_01_dot_89 loc_bar_1_bar__minus_8_bar_1_bar__minus_30)\n )\n \n\n (:goal\n (and\n (exists (?r - receptacle)\n (exists (?o - object)\n (and\n (cleanable ?o)\n (objectType ?o PlateType)\n (receptacleType ?r CounterTopType)\n (isClean ?o)\n (inReceptacle ?o ?r)\n )\n )\n )\n )\n )\n )\n ", "solvable": true, "walkthrough": ["go to cabinet 3", "take plate 1 from cabinet 3", "go to sinkbasin 1", "clean plate 1 with sinkbasin 1", "go to countertop 2", "move plate 1 to countertop 2"]} \ No newline at end of file diff --git a/Text/ALFWorld/json_2.1.1/valid_unseen/pick_clean_then_place_in_recep-SoapBar-None-CounterTop-424/trial_T20190907_074045_109439/game.tw-pddl b/Text/ALFWorld/json_2.1.1/valid_unseen/pick_clean_then_place_in_recep-SoapBar-None-CounterTop-424/trial_T20190907_074045_109439/game.tw-pddl new file mode 100644 index 0000000000000000000000000000000000000000..17c2ddc4ffcd9354ea723de34f18292d315f1fe8 --- /dev/null +++ b/Text/ALFWorld/json_2.1.1/valid_unseen/pick_clean_then_place_in_recep-SoapBar-None-CounterTop-424/trial_T20190907_074045_109439/game.tw-pddl @@ -0,0 +1 @@ +{"pddl_domain": ";; Specification in PDDL of the Alfred domain\n;; Intended to be used with Fast Downward which supports PDDL 2.2 level 1 plus the :action-costs requirement from PDDL 3.1.\n\n(define (domain alfred)\n (:requirements\n :adl\n :action-costs\n :typing\n )\n (:types\n agent\n location\n receptacle\n object\n rtype\n otype\n )\n\n\n (:predicates\n (atLocation ?a - agent ?l - location) ; true if the agent is at the location\n (receptacleAtLocation ?r - receptacle ?l - location) ; true if the receptacle is at the location (constant)\n (objectAtLocation ?o - object ?l - location) ; true if the object is at the location\n (openable ?r - receptacle) ; true if a receptacle is openable\n (opened ?r - receptacle) ; true if a receptacle is opened\n (inReceptacle ?o - object ?r - receptacle) ; object ?o is in receptacle ?r\n (isReceptacleObject ?o - object) ; true if the object can have things put inside it\n (inReceptacleObject ?innerObject - object ?outerObject - object) ; object ?innerObject is inside object ?outerObject\n (isReceptacleObjectFull ?o - object) ; true if the receptacle object contains something\n (wasInReceptacle ?o - object ?r - receptacle) ; object ?o was or is in receptacle ?r now or some time in the past\n (checked ?r - receptacle) ; whether the receptacle has been looked inside/visited\n (examined ?l - location) ; TODO\n (receptacleType ?r - receptacle ?t - rtype) ; the type of receptacle (Cabinet vs Cabinet|01|2...)\n (canContain ?rt - rtype ?ot - otype) ; true if receptacle can hold object\n (objectType ?o - object ?t - otype) ; the type of object (Apple vs Apple|01|2...)\n (holds ?a - agent ?o - object) ; object ?o is held by agent ?a\n (holdsAny ?a - agent) ; agent ?a holds an object\n (holdsAnyReceptacleObject ?a - agent) ; agent ?a holds a receptacle object\n (full ?r - receptacle) ; true if the receptacle has no remaining space\n (isClean ?o - object) ; true if the object has been clean in sink\n (cleanable ?o - object) ; true if the object can be placed in a sink\n (isHot ?o - object) ; true if the object has been heated up\n (heatable ?o - object) ; true if the object can be heated up in a microwave\n (isCool ?o - object) ; true if the object has been cooled\n (coolable ?o - object) ; true if the object can be cooled in the fridge\n (pickupable ?o - object) ; true if the object can be picked up\n (moveable ?o - object) ; true if the object can be moved\n (toggleable ?o - object) ; true if the object can be turned on/off\n (isOn ?o - object) ; true if the object is on\n (isToggled ?o - object) ; true if the object has been toggled\n (sliceable ?o - object) ; true if the object can be sliced\n (isSliced ?o - object) ; true if the object is sliced\n )\n\n (:functions\n (distance ?from ?to)\n (total-cost) - number\n )\n\n;; All actions are specified such that the final arguments are the ones used\n;; for performing actions in Unity.\n\n\n(:action look\n :parameters (?a - agent ?l - location)\n :precondition\n (and\n (atLocation ?a ?l)\n )\n :effect\n (and\n (checked ?l)\n )\n)\n\n(:action inventory\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n\n(:action examineReceptacle\n :parameters (?a - agent ?r - receptacle)\n :precondition\n (and\n (exists (?l - location)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n )\n )\n )\n :effect\n (and\n (checked ?r)\n )\n)\n\n(:action examineObject\n :parameters (?a - agent ?o - object)\n :precondition\n (or\n ;(exists (?l - location)\n ; (and\n ; (atLocation ?a ?l)\n ; (objectAtLocation ?o ?l)\n ; )\n ;)\n (exists (?l - location, ?r - receptacle)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n )\n )\n (holds ?a ?o)\n )\n :effect\n (and\n (checked ?o)\n )\n)\n\n;; agent goes to receptacle\n (:action GotoLocation\n :parameters (?a - agent ?lStart - location ?lEnd - location ?r - receptacle)\n :precondition (and\n (atLocation ?a ?lStart)\n (receptacleAtLocation ?r ?lEnd)\n ;(exists (?r - receptacle) (receptacleAtLocation ?r ?lEnd))\n )\n :effect (and\n (not (atLocation ?a ?lStart))\n (atLocation ?a ?lEnd)\n ; (forall (?r - receptacle)\n ; (when (and (receptacleAtLocation ?r ?lEnd)\n ; (or (not (openable ?r)) (opened ?r)))\n ; (checked ?r)\n ; )\n ; )\n ; (increase (total-cost) (distance ?lStart ?lEnd))\n (increase (total-cost) 1)\n )\n )\n\n;; agent opens receptacle\n (:action OpenObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (not (opened ?r))\n )\n :effect (and\n (opened ?r)\n (checked ?r)\n (increase (total-cost) 1)\n )\n )\n;; agent closes receptacle\n (:action CloseObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (opened ?r)\n )\n :effect (and\n (not (opened ?r))\n (increase (total-cost) 1)\n )\n\n )\n\n ;; agent picks up object from a receptacle\n (:action PickupObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition\n (and\n (pickupable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (not (holdsAny ?a)) ; agent's hands are empty.\n ;(not (holdsAnyReceptacleObject ?a))\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n ;(not (isReceptacleObject ?o))\n )\n :effect\n (and\n (not (inReceptacle ?o ?r))\n (holds ?a ?o)\n (holdsAny ?a)\n (not (objectAtLocation ?o ?l))\n ;(not (full ?r))\n (increase (total-cost) 1)\n )\n )\n\n\n; ;; agent picks up object from a receptacle\n; (:action PickupObjectFromReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n;\n; (not (inReceptacleObject ?o ?outerR))\n; (not (isReceptacleObjectFull ?outerR))\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupEmptyReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; ; (objectAtLocation ?o ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupFullReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?outerR ?r)\n; (pickupable ?outerR)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (not (inReceptacle ?outerR ?r))\n; (holds ?a ?outerR)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (objectAtLocation ?outerR ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n\n\n;; agent puts down an object\n (:action PutObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle ?ot - otype ?rt - rtype)\n :precondition (and\n (holds ?a ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n ;(not (full ?r))\n (objectType ?o ?ot)\n (receptacleType ?r ?rt)\n (canContain ?rt ?ot)\n ;(not (holdsAnyReceptacleObject ?a))\n )\n :effect (and\n (inReceptacle ?o ?r)\n (objectAtLocation ?o ?l)\n ;(full ?r)\n (not (holds ?a ?o))\n (not (holdsAny ?a))\n (increase (total-cost) 1)\n )\n )\n\n;;; agent puts down an object\n; (:action PutObjectInReceptacleObject\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?outerO - object ?outerR - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (objectAtLocation ?outerO ?l)\n; (isReceptacleObject ?outerO)\n; (not (isReceptacleObject ?o))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (not (holdsAnyReceptacleObject ?a))\n; (inReceptacle ?outerO ?outerR)\n; (not (isReceptacleObjectFull ?outerO))\n; )\n; :effect (and\n; (inReceptacleObject ?o ?outerO)\n; (inReceptacle ?o ?outerR)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (objectAtLocation ?o ?l)\n; (isReceptacleObjectFull ?outerO)\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down an object\n; (:action PutEmptyReceptacleObjectinReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?r - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n; (not (full ?r))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect (and\n; (inReceptacle ?o ?r)\n; (objectAtLocation ?o ?l)\n; (full ?r)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down a receptacle object in a receptacle\n; (:action PutFullReceptacleObjectInReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?innerO - object ?outerO - object ?r - receptacle) ; ?rt - rtype)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (objectType ?outerO ?ot)\n; (holds ?a ?outerO)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?outerO)\n; (isReceptacleObjectFull ?outerO)\n; (inReceptacleObject ?innerO ?outerO)\n; )\n; :effect (and\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (objectAtLocation ?outerO ?l)\n; (objectAtLocation ?innerO ?l)\n; (inReceptacle ?outerO ?r)\n; (inReceptacle ?innerO ?r)\n; (not (holds ?a ?outerO))\n; (increase (total-cost) 1)\n; )\n; )\n\n;; agent cleans some object\n (:action CleanObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (cleanable ?o)\n (or\n (receptacleType ?r SinkType)\n (receptacleType ?r SinkBasinType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isClean ?o)\n )\n )\n\n\n;; agent heats-up some object\n (:action HeatObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (heatable ?o)\n (or\n (receptacleType ?r MicrowaveType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isHot ?o)\n (not (isCool ?o))\n )\n )\n\n;; agent cools some object\n (:action CoolObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (coolable ?o)\n (or\n (receptacleType ?r FridgeType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isCool ?o)\n (not (isHot ?o))\n )\n )\n\n\n;; agent toggle object\n (:action ToggleObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition (and\n (toggleable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (inReceptacle ?o ?r)\n )\n :effect (and\n (increase (total-cost) 5)\n (when (isOn ?o)\n (not (isOn ?o)))\n (when (not (isOn ?o))\n (isOn ?o))\n (isToggled ?o)\n )\n )\n\n\n;; agent slices some object with a knife\n (:action SliceObject\n :parameters (?a - agent ?l - location ?co - object ?ko - object)\n :precondition\n (and\n (sliceable ?co)\n (or\n (objectType ?ko KnifeType)\n (objectType ?ko ButterKnifeType)\n )\n (atLocation ?a ?l)\n (objectAtLocation ?co ?l)\n (holds ?a ?ko)\n )\n :effect (and\n (increase (total-cost) 5)\n (isSliced ?co)\n )\n )\n\n\n(:action help\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n)\n", "grammar": "grammar :: \"\"\"\n {\n \"intro\": [\n {\n \"rhs\": \"-= Welcome to TextWorld, ALFRED! =-\\n\\n#look.feedback#\\n\\n#task#\"\n }\n ],\n\n \"notImplemented\": [\n {\n \"rhs\": \"TODO\"\n }\n ],\n\n \"task\": [\n {\n \"rhs\": \"Your task is to: put a clean soapbar in countertop.\"\n }\n ],\n\n \"GotoLocation.feedback\": [\n {\n \"rhs\": \"You arrive at {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"OpenObject.feedback\": [\n {\n \"rhs\": \"You open the {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"CloseObject.feedback\": [\n {\n \"rhs\": \"You close the {r.name}.\"\n }\n ],\n\n \"PickupObject.feedback\": [\n {\n \"rhs\": \"You pick up the {o.name} from the {r.name}.\"\n }\n ],\n\n \"PickupObjectFromReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupObjectFromReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupEmptyReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupEmptyReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupFullReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupFullReceptacleObject: You pick up the {outerr.name}.\"\n }\n ],\n\n \"PutObject.feedback\": [\n {\n \"rhs\": \"You move the {o.name} to the {r.name}.\"\n }\n ],\n\n \"PutObjectInReceptacleObject.feedback\": [\n {\n \"rhs\": \"PutObjectInReceptacleObject: You put the {o.name} in the {outero.name}.\"\n }\n ],\n\n \"PutEmptyReceptacleObjectinReceptacle.feedback\": [\n {\n \"rhs\": \"PutEmptyReceptacleObjectinReceptacle: You put the {o.name} in the {r.name}.\"\n }\n ],\n\n \"PutFullReceptacleObjectInReceptacle.feedback\": [\n {\n \"rhs\": \"PutFullReceptacleObjectInReceptacle: You put the {outero.name} in the {r.name}.\"\n }\n ],\n\n \"inventory.feedback\": [\n {\n \"condition\": \"holdsany(a:agent)\",\n \"rhs\": \"You are carrying: [{o.indefinite + ' ' + o.name | holds(a:agent, o:object)}].\"\n },\n {\n \"rhs\": \"You are not carrying anything.\"\n }\n ],\n\n \"examineReceptacle.feedback\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \"The {r.name} is open. In it, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \"The {r.name} is closed.\"\n },\n {\n \"rhs\": \"On the {r.name}, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n }\n ],\n\n \"examineObject.feedback\": [\n {\n \"condition\": \"isreceptacleobject(o:object)\",\n \"rhs\": \"This is a normal {o.name}. In it, you see [{o2.indefinite + ' ' + o2.name | inreceptacleobject(o2:object, o:object)}].\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a clean sliced {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot sliced {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object)\",\n \"rhs\": \"This is a hot and clean {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object)\",\n \"rhs\": \"This is a cool and clean {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object)\",\n \"rhs\": \"This is a hot {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object)\",\n \"rhs\": \"This is a clean {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object)\",\n \"rhs\": \"This is a cold {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"This {o.name} is on.\"\n },\n {\n \"condition\": \"toggleable(o:object) & not_istoggled(o:object)\",\n \"rhs\": \"This {o.name} is off.\"\n },\n {\n \"condition\": \"sliceable(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a sliced {o.name}.\"\n },\n {\n \"rhs\": \"There's nothing special about {o.name}.\"\n }\n ]\n }\n\"\"\";\n\naction GotoLocation {\n template :: \"go to [{r.name | receptacleatlocation(r:receptacle, lend:location)}]\";\n feedback :: \"#GotoLocation.feedback#\";\n}\n\naction OpenObject {\n template :: \"open {r}\";\n feedback :: \"#OpenObject.feedback#\";\n}\n\naction CloseObject {\n template :: \"close {r}\";\n feedback :: \"#CloseObject.feedback#\";\n}\n\naction PickupObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObject.feedback#\";\n}\n\naction PickupObjectFromReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObjectFromReceptacleObject.feedback#\";\n}\n\naction PickupEmptyReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupEmptyReceptacleObject.feedback#\";\n}\n\naction PickupFullReceptacleObject {\n template :: \"take {outerr} from {r}\";\n feedback :: \"#PickupFullReceptacleObject.feedback#\";\n}\n\naction PutObject {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutObject.feedback#\";\n}\n\naction PutObjectInReceptacleObject {\n template :: \"put {o} into {outero}\";\n feedback :: \"#PutObjectInReceptacleObject.feedback#\";\n}\n\naction PutEmptyReceptacleObjectinReceptacle {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutEmptyReceptacleObjectinReceptacle.feedback#\";\n}\n\naction PutFullReceptacleObjectInReceptacle {\n template :: \"put {outero} in {r}\";\n feedback :: \"#PutFullReceptacleObjectInReceptacle.feedback#\";\n}\n\naction inventory {\n template :: \"inventory\";\n feedback :: \"#inventory.feedback#\";\n}\n\naction examineReceptacle {\n template :: \"examine {r}\";\n feedback :: \"#examineReceptacle.feedback#\";\n}\n\naction examineObject {\n template :: \"examine {o}\";\n feedback :: \"#examineObject.feedback#\";\n}\n\naction ToggleObject {\n template :: \"use {o}\";\n feedback :: \"#toggleObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"toggleObject.feedback\": [\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"You turn on the {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object)\",\n \"rhs\": \"You turn off the {o.name}.\"\n },\n {\n \"rhs\": \"You don't see any switch on the {o.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction HeatObject {\n template :: \"heat {o} with {r}\";\n feedback :: \"#heatObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"heatObject.feedback\": [\n {\n \"rhs\": \"You heat the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CleanObject {\n template :: \"clean {o} with {r}\";\n feedback :: \"#cleanObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"cleanObject.feedback\": [\n {\n \"rhs\": \"You clean the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CoolObject {\n template :: \"cool {o} with {r}\";\n feedback :: \"#coolObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"coolObject.feedback\": [\n {\n \"rhs\": \"You cool the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction SliceObject {\n template :: \"slice {co} with {ko}\";\n feedback :: \"#sliceObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"sliceObject.feedback\": [\n {\n \"rhs\": \"You sliced the {co.name} with the {ko.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction look {\n template :: \"look\";\n feedback :: \"#look.feedback#\";\n\n grammar :: \"\"\"\n {\n \"look.feedback\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"#look-variations#. Next to it, you see #list_objects_on_the_floor#.\"\n },\n {\n \"rhs\": \"You are in the middle of a room. Looking quickly around you, you see #list_appliances#.\"\n }\n ],\n\n \"look-variations\": [\n {\n \"rhs\": \"You are facing the [{r.name | atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)}]\"\n }\n ],\n\n \"list_objects_on_the_floor\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)\",\n \"rhs\": \"[{#overview(o)# | atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"list_appliances\": [\n {\n \"condition\": \"receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"[{#overview(r)# | receptacleatlocation(r:receptacle, l:location)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"overview(o, r)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name} (in/on the {r.name})}\"\n }\n ],\n\n \"overview(o)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name}\"\n }\n ],\n \"overview(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}\"\n }\n ],\n \"overview_with_state(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}#overview_state(r)#\"\n }\n ],\n \"overview_state(r)\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \" (it is open)\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \" (it is closed)\"\n },\n {\n \"rhs\": \"\"\n }\n ],\n\n \"list_empty\": [\n {\n \"rhs\": \"nothing\"\n }\n ],\n \"list_separator\": [\n {\n \"rhs\": \", \"\n }\n ],\n \"list_last_separator\": [\n {\n \"rhs\": \", and \"\n }\n ]\n }\n \"\"\";\n}\n\naction help {\n template :: \"help\";\n feedback :: \"\nAvailable commands:\n look: look around your current location\n inventory: check your current inventory\n go to (receptacle): move to a receptacle\n open (receptacle): open a receptacle\n close (receptacle): close a receptacle\n take (object) from (receptacle): take an object from a receptacle\n move (object) to (receptacle): place an object in or on a receptacle\n examine (something): examine a receptacle or an object\n use (object): use an object\n heat (object) with (receptacle): heat an object using a receptacle\n clean (object) with (receptacle): clean an object using a receptacle\n cool (object) with (receptacle): cool an object using a receptacle\n slice (object) with (object): slice an object using a sharp object\n\";\n}\n", "pddl_problem": "\n(define (problem plan_trial_T20190907_074045_109439)\n(:domain alfred)\n(:objects\nagent1 - agent\nRemoteControl - object\n Laptop - object\n Kettle - object\n Pen - object\n Fork - object\n Cloth - object\n HousePlant - object\n Plunger - object\n SoapBottle - object\n Cup - object\n Candle - object\n Tomato - object\n Television - object\n TennisRacket - object\n Towel - object\n SaltShaker - object\n Spoon - object\n Apple - object\n Poster - object\n Curtains - object\n Footstool - object\n AlarmClock - object\n Ladle - object\n PaperTowelRoll - object\n BaseballBat - object\n Knife - object\n Spatula - object\n SoapBar - object\n CreditCard - object\n Sink - object\n Newspaper - object\n LaundryHamperLid - object\n KeyChain - object\n Glassbottle - object\n ButterKnife - object\n Chair - object\n HandTowel - object\n ToiletPaperRoll - object\n Plate - object\n Pot - object\n WineBottle - object\n Boots - object\n PepperShaker - object\n PaperTowel - object\n Bowl - object\n SprayBottle - object\n ScrubBrush - object\n Box - object\n CD - object\n Pan - object\n Statue - object\n Vase - object\n ShowerGlass - object\n DishSponge - object\n Egg - object\n Lettuce - object\n Book - object\n TeddyBear - object\n ToiletPaper - object\n ShowerDoor - object\n Window - object\n Blinds - object\n CellPhone - object\n FloorLamp - object\n Pillow - object\n Mirror - object\n Painting - object\n TissueBox - object\n Pencil - object\n Potato - object\n LightSwitch - object\n StoveKnob - object\n Mug - object\n Bathtub - object\n DeskLamp - object\n Watch - object\n WateringCan - object\n BasketBall - object\n Bread - object\nRemoteControlType - otype\n LaptopType - otype\n KettleType - otype\n PenType - otype\n ForkType - otype\n ClothType - otype\n HousePlantType - otype\n PlungerType - otype\n SoapBottleType - otype\n CupType - otype\n CandleType - otype\n TomatoType - otype\n TelevisionType - otype\n TennisRacketType - otype\n TowelType - otype\n SaltShakerType - otype\n SpoonType - otype\n AppleType - otype\n PosterType - otype\n CurtainsType - otype\n FootstoolType - otype\n AlarmClockType - otype\n LadleType - otype\n PaperTowelRollType - otype\n BaseballBatType - otype\n KnifeType - otype\n SpatulaType - otype\n SoapBarType - otype\n CreditCardType - otype\n SinkType - otype\n NewspaperType - otype\n LaundryHamperLidType - otype\n KeyChainType - otype\n GlassbottleType - otype\n ButterKnifeType - otype\n ChairType - otype\n HandTowelType - otype\n ToiletPaperRollType - otype\n PlateType - otype\n PotType - otype\n WineBottleType - otype\n BootsType - otype\n PepperShakerType - otype\n PaperTowelType - otype\n BowlType - otype\n SprayBottleType - otype\n ScrubBrushType - otype\n BoxType - otype\n CDType - otype\n PanType - otype\n StatueType - otype\n VaseType - otype\n ShowerGlassType - otype\n DishSpongeType - otype\n EggType - otype\n LettuceType - otype\n BookType - otype\n TeddyBearType - otype\n ToiletPaperType - otype\n ShowerDoorType - otype\n WindowType - otype\n BlindsType - otype\n CellPhoneType - otype\n FloorLampType - otype\n PillowType - otype\n MirrorType - otype\n PaintingType - otype\n TissueBoxType - otype\n PencilType - otype\n PotatoType - otype\n LightSwitchType - otype\n StoveKnobType - otype\n MugType - otype\n BathtubType - otype\n DeskLampType - otype\n WatchType - otype\n WateringCanType - otype\n BasketBallType - otype\n BreadType - otype\nSinkBasinType - rtype\n GarbageCanType - rtype\n StoveBurnerType - rtype\n OttomanType - rtype\n CabinetType - rtype\n SideTableType - rtype\n DiningTableType - rtype\n CoffeeTableType - rtype\n SafeType - rtype\n DresserType - rtype\n DeskType - rtype\n BedType - rtype\n TowelHolderType - rtype\n ToiletPaperHangerType - rtype\n MicrowaveType - rtype\n SofaType - rtype\n CartType - rtype\n ArmChairType - rtype\n HandTowelHolderType - rtype\n TVStandType - rtype\n BathtubBasinType - rtype\n CoffeeMachineType - rtype\n ToasterType - rtype\n LaundryHamperType - rtype\n DrawerType - rtype\n FridgeType - rtype\n ToiletType - rtype\n ShelfType - rtype\n PaintingHangerType - rtype\n CounterTopType - rtype\n\n\n Candle_bar__minus_00_dot_08_bar__plus_00_dot_95_bar__plus_02_dot_91 - object\n Candle_bar__minus_00_dot_23_bar__plus_00_dot_08_bar__plus_02_dot_38 - object\n Cloth_bar__minus_00_dot_23_bar__plus_00_dot_08_bar__plus_03_dot_42 - object\n Faucet_bar__plus_00_dot_00_bar__plus_01_dot_01_bar__plus_02_dot_42 - object\n Faucet_bar__plus_00_dot_00_bar__plus_01_dot_01_bar__plus_03_dot_27 - object\n Faucet_bar__minus_00_dot_13_bar__plus_01_dot_89_bar__plus_00_dot_57 - object\n HandTowel_bar__minus_00_dot_04_bar__plus_01_dot_62_bar__plus_01_dot_89 - object\n HandTowel_bar__minus_00_dot_04_bar__plus_01_dot_62_bar__plus_03_dot_80 - object\n LightSwitch_bar__minus_02_dot_42_bar__plus_01_dot_45_bar__plus_03_dot_34 - object\n Mirror_bar__minus_00_dot_03_bar__plus_01_dot_54_bar__plus_02_dot_86 - object\n Plunger_bar__minus_00_dot_11_bar_00_dot_00_bar__plus_01_dot_85 - object\n ScrubBrush_bar__minus_00_dot_32_bar__plus_00_dot_00_bar__plus_01_dot_95 - object\n ShowerDoor_bar__minus_01_dot_65_bar__plus_01_dot_02_bar__plus_01_dot_18 - object\n ShowerGlass_bar__minus_00_dot_91_bar__plus_00_dot_79_bar__plus_00_dot_49 - object\n Sink_bar__minus_00_dot_30_bar__plus_00_dot_80_bar__plus_02_dot_42 - object\n Sink_bar__minus_00_dot_30_bar__plus_00_dot_80_bar__plus_03_dot_26 - object\n SoapBar_bar__minus_00_dot_33_bar__plus_00_dot_95_bar__plus_02_dot_81 - object\n SoapBottle_bar__minus_00_dot_38_bar__plus_00_dot_08_bar__plus_03_dot_06 - object\n SoapBottle_bar__minus_00_dot_39_bar__plus_00_dot_96_bar__plus_02_dot_88 - object\n SprayBottle_bar__minus_00_dot_08_bar__plus_00_dot_95_bar__plus_01_dot_29 - object\n SprayBottle_bar__minus_00_dot_38_bar__plus_00_dot_08_bar__plus_02_dot_20 - object\n ToiletPaper_bar__minus_00_dot_18_bar__plus_00_dot_07_bar__plus_02_dot_61 - object\n ToiletPaper_bar__minus_00_dot_20_bar__plus_00_dot_95_bar__plus_02_dot_84 - object\n Towel_bar__minus_01_dot_08_bar__plus_01_dot_33_bar__plus_01_dot_30 - object\n Cabinet_bar__minus_00_dot_49_bar__plus_00_dot_41_bar__plus_02_dot_06 - receptacle\n Cabinet_bar__minus_00_dot_49_bar__plus_00_dot_41_bar__plus_02_dot_86 - receptacle\n Cabinet_bar__minus_00_dot_50_bar__plus_00_dot_38_bar__plus_02_dot_84 - receptacle\n Cabinet_bar__minus_00_dot_50_bar__plus_00_dot_38_bar__plus_03_dot_65 - receptacle\n CounterTop_bar__minus_00_dot_26_bar__plus_00_dot_93_bar__plus_02_dot_84 - receptacle\n GarbageCan_bar__minus_02_dot_23_bar__plus_00_dot_00_bar__plus_03_dot_78 - receptacle\n HandTowelHolder_bar__plus_00_dot_00_bar__plus_01_dot_72_bar__plus_01_dot_89 - receptacle\n HandTowelHolder_bar__plus_00_dot_00_bar__plus_01_dot_72_bar__plus_03_dot_80 - receptacle\n Sink_bar__minus_00_dot_30_bar__plus_00_dot_80_bar__plus_02_dot_42_bar_SinkBasin - receptacle\n Sink_bar__minus_00_dot_30_bar__plus_00_dot_80_bar__plus_03_dot_26_bar_SinkBasin - receptacle\n ToiletPaperHanger_bar__minus_00_dot_27_bar__plus_00_dot_79_bar__plus_02_dot_04 - receptacle\n Toilet_bar__minus_00_dot_54_bar__plus_00_dot_00_bar__plus_01_dot_49 - receptacle\n TowelHolder_bar__minus_01_dot_08_bar__plus_01_dot_31_bar__plus_01_dot_20 - receptacle\n loc_bar__minus_7_bar_7_bar_2_bar_45 - location\n loc_bar__minus_7_bar_14_bar_3_bar_60 - location\n loc_bar__minus_4_bar_10_bar_1_bar_45 - location\n loc_bar__minus_6_bar_7_bar_1_bar_45 - location\n loc_bar__minus_5_bar_7_bar_2_bar_30 - location\n loc_bar__minus_4_bar_12_bar_1_bar_45 - location\n loc_bar__minus_3_bar_10_bar_2_bar_60 - location\n loc_bar__minus_6_bar_8_bar_1_bar_45 - location\n loc_bar__minus_3_bar_11_bar_1_bar_15 - location\n loc_bar__minus_3_bar_8_bar_1_bar_60 - location\n loc_bar__minus_7_bar_11_bar_1_bar_45 - location\n loc_bar__minus_3_bar_10_bar_1_bar_60 - location\n loc_bar__minus_7_bar_13_bar_3_bar_15 - location\n loc_bar__minus_3_bar_13_bar_1_bar_60 - location\n loc_bar__minus_6_bar_12_bar_1_bar_45 - location\n loc_bar__minus_4_bar_9_bar_1_bar_45 - location\n loc_bar__minus_3_bar_14_bar_1_bar_0 - location\n loc_bar__minus_3_bar_8_bar_1_bar_0 - location\n loc_bar__minus_3_bar_10_bar_2_bar_30 - location\n )\n \n\n(:init\n\n\n (receptacleType Toilet_bar__minus_00_dot_54_bar__plus_00_dot_00_bar__plus_01_dot_49 ToiletType)\n (receptacleType GarbageCan_bar__minus_02_dot_23_bar__plus_00_dot_00_bar__plus_03_dot_78 GarbageCanType)\n (receptacleType HandTowelHolder_bar__plus_00_dot_00_bar__plus_01_dot_72_bar__plus_01_dot_89 HandTowelHolderType)\n (receptacleType TowelHolder_bar__minus_01_dot_08_bar__plus_01_dot_31_bar__plus_01_dot_20 TowelHolderType)\n (receptacleType Sink_bar__minus_00_dot_30_bar__plus_00_dot_80_bar__plus_02_dot_42_bar_SinkBasin SinkBasinType)\n (receptacleType Cabinet_bar__minus_00_dot_49_bar__plus_00_dot_41_bar__plus_02_dot_06 CabinetType)\n (receptacleType CounterTop_bar__minus_00_dot_26_bar__plus_00_dot_93_bar__plus_02_dot_84 CounterTopType)\n (receptacleType ToiletPaperHanger_bar__minus_00_dot_27_bar__plus_00_dot_79_bar__plus_02_dot_04 ToiletPaperHangerType)\n (receptacleType Cabinet_bar__minus_00_dot_50_bar__plus_00_dot_38_bar__plus_03_dot_65 CabinetType)\n (receptacleType Cabinet_bar__minus_00_dot_49_bar__plus_00_dot_41_bar__plus_02_dot_86 CabinetType)\n (receptacleType Cabinet_bar__minus_00_dot_50_bar__plus_00_dot_38_bar__plus_02_dot_84 CabinetType)\n (receptacleType HandTowelHolder_bar__plus_00_dot_00_bar__plus_01_dot_72_bar__plus_03_dot_80 HandTowelHolderType)\n (receptacleType Sink_bar__minus_00_dot_30_bar__plus_00_dot_80_bar__plus_03_dot_26_bar_SinkBasin SinkBasinType)\n (objectType SprayBottle_bar__minus_00_dot_38_bar__plus_00_dot_08_bar__plus_02_dot_20 SprayBottleType)\n (objectType ToiletPaper_bar__minus_00_dot_20_bar__plus_00_dot_95_bar__plus_02_dot_84 ToiletPaperType)\n (objectType LightSwitch_bar__minus_02_dot_42_bar__plus_01_dot_45_bar__plus_03_dot_34 LightSwitchType)\n (objectType HandTowel_bar__minus_00_dot_04_bar__plus_01_dot_62_bar__plus_03_dot_80 HandTowelType)\n (objectType ScrubBrush_bar__minus_00_dot_32_bar__plus_00_dot_00_bar__plus_01_dot_95 ScrubBrushType)\n (objectType Sink_bar__minus_00_dot_30_bar__plus_00_dot_80_bar__plus_02_dot_42 SinkType)\n (objectType Sink_bar__minus_00_dot_30_bar__plus_00_dot_80_bar__plus_03_dot_26 SinkType)\n (objectType Candle_bar__minus_00_dot_23_bar__plus_00_dot_08_bar__plus_02_dot_38 CandleType)\n (objectType SprayBottle_bar__minus_00_dot_08_bar__plus_00_dot_95_bar__plus_01_dot_29 SprayBottleType)\n (objectType Towel_bar__minus_01_dot_08_bar__plus_01_dot_33_bar__plus_01_dot_30 TowelType)\n (objectType Candle_bar__minus_00_dot_08_bar__plus_00_dot_95_bar__plus_02_dot_91 CandleType)\n (objectType ShowerGlass_bar__minus_00_dot_91_bar__plus_00_dot_79_bar__plus_00_dot_49 ShowerGlassType)\n (objectType SoapBar_bar__minus_00_dot_33_bar__plus_00_dot_95_bar__plus_02_dot_81 SoapBarType)\n (objectType SoapBottle_bar__minus_00_dot_38_bar__plus_00_dot_08_bar__plus_03_dot_06 SoapBottleType)\n (objectType ShowerDoor_bar__minus_01_dot_65_bar__plus_01_dot_02_bar__plus_01_dot_18 ShowerDoorType)\n (objectType ToiletPaper_bar__minus_00_dot_18_bar__plus_00_dot_07_bar__plus_02_dot_61 ToiletPaperType)\n (objectType Plunger_bar__minus_00_dot_11_bar_00_dot_00_bar__plus_01_dot_85 PlungerType)\n (objectType Mirror_bar__minus_00_dot_03_bar__plus_01_dot_54_bar__plus_02_dot_86 MirrorType)\n (objectType Cloth_bar__minus_00_dot_23_bar__plus_00_dot_08_bar__plus_03_dot_42 ClothType)\n (objectType SoapBottle_bar__minus_00_dot_39_bar__plus_00_dot_96_bar__plus_02_dot_88 SoapBottleType)\n (objectType HandTowel_bar__minus_00_dot_04_bar__plus_01_dot_62_bar__plus_01_dot_89 HandTowelType)\n (canContain ToiletType HandTowelType)\n (canContain ToiletType ToiletPaperType)\n (canContain ToiletType ClothType)\n (canContain ToiletType SoapBottleType)\n (canContain ToiletType SprayBottleType)\n (canContain ToiletType SoapBarType)\n (canContain ToiletType CandleType)\n (canContain GarbageCanType ToiletPaperType)\n (canContain GarbageCanType ClothType)\n (canContain GarbageCanType SprayBottleType)\n (canContain GarbageCanType SoapBarType)\n (canContain GarbageCanType SoapBottleType)\n (canContain GarbageCanType HandTowelType)\n (canContain HandTowelHolderType HandTowelType)\n (canContain TowelHolderType TowelType)\n (canContain SinkBasinType ClothType)\n (canContain SinkBasinType SoapBarType)\n (canContain SinkBasinType HandTowelType)\n (canContain CabinetType ToiletPaperType)\n (canContain CabinetType ClothType)\n (canContain CabinetType PlungerType)\n (canContain CabinetType SprayBottleType)\n (canContain CabinetType SoapBarType)\n (canContain CabinetType SoapBottleType)\n (canContain CabinetType CandleType)\n (canContain CabinetType HandTowelType)\n (canContain CounterTopType ToiletPaperType)\n (canContain CounterTopType ClothType)\n (canContain CounterTopType SprayBottleType)\n (canContain CounterTopType SoapBarType)\n (canContain CounterTopType SoapBottleType)\n (canContain CounterTopType CandleType)\n (canContain CounterTopType HandTowelType)\n (canContain ToiletPaperHangerType ToiletPaperType)\n (canContain CabinetType ToiletPaperType)\n (canContain CabinetType ClothType)\n (canContain CabinetType PlungerType)\n (canContain CabinetType SprayBottleType)\n (canContain CabinetType SoapBarType)\n (canContain CabinetType SoapBottleType)\n (canContain CabinetType CandleType)\n (canContain CabinetType HandTowelType)\n (canContain CabinetType ToiletPaperType)\n (canContain CabinetType ClothType)\n (canContain CabinetType PlungerType)\n (canContain CabinetType SprayBottleType)\n (canContain CabinetType SoapBarType)\n (canContain CabinetType SoapBottleType)\n (canContain CabinetType CandleType)\n (canContain CabinetType HandTowelType)\n (canContain CabinetType ToiletPaperType)\n (canContain CabinetType ClothType)\n (canContain CabinetType PlungerType)\n (canContain CabinetType SprayBottleType)\n (canContain CabinetType SoapBarType)\n (canContain CabinetType SoapBottleType)\n (canContain CabinetType CandleType)\n (canContain CabinetType HandTowelType)\n (canContain HandTowelHolderType HandTowelType)\n (canContain SinkBasinType ClothType)\n (canContain SinkBasinType SoapBarType)\n (canContain SinkBasinType HandTowelType)\n (pickupable SprayBottle_bar__minus_00_dot_38_bar__plus_00_dot_08_bar__plus_02_dot_20)\n (pickupable ToiletPaper_bar__minus_00_dot_20_bar__plus_00_dot_95_bar__plus_02_dot_84)\n (pickupable HandTowel_bar__minus_00_dot_04_bar__plus_01_dot_62_bar__plus_03_dot_80)\n (pickupable ScrubBrush_bar__minus_00_dot_32_bar__plus_00_dot_00_bar__plus_01_dot_95)\n (pickupable Candle_bar__minus_00_dot_23_bar__plus_00_dot_08_bar__plus_02_dot_38)\n (pickupable SprayBottle_bar__minus_00_dot_08_bar__plus_00_dot_95_bar__plus_01_dot_29)\n (pickupable Towel_bar__minus_01_dot_08_bar__plus_01_dot_33_bar__plus_01_dot_30)\n (pickupable Candle_bar__minus_00_dot_08_bar__plus_00_dot_95_bar__plus_02_dot_91)\n (pickupable SoapBar_bar__minus_00_dot_33_bar__plus_00_dot_95_bar__plus_02_dot_81)\n (pickupable SoapBottle_bar__minus_00_dot_38_bar__plus_00_dot_08_bar__plus_03_dot_06)\n (pickupable ToiletPaper_bar__minus_00_dot_18_bar__plus_00_dot_07_bar__plus_02_dot_61)\n (pickupable Plunger_bar__minus_00_dot_11_bar_00_dot_00_bar__plus_01_dot_85)\n (pickupable Cloth_bar__minus_00_dot_23_bar__plus_00_dot_08_bar__plus_03_dot_42)\n (pickupable SoapBottle_bar__minus_00_dot_39_bar__plus_00_dot_96_bar__plus_02_dot_88)\n (pickupable HandTowel_bar__minus_00_dot_04_bar__plus_01_dot_62_bar__plus_01_dot_89)\n \n (openable Cabinet_bar__minus_00_dot_49_bar__plus_00_dot_41_bar__plus_02_dot_06)\n (openable Cabinet_bar__minus_00_dot_50_bar__plus_00_dot_38_bar__plus_03_dot_65)\n (openable Cabinet_bar__minus_00_dot_49_bar__plus_00_dot_41_bar__plus_02_dot_86)\n (openable Cabinet_bar__minus_00_dot_50_bar__plus_00_dot_38_bar__plus_02_dot_84)\n \n (atLocation agent1 loc_bar__minus_3_bar_10_bar_2_bar_30)\n \n (cleanable SoapBar_bar__minus_00_dot_33_bar__plus_00_dot_95_bar__plus_02_dot_81)\n (cleanable Cloth_bar__minus_00_dot_23_bar__plus_00_dot_08_bar__plus_03_dot_42)\n \n \n \n \n \n \n \n \n \n \n (inReceptacle SoapBottle_bar__minus_00_dot_38_bar__plus_00_dot_08_bar__plus_03_dot_06 Cabinet_bar__minus_00_dot_49_bar__plus_00_dot_41_bar__plus_02_dot_86)\n (inReceptacle ToiletPaper_bar__minus_00_dot_18_bar__plus_00_dot_07_bar__plus_02_dot_61 Cabinet_bar__minus_00_dot_50_bar__plus_00_dot_38_bar__plus_02_dot_84)\n (inReceptacle Candle_bar__minus_00_dot_08_bar__plus_00_dot_95_bar__plus_02_dot_91 CounterTop_bar__minus_00_dot_26_bar__plus_00_dot_93_bar__plus_02_dot_84)\n (inReceptacle SoapBottle_bar__minus_00_dot_39_bar__plus_00_dot_96_bar__plus_02_dot_88 CounterTop_bar__minus_00_dot_26_bar__plus_00_dot_93_bar__plus_02_dot_84)\n (inReceptacle ToiletPaper_bar__minus_00_dot_20_bar__plus_00_dot_95_bar__plus_02_dot_84 CounterTop_bar__minus_00_dot_26_bar__plus_00_dot_93_bar__plus_02_dot_84)\n (inReceptacle SoapBar_bar__minus_00_dot_33_bar__plus_00_dot_95_bar__plus_02_dot_81 CounterTop_bar__minus_00_dot_26_bar__plus_00_dot_93_bar__plus_02_dot_84)\n (inReceptacle Cloth_bar__minus_00_dot_23_bar__plus_00_dot_08_bar__plus_03_dot_42 Cabinet_bar__minus_00_dot_50_bar__plus_00_dot_38_bar__plus_03_dot_65)\n (inReceptacle SprayBottle_bar__minus_00_dot_38_bar__plus_00_dot_08_bar__plus_02_dot_20 Cabinet_bar__minus_00_dot_49_bar__plus_00_dot_41_bar__plus_02_dot_06)\n (inReceptacle Candle_bar__minus_00_dot_23_bar__plus_00_dot_08_bar__plus_02_dot_38 Cabinet_bar__minus_00_dot_49_bar__plus_00_dot_41_bar__plus_02_dot_06)\n (inReceptacle Towel_bar__minus_01_dot_08_bar__plus_01_dot_33_bar__plus_01_dot_30 TowelHolder_bar__minus_01_dot_08_bar__plus_01_dot_31_bar__plus_01_dot_20)\n (inReceptacle HandTowel_bar__minus_00_dot_04_bar__plus_01_dot_62_bar__plus_01_dot_89 HandTowelHolder_bar__plus_00_dot_00_bar__plus_01_dot_72_bar__plus_01_dot_89)\n (inReceptacle HandTowel_bar__minus_00_dot_04_bar__plus_01_dot_62_bar__plus_03_dot_80 HandTowelHolder_bar__plus_00_dot_00_bar__plus_01_dot_72_bar__plus_03_dot_80)\n (inReceptacle SprayBottle_bar__minus_00_dot_08_bar__plus_00_dot_95_bar__plus_01_dot_29 Toilet_bar__minus_00_dot_54_bar__plus_00_dot_00_bar__plus_01_dot_49)\n \n \n (receptacleAtLocation Cabinet_bar__minus_00_dot_49_bar__plus_00_dot_41_bar__plus_02_dot_06 loc_bar__minus_6_bar_7_bar_1_bar_45)\n (receptacleAtLocation Cabinet_bar__minus_00_dot_49_bar__plus_00_dot_41_bar__plus_02_dot_86 loc_bar__minus_7_bar_11_bar_1_bar_45)\n (receptacleAtLocation Cabinet_bar__minus_00_dot_50_bar__plus_00_dot_38_bar__plus_02_dot_84 loc_bar__minus_6_bar_8_bar_1_bar_45)\n (receptacleAtLocation Cabinet_bar__minus_00_dot_50_bar__plus_00_dot_38_bar__plus_03_dot_65 loc_bar__minus_6_bar_12_bar_1_bar_45)\n (receptacleAtLocation CounterTop_bar__minus_00_dot_26_bar__plus_00_dot_93_bar__plus_02_dot_84 loc_bar__minus_4_bar_10_bar_1_bar_45)\n (receptacleAtLocation GarbageCan_bar__minus_02_dot_23_bar__plus_00_dot_00_bar__plus_03_dot_78 loc_bar__minus_7_bar_14_bar_3_bar_60)\n (receptacleAtLocation HandTowelHolder_bar__plus_00_dot_00_bar__plus_01_dot_72_bar__plus_01_dot_89 loc_bar__minus_3_bar_8_bar_1_bar_0)\n (receptacleAtLocation HandTowelHolder_bar__plus_00_dot_00_bar__plus_01_dot_72_bar__plus_03_dot_80 loc_bar__minus_3_bar_14_bar_1_bar_0)\n (receptacleAtLocation Sink_bar__minus_00_dot_30_bar__plus_00_dot_80_bar__plus_02_dot_42_bar_SinkBasin loc_bar__minus_4_bar_9_bar_1_bar_45)\n (receptacleAtLocation Sink_bar__minus_00_dot_30_bar__plus_00_dot_80_bar__plus_03_dot_26_bar_SinkBasin loc_bar__minus_4_bar_12_bar_1_bar_45)\n (receptacleAtLocation ToiletPaperHanger_bar__minus_00_dot_27_bar__plus_00_dot_79_bar__plus_02_dot_04 loc_bar__minus_3_bar_8_bar_1_bar_60)\n (receptacleAtLocation Toilet_bar__minus_00_dot_54_bar__plus_00_dot_00_bar__plus_01_dot_49 loc_bar__minus_3_bar_10_bar_2_bar_60)\n (receptacleAtLocation TowelHolder_bar__minus_01_dot_08_bar__plus_01_dot_31_bar__plus_01_dot_20 loc_bar__minus_5_bar_7_bar_2_bar_30)\n (objectAtLocation SoapBottle_bar__minus_00_dot_38_bar__plus_00_dot_08_bar__plus_03_dot_06 loc_bar__minus_7_bar_11_bar_1_bar_45)\n (objectAtLocation SprayBottle_bar__minus_00_dot_38_bar__plus_00_dot_08_bar__plus_02_dot_20 loc_bar__minus_6_bar_7_bar_1_bar_45)\n (objectAtLocation Candle_bar__minus_00_dot_23_bar__plus_00_dot_08_bar__plus_02_dot_38 loc_bar__minus_6_bar_7_bar_1_bar_45)\n (objectAtLocation HandTowel_bar__minus_00_dot_04_bar__plus_01_dot_62_bar__plus_03_dot_80 loc_bar__minus_3_bar_14_bar_1_bar_0)\n (objectAtLocation Mirror_bar__minus_00_dot_03_bar__plus_01_dot_54_bar__plus_02_dot_86 loc_bar__minus_3_bar_11_bar_1_bar_15)\n (objectAtLocation Sink_bar__minus_00_dot_30_bar__plus_00_dot_80_bar__plus_03_dot_26 loc_bar__minus_3_bar_13_bar_1_bar_60)\n (objectAtLocation ShowerDoor_bar__minus_01_dot_65_bar__plus_01_dot_02_bar__plus_01_dot_18 loc_bar__minus_7_bar_7_bar_2_bar_45)\n (objectAtLocation ShowerGlass_bar__minus_00_dot_91_bar__plus_00_dot_79_bar__plus_00_dot_49 loc_bar__minus_5_bar_7_bar_2_bar_30)\n (objectAtLocation Sink_bar__minus_00_dot_30_bar__plus_00_dot_80_bar__plus_02_dot_42 loc_bar__minus_3_bar_10_bar_1_bar_60)\n (objectAtLocation HandTowel_bar__minus_00_dot_04_bar__plus_01_dot_62_bar__plus_01_dot_89 loc_bar__minus_3_bar_8_bar_1_bar_0)\n (objectAtLocation Towel_bar__minus_01_dot_08_bar__plus_01_dot_33_bar__plus_01_dot_30 loc_bar__minus_5_bar_7_bar_2_bar_30)\n (objectAtLocation SoapBar_bar__minus_00_dot_33_bar__plus_00_dot_95_bar__plus_02_dot_81 loc_bar__minus_4_bar_10_bar_1_bar_45)\n (objectAtLocation ToiletPaper_bar__minus_00_dot_20_bar__plus_00_dot_95_bar__plus_02_dot_84 loc_bar__minus_4_bar_10_bar_1_bar_45)\n (objectAtLocation Plunger_bar__minus_00_dot_11_bar_00_dot_00_bar__plus_01_dot_85 loc_bar__minus_3_bar_8_bar_1_bar_60)\n (objectAtLocation Candle_bar__minus_00_dot_08_bar__plus_00_dot_95_bar__plus_02_dot_91 loc_bar__minus_4_bar_10_bar_1_bar_45)\n (objectAtLocation LightSwitch_bar__minus_02_dot_42_bar__plus_01_dot_45_bar__plus_03_dot_34 loc_bar__minus_7_bar_13_bar_3_bar_15)\n (objectAtLocation ToiletPaper_bar__minus_00_dot_18_bar__plus_00_dot_07_bar__plus_02_dot_61 loc_bar__minus_6_bar_8_bar_1_bar_45)\n (objectAtLocation SprayBottle_bar__minus_00_dot_08_bar__plus_00_dot_95_bar__plus_01_dot_29 loc_bar__minus_3_bar_10_bar_2_bar_60)\n (objectAtLocation Cloth_bar__minus_00_dot_23_bar__plus_00_dot_08_bar__plus_03_dot_42 loc_bar__minus_6_bar_12_bar_1_bar_45)\n (objectAtLocation ScrubBrush_bar__minus_00_dot_32_bar__plus_00_dot_00_bar__plus_01_dot_95 loc_bar__minus_3_bar_8_bar_1_bar_60)\n (objectAtLocation SoapBottle_bar__minus_00_dot_39_bar__plus_00_dot_96_bar__plus_02_dot_88 loc_bar__minus_4_bar_10_bar_1_bar_45)\n )\n \n\n (:goal\n (and\n (exists (?r - receptacle)\n (exists (?o - object)\n (and\n (cleanable ?o)\n (objectType ?o SoapBarType)\n (receptacleType ?r CounterTopType)\n (isClean ?o)\n (inReceptacle ?o ?r)\n )\n )\n )\n )\n )\n )\n ", "solvable": true, "walkthrough": ["go to countertop 1", "take soapbar 1 from countertop 1", "go to sinkbasin 1", "clean soapbar 1 with sinkbasin 1", "go to countertop 1", "move soapbar 1 to countertop 1"]} \ No newline at end of file diff --git a/Text/ALFWorld/json_2.1.1/valid_unseen/pick_clean_then_place_in_recep-SoapBar-None-CounterTop-424/trial_T20190907_074124_966890/game.tw-pddl b/Text/ALFWorld/json_2.1.1/valid_unseen/pick_clean_then_place_in_recep-SoapBar-None-CounterTop-424/trial_T20190907_074124_966890/game.tw-pddl new file mode 100644 index 0000000000000000000000000000000000000000..379b5f32d34eca72f59b1373bdc2180b9ff16d39 --- /dev/null +++ b/Text/ALFWorld/json_2.1.1/valid_unseen/pick_clean_then_place_in_recep-SoapBar-None-CounterTop-424/trial_T20190907_074124_966890/game.tw-pddl @@ -0,0 +1 @@ +{"pddl_domain": ";; Specification in PDDL of the Alfred domain\n;; Intended to be used with Fast Downward which supports PDDL 2.2 level 1 plus the :action-costs requirement from PDDL 3.1.\n\n(define (domain alfred)\n (:requirements\n :adl\n :action-costs\n :typing\n )\n (:types\n agent\n location\n receptacle\n object\n rtype\n otype\n )\n\n\n (:predicates\n (atLocation ?a - agent ?l - location) ; true if the agent is at the location\n (receptacleAtLocation ?r - receptacle ?l - location) ; true if the receptacle is at the location (constant)\n (objectAtLocation ?o - object ?l - location) ; true if the object is at the location\n (openable ?r - receptacle) ; true if a receptacle is openable\n (opened ?r - receptacle) ; true if a receptacle is opened\n (inReceptacle ?o - object ?r - receptacle) ; object ?o is in receptacle ?r\n (isReceptacleObject ?o - object) ; true if the object can have things put inside it\n (inReceptacleObject ?innerObject - object ?outerObject - object) ; object ?innerObject is inside object ?outerObject\n (isReceptacleObjectFull ?o - object) ; true if the receptacle object contains something\n (wasInReceptacle ?o - object ?r - receptacle) ; object ?o was or is in receptacle ?r now or some time in the past\n (checked ?r - receptacle) ; whether the receptacle has been looked inside/visited\n (examined ?l - location) ; TODO\n (receptacleType ?r - receptacle ?t - rtype) ; the type of receptacle (Cabinet vs Cabinet|01|2...)\n (canContain ?rt - rtype ?ot - otype) ; true if receptacle can hold object\n (objectType ?o - object ?t - otype) ; the type of object (Apple vs Apple|01|2...)\n (holds ?a - agent ?o - object) ; object ?o is held by agent ?a\n (holdsAny ?a - agent) ; agent ?a holds an object\n (holdsAnyReceptacleObject ?a - agent) ; agent ?a holds a receptacle object\n (full ?r - receptacle) ; true if the receptacle has no remaining space\n (isClean ?o - object) ; true if the object has been clean in sink\n (cleanable ?o - object) ; true if the object can be placed in a sink\n (isHot ?o - object) ; true if the object has been heated up\n (heatable ?o - object) ; true if the object can be heated up in a microwave\n (isCool ?o - object) ; true if the object has been cooled\n (coolable ?o - object) ; true if the object can be cooled in the fridge\n (pickupable ?o - object) ; true if the object can be picked up\n (moveable ?o - object) ; true if the object can be moved\n (toggleable ?o - object) ; true if the object can be turned on/off\n (isOn ?o - object) ; true if the object is on\n (isToggled ?o - object) ; true if the object has been toggled\n (sliceable ?o - object) ; true if the object can be sliced\n (isSliced ?o - object) ; true if the object is sliced\n )\n\n (:functions\n (distance ?from ?to)\n (total-cost) - number\n )\n\n;; All actions are specified such that the final arguments are the ones used\n;; for performing actions in Unity.\n\n\n(:action look\n :parameters (?a - agent ?l - location)\n :precondition\n (and\n (atLocation ?a ?l)\n )\n :effect\n (and\n (checked ?l)\n )\n)\n\n(:action inventory\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n\n(:action examineReceptacle\n :parameters (?a - agent ?r - receptacle)\n :precondition\n (and\n (exists (?l - location)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n )\n )\n )\n :effect\n (and\n (checked ?r)\n )\n)\n\n(:action examineObject\n :parameters (?a - agent ?o - object)\n :precondition\n (or\n ;(exists (?l - location)\n ; (and\n ; (atLocation ?a ?l)\n ; (objectAtLocation ?o ?l)\n ; )\n ;)\n (exists (?l - location, ?r - receptacle)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n )\n )\n (holds ?a ?o)\n )\n :effect\n (and\n (checked ?o)\n )\n)\n\n;; agent goes to receptacle\n (:action GotoLocation\n :parameters (?a - agent ?lStart - location ?lEnd - location ?r - receptacle)\n :precondition (and\n (atLocation ?a ?lStart)\n (receptacleAtLocation ?r ?lEnd)\n ;(exists (?r - receptacle) (receptacleAtLocation ?r ?lEnd))\n )\n :effect (and\n (not (atLocation ?a ?lStart))\n (atLocation ?a ?lEnd)\n ; (forall (?r - receptacle)\n ; (when (and (receptacleAtLocation ?r ?lEnd)\n ; (or (not (openable ?r)) (opened ?r)))\n ; (checked ?r)\n ; )\n ; )\n ; (increase (total-cost) (distance ?lStart ?lEnd))\n (increase (total-cost) 1)\n )\n )\n\n;; agent opens receptacle\n (:action OpenObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (not (opened ?r))\n )\n :effect (and\n (opened ?r)\n (checked ?r)\n (increase (total-cost) 1)\n )\n )\n;; agent closes receptacle\n (:action CloseObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (opened ?r)\n )\n :effect (and\n (not (opened ?r))\n (increase (total-cost) 1)\n )\n\n )\n\n ;; agent picks up object from a receptacle\n (:action PickupObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition\n (and\n (pickupable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (not (holdsAny ?a)) ; agent's hands are empty.\n ;(not (holdsAnyReceptacleObject ?a))\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n ;(not (isReceptacleObject ?o))\n )\n :effect\n (and\n (not (inReceptacle ?o ?r))\n (holds ?a ?o)\n (holdsAny ?a)\n (not (objectAtLocation ?o ?l))\n ;(not (full ?r))\n (increase (total-cost) 1)\n )\n )\n\n\n; ;; agent picks up object from a receptacle\n; (:action PickupObjectFromReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n;\n; (not (inReceptacleObject ?o ?outerR))\n; (not (isReceptacleObjectFull ?outerR))\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupEmptyReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; ; (objectAtLocation ?o ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupFullReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?outerR ?r)\n; (pickupable ?outerR)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (not (inReceptacle ?outerR ?r))\n; (holds ?a ?outerR)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (objectAtLocation ?outerR ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n\n\n;; agent puts down an object\n (:action PutObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle ?ot - otype ?rt - rtype)\n :precondition (and\n (holds ?a ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n ;(not (full ?r))\n (objectType ?o ?ot)\n (receptacleType ?r ?rt)\n (canContain ?rt ?ot)\n ;(not (holdsAnyReceptacleObject ?a))\n )\n :effect (and\n (inReceptacle ?o ?r)\n (objectAtLocation ?o ?l)\n ;(full ?r)\n (not (holds ?a ?o))\n (not (holdsAny ?a))\n (increase (total-cost) 1)\n )\n )\n\n;;; agent puts down an object\n; (:action PutObjectInReceptacleObject\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?outerO - object ?outerR - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (objectAtLocation ?outerO ?l)\n; (isReceptacleObject ?outerO)\n; (not (isReceptacleObject ?o))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (not (holdsAnyReceptacleObject ?a))\n; (inReceptacle ?outerO ?outerR)\n; (not (isReceptacleObjectFull ?outerO))\n; )\n; :effect (and\n; (inReceptacleObject ?o ?outerO)\n; (inReceptacle ?o ?outerR)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (objectAtLocation ?o ?l)\n; (isReceptacleObjectFull ?outerO)\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down an object\n; (:action PutEmptyReceptacleObjectinReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?r - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n; (not (full ?r))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect (and\n; (inReceptacle ?o ?r)\n; (objectAtLocation ?o ?l)\n; (full ?r)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down a receptacle object in a receptacle\n; (:action PutFullReceptacleObjectInReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?innerO - object ?outerO - object ?r - receptacle) ; ?rt - rtype)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (objectType ?outerO ?ot)\n; (holds ?a ?outerO)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?outerO)\n; (isReceptacleObjectFull ?outerO)\n; (inReceptacleObject ?innerO ?outerO)\n; )\n; :effect (and\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (objectAtLocation ?outerO ?l)\n; (objectAtLocation ?innerO ?l)\n; (inReceptacle ?outerO ?r)\n; (inReceptacle ?innerO ?r)\n; (not (holds ?a ?outerO))\n; (increase (total-cost) 1)\n; )\n; )\n\n;; agent cleans some object\n (:action CleanObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (cleanable ?o)\n (or\n (receptacleType ?r SinkType)\n (receptacleType ?r SinkBasinType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isClean ?o)\n )\n )\n\n\n;; agent heats-up some object\n (:action HeatObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (heatable ?o)\n (or\n (receptacleType ?r MicrowaveType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isHot ?o)\n (not (isCool ?o))\n )\n )\n\n;; agent cools some object\n (:action CoolObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (coolable ?o)\n (or\n (receptacleType ?r FridgeType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isCool ?o)\n (not (isHot ?o))\n )\n )\n\n\n;; agent toggle object\n (:action ToggleObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition (and\n (toggleable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (inReceptacle ?o ?r)\n )\n :effect (and\n (increase (total-cost) 5)\n (when (isOn ?o)\n (not (isOn ?o)))\n (when (not (isOn ?o))\n (isOn ?o))\n (isToggled ?o)\n )\n )\n\n\n;; agent slices some object with a knife\n (:action SliceObject\n :parameters (?a - agent ?l - location ?co - object ?ko - object)\n :precondition\n (and\n (sliceable ?co)\n (or\n (objectType ?ko KnifeType)\n (objectType ?ko ButterKnifeType)\n )\n (atLocation ?a ?l)\n (objectAtLocation ?co ?l)\n (holds ?a ?ko)\n )\n :effect (and\n (increase (total-cost) 5)\n (isSliced ?co)\n )\n )\n\n\n(:action help\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n)\n", "grammar": "grammar :: \"\"\"\n {\n \"intro\": [\n {\n \"rhs\": \"-= Welcome to TextWorld, ALFRED! =-\\n\\n#look.feedback#\\n\\n#task#\"\n }\n ],\n\n \"notImplemented\": [\n {\n \"rhs\": \"TODO\"\n }\n ],\n\n \"task\": [\n {\n \"rhs\": \"Your task is to: clean some soapbar and put it in countertop.\"\n }\n ],\n\n \"GotoLocation.feedback\": [\n {\n \"rhs\": \"You arrive at {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"OpenObject.feedback\": [\n {\n \"rhs\": \"You open the {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"CloseObject.feedback\": [\n {\n \"rhs\": \"You close the {r.name}.\"\n }\n ],\n\n \"PickupObject.feedback\": [\n {\n \"rhs\": \"You pick up the {o.name} from the {r.name}.\"\n }\n ],\n\n \"PickupObjectFromReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupObjectFromReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupEmptyReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupEmptyReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupFullReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupFullReceptacleObject: You pick up the {outerr.name}.\"\n }\n ],\n\n \"PutObject.feedback\": [\n {\n \"rhs\": \"You move the {o.name} to the {r.name}.\"\n }\n ],\n\n \"PutObjectInReceptacleObject.feedback\": [\n {\n \"rhs\": \"PutObjectInReceptacleObject: You put the {o.name} in the {outero.name}.\"\n }\n ],\n\n \"PutEmptyReceptacleObjectinReceptacle.feedback\": [\n {\n \"rhs\": \"PutEmptyReceptacleObjectinReceptacle: You put the {o.name} in the {r.name}.\"\n }\n ],\n\n \"PutFullReceptacleObjectInReceptacle.feedback\": [\n {\n \"rhs\": \"PutFullReceptacleObjectInReceptacle: You put the {outero.name} in the {r.name}.\"\n }\n ],\n\n \"inventory.feedback\": [\n {\n \"condition\": \"holdsany(a:agent)\",\n \"rhs\": \"You are carrying: [{o.indefinite + ' ' + o.name | holds(a:agent, o:object)}].\"\n },\n {\n \"rhs\": \"You are not carrying anything.\"\n }\n ],\n\n \"examineReceptacle.feedback\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \"The {r.name} is open. In it, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \"The {r.name} is closed.\"\n },\n {\n \"rhs\": \"On the {r.name}, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n }\n ],\n\n \"examineObject.feedback\": [\n {\n \"condition\": \"isreceptacleobject(o:object)\",\n \"rhs\": \"This is a normal {o.name}. In it, you see [{o2.indefinite + ' ' + o2.name | inreceptacleobject(o2:object, o:object)}].\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a clean sliced {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot sliced {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object)\",\n \"rhs\": \"This is a hot and clean {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object)\",\n \"rhs\": \"This is a cool and clean {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object)\",\n \"rhs\": \"This is a hot {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object)\",\n \"rhs\": \"This is a clean {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object)\",\n \"rhs\": \"This is a cold {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"This {o.name} is on.\"\n },\n {\n \"condition\": \"toggleable(o:object) & not_istoggled(o:object)\",\n \"rhs\": \"This {o.name} is off.\"\n },\n {\n \"condition\": \"sliceable(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a sliced {o.name}.\"\n },\n {\n \"rhs\": \"There's nothing special about {o.name}.\"\n }\n ]\n }\n\"\"\";\n\naction GotoLocation {\n template :: \"go to [{r.name | receptacleatlocation(r:receptacle, lend:location)}]\";\n feedback :: \"#GotoLocation.feedback#\";\n}\n\naction OpenObject {\n template :: \"open {r}\";\n feedback :: \"#OpenObject.feedback#\";\n}\n\naction CloseObject {\n template :: \"close {r}\";\n feedback :: \"#CloseObject.feedback#\";\n}\n\naction PickupObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObject.feedback#\";\n}\n\naction PickupObjectFromReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObjectFromReceptacleObject.feedback#\";\n}\n\naction PickupEmptyReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupEmptyReceptacleObject.feedback#\";\n}\n\naction PickupFullReceptacleObject {\n template :: \"take {outerr} from {r}\";\n feedback :: \"#PickupFullReceptacleObject.feedback#\";\n}\n\naction PutObject {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutObject.feedback#\";\n}\n\naction PutObjectInReceptacleObject {\n template :: \"put {o} into {outero}\";\n feedback :: \"#PutObjectInReceptacleObject.feedback#\";\n}\n\naction PutEmptyReceptacleObjectinReceptacle {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutEmptyReceptacleObjectinReceptacle.feedback#\";\n}\n\naction PutFullReceptacleObjectInReceptacle {\n template :: \"put {outero} in {r}\";\n feedback :: \"#PutFullReceptacleObjectInReceptacle.feedback#\";\n}\n\naction inventory {\n template :: \"inventory\";\n feedback :: \"#inventory.feedback#\";\n}\n\naction examineReceptacle {\n template :: \"examine {r}\";\n feedback :: \"#examineReceptacle.feedback#\";\n}\n\naction examineObject {\n template :: \"examine {o}\";\n feedback :: \"#examineObject.feedback#\";\n}\n\naction ToggleObject {\n template :: \"use {o}\";\n feedback :: \"#toggleObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"toggleObject.feedback\": [\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"You turn on the {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object)\",\n \"rhs\": \"You turn off the {o.name}.\"\n },\n {\n \"rhs\": \"You don't see any switch on the {o.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction HeatObject {\n template :: \"heat {o} with {r}\";\n feedback :: \"#heatObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"heatObject.feedback\": [\n {\n \"rhs\": \"You heat the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CleanObject {\n template :: \"clean {o} with {r}\";\n feedback :: \"#cleanObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"cleanObject.feedback\": [\n {\n \"rhs\": \"You clean the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CoolObject {\n template :: \"cool {o} with {r}\";\n feedback :: \"#coolObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"coolObject.feedback\": [\n {\n \"rhs\": \"You cool the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction SliceObject {\n template :: \"slice {co} with {ko}\";\n feedback :: \"#sliceObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"sliceObject.feedback\": [\n {\n \"rhs\": \"You sliced the {co.name} with the {ko.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction look {\n template :: \"look\";\n feedback :: \"#look.feedback#\";\n\n grammar :: \"\"\"\n {\n \"look.feedback\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"#look-variations#. Next to it, you see #list_objects_on_the_floor#.\"\n },\n {\n \"rhs\": \"You are in the middle of a room. Looking quickly around you, you see #list_appliances#.\"\n }\n ],\n\n \"look-variations\": [\n {\n \"rhs\": \"You are facing the [{r.name | atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)}]\"\n }\n ],\n\n \"list_objects_on_the_floor\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)\",\n \"rhs\": \"[{#overview(o)# | atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"list_appliances\": [\n {\n \"condition\": \"receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"[{#overview(r)# | receptacleatlocation(r:receptacle, l:location)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"overview(o, r)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name} (in/on the {r.name})}\"\n }\n ],\n\n \"overview(o)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name}\"\n }\n ],\n \"overview(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}\"\n }\n ],\n \"overview_with_state(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}#overview_state(r)#\"\n }\n ],\n \"overview_state(r)\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \" (it is open)\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \" (it is closed)\"\n },\n {\n \"rhs\": \"\"\n }\n ],\n\n \"list_empty\": [\n {\n \"rhs\": \"nothing\"\n }\n ],\n \"list_separator\": [\n {\n \"rhs\": \", \"\n }\n ],\n \"list_last_separator\": [\n {\n \"rhs\": \", and \"\n }\n ]\n }\n \"\"\";\n}\n\naction help {\n template :: \"help\";\n feedback :: \"\nAvailable commands:\n look: look around your current location\n inventory: check your current inventory\n go to (receptacle): move to a receptacle\n open (receptacle): open a receptacle\n close (receptacle): close a receptacle\n take (object) from (receptacle): take an object from a receptacle\n move (object) to (receptacle): place an object in or on a receptacle\n examine (something): examine a receptacle or an object\n use (object): use an object\n heat (object) with (receptacle): heat an object using a receptacle\n clean (object) with (receptacle): clean an object using a receptacle\n cool (object) with (receptacle): cool an object using a receptacle\n slice (object) with (object): slice an object using a sharp object\n\";\n}\n", "pddl_problem": "\n(define (problem plan_trial_T20190907_074124_966890)\n(:domain alfred)\n(:objects\nagent1 - agent\nRemoteControl - object\n Laptop - object\n Kettle - object\n Pen - object\n Fork - object\n Cloth - object\n HousePlant - object\n Plunger - object\n SoapBottle - object\n Cup - object\n Candle - object\n Tomato - object\n Television - object\n TennisRacket - object\n Towel - object\n SaltShaker - object\n Spoon - object\n Apple - object\n Poster - object\n Curtains - object\n Footstool - object\n AlarmClock - object\n Ladle - object\n PaperTowelRoll - object\n BaseballBat - object\n Knife - object\n Spatula - object\n SoapBar - object\n CreditCard - object\n Sink - object\n Newspaper - object\n LaundryHamperLid - object\n KeyChain - object\n Glassbottle - object\n ButterKnife - object\n Chair - object\n HandTowel - object\n ToiletPaperRoll - object\n Plate - object\n Pot - object\n WineBottle - object\n Boots - object\n PepperShaker - object\n PaperTowel - object\n Bowl - object\n SprayBottle - object\n ScrubBrush - object\n Box - object\n CD - object\n Pan - object\n Statue - object\n Vase - object\n ShowerGlass - object\n DishSponge - object\n Egg - object\n Lettuce - object\n Book - object\n TeddyBear - object\n ToiletPaper - object\n ShowerDoor - object\n Window - object\n Blinds - object\n CellPhone - object\n FloorLamp - object\n Pillow - object\n Mirror - object\n Painting - object\n TissueBox - object\n Pencil - object\n Potato - object\n LightSwitch - object\n StoveKnob - object\n Mug - object\n Bathtub - object\n DeskLamp - object\n Watch - object\n WateringCan - object\n BasketBall - object\n Bread - object\nRemoteControlType - otype\n LaptopType - otype\n KettleType - otype\n PenType - otype\n ForkType - otype\n ClothType - otype\n HousePlantType - otype\n PlungerType - otype\n SoapBottleType - otype\n CupType - otype\n CandleType - otype\n TomatoType - otype\n TelevisionType - otype\n TennisRacketType - otype\n TowelType - otype\n SaltShakerType - otype\n SpoonType - otype\n AppleType - otype\n PosterType - otype\n CurtainsType - otype\n FootstoolType - otype\n AlarmClockType - otype\n LadleType - otype\n PaperTowelRollType - otype\n BaseballBatType - otype\n KnifeType - otype\n SpatulaType - otype\n SoapBarType - otype\n CreditCardType - otype\n SinkType - otype\n NewspaperType - otype\n LaundryHamperLidType - otype\n KeyChainType - otype\n GlassbottleType - otype\n ButterKnifeType - otype\n ChairType - otype\n HandTowelType - otype\n ToiletPaperRollType - otype\n PlateType - otype\n PotType - otype\n WineBottleType - otype\n BootsType - otype\n PepperShakerType - otype\n PaperTowelType - otype\n BowlType - otype\n SprayBottleType - otype\n ScrubBrushType - otype\n BoxType - otype\n CDType - otype\n PanType - otype\n StatueType - otype\n VaseType - otype\n ShowerGlassType - otype\n DishSpongeType - otype\n EggType - otype\n LettuceType - otype\n BookType - otype\n TeddyBearType - otype\n ToiletPaperType - otype\n ShowerDoorType - otype\n WindowType - otype\n BlindsType - otype\n CellPhoneType - otype\n FloorLampType - otype\n PillowType - otype\n MirrorType - otype\n PaintingType - otype\n TissueBoxType - otype\n PencilType - otype\n PotatoType - otype\n LightSwitchType - otype\n StoveKnobType - otype\n MugType - otype\n BathtubType - otype\n DeskLampType - otype\n WatchType - otype\n WateringCanType - otype\n BasketBallType - otype\n BreadType - otype\nSinkBasinType - rtype\n GarbageCanType - rtype\n StoveBurnerType - rtype\n OttomanType - rtype\n CabinetType - rtype\n SideTableType - rtype\n DiningTableType - rtype\n CoffeeTableType - rtype\n SafeType - rtype\n DresserType - rtype\n DeskType - rtype\n BedType - rtype\n TowelHolderType - rtype\n ToiletPaperHangerType - rtype\n MicrowaveType - rtype\n SofaType - rtype\n CartType - rtype\n ArmChairType - rtype\n HandTowelHolderType - rtype\n TVStandType - rtype\n BathtubBasinType - rtype\n CoffeeMachineType - rtype\n ToasterType - rtype\n LaundryHamperType - rtype\n DrawerType - rtype\n FridgeType - rtype\n ToiletType - rtype\n ShelfType - rtype\n PaintingHangerType - rtype\n CounterTopType - rtype\n\n\n Candle_bar__minus_00_dot_38_bar__plus_00_dot_08_bar__plus_03_dot_15 - object\n Cloth_bar__minus_00_dot_28_bar__plus_00_dot_08_bar__plus_03_dot_46 - object\n Faucet_bar__plus_00_dot_00_bar__plus_01_dot_01_bar__plus_02_dot_42 - object\n Faucet_bar__plus_00_dot_00_bar__plus_01_dot_01_bar__plus_03_dot_27 - object\n Faucet_bar__minus_00_dot_13_bar__plus_01_dot_89_bar__plus_00_dot_57 - object\n HandTowel_bar__minus_00_dot_04_bar__plus_01_dot_62_bar__plus_03_dot_80 - object\n LightSwitch_bar__minus_02_dot_42_bar__plus_01_dot_45_bar__plus_03_dot_34 - object\n Mirror_bar__minus_00_dot_03_bar__plus_01_dot_54_bar__plus_02_dot_86 - object\n Plunger_bar__minus_00_dot_11_bar_00_dot_00_bar__plus_01_dot_85 - object\n ScrubBrush_bar__minus_00_dot_32_bar__plus_00_dot_00_bar__plus_01_dot_95 - object\n ShowerDoor_bar__minus_01_dot_65_bar__plus_01_dot_02_bar__plus_01_dot_18 - object\n ShowerGlass_bar__minus_00_dot_91_bar__plus_00_dot_79_bar__plus_00_dot_49 - object\n Sink_bar__minus_00_dot_30_bar__plus_00_dot_80_bar__plus_02_dot_42 - object\n Sink_bar__minus_00_dot_30_bar__plus_00_dot_80_bar__plus_03_dot_26 - object\n SoapBar_bar__minus_00_dot_13_bar__plus_00_dot_95_bar__plus_01_dot_67 - object\n SoapBar_bar__minus_00_dot_33_bar__plus_00_dot_95_bar__plus_02_dot_77 - object\n SoapBottle_bar__minus_00_dot_10_bar__plus_00_dot_95_bar__plus_01_dot_29 - object\n SoapBottle_bar__minus_00_dot_18_bar__plus_00_dot_08_bar__plus_02_dot_29 - object\n SprayBottle_bar__minus_00_dot_20_bar__plus_00_dot_96_bar__plus_02_dot_95 - object\n ToiletPaper_bar__minus_00_dot_23_bar__plus_00_dot_07_bar__plus_03_dot_15 - object\n ToiletPaper_bar__minus_00_dot_28_bar__plus_00_dot_07_bar__plus_02_dot_20 - object\n ToiletPaper_bar__minus_00_dot_28_bar__plus_00_dot_65_bar__plus_01_dot_99 - object\n Towel_bar__minus_01_dot_08_bar__plus_01_dot_33_bar__plus_01_dot_30 - object\n Cabinet_bar__minus_00_dot_49_bar__plus_00_dot_41_bar__plus_02_dot_06 - receptacle\n Cabinet_bar__minus_00_dot_49_bar__plus_00_dot_41_bar__plus_02_dot_86 - receptacle\n Cabinet_bar__minus_00_dot_50_bar__plus_00_dot_38_bar__plus_02_dot_84 - receptacle\n Cabinet_bar__minus_00_dot_50_bar__plus_00_dot_38_bar__plus_03_dot_65 - receptacle\n CounterTop_bar__minus_00_dot_26_bar__plus_00_dot_93_bar__plus_02_dot_84 - receptacle\n GarbageCan_bar__minus_02_dot_23_bar__plus_00_dot_00_bar__plus_03_dot_78 - receptacle\n HandTowelHolder_bar__plus_00_dot_00_bar__plus_01_dot_72_bar__plus_01_dot_89 - receptacle\n HandTowelHolder_bar__plus_00_dot_00_bar__plus_01_dot_72_bar__plus_03_dot_80 - receptacle\n Sink_bar__minus_00_dot_30_bar__plus_00_dot_80_bar__plus_02_dot_42_bar_SinkBasin - receptacle\n Sink_bar__minus_00_dot_30_bar__plus_00_dot_80_bar__plus_03_dot_26_bar_SinkBasin - receptacle\n ToiletPaperHanger_bar__minus_00_dot_27_bar__plus_00_dot_79_bar__plus_02_dot_04 - receptacle\n Toilet_bar__minus_00_dot_54_bar__plus_00_dot_00_bar__plus_01_dot_49 - receptacle\n TowelHolder_bar__minus_01_dot_08_bar__plus_01_dot_31_bar__plus_01_dot_20 - receptacle\n loc_bar__minus_7_bar_7_bar_2_bar_45 - location\n loc_bar__minus_7_bar_14_bar_3_bar_60 - location\n loc_bar__minus_4_bar_10_bar_1_bar_45 - location\n loc_bar__minus_6_bar_7_bar_1_bar_45 - location\n loc_bar__minus_5_bar_7_bar_2_bar_30 - location\n loc_bar__minus_4_bar_12_bar_1_bar_45 - location\n loc_bar__minus_3_bar_10_bar_2_bar_60 - location\n loc_bar__minus_6_bar_8_bar_1_bar_45 - location\n loc_bar__minus_3_bar_11_bar_1_bar_15 - location\n loc_bar__minus_3_bar_8_bar_1_bar_60 - location\n loc_bar__minus_7_bar_11_bar_1_bar_45 - location\n loc_bar__minus_3_bar_10_bar_1_bar_60 - location\n loc_bar__minus_7_bar_13_bar_3_bar_15 - location\n loc_bar__minus_3_bar_13_bar_1_bar_60 - location\n loc_bar__minus_6_bar_12_bar_1_bar_45 - location\n loc_bar__minus_4_bar_9_bar_1_bar_45 - location\n loc_bar__minus_3_bar_14_bar_1_bar_0 - location\n loc_bar__minus_3_bar_8_bar_1_bar_0 - location\n loc_bar__minus_7_bar_6_bar_2_bar_30 - location\n )\n \n\n(:init\n\n\n (receptacleType Toilet_bar__minus_00_dot_54_bar__plus_00_dot_00_bar__plus_01_dot_49 ToiletType)\n (receptacleType GarbageCan_bar__minus_02_dot_23_bar__plus_00_dot_00_bar__plus_03_dot_78 GarbageCanType)\n (receptacleType HandTowelHolder_bar__plus_00_dot_00_bar__plus_01_dot_72_bar__plus_01_dot_89 HandTowelHolderType)\n (receptacleType TowelHolder_bar__minus_01_dot_08_bar__plus_01_dot_31_bar__plus_01_dot_20 TowelHolderType)\n (receptacleType Sink_bar__minus_00_dot_30_bar__plus_00_dot_80_bar__plus_02_dot_42_bar_SinkBasin SinkBasinType)\n (receptacleType Cabinet_bar__minus_00_dot_49_bar__plus_00_dot_41_bar__plus_02_dot_06 CabinetType)\n (receptacleType CounterTop_bar__minus_00_dot_26_bar__plus_00_dot_93_bar__plus_02_dot_84 CounterTopType)\n (receptacleType ToiletPaperHanger_bar__minus_00_dot_27_bar__plus_00_dot_79_bar__plus_02_dot_04 ToiletPaperHangerType)\n (receptacleType Cabinet_bar__minus_00_dot_50_bar__plus_00_dot_38_bar__plus_03_dot_65 CabinetType)\n (receptacleType Cabinet_bar__minus_00_dot_49_bar__plus_00_dot_41_bar__plus_02_dot_86 CabinetType)\n (receptacleType Cabinet_bar__minus_00_dot_50_bar__plus_00_dot_38_bar__plus_02_dot_84 CabinetType)\n (receptacleType HandTowelHolder_bar__plus_00_dot_00_bar__plus_01_dot_72_bar__plus_03_dot_80 HandTowelHolderType)\n (receptacleType Sink_bar__minus_00_dot_30_bar__plus_00_dot_80_bar__plus_03_dot_26_bar_SinkBasin SinkBasinType)\n (objectType LightSwitch_bar__minus_02_dot_42_bar__plus_01_dot_45_bar__plus_03_dot_34 LightSwitchType)\n (objectType HandTowel_bar__minus_00_dot_04_bar__plus_01_dot_62_bar__plus_03_dot_80 HandTowelType)\n (objectType ScrubBrush_bar__minus_00_dot_32_bar__plus_00_dot_00_bar__plus_01_dot_95 ScrubBrushType)\n (objectType Sink_bar__minus_00_dot_30_bar__plus_00_dot_80_bar__plus_02_dot_42 SinkType)\n (objectType ToiletPaper_bar__minus_00_dot_28_bar__plus_00_dot_07_bar__plus_02_dot_20 ToiletPaperType)\n (objectType Sink_bar__minus_00_dot_30_bar__plus_00_dot_80_bar__plus_03_dot_26 SinkType)\n (objectType SoapBar_bar__minus_00_dot_13_bar__plus_00_dot_95_bar__plus_01_dot_67 SoapBarType)\n (objectType SoapBar_bar__minus_00_dot_33_bar__plus_00_dot_95_bar__plus_02_dot_77 SoapBarType)\n (objectType SprayBottle_bar__minus_00_dot_20_bar__plus_00_dot_96_bar__plus_02_dot_95 SprayBottleType)\n (objectType Towel_bar__minus_01_dot_08_bar__plus_01_dot_33_bar__plus_01_dot_30 TowelType)\n (objectType SoapBottle_bar__minus_00_dot_10_bar__plus_00_dot_95_bar__plus_01_dot_29 SoapBottleType)\n (objectType ToiletPaper_bar__minus_00_dot_23_bar__plus_00_dot_07_bar__plus_03_dot_15 ToiletPaperType)\n (objectType ShowerGlass_bar__minus_00_dot_91_bar__plus_00_dot_79_bar__plus_00_dot_49 ShowerGlassType)\n (objectType SoapBottle_bar__minus_00_dot_18_bar__plus_00_dot_08_bar__plus_02_dot_29 SoapBottleType)\n (objectType ShowerDoor_bar__minus_01_dot_65_bar__plus_01_dot_02_bar__plus_01_dot_18 ShowerDoorType)\n (objectType ToiletPaper_bar__minus_00_dot_28_bar__plus_00_dot_65_bar__plus_01_dot_99 ToiletPaperType)\n (objectType Plunger_bar__minus_00_dot_11_bar_00_dot_00_bar__plus_01_dot_85 PlungerType)\n (objectType Cloth_bar__minus_00_dot_28_bar__plus_00_dot_08_bar__plus_03_dot_46 ClothType)\n (objectType Mirror_bar__minus_00_dot_03_bar__plus_01_dot_54_bar__plus_02_dot_86 MirrorType)\n (objectType Candle_bar__minus_00_dot_38_bar__plus_00_dot_08_bar__plus_03_dot_15 CandleType)\n (canContain ToiletType HandTowelType)\n (canContain ToiletType ToiletPaperType)\n (canContain ToiletType ClothType)\n (canContain ToiletType SoapBottleType)\n (canContain ToiletType SprayBottleType)\n (canContain ToiletType SoapBarType)\n (canContain ToiletType CandleType)\n (canContain GarbageCanType ToiletPaperType)\n (canContain GarbageCanType ClothType)\n (canContain GarbageCanType SprayBottleType)\n (canContain GarbageCanType SoapBarType)\n (canContain GarbageCanType SoapBottleType)\n (canContain GarbageCanType HandTowelType)\n (canContain HandTowelHolderType HandTowelType)\n (canContain TowelHolderType TowelType)\n (canContain SinkBasinType ClothType)\n (canContain SinkBasinType SoapBarType)\n (canContain SinkBasinType HandTowelType)\n (canContain CabinetType ToiletPaperType)\n (canContain CabinetType ClothType)\n (canContain CabinetType PlungerType)\n (canContain CabinetType SprayBottleType)\n (canContain CabinetType SoapBarType)\n (canContain CabinetType SoapBottleType)\n (canContain CabinetType CandleType)\n (canContain CabinetType HandTowelType)\n (canContain CounterTopType ToiletPaperType)\n (canContain CounterTopType ClothType)\n (canContain CounterTopType SprayBottleType)\n (canContain CounterTopType SoapBarType)\n (canContain CounterTopType SoapBottleType)\n (canContain CounterTopType CandleType)\n (canContain CounterTopType HandTowelType)\n (canContain ToiletPaperHangerType ToiletPaperType)\n (canContain CabinetType ToiletPaperType)\n (canContain CabinetType ClothType)\n (canContain CabinetType PlungerType)\n (canContain CabinetType SprayBottleType)\n (canContain CabinetType SoapBarType)\n (canContain CabinetType SoapBottleType)\n (canContain CabinetType CandleType)\n (canContain CabinetType HandTowelType)\n (canContain CabinetType ToiletPaperType)\n (canContain CabinetType ClothType)\n (canContain CabinetType PlungerType)\n (canContain CabinetType SprayBottleType)\n (canContain CabinetType SoapBarType)\n (canContain CabinetType SoapBottleType)\n (canContain CabinetType CandleType)\n (canContain CabinetType HandTowelType)\n (canContain CabinetType ToiletPaperType)\n (canContain CabinetType ClothType)\n (canContain CabinetType PlungerType)\n (canContain CabinetType SprayBottleType)\n (canContain CabinetType SoapBarType)\n (canContain CabinetType SoapBottleType)\n (canContain CabinetType CandleType)\n (canContain CabinetType HandTowelType)\n (canContain HandTowelHolderType HandTowelType)\n (canContain SinkBasinType ClothType)\n (canContain SinkBasinType SoapBarType)\n (canContain SinkBasinType HandTowelType)\n (pickupable HandTowel_bar__minus_00_dot_04_bar__plus_01_dot_62_bar__plus_03_dot_80)\n (pickupable ScrubBrush_bar__minus_00_dot_32_bar__plus_00_dot_00_bar__plus_01_dot_95)\n (pickupable ToiletPaper_bar__minus_00_dot_28_bar__plus_00_dot_07_bar__plus_02_dot_20)\n (pickupable SoapBar_bar__minus_00_dot_13_bar__plus_00_dot_95_bar__plus_01_dot_67)\n (pickupable SoapBar_bar__minus_00_dot_33_bar__plus_00_dot_95_bar__plus_02_dot_77)\n (pickupable SprayBottle_bar__minus_00_dot_20_bar__plus_00_dot_96_bar__plus_02_dot_95)\n (pickupable Towel_bar__minus_01_dot_08_bar__plus_01_dot_33_bar__plus_01_dot_30)\n (pickupable SoapBottle_bar__minus_00_dot_10_bar__plus_00_dot_95_bar__plus_01_dot_29)\n (pickupable ToiletPaper_bar__minus_00_dot_23_bar__plus_00_dot_07_bar__plus_03_dot_15)\n (pickupable SoapBottle_bar__minus_00_dot_18_bar__plus_00_dot_08_bar__plus_02_dot_29)\n (pickupable ToiletPaper_bar__minus_00_dot_28_bar__plus_00_dot_65_bar__plus_01_dot_99)\n (pickupable Plunger_bar__minus_00_dot_11_bar_00_dot_00_bar__plus_01_dot_85)\n (pickupable Cloth_bar__minus_00_dot_28_bar__plus_00_dot_08_bar__plus_03_dot_46)\n (pickupable Candle_bar__minus_00_dot_38_bar__plus_00_dot_08_bar__plus_03_dot_15)\n \n (openable Cabinet_bar__minus_00_dot_49_bar__plus_00_dot_41_bar__plus_02_dot_06)\n (openable Cabinet_bar__minus_00_dot_50_bar__plus_00_dot_38_bar__plus_03_dot_65)\n (openable Cabinet_bar__minus_00_dot_49_bar__plus_00_dot_41_bar__plus_02_dot_86)\n (openable Cabinet_bar__minus_00_dot_50_bar__plus_00_dot_38_bar__plus_02_dot_84)\n \n (atLocation agent1 loc_bar__minus_7_bar_6_bar_2_bar_30)\n \n (cleanable SoapBar_bar__minus_00_dot_13_bar__plus_00_dot_95_bar__plus_01_dot_67)\n (cleanable SoapBar_bar__minus_00_dot_33_bar__plus_00_dot_95_bar__plus_02_dot_77)\n (cleanable Cloth_bar__minus_00_dot_28_bar__plus_00_dot_08_bar__plus_03_dot_46)\n \n \n \n \n \n \n \n \n \n \n (inReceptacle Candle_bar__minus_00_dot_38_bar__plus_00_dot_08_bar__plus_03_dot_15 Cabinet_bar__minus_00_dot_49_bar__plus_00_dot_41_bar__plus_02_dot_86)\n (inReceptacle ToiletPaper_bar__minus_00_dot_23_bar__plus_00_dot_07_bar__plus_03_dot_15 Cabinet_bar__minus_00_dot_49_bar__plus_00_dot_41_bar__plus_02_dot_86)\n (inReceptacle SoapBar_bar__minus_00_dot_33_bar__plus_00_dot_95_bar__plus_02_dot_77 CounterTop_bar__minus_00_dot_26_bar__plus_00_dot_93_bar__plus_02_dot_84)\n (inReceptacle SprayBottle_bar__minus_00_dot_20_bar__plus_00_dot_96_bar__plus_02_dot_95 CounterTop_bar__minus_00_dot_26_bar__plus_00_dot_93_bar__plus_02_dot_84)\n (inReceptacle Cloth_bar__minus_00_dot_28_bar__plus_00_dot_08_bar__plus_03_dot_46 Cabinet_bar__minus_00_dot_50_bar__plus_00_dot_38_bar__plus_03_dot_65)\n (inReceptacle ToiletPaper_bar__minus_00_dot_28_bar__plus_00_dot_07_bar__plus_02_dot_20 Cabinet_bar__minus_00_dot_49_bar__plus_00_dot_41_bar__plus_02_dot_06)\n (inReceptacle SoapBottle_bar__minus_00_dot_18_bar__plus_00_dot_08_bar__plus_02_dot_29 Cabinet_bar__minus_00_dot_49_bar__plus_00_dot_41_bar__plus_02_dot_06)\n (inReceptacle Towel_bar__minus_01_dot_08_bar__plus_01_dot_33_bar__plus_01_dot_30 TowelHolder_bar__minus_01_dot_08_bar__plus_01_dot_31_bar__plus_01_dot_20)\n (inReceptacle HandTowel_bar__minus_00_dot_04_bar__plus_01_dot_62_bar__plus_03_dot_80 HandTowelHolder_bar__plus_00_dot_00_bar__plus_01_dot_72_bar__plus_03_dot_80)\n (inReceptacle SoapBottle_bar__minus_00_dot_10_bar__plus_00_dot_95_bar__plus_01_dot_29 Toilet_bar__minus_00_dot_54_bar__plus_00_dot_00_bar__plus_01_dot_49)\n (inReceptacle SoapBar_bar__minus_00_dot_13_bar__plus_00_dot_95_bar__plus_01_dot_67 Toilet_bar__minus_00_dot_54_bar__plus_00_dot_00_bar__plus_01_dot_49)\n \n \n (receptacleAtLocation Cabinet_bar__minus_00_dot_49_bar__plus_00_dot_41_bar__plus_02_dot_06 loc_bar__minus_6_bar_7_bar_1_bar_45)\n (receptacleAtLocation Cabinet_bar__minus_00_dot_49_bar__plus_00_dot_41_bar__plus_02_dot_86 loc_bar__minus_7_bar_11_bar_1_bar_45)\n (receptacleAtLocation Cabinet_bar__minus_00_dot_50_bar__plus_00_dot_38_bar__plus_02_dot_84 loc_bar__minus_6_bar_8_bar_1_bar_45)\n (receptacleAtLocation Cabinet_bar__minus_00_dot_50_bar__plus_00_dot_38_bar__plus_03_dot_65 loc_bar__minus_6_bar_12_bar_1_bar_45)\n (receptacleAtLocation CounterTop_bar__minus_00_dot_26_bar__plus_00_dot_93_bar__plus_02_dot_84 loc_bar__minus_4_bar_10_bar_1_bar_45)\n (receptacleAtLocation GarbageCan_bar__minus_02_dot_23_bar__plus_00_dot_00_bar__plus_03_dot_78 loc_bar__minus_7_bar_14_bar_3_bar_60)\n (receptacleAtLocation HandTowelHolder_bar__plus_00_dot_00_bar__plus_01_dot_72_bar__plus_01_dot_89 loc_bar__minus_3_bar_8_bar_1_bar_0)\n (receptacleAtLocation HandTowelHolder_bar__plus_00_dot_00_bar__plus_01_dot_72_bar__plus_03_dot_80 loc_bar__minus_3_bar_14_bar_1_bar_0)\n (receptacleAtLocation Sink_bar__minus_00_dot_30_bar__plus_00_dot_80_bar__plus_02_dot_42_bar_SinkBasin loc_bar__minus_4_bar_9_bar_1_bar_45)\n (receptacleAtLocation Sink_bar__minus_00_dot_30_bar__plus_00_dot_80_bar__plus_03_dot_26_bar_SinkBasin loc_bar__minus_4_bar_12_bar_1_bar_45)\n (receptacleAtLocation ToiletPaperHanger_bar__minus_00_dot_27_bar__plus_00_dot_79_bar__plus_02_dot_04 loc_bar__minus_3_bar_8_bar_1_bar_60)\n (receptacleAtLocation Toilet_bar__minus_00_dot_54_bar__plus_00_dot_00_bar__plus_01_dot_49 loc_bar__minus_3_bar_10_bar_2_bar_60)\n (receptacleAtLocation TowelHolder_bar__minus_01_dot_08_bar__plus_01_dot_31_bar__plus_01_dot_20 loc_bar__minus_5_bar_7_bar_2_bar_30)\n (objectAtLocation SoapBottle_bar__minus_00_dot_10_bar__plus_00_dot_95_bar__plus_01_dot_29 loc_bar__minus_3_bar_10_bar_2_bar_60)\n (objectAtLocation ToiletPaper_bar__minus_00_dot_28_bar__plus_00_dot_07_bar__plus_02_dot_20 loc_bar__minus_6_bar_7_bar_1_bar_45)\n (objectAtLocation SoapBar_bar__minus_00_dot_33_bar__plus_00_dot_95_bar__plus_02_dot_77 loc_bar__minus_4_bar_10_bar_1_bar_45)\n (objectAtLocation Mirror_bar__minus_00_dot_03_bar__plus_01_dot_54_bar__plus_02_dot_86 loc_bar__minus_3_bar_11_bar_1_bar_15)\n (objectAtLocation Sink_bar__minus_00_dot_30_bar__plus_00_dot_80_bar__plus_03_dot_26 loc_bar__minus_3_bar_13_bar_1_bar_60)\n (objectAtLocation ShowerDoor_bar__minus_01_dot_65_bar__plus_01_dot_02_bar__plus_01_dot_18 loc_bar__minus_7_bar_7_bar_2_bar_45)\n (objectAtLocation ShowerGlass_bar__minus_00_dot_91_bar__plus_00_dot_79_bar__plus_00_dot_49 loc_bar__minus_5_bar_7_bar_2_bar_30)\n (objectAtLocation Sink_bar__minus_00_dot_30_bar__plus_00_dot_80_bar__plus_02_dot_42 loc_bar__minus_3_bar_10_bar_1_bar_60)\n (objectAtLocation HandTowel_bar__minus_00_dot_04_bar__plus_01_dot_62_bar__plus_03_dot_80 loc_bar__minus_3_bar_14_bar_1_bar_0)\n (objectAtLocation Towel_bar__minus_01_dot_08_bar__plus_01_dot_33_bar__plus_01_dot_30 loc_bar__minus_5_bar_7_bar_2_bar_30)\n (objectAtLocation SoapBar_bar__minus_00_dot_13_bar__plus_00_dot_95_bar__plus_01_dot_67 loc_bar__minus_3_bar_10_bar_2_bar_60)\n (objectAtLocation ToiletPaper_bar__minus_00_dot_23_bar__plus_00_dot_07_bar__plus_03_dot_15 loc_bar__minus_7_bar_11_bar_1_bar_45)\n (objectAtLocation Plunger_bar__minus_00_dot_11_bar_00_dot_00_bar__plus_01_dot_85 loc_bar__minus_3_bar_8_bar_1_bar_60)\n (objectAtLocation Candle_bar__minus_00_dot_38_bar__plus_00_dot_08_bar__plus_03_dot_15 loc_bar__minus_7_bar_11_bar_1_bar_45)\n (objectAtLocation LightSwitch_bar__minus_02_dot_42_bar__plus_01_dot_45_bar__plus_03_dot_34 loc_bar__minus_7_bar_13_bar_3_bar_15)\n (objectAtLocation ToiletPaper_bar__minus_00_dot_28_bar__plus_00_dot_65_bar__plus_01_dot_99 loc_bar__minus_3_bar_8_bar_1_bar_60)\n (objectAtLocation SprayBottle_bar__minus_00_dot_20_bar__plus_00_dot_96_bar__plus_02_dot_95 loc_bar__minus_4_bar_10_bar_1_bar_45)\n (objectAtLocation Cloth_bar__minus_00_dot_28_bar__plus_00_dot_08_bar__plus_03_dot_46 loc_bar__minus_6_bar_12_bar_1_bar_45)\n (objectAtLocation ScrubBrush_bar__minus_00_dot_32_bar__plus_00_dot_00_bar__plus_01_dot_95 loc_bar__minus_3_bar_8_bar_1_bar_60)\n (objectAtLocation SoapBottle_bar__minus_00_dot_18_bar__plus_00_dot_08_bar__plus_02_dot_29 loc_bar__minus_6_bar_7_bar_1_bar_45)\n )\n \n\n (:goal\n (and\n (exists (?r - receptacle)\n (exists (?o - object)\n (and\n (cleanable ?o)\n (objectType ?o SoapBarType)\n (receptacleType ?r CounterTopType)\n (isClean ?o)\n (inReceptacle ?o ?r)\n )\n )\n )\n )\n )\n )\n ", "solvable": true, "walkthrough": ["go to toilet 1", "take soapbar 2 from toilet 1", "go to sinkbasin 1", "clean soapbar 2 with sinkbasin 1", "go to countertop 1", "move soapbar 2 to countertop 1"]} \ No newline at end of file diff --git a/Text/ALFWorld/json_2.1.1/valid_unseen/pick_cool_then_place_in_recep-Bread-None-CounterTop-10/trial_T20190908_091747_866951/game.tw-pddl b/Text/ALFWorld/json_2.1.1/valid_unseen/pick_cool_then_place_in_recep-Bread-None-CounterTop-10/trial_T20190908_091747_866951/game.tw-pddl new file mode 100644 index 0000000000000000000000000000000000000000..887fac62b05e060a919c5f36959284004378ec6d --- /dev/null +++ b/Text/ALFWorld/json_2.1.1/valid_unseen/pick_cool_then_place_in_recep-Bread-None-CounterTop-10/trial_T20190908_091747_866951/game.tw-pddl @@ -0,0 +1 @@ +{"pddl_domain": ";; Specification in PDDL of the Alfred domain\n;; Intended to be used with Fast Downward which supports PDDL 2.2 level 1 plus the :action-costs requirement from PDDL 3.1.\n\n(define (domain alfred)\n (:requirements\n :adl\n :action-costs\n :typing\n )\n (:types\n agent\n location\n receptacle\n object\n rtype\n otype\n )\n\n\n (:predicates\n (atLocation ?a - agent ?l - location) ; true if the agent is at the location\n (receptacleAtLocation ?r - receptacle ?l - location) ; true if the receptacle is at the location (constant)\n (objectAtLocation ?o - object ?l - location) ; true if the object is at the location\n (openable ?r - receptacle) ; true if a receptacle is openable\n (opened ?r - receptacle) ; true if a receptacle is opened\n (inReceptacle ?o - object ?r - receptacle) ; object ?o is in receptacle ?r\n (isReceptacleObject ?o - object) ; true if the object can have things put inside it\n (inReceptacleObject ?innerObject - object ?outerObject - object) ; object ?innerObject is inside object ?outerObject\n (isReceptacleObjectFull ?o - object) ; true if the receptacle object contains something\n (wasInReceptacle ?o - object ?r - receptacle) ; object ?o was or is in receptacle ?r now or some time in the past\n (checked ?r - receptacle) ; whether the receptacle has been looked inside/visited\n (examined ?l - location) ; TODO\n (receptacleType ?r - receptacle ?t - rtype) ; the type of receptacle (Cabinet vs Cabinet|01|2...)\n (canContain ?rt - rtype ?ot - otype) ; true if receptacle can hold object\n (objectType ?o - object ?t - otype) ; the type of object (Apple vs Apple|01|2...)\n (holds ?a - agent ?o - object) ; object ?o is held by agent ?a\n (holdsAny ?a - agent) ; agent ?a holds an object\n (holdsAnyReceptacleObject ?a - agent) ; agent ?a holds a receptacle object\n (full ?r - receptacle) ; true if the receptacle has no remaining space\n (isClean ?o - object) ; true if the object has been clean in sink\n (cleanable ?o - object) ; true if the object can be placed in a sink\n (isHot ?o - object) ; true if the object has been heated up\n (heatable ?o - object) ; true if the object can be heated up in a microwave\n (isCool ?o - object) ; true if the object has been cooled\n (coolable ?o - object) ; true if the object can be cooled in the fridge\n (pickupable ?o - object) ; true if the object can be picked up\n (moveable ?o - object) ; true if the object can be moved\n (toggleable ?o - object) ; true if the object can be turned on/off\n (isOn ?o - object) ; true if the object is on\n (isToggled ?o - object) ; true if the object has been toggled\n (sliceable ?o - object) ; true if the object can be sliced\n (isSliced ?o - object) ; true if the object is sliced\n )\n\n (:functions\n (distance ?from ?to)\n (total-cost) - number\n )\n\n;; All actions are specified such that the final arguments are the ones used\n;; for performing actions in Unity.\n\n\n(:action look\n :parameters (?a - agent ?l - location)\n :precondition\n (and\n (atLocation ?a ?l)\n )\n :effect\n (and\n (checked ?l)\n )\n)\n\n(:action inventory\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n\n(:action examineReceptacle\n :parameters (?a - agent ?r - receptacle)\n :precondition\n (and\n (exists (?l - location)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n )\n )\n )\n :effect\n (and\n (checked ?r)\n )\n)\n\n(:action examineObject\n :parameters (?a - agent ?o - object)\n :precondition\n (or\n ;(exists (?l - location)\n ; (and\n ; (atLocation ?a ?l)\n ; (objectAtLocation ?o ?l)\n ; )\n ;)\n (exists (?l - location, ?r - receptacle)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n )\n )\n (holds ?a ?o)\n )\n :effect\n (and\n (checked ?o)\n )\n)\n\n;; agent goes to receptacle\n (:action GotoLocation\n :parameters (?a - agent ?lStart - location ?lEnd - location ?r - receptacle)\n :precondition (and\n (atLocation ?a ?lStart)\n (receptacleAtLocation ?r ?lEnd)\n ;(exists (?r - receptacle) (receptacleAtLocation ?r ?lEnd))\n )\n :effect (and\n (not (atLocation ?a ?lStart))\n (atLocation ?a ?lEnd)\n ; (forall (?r - receptacle)\n ; (when (and (receptacleAtLocation ?r ?lEnd)\n ; (or (not (openable ?r)) (opened ?r)))\n ; (checked ?r)\n ; )\n ; )\n ; (increase (total-cost) (distance ?lStart ?lEnd))\n (increase (total-cost) 1)\n )\n )\n\n;; agent opens receptacle\n (:action OpenObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (not (opened ?r))\n )\n :effect (and\n (opened ?r)\n (checked ?r)\n (increase (total-cost) 1)\n )\n )\n;; agent closes receptacle\n (:action CloseObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (opened ?r)\n )\n :effect (and\n (not (opened ?r))\n (increase (total-cost) 1)\n )\n\n )\n\n ;; agent picks up object from a receptacle\n (:action PickupObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition\n (and\n (pickupable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (not (holdsAny ?a)) ; agent's hands are empty.\n ;(not (holdsAnyReceptacleObject ?a))\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n ;(not (isReceptacleObject ?o))\n )\n :effect\n (and\n (not (inReceptacle ?o ?r))\n (holds ?a ?o)\n (holdsAny ?a)\n (not (objectAtLocation ?o ?l))\n ;(not (full ?r))\n (increase (total-cost) 1)\n )\n )\n\n\n; ;; agent picks up object from a receptacle\n; (:action PickupObjectFromReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n;\n; (not (inReceptacleObject ?o ?outerR))\n; (not (isReceptacleObjectFull ?outerR))\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupEmptyReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; ; (objectAtLocation ?o ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupFullReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?outerR ?r)\n; (pickupable ?outerR)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (not (inReceptacle ?outerR ?r))\n; (holds ?a ?outerR)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (objectAtLocation ?outerR ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n\n\n;; agent puts down an object\n (:action PutObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle ?ot - otype ?rt - rtype)\n :precondition (and\n (holds ?a ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n ;(not (full ?r))\n (objectType ?o ?ot)\n (receptacleType ?r ?rt)\n (canContain ?rt ?ot)\n ;(not (holdsAnyReceptacleObject ?a))\n )\n :effect (and\n (inReceptacle ?o ?r)\n (objectAtLocation ?o ?l)\n ;(full ?r)\n (not (holds ?a ?o))\n (not (holdsAny ?a))\n (increase (total-cost) 1)\n )\n )\n\n;;; agent puts down an object\n; (:action PutObjectInReceptacleObject\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?outerO - object ?outerR - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (objectAtLocation ?outerO ?l)\n; (isReceptacleObject ?outerO)\n; (not (isReceptacleObject ?o))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (not (holdsAnyReceptacleObject ?a))\n; (inReceptacle ?outerO ?outerR)\n; (not (isReceptacleObjectFull ?outerO))\n; )\n; :effect (and\n; (inReceptacleObject ?o ?outerO)\n; (inReceptacle ?o ?outerR)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (objectAtLocation ?o ?l)\n; (isReceptacleObjectFull ?outerO)\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down an object\n; (:action PutEmptyReceptacleObjectinReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?r - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n; (not (full ?r))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect (and\n; (inReceptacle ?o ?r)\n; (objectAtLocation ?o ?l)\n; (full ?r)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down a receptacle object in a receptacle\n; (:action PutFullReceptacleObjectInReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?innerO - object ?outerO - object ?r - receptacle) ; ?rt - rtype)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (objectType ?outerO ?ot)\n; (holds ?a ?outerO)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?outerO)\n; (isReceptacleObjectFull ?outerO)\n; (inReceptacleObject ?innerO ?outerO)\n; )\n; :effect (and\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (objectAtLocation ?outerO ?l)\n; (objectAtLocation ?innerO ?l)\n; (inReceptacle ?outerO ?r)\n; (inReceptacle ?innerO ?r)\n; (not (holds ?a ?outerO))\n; (increase (total-cost) 1)\n; )\n; )\n\n;; agent cleans some object\n (:action CleanObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (cleanable ?o)\n (or\n (receptacleType ?r SinkType)\n (receptacleType ?r SinkBasinType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isClean ?o)\n )\n )\n\n\n;; agent heats-up some object\n (:action HeatObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (heatable ?o)\n (or\n (receptacleType ?r MicrowaveType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isHot ?o)\n (not (isCool ?o))\n )\n )\n\n;; agent cools some object\n (:action CoolObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (coolable ?o)\n (or\n (receptacleType ?r FridgeType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isCool ?o)\n (not (isHot ?o))\n )\n )\n\n\n;; agent toggle object\n (:action ToggleObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition (and\n (toggleable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (inReceptacle ?o ?r)\n )\n :effect (and\n (increase (total-cost) 5)\n (when (isOn ?o)\n (not (isOn ?o)))\n (when (not (isOn ?o))\n (isOn ?o))\n (isToggled ?o)\n )\n )\n\n\n;; agent slices some object with a knife\n (:action SliceObject\n :parameters (?a - agent ?l - location ?co - object ?ko - object)\n :precondition\n (and\n (sliceable ?co)\n (or\n (objectType ?ko KnifeType)\n (objectType ?ko ButterKnifeType)\n )\n (atLocation ?a ?l)\n (objectAtLocation ?co ?l)\n (holds ?a ?ko)\n )\n :effect (and\n (increase (total-cost) 5)\n (isSliced ?co)\n )\n )\n\n\n(:action help\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n)\n", "grammar": "grammar :: \"\"\"\n {\n \"intro\": [\n {\n \"rhs\": \"-= Welcome to TextWorld, ALFRED! =-\\n\\n#look.feedback#\\n\\n#task#\"\n }\n ],\n\n \"notImplemented\": [\n {\n \"rhs\": \"TODO\"\n }\n ],\n\n \"task\": [\n {\n \"rhs\": \"Your task is to: put a cool bread in countertop.\"\n }\n ],\n\n \"GotoLocation.feedback\": [\n {\n \"rhs\": \"You arrive at {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"OpenObject.feedback\": [\n {\n \"rhs\": \"You open the {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"CloseObject.feedback\": [\n {\n \"rhs\": \"You close the {r.name}.\"\n }\n ],\n\n \"PickupObject.feedback\": [\n {\n \"rhs\": \"You pick up the {o.name} from the {r.name}.\"\n }\n ],\n\n \"PickupObjectFromReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupObjectFromReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupEmptyReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupEmptyReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupFullReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupFullReceptacleObject: You pick up the {outerr.name}.\"\n }\n ],\n\n \"PutObject.feedback\": [\n {\n \"rhs\": \"You move the {o.name} to the {r.name}.\"\n }\n ],\n\n \"PutObjectInReceptacleObject.feedback\": [\n {\n \"rhs\": \"PutObjectInReceptacleObject: You put the {o.name} in the {outero.name}.\"\n }\n ],\n\n \"PutEmptyReceptacleObjectinReceptacle.feedback\": [\n {\n \"rhs\": \"PutEmptyReceptacleObjectinReceptacle: You put the {o.name} in the {r.name}.\"\n }\n ],\n\n \"PutFullReceptacleObjectInReceptacle.feedback\": [\n {\n \"rhs\": \"PutFullReceptacleObjectInReceptacle: You put the {outero.name} in the {r.name}.\"\n }\n ],\n\n \"inventory.feedback\": [\n {\n \"condition\": \"holdsany(a:agent)\",\n \"rhs\": \"You are carrying: [{o.indefinite + ' ' + o.name | holds(a:agent, o:object)}].\"\n },\n {\n \"rhs\": \"You are not carrying anything.\"\n }\n ],\n\n \"examineReceptacle.feedback\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \"The {r.name} is open. In it, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \"The {r.name} is closed.\"\n },\n {\n \"rhs\": \"On the {r.name}, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n }\n ],\n\n \"examineObject.feedback\": [\n {\n \"condition\": \"isreceptacleobject(o:object)\",\n \"rhs\": \"This is a normal {o.name}. In it, you see [{o2.indefinite + ' ' + o2.name | inreceptacleobject(o2:object, o:object)}].\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a clean sliced {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot sliced {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object)\",\n \"rhs\": \"This is a hot and clean {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object)\",\n \"rhs\": \"This is a cool and clean {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object)\",\n \"rhs\": \"This is a hot {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object)\",\n \"rhs\": \"This is a clean {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object)\",\n \"rhs\": \"This is a cold {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"This {o.name} is on.\"\n },\n {\n \"condition\": \"toggleable(o:object) & not_istoggled(o:object)\",\n \"rhs\": \"This {o.name} is off.\"\n },\n {\n \"condition\": \"sliceable(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a sliced {o.name}.\"\n },\n {\n \"rhs\": \"There's nothing special about {o.name}.\"\n }\n ]\n }\n\"\"\";\n\naction GotoLocation {\n template :: \"go to [{r.name | receptacleatlocation(r:receptacle, lend:location)}]\";\n feedback :: \"#GotoLocation.feedback#\";\n}\n\naction OpenObject {\n template :: \"open {r}\";\n feedback :: \"#OpenObject.feedback#\";\n}\n\naction CloseObject {\n template :: \"close {r}\";\n feedback :: \"#CloseObject.feedback#\";\n}\n\naction PickupObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObject.feedback#\";\n}\n\naction PickupObjectFromReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObjectFromReceptacleObject.feedback#\";\n}\n\naction PickupEmptyReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupEmptyReceptacleObject.feedback#\";\n}\n\naction PickupFullReceptacleObject {\n template :: \"take {outerr} from {r}\";\n feedback :: \"#PickupFullReceptacleObject.feedback#\";\n}\n\naction PutObject {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutObject.feedback#\";\n}\n\naction PutObjectInReceptacleObject {\n template :: \"put {o} into {outero}\";\n feedback :: \"#PutObjectInReceptacleObject.feedback#\";\n}\n\naction PutEmptyReceptacleObjectinReceptacle {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutEmptyReceptacleObjectinReceptacle.feedback#\";\n}\n\naction PutFullReceptacleObjectInReceptacle {\n template :: \"put {outero} in {r}\";\n feedback :: \"#PutFullReceptacleObjectInReceptacle.feedback#\";\n}\n\naction inventory {\n template :: \"inventory\";\n feedback :: \"#inventory.feedback#\";\n}\n\naction examineReceptacle {\n template :: \"examine {r}\";\n feedback :: \"#examineReceptacle.feedback#\";\n}\n\naction examineObject {\n template :: \"examine {o}\";\n feedback :: \"#examineObject.feedback#\";\n}\n\naction ToggleObject {\n template :: \"use {o}\";\n feedback :: \"#toggleObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"toggleObject.feedback\": [\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"You turn on the {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object)\",\n \"rhs\": \"You turn off the {o.name}.\"\n },\n {\n \"rhs\": \"You don't see any switch on the {o.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction HeatObject {\n template :: \"heat {o} with {r}\";\n feedback :: \"#heatObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"heatObject.feedback\": [\n {\n \"rhs\": \"You heat the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CleanObject {\n template :: \"clean {o} with {r}\";\n feedback :: \"#cleanObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"cleanObject.feedback\": [\n {\n \"rhs\": \"You clean the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CoolObject {\n template :: \"cool {o} with {r}\";\n feedback :: \"#coolObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"coolObject.feedback\": [\n {\n \"rhs\": \"You cool the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction SliceObject {\n template :: \"slice {co} with {ko}\";\n feedback :: \"#sliceObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"sliceObject.feedback\": [\n {\n \"rhs\": \"You sliced the {co.name} with the {ko.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction look {\n template :: \"look\";\n feedback :: \"#look.feedback#\";\n\n grammar :: \"\"\"\n {\n \"look.feedback\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"#look-variations#. Next to it, you see #list_objects_on_the_floor#.\"\n },\n {\n \"rhs\": \"You are in the middle of a room. Looking quickly around you, you see #list_appliances#.\"\n }\n ],\n\n \"look-variations\": [\n {\n \"rhs\": \"You are facing the [{r.name | atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)}]\"\n }\n ],\n\n \"list_objects_on_the_floor\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)\",\n \"rhs\": \"[{#overview(o)# | atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"list_appliances\": [\n {\n \"condition\": \"receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"[{#overview(r)# | receptacleatlocation(r:receptacle, l:location)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"overview(o, r)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name} (in/on the {r.name})}\"\n }\n ],\n\n \"overview(o)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name}\"\n }\n ],\n \"overview(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}\"\n }\n ],\n \"overview_with_state(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}#overview_state(r)#\"\n }\n ],\n \"overview_state(r)\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \" (it is open)\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \" (it is closed)\"\n },\n {\n \"rhs\": \"\"\n }\n ],\n\n \"list_empty\": [\n {\n \"rhs\": \"nothing\"\n }\n ],\n \"list_separator\": [\n {\n \"rhs\": \", \"\n }\n ],\n \"list_last_separator\": [\n {\n \"rhs\": \", and \"\n }\n ]\n }\n \"\"\";\n}\n\naction help {\n template :: \"help\";\n feedback :: \"\nAvailable commands:\n look: look around your current location\n inventory: check your current inventory\n go to (receptacle): move to a receptacle\n open (receptacle): open a receptacle\n close (receptacle): close a receptacle\n take (object) from (receptacle): take an object from a receptacle\n move (object) to (receptacle): place an object in or on a receptacle\n examine (something): examine a receptacle or an object\n use (object): use an object\n heat (object) with (receptacle): heat an object using a receptacle\n clean (object) with (receptacle): clean an object using a receptacle\n cool (object) with (receptacle): cool an object using a receptacle\n slice (object) with (object): slice an object using a sharp object\n\";\n}\n", "pddl_problem": "\n(define (problem plan_trial_T20190908_091747_866951)\n(:domain alfred)\n(:objects\nagent1 - agent\nRemoteControl - object\n Laptop - object\n Kettle - object\n Pen - object\n Fork - object\n Cloth - object\n HousePlant - object\n Plunger - object\n SoapBottle - object\n Cup - object\n Candle - object\n Tomato - object\n Television - object\n TennisRacket - object\n Towel - object\n SaltShaker - object\n Spoon - object\n Apple - object\n Poster - object\n Curtains - object\n Footstool - object\n AlarmClock - object\n Ladle - object\n PaperTowelRoll - object\n BaseballBat - object\n Knife - object\n Spatula - object\n SoapBar - object\n CreditCard - object\n Sink - object\n Newspaper - object\n LaundryHamperLid - object\n KeyChain - object\n Glassbottle - object\n ButterKnife - object\n Chair - object\n HandTowel - object\n ToiletPaperRoll - object\n Plate - object\n Pot - object\n WineBottle - object\n Boots - object\n PepperShaker - object\n PaperTowel - object\n Bowl - object\n SprayBottle - object\n ScrubBrush - object\n Box - object\n CD - object\n Pan - object\n Statue - object\n Vase - object\n ShowerGlass - object\n DishSponge - object\n Egg - object\n Lettuce - object\n Book - object\n TeddyBear - object\n ToiletPaper - object\n ShowerDoor - object\n Window - object\n Blinds - object\n CellPhone - object\n FloorLamp - object\n Pillow - object\n Mirror - object\n Painting - object\n TissueBox - object\n Pencil - object\n Potato - object\n LightSwitch - object\n StoveKnob - object\n Mug - object\n Bathtub - object\n DeskLamp - object\n Watch - object\n WateringCan - object\n BasketBall - object\n Bread - object\nRemoteControlType - otype\n LaptopType - otype\n KettleType - otype\n PenType - otype\n ForkType - otype\n ClothType - otype\n HousePlantType - otype\n PlungerType - otype\n SoapBottleType - otype\n CupType - otype\n CandleType - otype\n TomatoType - otype\n TelevisionType - otype\n TennisRacketType - otype\n TowelType - otype\n SaltShakerType - otype\n SpoonType - otype\n AppleType - otype\n PosterType - otype\n CurtainsType - otype\n FootstoolType - otype\n AlarmClockType - otype\n LadleType - otype\n PaperTowelRollType - otype\n BaseballBatType - otype\n KnifeType - otype\n SpatulaType - otype\n SoapBarType - otype\n CreditCardType - otype\n SinkType - otype\n NewspaperType - otype\n LaundryHamperLidType - otype\n KeyChainType - otype\n GlassbottleType - otype\n ButterKnifeType - otype\n ChairType - otype\n HandTowelType - otype\n ToiletPaperRollType - otype\n PlateType - otype\n PotType - otype\n WineBottleType - otype\n BootsType - otype\n PepperShakerType - otype\n PaperTowelType - otype\n BowlType - otype\n SprayBottleType - otype\n ScrubBrushType - otype\n BoxType - otype\n CDType - otype\n PanType - otype\n StatueType - otype\n VaseType - otype\n ShowerGlassType - otype\n DishSpongeType - otype\n EggType - otype\n LettuceType - otype\n BookType - otype\n TeddyBearType - otype\n ToiletPaperType - otype\n ShowerDoorType - otype\n WindowType - otype\n BlindsType - otype\n CellPhoneType - otype\n FloorLampType - otype\n PillowType - otype\n MirrorType - otype\n PaintingType - otype\n TissueBoxType - otype\n PencilType - otype\n PotatoType - otype\n LightSwitchType - otype\n StoveKnobType - otype\n MugType - otype\n BathtubType - otype\n DeskLampType - otype\n WatchType - otype\n WateringCanType - otype\n BasketBallType - otype\n BreadType - otype\nSinkBasinType - rtype\n GarbageCanType - rtype\n StoveBurnerType - rtype\n OttomanType - rtype\n CabinetType - rtype\n SideTableType - rtype\n DiningTableType - rtype\n CoffeeTableType - rtype\n SafeType - rtype\n DresserType - rtype\n DeskType - rtype\n BedType - rtype\n TowelHolderType - rtype\n ToiletPaperHangerType - rtype\n MicrowaveType - rtype\n SofaType - rtype\n CartType - rtype\n ArmChairType - rtype\n HandTowelHolderType - rtype\n TVStandType - rtype\n BathtubBasinType - rtype\n CoffeeMachineType - rtype\n ToasterType - rtype\n LaundryHamperType - rtype\n DrawerType - rtype\n FridgeType - rtype\n ToiletType - rtype\n ShelfType - rtype\n PaintingHangerType - rtype\n CounterTopType - rtype\n\n\n Apple_bar__minus_01_dot_29_bar__plus_00_dot_98_bar__minus_01_dot_17 - object\n Bowl_bar__plus_01_dot_06_bar__plus_01_dot_67_bar__minus_01_dot_96 - object\n Bowl_bar__minus_00_dot_55_bar__plus_00_dot_94_bar__minus_00_dot_07 - object\n Bowl_bar__minus_01_dot_47_bar__plus_00_dot_56_bar__plus_02_dot_72 - object\n Bread_bar__minus_00_dot_78_bar__plus_01_dot_00_bar__plus_00_dot_21 - object\n ButterKnife_bar__minus_00_dot_55_bar__plus_00_dot_93_bar__minus_01_dot_46 - object\n CellPhone_bar__minus_01_dot_29_bar__plus_00_dot_93_bar__minus_00_dot_64 - object\n Chair_bar__minus_01_dot_90_bar__plus_00_dot_00_bar__minus_01_dot_00 - object\n Chair_bar__minus_01_dot_93_bar__plus_00_dot_00_bar__minus_00_dot_03 - object\n CreditCard_bar__plus_00_dot_75_bar__plus_00_dot_49_bar__minus_00_dot_57 - object\n CreditCard_bar__plus_00_dot_79_bar__plus_00_dot_15_bar__minus_00_dot_61 - object\n CreditCard_bar__plus_00_dot_88_bar__plus_00_dot_49_bar__minus_00_dot_73 - object\n Cup_bar__minus_00_dot_59_bar__plus_00_dot_78_bar__minus_00_dot_92 - object\n DishSponge_bar__plus_00_dot_76_bar__plus_00_dot_11_bar__minus_02_dot_05 - object\n Egg_bar__minus_00_dot_82_bar__plus_00_dot_22_bar__plus_00_dot_61 - object\n Egg_bar__minus_00_dot_87_bar__plus_00_dot_21_bar__plus_00_dot_51 - object\n Egg_bar__minus_01_dot_01_bar__plus_00_dot_22_bar__plus_00_dot_51 - object\n Faucet_bar__minus_00_dot_87_bar__plus_01_dot_16_bar__minus_00_dot_65 - object\n Fork_bar__plus_00_dot_79_bar__plus_00_dot_15_bar__minus_00_dot_73 - object\n Glassbottle_bar__minus_00_dot_59_bar__plus_00_dot_78_bar__minus_00_dot_57 - object\n HousePlant_bar__minus_01_dot_35_bar__plus_00_dot_92_bar__minus_01_dot_54 - object\n Knife_bar__minus_01_dot_04_bar__plus_00_dot_96_bar__plus_00_dot_14 - object\n Lettuce_bar__plus_00_dot_87_bar__plus_01_dot_69_bar__plus_01_dot_21 - object\n LightSwitch_bar__minus_02_dot_37_bar__plus_01_dot_22_bar__plus_03_dot_05 - object\n Mug_bar__minus_00_dot_75_bar__plus_00_dot_78_bar__minus_00_dot_49 - object\n Pan_bar__plus_00_dot_85_bar__plus_00_dot_95_bar__minus_01_dot_08 - object\n PaperTowelRoll_bar__minus_01_dot_01_bar__plus_00_dot_28_bar__plus_00_dot_61 - object\n PepperShaker_bar__plus_00_dot_96_bar__plus_00_dot_49_bar__minus_00_dot_73 - object\n PepperShaker_bar__minus_00_dot_92_bar__plus_00_dot_93_bar__minus_01_dot_46 - object\n Plate_bar__plus_01_dot_08_bar__plus_02_dot_21_bar__minus_01_dot_63 - object\n Plate_bar__plus_01_dot_13_bar__plus_02_dot_21_bar__minus_01_dot_30 - object\n Plate_bar__plus_01_dot_19_bar__plus_01_dot_67_bar__plus_00_dot_28 - object\n Potato_bar__plus_01_dot_09_bar__plus_01_dot_83_bar__minus_01_dot_13 - object\n Potato_bar__minus_00_dot_59_bar__plus_00_dot_81_bar__minus_00_dot_83 - object\n Potato_bar__minus_00_dot_81_bar__plus_00_dot_81_bar__minus_00_dot_75 - object\n Pot_bar__plus_01_dot_08_bar__plus_00_dot_95_bar__minus_01_dot_50 - object\n Pot_bar__minus_01_dot_23_bar__plus_00_dot_94_bar__plus_00_dot_14 - object\n SaltShaker_bar__minus_01_dot_42_bar__plus_00_dot_93_bar__minus_00_dot_12 - object\n Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65 - object\n SoapBottle_bar__plus_00_dot_96_bar__plus_00_dot_11_bar__minus_02_dot_05 - object\n SoapBottle_bar__plus_01_dot_19_bar__plus_01_dot_67_bar__minus_02_dot_17 - object\n Spatula_bar__plus_01_dot_10_bar__plus_00_dot_91_bar__minus_00_dot_63 - object\n Spoon_bar__minus_00_dot_75_bar__plus_00_dot_78_bar__minus_00_dot_92 - object\n Statue_bar__minus_00_dot_55_bar__plus_00_dot_94_bar__minus_01_dot_23 - object\n Statue_bar__minus_01_dot_57_bar__plus_00_dot_88_bar__plus_02_dot_72 - object\n StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_09 - object\n StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_24 - object\n StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_37 - object\n StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_52 - object\n Tomato_bar__minus_00_dot_77_bar__plus_00_dot_97_bar__minus_01_dot_62 - object\n Vase_bar__minus_00_dot_85_bar__plus_00_dot_93_bar__minus_01_dot_31 - object\n Vase_bar__minus_01_dot_10_bar__plus_00_dot_93_bar__minus_00_dot_64 - object\n Window_bar__plus_00_dot_02_bar__plus_01_dot_00_bar__minus_02_dot_64 - object\n Window_bar__minus_03_dot_00_bar__plus_01_dot_00_bar__minus_02_dot_64 - object\n Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__plus_00_dot_24 - receptacle\n Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__minus_01_dot_72 - receptacle\n Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_14 - receptacle\n Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_76 - receptacle\n Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_02_dot_38 - receptacle\n Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_44_bar__minus_01_dot_78 - receptacle\n CoffeeMachine_bar__plus_01_dot_02_bar__plus_00_dot_90_bar__minus_02_dot_18 - receptacle\n CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21 - receptacle\n CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05 - receptacle\n CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64 - receptacle\n Drawer_bar__plus_00_dot_64_bar__plus_00_dot_27_bar__minus_00_dot_65 - receptacle\n Drawer_bar__plus_00_dot_64_bar__plus_00_dot_55_bar__minus_00_dot_65 - receptacle\n Drawer_bar__plus_00_dot_64_bar__plus_00_dot_76_bar__minus_00_dot_65 - receptacle\n Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25 - receptacle\n GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58 - receptacle\n Microwave_bar__plus_01_dot_04_bar__plus_01_dot_68_bar__minus_01_dot_30 - receptacle\n Shelf_bar__minus_01_dot_69_bar__plus_00_dot_16_bar__plus_02_dot_72 - receptacle\n Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72 - receptacle\n Shelf_bar__minus_01_dot_69_bar__plus_00_dot_87_bar__plus_02_dot_72 - receptacle\n Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin - receptacle\n StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_10 - receptacle\n StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_50 - receptacle\n StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_10 - receptacle\n StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_50 - receptacle\n Toaster_bar__plus_00_dot_98_bar__plus_00_dot_90_bar__plus_00_dot_33 - receptacle\n loc_bar__minus_10_bar_0_bar_1_bar_60 - location\n loc_bar_1_bar__minus_1_bar_1_bar_45 - location\n loc_bar__minus_3_bar__minus_8_bar_0_bar_30 - location\n loc_bar_1_bar__minus_7_bar_1_bar__minus_30 - location\n loc_bar_1_bar__minus_4_bar_1_bar_45 - location\n loc_bar_0_bar__minus_3_bar_3_bar_45 - location\n loc_bar_1_bar__minus_6_bar_1_bar_60 - location\n loc_bar_0_bar_4_bar_3_bar_60 - location\n loc_bar_1_bar_1_bar_1_bar_45 - location\n loc_bar_0_bar_5_bar_1_bar_60 - location\n loc_bar_1_bar__minus_8_bar_1_bar_45 - location\n loc_bar_1_bar__minus_5_bar_1_bar_60 - location\n loc_bar_1_bar__minus_8_bar_1_bar__minus_30 - location\n loc_bar_1_bar__minus_3_bar_1_bar__minus_30 - location\n loc_bar_0_bar__minus_6_bar_0_bar_45 - location\n loc_bar_1_bar__minus_1_bar_1_bar__minus_30 - location\n loc_bar__minus_6_bar_6_bar_0_bar_45 - location\n loc_bar_1_bar__minus_4_bar_1_bar_60 - location\n loc_bar__minus_1_bar_3_bar_1_bar_60 - location\n loc_bar_0_bar__minus_6_bar_0_bar_60 - location\n loc_bar_1_bar__minus_6_bar_1_bar_45 - location\n loc_bar_0_bar__minus_8_bar_1_bar_60 - location\n loc_bar__minus_9_bar__minus_3_bar_1_bar_60 - location\n loc_bar_1_bar__minus_5_bar_1_bar_0 - location\n loc_bar__minus_10_bar_10_bar_0_bar_45 - location\n loc_bar__minus_9_bar_7_bar_0_bar_45 - location\n loc_bar_0_bar__minus_4_bar_1_bar_60 - location\n loc_bar__minus_12_bar__minus_8_bar_2_bar_45 - location\n loc_bar__minus_9_bar_6_bar_0_bar_45 - location\n loc_bar_0_bar__minus_8_bar_2_bar_45 - location\n loc_bar__minus_4_bar_4_bar_3_bar_30 - location\n )\n \n\n(:init\n\n\n (receptacleType Microwave_bar__plus_01_dot_04_bar__plus_01_dot_68_bar__minus_01_dot_30 MicrowaveType)\n (receptacleType Drawer_bar__plus_00_dot_64_bar__plus_00_dot_27_bar__minus_00_dot_65 DrawerType)\n (receptacleType Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72 ShelfType)\n (receptacleType Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_76 CabinetType)\n (receptacleType Shelf_bar__minus_01_dot_69_bar__plus_00_dot_16_bar__plus_02_dot_72 ShelfType)\n (receptacleType Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__plus_00_dot_24 CabinetType)\n (receptacleType StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_10 StoveBurnerType)\n (receptacleType CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21 CounterTopType)\n (receptacleType Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_14 CabinetType)\n (receptacleType Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__minus_01_dot_72 CabinetType)\n (receptacleType StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_10 StoveBurnerType)\n (receptacleType Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_44_bar__minus_01_dot_78 CabinetType)\n (receptacleType Drawer_bar__plus_00_dot_64_bar__plus_00_dot_76_bar__minus_00_dot_65 DrawerType)\n (receptacleType CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64 CounterTopType)\n (receptacleType CoffeeMachine_bar__plus_01_dot_02_bar__plus_00_dot_90_bar__minus_02_dot_18 CoffeeMachineType)\n (receptacleType StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_50 StoveBurnerType)\n (receptacleType Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_02_dot_38 CabinetType)\n (receptacleType Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin SinkBasinType)\n (receptacleType GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58 GarbageCanType)\n (receptacleType CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05 CounterTopType)\n (receptacleType StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_50 StoveBurnerType)\n (receptacleType Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25 FridgeType)\n (receptacleType Toaster_bar__plus_00_dot_98_bar__plus_00_dot_90_bar__plus_00_dot_33 ToasterType)\n (receptacleType Shelf_bar__minus_01_dot_69_bar__plus_00_dot_87_bar__plus_02_dot_72 ShelfType)\n (receptacleType Drawer_bar__plus_00_dot_64_bar__plus_00_dot_55_bar__minus_00_dot_65 DrawerType)\n (objectType Pan_bar__plus_00_dot_85_bar__plus_00_dot_95_bar__minus_01_dot_08 PanType)\n (objectType HousePlant_bar__minus_01_dot_35_bar__plus_00_dot_92_bar__minus_01_dot_54 HousePlantType)\n (objectType Egg_bar__minus_00_dot_82_bar__plus_00_dot_22_bar__plus_00_dot_61 EggType)\n (objectType Potato_bar__plus_01_dot_09_bar__plus_01_dot_83_bar__minus_01_dot_13 PotatoType)\n (objectType Cup_bar__minus_00_dot_59_bar__plus_00_dot_78_bar__minus_00_dot_92 CupType)\n (objectType Spoon_bar__minus_00_dot_75_bar__plus_00_dot_78_bar__minus_00_dot_92 SpoonType)\n (objectType Window_bar__plus_00_dot_02_bar__plus_01_dot_00_bar__minus_02_dot_64 WindowType)\n (objectType Mug_bar__minus_00_dot_75_bar__plus_00_dot_78_bar__minus_00_dot_49 MugType)\n (objectType Vase_bar__minus_00_dot_85_bar__plus_00_dot_93_bar__minus_01_dot_31 VaseType)\n (objectType Spatula_bar__plus_01_dot_10_bar__plus_00_dot_91_bar__minus_00_dot_63 SpatulaType)\n (objectType Chair_bar__minus_01_dot_90_bar__plus_00_dot_00_bar__minus_01_dot_00 ChairType)\n (objectType Vase_bar__minus_01_dot_10_bar__plus_00_dot_93_bar__minus_00_dot_64 VaseType)\n (objectType Plate_bar__plus_01_dot_19_bar__plus_01_dot_67_bar__plus_00_dot_28 PlateType)\n (objectType Bread_bar__minus_00_dot_78_bar__plus_01_dot_00_bar__plus_00_dot_21 BreadType)\n (objectType SoapBottle_bar__plus_00_dot_96_bar__plus_00_dot_11_bar__minus_02_dot_05 SoapBottleType)\n (objectType Plate_bar__plus_01_dot_13_bar__plus_02_dot_21_bar__minus_01_dot_30 PlateType)\n (objectType Plate_bar__plus_01_dot_08_bar__plus_02_dot_21_bar__minus_01_dot_63 PlateType)\n (objectType Glassbottle_bar__minus_00_dot_59_bar__plus_00_dot_78_bar__minus_00_dot_57 GlassbottleType)\n (objectType CreditCard_bar__plus_00_dot_88_bar__plus_00_dot_49_bar__minus_00_dot_73 CreditCardType)\n (objectType Potato_bar__minus_00_dot_81_bar__plus_00_dot_81_bar__minus_00_dot_75 PotatoType)\n (objectType StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_52 StoveKnobType)\n (objectType PepperShaker_bar__plus_00_dot_96_bar__plus_00_dot_49_bar__minus_00_dot_73 PepperShakerType)\n (objectType Knife_bar__minus_01_dot_04_bar__plus_00_dot_96_bar__plus_00_dot_14 KnifeType)\n (objectType Fork_bar__plus_00_dot_79_bar__plus_00_dot_15_bar__minus_00_dot_73 ForkType)\n (objectType 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Plate_bar__plus_01_dot_19_bar__plus_01_dot_67_bar__plus_00_dot_28)\n (heatable Bread_bar__minus_00_dot_78_bar__plus_01_dot_00_bar__plus_00_dot_21)\n (heatable Plate_bar__plus_01_dot_13_bar__plus_02_dot_21_bar__minus_01_dot_30)\n (heatable Plate_bar__plus_01_dot_08_bar__plus_02_dot_21_bar__minus_01_dot_63)\n (heatable Potato_bar__minus_00_dot_81_bar__plus_00_dot_81_bar__minus_00_dot_75)\n (heatable Potato_bar__minus_00_dot_59_bar__plus_00_dot_81_bar__minus_00_dot_83)\n (heatable Egg_bar__minus_00_dot_87_bar__plus_00_dot_21_bar__plus_00_dot_51)\n (heatable Egg_bar__minus_01_dot_01_bar__plus_00_dot_22_bar__plus_00_dot_51)\n (heatable Apple_bar__minus_01_dot_29_bar__plus_00_dot_98_bar__minus_01_dot_17)\n (heatable Tomato_bar__minus_00_dot_77_bar__plus_00_dot_97_bar__minus_01_dot_62)\n (coolable Pan_bar__plus_00_dot_85_bar__plus_00_dot_95_bar__minus_01_dot_08)\n (coolable Egg_bar__minus_00_dot_82_bar__plus_00_dot_22_bar__plus_00_dot_61)\n (coolable Potato_bar__plus_01_dot_09_bar__plus_01_dot_83_bar__minus_01_dot_13)\n (coolable Cup_bar__minus_00_dot_59_bar__plus_00_dot_78_bar__minus_00_dot_92)\n (coolable Mug_bar__minus_00_dot_75_bar__plus_00_dot_78_bar__minus_00_dot_49)\n (coolable Plate_bar__plus_01_dot_19_bar__plus_01_dot_67_bar__plus_00_dot_28)\n (coolable Bread_bar__minus_00_dot_78_bar__plus_01_dot_00_bar__plus_00_dot_21)\n (coolable Plate_bar__plus_01_dot_13_bar__plus_02_dot_21_bar__minus_01_dot_30)\n (coolable Plate_bar__plus_01_dot_08_bar__plus_02_dot_21_bar__minus_01_dot_63)\n (coolable Potato_bar__minus_00_dot_81_bar__plus_00_dot_81_bar__minus_00_dot_75)\n (coolable Potato_bar__minus_00_dot_59_bar__plus_00_dot_81_bar__minus_00_dot_83)\n (coolable Bowl_bar__minus_01_dot_47_bar__plus_00_dot_56_bar__plus_02_dot_72)\n (coolable Bowl_bar__plus_01_dot_06_bar__plus_01_dot_67_bar__minus_01_dot_96)\n (coolable Egg_bar__minus_00_dot_87_bar__plus_00_dot_21_bar__plus_00_dot_51)\n (coolable Egg_bar__minus_01_dot_01_bar__plus_00_dot_22_bar__plus_00_dot_51)\n (coolable Apple_bar__minus_01_dot_29_bar__plus_00_dot_98_bar__minus_01_dot_17)\n (coolable Pot_bar__plus_01_dot_08_bar__plus_00_dot_95_bar__minus_01_dot_50)\n (coolable Bowl_bar__minus_00_dot_55_bar__plus_00_dot_94_bar__minus_00_dot_07)\n (coolable Tomato_bar__minus_00_dot_77_bar__plus_00_dot_97_bar__minus_01_dot_62)\n (coolable Lettuce_bar__plus_00_dot_87_bar__plus_01_dot_69_bar__plus_01_dot_21)\n (coolable Pot_bar__minus_01_dot_23_bar__plus_00_dot_94_bar__plus_00_dot_14)\n \n \n \n \n \n (sliceable Egg_bar__minus_00_dot_82_bar__plus_00_dot_22_bar__plus_00_dot_61)\n (sliceable Potato_bar__plus_01_dot_09_bar__plus_01_dot_83_bar__minus_01_dot_13)\n (sliceable Bread_bar__minus_00_dot_78_bar__plus_01_dot_00_bar__plus_00_dot_21)\n (sliceable Potato_bar__minus_00_dot_81_bar__plus_00_dot_81_bar__minus_00_dot_75)\n (sliceable Potato_bar__minus_00_dot_59_bar__plus_00_dot_81_bar__minus_00_dot_83)\n (sliceable Egg_bar__minus_00_dot_87_bar__plus_00_dot_21_bar__plus_00_dot_51)\n (sliceable Egg_bar__minus_01_dot_01_bar__plus_00_dot_22_bar__plus_00_dot_51)\n (sliceable Apple_bar__minus_01_dot_29_bar__plus_00_dot_98_bar__minus_01_dot_17)\n (sliceable Tomato_bar__minus_00_dot_77_bar__plus_00_dot_97_bar__minus_01_dot_62)\n (sliceable Lettuce_bar__plus_00_dot_87_bar__plus_01_dot_69_bar__plus_01_dot_21)\n \n (inReceptacle Pan_bar__plus_00_dot_85_bar__plus_00_dot_95_bar__minus_01_dot_08 StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_10)\n (inReceptacle Pot_bar__plus_01_dot_08_bar__plus_00_dot_95_bar__minus_01_dot_50 StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_50)\n (inReceptacle Pot_bar__plus_01_dot_08_bar__plus_00_dot_95_bar__minus_01_dot_50 StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_50)\n (inReceptacle SoapBottle_bar__plus_01_dot_19_bar__plus_01_dot_67_bar__minus_02_dot_17 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_02_dot_38)\n (inReceptacle Bowl_bar__plus_01_dot_06_bar__plus_01_dot_67_bar__minus_01_dot_96 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_02_dot_38)\n (inReceptacle HousePlant_bar__minus_01_dot_35_bar__plus_00_dot_92_bar__minus_01_dot_54 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Tomato_bar__minus_00_dot_77_bar__plus_00_dot_97_bar__minus_01_dot_62 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle CellPhone_bar__minus_01_dot_29_bar__plus_00_dot_93_bar__minus_00_dot_64 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Apple_bar__minus_01_dot_29_bar__plus_00_dot_98_bar__minus_01_dot_17 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle ButterKnife_bar__minus_00_dot_55_bar__plus_00_dot_93_bar__minus_01_dot_46 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Bowl_bar__minus_00_dot_55_bar__plus_00_dot_94_bar__minus_00_dot_07 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Vase_bar__minus_01_dot_10_bar__plus_00_dot_93_bar__minus_00_dot_64 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle SaltShaker_bar__minus_01_dot_42_bar__plus_00_dot_93_bar__minus_00_dot_12 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Statue_bar__minus_00_dot_55_bar__plus_00_dot_94_bar__minus_01_dot_23 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Vase_bar__minus_00_dot_85_bar__plus_00_dot_93_bar__minus_01_dot_31 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Knife_bar__minus_01_dot_04_bar__plus_00_dot_96_bar__plus_00_dot_14 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle PepperShaker_bar__minus_00_dot_92_bar__plus_00_dot_93_bar__minus_01_dot_46 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Bread_bar__minus_00_dot_78_bar__plus_01_dot_00_bar__plus_00_dot_21 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Pot_bar__minus_01_dot_23_bar__plus_00_dot_94_bar__plus_00_dot_14 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Spatula_bar__plus_01_dot_10_bar__plus_00_dot_91_bar__minus_00_dot_63 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle Pan_bar__plus_00_dot_85_bar__plus_00_dot_95_bar__minus_01_dot_08 StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_10)\n (inReceptacle Fork_bar__plus_00_dot_79_bar__plus_00_dot_15_bar__minus_00_dot_73 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_27_bar__minus_00_dot_65)\n (inReceptacle CreditCard_bar__plus_00_dot_79_bar__plus_00_dot_15_bar__minus_00_dot_61 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_27_bar__minus_00_dot_65)\n (inReceptacle CreditCard_bar__plus_00_dot_88_bar__plus_00_dot_49_bar__minus_00_dot_73 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_55_bar__minus_00_dot_65)\n (inReceptacle PepperShaker_bar__plus_00_dot_96_bar__plus_00_dot_49_bar__minus_00_dot_73 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_55_bar__minus_00_dot_65)\n (inReceptacle CreditCard_bar__plus_00_dot_75_bar__plus_00_dot_49_bar__minus_00_dot_57 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_55_bar__minus_00_dot_65)\n (inReceptacle DishSponge_bar__plus_00_dot_76_bar__plus_00_dot_11_bar__minus_02_dot_05 Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__minus_01_dot_72)\n (inReceptacle SoapBottle_bar__plus_00_dot_96_bar__plus_00_dot_11_bar__minus_02_dot_05 Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__minus_01_dot_72)\n (inReceptacle Plate_bar__plus_01_dot_13_bar__plus_02_dot_21_bar__minus_01_dot_30 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_44_bar__minus_01_dot_78)\n (inReceptacle Plate_bar__plus_01_dot_08_bar__plus_02_dot_21_bar__minus_01_dot_63 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_44_bar__minus_01_dot_78)\n (inReceptacle Plate_bar__plus_01_dot_19_bar__plus_01_dot_67_bar__plus_00_dot_28 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_14)\n (inReceptacle Statue_bar__minus_01_dot_57_bar__plus_00_dot_88_bar__plus_02_dot_72 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_87_bar__plus_02_dot_72)\n (inReceptacle Bowl_bar__minus_01_dot_47_bar__plus_00_dot_56_bar__plus_02_dot_72 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72)\n (inReceptacle Egg_bar__minus_01_dot_01_bar__plus_00_dot_22_bar__plus_00_dot_51 GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58)\n (inReceptacle Egg_bar__minus_00_dot_82_bar__plus_00_dot_22_bar__plus_00_dot_61 GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58)\n (inReceptacle Egg_bar__minus_00_dot_87_bar__plus_00_dot_21_bar__plus_00_dot_51 GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58)\n (inReceptacle PaperTowelRoll_bar__minus_01_dot_01_bar__plus_00_dot_28_bar__plus_00_dot_61 GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58)\n (inReceptacle Cup_bar__minus_00_dot_59_bar__plus_00_dot_78_bar__minus_00_dot_92 Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin)\n (inReceptacle Spoon_bar__minus_00_dot_75_bar__plus_00_dot_78_bar__minus_00_dot_92 Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin)\n (inReceptacle Mug_bar__minus_00_dot_75_bar__plus_00_dot_78_bar__minus_00_dot_49 Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin)\n (inReceptacle Glassbottle_bar__minus_00_dot_59_bar__plus_00_dot_78_bar__minus_00_dot_57 Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin)\n (inReceptacle Potato_bar__minus_00_dot_81_bar__plus_00_dot_81_bar__minus_00_dot_75 Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin)\n (inReceptacle Potato_bar__minus_00_dot_59_bar__plus_00_dot_81_bar__minus_00_dot_83 Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin)\n (inReceptacle Potato_bar__plus_01_dot_09_bar__plus_01_dot_83_bar__minus_01_dot_13 Microwave_bar__plus_01_dot_04_bar__plus_01_dot_68_bar__minus_01_dot_30)\n (inReceptacle Lettuce_bar__plus_00_dot_87_bar__plus_01_dot_69_bar__plus_01_dot_21 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n \n \n (receptacleAtLocation Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__plus_00_dot_24 loc_bar__minus_1_bar_3_bar_1_bar_60)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__minus_01_dot_72 loc_bar_0_bar__minus_8_bar_1_bar_60)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_14 loc_bar_1_bar__minus_1_bar_1_bar__minus_30)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_76 loc_bar_1_bar__minus_3_bar_1_bar__minus_30)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_02_dot_38 loc_bar_1_bar__minus_8_bar_1_bar__minus_30)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_44_bar__minus_01_dot_78 loc_bar_1_bar__minus_7_bar_1_bar__minus_30)\n (receptacleAtLocation CoffeeMachine_bar__plus_01_dot_02_bar__plus_00_dot_90_bar__minus_02_dot_18 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (receptacleAtLocation CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (receptacleAtLocation CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (receptacleAtLocation CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (receptacleAtLocation Drawer_bar__plus_00_dot_64_bar__plus_00_dot_27_bar__minus_00_dot_65 loc_bar_0_bar__minus_6_bar_0_bar_60)\n (receptacleAtLocation Drawer_bar__plus_00_dot_64_bar__plus_00_dot_55_bar__minus_00_dot_65 loc_bar_0_bar__minus_6_bar_0_bar_45)\n (receptacleAtLocation Drawer_bar__plus_00_dot_64_bar__plus_00_dot_76_bar__minus_00_dot_65 loc_bar_0_bar__minus_4_bar_1_bar_60)\n (receptacleAtLocation Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25 loc_bar_0_bar_5_bar_1_bar_60)\n (receptacleAtLocation GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58 loc_bar_0_bar_4_bar_3_bar_60)\n (receptacleAtLocation Microwave_bar__plus_01_dot_04_bar__plus_01_dot_68_bar__minus_01_dot_30 loc_bar_1_bar__minus_5_bar_1_bar_0)\n (receptacleAtLocation Shelf_bar__minus_01_dot_69_bar__plus_00_dot_16_bar__plus_02_dot_72 loc_bar__minus_6_bar_6_bar_0_bar_45)\n (receptacleAtLocation Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72 loc_bar__minus_9_bar_6_bar_0_bar_45)\n (receptacleAtLocation Shelf_bar__minus_01_dot_69_bar__plus_00_dot_87_bar__plus_02_dot_72 loc_bar__minus_9_bar_7_bar_0_bar_45)\n (receptacleAtLocation Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin loc_bar_0_bar__minus_3_bar_3_bar_45)\n (receptacleAtLocation StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_10 loc_bar_1_bar__minus_4_bar_1_bar_45)\n (receptacleAtLocation StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_50 loc_bar_1_bar__minus_6_bar_1_bar_45)\n (receptacleAtLocation StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_10 loc_bar_1_bar__minus_4_bar_1_bar_45)\n (receptacleAtLocation StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_50 loc_bar_1_bar__minus_6_bar_1_bar_45)\n (receptacleAtLocation Toaster_bar__plus_00_dot_98_bar__plus_00_dot_90_bar__plus_00_dot_33 loc_bar_1_bar_1_bar_1_bar_45)\n (objectAtLocation Bowl_bar__minus_00_dot_55_bar__plus_00_dot_94_bar__minus_00_dot_07 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation SoapBottle_bar__plus_00_dot_96_bar__plus_00_dot_11_bar__minus_02_dot_05 loc_bar_0_bar__minus_8_bar_1_bar_60)\n (objectAtLocation PepperShaker_bar__plus_00_dot_96_bar__plus_00_dot_49_bar__minus_00_dot_73 loc_bar_0_bar__minus_6_bar_0_bar_45)\n (objectAtLocation Egg_bar__minus_00_dot_87_bar__plus_00_dot_21_bar__plus_00_dot_51 loc_bar_0_bar_4_bar_3_bar_60)\n (objectAtLocation Pot_bar__plus_01_dot_08_bar__plus_00_dot_95_bar__minus_01_dot_50 loc_bar_1_bar__minus_6_bar_1_bar_45)\n (objectAtLocation Plate_bar__plus_01_dot_08_bar__plus_02_dot_21_bar__minus_01_dot_63 loc_bar_1_bar__minus_7_bar_1_bar__minus_30)\n (objectAtLocation Potato_bar__plus_01_dot_09_bar__plus_01_dot_83_bar__minus_01_dot_13 loc_bar_1_bar__minus_5_bar_1_bar_0)\n (objectAtLocation CreditCard_bar__plus_00_dot_75_bar__plus_00_dot_49_bar__minus_00_dot_57 loc_bar_0_bar__minus_6_bar_0_bar_45)\n (objectAtLocation Statue_bar__minus_01_dot_57_bar__plus_00_dot_88_bar__plus_02_dot_72 loc_bar__minus_9_bar_7_bar_0_bar_45)\n (objectAtLocation Bowl_bar__minus_01_dot_47_bar__plus_00_dot_56_bar__plus_02_dot_72 loc_bar__minus_9_bar_6_bar_0_bar_45)\n (objectAtLocation Plate_bar__plus_01_dot_13_bar__plus_02_dot_21_bar__minus_01_dot_30 loc_bar_1_bar__minus_7_bar_1_bar__minus_30)\n (objectAtLocation Egg_bar__minus_00_dot_82_bar__plus_00_dot_22_bar__plus_00_dot_61 loc_bar_0_bar_4_bar_3_bar_60)\n (objectAtLocation CreditCard_bar__plus_00_dot_79_bar__plus_00_dot_15_bar__minus_00_dot_61 loc_bar_0_bar__minus_6_bar_0_bar_60)\n (objectAtLocation Potato_bar__minus_00_dot_59_bar__plus_00_dot_81_bar__minus_00_dot_83 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation Statue_bar__minus_00_dot_55_bar__plus_00_dot_94_bar__minus_01_dot_23 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Glassbottle_bar__minus_00_dot_59_bar__plus_00_dot_78_bar__minus_00_dot_57 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation Bread_bar__minus_00_dot_78_bar__plus_01_dot_00_bar__plus_00_dot_21 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation CreditCard_bar__plus_00_dot_88_bar__plus_00_dot_49_bar__minus_00_dot_73 loc_bar_0_bar__minus_6_bar_0_bar_45)\n (objectAtLocation CellPhone_bar__minus_01_dot_29_bar__plus_00_dot_93_bar__minus_00_dot_64 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation LightSwitch_bar__minus_02_dot_37_bar__plus_01_dot_22_bar__plus_03_dot_05 loc_bar__minus_10_bar_10_bar_0_bar_45)\n (objectAtLocation Potato_bar__minus_00_dot_81_bar__plus_00_dot_81_bar__minus_00_dot_75 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation Knife_bar__minus_01_dot_04_bar__plus_00_dot_96_bar__plus_00_dot_14 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_37 loc_bar_1_bar__minus_5_bar_1_bar_60)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_52 loc_bar_1_bar__minus_6_bar_1_bar_60)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_09 loc_bar_1_bar__minus_4_bar_1_bar_60)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_24 loc_bar_1_bar__minus_5_bar_1_bar_60)\n (objectAtLocation Fork_bar__plus_00_dot_79_bar__plus_00_dot_15_bar__minus_00_dot_73 loc_bar_0_bar__minus_6_bar_0_bar_60)\n (objectAtLocation Pan_bar__plus_00_dot_85_bar__plus_00_dot_95_bar__minus_01_dot_08 loc_bar_1_bar__minus_4_bar_1_bar_45)\n (objectAtLocation Lettuce_bar__plus_00_dot_87_bar__plus_01_dot_69_bar__plus_01_dot_21 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Plate_bar__plus_01_dot_19_bar__plus_01_dot_67_bar__plus_00_dot_28 loc_bar_1_bar__minus_1_bar_1_bar__minus_30)\n (objectAtLocation Apple_bar__minus_01_dot_29_bar__plus_00_dot_98_bar__minus_01_dot_17 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Pot_bar__minus_01_dot_23_bar__plus_00_dot_94_bar__plus_00_dot_14 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Window_bar__plus_00_dot_02_bar__plus_01_dot_00_bar__minus_02_dot_64 loc_bar_0_bar__minus_8_bar_2_bar_45)\n (objectAtLocation Window_bar__minus_03_dot_00_bar__plus_01_dot_00_bar__minus_02_dot_64 loc_bar__minus_12_bar__minus_8_bar_2_bar_45)\n (objectAtLocation Spatula_bar__plus_01_dot_10_bar__plus_00_dot_91_bar__minus_00_dot_63 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation PaperTowelRoll_bar__minus_01_dot_01_bar__plus_00_dot_28_bar__plus_00_dot_61 loc_bar_0_bar_4_bar_3_bar_60)\n (objectAtLocation Tomato_bar__minus_00_dot_77_bar__plus_00_dot_97_bar__minus_01_dot_62 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Egg_bar__minus_01_dot_01_bar__plus_00_dot_22_bar__plus_00_dot_51 loc_bar_0_bar_4_bar_3_bar_60)\n (objectAtLocation SaltShaker_bar__minus_01_dot_42_bar__plus_00_dot_93_bar__minus_00_dot_12 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation PepperShaker_bar__minus_00_dot_92_bar__plus_00_dot_93_bar__minus_01_dot_46 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Vase_bar__minus_01_dot_10_bar__plus_00_dot_93_bar__minus_00_dot_64 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation ButterKnife_bar__minus_00_dot_55_bar__plus_00_dot_93_bar__minus_01_dot_46 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation SoapBottle_bar__plus_01_dot_19_bar__plus_01_dot_67_bar__minus_02_dot_17 loc_bar_1_bar__minus_8_bar_1_bar__minus_30)\n (objectAtLocation Vase_bar__minus_00_dot_85_bar__plus_00_dot_93_bar__minus_01_dot_31 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Bowl_bar__plus_01_dot_06_bar__plus_01_dot_67_bar__minus_01_dot_96 loc_bar_1_bar__minus_8_bar_1_bar__minus_30)\n (objectAtLocation DishSponge_bar__plus_00_dot_76_bar__plus_00_dot_11_bar__minus_02_dot_05 loc_bar_0_bar__minus_8_bar_1_bar_60)\n (objectAtLocation Chair_bar__minus_01_dot_93_bar__plus_00_dot_00_bar__minus_00_dot_03 loc_bar__minus_10_bar_0_bar_1_bar_60)\n (objectAtLocation Chair_bar__minus_01_dot_90_bar__plus_00_dot_00_bar__minus_01_dot_00 loc_bar__minus_9_bar__minus_3_bar_1_bar_60)\n (objectAtLocation Spoon_bar__minus_00_dot_75_bar__plus_00_dot_78_bar__minus_00_dot_92 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation Cup_bar__minus_00_dot_59_bar__plus_00_dot_78_bar__minus_00_dot_92 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation HousePlant_bar__minus_01_dot_35_bar__plus_00_dot_92_bar__minus_01_dot_54 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Mug_bar__minus_00_dot_75_bar__plus_00_dot_78_bar__minus_00_dot_49 loc_bar_0_bar__minus_3_bar_3_bar_45)\n )\n \n\n (:goal\n (and\n (exists (?r - receptacle)\n (exists (?o - object)\n (and\n (coolable ?o)\n (objectType ?o BreadType)\n (receptacleType ?r CounterTopType)\n (isCool ?o)\n (inReceptacle ?o ?r)\n )\n )\n )\n )\n )\n )\n ", "solvable": true, "walkthrough": ["go to countertop 3", "take bread 1 from countertop 3", "go to fridge 1", "cool bread 1 with fridge 1", "go to countertop 2", "move bread 1 to countertop 2"]} \ No newline at end of file diff --git a/Text/ALFWorld/json_2.1.1/valid_unseen/pick_cool_then_place_in_recep-Bread-None-CounterTop-10/trial_T20190908_091811_414150/game.tw-pddl b/Text/ALFWorld/json_2.1.1/valid_unseen/pick_cool_then_place_in_recep-Bread-None-CounterTop-10/trial_T20190908_091811_414150/game.tw-pddl new file mode 100644 index 0000000000000000000000000000000000000000..534606105f08b8e5ff1c2efc1c85c836cfc752e9 --- /dev/null +++ b/Text/ALFWorld/json_2.1.1/valid_unseen/pick_cool_then_place_in_recep-Bread-None-CounterTop-10/trial_T20190908_091811_414150/game.tw-pddl @@ -0,0 +1 @@ +{"pddl_domain": ";; Specification in PDDL of the Alfred domain\n;; Intended to be used with Fast Downward which supports PDDL 2.2 level 1 plus the :action-costs requirement from PDDL 3.1.\n\n(define (domain alfred)\n (:requirements\n :adl\n :action-costs\n :typing\n )\n (:types\n agent\n location\n receptacle\n object\n rtype\n otype\n )\n\n\n (:predicates\n (atLocation ?a - agent ?l - location) ; true if the agent is at the location\n (receptacleAtLocation ?r - receptacle ?l - location) ; true if the receptacle is at the location (constant)\n (objectAtLocation ?o - object ?l - location) ; true if the object is at the location\n (openable ?r - receptacle) ; true if a receptacle is openable\n (opened ?r - receptacle) ; true if a receptacle is opened\n (inReceptacle ?o - object ?r - receptacle) ; object ?o is in receptacle ?r\n (isReceptacleObject ?o - object) ; true if the object can have things put inside it\n (inReceptacleObject ?innerObject - object ?outerObject - object) ; object ?innerObject is inside object ?outerObject\n (isReceptacleObjectFull ?o - object) ; true if the receptacle object contains something\n (wasInReceptacle ?o - object ?r - receptacle) ; object ?o was or is in receptacle ?r now or some time in the past\n (checked ?r - receptacle) ; whether the receptacle has been looked inside/visited\n (examined ?l - location) ; TODO\n (receptacleType ?r - receptacle ?t - rtype) ; the type of receptacle (Cabinet vs Cabinet|01|2...)\n (canContain ?rt - rtype ?ot - otype) ; true if receptacle can hold object\n (objectType ?o - object ?t - otype) ; the type of object (Apple vs Apple|01|2...)\n (holds ?a - agent ?o - object) ; object ?o is held by agent ?a\n (holdsAny ?a - agent) ; agent ?a holds an object\n (holdsAnyReceptacleObject ?a - agent) ; agent ?a holds a receptacle object\n (full ?r - receptacle) ; true if the receptacle has no remaining space\n (isClean ?o - object) ; true if the object has been clean in sink\n (cleanable ?o - object) ; true if the object can be placed in a sink\n (isHot ?o - object) ; true if the object has been heated up\n (heatable ?o - object) ; true if the object can be heated up in a microwave\n (isCool ?o - object) ; true if the object has been cooled\n (coolable ?o - object) ; true if the object can be cooled in the fridge\n (pickupable ?o - object) ; true if the object can be picked up\n (moveable ?o - object) ; true if the object can be moved\n (toggleable ?o - object) ; true if the object can be turned on/off\n (isOn ?o - object) ; true if the object is on\n (isToggled ?o - object) ; true if the object has been toggled\n (sliceable ?o - object) ; true if the object can be sliced\n (isSliced ?o - object) ; true if the object is sliced\n )\n\n (:functions\n (distance ?from ?to)\n (total-cost) - number\n )\n\n;; All actions are specified such that the final arguments are the ones used\n;; for performing actions in Unity.\n\n\n(:action look\n :parameters (?a - agent ?l - location)\n :precondition\n (and\n (atLocation ?a ?l)\n )\n :effect\n (and\n (checked ?l)\n )\n)\n\n(:action inventory\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n\n(:action examineReceptacle\n :parameters (?a - agent ?r - receptacle)\n :precondition\n (and\n (exists (?l - location)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n )\n )\n )\n :effect\n (and\n (checked ?r)\n )\n)\n\n(:action examineObject\n :parameters (?a - agent ?o - object)\n :precondition\n (or\n ;(exists (?l - location)\n ; (and\n ; (atLocation ?a ?l)\n ; (objectAtLocation ?o ?l)\n ; )\n ;)\n (exists (?l - location, ?r - receptacle)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n )\n )\n (holds ?a ?o)\n )\n :effect\n (and\n (checked ?o)\n )\n)\n\n;; agent goes to receptacle\n (:action GotoLocation\n :parameters (?a - agent ?lStart - location ?lEnd - location ?r - receptacle)\n :precondition (and\n (atLocation ?a ?lStart)\n (receptacleAtLocation ?r ?lEnd)\n ;(exists (?r - receptacle) (receptacleAtLocation ?r ?lEnd))\n )\n :effect (and\n (not (atLocation ?a ?lStart))\n (atLocation ?a ?lEnd)\n ; (forall (?r - receptacle)\n ; (when (and (receptacleAtLocation ?r ?lEnd)\n ; (or (not (openable ?r)) (opened ?r)))\n ; (checked ?r)\n ; )\n ; )\n ; (increase (total-cost) (distance ?lStart ?lEnd))\n (increase (total-cost) 1)\n )\n )\n\n;; agent opens receptacle\n (:action OpenObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (not (opened ?r))\n )\n :effect (and\n (opened ?r)\n (checked ?r)\n (increase (total-cost) 1)\n )\n )\n;; agent closes receptacle\n (:action CloseObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (opened ?r)\n )\n :effect (and\n (not (opened ?r))\n (increase (total-cost) 1)\n )\n\n )\n\n ;; agent picks up object from a receptacle\n (:action PickupObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition\n (and\n (pickupable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (not (holdsAny ?a)) ; agent's hands are empty.\n ;(not (holdsAnyReceptacleObject ?a))\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n ;(not (isReceptacleObject ?o))\n )\n :effect\n (and\n (not (inReceptacle ?o ?r))\n (holds ?a ?o)\n (holdsAny ?a)\n (not (objectAtLocation ?o ?l))\n ;(not (full ?r))\n (increase (total-cost) 1)\n )\n )\n\n\n; ;; agent picks up object from a receptacle\n; (:action PickupObjectFromReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n;\n; (not (inReceptacleObject ?o ?outerR))\n; (not (isReceptacleObjectFull ?outerR))\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupEmptyReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; ; (objectAtLocation ?o ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupFullReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?outerR ?r)\n; (pickupable ?outerR)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (not (inReceptacle ?outerR ?r))\n; (holds ?a ?outerR)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (objectAtLocation ?outerR ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n\n\n;; agent puts down an object\n (:action PutObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle ?ot - otype ?rt - rtype)\n :precondition (and\n (holds ?a ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n ;(not (full ?r))\n (objectType ?o ?ot)\n (receptacleType ?r ?rt)\n (canContain ?rt ?ot)\n ;(not (holdsAnyReceptacleObject ?a))\n )\n :effect (and\n (inReceptacle ?o ?r)\n (objectAtLocation ?o ?l)\n ;(full ?r)\n (not (holds ?a ?o))\n (not (holdsAny ?a))\n (increase (total-cost) 1)\n )\n )\n\n;;; agent puts down an object\n; (:action PutObjectInReceptacleObject\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?outerO - object ?outerR - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (objectAtLocation ?outerO ?l)\n; (isReceptacleObject ?outerO)\n; (not (isReceptacleObject ?o))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (not (holdsAnyReceptacleObject ?a))\n; (inReceptacle ?outerO ?outerR)\n; (not (isReceptacleObjectFull ?outerO))\n; )\n; :effect (and\n; (inReceptacleObject ?o ?outerO)\n; (inReceptacle ?o ?outerR)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (objectAtLocation ?o ?l)\n; (isReceptacleObjectFull ?outerO)\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down an object\n; (:action PutEmptyReceptacleObjectinReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?r - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n; (not (full ?r))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect (and\n; (inReceptacle ?o ?r)\n; (objectAtLocation ?o ?l)\n; (full ?r)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down a receptacle object in a receptacle\n; (:action PutFullReceptacleObjectInReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?innerO - object ?outerO - object ?r - receptacle) ; ?rt - rtype)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (objectType ?outerO ?ot)\n; (holds ?a ?outerO)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?outerO)\n; (isReceptacleObjectFull ?outerO)\n; (inReceptacleObject ?innerO ?outerO)\n; )\n; :effect (and\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (objectAtLocation ?outerO ?l)\n; (objectAtLocation ?innerO ?l)\n; (inReceptacle ?outerO ?r)\n; (inReceptacle ?innerO ?r)\n; (not (holds ?a ?outerO))\n; (increase (total-cost) 1)\n; )\n; )\n\n;; agent cleans some object\n (:action CleanObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (cleanable ?o)\n (or\n (receptacleType ?r SinkType)\n (receptacleType ?r SinkBasinType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isClean ?o)\n )\n )\n\n\n;; agent heats-up some object\n (:action HeatObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (heatable ?o)\n (or\n (receptacleType ?r MicrowaveType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isHot ?o)\n (not (isCool ?o))\n )\n )\n\n;; agent cools some object\n (:action CoolObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (coolable ?o)\n (or\n (receptacleType ?r FridgeType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isCool ?o)\n (not (isHot ?o))\n )\n )\n\n\n;; agent toggle object\n (:action ToggleObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition (and\n (toggleable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (inReceptacle ?o ?r)\n )\n :effect (and\n (increase (total-cost) 5)\n (when (isOn ?o)\n (not (isOn ?o)))\n (when (not (isOn ?o))\n (isOn ?o))\n (isToggled ?o)\n )\n )\n\n\n;; agent slices some object with a knife\n (:action SliceObject\n :parameters (?a - agent ?l - location ?co - object ?ko - object)\n :precondition\n (and\n (sliceable ?co)\n (or\n (objectType ?ko KnifeType)\n (objectType ?ko ButterKnifeType)\n )\n (atLocation ?a ?l)\n (objectAtLocation ?co ?l)\n (holds ?a ?ko)\n )\n :effect (and\n (increase (total-cost) 5)\n (isSliced ?co)\n )\n )\n\n\n(:action help\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n)\n", "grammar": "grammar :: \"\"\"\n {\n \"intro\": [\n {\n \"rhs\": \"-= Welcome to TextWorld, ALFRED! =-\\n\\n#look.feedback#\\n\\n#task#\"\n }\n ],\n\n \"notImplemented\": [\n {\n \"rhs\": \"TODO\"\n }\n ],\n\n \"task\": [\n {\n \"rhs\": \"Your task is to: cool some bread and put it in countertop.\"\n }\n ],\n\n \"GotoLocation.feedback\": [\n {\n \"rhs\": \"You arrive at {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"OpenObject.feedback\": [\n {\n \"rhs\": \"You open the {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"CloseObject.feedback\": [\n {\n \"rhs\": \"You close the {r.name}.\"\n }\n ],\n\n \"PickupObject.feedback\": [\n {\n \"rhs\": \"You pick up the {o.name} from the {r.name}.\"\n }\n ],\n\n \"PickupObjectFromReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupObjectFromReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupEmptyReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupEmptyReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupFullReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupFullReceptacleObject: You pick up the {outerr.name}.\"\n }\n ],\n\n \"PutObject.feedback\": [\n {\n \"rhs\": \"You move the {o.name} to the {r.name}.\"\n }\n ],\n\n \"PutObjectInReceptacleObject.feedback\": [\n {\n \"rhs\": \"PutObjectInReceptacleObject: You put the {o.name} in the {outero.name}.\"\n }\n ],\n\n \"PutEmptyReceptacleObjectinReceptacle.feedback\": [\n {\n \"rhs\": \"PutEmptyReceptacleObjectinReceptacle: You put the {o.name} in the {r.name}.\"\n }\n ],\n\n \"PutFullReceptacleObjectInReceptacle.feedback\": [\n {\n \"rhs\": \"PutFullReceptacleObjectInReceptacle: You put the {outero.name} in the {r.name}.\"\n }\n ],\n\n \"inventory.feedback\": [\n {\n \"condition\": \"holdsany(a:agent)\",\n \"rhs\": \"You are carrying: [{o.indefinite + ' ' + o.name | holds(a:agent, o:object)}].\"\n },\n {\n \"rhs\": \"You are not carrying anything.\"\n }\n ],\n\n \"examineReceptacle.feedback\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \"The {r.name} is open. In it, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \"The {r.name} is closed.\"\n },\n {\n \"rhs\": \"On the {r.name}, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n }\n ],\n\n \"examineObject.feedback\": [\n {\n \"condition\": \"isreceptacleobject(o:object)\",\n \"rhs\": \"This is a normal {o.name}. In it, you see [{o2.indefinite + ' ' + o2.name | inreceptacleobject(o2:object, o:object)}].\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a clean sliced {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot sliced {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object)\",\n \"rhs\": \"This is a hot and clean {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object)\",\n \"rhs\": \"This is a cool and clean {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object)\",\n \"rhs\": \"This is a hot {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object)\",\n \"rhs\": \"This is a clean {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object)\",\n \"rhs\": \"This is a cold {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"This {o.name} is on.\"\n },\n {\n \"condition\": \"toggleable(o:object) & not_istoggled(o:object)\",\n \"rhs\": \"This {o.name} is off.\"\n },\n {\n \"condition\": \"sliceable(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a sliced {o.name}.\"\n },\n {\n \"rhs\": \"There's nothing special about {o.name}.\"\n }\n ]\n }\n\"\"\";\n\naction GotoLocation {\n template :: \"go to [{r.name | receptacleatlocation(r:receptacle, lend:location)}]\";\n feedback :: \"#GotoLocation.feedback#\";\n}\n\naction OpenObject {\n template :: \"open {r}\";\n feedback :: \"#OpenObject.feedback#\";\n}\n\naction CloseObject {\n template :: \"close {r}\";\n feedback :: \"#CloseObject.feedback#\";\n}\n\naction PickupObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObject.feedback#\";\n}\n\naction PickupObjectFromReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObjectFromReceptacleObject.feedback#\";\n}\n\naction PickupEmptyReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupEmptyReceptacleObject.feedback#\";\n}\n\naction PickupFullReceptacleObject {\n template :: \"take {outerr} from {r}\";\n feedback :: \"#PickupFullReceptacleObject.feedback#\";\n}\n\naction PutObject {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutObject.feedback#\";\n}\n\naction PutObjectInReceptacleObject {\n template :: \"put {o} into {outero}\";\n feedback :: \"#PutObjectInReceptacleObject.feedback#\";\n}\n\naction PutEmptyReceptacleObjectinReceptacle {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutEmptyReceptacleObjectinReceptacle.feedback#\";\n}\n\naction PutFullReceptacleObjectInReceptacle {\n template :: \"put {outero} in {r}\";\n feedback :: \"#PutFullReceptacleObjectInReceptacle.feedback#\";\n}\n\naction inventory {\n template :: \"inventory\";\n feedback :: \"#inventory.feedback#\";\n}\n\naction examineReceptacle {\n template :: \"examine {r}\";\n feedback :: \"#examineReceptacle.feedback#\";\n}\n\naction examineObject {\n template :: \"examine {o}\";\n feedback :: \"#examineObject.feedback#\";\n}\n\naction ToggleObject {\n template :: \"use {o}\";\n feedback :: \"#toggleObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"toggleObject.feedback\": [\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"You turn on the {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object)\",\n \"rhs\": \"You turn off the {o.name}.\"\n },\n {\n \"rhs\": \"You don't see any switch on the {o.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction HeatObject {\n template :: \"heat {o} with {r}\";\n feedback :: \"#heatObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"heatObject.feedback\": [\n {\n \"rhs\": \"You heat the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CleanObject {\n template :: \"clean {o} with {r}\";\n feedback :: \"#cleanObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"cleanObject.feedback\": [\n {\n \"rhs\": \"You clean the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CoolObject {\n template :: \"cool {o} with {r}\";\n feedback :: \"#coolObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"coolObject.feedback\": [\n {\n \"rhs\": \"You cool the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction SliceObject {\n template :: \"slice {co} with {ko}\";\n feedback :: \"#sliceObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"sliceObject.feedback\": [\n {\n \"rhs\": \"You sliced the {co.name} with the {ko.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction look {\n template :: \"look\";\n feedback :: \"#look.feedback#\";\n\n grammar :: \"\"\"\n {\n \"look.feedback\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"#look-variations#. Next to it, you see #list_objects_on_the_floor#.\"\n },\n {\n \"rhs\": \"You are in the middle of a room. Looking quickly around you, you see #list_appliances#.\"\n }\n ],\n\n \"look-variations\": [\n {\n \"rhs\": \"You are facing the [{r.name | atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)}]\"\n }\n ],\n\n \"list_objects_on_the_floor\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)\",\n \"rhs\": \"[{#overview(o)# | atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"list_appliances\": [\n {\n \"condition\": \"receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"[{#overview(r)# | receptacleatlocation(r:receptacle, l:location)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"overview(o, r)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name} (in/on the {r.name})}\"\n }\n ],\n\n \"overview(o)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name}\"\n }\n ],\n \"overview(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}\"\n }\n ],\n \"overview_with_state(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}#overview_state(r)#\"\n }\n ],\n \"overview_state(r)\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \" (it is open)\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \" (it is closed)\"\n },\n {\n \"rhs\": \"\"\n }\n ],\n\n \"list_empty\": [\n {\n \"rhs\": \"nothing\"\n }\n ],\n \"list_separator\": [\n {\n \"rhs\": \", \"\n }\n ],\n \"list_last_separator\": [\n {\n \"rhs\": \", and \"\n }\n ]\n }\n \"\"\";\n}\n\naction help {\n template :: \"help\";\n feedback :: \"\nAvailable commands:\n look: look around your current location\n inventory: check your current inventory\n go to (receptacle): move to a receptacle\n open (receptacle): open a receptacle\n close (receptacle): close a receptacle\n take (object) from (receptacle): take an object from a receptacle\n move (object) to (receptacle): place an object in or on a receptacle\n examine (something): examine a receptacle or an object\n use (object): use an object\n heat (object) with (receptacle): heat an object using a receptacle\n clean (object) with (receptacle): clean an object using a receptacle\n cool (object) with (receptacle): cool an object using a receptacle\n slice (object) with (object): slice an object using a sharp object\n\";\n}\n", "pddl_problem": "\n(define (problem plan_trial_T20190908_091811_414150)\n(:domain alfred)\n(:objects\nagent1 - agent\nRemoteControl - object\n Laptop - object\n Kettle - object\n Pen - object\n Fork - object\n Cloth - object\n HousePlant - object\n Plunger - object\n SoapBottle - object\n Cup - object\n Candle - object\n Tomato - object\n Television - object\n TennisRacket - object\n Towel - object\n SaltShaker - object\n Spoon - object\n Apple - object\n Poster - object\n Curtains - object\n Footstool - object\n AlarmClock - object\n Ladle - object\n PaperTowelRoll - object\n BaseballBat - object\n Knife - object\n Spatula - object\n SoapBar - object\n CreditCard - object\n Sink - object\n Newspaper - object\n LaundryHamperLid - object\n KeyChain - object\n Glassbottle - object\n ButterKnife - object\n Chair - object\n HandTowel - object\n ToiletPaperRoll - object\n Plate - object\n Pot - object\n WineBottle - object\n Boots - object\n PepperShaker - object\n PaperTowel - object\n Bowl - object\n SprayBottle - object\n ScrubBrush - object\n Box - object\n CD - object\n Pan - object\n Statue - object\n Vase - object\n ShowerGlass - object\n DishSponge - object\n Egg - object\n Lettuce - object\n Book - object\n TeddyBear - object\n ToiletPaper - object\n ShowerDoor - object\n Window - object\n Blinds - object\n CellPhone - object\n FloorLamp - object\n Pillow - object\n Mirror - object\n Painting - object\n TissueBox - object\n Pencil - object\n Potato - object\n LightSwitch - object\n StoveKnob - object\n Mug - object\n Bathtub - object\n DeskLamp - object\n Watch - object\n WateringCan - object\n BasketBall - object\n Bread - object\nRemoteControlType - otype\n LaptopType - otype\n KettleType - otype\n PenType - otype\n ForkType - otype\n ClothType - otype\n HousePlantType - otype\n PlungerType - otype\n SoapBottleType - otype\n CupType - otype\n CandleType - otype\n TomatoType - otype\n TelevisionType - otype\n TennisRacketType - otype\n TowelType - otype\n SaltShakerType - otype\n SpoonType - otype\n AppleType - otype\n PosterType - otype\n CurtainsType - otype\n FootstoolType - otype\n AlarmClockType - otype\n LadleType - otype\n PaperTowelRollType - otype\n BaseballBatType - otype\n KnifeType - otype\n SpatulaType - otype\n SoapBarType - otype\n CreditCardType - otype\n SinkType - otype\n NewspaperType - otype\n LaundryHamperLidType - otype\n KeyChainType - otype\n GlassbottleType - otype\n ButterKnifeType - otype\n ChairType - otype\n HandTowelType - otype\n ToiletPaperRollType - otype\n PlateType - otype\n PotType - otype\n WineBottleType - otype\n BootsType - otype\n PepperShakerType - otype\n PaperTowelType - otype\n BowlType - otype\n SprayBottleType - otype\n ScrubBrushType - otype\n BoxType - otype\n CDType - otype\n PanType - otype\n StatueType - otype\n VaseType - otype\n ShowerGlassType - otype\n DishSpongeType - otype\n EggType - otype\n LettuceType - otype\n BookType - otype\n TeddyBearType - otype\n ToiletPaperType - otype\n ShowerDoorType - otype\n WindowType - otype\n BlindsType - otype\n CellPhoneType - otype\n FloorLampType - otype\n PillowType - otype\n MirrorType - otype\n PaintingType - otype\n TissueBoxType - otype\n PencilType - otype\n PotatoType - otype\n LightSwitchType - otype\n StoveKnobType - otype\n MugType - otype\n BathtubType - otype\n DeskLampType - otype\n WatchType - otype\n WateringCanType - otype\n BasketBallType - otype\n BreadType - otype\nSinkBasinType - rtype\n GarbageCanType - rtype\n StoveBurnerType - rtype\n OttomanType - rtype\n CabinetType - rtype\n SideTableType - rtype\n DiningTableType - rtype\n CoffeeTableType - rtype\n SafeType - rtype\n DresserType - rtype\n DeskType - rtype\n BedType - rtype\n TowelHolderType - rtype\n ToiletPaperHangerType - rtype\n MicrowaveType - rtype\n SofaType - rtype\n CartType - rtype\n ArmChairType - rtype\n HandTowelHolderType - rtype\n TVStandType - rtype\n BathtubBasinType - rtype\n CoffeeMachineType - rtype\n ToasterType - rtype\n LaundryHamperType - rtype\n DrawerType - rtype\n FridgeType - rtype\n ToiletType - rtype\n ShelfType - rtype\n PaintingHangerType - rtype\n CounterTopType - rtype\n\n\n Apple_bar__plus_01_dot_03_bar__plus_01_dot_85_bar__minus_01_dot_34 - object\n Apple_bar__minus_00_dot_87_bar__plus_00_dot_23_bar__plus_00_dot_54 - object\n Apple_bar__minus_00_dot_87_bar__plus_00_dot_23_bar__plus_00_dot_64 - object\n Bowl_bar__plus_01_dot_08_bar__plus_02_dot_21_bar__minus_01_dot_52 - object\n Bowl_bar__minus_01_dot_57_bar__plus_00_dot_89_bar__plus_02_dot_72 - object\n Bread_bar__minus_01_dot_10_bar__plus_01_dot_01_bar__minus_00_dot_12 - object\n Bread_bar__minus_01_dot_29_bar__plus_01_dot_01_bar__plus_00_dot_14 - object\n ButterKnife_bar__minus_01_dot_17_bar__plus_00_dot_93_bar__minus_00_dot_91 - object\n ButterKnife_bar__minus_01_dot_23_bar__plus_00_dot_93_bar__minus_00_dot_38 - object\n CellPhone_bar__minus_01_dot_98_bar__plus_00_dot_54_bar__plus_02_dot_71 - object\n Chair_bar__minus_01_dot_90_bar__plus_00_dot_00_bar__minus_01_dot_00 - object\n Chair_bar__minus_01_dot_93_bar__plus_00_dot_00_bar__minus_00_dot_03 - object\n CreditCard_bar__plus_00_dot_87_bar__plus_00_dot_15_bar__minus_00_dot_57 - object\n CreditCard_bar__minus_01_dot_47_bar__plus_00_dot_55_bar__plus_02_dot_77 - object\n Cup_bar__minus_00_dot_59_bar__plus_00_dot_78_bar__minus_00_dot_83 - object\n DishSponge_bar__plus_00_dot_75_bar__plus_00_dot_49_bar__minus_00_dot_65 - object\n Egg_bar__plus_01_dot_06_bar__plus_01_dot_82_bar__minus_01_dot_24 - object\n Egg_bar__minus_00_dot_59_bar__plus_00_dot_81_bar__minus_00_dot_75 - object\n Egg_bar__minus_01_dot_01_bar__plus_00_dot_21_bar__plus_00_dot_61 - object\n Faucet_bar__minus_00_dot_87_bar__plus_01_dot_16_bar__minus_00_dot_65 - object\n Fork_bar__plus_00_dot_87_bar__plus_00_dot_15_bar__minus_00_dot_73 - object\n Fork_bar__minus_00_dot_55_bar__plus_00_dot_93_bar__minus_01_dot_31 - object\n Glassbottle_bar__minus_01_dot_10_bar__plus_00_dot_93_bar__minus_01_dot_17 - object\n HousePlant_bar__minus_01_dot_35_bar__plus_00_dot_92_bar__minus_01_dot_54 - object\n Knife_bar__plus_00_dot_87_bar__plus_00_dot_70_bar__minus_00_dot_60 - object\n Lettuce_bar__minus_01_dot_23_bar__plus_01_dot_01_bar__minus_00_dot_91 - object\n LightSwitch_bar__minus_02_dot_37_bar__plus_01_dot_22_bar__plus_03_dot_05 - object\n 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SoapBottle_bar__minus_01_dot_37_bar__plus_00_dot_88_bar__plus_02_dot_69 - object\n Spatula_bar__minus_00_dot_70_bar__plus_00_dot_80_bar__minus_00_dot_57 - object\n Spatula_bar__minus_00_dot_70_bar__plus_00_dot_95_bar__minus_00_dot_07 - object\n Spoon_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__plus_00_dot_16 - object\n Statue_bar__minus_01_dot_17_bar__plus_00_dot_94_bar__minus_00_dot_64 - object\n Statue_bar__minus_01_dot_82_bar__plus_00_dot_87_bar__plus_02_dot_75 - object\n StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_09 - object\n StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_24 - object\n StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_37 - object\n StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_52 - object\n Tomato_bar__minus_00_dot_55_bar__plus_00_dot_97_bar__plus_00_dot_16 - object\n Tomato_bar__minus_00_dot_59_bar__plus_00_dot_82_bar__minus_00_dot_49 - object\n Tomato_bar__minus_00_dot_70_bar__plus_00_dot_97_bar__minus_01_dot_15 - object\n Vase_bar__plus_01_dot_06_bar__plus_01_dot_67_bar__plus_00_dot_15 - object\n Vase_bar__plus_01_dot_15_bar__plus_01_dot_67_bar__minus_00_dot_53 - object\n Vase_bar__minus_00_dot_77_bar__plus_00_dot_93_bar__minus_01_dot_54 - object\n Window_bar__plus_00_dot_02_bar__plus_01_dot_00_bar__minus_02_dot_64 - object\n Window_bar__minus_03_dot_00_bar__plus_01_dot_00_bar__minus_02_dot_64 - object\n Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__plus_00_dot_24 - receptacle\n Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__minus_01_dot_72 - receptacle\n Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_14 - receptacle\n Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_76 - receptacle\n Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_02_dot_38 - receptacle\n Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_44_bar__minus_01_dot_78 - receptacle\n CoffeeMachine_bar__plus_01_dot_02_bar__plus_00_dot_90_bar__minus_02_dot_18 - receptacle\n CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21 - receptacle\n CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05 - receptacle\n CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64 - receptacle\n Drawer_bar__plus_00_dot_64_bar__plus_00_dot_27_bar__minus_00_dot_65 - receptacle\n Drawer_bar__plus_00_dot_64_bar__plus_00_dot_55_bar__minus_00_dot_65 - receptacle\n Drawer_bar__plus_00_dot_64_bar__plus_00_dot_76_bar__minus_00_dot_65 - receptacle\n Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25 - receptacle\n GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58 - receptacle\n Microwave_bar__plus_01_dot_04_bar__plus_01_dot_68_bar__minus_01_dot_30 - receptacle\n Shelf_bar__minus_01_dot_69_bar__plus_00_dot_16_bar__plus_02_dot_72 - receptacle\n 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location\n loc_bar_1_bar__minus_6_bar_1_bar_60 - location\n loc_bar_0_bar_4_bar_3_bar_60 - location\n loc_bar_1_bar_1_bar_1_bar_45 - location\n loc_bar_0_bar_5_bar_1_bar_60 - location\n loc_bar_1_bar__minus_8_bar_1_bar_45 - location\n loc_bar_1_bar__minus_5_bar_1_bar_60 - location\n loc_bar_1_bar__minus_8_bar_1_bar__minus_30 - location\n loc_bar_1_bar__minus_3_bar_1_bar__minus_30 - location\n loc_bar_0_bar__minus_6_bar_0_bar_45 - location\n loc_bar_1_bar__minus_1_bar_1_bar__minus_30 - location\n loc_bar__minus_6_bar_6_bar_0_bar_45 - location\n loc_bar_1_bar__minus_4_bar_1_bar_60 - location\n loc_bar__minus_1_bar_3_bar_1_bar_60 - location\n loc_bar_0_bar__minus_6_bar_0_bar_60 - location\n loc_bar_1_bar__minus_6_bar_1_bar_45 - location\n loc_bar_0_bar__minus_8_bar_1_bar_60 - location\n loc_bar__minus_9_bar__minus_3_bar_1_bar_60 - location\n loc_bar_1_bar__minus_5_bar_1_bar_0 - location\n loc_bar__minus_10_bar_10_bar_0_bar_45 - location\n loc_bar__minus_9_bar_7_bar_0_bar_45 - location\n loc_bar_0_bar__minus_4_bar_1_bar_60 - location\n loc_bar__minus_12_bar__minus_8_bar_2_bar_45 - location\n loc_bar__minus_9_bar_6_bar_0_bar_45 - location\n loc_bar_0_bar__minus_8_bar_2_bar_45 - location\n loc_bar_0_bar__minus_5_bar_0_bar_30 - location\n )\n \n\n(:init\n\n\n (receptacleType Microwave_bar__plus_01_dot_04_bar__plus_01_dot_68_bar__minus_01_dot_30 MicrowaveType)\n (receptacleType Drawer_bar__plus_00_dot_64_bar__plus_00_dot_27_bar__minus_00_dot_65 DrawerType)\n (receptacleType Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72 ShelfType)\n (receptacleType Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_76 CabinetType)\n (receptacleType Shelf_bar__minus_01_dot_69_bar__plus_00_dot_16_bar__plus_02_dot_72 ShelfType)\n (receptacleType Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__plus_00_dot_24 CabinetType)\n (receptacleType StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_10 StoveBurnerType)\n (receptacleType CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21 CounterTopType)\n (receptacleType Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_14 CabinetType)\n (receptacleType Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__minus_01_dot_72 CabinetType)\n (receptacleType StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_10 StoveBurnerType)\n (receptacleType Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_44_bar__minus_01_dot_78 CabinetType)\n (receptacleType Drawer_bar__plus_00_dot_64_bar__plus_00_dot_76_bar__minus_00_dot_65 DrawerType)\n (receptacleType CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64 CounterTopType)\n (receptacleType CoffeeMachine_bar__plus_01_dot_02_bar__plus_00_dot_90_bar__minus_02_dot_18 CoffeeMachineType)\n (receptacleType StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_50 StoveBurnerType)\n (receptacleType 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Cup_bar__minus_00_dot_59_bar__plus_00_dot_78_bar__minus_00_dot_83 CupType)\n (objectType Spoon_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__plus_00_dot_16 SpoonType)\n (objectType Egg_bar__minus_00_dot_59_bar__plus_00_dot_81_bar__minus_00_dot_75 EggType)\n (objectType ButterKnife_bar__minus_01_dot_17_bar__plus_00_dot_93_bar__minus_00_dot_91 ButterKnifeType)\n (objectType Vase_bar__plus_01_dot_06_bar__plus_01_dot_67_bar__plus_00_dot_15 VaseType)\n (objectType Plate_bar__plus_01_dot_17_bar__plus_02_dot_21_bar__minus_01_dot_30 PlateType)\n (objectType Statue_bar__minus_01_dot_17_bar__plus_00_dot_94_bar__minus_00_dot_64 StatueType)\n (objectType Spatula_bar__minus_00_dot_70_bar__plus_00_dot_80_bar__minus_00_dot_57 SpatulaType)\n (objectType StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_52 StoveKnobType)\n (objectType PaperTowelRoll_bar__minus_00_dot_55_bar__plus_01_dot_04_bar__plus_00_dot_32 PaperTowelRollType)\n (objectType 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HousePlant_bar__minus_01_dot_35_bar__plus_00_dot_92_bar__minus_01_dot_54 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Potato_bar__minus_00_dot_48_bar__plus_00_dot_96_bar__minus_00_dot_07 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Tomato_bar__minus_00_dot_55_bar__plus_00_dot_97_bar__plus_00_dot_16 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Bread_bar__minus_01_dot_29_bar__plus_01_dot_01_bar__plus_00_dot_14 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Potato_bar__minus_00_dot_55_bar__plus_00_dot_96_bar__plus_00_dot_01 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Statue_bar__minus_01_dot_17_bar__plus_00_dot_94_bar__minus_00_dot_64 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Lettuce_bar__minus_01_dot_23_bar__plus_01_dot_01_bar__minus_00_dot_91 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle ButterKnife_bar__minus_01_dot_23_bar__plus_00_dot_93_bar__minus_00_dot_38 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Spatula_bar__minus_00_dot_70_bar__plus_00_dot_95_bar__minus_00_dot_07 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Fork_bar__minus_00_dot_55_bar__plus_00_dot_93_bar__minus_01_dot_31 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Glassbottle_bar__minus_01_dot_10_bar__plus_00_dot_93_bar__minus_01_dot_17 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle PaperTowelRoll_bar__minus_00_dot_55_bar__plus_01_dot_04_bar__plus_00_dot_32 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Spoon_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__plus_00_dot_16 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle SaltShaker_bar__minus_00_dot_92_bar__plus_00_dot_93_bar__minus_01_dot_46 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Tomato_bar__minus_00_dot_70_bar__plus_00_dot_97_bar__minus_01_dot_15 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Bread_bar__minus_01_dot_10_bar__plus_01_dot_01_bar__minus_00_dot_12 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Pan_bar__plus_00_dot_85_bar__plus_00_dot_95_bar__minus_01_dot_08 StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_10)\n (inReceptacle Fork_bar__plus_00_dot_87_bar__plus_00_dot_15_bar__minus_00_dot_73 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_27_bar__minus_00_dot_65)\n (inReceptacle CreditCard_bar__plus_00_dot_87_bar__plus_00_dot_15_bar__minus_00_dot_57 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_27_bar__minus_00_dot_65)\n (inReceptacle DishSponge_bar__plus_00_dot_75_bar__plus_00_dot_49_bar__minus_00_dot_65 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_55_bar__minus_00_dot_65)\n (inReceptacle Mug_bar__plus_00_dot_90_bar__plus_00_dot_94_bar__minus_02_dot_11 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05)\n (inReceptacle Plate_bar__plus_01_dot_17_bar__plus_02_dot_21_bar__minus_01_dot_30 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_44_bar__minus_01_dot_78)\n (inReceptacle Bowl_bar__plus_01_dot_08_bar__plus_02_dot_21_bar__minus_01_dot_52 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_44_bar__minus_01_dot_78)\n (inReceptacle Vase_bar__plus_01_dot_06_bar__plus_01_dot_67_bar__plus_00_dot_15 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_14)\n (inReceptacle Vase_bar__plus_01_dot_15_bar__plus_01_dot_67_bar__minus_00_dot_53 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_76)\n (inReceptacle Statue_bar__minus_01_dot_82_bar__plus_00_dot_87_bar__plus_02_dot_75 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_87_bar__plus_02_dot_72)\n (inReceptacle Bowl_bar__minus_01_dot_57_bar__plus_00_dot_89_bar__plus_02_dot_72 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_87_bar__plus_02_dot_72)\n (inReceptacle SoapBottle_bar__minus_01_dot_37_bar__plus_00_dot_88_bar__plus_02_dot_69 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_87_bar__plus_02_dot_72)\n (inReceptacle CellPhone_bar__minus_01_dot_98_bar__plus_00_dot_54_bar__plus_02_dot_71 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72)\n (inReceptacle CreditCard_bar__minus_01_dot_47_bar__plus_00_dot_55_bar__plus_02_dot_77 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72)\n (inReceptacle PepperShaker_bar__minus_01_dot_88_bar__plus_00_dot_55_bar__plus_02_dot_67 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72)\n (inReceptacle Mug_bar__plus_00_dot_90_bar__plus_00_dot_94_bar__minus_02_dot_11 CoffeeMachine_bar__plus_01_dot_02_bar__plus_00_dot_90_bar__minus_02_dot_18)\n (inReceptacle Egg_bar__minus_01_dot_01_bar__plus_00_dot_21_bar__plus_00_dot_61 GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58)\n (inReceptacle Apple_bar__minus_00_dot_87_bar__plus_00_dot_23_bar__plus_00_dot_64 GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58)\n (inReceptacle Apple_bar__minus_00_dot_87_bar__plus_00_dot_23_bar__plus_00_dot_54 GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58)\n (inReceptacle Spatula_bar__minus_00_dot_70_bar__plus_00_dot_80_bar__minus_00_dot_57 Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin)\n (inReceptacle Cup_bar__minus_00_dot_59_bar__plus_00_dot_78_bar__minus_00_dot_83 Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin)\n (inReceptacle 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loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Spatula_bar__minus_00_dot_70_bar__plus_00_dot_80_bar__minus_00_dot_57 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation Apple_bar__plus_01_dot_03_bar__plus_01_dot_85_bar__minus_01_dot_34 loc_bar_1_bar__minus_5_bar_1_bar_0)\n (objectAtLocation Fork_bar__minus_00_dot_55_bar__plus_00_dot_93_bar__minus_01_dot_31 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Potato_bar__minus_00_dot_48_bar__plus_00_dot_96_bar__minus_00_dot_07 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation CreditCard_bar__minus_01_dot_47_bar__plus_00_dot_55_bar__plus_02_dot_77 loc_bar__minus_9_bar_6_bar_0_bar_45)\n (objectAtLocation Bread_bar__minus_01_dot_29_bar__plus_01_dot_01_bar__plus_00_dot_14 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Statue_bar__minus_01_dot_82_bar__plus_00_dot_87_bar__plus_02_dot_75 loc_bar__minus_9_bar_7_bar_0_bar_45)\n (objectAtLocation Apple_bar__minus_00_dot_87_bar__plus_00_dot_23_bar__plus_00_dot_54 loc_bar_0_bar_4_bar_3_bar_60)\n (objectAtLocation Tomato_bar__minus_00_dot_59_bar__plus_00_dot_82_bar__minus_00_dot_49 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation Egg_bar__minus_00_dot_59_bar__plus_00_dot_81_bar__minus_00_dot_75 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation Potato_bar__minus_00_dot_59_bar__plus_00_dot_81_bar__minus_00_dot_66 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation Statue_bar__minus_01_dot_17_bar__plus_00_dot_94_bar__minus_00_dot_64 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Glassbottle_bar__minus_01_dot_10_bar__plus_00_dot_93_bar__minus_01_dot_17 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Bread_bar__minus_01_dot_10_bar__plus_01_dot_01_bar__minus_00_dot_12 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation CreditCard_bar__plus_00_dot_87_bar__plus_00_dot_15_bar__minus_00_dot_57 loc_bar_0_bar__minus_6_bar_0_bar_60)\n (objectAtLocation CellPhone_bar__minus_01_dot_98_bar__plus_00_dot_54_bar__plus_02_dot_71 loc_bar__minus_9_bar_6_bar_0_bar_45)\n (objectAtLocation LightSwitch_bar__minus_02_dot_37_bar__plus_01_dot_22_bar__plus_03_dot_05 loc_bar__minus_10_bar_10_bar_0_bar_45)\n (objectAtLocation Potato_bar__minus_00_dot_55_bar__plus_00_dot_96_bar__plus_00_dot_01 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Knife_bar__plus_00_dot_87_bar__plus_00_dot_70_bar__minus_00_dot_60 loc_bar_0_bar__minus_4_bar_1_bar_60)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_37 loc_bar_1_bar__minus_5_bar_1_bar_60)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_52 loc_bar_1_bar__minus_6_bar_1_bar_60)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_09 loc_bar_1_bar__minus_4_bar_1_bar_60)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_24 loc_bar_1_bar__minus_5_bar_1_bar_60)\n (objectAtLocation Fork_bar__plus_00_dot_87_bar__plus_00_dot_15_bar__minus_00_dot_73 loc_bar_0_bar__minus_6_bar_0_bar_60)\n (objectAtLocation Pan_bar__plus_00_dot_85_bar__plus_00_dot_95_bar__minus_01_dot_08 loc_bar_1_bar__minus_4_bar_1_bar_45)\n (objectAtLocation Lettuce_bar__minus_01_dot_23_bar__plus_01_dot_01_bar__minus_00_dot_91 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Plate_bar__plus_01_dot_17_bar__plus_02_dot_21_bar__minus_01_dot_30 loc_bar_1_bar__minus_7_bar_1_bar__minus_30)\n (objectAtLocation Apple_bar__minus_00_dot_87_bar__plus_00_dot_23_bar__plus_00_dot_64 loc_bar_0_bar_4_bar_3_bar_60)\n (objectAtLocation Pot_bar__plus_01_dot_08_bar__plus_00_dot_95_bar__minus_01_dot_50 loc_bar_1_bar__minus_6_bar_1_bar_45)\n (objectAtLocation Window_bar__plus_00_dot_02_bar__plus_01_dot_00_bar__minus_02_dot_64 loc_bar_0_bar__minus_8_bar_2_bar_45)\n (objectAtLocation Window_bar__minus_03_dot_00_bar__plus_01_dot_00_bar__minus_02_dot_64 loc_bar__minus_12_bar__minus_8_bar_2_bar_45)\n (objectAtLocation Spatula_bar__minus_00_dot_70_bar__plus_00_dot_95_bar__minus_00_dot_07 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation PaperTowelRoll_bar__minus_00_dot_55_bar__plus_01_dot_04_bar__plus_00_dot_32 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Tomato_bar__minus_00_dot_55_bar__plus_00_dot_97_bar__plus_00_dot_16 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Egg_bar__minus_01_dot_01_bar__plus_00_dot_21_bar__plus_00_dot_61 loc_bar_0_bar_4_bar_3_bar_60)\n (objectAtLocation SaltShaker_bar__minus_00_dot_92_bar__plus_00_dot_93_bar__minus_01_dot_46 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation PepperShaker_bar__minus_01_dot_88_bar__plus_00_dot_55_bar__plus_02_dot_67 loc_bar__minus_9_bar_6_bar_0_bar_45)\n (objectAtLocation Vase_bar__plus_01_dot_06_bar__plus_01_dot_67_bar__plus_00_dot_15 loc_bar_1_bar__minus_1_bar_1_bar__minus_30)\n (objectAtLocation ButterKnife_bar__minus_01_dot_23_bar__plus_00_dot_93_bar__minus_00_dot_38 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation SoapBottle_bar__minus_01_dot_37_bar__plus_00_dot_88_bar__plus_02_dot_69 loc_bar__minus_9_bar_7_bar_0_bar_45)\n (objectAtLocation Vase_bar__minus_00_dot_77_bar__plus_00_dot_93_bar__minus_01_dot_54 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Bowl_bar__plus_01_dot_08_bar__plus_02_dot_21_bar__minus_01_dot_52 loc_bar_1_bar__minus_7_bar_1_bar__minus_30)\n (objectAtLocation DishSponge_bar__plus_00_dot_75_bar__plus_00_dot_49_bar__minus_00_dot_65 loc_bar_0_bar__minus_6_bar_0_bar_45)\n (objectAtLocation Chair_bar__minus_01_dot_93_bar__plus_00_dot_00_bar__minus_00_dot_03 loc_bar__minus_10_bar_0_bar_1_bar_60)\n (objectAtLocation Chair_bar__minus_01_dot_90_bar__plus_00_dot_00_bar__minus_01_dot_00 loc_bar__minus_9_bar__minus_3_bar_1_bar_60)\n (objectAtLocation Spoon_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__plus_00_dot_16 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Cup_bar__minus_00_dot_59_bar__plus_00_dot_78_bar__minus_00_dot_83 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation HousePlant_bar__minus_01_dot_35_bar__plus_00_dot_92_bar__minus_01_dot_54 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Mug_bar__plus_00_dot_90_bar__plus_00_dot_94_bar__minus_02_dot_11 loc_bar_1_bar__minus_8_bar_1_bar_45)\n )\n \n\n (:goal\n (and\n (exists (?r - receptacle)\n (exists (?o - object)\n (and\n (coolable ?o)\n (objectType ?o BreadType)\n (receptacleType ?r CounterTopType)\n (isCool ?o)\n (inReceptacle ?o ?r)\n )\n )\n )\n )\n )\n )\n ", "solvable": true, "walkthrough": ["go to countertop 3", "take bread 2 from countertop 3", "go to fridge 1", "cool bread 2 with fridge 1", "go to countertop 2", "move bread 2 to countertop 2"]} \ No newline at end of file diff --git a/Text/ALFWorld/json_2.1.1/valid_unseen/pick_cool_then_place_in_recep-Bread-None-CounterTop-10/trial_T20190908_091835_825830/game.tw-pddl b/Text/ALFWorld/json_2.1.1/valid_unseen/pick_cool_then_place_in_recep-Bread-None-CounterTop-10/trial_T20190908_091835_825830/game.tw-pddl new file mode 100644 index 0000000000000000000000000000000000000000..c5fb11a1f62b29e80e1696ba5181c5848dba3191 --- /dev/null +++ b/Text/ALFWorld/json_2.1.1/valid_unseen/pick_cool_then_place_in_recep-Bread-None-CounterTop-10/trial_T20190908_091835_825830/game.tw-pddl @@ -0,0 +1 @@ +{"pddl_domain": ";; Specification in PDDL of the Alfred domain\n;; Intended to be used with Fast Downward which supports PDDL 2.2 level 1 plus the :action-costs requirement from PDDL 3.1.\n\n(define (domain alfred)\n (:requirements\n :adl\n :action-costs\n :typing\n )\n (:types\n agent\n location\n receptacle\n object\n rtype\n otype\n )\n\n\n (:predicates\n (atLocation ?a - agent ?l - location) ; true if the agent is at the location\n (receptacleAtLocation ?r - receptacle ?l - location) ; true if the receptacle is at the location (constant)\n (objectAtLocation ?o - object ?l - location) ; true if the object is at the location\n (openable ?r - receptacle) ; true if a receptacle is openable\n (opened ?r - receptacle) ; true if a receptacle is opened\n (inReceptacle ?o - object ?r - receptacle) ; object ?o is in receptacle ?r\n (isReceptacleObject ?o - object) ; true if the object can have things put inside it\n (inReceptacleObject ?innerObject - object ?outerObject - object) ; object ?innerObject is inside object ?outerObject\n (isReceptacleObjectFull ?o - object) ; true if the receptacle object contains something\n (wasInReceptacle ?o - object ?r - receptacle) ; object ?o was or is in receptacle ?r now or some time in the past\n (checked ?r - receptacle) ; whether the receptacle has been looked inside/visited\n (examined ?l - location) ; TODO\n (receptacleType ?r - receptacle ?t - rtype) ; the type of receptacle (Cabinet vs Cabinet|01|2...)\n (canContain ?rt - rtype ?ot - otype) ; true if receptacle can hold object\n (objectType ?o - object ?t - otype) ; the type of object (Apple vs Apple|01|2...)\n (holds ?a - agent ?o - object) ; object ?o is held by agent ?a\n (holdsAny ?a - agent) ; agent ?a holds an object\n (holdsAnyReceptacleObject ?a - agent) ; agent ?a holds a receptacle object\n (full ?r - receptacle) ; true if the receptacle has no remaining space\n (isClean ?o - object) ; true if the object has been clean in sink\n (cleanable ?o - object) ; true if the object can be placed in a sink\n (isHot ?o - object) ; true if the object has been heated up\n (heatable ?o - object) ; true if the object can be heated up in a microwave\n (isCool ?o - object) ; true if the object has been cooled\n (coolable ?o - object) ; true if the object can be cooled in the fridge\n (pickupable ?o - object) ; true if the object can be picked up\n (moveable ?o - object) ; true if the object can be moved\n (toggleable ?o - object) ; true if the object can be turned on/off\n (isOn ?o - object) ; true if the object is on\n (isToggled ?o - object) ; true if the object has been toggled\n (sliceable ?o - object) ; true if the object can be sliced\n (isSliced ?o - object) ; true if the object is sliced\n )\n\n (:functions\n (distance ?from ?to)\n (total-cost) - number\n )\n\n;; All actions are specified such that the final arguments are the ones used\n;; for performing actions in Unity.\n\n\n(:action look\n :parameters (?a - agent ?l - location)\n :precondition\n (and\n (atLocation ?a ?l)\n )\n :effect\n (and\n (checked ?l)\n )\n)\n\n(:action inventory\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n\n(:action examineReceptacle\n :parameters (?a - agent ?r - receptacle)\n :precondition\n (and\n (exists (?l - location)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n )\n )\n )\n :effect\n (and\n (checked ?r)\n )\n)\n\n(:action examineObject\n :parameters (?a - agent ?o - object)\n :precondition\n (or\n ;(exists (?l - location)\n ; (and\n ; (atLocation ?a ?l)\n ; (objectAtLocation ?o ?l)\n ; )\n ;)\n (exists (?l - location, ?r - receptacle)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n )\n )\n (holds ?a ?o)\n )\n :effect\n (and\n (checked ?o)\n )\n)\n\n;; agent goes to receptacle\n (:action GotoLocation\n :parameters (?a - agent ?lStart - location ?lEnd - location ?r - receptacle)\n :precondition (and\n (atLocation ?a ?lStart)\n (receptacleAtLocation ?r ?lEnd)\n ;(exists (?r - receptacle) (receptacleAtLocation ?r ?lEnd))\n )\n :effect (and\n (not (atLocation ?a ?lStart))\n (atLocation ?a ?lEnd)\n ; (forall (?r - receptacle)\n ; (when (and (receptacleAtLocation ?r ?lEnd)\n ; (or (not (openable ?r)) (opened ?r)))\n ; (checked ?r)\n ; )\n ; )\n ; (increase (total-cost) (distance ?lStart ?lEnd))\n (increase (total-cost) 1)\n )\n )\n\n;; agent opens receptacle\n (:action OpenObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (not (opened ?r))\n )\n :effect (and\n (opened ?r)\n (checked ?r)\n (increase (total-cost) 1)\n )\n )\n;; agent closes receptacle\n (:action CloseObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (opened ?r)\n )\n :effect (and\n (not (opened ?r))\n (increase (total-cost) 1)\n )\n\n )\n\n ;; agent picks up object from a receptacle\n (:action PickupObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition\n (and\n (pickupable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (not (holdsAny ?a)) ; agent's hands are empty.\n ;(not (holdsAnyReceptacleObject ?a))\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n ;(not (isReceptacleObject ?o))\n )\n :effect\n (and\n (not (inReceptacle ?o ?r))\n (holds ?a ?o)\n (holdsAny ?a)\n (not (objectAtLocation ?o ?l))\n ;(not (full ?r))\n (increase (total-cost) 1)\n )\n )\n\n\n; ;; agent picks up object from a receptacle\n; (:action PickupObjectFromReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n;\n; (not (inReceptacleObject ?o ?outerR))\n; (not (isReceptacleObjectFull ?outerR))\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupEmptyReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; ; (objectAtLocation ?o ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupFullReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?outerR ?r)\n; (pickupable ?outerR)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (not (inReceptacle ?outerR ?r))\n; (holds ?a ?outerR)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (objectAtLocation ?outerR ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n\n\n;; agent puts down an object\n (:action PutObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle ?ot - otype ?rt - rtype)\n :precondition (and\n (holds ?a ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n ;(not (full ?r))\n (objectType ?o ?ot)\n (receptacleType ?r ?rt)\n (canContain ?rt ?ot)\n ;(not (holdsAnyReceptacleObject ?a))\n )\n :effect (and\n (inReceptacle ?o ?r)\n (objectAtLocation ?o ?l)\n ;(full ?r)\n (not (holds ?a ?o))\n (not (holdsAny ?a))\n (increase (total-cost) 1)\n )\n )\n\n;;; agent puts down an object\n; (:action PutObjectInReceptacleObject\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?outerO - object ?outerR - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (objectAtLocation ?outerO ?l)\n; (isReceptacleObject ?outerO)\n; (not (isReceptacleObject ?o))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (not (holdsAnyReceptacleObject ?a))\n; (inReceptacle ?outerO ?outerR)\n; (not (isReceptacleObjectFull ?outerO))\n; )\n; :effect (and\n; (inReceptacleObject ?o ?outerO)\n; (inReceptacle ?o ?outerR)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (objectAtLocation ?o ?l)\n; (isReceptacleObjectFull ?outerO)\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down an object\n; (:action PutEmptyReceptacleObjectinReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?r - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n; (not (full ?r))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect (and\n; (inReceptacle ?o ?r)\n; (objectAtLocation ?o ?l)\n; (full ?r)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down a receptacle object in a receptacle\n; (:action PutFullReceptacleObjectInReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?innerO - object ?outerO - object ?r - receptacle) ; ?rt - rtype)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (objectType ?outerO ?ot)\n; (holds ?a ?outerO)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?outerO)\n; (isReceptacleObjectFull ?outerO)\n; (inReceptacleObject ?innerO ?outerO)\n; )\n; :effect (and\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (objectAtLocation ?outerO ?l)\n; (objectAtLocation ?innerO ?l)\n; (inReceptacle ?outerO ?r)\n; (inReceptacle ?innerO ?r)\n; (not (holds ?a ?outerO))\n; (increase (total-cost) 1)\n; )\n; )\n\n;; agent cleans some object\n (:action CleanObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (cleanable ?o)\n (or\n (receptacleType ?r SinkType)\n (receptacleType ?r SinkBasinType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isClean ?o)\n )\n )\n\n\n;; agent heats-up some object\n (:action HeatObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (heatable ?o)\n (or\n (receptacleType ?r MicrowaveType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isHot ?o)\n (not (isCool ?o))\n )\n )\n\n;; agent cools some object\n (:action CoolObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (coolable ?o)\n (or\n (receptacleType ?r FridgeType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isCool ?o)\n (not (isHot ?o))\n )\n )\n\n\n;; agent toggle object\n (:action ToggleObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition (and\n (toggleable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (inReceptacle ?o ?r)\n )\n :effect (and\n (increase (total-cost) 5)\n (when (isOn ?o)\n (not (isOn ?o)))\n (when (not (isOn ?o))\n (isOn ?o))\n (isToggled ?o)\n )\n )\n\n\n;; agent slices some object with a knife\n (:action SliceObject\n :parameters (?a - agent ?l - location ?co - object ?ko - object)\n :precondition\n (and\n (sliceable ?co)\n (or\n (objectType ?ko KnifeType)\n (objectType ?ko ButterKnifeType)\n )\n (atLocation ?a ?l)\n (objectAtLocation ?co ?l)\n (holds ?a ?ko)\n )\n :effect (and\n (increase (total-cost) 5)\n (isSliced ?co)\n )\n )\n\n\n(:action help\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n)\n", "grammar": "grammar :: \"\"\"\n {\n \"intro\": [\n {\n \"rhs\": \"-= Welcome to TextWorld, ALFRED! =-\\n\\n#look.feedback#\\n\\n#task#\"\n }\n ],\n\n \"notImplemented\": [\n {\n \"rhs\": \"TODO\"\n }\n ],\n\n \"task\": [\n {\n \"rhs\": \"Your task is to: cool some bread and put it in countertop.\"\n }\n ],\n\n \"GotoLocation.feedback\": [\n {\n \"rhs\": \"You arrive at {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"OpenObject.feedback\": [\n {\n \"rhs\": \"You open the {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"CloseObject.feedback\": [\n {\n \"rhs\": \"You close the {r.name}.\"\n }\n ],\n\n \"PickupObject.feedback\": [\n {\n \"rhs\": \"You pick up the {o.name} from the {r.name}.\"\n }\n ],\n\n \"PickupObjectFromReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupObjectFromReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupEmptyReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupEmptyReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupFullReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupFullReceptacleObject: You pick up the {outerr.name}.\"\n }\n ],\n\n \"PutObject.feedback\": [\n {\n \"rhs\": \"You move the {o.name} to the {r.name}.\"\n }\n ],\n\n \"PutObjectInReceptacleObject.feedback\": [\n {\n \"rhs\": \"PutObjectInReceptacleObject: You put the {o.name} in the {outero.name}.\"\n }\n ],\n\n \"PutEmptyReceptacleObjectinReceptacle.feedback\": [\n {\n \"rhs\": \"PutEmptyReceptacleObjectinReceptacle: You put the {o.name} in the {r.name}.\"\n }\n ],\n\n \"PutFullReceptacleObjectInReceptacle.feedback\": [\n {\n \"rhs\": \"PutFullReceptacleObjectInReceptacle: You put the {outero.name} in the {r.name}.\"\n }\n ],\n\n \"inventory.feedback\": [\n {\n \"condition\": \"holdsany(a:agent)\",\n \"rhs\": \"You are carrying: [{o.indefinite + ' ' + o.name | holds(a:agent, o:object)}].\"\n },\n {\n \"rhs\": \"You are not carrying anything.\"\n }\n ],\n\n \"examineReceptacle.feedback\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \"The {r.name} is open. In it, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \"The {r.name} is closed.\"\n },\n {\n \"rhs\": \"On the {r.name}, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n }\n ],\n\n \"examineObject.feedback\": [\n {\n \"condition\": \"isreceptacleobject(o:object)\",\n \"rhs\": \"This is a normal {o.name}. In it, you see [{o2.indefinite + ' ' + o2.name | inreceptacleobject(o2:object, o:object)}].\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a clean sliced {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot sliced {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object)\",\n \"rhs\": \"This is a hot and clean {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object)\",\n \"rhs\": \"This is a cool and clean {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object)\",\n \"rhs\": \"This is a hot {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object)\",\n \"rhs\": \"This is a clean {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object)\",\n \"rhs\": \"This is a cold {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"This {o.name} is on.\"\n },\n {\n \"condition\": \"toggleable(o:object) & not_istoggled(o:object)\",\n \"rhs\": \"This {o.name} is off.\"\n },\n {\n \"condition\": \"sliceable(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a sliced {o.name}.\"\n },\n {\n \"rhs\": \"There's nothing special about {o.name}.\"\n }\n ]\n }\n\"\"\";\n\naction GotoLocation {\n template :: \"go to [{r.name | receptacleatlocation(r:receptacle, lend:location)}]\";\n feedback :: \"#GotoLocation.feedback#\";\n}\n\naction OpenObject {\n template :: \"open {r}\";\n feedback :: \"#OpenObject.feedback#\";\n}\n\naction CloseObject {\n template :: \"close {r}\";\n feedback :: \"#CloseObject.feedback#\";\n}\n\naction PickupObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObject.feedback#\";\n}\n\naction PickupObjectFromReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObjectFromReceptacleObject.feedback#\";\n}\n\naction PickupEmptyReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupEmptyReceptacleObject.feedback#\";\n}\n\naction PickupFullReceptacleObject {\n template :: \"take {outerr} from {r}\";\n feedback :: \"#PickupFullReceptacleObject.feedback#\";\n}\n\naction PutObject {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutObject.feedback#\";\n}\n\naction PutObjectInReceptacleObject {\n template :: \"put {o} into {outero}\";\n feedback :: \"#PutObjectInReceptacleObject.feedback#\";\n}\n\naction PutEmptyReceptacleObjectinReceptacle {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutEmptyReceptacleObjectinReceptacle.feedback#\";\n}\n\naction PutFullReceptacleObjectInReceptacle {\n template :: \"put {outero} in {r}\";\n feedback :: \"#PutFullReceptacleObjectInReceptacle.feedback#\";\n}\n\naction inventory {\n template :: \"inventory\";\n feedback :: \"#inventory.feedback#\";\n}\n\naction examineReceptacle {\n template :: \"examine {r}\";\n feedback :: \"#examineReceptacle.feedback#\";\n}\n\naction examineObject {\n template :: \"examine {o}\";\n feedback :: \"#examineObject.feedback#\";\n}\n\naction ToggleObject {\n template :: \"use {o}\";\n feedback :: \"#toggleObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"toggleObject.feedback\": [\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"You turn on the {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object)\",\n \"rhs\": \"You turn off the {o.name}.\"\n },\n {\n \"rhs\": \"You don't see any switch on the {o.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction HeatObject {\n template :: \"heat {o} with {r}\";\n feedback :: \"#heatObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"heatObject.feedback\": [\n {\n \"rhs\": \"You heat the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CleanObject {\n template :: \"clean {o} with {r}\";\n feedback :: \"#cleanObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"cleanObject.feedback\": [\n {\n \"rhs\": \"You clean the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CoolObject {\n template :: \"cool {o} with {r}\";\n feedback :: \"#coolObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"coolObject.feedback\": [\n {\n \"rhs\": \"You cool the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction SliceObject {\n template :: \"slice {co} with {ko}\";\n feedback :: \"#sliceObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"sliceObject.feedback\": [\n {\n \"rhs\": \"You sliced the {co.name} with the {ko.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction look {\n template :: \"look\";\n feedback :: \"#look.feedback#\";\n\n grammar :: \"\"\"\n {\n \"look.feedback\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"#look-variations#. Next to it, you see #list_objects_on_the_floor#.\"\n },\n {\n \"rhs\": \"You are in the middle of a room. Looking quickly around you, you see #list_appliances#.\"\n }\n ],\n\n \"look-variations\": [\n {\n \"rhs\": \"You are facing the [{r.name | atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)}]\"\n }\n ],\n\n \"list_objects_on_the_floor\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)\",\n \"rhs\": \"[{#overview(o)# | atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"list_appliances\": [\n {\n \"condition\": \"receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"[{#overview(r)# | receptacleatlocation(r:receptacle, l:location)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"overview(o, r)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name} (in/on the {r.name})}\"\n }\n ],\n\n \"overview(o)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name}\"\n }\n ],\n \"overview(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}\"\n }\n ],\n \"overview_with_state(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}#overview_state(r)#\"\n }\n ],\n \"overview_state(r)\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \" (it is open)\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \" (it is closed)\"\n },\n {\n \"rhs\": \"\"\n }\n ],\n\n \"list_empty\": [\n {\n \"rhs\": \"nothing\"\n }\n ],\n \"list_separator\": [\n {\n \"rhs\": \", \"\n }\n ],\n \"list_last_separator\": [\n {\n \"rhs\": \", and \"\n }\n ]\n }\n \"\"\";\n}\n\naction help {\n template :: \"help\";\n feedback :: \"\nAvailable commands:\n look: look around your current location\n inventory: check your current inventory\n go to (receptacle): move to a receptacle\n open (receptacle): open a receptacle\n close (receptacle): close a receptacle\n take (object) from (receptacle): take an object from a receptacle\n move (object) to (receptacle): place an object in or on a receptacle\n examine (something): examine a receptacle or an object\n use (object): use an object\n heat (object) with (receptacle): heat an object using a receptacle\n clean (object) with (receptacle): clean an object using a receptacle\n cool (object) with (receptacle): cool an object using a receptacle\n slice (object) with (object): slice an object using a sharp object\n\";\n}\n", "pddl_problem": "\n(define (problem plan_trial_T20190908_091835_825830)\n(:domain alfred)\n(:objects\nagent1 - agent\nRemoteControl - object\n Laptop - object\n Kettle - object\n Pen - object\n Fork - object\n Cloth - object\n HousePlant - object\n Plunger - object\n SoapBottle - object\n Cup - object\n Candle - object\n Tomato - object\n Television - object\n TennisRacket - object\n Towel - object\n SaltShaker - object\n Spoon - object\n Apple - object\n Poster - object\n Curtains - object\n Footstool - object\n AlarmClock - object\n Ladle - object\n PaperTowelRoll - object\n BaseballBat - object\n Knife - object\n Spatula - object\n SoapBar - object\n CreditCard - object\n Sink - object\n Newspaper - object\n LaundryHamperLid - object\n KeyChain - object\n Glassbottle - object\n ButterKnife - object\n Chair - object\n HandTowel - object\n ToiletPaperRoll - object\n Plate - object\n Pot - object\n WineBottle - object\n Boots - object\n PepperShaker - object\n PaperTowel - object\n Bowl - object\n SprayBottle - object\n ScrubBrush - object\n Box - object\n CD - object\n Pan - object\n Statue - object\n Vase - object\n ShowerGlass - object\n DishSponge - object\n Egg - object\n Lettuce - object\n Book - object\n TeddyBear - object\n ToiletPaper - object\n ShowerDoor - object\n Window - object\n Blinds - object\n CellPhone - object\n FloorLamp - object\n Pillow - object\n Mirror - object\n Painting - object\n TissueBox - object\n Pencil - object\n Potato - object\n LightSwitch - object\n StoveKnob - object\n Mug - object\n Bathtub - object\n DeskLamp - object\n Watch - object\n WateringCan - object\n BasketBall - object\n Bread - object\nRemoteControlType - otype\n LaptopType - otype\n KettleType - otype\n PenType - otype\n ForkType - otype\n ClothType - otype\n HousePlantType - otype\n PlungerType - otype\n SoapBottleType - otype\n CupType - otype\n CandleType - otype\n TomatoType - otype\n TelevisionType - otype\n TennisRacketType - otype\n TowelType - otype\n SaltShakerType - otype\n SpoonType - otype\n AppleType - otype\n PosterType - otype\n CurtainsType - otype\n FootstoolType - otype\n AlarmClockType - otype\n LadleType - otype\n PaperTowelRollType - otype\n BaseballBatType - otype\n KnifeType - otype\n SpatulaType - otype\n SoapBarType - otype\n CreditCardType - otype\n SinkType - otype\n NewspaperType - otype\n LaundryHamperLidType - otype\n KeyChainType - otype\n GlassbottleType - otype\n ButterKnifeType - otype\n ChairType - otype\n HandTowelType - otype\n ToiletPaperRollType - otype\n PlateType - otype\n PotType - otype\n WineBottleType - otype\n BootsType - otype\n PepperShakerType - otype\n PaperTowelType - otype\n BowlType - otype\n SprayBottleType - otype\n ScrubBrushType - otype\n BoxType - otype\n CDType - otype\n PanType - otype\n StatueType - otype\n VaseType - otype\n ShowerGlassType - otype\n DishSpongeType - otype\n EggType - otype\n LettuceType - otype\n BookType - otype\n TeddyBearType - otype\n ToiletPaperType - otype\n ShowerDoorType - otype\n WindowType - otype\n BlindsType - otype\n CellPhoneType - otype\n FloorLampType - otype\n PillowType - otype\n MirrorType - otype\n PaintingType - otype\n TissueBoxType - otype\n PencilType - otype\n PotatoType - otype\n LightSwitchType - otype\n StoveKnobType - otype\n MugType - otype\n BathtubType - otype\n DeskLampType - otype\n WatchType - otype\n WateringCanType - otype\n BasketBallType - otype\n BreadType - otype\nSinkBasinType - rtype\n GarbageCanType - rtype\n StoveBurnerType - rtype\n OttomanType - rtype\n CabinetType - rtype\n SideTableType - rtype\n DiningTableType - rtype\n CoffeeTableType - rtype\n SafeType - rtype\n DresserType - rtype\n DeskType - rtype\n BedType - rtype\n TowelHolderType - rtype\n ToiletPaperHangerType - rtype\n MicrowaveType - rtype\n SofaType - rtype\n CartType - rtype\n ArmChairType - rtype\n HandTowelHolderType - rtype\n TVStandType - rtype\n BathtubBasinType - rtype\n CoffeeMachineType - rtype\n ToasterType - rtype\n LaundryHamperType - rtype\n DrawerType - rtype\n FridgeType - rtype\n ToiletType - rtype\n ShelfType - rtype\n PaintingHangerType - rtype\n CounterTopType - rtype\n\n\n Apple_bar__plus_01_dot_13_bar__plus_01_dot_85_bar__minus_01_dot_13 - object\n Apple_bar__minus_00_dot_77_bar__plus_00_dot_98_bar__minus_01_dot_39 - object\n Apple_bar__minus_00_dot_96_bar__plus_00_dot_23_bar__plus_00_dot_58 - object\n Bowl_bar__minus_00_dot_62_bar__plus_00_dot_94_bar__minus_01_dot_31 - object\n Bowl_bar__minus_01_dot_17_bar__plus_00_dot_94_bar__minus_01_dot_43 - object\n Bowl_bar__minus_01_dot_47_bar__plus_00_dot_56_bar__plus_02_dot_67 - object\n Bread_bar__minus_00_dot_78_bar__plus_01_dot_00_bar__plus_00_dot_21 - object\n ButterKnife_bar__minus_00_dot_85_bar__plus_00_dot_93_bar__minus_01_dot_23 - object\n CellPhone_bar__plus_00_dot_83_bar__plus_00_dot_15_bar__minus_00_dot_69 - object\n CellPhone_bar__minus_01_dot_36_bar__plus_00_dot_55_bar__plus_02_dot_77 - object\n CellPhone_bar__minus_01_dot_99_bar__plus_00_dot_55_bar__plus_02_dot_82 - object\n Chair_bar__minus_01_dot_90_bar__plus_00_dot_00_bar__minus_01_dot_00 - object\n Chair_bar__minus_01_dot_93_bar__plus_00_dot_00_bar__minus_00_dot_03 - object\n CreditCard_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__plus_00_dot_09 - object\n CreditCard_bar__minus_01_dot_67_bar__plus_00_dot_88_bar__plus_02_dot_69 - object\n CreditCard_bar__minus_01_dot_78_bar__plus_00_dot_55_bar__plus_02_dot_56 - object\n Cup_bar__plus_01_dot_01_bar__plus_01_dot_66_bar__minus_01_dot_89 - object\n Cup_bar__minus_00_dot_75_bar__plus_00_dot_78_bar__minus_00_dot_92 - object\n DishSponge_bar__plus_00_dot_79_bar__plus_00_dot_49_bar__minus_00_dot_61 - object\n DishSponge_bar__plus_01_dot_06_bar__plus_01_dot_67_bar__minus_02_dot_03 - object\n Egg_bar__minus_00_dot_59_bar__plus_00_dot_81_bar__minus_00_dot_75 - object\n Egg_bar__minus_00_dot_87_bar__plus_00_dot_22_bar__plus_00_dot_54 - object\n Egg_bar__minus_01_dot_04_bar__plus_00_dot_97_bar__minus_00_dot_12 - object\n Faucet_bar__minus_00_dot_87_bar__plus_01_dot_16_bar__minus_00_dot_65 - object\n Fork_bar__minus_00_dot_70_bar__plus_00_dot_78_bar__minus_00_dot_83 - object\n Fork_bar__minus_00_dot_75_bar__plus_00_dot_78_bar__minus_00_dot_57 - object\n Fork_bar__minus_00_dot_75_bar__plus_00_dot_78_bar__minus_00_dot_66 - object\n Glassbottle_bar__minus_00_dot_48_bar__plus_00_dot_93_bar__minus_00_dot_14 - object\n Glassbottle_bar__minus_00_dot_85_bar__plus_00_dot_93_bar__minus_01_dot_54 - object\n Glassbottle_bar__minus_01_dot_57_bar__plus_00_dot_88_bar__plus_02_dot_69 - object\n HousePlant_bar__minus_01_dot_35_bar__plus_00_dot_92_bar__minus_01_dot_54 - object\n Knife_bar__plus_00_dot_87_bar__plus_00_dot_70_bar__minus_00_dot_60 - object\n Lettuce_bar__plus_00_dot_87_bar__plus_01_dot_69_bar__plus_01_dot_21 - object\n Lettuce_bar__minus_00_dot_75_bar__plus_00_dot_86_bar__minus_00_dot_75 - object\n Lettuce_bar__minus_01_dot_17_bar__plus_01_dot_01_bar__plus_00_dot_14 - object\n LightSwitch_bar__minus_02_dot_37_bar__plus_01_dot_22_bar__plus_03_dot_05 - object\n Mug_bar__plus_00_dot_90_bar__plus_00_dot_94_bar__minus_02_dot_11 - object\n Pan_bar__plus_00_dot_84_bar__plus_00_dot_95_bar__minus_01_dot_10 - object\n PaperTowelRoll_bar__minus_01_dot_37_bar__plus_00_dot_99_bar__plus_02_dot_69 - object\n PepperShaker_bar__plus_00_dot_83_bar__plus_00_dot_49_bar__minus_00_dot_73 - object\n Plate_bar__plus_01_dot_15_bar__plus_01_dot_67_bar__plus_00_dot_22 - object\n Plate_bar__plus_01_dot_15_bar__plus_01_dot_67_bar__minus_02_dot_23 - object\n Plate_bar__plus_01_dot_19_bar__plus_01_dot_67_bar__minus_00_dot_40 - object\n Potato_bar__minus_00_dot_64_bar__plus_00_dot_81_bar__minus_00_dot_49 - object\n Potato_bar__minus_01_dot_05_bar__plus_00_dot_21_bar__plus_00_dot_64 - object\n Pot_bar__minus_01_dot_22_bar__plus_00_dot_92_bar__minus_00_dot_49 - object\n SaltShaker_bar__plus_00_dot_92_bar__plus_00_dot_49_bar__minus_00_dot_57 - object\n SaltShaker_bar__plus_01_dot_26_bar__plus_02_dot_20_bar__minus_01_dot_41 - object\n SaltShaker_bar__minus_00_dot_55_bar__plus_00_dot_93_bar__minus_01_dot_15 - object\n Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65 - object\n SoapBottle_bar__plus_01_dot_10_bar__plus_01_dot_67_bar__minus_00_dot_59 - object\n 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CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05 - receptacle\n CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64 - receptacle\n Drawer_bar__plus_00_dot_64_bar__plus_00_dot_27_bar__minus_00_dot_65 - receptacle\n Drawer_bar__plus_00_dot_64_bar__plus_00_dot_55_bar__minus_00_dot_65 - receptacle\n Drawer_bar__plus_00_dot_64_bar__plus_00_dot_76_bar__minus_00_dot_65 - receptacle\n Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25 - receptacle\n GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58 - receptacle\n Microwave_bar__plus_01_dot_04_bar__plus_01_dot_68_bar__minus_01_dot_30 - receptacle\n Shelf_bar__minus_01_dot_69_bar__plus_00_dot_16_bar__plus_02_dot_72 - receptacle\n Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72 - receptacle\n Shelf_bar__minus_01_dot_69_bar__plus_00_dot_87_bar__plus_02_dot_72 - receptacle\n Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin - receptacle\n StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_10 - receptacle\n StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_50 - receptacle\n StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_10 - receptacle\n StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_50 - receptacle\n Toaster_bar__plus_00_dot_98_bar__plus_00_dot_90_bar__plus_00_dot_33 - receptacle\n loc_bar__minus_10_bar_0_bar_1_bar_60 - location\n loc_bar_1_bar__minus_1_bar_1_bar_45 - location\n loc_bar__minus_3_bar__minus_8_bar_0_bar_30 - location\n loc_bar_1_bar__minus_7_bar_1_bar__minus_30 - location\n loc_bar_1_bar__minus_4_bar_1_bar_45 - location\n loc_bar_0_bar__minus_3_bar_3_bar_45 - location\n loc_bar_1_bar__minus_6_bar_1_bar_60 - location\n loc_bar_0_bar_4_bar_3_bar_60 - location\n loc_bar_1_bar_1_bar_1_bar_45 - location\n loc_bar_0_bar_5_bar_1_bar_60 - location\n loc_bar_1_bar__minus_8_bar_1_bar_45 - location\n loc_bar_1_bar__minus_5_bar_1_bar_60 - location\n loc_bar_1_bar__minus_8_bar_1_bar__minus_30 - location\n loc_bar_1_bar__minus_3_bar_1_bar__minus_30 - location\n loc_bar_0_bar__minus_6_bar_0_bar_45 - location\n loc_bar_1_bar__minus_1_bar_1_bar__minus_30 - location\n loc_bar__minus_6_bar_6_bar_0_bar_45 - location\n loc_bar_1_bar__minus_4_bar_1_bar_60 - location\n loc_bar__minus_1_bar_3_bar_1_bar_60 - location\n loc_bar_0_bar__minus_6_bar_0_bar_60 - location\n loc_bar_1_bar__minus_6_bar_1_bar_45 - location\n loc_bar_0_bar__minus_8_bar_1_bar_60 - location\n loc_bar__minus_9_bar__minus_3_bar_1_bar_60 - location\n loc_bar_1_bar__minus_5_bar_1_bar_0 - location\n loc_bar__minus_10_bar_10_bar_0_bar_45 - location\n loc_bar__minus_9_bar_7_bar_0_bar_45 - location\n loc_bar_0_bar__minus_4_bar_1_bar_60 - location\n loc_bar__minus_12_bar__minus_8_bar_2_bar_45 - location\n loc_bar__minus_9_bar_6_bar_0_bar_45 - location\n loc_bar_0_bar__minus_8_bar_2_bar_45 - location\n loc_bar__minus_1_bar_6_bar_1_bar_30 - location\n )\n \n\n(:init\n\n\n (receptacleType Microwave_bar__plus_01_dot_04_bar__plus_01_dot_68_bar__minus_01_dot_30 MicrowaveType)\n (receptacleType Drawer_bar__plus_00_dot_64_bar__plus_00_dot_27_bar__minus_00_dot_65 DrawerType)\n (receptacleType Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72 ShelfType)\n (receptacleType Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_76 CabinetType)\n (receptacleType Shelf_bar__minus_01_dot_69_bar__plus_00_dot_16_bar__plus_02_dot_72 ShelfType)\n (receptacleType Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__plus_00_dot_24 CabinetType)\n (receptacleType StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_10 StoveBurnerType)\n (receptacleType CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21 CounterTopType)\n (receptacleType Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_14 CabinetType)\n (receptacleType Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__minus_01_dot_72 CabinetType)\n (receptacleType StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_10 StoveBurnerType)\n (receptacleType Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_44_bar__minus_01_dot_78 CabinetType)\n (receptacleType Drawer_bar__plus_00_dot_64_bar__plus_00_dot_76_bar__minus_00_dot_65 DrawerType)\n (receptacleType CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64 CounterTopType)\n (receptacleType CoffeeMachine_bar__plus_01_dot_02_bar__plus_00_dot_90_bar__minus_02_dot_18 CoffeeMachineType)\n (receptacleType StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_50 StoveBurnerType)\n (receptacleType Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_02_dot_38 CabinetType)\n (receptacleType Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin SinkBasinType)\n (receptacleType GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58 GarbageCanType)\n (receptacleType CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05 CounterTopType)\n (receptacleType StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_50 StoveBurnerType)\n (receptacleType Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25 FridgeType)\n (receptacleType Toaster_bar__plus_00_dot_98_bar__plus_00_dot_90_bar__plus_00_dot_33 ToasterType)\n (receptacleType Shelf_bar__minus_01_dot_69_bar__plus_00_dot_87_bar__plus_02_dot_72 ShelfType)\n (receptacleType Drawer_bar__plus_00_dot_64_bar__plus_00_dot_55_bar__minus_00_dot_65 DrawerType)\n (objectType HousePlant_bar__minus_01_dot_35_bar__plus_00_dot_92_bar__minus_01_dot_54 HousePlantType)\n (objectType Spoon_bar__minus_01_dot_10_bar__plus_00_dot_93_bar__minus_01_dot_17 SpoonType)\n (objectType Bowl_bar__minus_00_dot_62_bar__plus_00_dot_94_bar__minus_01_dot_31 BowlType)\n (objectType Tomato_bar__minus_00_dot_87_bar__plus_00_dot_96_bar__minus_00_dot_10 TomatoType)\n (objectType SaltShaker_bar__plus_00_dot_92_bar__plus_00_dot_49_bar__minus_00_dot_57 SaltShakerType)\n (objectType Window_bar__plus_00_dot_02_bar__plus_01_dot_00_bar__minus_02_dot_64 WindowType)\n (objectType Cup_bar__minus_00_dot_75_bar__plus_00_dot_78_bar__minus_00_dot_92 CupType)\n (objectType Egg_bar__minus_00_dot_87_bar__plus_00_dot_22_bar__plus_00_dot_54 EggType)\n (objectType SaltShaker_bar__plus_01_dot_26_bar__plus_02_dot_20_bar__minus_01_dot_41 SaltShakerType)\n (objectType Apple_bar__minus_00_dot_77_bar__plus_00_dot_98_bar__minus_01_dot_39 AppleType)\n (objectType Chair_bar__minus_01_dot_90_bar__plus_00_dot_00_bar__minus_01_dot_00 ChairType)\n (objectType Lettuce_bar__minus_01_dot_17_bar__plus_01_dot_01_bar__plus_00_dot_14 LettuceType)\n (objectType CreditCard_bar__minus_01_dot_67_bar__plus_00_dot_88_bar__plus_02_dot_69 CreditCardType)\n (objectType Glassbottle_bar__minus_00_dot_85_bar__plus_00_dot_93_bar__minus_01_dot_54 GlassbottleType)\n (objectType Tomato_bar__minus_00_dot_92_bar__plus_00_dot_97_bar__minus_01_dot_31 TomatoType)\n (objectType PepperShaker_bar__plus_00_dot_83_bar__plus_00_dot_49_bar__minus_00_dot_73 PepperShakerType)\n (objectType Fork_bar__minus_00_dot_75_bar__plus_00_dot_78_bar__minus_00_dot_57 ForkType)\n (objectType Bread_bar__minus_00_dot_78_bar__plus_01_dot_00_bar__plus_00_dot_21 BreadType)\n (objectType Egg_bar__minus_00_dot_59_bar__plus_00_dot_81_bar__minus_00_dot_75 EggType)\n (objectType Potato_bar__minus_01_dot_05_bar__plus_00_dot_21_bar__plus_00_dot_64 PotatoType)\n (objectType ButterKnife_bar__minus_00_dot_85_bar__plus_00_dot_93_bar__minus_01_dot_23 ButterKnifeType)\n (objectType SoapBottle_bar__plus_01_dot_13_bar__plus_02_dot_21_bar__minus_01_dot_41 SoapBottleType)\n (objectType 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Mug_bar__plus_00_dot_90_bar__plus_00_dot_94_bar__minus_02_dot_11)\n (coolable Apple_bar__plus_01_dot_13_bar__plus_01_dot_85_bar__minus_01_dot_13)\n (coolable Pot_bar__minus_01_dot_22_bar__plus_00_dot_92_bar__minus_00_dot_49)\n (coolable Plate_bar__plus_01_dot_15_bar__plus_01_dot_67_bar__plus_00_dot_22)\n \n \n \n \n \n (sliceable Tomato_bar__minus_00_dot_87_bar__plus_00_dot_96_bar__minus_00_dot_10)\n (sliceable Egg_bar__minus_00_dot_87_bar__plus_00_dot_22_bar__plus_00_dot_54)\n (sliceable Apple_bar__minus_00_dot_77_bar__plus_00_dot_98_bar__minus_01_dot_39)\n (sliceable Lettuce_bar__minus_01_dot_17_bar__plus_01_dot_01_bar__plus_00_dot_14)\n (sliceable Tomato_bar__minus_00_dot_92_bar__plus_00_dot_97_bar__minus_01_dot_31)\n (sliceable Bread_bar__minus_00_dot_78_bar__plus_01_dot_00_bar__plus_00_dot_21)\n (sliceable Egg_bar__minus_00_dot_59_bar__plus_00_dot_81_bar__minus_00_dot_75)\n (sliceable Potato_bar__minus_01_dot_05_bar__plus_00_dot_21_bar__plus_00_dot_64)\n (sliceable Apple_bar__minus_00_dot_96_bar__plus_00_dot_23_bar__plus_00_dot_58)\n (sliceable Egg_bar__minus_01_dot_04_bar__plus_00_dot_97_bar__minus_00_dot_12)\n (sliceable Potato_bar__minus_00_dot_64_bar__plus_00_dot_81_bar__minus_00_dot_49)\n (sliceable Lettuce_bar__minus_00_dot_75_bar__plus_00_dot_86_bar__minus_00_dot_75)\n (sliceable Lettuce_bar__plus_00_dot_87_bar__plus_01_dot_69_bar__plus_01_dot_21)\n (sliceable Apple_bar__plus_01_dot_13_bar__plus_01_dot_85_bar__minus_01_dot_13)\n \n (inReceptacle Pan_bar__plus_00_dot_84_bar__plus_00_dot_95_bar__minus_01_dot_10 StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_10)\n (inReceptacle Knife_bar__plus_00_dot_87_bar__plus_00_dot_70_bar__minus_00_dot_60 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_76_bar__minus_00_dot_65)\n (inReceptacle Cup_bar__plus_01_dot_01_bar__plus_01_dot_66_bar__minus_01_dot_89 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_02_dot_38)\n (inReceptacle DishSponge_bar__plus_01_dot_06_bar__plus_01_dot_67_bar__minus_02_dot_03 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_02_dot_38)\n (inReceptacle Plate_bar__plus_01_dot_15_bar__plus_01_dot_67_bar__minus_02_dot_23 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_02_dot_38)\n (inReceptacle SoapBottle_bar__plus_01_dot_19_bar__plus_01_dot_67_bar__minus_02_dot_03 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_02_dot_38)\n (inReceptacle HousePlant_bar__minus_01_dot_35_bar__plus_00_dot_92_bar__minus_01_dot_54 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Glassbottle_bar__minus_00_dot_85_bar__plus_00_dot_93_bar__minus_01_dot_54 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Spoon_bar__minus_01_dot_10_bar__plus_00_dot_93_bar__minus_01_dot_17 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Glassbottle_bar__minus_00_dot_48_bar__plus_00_dot_93_bar__minus_00_dot_14 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Bowl_bar__minus_00_dot_62_bar__plus_00_dot_94_bar__minus_01_dot_31 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Tomato_bar__minus_00_dot_87_bar__plus_00_dot_96_bar__minus_00_dot_10 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Tomato_bar__minus_00_dot_92_bar__plus_00_dot_97_bar__minus_01_dot_31 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle ButterKnife_bar__minus_00_dot_85_bar__plus_00_dot_93_bar__minus_01_dot_23 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Pot_bar__minus_01_dot_22_bar__plus_00_dot_92_bar__minus_00_dot_49 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Apple_bar__minus_00_dot_77_bar__plus_00_dot_98_bar__minus_01_dot_39 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Lettuce_bar__minus_01_dot_17_bar__plus_01_dot_01_bar__plus_00_dot_14 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Bowl_bar__minus_01_dot_17_bar__plus_00_dot_94_bar__minus_01_dot_43 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Statue_bar__minus_00_dot_55_bar__plus_00_dot_94_bar__minus_01_dot_54 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Bread_bar__minus_00_dot_78_bar__plus_01_dot_00_bar__plus_00_dot_21 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle CreditCard_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__plus_00_dot_09 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle SaltShaker_bar__minus_00_dot_55_bar__plus_00_dot_93_bar__minus_01_dot_15 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Egg_bar__minus_01_dot_04_bar__plus_00_dot_97_bar__minus_00_dot_12 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Pan_bar__plus_00_dot_84_bar__plus_00_dot_95_bar__minus_01_dot_10 StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_10)\n (inReceptacle CellPhone_bar__plus_00_dot_83_bar__plus_00_dot_15_bar__minus_00_dot_69 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_27_bar__minus_00_dot_65)\n (inReceptacle DishSponge_bar__plus_00_dot_79_bar__plus_00_dot_49_bar__minus_00_dot_61 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_55_bar__minus_00_dot_65)\n (inReceptacle SaltShaker_bar__plus_00_dot_92_bar__plus_00_dot_49_bar__minus_00_dot_57 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_55_bar__minus_00_dot_65)\n (inReceptacle PepperShaker_bar__plus_00_dot_83_bar__plus_00_dot_49_bar__minus_00_dot_73 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_55_bar__minus_00_dot_65)\n (inReceptacle Mug_bar__plus_00_dot_90_bar__plus_00_dot_94_bar__minus_02_dot_11 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05)\n (inReceptacle Vase_bar__plus_01_dot_08_bar__plus_02_dot_21_bar__minus_01_dot_08 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_44_bar__minus_01_dot_78)\n (inReceptacle SaltShaker_bar__plus_01_dot_26_bar__plus_02_dot_20_bar__minus_01_dot_41 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_44_bar__minus_01_dot_78)\n (inReceptacle SoapBottle_bar__plus_01_dot_13_bar__plus_02_dot_21_bar__minus_01_dot_41 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_44_bar__minus_01_dot_78)\n (inReceptacle Vase_bar__plus_01_dot_08_bar__plus_02_dot_21_bar__minus_01_dot_63 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_44_bar__minus_01_dot_78)\n (inReceptacle Plate_bar__plus_01_dot_15_bar__plus_01_dot_67_bar__plus_00_dot_22 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_14)\n (inReceptacle Plate_bar__plus_01_dot_19_bar__plus_01_dot_67_bar__minus_00_dot_40 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_76)\n (inReceptacle SoapBottle_bar__plus_01_dot_10_bar__plus_01_dot_67_bar__minus_00_dot_59 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_76)\n (inReceptacle Statue_bar__minus_01_dot_82_bar__plus_00_dot_87_bar__plus_02_dot_75 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_87_bar__plus_02_dot_72)\n (inReceptacle PaperTowelRoll_bar__minus_01_dot_37_bar__plus_00_dot_99_bar__plus_02_dot_69 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_87_bar__plus_02_dot_72)\n (inReceptacle Glassbottle_bar__minus_01_dot_57_bar__plus_00_dot_88_bar__plus_02_dot_69 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_87_bar__plus_02_dot_72)\n (inReceptacle CreditCard_bar__minus_01_dot_67_bar__plus_00_dot_88_bar__plus_02_dot_69 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_87_bar__plus_02_dot_72)\n (inReceptacle Bowl_bar__minus_01_dot_47_bar__plus_00_dot_56_bar__plus_02_dot_67 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72)\n (inReceptacle CellPhone_bar__minus_01_dot_36_bar__plus_00_dot_55_bar__plus_02_dot_77 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72)\n (inReceptacle CellPhone_bar__minus_01_dot_99_bar__plus_00_dot_55_bar__plus_02_dot_82 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72)\n (inReceptacle CreditCard_bar__minus_01_dot_78_bar__plus_00_dot_55_bar__plus_02_dot_56 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72)\n (inReceptacle Mug_bar__plus_00_dot_90_bar__plus_00_dot_94_bar__minus_02_dot_11 CoffeeMachine_bar__plus_01_dot_02_bar__plus_00_dot_90_bar__minus_02_dot_18)\n (inReceptacle Egg_bar__minus_00_dot_87_bar__plus_00_dot_22_bar__plus_00_dot_54 GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58)\n (inReceptacle Potato_bar__minus_01_dot_05_bar__plus_00_dot_21_bar__plus_00_dot_64 GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58)\n (inReceptacle Apple_bar__minus_00_dot_96_bar__plus_00_dot_23_bar__plus_00_dot_58 GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58)\n (inReceptacle Fork_bar__minus_00_dot_75_bar__plus_00_dot_78_bar__minus_00_dot_57 Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin)\n (inReceptacle Lettuce_bar__minus_00_dot_75_bar__plus_00_dot_86_bar__minus_00_dot_75 Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin)\n (inReceptacle Spatula_bar__minus_00_dot_75_bar__plus_00_dot_79_bar__minus_00_dot_40 Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin)\n (inReceptacle Cup_bar__minus_00_dot_75_bar__plus_00_dot_78_bar__minus_00_dot_92 Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin)\n (inReceptacle Fork_bar__minus_00_dot_75_bar__plus_00_dot_78_bar__minus_00_dot_66 Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin)\n (inReceptacle Fork_bar__minus_00_dot_70_bar__plus_00_dot_78_bar__minus_00_dot_83 Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin)\n (inReceptacle Potato_bar__minus_00_dot_64_bar__plus_00_dot_81_bar__minus_00_dot_49 Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin)\n (inReceptacle Egg_bar__minus_00_dot_59_bar__plus_00_dot_81_bar__minus_00_dot_75 Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin)\n (inReceptacle Apple_bar__plus_01_dot_13_bar__plus_01_dot_85_bar__minus_01_dot_13 Microwave_bar__plus_01_dot_04_bar__plus_01_dot_68_bar__minus_01_dot_30)\n (inReceptacle Lettuce_bar__plus_00_dot_87_bar__plus_01_dot_69_bar__plus_01_dot_21 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n \n \n (receptacleAtLocation Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__plus_00_dot_24 loc_bar__minus_1_bar_3_bar_1_bar_60)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__minus_01_dot_72 loc_bar_0_bar__minus_8_bar_1_bar_60)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_14 loc_bar_1_bar__minus_1_bar_1_bar__minus_30)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_76 loc_bar_1_bar__minus_3_bar_1_bar__minus_30)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_02_dot_38 loc_bar_1_bar__minus_8_bar_1_bar__minus_30)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_44_bar__minus_01_dot_78 loc_bar_1_bar__minus_7_bar_1_bar__minus_30)\n (receptacleAtLocation CoffeeMachine_bar__plus_01_dot_02_bar__plus_00_dot_90_bar__minus_02_dot_18 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (receptacleAtLocation CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (receptacleAtLocation CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (receptacleAtLocation CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (receptacleAtLocation Drawer_bar__plus_00_dot_64_bar__plus_00_dot_27_bar__minus_00_dot_65 loc_bar_0_bar__minus_6_bar_0_bar_60)\n (receptacleAtLocation Drawer_bar__plus_00_dot_64_bar__plus_00_dot_55_bar__minus_00_dot_65 loc_bar_0_bar__minus_6_bar_0_bar_45)\n (receptacleAtLocation Drawer_bar__plus_00_dot_64_bar__plus_00_dot_76_bar__minus_00_dot_65 loc_bar_0_bar__minus_4_bar_1_bar_60)\n (receptacleAtLocation Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25 loc_bar_0_bar_5_bar_1_bar_60)\n (receptacleAtLocation GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58 loc_bar_0_bar_4_bar_3_bar_60)\n (receptacleAtLocation Microwave_bar__plus_01_dot_04_bar__plus_01_dot_68_bar__minus_01_dot_30 loc_bar_1_bar__minus_5_bar_1_bar_0)\n (receptacleAtLocation Shelf_bar__minus_01_dot_69_bar__plus_00_dot_16_bar__plus_02_dot_72 loc_bar__minus_6_bar_6_bar_0_bar_45)\n (receptacleAtLocation Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72 loc_bar__minus_9_bar_6_bar_0_bar_45)\n (receptacleAtLocation Shelf_bar__minus_01_dot_69_bar__plus_00_dot_87_bar__plus_02_dot_72 loc_bar__minus_9_bar_7_bar_0_bar_45)\n (receptacleAtLocation Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin loc_bar_0_bar__minus_3_bar_3_bar_45)\n (receptacleAtLocation StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_10 loc_bar_1_bar__minus_4_bar_1_bar_45)\n (receptacleAtLocation StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_50 loc_bar_1_bar__minus_6_bar_1_bar_45)\n (receptacleAtLocation StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_10 loc_bar_1_bar__minus_4_bar_1_bar_45)\n (receptacleAtLocation StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_50 loc_bar_1_bar__minus_6_bar_1_bar_45)\n (receptacleAtLocation Toaster_bar__plus_00_dot_98_bar__plus_00_dot_90_bar__plus_00_dot_33 loc_bar_1_bar_1_bar_1_bar_45)\n (objectAtLocation Cup_bar__plus_01_dot_01_bar__plus_01_dot_66_bar__minus_01_dot_89 loc_bar_1_bar__minus_8_bar_1_bar__minus_30)\n (objectAtLocation DishSponge_bar__plus_00_dot_79_bar__plus_00_dot_49_bar__minus_00_dot_61 loc_bar_0_bar__minus_6_bar_0_bar_45)\n (objectAtLocation Bowl_bar__minus_00_dot_62_bar__plus_00_dot_94_bar__minus_01_dot_31 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation SoapBottle_bar__plus_01_dot_10_bar__plus_01_dot_67_bar__minus_00_dot_59 loc_bar_1_bar__minus_3_bar_1_bar__minus_30)\n (objectAtLocation SaltShaker_bar__minus_00_dot_55_bar__plus_00_dot_93_bar__minus_01_dot_15 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Egg_bar__minus_00_dot_59_bar__plus_00_dot_81_bar__minus_00_dot_75 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation Tomato_bar__minus_00_dot_87_bar__plus_00_dot_96_bar__minus_00_dot_10 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Apple_bar__minus_00_dot_96_bar__plus_00_dot_23_bar__plus_00_dot_58 loc_bar_0_bar_4_bar_3_bar_60)\n (objectAtLocation Plate_bar__plus_01_dot_15_bar__plus_01_dot_67_bar__plus_00_dot_22 loc_bar_1_bar__minus_1_bar_1_bar__minus_30)\n (objectAtLocation Lettuce_bar__plus_00_dot_87_bar__plus_01_dot_69_bar__plus_01_dot_21 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Fork_bar__minus_00_dot_75_bar__plus_00_dot_78_bar__minus_00_dot_57 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation Potato_bar__minus_00_dot_64_bar__plus_00_dot_81_bar__minus_00_dot_49 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation CellPhone_bar__plus_00_dot_83_bar__plus_00_dot_15_bar__minus_00_dot_69 loc_bar_0_bar__minus_6_bar_0_bar_60)\n (objectAtLocation CreditCard_bar__minus_01_dot_78_bar__plus_00_dot_55_bar__plus_02_dot_56 loc_bar__minus_9_bar_6_bar_0_bar_45)\n (objectAtLocation Glassbottle_bar__minus_00_dot_48_bar__plus_00_dot_93_bar__minus_00_dot_14 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Statue_bar__minus_01_dot_82_bar__plus_00_dot_87_bar__plus_02_dot_75 loc_bar__minus_9_bar_7_bar_0_bar_45)\n (objectAtLocation Apple_bar__minus_00_dot_77_bar__plus_00_dot_98_bar__minus_01_dot_39 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Lettuce_bar__minus_01_dot_17_bar__plus_01_dot_01_bar__plus_00_dot_14 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation SaltShaker_bar__plus_00_dot_92_bar__plus_00_dot_49_bar__minus_00_dot_57 loc_bar_0_bar__minus_6_bar_0_bar_45)\n (objectAtLocation Bowl_bar__minus_01_dot_47_bar__plus_00_dot_56_bar__plus_02_dot_67 loc_bar__minus_9_bar_6_bar_0_bar_45)\n (objectAtLocation SoapBottle_bar__plus_01_dot_13_bar__plus_02_dot_21_bar__minus_01_dot_41 loc_bar_1_bar__minus_7_bar_1_bar__minus_30)\n (objectAtLocation Plate_bar__plus_01_dot_19_bar__plus_01_dot_67_bar__minus_00_dot_40 loc_bar_1_bar__minus_3_bar_1_bar__minus_30)\n (objectAtLocation Egg_bar__minus_01_dot_04_bar__plus_00_dot_97_bar__minus_00_dot_12 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Fork_bar__minus_00_dot_70_bar__plus_00_dot_78_bar__minus_00_dot_83 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation Glassbottle_bar__minus_01_dot_57_bar__plus_00_dot_88_bar__plus_02_dot_69 loc_bar__minus_9_bar_7_bar_0_bar_45)\n (objectAtLocation CellPhone_bar__minus_01_dot_36_bar__plus_00_dot_55_bar__plus_02_dot_77 loc_bar__minus_9_bar_6_bar_0_bar_45)\n (objectAtLocation CreditCard_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__plus_00_dot_09 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation Statue_bar__minus_00_dot_55_bar__plus_00_dot_94_bar__minus_01_dot_54 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Glassbottle_bar__minus_00_dot_85_bar__plus_00_dot_93_bar__minus_01_dot_54 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Bread_bar__minus_00_dot_78_bar__plus_01_dot_00_bar__plus_00_dot_21 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation CreditCard_bar__minus_01_dot_67_bar__plus_00_dot_88_bar__plus_02_dot_69 loc_bar__minus_9_bar_7_bar_0_bar_45)\n (objectAtLocation CellPhone_bar__minus_01_dot_99_bar__plus_00_dot_55_bar__plus_02_dot_82 loc_bar__minus_9_bar_6_bar_0_bar_45)\n (objectAtLocation LightSwitch_bar__minus_02_dot_37_bar__plus_01_dot_22_bar__plus_03_dot_05 loc_bar__minus_10_bar_10_bar_0_bar_45)\n (objectAtLocation Potato_bar__minus_01_dot_05_bar__plus_00_dot_21_bar__plus_00_dot_64 loc_bar_0_bar_4_bar_3_bar_60)\n (objectAtLocation Knife_bar__plus_00_dot_87_bar__plus_00_dot_70_bar__minus_00_dot_60 loc_bar_0_bar__minus_4_bar_1_bar_60)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_37 loc_bar_1_bar__minus_5_bar_1_bar_60)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_52 loc_bar_1_bar__minus_6_bar_1_bar_60)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_09 loc_bar_1_bar__minus_4_bar_1_bar_60)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_24 loc_bar_1_bar__minus_5_bar_1_bar_60)\n (objectAtLocation Fork_bar__minus_00_dot_75_bar__plus_00_dot_78_bar__minus_00_dot_66 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation Pan_bar__plus_00_dot_84_bar__plus_00_dot_95_bar__minus_01_dot_10 loc_bar_1_bar__minus_4_bar_1_bar_45)\n (objectAtLocation Lettuce_bar__minus_00_dot_75_bar__plus_00_dot_86_bar__minus_00_dot_75 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation Plate_bar__plus_01_dot_15_bar__plus_01_dot_67_bar__minus_02_dot_23 loc_bar_1_bar__minus_8_bar_1_bar__minus_30)\n (objectAtLocation Apple_bar__plus_01_dot_13_bar__plus_01_dot_85_bar__minus_01_dot_13 loc_bar_1_bar__minus_5_bar_1_bar_0)\n (objectAtLocation Pot_bar__minus_01_dot_22_bar__plus_00_dot_92_bar__minus_00_dot_49 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Window_bar__plus_00_dot_02_bar__plus_01_dot_00_bar__minus_02_dot_64 loc_bar_0_bar__minus_8_bar_2_bar_45)\n (objectAtLocation Window_bar__minus_03_dot_00_bar__plus_01_dot_00_bar__minus_02_dot_64 loc_bar__minus_12_bar__minus_8_bar_2_bar_45)\n (objectAtLocation Spatula_bar__minus_00_dot_75_bar__plus_00_dot_79_bar__minus_00_dot_40 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation PaperTowelRoll_bar__minus_01_dot_37_bar__plus_00_dot_99_bar__plus_02_dot_69 loc_bar__minus_9_bar_7_bar_0_bar_45)\n (objectAtLocation Tomato_bar__minus_00_dot_92_bar__plus_00_dot_97_bar__minus_01_dot_31 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Egg_bar__minus_00_dot_87_bar__plus_00_dot_22_bar__plus_00_dot_54 loc_bar_0_bar_4_bar_3_bar_60)\n (objectAtLocation SaltShaker_bar__plus_01_dot_26_bar__plus_02_dot_20_bar__minus_01_dot_41 loc_bar_1_bar__minus_7_bar_1_bar__minus_30)\n (objectAtLocation PepperShaker_bar__plus_00_dot_83_bar__plus_00_dot_49_bar__minus_00_dot_73 loc_bar_0_bar__minus_6_bar_0_bar_45)\n (objectAtLocation Vase_bar__plus_01_dot_08_bar__plus_02_dot_21_bar__minus_01_dot_08 loc_bar_1_bar__minus_7_bar_1_bar__minus_30)\n (objectAtLocation ButterKnife_bar__minus_00_dot_85_bar__plus_00_dot_93_bar__minus_01_dot_23 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation SoapBottle_bar__plus_01_dot_19_bar__plus_01_dot_67_bar__minus_02_dot_03 loc_bar_1_bar__minus_8_bar_1_bar__minus_30)\n (objectAtLocation Vase_bar__plus_01_dot_08_bar__plus_02_dot_21_bar__minus_01_dot_63 loc_bar_1_bar__minus_7_bar_1_bar__minus_30)\n (objectAtLocation Bowl_bar__minus_01_dot_17_bar__plus_00_dot_94_bar__minus_01_dot_43 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation DishSponge_bar__plus_01_dot_06_bar__plus_01_dot_67_bar__minus_02_dot_03 loc_bar_1_bar__minus_8_bar_1_bar__minus_30)\n (objectAtLocation Chair_bar__minus_01_dot_93_bar__plus_00_dot_00_bar__minus_00_dot_03 loc_bar__minus_10_bar_0_bar_1_bar_60)\n (objectAtLocation Chair_bar__minus_01_dot_90_bar__plus_00_dot_00_bar__minus_01_dot_00 loc_bar__minus_9_bar__minus_3_bar_1_bar_60)\n (objectAtLocation Spoon_bar__minus_01_dot_10_bar__plus_00_dot_93_bar__minus_01_dot_17 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Cup_bar__minus_00_dot_75_bar__plus_00_dot_78_bar__minus_00_dot_92 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation HousePlant_bar__minus_01_dot_35_bar__plus_00_dot_92_bar__minus_01_dot_54 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Mug_bar__plus_00_dot_90_bar__plus_00_dot_94_bar__minus_02_dot_11 loc_bar_1_bar__minus_8_bar_1_bar_45)\n )\n \n\n (:goal\n (and\n (exists (?r - receptacle)\n (exists (?o - object)\n (and\n (coolable ?o)\n (objectType ?o BreadType)\n (receptacleType ?r CounterTopType)\n (isCool ?o)\n (inReceptacle ?o ?r)\n )\n )\n )\n )\n )\n )\n ", "solvable": true, "walkthrough": ["go to countertop 3", "take bread 1 from countertop 3", "go to fridge 1", "cool bread 1 with fridge 1", "go to countertop 2", "move bread 1 to countertop 2"]} \ No newline at end of file diff --git a/Text/ALFWorld/json_2.1.1/valid_unseen/pick_cool_then_place_in_recep-Tomato-None-Microwave-10/trial_T20190909_102608_318800/game.tw-pddl b/Text/ALFWorld/json_2.1.1/valid_unseen/pick_cool_then_place_in_recep-Tomato-None-Microwave-10/trial_T20190909_102608_318800/game.tw-pddl new file mode 100644 index 0000000000000000000000000000000000000000..58fe22f9bc30df8ec9d1af48545e8d90bd21dbe3 --- /dev/null +++ b/Text/ALFWorld/json_2.1.1/valid_unseen/pick_cool_then_place_in_recep-Tomato-None-Microwave-10/trial_T20190909_102608_318800/game.tw-pddl @@ -0,0 +1 @@ +{"pddl_domain": ";; Specification in PDDL of the Alfred domain\n;; Intended to be used with Fast Downward which supports PDDL 2.2 level 1 plus the :action-costs requirement from PDDL 3.1.\n\n(define (domain alfred)\n (:requirements\n :adl\n :action-costs\n :typing\n )\n (:types\n agent\n location\n receptacle\n object\n rtype\n otype\n )\n\n\n (:predicates\n (atLocation ?a - agent ?l - location) ; true if the agent is at the location\n (receptacleAtLocation ?r - receptacle ?l - location) ; true if the receptacle is at the location (constant)\n (objectAtLocation ?o - object ?l - location) ; true if the object is at the location\n (openable ?r - receptacle) ; true if a receptacle is openable\n (opened ?r - receptacle) ; true if a receptacle is opened\n (inReceptacle ?o - object ?r - receptacle) ; object ?o is in receptacle ?r\n (isReceptacleObject ?o - object) ; true if the object can have things put inside it\n (inReceptacleObject ?innerObject - object ?outerObject - object) ; object ?innerObject is inside object ?outerObject\n (isReceptacleObjectFull ?o - object) ; true if the receptacle object contains something\n (wasInReceptacle ?o - object ?r - receptacle) ; object ?o was or is in receptacle ?r now or some time in the past\n (checked ?r - receptacle) ; whether the receptacle has been looked inside/visited\n (examined ?l - location) ; TODO\n (receptacleType ?r - receptacle ?t - rtype) ; the type of receptacle (Cabinet vs Cabinet|01|2...)\n (canContain ?rt - rtype ?ot - otype) ; true if receptacle can hold object\n (objectType ?o - object ?t - otype) ; the type of object (Apple vs Apple|01|2...)\n (holds ?a - agent ?o - object) ; object ?o is held by agent ?a\n (holdsAny ?a - agent) ; agent ?a holds an object\n (holdsAnyReceptacleObject ?a - agent) ; agent ?a holds a receptacle object\n (full ?r - receptacle) ; true if the receptacle has no remaining space\n (isClean ?o - object) ; true if the object has been clean in sink\n (cleanable ?o - object) ; true if the object can be placed in a sink\n (isHot ?o - object) ; true if the object has been heated up\n (heatable ?o - object) ; true if the object can be heated up in a microwave\n (isCool ?o - object) ; true if the object has been cooled\n (coolable ?o - object) ; true if the object can be cooled in the fridge\n (pickupable ?o - object) ; true if the object can be picked up\n (moveable ?o - object) ; true if the object can be moved\n (toggleable ?o - object) ; true if the object can be turned on/off\n (isOn ?o - object) ; true if the object is on\n (isToggled ?o - object) ; true if the object has been toggled\n (sliceable ?o - object) ; true if the object can be sliced\n (isSliced ?o - object) ; true if the object is sliced\n )\n\n (:functions\n (distance ?from ?to)\n (total-cost) - number\n )\n\n;; All actions are specified such that the final arguments are the ones used\n;; for performing actions in Unity.\n\n\n(:action look\n :parameters (?a - agent ?l - location)\n :precondition\n (and\n (atLocation ?a ?l)\n )\n :effect\n (and\n (checked ?l)\n )\n)\n\n(:action inventory\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n\n(:action examineReceptacle\n :parameters (?a - agent ?r - receptacle)\n :precondition\n (and\n (exists (?l - location)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n )\n )\n )\n :effect\n (and\n (checked ?r)\n )\n)\n\n(:action examineObject\n :parameters (?a - agent ?o - object)\n :precondition\n (or\n ;(exists (?l - location)\n ; (and\n ; (atLocation ?a ?l)\n ; (objectAtLocation ?o ?l)\n ; )\n ;)\n (exists (?l - location, ?r - receptacle)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n )\n )\n (holds ?a ?o)\n )\n :effect\n (and\n (checked ?o)\n )\n)\n\n;; agent goes to receptacle\n (:action GotoLocation\n :parameters (?a - agent ?lStart - location ?lEnd - location ?r - receptacle)\n :precondition (and\n (atLocation ?a ?lStart)\n (receptacleAtLocation ?r ?lEnd)\n ;(exists (?r - receptacle) (receptacleAtLocation ?r ?lEnd))\n )\n :effect (and\n (not (atLocation ?a ?lStart))\n (atLocation ?a ?lEnd)\n ; (forall (?r - receptacle)\n ; (when (and (receptacleAtLocation ?r ?lEnd)\n ; (or (not (openable ?r)) (opened ?r)))\n ; (checked ?r)\n ; )\n ; )\n ; (increase (total-cost) (distance ?lStart ?lEnd))\n (increase (total-cost) 1)\n )\n )\n\n;; agent opens receptacle\n (:action OpenObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (not (opened ?r))\n )\n :effect (and\n (opened ?r)\n (checked ?r)\n (increase (total-cost) 1)\n )\n )\n;; agent closes receptacle\n (:action CloseObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (opened ?r)\n )\n :effect (and\n (not (opened ?r))\n (increase (total-cost) 1)\n )\n\n )\n\n ;; agent picks up object from a receptacle\n (:action PickupObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition\n (and\n (pickupable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (not (holdsAny ?a)) ; agent's hands are empty.\n ;(not (holdsAnyReceptacleObject ?a))\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n ;(not (isReceptacleObject ?o))\n )\n :effect\n (and\n (not (inReceptacle ?o ?r))\n (holds ?a ?o)\n (holdsAny ?a)\n (not (objectAtLocation ?o ?l))\n ;(not (full ?r))\n (increase (total-cost) 1)\n )\n )\n\n\n; ;; agent picks up object from a receptacle\n; (:action PickupObjectFromReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n;\n; (not (inReceptacleObject ?o ?outerR))\n; (not (isReceptacleObjectFull ?outerR))\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupEmptyReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; ; (objectAtLocation ?o ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupFullReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?outerR ?r)\n; (pickupable ?outerR)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (not (inReceptacle ?outerR ?r))\n; (holds ?a ?outerR)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (objectAtLocation ?outerR ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n\n\n;; agent puts down an object\n (:action PutObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle ?ot - otype ?rt - rtype)\n :precondition (and\n (holds ?a ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n ;(not (full ?r))\n (objectType ?o ?ot)\n (receptacleType ?r ?rt)\n (canContain ?rt ?ot)\n ;(not (holdsAnyReceptacleObject ?a))\n )\n :effect (and\n (inReceptacle ?o ?r)\n (objectAtLocation ?o ?l)\n ;(full ?r)\n (not (holds ?a ?o))\n (not (holdsAny ?a))\n (increase (total-cost) 1)\n )\n )\n\n;;; agent puts down an object\n; (:action PutObjectInReceptacleObject\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?outerO - object ?outerR - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (objectAtLocation ?outerO ?l)\n; (isReceptacleObject ?outerO)\n; (not (isReceptacleObject ?o))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (not (holdsAnyReceptacleObject ?a))\n; (inReceptacle ?outerO ?outerR)\n; (not (isReceptacleObjectFull ?outerO))\n; )\n; :effect (and\n; (inReceptacleObject ?o ?outerO)\n; (inReceptacle ?o ?outerR)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (objectAtLocation ?o ?l)\n; (isReceptacleObjectFull ?outerO)\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down an object\n; (:action PutEmptyReceptacleObjectinReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?r - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n; (not (full ?r))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect (and\n; (inReceptacle ?o ?r)\n; (objectAtLocation ?o ?l)\n; (full ?r)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down a receptacle object in a receptacle\n; (:action PutFullReceptacleObjectInReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?innerO - object ?outerO - object ?r - receptacle) ; ?rt - rtype)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (objectType ?outerO ?ot)\n; (holds ?a ?outerO)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?outerO)\n; (isReceptacleObjectFull ?outerO)\n; (inReceptacleObject ?innerO ?outerO)\n; )\n; :effect (and\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (objectAtLocation ?outerO ?l)\n; (objectAtLocation ?innerO ?l)\n; (inReceptacle ?outerO ?r)\n; (inReceptacle ?innerO ?r)\n; (not (holds ?a ?outerO))\n; (increase (total-cost) 1)\n; )\n; )\n\n;; agent cleans some object\n (:action CleanObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (cleanable ?o)\n (or\n (receptacleType ?r SinkType)\n (receptacleType ?r SinkBasinType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isClean ?o)\n )\n )\n\n\n;; agent heats-up some object\n (:action HeatObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (heatable ?o)\n (or\n (receptacleType ?r MicrowaveType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isHot ?o)\n (not (isCool ?o))\n )\n )\n\n;; agent cools some object\n (:action CoolObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (coolable ?o)\n (or\n (receptacleType ?r FridgeType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isCool ?o)\n (not (isHot ?o))\n )\n )\n\n\n;; agent toggle object\n (:action ToggleObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition (and\n (toggleable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (inReceptacle ?o ?r)\n )\n :effect (and\n (increase (total-cost) 5)\n (when (isOn ?o)\n (not (isOn ?o)))\n (when (not (isOn ?o))\n (isOn ?o))\n (isToggled ?o)\n )\n )\n\n\n;; agent slices some object with a knife\n (:action SliceObject\n :parameters (?a - agent ?l - location ?co - object ?ko - object)\n :precondition\n (and\n (sliceable ?co)\n (or\n (objectType ?ko KnifeType)\n (objectType ?ko ButterKnifeType)\n )\n (atLocation ?a ?l)\n (objectAtLocation ?co ?l)\n (holds ?a ?ko)\n )\n :effect (and\n (increase (total-cost) 5)\n (isSliced ?co)\n )\n )\n\n\n(:action help\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n)\n", "grammar": "grammar :: \"\"\"\n {\n \"intro\": [\n {\n \"rhs\": \"-= Welcome to TextWorld, ALFRED! =-\\n\\n#look.feedback#\\n\\n#task#\"\n }\n ],\n\n \"notImplemented\": [\n {\n \"rhs\": \"TODO\"\n }\n ],\n\n \"task\": [\n {\n \"rhs\": \"Your task is to: put a cool tomato in microwave.\"\n }\n ],\n\n \"GotoLocation.feedback\": [\n {\n \"rhs\": \"You arrive at {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"OpenObject.feedback\": [\n {\n \"rhs\": \"You open the {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"CloseObject.feedback\": [\n {\n \"rhs\": \"You close the {r.name}.\"\n }\n ],\n\n \"PickupObject.feedback\": [\n {\n \"rhs\": \"You pick up the {o.name} from the {r.name}.\"\n }\n ],\n\n \"PickupObjectFromReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupObjectFromReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupEmptyReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupEmptyReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupFullReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupFullReceptacleObject: You pick up the {outerr.name}.\"\n }\n ],\n\n \"PutObject.feedback\": [\n {\n \"rhs\": \"You move the {o.name} to the {r.name}.\"\n }\n ],\n\n \"PutObjectInReceptacleObject.feedback\": [\n {\n \"rhs\": \"PutObjectInReceptacleObject: You put the {o.name} in the {outero.name}.\"\n }\n ],\n\n \"PutEmptyReceptacleObjectinReceptacle.feedback\": [\n {\n \"rhs\": \"PutEmptyReceptacleObjectinReceptacle: You put the {o.name} in the {r.name}.\"\n }\n ],\n\n \"PutFullReceptacleObjectInReceptacle.feedback\": [\n {\n \"rhs\": \"PutFullReceptacleObjectInReceptacle: You put the {outero.name} in the {r.name}.\"\n }\n ],\n\n \"inventory.feedback\": [\n {\n \"condition\": \"holdsany(a:agent)\",\n \"rhs\": \"You are carrying: [{o.indefinite + ' ' + o.name | holds(a:agent, o:object)}].\"\n },\n {\n \"rhs\": \"You are not carrying anything.\"\n }\n ],\n\n \"examineReceptacle.feedback\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \"The {r.name} is open. In it, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \"The {r.name} is closed.\"\n },\n {\n \"rhs\": \"On the {r.name}, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n }\n ],\n\n \"examineObject.feedback\": [\n {\n \"condition\": \"isreceptacleobject(o:object)\",\n \"rhs\": \"This is a normal {o.name}. In it, you see [{o2.indefinite + ' ' + o2.name | inreceptacleobject(o2:object, o:object)}].\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a clean sliced {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot sliced {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object)\",\n \"rhs\": \"This is a hot and clean {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object)\",\n \"rhs\": \"This is a cool and clean {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object)\",\n \"rhs\": \"This is a hot {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object)\",\n \"rhs\": \"This is a clean {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object)\",\n \"rhs\": \"This is a cold {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"This {o.name} is on.\"\n },\n {\n \"condition\": \"toggleable(o:object) & not_istoggled(o:object)\",\n \"rhs\": \"This {o.name} is off.\"\n },\n {\n \"condition\": \"sliceable(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a sliced {o.name}.\"\n },\n {\n \"rhs\": \"There's nothing special about {o.name}.\"\n }\n ]\n }\n\"\"\";\n\naction GotoLocation {\n template :: \"go to [{r.name | receptacleatlocation(r:receptacle, lend:location)}]\";\n feedback :: \"#GotoLocation.feedback#\";\n}\n\naction OpenObject {\n template :: \"open {r}\";\n feedback :: \"#OpenObject.feedback#\";\n}\n\naction CloseObject {\n template :: \"close {r}\";\n feedback :: \"#CloseObject.feedback#\";\n}\n\naction PickupObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObject.feedback#\";\n}\n\naction PickupObjectFromReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObjectFromReceptacleObject.feedback#\";\n}\n\naction PickupEmptyReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupEmptyReceptacleObject.feedback#\";\n}\n\naction PickupFullReceptacleObject {\n template :: \"take {outerr} from {r}\";\n feedback :: \"#PickupFullReceptacleObject.feedback#\";\n}\n\naction PutObject {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutObject.feedback#\";\n}\n\naction PutObjectInReceptacleObject {\n template :: \"put {o} into {outero}\";\n feedback :: \"#PutObjectInReceptacleObject.feedback#\";\n}\n\naction PutEmptyReceptacleObjectinReceptacle {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutEmptyReceptacleObjectinReceptacle.feedback#\";\n}\n\naction PutFullReceptacleObjectInReceptacle {\n template :: \"put {outero} in {r}\";\n feedback :: \"#PutFullReceptacleObjectInReceptacle.feedback#\";\n}\n\naction inventory {\n template :: \"inventory\";\n feedback :: \"#inventory.feedback#\";\n}\n\naction examineReceptacle {\n template :: \"examine {r}\";\n feedback :: \"#examineReceptacle.feedback#\";\n}\n\naction examineObject {\n template :: \"examine {o}\";\n feedback :: \"#examineObject.feedback#\";\n}\n\naction ToggleObject {\n template :: \"use {o}\";\n feedback :: \"#toggleObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"toggleObject.feedback\": [\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"You turn on the {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object)\",\n \"rhs\": \"You turn off the {o.name}.\"\n },\n {\n \"rhs\": \"You don't see any switch on the {o.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction HeatObject {\n template :: \"heat {o} with {r}\";\n feedback :: \"#heatObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"heatObject.feedback\": [\n {\n \"rhs\": \"You heat the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CleanObject {\n template :: \"clean {o} with {r}\";\n feedback :: \"#cleanObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"cleanObject.feedback\": [\n {\n \"rhs\": \"You clean the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CoolObject {\n template :: \"cool {o} with {r}\";\n feedback :: \"#coolObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"coolObject.feedback\": [\n {\n \"rhs\": \"You cool the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction SliceObject {\n template :: \"slice {co} with {ko}\";\n feedback :: \"#sliceObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"sliceObject.feedback\": [\n {\n \"rhs\": \"You sliced the {co.name} with the {ko.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction look {\n template :: \"look\";\n feedback :: \"#look.feedback#\";\n\n grammar :: \"\"\"\n {\n \"look.feedback\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"#look-variations#. Next to it, you see #list_objects_on_the_floor#.\"\n },\n {\n \"rhs\": \"You are in the middle of a room. Looking quickly around you, you see #list_appliances#.\"\n }\n ],\n\n \"look-variations\": [\n {\n \"rhs\": \"You are facing the [{r.name | atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)}]\"\n }\n ],\n\n \"list_objects_on_the_floor\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)\",\n \"rhs\": \"[{#overview(o)# | atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"list_appliances\": [\n {\n \"condition\": \"receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"[{#overview(r)# | receptacleatlocation(r:receptacle, l:location)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"overview(o, r)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name} (in/on the {r.name})}\"\n }\n ],\n\n \"overview(o)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name}\"\n }\n ],\n \"overview(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}\"\n }\n ],\n \"overview_with_state(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}#overview_state(r)#\"\n }\n ],\n \"overview_state(r)\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \" (it is open)\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \" (it is closed)\"\n },\n {\n \"rhs\": \"\"\n }\n ],\n\n \"list_empty\": [\n {\n \"rhs\": \"nothing\"\n }\n ],\n \"list_separator\": [\n {\n \"rhs\": \", \"\n }\n ],\n \"list_last_separator\": [\n {\n \"rhs\": \", and \"\n }\n ]\n }\n \"\"\";\n}\n\naction help {\n template :: \"help\";\n feedback :: \"\nAvailable commands:\n look: look around your current location\n inventory: check your current inventory\n go to (receptacle): move to a receptacle\n open (receptacle): open a receptacle\n close (receptacle): close a receptacle\n take (object) from (receptacle): take an object from a receptacle\n move (object) to (receptacle): place an object in or on a receptacle\n examine (something): examine a receptacle or an object\n use (object): use an object\n heat (object) with (receptacle): heat an object using a receptacle\n clean (object) with (receptacle): clean an object using a receptacle\n cool (object) with (receptacle): cool an object using a receptacle\n slice (object) with (object): slice an object using a sharp object\n\";\n}\n", "pddl_problem": "\n(define (problem plan_trial_T20190909_102608_318800)\n(:domain alfred)\n(:objects\nagent1 - agent\nRemoteControl - object\n Laptop - object\n Kettle - object\n Pen - object\n Fork - object\n Cloth - object\n HousePlant - object\n Plunger - object\n SoapBottle - object\n Cup - object\n Candle - object\n Tomato - object\n Television - object\n TennisRacket - object\n Towel - object\n SaltShaker - object\n Spoon - object\n Apple - object\n Poster - object\n Curtains - object\n Footstool - object\n AlarmClock - object\n Ladle - object\n PaperTowelRoll - object\n BaseballBat - object\n Knife - object\n Spatula - object\n SoapBar - object\n CreditCard - object\n Sink - object\n Newspaper - object\n LaundryHamperLid - object\n KeyChain - object\n Glassbottle - object\n ButterKnife - object\n Chair - object\n HandTowel - object\n ToiletPaperRoll - object\n Plate - object\n Pot - object\n WineBottle - object\n Boots - object\n PepperShaker - object\n PaperTowel - object\n Bowl - object\n SprayBottle - object\n ScrubBrush - object\n Box - object\n CD - object\n Pan - object\n Statue - object\n Vase - object\n ShowerGlass - object\n DishSponge - object\n Egg - object\n Lettuce - object\n Book - object\n TeddyBear - object\n ToiletPaper - object\n ShowerDoor - object\n Window - object\n Blinds - object\n CellPhone - object\n FloorLamp - object\n Pillow - object\n Mirror - object\n Painting - object\n TissueBox - object\n Pencil - object\n Potato - object\n LightSwitch - object\n StoveKnob - object\n Mug - object\n Bathtub - object\n DeskLamp - object\n Watch - object\n WateringCan - object\n BasketBall - object\n Bread - object\nRemoteControlType - otype\n LaptopType - otype\n KettleType - otype\n PenType - otype\n ForkType - otype\n ClothType - otype\n HousePlantType - otype\n PlungerType - otype\n SoapBottleType - otype\n CupType - otype\n CandleType - otype\n TomatoType - otype\n TelevisionType - otype\n TennisRacketType - otype\n TowelType - otype\n SaltShakerType - otype\n SpoonType - otype\n AppleType - otype\n PosterType - otype\n CurtainsType - otype\n FootstoolType - otype\n AlarmClockType - otype\n LadleType - otype\n PaperTowelRollType - otype\n BaseballBatType - otype\n KnifeType - otype\n SpatulaType - otype\n SoapBarType - otype\n CreditCardType - otype\n SinkType - otype\n NewspaperType - otype\n LaundryHamperLidType - otype\n KeyChainType - otype\n GlassbottleType - otype\n ButterKnifeType - otype\n ChairType - otype\n HandTowelType - otype\n ToiletPaperRollType - otype\n PlateType - otype\n PotType - otype\n WineBottleType - otype\n BootsType - otype\n PepperShakerType - otype\n PaperTowelType - otype\n BowlType - otype\n SprayBottleType - otype\n ScrubBrushType - otype\n BoxType - otype\n CDType - otype\n PanType - otype\n StatueType - otype\n VaseType - otype\n ShowerGlassType - otype\n DishSpongeType - otype\n EggType - otype\n LettuceType - otype\n BookType - otype\n TeddyBearType - otype\n ToiletPaperType - otype\n ShowerDoorType - otype\n WindowType - otype\n BlindsType - otype\n CellPhoneType - otype\n FloorLampType - otype\n PillowType - otype\n MirrorType - otype\n PaintingType - otype\n TissueBoxType - otype\n PencilType - otype\n PotatoType - otype\n LightSwitchType - otype\n StoveKnobType - otype\n MugType - otype\n BathtubType - otype\n DeskLampType - otype\n WatchType - otype\n WateringCanType - otype\n BasketBallType - otype\n BreadType - otype\nSinkBasinType - rtype\n GarbageCanType - rtype\n StoveBurnerType - rtype\n OttomanType - rtype\n CabinetType - rtype\n SideTableType - rtype\n DiningTableType - rtype\n CoffeeTableType - rtype\n SafeType - rtype\n DresserType - rtype\n DeskType - rtype\n BedType - rtype\n TowelHolderType - rtype\n ToiletPaperHangerType - rtype\n MicrowaveType - rtype\n SofaType - rtype\n CartType - rtype\n ArmChairType - rtype\n HandTowelHolderType - rtype\n TVStandType - rtype\n BathtubBasinType - rtype\n CoffeeMachineType - rtype\n ToasterType - rtype\n LaundryHamperType - rtype\n DrawerType - rtype\n FridgeType - rtype\n ToiletType - rtype\n ShelfType - rtype\n PaintingHangerType - rtype\n CounterTopType - rtype\n\n\n Apple_bar__minus_01_dot_01_bar__plus_00_dot_23_bar__plus_00_dot_61 - object\n Bowl_bar__plus_00_dot_84_bar__plus_00_dot_87_bar__plus_00_dot_97 - object\n Bowl_bar__plus_00_dot_97_bar__plus_01_dot_65_bar__plus_01_dot_35 - object\n 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(canContain CabinetType DishSpongeType)\n (canContain CabinetType PotType)\n (canContain StoveBurnerType PanType)\n (canContain StoveBurnerType PotType)\n (canContain CounterTopType PepperShakerType)\n (canContain CounterTopType ForkType)\n (canContain CounterTopType CellPhoneType)\n (canContain CounterTopType KnifeType)\n (canContain CounterTopType BowlType)\n (canContain CounterTopType SpatulaType)\n (canContain CounterTopType SoapBottleType)\n (canContain CounterTopType CupType)\n (canContain CounterTopType CreditCardType)\n (canContain CounterTopType PanType)\n (canContain CounterTopType TomatoType)\n (canContain CounterTopType StatueType)\n (canContain CounterTopType SaltShakerType)\n (canContain CounterTopType PotatoType)\n (canContain CounterTopType VaseType)\n (canContain CounterTopType SpoonType)\n (canContain CounterTopType AppleType)\n (canContain CounterTopType GlassbottleType)\n (canContain CounterTopType MugType)\n (canContain CounterTopType ButterKnifeType)\n (canContain 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Mug_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_01_dot_62)\n (heatable Potato_bar__plus_00_dot_91_bar__plus_01_dot_43_bar__plus_01_dot_16)\n (heatable Apple_bar__minus_01_dot_01_bar__plus_00_dot_23_bar__plus_00_dot_61)\n (heatable Bread_bar__minus_01_dot_36_bar__plus_01_dot_01_bar__minus_00_dot_38)\n (heatable Egg_bar__plus_00_dot_78_bar__plus_01_dot_17_bar__plus_01_dot_06)\n (heatable Mug_bar__plus_00_dot_90_bar__plus_00_dot_94_bar__minus_02_dot_11)\n (coolable Pan_bar__plus_00_dot_85_bar__plus_00_dot_95_bar__minus_01_dot_08)\n (coolable Lettuce_bar__plus_01_dot_03_bar__plus_01_dot_48_bar__plus_01_dot_44)\n (coolable Lettuce_bar__plus_00_dot_69_bar__plus_00_dot_99_bar__plus_00_dot_14)\n (coolable Plate_bar__plus_00_dot_91_bar__plus_00_dot_11_bar__minus_02_dot_21)\n (coolable Lettuce_bar__plus_00_dot_97_bar__plus_00_dot_94_bar__plus_01_dot_35)\n (coolable Tomato_bar__minus_00_dot_87_bar__plus_00_dot_22_bar__plus_00_dot_61)\n (coolable Potato_bar__plus_00_dot_97_bar__plus_00_dot_89_bar__plus_01_dot_16)\n (coolable Cup_bar__plus_01_dot_15_bar__plus_01_dot_66_bar__plus_00_dot_03)\n (coolable Bowl_bar__plus_00_dot_97_bar__plus_01_dot_65_bar__plus_01_dot_35)\n (coolable Mug_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_01_dot_62)\n (coolable Potato_bar__plus_00_dot_91_bar__plus_01_dot_43_bar__plus_01_dot_16)\n (coolable Bowl_bar__plus_00_dot_84_bar__plus_00_dot_87_bar__plus_00_dot_97)\n (coolable Apple_bar__minus_01_dot_01_bar__plus_00_dot_23_bar__plus_00_dot_61)\n (coolable Pot_bar__plus_01_dot_08_bar__plus_00_dot_95_bar__minus_01_dot_50)\n (coolable Bread_bar__minus_01_dot_36_bar__plus_01_dot_01_bar__minus_00_dot_38)\n (coolable Egg_bar__plus_00_dot_78_bar__plus_01_dot_17_bar__plus_01_dot_06)\n (coolable Mug_bar__plus_00_dot_90_bar__plus_00_dot_94_bar__minus_02_dot_11)\n \n \n \n \n \n (sliceable Lettuce_bar__plus_01_dot_03_bar__plus_01_dot_48_bar__plus_01_dot_44)\n (sliceable Lettuce_bar__plus_00_dot_69_bar__plus_00_dot_99_bar__plus_00_dot_14)\n (sliceable Lettuce_bar__plus_00_dot_97_bar__plus_00_dot_94_bar__plus_01_dot_35)\n (sliceable Tomato_bar__minus_00_dot_87_bar__plus_00_dot_22_bar__plus_00_dot_61)\n (sliceable Potato_bar__plus_00_dot_97_bar__plus_00_dot_89_bar__plus_01_dot_16)\n (sliceable Potato_bar__plus_00_dot_91_bar__plus_01_dot_43_bar__plus_01_dot_16)\n (sliceable Apple_bar__minus_01_dot_01_bar__plus_00_dot_23_bar__plus_00_dot_61)\n (sliceable Bread_bar__minus_01_dot_36_bar__plus_01_dot_01_bar__minus_00_dot_38)\n (sliceable Egg_bar__plus_00_dot_78_bar__plus_01_dot_17_bar__plus_01_dot_06)\n \n (inReceptacle Pan_bar__plus_00_dot_85_bar__plus_00_dot_95_bar__minus_01_dot_08 StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_10)\n (inReceptacle Pot_bar__plus_01_dot_08_bar__plus_00_dot_95_bar__minus_01_dot_50 StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_50)\n (inReceptacle Pot_bar__plus_01_dot_08_bar__plus_00_dot_95_bar__minus_01_dot_50 StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_50)\n (inReceptacle CellPhone_bar__plus_00_dot_79_bar__plus_00_dot_70_bar__minus_00_dot_69 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_76_bar__minus_00_dot_65)\n (inReceptacle HousePlant_bar__minus_01_dot_35_bar__plus_00_dot_92_bar__minus_01_dot_54 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Mug_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_01_dot_62 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Knife_bar__minus_00_dot_70_bar__plus_00_dot_96_bar__minus_01_dot_23 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Knife_bar__minus_01_dot_04_bar__plus_00_dot_96_bar__minus_00_dot_38 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle PepperShaker_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_01_dot_46 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle CreditCard_bar__minus_01_dot_42_bar__plus_00_dot_93_bar__minus_00_dot_91 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle ButterKnife_bar__minus_00_dot_77_bar__plus_00_dot_93_bar__minus_01_dot_62 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Bread_bar__minus_01_dot_36_bar__plus_01_dot_01_bar__minus_00_dot_38 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Spatula_bar__minus_00_dot_70_bar__plus_00_dot_95_bar__minus_00_dot_07 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Statue_bar__plus_00_dot_86_bar__plus_00_dot_91_bar__minus_00_dot_38 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle Glassbottle_bar__plus_00_dot_94_bar__plus_00_dot_91_bar__minus_00_dot_56 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle ButterKnife_bar__plus_00_dot_86_bar__plus_00_dot_91_bar__minus_00_dot_56 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle CellPhone_bar__plus_01_dot_03_bar__plus_00_dot_91_bar__minus_00_dot_38 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle Statue_bar__plus_00_dot_86_bar__plus_00_dot_91_bar__minus_00_dot_73 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle Lettuce_bar__plus_00_dot_69_bar__plus_00_dot_99_bar__plus_00_dot_14 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle Vase_bar__plus_01_dot_20_bar__plus_00_dot_91_bar__plus_00_dot_14 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle ButterKnife_bar__plus_01_dot_03_bar__plus_00_dot_91_bar__minus_00_dot_56 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle PepperShaker_bar__plus_00_dot_69_bar__plus_00_dot_91_bar__minus_00_dot_38 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle Knife_bar__plus_01_dot_11_bar__plus_00_dot_93_bar__minus_00_dot_03 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle Pan_bar__plus_00_dot_85_bar__plus_00_dot_95_bar__minus_01_dot_08 StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_10)\n (inReceptacle SaltShaker_bar__plus_00_dot_87_bar__plus_00_dot_15_bar__minus_00_dot_65 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_27_bar__minus_00_dot_65)\n (inReceptacle SaltShaker_bar__plus_00_dot_92_bar__plus_00_dot_49_bar__minus_00_dot_77 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_55_bar__minus_00_dot_65)\n (inReceptacle Spoon_bar__plus_00_dot_88_bar__plus_00_dot_50_bar__minus_00_dot_57 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_55_bar__minus_00_dot_65)\n (inReceptacle Spoon_bar__plus_00_dot_83_bar__plus_00_dot_50_bar__minus_00_dot_69 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_55_bar__minus_00_dot_65)\n (inReceptacle SoapBottle_bar__plus_00_dot_81_bar__plus_00_dot_11_bar__minus_01_dot_81 Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__minus_01_dot_72)\n (inReceptacle Plate_bar__plus_00_dot_91_bar__plus_00_dot_11_bar__minus_02_dot_21 Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__minus_01_dot_72)\n (inReceptacle Mug_bar__plus_00_dot_90_bar__plus_00_dot_94_bar__minus_02_dot_11 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05)\n (inReceptacle SaltShaker_bar__plus_01_dot_20_bar__plus_00_dot_91_bar__minus_01_dot_97 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05)\n (inReceptacle DishSponge_bar__plus_01_dot_08_bar__plus_02_dot_21_bar__minus_01_dot_30 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_44_bar__minus_01_dot_78)\n (inReceptacle Cup_bar__plus_01_dot_15_bar__plus_01_dot_66_bar__plus_00_dot_03 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_14)\n (inReceptacle Vase_bar__plus_01_dot_19_bar__plus_01_dot_67_bar__plus_00_dot_22 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_14)\n (inReceptacle DishSponge_bar__minus_01_dot_57_bar__plus_00_dot_88_bar__plus_02_dot_69 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_87_bar__plus_02_dot_72)\n (inReceptacle CreditCard_bar__minus_01_dot_47_bar__plus_00_dot_88_bar__plus_02_dot_69 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_87_bar__plus_02_dot_72)\n (inReceptacle Vase_bar__minus_01_dot_99_bar__plus_00_dot_56_bar__plus_02_dot_72 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72)\n (inReceptacle PaperTowelRoll_bar__minus_01_dot_67_bar__plus_00_dot_66_bar__plus_02_dot_82 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72)\n (inReceptacle Mug_bar__plus_00_dot_90_bar__plus_00_dot_94_bar__minus_02_dot_11 CoffeeMachine_bar__plus_01_dot_02_bar__plus_00_dot_90_bar__minus_02_dot_18)\n (inReceptacle Tomato_bar__minus_00_dot_87_bar__plus_00_dot_22_bar__plus_00_dot_61 GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58)\n (inReceptacle Apple_bar__minus_01_dot_01_bar__plus_00_dot_23_bar__plus_00_dot_61 GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58)\n (inReceptacle Spoon_bar__minus_00_dot_64_bar__plus_00_dot_78_bar__minus_00_dot_75 Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin)\n (inReceptacle Fork_bar__minus_00_dot_75_bar__plus_00_dot_78_bar__minus_00_dot_92 Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin)\n (inReceptacle Glassbottle_bar__minus_00_dot_75_bar__plus_00_dot_78_bar__minus_00_dot_83 Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin)\n (inReceptacle Spatula_bar__minus_00_dot_75_bar__plus_00_dot_79_bar__minus_00_dot_66 Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin)\n (inReceptacle Bowl_bar__plus_00_dot_97_bar__plus_01_dot_65_bar__plus_01_dot_35 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Egg_bar__plus_00_dot_78_bar__plus_01_dot_17_bar__plus_01_dot_06 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Lettuce_bar__plus_01_dot_03_bar__plus_01_dot_48_bar__plus_01_dot_44 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Potato_bar__plus_00_dot_91_bar__plus_01_dot_43_bar__plus_01_dot_16 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Lettuce_bar__plus_00_dot_97_bar__plus_00_dot_94_bar__plus_01_dot_35 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Bowl_bar__plus_00_dot_84_bar__plus_00_dot_87_bar__plus_00_dot_97 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Potato_bar__plus_00_dot_97_bar__plus_00_dot_89_bar__plus_01_dot_16 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n \n \n (receptacleAtLocation Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__plus_00_dot_24 loc_bar__minus_1_bar_3_bar_1_bar_60)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__minus_01_dot_72 loc_bar_0_bar__minus_8_bar_1_bar_60)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_14 loc_bar_1_bar__minus_1_bar_1_bar__minus_30)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_76 loc_bar_1_bar__minus_3_bar_1_bar__minus_30)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_02_dot_38 loc_bar_1_bar__minus_8_bar_1_bar__minus_30)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_44_bar__minus_01_dot_78 loc_bar_1_bar__minus_7_bar_1_bar__minus_30)\n (receptacleAtLocation CoffeeMachine_bar__plus_01_dot_02_bar__plus_00_dot_90_bar__minus_02_dot_18 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (receptacleAtLocation CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (receptacleAtLocation CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (receptacleAtLocation CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (receptacleAtLocation Drawer_bar__plus_00_dot_64_bar__plus_00_dot_27_bar__minus_00_dot_65 loc_bar_0_bar__minus_6_bar_0_bar_60)\n (receptacleAtLocation Drawer_bar__plus_00_dot_64_bar__plus_00_dot_55_bar__minus_00_dot_65 loc_bar_0_bar__minus_6_bar_0_bar_45)\n (receptacleAtLocation Drawer_bar__plus_00_dot_64_bar__plus_00_dot_76_bar__minus_00_dot_65 loc_bar_0_bar__minus_4_bar_1_bar_60)\n (receptacleAtLocation Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25 loc_bar_0_bar_5_bar_1_bar_60)\n (receptacleAtLocation GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58 loc_bar_0_bar_4_bar_3_bar_60)\n (receptacleAtLocation Microwave_bar__plus_01_dot_04_bar__plus_01_dot_68_bar__minus_01_dot_30 loc_bar_1_bar__minus_5_bar_1_bar_0)\n (receptacleAtLocation Shelf_bar__minus_01_dot_69_bar__plus_00_dot_16_bar__plus_02_dot_72 loc_bar__minus_6_bar_6_bar_0_bar_45)\n (receptacleAtLocation Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72 loc_bar__minus_9_bar_6_bar_0_bar_45)\n (receptacleAtLocation Shelf_bar__minus_01_dot_69_bar__plus_00_dot_87_bar__plus_02_dot_72 loc_bar__minus_9_bar_7_bar_0_bar_45)\n (receptacleAtLocation Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin loc_bar_0_bar__minus_3_bar_3_bar_45)\n (receptacleAtLocation StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_10 loc_bar_1_bar__minus_4_bar_1_bar_45)\n (receptacleAtLocation StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_50 loc_bar_1_bar__minus_6_bar_1_bar_45)\n (receptacleAtLocation StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_10 loc_bar_1_bar__minus_4_bar_1_bar_45)\n (receptacleAtLocation StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_50 loc_bar_1_bar__minus_6_bar_1_bar_45)\n (receptacleAtLocation Toaster_bar__plus_00_dot_98_bar__plus_00_dot_90_bar__plus_00_dot_33 loc_bar_1_bar_1_bar_1_bar_45)\n (objectAtLocation Mug_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_01_dot_62 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Spoon_bar__plus_00_dot_83_bar__plus_00_dot_50_bar__minus_00_dot_69 loc_bar_0_bar__minus_6_bar_0_bar_45)\n (objectAtLocation DishSponge_bar__plus_01_dot_08_bar__plus_02_dot_21_bar__minus_01_dot_30 loc_bar_1_bar__minus_7_bar_1_bar__minus_30)\n (objectAtLocation Bowl_bar__plus_00_dot_97_bar__plus_01_dot_65_bar__plus_01_dot_35 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Vase_bar__minus_01_dot_99_bar__plus_00_dot_56_bar__plus_02_dot_72 loc_bar__minus_9_bar_6_bar_0_bar_45)\n (objectAtLocation ButterKnife_bar__plus_00_dot_86_bar__plus_00_dot_91_bar__minus_00_dot_56 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation PepperShaker_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_01_dot_46 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation SaltShaker_bar__plus_00_dot_92_bar__plus_00_dot_49_bar__minus_00_dot_77 loc_bar_0_bar__minus_6_bar_0_bar_45)\n (objectAtLocation Spatula_bar__minus_00_dot_70_bar__plus_00_dot_95_bar__minus_00_dot_07 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Lettuce_bar__plus_01_dot_03_bar__plus_01_dot_48_bar__plus_01_dot_44 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Knife_bar__plus_01_dot_11_bar__plus_00_dot_93_bar__minus_00_dot_03 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation Potato_bar__plus_00_dot_91_bar__plus_01_dot_43_bar__plus_01_dot_16 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation CellPhone_bar__plus_00_dot_79_bar__plus_00_dot_70_bar__minus_00_dot_69 loc_bar_0_bar__minus_4_bar_1_bar_60)\n (objectAtLocation CreditCard_bar__minus_01_dot_47_bar__plus_00_dot_88_bar__plus_02_dot_69 loc_bar__minus_9_bar_7_bar_0_bar_45)\n (objectAtLocation Glassbottle_bar__minus_00_dot_75_bar__plus_00_dot_78_bar__minus_00_dot_83 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation Statue_bar__plus_00_dot_86_bar__plus_00_dot_91_bar__minus_00_dot_73 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation Lettuce_bar__plus_00_dot_69_bar__plus_00_dot_99_bar__plus_00_dot_14 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation SaltShaker_bar__plus_01_dot_20_bar__plus_00_dot_91_bar__minus_01_dot_97 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (objectAtLocation Knife_bar__minus_01_dot_04_bar__plus_00_dot_96_bar__minus_00_dot_38 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Spoon_bar__minus_00_dot_64_bar__plus_00_dot_78_bar__minus_00_dot_75 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation ButterKnife_bar__plus_01_dot_03_bar__plus_00_dot_91_bar__minus_00_dot_56 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation Statue_bar__plus_00_dot_86_bar__plus_00_dot_91_bar__minus_00_dot_38 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation Glassbottle_bar__plus_00_dot_94_bar__plus_00_dot_91_bar__minus_00_dot_56 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation Bread_bar__minus_01_dot_36_bar__plus_01_dot_01_bar__minus_00_dot_38 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation CreditCard_bar__minus_01_dot_42_bar__plus_00_dot_93_bar__minus_00_dot_91 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation CellPhone_bar__plus_01_dot_03_bar__plus_00_dot_91_bar__minus_00_dot_38 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation LightSwitch_bar__minus_02_dot_37_bar__plus_01_dot_22_bar__plus_03_dot_05 loc_bar__minus_10_bar_10_bar_0_bar_45)\n (objectAtLocation Potato_bar__plus_00_dot_97_bar__plus_00_dot_89_bar__plus_01_dot_16 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Knife_bar__minus_00_dot_70_bar__plus_00_dot_96_bar__minus_01_dot_23 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_37 loc_bar_1_bar__minus_5_bar_1_bar_60)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_52 loc_bar_1_bar__minus_6_bar_1_bar_60)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_09 loc_bar_1_bar__minus_4_bar_1_bar_60)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_24 loc_bar_1_bar__minus_5_bar_1_bar_60)\n (objectAtLocation Fork_bar__minus_00_dot_75_bar__plus_00_dot_78_bar__minus_00_dot_92 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation Pan_bar__plus_00_dot_85_bar__plus_00_dot_95_bar__minus_01_dot_08 loc_bar_1_bar__minus_4_bar_1_bar_45)\n (objectAtLocation Lettuce_bar__plus_00_dot_97_bar__plus_00_dot_94_bar__plus_01_dot_35 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Plate_bar__plus_00_dot_91_bar__plus_00_dot_11_bar__minus_02_dot_21 loc_bar_0_bar__minus_8_bar_1_bar_60)\n (objectAtLocation Apple_bar__minus_01_dot_01_bar__plus_00_dot_23_bar__plus_00_dot_61 loc_bar_0_bar_4_bar_3_bar_60)\n (objectAtLocation Pot_bar__plus_01_dot_08_bar__plus_00_dot_95_bar__minus_01_dot_50 loc_bar_1_bar__minus_6_bar_1_bar_45)\n (objectAtLocation Window_bar__plus_00_dot_02_bar__plus_01_dot_00_bar__minus_02_dot_64 loc_bar_0_bar__minus_8_bar_2_bar_45)\n (objectAtLocation Window_bar__minus_03_dot_00_bar__plus_01_dot_00_bar__minus_02_dot_64 loc_bar__minus_12_bar__minus_8_bar_2_bar_45)\n (objectAtLocation Spatula_bar__minus_00_dot_75_bar__plus_00_dot_79_bar__minus_00_dot_66 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation PaperTowelRoll_bar__minus_01_dot_67_bar__plus_00_dot_66_bar__plus_02_dot_82 loc_bar__minus_9_bar_6_bar_0_bar_45)\n (objectAtLocation Tomato_bar__minus_00_dot_87_bar__plus_00_dot_22_bar__plus_00_dot_61 loc_bar_0_bar_4_bar_3_bar_60)\n (objectAtLocation Egg_bar__plus_00_dot_78_bar__plus_01_dot_17_bar__plus_01_dot_06 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation SaltShaker_bar__plus_00_dot_87_bar__plus_00_dot_15_bar__minus_00_dot_65 loc_bar_0_bar__minus_6_bar_0_bar_60)\n (objectAtLocation PepperShaker_bar__plus_00_dot_69_bar__plus_00_dot_91_bar__minus_00_dot_38 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation Vase_bar__plus_01_dot_20_bar__plus_00_dot_91_bar__plus_00_dot_14 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation ButterKnife_bar__minus_00_dot_77_bar__plus_00_dot_93_bar__minus_01_dot_62 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation SoapBottle_bar__plus_00_dot_81_bar__plus_00_dot_11_bar__minus_01_dot_81 loc_bar_0_bar__minus_8_bar_1_bar_60)\n (objectAtLocation Vase_bar__plus_01_dot_19_bar__plus_01_dot_67_bar__plus_00_dot_22 loc_bar_1_bar__minus_1_bar_1_bar__minus_30)\n (objectAtLocation Bowl_bar__plus_00_dot_84_bar__plus_00_dot_87_bar__plus_00_dot_97 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation DishSponge_bar__minus_01_dot_57_bar__plus_00_dot_88_bar__plus_02_dot_69 loc_bar__minus_9_bar_7_bar_0_bar_45)\n (objectAtLocation Chair_bar__minus_01_dot_93_bar__plus_00_dot_00_bar__minus_00_dot_03 loc_bar__minus_10_bar_0_bar_1_bar_60)\n (objectAtLocation Chair_bar__minus_01_dot_90_bar__plus_00_dot_00_bar__minus_01_dot_00 loc_bar__minus_9_bar__minus_3_bar_1_bar_60)\n (objectAtLocation Spoon_bar__plus_00_dot_88_bar__plus_00_dot_50_bar__minus_00_dot_57 loc_bar_0_bar__minus_6_bar_0_bar_45)\n (objectAtLocation Cup_bar__plus_01_dot_15_bar__plus_01_dot_66_bar__plus_00_dot_03 loc_bar_1_bar__minus_1_bar_1_bar__minus_30)\n (objectAtLocation HousePlant_bar__minus_01_dot_35_bar__plus_00_dot_92_bar__minus_01_dot_54 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Mug_bar__plus_00_dot_90_bar__plus_00_dot_94_bar__minus_02_dot_11 loc_bar_1_bar__minus_8_bar_1_bar_45)\n )\n \n\n (:goal\n (and\n (exists (?r - receptacle)\n (exists (?o - object)\n (and\n (coolable ?o)\n (objectType ?o TomatoType)\n (receptacleType ?r MicrowaveType)\n (isCool ?o)\n (inReceptacle ?o ?r)\n )\n )\n )\n )\n )\n )\n ", "solvable": true, "walkthrough": ["go to garbagecan 1", "take tomato 1 from garbagecan 1", "go to fridge 1", "cool tomato 1 with fridge 1", "go to microwave 1", "open microwave 1", "move tomato 1 to microwave 1"]} \ No newline at end of file diff --git a/Text/ALFWorld/json_2.1.1/valid_unseen/pick_cool_then_place_in_recep-Tomato-None-Microwave-10/trial_T20190909_102644_926781/game.tw-pddl b/Text/ALFWorld/json_2.1.1/valid_unseen/pick_cool_then_place_in_recep-Tomato-None-Microwave-10/trial_T20190909_102644_926781/game.tw-pddl new file mode 100644 index 0000000000000000000000000000000000000000..e9239055aaef80287711467758c44af01a3c262f --- /dev/null +++ b/Text/ALFWorld/json_2.1.1/valid_unseen/pick_cool_then_place_in_recep-Tomato-None-Microwave-10/trial_T20190909_102644_926781/game.tw-pddl @@ -0,0 +1 @@ +{"pddl_domain": ";; Specification in PDDL of the Alfred domain\n;; Intended to be used with Fast Downward which supports PDDL 2.2 level 1 plus the :action-costs requirement from PDDL 3.1.\n\n(define (domain alfred)\n (:requirements\n :adl\n :action-costs\n :typing\n )\n (:types\n agent\n location\n receptacle\n object\n rtype\n otype\n )\n\n\n (:predicates\n (atLocation ?a - agent ?l - location) ; true if the agent is at the location\n (receptacleAtLocation ?r - receptacle ?l - location) ; true if the receptacle is at the location (constant)\n (objectAtLocation ?o - object ?l - location) ; true if the object is at the location\n (openable ?r - receptacle) ; true if a receptacle is openable\n (opened ?r - receptacle) ; true if a receptacle is opened\n (inReceptacle ?o - object ?r - receptacle) ; object ?o is in receptacle ?r\n (isReceptacleObject ?o - object) ; true if the object can have things put inside it\n (inReceptacleObject ?innerObject - object ?outerObject - object) ; object ?innerObject is inside object ?outerObject\n (isReceptacleObjectFull ?o - object) ; true if the receptacle object contains something\n (wasInReceptacle ?o - object ?r - receptacle) ; object ?o was or is in receptacle ?r now or some time in the past\n (checked ?r - receptacle) ; whether the receptacle has been looked inside/visited\n (examined ?l - location) ; TODO\n (receptacleType ?r - receptacle ?t - rtype) ; the type of receptacle (Cabinet vs Cabinet|01|2...)\n (canContain ?rt - rtype ?ot - otype) ; true if receptacle can hold object\n (objectType ?o - object ?t - otype) ; the type of object (Apple vs Apple|01|2...)\n (holds ?a - agent ?o - object) ; object ?o is held by agent ?a\n (holdsAny ?a - agent) ; agent ?a holds an object\n (holdsAnyReceptacleObject ?a - agent) ; agent ?a holds a receptacle object\n (full ?r - receptacle) ; true if the receptacle has no remaining space\n (isClean ?o - object) ; true if the object has been clean in sink\n (cleanable ?o - object) ; true if the object can be placed in a sink\n (isHot ?o - object) ; true if the object has been heated up\n (heatable ?o - object) ; true if the object can be heated up in a microwave\n (isCool ?o - object) ; true if the object has been cooled\n (coolable ?o - object) ; true if the object can be cooled in the fridge\n (pickupable ?o - object) ; true if the object can be picked up\n (moveable ?o - object) ; true if the object can be moved\n (toggleable ?o - object) ; true if the object can be turned on/off\n (isOn ?o - object) ; true if the object is on\n (isToggled ?o - object) ; true if the object has been toggled\n (sliceable ?o - object) ; true if the object can be sliced\n (isSliced ?o - object) ; true if the object is sliced\n )\n\n (:functions\n (distance ?from ?to)\n (total-cost) - number\n )\n\n;; All actions are specified such that the final arguments are the ones used\n;; for performing actions in Unity.\n\n\n(:action look\n :parameters (?a - agent ?l - location)\n :precondition\n (and\n (atLocation ?a ?l)\n )\n :effect\n (and\n (checked ?l)\n )\n)\n\n(:action inventory\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n\n(:action examineReceptacle\n :parameters (?a - agent ?r - receptacle)\n :precondition\n (and\n (exists (?l - location)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n )\n )\n )\n :effect\n (and\n (checked ?r)\n )\n)\n\n(:action examineObject\n :parameters (?a - agent ?o - object)\n :precondition\n (or\n ;(exists (?l - location)\n ; (and\n ; (atLocation ?a ?l)\n ; (objectAtLocation ?o ?l)\n ; )\n ;)\n (exists (?l - location, ?r - receptacle)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n )\n )\n (holds ?a ?o)\n )\n :effect\n (and\n (checked ?o)\n )\n)\n\n;; agent goes to receptacle\n (:action GotoLocation\n :parameters (?a - agent ?lStart - location ?lEnd - location ?r - receptacle)\n :precondition (and\n (atLocation ?a ?lStart)\n (receptacleAtLocation ?r ?lEnd)\n ;(exists (?r - receptacle) (receptacleAtLocation ?r ?lEnd))\n )\n :effect (and\n (not (atLocation ?a ?lStart))\n (atLocation ?a ?lEnd)\n ; (forall (?r - receptacle)\n ; (when (and (receptacleAtLocation ?r ?lEnd)\n ; (or (not (openable ?r)) (opened ?r)))\n ; (checked ?r)\n ; )\n ; )\n ; (increase (total-cost) (distance ?lStart ?lEnd))\n (increase (total-cost) 1)\n )\n )\n\n;; agent opens receptacle\n (:action OpenObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (not (opened ?r))\n )\n :effect (and\n (opened ?r)\n (checked ?r)\n (increase (total-cost) 1)\n )\n )\n;; agent closes receptacle\n (:action CloseObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (opened ?r)\n )\n :effect (and\n (not (opened ?r))\n (increase (total-cost) 1)\n )\n\n )\n\n ;; agent picks up object from a receptacle\n (:action PickupObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition\n (and\n (pickupable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (not (holdsAny ?a)) ; agent's hands are empty.\n ;(not (holdsAnyReceptacleObject ?a))\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n ;(not (isReceptacleObject ?o))\n )\n :effect\n (and\n (not (inReceptacle ?o ?r))\n (holds ?a ?o)\n (holdsAny ?a)\n (not (objectAtLocation ?o ?l))\n ;(not (full ?r))\n (increase (total-cost) 1)\n )\n )\n\n\n; ;; agent picks up object from a receptacle\n; (:action PickupObjectFromReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n;\n; (not (inReceptacleObject ?o ?outerR))\n; (not (isReceptacleObjectFull ?outerR))\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupEmptyReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; ; (objectAtLocation ?o ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupFullReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?outerR ?r)\n; (pickupable ?outerR)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (not (inReceptacle ?outerR ?r))\n; (holds ?a ?outerR)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (objectAtLocation ?outerR ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n\n\n;; agent puts down an object\n (:action PutObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle ?ot - otype ?rt - rtype)\n :precondition (and\n (holds ?a ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n ;(not (full ?r))\n (objectType ?o ?ot)\n (receptacleType ?r ?rt)\n (canContain ?rt ?ot)\n ;(not (holdsAnyReceptacleObject ?a))\n )\n :effect (and\n (inReceptacle ?o ?r)\n (objectAtLocation ?o ?l)\n ;(full ?r)\n (not (holds ?a ?o))\n (not (holdsAny ?a))\n (increase (total-cost) 1)\n )\n )\n\n;;; agent puts down an object\n; (:action PutObjectInReceptacleObject\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?outerO - object ?outerR - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (objectAtLocation ?outerO ?l)\n; (isReceptacleObject ?outerO)\n; (not (isReceptacleObject ?o))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (not (holdsAnyReceptacleObject ?a))\n; (inReceptacle ?outerO ?outerR)\n; (not (isReceptacleObjectFull ?outerO))\n; )\n; :effect (and\n; (inReceptacleObject ?o ?outerO)\n; (inReceptacle ?o ?outerR)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (objectAtLocation ?o ?l)\n; (isReceptacleObjectFull ?outerO)\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down an object\n; (:action PutEmptyReceptacleObjectinReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?r - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n; (not (full ?r))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect (and\n; (inReceptacle ?o ?r)\n; (objectAtLocation ?o ?l)\n; (full ?r)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down a receptacle object in a receptacle\n; (:action PutFullReceptacleObjectInReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?innerO - object ?outerO - object ?r - receptacle) ; ?rt - rtype)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (objectType ?outerO ?ot)\n; (holds ?a ?outerO)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?outerO)\n; (isReceptacleObjectFull ?outerO)\n; (inReceptacleObject ?innerO ?outerO)\n; )\n; :effect (and\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (objectAtLocation ?outerO ?l)\n; (objectAtLocation ?innerO ?l)\n; (inReceptacle ?outerO ?r)\n; (inReceptacle ?innerO ?r)\n; (not (holds ?a ?outerO))\n; (increase (total-cost) 1)\n; )\n; )\n\n;; agent cleans some object\n (:action CleanObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (cleanable ?o)\n (or\n (receptacleType ?r SinkType)\n (receptacleType ?r SinkBasinType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isClean ?o)\n )\n )\n\n\n;; agent heats-up some object\n (:action HeatObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (heatable ?o)\n (or\n (receptacleType ?r MicrowaveType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isHot ?o)\n (not (isCool ?o))\n )\n )\n\n;; agent cools some object\n (:action CoolObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (coolable ?o)\n (or\n (receptacleType ?r FridgeType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isCool ?o)\n (not (isHot ?o))\n )\n )\n\n\n;; agent toggle object\n (:action ToggleObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition (and\n (toggleable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (inReceptacle ?o ?r)\n )\n :effect (and\n (increase (total-cost) 5)\n (when (isOn ?o)\n (not (isOn ?o)))\n (when (not (isOn ?o))\n (isOn ?o))\n (isToggled ?o)\n )\n )\n\n\n;; agent slices some object with a knife\n (:action SliceObject\n :parameters (?a - agent ?l - location ?co - object ?ko - object)\n :precondition\n (and\n (sliceable ?co)\n (or\n (objectType ?ko KnifeType)\n (objectType ?ko ButterKnifeType)\n )\n (atLocation ?a ?l)\n (objectAtLocation ?co ?l)\n (holds ?a ?ko)\n )\n :effect (and\n (increase (total-cost) 5)\n (isSliced ?co)\n )\n )\n\n\n(:action help\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n)\n", "grammar": "grammar :: \"\"\"\n {\n \"intro\": [\n {\n \"rhs\": \"-= Welcome to TextWorld, ALFRED! =-\\n\\n#look.feedback#\\n\\n#task#\"\n }\n ],\n\n \"notImplemented\": [\n {\n \"rhs\": \"TODO\"\n }\n ],\n\n \"task\": [\n {\n \"rhs\": \"Your task is to: put a cool tomato in microwave.\"\n }\n ],\n\n \"GotoLocation.feedback\": [\n {\n \"rhs\": \"You arrive at {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"OpenObject.feedback\": [\n {\n \"rhs\": \"You open the {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"CloseObject.feedback\": [\n {\n \"rhs\": \"You close the {r.name}.\"\n }\n ],\n\n \"PickupObject.feedback\": [\n {\n \"rhs\": \"You pick up the {o.name} from the {r.name}.\"\n }\n ],\n\n \"PickupObjectFromReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupObjectFromReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupEmptyReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupEmptyReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupFullReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupFullReceptacleObject: You pick up the {outerr.name}.\"\n }\n ],\n\n \"PutObject.feedback\": [\n {\n \"rhs\": \"You move the {o.name} to the {r.name}.\"\n }\n ],\n\n \"PutObjectInReceptacleObject.feedback\": [\n {\n \"rhs\": \"PutObjectInReceptacleObject: You put the {o.name} in the {outero.name}.\"\n }\n ],\n\n \"PutEmptyReceptacleObjectinReceptacle.feedback\": [\n {\n \"rhs\": \"PutEmptyReceptacleObjectinReceptacle: You put the {o.name} in the {r.name}.\"\n }\n ],\n\n \"PutFullReceptacleObjectInReceptacle.feedback\": [\n {\n \"rhs\": \"PutFullReceptacleObjectInReceptacle: You put the {outero.name} in the {r.name}.\"\n }\n ],\n\n \"inventory.feedback\": [\n {\n \"condition\": \"holdsany(a:agent)\",\n \"rhs\": \"You are carrying: [{o.indefinite + ' ' + o.name | holds(a:agent, o:object)}].\"\n },\n {\n \"rhs\": \"You are not carrying anything.\"\n }\n ],\n\n \"examineReceptacle.feedback\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \"The {r.name} is open. In it, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \"The {r.name} is closed.\"\n },\n {\n \"rhs\": \"On the {r.name}, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n }\n ],\n\n \"examineObject.feedback\": [\n {\n \"condition\": \"isreceptacleobject(o:object)\",\n \"rhs\": \"This is a normal {o.name}. In it, you see [{o2.indefinite + ' ' + o2.name | inreceptacleobject(o2:object, o:object)}].\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a clean sliced {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot sliced {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object)\",\n \"rhs\": \"This is a hot and clean {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object)\",\n \"rhs\": \"This is a cool and clean {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object)\",\n \"rhs\": \"This is a hot {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object)\",\n \"rhs\": \"This is a clean {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object)\",\n \"rhs\": \"This is a cold {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"This {o.name} is on.\"\n },\n {\n \"condition\": \"toggleable(o:object) & not_istoggled(o:object)\",\n \"rhs\": \"This {o.name} is off.\"\n },\n {\n \"condition\": \"sliceable(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a sliced {o.name}.\"\n },\n {\n \"rhs\": \"There's nothing special about {o.name}.\"\n }\n ]\n }\n\"\"\";\n\naction GotoLocation {\n template :: \"go to [{r.name | receptacleatlocation(r:receptacle, lend:location)}]\";\n feedback :: \"#GotoLocation.feedback#\";\n}\n\naction OpenObject {\n template :: \"open {r}\";\n feedback :: \"#OpenObject.feedback#\";\n}\n\naction CloseObject {\n template :: \"close {r}\";\n feedback :: \"#CloseObject.feedback#\";\n}\n\naction PickupObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObject.feedback#\";\n}\n\naction PickupObjectFromReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObjectFromReceptacleObject.feedback#\";\n}\n\naction PickupEmptyReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupEmptyReceptacleObject.feedback#\";\n}\n\naction PickupFullReceptacleObject {\n template :: \"take {outerr} from {r}\";\n feedback :: \"#PickupFullReceptacleObject.feedback#\";\n}\n\naction PutObject {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutObject.feedback#\";\n}\n\naction PutObjectInReceptacleObject {\n template :: \"put {o} into {outero}\";\n feedback :: \"#PutObjectInReceptacleObject.feedback#\";\n}\n\naction PutEmptyReceptacleObjectinReceptacle {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutEmptyReceptacleObjectinReceptacle.feedback#\";\n}\n\naction PutFullReceptacleObjectInReceptacle {\n template :: \"put {outero} in {r}\";\n feedback :: \"#PutFullReceptacleObjectInReceptacle.feedback#\";\n}\n\naction inventory {\n template :: \"inventory\";\n feedback :: \"#inventory.feedback#\";\n}\n\naction examineReceptacle {\n template :: \"examine {r}\";\n feedback :: \"#examineReceptacle.feedback#\";\n}\n\naction examineObject {\n template :: \"examine {o}\";\n feedback :: \"#examineObject.feedback#\";\n}\n\naction ToggleObject {\n template :: \"use {o}\";\n feedback :: \"#toggleObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"toggleObject.feedback\": [\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"You turn on the {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object)\",\n \"rhs\": \"You turn off the {o.name}.\"\n },\n {\n \"rhs\": \"You don't see any switch on the {o.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction HeatObject {\n template :: \"heat {o} with {r}\";\n feedback :: \"#heatObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"heatObject.feedback\": [\n {\n \"rhs\": \"You heat the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CleanObject {\n template :: \"clean {o} with {r}\";\n feedback :: \"#cleanObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"cleanObject.feedback\": [\n {\n \"rhs\": \"You clean the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CoolObject {\n template :: \"cool {o} with {r}\";\n feedback :: \"#coolObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"coolObject.feedback\": [\n {\n \"rhs\": \"You cool the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction SliceObject {\n template :: \"slice {co} with {ko}\";\n feedback :: \"#sliceObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"sliceObject.feedback\": [\n {\n \"rhs\": \"You sliced the {co.name} with the {ko.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction look {\n template :: \"look\";\n feedback :: \"#look.feedback#\";\n\n grammar :: \"\"\"\n {\n \"look.feedback\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"#look-variations#. Next to it, you see #list_objects_on_the_floor#.\"\n },\n {\n \"rhs\": \"You are in the middle of a room. Looking quickly around you, you see #list_appliances#.\"\n }\n ],\n\n \"look-variations\": [\n {\n \"rhs\": \"You are facing the [{r.name | atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)}]\"\n }\n ],\n\n \"list_objects_on_the_floor\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)\",\n \"rhs\": \"[{#overview(o)# | atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"list_appliances\": [\n {\n \"condition\": \"receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"[{#overview(r)# | receptacleatlocation(r:receptacle, l:location)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"overview(o, r)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name} (in/on the {r.name})}\"\n }\n ],\n\n \"overview(o)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name}\"\n }\n ],\n \"overview(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}\"\n }\n ],\n \"overview_with_state(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}#overview_state(r)#\"\n }\n ],\n \"overview_state(r)\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \" (it is open)\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \" (it is closed)\"\n },\n {\n \"rhs\": \"\"\n }\n ],\n\n \"list_empty\": [\n {\n \"rhs\": \"nothing\"\n }\n ],\n \"list_separator\": [\n {\n \"rhs\": \", \"\n }\n ],\n \"list_last_separator\": [\n {\n \"rhs\": \", and \"\n }\n ]\n }\n \"\"\";\n}\n\naction help {\n template :: \"help\";\n feedback :: \"\nAvailable commands:\n look: look around your current location\n inventory: check your current inventory\n go to (receptacle): move to a receptacle\n open (receptacle): open a receptacle\n close (receptacle): close a receptacle\n take (object) from (receptacle): take an object from a receptacle\n move (object) to (receptacle): place an object in or on a receptacle\n examine (something): examine a receptacle or an object\n use (object): use an object\n heat (object) with (receptacle): heat an object using a receptacle\n clean (object) with (receptacle): clean an object using a receptacle\n cool (object) with (receptacle): cool an object using a receptacle\n slice (object) with (object): slice an object using a sharp object\n\";\n}\n", "pddl_problem": "\n(define (problem plan_trial_T20190909_102644_926781)\n(:domain alfred)\n(:objects\nagent1 - agent\nRemoteControl - object\n Laptop - object\n Kettle - object\n Pen - object\n Fork - object\n Cloth - object\n HousePlant - object\n Plunger - object\n SoapBottle - object\n Cup - object\n Candle - object\n Tomato - object\n Television - object\n TennisRacket - object\n Towel - object\n SaltShaker - object\n Spoon - object\n Apple - object\n Poster - object\n Curtains - object\n Footstool - object\n AlarmClock - object\n Ladle - object\n PaperTowelRoll - object\n BaseballBat - object\n Knife - object\n Spatula - object\n SoapBar - object\n CreditCard - object\n Sink - object\n Newspaper - object\n LaundryHamperLid - object\n KeyChain - object\n Glassbottle - object\n ButterKnife - object\n Chair - object\n HandTowel - object\n ToiletPaperRoll - object\n Plate - object\n Pot - object\n WineBottle - object\n Boots - object\n PepperShaker - object\n PaperTowel - object\n Bowl - object\n SprayBottle - object\n ScrubBrush - object\n Box - object\n CD - object\n Pan - object\n Statue - object\n Vase - object\n ShowerGlass - object\n DishSponge - object\n Egg - object\n Lettuce - object\n Book - object\n TeddyBear - object\n ToiletPaper - object\n ShowerDoor - object\n Window - object\n Blinds - object\n CellPhone - object\n FloorLamp - object\n Pillow - object\n Mirror - object\n Painting - object\n TissueBox - object\n Pencil - object\n Potato - object\n LightSwitch - object\n StoveKnob - object\n Mug - object\n Bathtub - object\n DeskLamp - object\n Watch - object\n WateringCan - object\n BasketBall - object\n Bread - object\nRemoteControlType - otype\n LaptopType - otype\n KettleType - otype\n PenType - otype\n ForkType - otype\n ClothType - otype\n HousePlantType - otype\n PlungerType - otype\n SoapBottleType - otype\n CupType - otype\n CandleType - otype\n TomatoType - otype\n TelevisionType - otype\n TennisRacketType - otype\n TowelType - otype\n SaltShakerType - otype\n SpoonType - otype\n AppleType - otype\n PosterType - otype\n CurtainsType - otype\n FootstoolType - otype\n AlarmClockType - otype\n LadleType - otype\n PaperTowelRollType - otype\n BaseballBatType - otype\n KnifeType - otype\n SpatulaType - otype\n SoapBarType - otype\n CreditCardType - otype\n SinkType - otype\n NewspaperType - otype\n LaundryHamperLidType - otype\n KeyChainType - otype\n GlassbottleType - otype\n ButterKnifeType - otype\n ChairType - otype\n HandTowelType - otype\n ToiletPaperRollType - otype\n PlateType - otype\n PotType - otype\n WineBottleType - otype\n BootsType - otype\n PepperShakerType - otype\n PaperTowelType - otype\n BowlType - otype\n SprayBottleType - otype\n ScrubBrushType - otype\n BoxType - otype\n CDType - otype\n PanType - otype\n StatueType - otype\n VaseType - otype\n ShowerGlassType - otype\n DishSpongeType - otype\n EggType - otype\n LettuceType - otype\n BookType - otype\n TeddyBearType - otype\n ToiletPaperType - otype\n ShowerDoorType - otype\n WindowType - otype\n BlindsType - otype\n CellPhoneType - otype\n FloorLampType - otype\n PillowType - otype\n MirrorType - otype\n PaintingType - otype\n TissueBoxType - otype\n PencilType - otype\n PotatoType - otype\n LightSwitchType - otype\n StoveKnobType - otype\n MugType - otype\n BathtubType - otype\n DeskLampType - otype\n WatchType - otype\n WateringCanType - otype\n BasketBallType - otype\n BreadType - otype\nSinkBasinType - rtype\n GarbageCanType - rtype\n StoveBurnerType - rtype\n OttomanType - rtype\n CabinetType - rtype\n SideTableType - rtype\n DiningTableType - rtype\n CoffeeTableType - rtype\n SafeType - rtype\n DresserType - rtype\n DeskType - rtype\n BedType - rtype\n TowelHolderType - rtype\n ToiletPaperHangerType - rtype\n MicrowaveType - rtype\n SofaType - rtype\n CartType - rtype\n ArmChairType - rtype\n HandTowelHolderType - rtype\n TVStandType - rtype\n BathtubBasinType - rtype\n CoffeeMachineType - rtype\n ToasterType - rtype\n LaundryHamperType - rtype\n DrawerType - rtype\n FridgeType - rtype\n ToiletType - rtype\n ShelfType - rtype\n PaintingHangerType - rtype\n CounterTopType - rtype\n\n\n Apple_bar__minus_00_dot_64_bar__plus_00_dot_83_bar__minus_00_dot_49 - object\n Bowl_bar__plus_01_dot_10_bar__plus_01_dot_67_bar__plus_00_dot_03 - object\n Bread_bar__plus_00_dot_97_bar__plus_01_dot_48_bar__plus_01_dot_06 - object\n Bread_bar__minus_00_dot_85_bar__plus_01_dot_01_bar__minus_01_dot_46 - object\n ButterKnife_bar__plus_01_dot_11_bar__plus_00_dot_91_bar__minus_00_dot_56 - object\n ButterKnife_bar__minus_01_dot_29_bar__plus_00_dot_93_bar__minus_00_dot_12 - object\n CellPhone_bar__plus_01_dot_11_bar__plus_00_dot_91_bar__minus_00_dot_38 - object\n CellPhone_bar__minus_01_dot_47_bar__plus_00_dot_55_bar__plus_02_dot_67 - object\n Chair_bar__minus_01_dot_90_bar__plus_00_dot_00_bar__minus_01_dot_00 - object\n Chair_bar__minus_01_dot_93_bar__plus_00_dot_00_bar__minus_00_dot_03 - object\n CreditCard_bar__plus_01_dot_20_bar__plus_00_dot_91_bar__minus_00_dot_73 - object\n Cup_bar__plus_01_dot_15_bar__plus_01_dot_66_bar__minus_00_dot_27 - object\n Cup_bar__minus_00_dot_59_bar__plus_00_dot_78_bar__minus_00_dot_40 - object\n Cup_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_01_dot_62 - object\n DishSponge_bar__plus_00_dot_69_bar__plus_00_dot_91_bar__minus_01_dot_79 - object\n DishSponge_bar__minus_00_dot_87_bar__plus_00_dot_18_bar__plus_00_dot_61 - object\n Egg_bar__plus_01_dot_09_bar__plus_01_dot_82_bar__minus_01_dot_24 - object\n Faucet_bar__minus_00_dot_87_bar__plus_01_dot_16_bar__minus_00_dot_65 - object\n Fork_bar__minus_00_dot_75_bar__plus_00_dot_78_bar__minus_00_dot_75 - object\n Glassbottle_bar__plus_01_dot_19_bar__plus_01_dot_67_bar__plus_00_dot_22 - object\n Glassbottle_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__plus_00_dot_24 - object\n HousePlant_bar__minus_01_dot_35_bar__plus_00_dot_92_bar__minus_01_dot_54 - object\n Knife_bar__plus_00_dot_86_bar__plus_00_dot_93_bar__minus_00_dot_73 - object\n Knife_bar__minus_00_dot_70_bar__plus_00_dot_96_bar__plus_00_dot_32 - object\n Knife_bar__minus_00_dot_77_bar__plus_00_dot_96_bar__minus_01_dot_31 - object\n Lettuce_bar__plus_00_dot_77_bar__plus_00_dot_99_bar__plus_00_dot_14 - object\n LightSwitch_bar__minus_02_dot_37_bar__plus_01_dot_22_bar__plus_03_dot_05 - object\n 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Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__minus_01_dot_72 - receptacle\n Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_14 - receptacle\n Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_76 - receptacle\n Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_02_dot_38 - receptacle\n Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_44_bar__minus_01_dot_78 - receptacle\n CoffeeMachine_bar__plus_01_dot_02_bar__plus_00_dot_90_bar__minus_02_dot_18 - receptacle\n CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21 - receptacle\n CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05 - receptacle\n CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64 - receptacle\n Drawer_bar__plus_00_dot_64_bar__plus_00_dot_27_bar__minus_00_dot_65 - receptacle\n Drawer_bar__plus_00_dot_64_bar__plus_00_dot_55_bar__minus_00_dot_65 - receptacle\n Drawer_bar__plus_00_dot_64_bar__plus_00_dot_76_bar__minus_00_dot_65 - receptacle\n Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25 - receptacle\n GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58 - receptacle\n Microwave_bar__plus_01_dot_04_bar__plus_01_dot_68_bar__minus_01_dot_30 - receptacle\n Shelf_bar__minus_01_dot_69_bar__plus_00_dot_16_bar__plus_02_dot_72 - receptacle\n Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72 - receptacle\n Shelf_bar__minus_01_dot_69_bar__plus_00_dot_87_bar__plus_02_dot_72 - receptacle\n Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin - receptacle\n StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_10 - receptacle\n StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_50 - receptacle\n StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_10 - receptacle\n StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_50 - receptacle\n Toaster_bar__plus_00_dot_98_bar__plus_00_dot_90_bar__plus_00_dot_33 - receptacle\n loc_bar__minus_10_bar_0_bar_1_bar_60 - location\n loc_bar_1_bar__minus_1_bar_1_bar_45 - location\n loc_bar__minus_3_bar__minus_8_bar_0_bar_30 - location\n loc_bar_1_bar__minus_7_bar_1_bar__minus_30 - location\n loc_bar_1_bar__minus_4_bar_1_bar_45 - location\n loc_bar_0_bar__minus_3_bar_3_bar_45 - location\n loc_bar_1_bar__minus_6_bar_1_bar_60 - location\n loc_bar_0_bar_4_bar_3_bar_60 - location\n loc_bar_1_bar_1_bar_1_bar_45 - location\n loc_bar_0_bar_5_bar_1_bar_60 - location\n loc_bar_1_bar__minus_8_bar_1_bar_45 - location\n loc_bar_1_bar__minus_5_bar_1_bar_60 - location\n loc_bar_1_bar__minus_8_bar_1_bar__minus_30 - location\n loc_bar_1_bar__minus_3_bar_1_bar__minus_30 - location\n loc_bar_0_bar__minus_6_bar_0_bar_45 - location\n loc_bar_1_bar__minus_1_bar_1_bar__minus_30 - location\n loc_bar__minus_6_bar_6_bar_0_bar_45 - location\n loc_bar_1_bar__minus_4_bar_1_bar_60 - location\n loc_bar__minus_1_bar_3_bar_1_bar_60 - location\n loc_bar_0_bar__minus_6_bar_0_bar_60 - location\n loc_bar_1_bar__minus_6_bar_1_bar_45 - location\n loc_bar_0_bar__minus_8_bar_1_bar_60 - location\n loc_bar__minus_9_bar__minus_3_bar_1_bar_60 - location\n loc_bar_1_bar__minus_5_bar_1_bar_0 - location\n loc_bar__minus_10_bar_10_bar_0_bar_45 - location\n loc_bar__minus_9_bar_7_bar_0_bar_45 - location\n loc_bar_0_bar__minus_4_bar_1_bar_60 - location\n loc_bar__minus_12_bar__minus_8_bar_2_bar_45 - location\n loc_bar__minus_9_bar_6_bar_0_bar_45 - location\n loc_bar_0_bar__minus_8_bar_2_bar_45 - location\n loc_bar_1_bar__minus_6_bar_3_bar_30 - location\n )\n \n\n(:init\n\n\n (receptacleType Microwave_bar__plus_01_dot_04_bar__plus_01_dot_68_bar__minus_01_dot_30 MicrowaveType)\n (receptacleType Drawer_bar__plus_00_dot_64_bar__plus_00_dot_27_bar__minus_00_dot_65 DrawerType)\n (receptacleType Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72 ShelfType)\n (receptacleType Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_76 CabinetType)\n (receptacleType Shelf_bar__minus_01_dot_69_bar__plus_00_dot_16_bar__plus_02_dot_72 ShelfType)\n (receptacleType Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__plus_00_dot_24 CabinetType)\n (receptacleType StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_10 StoveBurnerType)\n (receptacleType CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21 CounterTopType)\n (receptacleType Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_14 CabinetType)\n (receptacleType Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__minus_01_dot_72 CabinetType)\n (receptacleType StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_10 StoveBurnerType)\n (receptacleType Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_44_bar__minus_01_dot_78 CabinetType)\n (receptacleType Drawer_bar__plus_00_dot_64_bar__plus_00_dot_76_bar__minus_00_dot_65 DrawerType)\n (receptacleType CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64 CounterTopType)\n (receptacleType CoffeeMachine_bar__plus_01_dot_02_bar__plus_00_dot_90_bar__minus_02_dot_18 CoffeeMachineType)\n (receptacleType StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_50 StoveBurnerType)\n (receptacleType Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_02_dot_38 CabinetType)\n (receptacleType Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin SinkBasinType)\n (receptacleType GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58 GarbageCanType)\n (receptacleType CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05 CounterTopType)\n (receptacleType StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_50 StoveBurnerType)\n (receptacleType 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Apple_bar__minus_00_dot_64_bar__plus_00_dot_83_bar__minus_00_dot_49)\n (heatable Cup_bar__minus_00_dot_59_bar__plus_00_dot_78_bar__minus_00_dot_40)\n (heatable Tomato_bar__minus_00_dot_64_bar__plus_00_dot_82_bar__minus_00_dot_83)\n (heatable Plate_bar__plus_01_dot_03_bar__plus_01_dot_41_bar__plus_01_dot_25)\n (heatable Potato_bar__minus_00_dot_62_bar__plus_00_dot_96_bar__minus_01_dot_39)\n (heatable Cup_bar__plus_01_dot_15_bar__plus_01_dot_66_bar__minus_00_dot_27)\n (heatable Mug_bar__plus_01_dot_06_bar__plus_01_dot_66_bar__plus_00_dot_22)\n (heatable Mug_bar__plus_00_dot_90_bar__plus_00_dot_94_bar__minus_02_dot_11)\n (heatable Plate_bar__plus_01_dot_10_bar__plus_01_dot_67_bar__minus_00_dot_53)\n (heatable Bread_bar__plus_00_dot_97_bar__plus_01_dot_48_bar__plus_01_dot_06)\n (coolable Mug_bar__plus_00_dot_78_bar__plus_01_dot_40_bar__plus_00_dot_97)\n (coolable Tomato_bar__plus_00_dot_77_bar__plus_00_dot_95_bar__minus_00_dot_56)\n (coolable 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Pan_bar__plus_00_dot_97_bar__plus_00_dot_86_bar__plus_01_dot_44)\n (coolable Mug_bar__plus_01_dot_06_bar__plus_01_dot_66_bar__plus_00_dot_22)\n (coolable Mug_bar__plus_00_dot_90_bar__plus_00_dot_94_bar__minus_02_dot_11)\n (coolable Bowl_bar__plus_01_dot_10_bar__plus_01_dot_67_bar__plus_00_dot_03)\n (coolable Pan_bar__minus_01_dot_23_bar__plus_00_dot_93_bar__minus_00_dot_38)\n (coolable Plate_bar__plus_01_dot_10_bar__plus_01_dot_67_bar__minus_00_dot_53)\n (coolable Bread_bar__plus_00_dot_97_bar__plus_01_dot_48_bar__plus_01_dot_06)\n \n \n \n \n \n (sliceable Tomato_bar__plus_00_dot_77_bar__plus_00_dot_95_bar__minus_00_dot_56)\n (sliceable Egg_bar__plus_01_dot_09_bar__plus_01_dot_82_bar__minus_01_dot_24)\n (sliceable Bread_bar__minus_00_dot_85_bar__plus_01_dot_01_bar__minus_01_dot_46)\n (sliceable Apple_bar__minus_00_dot_64_bar__plus_00_dot_83_bar__minus_00_dot_49)\n (sliceable Tomato_bar__minus_00_dot_64_bar__plus_00_dot_82_bar__minus_00_dot_83)\n (sliceable Potato_bar__minus_00_dot_62_bar__plus_00_dot_96_bar__minus_01_dot_39)\n (sliceable Lettuce_bar__plus_00_dot_77_bar__plus_00_dot_99_bar__plus_00_dot_14)\n (sliceable Bread_bar__plus_00_dot_97_bar__plus_01_dot_48_bar__plus_01_dot_06)\n \n (inReceptacle Pot_bar__plus_01_dot_08_bar__plus_00_dot_95_bar__minus_01_dot_50 StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_50)\n (inReceptacle Pot_bar__plus_01_dot_08_bar__plus_00_dot_95_bar__minus_01_dot_50 StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_50)\n (inReceptacle PepperShaker_bar__plus_00_dot_79_bar__plus_00_dot_70_bar__minus_00_dot_52 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_76_bar__minus_00_dot_65)\n (inReceptacle Plate_bar__plus_01_dot_19_bar__plus_01_dot_67_bar__minus_02_dot_23 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_02_dot_38)\n (inReceptacle Knife_bar__minus_00_dot_70_bar__plus_00_dot_96_bar__plus_00_dot_32 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle HousePlant_bar__minus_01_dot_35_bar__plus_00_dot_92_bar__minus_01_dot_54 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Glassbottle_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__plus_00_dot_24 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle ButterKnife_bar__minus_01_dot_29_bar__plus_00_dot_93_bar__minus_00_dot_12 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Potato_bar__minus_00_dot_62_bar__plus_00_dot_96_bar__minus_01_dot_39 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Bread_bar__minus_00_dot_85_bar__plus_01_dot_01_bar__minus_01_dot_46 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Pan_bar__minus_01_dot_23_bar__plus_00_dot_93_bar__minus_00_dot_38 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Cup_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_01_dot_62 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Spoon_bar__minus_00_dot_55_bar__plus_00_dot_93_bar__minus_01_dot_31 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Knife_bar__minus_00_dot_77_bar__plus_00_dot_96_bar__minus_01_dot_31 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle SoapBottle_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__plus_00_dot_09 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Lettuce_bar__plus_00_dot_77_bar__plus_00_dot_99_bar__plus_00_dot_14 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle Tomato_bar__plus_00_dot_77_bar__plus_00_dot_95_bar__minus_00_dot_56 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle Knife_bar__plus_00_dot_86_bar__plus_00_dot_93_bar__minus_00_dot_73 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle SaltShaker_bar__plus_01_dot_03_bar__plus_00_dot_91_bar__plus_00_dot_14 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle SaltShaker_bar__plus_01_dot_20_bar__plus_00_dot_91_bar__minus_00_dot_21 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle CreditCard_bar__plus_01_dot_20_bar__plus_00_dot_91_bar__minus_00_dot_73 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle CellPhone_bar__plus_01_dot_11_bar__plus_00_dot_91_bar__minus_00_dot_38 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle ButterKnife_bar__plus_01_dot_11_bar__plus_00_dot_91_bar__minus_00_dot_56 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle Statue_bar__plus_00_dot_94_bar__plus_00_dot_91_bar__minus_00_dot_38 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle Spatula_bar__plus_00_dot_91_bar__plus_00_dot_17_bar__minus_00_dot_61 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_27_bar__minus_00_dot_65)\n (inReceptacle PepperShaker_bar__plus_00_dot_91_bar__plus_00_dot_15_bar__minus_00_dot_53 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_27_bar__minus_00_dot_65)\n (inReceptacle Spoon_bar__plus_00_dot_83_bar__plus_00_dot_50_bar__minus_00_dot_61 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_55_bar__minus_00_dot_65)\n (inReceptacle DishSponge_bar__plus_00_dot_69_bar__plus_00_dot_91_bar__minus_01_dot_79 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05)\n (inReceptacle Mug_bar__plus_00_dot_90_bar__plus_00_dot_94_bar__minus_02_dot_11 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05)\n (inReceptacle Glassbottle_bar__plus_01_dot_19_bar__plus_01_dot_67_bar__plus_00_dot_22 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_14)\n (inReceptacle Mug_bar__plus_01_dot_06_bar__plus_01_dot_66_bar__plus_00_dot_22 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_14)\n (inReceptacle Bowl_bar__plus_01_dot_10_bar__plus_01_dot_67_bar__plus_00_dot_03 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_14)\n (inReceptacle Plate_bar__plus_01_dot_10_bar__plus_01_dot_67_bar__minus_00_dot_53 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_76)\n (inReceptacle Cup_bar__plus_01_dot_15_bar__plus_01_dot_66_bar__minus_00_dot_27 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_76)\n (inReceptacle SaltShaker_bar__minus_01_dot_98_bar__plus_00_dot_88_bar__plus_02_dot_77 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_87_bar__plus_02_dot_72)\n (inReceptacle CellPhone_bar__minus_01_dot_47_bar__plus_00_dot_55_bar__plus_02_dot_67 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72)\n (inReceptacle Vase_bar__minus_01_dot_99_bar__plus_00_dot_56_bar__plus_02_dot_82 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72)\n (inReceptacle PepperShaker_bar__minus_01_dot_47_bar__plus_00_dot_55_bar__plus_02_dot_82 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72)\n (inReceptacle Mug_bar__plus_00_dot_90_bar__plus_00_dot_94_bar__minus_02_dot_11 CoffeeMachine_bar__plus_01_dot_02_bar__plus_00_dot_90_bar__minus_02_dot_18)\n (inReceptacle Vase_bar__minus_01_dot_42_bar__plus_00_dot_17_bar__plus_02_dot_62 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_16_bar__plus_02_dot_72)\n (inReceptacle DishSponge_bar__minus_00_dot_87_bar__plus_00_dot_18_bar__plus_00_dot_61 GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58)\n (inReceptacle PaperTowelRoll_bar__minus_00_dot_96_bar__plus_00_dot_28_bar__plus_00_dot_54 GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58)\n (inReceptacle Tomato_bar__minus_00_dot_64_bar__plus_00_dot_82_bar__minus_00_dot_83 Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin)\n (inReceptacle Fork_bar__minus_00_dot_75_bar__plus_00_dot_78_bar__minus_00_dot_75 Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin)\n (inReceptacle Spatula_bar__minus_00_dot_75_bar__plus_00_dot_79_bar__minus_00_dot_57 Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin)\n (inReceptacle Cup_bar__minus_00_dot_59_bar__plus_00_dot_78_bar__minus_00_dot_40 Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin)\n (inReceptacle Spatula_bar__minus_00_dot_59_bar__plus_00_dot_79_bar__minus_00_dot_66 Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin)\n (inReceptacle Apple_bar__minus_00_dot_64_bar__plus_00_dot_83_bar__minus_00_dot_49 Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin)\n (inReceptacle Egg_bar__plus_01_dot_09_bar__plus_01_dot_82_bar__minus_01_dot_24 Microwave_bar__plus_01_dot_04_bar__plus_01_dot_68_bar__minus_01_dot_30)\n (inReceptacle Pan_bar__plus_00_dot_97_bar__plus_00_dot_86_bar__plus_01_dot_44 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Plate_bar__plus_01_dot_03_bar__plus_01_dot_41_bar__plus_01_dot_25 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Bread_bar__plus_00_dot_97_bar__plus_01_dot_48_bar__plus_01_dot_06 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Mug_bar__plus_00_dot_78_bar__plus_01_dot_40_bar__plus_00_dot_97 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n \n \n (receptacleAtLocation Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__plus_00_dot_24 loc_bar__minus_1_bar_3_bar_1_bar_60)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__minus_01_dot_72 loc_bar_0_bar__minus_8_bar_1_bar_60)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_14 loc_bar_1_bar__minus_1_bar_1_bar__minus_30)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_76 loc_bar_1_bar__minus_3_bar_1_bar__minus_30)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_02_dot_38 loc_bar_1_bar__minus_8_bar_1_bar__minus_30)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_44_bar__minus_01_dot_78 loc_bar_1_bar__minus_7_bar_1_bar__minus_30)\n (receptacleAtLocation CoffeeMachine_bar__plus_01_dot_02_bar__plus_00_dot_90_bar__minus_02_dot_18 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (receptacleAtLocation CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (receptacleAtLocation CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (receptacleAtLocation CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (receptacleAtLocation Drawer_bar__plus_00_dot_64_bar__plus_00_dot_27_bar__minus_00_dot_65 loc_bar_0_bar__minus_6_bar_0_bar_60)\n (receptacleAtLocation Drawer_bar__plus_00_dot_64_bar__plus_00_dot_55_bar__minus_00_dot_65 loc_bar_0_bar__minus_6_bar_0_bar_45)\n (receptacleAtLocation Drawer_bar__plus_00_dot_64_bar__plus_00_dot_76_bar__minus_00_dot_65 loc_bar_0_bar__minus_4_bar_1_bar_60)\n (receptacleAtLocation Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25 loc_bar_0_bar_5_bar_1_bar_60)\n (receptacleAtLocation GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58 loc_bar_0_bar_4_bar_3_bar_60)\n (receptacleAtLocation Microwave_bar__plus_01_dot_04_bar__plus_01_dot_68_bar__minus_01_dot_30 loc_bar_1_bar__minus_5_bar_1_bar_0)\n (receptacleAtLocation Shelf_bar__minus_01_dot_69_bar__plus_00_dot_16_bar__plus_02_dot_72 loc_bar__minus_6_bar_6_bar_0_bar_45)\n (receptacleAtLocation Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72 loc_bar__minus_9_bar_6_bar_0_bar_45)\n (receptacleAtLocation Shelf_bar__minus_01_dot_69_bar__plus_00_dot_87_bar__plus_02_dot_72 loc_bar__minus_9_bar_7_bar_0_bar_45)\n (receptacleAtLocation Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin loc_bar_0_bar__minus_3_bar_3_bar_45)\n (receptacleAtLocation StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_10 loc_bar_1_bar__minus_4_bar_1_bar_45)\n (receptacleAtLocation StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_50 loc_bar_1_bar__minus_6_bar_1_bar_45)\n (receptacleAtLocation StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_10 loc_bar_1_bar__minus_4_bar_1_bar_45)\n (receptacleAtLocation StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_50 loc_bar_1_bar__minus_6_bar_1_bar_45)\n (receptacleAtLocation Toaster_bar__plus_00_dot_98_bar__plus_00_dot_90_bar__plus_00_dot_33 loc_bar_1_bar_1_bar_1_bar_45)\n (objectAtLocation Mug_bar__plus_01_dot_06_bar__plus_01_dot_66_bar__plus_00_dot_22 loc_bar_1_bar__minus_1_bar_1_bar__minus_30)\n (objectAtLocation Cup_bar__minus_00_dot_59_bar__plus_00_dot_78_bar__minus_00_dot_40 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation Spoon_bar__minus_00_dot_55_bar__plus_00_dot_93_bar__minus_01_dot_31 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation DishSponge_bar__plus_00_dot_69_bar__plus_00_dot_91_bar__minus_01_dot_79 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (objectAtLocation ButterKnife_bar__minus_01_dot_29_bar__plus_00_dot_93_bar__minus_00_dot_12 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation PepperShaker_bar__minus_01_dot_47_bar__plus_00_dot_55_bar__plus_02_dot_82 loc_bar__minus_9_bar_6_bar_0_bar_45)\n (objectAtLocation SaltShaker_bar__plus_01_dot_03_bar__plus_00_dot_91_bar__plus_00_dot_14 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation Tomato_bar__minus_00_dot_64_bar__plus_00_dot_82_bar__minus_00_dot_83 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation Spatula_bar__plus_00_dot_91_bar__plus_00_dot_17_bar__minus_00_dot_61 loc_bar_0_bar__minus_6_bar_0_bar_60)\n (objectAtLocation Plate_bar__plus_01_dot_03_bar__plus_01_dot_41_bar__plus_01_dot_25 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Pan_bar__plus_00_dot_97_bar__plus_00_dot_86_bar__plus_01_dot_44 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Knife_bar__minus_00_dot_77_bar__plus_00_dot_96_bar__minus_01_dot_31 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation CellPhone_bar__minus_01_dot_47_bar__plus_00_dot_55_bar__plus_02_dot_67 loc_bar__minus_9_bar_6_bar_0_bar_45)\n (objectAtLocation Bread_bar__minus_00_dot_85_bar__plus_01_dot_01_bar__minus_01_dot_46 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Glassbottle_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__plus_00_dot_24 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Mug_bar__plus_00_dot_90_bar__plus_00_dot_94_bar__minus_02_dot_11 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (objectAtLocation PepperShaker_bar__plus_00_dot_79_bar__plus_00_dot_70_bar__minus_00_dot_52 loc_bar_0_bar__minus_4_bar_1_bar_60)\n (objectAtLocation SaltShaker_bar__minus_01_dot_98_bar__plus_00_dot_88_bar__plus_02_dot_77 loc_bar__minus_9_bar_7_bar_0_bar_45)\n (objectAtLocation Plate_bar__plus_01_dot_10_bar__plus_01_dot_67_bar__minus_00_dot_53 loc_bar_1_bar__minus_3_bar_1_bar__minus_30)\n (objectAtLocation Cup_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_01_dot_62 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Knife_bar__plus_00_dot_86_bar__plus_00_dot_93_bar__minus_00_dot_73 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation Spatula_bar__minus_00_dot_75_bar__plus_00_dot_79_bar__minus_00_dot_57 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation Statue_bar__plus_00_dot_94_bar__plus_00_dot_91_bar__minus_00_dot_38 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation Glassbottle_bar__plus_01_dot_19_bar__plus_01_dot_67_bar__plus_00_dot_22 loc_bar_1_bar__minus_1_bar_1_bar__minus_30)\n (objectAtLocation Bread_bar__plus_00_dot_97_bar__plus_01_dot_48_bar__plus_01_dot_06 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation CreditCard_bar__plus_01_dot_20_bar__plus_00_dot_91_bar__minus_00_dot_73 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation CellPhone_bar__plus_01_dot_11_bar__plus_00_dot_91_bar__minus_00_dot_38 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation LightSwitch_bar__minus_02_dot_37_bar__plus_01_dot_22_bar__plus_03_dot_05 loc_bar__minus_10_bar_10_bar_0_bar_45)\n (objectAtLocation Potato_bar__minus_00_dot_62_bar__plus_00_dot_96_bar__minus_01_dot_39 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Knife_bar__minus_00_dot_70_bar__plus_00_dot_96_bar__plus_00_dot_32 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_37 loc_bar_1_bar__minus_5_bar_1_bar_60)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_52 loc_bar_1_bar__minus_6_bar_1_bar_60)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_09 loc_bar_1_bar__minus_4_bar_1_bar_60)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_24 loc_bar_1_bar__minus_5_bar_1_bar_60)\n (objectAtLocation Fork_bar__minus_00_dot_75_bar__plus_00_dot_78_bar__minus_00_dot_75 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation Pan_bar__minus_01_dot_23_bar__plus_00_dot_93_bar__minus_00_dot_38 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Lettuce_bar__plus_00_dot_77_bar__plus_00_dot_99_bar__plus_00_dot_14 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation Plate_bar__plus_01_dot_19_bar__plus_01_dot_67_bar__minus_02_dot_23 loc_bar_1_bar__minus_8_bar_1_bar__minus_30)\n (objectAtLocation Apple_bar__minus_00_dot_64_bar__plus_00_dot_83_bar__minus_00_dot_49 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation Pot_bar__plus_01_dot_08_bar__plus_00_dot_95_bar__minus_01_dot_50 loc_bar_1_bar__minus_6_bar_1_bar_45)\n (objectAtLocation Window_bar__plus_00_dot_02_bar__plus_01_dot_00_bar__minus_02_dot_64 loc_bar_0_bar__minus_8_bar_2_bar_45)\n (objectAtLocation Window_bar__minus_03_dot_00_bar__plus_01_dot_00_bar__minus_02_dot_64 loc_bar__minus_12_bar__minus_8_bar_2_bar_45)\n (objectAtLocation Spatula_bar__minus_00_dot_59_bar__plus_00_dot_79_bar__minus_00_dot_66 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation PaperTowelRoll_bar__minus_00_dot_96_bar__plus_00_dot_28_bar__plus_00_dot_54 loc_bar_0_bar_4_bar_3_bar_60)\n (objectAtLocation Tomato_bar__plus_00_dot_77_bar__plus_00_dot_95_bar__minus_00_dot_56 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation Egg_bar__plus_01_dot_09_bar__plus_01_dot_82_bar__minus_01_dot_24 loc_bar_1_bar__minus_5_bar_1_bar_0)\n (objectAtLocation SaltShaker_bar__plus_01_dot_20_bar__plus_00_dot_91_bar__minus_00_dot_21 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation PepperShaker_bar__plus_00_dot_91_bar__plus_00_dot_15_bar__minus_00_dot_53 loc_bar_0_bar__minus_6_bar_0_bar_60)\n (objectAtLocation Vase_bar__minus_01_dot_42_bar__plus_00_dot_17_bar__plus_02_dot_62 loc_bar__minus_6_bar_6_bar_0_bar_45)\n (objectAtLocation ButterKnife_bar__plus_01_dot_11_bar__plus_00_dot_91_bar__minus_00_dot_56 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation SoapBottle_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__plus_00_dot_09 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Vase_bar__minus_01_dot_99_bar__plus_00_dot_56_bar__plus_02_dot_82 loc_bar__minus_9_bar_6_bar_0_bar_45)\n (objectAtLocation Bowl_bar__plus_01_dot_10_bar__plus_01_dot_67_bar__plus_00_dot_03 loc_bar_1_bar__minus_1_bar_1_bar__minus_30)\n (objectAtLocation DishSponge_bar__minus_00_dot_87_bar__plus_00_dot_18_bar__plus_00_dot_61 loc_bar_0_bar_4_bar_3_bar_60)\n (objectAtLocation Chair_bar__minus_01_dot_93_bar__plus_00_dot_00_bar__minus_00_dot_03 loc_bar__minus_10_bar_0_bar_1_bar_60)\n (objectAtLocation Chair_bar__minus_01_dot_90_bar__plus_00_dot_00_bar__minus_01_dot_00 loc_bar__minus_9_bar__minus_3_bar_1_bar_60)\n (objectAtLocation Spoon_bar__plus_00_dot_83_bar__plus_00_dot_50_bar__minus_00_dot_61 loc_bar_0_bar__minus_6_bar_0_bar_45)\n (objectAtLocation Cup_bar__plus_01_dot_15_bar__plus_01_dot_66_bar__minus_00_dot_27 loc_bar_1_bar__minus_3_bar_1_bar__minus_30)\n (objectAtLocation HousePlant_bar__minus_01_dot_35_bar__plus_00_dot_92_bar__minus_01_dot_54 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Mug_bar__plus_00_dot_78_bar__plus_01_dot_40_bar__plus_00_dot_97 loc_bar_0_bar_5_bar_1_bar_60)\n )\n \n\n (:goal\n (and\n (exists (?r - receptacle)\n (exists (?o - object)\n (and\n (coolable ?o)\n (objectType ?o TomatoType)\n (receptacleType ?r MicrowaveType)\n (isCool ?o)\n (inReceptacle ?o ?r)\n )\n )\n )\n )\n )\n )\n ", "solvable": true, "walkthrough": ["go to sinkbasin 1", "take tomato 2 from sinkbasin 1", "go to fridge 1", "cool tomato 2 with fridge 1", "go to microwave 1", "open microwave 1", "move tomato 2 to microwave 1"]} \ No newline at end of file diff --git a/Text/ALFWorld/json_2.1.1/valid_unseen/pick_cool_then_place_in_recep-Tomato-None-Microwave-10/trial_T20190909_102710_795182/game.tw-pddl b/Text/ALFWorld/json_2.1.1/valid_unseen/pick_cool_then_place_in_recep-Tomato-None-Microwave-10/trial_T20190909_102710_795182/game.tw-pddl new file mode 100644 index 0000000000000000000000000000000000000000..cbd3d772e5696d6d824a6f7ebf5ed3dc7af0582e --- /dev/null +++ b/Text/ALFWorld/json_2.1.1/valid_unseen/pick_cool_then_place_in_recep-Tomato-None-Microwave-10/trial_T20190909_102710_795182/game.tw-pddl @@ -0,0 +1 @@ +{"pddl_domain": ";; Specification in PDDL of the Alfred domain\n;; Intended to be used with Fast Downward which supports PDDL 2.2 level 1 plus the :action-costs requirement from PDDL 3.1.\n\n(define (domain alfred)\n (:requirements\n :adl\n :action-costs\n :typing\n )\n (:types\n agent\n location\n receptacle\n object\n rtype\n otype\n )\n\n\n (:predicates\n (atLocation ?a - agent ?l - location) ; true if the agent is at the location\n (receptacleAtLocation ?r - receptacle ?l - location) ; true if the receptacle is at the location (constant)\n (objectAtLocation ?o - object ?l - location) ; true if the object is at the location\n (openable ?r - receptacle) ; true if a receptacle is openable\n (opened ?r - receptacle) ; true if a receptacle is opened\n (inReceptacle ?o - object ?r - receptacle) ; object ?o is in receptacle ?r\n (isReceptacleObject ?o - object) ; true if the object can have things put inside it\n (inReceptacleObject ?innerObject - object ?outerObject - object) ; object ?innerObject is inside object ?outerObject\n (isReceptacleObjectFull ?o - object) ; true if the receptacle object contains something\n (wasInReceptacle ?o - object ?r - receptacle) ; object ?o was or is in receptacle ?r now or some time in the past\n (checked ?r - receptacle) ; whether the receptacle has been looked inside/visited\n (examined ?l - location) ; TODO\n (receptacleType ?r - receptacle ?t - rtype) ; the type of receptacle (Cabinet vs Cabinet|01|2...)\n (canContain ?rt - rtype ?ot - otype) ; true if receptacle can hold object\n (objectType ?o - object ?t - otype) ; the type of object (Apple vs Apple|01|2...)\n (holds ?a - agent ?o - object) ; object ?o is held by agent ?a\n (holdsAny ?a - agent) ; agent ?a holds an object\n (holdsAnyReceptacleObject ?a - agent) ; agent ?a holds a receptacle object\n (full ?r - receptacle) ; true if the receptacle has no remaining space\n (isClean ?o - object) ; true if the object has been clean in sink\n (cleanable ?o - object) ; true if the object can be placed in a sink\n (isHot ?o - object) ; true if the object has been heated up\n (heatable ?o - object) ; true if the object can be heated up in a microwave\n (isCool ?o - object) ; true if the object has been cooled\n (coolable ?o - object) ; true if the object can be cooled in the fridge\n (pickupable ?o - object) ; true if the object can be picked up\n (moveable ?o - object) ; true if the object can be moved\n (toggleable ?o - object) ; true if the object can be turned on/off\n (isOn ?o - object) ; true if the object is on\n (isToggled ?o - object) ; true if the object has been toggled\n (sliceable ?o - object) ; true if the object can be sliced\n (isSliced ?o - object) ; true if the object is sliced\n )\n\n (:functions\n (distance ?from ?to)\n (total-cost) - number\n )\n\n;; All actions are specified such that the final arguments are the ones used\n;; for performing actions in Unity.\n\n\n(:action look\n :parameters (?a - agent ?l - location)\n :precondition\n (and\n (atLocation ?a ?l)\n )\n :effect\n (and\n (checked ?l)\n )\n)\n\n(:action inventory\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n\n(:action examineReceptacle\n :parameters (?a - agent ?r - receptacle)\n :precondition\n (and\n (exists (?l - location)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n )\n )\n )\n :effect\n (and\n (checked ?r)\n )\n)\n\n(:action examineObject\n :parameters (?a - agent ?o - object)\n :precondition\n (or\n ;(exists (?l - location)\n ; (and\n ; (atLocation ?a ?l)\n ; (objectAtLocation ?o ?l)\n ; )\n ;)\n (exists (?l - location, ?r - receptacle)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n )\n )\n (holds ?a ?o)\n )\n :effect\n (and\n (checked ?o)\n )\n)\n\n;; agent goes to receptacle\n (:action GotoLocation\n :parameters (?a - agent ?lStart - location ?lEnd - location ?r - receptacle)\n :precondition (and\n (atLocation ?a ?lStart)\n (receptacleAtLocation ?r ?lEnd)\n ;(exists (?r - receptacle) (receptacleAtLocation ?r ?lEnd))\n )\n :effect (and\n (not (atLocation ?a ?lStart))\n (atLocation ?a ?lEnd)\n ; (forall (?r - receptacle)\n ; (when (and (receptacleAtLocation ?r ?lEnd)\n ; (or (not (openable ?r)) (opened ?r)))\n ; (checked ?r)\n ; )\n ; )\n ; (increase (total-cost) (distance ?lStart ?lEnd))\n (increase (total-cost) 1)\n )\n )\n\n;; agent opens receptacle\n (:action OpenObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (not (opened ?r))\n )\n :effect (and\n (opened ?r)\n (checked ?r)\n (increase (total-cost) 1)\n )\n )\n;; agent closes receptacle\n (:action CloseObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (opened ?r)\n )\n :effect (and\n (not (opened ?r))\n (increase (total-cost) 1)\n )\n\n )\n\n ;; agent picks up object from a receptacle\n (:action PickupObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition\n (and\n (pickupable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (not (holdsAny ?a)) ; agent's hands are empty.\n ;(not (holdsAnyReceptacleObject ?a))\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n ;(not (isReceptacleObject ?o))\n )\n :effect\n (and\n (not (inReceptacle ?o ?r))\n (holds ?a ?o)\n (holdsAny ?a)\n (not (objectAtLocation ?o ?l))\n ;(not (full ?r))\n (increase (total-cost) 1)\n )\n )\n\n\n; ;; agent picks up object from a receptacle\n; (:action PickupObjectFromReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n;\n; (not (inReceptacleObject ?o ?outerR))\n; (not (isReceptacleObjectFull ?outerR))\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupEmptyReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; ; (objectAtLocation ?o ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupFullReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?outerR ?r)\n; (pickupable ?outerR)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (not (inReceptacle ?outerR ?r))\n; (holds ?a ?outerR)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (objectAtLocation ?outerR ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n\n\n;; agent puts down an object\n (:action PutObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle ?ot - otype ?rt - rtype)\n :precondition (and\n (holds ?a ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n ;(not (full ?r))\n (objectType ?o ?ot)\n (receptacleType ?r ?rt)\n (canContain ?rt ?ot)\n ;(not (holdsAnyReceptacleObject ?a))\n )\n :effect (and\n (inReceptacle ?o ?r)\n (objectAtLocation ?o ?l)\n ;(full ?r)\n (not (holds ?a ?o))\n (not (holdsAny ?a))\n (increase (total-cost) 1)\n )\n )\n\n;;; agent puts down an object\n; (:action PutObjectInReceptacleObject\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?outerO - object ?outerR - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (objectAtLocation ?outerO ?l)\n; (isReceptacleObject ?outerO)\n; (not (isReceptacleObject ?o))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (not (holdsAnyReceptacleObject ?a))\n; (inReceptacle ?outerO ?outerR)\n; (not (isReceptacleObjectFull ?outerO))\n; )\n; :effect (and\n; (inReceptacleObject ?o ?outerO)\n; (inReceptacle ?o ?outerR)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (objectAtLocation ?o ?l)\n; (isReceptacleObjectFull ?outerO)\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down an object\n; (:action PutEmptyReceptacleObjectinReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?r - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n; (not (full ?r))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect (and\n; (inReceptacle ?o ?r)\n; (objectAtLocation ?o ?l)\n; (full ?r)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down a receptacle object in a receptacle\n; (:action PutFullReceptacleObjectInReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?innerO - object ?outerO - object ?r - receptacle) ; ?rt - rtype)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (objectType ?outerO ?ot)\n; (holds ?a ?outerO)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?outerO)\n; (isReceptacleObjectFull ?outerO)\n; (inReceptacleObject ?innerO ?outerO)\n; )\n; :effect (and\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (objectAtLocation ?outerO ?l)\n; (objectAtLocation ?innerO ?l)\n; (inReceptacle ?outerO ?r)\n; (inReceptacle ?innerO ?r)\n; (not (holds ?a ?outerO))\n; (increase (total-cost) 1)\n; )\n; )\n\n;; agent cleans some object\n (:action CleanObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (cleanable ?o)\n (or\n (receptacleType ?r SinkType)\n (receptacleType ?r SinkBasinType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isClean ?o)\n )\n )\n\n\n;; agent heats-up some object\n (:action HeatObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (heatable ?o)\n (or\n (receptacleType ?r MicrowaveType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isHot ?o)\n (not (isCool ?o))\n )\n )\n\n;; agent cools some object\n (:action CoolObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (coolable ?o)\n (or\n (receptacleType ?r FridgeType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isCool ?o)\n (not (isHot ?o))\n )\n )\n\n\n;; agent toggle object\n (:action ToggleObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition (and\n (toggleable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (inReceptacle ?o ?r)\n )\n :effect (and\n (increase (total-cost) 5)\n (when (isOn ?o)\n (not (isOn ?o)))\n (when (not (isOn ?o))\n (isOn ?o))\n (isToggled ?o)\n )\n )\n\n\n;; agent slices some object with a knife\n (:action SliceObject\n :parameters (?a - agent ?l - location ?co - object ?ko - object)\n :precondition\n (and\n (sliceable ?co)\n (or\n (objectType ?ko KnifeType)\n (objectType ?ko ButterKnifeType)\n )\n (atLocation ?a ?l)\n (objectAtLocation ?co ?l)\n (holds ?a ?ko)\n )\n :effect (and\n (increase (total-cost) 5)\n (isSliced ?co)\n )\n )\n\n\n(:action help\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n)\n", "grammar": "grammar :: \"\"\"\n {\n \"intro\": [\n {\n \"rhs\": \"-= Welcome to TextWorld, ALFRED! =-\\n\\n#look.feedback#\\n\\n#task#\"\n }\n ],\n\n \"notImplemented\": [\n {\n \"rhs\": \"TODO\"\n }\n ],\n\n \"task\": [\n {\n \"rhs\": \"Your task is to: put a cool tomato in microwave.\"\n }\n ],\n\n \"GotoLocation.feedback\": [\n {\n \"rhs\": \"You arrive at {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"OpenObject.feedback\": [\n {\n \"rhs\": \"You open the {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"CloseObject.feedback\": [\n {\n \"rhs\": \"You close the {r.name}.\"\n }\n ],\n\n \"PickupObject.feedback\": [\n {\n \"rhs\": \"You pick up the {o.name} from the {r.name}.\"\n }\n ],\n\n \"PickupObjectFromReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupObjectFromReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupEmptyReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupEmptyReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupFullReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupFullReceptacleObject: You pick up the {outerr.name}.\"\n }\n ],\n\n \"PutObject.feedback\": [\n {\n \"rhs\": \"You move the {o.name} to the {r.name}.\"\n }\n ],\n\n \"PutObjectInReceptacleObject.feedback\": [\n {\n \"rhs\": \"PutObjectInReceptacleObject: You put the {o.name} in the {outero.name}.\"\n }\n ],\n\n \"PutEmptyReceptacleObjectinReceptacle.feedback\": [\n {\n \"rhs\": \"PutEmptyReceptacleObjectinReceptacle: You put the {o.name} in the {r.name}.\"\n }\n ],\n\n \"PutFullReceptacleObjectInReceptacle.feedback\": [\n {\n \"rhs\": \"PutFullReceptacleObjectInReceptacle: You put the {outero.name} in the {r.name}.\"\n }\n ],\n\n \"inventory.feedback\": [\n {\n \"condition\": \"holdsany(a:agent)\",\n \"rhs\": \"You are carrying: [{o.indefinite + ' ' + o.name | holds(a:agent, o:object)}].\"\n },\n {\n \"rhs\": \"You are not carrying anything.\"\n }\n ],\n\n \"examineReceptacle.feedback\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \"The {r.name} is open. In it, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \"The {r.name} is closed.\"\n },\n {\n \"rhs\": \"On the {r.name}, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n }\n ],\n\n \"examineObject.feedback\": [\n {\n \"condition\": \"isreceptacleobject(o:object)\",\n \"rhs\": \"This is a normal {o.name}. In it, you see [{o2.indefinite + ' ' + o2.name | inreceptacleobject(o2:object, o:object)}].\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a clean sliced {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot sliced {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object)\",\n \"rhs\": \"This is a hot and clean {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object)\",\n \"rhs\": \"This is a cool and clean {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object)\",\n \"rhs\": \"This is a hot {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object)\",\n \"rhs\": \"This is a clean {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object)\",\n \"rhs\": \"This is a cold {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"This {o.name} is on.\"\n },\n {\n \"condition\": \"toggleable(o:object) & not_istoggled(o:object)\",\n \"rhs\": \"This {o.name} is off.\"\n },\n {\n \"condition\": \"sliceable(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a sliced {o.name}.\"\n },\n {\n \"rhs\": \"There's nothing special about {o.name}.\"\n }\n ]\n }\n\"\"\";\n\naction GotoLocation {\n template :: \"go to [{r.name | receptacleatlocation(r:receptacle, lend:location)}]\";\n feedback :: \"#GotoLocation.feedback#\";\n}\n\naction OpenObject {\n template :: \"open {r}\";\n feedback :: \"#OpenObject.feedback#\";\n}\n\naction CloseObject {\n template :: \"close {r}\";\n feedback :: \"#CloseObject.feedback#\";\n}\n\naction PickupObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObject.feedback#\";\n}\n\naction PickupObjectFromReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObjectFromReceptacleObject.feedback#\";\n}\n\naction PickupEmptyReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupEmptyReceptacleObject.feedback#\";\n}\n\naction PickupFullReceptacleObject {\n template :: \"take {outerr} from {r}\";\n feedback :: \"#PickupFullReceptacleObject.feedback#\";\n}\n\naction PutObject {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutObject.feedback#\";\n}\n\naction PutObjectInReceptacleObject {\n template :: \"put {o} into {outero}\";\n feedback :: \"#PutObjectInReceptacleObject.feedback#\";\n}\n\naction PutEmptyReceptacleObjectinReceptacle {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutEmptyReceptacleObjectinReceptacle.feedback#\";\n}\n\naction PutFullReceptacleObjectInReceptacle {\n template :: \"put {outero} in {r}\";\n feedback :: \"#PutFullReceptacleObjectInReceptacle.feedback#\";\n}\n\naction inventory {\n template :: \"inventory\";\n feedback :: \"#inventory.feedback#\";\n}\n\naction examineReceptacle {\n template :: \"examine {r}\";\n feedback :: \"#examineReceptacle.feedback#\";\n}\n\naction examineObject {\n template :: \"examine {o}\";\n feedback :: \"#examineObject.feedback#\";\n}\n\naction ToggleObject {\n template :: \"use {o}\";\n feedback :: \"#toggleObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"toggleObject.feedback\": [\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"You turn on the {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object)\",\n \"rhs\": \"You turn off the {o.name}.\"\n },\n {\n \"rhs\": \"You don't see any switch on the {o.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction HeatObject {\n template :: \"heat {o} with {r}\";\n feedback :: \"#heatObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"heatObject.feedback\": [\n {\n \"rhs\": \"You heat the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CleanObject {\n template :: \"clean {o} with {r}\";\n feedback :: \"#cleanObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"cleanObject.feedback\": [\n {\n \"rhs\": \"You clean the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CoolObject {\n template :: \"cool {o} with {r}\";\n feedback :: \"#coolObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"coolObject.feedback\": [\n {\n \"rhs\": \"You cool the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction SliceObject {\n template :: \"slice {co} with {ko}\";\n feedback :: \"#sliceObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"sliceObject.feedback\": [\n {\n \"rhs\": \"You sliced the {co.name} with the {ko.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction look {\n template :: \"look\";\n feedback :: \"#look.feedback#\";\n\n grammar :: \"\"\"\n {\n \"look.feedback\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"#look-variations#. Next to it, you see #list_objects_on_the_floor#.\"\n },\n {\n \"rhs\": \"You are in the middle of a room. Looking quickly around you, you see #list_appliances#.\"\n }\n ],\n\n \"look-variations\": [\n {\n \"rhs\": \"You are facing the [{r.name | atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)}]\"\n }\n ],\n\n \"list_objects_on_the_floor\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)\",\n \"rhs\": \"[{#overview(o)# | atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"list_appliances\": [\n {\n \"condition\": \"receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"[{#overview(r)# | receptacleatlocation(r:receptacle, l:location)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"overview(o, r)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name} (in/on the {r.name})}\"\n }\n ],\n\n \"overview(o)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name}\"\n }\n ],\n \"overview(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}\"\n }\n ],\n \"overview_with_state(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}#overview_state(r)#\"\n }\n ],\n \"overview_state(r)\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \" (it is open)\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \" (it is closed)\"\n },\n {\n \"rhs\": \"\"\n }\n ],\n\n \"list_empty\": [\n {\n \"rhs\": \"nothing\"\n }\n ],\n \"list_separator\": [\n {\n \"rhs\": \", \"\n }\n ],\n \"list_last_separator\": [\n {\n \"rhs\": \", and \"\n }\n ]\n }\n \"\"\";\n}\n\naction help {\n template :: \"help\";\n feedback :: \"\nAvailable commands:\n look: look around your current location\n inventory: check your current inventory\n go to (receptacle): move to a receptacle\n open (receptacle): open a receptacle\n close (receptacle): close a receptacle\n take (object) from (receptacle): take an object from a receptacle\n move (object) to (receptacle): place an object in or on a receptacle\n examine (something): examine a receptacle or an object\n use (object): use an object\n heat (object) with (receptacle): heat an object using a receptacle\n clean (object) with (receptacle): clean an object using a receptacle\n cool (object) with (receptacle): cool an object using a receptacle\n slice (object) with (object): slice an object using a sharp object\n\";\n}\n", "pddl_problem": "\n(define (problem plan_trial_T20190909_102710_795182)\n(:domain alfred)\n(:objects\nagent1 - agent\nRemoteControl - object\n Laptop - object\n Kettle - object\n Pen - object\n Fork - object\n Cloth - object\n HousePlant - object\n Plunger - object\n SoapBottle - object\n Cup - object\n Candle - object\n Tomato - object\n Television - object\n TennisRacket - object\n Towel - object\n SaltShaker - object\n Spoon - object\n Apple - object\n Poster - object\n Curtains - object\n Footstool - object\n AlarmClock - object\n Ladle - object\n PaperTowelRoll - object\n BaseballBat - object\n Knife - object\n Spatula - object\n SoapBar - object\n CreditCard - object\n Sink - object\n Newspaper - object\n LaundryHamperLid - object\n KeyChain - object\n Glassbottle - object\n ButterKnife - object\n Chair - object\n HandTowel - object\n ToiletPaperRoll - object\n Plate - object\n Pot - object\n WineBottle - object\n Boots - object\n PepperShaker - object\n PaperTowel - object\n Bowl - object\n SprayBottle - object\n ScrubBrush - object\n Box - object\n CD - object\n Pan - object\n Statue - object\n Vase - object\n ShowerGlass - object\n DishSponge - object\n Egg - object\n Lettuce - object\n Book - object\n TeddyBear - object\n ToiletPaper - object\n ShowerDoor - object\n Window - object\n Blinds - object\n CellPhone - object\n FloorLamp - object\n Pillow - object\n Mirror - object\n Painting - object\n TissueBox - object\n Pencil - object\n Potato - object\n LightSwitch - object\n StoveKnob - object\n Mug - object\n Bathtub - object\n DeskLamp - object\n Watch - object\n WateringCan - object\n BasketBall - object\n Bread - object\nRemoteControlType - otype\n LaptopType - otype\n KettleType - otype\n PenType - otype\n ForkType - otype\n ClothType - otype\n HousePlantType - otype\n PlungerType - otype\n SoapBottleType - otype\n CupType - otype\n CandleType - otype\n TomatoType - otype\n TelevisionType - otype\n TennisRacketType - otype\n TowelType - otype\n SaltShakerType - otype\n SpoonType - otype\n AppleType - otype\n PosterType - otype\n CurtainsType - otype\n FootstoolType - otype\n AlarmClockType - otype\n LadleType - otype\n PaperTowelRollType - otype\n BaseballBatType - otype\n KnifeType - otype\n SpatulaType - otype\n SoapBarType - otype\n CreditCardType - otype\n SinkType - otype\n NewspaperType - otype\n LaundryHamperLidType - otype\n KeyChainType - otype\n GlassbottleType - otype\n ButterKnifeType - otype\n ChairType - otype\n HandTowelType - otype\n ToiletPaperRollType - otype\n PlateType - otype\n PotType - otype\n WineBottleType - otype\n BootsType - otype\n PepperShakerType - otype\n PaperTowelType - otype\n BowlType - otype\n SprayBottleType - otype\n ScrubBrushType - otype\n BoxType - otype\n CDType - otype\n PanType - otype\n StatueType - otype\n VaseType - otype\n ShowerGlassType - otype\n DishSpongeType - otype\n EggType - otype\n LettuceType - otype\n BookType - otype\n TeddyBearType - otype\n ToiletPaperType - otype\n ShowerDoorType - otype\n WindowType - otype\n BlindsType - otype\n CellPhoneType - otype\n FloorLampType - otype\n PillowType - otype\n MirrorType - otype\n PaintingType - otype\n TissueBoxType - otype\n PencilType - otype\n PotatoType - otype\n LightSwitchType - otype\n StoveKnobType - otype\n MugType - otype\n BathtubType - otype\n DeskLampType - otype\n WatchType - otype\n WateringCanType - otype\n BasketBallType - otype\n BreadType - otype\nSinkBasinType - rtype\n GarbageCanType - rtype\n StoveBurnerType - rtype\n OttomanType - rtype\n CabinetType - rtype\n SideTableType - rtype\n DiningTableType - rtype\n CoffeeTableType - rtype\n SafeType - rtype\n DresserType - rtype\n DeskType - rtype\n BedType - rtype\n TowelHolderType - rtype\n ToiletPaperHangerType - rtype\n MicrowaveType - rtype\n SofaType - rtype\n CartType - rtype\n ArmChairType - rtype\n HandTowelHolderType - rtype\n TVStandType - rtype\n BathtubBasinType - rtype\n CoffeeMachineType - rtype\n ToasterType - rtype\n LaundryHamperType - rtype\n DrawerType - rtype\n FridgeType - rtype\n ToiletType - rtype\n ShelfType - rtype\n PaintingHangerType - rtype\n CounterTopType - rtype\n\n\n Apple_bar__plus_00_dot_84_bar__plus_01_dot_45_bar__plus_01_dot_54 - object\n Apple_bar__minus_01_dot_05_bar__plus_00_dot_23_bar__plus_00_dot_64 - object\n Bowl_bar__plus_00_dot_97_bar__plus_00_dot_87_bar__plus_01_dot_44 - object\n Bowl_bar__plus_01_dot_03_bar__plus_00_dot_87_bar__plus_01_dot_25 - object\n Bowl_bar__plus_01_dot_21_bar__plus_02_dot_21_bar__minus_01_dot_41 - object\n Bread_bar__plus_01_dot_11_bar__plus_00_dot_99_bar__plus_00_dot_14 - object\n Bread_bar__minus_01_dot_17_bar__plus_01_dot_01_bar__minus_00_dot_91 - object\n ButterKnife_bar__plus_01_dot_11_bar__plus_00_dot_91_bar__minus_00_dot_73 - object\n ButterKnife_bar__minus_00_dot_77_bar__plus_00_dot_93_bar__plus_00_dot_24 - object\n ButterKnife_bar__minus_01_dot_17_bar__plus_00_dot_93_bar__minus_00_dot_12 - object\n CellPhone_bar__plus_00_dot_79_bar__plus_00_dot_15_bar__minus_00_dot_61 - object\n Chair_bar__minus_01_dot_90_bar__plus_00_dot_00_bar__minus_01_dot_00 - object\n Chair_bar__minus_01_dot_93_bar__plus_00_dot_00_bar__minus_00_dot_03 - object\n CreditCard_bar__plus_00_dot_75_bar__plus_00_dot_49_bar__minus_00_dot_65 - object\n CreditCard_bar__minus_01_dot_57_bar__plus_00_dot_55_bar__plus_02_dot_87 - object\n Cup_bar__plus_00_dot_77_bar__plus_00_dot_91_bar__minus_00_dot_03 - object\n Cup_bar__plus_01_dot_03_bar__plus_01_dot_40_bar__plus_01_dot_54 - object\n DishSponge_bar__plus_00_dot_76_bar__plus_00_dot_12_bar__plus_00_dot_37 - object\n DishSponge_bar__plus_00_dot_88_bar__plus_00_dot_70_bar__minus_00_dot_73 - object\n Egg_bar__minus_00_dot_81_bar__plus_00_dot_81_bar__minus_00_dot_57 - object\n Egg_bar__minus_00_dot_82_bar__plus_00_dot_22_bar__plus_00_dot_64 - object\n Egg_bar__minus_01_dot_05_bar__plus_00_dot_21_bar__plus_00_dot_54 - object\n Faucet_bar__minus_00_dot_87_bar__plus_01_dot_16_bar__minus_00_dot_65 - object\n Fork_bar__plus_00_dot_77_bar__plus_00_dot_91_bar__minus_00_dot_73 - object\n Fork_bar__plus_00_dot_83_bar__plus_00_dot_49_bar__minus_00_dot_65 - object\n Glassbottle_bar__plus_01_dot_15_bar__plus_01_dot_67_bar__plus_00_dot_22 - object\n HousePlant_bar__minus_01_dot_35_bar__plus_00_dot_92_bar__minus_01_dot_54 - object\n 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StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_37 - object\n StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_52 - object\n Tomato_bar__plus_01_dot_20_bar__plus_00_dot_95_bar__minus_01_dot_88 - object\n Tomato_bar__minus_00_dot_59_bar__plus_00_dot_82_bar__minus_00_dot_57 - object\n Tomato_bar__minus_00_dot_87_bar__plus_00_dot_22_bar__plus_00_dot_54 - object\n Vase_bar__plus_00_dot_81_bar__plus_00_dot_11_bar__minus_02_dot_13 - object\n Vase_bar__plus_01_dot_20_bar__plus_00_dot_91_bar__minus_00_dot_38 - object\n Window_bar__plus_00_dot_02_bar__plus_01_dot_00_bar__minus_02_dot_64 - object\n Window_bar__minus_03_dot_00_bar__plus_01_dot_00_bar__minus_02_dot_64 - object\n Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__plus_00_dot_24 - receptacle\n Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__minus_01_dot_72 - receptacle\n Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_14 - receptacle\n Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_76 - receptacle\n Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_02_dot_38 - receptacle\n Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_44_bar__minus_01_dot_78 - receptacle\n CoffeeMachine_bar__plus_01_dot_02_bar__plus_00_dot_90_bar__minus_02_dot_18 - receptacle\n CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21 - receptacle\n CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05 - receptacle\n CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64 - receptacle\n Drawer_bar__plus_00_dot_64_bar__plus_00_dot_27_bar__minus_00_dot_65 - receptacle\n Drawer_bar__plus_00_dot_64_bar__plus_00_dot_55_bar__minus_00_dot_65 - receptacle\n Drawer_bar__plus_00_dot_64_bar__plus_00_dot_76_bar__minus_00_dot_65 - receptacle\n Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25 - receptacle\n GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58 - receptacle\n Microwave_bar__plus_01_dot_04_bar__plus_01_dot_68_bar__minus_01_dot_30 - receptacle\n Shelf_bar__minus_01_dot_69_bar__plus_00_dot_16_bar__plus_02_dot_72 - receptacle\n Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72 - receptacle\n Shelf_bar__minus_01_dot_69_bar__plus_00_dot_87_bar__plus_02_dot_72 - receptacle\n Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin - receptacle\n StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_10 - receptacle\n StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_50 - receptacle\n StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_10 - receptacle\n StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_50 - receptacle\n Toaster_bar__plus_00_dot_98_bar__plus_00_dot_90_bar__plus_00_dot_33 - receptacle\n loc_bar__minus_10_bar_0_bar_1_bar_60 - location\n loc_bar_1_bar__minus_1_bar_1_bar_45 - location\n loc_bar__minus_3_bar__minus_8_bar_0_bar_30 - location\n loc_bar_1_bar__minus_7_bar_1_bar__minus_30 - location\n loc_bar_1_bar__minus_4_bar_1_bar_45 - location\n loc_bar_0_bar__minus_3_bar_3_bar_45 - location\n loc_bar_1_bar__minus_6_bar_1_bar_60 - location\n loc_bar_0_bar_4_bar_3_bar_60 - location\n loc_bar_1_bar_1_bar_1_bar_45 - location\n loc_bar_0_bar_5_bar_1_bar_60 - location\n loc_bar_1_bar__minus_8_bar_1_bar_45 - location\n loc_bar_1_bar__minus_5_bar_1_bar_60 - location\n loc_bar_1_bar__minus_8_bar_1_bar__minus_30 - location\n loc_bar_1_bar__minus_3_bar_1_bar__minus_30 - location\n loc_bar_0_bar__minus_6_bar_0_bar_45 - location\n loc_bar_1_bar__minus_1_bar_1_bar__minus_30 - location\n loc_bar__minus_6_bar_6_bar_0_bar_45 - location\n loc_bar_1_bar__minus_4_bar_1_bar_60 - location\n loc_bar__minus_1_bar_3_bar_1_bar_60 - location\n loc_bar_0_bar__minus_6_bar_0_bar_60 - location\n loc_bar_1_bar__minus_6_bar_1_bar_45 - location\n loc_bar_0_bar__minus_8_bar_1_bar_60 - location\n loc_bar__minus_9_bar__minus_3_bar_1_bar_60 - location\n loc_bar_1_bar__minus_5_bar_1_bar_0 - location\n loc_bar__minus_10_bar_10_bar_0_bar_45 - location\n loc_bar_1_bar_0_bar_1_bar_60 - location\n loc_bar__minus_9_bar_7_bar_0_bar_45 - location\n loc_bar_0_bar__minus_4_bar_1_bar_60 - location\n loc_bar__minus_12_bar__minus_8_bar_2_bar_45 - location\n loc_bar__minus_9_bar_6_bar_0_bar_45 - location\n loc_bar_0_bar__minus_8_bar_2_bar_45 - location\n loc_bar__minus_12_bar__minus_7_bar_1_bar_30 - location\n )\n \n\n(:init\n\n\n (receptacleType Microwave_bar__plus_01_dot_04_bar__plus_01_dot_68_bar__minus_01_dot_30 MicrowaveType)\n (receptacleType Drawer_bar__plus_00_dot_64_bar__plus_00_dot_27_bar__minus_00_dot_65 DrawerType)\n (receptacleType Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72 ShelfType)\n (receptacleType Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_76 CabinetType)\n (receptacleType Shelf_bar__minus_01_dot_69_bar__plus_00_dot_16_bar__plus_02_dot_72 ShelfType)\n (receptacleType Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__plus_00_dot_24 CabinetType)\n (receptacleType StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_10 StoveBurnerType)\n (receptacleType CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21 CounterTopType)\n (receptacleType Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_14 CabinetType)\n (receptacleType Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__minus_01_dot_72 CabinetType)\n (receptacleType StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_10 StoveBurnerType)\n (receptacleType Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_44_bar__minus_01_dot_78 CabinetType)\n (receptacleType Drawer_bar__plus_00_dot_64_bar__plus_00_dot_76_bar__minus_00_dot_65 DrawerType)\n (receptacleType CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64 CounterTopType)\n (receptacleType CoffeeMachine_bar__plus_01_dot_02_bar__plus_00_dot_90_bar__minus_02_dot_18 CoffeeMachineType)\n (receptacleType StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_50 StoveBurnerType)\n (receptacleType Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_02_dot_38 CabinetType)\n (receptacleType Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin SinkBasinType)\n (receptacleType GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58 GarbageCanType)\n (receptacleType CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05 CounterTopType)\n (receptacleType StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_50 StoveBurnerType)\n (receptacleType Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25 FridgeType)\n (receptacleType Toaster_bar__plus_00_dot_98_bar__plus_00_dot_90_bar__plus_00_dot_33 ToasterType)\n (receptacleType 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(objectType Potato_bar__minus_00_dot_70_bar__plus_00_dot_81_bar__minus_00_dot_40 PotatoType)\n (objectType Cup_bar__plus_01_dot_03_bar__plus_01_dot_40_bar__plus_01_dot_54 CupType)\n (objectType Knife_bar__minus_00_dot_55_bar__plus_00_dot_96_bar__minus_01_dot_31 KnifeType)\n (objectType ButterKnife_bar__minus_00_dot_77_bar__plus_00_dot_93_bar__plus_00_dot_24 ButterKnifeType)\n (objectType StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_52 StoveKnobType)\n (objectType SaltShaker_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_01_dot_62 SaltShakerType)\n (objectType SoapBottle_bar__plus_00_dot_96_bar__plus_00_dot_11_bar__minus_02_dot_29 SoapBottleType)\n (objectType Apple_bar__minus_01_dot_05_bar__plus_00_dot_23_bar__plus_00_dot_64 AppleType)\n (objectType DishSponge_bar__plus_00_dot_76_bar__plus_00_dot_12_bar__plus_00_dot_37 DishSpongeType)\n (objectType Knife_bar__plus_00_dot_94_bar__plus_00_dot_93_bar__minus_00_dot_03 KnifeType)\n (objectType 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CreditCardType)\n (canContain ShelfType StatueType)\n (canContain ShelfType SaltShakerType)\n (canContain ShelfType VaseType)\n (canContain ShelfType GlassbottleType)\n (canContain ShelfType MugType)\n (canContain ShelfType PlateType)\n (canContain ShelfType DishSpongeType)\n (canContain ShelfType PotType)\n (canContain CabinetType PepperShakerType)\n (canContain CabinetType BowlType)\n (canContain CabinetType SoapBottleType)\n (canContain CabinetType CupType)\n (canContain CabinetType PanType)\n (canContain CabinetType SaltShakerType)\n (canContain CabinetType VaseType)\n (canContain CabinetType MugType)\n (canContain CabinetType GlassbottleType)\n (canContain CabinetType PlateType)\n (canContain CabinetType DishSpongeType)\n (canContain CabinetType PotType)\n (canContain ShelfType PepperShakerType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BowlType)\n (canContain ShelfType SoapBottleType)\n (canContain ShelfType CupType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType StatueType)\n (canContain ShelfType SaltShakerType)\n (canContain ShelfType VaseType)\n (canContain ShelfType GlassbottleType)\n (canContain ShelfType MugType)\n (canContain ShelfType PlateType)\n (canContain ShelfType DishSpongeType)\n (canContain ShelfType PotType)\n (canContain CabinetType PepperShakerType)\n (canContain CabinetType BowlType)\n (canContain CabinetType SoapBottleType)\n (canContain CabinetType CupType)\n (canContain CabinetType PanType)\n (canContain CabinetType SaltShakerType)\n (canContain CabinetType VaseType)\n (canContain CabinetType MugType)\n (canContain CabinetType GlassbottleType)\n (canContain CabinetType PlateType)\n (canContain CabinetType DishSpongeType)\n (canContain CabinetType PotType)\n (canContain StoveBurnerType PanType)\n (canContain StoveBurnerType PotType)\n (canContain CounterTopType PepperShakerType)\n (canContain CounterTopType ForkType)\n (canContain CounterTopType CellPhoneType)\n (canContain CounterTopType 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(canContain CabinetType SoapBottleType)\n (canContain CabinetType CupType)\n (canContain CabinetType PanType)\n (canContain CabinetType SaltShakerType)\n (canContain CabinetType VaseType)\n (canContain CabinetType MugType)\n (canContain CabinetType GlassbottleType)\n (canContain CabinetType PlateType)\n (canContain CabinetType DishSpongeType)\n (canContain CabinetType PotType)\n (canContain CabinetType PepperShakerType)\n (canContain CabinetType BowlType)\n (canContain CabinetType SoapBottleType)\n (canContain CabinetType CupType)\n (canContain CabinetType PanType)\n (canContain CabinetType SaltShakerType)\n (canContain CabinetType VaseType)\n (canContain CabinetType MugType)\n (canContain CabinetType GlassbottleType)\n (canContain CabinetType PlateType)\n (canContain CabinetType DishSpongeType)\n (canContain CabinetType PotType)\n (canContain StoveBurnerType PanType)\n (canContain StoveBurnerType PotType)\n (canContain CabinetType PepperShakerType)\n (canContain CabinetType 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(canContain CounterTopType BowlType)\n (canContain CounterTopType SpatulaType)\n (canContain CounterTopType SoapBottleType)\n (canContain CounterTopType CupType)\n (canContain CounterTopType CreditCardType)\n (canContain CounterTopType PanType)\n (canContain CounterTopType TomatoType)\n (canContain CounterTopType StatueType)\n (canContain CounterTopType SaltShakerType)\n (canContain CounterTopType PotatoType)\n (canContain CounterTopType VaseType)\n (canContain CounterTopType SpoonType)\n (canContain CounterTopType AppleType)\n (canContain CounterTopType GlassbottleType)\n (canContain CounterTopType MugType)\n (canContain CounterTopType ButterKnifeType)\n (canContain CounterTopType PlateType)\n (canContain CounterTopType DishSpongeType)\n (canContain CounterTopType EggType)\n (canContain CounterTopType PotType)\n (canContain CounterTopType LettuceType)\n (canContain CounterTopType BreadType)\n (canContain CoffeeMachineType MugType)\n (canContain StoveBurnerType PanType)\n (canContain StoveBurnerType PotType)\n (canContain CabinetType PepperShakerType)\n (canContain CabinetType BowlType)\n (canContain CabinetType SoapBottleType)\n (canContain CabinetType CupType)\n (canContain CabinetType PanType)\n (canContain CabinetType SaltShakerType)\n (canContain CabinetType VaseType)\n (canContain CabinetType MugType)\n (canContain CabinetType GlassbottleType)\n (canContain CabinetType PlateType)\n (canContain CabinetType DishSpongeType)\n (canContain CabinetType PotType)\n (canContain SinkBasinType ForkType)\n (canContain SinkBasinType KnifeType)\n (canContain SinkBasinType BowlType)\n (canContain SinkBasinType SpatulaType)\n (canContain SinkBasinType CupType)\n (canContain SinkBasinType TomatoType)\n (canContain SinkBasinType PanType)\n (canContain SinkBasinType PotatoType)\n (canContain SinkBasinType SpoonType)\n (canContain SinkBasinType AppleType)\n (canContain SinkBasinType GlassbottleType)\n (canContain SinkBasinType MugType)\n (canContain SinkBasinType 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Tomato_bar__plus_01_dot_20_bar__plus_00_dot_95_bar__minus_01_dot_88)\n (sliceable Egg_bar__minus_01_dot_05_bar__plus_00_dot_21_bar__plus_00_dot_54)\n (sliceable Bread_bar__minus_01_dot_17_bar__plus_01_dot_01_bar__minus_00_dot_91)\n (sliceable Tomato_bar__minus_00_dot_87_bar__plus_00_dot_22_bar__plus_00_dot_54)\n (sliceable Egg_bar__minus_00_dot_82_bar__plus_00_dot_22_bar__plus_00_dot_64)\n (sliceable Potato_bar__minus_00_dot_70_bar__plus_00_dot_81_bar__minus_00_dot_40)\n (sliceable Apple_bar__minus_01_dot_05_bar__plus_00_dot_23_bar__plus_00_dot_64)\n (sliceable Lettuce_bar__minus_00_dot_55_bar__plus_01_dot_01_bar__plus_00_dot_24)\n (sliceable Tomato_bar__minus_00_dot_59_bar__plus_00_dot_82_bar__minus_00_dot_57)\n (sliceable Apple_bar__plus_00_dot_84_bar__plus_01_dot_45_bar__plus_01_dot_54)\n (sliceable Bread_bar__plus_01_dot_11_bar__plus_00_dot_99_bar__plus_00_dot_14)\n (sliceable Lettuce_bar__minus_01_dot_23_bar__plus_01_dot_01_bar__plus_00_dot_14)\n \n (inReceptacle DishSponge_bar__plus_00_dot_76_bar__plus_00_dot_12_bar__plus_00_dot_37 Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__plus_00_dot_24)\n (inReceptacle Pot_bar__plus_01_dot_08_bar__plus_00_dot_95_bar__minus_01_dot_50 StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_50)\n (inReceptacle Pot_bar__plus_01_dot_08_bar__plus_00_dot_95_bar__minus_01_dot_50 StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_50)\n (inReceptacle DishSponge_bar__plus_00_dot_88_bar__plus_00_dot_70_bar__minus_00_dot_73 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_76_bar__minus_00_dot_65)\n (inReceptacle SaltShaker_bar__plus_00_dot_96_bar__plus_00_dot_70_bar__minus_00_dot_69 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_76_bar__minus_00_dot_65)\n (inReceptacle Spatula_bar__plus_00_dot_92_bar__plus_00_dot_72_bar__minus_00_dot_52 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_76_bar__minus_00_dot_65)\n (inReceptacle HousePlant_bar__minus_01_dot_35_bar__plus_00_dot_92_bar__minus_01_dot_54 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Lettuce_bar__minus_01_dot_23_bar__plus_01_dot_01_bar__plus_00_dot_14 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Knife_bar__minus_00_dot_55_bar__plus_00_dot_96_bar__minus_01_dot_31 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle ButterKnife_bar__minus_00_dot_77_bar__plus_00_dot_93_bar__plus_00_dot_24 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle SaltShaker_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_01_dot_62 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Bread_bar__minus_01_dot_17_bar__plus_01_dot_01_bar__minus_00_dot_91 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle ButterKnife_bar__minus_01_dot_17_bar__plus_00_dot_93_bar__minus_00_dot_12 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Lettuce_bar__minus_00_dot_55_bar__plus_01_dot_01_bar__plus_00_dot_24 CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64)\n (inReceptacle Plate_bar__plus_00_dot_86_bar__plus_00_dot_91_bar__minus_00_dot_38 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle PaperTowelRoll_bar__plus_00_dot_77_bar__plus_01_dot_02_bar__plus_00_dot_14 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle Bread_bar__plus_01_dot_11_bar__plus_00_dot_99_bar__plus_00_dot_14 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle Fork_bar__plus_00_dot_77_bar__plus_00_dot_91_bar__minus_00_dot_73 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle Vase_bar__plus_01_dot_20_bar__plus_00_dot_91_bar__minus_00_dot_38 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle Spoon_bar__plus_00_dot_94_bar__plus_00_dot_91_bar__plus_00_dot_14 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle Knife_bar__plus_00_dot_94_bar__plus_00_dot_93_bar__minus_00_dot_03 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle Cup_bar__plus_00_dot_77_bar__plus_00_dot_91_bar__minus_00_dot_03 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle ButterKnife_bar__plus_01_dot_11_bar__plus_00_dot_91_bar__minus_00_dot_73 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle CellPhone_bar__plus_00_dot_79_bar__plus_00_dot_15_bar__minus_00_dot_61 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_27_bar__minus_00_dot_65)\n (inReceptacle PepperShaker_bar__plus_00_dot_71_bar__plus_00_dot_49_bar__minus_00_dot_52 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_55_bar__minus_00_dot_65)\n (inReceptacle CreditCard_bar__plus_00_dot_75_bar__plus_00_dot_49_bar__minus_00_dot_65 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_55_bar__minus_00_dot_65)\n (inReceptacle Fork_bar__plus_00_dot_83_bar__plus_00_dot_49_bar__minus_00_dot_65 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_55_bar__minus_00_dot_65)\n (inReceptacle Vase_bar__plus_00_dot_81_bar__plus_00_dot_11_bar__minus_02_dot_13 Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__minus_01_dot_72)\n (inReceptacle SoapBottle_bar__plus_00_dot_96_bar__plus_00_dot_11_bar__minus_02_dot_29 Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__minus_01_dot_72)\n (inReceptacle Tomato_bar__plus_01_dot_20_bar__plus_00_dot_95_bar__minus_01_dot_88 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05)\n (inReceptacle PepperShaker_bar__plus_00_dot_69_bar__plus_00_dot_91_bar__minus_01_dot_97 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05)\n (inReceptacle Bowl_bar__plus_01_dot_21_bar__plus_02_dot_21_bar__minus_01_dot_41 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_44_bar__minus_01_dot_78)\n (inReceptacle Glassbottle_bar__plus_01_dot_15_bar__plus_01_dot_67_bar__plus_00_dot_22 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_14)\n (inReceptacle Plate_bar__plus_01_dot_10_bar__plus_01_dot_67_bar__minus_00_dot_34 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_76)\n (inReceptacle Statue_bar__minus_01_dot_82_bar__plus_00_dot_87_bar__plus_02_dot_75 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_87_bar__plus_02_dot_72)\n (inReceptacle CreditCard_bar__minus_01_dot_57_bar__plus_00_dot_55_bar__plus_02_dot_87 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72)\n (inReceptacle Egg_bar__minus_01_dot_05_bar__plus_00_dot_21_bar__plus_00_dot_54 GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58)\n (inReceptacle Tomato_bar__minus_00_dot_87_bar__plus_00_dot_22_bar__plus_00_dot_54 GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58)\n (inReceptacle Egg_bar__minus_00_dot_82_bar__plus_00_dot_22_bar__plus_00_dot_64 GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58)\n (inReceptacle Apple_bar__minus_01_dot_05_bar__plus_00_dot_23_bar__plus_00_dot_64 GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58)\n (inReceptacle Potato_bar__minus_00_dot_70_bar__plus_00_dot_81_bar__minus_00_dot_40 Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin)\n (inReceptacle Spatula_bar__minus_00_dot_70_bar__plus_00_dot_79_bar__minus_00_dot_75 Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin)\n (inReceptacle Egg_bar__minus_00_dot_81_bar__plus_00_dot_81_bar__minus_00_dot_57 Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin)\n (inReceptacle Tomato_bar__minus_00_dot_59_bar__plus_00_dot_82_bar__minus_00_dot_57 Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin)\n (inReceptacle Mug_bar__plus_00_dot_78_bar__plus_01_dot_13_bar__plus_01_dot_54 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Cup_bar__plus_01_dot_03_bar__plus_01_dot_40_bar__plus_01_dot_54 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Bowl_bar__plus_00_dot_97_bar__plus_00_dot_87_bar__plus_01_dot_44 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Pan_bar__plus_00_dot_91_bar__plus_01_dot_13_bar__plus_01_dot_06 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Apple_bar__plus_00_dot_84_bar__plus_01_dot_45_bar__plus_01_dot_54 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Bowl_bar__plus_01_dot_03_bar__plus_00_dot_87_bar__plus_01_dot_25 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacleObject Knife_bar__plus_00_dot_94_bar__plus_00_dot_93_bar__minus_00_dot_03 Cup_bar__plus_00_dot_77_bar__plus_00_dot_91_bar__minus_00_dot_03)\n \n \n (receptacleAtLocation Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__plus_00_dot_24 loc_bar__minus_1_bar_3_bar_1_bar_60)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__minus_01_dot_72 loc_bar_0_bar__minus_8_bar_1_bar_60)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_14 loc_bar_1_bar__minus_1_bar_1_bar__minus_30)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_76 loc_bar_1_bar__minus_3_bar_1_bar__minus_30)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_02_dot_38 loc_bar_1_bar__minus_8_bar_1_bar__minus_30)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_44_bar__minus_01_dot_78 loc_bar_1_bar__minus_7_bar_1_bar__minus_30)\n (receptacleAtLocation CoffeeMachine_bar__plus_01_dot_02_bar__plus_00_dot_90_bar__minus_02_dot_18 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (receptacleAtLocation CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (receptacleAtLocation CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (receptacleAtLocation CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (receptacleAtLocation Drawer_bar__plus_00_dot_64_bar__plus_00_dot_27_bar__minus_00_dot_65 loc_bar_0_bar__minus_6_bar_0_bar_60)\n (receptacleAtLocation Drawer_bar__plus_00_dot_64_bar__plus_00_dot_55_bar__minus_00_dot_65 loc_bar_0_bar__minus_6_bar_0_bar_45)\n (receptacleAtLocation Drawer_bar__plus_00_dot_64_bar__plus_00_dot_76_bar__minus_00_dot_65 loc_bar_0_bar__minus_4_bar_1_bar_60)\n (receptacleAtLocation Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25 loc_bar_0_bar_5_bar_1_bar_60)\n (receptacleAtLocation GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58 loc_bar_0_bar_4_bar_3_bar_60)\n (receptacleAtLocation Microwave_bar__plus_01_dot_04_bar__plus_01_dot_68_bar__minus_01_dot_30 loc_bar_1_bar__minus_5_bar_1_bar_0)\n (receptacleAtLocation Shelf_bar__minus_01_dot_69_bar__plus_00_dot_16_bar__plus_02_dot_72 loc_bar__minus_6_bar_6_bar_0_bar_45)\n (receptacleAtLocation Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72 loc_bar__minus_9_bar_6_bar_0_bar_45)\n (receptacleAtLocation Shelf_bar__minus_01_dot_69_bar__plus_00_dot_87_bar__plus_02_dot_72 loc_bar__minus_9_bar_7_bar_0_bar_45)\n (receptacleAtLocation Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin loc_bar_0_bar__minus_3_bar_3_bar_45)\n (receptacleAtLocation StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_10 loc_bar_1_bar__minus_4_bar_1_bar_45)\n (receptacleAtLocation StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_50 loc_bar_1_bar__minus_6_bar_1_bar_45)\n (receptacleAtLocation StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_10 loc_bar_1_bar__minus_4_bar_1_bar_45)\n (receptacleAtLocation StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_50 loc_bar_1_bar__minus_6_bar_1_bar_45)\n (receptacleAtLocation Toaster_bar__plus_00_dot_98_bar__plus_00_dot_90_bar__plus_00_dot_33 loc_bar_1_bar_1_bar_1_bar_45)\n (objectAtLocation Cup_bar__plus_01_dot_03_bar__plus_01_dot_40_bar__plus_01_dot_54 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation DishSponge_bar__plus_00_dot_88_bar__plus_00_dot_70_bar__minus_00_dot_73 loc_bar_0_bar__minus_4_bar_1_bar_60)\n (objectAtLocation Bowl_bar__plus_00_dot_97_bar__plus_00_dot_87_bar__plus_01_dot_44 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation ButterKnife_bar__minus_01_dot_17_bar__plus_00_dot_93_bar__minus_00_dot_12 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation PepperShaker_bar__plus_00_dot_69_bar__plus_00_dot_91_bar__minus_01_dot_97 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (objectAtLocation SaltShaker_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_01_dot_62 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Egg_bar__minus_01_dot_05_bar__plus_00_dot_21_bar__plus_00_dot_54 loc_bar_0_bar_4_bar_3_bar_60)\n (objectAtLocation Tomato_bar__minus_00_dot_59_bar__plus_00_dot_82_bar__minus_00_dot_57 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation Spatula_bar__plus_00_dot_92_bar__plus_00_dot_72_bar__minus_00_dot_52 loc_bar_0_bar__minus_4_bar_1_bar_60)\n (objectAtLocation Apple_bar__minus_01_dot_05_bar__plus_00_dot_23_bar__plus_00_dot_64 loc_bar_0_bar_4_bar_3_bar_60)\n (objectAtLocation Plate_bar__plus_01_dot_10_bar__plus_01_dot_67_bar__minus_00_dot_34 loc_bar_1_bar__minus_3_bar_1_bar__minus_30)\n (objectAtLocation Lettuce_bar__minus_01_dot_23_bar__plus_01_dot_01_bar__plus_00_dot_14 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Fork_bar__plus_00_dot_77_bar__plus_00_dot_91_bar__minus_00_dot_73 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation Knife_bar__minus_00_dot_55_bar__plus_00_dot_96_bar__minus_01_dot_31 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation CreditCard_bar__plus_00_dot_75_bar__plus_00_dot_49_bar__minus_00_dot_65 loc_bar_0_bar__minus_6_bar_0_bar_45)\n (objectAtLocation Bread_bar__plus_01_dot_11_bar__plus_00_dot_99_bar__plus_00_dot_14 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation Bowl_bar__plus_01_dot_03_bar__plus_00_dot_87_bar__plus_01_dot_25 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Tomato_bar__minus_00_dot_87_bar__plus_00_dot_22_bar__plus_00_dot_54 loc_bar_0_bar_4_bar_3_bar_60)\n (objectAtLocation Egg_bar__minus_00_dot_82_bar__plus_00_dot_22_bar__plus_00_dot_64 loc_bar_0_bar_4_bar_3_bar_60)\n (objectAtLocation ButterKnife_bar__minus_00_dot_77_bar__plus_00_dot_93_bar__plus_00_dot_24 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation Statue_bar__minus_01_dot_82_bar__plus_00_dot_87_bar__plus_02_dot_75 loc_bar__minus_9_bar_7_bar_0_bar_45)\n (objectAtLocation Glassbottle_bar__plus_01_dot_15_bar__plus_01_dot_67_bar__plus_00_dot_22 loc_bar_1_bar__minus_1_bar_1_bar__minus_30)\n (objectAtLocation Bread_bar__minus_01_dot_17_bar__plus_01_dot_01_bar__minus_00_dot_91 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation CreditCard_bar__minus_01_dot_57_bar__plus_00_dot_55_bar__plus_02_dot_87 loc_bar__minus_9_bar_6_bar_0_bar_45)\n (objectAtLocation CellPhone_bar__plus_00_dot_79_bar__plus_00_dot_15_bar__minus_00_dot_61 loc_bar_0_bar__minus_6_bar_0_bar_60)\n (objectAtLocation LightSwitch_bar__minus_02_dot_37_bar__plus_01_dot_22_bar__plus_03_dot_05 loc_bar__minus_10_bar_10_bar_0_bar_45)\n (objectAtLocation Potato_bar__minus_00_dot_70_bar__plus_00_dot_81_bar__minus_00_dot_40 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation Knife_bar__plus_00_dot_94_bar__plus_00_dot_93_bar__minus_00_dot_03 loc_bar_1_bar_0_bar_1_bar_60)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_37 loc_bar_1_bar__minus_5_bar_1_bar_60)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_52 loc_bar_1_bar__minus_6_bar_1_bar_60)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_09 loc_bar_1_bar__minus_4_bar_1_bar_60)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_24 loc_bar_1_bar__minus_5_bar_1_bar_60)\n (objectAtLocation Fork_bar__plus_00_dot_83_bar__plus_00_dot_49_bar__minus_00_dot_65 loc_bar_0_bar__minus_6_bar_0_bar_45)\n (objectAtLocation Pan_bar__plus_00_dot_91_bar__plus_01_dot_13_bar__plus_01_dot_06 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Lettuce_bar__minus_00_dot_55_bar__plus_01_dot_01_bar__plus_00_dot_24 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Plate_bar__plus_00_dot_86_bar__plus_00_dot_91_bar__minus_00_dot_38 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation Apple_bar__plus_00_dot_84_bar__plus_01_dot_45_bar__plus_01_dot_54 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Pot_bar__plus_01_dot_08_bar__plus_00_dot_95_bar__minus_01_dot_50 loc_bar_1_bar__minus_6_bar_1_bar_45)\n (objectAtLocation Window_bar__plus_00_dot_02_bar__plus_01_dot_00_bar__minus_02_dot_64 loc_bar_0_bar__minus_8_bar_2_bar_45)\n (objectAtLocation Window_bar__minus_03_dot_00_bar__plus_01_dot_00_bar__minus_02_dot_64 loc_bar__minus_12_bar__minus_8_bar_2_bar_45)\n (objectAtLocation Spatula_bar__minus_00_dot_70_bar__plus_00_dot_79_bar__minus_00_dot_75 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation PaperTowelRoll_bar__plus_00_dot_77_bar__plus_01_dot_02_bar__plus_00_dot_14 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation Tomato_bar__plus_01_dot_20_bar__plus_00_dot_95_bar__minus_01_dot_88 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (objectAtLocation Egg_bar__minus_00_dot_81_bar__plus_00_dot_81_bar__minus_00_dot_57 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation SaltShaker_bar__plus_00_dot_96_bar__plus_00_dot_70_bar__minus_00_dot_69 loc_bar_0_bar__minus_4_bar_1_bar_60)\n (objectAtLocation PepperShaker_bar__plus_00_dot_71_bar__plus_00_dot_49_bar__minus_00_dot_52 loc_bar_0_bar__minus_6_bar_0_bar_45)\n (objectAtLocation Vase_bar__plus_01_dot_20_bar__plus_00_dot_91_bar__minus_00_dot_38 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation ButterKnife_bar__plus_01_dot_11_bar__plus_00_dot_91_bar__minus_00_dot_73 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation SoapBottle_bar__plus_00_dot_96_bar__plus_00_dot_11_bar__minus_02_dot_29 loc_bar_0_bar__minus_8_bar_1_bar_60)\n (objectAtLocation Vase_bar__plus_00_dot_81_bar__plus_00_dot_11_bar__minus_02_dot_13 loc_bar_0_bar__minus_8_bar_1_bar_60)\n (objectAtLocation Bowl_bar__plus_01_dot_21_bar__plus_02_dot_21_bar__minus_01_dot_41 loc_bar_1_bar__minus_7_bar_1_bar__minus_30)\n (objectAtLocation DishSponge_bar__plus_00_dot_76_bar__plus_00_dot_12_bar__plus_00_dot_37 loc_bar__minus_1_bar_3_bar_1_bar_60)\n (objectAtLocation Chair_bar__minus_01_dot_93_bar__plus_00_dot_00_bar__minus_00_dot_03 loc_bar__minus_10_bar_0_bar_1_bar_60)\n (objectAtLocation Chair_bar__minus_01_dot_90_bar__plus_00_dot_00_bar__minus_01_dot_00 loc_bar__minus_9_bar__minus_3_bar_1_bar_60)\n (objectAtLocation Spoon_bar__plus_00_dot_94_bar__plus_00_dot_91_bar__plus_00_dot_14 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation Cup_bar__plus_00_dot_77_bar__plus_00_dot_91_bar__minus_00_dot_03 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation HousePlant_bar__minus_01_dot_35_bar__plus_00_dot_92_bar__minus_01_dot_54 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Mug_bar__plus_00_dot_78_bar__plus_01_dot_13_bar__plus_01_dot_54 loc_bar_0_bar_5_bar_1_bar_60)\n )\n \n\n (:goal\n (and\n (exists (?r - receptacle)\n (exists (?o - object)\n (and\n (coolable ?o)\n (objectType ?o TomatoType)\n (receptacleType ?r MicrowaveType)\n (isCool ?o)\n (inReceptacle ?o ?r)\n )\n )\n )\n )\n )\n )\n ", "solvable": true, "walkthrough": ["go to garbagecan 1", "take tomato 2 from garbagecan 1", "go to fridge 1", "cool tomato 2 with fridge 1", "go to microwave 1", "open microwave 1", "move tomato 2 to microwave 1"]} \ No newline at end of file diff --git a/Text/ALFWorld/json_2.1.1/valid_unseen/pick_heat_then_place_in_recep-Tomato-None-GarbageCan-10/trial_T20190908_225046_020282/game.tw-pddl b/Text/ALFWorld/json_2.1.1/valid_unseen/pick_heat_then_place_in_recep-Tomato-None-GarbageCan-10/trial_T20190908_225046_020282/game.tw-pddl new file mode 100644 index 0000000000000000000000000000000000000000..46245681d25c318f888f03ba6b6d2e95cecbcb3c --- /dev/null +++ b/Text/ALFWorld/json_2.1.1/valid_unseen/pick_heat_then_place_in_recep-Tomato-None-GarbageCan-10/trial_T20190908_225046_020282/game.tw-pddl @@ -0,0 +1 @@ +{"pddl_domain": ";; Specification in PDDL of the Alfred domain\n;; Intended to be used with Fast Downward which supports PDDL 2.2 level 1 plus the :action-costs requirement from PDDL 3.1.\n\n(define (domain alfred)\n (:requirements\n :adl\n :action-costs\n :typing\n )\n (:types\n agent\n location\n receptacle\n object\n rtype\n otype\n )\n\n\n (:predicates\n (atLocation ?a - agent ?l - location) ; true if the agent is at the location\n (receptacleAtLocation ?r - receptacle ?l - location) ; true if the receptacle is at the location (constant)\n (objectAtLocation ?o - object ?l - location) ; true if the object is at the location\n (openable ?r - receptacle) ; true if a receptacle is openable\n (opened ?r - receptacle) ; true if a receptacle is opened\n (inReceptacle ?o - object ?r - receptacle) ; object ?o is in receptacle ?r\n (isReceptacleObject ?o - object) ; true if the object can have things put inside it\n (inReceptacleObject ?innerObject - object ?outerObject - object) ; object ?innerObject is inside object ?outerObject\n (isReceptacleObjectFull ?o - object) ; true if the receptacle object contains something\n (wasInReceptacle ?o - object ?r - receptacle) ; object ?o was or is in receptacle ?r now or some time in the past\n (checked ?r - receptacle) ; whether the receptacle has been looked inside/visited\n (examined ?l - location) ; TODO\n (receptacleType ?r - receptacle ?t - rtype) ; the type of receptacle (Cabinet vs Cabinet|01|2...)\n (canContain ?rt - rtype ?ot - otype) ; true if receptacle can hold object\n (objectType ?o - object ?t - otype) ; the type of object (Apple vs Apple|01|2...)\n (holds ?a - agent ?o - object) ; object ?o is held by agent ?a\n (holdsAny ?a - agent) ; agent ?a holds an object\n (holdsAnyReceptacleObject ?a - agent) ; agent ?a holds a receptacle object\n (full ?r - receptacle) ; true if the receptacle has no remaining space\n (isClean ?o - object) ; true if the object has been clean in sink\n (cleanable ?o - object) ; true if the object can be placed in a sink\n (isHot ?o - object) ; true if the object has been heated up\n (heatable ?o - object) ; true if the object can be heated up in a microwave\n (isCool ?o - object) ; true if the object has been cooled\n (coolable ?o - object) ; true if the object can be cooled in the fridge\n (pickupable ?o - object) ; true if the object can be picked up\n (moveable ?o - object) ; true if the object can be moved\n (toggleable ?o - object) ; true if the object can be turned on/off\n (isOn ?o - object) ; true if the object is on\n (isToggled ?o - object) ; true if the object has been toggled\n (sliceable ?o - object) ; true if the object can be sliced\n (isSliced ?o - object) ; true if the object is sliced\n )\n\n (:functions\n (distance ?from ?to)\n (total-cost) - number\n )\n\n;; All actions are specified such that the final arguments are the ones used\n;; for performing actions in Unity.\n\n\n(:action look\n :parameters (?a - agent ?l - location)\n :precondition\n (and\n (atLocation ?a ?l)\n )\n :effect\n (and\n (checked ?l)\n )\n)\n\n(:action inventory\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n\n(:action examineReceptacle\n :parameters (?a - agent ?r - receptacle)\n :precondition\n (and\n (exists (?l - location)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n )\n )\n )\n :effect\n (and\n (checked ?r)\n )\n)\n\n(:action examineObject\n :parameters (?a - agent ?o - object)\n :precondition\n (or\n ;(exists (?l - location)\n ; (and\n ; (atLocation ?a ?l)\n ; (objectAtLocation ?o ?l)\n ; )\n ;)\n (exists (?l - location, ?r - receptacle)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n )\n )\n (holds ?a ?o)\n )\n :effect\n (and\n (checked ?o)\n )\n)\n\n;; agent goes to receptacle\n (:action GotoLocation\n :parameters (?a - agent ?lStart - location ?lEnd - location ?r - receptacle)\n :precondition (and\n (atLocation ?a ?lStart)\n (receptacleAtLocation ?r ?lEnd)\n ;(exists (?r - receptacle) (receptacleAtLocation ?r ?lEnd))\n )\n :effect (and\n (not (atLocation ?a ?lStart))\n (atLocation ?a ?lEnd)\n ; (forall (?r - receptacle)\n ; (when (and (receptacleAtLocation ?r ?lEnd)\n ; (or (not (openable ?r)) (opened ?r)))\n ; (checked ?r)\n ; )\n ; )\n ; (increase (total-cost) (distance ?lStart ?lEnd))\n (increase (total-cost) 1)\n )\n )\n\n;; agent opens receptacle\n (:action OpenObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (not (opened ?r))\n )\n :effect (and\n (opened ?r)\n (checked ?r)\n (increase (total-cost) 1)\n )\n )\n;; agent closes receptacle\n (:action CloseObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (opened ?r)\n )\n :effect (and\n (not (opened ?r))\n (increase (total-cost) 1)\n )\n\n )\n\n ;; agent picks up object from a receptacle\n (:action PickupObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition\n (and\n (pickupable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (not (holdsAny ?a)) ; agent's hands are empty.\n ;(not (holdsAnyReceptacleObject ?a))\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n ;(not (isReceptacleObject ?o))\n )\n :effect\n (and\n (not (inReceptacle ?o ?r))\n (holds ?a ?o)\n (holdsAny ?a)\n (not (objectAtLocation ?o ?l))\n ;(not (full ?r))\n (increase (total-cost) 1)\n )\n )\n\n\n; ;; agent picks up object from a receptacle\n; (:action PickupObjectFromReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n;\n; (not (inReceptacleObject ?o ?outerR))\n; (not (isReceptacleObjectFull ?outerR))\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupEmptyReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; ; (objectAtLocation ?o ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupFullReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?outerR ?r)\n; (pickupable ?outerR)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (not (inReceptacle ?outerR ?r))\n; (holds ?a ?outerR)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (objectAtLocation ?outerR ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n\n\n;; agent puts down an object\n (:action PutObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle ?ot - otype ?rt - rtype)\n :precondition (and\n (holds ?a ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n ;(not (full ?r))\n (objectType ?o ?ot)\n (receptacleType ?r ?rt)\n (canContain ?rt ?ot)\n ;(not (holdsAnyReceptacleObject ?a))\n )\n :effect (and\n (inReceptacle ?o ?r)\n (objectAtLocation ?o ?l)\n ;(full ?r)\n (not (holds ?a ?o))\n (not (holdsAny ?a))\n (increase (total-cost) 1)\n )\n )\n\n;;; agent puts down an object\n; (:action PutObjectInReceptacleObject\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?outerO - object ?outerR - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (objectAtLocation ?outerO ?l)\n; (isReceptacleObject ?outerO)\n; (not (isReceptacleObject ?o))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (not (holdsAnyReceptacleObject ?a))\n; (inReceptacle ?outerO ?outerR)\n; (not (isReceptacleObjectFull ?outerO))\n; )\n; :effect (and\n; (inReceptacleObject ?o ?outerO)\n; (inReceptacle ?o ?outerR)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (objectAtLocation ?o ?l)\n; (isReceptacleObjectFull ?outerO)\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down an object\n; (:action PutEmptyReceptacleObjectinReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?r - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n; (not (full ?r))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect (and\n; (inReceptacle ?o ?r)\n; (objectAtLocation ?o ?l)\n; (full ?r)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down a receptacle object in a receptacle\n; (:action PutFullReceptacleObjectInReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?innerO - object ?outerO - object ?r - receptacle) ; ?rt - rtype)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (objectType ?outerO ?ot)\n; (holds ?a ?outerO)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?outerO)\n; (isReceptacleObjectFull ?outerO)\n; (inReceptacleObject ?innerO ?outerO)\n; )\n; :effect (and\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (objectAtLocation ?outerO ?l)\n; (objectAtLocation ?innerO ?l)\n; (inReceptacle ?outerO ?r)\n; (inReceptacle ?innerO ?r)\n; (not (holds ?a ?outerO))\n; (increase (total-cost) 1)\n; )\n; )\n\n;; agent cleans some object\n (:action CleanObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (cleanable ?o)\n (or\n (receptacleType ?r SinkType)\n (receptacleType ?r SinkBasinType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isClean ?o)\n )\n )\n\n\n;; agent heats-up some object\n (:action HeatObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (heatable ?o)\n (or\n (receptacleType ?r MicrowaveType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isHot ?o)\n (not (isCool ?o))\n )\n )\n\n;; agent cools some object\n (:action CoolObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (coolable ?o)\n (or\n (receptacleType ?r FridgeType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isCool ?o)\n (not (isHot ?o))\n )\n )\n\n\n;; agent toggle object\n (:action ToggleObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition (and\n (toggleable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (inReceptacle ?o ?r)\n )\n :effect (and\n (increase (total-cost) 5)\n (when (isOn ?o)\n (not (isOn ?o)))\n (when (not (isOn ?o))\n (isOn ?o))\n (isToggled ?o)\n )\n )\n\n\n;; agent slices some object with a knife\n (:action SliceObject\n :parameters (?a - agent ?l - location ?co - object ?ko - object)\n :precondition\n (and\n (sliceable ?co)\n (or\n (objectType ?ko KnifeType)\n (objectType ?ko ButterKnifeType)\n )\n (atLocation ?a ?l)\n (objectAtLocation ?co ?l)\n (holds ?a ?ko)\n )\n :effect (and\n (increase (total-cost) 5)\n (isSliced ?co)\n )\n )\n\n\n(:action help\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n)\n", "grammar": "grammar :: \"\"\"\n {\n \"intro\": [\n {\n \"rhs\": \"-= Welcome to TextWorld, ALFRED! =-\\n\\n#look.feedback#\\n\\n#task#\"\n }\n ],\n\n \"notImplemented\": [\n {\n \"rhs\": \"TODO\"\n }\n ],\n\n \"task\": [\n {\n \"rhs\": \"Your task is to: put a hot tomato in garbagecan.\"\n }\n ],\n\n \"GotoLocation.feedback\": [\n {\n \"rhs\": \"You arrive at {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"OpenObject.feedback\": [\n {\n \"rhs\": \"You open the {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"CloseObject.feedback\": [\n {\n \"rhs\": \"You close the {r.name}.\"\n }\n ],\n\n \"PickupObject.feedback\": [\n {\n \"rhs\": \"You pick up the {o.name} from the {r.name}.\"\n }\n ],\n\n \"PickupObjectFromReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupObjectFromReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupEmptyReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupEmptyReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupFullReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupFullReceptacleObject: You pick up the {outerr.name}.\"\n }\n ],\n\n \"PutObject.feedback\": [\n {\n \"rhs\": \"You move the {o.name} to the {r.name}.\"\n }\n ],\n\n \"PutObjectInReceptacleObject.feedback\": [\n {\n \"rhs\": \"PutObjectInReceptacleObject: You put the {o.name} in the {outero.name}.\"\n }\n ],\n\n \"PutEmptyReceptacleObjectinReceptacle.feedback\": [\n {\n \"rhs\": \"PutEmptyReceptacleObjectinReceptacle: You put the {o.name} in the {r.name}.\"\n }\n ],\n\n \"PutFullReceptacleObjectInReceptacle.feedback\": [\n {\n \"rhs\": \"PutFullReceptacleObjectInReceptacle: You put the {outero.name} in the {r.name}.\"\n }\n ],\n\n \"inventory.feedback\": [\n {\n \"condition\": \"holdsany(a:agent)\",\n \"rhs\": \"You are carrying: [{o.indefinite + ' ' + o.name | holds(a:agent, o:object)}].\"\n },\n {\n \"rhs\": \"You are not carrying anything.\"\n }\n ],\n\n \"examineReceptacle.feedback\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \"The {r.name} is open. In it, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \"The {r.name} is closed.\"\n },\n {\n \"rhs\": \"On the {r.name}, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n }\n ],\n\n \"examineObject.feedback\": [\n {\n \"condition\": \"isreceptacleobject(o:object)\",\n \"rhs\": \"This is a normal {o.name}. In it, you see [{o2.indefinite + ' ' + o2.name | inreceptacleobject(o2:object, o:object)}].\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a clean sliced {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot sliced {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object)\",\n \"rhs\": \"This is a hot and clean {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object)\",\n \"rhs\": \"This is a cool and clean {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object)\",\n \"rhs\": \"This is a hot {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object)\",\n \"rhs\": \"This is a clean {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object)\",\n \"rhs\": \"This is a cold {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"This {o.name} is on.\"\n },\n {\n \"condition\": \"toggleable(o:object) & not_istoggled(o:object)\",\n \"rhs\": \"This {o.name} is off.\"\n },\n {\n \"condition\": \"sliceable(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a sliced {o.name}.\"\n },\n {\n \"rhs\": \"There's nothing special about {o.name}.\"\n }\n ]\n }\n\"\"\";\n\naction GotoLocation {\n template :: \"go to [{r.name | receptacleatlocation(r:receptacle, lend:location)}]\";\n feedback :: \"#GotoLocation.feedback#\";\n}\n\naction OpenObject {\n template :: \"open {r}\";\n feedback :: \"#OpenObject.feedback#\";\n}\n\naction CloseObject {\n template :: \"close {r}\";\n feedback :: \"#CloseObject.feedback#\";\n}\n\naction PickupObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObject.feedback#\";\n}\n\naction PickupObjectFromReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObjectFromReceptacleObject.feedback#\";\n}\n\naction PickupEmptyReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupEmptyReceptacleObject.feedback#\";\n}\n\naction PickupFullReceptacleObject {\n template :: \"take {outerr} from {r}\";\n feedback :: \"#PickupFullReceptacleObject.feedback#\";\n}\n\naction PutObject {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutObject.feedback#\";\n}\n\naction PutObjectInReceptacleObject {\n template :: \"put {o} into {outero}\";\n feedback :: \"#PutObjectInReceptacleObject.feedback#\";\n}\n\naction PutEmptyReceptacleObjectinReceptacle {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutEmptyReceptacleObjectinReceptacle.feedback#\";\n}\n\naction PutFullReceptacleObjectInReceptacle {\n template :: \"put {outero} in {r}\";\n feedback :: \"#PutFullReceptacleObjectInReceptacle.feedback#\";\n}\n\naction inventory {\n template :: \"inventory\";\n feedback :: \"#inventory.feedback#\";\n}\n\naction examineReceptacle {\n template :: \"examine {r}\";\n feedback :: \"#examineReceptacle.feedback#\";\n}\n\naction examineObject {\n template :: \"examine {o}\";\n feedback :: \"#examineObject.feedback#\";\n}\n\naction ToggleObject {\n template :: \"use {o}\";\n feedback :: \"#toggleObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"toggleObject.feedback\": [\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"You turn on the {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object)\",\n \"rhs\": \"You turn off the {o.name}.\"\n },\n {\n \"rhs\": \"You don't see any switch on the {o.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction HeatObject {\n template :: \"heat {o} with {r}\";\n feedback :: \"#heatObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"heatObject.feedback\": [\n {\n \"rhs\": \"You heat the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CleanObject {\n template :: \"clean {o} with {r}\";\n feedback :: \"#cleanObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"cleanObject.feedback\": [\n {\n \"rhs\": \"You clean the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CoolObject {\n template :: \"cool {o} with {r}\";\n feedback :: \"#coolObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"coolObject.feedback\": [\n {\n \"rhs\": \"You cool the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction SliceObject {\n template :: \"slice {co} with {ko}\";\n feedback :: \"#sliceObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"sliceObject.feedback\": [\n {\n \"rhs\": \"You sliced the {co.name} with the {ko.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction look {\n template :: \"look\";\n feedback :: \"#look.feedback#\";\n\n grammar :: \"\"\"\n {\n \"look.feedback\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"#look-variations#. Next to it, you see #list_objects_on_the_floor#.\"\n },\n {\n \"rhs\": \"You are in the middle of a room. Looking quickly around you, you see #list_appliances#.\"\n }\n ],\n\n \"look-variations\": [\n {\n \"rhs\": \"You are facing the [{r.name | atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)}]\"\n }\n ],\n\n \"list_objects_on_the_floor\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)\",\n \"rhs\": \"[{#overview(o)# | atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"list_appliances\": [\n {\n \"condition\": \"receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"[{#overview(r)# | receptacleatlocation(r:receptacle, l:location)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"overview(o, r)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name} (in/on the {r.name})}\"\n }\n ],\n\n \"overview(o)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name}\"\n }\n ],\n \"overview(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}\"\n }\n ],\n \"overview_with_state(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}#overview_state(r)#\"\n }\n ],\n \"overview_state(r)\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \" (it is open)\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \" (it is closed)\"\n },\n {\n \"rhs\": \"\"\n }\n ],\n\n \"list_empty\": [\n {\n \"rhs\": \"nothing\"\n }\n ],\n \"list_separator\": [\n {\n \"rhs\": \", \"\n }\n ],\n \"list_last_separator\": [\n {\n \"rhs\": \", and \"\n }\n ]\n }\n \"\"\";\n}\n\naction help {\n template :: \"help\";\n feedback :: \"\nAvailable commands:\n look: look around your current location\n inventory: check your current inventory\n go to (receptacle): move to a receptacle\n open (receptacle): open a receptacle\n close (receptacle): close a receptacle\n take (object) from (receptacle): take an object from a receptacle\n move (object) to (receptacle): place an object in or on a receptacle\n examine (something): examine a receptacle or an object\n use (object): use an object\n heat (object) with (receptacle): heat an object using a receptacle\n clean (object) with (receptacle): clean an object using a receptacle\n cool (object) with (receptacle): cool an object using a receptacle\n slice (object) with (object): slice an object using a sharp object\n\";\n}\n", "pddl_problem": "\n(define (problem plan_trial_T20190908_225046_020282)\n(:domain alfred)\n(:objects\nagent1 - agent\nRemoteControl - object\n Laptop - object\n Kettle - object\n Pen - object\n Fork - object\n Cloth - object\n HousePlant - object\n Plunger - object\n SoapBottle - object\n Cup - object\n Candle - object\n Tomato - object\n Television - object\n TennisRacket - object\n Towel - object\n SaltShaker - object\n Spoon - object\n Apple - object\n Poster - object\n Curtains - object\n Footstool - object\n AlarmClock - object\n Ladle - object\n PaperTowelRoll - object\n BaseballBat - object\n Knife - object\n Spatula - object\n SoapBar - object\n CreditCard - object\n Sink - object\n Newspaper - object\n LaundryHamperLid - object\n KeyChain - object\n Glassbottle - object\n ButterKnife - object\n Chair - object\n HandTowel - object\n ToiletPaperRoll - object\n Plate - object\n Pot - object\n WineBottle - object\n Boots - object\n PepperShaker - object\n PaperTowel - object\n Bowl - object\n SprayBottle - object\n ScrubBrush - object\n Box - object\n CD - object\n Pan - object\n Statue - object\n Vase - object\n ShowerGlass - object\n DishSponge - object\n Egg - object\n Lettuce - object\n Book - object\n TeddyBear - object\n ToiletPaper - object\n ShowerDoor - object\n Window - object\n Blinds - object\n CellPhone - object\n FloorLamp - object\n Pillow - object\n Mirror - object\n Painting - object\n TissueBox - object\n Pencil - object\n Potato - object\n LightSwitch - object\n StoveKnob - object\n Mug - object\n Bathtub - object\n DeskLamp - object\n Watch - object\n WateringCan - object\n BasketBall - object\n Bread - object\nRemoteControlType - otype\n LaptopType - otype\n KettleType - otype\n PenType - otype\n ForkType - otype\n ClothType - otype\n HousePlantType - otype\n PlungerType - otype\n SoapBottleType - otype\n CupType - otype\n CandleType - otype\n TomatoType - otype\n TelevisionType - otype\n TennisRacketType - otype\n TowelType - otype\n SaltShakerType - otype\n SpoonType - otype\n AppleType - otype\n PosterType - otype\n CurtainsType - otype\n FootstoolType - otype\n AlarmClockType - otype\n LadleType - otype\n PaperTowelRollType - otype\n BaseballBatType - otype\n KnifeType - otype\n SpatulaType - otype\n SoapBarType - otype\n CreditCardType - otype\n SinkType - otype\n NewspaperType - otype\n LaundryHamperLidType - otype\n KeyChainType - otype\n GlassbottleType - otype\n ButterKnifeType - otype\n ChairType - otype\n HandTowelType - otype\n ToiletPaperRollType - otype\n PlateType - otype\n PotType - otype\n WineBottleType - otype\n BootsType - otype\n PepperShakerType - otype\n PaperTowelType - otype\n BowlType - otype\n SprayBottleType - otype\n ScrubBrushType - otype\n BoxType - otype\n CDType - otype\n PanType - otype\n StatueType - otype\n VaseType - otype\n ShowerGlassType - otype\n DishSpongeType - otype\n EggType - otype\n LettuceType - otype\n BookType - otype\n TeddyBearType - otype\n ToiletPaperType - otype\n ShowerDoorType - otype\n WindowType - otype\n BlindsType - otype\n CellPhoneType - otype\n FloorLampType - otype\n PillowType - otype\n MirrorType - otype\n PaintingType - otype\n TissueBoxType - otype\n PencilType - otype\n PotatoType - otype\n LightSwitchType - otype\n StoveKnobType - otype\n MugType - otype\n BathtubType - otype\n DeskLampType - otype\n WatchType - otype\n WateringCanType - otype\n BasketBallType - otype\n BreadType - otype\nSinkBasinType - rtype\n GarbageCanType - rtype\n StoveBurnerType - rtype\n OttomanType - rtype\n CabinetType - rtype\n SideTableType - rtype\n DiningTableType - rtype\n CoffeeTableType - rtype\n SafeType - rtype\n DresserType - rtype\n DeskType - rtype\n BedType - rtype\n TowelHolderType - rtype\n ToiletPaperHangerType - rtype\n MicrowaveType - rtype\n SofaType - rtype\n CartType - rtype\n ArmChairType - rtype\n HandTowelHolderType - rtype\n TVStandType - rtype\n BathtubBasinType - rtype\n CoffeeMachineType - rtype\n ToasterType - rtype\n LaundryHamperType - rtype\n DrawerType - rtype\n FridgeType - rtype\n ToiletType - rtype\n ShelfType - rtype\n PaintingHangerType - rtype\n CounterTopType - rtype\n\n\n Apple_bar__plus_00_dot_84_bar__plus_01_dot_45_bar__plus_01_dot_06 - object\n Bowl_bar__plus_01_dot_11_bar__plus_00_dot_91_bar__minus_00_dot_38 - object\n Bread_bar__minus_00_dot_78_bar__plus_01_dot_00_bar__plus_00_dot_21 - object\n ButterKnife_bar__minus_00_dot_62_bar__plus_00_dot_93_bar__minus_01_dot_46 - object\n CellPhone_bar__plus_00_dot_83_bar__plus_00_dot_15_bar__minus_00_dot_69 - object\n CellPhone_bar__minus_01_dot_36_bar__plus_00_dot_55_bar__plus_02_dot_62 - object\n Chair_bar__minus_01_dot_90_bar__plus_00_dot_00_bar__minus_01_dot_00 - object\n Chair_bar__minus_01_dot_93_bar__plus_00_dot_00_bar__minus_00_dot_03 - object\n CreditCard_bar__plus_00_dot_91_bar__plus_00_dot_15_bar__minus_00_dot_61 - object\n CreditCard_bar__minus_01_dot_57_bar__plus_00_dot_88_bar__plus_02_dot_77 - object\n Cup_bar__plus_01_dot_01_bar__plus_01_dot_66_bar__minus_02_dot_03 - object\n DishSponge_bar__plus_00_dot_77_bar__plus_00_dot_91_bar__minus_01_dot_88 - object\n Egg_bar__plus_00_dot_84_bar__plus_00_dot_90_bar__plus_01_dot_54 - object\n Egg_bar__plus_01_dot_03_bar__plus_00_dot_90_bar__plus_01_dot_54 - object\n Egg_bar__minus_00_dot_82_bar__plus_00_dot_22_bar__plus_00_dot_64 - object\n Faucet_bar__minus_00_dot_87_bar__plus_01_dot_16_bar__minus_00_dot_65 - object\n Fork_bar__minus_00_dot_77_bar__plus_00_dot_93_bar__minus_00_dot_14 - object\n Fork_bar__minus_01_dot_23_bar__plus_00_dot_93_bar__minus_01_dot_43 - object\n Glassbottle_bar__plus_01_dot_06_bar__plus_01_dot_67_bar__minus_01_dot_89 - object\n Glassbottle_bar__minus_01_dot_98_bar__plus_00_dot_88_bar__plus_02_dot_69 - object\n HousePlant_bar__minus_01_dot_35_bar__plus_00_dot_92_bar__minus_01_dot_54 - object\n Knife_bar__plus_00_dot_87_bar__plus_00_dot_70_bar__minus_00_dot_60 - object\n Lettuce_bar__plus_00_dot_86_bar__plus_00_dot_99_bar__minus_00_dot_38 - object\n Lettuce_bar__plus_01_dot_11_bar__plus_00_dot_99_bar__minus_00_dot_03 - object\n LightSwitch_bar__minus_02_dot_37_bar__plus_01_dot_22_bar__plus_03_dot_05 - object\n Mug_bar__plus_01_dot_10_bar__plus_01_dot_66_bar__plus_00_dot_28 - object\n Pan_bar__minus_01_dot_17_bar__plus_00_dot_93_bar__minus_00_dot_38 - object\n PaperTowelRoll_bar__minus_01_dot_10_bar__plus_00_dot_28_bar__plus_00_dot_58 - object\n PepperShaker_bar__plus_00_dot_71_bar__plus_00_dot_10_bar__minus_01_dot_81 - object\n Plate_bar__plus_00_dot_91_bar__plus_01_dot_41_bar__plus_01_dot_44 - object\n Potato_bar__plus_00_dot_91_bar__plus_00_dot_89_bar__plus_01_dot_25 - object\n Potato_bar__plus_00_dot_97_bar__plus_01_dot_67_bar__plus_00_dot_97 - object\n Potato_bar__minus_00_dot_59_bar__plus_00_dot_81_bar__minus_00_dot_49 - object\n Pot_bar__minus_01_dot_78_bar__plus_00_dot_56_bar__plus_02_dot_72 - object\n SaltShaker_bar__minus_01_dot_57_bar__plus_00_dot_88_bar__plus_02_dot_67 - object\n Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65 - object\n SoapBottle_bar__plus_00_dot_69_bar__plus_00_dot_91_bar__minus_00_dot_56 - object\n SoapBottle_bar__plus_00_dot_86_bar__plus_00_dot_91_bar__minus_00_dot_73 - object\n SoapBottle_bar__plus_00_dot_94_bar__plus_00_dot_91_bar__plus_00_dot_14 - object\n Spatula_bar__plus_00_dot_91_bar__plus_00_dot_17_bar__minus_00_dot_53 - object\n Spoon_bar__plus_00_dot_88_bar__plus_00_dot_50_bar__minus_00_dot_65 - object\n Statue_bar__minus_01_dot_17_bar__plus_00_dot_94_bar__plus_00_dot_14 - object\n Statue_bar__minus_01_dot_17_bar__plus_00_dot_94_bar__minus_00_dot_12 - object\n StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_09 - object\n StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_24 - object\n StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_37 - object\n StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_52 - object\n Tomato_bar__plus_00_dot_69_bar__plus_00_dot_95_bar__minus_02_dot_05 - object\n Tomato_bar__minus_00_dot_81_bar__plus_00_dot_82_bar__minus_00_dot_75 - object\n Vase_bar__plus_00_dot_86_bar__plus_00_dot_11_bar__minus_01_dot_89 - object\n Vase_bar__plus_01_dot_15_bar__plus_01_dot_67_bar__minus_02_dot_17 - object\n Vase_bar__minus_00_dot_77_bar__plus_00_dot_93_bar__minus_01_dot_31 - object\n Window_bar__plus_00_dot_02_bar__plus_01_dot_00_bar__minus_02_dot_64 - object\n Window_bar__minus_03_dot_00_bar__plus_01_dot_00_bar__minus_02_dot_64 - object\n Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__plus_00_dot_24 - receptacle\n Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__minus_01_dot_72 - receptacle\n Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_14 - receptacle\n Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_76 - receptacle\n Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_02_dot_38 - receptacle\n Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_44_bar__minus_01_dot_78 - receptacle\n CoffeeMachine_bar__plus_01_dot_02_bar__plus_00_dot_90_bar__minus_02_dot_18 - receptacle\n CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21 - receptacle\n CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05 - receptacle\n CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64 - receptacle\n Drawer_bar__plus_00_dot_64_bar__plus_00_dot_27_bar__minus_00_dot_65 - receptacle\n Drawer_bar__plus_00_dot_64_bar__plus_00_dot_55_bar__minus_00_dot_65 - receptacle\n Drawer_bar__plus_00_dot_64_bar__plus_00_dot_76_bar__minus_00_dot_65 - receptacle\n Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25 - receptacle\n GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58 - receptacle\n Microwave_bar__plus_01_dot_04_bar__plus_01_dot_68_bar__minus_01_dot_30 - receptacle\n Shelf_bar__minus_01_dot_69_bar__plus_00_dot_16_bar__plus_02_dot_72 - receptacle\n Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72 - receptacle\n Shelf_bar__minus_01_dot_69_bar__plus_00_dot_87_bar__plus_02_dot_72 - receptacle\n Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin - receptacle\n StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_10 - receptacle\n StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_50 - receptacle\n StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_10 - receptacle\n StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_50 - receptacle\n Toaster_bar__plus_00_dot_98_bar__plus_00_dot_90_bar__plus_00_dot_33 - receptacle\n loc_bar__minus_10_bar_0_bar_1_bar_60 - location\n loc_bar_1_bar__minus_1_bar_1_bar_45 - location\n loc_bar__minus_3_bar__minus_8_bar_0_bar_30 - location\n loc_bar_1_bar__minus_7_bar_1_bar__minus_30 - location\n loc_bar_1_bar__minus_4_bar_1_bar_45 - location\n loc_bar_0_bar__minus_3_bar_3_bar_45 - location\n loc_bar_1_bar__minus_6_bar_1_bar_60 - location\n loc_bar_0_bar_4_bar_3_bar_60 - location\n loc_bar_1_bar_1_bar_1_bar_45 - location\n loc_bar_0_bar_5_bar_1_bar_60 - location\n loc_bar_1_bar__minus_8_bar_1_bar_45 - location\n loc_bar_1_bar__minus_5_bar_1_bar_60 - location\n loc_bar_1_bar__minus_8_bar_1_bar__minus_30 - location\n loc_bar_1_bar__minus_3_bar_1_bar__minus_30 - location\n loc_bar_0_bar__minus_6_bar_0_bar_45 - location\n loc_bar_1_bar__minus_1_bar_1_bar__minus_30 - location\n loc_bar__minus_6_bar_6_bar_0_bar_45 - location\n loc_bar_1_bar__minus_4_bar_1_bar_60 - location\n loc_bar__minus_1_bar_3_bar_1_bar_60 - location\n loc_bar_0_bar__minus_6_bar_0_bar_60 - location\n loc_bar_1_bar__minus_6_bar_1_bar_45 - location\n loc_bar_0_bar__minus_8_bar_1_bar_60 - location\n loc_bar__minus_9_bar__minus_3_bar_1_bar_60 - location\n loc_bar_1_bar__minus_5_bar_1_bar_0 - location\n loc_bar__minus_10_bar_10_bar_0_bar_45 - location\n loc_bar__minus_9_bar_7_bar_0_bar_45 - location\n loc_bar_0_bar__minus_4_bar_1_bar_60 - location\n loc_bar__minus_12_bar__minus_8_bar_2_bar_45 - location\n loc_bar__minus_9_bar_6_bar_0_bar_45 - location\n loc_bar_0_bar__minus_8_bar_2_bar_45 - location\n loc_bar_1_bar_3_bar_0_bar_30 - location\n )\n \n\n(:init\n\n\n (receptacleType Microwave_bar__plus_01_dot_04_bar__plus_01_dot_68_bar__minus_01_dot_30 MicrowaveType)\n (receptacleType Drawer_bar__plus_00_dot_64_bar__plus_00_dot_27_bar__minus_00_dot_65 DrawerType)\n (receptacleType Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72 ShelfType)\n (receptacleType Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_76 CabinetType)\n (receptacleType Shelf_bar__minus_01_dot_69_bar__plus_00_dot_16_bar__plus_02_dot_72 ShelfType)\n (receptacleType Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__plus_00_dot_24 CabinetType)\n (receptacleType StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_10 StoveBurnerType)\n (receptacleType CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21 CounterTopType)\n (receptacleType Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_14 CabinetType)\n (receptacleType Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__minus_01_dot_72 CabinetType)\n (receptacleType StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_10 StoveBurnerType)\n (receptacleType Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_44_bar__minus_01_dot_78 CabinetType)\n (receptacleType Drawer_bar__plus_00_dot_64_bar__plus_00_dot_76_bar__minus_00_dot_65 DrawerType)\n (receptacleType CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64 CounterTopType)\n (receptacleType CoffeeMachine_bar__plus_01_dot_02_bar__plus_00_dot_90_bar__minus_02_dot_18 CoffeeMachineType)\n (receptacleType StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_50 StoveBurnerType)\n (receptacleType Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_02_dot_38 CabinetType)\n (receptacleType Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin SinkBasinType)\n (receptacleType GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58 GarbageCanType)\n (receptacleType CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05 CounterTopType)\n (receptacleType StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_50 StoveBurnerType)\n (receptacleType Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25 FridgeType)\n (receptacleType Toaster_bar__plus_00_dot_98_bar__plus_00_dot_90_bar__plus_00_dot_33 ToasterType)\n (receptacleType Shelf_bar__minus_01_dot_69_bar__plus_00_dot_87_bar__plus_02_dot_72 ShelfType)\n (receptacleType Drawer_bar__plus_00_dot_64_bar__plus_00_dot_55_bar__minus_00_dot_65 DrawerType)\n (objectType HousePlant_bar__minus_01_dot_35_bar__plus_00_dot_92_bar__minus_01_dot_54 HousePlantType)\n (objectType Lettuce_bar__plus_00_dot_86_bar__plus_00_dot_99_bar__minus_00_dot_38 LettuceType)\n (objectType Glassbottle_bar__plus_01_dot_06_bar__plus_01_dot_67_bar__minus_01_dot_89 GlassbottleType)\n (objectType Window_bar__plus_00_dot_02_bar__plus_01_dot_00_bar__minus_02_dot_64 WindowType)\n (objectType CreditCard_bar__plus_00_dot_91_bar__plus_00_dot_15_bar__minus_00_dot_61 CreditCardType)\n (objectType Potato_bar__plus_00_dot_91_bar__plus_00_dot_89_bar__plus_01_dot_25 PotatoType)\n (objectType Chair_bar__minus_01_dot_90_bar__plus_00_dot_00_bar__minus_01_dot_00 ChairType)\n (objectType Potato_bar__minus_00_dot_59_bar__plus_00_dot_81_bar__minus_00_dot_49 PotatoType)\n (objectType Fork_bar__minus_00_dot_77_bar__plus_00_dot_93_bar__minus_00_dot_14 ForkType)\n (objectType Bread_bar__minus_00_dot_78_bar__plus_01_dot_00_bar__plus_00_dot_21 BreadType)\n (objectType Glassbottle_bar__minus_01_dot_98_bar__plus_00_dot_88_bar__plus_02_dot_69 GlassbottleType)\n (objectType Egg_bar__minus_00_dot_82_bar__plus_00_dot_22_bar__plus_00_dot_64 EggType)\n (objectType Spatula_bar__plus_00_dot_91_bar__plus_00_dot_17_bar__minus_00_dot_53 SpatulaType)\n (objectType Potato_bar__plus_00_dot_97_bar__plus_01_dot_67_bar__plus_00_dot_97 PotatoType)\n (objectType Tomato_bar__plus_00_dot_69_bar__plus_00_dot_95_bar__minus_02_dot_05 TomatoType)\n (objectType Pan_bar__minus_01_dot_17_bar__plus_00_dot_93_bar__minus_00_dot_38 PanType)\n (objectType SoapBottle_bar__plus_00_dot_69_bar__plus_00_dot_91_bar__minus_00_dot_56 SoapBottleType)\n (objectType CellPhone_bar__plus_00_dot_83_bar__plus_00_dot_15_bar__minus_00_dot_69 CellPhoneType)\n (objectType Vase_bar__plus_00_dot_86_bar__plus_00_dot_11_bar__minus_01_dot_89 VaseType)\n (objectType StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_52 StoveKnobType)\n (objectType Pot_bar__minus_01_dot_78_bar__plus_00_dot_56_bar__plus_02_dot_72 PotType)\n (objectType Fork_bar__minus_01_dot_23_bar__plus_00_dot_93_bar__minus_01_dot_43 ForkType)\n (objectType Cup_bar__plus_01_dot_01_bar__plus_01_dot_66_bar__minus_02_dot_03 CupType)\n (objectType SoapBottle_bar__plus_00_dot_86_bar__plus_00_dot_91_bar__minus_00_dot_73 SoapBottleType)\n (objectType Statue_bar__minus_01_dot_17_bar__plus_00_dot_94_bar__plus_00_dot_14 StatueType)\n (objectType DishSponge_bar__plus_00_dot_77_bar__plus_00_dot_91_bar__minus_01_dot_88 DishSpongeType)\n (objectType Knife_bar__plus_00_dot_87_bar__plus_00_dot_70_bar__minus_00_dot_60 KnifeType)\n (objectType LightSwitch_bar__minus_02_dot_37_bar__plus_01_dot_22_bar__plus_03_dot_05 LightSwitchType)\n (objectType StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_37 StoveKnobType)\n (objectType Apple_bar__plus_00_dot_84_bar__plus_01_dot_45_bar__plus_01_dot_06 AppleType)\n (objectType ButterKnife_bar__minus_00_dot_62_bar__plus_00_dot_93_bar__minus_01_dot_46 ButterKnifeType)\n (objectType Egg_bar__plus_01_dot_03_bar__plus_00_dot_90_bar__plus_01_dot_54 EggType)\n (objectType Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65 SinkType)\n (objectType Tomato_bar__minus_00_dot_81_bar__plus_00_dot_82_bar__minus_00_dot_75 TomatoType)\n (objectType PepperShaker_bar__plus_00_dot_71_bar__plus_00_dot_10_bar__minus_01_dot_81 PepperShakerType)\n (objectType Chair_bar__minus_01_dot_93_bar__plus_00_dot_00_bar__minus_00_dot_03 ChairType)\n (objectType CreditCard_bar__minus_01_dot_57_bar__plus_00_dot_88_bar__plus_02_dot_77 CreditCardType)\n (objectType SoapBottle_bar__plus_00_dot_94_bar__plus_00_dot_91_bar__plus_00_dot_14 SoapBottleType)\n (objectType StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_09 StoveKnobType)\n (objectType Statue_bar__minus_01_dot_17_bar__plus_00_dot_94_bar__minus_00_dot_12 StatueType)\n (objectType SaltShaker_bar__minus_01_dot_57_bar__plus_00_dot_88_bar__plus_02_dot_67 SaltShakerType)\n (objectType Spoon_bar__plus_00_dot_88_bar__plus_00_dot_50_bar__minus_00_dot_65 SpoonType)\n (objectType Lettuce_bar__plus_01_dot_11_bar__plus_00_dot_99_bar__minus_00_dot_03 LettuceType)\n (objectType 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GlassbottleType)\n (canContain MicrowaveType MugType)\n (canContain MicrowaveType TomatoType)\n (canContain MicrowaveType BowlType)\n (canContain MicrowaveType CupType)\n (canContain MicrowaveType PlateType)\n (canContain MicrowaveType EggType)\n (canContain MicrowaveType PotatoType)\n (canContain MicrowaveType BreadType)\n (canContain DrawerType PepperShakerType)\n (canContain DrawerType ForkType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType KnifeType)\n (canContain DrawerType SpatulaType)\n (canContain DrawerType SoapBottleType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType SaltShakerType)\n (canContain DrawerType SpoonType)\n (canContain DrawerType ButterKnifeType)\n (canContain DrawerType DishSpongeType)\n (canContain ShelfType PepperShakerType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BowlType)\n (canContain ShelfType SoapBottleType)\n (canContain ShelfType CupType)\n (canContain ShelfType CreditCardType)\n (canContain 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CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle Lettuce_bar__plus_01_dot_11_bar__plus_00_dot_99_bar__minus_00_dot_03 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle SoapBottle_bar__plus_00_dot_69_bar__plus_00_dot_91_bar__minus_00_dot_56 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle Bowl_bar__plus_01_dot_11_bar__plus_00_dot_91_bar__minus_00_dot_38 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle SoapBottle_bar__plus_00_dot_86_bar__plus_00_dot_91_bar__minus_00_dot_73 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21)\n (inReceptacle CellPhone_bar__plus_00_dot_83_bar__plus_00_dot_15_bar__minus_00_dot_69 Drawer_bar__plus_00_dot_64_bar__plus_00_dot_27_bar__minus_00_dot_65)\n (inReceptacle Spatula_bar__plus_00_dot_91_bar__plus_00_dot_17_bar__minus_00_dot_53 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CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05)\n (inReceptacle Mug_bar__plus_01_dot_10_bar__plus_01_dot_66_bar__plus_00_dot_28 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_14)\n (inReceptacle Glassbottle_bar__minus_01_dot_98_bar__plus_00_dot_88_bar__plus_02_dot_69 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_87_bar__plus_02_dot_72)\n (inReceptacle SaltShaker_bar__minus_01_dot_57_bar__plus_00_dot_88_bar__plus_02_dot_67 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_87_bar__plus_02_dot_72)\n (inReceptacle CreditCard_bar__minus_01_dot_57_bar__plus_00_dot_88_bar__plus_02_dot_77 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_87_bar__plus_02_dot_72)\n (inReceptacle Pot_bar__minus_01_dot_78_bar__plus_00_dot_56_bar__plus_02_dot_72 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72)\n (inReceptacle CellPhone_bar__minus_01_dot_36_bar__plus_00_dot_55_bar__plus_02_dot_62 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72)\n 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Plate_bar__plus_00_dot_91_bar__plus_01_dot_41_bar__plus_01_dot_44 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Egg_bar__plus_01_dot_03_bar__plus_00_dot_90_bar__plus_01_dot_54 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Potato_bar__plus_00_dot_91_bar__plus_00_dot_89_bar__plus_01_dot_25 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Egg_bar__plus_00_dot_84_bar__plus_00_dot_90_bar__plus_01_dot_54 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n \n \n (receptacleAtLocation Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__plus_00_dot_24 loc_bar__minus_1_bar_3_bar_1_bar_60)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__minus_01_dot_72 loc_bar_0_bar__minus_8_bar_1_bar_60)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_14 loc_bar_1_bar__minus_1_bar_1_bar__minus_30)\n 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(receptacleAtLocation Shelf_bar__minus_01_dot_69_bar__plus_00_dot_87_bar__plus_02_dot_72 loc_bar__minus_9_bar_7_bar_0_bar_45)\n (receptacleAtLocation Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin loc_bar_0_bar__minus_3_bar_3_bar_45)\n (receptacleAtLocation StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_10 loc_bar_1_bar__minus_4_bar_1_bar_45)\n (receptacleAtLocation StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_50 loc_bar_1_bar__minus_6_bar_1_bar_45)\n (receptacleAtLocation StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_10 loc_bar_1_bar__minus_4_bar_1_bar_45)\n (receptacleAtLocation StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_50 loc_bar_1_bar__minus_6_bar_1_bar_45)\n (receptacleAtLocation Toaster_bar__plus_00_dot_98_bar__plus_00_dot_90_bar__plus_00_dot_33 loc_bar_1_bar_1_bar_1_bar_45)\n (objectAtLocation 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(objectAtLocation Apple_bar__plus_00_dot_84_bar__plus_01_dot_45_bar__plus_01_dot_06 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Pot_bar__minus_01_dot_78_bar__plus_00_dot_56_bar__plus_02_dot_72 loc_bar__minus_9_bar_6_bar_0_bar_45)\n (objectAtLocation Window_bar__plus_00_dot_02_bar__plus_01_dot_00_bar__minus_02_dot_64 loc_bar_0_bar__minus_8_bar_2_bar_45)\n (objectAtLocation Window_bar__minus_03_dot_00_bar__plus_01_dot_00_bar__minus_02_dot_64 loc_bar__minus_12_bar__minus_8_bar_2_bar_45)\n (objectAtLocation Spatula_bar__plus_00_dot_91_bar__plus_00_dot_17_bar__minus_00_dot_53 loc_bar_0_bar__minus_6_bar_0_bar_60)\n (objectAtLocation PaperTowelRoll_bar__minus_01_dot_10_bar__plus_00_dot_28_bar__plus_00_dot_58 loc_bar_0_bar_4_bar_3_bar_60)\n (objectAtLocation Tomato_bar__plus_00_dot_69_bar__plus_00_dot_95_bar__minus_02_dot_05 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (objectAtLocation Egg_bar__plus_01_dot_03_bar__plus_00_dot_90_bar__plus_01_dot_54 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation SaltShaker_bar__minus_01_dot_57_bar__plus_00_dot_88_bar__plus_02_dot_67 loc_bar__minus_9_bar_7_bar_0_bar_45)\n (objectAtLocation PepperShaker_bar__plus_00_dot_71_bar__plus_00_dot_10_bar__minus_01_dot_81 loc_bar_0_bar__minus_8_bar_1_bar_60)\n (objectAtLocation Vase_bar__plus_00_dot_86_bar__plus_00_dot_11_bar__minus_01_dot_89 loc_bar_0_bar__minus_8_bar_1_bar_60)\n (objectAtLocation ButterKnife_bar__minus_00_dot_62_bar__plus_00_dot_93_bar__minus_01_dot_46 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation SoapBottle_bar__plus_00_dot_69_bar__plus_00_dot_91_bar__minus_00_dot_56 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation Vase_bar__minus_00_dot_77_bar__plus_00_dot_93_bar__minus_01_dot_31 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Bowl_bar__plus_01_dot_11_bar__plus_00_dot_91_bar__minus_00_dot_38 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation DishSponge_bar__plus_00_dot_77_bar__plus_00_dot_91_bar__minus_01_dot_88 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (objectAtLocation Chair_bar__minus_01_dot_93_bar__plus_00_dot_00_bar__minus_00_dot_03 loc_bar__minus_10_bar_0_bar_1_bar_60)\n (objectAtLocation Chair_bar__minus_01_dot_90_bar__plus_00_dot_00_bar__minus_01_dot_00 loc_bar__minus_9_bar__minus_3_bar_1_bar_60)\n (objectAtLocation Spoon_bar__plus_00_dot_88_bar__plus_00_dot_50_bar__minus_00_dot_65 loc_bar_0_bar__minus_6_bar_0_bar_45)\n (objectAtLocation Cup_bar__plus_01_dot_01_bar__plus_01_dot_66_bar__minus_02_dot_03 loc_bar_1_bar__minus_8_bar_1_bar__minus_30)\n (objectAtLocation HousePlant_bar__minus_01_dot_35_bar__plus_00_dot_92_bar__minus_01_dot_54 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Mug_bar__plus_01_dot_10_bar__plus_01_dot_66_bar__plus_00_dot_28 loc_bar_1_bar__minus_1_bar_1_bar__minus_30)\n )\n \n\n (:goal\n (and\n (exists (?r - receptacle)\n (exists (?o - object)\n (and\n (heatable ?o)\n (objectType ?o TomatoType)\n (receptacleType ?r GarbageCanType)\n (isHot ?o)\n (inReceptacle ?o ?r)\n )\n )\n )\n )\n )\n )\n ", "solvable": true, "walkthrough": ["go to sinkbasin 1", "take tomato 2 from sinkbasin 1", "go to microwave 1", "heat tomato 2 with microwave 1", "go to garbagecan 1", "move tomato 2 to garbagecan 1"]} \ No newline at end of file diff --git a/Text/ALFWorld/json_2.1.1/valid_unseen/pick_heat_then_place_in_recep-Tomato-None-GarbageCan-10/trial_T20190908_225359_617900/game.tw-pddl b/Text/ALFWorld/json_2.1.1/valid_unseen/pick_heat_then_place_in_recep-Tomato-None-GarbageCan-10/trial_T20190908_225359_617900/game.tw-pddl new file mode 100644 index 0000000000000000000000000000000000000000..3994051113245de0fd04c97936c50f0117b46685 --- /dev/null +++ b/Text/ALFWorld/json_2.1.1/valid_unseen/pick_heat_then_place_in_recep-Tomato-None-GarbageCan-10/trial_T20190908_225359_617900/game.tw-pddl @@ -0,0 +1 @@ +{"pddl_domain": ";; Specification in PDDL of the Alfred domain\n;; Intended to be used with Fast Downward which supports PDDL 2.2 level 1 plus the :action-costs requirement from PDDL 3.1.\n\n(define (domain alfred)\n (:requirements\n :adl\n :action-costs\n :typing\n )\n (:types\n agent\n location\n receptacle\n object\n rtype\n otype\n )\n\n\n (:predicates\n (atLocation ?a - agent ?l - location) ; true if the agent is at the location\n (receptacleAtLocation ?r - receptacle ?l - location) ; true if the receptacle is at the location (constant)\n (objectAtLocation ?o - object ?l - location) ; true if the object is at the location\n (openable ?r - receptacle) ; true if a receptacle is openable\n (opened ?r - receptacle) ; true if a receptacle is opened\n (inReceptacle ?o - object ?r - receptacle) ; object ?o is in receptacle ?r\n (isReceptacleObject ?o - object) ; true if the object can have things put inside it\n (inReceptacleObject ?innerObject - object ?outerObject - object) ; object ?innerObject is inside object ?outerObject\n (isReceptacleObjectFull ?o - object) ; true if the receptacle object contains something\n (wasInReceptacle ?o - object ?r - receptacle) ; object ?o was or is in receptacle ?r now or some time in the past\n (checked ?r - receptacle) ; whether the receptacle has been looked inside/visited\n (examined ?l - location) ; TODO\n (receptacleType ?r - receptacle ?t - rtype) ; the type of receptacle (Cabinet vs Cabinet|01|2...)\n (canContain ?rt - rtype ?ot - otype) ; true if receptacle can hold object\n (objectType ?o - object ?t - otype) ; the type of object (Apple vs Apple|01|2...)\n (holds ?a - agent ?o - object) ; object ?o is held by agent ?a\n (holdsAny ?a - agent) ; agent ?a holds an object\n (holdsAnyReceptacleObject ?a - agent) ; agent ?a holds a receptacle object\n (full ?r - receptacle) ; true if the receptacle has no remaining space\n (isClean ?o - object) ; true if the object has been clean in sink\n (cleanable ?o - object) ; true if the object can be placed in a sink\n (isHot ?o - object) ; true if the object has been heated up\n (heatable ?o - object) ; true if the object can be heated up in a microwave\n (isCool ?o - object) ; true if the object has been cooled\n (coolable ?o - object) ; true if the object can be cooled in the fridge\n (pickupable ?o - object) ; true if the object can be picked up\n (moveable ?o - object) ; true if the object can be moved\n (toggleable ?o - object) ; true if the object can be turned on/off\n (isOn ?o - object) ; true if the object is on\n (isToggled ?o - object) ; true if the object has been toggled\n (sliceable ?o - object) ; true if the object can be sliced\n (isSliced ?o - object) ; true if the object is sliced\n )\n\n (:functions\n (distance ?from ?to)\n (total-cost) - number\n )\n\n;; All actions are specified such that the final arguments are the ones used\n;; for performing actions in Unity.\n\n\n(:action look\n :parameters (?a - agent ?l - location)\n :precondition\n (and\n (atLocation ?a ?l)\n )\n :effect\n (and\n (checked ?l)\n )\n)\n\n(:action inventory\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n\n(:action examineReceptacle\n :parameters (?a - agent ?r - receptacle)\n :precondition\n (and\n (exists (?l - location)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n )\n )\n )\n :effect\n (and\n (checked ?r)\n )\n)\n\n(:action examineObject\n :parameters (?a - agent ?o - object)\n :precondition\n (or\n ;(exists (?l - location)\n ; (and\n ; (atLocation ?a ?l)\n ; (objectAtLocation ?o ?l)\n ; )\n ;)\n (exists (?l - location, ?r - receptacle)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n )\n )\n (holds ?a ?o)\n )\n :effect\n (and\n (checked ?o)\n )\n)\n\n;; agent goes to receptacle\n (:action GotoLocation\n :parameters (?a - agent ?lStart - location ?lEnd - location ?r - receptacle)\n :precondition (and\n (atLocation ?a ?lStart)\n (receptacleAtLocation ?r ?lEnd)\n ;(exists (?r - receptacle) (receptacleAtLocation ?r ?lEnd))\n )\n :effect (and\n (not (atLocation ?a ?lStart))\n (atLocation ?a ?lEnd)\n ; (forall (?r - receptacle)\n ; (when (and (receptacleAtLocation ?r ?lEnd)\n ; (or (not (openable ?r)) (opened ?r)))\n ; (checked ?r)\n ; )\n ; )\n ; (increase (total-cost) (distance ?lStart ?lEnd))\n (increase (total-cost) 1)\n )\n )\n\n;; agent opens receptacle\n (:action OpenObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (not (opened ?r))\n )\n :effect (and\n (opened ?r)\n (checked ?r)\n (increase (total-cost) 1)\n )\n )\n;; agent closes receptacle\n (:action CloseObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (opened ?r)\n )\n :effect (and\n (not (opened ?r))\n (increase (total-cost) 1)\n )\n\n )\n\n ;; agent picks up object from a receptacle\n (:action PickupObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition\n (and\n (pickupable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (not (holdsAny ?a)) ; agent's hands are empty.\n ;(not (holdsAnyReceptacleObject ?a))\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n ;(not (isReceptacleObject ?o))\n )\n :effect\n (and\n (not (inReceptacle ?o ?r))\n (holds ?a ?o)\n (holdsAny ?a)\n (not (objectAtLocation ?o ?l))\n ;(not (full ?r))\n (increase (total-cost) 1)\n )\n )\n\n\n; ;; agent picks up object from a receptacle\n; (:action PickupObjectFromReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n;\n; (not (inReceptacleObject ?o ?outerR))\n; (not (isReceptacleObjectFull ?outerR))\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupEmptyReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; ; (objectAtLocation ?o ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupFullReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?outerR ?r)\n; (pickupable ?outerR)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (not (inReceptacle ?outerR ?r))\n; (holds ?a ?outerR)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (objectAtLocation ?outerR ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n\n\n;; agent puts down an object\n (:action PutObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle ?ot - otype ?rt - rtype)\n :precondition (and\n (holds ?a ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n ;(not (full ?r))\n (objectType ?o ?ot)\n (receptacleType ?r ?rt)\n (canContain ?rt ?ot)\n ;(not (holdsAnyReceptacleObject ?a))\n )\n :effect (and\n (inReceptacle ?o ?r)\n (objectAtLocation ?o ?l)\n ;(full ?r)\n (not (holds ?a ?o))\n (not (holdsAny ?a))\n (increase (total-cost) 1)\n )\n )\n\n;;; agent puts down an object\n; (:action PutObjectInReceptacleObject\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?outerO - object ?outerR - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (objectAtLocation ?outerO ?l)\n; (isReceptacleObject ?outerO)\n; (not (isReceptacleObject ?o))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (not (holdsAnyReceptacleObject ?a))\n; (inReceptacle ?outerO ?outerR)\n; (not (isReceptacleObjectFull ?outerO))\n; )\n; :effect (and\n; (inReceptacleObject ?o ?outerO)\n; (inReceptacle ?o ?outerR)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (objectAtLocation ?o ?l)\n; (isReceptacleObjectFull ?outerO)\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down an object\n; (:action PutEmptyReceptacleObjectinReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?r - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n; (not (full ?r))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect (and\n; (inReceptacle ?o ?r)\n; (objectAtLocation ?o ?l)\n; (full ?r)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down a receptacle object in a receptacle\n; (:action PutFullReceptacleObjectInReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?innerO - object ?outerO - object ?r - receptacle) ; ?rt - rtype)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (objectType ?outerO ?ot)\n; (holds ?a ?outerO)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?outerO)\n; (isReceptacleObjectFull ?outerO)\n; (inReceptacleObject ?innerO ?outerO)\n; )\n; :effect (and\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (objectAtLocation ?outerO ?l)\n; (objectAtLocation ?innerO ?l)\n; (inReceptacle ?outerO ?r)\n; (inReceptacle ?innerO ?r)\n; (not (holds ?a ?outerO))\n; (increase (total-cost) 1)\n; )\n; )\n\n;; agent cleans some object\n (:action CleanObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (cleanable ?o)\n (or\n (receptacleType ?r SinkType)\n (receptacleType ?r SinkBasinType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isClean ?o)\n )\n )\n\n\n;; agent heats-up some object\n (:action HeatObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (heatable ?o)\n (or\n (receptacleType ?r MicrowaveType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isHot ?o)\n (not (isCool ?o))\n )\n )\n\n;; agent cools some object\n (:action CoolObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (coolable ?o)\n (or\n (receptacleType ?r FridgeType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isCool ?o)\n (not (isHot ?o))\n )\n )\n\n\n;; agent toggle object\n (:action ToggleObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition (and\n (toggleable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (inReceptacle ?o ?r)\n )\n :effect (and\n (increase (total-cost) 5)\n (when (isOn ?o)\n (not (isOn ?o)))\n (when (not (isOn ?o))\n (isOn ?o))\n (isToggled ?o)\n )\n )\n\n\n;; agent slices some object with a knife\n (:action SliceObject\n :parameters (?a - agent ?l - location ?co - object ?ko - object)\n :precondition\n (and\n (sliceable ?co)\n (or\n (objectType ?ko KnifeType)\n (objectType ?ko ButterKnifeType)\n )\n (atLocation ?a ?l)\n (objectAtLocation ?co ?l)\n (holds ?a ?ko)\n )\n :effect (and\n (increase (total-cost) 5)\n (isSliced ?co)\n )\n )\n\n\n(:action help\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n)\n", "grammar": "grammar :: \"\"\"\n {\n \"intro\": [\n {\n \"rhs\": \"-= Welcome to TextWorld, ALFRED! =-\\n\\n#look.feedback#\\n\\n#task#\"\n }\n ],\n\n \"notImplemented\": [\n {\n \"rhs\": \"TODO\"\n }\n ],\n\n \"task\": [\n {\n \"rhs\": \"Your task is to: heat some tomato and put it in garbagecan.\"\n }\n ],\n\n \"GotoLocation.feedback\": [\n {\n \"rhs\": \"You arrive at {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"OpenObject.feedback\": [\n {\n \"rhs\": \"You open the {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"CloseObject.feedback\": [\n {\n \"rhs\": \"You close the {r.name}.\"\n }\n ],\n\n \"PickupObject.feedback\": [\n {\n \"rhs\": \"You pick up the {o.name} from the {r.name}.\"\n }\n ],\n\n \"PickupObjectFromReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupObjectFromReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupEmptyReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupEmptyReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupFullReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupFullReceptacleObject: You pick up the {outerr.name}.\"\n }\n ],\n\n \"PutObject.feedback\": [\n {\n \"rhs\": \"You move the {o.name} to the {r.name}.\"\n }\n ],\n\n \"PutObjectInReceptacleObject.feedback\": [\n {\n \"rhs\": \"PutObjectInReceptacleObject: You put the {o.name} in the {outero.name}.\"\n }\n ],\n\n \"PutEmptyReceptacleObjectinReceptacle.feedback\": [\n {\n \"rhs\": \"PutEmptyReceptacleObjectinReceptacle: You put the {o.name} in the {r.name}.\"\n }\n ],\n\n \"PutFullReceptacleObjectInReceptacle.feedback\": [\n {\n \"rhs\": \"PutFullReceptacleObjectInReceptacle: You put the {outero.name} in the {r.name}.\"\n }\n ],\n\n \"inventory.feedback\": [\n {\n \"condition\": \"holdsany(a:agent)\",\n \"rhs\": \"You are carrying: [{o.indefinite + ' ' + o.name | holds(a:agent, o:object)}].\"\n },\n {\n \"rhs\": \"You are not carrying anything.\"\n }\n ],\n\n \"examineReceptacle.feedback\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \"The {r.name} is open. In it, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \"The {r.name} is closed.\"\n },\n {\n \"rhs\": \"On the {r.name}, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n }\n ],\n\n \"examineObject.feedback\": [\n {\n \"condition\": \"isreceptacleobject(o:object)\",\n \"rhs\": \"This is a normal {o.name}. In it, you see [{o2.indefinite + ' ' + o2.name | inreceptacleobject(o2:object, o:object)}].\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a clean sliced {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot sliced {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object)\",\n \"rhs\": \"This is a hot and clean {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object)\",\n \"rhs\": \"This is a cool and clean {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object)\",\n \"rhs\": \"This is a hot {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object)\",\n \"rhs\": \"This is a clean {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object)\",\n \"rhs\": \"This is a cold {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"This {o.name} is on.\"\n },\n {\n \"condition\": \"toggleable(o:object) & not_istoggled(o:object)\",\n \"rhs\": \"This {o.name} is off.\"\n },\n {\n \"condition\": \"sliceable(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a sliced {o.name}.\"\n },\n {\n \"rhs\": \"There's nothing special about {o.name}.\"\n }\n ]\n }\n\"\"\";\n\naction GotoLocation {\n template :: \"go to [{r.name | receptacleatlocation(r:receptacle, lend:location)}]\";\n feedback :: \"#GotoLocation.feedback#\";\n}\n\naction OpenObject {\n template :: \"open {r}\";\n feedback :: \"#OpenObject.feedback#\";\n}\n\naction CloseObject {\n template :: \"close {r}\";\n feedback :: \"#CloseObject.feedback#\";\n}\n\naction PickupObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObject.feedback#\";\n}\n\naction PickupObjectFromReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObjectFromReceptacleObject.feedback#\";\n}\n\naction PickupEmptyReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupEmptyReceptacleObject.feedback#\";\n}\n\naction PickupFullReceptacleObject {\n template :: \"take {outerr} from {r}\";\n feedback :: \"#PickupFullReceptacleObject.feedback#\";\n}\n\naction PutObject {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutObject.feedback#\";\n}\n\naction PutObjectInReceptacleObject {\n template :: \"put {o} into {outero}\";\n feedback :: \"#PutObjectInReceptacleObject.feedback#\";\n}\n\naction PutEmptyReceptacleObjectinReceptacle {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutEmptyReceptacleObjectinReceptacle.feedback#\";\n}\n\naction PutFullReceptacleObjectInReceptacle {\n template :: \"put {outero} in {r}\";\n feedback :: \"#PutFullReceptacleObjectInReceptacle.feedback#\";\n}\n\naction inventory {\n template :: \"inventory\";\n feedback :: \"#inventory.feedback#\";\n}\n\naction examineReceptacle {\n template :: \"examine {r}\";\n feedback :: \"#examineReceptacle.feedback#\";\n}\n\naction examineObject {\n template :: \"examine {o}\";\n feedback :: \"#examineObject.feedback#\";\n}\n\naction ToggleObject {\n template :: \"use {o}\";\n feedback :: \"#toggleObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"toggleObject.feedback\": [\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"You turn on the {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object)\",\n \"rhs\": \"You turn off the {o.name}.\"\n },\n {\n \"rhs\": \"You don't see any switch on the {o.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction HeatObject {\n template :: \"heat {o} with {r}\";\n feedback :: \"#heatObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"heatObject.feedback\": [\n {\n \"rhs\": \"You heat the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CleanObject {\n template :: \"clean {o} with {r}\";\n feedback :: \"#cleanObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"cleanObject.feedback\": [\n {\n \"rhs\": \"You clean the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CoolObject {\n template :: \"cool {o} with {r}\";\n feedback :: \"#coolObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"coolObject.feedback\": [\n {\n \"rhs\": \"You cool the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction SliceObject {\n template :: \"slice {co} with {ko}\";\n feedback :: \"#sliceObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"sliceObject.feedback\": [\n {\n \"rhs\": \"You sliced the {co.name} with the {ko.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction look {\n template :: \"look\";\n feedback :: \"#look.feedback#\";\n\n grammar :: \"\"\"\n {\n \"look.feedback\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"#look-variations#. Next to it, you see #list_objects_on_the_floor#.\"\n },\n {\n \"rhs\": \"You are in the middle of a room. Looking quickly around you, you see #list_appliances#.\"\n }\n ],\n\n \"look-variations\": [\n {\n \"rhs\": \"You are facing the [{r.name | atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)}]\"\n }\n ],\n\n \"list_objects_on_the_floor\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)\",\n \"rhs\": \"[{#overview(o)# | atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"list_appliances\": [\n {\n \"condition\": \"receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"[{#overview(r)# | receptacleatlocation(r:receptacle, l:location)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"overview(o, r)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name} (in/on the {r.name})}\"\n }\n ],\n\n \"overview(o)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name}\"\n }\n ],\n \"overview(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}\"\n }\n ],\n \"overview_with_state(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}#overview_state(r)#\"\n }\n ],\n \"overview_state(r)\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \" (it is open)\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \" (it is closed)\"\n },\n {\n \"rhs\": \"\"\n }\n ],\n\n \"list_empty\": [\n {\n \"rhs\": \"nothing\"\n }\n ],\n \"list_separator\": [\n {\n \"rhs\": \", \"\n }\n ],\n \"list_last_separator\": [\n {\n \"rhs\": \", and \"\n }\n ]\n }\n \"\"\";\n}\n\naction help {\n template :: \"help\";\n feedback :: \"\nAvailable commands:\n look: look around your current location\n inventory: check your current inventory\n go to (receptacle): move to a receptacle\n open (receptacle): open a receptacle\n close (receptacle): close a receptacle\n take (object) from (receptacle): take an object from a receptacle\n move (object) to (receptacle): place an object in or on a receptacle\n examine (something): examine a receptacle or an object\n use (object): use an object\n heat (object) with (receptacle): heat an object using a receptacle\n clean (object) with (receptacle): clean an object using a receptacle\n cool (object) with (receptacle): cool an object using a receptacle\n slice (object) with (object): slice an object using a sharp object\n\";\n}\n", "pddl_problem": "\n(define (problem plan_trial_T20190908_225359_617900)\n(:domain alfred)\n(:objects\nagent1 - agent\nRemoteControl - object\n Laptop - object\n Kettle - object\n Pen - object\n Fork - object\n Cloth - object\n HousePlant - object\n Plunger - object\n SoapBottle - object\n Cup - object\n Candle - object\n Tomato - object\n Television - object\n TennisRacket - object\n Towel - object\n SaltShaker - object\n Spoon - object\n Apple - object\n Poster - object\n Curtains - object\n Footstool - object\n AlarmClock - object\n Ladle - object\n PaperTowelRoll - object\n BaseballBat - object\n Knife - object\n Spatula - object\n SoapBar - object\n CreditCard - object\n Sink - object\n Newspaper - object\n LaundryHamperLid - object\n KeyChain - object\n Glassbottle - object\n ButterKnife - object\n Chair - object\n HandTowel - object\n ToiletPaperRoll - object\n Plate - object\n Pot - object\n WineBottle - object\n Boots - object\n PepperShaker - object\n PaperTowel - object\n Bowl - object\n SprayBottle - object\n ScrubBrush - object\n Box - object\n CD - object\n Pan - object\n Statue - object\n Vase - object\n ShowerGlass - object\n DishSponge - object\n Egg - object\n Lettuce - object\n Book - object\n TeddyBear - object\n ToiletPaper - object\n ShowerDoor - object\n Window - object\n Blinds - object\n CellPhone - object\n FloorLamp - object\n Pillow - object\n Mirror - object\n Painting - object\n TissueBox - object\n Pencil - object\n Potato - object\n LightSwitch - object\n StoveKnob - object\n Mug - object\n Bathtub - object\n DeskLamp - object\n Watch - object\n WateringCan - object\n BasketBall - object\n Bread - object\nRemoteControlType - otype\n LaptopType - otype\n KettleType - otype\n PenType - otype\n ForkType - otype\n ClothType - otype\n HousePlantType - otype\n PlungerType - otype\n SoapBottleType - otype\n CupType - otype\n CandleType - otype\n TomatoType - otype\n TelevisionType - otype\n TennisRacketType - otype\n TowelType - otype\n SaltShakerType - otype\n SpoonType - otype\n AppleType - otype\n PosterType - otype\n CurtainsType - otype\n FootstoolType - otype\n AlarmClockType - otype\n LadleType - otype\n PaperTowelRollType - otype\n BaseballBatType - otype\n KnifeType - otype\n SpatulaType - otype\n SoapBarType - otype\n CreditCardType - otype\n SinkType - otype\n NewspaperType - otype\n LaundryHamperLidType - otype\n KeyChainType - otype\n GlassbottleType - otype\n ButterKnifeType - otype\n ChairType - otype\n HandTowelType - otype\n ToiletPaperRollType - otype\n PlateType - otype\n PotType - otype\n WineBottleType - otype\n BootsType - otype\n PepperShakerType - otype\n PaperTowelType - otype\n BowlType - otype\n SprayBottleType - otype\n ScrubBrushType - otype\n BoxType - otype\n CDType - otype\n PanType - otype\n StatueType - otype\n VaseType - otype\n ShowerGlassType - otype\n DishSpongeType - otype\n EggType - otype\n LettuceType - otype\n BookType - otype\n TeddyBearType - otype\n ToiletPaperType - otype\n ShowerDoorType - otype\n WindowType - otype\n BlindsType - otype\n CellPhoneType - otype\n FloorLampType - otype\n PillowType - otype\n MirrorType - otype\n PaintingType - otype\n TissueBoxType - otype\n PencilType - otype\n PotatoType - otype\n LightSwitchType - otype\n StoveKnobType - otype\n MugType - otype\n BathtubType - otype\n DeskLampType - otype\n WatchType - otype\n WateringCanType - otype\n BasketBallType - otype\n BreadType - otype\nSinkBasinType - rtype\n GarbageCanType - rtype\n StoveBurnerType - rtype\n OttomanType - rtype\n CabinetType - rtype\n SideTableType - rtype\n DiningTableType - rtype\n CoffeeTableType - rtype\n SafeType - rtype\n DresserType - rtype\n DeskType - rtype\n BedType - rtype\n TowelHolderType - rtype\n ToiletPaperHangerType - rtype\n MicrowaveType - rtype\n SofaType - rtype\n CartType - rtype\n ArmChairType - rtype\n HandTowelHolderType - rtype\n TVStandType - rtype\n BathtubBasinType - rtype\n CoffeeMachineType - rtype\n ToasterType - rtype\n LaundryHamperType - rtype\n DrawerType - rtype\n FridgeType - rtype\n ToiletType - rtype\n ShelfType - rtype\n PaintingHangerType - rtype\n CounterTopType - rtype\n\n\n Apple_bar__minus_00_dot_81_bar__plus_00_dot_83_bar__minus_00_dot_75 - object\n Bowl_bar__plus_00_dot_91_bar__plus_01_dot_41_bar__plus_01_dot_25 - object\n Bowl_bar__plus_01_dot_03_bar__plus_00_dot_87_bar__plus_00_dot_97 - object\n Bowl_bar__plus_01_dot_17_bar__plus_02_dot_21_bar__minus_01_dot_41 - object\n Bread_bar__minus_01_dot_36_bar__plus_01_dot_01_bar__minus_00_dot_12 - object\n ButterKnife_bar__plus_00_dot_94_bar__plus_00_dot_91_bar__minus_00_dot_38 - object\n ButterKnife_bar__plus_01_dot_11_bar__plus_00_dot_91_bar__minus_00_dot_56 - object\n ButterKnife_bar__minus_00_dot_55_bar__plus_00_dot_93_bar__minus_01_dot_23 - object\n CellPhone_bar__plus_00_dot_83_bar__plus_00_dot_70_bar__minus_00_dot_65 - object\n CellPhone_bar__plus_00_dot_88_bar__plus_00_dot_49_bar__minus_00_dot_65 - object\n CellPhone_bar__minus_01_dot_36_bar__plus_00_dot_55_bar__plus_02_dot_62 - object\n Chair_bar__minus_01_dot_90_bar__plus_00_dot_00_bar__minus_01_dot_00 - object\n Chair_bar__minus_01_dot_93_bar__plus_00_dot_00_bar__minus_00_dot_03 - object\n CreditCard_bar__plus_00_dot_75_bar__plus_00_dot_70_bar__minus_00_dot_57 - object\n CreditCard_bar__plus_00_dot_92_bar__plus_00_dot_70_bar__minus_00_dot_73 - object\n Cup_bar__minus_00_dot_59_bar__plus_00_dot_78_bar__minus_00_dot_92 - object\n Cup_bar__minus_01_dot_57_bar__plus_00_dot_55_bar__plus_02_dot_56 - object\n DishSponge_bar__plus_01_dot_06_bar__plus_01_dot_67_bar__minus_02_dot_23 - object\n Egg_bar__plus_01_dot_03_bar__plus_00_dot_95_bar__minus_00_dot_03 - object\n Egg_bar__minus_01_dot_10_bar__plus_00_dot_97_bar__minus_00_dot_91 - object\n Faucet_bar__minus_00_dot_87_bar__plus_01_dot_16_bar__minus_00_dot_65 - object\n Fork_bar__plus_01_dot_20_bar__plus_00_dot_91_bar__minus_00_dot_38 - object\n Glassbottle_bar__plus_01_dot_17_bar__plus_02_dot_21_bar__minus_01_dot_08 - object\n HousePlant_bar__minus_01_dot_35_bar__plus_00_dot_92_bar__minus_01_dot_54 - object\n Knife_bar__minus_00_dot_55_bar__plus_00_dot_96_bar__plus_00_dot_16 - object\n Knife_bar__minus_00_dot_62_bar__plus_00_dot_96_bar__minus_01_dot_46 - object\n Lettuce_bar__plus_00_dot_97_bar__plus_00_dot_94_bar__plus_01_dot_25 - object\n LightSwitch_bar__minus_02_dot_37_bar__plus_01_dot_22_bar__plus_03_dot_05 - object\n Mug_bar__plus_01_dot_09_bar__plus_00_dot_86_bar__plus_01_dot_54 - object\n Pan_bar__plus_00_dot_84_bar__plus_00_dot_95_bar__minus_01_dot_50 - object\n Pan_bar__plus_00_dot_91_bar__plus_01_dot_13_bar__plus_01_dot_06 - object\n PaperTowelRoll_bar__plus_00_dot_77_bar__plus_01_dot_02_bar__minus_01_dot_97 - object\n PepperShaker_bar__plus_01_dot_01_bar__plus_00_dot_10_bar__minus_02_dot_21 - object\n PepperShaker_bar__plus_01_dot_10_bar__plus_01_dot_66_bar__minus_00_dot_34 - object\n Plate_bar__plus_00_dot_86_bar__plus_00_dot_11_bar__minus_01_dot_89 - object\n Plate_bar__plus_01_dot_15_bar__plus_01_dot_67_bar__minus_02_dot_03 - object\n Potato_bar__plus_01_dot_03_bar__plus_01_dot_67_bar__plus_01_dot_44 - object\n Potato_bar__plus_01_dot_09_bar__plus_01_dot_43_bar__plus_01_dot_35 - object\n Pot_bar__minus_01_dot_22_bar__plus_00_dot_92_bar__minus_00_dot_49 - object\n SaltShaker_bar__minus_01_dot_57_bar__plus_00_dot_55_bar__plus_02_dot_87 - object\n Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65 - object\n SoapBottle_bar__plus_00_dot_86_bar__plus_00_dot_11_bar__minus_02_dot_21 - object\n Spatula_bar__plus_00_dot_75_bar__plus_00_dot_72_bar__minus_00_dot_77 - object\n Spatula_bar__plus_00_dot_91_bar__plus_00_dot_17_bar__minus_00_dot_69 - object\n Spoon_bar__minus_00_dot_75_bar__plus_00_dot_78_bar__minus_00_dot_57 - object\n Statue_bar__plus_00_dot_77_bar__plus_00_dot_91_bar__minus_00_dot_03 - object\n Statue_bar__minus_01_dot_10_bar__plus_00_dot_94_bar__minus_00_dot_12 - object\n StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_09 - object\n StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_24 - object\n StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_37 - object\n StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_52 - object\n Tomato_bar__minus_01_dot_29_bar__plus_00_dot_97_bar__minus_00_dot_91 - object\n Vase_bar__minus_01_dot_10_bar__plus_00_dot_93_bar__plus_00_dot_14 - object\n Vase_bar__minus_01_dot_88_bar__plus_00_dot_56_bar__plus_02_dot_72 - object\n Window_bar__plus_00_dot_02_bar__plus_01_dot_00_bar__minus_02_dot_64 - object\n Window_bar__minus_03_dot_00_bar__plus_01_dot_00_bar__minus_02_dot_64 - object\n Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__plus_00_dot_24 - receptacle\n Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__minus_01_dot_72 - receptacle\n Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_14 - receptacle\n Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_76 - receptacle\n Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_02_dot_38 - receptacle\n Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_44_bar__minus_01_dot_78 - receptacle\n CoffeeMachine_bar__plus_01_dot_02_bar__plus_00_dot_90_bar__minus_02_dot_18 - receptacle\n CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21 - receptacle\n CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05 - receptacle\n CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64 - receptacle\n Drawer_bar__plus_00_dot_64_bar__plus_00_dot_27_bar__minus_00_dot_65 - receptacle\n Drawer_bar__plus_00_dot_64_bar__plus_00_dot_55_bar__minus_00_dot_65 - receptacle\n Drawer_bar__plus_00_dot_64_bar__plus_00_dot_76_bar__minus_00_dot_65 - receptacle\n Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25 - receptacle\n GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58 - receptacle\n Microwave_bar__plus_01_dot_04_bar__plus_01_dot_68_bar__minus_01_dot_30 - receptacle\n Shelf_bar__minus_01_dot_69_bar__plus_00_dot_16_bar__plus_02_dot_72 - receptacle\n Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72 - receptacle\n Shelf_bar__minus_01_dot_69_bar__plus_00_dot_87_bar__plus_02_dot_72 - receptacle\n Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin - receptacle\n StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_10 - receptacle\n StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_50 - receptacle\n StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_10 - receptacle\n StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_50 - receptacle\n Toaster_bar__plus_00_dot_98_bar__plus_00_dot_90_bar__plus_00_dot_33 - receptacle\n loc_bar__minus_10_bar_0_bar_1_bar_60 - location\n loc_bar_1_bar__minus_1_bar_1_bar_45 - location\n loc_bar__minus_3_bar__minus_8_bar_0_bar_30 - location\n loc_bar_1_bar__minus_7_bar_1_bar__minus_30 - location\n loc_bar_1_bar__minus_4_bar_1_bar_45 - location\n loc_bar_0_bar__minus_3_bar_3_bar_45 - location\n loc_bar_1_bar__minus_6_bar_1_bar_60 - location\n loc_bar_0_bar_4_bar_3_bar_60 - location\n loc_bar_1_bar_1_bar_1_bar_45 - location\n loc_bar_0_bar_5_bar_1_bar_60 - location\n loc_bar_1_bar__minus_8_bar_1_bar_45 - location\n loc_bar_1_bar__minus_5_bar_1_bar_60 - location\n loc_bar_1_bar__minus_8_bar_1_bar__minus_30 - location\n loc_bar_1_bar__minus_3_bar_1_bar__minus_30 - location\n loc_bar_0_bar__minus_6_bar_0_bar_45 - location\n loc_bar_1_bar__minus_1_bar_1_bar__minus_30 - location\n loc_bar__minus_6_bar_6_bar_0_bar_45 - location\n loc_bar_1_bar__minus_4_bar_1_bar_60 - location\n loc_bar__minus_1_bar_3_bar_1_bar_60 - location\n loc_bar_0_bar__minus_6_bar_0_bar_60 - location\n loc_bar_1_bar__minus_6_bar_1_bar_45 - location\n loc_bar_0_bar__minus_8_bar_1_bar_60 - location\n loc_bar__minus_9_bar__minus_3_bar_1_bar_60 - location\n loc_bar_1_bar__minus_5_bar_1_bar_0 - location\n loc_bar__minus_10_bar_10_bar_0_bar_45 - location\n loc_bar__minus_9_bar_7_bar_0_bar_45 - location\n loc_bar_0_bar__minus_4_bar_1_bar_60 - location\n loc_bar__minus_12_bar__minus_8_bar_2_bar_45 - location\n loc_bar__minus_9_bar_6_bar_0_bar_45 - location\n loc_bar_0_bar__minus_8_bar_2_bar_45 - location\n loc_bar_0_bar__minus_2_bar_1_bar_30 - location\n )\n \n\n(:init\n\n\n (receptacleType Microwave_bar__plus_01_dot_04_bar__plus_01_dot_68_bar__minus_01_dot_30 MicrowaveType)\n (receptacleType Drawer_bar__plus_00_dot_64_bar__plus_00_dot_27_bar__minus_00_dot_65 DrawerType)\n (receptacleType Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72 ShelfType)\n (receptacleType Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_76 CabinetType)\n (receptacleType Shelf_bar__minus_01_dot_69_bar__plus_00_dot_16_bar__plus_02_dot_72 ShelfType)\n (receptacleType Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__plus_00_dot_24 CabinetType)\n (receptacleType StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_10 StoveBurnerType)\n (receptacleType CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21 CounterTopType)\n (receptacleType Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_14 CabinetType)\n (receptacleType Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__minus_01_dot_72 CabinetType)\n (receptacleType StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_10 StoveBurnerType)\n (receptacleType Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_44_bar__minus_01_dot_78 CabinetType)\n (receptacleType Drawer_bar__plus_00_dot_64_bar__plus_00_dot_76_bar__minus_00_dot_65 DrawerType)\n (receptacleType CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64 CounterTopType)\n (receptacleType CoffeeMachine_bar__plus_01_dot_02_bar__plus_00_dot_90_bar__minus_02_dot_18 CoffeeMachineType)\n (receptacleType StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_50 StoveBurnerType)\n (receptacleType Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_02_dot_38 CabinetType)\n (receptacleType Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin SinkBasinType)\n (receptacleType GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58 GarbageCanType)\n (receptacleType CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05 CounterTopType)\n (receptacleType StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_50 StoveBurnerType)\n (receptacleType Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25 FridgeType)\n (receptacleType Toaster_bar__plus_00_dot_98_bar__plus_00_dot_90_bar__plus_00_dot_33 ToasterType)\n (receptacleType Shelf_bar__minus_01_dot_69_bar__plus_00_dot_87_bar__plus_02_dot_72 ShelfType)\n (receptacleType Drawer_bar__plus_00_dot_64_bar__plus_00_dot_55_bar__minus_00_dot_65 DrawerType)\n (objectType ButterKnife_bar__minus_00_dot_55_bar__plus_00_dot_93_bar__minus_01_dot_23 ButterKnifeType)\n (objectType HousePlant_bar__minus_01_dot_35_bar__plus_00_dot_92_bar__minus_01_dot_54 HousePlantType)\n (objectType Glassbottle_bar__plus_01_dot_17_bar__plus_02_dot_21_bar__minus_01_dot_08 GlassbottleType)\n (objectType Cup_bar__minus_00_dot_59_bar__plus_00_dot_78_bar__minus_00_dot_92 CupType)\n (objectType Window_bar__plus_00_dot_02_bar__plus_01_dot_00_bar__minus_02_dot_64 WindowType)\n (objectType CreditCard_bar__plus_00_dot_92_bar__plus_00_dot_70_bar__minus_00_dot_73 CreditCardType)\n (objectType Plate_bar__plus_01_dot_15_bar__plus_01_dot_67_bar__minus_02_dot_03 PlateType)\n (objectType Spatula_bar__plus_00_dot_75_bar__plus_00_dot_72_bar__minus_00_dot_77 SpatulaType)\n (objectType Chair_bar__minus_01_dot_90_bar__plus_00_dot_00_bar__minus_01_dot_00 ChairType)\n (objectType Pan_bar__plus_00_dot_91_bar__plus_01_dot_13_bar__plus_01_dot_06 PanType)\n (objectType Bowl_bar__plus_01_dot_17_bar__plus_02_dot_21_bar__minus_01_dot_41 BowlType)\n (objectType Plate_bar__plus_00_dot_86_bar__plus_00_dot_11_bar__minus_01_dot_89 PlateType)\n (objectType Bowl_bar__plus_01_dot_03_bar__plus_00_dot_87_bar__plus_00_dot_97 BowlType)\n (objectType Statue_bar__minus_01_dot_10_bar__plus_00_dot_94_bar__minus_00_dot_12 StatueType)\n (objectType CellPhone_bar__plus_00_dot_88_bar__plus_00_dot_49_bar__minus_00_dot_65 CellPhoneType)\n (objectType Fork_bar__plus_01_dot_20_bar__plus_00_dot_91_bar__minus_00_dot_38 ForkType)\n (objectType Vase_bar__minus_01_dot_10_bar__plus_00_dot_93_bar__plus_00_dot_14 VaseType)\n (objectType DishSponge_bar__plus_01_dot_06_bar__plus_01_dot_67_bar__minus_02_dot_23 DishSpongeType)\n (objectType Egg_bar__plus_01_dot_03_bar__plus_00_dot_95_bar__minus_00_dot_03 EggType)\n (objectType StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_52 StoveKnobType)\n (objectType Potato_bar__plus_01_dot_09_bar__plus_01_dot_43_bar__plus_01_dot_35 PotatoType)\n (objectType Knife_bar__minus_00_dot_55_bar__plus_00_dot_96_bar__plus_00_dot_16 KnifeType)\n (objectType Bowl_bar__plus_00_dot_91_bar__plus_01_dot_41_bar__plus_01_dot_25 BowlType)\n (objectType Apple_bar__minus_00_dot_81_bar__plus_00_dot_83_bar__minus_00_dot_75 AppleType)\n (objectType ButterKnife_bar__plus_01_dot_11_bar__plus_00_dot_91_bar__minus_00_dot_56 ButterKnifeType)\n (objectType Pan_bar__plus_00_dot_84_bar__plus_00_dot_95_bar__minus_01_dot_50 PanType)\n (objectType SoapBottle_bar__plus_00_dot_86_bar__plus_00_dot_11_bar__minus_02_dot_21 SoapBottleType)\n (objectType PaperTowelRoll_bar__plus_00_dot_77_bar__plus_01_dot_02_bar__minus_01_dot_97 PaperTowelRollType)\n (objectType Cup_bar__minus_01_dot_57_bar__plus_00_dot_55_bar__plus_02_dot_56 CupType)\n (objectType Spatula_bar__plus_00_dot_91_bar__plus_00_dot_17_bar__minus_00_dot_69 SpatulaType)\n (objectType Bread_bar__minus_01_dot_36_bar__plus_01_dot_01_bar__minus_00_dot_12 BreadType)\n (objectType Mug_bar__plus_01_dot_09_bar__plus_00_dot_86_bar__plus_01_dot_54 MugType)\n (objectType LightSwitch_bar__minus_02_dot_37_bar__plus_01_dot_22_bar__plus_03_dot_05 LightSwitchType)\n (objectType StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_37 StoveKnobType)\n (objectType Knife_bar__minus_00_dot_62_bar__plus_00_dot_96_bar__minus_01_dot_46 KnifeType)\n (objectType Tomato_bar__minus_01_dot_29_bar__plus_00_dot_97_bar__minus_00_dot_91 TomatoType)\n (objectType Potato_bar__plus_01_dot_03_bar__plus_01_dot_67_bar__plus_01_dot_44 PotatoType)\n (objectType Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65 SinkType)\n (objectType ButterKnife_bar__plus_00_dot_94_bar__plus_00_dot_91_bar__minus_00_dot_38 ButterKnifeType)\n (objectType Chair_bar__minus_01_dot_93_bar__plus_00_dot_00_bar__minus_00_dot_03 ChairType)\n (objectType CellPhone_bar__plus_00_dot_83_bar__plus_00_dot_70_bar__minus_00_dot_65 CellPhoneType)\n (objectType CreditCard_bar__plus_00_dot_75_bar__plus_00_dot_70_bar__minus_00_dot_57 CreditCardType)\n (objectType Egg_bar__minus_01_dot_10_bar__plus_00_dot_97_bar__minus_00_dot_91 EggType)\n (objectType StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_09 StoveKnobType)\n (objectType Spoon_bar__minus_00_dot_75_bar__plus_00_dot_78_bar__minus_00_dot_57 SpoonType)\n (objectType StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_24 StoveKnobType)\n (objectType CellPhone_bar__minus_01_dot_36_bar__plus_00_dot_55_bar__plus_02_dot_62 CellPhoneType)\n (objectType PepperShaker_bar__plus_01_dot_10_bar__plus_01_dot_66_bar__minus_00_dot_34 PepperShakerType)\n (objectType PepperShaker_bar__plus_01_dot_01_bar__plus_00_dot_10_bar__minus_02_dot_21 PepperShakerType)\n (objectType Lettuce_bar__plus_00_dot_97_bar__plus_00_dot_94_bar__plus_01_dot_25 LettuceType)\n (objectType Vase_bar__minus_01_dot_88_bar__plus_00_dot_56_bar__plus_02_dot_72 VaseType)\n (objectType Pot_bar__minus_01_dot_22_bar__plus_00_dot_92_bar__minus_00_dot_49 PotType)\n (objectType Window_bar__minus_03_dot_00_bar__plus_01_dot_00_bar__minus_02_dot_64 WindowType)\n (objectType SaltShaker_bar__minus_01_dot_57_bar__plus_00_dot_55_bar__plus_02_dot_87 SaltShakerType)\n (objectType Statue_bar__plus_00_dot_77_bar__plus_00_dot_91_bar__minus_00_dot_03 StatueType)\n (canContain MicrowaveType AppleType)\n (canContain MicrowaveType GlassbottleType)\n (canContain MicrowaveType MugType)\n (canContain MicrowaveType TomatoType)\n (canContain MicrowaveType BowlType)\n (canContain MicrowaveType CupType)\n (canContain MicrowaveType PlateType)\n (canContain MicrowaveType EggType)\n (canContain MicrowaveType PotatoType)\n (canContain MicrowaveType BreadType)\n (canContain DrawerType PepperShakerType)\n (canContain DrawerType ForkType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType KnifeType)\n (canContain DrawerType SpatulaType)\n (canContain DrawerType SoapBottleType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType SaltShakerType)\n (canContain DrawerType SpoonType)\n (canContain DrawerType ButterKnifeType)\n (canContain DrawerType DishSpongeType)\n (canContain ShelfType PepperShakerType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BowlType)\n (canContain ShelfType SoapBottleType)\n (canContain ShelfType CupType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType StatueType)\n (canContain ShelfType SaltShakerType)\n (canContain ShelfType VaseType)\n (canContain ShelfType GlassbottleType)\n (canContain ShelfType MugType)\n (canContain ShelfType PlateType)\n (canContain ShelfType DishSpongeType)\n (canContain ShelfType PotType)\n (canContain CabinetType PepperShakerType)\n (canContain CabinetType BowlType)\n (canContain CabinetType SoapBottleType)\n (canContain CabinetType CupType)\n (canContain CabinetType PanType)\n (canContain CabinetType SaltShakerType)\n (canContain CabinetType VaseType)\n (canContain CabinetType MugType)\n (canContain CabinetType GlassbottleType)\n (canContain CabinetType PlateType)\n (canContain CabinetType DishSpongeType)\n (canContain CabinetType PotType)\n (canContain ShelfType PepperShakerType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BowlType)\n (canContain ShelfType SoapBottleType)\n (canContain ShelfType CupType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType StatueType)\n (canContain ShelfType SaltShakerType)\n (canContain ShelfType VaseType)\n (canContain ShelfType GlassbottleType)\n (canContain ShelfType MugType)\n (canContain ShelfType PlateType)\n (canContain ShelfType DishSpongeType)\n (canContain ShelfType PotType)\n (canContain CabinetType PepperShakerType)\n (canContain CabinetType BowlType)\n (canContain CabinetType SoapBottleType)\n (canContain CabinetType CupType)\n (canContain CabinetType PanType)\n (canContain CabinetType SaltShakerType)\n (canContain CabinetType VaseType)\n (canContain CabinetType MugType)\n (canContain CabinetType GlassbottleType)\n (canContain CabinetType PlateType)\n (canContain CabinetType DishSpongeType)\n (canContain CabinetType PotType)\n (canContain StoveBurnerType PanType)\n (canContain StoveBurnerType PotType)\n (canContain CounterTopType PepperShakerType)\n (canContain CounterTopType ForkType)\n (canContain CounterTopType CellPhoneType)\n (canContain CounterTopType KnifeType)\n (canContain CounterTopType BowlType)\n (canContain CounterTopType SpatulaType)\n (canContain CounterTopType SoapBottleType)\n (canContain CounterTopType CupType)\n (canContain CounterTopType CreditCardType)\n (canContain CounterTopType PanType)\n (canContain CounterTopType TomatoType)\n (canContain CounterTopType StatueType)\n (canContain CounterTopType SaltShakerType)\n (canContain CounterTopType PotatoType)\n (canContain CounterTopType VaseType)\n (canContain CounterTopType SpoonType)\n (canContain CounterTopType AppleType)\n (canContain CounterTopType GlassbottleType)\n (canContain CounterTopType MugType)\n (canContain CounterTopType ButterKnifeType)\n (canContain CounterTopType PlateType)\n (canContain CounterTopType DishSpongeType)\n (canContain CounterTopType EggType)\n (canContain CounterTopType PotType)\n (canContain CounterTopType LettuceType)\n (canContain CounterTopType BreadType)\n (canContain CabinetType PepperShakerType)\n (canContain CabinetType BowlType)\n (canContain CabinetType SoapBottleType)\n (canContain CabinetType CupType)\n (canContain CabinetType PanType)\n (canContain CabinetType SaltShakerType)\n (canContain CabinetType VaseType)\n (canContain CabinetType MugType)\n (canContain CabinetType GlassbottleType)\n (canContain CabinetType PlateType)\n (canContain CabinetType DishSpongeType)\n (canContain CabinetType PotType)\n (canContain CabinetType PepperShakerType)\n (canContain CabinetType BowlType)\n (canContain CabinetType SoapBottleType)\n (canContain CabinetType CupType)\n (canContain CabinetType PanType)\n (canContain CabinetType SaltShakerType)\n (canContain CabinetType VaseType)\n (canContain CabinetType MugType)\n (canContain CabinetType GlassbottleType)\n (canContain CabinetType PlateType)\n (canContain CabinetType DishSpongeType)\n (canContain CabinetType PotType)\n (canContain StoveBurnerType PanType)\n (canContain StoveBurnerType PotType)\n (canContain CabinetType PepperShakerType)\n (canContain CabinetType BowlType)\n (canContain CabinetType SoapBottleType)\n (canContain CabinetType CupType)\n (canContain CabinetType PanType)\n (canContain CabinetType SaltShakerType)\n (canContain CabinetType VaseType)\n (canContain CabinetType MugType)\n (canContain CabinetType GlassbottleType)\n (canContain CabinetType PlateType)\n (canContain CabinetType DishSpongeType)\n (canContain CabinetType PotType)\n (canContain DrawerType PepperShakerType)\n (canContain DrawerType ForkType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType KnifeType)\n (canContain DrawerType SpatulaType)\n (canContain DrawerType SoapBottleType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType SaltShakerType)\n (canContain DrawerType SpoonType)\n (canContain DrawerType ButterKnifeType)\n (canContain DrawerType DishSpongeType)\n (canContain CounterTopType PepperShakerType)\n (canContain CounterTopType ForkType)\n (canContain CounterTopType CellPhoneType)\n (canContain CounterTopType KnifeType)\n (canContain CounterTopType BowlType)\n (canContain CounterTopType SpatulaType)\n (canContain CounterTopType SoapBottleType)\n (canContain CounterTopType CupType)\n (canContain CounterTopType CreditCardType)\n (canContain CounterTopType PanType)\n (canContain CounterTopType TomatoType)\n (canContain CounterTopType StatueType)\n (canContain CounterTopType SaltShakerType)\n (canContain CounterTopType PotatoType)\n (canContain CounterTopType VaseType)\n (canContain CounterTopType SpoonType)\n (canContain CounterTopType AppleType)\n (canContain CounterTopType GlassbottleType)\n (canContain CounterTopType MugType)\n (canContain CounterTopType ButterKnifeType)\n (canContain CounterTopType PlateType)\n (canContain CounterTopType DishSpongeType)\n (canContain CounterTopType EggType)\n (canContain CounterTopType PotType)\n (canContain CounterTopType LettuceType)\n (canContain CounterTopType BreadType)\n (canContain CoffeeMachineType MugType)\n (canContain StoveBurnerType PanType)\n (canContain StoveBurnerType PotType)\n (canContain CabinetType PepperShakerType)\n (canContain CabinetType BowlType)\n (canContain CabinetType SoapBottleType)\n (canContain CabinetType CupType)\n (canContain CabinetType PanType)\n (canContain CabinetType SaltShakerType)\n (canContain CabinetType VaseType)\n (canContain CabinetType MugType)\n (canContain CabinetType GlassbottleType)\n (canContain CabinetType PlateType)\n (canContain CabinetType DishSpongeType)\n (canContain CabinetType PotType)\n (canContain SinkBasinType ForkType)\n (canContain SinkBasinType KnifeType)\n (canContain SinkBasinType BowlType)\n (canContain SinkBasinType SpatulaType)\n (canContain SinkBasinType CupType)\n (canContain SinkBasinType TomatoType)\n (canContain SinkBasinType PanType)\n (canContain SinkBasinType PotatoType)\n (canContain SinkBasinType SpoonType)\n (canContain SinkBasinType AppleType)\n (canContain SinkBasinType GlassbottleType)\n (canContain SinkBasinType MugType)\n (canContain SinkBasinType ButterKnifeType)\n (canContain SinkBasinType PlateType)\n (canContain SinkBasinType DishSpongeType)\n (canContain SinkBasinType EggType)\n (canContain SinkBasinType PotType)\n (canContain SinkBasinType LettuceType)\n (canContain GarbageCanType SoapBottleType)\n (canContain GarbageCanType TomatoType)\n (canContain GarbageCanType PotatoType)\n (canContain GarbageCanType AppleType)\n (canContain GarbageCanType BreadType)\n (canContain GarbageCanType DishSpongeType)\n (canContain GarbageCanType EggType)\n (canContain GarbageCanType LettuceType)\n (canContain CounterTopType PepperShakerType)\n (canContain CounterTopType ForkType)\n (canContain CounterTopType CellPhoneType)\n (canContain CounterTopType KnifeType)\n (canContain CounterTopType BowlType)\n (canContain CounterTopType SpatulaType)\n (canContain CounterTopType SoapBottleType)\n (canContain CounterTopType CupType)\n (canContain CounterTopType CreditCardType)\n (canContain CounterTopType PanType)\n (canContain CounterTopType TomatoType)\n (canContain CounterTopType StatueType)\n (canContain CounterTopType SaltShakerType)\n (canContain CounterTopType PotatoType)\n (canContain CounterTopType VaseType)\n (canContain CounterTopType SpoonType)\n (canContain CounterTopType AppleType)\n (canContain CounterTopType GlassbottleType)\n (canContain CounterTopType MugType)\n (canContain CounterTopType ButterKnifeType)\n (canContain CounterTopType PlateType)\n (canContain CounterTopType DishSpongeType)\n (canContain CounterTopType EggType)\n (canContain CounterTopType PotType)\n (canContain CounterTopType LettuceType)\n (canContain CounterTopType BreadType)\n (canContain StoveBurnerType PanType)\n (canContain 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Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__minus_01_dot_72)\n (inReceptacle PepperShaker_bar__plus_01_dot_01_bar__plus_00_dot_10_bar__minus_02_dot_21 Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__minus_01_dot_72)\n (inReceptacle PaperTowelRoll_bar__plus_00_dot_77_bar__plus_01_dot_02_bar__minus_01_dot_97 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05)\n (inReceptacle Pan_bar__plus_00_dot_84_bar__plus_00_dot_95_bar__minus_01_dot_50 CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05)\n (inReceptacle Bowl_bar__plus_01_dot_17_bar__plus_02_dot_21_bar__minus_01_dot_41 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_44_bar__minus_01_dot_78)\n (inReceptacle Glassbottle_bar__plus_01_dot_17_bar__plus_02_dot_21_bar__minus_01_dot_08 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_44_bar__minus_01_dot_78)\n (inReceptacle PepperShaker_bar__plus_01_dot_10_bar__plus_01_dot_66_bar__minus_00_dot_34 Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_76)\n (inReceptacle SaltShaker_bar__minus_01_dot_57_bar__plus_00_dot_55_bar__plus_02_dot_87 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72)\n (inReceptacle Cup_bar__minus_01_dot_57_bar__plus_00_dot_55_bar__plus_02_dot_56 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72)\n (inReceptacle CellPhone_bar__minus_01_dot_36_bar__plus_00_dot_55_bar__plus_02_dot_62 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72)\n (inReceptacle Vase_bar__minus_01_dot_88_bar__plus_00_dot_56_bar__plus_02_dot_72 Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72)\n (inReceptacle Spoon_bar__minus_00_dot_75_bar__plus_00_dot_78_bar__minus_00_dot_57 Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin)\n (inReceptacle Apple_bar__minus_00_dot_81_bar__plus_00_dot_83_bar__minus_00_dot_75 Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin)\n (inReceptacle Cup_bar__minus_00_dot_59_bar__plus_00_dot_78_bar__minus_00_dot_92 Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin)\n (inReceptacle Mug_bar__plus_01_dot_09_bar__plus_00_dot_86_bar__plus_01_dot_54 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Potato_bar__plus_01_dot_03_bar__plus_01_dot_67_bar__plus_01_dot_44 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Lettuce_bar__plus_00_dot_97_bar__plus_00_dot_94_bar__plus_01_dot_25 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Potato_bar__plus_01_dot_09_bar__plus_01_dot_43_bar__plus_01_dot_35 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Bowl_bar__plus_00_dot_91_bar__plus_01_dot_41_bar__plus_01_dot_25 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Pan_bar__plus_00_dot_91_bar__plus_01_dot_13_bar__plus_01_dot_06 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Bowl_bar__plus_01_dot_03_bar__plus_00_dot_87_bar__plus_00_dot_97 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n \n \n (receptacleAtLocation Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__plus_00_dot_24 loc_bar__minus_1_bar_3_bar_1_bar_60)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__minus_01_dot_72 loc_bar_0_bar__minus_8_bar_1_bar_60)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_14 loc_bar_1_bar__minus_1_bar_1_bar__minus_30)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_76 loc_bar_1_bar__minus_3_bar_1_bar__minus_30)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_02_dot_38 loc_bar_1_bar__minus_8_bar_1_bar__minus_30)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_44_bar__minus_01_dot_78 loc_bar_1_bar__minus_7_bar_1_bar__minus_30)\n (receptacleAtLocation CoffeeMachine_bar__plus_01_dot_02_bar__plus_00_dot_90_bar__minus_02_dot_18 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (receptacleAtLocation CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (receptacleAtLocation CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (receptacleAtLocation CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (receptacleAtLocation Drawer_bar__plus_00_dot_64_bar__plus_00_dot_27_bar__minus_00_dot_65 loc_bar_0_bar__minus_6_bar_0_bar_60)\n (receptacleAtLocation Drawer_bar__plus_00_dot_64_bar__plus_00_dot_55_bar__minus_00_dot_65 loc_bar_0_bar__minus_6_bar_0_bar_45)\n (receptacleAtLocation Drawer_bar__plus_00_dot_64_bar__plus_00_dot_76_bar__minus_00_dot_65 loc_bar_0_bar__minus_4_bar_1_bar_60)\n (receptacleAtLocation Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25 loc_bar_0_bar_5_bar_1_bar_60)\n (receptacleAtLocation GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58 loc_bar_0_bar_4_bar_3_bar_60)\n (receptacleAtLocation Microwave_bar__plus_01_dot_04_bar__plus_01_dot_68_bar__minus_01_dot_30 loc_bar_1_bar__minus_5_bar_1_bar_0)\n (receptacleAtLocation Shelf_bar__minus_01_dot_69_bar__plus_00_dot_16_bar__plus_02_dot_72 loc_bar__minus_6_bar_6_bar_0_bar_45)\n (receptacleAtLocation Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72 loc_bar__minus_9_bar_6_bar_0_bar_45)\n (receptacleAtLocation Shelf_bar__minus_01_dot_69_bar__plus_00_dot_87_bar__plus_02_dot_72 loc_bar__minus_9_bar_7_bar_0_bar_45)\n (receptacleAtLocation Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin loc_bar_0_bar__minus_3_bar_3_bar_45)\n (receptacleAtLocation StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_10 loc_bar_1_bar__minus_4_bar_1_bar_45)\n (receptacleAtLocation StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_50 loc_bar_1_bar__minus_6_bar_1_bar_45)\n (receptacleAtLocation StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_10 loc_bar_1_bar__minus_4_bar_1_bar_45)\n (receptacleAtLocation StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_50 loc_bar_1_bar__minus_6_bar_1_bar_45)\n (receptacleAtLocation Toaster_bar__plus_00_dot_98_bar__plus_00_dot_90_bar__plus_00_dot_33 loc_bar_1_bar_1_bar_1_bar_45)\n (objectAtLocation Cup_bar__minus_00_dot_59_bar__plus_00_dot_78_bar__minus_00_dot_92 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation Bowl_bar__plus_01_dot_03_bar__plus_00_dot_87_bar__plus_00_dot_97 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation ButterKnife_bar__plus_01_dot_11_bar__plus_00_dot_91_bar__minus_00_dot_56 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation PepperShaker_bar__plus_01_dot_01_bar__plus_00_dot_10_bar__minus_02_dot_21 loc_bar_0_bar__minus_8_bar_1_bar_60)\n (objectAtLocation Egg_bar__minus_01_dot_10_bar__plus_00_dot_97_bar__minus_00_dot_91 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Spatula_bar__plus_00_dot_75_bar__plus_00_dot_72_bar__minus_00_dot_77 loc_bar_0_bar__minus_4_bar_1_bar_60)\n (objectAtLocation Plate_bar__plus_01_dot_15_bar__plus_01_dot_67_bar__minus_02_dot_03 loc_bar_1_bar__minus_8_bar_1_bar__minus_30)\n (objectAtLocation Pan_bar__plus_00_dot_84_bar__plus_00_dot_95_bar__minus_01_dot_50 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (objectAtLocation Knife_bar__minus_00_dot_62_bar__plus_00_dot_96_bar__minus_01_dot_46 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Potato_bar__plus_01_dot_09_bar__plus_01_dot_43_bar__plus_01_dot_35 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation CellPhone_bar__minus_01_dot_36_bar__plus_00_dot_55_bar__plus_02_dot_62 loc_bar__minus_9_bar_6_bar_0_bar_45)\n (objectAtLocation CreditCard_bar__plus_00_dot_75_bar__plus_00_dot_70_bar__minus_00_dot_57 loc_bar_0_bar__minus_4_bar_1_bar_60)\n (objectAtLocation Statue_bar__plus_00_dot_77_bar__plus_00_dot_91_bar__minus_00_dot_03 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation Bowl_bar__plus_00_dot_91_bar__plus_01_dot_41_bar__plus_01_dot_25 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation ButterKnife_bar__minus_00_dot_55_bar__plus_00_dot_93_bar__minus_01_dot_23 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation CellPhone_bar__plus_00_dot_88_bar__plus_00_dot_49_bar__minus_00_dot_65 loc_bar_0_bar__minus_6_bar_0_bar_45)\n (objectAtLocation Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation Statue_bar__minus_01_dot_10_bar__plus_00_dot_94_bar__minus_00_dot_12 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Glassbottle_bar__plus_01_dot_17_bar__plus_02_dot_21_bar__minus_01_dot_08 loc_bar_1_bar__minus_7_bar_1_bar__minus_30)\n (objectAtLocation Bread_bar__minus_01_dot_36_bar__plus_01_dot_01_bar__minus_00_dot_12 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation CreditCard_bar__plus_00_dot_92_bar__plus_00_dot_70_bar__minus_00_dot_73 loc_bar_0_bar__minus_4_bar_1_bar_60)\n (objectAtLocation CellPhone_bar__plus_00_dot_83_bar__plus_00_dot_70_bar__minus_00_dot_65 loc_bar_0_bar__minus_4_bar_1_bar_60)\n (objectAtLocation LightSwitch_bar__minus_02_dot_37_bar__plus_01_dot_22_bar__plus_03_dot_05 loc_bar__minus_10_bar_10_bar_0_bar_45)\n (objectAtLocation Potato_bar__plus_01_dot_03_bar__plus_01_dot_67_bar__plus_01_dot_44 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Knife_bar__minus_00_dot_55_bar__plus_00_dot_96_bar__plus_00_dot_16 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_37 loc_bar_1_bar__minus_5_bar_1_bar_60)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_52 loc_bar_1_bar__minus_6_bar_1_bar_60)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_09 loc_bar_1_bar__minus_4_bar_1_bar_60)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_24 loc_bar_1_bar__minus_5_bar_1_bar_60)\n (objectAtLocation Fork_bar__plus_01_dot_20_bar__plus_00_dot_91_bar__minus_00_dot_38 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation Pan_bar__plus_00_dot_91_bar__plus_01_dot_13_bar__plus_01_dot_06 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Lettuce_bar__plus_00_dot_97_bar__plus_00_dot_94_bar__plus_01_dot_25 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Plate_bar__plus_00_dot_86_bar__plus_00_dot_11_bar__minus_01_dot_89 loc_bar_0_bar__minus_8_bar_1_bar_60)\n (objectAtLocation Apple_bar__minus_00_dot_81_bar__plus_00_dot_83_bar__minus_00_dot_75 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation Pot_bar__minus_01_dot_22_bar__plus_00_dot_92_bar__minus_00_dot_49 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Window_bar__plus_00_dot_02_bar__plus_01_dot_00_bar__minus_02_dot_64 loc_bar_0_bar__minus_8_bar_2_bar_45)\n (objectAtLocation Window_bar__minus_03_dot_00_bar__plus_01_dot_00_bar__minus_02_dot_64 loc_bar__minus_12_bar__minus_8_bar_2_bar_45)\n (objectAtLocation Spatula_bar__plus_00_dot_91_bar__plus_00_dot_17_bar__minus_00_dot_69 loc_bar_0_bar__minus_6_bar_0_bar_60)\n (objectAtLocation PaperTowelRoll_bar__plus_00_dot_77_bar__plus_01_dot_02_bar__minus_01_dot_97 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (objectAtLocation Tomato_bar__minus_01_dot_29_bar__plus_00_dot_97_bar__minus_00_dot_91 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Egg_bar__plus_01_dot_03_bar__plus_00_dot_95_bar__minus_00_dot_03 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation SaltShaker_bar__minus_01_dot_57_bar__plus_00_dot_55_bar__plus_02_dot_87 loc_bar__minus_9_bar_6_bar_0_bar_45)\n (objectAtLocation PepperShaker_bar__plus_01_dot_10_bar__plus_01_dot_66_bar__minus_00_dot_34 loc_bar_1_bar__minus_3_bar_1_bar__minus_30)\n (objectAtLocation Vase_bar__minus_01_dot_10_bar__plus_00_dot_93_bar__plus_00_dot_14 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation ButterKnife_bar__plus_00_dot_94_bar__plus_00_dot_91_bar__minus_00_dot_38 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation SoapBottle_bar__plus_00_dot_86_bar__plus_00_dot_11_bar__minus_02_dot_21 loc_bar_0_bar__minus_8_bar_1_bar_60)\n (objectAtLocation Vase_bar__minus_01_dot_88_bar__plus_00_dot_56_bar__plus_02_dot_72 loc_bar__minus_9_bar_6_bar_0_bar_45)\n (objectAtLocation Bowl_bar__plus_01_dot_17_bar__plus_02_dot_21_bar__minus_01_dot_41 loc_bar_1_bar__minus_7_bar_1_bar__minus_30)\n (objectAtLocation DishSponge_bar__plus_01_dot_06_bar__plus_01_dot_67_bar__minus_02_dot_23 loc_bar_1_bar__minus_8_bar_1_bar__minus_30)\n (objectAtLocation Chair_bar__minus_01_dot_93_bar__plus_00_dot_00_bar__minus_00_dot_03 loc_bar__minus_10_bar_0_bar_1_bar_60)\n (objectAtLocation Chair_bar__minus_01_dot_90_bar__plus_00_dot_00_bar__minus_01_dot_00 loc_bar__minus_9_bar__minus_3_bar_1_bar_60)\n (objectAtLocation Spoon_bar__minus_00_dot_75_bar__plus_00_dot_78_bar__minus_00_dot_57 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation Cup_bar__minus_01_dot_57_bar__plus_00_dot_55_bar__plus_02_dot_56 loc_bar__minus_9_bar_6_bar_0_bar_45)\n (objectAtLocation HousePlant_bar__minus_01_dot_35_bar__plus_00_dot_92_bar__minus_01_dot_54 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Mug_bar__plus_01_dot_09_bar__plus_00_dot_86_bar__plus_01_dot_54 loc_bar_0_bar_5_bar_1_bar_60)\n )\n \n\n (:goal\n (and\n (exists (?r - receptacle)\n (exists (?o - object)\n (and\n (heatable ?o)\n (objectType ?o TomatoType)\n (receptacleType ?r GarbageCanType)\n (isHot ?o)\n (inReceptacle ?o ?r)\n )\n )\n )\n )\n )\n )\n ", "solvable": true, "walkthrough": ["go to countertop 3", "take tomato 1 from countertop 3", "go to microwave 1", "heat tomato 1 with microwave 1", "go to garbagecan 1", "move tomato 1 to garbagecan 1"]} \ No newline at end of file diff --git a/Text/ALFWorld/json_2.1.1/valid_unseen/pick_heat_then_place_in_recep-Tomato-None-GarbageCan-10/trial_T20190908_225453_272533/game.tw-pddl b/Text/ALFWorld/json_2.1.1/valid_unseen/pick_heat_then_place_in_recep-Tomato-None-GarbageCan-10/trial_T20190908_225453_272533/game.tw-pddl new file mode 100644 index 0000000000000000000000000000000000000000..3d79a4a7bdc5f9291f27102bd424bc0b1096fd02 --- /dev/null +++ b/Text/ALFWorld/json_2.1.1/valid_unseen/pick_heat_then_place_in_recep-Tomato-None-GarbageCan-10/trial_T20190908_225453_272533/game.tw-pddl @@ -0,0 +1 @@ +{"pddl_domain": ";; Specification in PDDL of the Alfred domain\n;; Intended to be used with Fast Downward which supports PDDL 2.2 level 1 plus the :action-costs requirement from PDDL 3.1.\n\n(define (domain alfred)\n (:requirements\n :adl\n :action-costs\n :typing\n )\n (:types\n agent\n location\n receptacle\n object\n rtype\n otype\n )\n\n\n (:predicates\n (atLocation ?a - agent ?l - location) ; true if the agent is at the location\n (receptacleAtLocation ?r - receptacle ?l - location) ; true if the receptacle is at the location (constant)\n (objectAtLocation ?o - object ?l - location) ; true if the object is at the location\n (openable ?r - receptacle) ; true if a receptacle is openable\n (opened ?r - receptacle) ; true if a receptacle is opened\n (inReceptacle ?o - object ?r - receptacle) ; object ?o is in receptacle ?r\n (isReceptacleObject ?o - object) ; true if the object can have things put inside it\n (inReceptacleObject ?innerObject - object ?outerObject - object) ; object ?innerObject is inside object ?outerObject\n (isReceptacleObjectFull ?o - object) ; true if the receptacle object contains something\n (wasInReceptacle ?o - object ?r - receptacle) ; object ?o was or is in receptacle ?r now or some time in the past\n (checked ?r - receptacle) ; whether the receptacle has been looked inside/visited\n (examined ?l - location) ; TODO\n (receptacleType ?r - receptacle ?t - rtype) ; the type of receptacle (Cabinet vs Cabinet|01|2...)\n (canContain ?rt - rtype ?ot - otype) ; true if receptacle can hold object\n (objectType ?o - object ?t - otype) ; the type of object (Apple vs Apple|01|2...)\n (holds ?a - agent ?o - object) ; object ?o is held by agent ?a\n (holdsAny ?a - agent) ; agent ?a holds an object\n (holdsAnyReceptacleObject ?a - agent) ; agent ?a holds a receptacle object\n (full ?r - receptacle) ; true if the receptacle has no remaining space\n (isClean ?o - object) ; true if the object has been clean in sink\n (cleanable ?o - object) ; true if the object can be placed in a sink\n (isHot ?o - object) ; true if the object has been heated up\n (heatable ?o - object) ; true if the object can be heated up in a microwave\n (isCool ?o - object) ; true if the object has been cooled\n (coolable ?o - object) ; true if the object can be cooled in the fridge\n (pickupable ?o - object) ; true if the object can be picked up\n (moveable ?o - object) ; true if the object can be moved\n (toggleable ?o - object) ; true if the object can be turned on/off\n (isOn ?o - object) ; true if the object is on\n (isToggled ?o - object) ; true if the object has been toggled\n (sliceable ?o - object) ; true if the object can be sliced\n (isSliced ?o - object) ; true if the object is sliced\n )\n\n (:functions\n (distance ?from ?to)\n (total-cost) - number\n )\n\n;; All actions are specified such that the final arguments are the ones used\n;; for performing actions in Unity.\n\n\n(:action look\n :parameters (?a - agent ?l - location)\n :precondition\n (and\n (atLocation ?a ?l)\n )\n :effect\n (and\n (checked ?l)\n )\n)\n\n(:action inventory\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n\n(:action examineReceptacle\n :parameters (?a - agent ?r - receptacle)\n :precondition\n (and\n (exists (?l - location)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n )\n )\n )\n :effect\n (and\n (checked ?r)\n )\n)\n\n(:action examineObject\n :parameters (?a - agent ?o - object)\n :precondition\n (or\n ;(exists (?l - location)\n ; (and\n ; (atLocation ?a ?l)\n ; (objectAtLocation ?o ?l)\n ; )\n ;)\n (exists (?l - location, ?r - receptacle)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n )\n )\n (holds ?a ?o)\n )\n :effect\n (and\n (checked ?o)\n )\n)\n\n;; agent goes to receptacle\n (:action GotoLocation\n :parameters (?a - agent ?lStart - location ?lEnd - location ?r - receptacle)\n :precondition (and\n (atLocation ?a ?lStart)\n (receptacleAtLocation ?r ?lEnd)\n ;(exists (?r - receptacle) (receptacleAtLocation ?r ?lEnd))\n )\n :effect (and\n (not (atLocation ?a ?lStart))\n (atLocation ?a ?lEnd)\n ; (forall (?r - receptacle)\n ; (when (and (receptacleAtLocation ?r ?lEnd)\n ; (or (not (openable ?r)) (opened ?r)))\n ; (checked ?r)\n ; )\n ; )\n ; (increase (total-cost) (distance ?lStart ?lEnd))\n (increase (total-cost) 1)\n )\n )\n\n;; agent opens receptacle\n (:action OpenObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (not (opened ?r))\n )\n :effect (and\n (opened ?r)\n (checked ?r)\n (increase (total-cost) 1)\n )\n )\n;; agent closes receptacle\n (:action CloseObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (opened ?r)\n )\n :effect (and\n (not (opened ?r))\n (increase (total-cost) 1)\n )\n\n )\n\n ;; agent picks up object from a receptacle\n (:action PickupObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition\n (and\n (pickupable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (not (holdsAny ?a)) ; agent's hands are empty.\n ;(not (holdsAnyReceptacleObject ?a))\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n ;(not (isReceptacleObject ?o))\n )\n :effect\n (and\n (not (inReceptacle ?o ?r))\n (holds ?a ?o)\n (holdsAny ?a)\n (not (objectAtLocation ?o ?l))\n ;(not (full ?r))\n (increase (total-cost) 1)\n )\n )\n\n\n; ;; agent picks up object from a receptacle\n; (:action PickupObjectFromReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n;\n; (not (inReceptacleObject ?o ?outerR))\n; (not (isReceptacleObjectFull ?outerR))\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupEmptyReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; ; (objectAtLocation ?o ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupFullReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?outerR ?r)\n; (pickupable ?outerR)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (not (inReceptacle ?outerR ?r))\n; (holds ?a ?outerR)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (objectAtLocation ?outerR ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n\n\n;; agent puts down an object\n (:action PutObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle ?ot - otype ?rt - rtype)\n :precondition (and\n (holds ?a ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n ;(not (full ?r))\n (objectType ?o ?ot)\n (receptacleType ?r ?rt)\n (canContain ?rt ?ot)\n ;(not (holdsAnyReceptacleObject ?a))\n )\n :effect (and\n (inReceptacle ?o ?r)\n (objectAtLocation ?o ?l)\n ;(full ?r)\n (not (holds ?a ?o))\n (not (holdsAny ?a))\n (increase (total-cost) 1)\n )\n )\n\n;;; agent puts down an object\n; (:action PutObjectInReceptacleObject\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?outerO - object ?outerR - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (objectAtLocation ?outerO ?l)\n; (isReceptacleObject ?outerO)\n; (not (isReceptacleObject ?o))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (not (holdsAnyReceptacleObject ?a))\n; (inReceptacle ?outerO ?outerR)\n; (not (isReceptacleObjectFull ?outerO))\n; )\n; :effect (and\n; (inReceptacleObject ?o ?outerO)\n; (inReceptacle ?o ?outerR)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (objectAtLocation ?o ?l)\n; (isReceptacleObjectFull ?outerO)\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down an object\n; (:action PutEmptyReceptacleObjectinReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?r - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n; (not (full ?r))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect (and\n; (inReceptacle ?o ?r)\n; (objectAtLocation ?o ?l)\n; (full ?r)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down a receptacle object in a receptacle\n; (:action PutFullReceptacleObjectInReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?innerO - object ?outerO - object ?r - receptacle) ; ?rt - rtype)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (objectType ?outerO ?ot)\n; (holds ?a ?outerO)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?outerO)\n; (isReceptacleObjectFull ?outerO)\n; (inReceptacleObject ?innerO ?outerO)\n; )\n; :effect (and\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (objectAtLocation ?outerO ?l)\n; (objectAtLocation ?innerO ?l)\n; (inReceptacle ?outerO ?r)\n; (inReceptacle ?innerO ?r)\n; (not (holds ?a ?outerO))\n; (increase (total-cost) 1)\n; )\n; )\n\n;; agent cleans some object\n (:action CleanObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (cleanable ?o)\n (or\n (receptacleType ?r SinkType)\n (receptacleType ?r SinkBasinType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isClean ?o)\n )\n )\n\n\n;; agent heats-up some object\n (:action HeatObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (heatable ?o)\n (or\n (receptacleType ?r MicrowaveType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isHot ?o)\n (not (isCool ?o))\n )\n )\n\n;; agent cools some object\n (:action CoolObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (coolable ?o)\n (or\n (receptacleType ?r FridgeType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isCool ?o)\n (not (isHot ?o))\n )\n )\n\n\n;; agent toggle object\n (:action ToggleObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition (and\n (toggleable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (inReceptacle ?o ?r)\n )\n :effect (and\n (increase (total-cost) 5)\n (when (isOn ?o)\n (not (isOn ?o)))\n (when (not (isOn ?o))\n (isOn ?o))\n (isToggled ?o)\n )\n )\n\n\n;; agent slices some object with a knife\n (:action SliceObject\n :parameters (?a - agent ?l - location ?co - object ?ko - object)\n :precondition\n (and\n (sliceable ?co)\n (or\n (objectType ?ko KnifeType)\n (objectType ?ko ButterKnifeType)\n )\n (atLocation ?a ?l)\n (objectAtLocation ?co ?l)\n (holds ?a ?ko)\n )\n :effect (and\n (increase (total-cost) 5)\n (isSliced ?co)\n )\n )\n\n\n(:action help\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n)\n", "grammar": "grammar :: \"\"\"\n {\n \"intro\": [\n {\n \"rhs\": \"-= Welcome to TextWorld, ALFRED! =-\\n\\n#look.feedback#\\n\\n#task#\"\n }\n ],\n\n \"notImplemented\": [\n {\n \"rhs\": \"TODO\"\n }\n ],\n\n \"task\": [\n {\n \"rhs\": \"Your task is to: put a hot tomato in garbagecan.\"\n }\n ],\n\n \"GotoLocation.feedback\": [\n {\n \"rhs\": \"You arrive at {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"OpenObject.feedback\": [\n {\n \"rhs\": \"You open the {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"CloseObject.feedback\": [\n {\n \"rhs\": \"You close the {r.name}.\"\n }\n ],\n\n \"PickupObject.feedback\": [\n {\n \"rhs\": \"You pick up the {o.name} from the {r.name}.\"\n }\n ],\n\n \"PickupObjectFromReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupObjectFromReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupEmptyReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupEmptyReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupFullReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupFullReceptacleObject: You pick up the {outerr.name}.\"\n }\n ],\n\n \"PutObject.feedback\": [\n {\n \"rhs\": \"You move the {o.name} to the {r.name}.\"\n }\n ],\n\n \"PutObjectInReceptacleObject.feedback\": [\n {\n \"rhs\": \"PutObjectInReceptacleObject: You put the {o.name} in the {outero.name}.\"\n }\n ],\n\n \"PutEmptyReceptacleObjectinReceptacle.feedback\": [\n {\n \"rhs\": \"PutEmptyReceptacleObjectinReceptacle: You put the {o.name} in the {r.name}.\"\n }\n ],\n\n \"PutFullReceptacleObjectInReceptacle.feedback\": [\n {\n \"rhs\": \"PutFullReceptacleObjectInReceptacle: You put the {outero.name} in the {r.name}.\"\n }\n ],\n\n \"inventory.feedback\": [\n {\n \"condition\": \"holdsany(a:agent)\",\n \"rhs\": \"You are carrying: [{o.indefinite + ' ' + o.name | holds(a:agent, o:object)}].\"\n },\n {\n \"rhs\": \"You are not carrying anything.\"\n }\n ],\n\n \"examineReceptacle.feedback\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \"The {r.name} is open. In it, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \"The {r.name} is closed.\"\n },\n {\n \"rhs\": \"On the {r.name}, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n }\n ],\n\n \"examineObject.feedback\": [\n {\n \"condition\": \"isreceptacleobject(o:object)\",\n \"rhs\": \"This is a normal {o.name}. In it, you see [{o2.indefinite + ' ' + o2.name | inreceptacleobject(o2:object, o:object)}].\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a clean sliced {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot sliced {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object)\",\n \"rhs\": \"This is a hot and clean {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object)\",\n \"rhs\": \"This is a cool and clean {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object)\",\n \"rhs\": \"This is a hot {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object)\",\n \"rhs\": \"This is a clean {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object)\",\n \"rhs\": \"This is a cold {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"This {o.name} is on.\"\n },\n {\n \"condition\": \"toggleable(o:object) & not_istoggled(o:object)\",\n \"rhs\": \"This {o.name} is off.\"\n },\n {\n \"condition\": \"sliceable(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a sliced {o.name}.\"\n },\n {\n \"rhs\": \"There's nothing special about {o.name}.\"\n }\n ]\n }\n\"\"\";\n\naction GotoLocation {\n template :: \"go to [{r.name | receptacleatlocation(r:receptacle, lend:location)}]\";\n feedback :: \"#GotoLocation.feedback#\";\n}\n\naction OpenObject {\n template :: \"open {r}\";\n feedback :: \"#OpenObject.feedback#\";\n}\n\naction CloseObject {\n template :: \"close {r}\";\n feedback :: \"#CloseObject.feedback#\";\n}\n\naction PickupObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObject.feedback#\";\n}\n\naction PickupObjectFromReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObjectFromReceptacleObject.feedback#\";\n}\n\naction PickupEmptyReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupEmptyReceptacleObject.feedback#\";\n}\n\naction PickupFullReceptacleObject {\n template :: \"take {outerr} from {r}\";\n feedback :: \"#PickupFullReceptacleObject.feedback#\";\n}\n\naction PutObject {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutObject.feedback#\";\n}\n\naction PutObjectInReceptacleObject {\n template :: \"put {o} into {outero}\";\n feedback :: \"#PutObjectInReceptacleObject.feedback#\";\n}\n\naction PutEmptyReceptacleObjectinReceptacle {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutEmptyReceptacleObjectinReceptacle.feedback#\";\n}\n\naction PutFullReceptacleObjectInReceptacle {\n template :: \"put {outero} in {r}\";\n feedback :: \"#PutFullReceptacleObjectInReceptacle.feedback#\";\n}\n\naction inventory {\n template :: \"inventory\";\n feedback :: \"#inventory.feedback#\";\n}\n\naction examineReceptacle {\n template :: \"examine {r}\";\n feedback :: \"#examineReceptacle.feedback#\";\n}\n\naction examineObject {\n template :: \"examine {o}\";\n feedback :: \"#examineObject.feedback#\";\n}\n\naction ToggleObject {\n template :: \"use {o}\";\n feedback :: \"#toggleObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"toggleObject.feedback\": [\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"You turn on the {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object)\",\n \"rhs\": \"You turn off the {o.name}.\"\n },\n {\n \"rhs\": \"You don't see any switch on the {o.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction HeatObject {\n template :: \"heat {o} with {r}\";\n feedback :: \"#heatObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"heatObject.feedback\": [\n {\n \"rhs\": \"You heat the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CleanObject {\n template :: \"clean {o} with {r}\";\n feedback :: \"#cleanObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"cleanObject.feedback\": [\n {\n \"rhs\": \"You clean the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CoolObject {\n template :: \"cool {o} with {r}\";\n feedback :: \"#coolObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"coolObject.feedback\": [\n {\n \"rhs\": \"You cool the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction SliceObject {\n template :: \"slice {co} with {ko}\";\n feedback :: \"#sliceObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"sliceObject.feedback\": [\n {\n \"rhs\": \"You sliced the {co.name} with the {ko.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction look {\n template :: \"look\";\n feedback :: \"#look.feedback#\";\n\n grammar :: \"\"\"\n {\n \"look.feedback\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"#look-variations#. Next to it, you see #list_objects_on_the_floor#.\"\n },\n {\n \"rhs\": \"You are in the middle of a room. Looking quickly around you, you see #list_appliances#.\"\n }\n ],\n\n \"look-variations\": [\n {\n \"rhs\": \"You are facing the [{r.name | atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)}]\"\n }\n ],\n\n \"list_objects_on_the_floor\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)\",\n \"rhs\": \"[{#overview(o)# | atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"list_appliances\": [\n {\n \"condition\": \"receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"[{#overview(r)# | receptacleatlocation(r:receptacle, l:location)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"overview(o, r)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name} (in/on the {r.name})}\"\n }\n ],\n\n \"overview(o)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name}\"\n }\n ],\n \"overview(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}\"\n }\n ],\n \"overview_with_state(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}#overview_state(r)#\"\n }\n ],\n \"overview_state(r)\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \" (it is open)\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \" (it is closed)\"\n },\n {\n \"rhs\": \"\"\n }\n ],\n\n \"list_empty\": [\n {\n \"rhs\": \"nothing\"\n }\n ],\n \"list_separator\": [\n {\n \"rhs\": \", \"\n }\n ],\n \"list_last_separator\": [\n {\n \"rhs\": \", and \"\n }\n ]\n }\n \"\"\";\n}\n\naction help {\n template :: \"help\";\n feedback :: \"\nAvailable commands:\n look: look around your current location\n inventory: check your current inventory\n go to (receptacle): move to a receptacle\n open (receptacle): open a receptacle\n close (receptacle): close a receptacle\n take (object) from (receptacle): take an object from a receptacle\n move (object) to (receptacle): place an object in or on a receptacle\n examine (something): examine a receptacle or an object\n use (object): use an object\n heat (object) with (receptacle): heat an object using a receptacle\n clean (object) with (receptacle): clean an object using a receptacle\n cool (object) with (receptacle): cool an object using a receptacle\n slice (object) with (object): slice an object using a sharp object\n\";\n}\n", "pddl_problem": "\n(define (problem plan_trial_T20190908_225453_272533)\n(:domain alfred)\n(:objects\nagent1 - agent\nRemoteControl - object\n Laptop - object\n Kettle - object\n Pen - object\n Fork - object\n Cloth - object\n HousePlant - object\n Plunger - object\n SoapBottle - object\n Cup - object\n Candle - object\n Tomato - object\n Television - object\n TennisRacket - object\n Towel - object\n SaltShaker - object\n Spoon - object\n Apple - object\n Poster - object\n Curtains - object\n Footstool - object\n AlarmClock - object\n Ladle - object\n PaperTowelRoll - object\n BaseballBat - object\n Knife - object\n Spatula - object\n SoapBar - object\n CreditCard - object\n Sink - object\n Newspaper - object\n LaundryHamperLid - object\n KeyChain - object\n Glassbottle - object\n ButterKnife - object\n Chair - object\n HandTowel - object\n ToiletPaperRoll - object\n Plate - object\n Pot - object\n WineBottle - object\n Boots - object\n PepperShaker - object\n PaperTowel - object\n Bowl - object\n SprayBottle - object\n ScrubBrush - object\n Box - object\n CD - object\n Pan - object\n Statue - object\n Vase - object\n ShowerGlass - object\n DishSponge - object\n Egg - object\n Lettuce - object\n Book - object\n TeddyBear - object\n ToiletPaper - object\n ShowerDoor - object\n Window - object\n Blinds - object\n CellPhone - object\n FloorLamp - object\n Pillow - object\n Mirror - object\n Painting - object\n TissueBox - object\n Pencil - object\n Potato - object\n LightSwitch - object\n StoveKnob - object\n Mug - object\n Bathtub - object\n DeskLamp - object\n Watch - object\n WateringCan - object\n BasketBall - object\n Bread - object\nRemoteControlType - otype\n LaptopType - otype\n KettleType - otype\n PenType - otype\n ForkType - otype\n ClothType - otype\n HousePlantType - otype\n PlungerType - otype\n SoapBottleType - otype\n CupType - otype\n CandleType - otype\n TomatoType - otype\n TelevisionType - otype\n TennisRacketType - otype\n TowelType - otype\n SaltShakerType - otype\n SpoonType - otype\n AppleType - otype\n PosterType - otype\n CurtainsType - otype\n FootstoolType - otype\n AlarmClockType - otype\n LadleType - otype\n PaperTowelRollType - otype\n BaseballBatType - otype\n KnifeType - otype\n SpatulaType - otype\n SoapBarType - otype\n CreditCardType - otype\n SinkType - otype\n NewspaperType - otype\n LaundryHamperLidType - otype\n KeyChainType - otype\n GlassbottleType - otype\n ButterKnifeType - otype\n ChairType - otype\n HandTowelType - otype\n ToiletPaperRollType - otype\n PlateType - otype\n PotType - otype\n WineBottleType - otype\n BootsType - otype\n PepperShakerType - otype\n PaperTowelType - otype\n BowlType - otype\n SprayBottleType - otype\n ScrubBrushType - otype\n BoxType - otype\n CDType - otype\n PanType - otype\n StatueType - otype\n VaseType - otype\n ShowerGlassType - otype\n DishSpongeType - otype\n EggType - otype\n LettuceType - otype\n BookType - otype\n TeddyBearType - otype\n ToiletPaperType - otype\n ShowerDoorType - otype\n WindowType - otype\n BlindsType - otype\n CellPhoneType - otype\n FloorLampType - otype\n PillowType - otype\n MirrorType - otype\n PaintingType - otype\n TissueBoxType - otype\n PencilType - otype\n PotatoType - otype\n LightSwitchType - otype\n StoveKnobType - otype\n MugType - otype\n BathtubType - otype\n DeskLampType - otype\n WatchType - otype\n WateringCanType - otype\n BasketBallType - otype\n BreadType - otype\nSinkBasinType - rtype\n GarbageCanType - rtype\n StoveBurnerType - rtype\n OttomanType - rtype\n CabinetType - rtype\n SideTableType - rtype\n DiningTableType - rtype\n CoffeeTableType - rtype\n SafeType - rtype\n DresserType - rtype\n DeskType - rtype\n BedType - rtype\n TowelHolderType - rtype\n ToiletPaperHangerType - rtype\n MicrowaveType - rtype\n SofaType - rtype\n CartType - rtype\n ArmChairType - rtype\n HandTowelHolderType - rtype\n TVStandType - rtype\n BathtubBasinType - rtype\n CoffeeMachineType - rtype\n ToasterType - rtype\n LaundryHamperType - rtype\n DrawerType - rtype\n FridgeType - rtype\n ToiletType - rtype\n ShelfType - rtype\n PaintingHangerType - rtype\n CounterTopType - rtype\n\n\n Apple_bar__plus_00_dot_78_bar__plus_01_dot_45_bar__plus_01_dot_54 - object\n Apple_bar__plus_01_dot_03_bar__plus_01_dot_19_bar__plus_01_dot_16 - object\n Apple_bar__plus_01_dot_15_bar__plus_01_dot_69_bar__plus_00_dot_97 - object\n Bowl_bar__plus_01_dot_06_bar__plus_01_dot_67_bar__plus_00_dot_15 - object\n Bowl_bar__minus_00_dot_70_bar__plus_00_dot_78_bar__minus_00_dot_83 - object\n Bread_bar__plus_00_dot_77_bar__plus_00_dot_99_bar__plus_00_dot_14 - object\n Bread_bar__minus_00_dot_78_bar__plus_01_dot_00_bar__plus_00_dot_22 - object\n ButterKnife_bar__minus_00_dot_70_bar__plus_00_dot_78_bar__minus_00_dot_75 - object\n ButterKnife_bar__minus_00_dot_85_bar__plus_00_dot_93_bar__minus_00_dot_14 - object\n ButterKnife_bar__minus_01_dot_29_bar__plus_00_dot_93_bar__minus_00_dot_38 - object\n CellPhone_bar__plus_00_dot_94_bar__plus_00_dot_91_bar__minus_01_dot_88 - object\n CellPhone_bar__minus_00_dot_85_bar__plus_00_dot_93_bar__minus_01_dot_31 - object\n CellPhone_bar__minus_01_dot_36_bar__plus_00_dot_55_bar__plus_02_dot_82 - object\n Chair_bar__minus_01_dot_90_bar__plus_00_dot_00_bar__minus_01_dot_00 - object\n Chair_bar__minus_01_dot_93_bar__plus_00_dot_00_bar__minus_00_dot_03 - object\n CreditCard_bar__plus_00_dot_92_bar__plus_00_dot_70_bar__minus_00_dot_69 - object\n CreditCard_bar__plus_01_dot_20_bar__plus_00_dot_91_bar__minus_00_dot_21 - object\n CreditCard_bar__minus_01_dot_88_bar__plus_00_dot_55_bar__plus_02_dot_56 - object\n Cup_bar__plus_01_dot_09_bar__plus_00_dot_86_bar__plus_01_dot_44 - object\n Cup_bar__minus_00_dot_59_bar__plus_00_dot_78_bar__minus_00_dot_40 - object\n DishSponge_bar__plus_01_dot_10_bar__plus_01_dot_67_bar__minus_02_dot_03 - object\n Egg_bar__plus_00_dot_78_bar__plus_01_dot_17_bar__plus_01_dot_25 - object\n Faucet_bar__minus_00_dot_87_bar__plus_01_dot_16_bar__minus_00_dot_65 - object\n Fork_bar__plus_00_dot_83_bar__plus_00_dot_50_bar__minus_00_dot_61 - object\n Fork_bar__plus_00_dot_86_bar__plus_00_dot_91_bar__minus_00_dot_21 - object\n Fork_bar__minus_00_dot_70_bar__plus_00_dot_78_bar__minus_00_dot_57 - object\n Glassbottle_bar__plus_00_dot_69_bar__plus_00_dot_91_bar__minus_01_dot_97 - object\n Glassbottle_bar__plus_01_dot_19_bar__plus_01_dot_67_bar__minus_00_dot_34 - object\n Glassbottle_bar__minus_00_dot_92_bar__plus_00_dot_93_bar__minus_00_dot_07 - object\n HousePlant_bar__minus_01_dot_35_bar__plus_00_dot_92_bar__minus_01_dot_54 - object\n Knife_bar__plus_00_dot_87_bar__plus_00_dot_70_bar__minus_00_dot_60 - object\n Lettuce_bar__plus_00_dot_91_bar__plus_01_dot_21_bar__plus_01_dot_44 - object\n Lettuce_bar__plus_00_dot_94_bar__plus_00_dot_99_bar__minus_00_dot_38 - object\n Lettuce_bar__plus_00_dot_97_bar__plus_00_dot_94_bar__plus_01_dot_25 - object\n LightSwitch_bar__minus_02_dot_37_bar__plus_01_dot_22_bar__plus_03_dot_05 - object\n Mug_bar__plus_00_dot_78_bar__plus_01_dot_64_bar__plus_01_dot_44 - object\n Mug_bar__plus_01_dot_13_bar__plus_02_dot_20_bar__minus_01_dot_08 - object\n Pan_bar__minus_01_dot_29_bar__plus_00_dot_93_bar__minus_00_dot_64 - object\n PaperTowelRoll_bar__minus_00_dot_62_bar__plus_01_dot_04_bar__minus_01_dot_62 - object\n PepperShaker_bar__plus_00_dot_77_bar__plus_00_dot_91_bar__minus_00_dot_38 - object\n PepperShaker_bar__plus_01_dot_06_bar__plus_01_dot_66_bar__plus_00_dot_03 - object\n Plate_bar__minus_01_dot_10_bar__plus_00_dot_94_bar__minus_01_dot_43 - object\n Potato_bar__plus_00_dot_97_bar__plus_01_dot_43_bar__plus_01_dot_44 - object\n Pot_bar__plus_01_dot_08_bar__plus_00_dot_95_bar__minus_01_dot_50 - object\n SaltShaker_bar__plus_00_dot_77_bar__plus_00_dot_91_bar__minus_01_dot_88 - object\n Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65 - object\n SoapBottle_bar__plus_01_dot_08_bar__plus_02_dot_21_bar__minus_01_dot_30 - object\n SoapBottle_bar__minus_01_dot_57_bar__plus_00_dot_88_bar__plus_02_dot_72 - object\n Spatula_bar__plus_01_dot_03_bar__plus_00_dot_93_bar__minus_00_dot_03 - object\n Spoon_bar__minus_00_dot_55_bar__plus_00_dot_92_bar__plus_00_dot_16 - object\n Statue_bar__plus_00_dot_77_bar__plus_00_dot_91_bar__minus_00_dot_73 - object\n StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_09 - object\n StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_24 - object\n StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_37 - object\n StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_52 - object\n Tomato_bar__plus_00_dot_91_bar__plus_01_dot_68_bar__plus_01_dot_16 - object\n Tomato_bar__plus_01_dot_20_bar__plus_00_dot_95_bar__minus_00_dot_03 - object\n Vase_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_01_dot_31 - object\n Vase_bar__minus_00_dot_85_bar__plus_00_dot_93_bar__minus_01_dot_54 - object\n Vase_bar__minus_01_dot_99_bar__plus_00_dot_56_bar__plus_02_dot_72 - object\n Window_bar__plus_00_dot_02_bar__plus_01_dot_00_bar__minus_02_dot_64 - object\n Window_bar__minus_03_dot_00_bar__plus_01_dot_00_bar__minus_02_dot_64 - object\n Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__plus_00_dot_24 - receptacle\n Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__minus_01_dot_72 - receptacle\n Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_14 - receptacle\n Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_76 - receptacle\n Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_02_dot_38 - receptacle\n Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_44_bar__minus_01_dot_78 - receptacle\n CoffeeMachine_bar__plus_01_dot_02_bar__plus_00_dot_90_bar__minus_02_dot_18 - receptacle\n CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21 - receptacle\n CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05 - receptacle\n CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64 - receptacle\n Drawer_bar__plus_00_dot_64_bar__plus_00_dot_27_bar__minus_00_dot_65 - receptacle\n Drawer_bar__plus_00_dot_64_bar__plus_00_dot_55_bar__minus_00_dot_65 - receptacle\n Drawer_bar__plus_00_dot_64_bar__plus_00_dot_76_bar__minus_00_dot_65 - receptacle\n Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25 - receptacle\n GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58 - receptacle\n Microwave_bar__plus_01_dot_04_bar__plus_01_dot_68_bar__minus_01_dot_30 - receptacle\n Shelf_bar__minus_01_dot_69_bar__plus_00_dot_16_bar__plus_02_dot_72 - receptacle\n Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72 - receptacle\n Shelf_bar__minus_01_dot_69_bar__plus_00_dot_87_bar__plus_02_dot_72 - receptacle\n Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin - receptacle\n StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_10 - receptacle\n StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_50 - receptacle\n StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_10 - receptacle\n StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_50 - receptacle\n Toaster_bar__plus_00_dot_98_bar__plus_00_dot_90_bar__plus_00_dot_33 - receptacle\n loc_bar__minus_10_bar_0_bar_1_bar_60 - location\n loc_bar_1_bar__minus_1_bar_1_bar_45 - location\n loc_bar__minus_3_bar__minus_8_bar_0_bar_30 - location\n loc_bar_1_bar__minus_7_bar_1_bar__minus_30 - location\n loc_bar_1_bar__minus_4_bar_1_bar_45 - location\n loc_bar_0_bar__minus_3_bar_3_bar_45 - location\n loc_bar_1_bar__minus_6_bar_1_bar_60 - location\n loc_bar_0_bar_4_bar_3_bar_60 - location\n loc_bar_1_bar_1_bar_1_bar_45 - location\n loc_bar_0_bar_5_bar_1_bar_60 - location\n loc_bar_1_bar__minus_8_bar_1_bar_45 - location\n loc_bar_1_bar__minus_5_bar_1_bar_60 - location\n loc_bar_1_bar__minus_8_bar_1_bar__minus_30 - location\n loc_bar_1_bar__minus_3_bar_1_bar__minus_30 - location\n loc_bar_0_bar__minus_6_bar_0_bar_45 - location\n loc_bar_1_bar__minus_1_bar_1_bar__minus_30 - location\n loc_bar__minus_6_bar_6_bar_0_bar_45 - location\n loc_bar_1_bar__minus_4_bar_1_bar_60 - location\n loc_bar__minus_1_bar_3_bar_1_bar_60 - location\n loc_bar_0_bar__minus_6_bar_0_bar_60 - location\n loc_bar_1_bar__minus_6_bar_1_bar_45 - location\n loc_bar_0_bar__minus_8_bar_1_bar_60 - location\n loc_bar__minus_9_bar__minus_3_bar_1_bar_60 - location\n loc_bar_1_bar__minus_5_bar_1_bar_0 - location\n loc_bar__minus_10_bar_10_bar_0_bar_45 - location\n loc_bar__minus_9_bar_7_bar_0_bar_45 - location\n loc_bar_0_bar__minus_4_bar_1_bar_60 - location\n loc_bar__minus_12_bar__minus_8_bar_2_bar_45 - location\n loc_bar__minus_9_bar_6_bar_0_bar_45 - location\n loc_bar_0_bar__minus_8_bar_2_bar_45 - location\n loc_bar_0_bar__minus_8_bar_2_bar_30 - location\n )\n \n\n(:init\n\n\n (receptacleType Microwave_bar__plus_01_dot_04_bar__plus_01_dot_68_bar__minus_01_dot_30 MicrowaveType)\n (receptacleType Drawer_bar__plus_00_dot_64_bar__plus_00_dot_27_bar__minus_00_dot_65 DrawerType)\n (receptacleType Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72 ShelfType)\n (receptacleType Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_76 CabinetType)\n (receptacleType Shelf_bar__minus_01_dot_69_bar__plus_00_dot_16_bar__plus_02_dot_72 ShelfType)\n (receptacleType Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__plus_00_dot_24 CabinetType)\n (receptacleType StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_10 StoveBurnerType)\n (receptacleType CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21 CounterTopType)\n (receptacleType Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_14 CabinetType)\n (receptacleType Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__minus_01_dot_72 CabinetType)\n (receptacleType StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_10 StoveBurnerType)\n (receptacleType Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_44_bar__minus_01_dot_78 CabinetType)\n (receptacleType Drawer_bar__plus_00_dot_64_bar__plus_00_dot_76_bar__minus_00_dot_65 DrawerType)\n (receptacleType CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64 CounterTopType)\n (receptacleType CoffeeMachine_bar__plus_01_dot_02_bar__plus_00_dot_90_bar__minus_02_dot_18 CoffeeMachineType)\n (receptacleType StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_50 StoveBurnerType)\n (receptacleType Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_02_dot_38 CabinetType)\n (receptacleType Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin SinkBasinType)\n (receptacleType GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58 GarbageCanType)\n (receptacleType CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05 CounterTopType)\n (receptacleType StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_50 StoveBurnerType)\n (receptacleType Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25 FridgeType)\n (receptacleType Toaster_bar__plus_00_dot_98_bar__plus_00_dot_90_bar__plus_00_dot_33 ToasterType)\n (receptacleType Shelf_bar__minus_01_dot_69_bar__plus_00_dot_87_bar__plus_02_dot_72 ShelfType)\n (receptacleType Drawer_bar__plus_00_dot_64_bar__plus_00_dot_55_bar__minus_00_dot_65 DrawerType)\n (objectType HousePlant_bar__minus_01_dot_35_bar__plus_00_dot_92_bar__minus_01_dot_54 HousePlantType)\n (objectType Bowl_bar__plus_01_dot_06_bar__plus_01_dot_67_bar__plus_00_dot_15 BowlType)\n (objectType Glassbottle_bar__minus_00_dot_92_bar__plus_00_dot_93_bar__minus_00_dot_07 GlassbottleType)\n (objectType Glassbottle_bar__plus_00_dot_69_bar__plus_00_dot_91_bar__minus_01_dot_97 GlassbottleType)\n (objectType Plate_bar__minus_01_dot_10_bar__plus_00_dot_94_bar__minus_01_dot_43 PlateType)\n (objectType Apple_bar__plus_00_dot_78_bar__plus_01_dot_45_bar__plus_01_dot_54 AppleType)\n (objectType 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CellPhone_bar__minus_01_dot_36_bar__plus_00_dot_55_bar__plus_02_dot_82 CellPhoneType)\n (objectType Fork_bar__plus_00_dot_86_bar__plus_00_dot_91_bar__minus_00_dot_21 ForkType)\n (objectType ButterKnife_bar__minus_00_dot_85_bar__plus_00_dot_93_bar__minus_00_dot_14 ButterKnifeType)\n (objectType Vase_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_01_dot_31 VaseType)\n (objectType Cup_bar__minus_00_dot_59_bar__plus_00_dot_78_bar__minus_00_dot_40 CupType)\n (objectType StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_52 StoveKnobType)\n (objectType Tomato_bar__plus_01_dot_20_bar__plus_00_dot_95_bar__minus_00_dot_03 TomatoType)\n (objectType Mug_bar__plus_00_dot_78_bar__plus_01_dot_64_bar__plus_01_dot_44 MugType)\n (objectType CellPhone_bar__minus_00_dot_85_bar__plus_00_dot_93_bar__minus_01_dot_31 CellPhoneType)\n (objectType Bread_bar__plus_00_dot_77_bar__plus_00_dot_99_bar__plus_00_dot_14 BreadType)\n (objectType 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Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Tomato_bar__plus_00_dot_91_bar__plus_01_dot_68_bar__plus_01_dot_16 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Cup_bar__plus_01_dot_09_bar__plus_00_dot_86_bar__plus_01_dot_44 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Lettuce_bar__plus_00_dot_97_bar__plus_00_dot_94_bar__plus_01_dot_25 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Apple_bar__plus_01_dot_15_bar__plus_01_dot_69_bar__plus_00_dot_97 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Mug_bar__plus_00_dot_78_bar__plus_01_dot_64_bar__plus_01_dot_44 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Apple_bar__plus_01_dot_03_bar__plus_01_dot_19_bar__plus_01_dot_16 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Lettuce_bar__plus_00_dot_91_bar__plus_01_dot_21_bar__plus_01_dot_44 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Egg_bar__plus_00_dot_78_bar__plus_01_dot_17_bar__plus_01_dot_25 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n (inReceptacle Potato_bar__plus_00_dot_97_bar__plus_01_dot_43_bar__plus_01_dot_44 Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25)\n \n \n (receptacleAtLocation Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__plus_00_dot_24 loc_bar__minus_1_bar_3_bar_1_bar_60)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_65_bar__plus_00_dot_48_bar__minus_01_dot_72 loc_bar_0_bar__minus_8_bar_1_bar_60)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_14 loc_bar_1_bar__minus_1_bar_1_bar__minus_30)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_00_dot_76 loc_bar_1_bar__minus_3_bar_1_bar__minus_30)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_16_bar__minus_02_dot_38 loc_bar_1_bar__minus_8_bar_1_bar__minus_30)\n (receptacleAtLocation Cabinet_bar__plus_00_dot_95_bar__plus_02_dot_44_bar__minus_01_dot_78 loc_bar_1_bar__minus_7_bar_1_bar__minus_30)\n (receptacleAtLocation CoffeeMachine_bar__plus_01_dot_02_bar__plus_00_dot_90_bar__minus_02_dot_18 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (receptacleAtLocation CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_00_dot_21 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (receptacleAtLocation CounterTop_bar__plus_00_dot_93_bar__plus_00_dot_95_bar__minus_02_dot_05 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (receptacleAtLocation CounterTop_bar__minus_01_dot_24_bar__plus_00_dot_97_bar__minus_00_dot_64 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (receptacleAtLocation Drawer_bar__plus_00_dot_64_bar__plus_00_dot_27_bar__minus_00_dot_65 loc_bar_0_bar__minus_6_bar_0_bar_60)\n (receptacleAtLocation Drawer_bar__plus_00_dot_64_bar__plus_00_dot_55_bar__minus_00_dot_65 loc_bar_0_bar__minus_6_bar_0_bar_45)\n (receptacleAtLocation Drawer_bar__plus_00_dot_64_bar__plus_00_dot_76_bar__minus_00_dot_65 loc_bar_0_bar__minus_4_bar_1_bar_60)\n (receptacleAtLocation Fridge_bar__plus_00_dot_97_bar__plus_00_dot_00_bar__plus_01_dot_25 loc_bar_0_bar_5_bar_1_bar_60)\n (receptacleAtLocation GarbageCan_bar__minus_00_dot_95_bar__plus_00_dot_00_bar__plus_00_dot_58 loc_bar_0_bar_4_bar_3_bar_60)\n (receptacleAtLocation Microwave_bar__plus_01_dot_04_bar__plus_01_dot_68_bar__minus_01_dot_30 loc_bar_1_bar__minus_5_bar_1_bar_0)\n (receptacleAtLocation Shelf_bar__minus_01_dot_69_bar__plus_00_dot_16_bar__plus_02_dot_72 loc_bar__minus_6_bar_6_bar_0_bar_45)\n (receptacleAtLocation Shelf_bar__minus_01_dot_69_bar__plus_00_dot_54_bar__plus_02_dot_72 loc_bar__minus_9_bar_6_bar_0_bar_45)\n (receptacleAtLocation Shelf_bar__minus_01_dot_69_bar__plus_00_dot_87_bar__plus_02_dot_72 loc_bar__minus_9_bar_7_bar_0_bar_45)\n (receptacleAtLocation Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65_bar_SinkBasin loc_bar_0_bar__minus_3_bar_3_bar_45)\n (receptacleAtLocation StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_10 loc_bar_1_bar__minus_4_bar_1_bar_45)\n (receptacleAtLocation StoveBurner_bar__plus_00_dot_84_bar__plus_00_dot_92_bar__minus_01_dot_50 loc_bar_1_bar__minus_6_bar_1_bar_45)\n (receptacleAtLocation StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_10 loc_bar_1_bar__minus_4_bar_1_bar_45)\n (receptacleAtLocation StoveBurner_bar__plus_01_dot_08_bar__plus_00_dot_92_bar__minus_01_dot_50 loc_bar_1_bar__minus_6_bar_1_bar_45)\n (receptacleAtLocation Toaster_bar__plus_00_dot_98_bar__plus_00_dot_90_bar__plus_00_dot_33 loc_bar_1_bar_1_bar_1_bar_45)\n (objectAtLocation Mug_bar__plus_01_dot_13_bar__plus_02_dot_20_bar__minus_01_dot_08 loc_bar_1_bar__minus_7_bar_1_bar__minus_30)\n (objectAtLocation Cup_bar__minus_00_dot_59_bar__plus_00_dot_78_bar__minus_00_dot_40 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation Bowl_bar__plus_01_dot_06_bar__plus_01_dot_67_bar__plus_00_dot_15 loc_bar_1_bar__minus_1_bar_1_bar__minus_30)\n (objectAtLocation Vase_bar__minus_01_dot_99_bar__plus_00_dot_56_bar__plus_02_dot_72 loc_bar__minus_9_bar_6_bar_0_bar_45)\n (objectAtLocation SoapBottle_bar__plus_01_dot_08_bar__plus_02_dot_21_bar__minus_01_dot_30 loc_bar_1_bar__minus_7_bar_1_bar__minus_30)\n (objectAtLocation ButterKnife_bar__minus_01_dot_29_bar__plus_00_dot_93_bar__minus_00_dot_38 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation PepperShaker_bar__plus_01_dot_06_bar__plus_01_dot_66_bar__plus_00_dot_03 loc_bar_1_bar__minus_1_bar_1_bar__minus_30)\n (objectAtLocation Tomato_bar__plus_01_dot_20_bar__plus_00_dot_95_bar__minus_00_dot_03 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation Apple_bar__plus_01_dot_15_bar__plus_01_dot_69_bar__plus_00_dot_97 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Lettuce_bar__plus_00_dot_97_bar__plus_00_dot_94_bar__plus_01_dot_25 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Fork_bar__plus_00_dot_86_bar__plus_00_dot_91_bar__minus_00_dot_21 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation CellPhone_bar__minus_00_dot_85_bar__plus_00_dot_93_bar__minus_01_dot_31 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation CreditCard_bar__plus_01_dot_20_bar__plus_00_dot_91_bar__minus_00_dot_21 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation Bread_bar__minus_00_dot_78_bar__plus_01_dot_00_bar__plus_00_dot_22 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Glassbottle_bar__plus_00_dot_69_bar__plus_00_dot_91_bar__minus_01_dot_97 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (objectAtLocation Apple_bar__plus_00_dot_78_bar__plus_01_dot_45_bar__plus_01_dot_54 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Lettuce_bar__plus_00_dot_91_bar__plus_01_dot_21_bar__plus_01_dot_44 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Fork_bar__minus_00_dot_70_bar__plus_00_dot_78_bar__minus_00_dot_57 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation Glassbottle_bar__plus_01_dot_19_bar__plus_01_dot_67_bar__minus_00_dot_34 loc_bar_1_bar__minus_3_bar_1_bar__minus_30)\n (objectAtLocation ButterKnife_bar__minus_00_dot_85_bar__plus_00_dot_93_bar__minus_00_dot_14 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation CellPhone_bar__minus_01_dot_36_bar__plus_00_dot_55_bar__plus_02_dot_82 loc_bar__minus_9_bar_6_bar_0_bar_45)\n (objectAtLocation CreditCard_bar__plus_00_dot_92_bar__plus_00_dot_70_bar__minus_00_dot_69 loc_bar_0_bar__minus_4_bar_1_bar_60)\n (objectAtLocation Sink_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_00_dot_65 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation Statue_bar__plus_00_dot_77_bar__plus_00_dot_91_bar__minus_00_dot_73 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation Glassbottle_bar__minus_00_dot_92_bar__plus_00_dot_93_bar__minus_00_dot_07 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Bread_bar__plus_00_dot_77_bar__plus_00_dot_99_bar__plus_00_dot_14 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation CreditCard_bar__minus_01_dot_88_bar__plus_00_dot_55_bar__plus_02_dot_56 loc_bar__minus_9_bar_6_bar_0_bar_45)\n (objectAtLocation CellPhone_bar__plus_00_dot_94_bar__plus_00_dot_91_bar__minus_01_dot_88 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (objectAtLocation LightSwitch_bar__minus_02_dot_37_bar__plus_01_dot_22_bar__plus_03_dot_05 loc_bar__minus_10_bar_10_bar_0_bar_45)\n (objectAtLocation Potato_bar__plus_00_dot_97_bar__plus_01_dot_43_bar__plus_01_dot_44 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Knife_bar__plus_00_dot_87_bar__plus_00_dot_70_bar__minus_00_dot_60 loc_bar_0_bar__minus_4_bar_1_bar_60)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_37 loc_bar_1_bar__minus_5_bar_1_bar_60)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_52 loc_bar_1_bar__minus_6_bar_1_bar_60)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_09 loc_bar_1_bar__minus_4_bar_1_bar_60)\n (objectAtLocation StoveKnob_bar__plus_00_dot_67_bar__plus_00_dot_90_bar__minus_01_dot_24 loc_bar_1_bar__minus_5_bar_1_bar_60)\n (objectAtLocation Fork_bar__plus_00_dot_83_bar__plus_00_dot_50_bar__minus_00_dot_61 loc_bar_0_bar__minus_6_bar_0_bar_45)\n (objectAtLocation Pan_bar__minus_01_dot_29_bar__plus_00_dot_93_bar__minus_00_dot_64 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Lettuce_bar__plus_00_dot_94_bar__plus_00_dot_99_bar__minus_00_dot_38 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation Plate_bar__minus_01_dot_10_bar__plus_00_dot_94_bar__minus_01_dot_43 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Apple_bar__plus_01_dot_03_bar__plus_01_dot_19_bar__plus_01_dot_16 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Pot_bar__plus_01_dot_08_bar__plus_00_dot_95_bar__minus_01_dot_50 loc_bar_1_bar__minus_6_bar_1_bar_45)\n (objectAtLocation Window_bar__plus_00_dot_02_bar__plus_01_dot_00_bar__minus_02_dot_64 loc_bar_0_bar__minus_8_bar_2_bar_45)\n (objectAtLocation Window_bar__minus_03_dot_00_bar__plus_01_dot_00_bar__minus_02_dot_64 loc_bar__minus_12_bar__minus_8_bar_2_bar_45)\n (objectAtLocation Spatula_bar__plus_01_dot_03_bar__plus_00_dot_93_bar__minus_00_dot_03 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation PaperTowelRoll_bar__minus_00_dot_62_bar__plus_01_dot_04_bar__minus_01_dot_62 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Tomato_bar__plus_00_dot_91_bar__plus_01_dot_68_bar__plus_01_dot_16 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation Egg_bar__plus_00_dot_78_bar__plus_01_dot_17_bar__plus_01_dot_25 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation SaltShaker_bar__plus_00_dot_77_bar__plus_00_dot_91_bar__minus_01_dot_88 loc_bar_1_bar__minus_8_bar_1_bar_45)\n (objectAtLocation PepperShaker_bar__plus_00_dot_77_bar__plus_00_dot_91_bar__minus_00_dot_38 loc_bar_1_bar__minus_1_bar_1_bar_45)\n (objectAtLocation Vase_bar__minus_00_dot_70_bar__plus_00_dot_93_bar__minus_01_dot_31 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation ButterKnife_bar__minus_00_dot_70_bar__plus_00_dot_78_bar__minus_00_dot_75 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation SoapBottle_bar__minus_01_dot_57_bar__plus_00_dot_88_bar__plus_02_dot_72 loc_bar__minus_9_bar_7_bar_0_bar_45)\n (objectAtLocation Vase_bar__minus_00_dot_85_bar__plus_00_dot_93_bar__minus_01_dot_54 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Bowl_bar__minus_00_dot_70_bar__plus_00_dot_78_bar__minus_00_dot_83 loc_bar_0_bar__minus_3_bar_3_bar_45)\n (objectAtLocation DishSponge_bar__plus_01_dot_10_bar__plus_01_dot_67_bar__minus_02_dot_03 loc_bar_1_bar__minus_8_bar_1_bar__minus_30)\n (objectAtLocation Chair_bar__minus_01_dot_93_bar__plus_00_dot_00_bar__minus_00_dot_03 loc_bar__minus_10_bar_0_bar_1_bar_60)\n (objectAtLocation Chair_bar__minus_01_dot_90_bar__plus_00_dot_00_bar__minus_01_dot_00 loc_bar__minus_9_bar__minus_3_bar_1_bar_60)\n (objectAtLocation Spoon_bar__minus_00_dot_55_bar__plus_00_dot_92_bar__plus_00_dot_16 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Cup_bar__plus_01_dot_09_bar__plus_00_dot_86_bar__plus_01_dot_44 loc_bar_0_bar_5_bar_1_bar_60)\n (objectAtLocation HousePlant_bar__minus_01_dot_35_bar__plus_00_dot_92_bar__minus_01_dot_54 loc_bar__minus_3_bar__minus_8_bar_0_bar_30)\n (objectAtLocation Mug_bar__plus_00_dot_78_bar__plus_01_dot_64_bar__plus_01_dot_44 loc_bar_0_bar_5_bar_1_bar_60)\n )\n \n\n (:goal\n (and\n (exists (?r - receptacle)\n (exists (?o - object)\n (and\n (heatable ?o)\n (objectType ?o TomatoType)\n (receptacleType ?r GarbageCanType)\n (isHot ?o)\n (inReceptacle ?o ?r)\n )\n )\n )\n )\n )\n )\n ", "solvable": true, "walkthrough": ["go to countertop 2", "take tomato 1 from countertop 2", "go to microwave 1", "heat tomato 1 with microwave 1", "go to garbagecan 1", "move tomato 1 to garbagecan 1"]} \ No newline at end of file diff --git a/Text/ALFWorld/json_2.1.1/valid_unseen/pick_two_obj_and_place-CD-None-Safe-308/trial_T20190907_051013_060265/game.tw-pddl b/Text/ALFWorld/json_2.1.1/valid_unseen/pick_two_obj_and_place-CD-None-Safe-308/trial_T20190907_051013_060265/game.tw-pddl new file mode 100644 index 0000000000000000000000000000000000000000..6b60f7b85d3871d7a1e15f8d8dd8a64613c8c43a --- /dev/null +++ b/Text/ALFWorld/json_2.1.1/valid_unseen/pick_two_obj_and_place-CD-None-Safe-308/trial_T20190907_051013_060265/game.tw-pddl @@ -0,0 +1 @@ +{"pddl_domain": ";; Specification in PDDL of the Alfred domain\n;; Intended to be used with Fast Downward which supports PDDL 2.2 level 1 plus the :action-costs requirement from PDDL 3.1.\n\n(define (domain alfred)\n (:requirements\n :adl\n :action-costs\n :typing\n )\n (:types\n agent\n location\n receptacle\n object\n rtype\n otype\n )\n\n\n (:predicates\n (atLocation ?a - agent ?l - location) ; true if the agent is at the location\n (receptacleAtLocation ?r - receptacle ?l - location) ; true if the receptacle is at the location (constant)\n (objectAtLocation ?o - object ?l - location) ; true if the object is at the location\n (openable ?r - receptacle) ; true if a receptacle is openable\n (opened ?r - receptacle) ; true if a receptacle is opened\n (inReceptacle ?o - object ?r - receptacle) ; object ?o is in receptacle ?r\n (isReceptacleObject ?o - object) ; true if the object can have things put inside it\n (inReceptacleObject ?innerObject - object ?outerObject - object) ; object ?innerObject is inside object ?outerObject\n (isReceptacleObjectFull ?o - object) ; true if the receptacle object contains something\n (wasInReceptacle ?o - object ?r - receptacle) ; object ?o was or is in receptacle ?r now or some time in the past\n (checked ?r - receptacle) ; whether the receptacle has been looked inside/visited\n (examined ?l - location) ; TODO\n (receptacleType ?r - receptacle ?t - rtype) ; the type of receptacle (Cabinet vs Cabinet|01|2...)\n (canContain ?rt - rtype ?ot - otype) ; true if receptacle can hold object\n (objectType ?o - object ?t - otype) ; the type of object (Apple vs Apple|01|2...)\n (holds ?a - agent ?o - object) ; object ?o is held by agent ?a\n (holdsAny ?a - agent) ; agent ?a holds an object\n (holdsAnyReceptacleObject ?a - agent) ; agent ?a holds a receptacle object\n (full ?r - receptacle) ; true if the receptacle has no remaining space\n (isClean ?o - object) ; true if the object has been clean in sink\n (cleanable ?o - object) ; true if the object can be placed in a sink\n (isHot ?o - object) ; true if the object has been heated up\n (heatable ?o - object) ; true if the object can be heated up in a microwave\n (isCool ?o - object) ; true if the object has been cooled\n (coolable ?o - object) ; true if the object can be cooled in the fridge\n (pickupable ?o - object) ; true if the object can be picked up\n (moveable ?o - object) ; true if the object can be moved\n (toggleable ?o - object) ; true if the object can be turned on/off\n (isOn ?o - object) ; true if the object is on\n (isToggled ?o - object) ; true if the object has been toggled\n (sliceable ?o - object) ; true if the object can be sliced\n (isSliced ?o - object) ; true if the object is sliced\n )\n\n (:functions\n (distance ?from ?to)\n (total-cost) - number\n )\n\n;; All actions are specified such that the final arguments are the ones used\n;; for performing actions in Unity.\n\n\n(:action look\n :parameters (?a - agent ?l - location)\n :precondition\n (and\n (atLocation ?a ?l)\n )\n :effect\n (and\n (checked ?l)\n )\n)\n\n(:action inventory\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n\n(:action examineReceptacle\n :parameters (?a - agent ?r - receptacle)\n :precondition\n (and\n (exists (?l - location)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n )\n )\n )\n :effect\n (and\n (checked ?r)\n )\n)\n\n(:action examineObject\n :parameters (?a - agent ?o - object)\n :precondition\n (or\n ;(exists (?l - location)\n ; (and\n ; (atLocation ?a ?l)\n ; (objectAtLocation ?o ?l)\n ; )\n ;)\n (exists (?l - location, ?r - receptacle)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n )\n )\n (holds ?a ?o)\n )\n :effect\n (and\n (checked ?o)\n )\n)\n\n;; agent goes to receptacle\n (:action GotoLocation\n :parameters (?a - agent ?lStart - location ?lEnd - location ?r - receptacle)\n :precondition (and\n (atLocation ?a ?lStart)\n (receptacleAtLocation ?r ?lEnd)\n ;(exists (?r - receptacle) (receptacleAtLocation ?r ?lEnd))\n )\n :effect (and\n (not (atLocation ?a ?lStart))\n (atLocation ?a ?lEnd)\n ; (forall (?r - receptacle)\n ; (when (and (receptacleAtLocation ?r ?lEnd)\n ; (or (not (openable ?r)) (opened ?r)))\n ; (checked ?r)\n ; )\n ; )\n ; (increase (total-cost) (distance ?lStart ?lEnd))\n (increase (total-cost) 1)\n )\n )\n\n;; agent opens receptacle\n (:action OpenObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (not (opened ?r))\n )\n :effect (and\n (opened ?r)\n (checked ?r)\n (increase (total-cost) 1)\n )\n )\n;; agent closes receptacle\n (:action CloseObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (opened ?r)\n )\n :effect (and\n (not (opened ?r))\n (increase (total-cost) 1)\n )\n\n )\n\n ;; agent picks up object from a receptacle\n (:action PickupObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition\n (and\n (pickupable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (not (holdsAny ?a)) ; agent's hands are empty.\n ;(not (holdsAnyReceptacleObject ?a))\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n ;(not (isReceptacleObject ?o))\n )\n :effect\n (and\n (not (inReceptacle ?o ?r))\n (holds ?a ?o)\n (holdsAny ?a)\n (not (objectAtLocation ?o ?l))\n ;(not (full ?r))\n (increase (total-cost) 1)\n )\n )\n\n\n; ;; agent picks up object from a receptacle\n; (:action PickupObjectFromReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n;\n; (not (inReceptacleObject ?o ?outerR))\n; (not (isReceptacleObjectFull ?outerR))\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupEmptyReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; ; (objectAtLocation ?o ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupFullReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?outerR ?r)\n; (pickupable ?outerR)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (not (inReceptacle ?outerR ?r))\n; (holds ?a ?outerR)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (objectAtLocation ?outerR ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n\n\n;; agent puts down an object\n (:action PutObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle ?ot - otype ?rt - rtype)\n :precondition (and\n (holds ?a ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n ;(not (full ?r))\n (objectType ?o ?ot)\n (receptacleType ?r ?rt)\n (canContain ?rt ?ot)\n ;(not (holdsAnyReceptacleObject ?a))\n )\n :effect (and\n (inReceptacle ?o ?r)\n (objectAtLocation ?o ?l)\n ;(full ?r)\n (not (holds ?a ?o))\n (not (holdsAny ?a))\n (increase (total-cost) 1)\n )\n )\n\n;;; agent puts down an object\n; (:action PutObjectInReceptacleObject\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?outerO - object ?outerR - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (objectAtLocation ?outerO ?l)\n; (isReceptacleObject ?outerO)\n; (not (isReceptacleObject ?o))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (not (holdsAnyReceptacleObject ?a))\n; (inReceptacle ?outerO ?outerR)\n; (not (isReceptacleObjectFull ?outerO))\n; )\n; :effect (and\n; (inReceptacleObject ?o ?outerO)\n; (inReceptacle ?o ?outerR)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (objectAtLocation ?o ?l)\n; (isReceptacleObjectFull ?outerO)\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down an object\n; (:action PutEmptyReceptacleObjectinReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?r - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n; (not (full ?r))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect (and\n; (inReceptacle ?o ?r)\n; (objectAtLocation ?o ?l)\n; (full ?r)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down a receptacle object in a receptacle\n; (:action PutFullReceptacleObjectInReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?innerO - object ?outerO - object ?r - receptacle) ; ?rt - rtype)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (objectType ?outerO ?ot)\n; (holds ?a ?outerO)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?outerO)\n; (isReceptacleObjectFull ?outerO)\n; (inReceptacleObject ?innerO ?outerO)\n; )\n; :effect (and\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (objectAtLocation ?outerO ?l)\n; (objectAtLocation ?innerO ?l)\n; (inReceptacle ?outerO ?r)\n; (inReceptacle ?innerO ?r)\n; (not (holds ?a ?outerO))\n; (increase (total-cost) 1)\n; )\n; )\n\n;; agent cleans some object\n (:action CleanObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (cleanable ?o)\n (or\n (receptacleType ?r SinkType)\n (receptacleType ?r SinkBasinType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isClean ?o)\n )\n )\n\n\n;; agent heats-up some object\n (:action HeatObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (heatable ?o)\n (or\n (receptacleType ?r MicrowaveType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isHot ?o)\n (not (isCool ?o))\n )\n )\n\n;; agent cools some object\n (:action CoolObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (coolable ?o)\n (or\n (receptacleType ?r FridgeType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isCool ?o)\n (not (isHot ?o))\n )\n )\n\n\n;; agent toggle object\n (:action ToggleObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition (and\n (toggleable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (inReceptacle ?o ?r)\n )\n :effect (and\n (increase (total-cost) 5)\n (when (isOn ?o)\n (not (isOn ?o)))\n (when (not (isOn ?o))\n (isOn ?o))\n (isToggled ?o)\n )\n )\n\n\n;; agent slices some object with a knife\n (:action SliceObject\n :parameters (?a - agent ?l - location ?co - object ?ko - object)\n :precondition\n (and\n (sliceable ?co)\n (or\n (objectType ?ko KnifeType)\n (objectType ?ko ButterKnifeType)\n )\n (atLocation ?a ?l)\n (objectAtLocation ?co ?l)\n (holds ?a ?ko)\n )\n :effect (and\n (increase (total-cost) 5)\n (isSliced ?co)\n )\n )\n\n\n(:action help\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n)\n", "grammar": "grammar :: \"\"\"\n {\n \"intro\": [\n {\n \"rhs\": \"-= Welcome to TextWorld, ALFRED! =-\\n\\n#look.feedback#\\n\\n#task#\"\n }\n ],\n\n \"notImplemented\": [\n {\n \"rhs\": \"TODO\"\n }\n ],\n\n \"task\": [\n {\n \"rhs\": \"Your task is to: find two cd and put them in safe.\"\n }\n ],\n\n \"GotoLocation.feedback\": [\n {\n \"rhs\": \"You arrive at {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"OpenObject.feedback\": [\n {\n \"rhs\": \"You open the {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"CloseObject.feedback\": [\n {\n \"rhs\": \"You close the {r.name}.\"\n }\n ],\n\n \"PickupObject.feedback\": [\n {\n \"rhs\": \"You pick up the {o.name} from the {r.name}.\"\n }\n ],\n\n \"PickupObjectFromReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupObjectFromReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupEmptyReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupEmptyReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupFullReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupFullReceptacleObject: You pick up the {outerr.name}.\"\n }\n ],\n\n \"PutObject.feedback\": [\n {\n \"rhs\": \"You move the {o.name} to the {r.name}.\"\n }\n ],\n\n \"PutObjectInReceptacleObject.feedback\": [\n {\n \"rhs\": \"PutObjectInReceptacleObject: You put the {o.name} in the {outero.name}.\"\n }\n ],\n\n \"PutEmptyReceptacleObjectinReceptacle.feedback\": [\n {\n \"rhs\": \"PutEmptyReceptacleObjectinReceptacle: You put the {o.name} in the {r.name}.\"\n }\n ],\n\n \"PutFullReceptacleObjectInReceptacle.feedback\": [\n {\n \"rhs\": \"PutFullReceptacleObjectInReceptacle: You put the {outero.name} in the {r.name}.\"\n }\n ],\n\n \"inventory.feedback\": [\n {\n \"condition\": \"holdsany(a:agent)\",\n \"rhs\": \"You are carrying: [{o.indefinite + ' ' + o.name | holds(a:agent, o:object)}].\"\n },\n {\n \"rhs\": \"You are not carrying anything.\"\n }\n ],\n\n \"examineReceptacle.feedback\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \"The {r.name} is open. In it, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \"The {r.name} is closed.\"\n },\n {\n \"rhs\": \"On the {r.name}, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n }\n ],\n\n \"examineObject.feedback\": [\n {\n \"condition\": \"isreceptacleobject(o:object)\",\n \"rhs\": \"This is a normal {o.name}. In it, you see [{o2.indefinite + ' ' + o2.name | inreceptacleobject(o2:object, o:object)}].\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a clean sliced {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot sliced {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object)\",\n \"rhs\": \"This is a hot and clean {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object)\",\n \"rhs\": \"This is a cool and clean {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object)\",\n \"rhs\": \"This is a hot {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object)\",\n \"rhs\": \"This is a clean {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object)\",\n \"rhs\": \"This is a cold {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"This {o.name} is on.\"\n },\n {\n \"condition\": \"toggleable(o:object) & not_istoggled(o:object)\",\n \"rhs\": \"This {o.name} is off.\"\n },\n {\n \"condition\": \"sliceable(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a sliced {o.name}.\"\n },\n {\n \"rhs\": \"There's nothing special about {o.name}.\"\n }\n ]\n }\n\"\"\";\n\naction GotoLocation {\n template :: \"go to [{r.name | receptacleatlocation(r:receptacle, lend:location)}]\";\n feedback :: \"#GotoLocation.feedback#\";\n}\n\naction OpenObject {\n template :: \"open {r}\";\n feedback :: \"#OpenObject.feedback#\";\n}\n\naction CloseObject {\n template :: \"close {r}\";\n feedback :: \"#CloseObject.feedback#\";\n}\n\naction PickupObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObject.feedback#\";\n}\n\naction PickupObjectFromReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObjectFromReceptacleObject.feedback#\";\n}\n\naction PickupEmptyReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupEmptyReceptacleObject.feedback#\";\n}\n\naction PickupFullReceptacleObject {\n template :: \"take {outerr} from {r}\";\n feedback :: \"#PickupFullReceptacleObject.feedback#\";\n}\n\naction PutObject {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutObject.feedback#\";\n}\n\naction PutObjectInReceptacleObject {\n template :: \"put {o} into {outero}\";\n feedback :: \"#PutObjectInReceptacleObject.feedback#\";\n}\n\naction PutEmptyReceptacleObjectinReceptacle {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutEmptyReceptacleObjectinReceptacle.feedback#\";\n}\n\naction PutFullReceptacleObjectInReceptacle {\n template :: \"put {outero} in {r}\";\n feedback :: \"#PutFullReceptacleObjectInReceptacle.feedback#\";\n}\n\naction inventory {\n template :: \"inventory\";\n feedback :: \"#inventory.feedback#\";\n}\n\naction examineReceptacle {\n template :: \"examine {r}\";\n feedback :: \"#examineReceptacle.feedback#\";\n}\n\naction examineObject {\n template :: \"examine {o}\";\n feedback :: \"#examineObject.feedback#\";\n}\n\naction ToggleObject {\n template :: \"use {o}\";\n feedback :: \"#toggleObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"toggleObject.feedback\": [\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"You turn on the {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object)\",\n \"rhs\": \"You turn off the {o.name}.\"\n },\n {\n \"rhs\": \"You don't see any switch on the {o.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction HeatObject {\n template :: \"heat {o} with {r}\";\n feedback :: \"#heatObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"heatObject.feedback\": [\n {\n \"rhs\": \"You heat the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CleanObject {\n template :: \"clean {o} with {r}\";\n feedback :: \"#cleanObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"cleanObject.feedback\": [\n {\n \"rhs\": \"You clean the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CoolObject {\n template :: \"cool {o} with {r}\";\n feedback :: \"#coolObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"coolObject.feedback\": [\n {\n \"rhs\": \"You cool the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction SliceObject {\n template :: \"slice {co} with {ko}\";\n feedback :: \"#sliceObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"sliceObject.feedback\": [\n {\n \"rhs\": \"You sliced the {co.name} with the {ko.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction look {\n template :: \"look\";\n feedback :: \"#look.feedback#\";\n\n grammar :: \"\"\"\n {\n \"look.feedback\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"#look-variations#. Next to it, you see #list_objects_on_the_floor#.\"\n },\n {\n \"rhs\": \"You are in the middle of a room. Looking quickly around you, you see #list_appliances#.\"\n }\n ],\n\n \"look-variations\": [\n {\n \"rhs\": \"You are facing the [{r.name | atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)}]\"\n }\n ],\n\n \"list_objects_on_the_floor\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)\",\n \"rhs\": \"[{#overview(o)# | atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"list_appliances\": [\n {\n \"condition\": \"receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"[{#overview(r)# | receptacleatlocation(r:receptacle, l:location)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"overview(o, r)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name} (in/on the {r.name})}\"\n }\n ],\n\n \"overview(o)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name}\"\n }\n ],\n \"overview(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}\"\n }\n ],\n \"overview_with_state(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}#overview_state(r)#\"\n }\n ],\n \"overview_state(r)\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \" (it is open)\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \" (it is closed)\"\n },\n {\n \"rhs\": \"\"\n }\n ],\n\n \"list_empty\": [\n {\n \"rhs\": \"nothing\"\n }\n ],\n \"list_separator\": [\n {\n \"rhs\": \", \"\n }\n ],\n \"list_last_separator\": [\n {\n \"rhs\": \", and \"\n }\n ]\n }\n \"\"\";\n}\n\naction help {\n template :: \"help\";\n feedback :: \"\nAvailable commands:\n look: look around your current location\n inventory: check your current inventory\n go to (receptacle): move to a receptacle\n open (receptacle): open a receptacle\n close (receptacle): close a receptacle\n take (object) from (receptacle): take an object from a receptacle\n move (object) to (receptacle): place an object in or on a receptacle\n examine (something): examine a receptacle or an object\n use (object): use an object\n heat (object) with (receptacle): heat an object using a receptacle\n clean (object) with (receptacle): clean an object using a receptacle\n cool (object) with (receptacle): cool an object using a receptacle\n slice (object) with (object): slice an object using a sharp object\n\";\n}\n", "pddl_problem": "\n(define (problem plan_trial_T20190907_051013_060265)\n(:domain alfred)\n(:objects\nagent1 - agent\nRemoteControl - object\n Laptop - object\n Kettle - object\n Pen - object\n Fork - object\n Cloth - object\n HousePlant - object\n Plunger - object\n SoapBottle - object\n Cup - object\n Candle - object\n Tomato - object\n Television - object\n TennisRacket - object\n Towel - object\n SaltShaker - object\n Spoon - object\n Apple - object\n Poster - object\n Curtains - object\n Footstool - object\n AlarmClock - object\n Ladle - object\n PaperTowelRoll - object\n BaseballBat - object\n Knife - object\n Spatula - object\n SoapBar - object\n CreditCard - object\n Sink - object\n Newspaper - object\n LaundryHamperLid - object\n KeyChain - object\n Glassbottle - object\n ButterKnife - object\n Chair - object\n HandTowel - object\n ToiletPaperRoll - object\n Plate - object\n Pot - object\n WineBottle - object\n Boots - object\n PepperShaker - object\n PaperTowel - object\n Bowl - object\n SprayBottle - object\n ScrubBrush - object\n Box - object\n CD - object\n Pan - object\n Statue - object\n Vase - object\n ShowerGlass - object\n DishSponge - object\n Egg - object\n Lettuce - object\n Book - object\n TeddyBear - object\n ToiletPaper - object\n ShowerDoor - object\n Window - object\n Blinds - object\n CellPhone - object\n FloorLamp - object\n Pillow - object\n Mirror - object\n Painting - object\n TissueBox - object\n Pencil - object\n Potato - object\n LightSwitch - object\n StoveKnob - object\n Mug - object\n Bathtub - object\n DeskLamp - object\n Watch - object\n WateringCan - object\n BasketBall - object\n Bread - object\nRemoteControlType - otype\n LaptopType - otype\n KettleType - otype\n PenType - otype\n ForkType - otype\n ClothType - otype\n HousePlantType - otype\n PlungerType - otype\n SoapBottleType - otype\n CupType - otype\n CandleType - otype\n TomatoType - otype\n TelevisionType - otype\n TennisRacketType - otype\n TowelType - otype\n SaltShakerType - otype\n SpoonType - otype\n AppleType - otype\n PosterType - otype\n CurtainsType - otype\n FootstoolType - otype\n AlarmClockType - otype\n LadleType - otype\n PaperTowelRollType - otype\n BaseballBatType - otype\n KnifeType - otype\n SpatulaType - otype\n SoapBarType - otype\n CreditCardType - otype\n SinkType - otype\n NewspaperType - otype\n LaundryHamperLidType - otype\n KeyChainType - otype\n GlassbottleType - otype\n ButterKnifeType - otype\n ChairType - otype\n HandTowelType - otype\n ToiletPaperRollType - otype\n PlateType - otype\n PotType - otype\n WineBottleType - otype\n BootsType - otype\n PepperShakerType - otype\n PaperTowelType - otype\n BowlType - otype\n SprayBottleType - otype\n ScrubBrushType - otype\n BoxType - otype\n CDType - otype\n PanType - otype\n StatueType - otype\n VaseType - otype\n ShowerGlassType - otype\n DishSpongeType - otype\n EggType - otype\n LettuceType - otype\n BookType - otype\n TeddyBearType - otype\n ToiletPaperType - otype\n ShowerDoorType - otype\n WindowType - otype\n BlindsType - otype\n CellPhoneType - otype\n FloorLampType - otype\n PillowType - otype\n MirrorType - otype\n PaintingType - otype\n TissueBoxType - otype\n PencilType - otype\n PotatoType - otype\n LightSwitchType - otype\n StoveKnobType - otype\n MugType - otype\n BathtubType - otype\n DeskLampType - otype\n WatchType - otype\n WateringCanType - otype\n BasketBallType - otype\n BreadType - otype\nSinkBasinType - rtype\n GarbageCanType - rtype\n StoveBurnerType - rtype\n OttomanType - rtype\n CabinetType - rtype\n SideTableType - rtype\n DiningTableType - rtype\n CoffeeTableType - rtype\n SafeType - rtype\n DresserType - rtype\n DeskType - rtype\n BedType - rtype\n TowelHolderType - rtype\n ToiletPaperHangerType - rtype\n MicrowaveType - rtype\n SofaType - rtype\n CartType - rtype\n ArmChairType - rtype\n HandTowelHolderType - rtype\n TVStandType - rtype\n BathtubBasinType - rtype\n CoffeeMachineType - rtype\n ToasterType - rtype\n LaundryHamperType - rtype\n DrawerType - rtype\n FridgeType - rtype\n ToiletType - rtype\n ShelfType - rtype\n PaintingHangerType - rtype\n CounterTopType - rtype\n\n\n AlarmClock_bar__minus_01_dot_83_bar__plus_00_dot_88_bar__plus_00_dot_45 - object\n AlarmClock_bar__minus_01_dot_83_bar__plus_01_dot_72_bar__plus_00_dot_37 - object\n BaseballBat_bar__plus_01_dot_95_bar__plus_00_dot_66_bar__minus_01_dot_81 - object\n BasketBall_bar__plus_01_dot_98_bar__plus_00_dot_12_bar__plus_00_dot_21 - object\n Blinds_bar__plus_00_dot_60_bar__plus_02_dot_16_bar__minus_01_dot_92 - object\n Blinds_bar__minus_00_dot_40_bar__plus_02_dot_16_bar__minus_01_dot_92 - object\n Book_bar__plus_00_dot_80_bar__plus_00_dot_78_bar__plus_02_dot_23 - object\n Bowl_bar__minus_00_dot_48_bar__plus_00_dot_86_bar__minus_01_dot_70 - object\n Bowl_bar__minus_01_dot_74_bar__plus_00_dot_88_bar__plus_00_dot_75 - object\n CD_bar__minus_00_dot_55_bar__plus_00_dot_65_bar__minus_00_dot_85 - object\n CD_bar__minus_00_dot_90_bar__plus_00_dot_86_bar__minus_00_dot_84 - object\n CD_bar__minus_01_dot_92_bar__plus_00_dot_88_bar__plus_00_dot_58 - object\n CellPhone_bar__minus_01_dot_40_bar__plus_00_dot_88_bar__plus_00_dot_67 - object\n Chair_bar__minus_00_dot_13_bar__plus_00_dot_53_bar__minus_01_dot_58 - object\n Chair_bar__minus_01_dot_42_bar__plus_00_dot_53_bar__plus_00_dot_81 - object\n CreditCard_bar__minus_00_dot_51_bar__plus_00_dot_65_bar__minus_00_dot_61 - object\n DeskLamp_bar__minus_02_dot_30_bar__plus_00_dot_87_bar__plus_00_dot_75 - object\n KeyChain_bar__minus_00_dot_40_bar__plus_00_dot_86_bar__minus_00_dot_84 - object\n KeyChain_bar__minus_00_dot_51_bar__plus_00_dot_37_bar__minus_00_dot_85 - object\n Laptop_bar__plus_01_dot_21_bar__plus_00_dot_78_bar__plus_00_dot_79 - object\n Laptop_bar__plus_01_dot_61_bar__plus_00_dot_78_bar__plus_01_dot_37 - object\n LaundryHamperLid_bar__plus_00_dot_16_bar__plus_00_dot_48_bar__plus_02_dot_64 - object\n LightSwitch_bar__plus_02_dot_15_bar__plus_01_dot_23_bar__minus_00_dot_52 - object\n Mirror_bar__minus_01_dot_36_bar__plus_01_dot_43_bar__plus_02_dot_86 - object\n Mug_bar__minus_00_dot_40_bar__plus_00_dot_86_bar__minus_01_dot_18 - object\n Mug_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_00_dot_66 - object\n Mug_bar__minus_01_dot_83_bar__plus_00_dot_88_bar__plus_00_dot_33 - object\n Pencil_bar__minus_02_dot_05_bar__plus_01_dot_35_bar__plus_00_dot_45 - object\n Pencil_bar__minus_02_dot_24_bar__plus_00_dot_39_bar__plus_00_dot_76 - object\n Pen_bar__minus_00_dot_65_bar__plus_00_dot_86_bar__minus_01_dot_01 - object\n Pen_bar__minus_01_dot_94_bar__plus_01_dot_73_bar__plus_00_dot_41 - object\n Pen_bar__minus_01_dot_99_bar__plus_00_dot_39_bar__plus_00_dot_72 - object\n Pillow_bar__plus_01_dot_21_bar__plus_00_dot_92_bar__plus_01_dot_37 - object\n Pillow_bar__plus_01_dot_61_bar__plus_00_dot_92_bar__plus_02_dot_23 - object\n Window_bar__plus_00_dot_58_bar__plus_01_dot_53_bar__minus_01_dot_95 - object\n Window_bar__minus_00_dot_42_bar__plus_01_dot_53_bar__minus_01_dot_95 - object\n Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67 - receptacle\n Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35 - receptacle\n Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67 - receptacle\n Drawer_bar__minus_00_dot_51_bar__plus_00_dot_19_bar__minus_00_dot_85 - receptacle\n Drawer_bar__minus_00_dot_51_bar__plus_00_dot_47_bar__minus_00_dot_85 - receptacle\n Drawer_bar__minus_00_dot_51_bar__plus_00_dot_72_bar__minus_00_dot_85 - receptacle\n Drawer_bar__minus_02_dot_07_bar__plus_00_dot_21_bar__plus_00_dot_73 - receptacle\n Drawer_bar__minus_02_dot_07_bar__plus_00_dot_49_bar__plus_00_dot_73 - receptacle\n Drawer_bar__minus_02_dot_07_bar__plus_00_dot_74_bar__plus_00_dot_73 - receptacle\n GarbageCan_bar__minus_00_dot_75_bar__plus_00_dot_00_bar__minus_00_dot_34 - receptacle\n LaundryHamper_bar__plus_00_dot_16_bar__plus_00_dot_01_bar__plus_02_dot_64 - receptacle\n Safe_bar__minus_02_dot_18_bar__plus_00_dot_00_bar__plus_02_dot_58 - receptacle\n Shelf_bar__minus_01_dot_29_bar__plus_00_dot_87_bar__plus_00_dot_41 - receptacle\n Shelf_bar__minus_01_dot_29_bar__plus_01_dot_34_bar__plus_00_dot_41 - receptacle\n Shelf_bar__minus_01_dot_29_bar__plus_01_dot_72_bar__plus_00_dot_41 - receptacle\n Shelf_bar__minus_01_dot_96_bar__plus_00_dot_87_bar__plus_00_dot_41 - receptacle\n Shelf_bar__minus_01_dot_96_bar__plus_01_dot_34_bar__plus_00_dot_41 - receptacle\n Shelf_bar__minus_01_dot_96_bar__plus_01_dot_72_bar__plus_00_dot_41 - receptacle\n loc_bar__minus_5_bar_6_bar_3_bar_45 - location\n loc_bar_1_bar_0_bar_3_bar_60 - location\n loc_bar_1_bar__minus_5_bar_3_bar_60 - location\n loc_bar_2_bar__minus_6_bar_3_bar_0 - location\n loc_bar_2_bar__minus_5_bar_2_bar_15 - location\n loc_bar__minus_4_bar_8_bar_3_bar_60 - location\n loc_bar_6_bar_0_bar_1_bar_60 - location\n loc_bar_0_bar_9_bar_0_bar_60 - location\n loc_bar_6_bar__minus_5_bar_2_bar_60 - location\n loc_bar__minus_1_bar_3_bar_3_bar_45 - location\n loc_bar__minus_4_bar_5_bar_2_bar_0 - location\n loc_bar__minus_8_bar_5_bar_2_bar_60 - location\n loc_bar__minus_1_bar_6_bar_1_bar_45 - location\n loc_bar_6_bar__minus_2_bar_1_bar_30 - location\n loc_bar_2_bar__minus_6_bar_3_bar__minus_30 - location\n loc_bar_2_bar__minus_6_bar_2_bar__minus_30 - location\n loc_bar_1_bar__minus_5_bar_3_bar_45 - location\n loc_bar_0_bar__minus_3_bar_3_bar_60 - location\n loc_bar__minus_5_bar_9_bar_0_bar_15 - location\n loc_bar__minus_4_bar_6_bar_2_bar_30 - location\n loc_bar_2_bar__minus_6_bar_3_bar_60 - location\n loc_bar__minus_3_bar_4_bar_3_bar_15 - location\n loc_bar__minus_7_bar_6_bar_2_bar_30 - location\n loc_bar__minus_7_bar_5_bar_2_bar_0 - location\n loc_bar__minus_2_bar_2_bar_3_bar_15 - location\n loc_bar__minus_7_bar_5_bar_2_bar_60 - location\n loc_bar__minus_6_bar_8_bar_0_bar_30 - location\n )\n \n\n(:init\n\n\n (receptacleType Drawer_bar__minus_00_dot_51_bar__plus_00_dot_47_bar__minus_00_dot_85 DrawerType)\n (receptacleType LaundryHamper_bar__plus_00_dot_16_bar__plus_00_dot_01_bar__plus_02_dot_64 LaundryHamperType)\n (receptacleType Drawer_bar__minus_00_dot_51_bar__plus_00_dot_19_bar__minus_00_dot_85 DrawerType)\n (receptacleType Drawer_bar__minus_02_dot_07_bar__plus_00_dot_21_bar__plus_00_dot_73 DrawerType)\n (receptacleType Drawer_bar__minus_02_dot_07_bar__plus_00_dot_49_bar__plus_00_dot_73 DrawerType)\n (receptacleType Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67 DeskType)\n (receptacleType Shelf_bar__minus_01_dot_29_bar__plus_01_dot_72_bar__plus_00_dot_41 ShelfType)\n (receptacleType Drawer_bar__minus_02_dot_07_bar__plus_00_dot_74_bar__plus_00_dot_73 DrawerType)\n (receptacleType Shelf_bar__minus_01_dot_96_bar__plus_01_dot_72_bar__plus_00_dot_41 ShelfType)\n (receptacleType Shelf_bar__minus_01_dot_96_bar__plus_01_dot_34_bar__plus_00_dot_41 ShelfType)\n (receptacleType Drawer_bar__minus_00_dot_51_bar__plus_00_dot_72_bar__minus_00_dot_85 DrawerType)\n (receptacleType Shelf_bar__minus_01_dot_29_bar__plus_00_dot_87_bar__plus_00_dot_41 ShelfType)\n (receptacleType Safe_bar__minus_02_dot_18_bar__plus_00_dot_00_bar__plus_02_dot_58 SafeType)\n (receptacleType Shelf_bar__minus_01_dot_29_bar__plus_01_dot_34_bar__plus_00_dot_41 ShelfType)\n (receptacleType GarbageCan_bar__minus_00_dot_75_bar__plus_00_dot_00_bar__minus_00_dot_34 GarbageCanType)\n (receptacleType Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67 BedType)\n (receptacleType Shelf_bar__minus_01_dot_96_bar__plus_00_dot_87_bar__plus_00_dot_41 ShelfType)\n (receptacleType Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35 DeskType)\n (objectType Pillow_bar__plus_01_dot_21_bar__plus_00_dot_92_bar__plus_01_dot_37 PillowType)\n (objectType LightSwitch_bar__plus_02_dot_15_bar__plus_01_dot_23_bar__minus_00_dot_52 LightSwitchType)\n (objectType AlarmClock_bar__minus_01_dot_83_bar__plus_00_dot_88_bar__plus_00_dot_45 AlarmClockType)\n (objectType Pillow_bar__plus_01_dot_61_bar__plus_00_dot_92_bar__plus_02_dot_23 PillowType)\n (objectType KeyChain_bar__minus_00_dot_51_bar__plus_00_dot_37_bar__minus_00_dot_85 KeyChainType)\n (objectType Mirror_bar__minus_01_dot_36_bar__plus_01_dot_43_bar__plus_02_dot_86 MirrorType)\n (objectType DeskLamp_bar__minus_02_dot_30_bar__plus_00_dot_87_bar__plus_00_dot_75 DeskLampType)\n (objectType Bowl_bar__minus_00_dot_48_bar__plus_00_dot_86_bar__minus_01_dot_70 BowlType)\n (objectType Chair_bar__minus_01_dot_42_bar__plus_00_dot_53_bar__plus_00_dot_81 ChairType)\n (objectType Pen_bar__minus_01_dot_94_bar__plus_01_dot_73_bar__plus_00_dot_41 PenType)\n (objectType Pencil_bar__minus_02_dot_05_bar__plus_01_dot_35_bar__plus_00_dot_45 PencilType)\n (objectType Blinds_bar__minus_00_dot_40_bar__plus_02_dot_16_bar__minus_01_dot_92 BlindsType)\n (objectType Laptop_bar__plus_01_dot_61_bar__plus_00_dot_78_bar__plus_01_dot_37 LaptopType)\n (objectType Window_bar__minus_00_dot_42_bar__plus_01_dot_53_bar__minus_01_dot_95 WindowType)\n (objectType Window_bar__plus_00_dot_58_bar__plus_01_dot_53_bar__minus_01_dot_95 WindowType)\n (objectType Pencil_bar__minus_02_dot_24_bar__plus_00_dot_39_bar__plus_00_dot_76 PencilType)\n (objectType CellPhone_bar__minus_01_dot_40_bar__plus_00_dot_88_bar__plus_00_dot_67 CellPhoneType)\n (objectType Mug_bar__minus_00_dot_40_bar__plus_00_dot_86_bar__minus_01_dot_18 MugType)\n (objectType CD_bar__minus_00_dot_90_bar__plus_00_dot_86_bar__minus_00_dot_84 CDType)\n (objectType CreditCard_bar__minus_00_dot_51_bar__plus_00_dot_65_bar__minus_00_dot_61 CreditCardType)\n (objectType CD_bar__minus_00_dot_55_bar__plus_00_dot_65_bar__minus_00_dot_85 CDType)\n (objectType BaseballBat_bar__plus_01_dot_95_bar__plus_00_dot_66_bar__minus_01_dot_81 BaseballBatType)\n (objectType LaundryHamperLid_bar__plus_00_dot_16_bar__plus_00_dot_48_bar__plus_02_dot_64 LaundryHamperLidType)\n (objectType KeyChain_bar__minus_00_dot_40_bar__plus_00_dot_86_bar__minus_00_dot_84 KeyChainType)\n (objectType CD_bar__minus_01_dot_92_bar__plus_00_dot_88_bar__plus_00_dot_58 CDType)\n (objectType Chair_bar__minus_00_dot_13_bar__plus_00_dot_53_bar__minus_01_dot_58 ChairType)\n (objectType Bowl_bar__minus_01_dot_74_bar__plus_00_dot_88_bar__plus_00_dot_75 BowlType)\n (objectType AlarmClock_bar__minus_01_dot_83_bar__plus_01_dot_72_bar__plus_00_dot_37 AlarmClockType)\n (objectType Pen_bar__minus_00_dot_65_bar__plus_00_dot_86_bar__minus_01_dot_01 PenType)\n (objectType Blinds_bar__plus_00_dot_60_bar__plus_02_dot_16_bar__minus_01_dot_92 BlindsType)\n (objectType Book_bar__plus_00_dot_80_bar__plus_00_dot_78_bar__plus_02_dot_23 BookType)\n (objectType Mug_bar__minus_01_dot_83_bar__plus_00_dot_88_bar__plus_00_dot_33 MugType)\n (objectType Mug_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_00_dot_66 MugType)\n (objectType BasketBall_bar__plus_01_dot_98_bar__plus_00_dot_12_bar__plus_00_dot_21 BasketBallType)\n (objectType Laptop_bar__plus_01_dot_21_bar__plus_00_dot_78_bar__plus_00_dot_79 LaptopType)\n (objectType Pen_bar__minus_01_dot_99_bar__plus_00_dot_39_bar__plus_00_dot_72 PenType)\n (canContain DrawerType PenType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType CDType)\n (canContain DrawerType PencilType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType BookType)\n (canContain DrawerType PenType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType CDType)\n (canContain DrawerType PencilType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType BookType)\n (canContain DrawerType PenType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType CDType)\n (canContain DrawerType PencilType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType BookType)\n (canContain DrawerType PenType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType CDType)\n (canContain DrawerType PencilType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType BookType)\n (canContain DeskType LaptopType)\n (canContain DeskType AlarmClockType)\n (canContain DeskType PenType)\n (canContain DeskType CellPhoneType)\n (canContain DeskType BowlType)\n (canContain DeskType CreditCardType)\n (canContain DeskType CDType)\n (canContain DeskType PencilType)\n (canContain DeskType KeyChainType)\n (canContain DeskType MugType)\n (canContain DeskType BasketBallType)\n (canContain DeskType BookType)\n (canContain ShelfType AlarmClockType)\n (canContain ShelfType PenType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BowlType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType CDType)\n (canContain ShelfType PencilType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType MugType)\n (canContain ShelfType BookType)\n (canContain DrawerType PenType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType CDType)\n (canContain DrawerType PencilType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType BookType)\n (canContain ShelfType AlarmClockType)\n (canContain ShelfType PenType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BowlType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType CDType)\n (canContain ShelfType PencilType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType MugType)\n (canContain ShelfType BookType)\n (canContain ShelfType AlarmClockType)\n (canContain ShelfType PenType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BowlType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType CDType)\n (canContain ShelfType PencilType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType MugType)\n (canContain ShelfType BookType)\n (canContain DrawerType PenType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType CDType)\n (canContain DrawerType PencilType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType BookType)\n (canContain ShelfType AlarmClockType)\n (canContain ShelfType PenType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BowlType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType CDType)\n (canContain ShelfType PencilType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType MugType)\n (canContain ShelfType BookType)\n (canContain SafeType CellPhoneType)\n (canContain SafeType KeyChainType)\n (canContain SafeType CreditCardType)\n (canContain SafeType CDType)\n (canContain ShelfType AlarmClockType)\n (canContain ShelfType PenType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BowlType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType CDType)\n (canContain ShelfType PencilType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType MugType)\n (canContain ShelfType BookType)\n (canContain GarbageCanType PenType)\n (canContain GarbageCanType CDType)\n (canContain GarbageCanType PencilType)\n (canContain BedType CellPhoneType)\n (canContain BedType BaseballBatType)\n (canContain BedType PillowType)\n (canContain BedType LaptopType)\n (canContain BedType BasketBallType)\n (canContain BedType BookType)\n (canContain ShelfType AlarmClockType)\n (canContain ShelfType PenType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BowlType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType CDType)\n (canContain ShelfType PencilType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType MugType)\n (canContain ShelfType BookType)\n (canContain DeskType LaptopType)\n (canContain DeskType AlarmClockType)\n (canContain DeskType PenType)\n (canContain DeskType CellPhoneType)\n (canContain DeskType BowlType)\n (canContain DeskType CreditCardType)\n (canContain DeskType CDType)\n (canContain DeskType PencilType)\n (canContain DeskType KeyChainType)\n (canContain DeskType MugType)\n (canContain DeskType BasketBallType)\n (canContain DeskType BookType)\n (pickupable Pillow_bar__plus_01_dot_21_bar__plus_00_dot_92_bar__plus_01_dot_37)\n (pickupable AlarmClock_bar__minus_01_dot_83_bar__plus_00_dot_88_bar__plus_00_dot_45)\n (pickupable Pillow_bar__plus_01_dot_61_bar__plus_00_dot_92_bar__plus_02_dot_23)\n (pickupable KeyChain_bar__minus_00_dot_51_bar__plus_00_dot_37_bar__minus_00_dot_85)\n (pickupable Bowl_bar__minus_00_dot_48_bar__plus_00_dot_86_bar__minus_01_dot_70)\n (pickupable Pen_bar__minus_01_dot_94_bar__plus_01_dot_73_bar__plus_00_dot_41)\n (pickupable Pencil_bar__minus_02_dot_05_bar__plus_01_dot_35_bar__plus_00_dot_45)\n (pickupable Laptop_bar__plus_01_dot_61_bar__plus_00_dot_78_bar__plus_01_dot_37)\n (pickupable Pencil_bar__minus_02_dot_24_bar__plus_00_dot_39_bar__plus_00_dot_76)\n (pickupable CellPhone_bar__minus_01_dot_40_bar__plus_00_dot_88_bar__plus_00_dot_67)\n (pickupable Mug_bar__minus_00_dot_40_bar__plus_00_dot_86_bar__minus_01_dot_18)\n (pickupable CD_bar__minus_00_dot_90_bar__plus_00_dot_86_bar__minus_00_dot_84)\n (pickupable CreditCard_bar__minus_00_dot_51_bar__plus_00_dot_65_bar__minus_00_dot_61)\n (pickupable CD_bar__minus_00_dot_55_bar__plus_00_dot_65_bar__minus_00_dot_85)\n (pickupable BaseballBat_bar__plus_01_dot_95_bar__plus_00_dot_66_bar__minus_01_dot_81)\n (pickupable KeyChain_bar__minus_00_dot_40_bar__plus_00_dot_86_bar__minus_00_dot_84)\n (pickupable CD_bar__minus_01_dot_92_bar__plus_00_dot_88_bar__plus_00_dot_58)\n (pickupable Bowl_bar__minus_01_dot_74_bar__plus_00_dot_88_bar__plus_00_dot_75)\n (pickupable AlarmClock_bar__minus_01_dot_83_bar__plus_01_dot_72_bar__plus_00_dot_37)\n (pickupable Pen_bar__minus_00_dot_65_bar__plus_00_dot_86_bar__minus_01_dot_01)\n (pickupable Book_bar__plus_00_dot_80_bar__plus_00_dot_78_bar__plus_02_dot_23)\n (pickupable Mug_bar__minus_01_dot_83_bar__plus_00_dot_88_bar__plus_00_dot_33)\n (pickupable Mug_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_00_dot_66)\n (pickupable BasketBall_bar__plus_01_dot_98_bar__plus_00_dot_12_bar__plus_00_dot_21)\n (pickupable Laptop_bar__plus_01_dot_21_bar__plus_00_dot_78_bar__plus_00_dot_79)\n (pickupable Pen_bar__minus_01_dot_99_bar__plus_00_dot_39_bar__plus_00_dot_72)\n (isReceptacleObject Bowl_bar__minus_00_dot_48_bar__plus_00_dot_86_bar__minus_01_dot_70)\n (isReceptacleObject Mug_bar__minus_00_dot_40_bar__plus_00_dot_86_bar__minus_01_dot_18)\n (isReceptacleObject Bowl_bar__minus_01_dot_74_bar__plus_00_dot_88_bar__plus_00_dot_75)\n (isReceptacleObject Mug_bar__minus_01_dot_83_bar__plus_00_dot_88_bar__plus_00_dot_33)\n (isReceptacleObject Mug_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_00_dot_66)\n (openable Drawer_bar__minus_00_dot_51_bar__plus_00_dot_19_bar__minus_00_dot_85)\n (openable Drawer_bar__minus_02_dot_07_bar__plus_00_dot_74_bar__plus_00_dot_73)\n (openable Drawer_bar__minus_00_dot_51_bar__plus_00_dot_72_bar__minus_00_dot_85)\n (openable 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Bowl_bar__minus_01_dot_74_bar__plus_00_dot_88_bar__plus_00_dot_75)\n (coolable Mug_bar__minus_01_dot_83_bar__plus_00_dot_88_bar__plus_00_dot_33)\n (coolable Mug_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_00_dot_66)\n \n \n (toggleable DeskLamp_bar__minus_02_dot_30_bar__plus_00_dot_87_bar__plus_00_dot_75)\n \n \n \n \n (inReceptacle AlarmClock_bar__minus_01_dot_83_bar__plus_00_dot_88_bar__plus_00_dot_45 Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67)\n (inReceptacle Mug_bar__minus_01_dot_83_bar__plus_00_dot_88_bar__plus_00_dot_33 Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67)\n (inReceptacle CellPhone_bar__minus_01_dot_40_bar__plus_00_dot_88_bar__plus_00_dot_67 Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67)\n (inReceptacle CD_bar__minus_01_dot_92_bar__plus_00_dot_88_bar__plus_00_dot_58 Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67)\n (inReceptacle Bowl_bar__minus_01_dot_74_bar__plus_00_dot_88_bar__plus_00_dot_75 Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67)\n (inReceptacle DeskLamp_bar__minus_02_dot_30_bar__plus_00_dot_87_bar__plus_00_dot_75 Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67)\n (inReceptacle KeyChain_bar__minus_00_dot_51_bar__plus_00_dot_37_bar__minus_00_dot_85 Drawer_bar__minus_00_dot_51_bar__plus_00_dot_47_bar__minus_00_dot_85)\n (inReceptacle Pen_bar__minus_01_dot_99_bar__plus_00_dot_39_bar__plus_00_dot_72 Drawer_bar__minus_02_dot_07_bar__plus_00_dot_49_bar__plus_00_dot_73)\n (inReceptacle Pencil_bar__minus_02_dot_24_bar__plus_00_dot_39_bar__plus_00_dot_76 Drawer_bar__minus_02_dot_07_bar__plus_00_dot_49_bar__plus_00_dot_73)\n (inReceptacle Mug_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_00_dot_66 Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35)\n (inReceptacle KeyChain_bar__minus_00_dot_40_bar__plus_00_dot_86_bar__minus_00_dot_84 Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35)\n (inReceptacle Mug_bar__minus_00_dot_40_bar__plus_00_dot_86_bar__minus_01_dot_18 Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35)\n (inReceptacle CD_bar__minus_00_dot_90_bar__plus_00_dot_86_bar__minus_00_dot_84 Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35)\n (inReceptacle Bowl_bar__minus_00_dot_48_bar__plus_00_dot_86_bar__minus_01_dot_70 Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35)\n (inReceptacle Pen_bar__minus_00_dot_65_bar__plus_00_dot_86_bar__minus_01_dot_01 Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35)\n (inReceptacle Pillow_bar__plus_01_dot_21_bar__plus_00_dot_92_bar__plus_01_dot_37 Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67)\n (inReceptacle Book_bar__plus_00_dot_80_bar__plus_00_dot_78_bar__plus_02_dot_23 Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67)\n (inReceptacle Pillow_bar__plus_01_dot_61_bar__plus_00_dot_92_bar__plus_02_dot_23 Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67)\n (inReceptacle Laptop_bar__plus_01_dot_61_bar__plus_00_dot_78_bar__plus_01_dot_37 Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67)\n (inReceptacle Laptop_bar__plus_01_dot_21_bar__plus_00_dot_78_bar__plus_00_dot_79 Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67)\n (inReceptacle CD_bar__minus_00_dot_55_bar__plus_00_dot_65_bar__minus_00_dot_85 Drawer_bar__minus_00_dot_51_bar__plus_00_dot_72_bar__minus_00_dot_85)\n (inReceptacle CreditCard_bar__minus_00_dot_51_bar__plus_00_dot_65_bar__minus_00_dot_61 Drawer_bar__minus_00_dot_51_bar__plus_00_dot_72_bar__minus_00_dot_85)\n (inReceptacle Pen_bar__minus_01_dot_94_bar__plus_01_dot_73_bar__plus_00_dot_41 Shelf_bar__minus_01_dot_96_bar__plus_01_dot_72_bar__plus_00_dot_41)\n (inReceptacle AlarmClock_bar__minus_01_dot_83_bar__plus_01_dot_72_bar__plus_00_dot_37 Shelf_bar__minus_01_dot_96_bar__plus_01_dot_72_bar__plus_00_dot_41)\n (inReceptacle Pencil_bar__minus_02_dot_05_bar__plus_01_dot_35_bar__plus_00_dot_45 Shelf_bar__minus_01_dot_96_bar__plus_01_dot_34_bar__plus_00_dot_41)\n (inReceptacle DeskLamp_bar__minus_02_dot_30_bar__plus_00_dot_87_bar__plus_00_dot_75 Shelf_bar__minus_01_dot_96_bar__plus_00_dot_87_bar__plus_00_dot_41)\n (inReceptacle AlarmClock_bar__minus_01_dot_83_bar__plus_00_dot_88_bar__plus_00_dot_45 Shelf_bar__minus_01_dot_96_bar__plus_00_dot_87_bar__plus_00_dot_41)\n (inReceptacle Mug_bar__minus_01_dot_83_bar__plus_00_dot_88_bar__plus_00_dot_33 Shelf_bar__minus_01_dot_96_bar__plus_00_dot_87_bar__plus_00_dot_41)\n \n \n (receptacleAtLocation Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67 loc_bar__minus_1_bar_6_bar_1_bar_45)\n (receptacleAtLocation Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35 loc_bar_1_bar__minus_5_bar_3_bar_60)\n (receptacleAtLocation Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67 loc_bar__minus_1_bar_3_bar_3_bar_45)\n (receptacleAtLocation Drawer_bar__minus_00_dot_51_bar__plus_00_dot_19_bar__minus_00_dot_85 loc_bar_2_bar__minus_6_bar_3_bar_60)\n (receptacleAtLocation Drawer_bar__minus_00_dot_51_bar__plus_00_dot_47_bar__minus_00_dot_85 loc_bar_0_bar__minus_3_bar_3_bar_60)\n (receptacleAtLocation Drawer_bar__minus_00_dot_51_bar__plus_00_dot_72_bar__minus_00_dot_85 loc_bar_1_bar__minus_5_bar_3_bar_45)\n (receptacleAtLocation Drawer_bar__minus_02_dot_07_bar__plus_00_dot_21_bar__plus_00_dot_73 loc_bar__minus_8_bar_5_bar_2_bar_60)\n (receptacleAtLocation Drawer_bar__minus_02_dot_07_bar__plus_00_dot_49_bar__plus_00_dot_73 loc_bar__minus_8_bar_5_bar_2_bar_60)\n (receptacleAtLocation Drawer_bar__minus_02_dot_07_bar__plus_00_dot_74_bar__plus_00_dot_73 loc_bar__minus_5_bar_6_bar_3_bar_45)\n (receptacleAtLocation GarbageCan_bar__minus_00_dot_75_bar__plus_00_dot_00_bar__minus_00_dot_34 loc_bar_1_bar_0_bar_3_bar_60)\n (receptacleAtLocation LaundryHamper_bar__plus_00_dot_16_bar__plus_00_dot_01_bar__plus_02_dot_64 loc_bar_0_bar_9_bar_0_bar_60)\n (receptacleAtLocation Safe_bar__minus_02_dot_18_bar__plus_00_dot_00_bar__plus_02_dot_58 loc_bar__minus_4_bar_8_bar_3_bar_60)\n (receptacleAtLocation Shelf_bar__minus_01_dot_29_bar__plus_00_dot_87_bar__plus_00_dot_41 loc_bar__minus_4_bar_6_bar_2_bar_30)\n (receptacleAtLocation Shelf_bar__minus_01_dot_29_bar__plus_01_dot_34_bar__plus_00_dot_41 loc_bar__minus_2_bar_2_bar_3_bar_15)\n (receptacleAtLocation Shelf_bar__minus_01_dot_29_bar__plus_01_dot_72_bar__plus_00_dot_41 loc_bar__minus_4_bar_5_bar_2_bar_0)\n (receptacleAtLocation Shelf_bar__minus_01_dot_96_bar__plus_00_dot_87_bar__plus_00_dot_41 loc_bar__minus_7_bar_6_bar_2_bar_30)\n (receptacleAtLocation Shelf_bar__minus_01_dot_96_bar__plus_01_dot_34_bar__plus_00_dot_41 loc_bar__minus_3_bar_4_bar_3_bar_15)\n (receptacleAtLocation Shelf_bar__minus_01_dot_96_bar__plus_01_dot_72_bar__plus_00_dot_41 loc_bar__minus_7_bar_5_bar_2_bar_0)\n (objectAtLocation Mug_bar__minus_01_dot_83_bar__plus_00_dot_88_bar__plus_00_dot_33 loc_bar__minus_7_bar_6_bar_2_bar_30)\n (objectAtLocation Pencil_bar__minus_02_dot_24_bar__plus_00_dot_39_bar__plus_00_dot_76 loc_bar__minus_8_bar_5_bar_2_bar_60)\n (objectAtLocation CD_bar__minus_01_dot_92_bar__plus_00_dot_88_bar__plus_00_dot_58 loc_bar__minus_1_bar_3_bar_3_bar_45)\n (objectAtLocation KeyChain_bar__minus_00_dot_40_bar__plus_00_dot_86_bar__minus_00_dot_84 loc_bar_1_bar__minus_5_bar_3_bar_60)\n (objectAtLocation Pillow_bar__plus_01_dot_21_bar__plus_00_dot_92_bar__plus_01_dot_37 loc_bar__minus_1_bar_6_bar_1_bar_45)\n (objectAtLocation Bowl_bar__minus_00_dot_48_bar__plus_00_dot_86_bar__minus_01_dot_70 loc_bar_1_bar__minus_5_bar_3_bar_60)\n (objectAtLocation Laptop_bar__plus_01_dot_21_bar__plus_00_dot_78_bar__plus_00_dot_79 loc_bar__minus_1_bar_6_bar_1_bar_45)\n (objectAtLocation Pen_bar__minus_00_dot_65_bar__plus_00_dot_86_bar__minus_01_dot_01 loc_bar_1_bar__minus_5_bar_3_bar_60)\n (objectAtLocation AlarmClock_bar__minus_01_dot_83_bar__plus_01_dot_72_bar__plus_00_dot_37 loc_bar__minus_7_bar_5_bar_2_bar_0)\n (objectAtLocation Pen_bar__minus_01_dot_94_bar__plus_01_dot_73_bar__plus_00_dot_41 loc_bar__minus_7_bar_5_bar_2_bar_0)\n (objectAtLocation CD_bar__minus_00_dot_55_bar__plus_00_dot_65_bar__minus_00_dot_85 loc_bar_1_bar__minus_5_bar_3_bar_45)\n (objectAtLocation Mug_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_00_dot_66 loc_bar_1_bar__minus_5_bar_3_bar_60)\n (objectAtLocation Chair_bar__minus_01_dot_42_bar__plus_00_dot_53_bar__plus_00_dot_81 loc_bar__minus_7_bar_5_bar_2_bar_60)\n (objectAtLocation Book_bar__plus_00_dot_80_bar__plus_00_dot_78_bar__plus_02_dot_23 loc_bar__minus_1_bar_6_bar_1_bar_45)\n (objectAtLocation LaundryHamperLid_bar__plus_00_dot_16_bar__plus_00_dot_48_bar__plus_02_dot_64 loc_bar_0_bar_9_bar_0_bar_60)\n (objectAtLocation Chair_bar__minus_00_dot_13_bar__plus_00_dot_53_bar__minus_01_dot_58 loc_bar_2_bar__minus_6_bar_3_bar_60)\n (objectAtLocation LightSwitch_bar__plus_02_dot_15_bar__plus_01_dot_23_bar__minus_00_dot_52 loc_bar_6_bar__minus_2_bar_1_bar_30)\n (objectAtLocation AlarmClock_bar__minus_01_dot_83_bar__plus_00_dot_88_bar__plus_00_dot_45 loc_bar__minus_7_bar_6_bar_2_bar_30)\n (objectAtLocation BasketBall_bar__plus_01_dot_98_bar__plus_00_dot_12_bar__plus_00_dot_21 loc_bar_6_bar_0_bar_1_bar_60)\n (objectAtLocation Pen_bar__minus_01_dot_99_bar__plus_00_dot_39_bar__plus_00_dot_72 loc_bar__minus_8_bar_5_bar_2_bar_60)\n (objectAtLocation Laptop_bar__plus_01_dot_61_bar__plus_00_dot_78_bar__plus_01_dot_37 loc_bar__minus_1_bar_6_bar_1_bar_45)\n (objectAtLocation BaseballBat_bar__plus_01_dot_95_bar__plus_00_dot_66_bar__minus_01_dot_81 loc_bar_6_bar__minus_5_bar_2_bar_60)\n (objectAtLocation Bowl_bar__minus_01_dot_74_bar__plus_00_dot_88_bar__plus_00_dot_75 loc_bar__minus_1_bar_3_bar_3_bar_45)\n (objectAtLocation Pillow_bar__plus_01_dot_61_bar__plus_00_dot_92_bar__plus_02_dot_23 loc_bar__minus_1_bar_6_bar_1_bar_45)\n (objectAtLocation KeyChain_bar__minus_00_dot_51_bar__plus_00_dot_37_bar__minus_00_dot_85 loc_bar_0_bar__minus_3_bar_3_bar_60)\n (objectAtLocation CreditCard_bar__minus_00_dot_51_bar__plus_00_dot_65_bar__minus_00_dot_61 loc_bar_1_bar__minus_5_bar_3_bar_45)\n (objectAtLocation CellPhone_bar__minus_01_dot_40_bar__plus_00_dot_88_bar__plus_00_dot_67 loc_bar__minus_1_bar_3_bar_3_bar_45)\n (objectAtLocation Mirror_bar__minus_01_dot_36_bar__plus_01_dot_43_bar__plus_02_dot_86 loc_bar__minus_5_bar_9_bar_0_bar_15)\n (objectAtLocation DeskLamp_bar__minus_02_dot_30_bar__plus_00_dot_87_bar__plus_00_dot_75 loc_bar__minus_7_bar_6_bar_2_bar_30)\n (objectAtLocation CD_bar__minus_00_dot_90_bar__plus_00_dot_86_bar__minus_00_dot_84 loc_bar_1_bar__minus_5_bar_3_bar_60)\n (objectAtLocation Window_bar__minus_00_dot_42_bar__plus_01_dot_53_bar__minus_01_dot_95 loc_bar_2_bar__minus_6_bar_3_bar_0)\n (objectAtLocation Window_bar__plus_00_dot_58_bar__plus_01_dot_53_bar__minus_01_dot_95 loc_bar_2_bar__minus_5_bar_2_bar_15)\n (objectAtLocation Pencil_bar__minus_02_dot_05_bar__plus_01_dot_35_bar__plus_00_dot_45 loc_bar__minus_3_bar_4_bar_3_bar_15)\n (objectAtLocation Mug_bar__minus_00_dot_40_bar__plus_00_dot_86_bar__minus_01_dot_18 loc_bar_1_bar__minus_5_bar_3_bar_60)\n (objectAtLocation Blinds_bar__plus_00_dot_60_bar__plus_02_dot_16_bar__minus_01_dot_92 loc_bar_2_bar__minus_6_bar_2_bar__minus_30)\n (objectAtLocation Blinds_bar__minus_00_dot_40_bar__plus_02_dot_16_bar__minus_01_dot_92 loc_bar_2_bar__minus_6_bar_3_bar__minus_30)\n )\n \n\n (:goal\n (and\n (exists (?r - receptacle)\n (exists (?o1 - object)\n (and\n (objectType ?o1 CDType)\n (receptacleType ?r SafeType)\n (inReceptacle ?o1 ?r)\n (exists (?o2 - object)\n (and\n (not (= ?o1 ?o2))\n (objectType ?o2 CDType)\n (receptacleType ?r SafeType)\n (inReceptacle ?o2 ?r)\n )\n )\n )\n )\n )\n )\n )\n )\n ", "solvable": true, "walkthrough": ["go to desk 2", "take cd 2 from desk 2", "go to safe 1", "open safe 1", "move cd 2 to safe 1", "go to desk 1", "take cd 1 from desk 1", "go to safe 1", "move cd 1 to safe 1"]} \ No newline at end of file diff --git a/Text/ALFWorld/json_2.1.1/valid_unseen/pick_two_obj_and_place-CD-None-Safe-308/trial_T20190907_051056_585414/game.tw-pddl b/Text/ALFWorld/json_2.1.1/valid_unseen/pick_two_obj_and_place-CD-None-Safe-308/trial_T20190907_051056_585414/game.tw-pddl new file mode 100644 index 0000000000000000000000000000000000000000..ae0e48575e2df68afb1659e1bc704b29210af826 --- /dev/null +++ b/Text/ALFWorld/json_2.1.1/valid_unseen/pick_two_obj_and_place-CD-None-Safe-308/trial_T20190907_051056_585414/game.tw-pddl @@ -0,0 +1 @@ +{"pddl_domain": ";; Specification in PDDL of the Alfred domain\n;; Intended to be used with Fast Downward which supports PDDL 2.2 level 1 plus the :action-costs requirement from PDDL 3.1.\n\n(define (domain alfred)\n (:requirements\n :adl\n :action-costs\n :typing\n )\n (:types\n agent\n location\n receptacle\n object\n rtype\n otype\n )\n\n\n (:predicates\n (atLocation ?a - agent ?l - location) ; true if the agent is at the location\n (receptacleAtLocation ?r - receptacle ?l - location) ; true if the receptacle is at the location (constant)\n (objectAtLocation ?o - object ?l - location) ; true if the object is at the location\n (openable ?r - receptacle) ; true if a receptacle is openable\n (opened ?r - receptacle) ; true if a receptacle is opened\n (inReceptacle ?o - object ?r - receptacle) ; object ?o is in receptacle ?r\n (isReceptacleObject ?o - object) ; true if the object can have things put inside it\n (inReceptacleObject ?innerObject - object ?outerObject - object) ; object ?innerObject is inside object ?outerObject\n (isReceptacleObjectFull ?o - object) ; true if the receptacle object contains something\n (wasInReceptacle ?o - object ?r - receptacle) ; object ?o was or is in receptacle ?r now or some time in the past\n (checked ?r - receptacle) ; whether the receptacle has been looked inside/visited\n (examined ?l - location) ; TODO\n (receptacleType ?r - receptacle ?t - rtype) ; the type of receptacle (Cabinet vs Cabinet|01|2...)\n (canContain ?rt - rtype ?ot - otype) ; true if receptacle can hold object\n (objectType ?o - object ?t - otype) ; the type of object (Apple vs Apple|01|2...)\n (holds ?a - agent ?o - object) ; object ?o is held by agent ?a\n (holdsAny ?a - agent) ; agent ?a holds an object\n (holdsAnyReceptacleObject ?a - agent) ; agent ?a holds a receptacle object\n (full ?r - receptacle) ; true if the receptacle has no remaining space\n (isClean ?o - object) ; true if the object has been clean in sink\n (cleanable ?o - object) ; true if the object can be placed in a sink\n (isHot ?o - object) ; true if the object has been heated up\n (heatable ?o - object) ; true if the object can be heated up in a microwave\n (isCool ?o - object) ; true if the object has been cooled\n (coolable ?o - object) ; true if the object can be cooled in the fridge\n (pickupable ?o - object) ; true if the object can be picked up\n (moveable ?o - object) ; true if the object can be moved\n (toggleable ?o - object) ; true if the object can be turned on/off\n (isOn ?o - object) ; true if the object is on\n (isToggled ?o - object) ; true if the object has been toggled\n (sliceable ?o - object) ; true if the object can be sliced\n (isSliced ?o - object) ; true if the object is sliced\n )\n\n (:functions\n (distance ?from ?to)\n (total-cost) - number\n )\n\n;; All actions are specified such that the final arguments are the ones used\n;; for performing actions in Unity.\n\n\n(:action look\n :parameters (?a - agent ?l - location)\n :precondition\n (and\n (atLocation ?a ?l)\n )\n :effect\n (and\n (checked ?l)\n )\n)\n\n(:action inventory\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n\n(:action examineReceptacle\n :parameters (?a - agent ?r - receptacle)\n :precondition\n (and\n (exists (?l - location)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n )\n )\n )\n :effect\n (and\n (checked ?r)\n )\n)\n\n(:action examineObject\n :parameters (?a - agent ?o - object)\n :precondition\n (or\n ;(exists (?l - location)\n ; (and\n ; (atLocation ?a ?l)\n ; (objectAtLocation ?o ?l)\n ; )\n ;)\n (exists (?l - location, ?r - receptacle)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n )\n )\n (holds ?a ?o)\n )\n :effect\n (and\n (checked ?o)\n )\n)\n\n;; agent goes to receptacle\n (:action GotoLocation\n :parameters (?a - agent ?lStart - location ?lEnd - location ?r - receptacle)\n :precondition (and\n (atLocation ?a ?lStart)\n (receptacleAtLocation ?r ?lEnd)\n ;(exists (?r - receptacle) (receptacleAtLocation ?r ?lEnd))\n )\n :effect (and\n (not (atLocation ?a ?lStart))\n (atLocation ?a ?lEnd)\n ; (forall (?r - receptacle)\n ; (when (and (receptacleAtLocation ?r ?lEnd)\n ; (or (not (openable ?r)) (opened ?r)))\n ; (checked ?r)\n ; )\n ; )\n ; (increase (total-cost) (distance ?lStart ?lEnd))\n (increase (total-cost) 1)\n )\n )\n\n;; agent opens receptacle\n (:action OpenObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (not (opened ?r))\n )\n :effect (and\n (opened ?r)\n (checked ?r)\n (increase (total-cost) 1)\n )\n )\n;; agent closes receptacle\n (:action CloseObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (opened ?r)\n )\n :effect (and\n (not (opened ?r))\n (increase (total-cost) 1)\n )\n\n )\n\n ;; agent picks up object from a receptacle\n (:action PickupObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition\n (and\n (pickupable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (not (holdsAny ?a)) ; agent's hands are empty.\n ;(not (holdsAnyReceptacleObject ?a))\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n ;(not (isReceptacleObject ?o))\n )\n :effect\n (and\n (not (inReceptacle ?o ?r))\n (holds ?a ?o)\n (holdsAny ?a)\n (not (objectAtLocation ?o ?l))\n ;(not (full ?r))\n (increase (total-cost) 1)\n )\n )\n\n\n; ;; agent picks up object from a receptacle\n; (:action PickupObjectFromReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n;\n; (not (inReceptacleObject ?o ?outerR))\n; (not (isReceptacleObjectFull ?outerR))\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupEmptyReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; ; (objectAtLocation ?o ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupFullReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?outerR ?r)\n; (pickupable ?outerR)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (not (inReceptacle ?outerR ?r))\n; (holds ?a ?outerR)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (objectAtLocation ?outerR ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n\n\n;; agent puts down an object\n (:action PutObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle ?ot - otype ?rt - rtype)\n :precondition (and\n (holds ?a ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n ;(not (full ?r))\n (objectType ?o ?ot)\n (receptacleType ?r ?rt)\n (canContain ?rt ?ot)\n ;(not (holdsAnyReceptacleObject ?a))\n )\n :effect (and\n (inReceptacle ?o ?r)\n (objectAtLocation ?o ?l)\n ;(full ?r)\n (not (holds ?a ?o))\n (not (holdsAny ?a))\n (increase (total-cost) 1)\n )\n )\n\n;;; agent puts down an object\n; (:action PutObjectInReceptacleObject\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?outerO - object ?outerR - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (objectAtLocation ?outerO ?l)\n; (isReceptacleObject ?outerO)\n; (not (isReceptacleObject ?o))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (not (holdsAnyReceptacleObject ?a))\n; (inReceptacle ?outerO ?outerR)\n; (not (isReceptacleObjectFull ?outerO))\n; )\n; :effect (and\n; (inReceptacleObject ?o ?outerO)\n; (inReceptacle ?o ?outerR)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (objectAtLocation ?o ?l)\n; (isReceptacleObjectFull ?outerO)\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down an object\n; (:action PutEmptyReceptacleObjectinReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?r - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n; (not (full ?r))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect (and\n; (inReceptacle ?o ?r)\n; (objectAtLocation ?o ?l)\n; (full ?r)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down a receptacle object in a receptacle\n; (:action PutFullReceptacleObjectInReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?innerO - object ?outerO - object ?r - receptacle) ; ?rt - rtype)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (objectType ?outerO ?ot)\n; (holds ?a ?outerO)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?outerO)\n; (isReceptacleObjectFull ?outerO)\n; (inReceptacleObject ?innerO ?outerO)\n; )\n; :effect (and\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (objectAtLocation ?outerO ?l)\n; (objectAtLocation ?innerO ?l)\n; (inReceptacle ?outerO ?r)\n; (inReceptacle ?innerO ?r)\n; (not (holds ?a ?outerO))\n; (increase (total-cost) 1)\n; )\n; )\n\n;; agent cleans some object\n (:action CleanObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (cleanable ?o)\n (or\n (receptacleType ?r SinkType)\n (receptacleType ?r SinkBasinType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isClean ?o)\n )\n )\n\n\n;; agent heats-up some object\n (:action HeatObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (heatable ?o)\n (or\n (receptacleType ?r MicrowaveType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isHot ?o)\n (not (isCool ?o))\n )\n )\n\n;; agent cools some object\n (:action CoolObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (coolable ?o)\n (or\n (receptacleType ?r FridgeType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isCool ?o)\n (not (isHot ?o))\n )\n )\n\n\n;; agent toggle object\n (:action ToggleObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition (and\n (toggleable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (inReceptacle ?o ?r)\n )\n :effect (and\n (increase (total-cost) 5)\n (when (isOn ?o)\n (not (isOn ?o)))\n (when (not (isOn ?o))\n (isOn ?o))\n (isToggled ?o)\n )\n )\n\n\n;; agent slices some object with a knife\n (:action SliceObject\n :parameters (?a - agent ?l - location ?co - object ?ko - object)\n :precondition\n (and\n (sliceable ?co)\n (or\n (objectType ?ko KnifeType)\n (objectType ?ko ButterKnifeType)\n )\n (atLocation ?a ?l)\n (objectAtLocation ?co ?l)\n (holds ?a ?ko)\n )\n :effect (and\n (increase (total-cost) 5)\n (isSliced ?co)\n )\n )\n\n\n(:action help\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n)\n", "grammar": "grammar :: \"\"\"\n {\n \"intro\": [\n {\n \"rhs\": \"-= Welcome to TextWorld, ALFRED! =-\\n\\n#look.feedback#\\n\\n#task#\"\n }\n ],\n\n \"notImplemented\": [\n {\n \"rhs\": \"TODO\"\n }\n ],\n\n \"task\": [\n {\n \"rhs\": \"Your task is to: put two cd in safe.\"\n }\n ],\n\n \"GotoLocation.feedback\": [\n {\n \"rhs\": \"You arrive at {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"OpenObject.feedback\": [\n {\n \"rhs\": \"You open the {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"CloseObject.feedback\": [\n {\n \"rhs\": \"You close the {r.name}.\"\n }\n ],\n\n \"PickupObject.feedback\": [\n {\n \"rhs\": \"You pick up the {o.name} from the {r.name}.\"\n }\n ],\n\n \"PickupObjectFromReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupObjectFromReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupEmptyReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupEmptyReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupFullReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupFullReceptacleObject: You pick up the {outerr.name}.\"\n }\n ],\n\n \"PutObject.feedback\": [\n {\n \"rhs\": \"You move the {o.name} to the {r.name}.\"\n }\n ],\n\n \"PutObjectInReceptacleObject.feedback\": [\n {\n \"rhs\": \"PutObjectInReceptacleObject: You put the {o.name} in the {outero.name}.\"\n }\n ],\n\n \"PutEmptyReceptacleObjectinReceptacle.feedback\": [\n {\n \"rhs\": \"PutEmptyReceptacleObjectinReceptacle: You put the {o.name} in the {r.name}.\"\n }\n ],\n\n \"PutFullReceptacleObjectInReceptacle.feedback\": [\n {\n \"rhs\": \"PutFullReceptacleObjectInReceptacle: You put the {outero.name} in the {r.name}.\"\n }\n ],\n\n \"inventory.feedback\": [\n {\n \"condition\": \"holdsany(a:agent)\",\n \"rhs\": \"You are carrying: [{o.indefinite + ' ' + o.name | holds(a:agent, o:object)}].\"\n },\n {\n \"rhs\": \"You are not carrying anything.\"\n }\n ],\n\n \"examineReceptacle.feedback\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \"The {r.name} is open. In it, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \"The {r.name} is closed.\"\n },\n {\n \"rhs\": \"On the {r.name}, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n }\n ],\n\n \"examineObject.feedback\": [\n {\n \"condition\": \"isreceptacleobject(o:object)\",\n \"rhs\": \"This is a normal {o.name}. In it, you see [{o2.indefinite + ' ' + o2.name | inreceptacleobject(o2:object, o:object)}].\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a clean sliced {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot sliced {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object)\",\n \"rhs\": \"This is a hot and clean {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object)\",\n \"rhs\": \"This is a cool and clean {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object)\",\n \"rhs\": \"This is a hot {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object)\",\n \"rhs\": \"This is a clean {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object)\",\n \"rhs\": \"This is a cold {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"This {o.name} is on.\"\n },\n {\n \"condition\": \"toggleable(o:object) & not_istoggled(o:object)\",\n \"rhs\": \"This {o.name} is off.\"\n },\n {\n \"condition\": \"sliceable(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a sliced {o.name}.\"\n },\n {\n \"rhs\": \"There's nothing special about {o.name}.\"\n }\n ]\n }\n\"\"\";\n\naction GotoLocation {\n template :: \"go to [{r.name | receptacleatlocation(r:receptacle, lend:location)}]\";\n feedback :: \"#GotoLocation.feedback#\";\n}\n\naction OpenObject {\n template :: \"open {r}\";\n feedback :: \"#OpenObject.feedback#\";\n}\n\naction CloseObject {\n template :: \"close {r}\";\n feedback :: \"#CloseObject.feedback#\";\n}\n\naction PickupObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObject.feedback#\";\n}\n\naction PickupObjectFromReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObjectFromReceptacleObject.feedback#\";\n}\n\naction PickupEmptyReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupEmptyReceptacleObject.feedback#\";\n}\n\naction PickupFullReceptacleObject {\n template :: \"take {outerr} from {r}\";\n feedback :: \"#PickupFullReceptacleObject.feedback#\";\n}\n\naction PutObject {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutObject.feedback#\";\n}\n\naction PutObjectInReceptacleObject {\n template :: \"put {o} into {outero}\";\n feedback :: \"#PutObjectInReceptacleObject.feedback#\";\n}\n\naction PutEmptyReceptacleObjectinReceptacle {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutEmptyReceptacleObjectinReceptacle.feedback#\";\n}\n\naction PutFullReceptacleObjectInReceptacle {\n template :: \"put {outero} in {r}\";\n feedback :: \"#PutFullReceptacleObjectInReceptacle.feedback#\";\n}\n\naction inventory {\n template :: \"inventory\";\n feedback :: \"#inventory.feedback#\";\n}\n\naction examineReceptacle {\n template :: \"examine {r}\";\n feedback :: \"#examineReceptacle.feedback#\";\n}\n\naction examineObject {\n template :: \"examine {o}\";\n feedback :: \"#examineObject.feedback#\";\n}\n\naction ToggleObject {\n template :: \"use {o}\";\n feedback :: \"#toggleObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"toggleObject.feedback\": [\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"You turn on the {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object)\",\n \"rhs\": \"You turn off the {o.name}.\"\n },\n {\n \"rhs\": \"You don't see any switch on the {o.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction HeatObject {\n template :: \"heat {o} with {r}\";\n feedback :: \"#heatObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"heatObject.feedback\": [\n {\n \"rhs\": \"You heat the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CleanObject {\n template :: \"clean {o} with {r}\";\n feedback :: \"#cleanObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"cleanObject.feedback\": [\n {\n \"rhs\": \"You clean the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CoolObject {\n template :: \"cool {o} with {r}\";\n feedback :: \"#coolObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"coolObject.feedback\": [\n {\n \"rhs\": \"You cool the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction SliceObject {\n template :: \"slice {co} with {ko}\";\n feedback :: \"#sliceObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"sliceObject.feedback\": [\n {\n \"rhs\": \"You sliced the {co.name} with the {ko.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction look {\n template :: \"look\";\n feedback :: \"#look.feedback#\";\n\n grammar :: \"\"\"\n {\n \"look.feedback\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"#look-variations#. Next to it, you see #list_objects_on_the_floor#.\"\n },\n {\n \"rhs\": \"You are in the middle of a room. Looking quickly around you, you see #list_appliances#.\"\n }\n ],\n\n \"look-variations\": [\n {\n \"rhs\": \"You are facing the [{r.name | atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)}]\"\n }\n ],\n\n \"list_objects_on_the_floor\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)\",\n \"rhs\": \"[{#overview(o)# | atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"list_appliances\": [\n {\n \"condition\": \"receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"[{#overview(r)# | receptacleatlocation(r:receptacle, l:location)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"overview(o, r)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name} (in/on the {r.name})}\"\n }\n ],\n\n \"overview(o)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name}\"\n }\n ],\n \"overview(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}\"\n }\n ],\n \"overview_with_state(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}#overview_state(r)#\"\n }\n ],\n \"overview_state(r)\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \" (it is open)\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \" (it is closed)\"\n },\n {\n \"rhs\": \"\"\n }\n ],\n\n \"list_empty\": [\n {\n \"rhs\": \"nothing\"\n }\n ],\n \"list_separator\": [\n {\n \"rhs\": \", \"\n }\n ],\n \"list_last_separator\": [\n {\n \"rhs\": \", and \"\n }\n ]\n }\n \"\"\";\n}\n\naction help {\n template :: \"help\";\n feedback :: \"\nAvailable commands:\n look: look around your current location\n inventory: check your current inventory\n go to (receptacle): move to a receptacle\n open (receptacle): open a receptacle\n close (receptacle): close a receptacle\n take (object) from (receptacle): take an object from a receptacle\n move (object) to (receptacle): place an object in or on a receptacle\n examine (something): examine a receptacle or an object\n use (object): use an object\n heat (object) with (receptacle): heat an object using a receptacle\n clean (object) with (receptacle): clean an object using a receptacle\n cool (object) with (receptacle): cool an object using a receptacle\n slice (object) with (object): slice an object using a sharp object\n\";\n}\n", "pddl_problem": "\n(define (problem plan_trial_T20190907_051056_585414)\n(:domain alfred)\n(:objects\nagent1 - agent\nRemoteControl - object\n Laptop - object\n Kettle - object\n Pen - object\n Fork - object\n Cloth - object\n HousePlant - object\n Plunger - object\n SoapBottle - object\n Cup - object\n Candle - object\n Tomato - object\n Television - object\n TennisRacket - object\n Towel - object\n SaltShaker - object\n Spoon - object\n Apple - object\n Poster - object\n Curtains - object\n Footstool - object\n AlarmClock - object\n Ladle - object\n PaperTowelRoll - object\n BaseballBat - object\n Knife - object\n Spatula - object\n SoapBar - object\n CreditCard - object\n Sink - object\n Newspaper - object\n LaundryHamperLid - object\n KeyChain - object\n Glassbottle - object\n ButterKnife - object\n Chair - object\n HandTowel - object\n ToiletPaperRoll - object\n Plate - object\n Pot - object\n WineBottle - object\n Boots - object\n PepperShaker - object\n PaperTowel - object\n Bowl - object\n SprayBottle - object\n ScrubBrush - object\n Box - object\n CD - object\n Pan - object\n Statue - object\n Vase - object\n ShowerGlass - object\n DishSponge - object\n Egg - object\n Lettuce - object\n Book - object\n TeddyBear - object\n ToiletPaper - object\n ShowerDoor - object\n Window - object\n Blinds - object\n CellPhone - object\n FloorLamp - object\n Pillow - object\n Mirror - object\n Painting - object\n TissueBox - object\n Pencil - object\n Potato - object\n LightSwitch - object\n StoveKnob - object\n Mug - object\n Bathtub - object\n DeskLamp - object\n Watch - object\n WateringCan - object\n BasketBall - object\n Bread - object\nRemoteControlType - otype\n LaptopType - otype\n KettleType - otype\n PenType - otype\n ForkType - otype\n ClothType - otype\n HousePlantType - otype\n PlungerType - otype\n SoapBottleType - otype\n CupType - otype\n CandleType - otype\n TomatoType - otype\n TelevisionType - otype\n TennisRacketType - otype\n TowelType - otype\n SaltShakerType - otype\n SpoonType - otype\n AppleType - otype\n PosterType - otype\n CurtainsType - otype\n FootstoolType - otype\n AlarmClockType - otype\n LadleType - otype\n PaperTowelRollType - otype\n BaseballBatType - otype\n KnifeType - otype\n SpatulaType - otype\n SoapBarType - otype\n CreditCardType - otype\n SinkType - otype\n NewspaperType - otype\n LaundryHamperLidType - otype\n KeyChainType - otype\n GlassbottleType - otype\n ButterKnifeType - otype\n ChairType - otype\n HandTowelType - otype\n ToiletPaperRollType - otype\n PlateType - otype\n PotType - otype\n WineBottleType - otype\n BootsType - otype\n PepperShakerType - otype\n PaperTowelType - otype\n BowlType - otype\n SprayBottleType - otype\n ScrubBrushType - otype\n BoxType - otype\n CDType - otype\n PanType - otype\n StatueType - otype\n VaseType - otype\n ShowerGlassType - otype\n DishSpongeType - otype\n EggType - otype\n LettuceType - otype\n BookType - otype\n TeddyBearType - otype\n ToiletPaperType - otype\n ShowerDoorType - otype\n WindowType - otype\n BlindsType - otype\n CellPhoneType - otype\n FloorLampType - otype\n PillowType - otype\n MirrorType - otype\n PaintingType - otype\n TissueBoxType - otype\n PencilType - otype\n PotatoType - otype\n LightSwitchType - otype\n StoveKnobType - otype\n MugType - otype\n BathtubType - otype\n DeskLampType - otype\n WatchType - otype\n WateringCanType - otype\n BasketBallType - otype\n BreadType - otype\nSinkBasinType - rtype\n GarbageCanType - rtype\n StoveBurnerType - rtype\n OttomanType - rtype\n CabinetType - rtype\n SideTableType - rtype\n DiningTableType - rtype\n CoffeeTableType - rtype\n SafeType - rtype\n DresserType - rtype\n DeskType - rtype\n BedType - rtype\n TowelHolderType - rtype\n ToiletPaperHangerType - rtype\n MicrowaveType - rtype\n SofaType - rtype\n CartType - rtype\n ArmChairType - rtype\n HandTowelHolderType - rtype\n TVStandType - rtype\n BathtubBasinType - rtype\n CoffeeMachineType - rtype\n ToasterType - rtype\n LaundryHamperType - rtype\n DrawerType - rtype\n FridgeType - rtype\n ToiletType - rtype\n ShelfType - rtype\n PaintingHangerType - rtype\n CounterTopType - rtype\n\n\n AlarmClock_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_00_dot_84 - object\n AlarmClock_bar__minus_01_dot_83_bar__plus_00_dot_88_bar__plus_00_dot_45 - object\n AlarmClock_bar__minus_01_dot_83_bar__plus_01_dot_72_bar__plus_00_dot_41 - object\n BaseballBat_bar__plus_01_dot_95_bar__plus_00_dot_66_bar__minus_01_dot_81 - object\n BasketBall_bar__plus_01_dot_98_bar__plus_00_dot_12_bar__plus_00_dot_21 - object\n Blinds_bar__plus_00_dot_60_bar__plus_02_dot_16_bar__minus_01_dot_92 - object\n Blinds_bar__minus_00_dot_40_bar__plus_02_dot_16_bar__minus_01_dot_92 - object\n Book_bar__plus_01_dot_21_bar__plus_00_dot_78_bar__plus_01_dot_37 - object\n Book_bar__minus_02_dot_08_bar__plus_00_dot_67_bar__plus_00_dot_72 - object\n Book_bar__minus_02_dot_16_bar__plus_00_dot_39_bar__plus_00_dot_72 - object\n Bowl_bar__minus_02_dot_09_bar__plus_00_dot_88_bar__plus_00_dot_67 - object\n CD_bar__minus_00_dot_40_bar__plus_00_dot_86_bar__minus_01_dot_01 - object\n CD_bar__minus_00_dot_90_bar__plus_00_dot_86_bar__minus_00_dot_84 - object\n CellPhone_bar__minus_00_dot_48_bar__plus_00_dot_86_bar__minus_01_dot_36 - object\n CellPhone_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_01_dot_18 - object\n CellPhone_bar__minus_02_dot_08_bar__plus_00_dot_04_bar__plus_02_dot_68 - object\n Chair_bar__minus_00_dot_13_bar__plus_00_dot_53_bar__minus_01_dot_58 - object\n Chair_bar__minus_01_dot_42_bar__plus_00_dot_53_bar__plus_00_dot_81 - object\n CreditCard_bar__minus_00_dot_57_bar__plus_00_dot_86_bar__minus_01_dot_01 - object\n DeskLamp_bar__minus_02_dot_30_bar__plus_00_dot_87_bar__plus_00_dot_75 - object\n KeyChain_bar__minus_00_dot_51_bar__plus_00_dot_08_bar__minus_01_dot_09 - object\n KeyChain_bar__minus_02_dot_15_bar__plus_01_dot_72_bar__plus_00_dot_53 - object\n KeyChain_bar__minus_02_dot_32_bar__plus_00_dot_39_bar__plus_00_dot_61 - object\n Laptop_bar__minus_01_dot_78_bar__plus_00_dot_87_bar__plus_00_dot_73 - object\n LaundryHamperLid_bar__plus_00_dot_16_bar__plus_00_dot_48_bar__plus_02_dot_64 - object\n LightSwitch_bar__plus_02_dot_15_bar__plus_01_dot_23_bar__minus_00_dot_52 - object\n Mirror_bar__minus_01_dot_36_bar__plus_01_dot_43_bar__plus_02_dot_86 - object\n Mug_bar__minus_00_dot_82_bar__plus_00_dot_86_bar__minus_01_dot_53 - object\n Pencil_bar__minus_01_dot_73_bar__plus_01_dot_73_bar__plus_00_dot_37 - object\n Pen_bar__minus_01_dot_29_bar__plus_01_dot_73_bar__plus_00_dot_49 - object\n Pen_bar__minus_02_dot_07_bar__plus_00_dot_11_bar__plus_00_dot_76 - object\n Pillow_bar__plus_00_dot_80_bar__plus_00_dot_92_bar__plus_00_dot_79 - object\n Window_bar__plus_00_dot_58_bar__plus_01_dot_53_bar__minus_01_dot_95 - object\n Window_bar__minus_00_dot_42_bar__plus_01_dot_53_bar__minus_01_dot_95 - object\n Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67 - receptacle\n Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35 - receptacle\n Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67 - receptacle\n Drawer_bar__minus_00_dot_51_bar__plus_00_dot_19_bar__minus_00_dot_85 - receptacle\n Drawer_bar__minus_00_dot_51_bar__plus_00_dot_47_bar__minus_00_dot_85 - receptacle\n Drawer_bar__minus_00_dot_51_bar__plus_00_dot_72_bar__minus_00_dot_85 - receptacle\n Drawer_bar__minus_02_dot_07_bar__plus_00_dot_21_bar__plus_00_dot_73 - receptacle\n Drawer_bar__minus_02_dot_07_bar__plus_00_dot_49_bar__plus_00_dot_73 - receptacle\n Drawer_bar__minus_02_dot_07_bar__plus_00_dot_74_bar__plus_00_dot_73 - receptacle\n GarbageCan_bar__minus_00_dot_75_bar__plus_00_dot_00_bar__minus_00_dot_34 - receptacle\n LaundryHamper_bar__plus_00_dot_16_bar__plus_00_dot_01_bar__plus_02_dot_64 - receptacle\n Safe_bar__minus_02_dot_18_bar__plus_00_dot_00_bar__plus_02_dot_58 - receptacle\n Shelf_bar__minus_01_dot_29_bar__plus_00_dot_87_bar__plus_00_dot_41 - receptacle\n Shelf_bar__minus_01_dot_29_bar__plus_01_dot_34_bar__plus_00_dot_41 - receptacle\n Shelf_bar__minus_01_dot_29_bar__plus_01_dot_72_bar__plus_00_dot_41 - receptacle\n Shelf_bar__minus_01_dot_96_bar__plus_00_dot_87_bar__plus_00_dot_41 - receptacle\n Shelf_bar__minus_01_dot_96_bar__plus_01_dot_34_bar__plus_00_dot_41 - receptacle\n Shelf_bar__minus_01_dot_96_bar__plus_01_dot_72_bar__plus_00_dot_41 - receptacle\n loc_bar__minus_5_bar_6_bar_3_bar_45 - location\n loc_bar_1_bar_0_bar_3_bar_60 - location\n loc_bar_1_bar__minus_5_bar_3_bar_60 - location\n loc_bar_2_bar__minus_6_bar_3_bar_0 - location\n loc_bar_2_bar__minus_5_bar_2_bar_15 - location\n loc_bar__minus_4_bar_8_bar_3_bar_60 - location\n loc_bar_6_bar_0_bar_1_bar_60 - location\n loc_bar_0_bar_9_bar_0_bar_60 - location\n loc_bar_6_bar__minus_5_bar_2_bar_60 - location\n loc_bar__minus_1_bar_3_bar_3_bar_45 - location\n loc_bar__minus_4_bar_5_bar_2_bar_0 - location\n loc_bar__minus_8_bar_5_bar_2_bar_60 - location\n loc_bar__minus_1_bar_6_bar_1_bar_45 - location\n loc_bar_6_bar__minus_2_bar_1_bar_30 - location\n loc_bar_2_bar__minus_6_bar_3_bar__minus_30 - location\n loc_bar_2_bar__minus_6_bar_2_bar__minus_30 - location\n loc_bar_1_bar__minus_5_bar_3_bar_45 - location\n loc_bar_0_bar__minus_3_bar_3_bar_60 - location\n loc_bar__minus_5_bar_9_bar_0_bar_15 - location\n loc_bar__minus_4_bar_6_bar_2_bar_30 - location\n loc_bar_2_bar__minus_6_bar_3_bar_60 - location\n loc_bar__minus_3_bar_4_bar_3_bar_15 - location\n loc_bar__minus_7_bar_6_bar_2_bar_30 - location\n loc_bar__minus_7_bar_5_bar_2_bar_0 - location\n loc_bar__minus_2_bar_2_bar_3_bar_15 - location\n loc_bar__minus_7_bar_5_bar_2_bar_60 - location\n loc_bar__minus_3_bar_5_bar_0_bar_30 - location\n )\n \n\n(:init\n\n\n (receptacleType Drawer_bar__minus_00_dot_51_bar__plus_00_dot_47_bar__minus_00_dot_85 DrawerType)\n (receptacleType LaundryHamper_bar__plus_00_dot_16_bar__plus_00_dot_01_bar__plus_02_dot_64 LaundryHamperType)\n (receptacleType Drawer_bar__minus_00_dot_51_bar__plus_00_dot_19_bar__minus_00_dot_85 DrawerType)\n (receptacleType Drawer_bar__minus_02_dot_07_bar__plus_00_dot_21_bar__plus_00_dot_73 DrawerType)\n (receptacleType Drawer_bar__minus_02_dot_07_bar__plus_00_dot_49_bar__plus_00_dot_73 DrawerType)\n (receptacleType Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67 DeskType)\n (receptacleType Shelf_bar__minus_01_dot_29_bar__plus_01_dot_72_bar__plus_00_dot_41 ShelfType)\n (receptacleType Drawer_bar__minus_02_dot_07_bar__plus_00_dot_74_bar__plus_00_dot_73 DrawerType)\n (receptacleType Shelf_bar__minus_01_dot_96_bar__plus_01_dot_72_bar__plus_00_dot_41 ShelfType)\n (receptacleType Shelf_bar__minus_01_dot_96_bar__plus_01_dot_34_bar__plus_00_dot_41 ShelfType)\n (receptacleType Drawer_bar__minus_00_dot_51_bar__plus_00_dot_72_bar__minus_00_dot_85 DrawerType)\n (receptacleType Shelf_bar__minus_01_dot_29_bar__plus_00_dot_87_bar__plus_00_dot_41 ShelfType)\n (receptacleType Safe_bar__minus_02_dot_18_bar__plus_00_dot_00_bar__plus_02_dot_58 SafeType)\n (receptacleType Shelf_bar__minus_01_dot_29_bar__plus_01_dot_34_bar__plus_00_dot_41 ShelfType)\n (receptacleType GarbageCan_bar__minus_00_dot_75_bar__plus_00_dot_00_bar__minus_00_dot_34 GarbageCanType)\n (receptacleType Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67 BedType)\n (receptacleType Shelf_bar__minus_01_dot_96_bar__plus_00_dot_87_bar__plus_00_dot_41 ShelfType)\n (receptacleType Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35 DeskType)\n (objectType CreditCard_bar__minus_00_dot_57_bar__plus_00_dot_86_bar__minus_01_dot_01 CreditCardType)\n (objectType LightSwitch_bar__plus_02_dot_15_bar__plus_01_dot_23_bar__minus_00_dot_52 LightSwitchType)\n (objectType KeyChain_bar__minus_02_dot_15_bar__plus_01_dot_72_bar__plus_00_dot_53 KeyChainType)\n (objectType Pillow_bar__plus_00_dot_80_bar__plus_00_dot_92_bar__plus_00_dot_79 PillowType)\n (objectType AlarmClock_bar__minus_01_dot_83_bar__plus_00_dot_88_bar__plus_00_dot_45 AlarmClockType)\n (objectType Book_bar__minus_02_dot_08_bar__plus_00_dot_67_bar__plus_00_dot_72 BookType)\n (objectType Book_bar__minus_02_dot_16_bar__plus_00_dot_39_bar__plus_00_dot_72 BookType)\n (objectType KeyChain_bar__minus_02_dot_32_bar__plus_00_dot_39_bar__plus_00_dot_61 KeyChainType)\n (objectType Mirror_bar__minus_01_dot_36_bar__plus_01_dot_43_bar__plus_02_dot_86 MirrorType)\n (objectType CellPhone_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_01_dot_18 CellPhoneType)\n (objectType DeskLamp_bar__minus_02_dot_30_bar__plus_00_dot_87_bar__plus_00_dot_75 DeskLampType)\n (objectType Chair_bar__minus_01_dot_42_bar__plus_00_dot_53_bar__plus_00_dot_81 ChairType)\n (objectType Blinds_bar__minus_00_dot_40_bar__plus_02_dot_16_bar__minus_01_dot_92 BlindsType)\n (objectType Window_bar__minus_00_dot_42_bar__plus_01_dot_53_bar__minus_01_dot_95 WindowType)\n (objectType CD_bar__minus_00_dot_40_bar__plus_00_dot_86_bar__minus_01_dot_01 CDType)\n (objectType Window_bar__plus_00_dot_58_bar__plus_01_dot_53_bar__minus_01_dot_95 WindowType)\n (objectType AlarmClock_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_00_dot_84 AlarmClockType)\n (objectType CD_bar__minus_00_dot_90_bar__plus_00_dot_86_bar__minus_00_dot_84 CDType)\n (objectType Laptop_bar__minus_01_dot_78_bar__plus_00_dot_87_bar__plus_00_dot_73 LaptopType)\n (objectType Pen_bar__minus_01_dot_29_bar__plus_01_dot_73_bar__plus_00_dot_49 PenType)\n (objectType BaseballBat_bar__plus_01_dot_95_bar__plus_00_dot_66_bar__minus_01_dot_81 BaseballBatType)\n (objectType LaundryHamperLid_bar__plus_00_dot_16_bar__plus_00_dot_48_bar__plus_02_dot_64 LaundryHamperLidType)\n (objectType Pen_bar__minus_02_dot_07_bar__plus_00_dot_11_bar__plus_00_dot_76 PenType)\n (objectType Bowl_bar__minus_02_dot_09_bar__plus_00_dot_88_bar__plus_00_dot_67 BowlType)\n (objectType Chair_bar__minus_00_dot_13_bar__plus_00_dot_53_bar__minus_01_dot_58 ChairType)\n (objectType Book_bar__plus_01_dot_21_bar__plus_00_dot_78_bar__plus_01_dot_37 BookType)\n (objectType AlarmClock_bar__minus_01_dot_83_bar__plus_01_dot_72_bar__plus_00_dot_41 AlarmClockType)\n (objectType CellPhone_bar__minus_00_dot_48_bar__plus_00_dot_86_bar__minus_01_dot_36 CellPhoneType)\n (objectType Blinds_bar__plus_00_dot_60_bar__plus_02_dot_16_bar__minus_01_dot_92 BlindsType)\n (objectType Pencil_bar__minus_01_dot_73_bar__plus_01_dot_73_bar__plus_00_dot_37 PencilType)\n (objectType CellPhone_bar__minus_02_dot_08_bar__plus_00_dot_04_bar__plus_02_dot_68 CellPhoneType)\n (objectType BasketBall_bar__plus_01_dot_98_bar__plus_00_dot_12_bar__plus_00_dot_21 BasketBallType)\n (objectType Mug_bar__minus_00_dot_82_bar__plus_00_dot_86_bar__minus_01_dot_53 MugType)\n (objectType KeyChain_bar__minus_00_dot_51_bar__plus_00_dot_08_bar__minus_01_dot_09 KeyChainType)\n (canContain DrawerType PenType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType CDType)\n (canContain DrawerType PencilType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType BookType)\n (canContain DrawerType PenType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType CDType)\n (canContain DrawerType PencilType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType BookType)\n (canContain DrawerType PenType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType CDType)\n (canContain DrawerType PencilType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType BookType)\n (canContain DrawerType PenType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType CDType)\n (canContain DrawerType PencilType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType BookType)\n (canContain DeskType LaptopType)\n (canContain DeskType AlarmClockType)\n (canContain DeskType PenType)\n (canContain DeskType CellPhoneType)\n (canContain DeskType BowlType)\n (canContain DeskType CreditCardType)\n (canContain DeskType CDType)\n (canContain DeskType PencilType)\n (canContain 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(canContain ShelfType KeyChainType)\n (canContain ShelfType MugType)\n (canContain ShelfType BookType)\n (canContain ShelfType AlarmClockType)\n (canContain ShelfType PenType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BowlType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType CDType)\n (canContain ShelfType PencilType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType MugType)\n (canContain ShelfType BookType)\n (canContain DrawerType PenType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType CDType)\n (canContain DrawerType PencilType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType BookType)\n (canContain ShelfType AlarmClockType)\n (canContain ShelfType PenType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BowlType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType CDType)\n (canContain ShelfType PencilType)\n (canContain ShelfType 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(canContain ShelfType CellPhoneType)\n (canContain ShelfType BowlType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType CDType)\n (canContain ShelfType PencilType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType MugType)\n (canContain ShelfType BookType)\n (canContain DeskType LaptopType)\n (canContain DeskType AlarmClockType)\n (canContain DeskType PenType)\n (canContain DeskType CellPhoneType)\n (canContain DeskType BowlType)\n (canContain DeskType CreditCardType)\n (canContain DeskType CDType)\n (canContain DeskType PencilType)\n (canContain DeskType KeyChainType)\n (canContain DeskType MugType)\n (canContain DeskType BasketBallType)\n (canContain DeskType BookType)\n (pickupable CreditCard_bar__minus_00_dot_57_bar__plus_00_dot_86_bar__minus_01_dot_01)\n (pickupable KeyChain_bar__minus_02_dot_15_bar__plus_01_dot_72_bar__plus_00_dot_53)\n (pickupable Pillow_bar__plus_00_dot_80_bar__plus_00_dot_92_bar__plus_00_dot_79)\n (pickupable 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CreditCard_bar__minus_00_dot_57_bar__plus_00_dot_86_bar__minus_01_dot_01 Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35)\n (inReceptacle CD_bar__minus_00_dot_90_bar__plus_00_dot_86_bar__minus_00_dot_84 Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35)\n (inReceptacle CD_bar__minus_00_dot_40_bar__plus_00_dot_86_bar__minus_01_dot_01 Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35)\n (inReceptacle Mug_bar__minus_00_dot_82_bar__plus_00_dot_86_bar__minus_01_dot_53 Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35)\n (inReceptacle AlarmClock_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_00_dot_84 Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35)\n (inReceptacle CellPhone_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_01_dot_18 Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35)\n (inReceptacle CellPhone_bar__minus_00_dot_48_bar__plus_00_dot_86_bar__minus_01_dot_36 Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35)\n (inReceptacle KeyChain_bar__minus_00_dot_51_bar__plus_00_dot_08_bar__minus_01_dot_09 Drawer_bar__minus_00_dot_51_bar__plus_00_dot_19_bar__minus_00_dot_85)\n (inReceptacle Book_bar__plus_01_dot_21_bar__plus_00_dot_78_bar__plus_01_dot_37 Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67)\n (inReceptacle Pillow_bar__plus_00_dot_80_bar__plus_00_dot_92_bar__plus_00_dot_79 Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67)\n (inReceptacle Pen_bar__minus_02_dot_07_bar__plus_00_dot_11_bar__plus_00_dot_76 Drawer_bar__minus_02_dot_07_bar__plus_00_dot_21_bar__plus_00_dot_73)\n (inReceptacle Pen_bar__minus_01_dot_29_bar__plus_01_dot_73_bar__plus_00_dot_49 Shelf_bar__minus_01_dot_29_bar__plus_01_dot_72_bar__plus_00_dot_41)\n (inReceptacle Pencil_bar__minus_01_dot_73_bar__plus_01_dot_73_bar__plus_00_dot_37 Shelf_bar__minus_01_dot_96_bar__plus_01_dot_72_bar__plus_00_dot_41)\n (inReceptacle AlarmClock_bar__minus_01_dot_83_bar__plus_01_dot_72_bar__plus_00_dot_41 Shelf_bar__minus_01_dot_96_bar__plus_01_dot_72_bar__plus_00_dot_41)\n (inReceptacle KeyChain_bar__minus_02_dot_15_bar__plus_01_dot_72_bar__plus_00_dot_53 Shelf_bar__minus_01_dot_96_bar__plus_01_dot_72_bar__plus_00_dot_41)\n (inReceptacle Bowl_bar__minus_02_dot_09_bar__plus_00_dot_88_bar__plus_00_dot_67 Shelf_bar__minus_01_dot_96_bar__plus_00_dot_87_bar__plus_00_dot_41)\n (inReceptacle DeskLamp_bar__minus_02_dot_30_bar__plus_00_dot_87_bar__plus_00_dot_75 Shelf_bar__minus_01_dot_96_bar__plus_00_dot_87_bar__plus_00_dot_41)\n (inReceptacle AlarmClock_bar__minus_01_dot_83_bar__plus_00_dot_88_bar__plus_00_dot_45 Shelf_bar__minus_01_dot_96_bar__plus_00_dot_87_bar__plus_00_dot_41)\n (inReceptacle CellPhone_bar__minus_02_dot_08_bar__plus_00_dot_04_bar__plus_02_dot_68 Safe_bar__minus_02_dot_18_bar__plus_00_dot_00_bar__plus_02_dot_58)\n \n \n (receptacleAtLocation Bed_bar__plus_01_dot_23_bar__plus_00_dot_00_bar__plus_01_dot_67 loc_bar__minus_1_bar_6_bar_1_bar_45)\n (receptacleAtLocation Desk_bar__minus_00_dot_57_bar__plus_00_dot_00_bar__minus_01_dot_35 loc_bar_1_bar__minus_5_bar_3_bar_60)\n (receptacleAtLocation Desk_bar__minus_01_dot_58_bar__plus_00_dot_02_bar__plus_00_dot_67 loc_bar__minus_1_bar_3_bar_3_bar_45)\n (receptacleAtLocation Drawer_bar__minus_00_dot_51_bar__plus_00_dot_19_bar__minus_00_dot_85 loc_bar_2_bar__minus_6_bar_3_bar_60)\n (receptacleAtLocation Drawer_bar__minus_00_dot_51_bar__plus_00_dot_47_bar__minus_00_dot_85 loc_bar_0_bar__minus_3_bar_3_bar_60)\n (receptacleAtLocation Drawer_bar__minus_00_dot_51_bar__plus_00_dot_72_bar__minus_00_dot_85 loc_bar_1_bar__minus_5_bar_3_bar_45)\n (receptacleAtLocation Drawer_bar__minus_02_dot_07_bar__plus_00_dot_21_bar__plus_00_dot_73 loc_bar__minus_8_bar_5_bar_2_bar_60)\n (receptacleAtLocation Drawer_bar__minus_02_dot_07_bar__plus_00_dot_49_bar__plus_00_dot_73 loc_bar__minus_8_bar_5_bar_2_bar_60)\n (receptacleAtLocation Drawer_bar__minus_02_dot_07_bar__plus_00_dot_74_bar__plus_00_dot_73 loc_bar__minus_5_bar_6_bar_3_bar_45)\n (receptacleAtLocation GarbageCan_bar__minus_00_dot_75_bar__plus_00_dot_00_bar__minus_00_dot_34 loc_bar_1_bar_0_bar_3_bar_60)\n (receptacleAtLocation LaundryHamper_bar__plus_00_dot_16_bar__plus_00_dot_01_bar__plus_02_dot_64 loc_bar_0_bar_9_bar_0_bar_60)\n (receptacleAtLocation Safe_bar__minus_02_dot_18_bar__plus_00_dot_00_bar__plus_02_dot_58 loc_bar__minus_4_bar_8_bar_3_bar_60)\n (receptacleAtLocation Shelf_bar__minus_01_dot_29_bar__plus_00_dot_87_bar__plus_00_dot_41 loc_bar__minus_4_bar_6_bar_2_bar_30)\n (receptacleAtLocation Shelf_bar__minus_01_dot_29_bar__plus_01_dot_34_bar__plus_00_dot_41 loc_bar__minus_2_bar_2_bar_3_bar_15)\n (receptacleAtLocation Shelf_bar__minus_01_dot_29_bar__plus_01_dot_72_bar__plus_00_dot_41 loc_bar__minus_4_bar_5_bar_2_bar_0)\n (receptacleAtLocation Shelf_bar__minus_01_dot_96_bar__plus_00_dot_87_bar__plus_00_dot_41 loc_bar__minus_7_bar_6_bar_2_bar_30)\n (receptacleAtLocation Shelf_bar__minus_01_dot_96_bar__plus_01_dot_34_bar__plus_00_dot_41 loc_bar__minus_3_bar_4_bar_3_bar_15)\n (receptacleAtLocation Shelf_bar__minus_01_dot_96_bar__plus_01_dot_72_bar__plus_00_dot_41 loc_bar__minus_7_bar_5_bar_2_bar_0)\n (objectAtLocation CD_bar__minus_00_dot_40_bar__plus_00_dot_86_bar__minus_01_dot_01 loc_bar_1_bar__minus_5_bar_3_bar_60)\n (objectAtLocation CellPhone_bar__minus_02_dot_08_bar__plus_00_dot_04_bar__plus_02_dot_68 loc_bar__minus_4_bar_8_bar_3_bar_60)\n (objectAtLocation KeyChain_bar__minus_00_dot_51_bar__plus_00_dot_08_bar__minus_01_dot_09 loc_bar_2_bar__minus_6_bar_3_bar_60)\n (objectAtLocation Pen_bar__minus_02_dot_07_bar__plus_00_dot_11_bar__plus_00_dot_76 loc_bar__minus_8_bar_5_bar_2_bar_60)\n (objectAtLocation AlarmClock_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_00_dot_84 loc_bar_1_bar__minus_5_bar_3_bar_60)\n (objectAtLocation Book_bar__minus_02_dot_08_bar__plus_00_dot_67_bar__plus_00_dot_72 loc_bar__minus_5_bar_6_bar_3_bar_45)\n (objectAtLocation AlarmClock_bar__minus_01_dot_83_bar__plus_01_dot_72_bar__plus_00_dot_41 loc_bar__minus_7_bar_5_bar_2_bar_0)\n (objectAtLocation Book_bar__plus_01_dot_21_bar__plus_00_dot_78_bar__plus_01_dot_37 loc_bar__minus_1_bar_6_bar_1_bar_45)\n (objectAtLocation KeyChain_bar__minus_02_dot_32_bar__plus_00_dot_39_bar__plus_00_dot_61 loc_bar__minus_8_bar_5_bar_2_bar_60)\n (objectAtLocation CellPhone_bar__minus_00_dot_48_bar__plus_00_dot_86_bar__minus_01_dot_36 loc_bar_1_bar__minus_5_bar_3_bar_60)\n (objectAtLocation Chair_bar__minus_01_dot_42_bar__plus_00_dot_53_bar__plus_00_dot_81 loc_bar__minus_7_bar_5_bar_2_bar_60)\n (objectAtLocation Book_bar__minus_02_dot_16_bar__plus_00_dot_39_bar__plus_00_dot_72 loc_bar__minus_8_bar_5_bar_2_bar_60)\n (objectAtLocation LaundryHamperLid_bar__plus_00_dot_16_bar__plus_00_dot_48_bar__plus_02_dot_64 loc_bar_0_bar_9_bar_0_bar_60)\n (objectAtLocation Chair_bar__minus_00_dot_13_bar__plus_00_dot_53_bar__minus_01_dot_58 loc_bar_2_bar__minus_6_bar_3_bar_60)\n (objectAtLocation LightSwitch_bar__plus_02_dot_15_bar__plus_01_dot_23_bar__minus_00_dot_52 loc_bar_6_bar__minus_2_bar_1_bar_30)\n (objectAtLocation AlarmClock_bar__minus_01_dot_83_bar__plus_00_dot_88_bar__plus_00_dot_45 loc_bar__minus_7_bar_6_bar_2_bar_30)\n (objectAtLocation BasketBall_bar__plus_01_dot_98_bar__plus_00_dot_12_bar__plus_00_dot_21 loc_bar_6_bar_0_bar_1_bar_60)\n (objectAtLocation Pen_bar__minus_01_dot_29_bar__plus_01_dot_73_bar__plus_00_dot_49 loc_bar__minus_4_bar_5_bar_2_bar_0)\n (objectAtLocation Laptop_bar__minus_01_dot_78_bar__plus_00_dot_87_bar__plus_00_dot_73 loc_bar__minus_1_bar_3_bar_3_bar_45)\n (objectAtLocation BaseballBat_bar__plus_01_dot_95_bar__plus_00_dot_66_bar__minus_01_dot_81 loc_bar_6_bar__minus_5_bar_2_bar_60)\n (objectAtLocation Bowl_bar__minus_02_dot_09_bar__plus_00_dot_88_bar__plus_00_dot_67 loc_bar__minus_7_bar_6_bar_2_bar_30)\n (objectAtLocation Pillow_bar__plus_00_dot_80_bar__plus_00_dot_92_bar__plus_00_dot_79 loc_bar__minus_1_bar_6_bar_1_bar_45)\n (objectAtLocation KeyChain_bar__minus_02_dot_15_bar__plus_01_dot_72_bar__plus_00_dot_53 loc_bar__minus_7_bar_5_bar_2_bar_0)\n (objectAtLocation CreditCard_bar__minus_00_dot_57_bar__plus_00_dot_86_bar__minus_01_dot_01 loc_bar_1_bar__minus_5_bar_3_bar_60)\n (objectAtLocation CellPhone_bar__minus_00_dot_74_bar__plus_00_dot_86_bar__minus_01_dot_18 loc_bar_1_bar__minus_5_bar_3_bar_60)\n (objectAtLocation Mirror_bar__minus_01_dot_36_bar__plus_01_dot_43_bar__plus_02_dot_86 loc_bar__minus_5_bar_9_bar_0_bar_15)\n (objectAtLocation DeskLamp_bar__minus_02_dot_30_bar__plus_00_dot_87_bar__plus_00_dot_75 loc_bar__minus_7_bar_6_bar_2_bar_30)\n (objectAtLocation CD_bar__minus_00_dot_90_bar__plus_00_dot_86_bar__minus_00_dot_84 loc_bar_1_bar__minus_5_bar_3_bar_60)\n (objectAtLocation Window_bar__minus_00_dot_42_bar__plus_01_dot_53_bar__minus_01_dot_95 loc_bar_2_bar__minus_6_bar_3_bar_0)\n (objectAtLocation Window_bar__plus_00_dot_58_bar__plus_01_dot_53_bar__minus_01_dot_95 loc_bar_2_bar__minus_5_bar_2_bar_15)\n (objectAtLocation Pencil_bar__minus_01_dot_73_bar__plus_01_dot_73_bar__plus_00_dot_37 loc_bar__minus_7_bar_5_bar_2_bar_0)\n (objectAtLocation Mug_bar__minus_00_dot_82_bar__plus_00_dot_86_bar__minus_01_dot_53 loc_bar_1_bar__minus_5_bar_3_bar_60)\n (objectAtLocation Blinds_bar__plus_00_dot_60_bar__plus_02_dot_16_bar__minus_01_dot_92 loc_bar_2_bar__minus_6_bar_2_bar__minus_30)\n (objectAtLocation Blinds_bar__minus_00_dot_40_bar__plus_02_dot_16_bar__minus_01_dot_92 loc_bar_2_bar__minus_6_bar_3_bar__minus_30)\n )\n \n\n (:goal\n (and\n (exists (?r - receptacle)\n (exists (?o1 - object)\n (and\n (objectType ?o1 CDType)\n (receptacleType ?r SafeType)\n (inReceptacle ?o1 ?r)\n (exists (?o2 - object)\n (and\n (not (= ?o1 ?o2))\n (objectType ?o2 CDType)\n (receptacleType ?r SafeType)\n (inReceptacle ?o2 ?r)\n )\n )\n )\n )\n )\n )\n )\n )\n ", "solvable": true, "walkthrough": ["go to desk 2", "take cd 2 from desk 2", "go to safe 1", "open safe 1", "move cd 2 to safe 1", "go to desk 2", "take cd 1 from desk 2", "go to safe 1", "move cd 1 to safe 1"]} \ No newline at end of file diff --git a/Text/ALFWorld/json_2.1.1/valid_unseen/pick_two_obj_and_place-Pillow-None-Sofa-219/trial_T20190907_163240_345855/game.tw-pddl b/Text/ALFWorld/json_2.1.1/valid_unseen/pick_two_obj_and_place-Pillow-None-Sofa-219/trial_T20190907_163240_345855/game.tw-pddl new file mode 100644 index 0000000000000000000000000000000000000000..f562b374aa96adabacf4fbd2bb188467c2cea275 --- /dev/null +++ b/Text/ALFWorld/json_2.1.1/valid_unseen/pick_two_obj_and_place-Pillow-None-Sofa-219/trial_T20190907_163240_345855/game.tw-pddl @@ -0,0 +1 @@ +{"pddl_domain": ";; Specification in PDDL of the Alfred domain\n;; Intended to be used with Fast Downward which supports PDDL 2.2 level 1 plus the :action-costs requirement from PDDL 3.1.\n\n(define (domain alfred)\n (:requirements\n :adl\n :action-costs\n :typing\n )\n (:types\n agent\n location\n receptacle\n object\n rtype\n otype\n )\n\n\n (:predicates\n (atLocation ?a - agent ?l - location) ; true if the agent is at the location\n (receptacleAtLocation ?r - receptacle ?l - location) ; true if the receptacle is at the location (constant)\n (objectAtLocation ?o - object ?l - location) ; true if the object is at the location\n (openable ?r - receptacle) ; true if a receptacle is openable\n (opened ?r - receptacle) ; true if a receptacle is opened\n (inReceptacle ?o - object ?r - receptacle) ; object ?o is in receptacle ?r\n (isReceptacleObject ?o - object) ; true if the object can have things put inside it\n (inReceptacleObject ?innerObject - object ?outerObject - object) ; object ?innerObject is inside object ?outerObject\n (isReceptacleObjectFull ?o - object) ; true if the receptacle object contains something\n (wasInReceptacle ?o - object ?r - receptacle) ; object ?o was or is in receptacle ?r now or some time in the past\n (checked ?r - receptacle) ; whether the receptacle has been looked inside/visited\n (examined ?l - location) ; TODO\n (receptacleType ?r - receptacle ?t - rtype) ; the type of receptacle (Cabinet vs Cabinet|01|2...)\n (canContain ?rt - rtype ?ot - otype) ; true if receptacle can hold object\n (objectType ?o - object ?t - otype) ; the type of object (Apple vs Apple|01|2...)\n (holds ?a - agent ?o - object) ; object ?o is held by agent ?a\n (holdsAny ?a - agent) ; agent ?a holds an object\n (holdsAnyReceptacleObject ?a - agent) ; agent ?a holds a receptacle object\n (full ?r - receptacle) ; true if the receptacle has no remaining space\n (isClean ?o - object) ; true if the object has been clean in sink\n (cleanable ?o - object) ; true if the object can be placed in a sink\n (isHot ?o - object) ; true if the object has been heated up\n (heatable ?o - object) ; true if the object can be heated up in a microwave\n (isCool ?o - object) ; true if the object has been cooled\n (coolable ?o - object) ; true if the object can be cooled in the fridge\n (pickupable ?o - object) ; true if the object can be picked up\n (moveable ?o - object) ; true if the object can be moved\n (toggleable ?o - object) ; true if the object can be turned on/off\n (isOn ?o - object) ; true if the object is on\n (isToggled ?o - object) ; true if the object has been toggled\n (sliceable ?o - object) ; true if the object can be sliced\n (isSliced ?o - object) ; true if the object is sliced\n )\n\n (:functions\n (distance ?from ?to)\n (total-cost) - number\n )\n\n;; All actions are specified such that the final arguments are the ones used\n;; for performing actions in Unity.\n\n\n(:action look\n :parameters (?a - agent ?l - location)\n :precondition\n (and\n (atLocation ?a ?l)\n )\n :effect\n (and\n (checked ?l)\n )\n)\n\n(:action inventory\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n\n(:action examineReceptacle\n :parameters (?a - agent ?r - receptacle)\n :precondition\n (and\n (exists (?l - location)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n )\n )\n )\n :effect\n (and\n (checked ?r)\n )\n)\n\n(:action examineObject\n :parameters (?a - agent ?o - object)\n :precondition\n (or\n ;(exists (?l - location)\n ; (and\n ; (atLocation ?a ?l)\n ; (objectAtLocation ?o ?l)\n ; )\n ;)\n (exists (?l - location, ?r - receptacle)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n )\n )\n (holds ?a ?o)\n )\n :effect\n (and\n (checked ?o)\n )\n)\n\n;; agent goes to receptacle\n (:action GotoLocation\n :parameters (?a - agent ?lStart - location ?lEnd - location ?r - receptacle)\n :precondition (and\n (atLocation ?a ?lStart)\n (receptacleAtLocation ?r ?lEnd)\n ;(exists (?r - receptacle) (receptacleAtLocation ?r ?lEnd))\n )\n :effect (and\n (not (atLocation ?a ?lStart))\n (atLocation ?a ?lEnd)\n ; (forall (?r - receptacle)\n ; (when (and (receptacleAtLocation ?r ?lEnd)\n ; (or (not (openable ?r)) (opened ?r)))\n ; (checked ?r)\n ; )\n ; )\n ; (increase (total-cost) (distance ?lStart ?lEnd))\n (increase (total-cost) 1)\n )\n )\n\n;; agent opens receptacle\n (:action OpenObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (not (opened ?r))\n )\n :effect (and\n (opened ?r)\n (checked ?r)\n (increase (total-cost) 1)\n )\n )\n;; agent closes receptacle\n (:action CloseObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (opened ?r)\n )\n :effect (and\n (not (opened ?r))\n (increase (total-cost) 1)\n )\n\n )\n\n ;; agent picks up object from a receptacle\n (:action PickupObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition\n (and\n (pickupable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (not (holdsAny ?a)) ; agent's hands are empty.\n ;(not (holdsAnyReceptacleObject ?a))\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n ;(not (isReceptacleObject ?o))\n )\n :effect\n (and\n (not (inReceptacle ?o ?r))\n (holds ?a ?o)\n (holdsAny ?a)\n (not (objectAtLocation ?o ?l))\n ;(not (full ?r))\n (increase (total-cost) 1)\n )\n )\n\n\n; ;; agent picks up object from a receptacle\n; (:action PickupObjectFromReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n;\n; (not (inReceptacleObject ?o ?outerR))\n; (not (isReceptacleObjectFull ?outerR))\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupEmptyReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; ; (objectAtLocation ?o ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupFullReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?outerR ?r)\n; (pickupable ?outerR)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (not (inReceptacle ?outerR ?r))\n; (holds ?a ?outerR)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (objectAtLocation ?outerR ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n\n\n;; agent puts down an object\n (:action PutObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle ?ot - otype ?rt - rtype)\n :precondition (and\n (holds ?a ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n ;(not (full ?r))\n (objectType ?o ?ot)\n (receptacleType ?r ?rt)\n (canContain ?rt ?ot)\n ;(not (holdsAnyReceptacleObject ?a))\n )\n :effect (and\n (inReceptacle ?o ?r)\n (objectAtLocation ?o ?l)\n ;(full ?r)\n (not (holds ?a ?o))\n (not (holdsAny ?a))\n (increase (total-cost) 1)\n )\n )\n\n;;; agent puts down an object\n; (:action PutObjectInReceptacleObject\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?outerO - object ?outerR - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (objectAtLocation ?outerO ?l)\n; (isReceptacleObject ?outerO)\n; (not (isReceptacleObject ?o))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (not (holdsAnyReceptacleObject ?a))\n; (inReceptacle ?outerO ?outerR)\n; (not (isReceptacleObjectFull ?outerO))\n; )\n; :effect (and\n; (inReceptacleObject ?o ?outerO)\n; (inReceptacle ?o ?outerR)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (objectAtLocation ?o ?l)\n; (isReceptacleObjectFull ?outerO)\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down an object\n; (:action PutEmptyReceptacleObjectinReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?r - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n; (not (full ?r))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect (and\n; (inReceptacle ?o ?r)\n; (objectAtLocation ?o ?l)\n; (full ?r)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down a receptacle object in a receptacle\n; (:action PutFullReceptacleObjectInReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?innerO - object ?outerO - object ?r - receptacle) ; ?rt - rtype)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (objectType ?outerO ?ot)\n; (holds ?a ?outerO)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?outerO)\n; (isReceptacleObjectFull ?outerO)\n; (inReceptacleObject ?innerO ?outerO)\n; )\n; :effect (and\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (objectAtLocation ?outerO ?l)\n; (objectAtLocation ?innerO ?l)\n; (inReceptacle ?outerO ?r)\n; (inReceptacle ?innerO ?r)\n; (not (holds ?a ?outerO))\n; (increase (total-cost) 1)\n; )\n; )\n\n;; agent cleans some object\n (:action CleanObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (cleanable ?o)\n (or\n (receptacleType ?r SinkType)\n (receptacleType ?r SinkBasinType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isClean ?o)\n )\n )\n\n\n;; agent heats-up some object\n (:action HeatObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (heatable ?o)\n (or\n (receptacleType ?r MicrowaveType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isHot ?o)\n (not (isCool ?o))\n )\n )\n\n;; agent cools some object\n (:action CoolObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (coolable ?o)\n (or\n (receptacleType ?r FridgeType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isCool ?o)\n (not (isHot ?o))\n )\n )\n\n\n;; agent toggle object\n (:action ToggleObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition (and\n (toggleable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (inReceptacle ?o ?r)\n )\n :effect (and\n (increase (total-cost) 5)\n (when (isOn ?o)\n (not (isOn ?o)))\n (when (not (isOn ?o))\n (isOn ?o))\n (isToggled ?o)\n )\n )\n\n\n;; agent slices some object with a knife\n (:action SliceObject\n :parameters (?a - agent ?l - location ?co - object ?ko - object)\n :precondition\n (and\n (sliceable ?co)\n (or\n (objectType ?ko KnifeType)\n (objectType ?ko ButterKnifeType)\n )\n (atLocation ?a ?l)\n (objectAtLocation ?co ?l)\n (holds ?a ?ko)\n )\n :effect (and\n (increase (total-cost) 5)\n (isSliced ?co)\n )\n )\n\n\n(:action help\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n)\n", "grammar": "grammar :: \"\"\"\n {\n \"intro\": [\n {\n \"rhs\": \"-= Welcome to TextWorld, ALFRED! =-\\n\\n#look.feedback#\\n\\n#task#\"\n }\n ],\n\n \"notImplemented\": [\n {\n \"rhs\": \"TODO\"\n }\n ],\n\n \"task\": [\n {\n \"rhs\": \"Your task is to: find two pillow and put them in sofa.\"\n }\n ],\n\n \"GotoLocation.feedback\": [\n {\n \"rhs\": \"You arrive at {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"OpenObject.feedback\": [\n {\n \"rhs\": \"You open the {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"CloseObject.feedback\": [\n {\n \"rhs\": \"You close the {r.name}.\"\n }\n ],\n\n \"PickupObject.feedback\": [\n {\n \"rhs\": \"You pick up the {o.name} from the {r.name}.\"\n }\n ],\n\n \"PickupObjectFromReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupObjectFromReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupEmptyReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupEmptyReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupFullReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupFullReceptacleObject: You pick up the {outerr.name}.\"\n }\n ],\n\n \"PutObject.feedback\": [\n {\n \"rhs\": \"You move the {o.name} to the {r.name}.\"\n }\n ],\n\n \"PutObjectInReceptacleObject.feedback\": [\n {\n \"rhs\": \"PutObjectInReceptacleObject: You put the {o.name} in the {outero.name}.\"\n }\n ],\n\n \"PutEmptyReceptacleObjectinReceptacle.feedback\": [\n {\n \"rhs\": \"PutEmptyReceptacleObjectinReceptacle: You put the {o.name} in the {r.name}.\"\n }\n ],\n\n \"PutFullReceptacleObjectInReceptacle.feedback\": [\n {\n \"rhs\": \"PutFullReceptacleObjectInReceptacle: You put the {outero.name} in the {r.name}.\"\n }\n ],\n\n \"inventory.feedback\": [\n {\n \"condition\": \"holdsany(a:agent)\",\n \"rhs\": \"You are carrying: [{o.indefinite + ' ' + o.name | holds(a:agent, o:object)}].\"\n },\n {\n \"rhs\": \"You are not carrying anything.\"\n }\n ],\n\n \"examineReceptacle.feedback\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \"The {r.name} is open. In it, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \"The {r.name} is closed.\"\n },\n {\n \"rhs\": \"On the {r.name}, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n }\n ],\n\n \"examineObject.feedback\": [\n {\n \"condition\": \"isreceptacleobject(o:object)\",\n \"rhs\": \"This is a normal {o.name}. In it, you see [{o2.indefinite + ' ' + o2.name | inreceptacleobject(o2:object, o:object)}].\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a clean sliced {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot sliced {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object)\",\n \"rhs\": \"This is a hot and clean {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object)\",\n \"rhs\": \"This is a cool and clean {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object)\",\n \"rhs\": \"This is a hot {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object)\",\n \"rhs\": \"This is a clean {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object)\",\n \"rhs\": \"This is a cold {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"This {o.name} is on.\"\n },\n {\n \"condition\": \"toggleable(o:object) & not_istoggled(o:object)\",\n \"rhs\": \"This {o.name} is off.\"\n },\n {\n \"condition\": \"sliceable(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a sliced {o.name}.\"\n },\n {\n \"rhs\": \"There's nothing special about {o.name}.\"\n }\n ]\n }\n\"\"\";\n\naction GotoLocation {\n template :: \"go to [{r.name | receptacleatlocation(r:receptacle, lend:location)}]\";\n feedback :: \"#GotoLocation.feedback#\";\n}\n\naction OpenObject {\n template :: \"open {r}\";\n feedback :: \"#OpenObject.feedback#\";\n}\n\naction CloseObject {\n template :: \"close {r}\";\n feedback :: \"#CloseObject.feedback#\";\n}\n\naction PickupObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObject.feedback#\";\n}\n\naction PickupObjectFromReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObjectFromReceptacleObject.feedback#\";\n}\n\naction PickupEmptyReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupEmptyReceptacleObject.feedback#\";\n}\n\naction PickupFullReceptacleObject {\n template :: \"take {outerr} from {r}\";\n feedback :: \"#PickupFullReceptacleObject.feedback#\";\n}\n\naction PutObject {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutObject.feedback#\";\n}\n\naction PutObjectInReceptacleObject {\n template :: \"put {o} into {outero}\";\n feedback :: \"#PutObjectInReceptacleObject.feedback#\";\n}\n\naction PutEmptyReceptacleObjectinReceptacle {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutEmptyReceptacleObjectinReceptacle.feedback#\";\n}\n\naction PutFullReceptacleObjectInReceptacle {\n template :: \"put {outero} in {r}\";\n feedback :: \"#PutFullReceptacleObjectInReceptacle.feedback#\";\n}\n\naction inventory {\n template :: \"inventory\";\n feedback :: \"#inventory.feedback#\";\n}\n\naction examineReceptacle {\n template :: \"examine {r}\";\n feedback :: \"#examineReceptacle.feedback#\";\n}\n\naction examineObject {\n template :: \"examine {o}\";\n feedback :: \"#examineObject.feedback#\";\n}\n\naction ToggleObject {\n template :: \"use {o}\";\n feedback :: \"#toggleObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"toggleObject.feedback\": [\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"You turn on the {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object)\",\n \"rhs\": \"You turn off the {o.name}.\"\n },\n {\n \"rhs\": \"You don't see any switch on the {o.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction HeatObject {\n template :: \"heat {o} with {r}\";\n feedback :: \"#heatObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"heatObject.feedback\": [\n {\n \"rhs\": \"You heat the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CleanObject {\n template :: \"clean {o} with {r}\";\n feedback :: \"#cleanObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"cleanObject.feedback\": [\n {\n \"rhs\": \"You clean the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CoolObject {\n template :: \"cool {o} with {r}\";\n feedback :: \"#coolObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"coolObject.feedback\": [\n {\n \"rhs\": \"You cool the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction SliceObject {\n template :: \"slice {co} with {ko}\";\n feedback :: \"#sliceObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"sliceObject.feedback\": [\n {\n \"rhs\": \"You sliced the {co.name} with the {ko.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction look {\n template :: \"look\";\n feedback :: \"#look.feedback#\";\n\n grammar :: \"\"\"\n {\n \"look.feedback\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"#look-variations#. Next to it, you see #list_objects_on_the_floor#.\"\n },\n {\n \"rhs\": \"You are in the middle of a room. Looking quickly around you, you see #list_appliances#.\"\n }\n ],\n\n \"look-variations\": [\n {\n \"rhs\": \"You are facing the [{r.name | atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)}]\"\n }\n ],\n\n \"list_objects_on_the_floor\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)\",\n \"rhs\": \"[{#overview(o)# | atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"list_appliances\": [\n {\n \"condition\": \"receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"[{#overview(r)# | receptacleatlocation(r:receptacle, l:location)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"overview(o, r)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name} (in/on the {r.name})}\"\n }\n ],\n\n \"overview(o)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name}\"\n }\n ],\n \"overview(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}\"\n }\n ],\n \"overview_with_state(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}#overview_state(r)#\"\n }\n ],\n \"overview_state(r)\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \" (it is open)\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \" (it is closed)\"\n },\n {\n \"rhs\": \"\"\n }\n ],\n\n \"list_empty\": [\n {\n \"rhs\": \"nothing\"\n }\n ],\n \"list_separator\": [\n {\n \"rhs\": \", \"\n }\n ],\n \"list_last_separator\": [\n {\n \"rhs\": \", and \"\n }\n ]\n }\n \"\"\";\n}\n\naction help {\n template :: \"help\";\n feedback :: \"\nAvailable commands:\n look: look around your current location\n inventory: check your current inventory\n go to (receptacle): move to a receptacle\n open (receptacle): open a receptacle\n close (receptacle): close a receptacle\n take (object) from (receptacle): take an object from a receptacle\n move (object) to (receptacle): place an object in or on a receptacle\n examine (something): examine a receptacle or an object\n use (object): use an object\n heat (object) with (receptacle): heat an object using a receptacle\n clean (object) with (receptacle): clean an object using a receptacle\n cool (object) with (receptacle): cool an object using a receptacle\n slice (object) with (object): slice an object using a sharp object\n\";\n}\n", "pddl_problem": "\n(define (problem plan_trial_T20190907_163240_345855)\n(:domain alfred)\n(:objects\nagent1 - agent\nRemoteControl - object\n Laptop - object\n Kettle - object\n Pen - object\n Fork - object\n Cloth - object\n HousePlant - object\n Plunger - object\n SoapBottle - object\n Cup - object\n Candle - object\n Tomato - object\n Television - object\n TennisRacket - object\n Towel - object\n SaltShaker - object\n Spoon - object\n Apple - object\n Poster - object\n Curtains - object\n Footstool - object\n AlarmClock - object\n Ladle - object\n PaperTowelRoll - object\n BaseballBat - object\n Knife - object\n Spatula - object\n SoapBar - object\n CreditCard - object\n Sink - object\n Newspaper - object\n LaundryHamperLid - object\n KeyChain - object\n Glassbottle - object\n ButterKnife - object\n Chair - object\n HandTowel - object\n ToiletPaperRoll - object\n Plate - object\n Pot - object\n WineBottle - object\n Boots - object\n PepperShaker - object\n PaperTowel - object\n Bowl - object\n SprayBottle - object\n ScrubBrush - object\n Box - object\n CD - object\n Pan - object\n Statue - object\n Vase - object\n ShowerGlass - object\n DishSponge - object\n Egg - object\n Lettuce - object\n Book - object\n TeddyBear - object\n ToiletPaper - object\n ShowerDoor - object\n Window - object\n Blinds - object\n CellPhone - object\n FloorLamp - object\n Pillow - object\n Mirror - object\n Painting - object\n TissueBox - object\n Pencil - object\n Potato - object\n LightSwitch - object\n StoveKnob - object\n Mug - object\n Bathtub - object\n DeskLamp - object\n Watch - object\n WateringCan - object\n BasketBall - object\n Bread - object\nRemoteControlType - otype\n LaptopType - otype\n KettleType - otype\n PenType - otype\n ForkType - otype\n ClothType - otype\n HousePlantType - otype\n PlungerType - otype\n SoapBottleType - otype\n CupType - otype\n CandleType - otype\n TomatoType - otype\n TelevisionType - otype\n TennisRacketType - otype\n TowelType - otype\n SaltShakerType - otype\n SpoonType - otype\n AppleType - otype\n PosterType - otype\n CurtainsType - otype\n FootstoolType - otype\n AlarmClockType - otype\n LadleType - otype\n PaperTowelRollType - otype\n BaseballBatType - otype\n KnifeType - otype\n SpatulaType - otype\n SoapBarType - otype\n CreditCardType - otype\n SinkType - otype\n NewspaperType - otype\n LaundryHamperLidType - otype\n KeyChainType - otype\n GlassbottleType - otype\n ButterKnifeType - otype\n ChairType - otype\n HandTowelType - otype\n ToiletPaperRollType - otype\n PlateType - otype\n PotType - otype\n WineBottleType - otype\n BootsType - otype\n PepperShakerType - otype\n PaperTowelType - otype\n BowlType - otype\n SprayBottleType - otype\n ScrubBrushType - otype\n BoxType - otype\n CDType - otype\n PanType - otype\n StatueType - otype\n VaseType - otype\n ShowerGlassType - otype\n DishSpongeType - otype\n EggType - otype\n LettuceType - otype\n BookType - otype\n TeddyBearType - otype\n ToiletPaperType - otype\n ShowerDoorType - otype\n WindowType - otype\n BlindsType - otype\n CellPhoneType - otype\n FloorLampType - otype\n PillowType - otype\n MirrorType - otype\n PaintingType - otype\n TissueBoxType - otype\n PencilType - otype\n PotatoType - otype\n LightSwitchType - otype\n StoveKnobType - otype\n MugType - otype\n BathtubType - otype\n DeskLampType - otype\n WatchType - otype\n WateringCanType - otype\n BasketBallType - otype\n BreadType - otype\nSinkBasinType - rtype\n GarbageCanType - rtype\n StoveBurnerType - rtype\n OttomanType - rtype\n CabinetType - rtype\n SideTableType - rtype\n DiningTableType - rtype\n CoffeeTableType - rtype\n SafeType - rtype\n DresserType - rtype\n DeskType - rtype\n BedType - rtype\n TowelHolderType - rtype\n ToiletPaperHangerType - rtype\n MicrowaveType - rtype\n SofaType - rtype\n CartType - rtype\n ArmChairType - rtype\n HandTowelHolderType - rtype\n TVStandType - rtype\n BathtubBasinType - rtype\n CoffeeMachineType - rtype\n ToasterType - rtype\n LaundryHamperType - rtype\n DrawerType - rtype\n FridgeType - rtype\n ToiletType - rtype\n ShelfType - rtype\n PaintingHangerType - rtype\n CounterTopType - rtype\n\n\n Box_bar__minus_03_dot_57_bar__plus_00_dot_43_bar__plus_04_dot_59 - object\n Box_bar__minus_03_dot_86_bar__plus_01_dot_33_bar__plus_04_dot_49 - object\n Box_bar__minus_04_dot_22_bar__plus_00_dot_42_bar__plus_04_dot_34 - object\n CellPhone_bar__minus_00_dot_26_bar__plus_00_dot_59_bar__plus_01_dot_01 - object\n CreditCard_bar__minus_05_dot_19_bar__plus_01_dot_04_bar__plus_00_dot_17 - object\n FloorLamp_bar__minus_00_dot_65_bar__plus_00_dot_27_bar__plus_04_dot_43 - object\n FloorLamp_bar__minus_05_dot_60_bar__plus_00_dot_00_bar__plus_04_dot_64 - object\n HousePlant_bar__minus_03_dot_97_bar__plus_01_dot_64_bar__plus_00_dot_14 - object\n KeyChain_bar__minus_01_dot_84_bar__plus_00_dot_59_bar__plus_04_dot_21 - object\n KeyChain_bar__minus_05_dot_36_bar__plus_01_dot_04_bar__plus_00_dot_50 - object\n Lamp_bar__minus_02_dot_81_bar__plus_01_dot_10_bar__plus_04_dot_52 - object\n Lamp_bar__minus_04_dot_65_bar__plus_01_dot_03_bar__plus_00_dot_27 - object\n Laptop_bar__minus_03_dot_39_bar__plus_01_dot_10_bar__plus_04_dot_49 - object\n LightSwitch_bar__minus_06_dot_00_bar__plus_01_dot_35_bar__plus_03_dot_40 - object\n Newspaper_bar__minus_01_dot_10_bar__plus_01_dot_60_bar__plus_00_dot_38 - object\n Newspaper_bar__minus_05_dot_53_bar__plus_01_dot_05_bar__plus_00_dot_17 - object\n Painting_bar__minus_06_dot_02_bar__plus_01_dot_80_bar__plus_04_dot_18 - object\n Pillow_bar__minus_01_dot_58_bar__plus_00_dot_67_bar__plus_04_dot_21 - object\n Pillow_bar__minus_02_dot_03_bar__plus_00_dot_67_bar__plus_04_dot_42 - object\n RemoteControl_bar__minus_02_dot_09_bar__plus_00_dot_59_bar__plus_04_dot_21 - object\n Statue_bar__minus_02_dot_35_bar__plus_00_dot_04_bar__plus_00_dot_37 - object\n Statue_bar__minus_04_dot_51_bar__plus_01_dot_12_bar__plus_04_dot_49 - object\n Television_bar__minus_03_dot_35_bar__plus_00_dot_70_bar__plus_00_dot_13 - object\n TissueBox_bar__minus_03_dot_71_bar__plus_00_dot_21_bar__plus_04_dot_40 - object\n TissueBox_bar__minus_04_dot_67_bar__plus_00_dot_21_bar__plus_04_dot_46 - object\n Vase_bar__minus_02_dot_35_bar__plus_00_dot_04_bar__plus_00_dot_16 - object\n Watch_bar__minus_01_dot_19_bar__plus_00_dot_59_bar__plus_00_dot_26 - object\n Watch_bar__minus_03_dot_86_bar__plus_01_dot_11_bar__plus_04_dot_69 - object\n Watch_bar__minus_04_dot_18_bar__plus_01_dot_11_bar__plus_04_dot_39 - object\n ArmChair_bar__minus_01_dot_84_bar__minus_00_dot_01_bar__plus_04_dot_51 - receptacle\n Cabinet_bar__minus_02_dot_70_bar__plus_00_dot_56_bar__plus_04_dot_20 - receptacle\n Cabinet_bar__minus_03_dot_85_bar__plus_00_dot_56_bar__plus_04_dot_20 - receptacle\n Cabinet_bar__minus_03_dot_87_bar__plus_00_dot_56_bar__plus_04_dot_20 - receptacle\n Cabinet_bar__minus_05_dot_02_bar__plus_00_dot_56_bar__plus_04_dot_20 - receptacle\n Drawer_bar__minus_02_dot_99_bar__plus_01_dot_01_bar__plus_04_dot_30 - receptacle\n Drawer_bar__minus_03_dot_57_bar__plus_01_dot_01_bar__plus_04_dot_30 - receptacle\n Drawer_bar__minus_04_dot_16_bar__plus_01_dot_01_bar__plus_04_dot_30 - receptacle\n Drawer_bar__minus_04_dot_74_bar__plus_01_dot_01_bar__plus_04_dot_30 - receptacle\n Drawer_bar__minus_05_dot_02_bar__plus_00_dot_88_bar__plus_00_dot_37 - receptacle\n Dresser_bar__minus_03_dot_86_bar_00_dot_00_bar__plus_04_dot_59 - receptacle\n GarbageCan_bar__minus_05_dot_80_bar__plus_00_dot_00_bar__plus_04_dot_07 - receptacle\n Safe_bar__minus_02_dot_30_bar__minus_00_dot_01_bar__plus_00_dot_27 - receptacle\n Shelf_bar__minus_00_dot_22_bar__plus_00_dot_58_bar__plus_01_dot_00 - receptacle\n Shelf_bar__minus_00_dot_23_bar__plus_01_dot_09_bar__plus_01_dot_00 - receptacle\n Shelf_bar__minus_00_dot_26_bar__plus_00_dot_07_bar__plus_01_dot_00 - receptacle\n Shelf_bar__minus_00_dot_27_bar__plus_01_dot_58_bar__plus_00_dot_99 - receptacle\n Shelf_bar__minus_01_dot_29_bar__plus_00_dot_07_bar__plus_00_dot_26 - receptacle\n Shelf_bar__minus_01_dot_29_bar__plus_00_dot_58_bar__plus_00_dot_22 - receptacle\n Shelf_bar__minus_01_dot_29_bar__plus_01_dot_09_bar__plus_00_dot_23 - receptacle\n Shelf_bar__minus_01_dot_29_bar__plus_01_dot_58_bar__plus_00_dot_27 - receptacle\n Shelf_bar__minus_05_dot_24_bar__plus_01_dot_39_bar__plus_00_dot_09 - receptacle\n Shelf_bar__minus_05_dot_24_bar__plus_01_dot_58_bar__plus_00_dot_07 - receptacle\n Shelf_bar__minus_05_dot_24_bar__plus_01_dot_78_bar__plus_00_dot_07 - receptacle\n Shelf_bar__minus_05_dot_24_bar__plus_01_dot_97_bar__plus_00_dot_09 - receptacle\n SideTable_bar__minus_05_dot_02_bar__minus_00_dot_01_bar__plus_00_dot_27 - receptacle\n Sofa_bar__minus_00_dot_74_bar__plus_00_dot_00_bar__plus_02_dot_75 - receptacle\n loc_bar__minus_22_bar_14_bar_3_bar_30 - location\n loc_bar__minus_21_bar_4_bar_2_bar_60 - location\n loc_bar__minus_17_bar_15_bar_0_bar_45 - location\n loc_bar__minus_16_bar_3_bar_2_bar_0 - location\n loc_bar__minus_16_bar_3_bar_3_bar_0 - location\n loc_bar__minus_6_bar_15_bar_1_bar_60 - location\n loc_bar__minus_16_bar_3_bar_3_bar__minus_15 - location\n loc_bar__minus_6_bar_6_bar_1_bar_45 - location\n loc_bar__minus_17_bar_15_bar_0_bar_60 - location\n loc_bar__minus_7_bar_14_bar_0_bar_60 - location\n loc_bar__minus_16_bar_4_bar_3_bar_30 - location\n loc_bar__minus_12_bar_15_bar_0_bar_45 - location\n loc_bar__minus_4_bar_4_bar_1_bar_60 - location\n loc_bar__minus_14_bar_15_bar_0_bar_45 - location\n loc_bar__minus_21_bar_16_bar_0_bar_60 - location\n loc_bar__minus_4_bar_4_bar_1_bar_30 - location\n loc_bar__minus_8_bar_12_bar_1_bar_60 - location\n loc_bar__minus_4_bar_4_bar_1_bar_0 - location\n loc_bar__minus_19_bar_15_bar_0_bar_45 - location\n loc_bar__minus_18_bar_14_bar_0_bar_60 - location\n loc_bar__minus_7_bar_15_bar_0_bar_60 - location\n loc_bar__minus_8_bar_4_bar_2_bar_0 - location\n loc_bar__minus_7_bar_6_bar_2_bar_30 - location\n loc_bar__minus_7_bar_6_bar_2_bar_60 - location\n loc_bar__minus_4_bar_4_bar_2_bar_60 - location\n loc_bar__minus_21_bar_16_bar_3_bar_60 - location\n loc_bar__minus_21_bar_16_bar_3_bar__minus_15 - location\n loc_bar__minus_19_bar_4_bar_2_bar_15 - location\n loc_bar__minus_7_bar_5_bar_2_bar_60 - location\n loc_bar__minus_13_bar_14_bar_0_bar_60 - location\n loc_bar__minus_13_bar_3_bar_2_bar_60 - location\n loc_bar__minus_23_bar_5_bar_2_bar_30 - location\n )\n \n\n(:init\n\n\n (receptacleType Shelf_bar__minus_00_dot_27_bar__plus_01_dot_58_bar__plus_00_dot_99 ShelfType)\n (receptacleType Cabinet_bar__minus_03_dot_87_bar__plus_00_dot_56_bar__plus_04_dot_20 CabinetType)\n (receptacleType Shelf_bar__minus_05_dot_24_bar__plus_01_dot_78_bar__plus_00_dot_07 ShelfType)\n (receptacleType Cabinet_bar__minus_03_dot_85_bar__plus_00_dot_56_bar__plus_04_dot_20 CabinetType)\n (receptacleType Shelf_bar__minus_00_dot_22_bar__plus_00_dot_58_bar__plus_01_dot_00 ShelfType)\n (receptacleType Shelf_bar__minus_01_dot_29_bar__plus_01_dot_58_bar__plus_00_dot_27 ShelfType)\n (receptacleType Shelf_bar__minus_05_dot_24_bar__plus_01_dot_97_bar__plus_00_dot_09 ShelfType)\n (receptacleType Safe_bar__minus_02_dot_30_bar__minus_00_dot_01_bar__plus_00_dot_27 SafeType)\n (receptacleType Cabinet_bar__minus_02_dot_70_bar__plus_00_dot_56_bar__plus_04_dot_20 CabinetType)\n (receptacleType Shelf_bar__minus_01_dot_29_bar__plus_00_dot_58_bar__plus_00_dot_22 ShelfType)\n (receptacleType Drawer_bar__minus_05_dot_02_bar__plus_00_dot_88_bar__plus_00_dot_37 DrawerType)\n (receptacleType Drawer_bar__minus_02_dot_99_bar__plus_01_dot_01_bar__plus_04_dot_30 DrawerType)\n (receptacleType Shelf_bar__minus_00_dot_23_bar__plus_01_dot_09_bar__plus_01_dot_00 ShelfType)\n (receptacleType Shelf_bar__minus_05_dot_24_bar__plus_01_dot_58_bar__plus_00_dot_07 ShelfType)\n (receptacleType SideTable_bar__minus_05_dot_02_bar__minus_00_dot_01_bar__plus_00_dot_27 SideTableType)\n (receptacleType Shelf_bar__minus_05_dot_24_bar__plus_01_dot_39_bar__plus_00_dot_09 ShelfType)\n (receptacleType Drawer_bar__minus_04_dot_74_bar__plus_01_dot_01_bar__plus_04_dot_30 DrawerType)\n (receptacleType Sofa_bar__minus_00_dot_74_bar__plus_00_dot_00_bar__plus_02_dot_75 SofaType)\n (receptacleType Shelf_bar__minus_00_dot_26_bar__plus_00_dot_07_bar__plus_01_dot_00 ShelfType)\n (receptacleType Dresser_bar__minus_03_dot_86_bar_00_dot_00_bar__plus_04_dot_59 DresserType)\n (receptacleType Drawer_bar__minus_03_dot_57_bar__plus_01_dot_01_bar__plus_04_dot_30 DrawerType)\n (receptacleType GarbageCan_bar__minus_05_dot_80_bar__plus_00_dot_00_bar__plus_04_dot_07 GarbageCanType)\n (receptacleType Drawer_bar__minus_04_dot_16_bar__plus_01_dot_01_bar__plus_04_dot_30 DrawerType)\n (receptacleType Shelf_bar__minus_01_dot_29_bar__plus_00_dot_07_bar__plus_00_dot_26 ShelfType)\n (receptacleType Shelf_bar__minus_01_dot_29_bar__plus_01_dot_09_bar__plus_00_dot_23 ShelfType)\n (receptacleType ArmChair_bar__minus_01_dot_84_bar__minus_00_dot_01_bar__plus_04_dot_51 ArmChairType)\n (receptacleType Cabinet_bar__minus_05_dot_02_bar__plus_00_dot_56_bar__plus_04_dot_20 CabinetType)\n (objectType Painting_bar__minus_06_dot_02_bar__plus_01_dot_80_bar__plus_04_dot_18 PaintingType)\n (objectType LightSwitch_bar__minus_06_dot_00_bar__plus_01_dot_35_bar__plus_03_dot_40 LightSwitchType)\n (objectType Box_bar__minus_03_dot_86_bar__plus_01_dot_33_bar__plus_04_dot_49 BoxType)\n (objectType Watch_bar__minus_01_dot_19_bar__plus_00_dot_59_bar__plus_00_dot_26 WatchType)\n (objectType Pillow_bar__minus_02_dot_03_bar__plus_00_dot_67_bar__plus_04_dot_42 PillowType)\n (objectType Television_bar__minus_03_dot_35_bar__plus_00_dot_70_bar__plus_00_dot_13 TelevisionType)\n (objectType KeyChain_bar__minus_05_dot_36_bar__plus_01_dot_04_bar__plus_00_dot_50 KeyChainType)\n (objectType Box_bar__minus_03_dot_57_bar__plus_00_dot_43_bar__plus_04_dot_59 BoxType)\n (objectType TissueBox_bar__minus_04_dot_67_bar__plus_00_dot_21_bar__plus_04_dot_46 TissueBoxType)\n (objectType CreditCard_bar__minus_05_dot_19_bar__plus_01_dot_04_bar__plus_00_dot_17 CreditCardType)\n (objectType HousePlant_bar__minus_03_dot_97_bar__plus_01_dot_64_bar__plus_00_dot_14 HousePlantType)\n (objectType FloorLamp_bar__minus_05_dot_60_bar__plus_00_dot_00_bar__plus_04_dot_64 FloorLampType)\n (objectType Newspaper_bar__minus_01_dot_10_bar__plus_01_dot_60_bar__plus_00_dot_38 NewspaperType)\n (objectType KeyChain_bar__minus_01_dot_84_bar__plus_00_dot_59_bar__plus_04_dot_21 KeyChainType)\n (objectType TissueBox_bar__minus_03_dot_71_bar__plus_00_dot_21_bar__plus_04_dot_40 TissueBoxType)\n (objectType CellPhone_bar__minus_00_dot_26_bar__plus_00_dot_59_bar__plus_01_dot_01 CellPhoneType)\n (objectType Newspaper_bar__minus_05_dot_53_bar__plus_01_dot_05_bar__plus_00_dot_17 NewspaperType)\n (objectType Watch_bar__minus_04_dot_18_bar__plus_01_dot_11_bar__plus_04_dot_39 WatchType)\n (objectType FloorLamp_bar__minus_00_dot_65_bar__plus_00_dot_27_bar__plus_04_dot_43 FloorLampType)\n (objectType Laptop_bar__minus_03_dot_39_bar__plus_01_dot_10_bar__plus_04_dot_49 LaptopType)\n (objectType Statue_bar__minus_04_dot_51_bar__plus_01_dot_12_bar__plus_04_dot_49 StatueType)\n (objectType Box_bar__minus_04_dot_22_bar__plus_00_dot_42_bar__plus_04_dot_34 BoxType)\n (objectType Vase_bar__minus_02_dot_35_bar__plus_00_dot_04_bar__plus_00_dot_16 VaseType)\n (objectType RemoteControl_bar__minus_02_dot_09_bar__plus_00_dot_59_bar__plus_04_dot_21 RemoteControlType)\n (objectType Pillow_bar__minus_01_dot_58_bar__plus_00_dot_67_bar__plus_04_dot_21 PillowType)\n (objectType Statue_bar__minus_02_dot_35_bar__plus_00_dot_04_bar__plus_00_dot_37 StatueType)\n (objectType Watch_bar__minus_03_dot_86_bar__plus_01_dot_11_bar__plus_04_dot_69 WatchType)\n (canContain ShelfType RemoteControlType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BoxType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType StatueType)\n (canContain ShelfType TissueBoxType)\n (canContain ShelfType NewspaperType)\n (canContain ShelfType VaseType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType WatchType)\n (canContain CabinetType BoxType)\n (canContain CabinetType TissueBoxType)\n (canContain CabinetType NewspaperType)\n (canContain CabinetType VaseType)\n (canContain ShelfType RemoteControlType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BoxType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType StatueType)\n (canContain ShelfType TissueBoxType)\n (canContain ShelfType NewspaperType)\n (canContain ShelfType VaseType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType WatchType)\n (canContain CabinetType BoxType)\n (canContain CabinetType TissueBoxType)\n (canContain CabinetType NewspaperType)\n (canContain CabinetType VaseType)\n (canContain ShelfType RemoteControlType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BoxType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType StatueType)\n (canContain ShelfType TissueBoxType)\n (canContain ShelfType NewspaperType)\n (canContain ShelfType VaseType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType WatchType)\n (canContain ShelfType RemoteControlType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BoxType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType StatueType)\n (canContain ShelfType TissueBoxType)\n (canContain ShelfType NewspaperType)\n (canContain ShelfType VaseType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType WatchType)\n (canContain ShelfType RemoteControlType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BoxType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType StatueType)\n (canContain ShelfType TissueBoxType)\n (canContain ShelfType NewspaperType)\n (canContain ShelfType VaseType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType WatchType)\n (canContain SafeType CellPhoneType)\n (canContain SafeType KeyChainType)\n (canContain SafeType CreditCardType)\n (canContain SafeType StatueType)\n (canContain SafeType WatchType)\n (canContain SafeType VaseType)\n (canContain CabinetType BoxType)\n (canContain CabinetType TissueBoxType)\n (canContain CabinetType NewspaperType)\n (canContain CabinetType VaseType)\n (canContain ShelfType RemoteControlType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BoxType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType StatueType)\n (canContain ShelfType TissueBoxType)\n (canContain ShelfType NewspaperType)\n (canContain ShelfType VaseType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType WatchType)\n (canContain DrawerType RemoteControlType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType TissueBoxType)\n (canContain DrawerType NewspaperType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType WatchType)\n (canContain DrawerType RemoteControlType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType TissueBoxType)\n (canContain DrawerType NewspaperType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType WatchType)\n (canContain ShelfType RemoteControlType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BoxType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType StatueType)\n (canContain ShelfType TissueBoxType)\n (canContain ShelfType NewspaperType)\n (canContain ShelfType VaseType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType WatchType)\n (canContain ShelfType RemoteControlType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BoxType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType StatueType)\n (canContain ShelfType TissueBoxType)\n (canContain ShelfType NewspaperType)\n (canContain ShelfType VaseType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType WatchType)\n (canContain SideTableType RemoteControlType)\n (canContain SideTableType LaptopType)\n (canContain SideTableType CellPhoneType)\n (canContain SideTableType BoxType)\n (canContain SideTableType CreditCardType)\n (canContain SideTableType StatueType)\n (canContain SideTableType TissueBoxType)\n (canContain SideTableType NewspaperType)\n (canContain SideTableType VaseType)\n (canContain SideTableType KeyChainType)\n (canContain SideTableType WatchType)\n (canContain ShelfType RemoteControlType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BoxType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType StatueType)\n (canContain ShelfType TissueBoxType)\n (canContain ShelfType NewspaperType)\n (canContain ShelfType VaseType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType WatchType)\n (canContain DrawerType RemoteControlType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType TissueBoxType)\n (canContain DrawerType NewspaperType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType WatchType)\n (canContain SofaType CellPhoneType)\n (canContain SofaType KeyChainType)\n (canContain SofaType BoxType)\n (canContain SofaType CreditCardType)\n (canContain SofaType PillowType)\n (canContain SofaType RemoteControlType)\n (canContain SofaType LaptopType)\n (canContain SofaType NewspaperType)\n (canContain ShelfType RemoteControlType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BoxType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType StatueType)\n (canContain ShelfType TissueBoxType)\n (canContain ShelfType NewspaperType)\n (canContain ShelfType VaseType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType WatchType)\n (canContain DresserType RemoteControlType)\n (canContain DresserType LaptopType)\n (canContain DresserType CellPhoneType)\n (canContain DresserType BoxType)\n (canContain DresserType CreditCardType)\n (canContain DresserType StatueType)\n (canContain DresserType TissueBoxType)\n (canContain DresserType NewspaperType)\n (canContain DresserType VaseType)\n (canContain DresserType KeyChainType)\n (canContain DresserType WatchType)\n (canContain DrawerType RemoteControlType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType TissueBoxType)\n (canContain DrawerType NewspaperType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType WatchType)\n (canContain GarbageCanType TissueBoxType)\n (canContain GarbageCanType NewspaperType)\n (canContain DrawerType RemoteControlType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType TissueBoxType)\n (canContain DrawerType NewspaperType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType WatchType)\n (canContain ShelfType RemoteControlType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BoxType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType StatueType)\n (canContain ShelfType TissueBoxType)\n (canContain ShelfType NewspaperType)\n (canContain ShelfType VaseType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType WatchType)\n (canContain ShelfType RemoteControlType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BoxType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType StatueType)\n (canContain ShelfType TissueBoxType)\n (canContain ShelfType NewspaperType)\n (canContain ShelfType VaseType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType WatchType)\n (canContain ArmChairType CellPhoneType)\n (canContain ArmChairType KeyChainType)\n (canContain ArmChairType BoxType)\n (canContain ArmChairType CreditCardType)\n (canContain ArmChairType PillowType)\n (canContain ArmChairType RemoteControlType)\n (canContain ArmChairType LaptopType)\n (canContain ArmChairType NewspaperType)\n (canContain CabinetType BoxType)\n (canContain CabinetType TissueBoxType)\n (canContain CabinetType NewspaperType)\n (canContain CabinetType VaseType)\n (pickupable Box_bar__minus_03_dot_86_bar__plus_01_dot_33_bar__plus_04_dot_49)\n (pickupable Watch_bar__minus_01_dot_19_bar__plus_00_dot_59_bar__plus_00_dot_26)\n (pickupable Pillow_bar__minus_02_dot_03_bar__plus_00_dot_67_bar__plus_04_dot_42)\n (pickupable KeyChain_bar__minus_05_dot_36_bar__plus_01_dot_04_bar__plus_00_dot_50)\n (pickupable Box_bar__minus_03_dot_57_bar__plus_00_dot_43_bar__plus_04_dot_59)\n (pickupable TissueBox_bar__minus_04_dot_67_bar__plus_00_dot_21_bar__plus_04_dot_46)\n (pickupable CreditCard_bar__minus_05_dot_19_bar__plus_01_dot_04_bar__plus_00_dot_17)\n (pickupable Newspaper_bar__minus_01_dot_10_bar__plus_01_dot_60_bar__plus_00_dot_38)\n (pickupable KeyChain_bar__minus_01_dot_84_bar__plus_00_dot_59_bar__plus_04_dot_21)\n (pickupable TissueBox_bar__minus_03_dot_71_bar__plus_00_dot_21_bar__plus_04_dot_40)\n (pickupable CellPhone_bar__minus_00_dot_26_bar__plus_00_dot_59_bar__plus_01_dot_01)\n (pickupable Newspaper_bar__minus_05_dot_53_bar__plus_01_dot_05_bar__plus_00_dot_17)\n (pickupable Watch_bar__minus_04_dot_18_bar__plus_01_dot_11_bar__plus_04_dot_39)\n (pickupable Laptop_bar__minus_03_dot_39_bar__plus_01_dot_10_bar__plus_04_dot_49)\n (pickupable Statue_bar__minus_04_dot_51_bar__plus_01_dot_12_bar__plus_04_dot_49)\n (pickupable Box_bar__minus_04_dot_22_bar__plus_00_dot_42_bar__plus_04_dot_34)\n (pickupable Vase_bar__minus_02_dot_35_bar__plus_00_dot_04_bar__plus_00_dot_16)\n (pickupable RemoteControl_bar__minus_02_dot_09_bar__plus_00_dot_59_bar__plus_04_dot_21)\n (pickupable Pillow_bar__minus_01_dot_58_bar__plus_00_dot_67_bar__plus_04_dot_21)\n (pickupable Statue_bar__minus_02_dot_35_bar__plus_00_dot_04_bar__plus_00_dot_37)\n (pickupable Watch_bar__minus_03_dot_86_bar__plus_01_dot_11_bar__plus_04_dot_69)\n (isReceptacleObject Box_bar__minus_03_dot_86_bar__plus_01_dot_33_bar__plus_04_dot_49)\n (isReceptacleObject Box_bar__minus_03_dot_57_bar__plus_00_dot_43_bar__plus_04_dot_59)\n (isReceptacleObject Box_bar__minus_04_dot_22_bar__plus_00_dot_42_bar__plus_04_dot_34)\n (openable Cabinet_bar__minus_03_dot_87_bar__plus_00_dot_56_bar__plus_04_dot_20)\n (openable Cabinet_bar__minus_03_dot_85_bar__plus_00_dot_56_bar__plus_04_dot_20)\n (openable Safe_bar__minus_02_dot_30_bar__minus_00_dot_01_bar__plus_00_dot_27)\n (openable Cabinet_bar__minus_02_dot_70_bar__plus_00_dot_56_bar__plus_04_dot_20)\n (openable Drawer_bar__minus_05_dot_02_bar__plus_00_dot_88_bar__plus_00_dot_37)\n (openable Drawer_bar__minus_02_dot_99_bar__plus_01_dot_01_bar__plus_04_dot_30)\n (openable Drawer_bar__minus_04_dot_74_bar__plus_01_dot_01_bar__plus_04_dot_30)\n (openable Drawer_bar__minus_03_dot_57_bar__plus_01_dot_01_bar__plus_04_dot_30)\n (openable Drawer_bar__minus_04_dot_16_bar__plus_01_dot_01_bar__plus_04_dot_30)\n (openable Cabinet_bar__minus_05_dot_02_bar__plus_00_dot_56_bar__plus_04_dot_20)\n \n (atLocation agent1 loc_bar__minus_23_bar_5_bar_2_bar_30)\n \n \n \n \n \n \n \n (toggleable FloorLamp_bar__minus_05_dot_60_bar__plus_00_dot_00_bar__plus_04_dot_64)\n (toggleable FloorLamp_bar__minus_00_dot_65_bar__plus_00_dot_27_bar__plus_04_dot_43)\n \n \n \n \n (inReceptacleObject TissueBox_bar__minus_03_dot_71_bar__plus_00_dot_21_bar__plus_04_dot_40 Box_bar__minus_03_dot_57_bar__plus_00_dot_43_bar__plus_04_dot_59)\n (inReceptacle TissueBox_bar__minus_04_dot_67_bar__plus_00_dot_21_bar__plus_04_dot_46 Cabinet_bar__minus_05_dot_02_bar__plus_00_dot_56_bar__plus_04_dot_20)\n (inReceptacle Watch_bar__minus_04_dot_18_bar__plus_01_dot_11_bar__plus_04_dot_39 Dresser_bar__minus_03_dot_86_bar_00_dot_00_bar__plus_04_dot_59)\n (inReceptacle Box_bar__minus_03_dot_86_bar__plus_01_dot_33_bar__plus_04_dot_49 Dresser_bar__minus_03_dot_86_bar_00_dot_00_bar__plus_04_dot_59)\n (inReceptacle Laptop_bar__minus_03_dot_39_bar__plus_01_dot_10_bar__plus_04_dot_49 Dresser_bar__minus_03_dot_86_bar_00_dot_00_bar__plus_04_dot_59)\n (inReceptacle Statue_bar__minus_04_dot_51_bar__plus_01_dot_12_bar__plus_04_dot_49 Dresser_bar__minus_03_dot_86_bar_00_dot_00_bar__plus_04_dot_59)\n (inReceptacle Watch_bar__minus_03_dot_86_bar__plus_01_dot_11_bar__plus_04_dot_69 Dresser_bar__minus_03_dot_86_bar_00_dot_00_bar__plus_04_dot_59)\n (inReceptacle CellPhone_bar__minus_00_dot_26_bar__plus_00_dot_59_bar__plus_01_dot_01 Shelf_bar__minus_00_dot_22_bar__plus_00_dot_58_bar__plus_01_dot_00)\n (inReceptacle TissueBox_bar__minus_03_dot_71_bar__plus_00_dot_21_bar__plus_04_dot_40 Cabinet_bar__minus_03_dot_85_bar__plus_00_dot_56_bar__plus_04_dot_20)\n (inReceptacle Box_bar__minus_03_dot_57_bar__plus_00_dot_43_bar__plus_04_dot_59 Cabinet_bar__minus_03_dot_85_bar__plus_00_dot_56_bar__plus_04_dot_20)\n (inReceptacle Box_bar__minus_04_dot_22_bar__plus_00_dot_42_bar__plus_04_dot_34 Cabinet_bar__minus_03_dot_87_bar__plus_00_dot_56_bar__plus_04_dot_20)\n (inReceptacle Vase_bar__minus_02_dot_35_bar__plus_00_dot_04_bar__plus_00_dot_16 Safe_bar__minus_02_dot_30_bar__minus_00_dot_01_bar__plus_00_dot_27)\n (inReceptacle Statue_bar__minus_02_dot_35_bar__plus_00_dot_04_bar__plus_00_dot_37 Safe_bar__minus_02_dot_30_bar__minus_00_dot_01_bar__plus_00_dot_27)\n (inReceptacle Pillow_bar__minus_02_dot_03_bar__plus_00_dot_67_bar__plus_04_dot_42 ArmChair_bar__minus_01_dot_84_bar__minus_00_dot_01_bar__plus_04_dot_51)\n (inReceptacle RemoteControl_bar__minus_02_dot_09_bar__plus_00_dot_59_bar__plus_04_dot_21 ArmChair_bar__minus_01_dot_84_bar__minus_00_dot_01_bar__plus_04_dot_51)\n (inReceptacle Pillow_bar__minus_01_dot_58_bar__plus_00_dot_67_bar__plus_04_dot_21 ArmChair_bar__minus_01_dot_84_bar__minus_00_dot_01_bar__plus_04_dot_51)\n (inReceptacle KeyChain_bar__minus_05_dot_36_bar__plus_01_dot_04_bar__plus_00_dot_50 SideTable_bar__minus_05_dot_02_bar__minus_00_dot_01_bar__plus_00_dot_27)\n (inReceptacle CreditCard_bar__minus_05_dot_19_bar__plus_01_dot_04_bar__plus_00_dot_17 SideTable_bar__minus_05_dot_02_bar__minus_00_dot_01_bar__plus_00_dot_27)\n (inReceptacle Newspaper_bar__minus_05_dot_53_bar__plus_01_dot_05_bar__plus_00_dot_17 SideTable_bar__minus_05_dot_02_bar__minus_00_dot_01_bar__plus_00_dot_27)\n (inReceptacle Watch_bar__minus_01_dot_19_bar__plus_00_dot_59_bar__plus_00_dot_26 Shelf_bar__minus_01_dot_29_bar__plus_00_dot_58_bar__plus_00_dot_22)\n (inReceptacle Newspaper_bar__minus_01_dot_10_bar__plus_01_dot_60_bar__plus_00_dot_38 Shelf_bar__minus_01_dot_29_bar__plus_01_dot_58_bar__plus_00_dot_27)\n \n \n (receptacleAtLocation ArmChair_bar__minus_01_dot_84_bar__minus_00_dot_01_bar__plus_04_dot_51 loc_bar__minus_7_bar_14_bar_0_bar_60)\n (receptacleAtLocation Cabinet_bar__minus_02_dot_70_bar__plus_00_dot_56_bar__plus_04_dot_20 loc_bar__minus_13_bar_14_bar_0_bar_60)\n (receptacleAtLocation Cabinet_bar__minus_03_dot_85_bar__plus_00_dot_56_bar__plus_04_dot_20 loc_bar__minus_13_bar_14_bar_0_bar_60)\n (receptacleAtLocation Cabinet_bar__minus_03_dot_87_bar__plus_00_dot_56_bar__plus_04_dot_20 loc_bar__minus_18_bar_14_bar_0_bar_60)\n (receptacleAtLocation Cabinet_bar__minus_05_dot_02_bar__plus_00_dot_56_bar__plus_04_dot_20 loc_bar__minus_18_bar_14_bar_0_bar_60)\n (receptacleAtLocation Drawer_bar__minus_02_dot_99_bar__plus_01_dot_01_bar__plus_04_dot_30 loc_bar__minus_12_bar_15_bar_0_bar_45)\n (receptacleAtLocation Drawer_bar__minus_03_dot_57_bar__plus_01_dot_01_bar__plus_04_dot_30 loc_bar__minus_14_bar_15_bar_0_bar_45)\n (receptacleAtLocation Drawer_bar__minus_04_dot_16_bar__plus_01_dot_01_bar__plus_04_dot_30 loc_bar__minus_17_bar_15_bar_0_bar_45)\n (receptacleAtLocation Drawer_bar__minus_04_dot_74_bar__plus_01_dot_01_bar__plus_04_dot_30 loc_bar__minus_19_bar_15_bar_0_bar_45)\n (receptacleAtLocation Drawer_bar__minus_05_dot_02_bar__plus_00_dot_88_bar__plus_00_dot_37 loc_bar__minus_16_bar_4_bar_3_bar_30)\n (receptacleAtLocation Dresser_bar__minus_03_dot_86_bar_00_dot_00_bar__plus_04_dot_59 loc_bar__minus_17_bar_15_bar_0_bar_60)\n (receptacleAtLocation GarbageCan_bar__minus_05_dot_80_bar__plus_00_dot_00_bar__plus_04_dot_07 loc_bar__minus_21_bar_16_bar_3_bar_60)\n (receptacleAtLocation Safe_bar__minus_02_dot_30_bar__minus_00_dot_01_bar__plus_00_dot_27 loc_bar__minus_7_bar_6_bar_2_bar_60)\n (receptacleAtLocation Shelf_bar__minus_00_dot_22_bar__plus_00_dot_58_bar__plus_01_dot_00 loc_bar__minus_4_bar_4_bar_1_bar_60)\n (receptacleAtLocation Shelf_bar__minus_00_dot_23_bar__plus_01_dot_09_bar__plus_01_dot_00 loc_bar__minus_4_bar_4_bar_1_bar_30)\n (receptacleAtLocation Shelf_bar__minus_00_dot_26_bar__plus_00_dot_07_bar__plus_01_dot_00 loc_bar__minus_6_bar_6_bar_1_bar_45)\n (receptacleAtLocation Shelf_bar__minus_00_dot_27_bar__plus_01_dot_58_bar__plus_00_dot_99 loc_bar__minus_4_bar_4_bar_1_bar_0)\n (receptacleAtLocation Shelf_bar__minus_01_dot_29_bar__plus_00_dot_07_bar__plus_00_dot_26 loc_bar__minus_7_bar_5_bar_2_bar_60)\n (receptacleAtLocation Shelf_bar__minus_01_dot_29_bar__plus_00_dot_58_bar__plus_00_dot_22 loc_bar__minus_4_bar_4_bar_2_bar_60)\n (receptacleAtLocation Shelf_bar__minus_01_dot_29_bar__plus_01_dot_09_bar__plus_00_dot_23 loc_bar__minus_7_bar_6_bar_2_bar_30)\n (receptacleAtLocation Shelf_bar__minus_01_dot_29_bar__plus_01_dot_58_bar__plus_00_dot_27 loc_bar__minus_8_bar_4_bar_2_bar_0)\n (receptacleAtLocation Shelf_bar__minus_05_dot_24_bar__plus_01_dot_39_bar__plus_00_dot_09 loc_bar__minus_19_bar_4_bar_2_bar_15)\n (receptacleAtLocation Shelf_bar__minus_05_dot_24_bar__plus_01_dot_58_bar__plus_00_dot_07 loc_bar__minus_16_bar_3_bar_3_bar_0)\n (receptacleAtLocation Shelf_bar__minus_05_dot_24_bar__plus_01_dot_78_bar__plus_00_dot_07 loc_bar__minus_16_bar_3_bar_3_bar_0)\n (receptacleAtLocation Shelf_bar__minus_05_dot_24_bar__plus_01_dot_97_bar__plus_00_dot_09 loc_bar__minus_16_bar_3_bar_3_bar__minus_15)\n (receptacleAtLocation SideTable_bar__minus_05_dot_02_bar__minus_00_dot_01_bar__plus_00_dot_27 loc_bar__minus_21_bar_4_bar_2_bar_60)\n (receptacleAtLocation Sofa_bar__minus_00_dot_74_bar__plus_00_dot_00_bar__plus_02_dot_75 loc_bar__minus_8_bar_12_bar_1_bar_60)\n (objectAtLocation Statue_bar__minus_02_dot_35_bar__plus_00_dot_04_bar__plus_00_dot_37 loc_bar__minus_7_bar_6_bar_2_bar_60)\n (objectAtLocation KeyChain_bar__minus_01_dot_84_bar__plus_00_dot_59_bar__plus_04_dot_21 loc_bar__minus_7_bar_15_bar_0_bar_60)\n (objectAtLocation Newspaper_bar__minus_01_dot_10_bar__plus_01_dot_60_bar__plus_00_dot_38 loc_bar__minus_8_bar_4_bar_2_bar_0)\n (objectAtLocation TissueBox_bar__minus_03_dot_71_bar__plus_00_dot_21_bar__plus_04_dot_40 loc_bar__minus_13_bar_14_bar_0_bar_60)\n (objectAtLocation Pillow_bar__minus_02_dot_03_bar__plus_00_dot_67_bar__plus_04_dot_42 loc_bar__minus_7_bar_14_bar_0_bar_60)\n (objectAtLocation Watch_bar__minus_04_dot_18_bar__plus_01_dot_11_bar__plus_04_dot_39 loc_bar__minus_17_bar_15_bar_0_bar_60)\n (objectAtLocation Box_bar__minus_03_dot_57_bar__plus_00_dot_43_bar__plus_04_dot_59 loc_bar__minus_13_bar_14_bar_0_bar_60)\n (objectAtLocation Box_bar__minus_03_dot_86_bar__plus_01_dot_33_bar__plus_04_dot_49 loc_bar__minus_17_bar_15_bar_0_bar_60)\n (objectAtLocation Watch_bar__minus_03_dot_86_bar__plus_01_dot_11_bar__plus_04_dot_69 loc_bar__minus_17_bar_15_bar_0_bar_60)\n (objectAtLocation Box_bar__minus_04_dot_22_bar__plus_00_dot_42_bar__plus_04_dot_34 loc_bar__minus_18_bar_14_bar_0_bar_60)\n (objectAtLocation Watch_bar__minus_01_dot_19_bar__plus_00_dot_59_bar__plus_00_dot_26 loc_bar__minus_4_bar_4_bar_2_bar_60)\n (objectAtLocation Pillow_bar__minus_01_dot_58_bar__plus_00_dot_67_bar__plus_04_dot_21 loc_bar__minus_7_bar_14_bar_0_bar_60)\n (objectAtLocation FloorLamp_bar__minus_00_dot_65_bar__plus_00_dot_27_bar__plus_04_dot_43 loc_bar__minus_6_bar_15_bar_1_bar_60)\n (objectAtLocation FloorLamp_bar__minus_05_dot_60_bar__plus_00_dot_00_bar__plus_04_dot_64 loc_bar__minus_21_bar_16_bar_0_bar_60)\n (objectAtLocation TissueBox_bar__minus_04_dot_67_bar__plus_00_dot_21_bar__plus_04_dot_46 loc_bar__minus_18_bar_14_bar_0_bar_60)\n (objectAtLocation Newspaper_bar__minus_05_dot_53_bar__plus_01_dot_05_bar__plus_00_dot_17 loc_bar__minus_21_bar_4_bar_2_bar_60)\n (objectAtLocation CreditCard_bar__minus_05_dot_19_bar__plus_01_dot_04_bar__plus_00_dot_17 loc_bar__minus_21_bar_4_bar_2_bar_60)\n (objectAtLocation KeyChain_bar__minus_05_dot_36_bar__plus_01_dot_04_bar__plus_00_dot_50 loc_bar__minus_21_bar_4_bar_2_bar_60)\n (objectAtLocation CellPhone_bar__minus_00_dot_26_bar__plus_00_dot_59_bar__plus_01_dot_01 loc_bar__minus_4_bar_4_bar_1_bar_60)\n (objectAtLocation LightSwitch_bar__minus_06_dot_00_bar__plus_01_dot_35_bar__plus_03_dot_40 loc_bar__minus_22_bar_14_bar_3_bar_30)\n (objectAtLocation Painting_bar__minus_06_dot_02_bar__plus_01_dot_80_bar__plus_04_dot_18 loc_bar__minus_21_bar_16_bar_3_bar__minus_15)\n (objectAtLocation HousePlant_bar__minus_03_dot_97_bar__plus_01_dot_64_bar__plus_00_dot_14 loc_bar__minus_16_bar_3_bar_2_bar_0)\n (objectAtLocation Statue_bar__minus_04_dot_51_bar__plus_01_dot_12_bar__plus_04_dot_49 loc_bar__minus_17_bar_15_bar_0_bar_60)\n (objectAtLocation Laptop_bar__minus_03_dot_39_bar__plus_01_dot_10_bar__plus_04_dot_49 loc_bar__minus_17_bar_15_bar_0_bar_60)\n (objectAtLocation RemoteControl_bar__minus_02_dot_09_bar__plus_00_dot_59_bar__plus_04_dot_21 loc_bar__minus_7_bar_14_bar_0_bar_60)\n (objectAtLocation Vase_bar__minus_02_dot_35_bar__plus_00_dot_04_bar__plus_00_dot_16 loc_bar__minus_7_bar_6_bar_2_bar_60)\n (objectAtLocation Television_bar__minus_03_dot_35_bar__plus_00_dot_70_bar__plus_00_dot_13 loc_bar__minus_13_bar_3_bar_2_bar_60)\n )\n \n\n (:goal\n (and\n (exists (?r - receptacle)\n (exists (?o1 - object)\n (and\n (objectType ?o1 PillowType)\n (receptacleType ?r SofaType)\n (inReceptacle ?o1 ?r)\n (exists (?o2 - object)\n (and\n (not (= ?o1 ?o2))\n (objectType ?o2 PillowType)\n (receptacleType ?r SofaType)\n (inReceptacle ?o2 ?r)\n )\n )\n )\n )\n )\n )\n )\n )\n ", "solvable": true, "walkthrough": ["go to armchair 1", "take pillow 2 from armchair 1", "go to sofa 1", "move pillow 2 to sofa 1", "go to armchair 1", "take pillow 1 from armchair 1", "go to sofa 1", "move pillow 1 to sofa 1"]} \ No newline at end of file diff --git a/Text/ALFWorld/json_2.1.1/valid_unseen/pick_two_obj_and_place-Pillow-None-Sofa-219/trial_T20190907_163327_486300/game.tw-pddl b/Text/ALFWorld/json_2.1.1/valid_unseen/pick_two_obj_and_place-Pillow-None-Sofa-219/trial_T20190907_163327_486300/game.tw-pddl new file mode 100644 index 0000000000000000000000000000000000000000..762ffc0323776d6b7f0dba3ef399227704831d09 --- /dev/null +++ b/Text/ALFWorld/json_2.1.1/valid_unseen/pick_two_obj_and_place-Pillow-None-Sofa-219/trial_T20190907_163327_486300/game.tw-pddl @@ -0,0 +1 @@ +{"pddl_domain": ";; Specification in PDDL of the Alfred domain\n;; Intended to be used with Fast Downward which supports PDDL 2.2 level 1 plus the :action-costs requirement from PDDL 3.1.\n\n(define (domain alfred)\n (:requirements\n :adl\n :action-costs\n :typing\n )\n (:types\n agent\n location\n receptacle\n object\n rtype\n otype\n )\n\n\n (:predicates\n (atLocation ?a - agent ?l - location) ; true if the agent is at the location\n (receptacleAtLocation ?r - receptacle ?l - location) ; true if the receptacle is at the location (constant)\n (objectAtLocation ?o - object ?l - location) ; true if the object is at the location\n (openable ?r - receptacle) ; true if a receptacle is openable\n (opened ?r - receptacle) ; true if a receptacle is opened\n (inReceptacle ?o - object ?r - receptacle) ; object ?o is in receptacle ?r\n (isReceptacleObject ?o - object) ; true if the object can have things put inside it\n (inReceptacleObject ?innerObject - object ?outerObject - object) ; object ?innerObject is inside object ?outerObject\n (isReceptacleObjectFull ?o - object) ; true if the receptacle object contains something\n (wasInReceptacle ?o - object ?r - receptacle) ; object ?o was or is in receptacle ?r now or some time in the past\n (checked ?r - receptacle) ; whether the receptacle has been looked inside/visited\n (examined ?l - location) ; TODO\n (receptacleType ?r - receptacle ?t - rtype) ; the type of receptacle (Cabinet vs Cabinet|01|2...)\n (canContain ?rt - rtype ?ot - otype) ; true if receptacle can hold object\n (objectType ?o - object ?t - otype) ; the type of object (Apple vs Apple|01|2...)\n (holds ?a - agent ?o - object) ; object ?o is held by agent ?a\n (holdsAny ?a - agent) ; agent ?a holds an object\n (holdsAnyReceptacleObject ?a - agent) ; agent ?a holds a receptacle object\n (full ?r - receptacle) ; true if the receptacle has no remaining space\n (isClean ?o - object) ; true if the object has been clean in sink\n (cleanable ?o - object) ; true if the object can be placed in a sink\n (isHot ?o - object) ; true if the object has been heated up\n (heatable ?o - object) ; true if the object can be heated up in a microwave\n (isCool ?o - object) ; true if the object has been cooled\n (coolable ?o - object) ; true if the object can be cooled in the fridge\n (pickupable ?o - object) ; true if the object can be picked up\n (moveable ?o - object) ; true if the object can be moved\n (toggleable ?o - object) ; true if the object can be turned on/off\n (isOn ?o - object) ; true if the object is on\n (isToggled ?o - object) ; true if the object has been toggled\n (sliceable ?o - object) ; true if the object can be sliced\n (isSliced ?o - object) ; true if the object is sliced\n )\n\n (:functions\n (distance ?from ?to)\n (total-cost) - number\n )\n\n;; All actions are specified such that the final arguments are the ones used\n;; for performing actions in Unity.\n\n\n(:action look\n :parameters (?a - agent ?l - location)\n :precondition\n (and\n (atLocation ?a ?l)\n )\n :effect\n (and\n (checked ?l)\n )\n)\n\n(:action inventory\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n\n(:action examineReceptacle\n :parameters (?a - agent ?r - receptacle)\n :precondition\n (and\n (exists (?l - location)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n )\n )\n )\n :effect\n (and\n (checked ?r)\n )\n)\n\n(:action examineObject\n :parameters (?a - agent ?o - object)\n :precondition\n (or\n ;(exists (?l - location)\n ; (and\n ; (atLocation ?a ?l)\n ; (objectAtLocation ?o ?l)\n ; )\n ;)\n (exists (?l - location, ?r - receptacle)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n )\n )\n (holds ?a ?o)\n )\n :effect\n (and\n (checked ?o)\n )\n)\n\n;; agent goes to receptacle\n (:action GotoLocation\n :parameters (?a - agent ?lStart - location ?lEnd - location ?r - receptacle)\n :precondition (and\n (atLocation ?a ?lStart)\n (receptacleAtLocation ?r ?lEnd)\n ;(exists (?r - receptacle) (receptacleAtLocation ?r ?lEnd))\n )\n :effect (and\n (not (atLocation ?a ?lStart))\n (atLocation ?a ?lEnd)\n ; (forall (?r - receptacle)\n ; (when (and (receptacleAtLocation ?r ?lEnd)\n ; (or (not (openable ?r)) (opened ?r)))\n ; (checked ?r)\n ; )\n ; )\n ; (increase (total-cost) (distance ?lStart ?lEnd))\n (increase (total-cost) 1)\n )\n )\n\n;; agent opens receptacle\n (:action OpenObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (not (opened ?r))\n )\n :effect (and\n (opened ?r)\n (checked ?r)\n (increase (total-cost) 1)\n )\n )\n;; agent closes receptacle\n (:action CloseObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (opened ?r)\n )\n :effect (and\n (not (opened ?r))\n (increase (total-cost) 1)\n )\n\n )\n\n ;; agent picks up object from a receptacle\n (:action PickupObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition\n (and\n (pickupable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (not (holdsAny ?a)) ; agent's hands are empty.\n ;(not (holdsAnyReceptacleObject ?a))\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n ;(not (isReceptacleObject ?o))\n )\n :effect\n (and\n (not (inReceptacle ?o ?r))\n (holds ?a ?o)\n (holdsAny ?a)\n (not (objectAtLocation ?o ?l))\n ;(not (full ?r))\n (increase (total-cost) 1)\n )\n )\n\n\n; ;; agent picks up object from a receptacle\n; (:action PickupObjectFromReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n;\n; (not (inReceptacleObject ?o ?outerR))\n; (not (isReceptacleObjectFull ?outerR))\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupEmptyReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; ; (objectAtLocation ?o ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupFullReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?outerR ?r)\n; (pickupable ?outerR)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (not (inReceptacle ?outerR ?r))\n; (holds ?a ?outerR)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (objectAtLocation ?outerR ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n\n\n;; agent puts down an object\n (:action PutObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle ?ot - otype ?rt - rtype)\n :precondition (and\n (holds ?a ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n ;(not (full ?r))\n (objectType ?o ?ot)\n (receptacleType ?r ?rt)\n (canContain ?rt ?ot)\n ;(not (holdsAnyReceptacleObject ?a))\n )\n :effect (and\n (inReceptacle ?o ?r)\n (objectAtLocation ?o ?l)\n ;(full ?r)\n (not (holds ?a ?o))\n (not (holdsAny ?a))\n (increase (total-cost) 1)\n )\n )\n\n;;; agent puts down an object\n; (:action PutObjectInReceptacleObject\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?outerO - object ?outerR - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (objectAtLocation ?outerO ?l)\n; (isReceptacleObject ?outerO)\n; (not (isReceptacleObject ?o))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (not (holdsAnyReceptacleObject ?a))\n; (inReceptacle ?outerO ?outerR)\n; (not (isReceptacleObjectFull ?outerO))\n; )\n; :effect (and\n; (inReceptacleObject ?o ?outerO)\n; (inReceptacle ?o ?outerR)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (objectAtLocation ?o ?l)\n; (isReceptacleObjectFull ?outerO)\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down an object\n; (:action PutEmptyReceptacleObjectinReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?r - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n; (not (full ?r))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect (and\n; (inReceptacle ?o ?r)\n; (objectAtLocation ?o ?l)\n; (full ?r)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down a receptacle object in a receptacle\n; (:action PutFullReceptacleObjectInReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?innerO - object ?outerO - object ?r - receptacle) ; ?rt - rtype)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (objectType ?outerO ?ot)\n; (holds ?a ?outerO)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?outerO)\n; (isReceptacleObjectFull ?outerO)\n; (inReceptacleObject ?innerO ?outerO)\n; )\n; :effect (and\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (objectAtLocation ?outerO ?l)\n; (objectAtLocation ?innerO ?l)\n; (inReceptacle ?outerO ?r)\n; (inReceptacle ?innerO ?r)\n; (not (holds ?a ?outerO))\n; (increase (total-cost) 1)\n; )\n; )\n\n;; agent cleans some object\n (:action CleanObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (cleanable ?o)\n (or\n (receptacleType ?r SinkType)\n (receptacleType ?r SinkBasinType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isClean ?o)\n )\n )\n\n\n;; agent heats-up some object\n (:action HeatObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (heatable ?o)\n (or\n (receptacleType ?r MicrowaveType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isHot ?o)\n (not (isCool ?o))\n )\n )\n\n;; agent cools some object\n (:action CoolObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (coolable ?o)\n (or\n (receptacleType ?r FridgeType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isCool ?o)\n (not (isHot ?o))\n )\n )\n\n\n;; agent toggle object\n (:action ToggleObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition (and\n (toggleable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (inReceptacle ?o ?r)\n )\n :effect (and\n (increase (total-cost) 5)\n (when (isOn ?o)\n (not (isOn ?o)))\n (when (not (isOn ?o))\n (isOn ?o))\n (isToggled ?o)\n )\n )\n\n\n;; agent slices some object with a knife\n (:action SliceObject\n :parameters (?a - agent ?l - location ?co - object ?ko - object)\n :precondition\n (and\n (sliceable ?co)\n (or\n (objectType ?ko KnifeType)\n (objectType ?ko ButterKnifeType)\n )\n (atLocation ?a ?l)\n (objectAtLocation ?co ?l)\n (holds ?a ?ko)\n )\n :effect (and\n (increase (total-cost) 5)\n (isSliced ?co)\n )\n )\n\n\n(:action help\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n)\n", "grammar": "grammar :: \"\"\"\n {\n \"intro\": [\n {\n \"rhs\": \"-= Welcome to TextWorld, ALFRED! =-\\n\\n#look.feedback#\\n\\n#task#\"\n }\n ],\n\n \"notImplemented\": [\n {\n \"rhs\": \"TODO\"\n }\n ],\n\n \"task\": [\n {\n \"rhs\": \"Your task is to: put two pillow in sofa.\"\n }\n ],\n\n \"GotoLocation.feedback\": [\n {\n \"rhs\": \"You arrive at {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"OpenObject.feedback\": [\n {\n \"rhs\": \"You open the {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"CloseObject.feedback\": [\n {\n \"rhs\": \"You close the {r.name}.\"\n }\n ],\n\n \"PickupObject.feedback\": [\n {\n \"rhs\": \"You pick up the {o.name} from the {r.name}.\"\n }\n ],\n\n \"PickupObjectFromReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupObjectFromReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupEmptyReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupEmptyReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupFullReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupFullReceptacleObject: You pick up the {outerr.name}.\"\n }\n ],\n\n \"PutObject.feedback\": [\n {\n \"rhs\": \"You move the {o.name} to the {r.name}.\"\n }\n ],\n\n \"PutObjectInReceptacleObject.feedback\": [\n {\n \"rhs\": \"PutObjectInReceptacleObject: You put the {o.name} in the {outero.name}.\"\n }\n ],\n\n \"PutEmptyReceptacleObjectinReceptacle.feedback\": [\n {\n \"rhs\": \"PutEmptyReceptacleObjectinReceptacle: You put the {o.name} in the {r.name}.\"\n }\n ],\n\n \"PutFullReceptacleObjectInReceptacle.feedback\": [\n {\n \"rhs\": \"PutFullReceptacleObjectInReceptacle: You put the {outero.name} in the {r.name}.\"\n }\n ],\n\n \"inventory.feedback\": [\n {\n \"condition\": \"holdsany(a:agent)\",\n \"rhs\": \"You are carrying: [{o.indefinite + ' ' + o.name | holds(a:agent, o:object)}].\"\n },\n {\n \"rhs\": \"You are not carrying anything.\"\n }\n ],\n\n \"examineReceptacle.feedback\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \"The {r.name} is open. In it, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \"The {r.name} is closed.\"\n },\n {\n \"rhs\": \"On the {r.name}, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n }\n ],\n\n \"examineObject.feedback\": [\n {\n \"condition\": \"isreceptacleobject(o:object)\",\n \"rhs\": \"This is a normal {o.name}. In it, you see [{o2.indefinite + ' ' + o2.name | inreceptacleobject(o2:object, o:object)}].\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a clean sliced {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot sliced {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object)\",\n \"rhs\": \"This is a hot and clean {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object)\",\n \"rhs\": \"This is a cool and clean {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object)\",\n \"rhs\": \"This is a hot {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object)\",\n \"rhs\": \"This is a clean {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object)\",\n \"rhs\": \"This is a cold {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"This {o.name} is on.\"\n },\n {\n \"condition\": \"toggleable(o:object) & not_istoggled(o:object)\",\n \"rhs\": \"This {o.name} is off.\"\n },\n {\n \"condition\": \"sliceable(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a sliced {o.name}.\"\n },\n {\n \"rhs\": \"There's nothing special about {o.name}.\"\n }\n ]\n }\n\"\"\";\n\naction GotoLocation {\n template :: \"go to [{r.name | receptacleatlocation(r:receptacle, lend:location)}]\";\n feedback :: \"#GotoLocation.feedback#\";\n}\n\naction OpenObject {\n template :: \"open {r}\";\n feedback :: \"#OpenObject.feedback#\";\n}\n\naction CloseObject {\n template :: \"close {r}\";\n feedback :: \"#CloseObject.feedback#\";\n}\n\naction PickupObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObject.feedback#\";\n}\n\naction PickupObjectFromReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObjectFromReceptacleObject.feedback#\";\n}\n\naction PickupEmptyReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupEmptyReceptacleObject.feedback#\";\n}\n\naction PickupFullReceptacleObject {\n template :: \"take {outerr} from {r}\";\n feedback :: \"#PickupFullReceptacleObject.feedback#\";\n}\n\naction PutObject {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutObject.feedback#\";\n}\n\naction PutObjectInReceptacleObject {\n template :: \"put {o} into {outero}\";\n feedback :: \"#PutObjectInReceptacleObject.feedback#\";\n}\n\naction PutEmptyReceptacleObjectinReceptacle {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutEmptyReceptacleObjectinReceptacle.feedback#\";\n}\n\naction PutFullReceptacleObjectInReceptacle {\n template :: \"put {outero} in {r}\";\n feedback :: \"#PutFullReceptacleObjectInReceptacle.feedback#\";\n}\n\naction inventory {\n template :: \"inventory\";\n feedback :: \"#inventory.feedback#\";\n}\n\naction examineReceptacle {\n template :: \"examine {r}\";\n feedback :: \"#examineReceptacle.feedback#\";\n}\n\naction examineObject {\n template :: \"examine {o}\";\n feedback :: \"#examineObject.feedback#\";\n}\n\naction ToggleObject {\n template :: \"use {o}\";\n feedback :: \"#toggleObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"toggleObject.feedback\": [\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"You turn on the {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object)\",\n \"rhs\": \"You turn off the {o.name}.\"\n },\n {\n \"rhs\": \"You don't see any switch on the {o.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction HeatObject {\n template :: \"heat {o} with {r}\";\n feedback :: \"#heatObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"heatObject.feedback\": [\n {\n \"rhs\": \"You heat the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CleanObject {\n template :: \"clean {o} with {r}\";\n feedback :: \"#cleanObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"cleanObject.feedback\": [\n {\n \"rhs\": \"You clean the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CoolObject {\n template :: \"cool {o} with {r}\";\n feedback :: \"#coolObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"coolObject.feedback\": [\n {\n \"rhs\": \"You cool the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction SliceObject {\n template :: \"slice {co} with {ko}\";\n feedback :: \"#sliceObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"sliceObject.feedback\": [\n {\n \"rhs\": \"You sliced the {co.name} with the {ko.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction look {\n template :: \"look\";\n feedback :: \"#look.feedback#\";\n\n grammar :: \"\"\"\n {\n \"look.feedback\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"#look-variations#. Next to it, you see #list_objects_on_the_floor#.\"\n },\n {\n \"rhs\": \"You are in the middle of a room. Looking quickly around you, you see #list_appliances#.\"\n }\n ],\n\n \"look-variations\": [\n {\n \"rhs\": \"You are facing the [{r.name | atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)}]\"\n }\n ],\n\n \"list_objects_on_the_floor\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)\",\n \"rhs\": \"[{#overview(o)# | atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"list_appliances\": [\n {\n \"condition\": \"receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"[{#overview(r)# | receptacleatlocation(r:receptacle, l:location)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"overview(o, r)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name} (in/on the {r.name})}\"\n }\n ],\n\n \"overview(o)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name}\"\n }\n ],\n \"overview(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}\"\n }\n ],\n \"overview_with_state(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}#overview_state(r)#\"\n }\n ],\n \"overview_state(r)\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \" (it is open)\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \" (it is closed)\"\n },\n {\n \"rhs\": \"\"\n }\n ],\n\n \"list_empty\": [\n {\n \"rhs\": \"nothing\"\n }\n ],\n \"list_separator\": [\n {\n \"rhs\": \", \"\n }\n ],\n \"list_last_separator\": [\n {\n \"rhs\": \", and \"\n }\n ]\n }\n \"\"\";\n}\n\naction help {\n template :: \"help\";\n feedback :: \"\nAvailable commands:\n look: look around your current location\n inventory: check your current inventory\n go to (receptacle): move to a receptacle\n open (receptacle): open a receptacle\n close (receptacle): close a receptacle\n take (object) from (receptacle): take an object from a receptacle\n move (object) to (receptacle): place an object in or on a receptacle\n examine (something): examine a receptacle or an object\n use (object): use an object\n heat (object) with (receptacle): heat an object using a receptacle\n clean (object) with (receptacle): clean an object using a receptacle\n cool (object) with (receptacle): cool an object using a receptacle\n slice (object) with (object): slice an object using a sharp object\n\";\n}\n", "pddl_problem": "\n(define (problem plan_trial_T20190907_163327_486300)\n(:domain alfred)\n(:objects\nagent1 - agent\nRemoteControl - object\n Laptop - object\n Kettle - object\n Pen - object\n Fork - object\n Cloth - object\n HousePlant - object\n Plunger - object\n SoapBottle - object\n Cup - object\n Candle - object\n Tomato - object\n Television - object\n TennisRacket - object\n Towel - object\n SaltShaker - object\n Spoon - object\n Apple - object\n Poster - object\n Curtains - object\n Footstool - object\n AlarmClock - object\n Ladle - object\n PaperTowelRoll - object\n BaseballBat - object\n Knife - object\n Spatula - object\n SoapBar - object\n CreditCard - object\n Sink - object\n Newspaper - object\n LaundryHamperLid - object\n KeyChain - object\n Glassbottle - object\n ButterKnife - object\n Chair - object\n HandTowel - object\n ToiletPaperRoll - object\n Plate - object\n Pot - object\n WineBottle - object\n Boots - object\n PepperShaker - object\n PaperTowel - object\n Bowl - object\n SprayBottle - object\n ScrubBrush - object\n Box - object\n CD - object\n Pan - object\n Statue - object\n Vase - object\n ShowerGlass - object\n DishSponge - object\n Egg - object\n Lettuce - object\n Book - object\n TeddyBear - object\n ToiletPaper - object\n ShowerDoor - object\n Window - object\n Blinds - object\n CellPhone - object\n FloorLamp - object\n Pillow - object\n Mirror - object\n Painting - object\n TissueBox - object\n Pencil - object\n Potato - object\n LightSwitch - object\n StoveKnob - object\n Mug - object\n Bathtub - object\n DeskLamp - object\n Watch - object\n WateringCan - object\n BasketBall - object\n Bread - object\nRemoteControlType - otype\n LaptopType - otype\n KettleType - otype\n PenType - otype\n ForkType - otype\n ClothType - otype\n HousePlantType - otype\n PlungerType - otype\n SoapBottleType - otype\n CupType - otype\n CandleType - otype\n TomatoType - otype\n TelevisionType - otype\n TennisRacketType - otype\n TowelType - otype\n SaltShakerType - otype\n SpoonType - otype\n AppleType - otype\n PosterType - otype\n CurtainsType - otype\n FootstoolType - otype\n AlarmClockType - otype\n LadleType - otype\n PaperTowelRollType - otype\n BaseballBatType - otype\n KnifeType - otype\n SpatulaType - otype\n SoapBarType - otype\n CreditCardType - otype\n SinkType - otype\n NewspaperType - otype\n LaundryHamperLidType - otype\n KeyChainType - otype\n GlassbottleType - otype\n ButterKnifeType - otype\n ChairType - otype\n HandTowelType - otype\n ToiletPaperRollType - otype\n PlateType - otype\n PotType - otype\n WineBottleType - otype\n BootsType - otype\n PepperShakerType - otype\n PaperTowelType - otype\n BowlType - otype\n SprayBottleType - otype\n ScrubBrushType - otype\n BoxType - otype\n CDType - otype\n PanType - otype\n StatueType - otype\n VaseType - otype\n ShowerGlassType - otype\n DishSpongeType - otype\n EggType - otype\n LettuceType - otype\n BookType - otype\n TeddyBearType - otype\n ToiletPaperType - otype\n ShowerDoorType - otype\n WindowType - otype\n BlindsType - otype\n CellPhoneType - otype\n FloorLampType - otype\n PillowType - otype\n MirrorType - otype\n PaintingType - otype\n TissueBoxType - otype\n PencilType - otype\n PotatoType - otype\n LightSwitchType - otype\n StoveKnobType - otype\n MugType - otype\n BathtubType - otype\n DeskLampType - otype\n WatchType - otype\n WateringCanType - otype\n BasketBallType - otype\n BreadType - otype\nSinkBasinType - rtype\n GarbageCanType - rtype\n StoveBurnerType - rtype\n OttomanType - rtype\n CabinetType - rtype\n SideTableType - rtype\n DiningTableType - rtype\n CoffeeTableType - rtype\n SafeType - rtype\n DresserType - rtype\n DeskType - rtype\n BedType - rtype\n TowelHolderType - rtype\n ToiletPaperHangerType - rtype\n MicrowaveType - rtype\n SofaType - rtype\n CartType - rtype\n ArmChairType - rtype\n HandTowelHolderType - rtype\n TVStandType - rtype\n BathtubBasinType - rtype\n CoffeeMachineType - rtype\n ToasterType - rtype\n LaundryHamperType - rtype\n DrawerType - rtype\n FridgeType - rtype\n ToiletType - rtype\n ShelfType - rtype\n PaintingHangerType - rtype\n CounterTopType - rtype\n\n\n Box_bar__minus_01_dot_28_bar__plus_00_dot_30_bar__plus_00_dot_31 - object\n CellPhone_bar__minus_05_dot_02_bar__plus_01_dot_04_bar__plus_00_dot_17 - object\n CreditCard_bar__minus_00_dot_95_bar__plus_00_dot_61_bar__plus_02_dot_22 - object\n FloorLamp_bar__minus_00_dot_65_bar__plus_00_dot_27_bar__plus_04_dot_43 - object\n FloorLamp_bar__minus_05_dot_60_bar__plus_00_dot_00_bar__plus_04_dot_64 - object\n HousePlant_bar__minus_03_dot_97_bar__plus_01_dot_64_bar__plus_00_dot_14 - object\n KeyChain_bar__minus_01_dot_09_bar__plus_00_dot_59_bar__plus_00_dot_11 - object\n KeyChain_bar__minus_02_dot_14_bar__plus_00_dot_03_bar__plus_00_dot_16 - object\n Lamp_bar__minus_02_dot_81_bar__plus_01_dot_10_bar__plus_04_dot_52 - object\n Lamp_bar__minus_04_dot_65_bar__plus_01_dot_03_bar__plus_00_dot_27 - object\n Laptop_bar__minus_03_dot_39_bar__plus_01_dot_10_bar__plus_04_dot_49 - object\n LightSwitch_bar__minus_06_dot_00_bar__plus_01_dot_35_bar__plus_03_dot_40 - object\n Newspaper_bar__minus_03_dot_86_bar__plus_01_dot_11_bar__plus_04_dot_69 - object\n Newspaper_bar__minus_04_dot_18_bar__plus_01_dot_12_bar__plus_04_dot_79 - object\n Newspaper_bar__minus_05_dot_53_bar__plus_01_dot_05_bar__plus_00_dot_24 - object\n Painting_bar__minus_06_dot_02_bar__plus_01_dot_80_bar__plus_04_dot_18 - object\n Pillow_bar__minus_01_dot_58_bar__plus_00_dot_67_bar__plus_04_dot_38 - object\n Pillow_bar__minus_02_dot_03_bar__plus_00_dot_67_bar__plus_04_dot_42 - object\n RemoteControl_bar__minus_01_dot_04_bar__plus_00_dot_61_bar__plus_02_dot_22 - object\n RemoteControl_bar__minus_04_dot_83_bar__plus_01_dot_11_bar__plus_04_dot_29 - object\n Statue_bar__minus_04_dot_18_bar__plus_01_dot_12_bar__plus_04_dot_39 - object\n Television_bar__minus_03_dot_35_bar__plus_00_dot_70_bar__plus_00_dot_13 - object\n TissueBox_bar__minus_03_dot_22_bar__plus_01_dot_11_bar__plus_04_dot_79 - object\n TissueBox_bar__minus_04_dot_09_bar__plus_00_dot_20_bar__plus_04_dot_59 - object\n TissueBox_bar__minus_04_dot_51_bar__plus_01_dot_11_bar__plus_04_dot_59 - object\n Vase_bar__minus_02_dot_35_bar__plus_00_dot_04_bar__plus_00_dot_21 - object\n Watch_bar__minus_01_dot_19_bar__plus_01_dot_59_bar__plus_00_dot_43 - object\n ArmChair_bar__minus_01_dot_84_bar__minus_00_dot_01_bar__plus_04_dot_51 - receptacle\n Cabinet_bar__minus_02_dot_70_bar__plus_00_dot_56_bar__plus_04_dot_20 - receptacle\n Cabinet_bar__minus_03_dot_85_bar__plus_00_dot_56_bar__plus_04_dot_20 - receptacle\n Cabinet_bar__minus_03_dot_87_bar__plus_00_dot_56_bar__plus_04_dot_20 - receptacle\n Cabinet_bar__minus_05_dot_02_bar__plus_00_dot_56_bar__plus_04_dot_20 - receptacle\n Drawer_bar__minus_02_dot_99_bar__plus_01_dot_01_bar__plus_04_dot_30 - receptacle\n Drawer_bar__minus_03_dot_57_bar__plus_01_dot_01_bar__plus_04_dot_30 - receptacle\n Drawer_bar__minus_04_dot_16_bar__plus_01_dot_01_bar__plus_04_dot_30 - receptacle\n Drawer_bar__minus_04_dot_74_bar__plus_01_dot_01_bar__plus_04_dot_30 - receptacle\n Drawer_bar__minus_05_dot_02_bar__plus_00_dot_88_bar__plus_00_dot_37 - receptacle\n Dresser_bar__minus_03_dot_86_bar_00_dot_00_bar__plus_04_dot_59 - receptacle\n GarbageCan_bar__minus_05_dot_80_bar__plus_00_dot_00_bar__plus_04_dot_07 - receptacle\n Safe_bar__minus_02_dot_30_bar__minus_00_dot_01_bar__plus_00_dot_27 - receptacle\n Shelf_bar__minus_00_dot_22_bar__plus_00_dot_58_bar__plus_01_dot_00 - receptacle\n Shelf_bar__minus_00_dot_23_bar__plus_01_dot_09_bar__plus_01_dot_00 - receptacle\n Shelf_bar__minus_00_dot_26_bar__plus_00_dot_07_bar__plus_01_dot_00 - receptacle\n Shelf_bar__minus_00_dot_27_bar__plus_01_dot_58_bar__plus_00_dot_99 - receptacle\n Shelf_bar__minus_01_dot_29_bar__plus_00_dot_07_bar__plus_00_dot_26 - receptacle\n Shelf_bar__minus_01_dot_29_bar__plus_00_dot_58_bar__plus_00_dot_22 - receptacle\n Shelf_bar__minus_01_dot_29_bar__plus_01_dot_09_bar__plus_00_dot_23 - receptacle\n Shelf_bar__minus_01_dot_29_bar__plus_01_dot_58_bar__plus_00_dot_27 - receptacle\n Shelf_bar__minus_05_dot_24_bar__plus_01_dot_39_bar__plus_00_dot_09 - receptacle\n Shelf_bar__minus_05_dot_24_bar__plus_01_dot_58_bar__plus_00_dot_07 - receptacle\n Shelf_bar__minus_05_dot_24_bar__plus_01_dot_78_bar__plus_00_dot_07 - receptacle\n Shelf_bar__minus_05_dot_24_bar__plus_01_dot_97_bar__plus_00_dot_09 - receptacle\n SideTable_bar__minus_05_dot_02_bar__minus_00_dot_01_bar__plus_00_dot_27 - receptacle\n Sofa_bar__minus_00_dot_74_bar__plus_00_dot_00_bar__plus_02_dot_75 - receptacle\n loc_bar__minus_22_bar_14_bar_3_bar_30 - location\n loc_bar__minus_21_bar_4_bar_2_bar_60 - location\n loc_bar__minus_17_bar_15_bar_0_bar_45 - location\n loc_bar__minus_16_bar_3_bar_2_bar_0 - location\n loc_bar__minus_16_bar_3_bar_3_bar_0 - location\n loc_bar__minus_6_bar_15_bar_1_bar_60 - location\n loc_bar__minus_16_bar_3_bar_3_bar__minus_15 - location\n loc_bar__minus_6_bar_6_bar_1_bar_45 - location\n loc_bar__minus_17_bar_15_bar_0_bar_60 - location\n loc_bar__minus_7_bar_14_bar_0_bar_60 - location\n loc_bar__minus_16_bar_4_bar_3_bar_30 - location\n loc_bar__minus_12_bar_15_bar_0_bar_45 - location\n loc_bar__minus_4_bar_4_bar_1_bar_60 - location\n loc_bar__minus_14_bar_15_bar_0_bar_45 - location\n loc_bar__minus_21_bar_16_bar_0_bar_60 - location\n loc_bar__minus_4_bar_4_bar_1_bar_30 - location\n loc_bar__minus_8_bar_12_bar_1_bar_60 - location\n loc_bar__minus_4_bar_4_bar_1_bar_0 - location\n loc_bar__minus_4_bar_4_bar_2_bar_45 - location\n loc_bar__minus_19_bar_15_bar_0_bar_45 - location\n loc_bar__minus_18_bar_14_bar_0_bar_60 - location\n loc_bar__minus_8_bar_4_bar_2_bar_0 - location\n loc_bar__minus_7_bar_6_bar_2_bar_30 - location\n loc_bar__minus_7_bar_6_bar_2_bar_60 - location\n loc_bar__minus_4_bar_4_bar_2_bar_60 - location\n loc_bar__minus_21_bar_16_bar_3_bar_60 - location\n loc_bar__minus_21_bar_16_bar_3_bar__minus_15 - location\n loc_bar__minus_19_bar_4_bar_2_bar_15 - location\n loc_bar__minus_7_bar_5_bar_2_bar_60 - location\n loc_bar__minus_13_bar_14_bar_0_bar_60 - location\n loc_bar__minus_13_bar_3_bar_2_bar_60 - location\n loc_bar__minus_14_bar_14_bar_3_bar_30 - location\n )\n \n\n(:init\n\n\n (receptacleType Shelf_bar__minus_00_dot_27_bar__plus_01_dot_58_bar__plus_00_dot_99 ShelfType)\n (receptacleType 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Drawer_bar__minus_02_dot_99_bar__plus_01_dot_01_bar__plus_04_dot_30 DrawerType)\n (receptacleType Shelf_bar__minus_00_dot_23_bar__plus_01_dot_09_bar__plus_01_dot_00 ShelfType)\n (receptacleType Shelf_bar__minus_05_dot_24_bar__plus_01_dot_58_bar__plus_00_dot_07 ShelfType)\n (receptacleType SideTable_bar__minus_05_dot_02_bar__minus_00_dot_01_bar__plus_00_dot_27 SideTableType)\n (receptacleType Shelf_bar__minus_05_dot_24_bar__plus_01_dot_39_bar__plus_00_dot_09 ShelfType)\n (receptacleType Drawer_bar__minus_04_dot_74_bar__plus_01_dot_01_bar__plus_04_dot_30 DrawerType)\n (receptacleType Sofa_bar__minus_00_dot_74_bar__plus_00_dot_00_bar__plus_02_dot_75 SofaType)\n (receptacleType Shelf_bar__minus_00_dot_26_bar__plus_00_dot_07_bar__plus_01_dot_00 ShelfType)\n (receptacleType Dresser_bar__minus_03_dot_86_bar_00_dot_00_bar__plus_04_dot_59 DresserType)\n (receptacleType Drawer_bar__minus_03_dot_57_bar__plus_01_dot_01_bar__plus_04_dot_30 DrawerType)\n (receptacleType GarbageCan_bar__minus_05_dot_80_bar__plus_00_dot_00_bar__plus_04_dot_07 GarbageCanType)\n (receptacleType Drawer_bar__minus_04_dot_16_bar__plus_01_dot_01_bar__plus_04_dot_30 DrawerType)\n (receptacleType Shelf_bar__minus_01_dot_29_bar__plus_00_dot_07_bar__plus_00_dot_26 ShelfType)\n (receptacleType Shelf_bar__minus_01_dot_29_bar__plus_01_dot_09_bar__plus_00_dot_23 ShelfType)\n (receptacleType ArmChair_bar__minus_01_dot_84_bar__minus_00_dot_01_bar__plus_04_dot_51 ArmChairType)\n (receptacleType Cabinet_bar__minus_05_dot_02_bar__plus_00_dot_56_bar__plus_04_dot_20 CabinetType)\n (objectType Painting_bar__minus_06_dot_02_bar__plus_01_dot_80_bar__plus_04_dot_18 PaintingType)\n (objectType TissueBox_bar__minus_03_dot_22_bar__plus_01_dot_11_bar__plus_04_dot_79 TissueBoxType)\n (objectType LightSwitch_bar__minus_06_dot_00_bar__plus_01_dot_35_bar__plus_03_dot_40 LightSwitchType)\n (objectType Newspaper_bar__minus_05_dot_53_bar__plus_01_dot_05_bar__plus_00_dot_24 NewspaperType)\n (objectType 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(canContain ShelfType WatchType)\n (canContain DrawerType RemoteControlType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType TissueBoxType)\n (canContain DrawerType NewspaperType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType WatchType)\n (canContain DrawerType RemoteControlType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType TissueBoxType)\n (canContain DrawerType NewspaperType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType WatchType)\n (canContain ShelfType RemoteControlType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BoxType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType StatueType)\n (canContain ShelfType TissueBoxType)\n (canContain ShelfType NewspaperType)\n (canContain ShelfType VaseType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType WatchType)\n (canContain ShelfType 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(canContain ShelfType TissueBoxType)\n (canContain ShelfType NewspaperType)\n (canContain ShelfType VaseType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType WatchType)\n (canContain DrawerType RemoteControlType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType TissueBoxType)\n (canContain DrawerType NewspaperType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType WatchType)\n (canContain SofaType CellPhoneType)\n (canContain SofaType KeyChainType)\n (canContain SofaType BoxType)\n (canContain SofaType CreditCardType)\n (canContain SofaType PillowType)\n (canContain SofaType RemoteControlType)\n (canContain SofaType LaptopType)\n (canContain SofaType NewspaperType)\n (canContain ShelfType RemoteControlType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BoxType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType StatueType)\n (canContain ShelfType TissueBoxType)\n (canContain ShelfType NewspaperType)\n (canContain ShelfType VaseType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType WatchType)\n (canContain DresserType RemoteControlType)\n (canContain DresserType LaptopType)\n (canContain DresserType CellPhoneType)\n (canContain DresserType BoxType)\n (canContain DresserType CreditCardType)\n (canContain DresserType StatueType)\n (canContain DresserType TissueBoxType)\n (canContain DresserType NewspaperType)\n (canContain DresserType VaseType)\n (canContain DresserType KeyChainType)\n (canContain DresserType WatchType)\n (canContain DrawerType RemoteControlType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType TissueBoxType)\n (canContain DrawerType NewspaperType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType WatchType)\n (canContain GarbageCanType TissueBoxType)\n (canContain GarbageCanType NewspaperType)\n (canContain DrawerType RemoteControlType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType TissueBoxType)\n (canContain DrawerType NewspaperType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType WatchType)\n (canContain ShelfType RemoteControlType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BoxType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType StatueType)\n (canContain ShelfType TissueBoxType)\n (canContain ShelfType NewspaperType)\n (canContain ShelfType VaseType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType WatchType)\n (canContain ShelfType RemoteControlType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BoxType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType StatueType)\n (canContain ShelfType TissueBoxType)\n (canContain ShelfType NewspaperType)\n (canContain ShelfType VaseType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType WatchType)\n (canContain ArmChairType CellPhoneType)\n (canContain ArmChairType KeyChainType)\n (canContain ArmChairType BoxType)\n (canContain ArmChairType CreditCardType)\n (canContain ArmChairType PillowType)\n (canContain ArmChairType RemoteControlType)\n (canContain ArmChairType LaptopType)\n (canContain ArmChairType NewspaperType)\n (canContain CabinetType BoxType)\n (canContain CabinetType TissueBoxType)\n (canContain CabinetType NewspaperType)\n (canContain CabinetType VaseType)\n (pickupable TissueBox_bar__minus_03_dot_22_bar__plus_01_dot_11_bar__plus_04_dot_79)\n (pickupable Newspaper_bar__minus_05_dot_53_bar__plus_01_dot_05_bar__plus_00_dot_24)\n (pickupable Pillow_bar__minus_02_dot_03_bar__plus_00_dot_67_bar__plus_04_dot_42)\n (pickupable Watch_bar__minus_01_dot_19_bar__plus_01_dot_59_bar__plus_00_dot_43)\n (pickupable Vase_bar__minus_02_dot_35_bar__plus_00_dot_04_bar__plus_00_dot_21)\n (pickupable KeyChain_bar__minus_01_dot_09_bar__plus_00_dot_59_bar__plus_00_dot_11)\n (pickupable KeyChain_bar__minus_02_dot_14_bar__plus_00_dot_03_bar__plus_00_dot_16)\n (pickupable RemoteControl_bar__minus_01_dot_04_bar__plus_00_dot_61_bar__plus_02_dot_22)\n (pickupable CellPhone_bar__minus_05_dot_02_bar__plus_01_dot_04_bar__plus_00_dot_17)\n (pickupable Statue_bar__minus_04_dot_18_bar__plus_01_dot_12_bar__plus_04_dot_39)\n (pickupable Laptop_bar__minus_03_dot_39_bar__plus_01_dot_10_bar__plus_04_dot_49)\n (pickupable CreditCard_bar__minus_00_dot_95_bar__plus_00_dot_61_bar__plus_02_dot_22)\n (pickupable Newspaper_bar__minus_04_dot_18_bar__plus_01_dot_12_bar__plus_04_dot_79)\n (pickupable Pillow_bar__minus_01_dot_58_bar__plus_00_dot_67_bar__plus_04_dot_38)\n (pickupable TissueBox_bar__minus_04_dot_09_bar__plus_00_dot_20_bar__plus_04_dot_59)\n (pickupable TissueBox_bar__minus_04_dot_51_bar__plus_01_dot_11_bar__plus_04_dot_59)\n (pickupable Box_bar__minus_01_dot_28_bar__plus_00_dot_30_bar__plus_00_dot_31)\n (pickupable RemoteControl_bar__minus_04_dot_83_bar__plus_01_dot_11_bar__plus_04_dot_29)\n (pickupable Newspaper_bar__minus_03_dot_86_bar__plus_01_dot_11_bar__plus_04_dot_69)\n (isReceptacleObject Box_bar__minus_01_dot_28_bar__plus_00_dot_30_bar__plus_00_dot_31)\n (openable Cabinet_bar__minus_03_dot_87_bar__plus_00_dot_56_bar__plus_04_dot_20)\n (openable Cabinet_bar__minus_03_dot_85_bar__plus_00_dot_56_bar__plus_04_dot_20)\n (openable Safe_bar__minus_02_dot_30_bar__minus_00_dot_01_bar__plus_00_dot_27)\n (openable Cabinet_bar__minus_02_dot_70_bar__plus_00_dot_56_bar__plus_04_dot_20)\n (openable Drawer_bar__minus_05_dot_02_bar__plus_00_dot_88_bar__plus_00_dot_37)\n (openable Drawer_bar__minus_02_dot_99_bar__plus_01_dot_01_bar__plus_04_dot_30)\n (openable Drawer_bar__minus_04_dot_74_bar__plus_01_dot_01_bar__plus_04_dot_30)\n (openable Drawer_bar__minus_03_dot_57_bar__plus_01_dot_01_bar__plus_04_dot_30)\n (openable Drawer_bar__minus_04_dot_16_bar__plus_01_dot_01_bar__plus_04_dot_30)\n (openable Cabinet_bar__minus_05_dot_02_bar__plus_00_dot_56_bar__plus_04_dot_20)\n \n (atLocation agent1 loc_bar__minus_14_bar_14_bar_3_bar_30)\n \n \n \n \n \n \n \n (toggleable FloorLamp_bar__minus_05_dot_60_bar__plus_00_dot_00_bar__plus_04_dot_64)\n (toggleable FloorLamp_bar__minus_00_dot_65_bar__plus_00_dot_27_bar__plus_04_dot_43)\n \n \n \n \n (inReceptacle CreditCard_bar__minus_00_dot_95_bar__plus_00_dot_61_bar__plus_02_dot_22 Sofa_bar__minus_00_dot_74_bar__plus_00_dot_00_bar__plus_02_dot_75)\n (inReceptacle RemoteControl_bar__minus_01_dot_04_bar__plus_00_dot_61_bar__plus_02_dot_22 Sofa_bar__minus_00_dot_74_bar__plus_00_dot_00_bar__plus_02_dot_75)\n (inReceptacle Newspaper_bar__minus_04_dot_18_bar__plus_01_dot_12_bar__plus_04_dot_79 Dresser_bar__minus_03_dot_86_bar_00_dot_00_bar__plus_04_dot_59)\n (inReceptacle TissueBox_bar__minus_03_dot_22_bar__plus_01_dot_11_bar__plus_04_dot_79 Dresser_bar__minus_03_dot_86_bar_00_dot_00_bar__plus_04_dot_59)\n (inReceptacle Statue_bar__minus_04_dot_18_bar__plus_01_dot_12_bar__plus_04_dot_39 Dresser_bar__minus_03_dot_86_bar_00_dot_00_bar__plus_04_dot_59)\n (inReceptacle Laptop_bar__minus_03_dot_39_bar__plus_01_dot_10_bar__plus_04_dot_49 Dresser_bar__minus_03_dot_86_bar_00_dot_00_bar__plus_04_dot_59)\n (inReceptacle TissueBox_bar__minus_04_dot_51_bar__plus_01_dot_11_bar__plus_04_dot_59 Dresser_bar__minus_03_dot_86_bar_00_dot_00_bar__plus_04_dot_59)\n (inReceptacle RemoteControl_bar__minus_04_dot_83_bar__plus_01_dot_11_bar__plus_04_dot_29 Dresser_bar__minus_03_dot_86_bar_00_dot_00_bar__plus_04_dot_59)\n (inReceptacle Newspaper_bar__minus_03_dot_86_bar__plus_01_dot_11_bar__plus_04_dot_69 Dresser_bar__minus_03_dot_86_bar_00_dot_00_bar__plus_04_dot_59)\n (inReceptacle TissueBox_bar__minus_04_dot_09_bar__plus_00_dot_20_bar__plus_04_dot_59 Cabinet_bar__minus_03_dot_87_bar__plus_00_dot_56_bar__plus_04_dot_20)\n (inReceptacle Vase_bar__minus_02_dot_35_bar__plus_00_dot_04_bar__plus_00_dot_21 Safe_bar__minus_02_dot_30_bar__minus_00_dot_01_bar__plus_00_dot_27)\n (inReceptacle KeyChain_bar__minus_02_dot_14_bar__plus_00_dot_03_bar__plus_00_dot_16 Safe_bar__minus_02_dot_30_bar__minus_00_dot_01_bar__plus_00_dot_27)\n (inReceptacle Pillow_bar__minus_02_dot_03_bar__plus_00_dot_67_bar__plus_04_dot_42 ArmChair_bar__minus_01_dot_84_bar__minus_00_dot_01_bar__plus_04_dot_51)\n (inReceptacle Pillow_bar__minus_01_dot_58_bar__plus_00_dot_67_bar__plus_04_dot_38 ArmChair_bar__minus_01_dot_84_bar__minus_00_dot_01_bar__plus_04_dot_51)\n (inReceptacle Newspaper_bar__minus_05_dot_53_bar__plus_01_dot_05_bar__plus_00_dot_24 SideTable_bar__minus_05_dot_02_bar__minus_00_dot_01_bar__plus_00_dot_27)\n (inReceptacle CellPhone_bar__minus_05_dot_02_bar__plus_01_dot_04_bar__plus_00_dot_17 SideTable_bar__minus_05_dot_02_bar__minus_00_dot_01_bar__plus_00_dot_27)\n (inReceptacle Box_bar__minus_01_dot_28_bar__plus_00_dot_30_bar__plus_00_dot_31 Shelf_bar__minus_01_dot_29_bar__plus_00_dot_07_bar__plus_00_dot_26)\n (inReceptacle Watch_bar__minus_01_dot_19_bar__plus_01_dot_59_bar__plus_00_dot_43 Shelf_bar__minus_01_dot_29_bar__plus_01_dot_58_bar__plus_00_dot_27)\n \n \n (receptacleAtLocation ArmChair_bar__minus_01_dot_84_bar__minus_00_dot_01_bar__plus_04_dot_51 loc_bar__minus_7_bar_14_bar_0_bar_60)\n (receptacleAtLocation Cabinet_bar__minus_02_dot_70_bar__plus_00_dot_56_bar__plus_04_dot_20 loc_bar__minus_13_bar_14_bar_0_bar_60)\n (receptacleAtLocation Cabinet_bar__minus_03_dot_85_bar__plus_00_dot_56_bar__plus_04_dot_20 loc_bar__minus_13_bar_14_bar_0_bar_60)\n (receptacleAtLocation Cabinet_bar__minus_03_dot_87_bar__plus_00_dot_56_bar__plus_04_dot_20 loc_bar__minus_18_bar_14_bar_0_bar_60)\n (receptacleAtLocation Cabinet_bar__minus_05_dot_02_bar__plus_00_dot_56_bar__plus_04_dot_20 loc_bar__minus_18_bar_14_bar_0_bar_60)\n (receptacleAtLocation Drawer_bar__minus_02_dot_99_bar__plus_01_dot_01_bar__plus_04_dot_30 loc_bar__minus_12_bar_15_bar_0_bar_45)\n (receptacleAtLocation Drawer_bar__minus_03_dot_57_bar__plus_01_dot_01_bar__plus_04_dot_30 loc_bar__minus_14_bar_15_bar_0_bar_45)\n (receptacleAtLocation Drawer_bar__minus_04_dot_16_bar__plus_01_dot_01_bar__plus_04_dot_30 loc_bar__minus_17_bar_15_bar_0_bar_45)\n (receptacleAtLocation Drawer_bar__minus_04_dot_74_bar__plus_01_dot_01_bar__plus_04_dot_30 loc_bar__minus_19_bar_15_bar_0_bar_45)\n (receptacleAtLocation Drawer_bar__minus_05_dot_02_bar__plus_00_dot_88_bar__plus_00_dot_37 loc_bar__minus_16_bar_4_bar_3_bar_30)\n (receptacleAtLocation Dresser_bar__minus_03_dot_86_bar_00_dot_00_bar__plus_04_dot_59 loc_bar__minus_17_bar_15_bar_0_bar_60)\n (receptacleAtLocation GarbageCan_bar__minus_05_dot_80_bar__plus_00_dot_00_bar__plus_04_dot_07 loc_bar__minus_21_bar_16_bar_3_bar_60)\n (receptacleAtLocation Safe_bar__minus_02_dot_30_bar__minus_00_dot_01_bar__plus_00_dot_27 loc_bar__minus_7_bar_6_bar_2_bar_60)\n (receptacleAtLocation Shelf_bar__minus_00_dot_22_bar__plus_00_dot_58_bar__plus_01_dot_00 loc_bar__minus_4_bar_4_bar_1_bar_60)\n (receptacleAtLocation Shelf_bar__minus_00_dot_23_bar__plus_01_dot_09_bar__plus_01_dot_00 loc_bar__minus_4_bar_4_bar_1_bar_30)\n (receptacleAtLocation Shelf_bar__minus_00_dot_26_bar__plus_00_dot_07_bar__plus_01_dot_00 loc_bar__minus_6_bar_6_bar_1_bar_45)\n (receptacleAtLocation Shelf_bar__minus_00_dot_27_bar__plus_01_dot_58_bar__plus_00_dot_99 loc_bar__minus_4_bar_4_bar_1_bar_0)\n (receptacleAtLocation Shelf_bar__minus_01_dot_29_bar__plus_00_dot_07_bar__plus_00_dot_26 loc_bar__minus_7_bar_5_bar_2_bar_60)\n (receptacleAtLocation Shelf_bar__minus_01_dot_29_bar__plus_00_dot_58_bar__plus_00_dot_22 loc_bar__minus_4_bar_4_bar_2_bar_60)\n (receptacleAtLocation Shelf_bar__minus_01_dot_29_bar__plus_01_dot_09_bar__plus_00_dot_23 loc_bar__minus_7_bar_6_bar_2_bar_30)\n (receptacleAtLocation Shelf_bar__minus_01_dot_29_bar__plus_01_dot_58_bar__plus_00_dot_27 loc_bar__minus_8_bar_4_bar_2_bar_0)\n (receptacleAtLocation Shelf_bar__minus_05_dot_24_bar__plus_01_dot_39_bar__plus_00_dot_09 loc_bar__minus_19_bar_4_bar_2_bar_15)\n (receptacleAtLocation Shelf_bar__minus_05_dot_24_bar__plus_01_dot_58_bar__plus_00_dot_07 loc_bar__minus_16_bar_3_bar_3_bar_0)\n (receptacleAtLocation Shelf_bar__minus_05_dot_24_bar__plus_01_dot_78_bar__plus_00_dot_07 loc_bar__minus_16_bar_3_bar_3_bar_0)\n (receptacleAtLocation Shelf_bar__minus_05_dot_24_bar__plus_01_dot_97_bar__plus_00_dot_09 loc_bar__minus_16_bar_3_bar_3_bar__minus_15)\n (receptacleAtLocation SideTable_bar__minus_05_dot_02_bar__minus_00_dot_01_bar__plus_00_dot_27 loc_bar__minus_21_bar_4_bar_2_bar_60)\n (receptacleAtLocation Sofa_bar__minus_00_dot_74_bar__plus_00_dot_00_bar__plus_02_dot_75 loc_bar__minus_8_bar_12_bar_1_bar_60)\n (objectAtLocation RemoteControl_bar__minus_04_dot_83_bar__plus_01_dot_11_bar__plus_04_dot_29 loc_bar__minus_17_bar_15_bar_0_bar_60)\n (objectAtLocation KeyChain_bar__minus_02_dot_14_bar__plus_00_dot_03_bar__plus_00_dot_16 loc_bar__minus_7_bar_6_bar_2_bar_60)\n (objectAtLocation Newspaper_bar__minus_05_dot_53_bar__plus_01_dot_05_bar__plus_00_dot_24 loc_bar__minus_21_bar_4_bar_2_bar_60)\n (objectAtLocation TissueBox_bar__minus_04_dot_51_bar__plus_01_dot_11_bar__plus_04_dot_59 loc_bar__minus_17_bar_15_bar_0_bar_60)\n (objectAtLocation Pillow_bar__minus_02_dot_03_bar__plus_00_dot_67_bar__plus_04_dot_42 loc_bar__minus_7_bar_14_bar_0_bar_60)\n (objectAtLocation Newspaper_bar__minus_03_dot_86_bar__plus_01_dot_11_bar__plus_04_dot_69 loc_bar__minus_17_bar_15_bar_0_bar_60)\n (objectAtLocation TissueBox_bar__minus_03_dot_22_bar__plus_01_dot_11_bar__plus_04_dot_79 loc_bar__minus_17_bar_15_bar_0_bar_60)\n (objectAtLocation Box_bar__minus_01_dot_28_bar__plus_00_dot_30_bar__plus_00_dot_31 loc_bar__minus_7_bar_5_bar_2_bar_60)\n (objectAtLocation Watch_bar__minus_01_dot_19_bar__plus_01_dot_59_bar__plus_00_dot_43 loc_bar__minus_8_bar_4_bar_2_bar_0)\n (objectAtLocation Pillow_bar__minus_01_dot_58_bar__plus_00_dot_67_bar__plus_04_dot_38 loc_bar__minus_7_bar_14_bar_0_bar_60)\n (objectAtLocation FloorLamp_bar__minus_00_dot_65_bar__plus_00_dot_27_bar__plus_04_dot_43 loc_bar__minus_6_bar_15_bar_1_bar_60)\n (objectAtLocation FloorLamp_bar__minus_05_dot_60_bar__plus_00_dot_00_bar__plus_04_dot_64 loc_bar__minus_21_bar_16_bar_0_bar_60)\n (objectAtLocation TissueBox_bar__minus_04_dot_09_bar__plus_00_dot_20_bar__plus_04_dot_59 loc_bar__minus_18_bar_14_bar_0_bar_60)\n (objectAtLocation Newspaper_bar__minus_04_dot_18_bar__plus_01_dot_12_bar__plus_04_dot_79 loc_bar__minus_17_bar_15_bar_0_bar_60)\n (objectAtLocation CreditCard_bar__minus_00_dot_95_bar__plus_00_dot_61_bar__plus_02_dot_22 loc_bar__minus_8_bar_12_bar_1_bar_60)\n (objectAtLocation KeyChain_bar__minus_01_dot_09_bar__plus_00_dot_59_bar__plus_00_dot_11 loc_bar__minus_4_bar_4_bar_2_bar_45)\n (objectAtLocation CellPhone_bar__minus_05_dot_02_bar__plus_01_dot_04_bar__plus_00_dot_17 loc_bar__minus_21_bar_4_bar_2_bar_60)\n (objectAtLocation LightSwitch_bar__minus_06_dot_00_bar__plus_01_dot_35_bar__plus_03_dot_40 loc_bar__minus_22_bar_14_bar_3_bar_30)\n (objectAtLocation Painting_bar__minus_06_dot_02_bar__plus_01_dot_80_bar__plus_04_dot_18 loc_bar__minus_21_bar_16_bar_3_bar__minus_15)\n (objectAtLocation HousePlant_bar__minus_03_dot_97_bar__plus_01_dot_64_bar__plus_00_dot_14 loc_bar__minus_16_bar_3_bar_2_bar_0)\n (objectAtLocation Statue_bar__minus_04_dot_18_bar__plus_01_dot_12_bar__plus_04_dot_39 loc_bar__minus_17_bar_15_bar_0_bar_60)\n (objectAtLocation Laptop_bar__minus_03_dot_39_bar__plus_01_dot_10_bar__plus_04_dot_49 loc_bar__minus_17_bar_15_bar_0_bar_60)\n (objectAtLocation RemoteControl_bar__minus_01_dot_04_bar__plus_00_dot_61_bar__plus_02_dot_22 loc_bar__minus_8_bar_12_bar_1_bar_60)\n (objectAtLocation Vase_bar__minus_02_dot_35_bar__plus_00_dot_04_bar__plus_00_dot_21 loc_bar__minus_7_bar_6_bar_2_bar_60)\n (objectAtLocation Television_bar__minus_03_dot_35_bar__plus_00_dot_70_bar__plus_00_dot_13 loc_bar__minus_13_bar_3_bar_2_bar_60)\n )\n \n\n (:goal\n (and\n (exists (?r - receptacle)\n (exists (?o1 - object)\n (and\n (objectType ?o1 PillowType)\n (receptacleType ?r SofaType)\n (inReceptacle ?o1 ?r)\n (exists (?o2 - object)\n (and\n (not (= ?o1 ?o2))\n (objectType ?o2 PillowType)\n (receptacleType ?r SofaType)\n (inReceptacle ?o2 ?r)\n )\n )\n )\n )\n )\n )\n )\n )\n ", "solvable": true, "walkthrough": ["go to armchair 1", "take pillow 2 from armchair 1", "go to sofa 1", "move pillow 2 to sofa 1", "go to armchair 1", "take pillow 1 from armchair 1", "go to sofa 1", "move pillow 1 to sofa 1"]} \ No newline at end of file diff --git a/Text/ALFWorld/json_2.1.1/valid_unseen/pick_two_obj_and_place-Pillow-None-Sofa-219/trial_T20190907_163408_914117/game.tw-pddl b/Text/ALFWorld/json_2.1.1/valid_unseen/pick_two_obj_and_place-Pillow-None-Sofa-219/trial_T20190907_163408_914117/game.tw-pddl new file mode 100644 index 0000000000000000000000000000000000000000..099a4aaeb3ea9f653d1566c05325d13df4e91e3c --- /dev/null +++ b/Text/ALFWorld/json_2.1.1/valid_unseen/pick_two_obj_and_place-Pillow-None-Sofa-219/trial_T20190907_163408_914117/game.tw-pddl @@ -0,0 +1 @@ +{"pddl_domain": ";; Specification in PDDL of the Alfred domain\n;; Intended to be used with Fast Downward which supports PDDL 2.2 level 1 plus the :action-costs requirement from PDDL 3.1.\n\n(define (domain alfred)\n (:requirements\n :adl\n :action-costs\n :typing\n )\n (:types\n agent\n location\n receptacle\n object\n rtype\n otype\n )\n\n\n (:predicates\n (atLocation ?a - agent ?l - location) ; true if the agent is at the location\n (receptacleAtLocation ?r - receptacle ?l - location) ; true if the receptacle is at the location (constant)\n (objectAtLocation ?o - object ?l - location) ; true if the object is at the location\n (openable ?r - receptacle) ; true if a receptacle is openable\n (opened ?r - receptacle) ; true if a receptacle is opened\n (inReceptacle ?o - object ?r - receptacle) ; object ?o is in receptacle ?r\n (isReceptacleObject ?o - object) ; true if the object can have things put inside it\n (inReceptacleObject ?innerObject - object ?outerObject - object) ; object ?innerObject is inside object ?outerObject\n (isReceptacleObjectFull ?o - object) ; true if the receptacle object contains something\n (wasInReceptacle ?o - object ?r - receptacle) ; object ?o was or is in receptacle ?r now or some time in the past\n (checked ?r - receptacle) ; whether the receptacle has been looked inside/visited\n (examined ?l - location) ; TODO\n (receptacleType ?r - receptacle ?t - rtype) ; the type of receptacle (Cabinet vs Cabinet|01|2...)\n (canContain ?rt - rtype ?ot - otype) ; true if receptacle can hold object\n (objectType ?o - object ?t - otype) ; the type of object (Apple vs Apple|01|2...)\n (holds ?a - agent ?o - object) ; object ?o is held by agent ?a\n (holdsAny ?a - agent) ; agent ?a holds an object\n (holdsAnyReceptacleObject ?a - agent) ; agent ?a holds a receptacle object\n (full ?r - receptacle) ; true if the receptacle has no remaining space\n (isClean ?o - object) ; true if the object has been clean in sink\n (cleanable ?o - object) ; true if the object can be placed in a sink\n (isHot ?o - object) ; true if the object has been heated up\n (heatable ?o - object) ; true if the object can be heated up in a microwave\n (isCool ?o - object) ; true if the object has been cooled\n (coolable ?o - object) ; true if the object can be cooled in the fridge\n (pickupable ?o - object) ; true if the object can be picked up\n (moveable ?o - object) ; true if the object can be moved\n (toggleable ?o - object) ; true if the object can be turned on/off\n (isOn ?o - object) ; true if the object is on\n (isToggled ?o - object) ; true if the object has been toggled\n (sliceable ?o - object) ; true if the object can be sliced\n (isSliced ?o - object) ; true if the object is sliced\n )\n\n (:functions\n (distance ?from ?to)\n (total-cost) - number\n )\n\n;; All actions are specified such that the final arguments are the ones used\n;; for performing actions in Unity.\n\n\n(:action look\n :parameters (?a - agent ?l - location)\n :precondition\n (and\n (atLocation ?a ?l)\n )\n :effect\n (and\n (checked ?l)\n )\n)\n\n(:action inventory\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n\n(:action examineReceptacle\n :parameters (?a - agent ?r - receptacle)\n :precondition\n (and\n (exists (?l - location)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n )\n )\n )\n :effect\n (and\n (checked ?r)\n )\n)\n\n(:action examineObject\n :parameters (?a - agent ?o - object)\n :precondition\n (or\n ;(exists (?l - location)\n ; (and\n ; (atLocation ?a ?l)\n ; (objectAtLocation ?o ?l)\n ; )\n ;)\n (exists (?l - location, ?r - receptacle)\n (and\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n )\n )\n (holds ?a ?o)\n )\n :effect\n (and\n (checked ?o)\n )\n)\n\n;; agent goes to receptacle\n (:action GotoLocation\n :parameters (?a - agent ?lStart - location ?lEnd - location ?r - receptacle)\n :precondition (and\n (atLocation ?a ?lStart)\n (receptacleAtLocation ?r ?lEnd)\n ;(exists (?r - receptacle) (receptacleAtLocation ?r ?lEnd))\n )\n :effect (and\n (not (atLocation ?a ?lStart))\n (atLocation ?a ?lEnd)\n ; (forall (?r - receptacle)\n ; (when (and (receptacleAtLocation ?r ?lEnd)\n ; (or (not (openable ?r)) (opened ?r)))\n ; (checked ?r)\n ; )\n ; )\n ; (increase (total-cost) (distance ?lStart ?lEnd))\n (increase (total-cost) 1)\n )\n )\n\n;; agent opens receptacle\n (:action OpenObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (not (opened ?r))\n )\n :effect (and\n (opened ?r)\n (checked ?r)\n (increase (total-cost) 1)\n )\n )\n;; agent closes receptacle\n (:action CloseObject\n :parameters (?a - agent ?l - location ?r - receptacle)\n :precondition (and\n (openable ?r)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (opened ?r)\n )\n :effect (and\n (not (opened ?r))\n (increase (total-cost) 1)\n )\n\n )\n\n ;; agent picks up object from a receptacle\n (:action PickupObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition\n (and\n (pickupable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n ; (objectAtLocation ?o ?l)\n (inReceptacle ?o ?r)\n (not (holdsAny ?a)) ; agent's hands are empty.\n ;(not (holdsAnyReceptacleObject ?a))\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n ;(not (isReceptacleObject ?o))\n )\n :effect\n (and\n (not (inReceptacle ?o ?r))\n (holds ?a ?o)\n (holdsAny ?a)\n (not (objectAtLocation ?o ?l))\n ;(not (full ?r))\n (increase (total-cost) 1)\n )\n )\n\n\n; ;; agent picks up object from a receptacle\n; (:action PickupObjectFromReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n;\n; (not (inReceptacleObject ?o ?outerR))\n; (not (isReceptacleObjectFull ?outerR))\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupEmptyReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; ; (objectAtLocation ?o ?l)\n; (inReceptacle ?o ?r)\n; (pickupable ?o)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (holds ?a ?o)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n;\n; ;; agent picks up object from a receptacle\n; (:action PickupFullReceptacleObject\n; :parameters (?a - agent ?l - location ?o - object ?outerR - object ?r - receptacle)\n; :precondition\n; (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (inReceptacle ?outerR ?r)\n; (pickupable ?outerR)\n; (not (holdsAny ?a)) ; agent's hands are empty.\n; (not (holdsAnyReceptacleObject ?a))\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable.\n; (not (isReceptacleObject ?o))\n; (isReceptacleObject ?outerR)\n; (inReceptacleObject ?o ?outerR)\n; )\n; :effect\n; (and\n; (not (inReceptacle ?o ?r))\n; (not (inReceptacle ?outerR ?r))\n; (holds ?a ?outerR)\n; (holdsAny ?a)\n; (not (objectAtLocation ?o ?l))\n; (not (objectAtLocation ?outerR ?l))\n; (not (full ?r))\n; (increase (total-cost) 1)\n; (holdsAnyReceptacleObject ?a)\n; )\n; )\n\n\n;; agent puts down an object\n (:action PutObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle ?ot - otype ?rt - rtype)\n :precondition (and\n (holds ?a ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n ;(not (full ?r))\n (objectType ?o ?ot)\n (receptacleType ?r ?rt)\n (canContain ?rt ?ot)\n ;(not (holdsAnyReceptacleObject ?a))\n )\n :effect (and\n (inReceptacle ?o ?r)\n (objectAtLocation ?o ?l)\n ;(full ?r)\n (not (holds ?a ?o))\n (not (holdsAny ?a))\n (increase (total-cost) 1)\n )\n )\n\n;;; agent puts down an object\n; (:action PutObjectInReceptacleObject\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?outerO - object ?outerR - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (objectAtLocation ?outerO ?l)\n; (isReceptacleObject ?outerO)\n; (not (isReceptacleObject ?o))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (not (holdsAnyReceptacleObject ?a))\n; (inReceptacle ?outerO ?outerR)\n; (not (isReceptacleObjectFull ?outerO))\n; )\n; :effect (and\n; (inReceptacleObject ?o ?outerO)\n; (inReceptacle ?o ?outerR)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (objectAtLocation ?o ?l)\n; (isReceptacleObjectFull ?outerO)\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down an object\n; (:action PutEmptyReceptacleObjectinReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?o - object ?r - receptacle)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (or (not (openable ?r)) (opened ?r)) ; receptacle is opened if it is openable\n; (not (full ?r))\n; (objectType ?o ?ot)\n; (holds ?a ?o)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?o)\n; (not (isReceptacleObjectFull ?o))\n; )\n; :effect (and\n; (inReceptacle ?o ?r)\n; (objectAtLocation ?o ?l)\n; (full ?r)\n; (not (holds ?a ?o))\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (increase (total-cost) 1)\n; )\n; )\n;\n;;; agent puts down a receptacle object in a receptacle\n; (:action PutFullReceptacleObjectInReceptacle\n; :parameters (?a - agent ?l - location ?ot - otype ?innerO - object ?outerO - object ?r - receptacle) ; ?rt - rtype)\n; :precondition (and\n; (atLocation ?a ?l)\n; (receptacleAtLocation ?r ?l)\n; (objectType ?outerO ?ot)\n; (holds ?a ?outerO)\n; (holdsAnyReceptacleObject ?a)\n; (isReceptacleObject ?outerO)\n; (isReceptacleObjectFull ?outerO)\n; (inReceptacleObject ?innerO ?outerO)\n; )\n; :effect (and\n; (not (holdsAny ?a))\n; (not (holdsAnyReceptacleObject ?a))\n; (objectAtLocation ?outerO ?l)\n; (objectAtLocation ?innerO ?l)\n; (inReceptacle ?outerO ?r)\n; (inReceptacle ?innerO ?r)\n; (not (holds ?a ?outerO))\n; (increase (total-cost) 1)\n; )\n; )\n\n;; agent cleans some object\n (:action CleanObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (cleanable ?o)\n (or\n (receptacleType ?r SinkType)\n (receptacleType ?r SinkBasinType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isClean ?o)\n )\n )\n\n\n;; agent heats-up some object\n (:action HeatObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (heatable ?o)\n (or\n (receptacleType ?r MicrowaveType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isHot ?o)\n (not (isCool ?o))\n )\n )\n\n;; agent cools some object\n (:action CoolObject\n :parameters (?a - agent ?l - location ?r - receptacle ?o - object)\n :precondition (and\n (coolable ?o)\n (or\n (receptacleType ?r FridgeType)\n )\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (holds ?a ?o)\n )\n :effect (and\n (increase (total-cost) 5)\n (isCool ?o)\n (not (isHot ?o))\n )\n )\n\n\n;; agent toggle object\n (:action ToggleObject\n :parameters (?a - agent ?l - location ?o - object ?r - receptacle)\n :precondition (and\n (toggleable ?o)\n (atLocation ?a ?l)\n (receptacleAtLocation ?r ?l)\n (inReceptacle ?o ?r)\n )\n :effect (and\n (increase (total-cost) 5)\n (when (isOn ?o)\n (not (isOn ?o)))\n (when (not (isOn ?o))\n (isOn ?o))\n (isToggled ?o)\n )\n )\n\n\n;; agent slices some object with a knife\n (:action SliceObject\n :parameters (?a - agent ?l - location ?co - object ?ko - object)\n :precondition\n (and\n (sliceable ?co)\n (or\n (objectType ?ko KnifeType)\n (objectType ?ko ButterKnifeType)\n )\n (atLocation ?a ?l)\n (objectAtLocation ?co ?l)\n (holds ?a ?ko)\n )\n :effect (and\n (increase (total-cost) 5)\n (isSliced ?co)\n )\n )\n\n\n(:action help\n :parameters (?a - agent)\n :precondition\n ()\n :effect\n (and\n (checked ?a)\n )\n)\n)\n", "grammar": "grammar :: \"\"\"\n {\n \"intro\": [\n {\n \"rhs\": \"-= Welcome to TextWorld, ALFRED! =-\\n\\n#look.feedback#\\n\\n#task#\"\n }\n ],\n\n \"notImplemented\": [\n {\n \"rhs\": \"TODO\"\n }\n ],\n\n \"task\": [\n {\n \"rhs\": \"Your task is to: put two pillow in sofa.\"\n }\n ],\n\n \"GotoLocation.feedback\": [\n {\n \"rhs\": \"You arrive at {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"OpenObject.feedback\": [\n {\n \"rhs\": \"You open the {r.name}. #examineReceptacle.feedback#\"\n }\n ],\n\n \"CloseObject.feedback\": [\n {\n \"rhs\": \"You close the {r.name}.\"\n }\n ],\n\n \"PickupObject.feedback\": [\n {\n \"rhs\": \"You pick up the {o.name} from the {r.name}.\"\n }\n ],\n\n \"PickupObjectFromReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupObjectFromReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupEmptyReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupEmptyReceptacleObject: You pick up the {o.name}.\"\n }\n ],\n\n \"PickupFullReceptacleObject.feedback\": [\n {\n \"rhs\": \"PickupFullReceptacleObject: You pick up the {outerr.name}.\"\n }\n ],\n\n \"PutObject.feedback\": [\n {\n \"rhs\": \"You move the {o.name} to the {r.name}.\"\n }\n ],\n\n \"PutObjectInReceptacleObject.feedback\": [\n {\n \"rhs\": \"PutObjectInReceptacleObject: You put the {o.name} in the {outero.name}.\"\n }\n ],\n\n \"PutEmptyReceptacleObjectinReceptacle.feedback\": [\n {\n \"rhs\": \"PutEmptyReceptacleObjectinReceptacle: You put the {o.name} in the {r.name}.\"\n }\n ],\n\n \"PutFullReceptacleObjectInReceptacle.feedback\": [\n {\n \"rhs\": \"PutFullReceptacleObjectInReceptacle: You put the {outero.name} in the {r.name}.\"\n }\n ],\n\n \"inventory.feedback\": [\n {\n \"condition\": \"holdsany(a:agent)\",\n \"rhs\": \"You are carrying: [{o.indefinite + ' ' + o.name | holds(a:agent, o:object)}].\"\n },\n {\n \"rhs\": \"You are not carrying anything.\"\n }\n ],\n\n \"examineReceptacle.feedback\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \"The {r.name} is open. In it, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \"The {r.name} is closed.\"\n },\n {\n \"rhs\": \"On the {r.name}, you see [{o.indefinite + ' ' + o.name | inreceptacle(o:object, r:receptacle)}].\"\n }\n ],\n\n \"examineObject.feedback\": [\n {\n \"condition\": \"isreceptacleobject(o:object)\",\n \"rhs\": \"This is a normal {o.name}. In it, you see [{o2.indefinite + ' ' + o2.name | inreceptacleobject(o2:object, o:object)}].\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool and clean sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a clean sliced {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a hot sliced {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a cool sliced {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & ishot(o:object)\",\n \"rhs\": \"This is a hot and clean {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object) & iscool(o:object)\",\n \"rhs\": \"This is a cool and clean {o.name}.\"\n },\n {\n \"condition\": \"ishot(o:object)\",\n \"rhs\": \"This is a hot {o.name}.\"\n },\n {\n \"condition\": \"isclean(o:object)\",\n \"rhs\": \"This is a clean {o.name}.\"\n },\n {\n \"condition\": \"iscool(o:object)\",\n \"rhs\": \"This is a cold {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"This {o.name} is on.\"\n },\n {\n \"condition\": \"toggleable(o:object) & not_istoggled(o:object)\",\n \"rhs\": \"This {o.name} is off.\"\n },\n {\n \"condition\": \"sliceable(o:object) & issliced(o:object)\",\n \"rhs\": \"This is a sliced {o.name}.\"\n },\n {\n \"rhs\": \"There's nothing special about {o.name}.\"\n }\n ]\n }\n\"\"\";\n\naction GotoLocation {\n template :: \"go to [{r.name | receptacleatlocation(r:receptacle, lend:location)}]\";\n feedback :: \"#GotoLocation.feedback#\";\n}\n\naction OpenObject {\n template :: \"open {r}\";\n feedback :: \"#OpenObject.feedback#\";\n}\n\naction CloseObject {\n template :: \"close {r}\";\n feedback :: \"#CloseObject.feedback#\";\n}\n\naction PickupObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObject.feedback#\";\n}\n\naction PickupObjectFromReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupObjectFromReceptacleObject.feedback#\";\n}\n\naction PickupEmptyReceptacleObject {\n template :: \"take {o} from {r}\";\n feedback :: \"#PickupEmptyReceptacleObject.feedback#\";\n}\n\naction PickupFullReceptacleObject {\n template :: \"take {outerr} from {r}\";\n feedback :: \"#PickupFullReceptacleObject.feedback#\";\n}\n\naction PutObject {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutObject.feedback#\";\n}\n\naction PutObjectInReceptacleObject {\n template :: \"put {o} into {outero}\";\n feedback :: \"#PutObjectInReceptacleObject.feedback#\";\n}\n\naction PutEmptyReceptacleObjectinReceptacle {\n template :: \"move {o} to {r}\";\n feedback :: \"#PutEmptyReceptacleObjectinReceptacle.feedback#\";\n}\n\naction PutFullReceptacleObjectInReceptacle {\n template :: \"put {outero} in {r}\";\n feedback :: \"#PutFullReceptacleObjectInReceptacle.feedback#\";\n}\n\naction inventory {\n template :: \"inventory\";\n feedback :: \"#inventory.feedback#\";\n}\n\naction examineReceptacle {\n template :: \"examine {r}\";\n feedback :: \"#examineReceptacle.feedback#\";\n}\n\naction examineObject {\n template :: \"examine {o}\";\n feedback :: \"#examineObject.feedback#\";\n}\n\naction ToggleObject {\n template :: \"use {o}\";\n feedback :: \"#toggleObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"toggleObject.feedback\": [\n {\n \"condition\": \"toggleable(o:object) & istoggled(o:object)\",\n \"rhs\": \"You turn on the {o.name}.\"\n },\n {\n \"condition\": \"toggleable(o:object)\",\n \"rhs\": \"You turn off the {o.name}.\"\n },\n {\n \"rhs\": \"You don't see any switch on the {o.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction HeatObject {\n template :: \"heat {o} with {r}\";\n feedback :: \"#heatObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"heatObject.feedback\": [\n {\n \"rhs\": \"You heat the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CleanObject {\n template :: \"clean {o} with {r}\";\n feedback :: \"#cleanObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"cleanObject.feedback\": [\n {\n \"rhs\": \"You clean the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction CoolObject {\n template :: \"cool {o} with {r}\";\n feedback :: \"#coolObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"coolObject.feedback\": [\n {\n \"rhs\": \"You cool the {o.name} using the {r.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction SliceObject {\n template :: \"slice {co} with {ko}\";\n feedback :: \"#sliceObject.feedback#\";\n\n grammar :: \"\"\"\n {\n \"sliceObject.feedback\": [\n {\n \"rhs\": \"You sliced the {co.name} with the {ko.name}.\"\n }\n ]\n }\n \"\"\";\n}\n\naction look {\n template :: \"look\";\n feedback :: \"#look.feedback#\";\n\n grammar :: \"\"\"\n {\n \"look.feedback\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"#look-variations#. Next to it, you see #list_objects_on_the_floor#.\"\n },\n {\n \"rhs\": \"You are in the middle of a room. Looking quickly around you, you see #list_appliances#.\"\n }\n ],\n\n \"look-variations\": [\n {\n \"rhs\": \"You are facing the [{r.name | atlocation(a:agent, l:location) & receptacleatlocation(r:receptacle, l:location)}]\"\n }\n ],\n\n \"list_objects_on_the_floor\": [\n {\n \"condition\": \"atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)\",\n \"rhs\": \"[{#overview(o)# | atlocation(a:agent, l:location) & objectatlocation(o:object, l:location) & receptacleatlocation(r:receptacle, l:location) & not_inreceptacle(o:object, r:receptacle)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"list_appliances\": [\n {\n \"condition\": \"receptacleatlocation(r:receptacle, l:location)\",\n \"rhs\": \"[{#overview(r)# | receptacleatlocation(r:receptacle, l:location)}]\"\n },\n {\n \"rhs\": \"nothing\"\n }\n ],\n\n \"overview(o, r)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name} (in/on the {r.name})}\"\n }\n ],\n\n \"overview(o)\": [\n {\n \"rhs\": \"{o.indefinite} {o.name}\"\n }\n ],\n \"overview(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}\"\n }\n ],\n \"overview_with_state(r)\": [\n {\n \"rhs\": \"{r.indefinite} {r.name or r.id}#overview_state(r)#\"\n }\n ],\n \"overview_state(r)\": [\n {\n \"condition\": \"openable(r:receptacle) & opened(r:receptacle)\",\n \"rhs\": \" (it is open)\"\n },\n {\n \"condition\": \"openable(r:receptacle)\",\n \"rhs\": \" (it is closed)\"\n },\n {\n \"rhs\": \"\"\n }\n ],\n\n \"list_empty\": [\n {\n \"rhs\": \"nothing\"\n }\n ],\n \"list_separator\": [\n {\n \"rhs\": \", \"\n }\n ],\n \"list_last_separator\": [\n {\n \"rhs\": \", and \"\n }\n ]\n }\n \"\"\";\n}\n\naction help {\n template :: \"help\";\n feedback :: \"\nAvailable commands:\n look: look around your current location\n inventory: check your current inventory\n go to (receptacle): move to a receptacle\n open (receptacle): open a receptacle\n close (receptacle): close a receptacle\n take (object) from (receptacle): take an object from a receptacle\n move (object) to (receptacle): place an object in or on a receptacle\n examine (something): examine a receptacle or an object\n use (object): use an object\n heat (object) with (receptacle): heat an object using a receptacle\n clean (object) with (receptacle): clean an object using a receptacle\n cool (object) with (receptacle): cool an object using a receptacle\n slice (object) with (object): slice an object using a sharp object\n\";\n}\n", "pddl_problem": "\n(define (problem plan_trial_T20190907_163408_914117)\n(:domain alfred)\n(:objects\nagent1 - agent\nRemoteControl - object\n Laptop - object\n Kettle - object\n Pen - object\n Fork - object\n Cloth - object\n HousePlant - object\n Plunger - object\n SoapBottle - object\n Cup - object\n Candle - object\n Tomato - object\n Television - object\n TennisRacket - object\n Towel - object\n SaltShaker - object\n Spoon - object\n Apple - object\n Poster - object\n Curtains - object\n Footstool - object\n AlarmClock - object\n Ladle - object\n PaperTowelRoll - object\n BaseballBat - object\n Knife - object\n Spatula - object\n SoapBar - object\n CreditCard - object\n Sink - object\n Newspaper - object\n LaundryHamperLid - object\n KeyChain - object\n Glassbottle - object\n ButterKnife - object\n Chair - object\n HandTowel - object\n ToiletPaperRoll - object\n Plate - object\n Pot - object\n WineBottle - object\n Boots - object\n PepperShaker - object\n PaperTowel - object\n Bowl - object\n SprayBottle - object\n ScrubBrush - object\n Box - object\n CD - object\n Pan - object\n Statue - object\n Vase - object\n ShowerGlass - object\n DishSponge - object\n Egg - object\n Lettuce - object\n Book - object\n TeddyBear - object\n ToiletPaper - object\n ShowerDoor - object\n Window - object\n Blinds - object\n CellPhone - object\n FloorLamp - object\n Pillow - object\n Mirror - object\n Painting - object\n TissueBox - object\n Pencil - object\n Potato - object\n LightSwitch - object\n StoveKnob - object\n Mug - object\n Bathtub - object\n DeskLamp - object\n Watch - object\n WateringCan - object\n BasketBall - object\n Bread - object\nRemoteControlType - otype\n LaptopType - otype\n KettleType - otype\n PenType - otype\n ForkType - otype\n ClothType - otype\n HousePlantType - otype\n PlungerType - otype\n SoapBottleType - otype\n CupType - otype\n CandleType - otype\n TomatoType - otype\n TelevisionType - otype\n TennisRacketType - otype\n TowelType - otype\n SaltShakerType - otype\n SpoonType - otype\n AppleType - otype\n PosterType - otype\n CurtainsType - otype\n FootstoolType - otype\n AlarmClockType - otype\n LadleType - otype\n PaperTowelRollType - otype\n BaseballBatType - otype\n KnifeType - otype\n SpatulaType - otype\n SoapBarType - otype\n CreditCardType - otype\n SinkType - otype\n NewspaperType - otype\n LaundryHamperLidType - otype\n KeyChainType - otype\n GlassbottleType - otype\n ButterKnifeType - otype\n ChairType - otype\n HandTowelType - otype\n ToiletPaperRollType - otype\n PlateType - otype\n PotType - otype\n WineBottleType - otype\n BootsType - otype\n PepperShakerType - otype\n PaperTowelType - otype\n BowlType - otype\n SprayBottleType - otype\n ScrubBrushType - otype\n BoxType - otype\n CDType - otype\n PanType - otype\n StatueType - otype\n VaseType - otype\n ShowerGlassType - otype\n DishSpongeType - otype\n EggType - otype\n LettuceType - otype\n BookType - otype\n TeddyBearType - otype\n ToiletPaperType - otype\n ShowerDoorType - otype\n WindowType - otype\n BlindsType - otype\n CellPhoneType - otype\n FloorLampType - otype\n PillowType - otype\n MirrorType - otype\n PaintingType - otype\n TissueBoxType - otype\n PencilType - otype\n PotatoType - otype\n LightSwitchType - otype\n StoveKnobType - otype\n MugType - otype\n BathtubType - otype\n DeskLampType - otype\n WatchType - otype\n WateringCanType - otype\n BasketBallType - otype\n BreadType - otype\nSinkBasinType - rtype\n GarbageCanType - rtype\n StoveBurnerType - rtype\n OttomanType - rtype\n CabinetType - rtype\n SideTableType - rtype\n DiningTableType - rtype\n CoffeeTableType - rtype\n SafeType - rtype\n DresserType - rtype\n DeskType - rtype\n BedType - rtype\n TowelHolderType - rtype\n ToiletPaperHangerType - rtype\n MicrowaveType - rtype\n SofaType - rtype\n CartType - rtype\n ArmChairType - rtype\n HandTowelHolderType - rtype\n TVStandType - rtype\n BathtubBasinType - rtype\n CoffeeMachineType - rtype\n ToasterType - rtype\n LaundryHamperType - rtype\n DrawerType - rtype\n FridgeType - rtype\n ToiletType - rtype\n ShelfType - rtype\n PaintingHangerType - rtype\n CounterTopType - rtype\n\n\n Box_bar__minus_00_dot_21_bar__plus_00_dot_30_bar__plus_00_dot_92 - object\n Box_bar__minus_03_dot_86_bar__plus_01_dot_33_bar__plus_04_dot_69 - object\n Box_bar__minus_04_dot_15_bar__plus_00_dot_42_bar__plus_04_dot_47 - object\n CellPhone_bar__minus_00_dot_16_bar__plus_00_dot_07_bar__plus_01_dot_29 - object\n CellPhone_bar__minus_01_dot_46_bar__plus_00_dot_59_bar__plus_04_dot_47 - object\n CellPhone_bar__minus_02_dot_90_bar__plus_01_dot_11_bar__plus_04_dot_79 - object\n CreditCard_bar__minus_04_dot_51_bar__plus_01_dot_11_bar__plus_04_dot_29 - object\n FloorLamp_bar__minus_00_dot_65_bar__plus_00_dot_27_bar__plus_04_dot_43 - object\n FloorLamp_bar__minus_05_dot_60_bar__plus_00_dot_00_bar__plus_04_dot_64 - object\n HousePlant_bar__minus_03_dot_97_bar__plus_01_dot_64_bar__plus_00_dot_14 - object\n KeyChain_bar__minus_01_dot_09_bar__plus_00_dot_07_bar__plus_00_dot_36 - object\n Lamp_bar__minus_02_dot_81_bar__plus_01_dot_10_bar__plus_04_dot_52 - object\n Lamp_bar__minus_04_dot_65_bar__plus_01_dot_03_bar__plus_00_dot_27 - object\n Laptop_bar__minus_03_dot_39_bar__plus_01_dot_10_bar__plus_04_dot_49 - object\n LightSwitch_bar__minus_06_dot_00_bar__plus_01_dot_35_bar__plus_03_dot_40 - object\n Newspaper_bar__minus_00_dot_95_bar__plus_00_dot_63_bar__plus_02_dot_75 - object\n Newspaper_bar__minus_02_dot_91_bar__plus_00_dot_21_bar__plus_04_dot_40 - object\n Newspaper_bar__minus_03_dot_64_bar__plus_00_dot_21_bar__plus_04_dot_40 - object\n Painting_bar__minus_06_dot_02_bar__plus_01_dot_80_bar__plus_04_dot_18 - object\n Pillow_bar__minus_01_dot_58_bar__plus_00_dot_67_bar__plus_04_dot_30 - object\n Pillow_bar__minus_02_dot_03_bar__plus_00_dot_67_bar__plus_04_dot_42 - object\n RemoteControl_bar__minus_04_dot_18_bar__plus_01_dot_11_bar__plus_04_dot_89 - object\n RemoteControl_bar__minus_04_dot_83_bar__plus_01_dot_11_bar__plus_04_dot_79 - object\n RemoteControl_bar__minus_05_dot_53_bar__plus_01_dot_04_bar__plus_00_dot_17 - object\n Statue_bar__minus_01_dot_46_bar__plus_01_dot_11_bar__plus_00_dot_19 - object\n Statue_bar__minus_02_dot_35_bar__plus_00_dot_04_bar__plus_00_dot_37 - object\n Statue_bar__minus_04_dot_18_bar__plus_01_dot_12_bar__plus_04_dot_59 - object\n Television_bar__minus_03_dot_35_bar__plus_00_dot_70_bar__plus_00_dot_13 - object\n TissueBox_bar__minus_00_dot_22_bar__plus_01_dot_59_bar__plus_00_dot_82 - object\n Vase_bar__minus_02_dot_35_bar__plus_00_dot_04_bar__plus_00_dot_16 - object\n Watch_bar__minus_05_dot_51_bar__plus_01_dot_59_bar__plus_00_dot_08 - object\n Watch_bar__minus_05_dot_53_bar__plus_01_dot_04_bar__plus_00_dot_44 - object\n ArmChair_bar__minus_01_dot_84_bar__minus_00_dot_01_bar__plus_04_dot_51 - receptacle\n Cabinet_bar__minus_02_dot_70_bar__plus_00_dot_56_bar__plus_04_dot_20 - receptacle\n Cabinet_bar__minus_03_dot_85_bar__plus_00_dot_56_bar__plus_04_dot_20 - receptacle\n Cabinet_bar__minus_03_dot_87_bar__plus_00_dot_56_bar__plus_04_dot_20 - receptacle\n Cabinet_bar__minus_05_dot_02_bar__plus_00_dot_56_bar__plus_04_dot_20 - receptacle\n Drawer_bar__minus_02_dot_99_bar__plus_01_dot_01_bar__plus_04_dot_30 - receptacle\n Drawer_bar__minus_03_dot_57_bar__plus_01_dot_01_bar__plus_04_dot_30 - receptacle\n Drawer_bar__minus_04_dot_16_bar__plus_01_dot_01_bar__plus_04_dot_30 - receptacle\n Drawer_bar__minus_04_dot_74_bar__plus_01_dot_01_bar__plus_04_dot_30 - receptacle\n Drawer_bar__minus_05_dot_02_bar__plus_00_dot_88_bar__plus_00_dot_37 - receptacle\n Dresser_bar__minus_03_dot_86_bar_00_dot_00_bar__plus_04_dot_59 - receptacle\n GarbageCan_bar__minus_05_dot_80_bar__plus_00_dot_00_bar__plus_04_dot_07 - receptacle\n Safe_bar__minus_02_dot_30_bar__minus_00_dot_01_bar__plus_00_dot_27 - receptacle\n Shelf_bar__minus_00_dot_22_bar__plus_00_dot_58_bar__plus_01_dot_00 - receptacle\n Shelf_bar__minus_00_dot_23_bar__plus_01_dot_09_bar__plus_01_dot_00 - receptacle\n Shelf_bar__minus_00_dot_26_bar__plus_00_dot_07_bar__plus_01_dot_00 - receptacle\n Shelf_bar__minus_00_dot_27_bar__plus_01_dot_58_bar__plus_00_dot_99 - receptacle\n Shelf_bar__minus_01_dot_29_bar__plus_00_dot_07_bar__plus_00_dot_26 - receptacle\n Shelf_bar__minus_01_dot_29_bar__plus_00_dot_58_bar__plus_00_dot_22 - receptacle\n Shelf_bar__minus_01_dot_29_bar__plus_01_dot_09_bar__plus_00_dot_23 - receptacle\n Shelf_bar__minus_01_dot_29_bar__plus_01_dot_58_bar__plus_00_dot_27 - receptacle\n Shelf_bar__minus_05_dot_24_bar__plus_01_dot_39_bar__plus_00_dot_09 - receptacle\n Shelf_bar__minus_05_dot_24_bar__plus_01_dot_58_bar__plus_00_dot_07 - receptacle\n Shelf_bar__minus_05_dot_24_bar__plus_01_dot_78_bar__plus_00_dot_07 - receptacle\n Shelf_bar__minus_05_dot_24_bar__plus_01_dot_97_bar__plus_00_dot_09 - receptacle\n SideTable_bar__minus_05_dot_02_bar__minus_00_dot_01_bar__plus_00_dot_27 - receptacle\n Sofa_bar__minus_00_dot_74_bar__plus_00_dot_00_bar__plus_02_dot_75 - receptacle\n loc_bar__minus_22_bar_14_bar_3_bar_30 - location\n loc_bar__minus_21_bar_4_bar_2_bar_60 - location\n loc_bar__minus_22_bar_4_bar_2_bar_60 - location\n loc_bar__minus_17_bar_15_bar_0_bar_45 - location\n loc_bar__minus_16_bar_3_bar_2_bar_0 - location\n loc_bar__minus_16_bar_3_bar_3_bar_0 - location\n loc_bar__minus_6_bar_15_bar_1_bar_60 - location\n loc_bar__minus_16_bar_3_bar_3_bar__minus_15 - location\n loc_bar__minus_6_bar_6_bar_1_bar_45 - location\n loc_bar__minus_17_bar_15_bar_0_bar_60 - location\n loc_bar__minus_7_bar_14_bar_0_bar_60 - location\n loc_bar__minus_16_bar_4_bar_3_bar_30 - location\n loc_bar__minus_12_bar_15_bar_0_bar_45 - location\n loc_bar__minus_4_bar_4_bar_1_bar_60 - location\n loc_bar__minus_14_bar_15_bar_0_bar_45 - location\n loc_bar__minus_21_bar_16_bar_0_bar_60 - location\n loc_bar__minus_4_bar_4_bar_1_bar_30 - location\n loc_bar__minus_8_bar_12_bar_1_bar_60 - location\n loc_bar__minus_4_bar_4_bar_1_bar_0 - location\n loc_bar__minus_19_bar_15_bar_0_bar_45 - location\n loc_bar__minus_18_bar_14_bar_0_bar_60 - location\n loc_bar__minus_8_bar_4_bar_2_bar_0 - location\n loc_bar__minus_7_bar_6_bar_2_bar_30 - location\n loc_bar__minus_7_bar_6_bar_2_bar_60 - location\n loc_bar__minus_4_bar_4_bar_2_bar_60 - location\n loc_bar__minus_21_bar_16_bar_3_bar_60 - location\n loc_bar__minus_21_bar_16_bar_3_bar__minus_15 - location\n loc_bar__minus_19_bar_4_bar_2_bar_15 - location\n loc_bar__minus_7_bar_5_bar_2_bar_60 - location\n loc_bar__minus_13_bar_14_bar_0_bar_60 - location\n loc_bar__minus_13_bar_3_bar_2_bar_60 - location\n loc_bar__minus_7_bar_8_bar_3_bar_30 - location\n )\n \n\n(:init\n\n\n (receptacleType Shelf_bar__minus_00_dot_27_bar__plus_01_dot_58_bar__plus_00_dot_99 ShelfType)\n (receptacleType Cabinet_bar__minus_03_dot_87_bar__plus_00_dot_56_bar__plus_04_dot_20 CabinetType)\n (receptacleType Shelf_bar__minus_05_dot_24_bar__plus_01_dot_78_bar__plus_00_dot_07 ShelfType)\n (receptacleType Cabinet_bar__minus_03_dot_85_bar__plus_00_dot_56_bar__plus_04_dot_20 CabinetType)\n (receptacleType Shelf_bar__minus_00_dot_22_bar__plus_00_dot_58_bar__plus_01_dot_00 ShelfType)\n (receptacleType Shelf_bar__minus_01_dot_29_bar__plus_01_dot_58_bar__plus_00_dot_27 ShelfType)\n (receptacleType Shelf_bar__minus_05_dot_24_bar__plus_01_dot_97_bar__plus_00_dot_09 ShelfType)\n (receptacleType Safe_bar__minus_02_dot_30_bar__minus_00_dot_01_bar__plus_00_dot_27 SafeType)\n (receptacleType Cabinet_bar__minus_02_dot_70_bar__plus_00_dot_56_bar__plus_04_dot_20 CabinetType)\n (receptacleType Shelf_bar__minus_01_dot_29_bar__plus_00_dot_58_bar__plus_00_dot_22 ShelfType)\n (receptacleType Drawer_bar__minus_05_dot_02_bar__plus_00_dot_88_bar__plus_00_dot_37 DrawerType)\n (receptacleType Drawer_bar__minus_02_dot_99_bar__plus_01_dot_01_bar__plus_04_dot_30 DrawerType)\n (receptacleType Shelf_bar__minus_00_dot_23_bar__plus_01_dot_09_bar__plus_01_dot_00 ShelfType)\n (receptacleType Shelf_bar__minus_05_dot_24_bar__plus_01_dot_58_bar__plus_00_dot_07 ShelfType)\n (receptacleType SideTable_bar__minus_05_dot_02_bar__minus_00_dot_01_bar__plus_00_dot_27 SideTableType)\n (receptacleType Shelf_bar__minus_05_dot_24_bar__plus_01_dot_39_bar__plus_00_dot_09 ShelfType)\n (receptacleType Drawer_bar__minus_04_dot_74_bar__plus_01_dot_01_bar__plus_04_dot_30 DrawerType)\n (receptacleType Sofa_bar__minus_00_dot_74_bar__plus_00_dot_00_bar__plus_02_dot_75 SofaType)\n (receptacleType Shelf_bar__minus_00_dot_26_bar__plus_00_dot_07_bar__plus_01_dot_00 ShelfType)\n (receptacleType Dresser_bar__minus_03_dot_86_bar_00_dot_00_bar__plus_04_dot_59 DresserType)\n (receptacleType Drawer_bar__minus_03_dot_57_bar__plus_01_dot_01_bar__plus_04_dot_30 DrawerType)\n (receptacleType GarbageCan_bar__minus_05_dot_80_bar__plus_00_dot_00_bar__plus_04_dot_07 GarbageCanType)\n (receptacleType Drawer_bar__minus_04_dot_16_bar__plus_01_dot_01_bar__plus_04_dot_30 DrawerType)\n (receptacleType Shelf_bar__minus_01_dot_29_bar__plus_00_dot_07_bar__plus_00_dot_26 ShelfType)\n (receptacleType Shelf_bar__minus_01_dot_29_bar__plus_01_dot_09_bar__plus_00_dot_23 ShelfType)\n (receptacleType ArmChair_bar__minus_01_dot_84_bar__minus_00_dot_01_bar__plus_04_dot_51 ArmChairType)\n (receptacleType Cabinet_bar__minus_05_dot_02_bar__plus_00_dot_56_bar__plus_04_dot_20 CabinetType)\n (objectType CreditCard_bar__minus_04_dot_51_bar__plus_01_dot_11_bar__plus_04_dot_29 CreditCardType)\n (objectType LightSwitch_bar__minus_06_dot_00_bar__plus_01_dot_35_bar__plus_03_dot_40 LightSwitchType)\n (objectType Painting_bar__minus_06_dot_02_bar__plus_01_dot_80_bar__plus_04_dot_18 PaintingType)\n (objectType Box_bar__minus_03_dot_86_bar__plus_01_dot_33_bar__plus_04_dot_69 BoxType)\n (objectType CellPhone_bar__minus_00_dot_16_bar__plus_00_dot_07_bar__plus_01_dot_29 CellPhoneType)\n (objectType Pillow_bar__minus_02_dot_03_bar__plus_00_dot_67_bar__plus_04_dot_42 PillowType)\n (objectType Newspaper_bar__minus_00_dot_95_bar__plus_00_dot_63_bar__plus_02_dot_75 NewspaperType)\n (objectType Watch_bar__minus_05_dot_51_bar__plus_01_dot_59_bar__plus_00_dot_08 WatchType)\n (objectType Television_bar__minus_03_dot_35_bar__plus_00_dot_70_bar__plus_00_dot_13 TelevisionType)\n (objectType Box_bar__minus_04_dot_15_bar__plus_00_dot_42_bar__plus_04_dot_47 BoxType)\n (objectType Newspaper_bar__minus_03_dot_64_bar__plus_00_dot_21_bar__plus_04_dot_40 NewspaperType)\n (objectType Watch_bar__minus_05_dot_53_bar__plus_01_dot_04_bar__plus_00_dot_44 WatchType)\n (objectType TissueBox_bar__minus_00_dot_22_bar__plus_01_dot_59_bar__plus_00_dot_82 TissueBoxType)\n (objectType CellPhone_bar__minus_01_dot_46_bar__plus_00_dot_59_bar__plus_04_dot_47 CellPhoneType)\n (objectType Statue_bar__minus_04_dot_18_bar__plus_01_dot_12_bar__plus_04_dot_59 StatueType)\n (objectType Pillow_bar__minus_01_dot_58_bar__plus_00_dot_67_bar__plus_04_dot_30 PillowType)\n (objectType HousePlant_bar__minus_03_dot_97_bar__plus_01_dot_64_bar__plus_00_dot_14 HousePlantType)\n (objectType FloorLamp_bar__minus_05_dot_60_bar__plus_00_dot_00_bar__plus_04_dot_64 FloorLampType)\n (objectType CellPhone_bar__minus_02_dot_90_bar__plus_01_dot_11_bar__plus_04_dot_79 CellPhoneType)\n (objectType RemoteControl_bar__minus_04_dot_18_bar__plus_01_dot_11_bar__plus_04_dot_89 RemoteControlType)\n (objectType FloorLamp_bar__minus_00_dot_65_bar__plus_00_dot_27_bar__plus_04_dot_43 FloorLampType)\n (objectType Laptop_bar__minus_03_dot_39_bar__plus_01_dot_10_bar__plus_04_dot_49 LaptopType)\n (objectType Vase_bar__minus_02_dot_35_bar__plus_00_dot_04_bar__plus_00_dot_16 VaseType)\n (objectType RemoteControl_bar__minus_04_dot_83_bar__plus_01_dot_11_bar__plus_04_dot_79 RemoteControlType)\n (objectType Newspaper_bar__minus_02_dot_91_bar__plus_00_dot_21_bar__plus_04_dot_40 NewspaperType)\n (objectType RemoteControl_bar__minus_05_dot_53_bar__plus_01_dot_04_bar__plus_00_dot_17 RemoteControlType)\n (objectType Statue_bar__minus_02_dot_35_bar__plus_00_dot_04_bar__plus_00_dot_37 StatueType)\n (objectType KeyChain_bar__minus_01_dot_09_bar__plus_00_dot_07_bar__plus_00_dot_36 KeyChainType)\n (objectType Box_bar__minus_00_dot_21_bar__plus_00_dot_30_bar__plus_00_dot_92 BoxType)\n (objectType Statue_bar__minus_01_dot_46_bar__plus_01_dot_11_bar__plus_00_dot_19 StatueType)\n (canContain ShelfType RemoteControlType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BoxType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType StatueType)\n (canContain ShelfType TissueBoxType)\n (canContain ShelfType NewspaperType)\n (canContain ShelfType VaseType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType WatchType)\n (canContain CabinetType BoxType)\n (canContain CabinetType TissueBoxType)\n (canContain CabinetType NewspaperType)\n (canContain CabinetType VaseType)\n (canContain ShelfType RemoteControlType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BoxType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType StatueType)\n (canContain ShelfType TissueBoxType)\n (canContain ShelfType NewspaperType)\n (canContain ShelfType VaseType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType WatchType)\n (canContain CabinetType BoxType)\n (canContain CabinetType TissueBoxType)\n (canContain CabinetType NewspaperType)\n (canContain CabinetType VaseType)\n (canContain ShelfType RemoteControlType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BoxType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType StatueType)\n (canContain ShelfType TissueBoxType)\n (canContain ShelfType NewspaperType)\n (canContain ShelfType VaseType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType WatchType)\n (canContain ShelfType RemoteControlType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BoxType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType StatueType)\n (canContain ShelfType TissueBoxType)\n (canContain ShelfType NewspaperType)\n (canContain ShelfType VaseType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType WatchType)\n (canContain ShelfType RemoteControlType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BoxType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType StatueType)\n (canContain ShelfType 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(canContain DrawerType CreditCardType)\n (canContain DrawerType TissueBoxType)\n (canContain DrawerType NewspaperType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType WatchType)\n (canContain DrawerType RemoteControlType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType TissueBoxType)\n (canContain DrawerType NewspaperType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType WatchType)\n (canContain ShelfType RemoteControlType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BoxType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType StatueType)\n (canContain ShelfType TissueBoxType)\n (canContain ShelfType NewspaperType)\n (canContain ShelfType VaseType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType WatchType)\n (canContain ShelfType RemoteControlType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BoxType)\n (canContain ShelfType 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(canContain ShelfType KeyChainType)\n (canContain ShelfType WatchType)\n (canContain DrawerType RemoteControlType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType TissueBoxType)\n (canContain DrawerType NewspaperType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType WatchType)\n (canContain SofaType CellPhoneType)\n (canContain SofaType KeyChainType)\n (canContain SofaType BoxType)\n (canContain SofaType CreditCardType)\n (canContain SofaType PillowType)\n (canContain SofaType RemoteControlType)\n (canContain SofaType LaptopType)\n (canContain SofaType NewspaperType)\n (canContain ShelfType RemoteControlType)\n (canContain ShelfType CellPhoneType)\n (canContain ShelfType BoxType)\n (canContain ShelfType CreditCardType)\n (canContain ShelfType StatueType)\n (canContain ShelfType TissueBoxType)\n (canContain ShelfType NewspaperType)\n (canContain ShelfType VaseType)\n (canContain ShelfType KeyChainType)\n (canContain ShelfType WatchType)\n (canContain DresserType RemoteControlType)\n (canContain DresserType LaptopType)\n (canContain DresserType CellPhoneType)\n (canContain DresserType BoxType)\n (canContain DresserType CreditCardType)\n (canContain DresserType StatueType)\n (canContain DresserType TissueBoxType)\n (canContain DresserType NewspaperType)\n (canContain DresserType VaseType)\n (canContain DresserType KeyChainType)\n (canContain DresserType WatchType)\n (canContain DrawerType RemoteControlType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType TissueBoxType)\n (canContain DrawerType NewspaperType)\n (canContain DrawerType KeyChainType)\n (canContain DrawerType WatchType)\n (canContain GarbageCanType TissueBoxType)\n (canContain GarbageCanType NewspaperType)\n (canContain DrawerType RemoteControlType)\n (canContain DrawerType CellPhoneType)\n (canContain DrawerType CreditCardType)\n (canContain DrawerType 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BoxType)\n (canContain ArmChairType CreditCardType)\n (canContain ArmChairType PillowType)\n (canContain ArmChairType RemoteControlType)\n (canContain ArmChairType LaptopType)\n (canContain ArmChairType NewspaperType)\n (canContain CabinetType BoxType)\n (canContain CabinetType TissueBoxType)\n (canContain CabinetType NewspaperType)\n (canContain CabinetType VaseType)\n (pickupable CreditCard_bar__minus_04_dot_51_bar__plus_01_dot_11_bar__plus_04_dot_29)\n (pickupable Box_bar__minus_03_dot_86_bar__plus_01_dot_33_bar__plus_04_dot_69)\n (pickupable CellPhone_bar__minus_00_dot_16_bar__plus_00_dot_07_bar__plus_01_dot_29)\n (pickupable Pillow_bar__minus_02_dot_03_bar__plus_00_dot_67_bar__plus_04_dot_42)\n (pickupable Newspaper_bar__minus_00_dot_95_bar__plus_00_dot_63_bar__plus_02_dot_75)\n (pickupable Watch_bar__minus_05_dot_51_bar__plus_01_dot_59_bar__plus_00_dot_08)\n (pickupable Box_bar__minus_04_dot_15_bar__plus_00_dot_42_bar__plus_04_dot_47)\n (pickupable 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Sofa_bar__minus_00_dot_74_bar__plus_00_dot_00_bar__plus_02_dot_75)\n (inReceptacle TissueBox_bar__minus_00_dot_22_bar__plus_01_dot_59_bar__plus_00_dot_82 Shelf_bar__minus_00_dot_27_bar__plus_01_dot_58_bar__plus_00_dot_99)\n (inReceptacle CellPhone_bar__minus_02_dot_90_bar__plus_01_dot_11_bar__plus_04_dot_79 Dresser_bar__minus_03_dot_86_bar_00_dot_00_bar__plus_04_dot_59)\n (inReceptacle CreditCard_bar__minus_04_dot_51_bar__plus_01_dot_11_bar__plus_04_dot_29 Dresser_bar__minus_03_dot_86_bar_00_dot_00_bar__plus_04_dot_59)\n (inReceptacle RemoteControl_bar__minus_04_dot_18_bar__plus_01_dot_11_bar__plus_04_dot_89 Dresser_bar__minus_03_dot_86_bar_00_dot_00_bar__plus_04_dot_59)\n (inReceptacle Box_bar__minus_03_dot_86_bar__plus_01_dot_33_bar__plus_04_dot_69 Dresser_bar__minus_03_dot_86_bar_00_dot_00_bar__plus_04_dot_59)\n (inReceptacle Statue_bar__minus_04_dot_18_bar__plus_01_dot_12_bar__plus_04_dot_59 Dresser_bar__minus_03_dot_86_bar_00_dot_00_bar__plus_04_dot_59)\n (inReceptacle Laptop_bar__minus_03_dot_39_bar__plus_01_dot_10_bar__plus_04_dot_49 Dresser_bar__minus_03_dot_86_bar_00_dot_00_bar__plus_04_dot_59)\n (inReceptacle RemoteControl_bar__minus_04_dot_83_bar__plus_01_dot_11_bar__plus_04_dot_79 Dresser_bar__minus_03_dot_86_bar_00_dot_00_bar__plus_04_dot_59)\n (inReceptacle Newspaper_bar__minus_02_dot_91_bar__plus_00_dot_21_bar__plus_04_dot_40 Cabinet_bar__minus_02_dot_70_bar__plus_00_dot_56_bar__plus_04_dot_20)\n (inReceptacle Newspaper_bar__minus_03_dot_64_bar__plus_00_dot_21_bar__plus_04_dot_40 Cabinet_bar__minus_03_dot_85_bar__plus_00_dot_56_bar__plus_04_dot_20)\n (inReceptacle Box_bar__minus_04_dot_15_bar__plus_00_dot_42_bar__plus_04_dot_47 Cabinet_bar__minus_03_dot_87_bar__plus_00_dot_56_bar__plus_04_dot_20)\n (inReceptacle Vase_bar__minus_02_dot_35_bar__plus_00_dot_04_bar__plus_00_dot_16 Safe_bar__minus_02_dot_30_bar__minus_00_dot_01_bar__plus_00_dot_27)\n (inReceptacle Statue_bar__minus_02_dot_35_bar__plus_00_dot_04_bar__plus_00_dot_37 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SideTable_bar__minus_05_dot_02_bar__minus_00_dot_01_bar__plus_00_dot_27)\n (inReceptacle Watch_bar__minus_05_dot_53_bar__plus_01_dot_04_bar__plus_00_dot_44 SideTable_bar__minus_05_dot_02_bar__minus_00_dot_01_bar__plus_00_dot_27)\n (inReceptacle KeyChain_bar__minus_01_dot_09_bar__plus_00_dot_07_bar__plus_00_dot_36 Shelf_bar__minus_01_dot_29_bar__plus_00_dot_07_bar__plus_00_dot_26)\n (inReceptacle Statue_bar__minus_01_dot_46_bar__plus_01_dot_11_bar__plus_00_dot_19 Shelf_bar__minus_01_dot_29_bar__plus_01_dot_09_bar__plus_00_dot_23)\n \n \n (receptacleAtLocation ArmChair_bar__minus_01_dot_84_bar__minus_00_dot_01_bar__plus_04_dot_51 loc_bar__minus_7_bar_14_bar_0_bar_60)\n (receptacleAtLocation Cabinet_bar__minus_02_dot_70_bar__plus_00_dot_56_bar__plus_04_dot_20 loc_bar__minus_13_bar_14_bar_0_bar_60)\n (receptacleAtLocation Cabinet_bar__minus_03_dot_85_bar__plus_00_dot_56_bar__plus_04_dot_20 loc_bar__minus_13_bar_14_bar_0_bar_60)\n (receptacleAtLocation Cabinet_bar__minus_03_dot_87_bar__plus_00_dot_56_bar__plus_04_dot_20 loc_bar__minus_18_bar_14_bar_0_bar_60)\n (receptacleAtLocation Cabinet_bar__minus_05_dot_02_bar__plus_00_dot_56_bar__plus_04_dot_20 loc_bar__minus_18_bar_14_bar_0_bar_60)\n (receptacleAtLocation Drawer_bar__minus_02_dot_99_bar__plus_01_dot_01_bar__plus_04_dot_30 loc_bar__minus_12_bar_15_bar_0_bar_45)\n (receptacleAtLocation Drawer_bar__minus_03_dot_57_bar__plus_01_dot_01_bar__plus_04_dot_30 loc_bar__minus_14_bar_15_bar_0_bar_45)\n (receptacleAtLocation Drawer_bar__minus_04_dot_16_bar__plus_01_dot_01_bar__plus_04_dot_30 loc_bar__minus_17_bar_15_bar_0_bar_45)\n (receptacleAtLocation Drawer_bar__minus_04_dot_74_bar__plus_01_dot_01_bar__plus_04_dot_30 loc_bar__minus_19_bar_15_bar_0_bar_45)\n (receptacleAtLocation Drawer_bar__minus_05_dot_02_bar__plus_00_dot_88_bar__plus_00_dot_37 loc_bar__minus_16_bar_4_bar_3_bar_30)\n (receptacleAtLocation Dresser_bar__minus_03_dot_86_bar_00_dot_00_bar__plus_04_dot_59 loc_bar__minus_17_bar_15_bar_0_bar_60)\n (receptacleAtLocation GarbageCan_bar__minus_05_dot_80_bar__plus_00_dot_00_bar__plus_04_dot_07 loc_bar__minus_21_bar_16_bar_3_bar_60)\n (receptacleAtLocation Safe_bar__minus_02_dot_30_bar__minus_00_dot_01_bar__plus_00_dot_27 loc_bar__minus_7_bar_6_bar_2_bar_60)\n (receptacleAtLocation Shelf_bar__minus_00_dot_22_bar__plus_00_dot_58_bar__plus_01_dot_00 loc_bar__minus_4_bar_4_bar_1_bar_60)\n (receptacleAtLocation Shelf_bar__minus_00_dot_23_bar__plus_01_dot_09_bar__plus_01_dot_00 loc_bar__minus_4_bar_4_bar_1_bar_30)\n (receptacleAtLocation Shelf_bar__minus_00_dot_26_bar__plus_00_dot_07_bar__plus_01_dot_00 loc_bar__minus_6_bar_6_bar_1_bar_45)\n (receptacleAtLocation Shelf_bar__minus_00_dot_27_bar__plus_01_dot_58_bar__plus_00_dot_99 loc_bar__minus_4_bar_4_bar_1_bar_0)\n (receptacleAtLocation Shelf_bar__minus_01_dot_29_bar__plus_00_dot_07_bar__plus_00_dot_26 loc_bar__minus_7_bar_5_bar_2_bar_60)\n (receptacleAtLocation Shelf_bar__minus_01_dot_29_bar__plus_00_dot_58_bar__plus_00_dot_22 loc_bar__minus_4_bar_4_bar_2_bar_60)\n (receptacleAtLocation Shelf_bar__minus_01_dot_29_bar__plus_01_dot_09_bar__plus_00_dot_23 loc_bar__minus_7_bar_6_bar_2_bar_30)\n (receptacleAtLocation Shelf_bar__minus_01_dot_29_bar__plus_01_dot_58_bar__plus_00_dot_27 loc_bar__minus_8_bar_4_bar_2_bar_0)\n (receptacleAtLocation Shelf_bar__minus_05_dot_24_bar__plus_01_dot_39_bar__plus_00_dot_09 loc_bar__minus_19_bar_4_bar_2_bar_15)\n (receptacleAtLocation Shelf_bar__minus_05_dot_24_bar__plus_01_dot_58_bar__plus_00_dot_07 loc_bar__minus_16_bar_3_bar_3_bar_0)\n (receptacleAtLocation Shelf_bar__minus_05_dot_24_bar__plus_01_dot_78_bar__plus_00_dot_07 loc_bar__minus_16_bar_3_bar_3_bar_0)\n (receptacleAtLocation Shelf_bar__minus_05_dot_24_bar__plus_01_dot_97_bar__plus_00_dot_09 loc_bar__minus_16_bar_3_bar_3_bar__minus_15)\n (receptacleAtLocation SideTable_bar__minus_05_dot_02_bar__minus_00_dot_01_bar__plus_00_dot_27 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R. R. 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"question": "Kerplunk was Green Day's first of many albums on the Lookout Records label.", "answer": "REFUTES", "metadata": {"verifiable": "VERIFIABLE"}} +{"id": "FEVER_train_00909", "question": "The Bassoon King is fiction.", "answer": "REFUTES", "metadata": {"verifiable": "VERIFIABLE"}} +{"id": "FEVER_train_00910", "question": "Bhagat Singh was not a socialist revolutionary.", "answer": "REFUTES", "metadata": {"verifiable": "VERIFIABLE"}} +{"id": "FEVER_train_00911", "question": "In the End has piano in it.", "answer": "SUPPORTS", "metadata": {"verifiable": "VERIFIABLE"}} +{"id": "FEVER_train_00912", "question": "The Daily Show is incapable of being comedy focused.", "answer": "REFUTES", "metadata": {"verifiable": "VERIFIABLE"}} +{"id": "FEVER_train_00913", "question": "Sandstone is part of the History of Earth.", "answer": "NOT ENOUGH INFO", "metadata": {"verifiable": "NOT VERIFIABLE"}} +{"id": "FEVER_train_00914", "question": "Mary-Kate Olsen and Ashley Olsen are current child 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"answer": "SUPPORTS", "metadata": {"verifiable": "VERIFIABLE"}} +{"id": "FEVER_train_00921", "question": "Black Canary is a character in works published by an American comic book publisher.", "answer": "SUPPORTS", "metadata": {"verifiable": "VERIFIABLE"}} +{"id": "FEVER_train_00922", "question": "Stephen Hillenburg was born in Oklahoma.", "answer": "SUPPORTS", "metadata": {"verifiable": "VERIFIABLE"}} +{"id": "FEVER_train_00923", "question": "Dan O'Bannon was born on a Tuesday.", "answer": "NOT ENOUGH INFO", "metadata": {"verifiable": "NOT VERIFIABLE"}} +{"id": "FEVER_train_00924", "question": "Trollhunters was created by a person.", "answer": "SUPPORTS", "metadata": {"verifiable": "VERIFIABLE"}} +{"id": "FEVER_train_00925", "question": "In 2009, Shane McMahon declared that he would retire.", "answer": "NOT ENOUGH INFO", "metadata": {"verifiable": "NOT VERIFIABLE"}} +{"id": "FEVER_train_00926", "question": "Tiber Oil Field was discovered in September 2002.", "answer": "REFUTES", "metadata": {"verifiable": "VERIFIABLE"}} +{"id": "FEVER_train_00927", "question": "Happiness in Slavery is a song by a band.", "answer": "SUPPORTS", "metadata": {"verifiable": "VERIFIABLE"}} +{"id": "FEVER_train_00928", "question": "Selena Gomez & the Scene's debut album was released in September.", "answer": "SUPPORTS", "metadata": {"verifiable": "VERIFIABLE"}} +{"id": "FEVER_train_00929", "question": "Wildfang was founded in Portland, Oregon in 2001.", "answer": "REFUTES", "metadata": {"verifiable": "VERIFIABLE"}} +{"id": "FEVER_train_00930", "question": "Robert Palmer (writer) has yet to write anything.", "answer": "REFUTES", "metadata": {"verifiable": "VERIFIABLE"}} +{"id": "FEVER_train_00931", "question": "Larry Wilmore is Canadian.", "answer": "REFUTES", "metadata": {"verifiable": "VERIFIABLE"}} +{"id": "FEVER_train_00932", "question": "Albert S. 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K. Rowling.", "answer": "REFUTES", "metadata": {"verifiable": "VERIFIABLE"}} +{"id": "FEVER_train_00948", "question": "Aaron Burr was a pacifist.", "answer": "REFUTES", "metadata": {"verifiable": "VERIFIABLE"}} +{"id": "FEVER_train_00949", "question": "Bullitt is an English drama and thriller from 1968.", "answer": "NOT ENOUGH INFO", "metadata": {"verifiable": "NOT VERIFIABLE"}} +{"id": "FEVER_train_00950", "question": "Princess Mononoke is a film.", "answer": "SUPPORTS", "metadata": {"verifiable": "VERIFIABLE"}} +{"id": "FEVER_train_00951", "question": "Uranium-235 was discovered by a French-American physicist.", "answer": "REFUTES", "metadata": {"verifiable": "VERIFIABLE"}} +{"id": "FEVER_train_00952", "question": "Ashley Cole is English.", "answer": "SUPPORTS", "metadata": {"verifiable": "VERIFIABLE"}} +{"id": "FEVER_train_00953", "question": "Match Point was a film by Woody Allen.", "answer": "SUPPORTS", "metadata": {"verifiable": "VERIFIABLE"}} +{"id": "FEVER_train_00954", "question": "Murda Beatz is north Canadian.", "answer": "NOT ENOUGH INFO", "metadata": {"verifiable": "NOT VERIFIABLE"}} +{"id": "FEVER_train_00955", "question": "Finding Dory was directed by someone.", "answer": "SUPPORTS", "metadata": {"verifiable": "VERIFIABLE"}} +{"id": "FEVER_train_00956", "question": "Jackpot is a film.", "answer": "SUPPORTS", "metadata": {"verifiable": "VERIFIABLE"}} +{"id": "FEVER_train_00957", "question": "Liverpool was the town where The Beatles formed.", "answer": "SUPPORTS", "metadata": {"verifiable": "VERIFIABLE"}} +{"id": "FEVER_train_00958", "question": "Entourage (film) was released on the 4th.", "answer": "REFUTES", "metadata": {"verifiable": "VERIFIABLE"}} +{"id": "FEVER_train_00959", "question": "Heavy Metal music was developed in the early 1970's.", "answer": "SUPPORTS", "metadata": {"verifiable": "VERIFIABLE"}} +{"id": "FEVER_train_00960", "question": "In a Lonely Place was based on a book called The Hobbit.", "answer": "REFUTES", "metadata": {"verifiable": "VERIFIABLE"}} +{"id": "FEVER_train_00961", "question": "\"Champ\" is a nickname held by James Jones.", "answer": "SUPPORTS", "metadata": {"verifiable": "VERIFIABLE"}} +{"id": "FEVER_train_00962", "question": "The Pelican Brief is based on a movie of the same name.", "answer": "NOT ENOUGH INFO", "metadata": {"verifiable": "NOT VERIFIABLE"}} +{"id": "FEVER_train_00963", "question": "Henry II of France is not a husband.", "answer": "NOT ENOUGH INFO", "metadata": {"verifiable": "NOT VERIFIABLE"}} +{"id": "FEVER_train_00964", "question": "How to Train Your Dragon 2 used scalable multicore processing.", "answer": "SUPPORTS", "metadata": {"verifiable": "VERIFIABLE"}} +{"id": "FEVER_train_00965", "question": "Dakota Fanning was in American film roles.", "answer": "NOT ENOUGH INFO", "metadata": {"verifiable": "NOT VERIFIABLE"}} +{"id": "FEVER_train_00966", "question": "Muscarinic acetylcholine receptors form biological units.", "answer": "NOT ENOUGH INFO", "metadata": {"verifiable": "NOT VERIFIABLE"}} +{"id": "FEVER_train_00967", "question": "Mason Evans, Jr. grows up in Texas with divorced parents.", "answer": "SUPPORTS", "metadata": {"verifiable": "VERIFIABLE"}} +{"id": "FEVER_train_00968", "question": "Marjorie Gross wrote for TV.", "answer": "SUPPORTS", "metadata": {"verifiable": "VERIFIABLE"}} +{"id": "FEVER_train_00969", "question": "Don Bradman was called the \"greatest living Australian\" by Sir Ian McKellen.", "answer": "REFUTES", "metadata": {"verifiable": "VERIFIABLE"}} +{"id": "FEVER_train_00970", "question": "Asylum Records is an American record label originally founded in 1970.", "answer": "REFUTES", "metadata": {"verifiable": "VERIFIABLE"}} +{"id": "FEVER_train_00971", "question": "Papua comprised all of Indonesia.", "answer": "NOT ENOUGH INFO", "metadata": {"verifiable": "NOT VERIFIABLE"}} +{"id": "FEVER_train_00972", "question": "Derek Hough starred in a Romeo and Juliet-inspired movie.", "answer": "SUPPORTS", "metadata": {"verifiable": "VERIFIABLE"}} +{"id": "FEVER_train_00973", "question": "Happiness in Slavery is a song by a vegan band.", "answer": "NOT ENOUGH INFO", "metadata": {"verifiable": "NOT VERIFIABLE"}} +{"id": "FEVER_train_00974", "question": "Melancholia was directed by Bob Dole.", "answer": "REFUTES", "metadata": {"verifiable": "VERIFIABLE"}} +{"id": "FEVER_train_00975", "question": "The Chagatai language was a literary language used to preserve poems and scientific texts.", "answer": "NOT ENOUGH INFO", "metadata": {"verifiable": "NOT VERIFIABLE"}} +{"id": "FEVER_train_00976", "question": "Microbiologist research promotes information found in pathology and molecular biology", "answer": "SUPPORTS", "metadata": {"verifiable": "VERIFIABLE"}} +{"id": "FEVER_train_00977", "question": "Luke Cage was featured as a protagonist of a comic book zero times.", "answer": "REFUTES", "metadata": {"verifiable": "VERIFIABLE"}} +{"id": "FEVER_train_00978", "question": "James Jones missed the playoffs once in 2007-2008.", "answer": "SUPPORTS", "metadata": {"verifiable": "VERIFIABLE"}} +{"id": "FEVER_train_00979", "question": "Charles Manson is a criminal.", "answer": "SUPPORTS", "metadata": {"verifiable": "VERIFIABLE"}} +{"id": "FEVER_train_00980", "question": "Annette Badland played Margaret Blaine in Star Trek.", "answer": "NOT ENOUGH INFO", "metadata": {"verifiable": "NOT VERIFIABLE"}} +{"id": "FEVER_train_00981", "question": "The Greek language is spoken only outside of Italy.", "answer": "REFUTES", "metadata": {"verifiable": "VERIFIABLE"}} +{"id": "FEVER_train_00982", "question": "The Daily Show focuses on celebrities.", "answer": "REFUTES", "metadata": {"verifiable": "VERIFIABLE"}} +{"id": "FEVER_train_00983", "question": "The King and I is based on a novel by an American writer born in 1903.", "answer": "SUPPORTS", "metadata": {"verifiable": "VERIFIABLE"}} +{"id": "FEVER_train_00984", "question": "Pharrell Williams plays drums.", "answer": "SUPPORTS", "metadata": {"verifiable": "VERIFIABLE"}} +{"id": "FEVER_train_00985", "question": "Capsicum chinense is extinct in the Americas.", "answer": "NOT ENOUGH INFO", "metadata": {"verifiable": "NOT VERIFIABLE"}} +{"id": "FEVER_train_00986", "question": "Miranda Otto is the sister of chef Gracie Otto.", "answer": "NOT ENOUGH INFO", "metadata": {"verifiable": "NOT VERIFIABLE"}} +{"id": "FEVER_train_00987", "question": "Graffiti was released in 2007.", "answer": "REFUTES", "metadata": {"verifiable": "VERIFIABLE"}} +{"id": "FEVER_train_00988", "question": "Caroline Kennedy is a Catholic.", "answer": "NOT ENOUGH INFO", "metadata": {"verifiable": "NOT VERIFIABLE"}} +{"id": "FEVER_train_00989", "question": "Entourage (film) was released in a specific year.", "answer": "SUPPORTS", "metadata": {"verifiable": "VERIFIABLE"}} +{"id": "FEVER_train_00990", "question": "David Spade was fired from being in Grown Ups 2.", "answer": "REFUTES", "metadata": {"verifiable": "VERIFIABLE"}} +{"id": "FEVER_train_00991", "question": "Henry II of France has three sisters.", "answer": "NOT ENOUGH INFO", "metadata": {"verifiable": "NOT VERIFIABLE"}} +{"id": "FEVER_train_00992", "question": "Andrew Kevin Walker is a director.", "answer": "NOT ENOUGH INFO", "metadata": {"verifiable": "NOT VERIFIABLE"}} +{"id": "FEVER_train_00993", "question": "Fidel Castro has a sister.", "answer": "NOT ENOUGH INFO", "metadata": {"verifiable": "NOT VERIFIABLE"}} +{"id": "FEVER_train_00994", "question": "Polynesian languages include several speakers.", "answer": "NOT ENOUGH INFO", "metadata": {"verifiable": "NOT VERIFIABLE"}} +{"id": "FEVER_train_00995", "question": "Steve Ditko studied art at the Cartoonist and Illustrators School.", "answer": "SUPPORTS", "metadata": {"verifiable": "VERIFIABLE"}} +{"id": "FEVER_train_00996", "question": "Ralph Fults was a Roaring Twenties era outlaw and escape artist.", "answer": "NOT ENOUGH INFO", "metadata": {"verifiable": "NOT VERIFIABLE"}} +{"id": "FEVER_train_00997", "question": "The New York City Landmarks Preservation Commission includes a researcher.", "answer": "NOT ENOUGH INFO", "metadata": {"verifiable": "NOT VERIFIABLE"}} +{"id": "FEVER_train_00998", "question": "Sandra Bullock worked in the film industry.", "answer": "SUPPORTS", "metadata": {"verifiable": "VERIFIABLE"}} +{"id": "FEVER_train_00999", "question": "Soyuz is still in service as a set of satellites.", "answer": "NOT ENOUGH INFO", "metadata": {"verifiable": "NOT VERIFIABLE"}} +{"id": "FEVER_train_01000", "question": "Same Old Love is from a different album than Revival.", "answer": "REFUTES", "metadata": {"verifiable": "VERIFIABLE"}} +{"id": "FEVER_train_01001", "question": "Basildon has only one station.", "answer": "REFUTES", "metadata": {"verifiable": "VERIFIABLE"}} +{"id": "FEVER_train_01002", "question": "Flaked was cancelled in 2016.", "answer": "REFUTES", "metadata": {"verifiable": "VERIFIABLE"}} +{"id": "FEVER_train_01003", "question": "John Frusciante was in Stadium Arcadium.", "answer": "SUPPORTS", "metadata": {"verifiable": "VERIFIABLE"}} +{"id": "FEVER_train_01004", "question": "Sean Penn was in Fast Times at Ridgemont High in 1982.", "answer": "SUPPORTS", "metadata": {"verifiable": "VERIFIABLE"}} +{"id": "FEVER_train_01005", "question": "French Indochina was in Southeast Asia.", "answer": "SUPPORTS", "metadata": {"verifiable": "VERIFIABLE"}} +{"id": "FEVER_train_01006", "question": "Michigan is a top destination for recreational fishing.", "answer": "NOT ENOUGH INFO", "metadata": {"verifiable": "NOT VERIFIABLE"}} +{"id": "FEVER_train_01007", "question": "The Road to El Dorado is only a podcast.", "answer": "REFUTES", "metadata": {"verifiable": "VERIFIABLE"}} +{"id": "FEVER_train_01008", "question": "New Orleans Pelicans compete the southwest Division of the NBA.", "answer": "SUPPORTS", "metadata": {"verifiable": "VERIFIABLE"}} +{"id": "FEVER_train_01009", "question": "Easy A is an American teen comedy poem.", "answer": "REFUTES", "metadata": {"verifiable": "VERIFIABLE"}} +{"id": "FEVER_train_01010", "question": "Norman Jewison rejected all offers to direct The Cincinnati Kid.", "answer": "REFUTES", "metadata": {"verifiable": "VERIFIABLE"}} +{"id": "FEVER_train_01011", "question": "Home for the Holidays stars the fourth stepchild of Charlie Chaplin", "answer": "REFUTES", "metadata": {"verifiable": "VERIFIABLE"}} +{"id": "FEVER_train_01012", "question": "Larry Wilmore is a person who produces.", "answer": "SUPPORTS", "metadata": {"verifiable": "VERIFIABLE"}} +{"id": "FEVER_train_01013", "question": "Luke Cage did not team up with Iron Fist.", "answer": "SUPPORTS", "metadata": {"verifiable": "VERIFIABLE"}} +{"id": "FEVER_train_01014", "question": "Veeru Devgan is only a television director.", "answer": "REFUTES", "metadata": {"verifiable": "VERIFIABLE"}} +{"id": "FEVER_train_01015", "question": "The Daily Show described itself as a credible news program.", "answer": "REFUTES", "metadata": {"verifiable": "VERIFIABLE"}} +{"id": "FEVER_train_01016", "question": "At least one resident of each of the five New York City boroughs is included in the New York City Landmarks Preservation Commission.", "answer": "SUPPORTS", "metadata": {"verifiable": "VERIFIABLE"}} +{"id": "FEVER_train_01017", "question": "Emma Watson is a car model.", "answer": "NOT ENOUGH INFO", "metadata": {"verifiable": "NOT VERIFIABLE"}} +{"id": "FEVER_train_01018", "question": "Anne Rice was born in the 1960's.", "answer": "REFUTES", "metadata": {"verifiable": "VERIFIABLE"}} +{"id": "FEVER_train_01019", "question": "Miranda Otto is the son of Barry Otto.", "answer": "REFUTES", "metadata": {"verifiable": "VERIFIABLE"}} +{"id": "FEVER_train_01020", "question": "Jos\u00e9 Ferrer played a character.", "answer": "SUPPORTS", "metadata": {"verifiable": "VERIFIABLE"}} +{"id": "FEVER_train_01021", "question": "Ludwig van Beethoven was born in St. Petersburg.", "answer": "REFUTES", "metadata": {"verifiable": "VERIFIABLE"}} +{"id": "FEVER_train_01022", "question": "Vedam is a drama film.", "answer": "SUPPORTS", "metadata": {"verifiable": "VERIFIABLE"}} +{"id": "FEVER_train_01023", "question": "In the End does not have piano in it.", "answer": "REFUTES", "metadata": {"verifiable": "VERIFIABLE"}} diff --git a/Text/HotpotQA/HotpotQA_test.jsonl b/Text/HotpotQA/HotpotQA_test.jsonl new file mode 100644 index 0000000000000000000000000000000000000000..dd66ddd1cbd6f53eece3c2cc448bcbdc1be901d2 --- /dev/null +++ b/Text/HotpotQA/HotpotQA_test.jsonl @@ -0,0 +1,64 @@ +{"id": "HotpotQA_test_00000", "question": "When did the American singer-songwriter, best known as a solo performer release her debut album?", "answer": "2002"} +{"id": "HotpotQA_test_00001", "question": "Who is an Indian film actress that starred in Parattai Engira Azhagu Sundaram?", "answer": "Archana"} +{"id": "HotpotQA_test_00002", "question": "John Shaffer Phipps was the director of a chemical conglomerate based in what city?", "answer": "Columbia, Maryland"} +{"id": "HotpotQA_test_00003", "question": "In the 2013 BWF World Championships \u2013 Men's singles the defending champion won the olympics how many times?", "answer": "two-time"} +{"id": "HotpotQA_test_00004", "question": "When was the English singer, songwriter and guitarist, best known as the leader of Buzzcocks born who hadcontributions in The Invisible Girls?", "answer": "17 April 1955"} +{"id": "HotpotQA_test_00005", "question": "Who were the guns stolen from the HMS ship \"Marlin\" originally produced for?", "answer": "British Army"} +{"id": "HotpotQA_test_00006", "question": "Arms and the Man in a comedy by which Irish playwright?", "answer": "George Bernard Shaw"} +{"id": "HotpotQA_test_00007", "question": "\"New Perspective\" is a song by American rock band Panic! to promote a horror movie directed by which person?", "answer": "Karyn Kusama"} +{"id": "HotpotQA_test_00008", "question": "From which country does MTV Africa Music Awards 2014 nominee Diamond Platnumz hail?", "answer": "Tanzania"} +{"id": "HotpotQA_test_00009", "question": "Which artist who contributed to R Kelly's \"Double Up\" album began his solo career in 2000 ?", "answer": "Nelly"} +{"id": "HotpotQA_test_00010", "question": "In the 2001 census what was the population of township in which Fernyhalgh Wood is located ?", "answer": "33,171"} +{"id": "HotpotQA_test_00011", "question": "What year did the former model and event planner get married?", "answer": "1965"} +{"id": "HotpotQA_test_00012", "question": "What football club based in Northwich, Cheshire did Roy Felton play for?", "answer": "Northwich Victoria Football Club"} +{"id": "HotpotQA_test_00013", "question": "When was the ice hockey team that drafted Garrett Wilson in 2009 founded?", "answer": "1993"} +{"id": "HotpotQA_test_00014", "question": "Bob Geldof and Boy George, have which occupation in common?", "answer": "singer-songwriter"} +{"id": "HotpotQA_test_00015", "question": "When was the American-Puerto Rican professional basketball player born who was named the 2014 National Championship tournament's MOP?", "answer": "July 14, 1991"} +{"id": "HotpotQA_test_00016", "question": "Whom does the mixtape Inzombia recorded by Ahmad Balshe feature as guest appearances?", "answer": "Jadakiss, Future, Nav, Young Thug, Zack, Ty Dolla Sign and Ashanti"} +{"id": "HotpotQA_test_00017", "question": "Which private Catholic university in Wisconsin did Michael P. Sullivan attend?", "answer": "Marquette University"} +{"id": "HotpotQA_test_00018", "question": "The city that \u0160uazeliai Palace is in is composed of how many quarters?", "answer": "74 quarters"} +{"id": "HotpotQA_test_00019", "question": "Who had Five of his films nominated for the \"Palme d'Or\" at the Cannes Film Festival, K\u00e1roly Makk or Robert Stevenson?", "answer": "K\u00e1roly Makk"} +{"id": "HotpotQA_test_00020", "question": "Interstate 680 has a southern terminus at the turnpike that is of what length?", "answer": "241.26 mi"} +{"id": "HotpotQA_test_00021", "question": "Who was the county named after that Drexell R. Davis was born in?", "answer": "Isaac Shelby"} +{"id": "HotpotQA_test_00022", "question": "Bob Folwell was the head coach at the federal service academy in what Maryland city?", "answer": "Annapolis"} +{"id": "HotpotQA_test_00023", "question": "Barley wine is a style of dark beer from what country?", "answer": "England"} +{"id": "HotpotQA_test_00024", "question": "Vanished Planet and Medici, are which type of entertainment?", "answer": "board game"} +{"id": "HotpotQA_test_00025", "question": "Where is the legendary giant anaconda discovered that Vincent Castellanos, the American actor best known for his role in Anaconda from?", "answer": "Amazon rainforest"} +{"id": "HotpotQA_test_00026", "question": "Who directed a romantic comedy starring a \"7th Heaven\" star and Ludacris?", "answer": "Garry Marshall"} +{"id": "HotpotQA_test_00027", "question": "Where is the owner of Next big sound provides analytics for online music available?", "answer": "United States"} +{"id": "HotpotQA_test_00028", "question": "What is the release date of this debut album from an American animated sitcom that included Deththeme as part of its release of the show Mtalocalypse?", "answer": "September 25, 2007"} +{"id": "HotpotQA_test_00029", "question": "Who went to school with Simon Chinn and is the author of a film that takes an unconventional approach to the subject matter?", "answer": "Louis Theroux"} +{"id": "HotpotQA_test_00030", "question": "Where is the college located that Brian McGilloway currently teaches at?", "answer": "West Tyrone"} +{"id": "HotpotQA_test_00031", "question": "Which magazine contains more articles about topics of interest to religious women, New! or The American Jewess", "answer": "The American Jewess"} +{"id": "HotpotQA_test_00032", "question": "What was the number one-single by an English singer from her eponymous debut studio album?", "answer": "New Rules"} +{"id": "HotpotQA_test_00033", "question": "Ed Oxenbould plays Tyler in a film directed by which famous director?", "answer": "M. Night Shyamalan"} +{"id": "HotpotQA_test_00034", "question": "What river is near the Crichton Collegiate Church?", "answer": "the River Tyne"} +{"id": "HotpotQA_test_00035", "question": "The singles title at the 1987 Lorraine Open was won by a player whose career high ranking was at what number?", "answer": "No. 4"} +{"id": "HotpotQA_test_00036", "question": "The Sane Asylum is the debut album by the American thrash metal band Blind Illusion, the album features guitarist Larry LaLonde and bassist Les Claypool before they went on to work on Primus, an American rock band based in San Francisco, in which US state?", "answer": "California"} +{"id": "HotpotQA_test_00037", "question": "What is the name of the film written by an EastEnders star?", "answer": "Weekender"} +{"id": "HotpotQA_test_00038", "question": "What is the seat of the county that includes Sarah, Kentucky?", "answer": "Sandy Hook"} +{"id": "HotpotQA_test_00039", "question": "What band released the album Revelation, feature Filipino singer Arnel Pineda?", "answer": "Journey"} +{"id": "HotpotQA_test_00040", "question": "What was the debut single of the composer and singer of Probablemente ?", "answer": "Adi\u00f3s Amor"} +{"id": "HotpotQA_test_00041", "question": "Harold Ellis played basketball at the African American college in what city?", "answer": "Atlanta, Georgia"} +{"id": "HotpotQA_test_00042", "question": "Which team signed a smooth jazz bass guitarist as a free agent after the 1993-94 season?", "answer": "Phoenix Suns"} +{"id": "HotpotQA_test_00043", "question": "Mark Wystrach and Jimi Goodwin, are American ?", "answer": "no"} +{"id": "HotpotQA_test_00044", "question": "What is the nationality of the person who presented the first series of \"Kitchen Burnout\"?", "answer": "British"} +{"id": "HotpotQA_test_00045", "question": "Which M.I.A. album, featuring the song Jimmy, features musical influences including dance music and South Asian music?", "answer": "Kala"} +{"id": "HotpotQA_test_00046", "question": "Are Il trovatore and Alcina both operas?", "answer": "yes"} +{"id": "HotpotQA_test_00047", "question": "Which popular Mexican singer and movie actor is known for his rancheras, a genre of traditional Mexican folk music?", "answer": "Javier Sol\u00eds"} +{"id": "HotpotQA_test_00048", "question": "Are both Chamaelirium and Hovea flowering plants?", "answer": "no"} +{"id": "HotpotQA_test_00049", "question": "Which sports agent represented a Seattle-born 5'9\" guard who was the 21st pick in the 2005 NBA draft?", "answer": "Aaron Goodwin"} +{"id": "HotpotQA_test_00050", "question": "How many members reside in the lower house of the court that the Executive Council of New Hampshire has the right to veto legislation of?", "answer": "400"} +{"id": "HotpotQA_test_00051", "question": "The genus containing lions also contains several poorly known what?", "answer": "Old World fossil representatives"} +{"id": "HotpotQA_test_00052", "question": "Which South Korean mixed martial artist has been defeated by George Roop?", "answer": "Chan Sung Jung"} +{"id": "HotpotQA_test_00053", "question": "Are both George Stambolian and Richard Hagopian musicians?", "answer": "no"} +{"id": "HotpotQA_test_00054", "question": "Which player was ranked higher during their tennis career, Mary Carillo or Petr Korda?", "answer": "Petr Korda"} +{"id": "HotpotQA_test_00055", "question": "Mikey McCleary's album Chase Every Dream was a song composed for which advertisement campaign?", "answer": "Levi's advertising campaign"} +{"id": "HotpotQA_test_00056", "question": "Where is the company funding St. Regis Macao based?", "answer": "Paradise, Nevada"} +{"id": "HotpotQA_test_00057", "question": "The writer of the lyrics to the song Maria has won how many Grammy Awards?", "answer": "eight"} +{"id": "HotpotQA_test_00058", "question": "Are Uncinia and Cedrus in the same family?", "answer": "no"} +{"id": "HotpotQA_test_00059", "question": "Oliver Maltman stars in an upcoming film, directed by who? ", "answer": "James Marsh"} +{"id": "HotpotQA_test_00060", "question": "Which football team that was relegated to Tercera Divisi\u00f3n in the 1962\u201363 Segunda Divisi\u00f3n season was founded in 1958?", "answer": "Sevilla Atl\u00e9tico"} +{"id": "HotpotQA_test_00061", "question": "Which district is represented by an Australian politician who is the New South Wales Minister for Family and Community Services?", "answer": "Goulburn"} +{"id": "HotpotQA_test_00062", "question": "What profession do Louise Gl\u00fcck and Paul Celan share?", "answer": "poet"} +{"id": "HotpotQA_test_00063", "question": "The astronomer who formulated the theory of stellar nucleosynthesis co-authored what landmark paper?", "answer": "BFH"} diff --git a/Text/HotpotQA/HotpotQA_train.jsonl b/Text/HotpotQA/HotpotQA_train.jsonl new file mode 100644 index 0000000000000000000000000000000000000000..d521bf14599e191efa64585156c19cee257789d3 --- /dev/null +++ b/Text/HotpotQA/HotpotQA_train.jsonl @@ -0,0 +1,1024 @@ +{"id": "HotpotQA_train_00000", "question": "Sanford-Brown College has campuses located in Mendota Heights and a city located on the west bank of what river?", "answer": "Mississippi River"} +{"id": "HotpotQA_train_00001", "question": "For his recurring role in what show and its spinoffs is the man noted who starred in By Any Means along with Brooke Burfitt, Thomas Gipson and Michelle Money?", "answer": "\"Keeping Up with the Kardashians\""} +{"id": "HotpotQA_train_00002", "question": "Which was an alternative-rock band, Placebo or Foals?", "answer": "Placebo"} +{"id": "HotpotQA_train_00003", "question": "On which day is the spokesman of Cambridge Who's who born ?", "answer": "December 31, 1977"} +{"id": "HotpotQA_train_00004", "question": "What show that starred Damien Bodie was created by the producers of \"packed to the Rafters\"?", "answer": "Winners & Losers"} +{"id": "HotpotQA_train_00005", "question": "Which county part of the New York Metropolitan Area was founded as a Methodist camp meeting in what is now Parsippany-Troy Hills?", "answer": "Morris County, New Jersey"} +{"id": "HotpotQA_train_00006", "question": "At what number largest executive search firm is Claudio Fern\u00e1ndez-Ar\u00e1oz a senior adviser?", "answer": "third"} +{"id": "HotpotQA_train_00007", "question": "Which actress in Galveston also played a character named \"Betty Cooper\" in another production?", "answer": "Lili Pauline Reinhart"} +{"id": "HotpotQA_train_00008", "question": "Who starred as Ebenezer Scrooge in one of the films telecast on local stations after the network telecast of the Macy's Thanksgiving Day parade?", "answer": "Reginald Owen"} +{"id": "HotpotQA_train_00009", "question": "Who commanded the American forces at the conflicts that took place from January 18\u201323, 1813 during the War of 1812?", "answer": "James Winchester"} +{"id": "HotpotQA_train_00010", "question": "Kristen Schaai plays Hurshe in what series about the long-hidden and isolated son of the Heartshe dynasty?", "answer": "The Heart, She Holler"} +{"id": "HotpotQA_train_00011", "question": "Print and Cracked, are which type of publication?", "answer": "magazine"} +{"id": "HotpotQA_train_00012", "question": "Who is the songwriter for \"The Lion and the Cobra\" and also recorded at The Lodge?", "answer": "Sin\u00e9ad O'Connor"} +{"id": "HotpotQA_train_00013", "question": "The Metropolitan Opera, often called The Met, has had which general manager since August of 2006?", "answer": "Peter Gelb"} +{"id": "HotpotQA_train_00014", "question": "Were both the Foals and Escanaba Firing Line formed in 2002?", "answer": "no"} +{"id": "HotpotQA_train_00015", "question": "Which British independent private day school for boys did Charles John Godfrey Saunders attend?", "answer": "Merchant Taylors' School (MTS)"} +{"id": "HotpotQA_train_00016", "question": "Did Carlos Diegues or Peter Watkins have more international experience behind their films?", "answer": "Peter Watkins"} +{"id": "HotpotQA_train_00017", "question": "What ill-fated Comisky park baseball promotion involved the Detroit Tigers?", "answer": "Disco Demolition Night"} +{"id": "HotpotQA_train_00018", "question": "Where did the linebacker who upset Terry Beeson's tackle record play college football?", "answer": "Utah State"} +{"id": "HotpotQA_train_00019", "question": "The 2006 Florida Gators played their home games at the stadium known as what?", "answer": "\"The Swamp\""} +{"id": "HotpotQA_train_00020", "question": "What is the name of the player who played for Hayden Fry at Iowa and was selected to the 1983 All-Big Ten Conference football team at quarterback?", "answer": "Charles Franklin Long Jr."} +{"id": "HotpotQA_train_00021", "question": "Immortals, released in which year, is an American epic fantasy action-adventure film, the film also stars Isabel Lucas, an Australian actress, and model?", "answer": "2011"} +{"id": "HotpotQA_train_00022", "question": "Gwyneth Hughes, a British documentary director and screenwriter who works mainly in television, adapted what final novel written by Charles Dickens?", "answer": "The Mystery of Edwin Drood"} +{"id": "HotpotQA_train_00023", "question": "Are Cathedral of St Michael and St George, Aldershot and All Saints' Church, Newcastle upon Tyne both located in England?", "answer": "yes"} +{"id": "HotpotQA_train_00024", "question": "Between Sidney Sheldon and Allegra Goodman, who had a more diverse career?", "answer": "Sidney Sheldon"} +{"id": "HotpotQA_train_00025", "question": "The 2022 FIFA World Cup will be held in Qatar, what is the next quadrennial international men's football championship called that will take place in 2026?", "answer": "23rd FIFA World Cup"} +{"id": "HotpotQA_train_00026", "question": "Austrian folk dance is most associated with which type of traditional folk dance popular in the Alpine regions of Bavaria and Tyrol?", "answer": "Schuhplattler"} +{"id": "HotpotQA_train_00027", "question": "Who was the writer of the song by The Beatles which is included in the De Volta Ao Planeta Dos Mutantes?", "answer": "Paul McCartney"} +{"id": "HotpotQA_train_00028", "question": "Who was born earlier, Scott Weiland or Dallas Taylor?", "answer": "Scott Richard Weiland"} +{"id": "HotpotQA_train_00029", "question": "Which company published a book by an author who writes about political conservatism?", "answer": "Regnery Publishing"} +{"id": "HotpotQA_train_00030", "question": "Who wrote and produced Sechondhand Rapture which appeared in an HBO series?", "answer": "American duo MS MR"} +{"id": "HotpotQA_train_00031", "question": "What rule-class city of 26,595 contains the neighborhood Plainview?", "answer": "Jeffersontown, Kentucky"} +{"id": "HotpotQA_train_00032", "question": "Which journalist wrote for both the \"Erotic Review\" and \"The Observer\"?", "answer": "Victoria Elizabeth Coren Mitchell"} +{"id": "HotpotQA_train_00033", "question": "Who tried for second degree murder from an incident that happened at The Retreat at Twin Lakes?", "answer": "George Zimmerman"} +{"id": "HotpotQA_train_00034", "question": "What offence were opening batsman Khalid Latif and 5 other cricketers suspended for, in February 2017?", "answer": "spot-fixing"} +{"id": "HotpotQA_train_00035", "question": "Samuel Sheffield Snow was a skeptic then later a follower of the teachings of who ?", "answer": "William Miller"} +{"id": "HotpotQA_train_00036", "question": " Pinback and The Wombats share what genre of music?", "answer": "rock"} +{"id": "HotpotQA_train_00037", "question": "Are both the Affenpinscher and Eurohound dogs?", "answer": "yes"} +{"id": "HotpotQA_train_00038", "question": "Which American horror film franchise created by Sam Raimi, which inspired Evil Aliens, a British slapstick horror-comedy film?", "answer": "Evil Dead"} +{"id": "HotpotQA_train_00039", "question": "Where was the album on which \"Good Riddance (Time of Your Life)\" first appeared recorded?", "answer": "Conway Studios"} +{"id": "HotpotQA_train_00040", "question": "What was the father of Kasper Schmeichel voted to be by the IFFHS in 1992?", "answer": "World's Best Goalkeeper"} +{"id": "HotpotQA_train_00041", "question": "Were Glenn Gregory and Jeffrey Steele co-collaborators on the hit song \"Temptation?\"", "answer": "no"} +{"id": "HotpotQA_train_00042", "question": "From where is the graffiti artist that did advertising work for the aviation company by Thomas Flohr?", "answer": "Los Angeles"} +{"id": "HotpotQA_train_00043", "question": "What city and state is the organization that Alexander Volkanovski competes in based in?", "answer": "Las Vegas, Nevada"} +{"id": "HotpotQA_train_00044", "question": "Do Andy Bell and Richard Barone both have solo albums? ", "answer": "yes"} +{"id": "HotpotQA_train_00045", "question": "Which film was filmed first, Mysterious Castles of Clay or London Can Take It!?", "answer": "London Can Take It!"} +{"id": "HotpotQA_train_00046", "question": "In which American film directed by John McTiernan about a heist in a skyscraper in the biggest city in the U. S. did Robert Davi appear?", "answer": "Die Hard"} +{"id": "HotpotQA_train_00047", "question": "Jesper Langalle was a politician representing a right-wing party that was founded by whom?", "answer": "Pia Kj\u00e6rsgaard"} +{"id": "HotpotQA_train_00048", "question": "Who is the leader of the political party that Nikos Kouzilos belongs to?", "answer": "Nikolaos Michaloliakos"} +{"id": "HotpotQA_train_00049", "question": "The 1968 FA Charity Shield was played in what country?", "answer": "England"} +{"id": "HotpotQA_train_00050", "question": "Anne Diamond's co host on \"Good morning with Anne and Nick\" is also the chairman of which football club? ", "answer": "Luton Town"} +{"id": "HotpotQA_train_00051", "question": "Sergeants 3 is a 1962 film directed by John Sturges and featuring which of the Rat Pack icons, which American singer, actor, and producer who was one of the most popular and influential musical artists of the 20th century, and is one of the best-selling music artists of all time, having sold more than 150 million records worldwide?", "answer": "Frank Sinatra"} +{"id": "HotpotQA_train_00052", "question": "The Kid in a candy store series follows the host of which other show?", "answer": "FX Movie Download"} +{"id": "HotpotQA_train_00053", "question": "Rob is an American sitcom that starred what American actress who was best known for portraying Yolanda Saldivar in the film Selena?", "answer": "Guadalupe \"Lupe\" Ontiveros"} +{"id": "HotpotQA_train_00054", "question": "Derek Drymon worked on a which animated cartoon production which became a viral hit on the internet?", "answer": "Adventure Time"} +{"id": "HotpotQA_train_00055", "question": "What was need in order to diverge from the chinese ritual uniting spouses by pre-arrangement between families?", "answer": "constant support from propaganda campaigns"} +{"id": "HotpotQA_train_00056", "question": "Who was a soldier that later achieved several manors as a baron from the first Norman King of England?", "answer": "Eustace de Montaut"} +{"id": "HotpotQA_train_00057", "question": "The Dennys River resides in a county that borders which Canadian province? ", "answer": "New Brunswick"} +{"id": "HotpotQA_train_00058", "question": "Who is the current drummer of the band who did the song \"What Lovers Do\"?", "answer": "Matt Flynn"} +{"id": "HotpotQA_train_00059", "question": "Which genus of flowering plant is found in an environment further south, Crocosmia or Cimicifuga?", "answer": "Crocosmia"} +{"id": "HotpotQA_train_00060", "question": "Are V-Day: Until the Violence Stops and The American Ruling Class both economic-based documentaries?", "answer": "no"} +{"id": "HotpotQA_train_00061", "question": "Was the documentary film \"Meru\" released in the same year as \"All Aboard! Rosie's Family Cruise\"?", "answer": "the film debuted on April 6, 2006"} +{"id": "HotpotQA_train_00062", "question": "Are Rutgers University and Tufts University in the same state?", "answer": "no"} +{"id": "HotpotQA_train_00063", "question": "Which of the cities celebrating Poleramma Jatara is also referred to as the \"Spiritual Capital of Andhra Pradesh\"?", "answer": "Tirupati"} +{"id": "HotpotQA_train_00064", "question": "What sports journalist co-wrote \"Chasing Shadows \u2013 The Life and Death of Peter Roebuck\"?", "answer": "Timothy \"Tim\" Lane (born 1952 in Launceston, Tasmania) is an award-winning and veteran Australian sports journalist and sports commentator"} +{"id": "HotpotQA_train_00065", "question": "In what year was this controversial wide receiver who played for the Dallas Cowboys in 2006 born?", "answer": "1973"} +{"id": "HotpotQA_train_00066", "question": "Rachel Bright acted in a BBC soap opera which was set where in London?", "answer": "Set in the East End of London in the fictional Borough of Walford"} +{"id": "HotpotQA_train_00067", "question": "What film starred Miley Cyrus and was written by Nicholas Sparks?", "answer": "The Last Song"} +{"id": "HotpotQA_train_00068", "question": "Are Fairbanks International Airport and Deadhorse Airport both located on the North Slope of Alaska?", "answer": "no"} +{"id": "HotpotQA_train_00069", "question": "Yoo Ah-in (born Uhm Hong-sik on October 6, 1986) is a South Korean film and television actor, Yoo Ah-in is best known for his leading roles in the coming-of-age film Punch, a South Korean coming-of-age film directed by Lee Han, made in which year, about the budding mentor-mentee relationship forged between a rebellious high school student from a poor household (Yoo Ah-in) and his meddlesome homeroom teacher who moves in next door?", "answer": "2011"} +{"id": "HotpotQA_train_00070", "question": "What is the name of Grocery Company based in San Antonio, Texas where Manzanita Sol is also sold? ", "answer": "H-E-B"} +{"id": "HotpotQA_train_00071", "question": "What actor, who starred in The Flight of the Phoenix, also starred in Cool Hand Luke?", "answer": "George Kennedy"} +{"id": "HotpotQA_train_00072", "question": "Which 1990 film written by Alan Dershowitz did Edwin McDonough contribute to?", "answer": "Reversal of Fortune"} +{"id": "HotpotQA_train_00073", "question": "What English group's seventh studio album was featured on Lauren Laverne's BBC Radio 6 show?", "answer": "Goldfrapp"} +{"id": "HotpotQA_train_00074", "question": "What year did Christopher Nolan's magic-themed drama come out?", "answer": "2006"} +{"id": "HotpotQA_train_00075", "question": "Ian Arthur Cawsey (born 14 April 1960) is a British Labour Party politician who was the Member of Parliament (MP) for which organization constituency in Yorkshire and Lincolnshire represented in the House of Commons of the UK Parliament?", "answer": "Brigg and Goole"} +{"id": "HotpotQA_train_00076", "question": "Trigedasleng is a language created for the second series in an American post-apocalyptic science fiction drama that premiered on March 19, 2014, on what network?", "answer": "The CW"} +{"id": "HotpotQA_train_00077", "question": "What was the nationality of the director of the British joint-stock company founded in 1711?", "answer": "English"} +{"id": "HotpotQA_train_00078", "question": "When was the Japanese actor and musician born, who starred in the 1995 Japanese dram \"Maborosi\"?", "answer": "November 27, 1973"} +{"id": "HotpotQA_train_00079", "question": "This medium-sized bird weighing about 30g is a relative of the state bird of what two states?", "answer": "Missouri and New York"} +{"id": "HotpotQA_train_00080", "question": "What was the population of the town as of 2000 where the historic tugboat Catawissa is located?", "answer": "8,515"} +{"id": "HotpotQA_train_00081", "question": "\u00c5 is part of the alphbet used in which group of Upper German dialects?", "answer": "Alemannic"} +{"id": "HotpotQA_train_00082", "question": "Where is the plant native to that has similar characteristics to Pacific Albus?", "answer": "North America, Europe, and western Asia"} +{"id": "HotpotQA_train_00083", "question": "Who was born first, Alex Segal or Fran\u00e7ois Ozon?", "answer": "Alex Segal"} +{"id": "HotpotQA_train_00084", "question": "Which is a Roman Catholic church, Manchester Cathedral or Cathedral of St. Mary the Crowned? ", "answer": "Saint Mary the Crowned"} +{"id": "HotpotQA_train_00085", "question": "What bird of the family Numididae is used to make the C\u00f4te d'Ivoire cuisine Kedjenou?", "answer": "Guineafowl"} +{"id": "HotpotQA_train_00086", "question": "What type of ship was the panzerschiff\"Admiral Graf Spee\"?", "answer": "\"Deutschland\"-class \"\"Panzerschiff\"\" (armored ship)"} +{"id": "HotpotQA_train_00087", "question": "What 1972 crime film starred the woman who played Juliet in Franco Zeffirelli's 1968 film version of \"Romeo and Juliet\"?", "answer": "The Summertime Killer"} +{"id": "HotpotQA_train_00088", "question": "The 2005 Major League Baseball season included a suspension for which retired Cuban American left fielder for steroid use?", "answer": "Rafael Palmeiro Corrales"} +{"id": "HotpotQA_train_00089", "question": "When did the symphonic black/industrial metal band that formed in 1987 in Sion release their fourth album?", "answer": "19 August 1996"} +{"id": "HotpotQA_train_00090", "question": "The Commonwealth of Australia and China are currently large trading partners as well as active members of the international forum for the governments and central bank governors from 20 major economies, known as what?", "answer": "G20"} +{"id": "HotpotQA_train_00091", "question": "Chun Woo-hee had a supporting role in which 2011 South Korean comedy-drama?", "answer": "Sunny"} +{"id": "HotpotQA_train_00092", "question": "When was the American film, television and theater actress born who was a star in the film the Matchmaker and also received the 40th AFI Life Achievement Award?", "answer": "April 24, 1934"} +{"id": "HotpotQA_train_00093", "question": "Which writer was ordained to priesthood, W. Somerset Maugham or Thomas Merton?", "answer": "Thomas Merton"} +{"id": "HotpotQA_train_00094", "question": "What job/title do Mark Hunter and Jeffrey Walker have in common?", "answer": "vocalist"} +{"id": "HotpotQA_train_00095", "question": "In what year was the team that loaned Lee Evans to Wigan Athletic founded?", "answer": "1877"} +{"id": "HotpotQA_train_00096", "question": "The Cardinal Knox Centre, is a modernist church associated building located on 383 Albert Street, East Melbourne, Victoria, it is situated next to colloquially known as St Patrick\u2019s Cathedral, officially The Cathedral Church and Minor Basilica of Saint Patrick, is the cathedral church of the Roman Catholic Archdiocese of Melbourne in Victoria, which country?", "answer": "Australia"} +{"id": "HotpotQA_train_00097", "question": "William Walton and Jacopo Peri, have which occupation in common?", "answer": "composer"} +{"id": "HotpotQA_train_00098", "question": "Which musician appeared with Eddie Vedder, Joanna Newsom or Temple of the Dog?", "answer": "Temple of the Dog"} +{"id": "HotpotQA_train_00099", "question": "In what year was the singer-songwriter who did the duet \"I Wanna Know You\" with Hannah Montana born?", "answer": "1990"} +{"id": "HotpotQA_train_00100", "question": "For which motion picture did this American composer of film scores and contemporary classical music, who composed Juan Dari\u00e9n: A Carnival Mass, win the Academy Award?", "answer": "Frida"} +{"id": "HotpotQA_train_00101", "question": "Heurelho Gomes plays as a goalkeeper for what football club?", "answer": "Watford"} +{"id": "HotpotQA_train_00102", "question": "In the 32nd Filmfare Awards, Anil Kapoor won his first Filmfare Award, but who won the Best Actor award for his film Saaransh?", "answer": "Anupam Kher"} +{"id": "HotpotQA_train_00103", "question": "Henry Morgentaler was imprisioned at a concentration camp opened in what year?", "answer": "1933"} +{"id": "HotpotQA_train_00104", "question": "Who directed a drama film starring a man with a breakout role on Cheers?", "answer": "Rob Reiner"} +{"id": "HotpotQA_train_00105", "question": "Tabitha Wady is known for her role as Gemma in what 2000 British teen Comedy film that was based on the Harry Enfield sketch Kevin the Teenager?", "answer": "Kevin & Perry Go Large"} +{"id": "HotpotQA_train_00106", "question": "Marido en alquiler, originally known as \"Reina Madre\" (\"Queen Mother\"), is an American Spanish-language telenovela produced by United States-based television network Telemundo Studios, Miami, and Brazilian Rede Globo, which Colombian-Argentinian host, actor and director, stars as one of the main antagonists?", "answer": "Miguel Varoni"} +{"id": "HotpotQA_train_00107", "question": "How did American sports comedy BASEketball star Jenny McCarthy begin her career in 1993?", "answer": "nude model for \"Playboy\""} +{"id": "HotpotQA_train_00108", "question": "Johnny Mathis: Wonderful Wonderful aired at what luxury hotel, casino and spa resort located in Atlantic City, New Jersey?", "answer": "Tropicana Casino & Resort"} +{"id": "HotpotQA_train_00109", "question": "The Treaty of Fontainebleau was signed by which ruler of the Habsburgs from 1780-90?", "answer": "Joseph II"} +{"id": "HotpotQA_train_00110", "question": "What was the pen name of the American author who appeared on musical collaboration group Moth Wranglers recordings?", "answer": "Lemony Snicket"} +{"id": "HotpotQA_train_00111", "question": "Alicja Bachleda-Curu\u015b has made an appearance in which 1999 Andrzej Wajda film?", "answer": "Pan Tadeusz"} +{"id": "HotpotQA_train_00112", "question": "The Division of Mayo is an Australian electoral division, the division is named after which female Australian medical doctor, and medical educator, social activist and the first woman elected to an Australian University Council?", "answer": "Helen Mary Mayo"} +{"id": "HotpotQA_train_00113", "question": "In what county can Maine State Route 206 be found?", "answer": "Knox County"} +{"id": "HotpotQA_train_00114", "question": "This \u0915\u0938\u092c\u093e \u092a\u0947\u0920 \u0935\u093f\u0927\u093e\u0928\u0938\u092d\u093e \u092e\u0924\u0926\u093e\u0930\u0938\u0902\u0918 is an example of a language that ranks what in the number of native speakers in India?", "answer": "fourth"} +{"id": "HotpotQA_train_00115", "question": "Which lead actor from the movie Vox populi was born on 17 January 1980 ?", "answer": "Tara Elders"} +{"id": "HotpotQA_train_00116", "question": "Who defeated the Labor Party candidate, who graduated from a Roman Catholic day and boarding school for boys located in Woodforde, in 1966?", "answer": "Kay Brownbill"} +{"id": "HotpotQA_train_00117", "question": "In which decade was the Ivel Z3 and the Prol\u00f3gica CP-400 developed in?", "answer": "developed by Ivasim in 1980s"} +{"id": "HotpotQA_train_00118", "question": "Did Andrew Stanton or William Malone do more voice acting work?", "answer": "Andrew Stanton"} +{"id": "HotpotQA_train_00119", "question": "Thoovalsparsham is a 1990 Malayalam film that was inspired by an American comedy film that stars Tom Selleck, Steve Guttenberg, and Ted Danson, and was directed by who?", "answer": "Leonard Nimoy"} +{"id": "HotpotQA_train_00120", "question": "Woodland is a census-designated place in a town that had this population as of the 2010 census?", "answer": "1,521"} +{"id": "HotpotQA_train_00121", "question": "For what sitcoms did the man who formed The Duckworth Lewis Method write the theme tunes?", "answer": "\"Father Ted\" and \"The IT Crowd\""} +{"id": "HotpotQA_train_00122", "question": "In what year was the film released in which a star of \u201cThe Restless Gun\u201d also appeared alongside Maureen O'Hara and Edmund Gwenn?", "answer": "1947"} +{"id": "HotpotQA_train_00123", "question": "Who was ruled by the the dynasty that the Antrusion served?", "answer": "the Franks"} +{"id": "HotpotQA_train_00124", "question": "Who became Englands's poet laureate in 1692 and created an adaptation of one of Shakespeare's works, debuting in 1681?", "answer": "Nahum Tate"} +{"id": "HotpotQA_train_00125", "question": "Who co-starred with H\u00e9ctor Jim\u00e9nez in the movie \"Nacho Libre\"?", "answer": "Jack Black and Peter Stormare"} +{"id": "HotpotQA_train_00126", "question": "Randy Scheunemann was National Security Aide to a politican that was a US Senator from what state?", "answer": "Mississippi"} +{"id": "HotpotQA_train_00127", "question": "Produce 101, which produced I.O.I, cost the company Mnet how much to produce?", "answer": "about four billion won"} +{"id": "HotpotQA_train_00128", "question": "What is the city, that CFRE-DT is located in, surrounded by?", "answer": "the Rural Municipality of Sherwood No. 159"} +{"id": "HotpotQA_train_00129", "question": "Adult Beginners is a 2014 film starring an actor known for his recurring role of Officer Vincent \"Vince\" D'Angelo on what comedy series?", "answer": "Will & Grace"} +{"id": "HotpotQA_train_00130", "question": "She Lies is a sculpture next to the opera house that is a home to what group?", "answer": "Norwegian National Opera and Ballet"} +{"id": "HotpotQA_train_00131", "question": "Gunnar Olsson and Stuart Baird are both what?", "answer": "director"} +{"id": "HotpotQA_train_00132", "question": "Liz Rose, is an American country music songwriter best known for her work with Taylor Swift, and has co-written twenty of Swift's officially-released songs and singles, including which song was written by Swift and Liz Rose and produced by Nathan Chapman, with Swift's aid?", "answer": "White Horse"} +{"id": "HotpotQA_train_00133", "question": "Larry Hunter was college basketball coach of what North Carolina university?", "answer": "Western Carolina University"} +{"id": "HotpotQA_train_00134", "question": "Which filmmaker, Fred de Cordova or Matt Brookens, is best known for his work on \"The Tonight Show Starring Johnny Carson\"?", "answer": "Frederick Timmins \"Fred\" de Cordova"} +{"id": "HotpotQA_train_00135", "question": "What has made headlines in relation to the arrest of the British politician who has been the conservative member of parliament for Ashford since 1997 and the First Secretary of State nd Minister for the Cabinet Office since 11 June 2017?", "answer": "the doctrine of Parliamentary privilege"} +{"id": "HotpotQA_train_00136", "question": "What animal can be found on the Coat of arms of Malawi as well as the Swedish royal House of BJelbo?", "answer": "lion"} +{"id": "HotpotQA_train_00137", "question": "Who is a Canadian film and television producer, screenwriter and director in the American mass media industry, Arthur Hiller or Roger Avary ?", "answer": "Roger Avary"} +{"id": "HotpotQA_train_00138", "question": "Was This Divided State or Eclipse of Reason made first?", "answer": "Eclipse of Reason"} +{"id": "HotpotQA_train_00139", "question": "Which Togolese professional footballer endorsed the song \"Skelewu\"?", "answer": "Sheyi Emmanuel Adebayor"} +{"id": "HotpotQA_train_00140", "question": "What was the release date of the film that starred Amanda Bynes and Nita Mistry?", "answer": "April 4, 2003"} +{"id": "HotpotQA_train_00141", "question": " Linda Stender was narrowly defeated by incumbent Representative Mike Ferguson in 2006 but lost by a wider margin to Leonard Lance, the U.S. Representative for New Jersey 's 7 congressional district , serving since what year?", "answer": "2009"} +{"id": "HotpotQA_train_00142", "question": "Which song did Connie Fisher sing on the BBC One talent contest which then allowed her to be signed by record producer Nigel Wright?", "answer": "\"How Do You Solve a Problem Like Maria?"} +{"id": "HotpotQA_train_00143", "question": "Arena is a documentary series that has aired a show chronicling which Canadian filmmaker?", "answer": "Mary Harron"} +{"id": "HotpotQA_train_00144", "question": "Who wrote a story recalling his adventures crossing the St. Lawrence Atlantic Railroad with fellow students during the American Civil War?", "answer": "C. A. Stephens"} +{"id": "HotpotQA_train_00145", "question": "What member of the English rock band Pink Floyd sang Perfect Sense, Part I?", "answer": "Roger Waters"} +{"id": "HotpotQA_train_00146", "question": "We\u2019re both Edward Albee and Arturo Uslar Pietri both politicians?", "answer": "no"} +{"id": "HotpotQA_train_00147", "question": "Siren is a spinoff of the 2012 anthology film created by which two people?", "answer": "Brad Miska and Bloody Disgusting"} +{"id": "HotpotQA_train_00148", "question": "Which city hosted a march in the Nichidatsu Fujii's movement and is the site of Alcatraz island?", "answer": "San Francisco"} +{"id": "HotpotQA_train_00149", "question": "Who was the author of the novel which is referred to by Uncle Tom's Uncle?", "answer": "Harriet Beecher Stowe"} +{"id": "HotpotQA_train_00150", "question": "in the United States Senate election in New York in 1976 James Buckley was defeated by this American politician, sociologist, and diplomat who was a member of what political party", "answer": "Democratic"} +{"id": "HotpotQA_train_00151", "question": "Gaiety Theatre, New York was located in the building that hosted the last restaurant owned by which chain of hotels in the city?", "answer": "Howard Johnson's"} +{"id": "HotpotQA_train_00152", "question": "What city is home to both Vytenis Jasikevi\u010dius and the National Basketball League?", "answer": "Lithuania"} +{"id": "HotpotQA_train_00153", "question": "What kind of games are both Twin Tin Bots and Blockade?", "answer": "board game"} +{"id": "HotpotQA_train_00154", "question": "What American actor participated in works such as The Other Woman and Frankenweenie?", "answer": "Charlie Tahan"} +{"id": "HotpotQA_train_00155", "question": "What is the given name of the rapper who released the mixtape Luca Brasi 2 ?", "answer": "Kevin Jerome Gilyard"} +{"id": "HotpotQA_train_00156", "question": "Which news agency is headquartered in capital of Zambia?", "answer": "Mwebantu"} +{"id": "HotpotQA_train_00157", "question": "Which writer, James Merrill or Colin Wilson, won the Pulitzer Prize?", "answer": "James Ingram Merrill"} +{"id": "HotpotQA_train_00158", "question": "When was the president died during who's presidency The Dance of the Forty-One scandal occurred?", "answer": "2 July 1915"} +{"id": "HotpotQA_train_00159", "question": "Tia Texada worked with Samuel L. Jacson and who else?", "answer": "Justin Timberlake, Jamie Foxx"} +{"id": "HotpotQA_train_00160", "question": "Little Leaper and the world's oldest rollercoaster are attractions at Lakemont Park in which U.S. state?", "answer": "Pennsylvania"} +{"id": "HotpotQA_train_00161", "question": "Which bimonthly magazine focused on DIY projects has Quinn Norton appeared in?", "answer": "Make"} +{"id": "HotpotQA_train_00162", "question": "What type of brand are Schweppes and Frescolita?", "answer": "beverage"} +{"id": "HotpotQA_train_00163", "question": "What film did the mother of Karan Kapoor star in in 1970?", "answer": "Bombay Talkie"} +{"id": "HotpotQA_train_00164", "question": "What is compact identifier 1996astro for Galaxy Fliament also known as?", "answer": "Bibcode"} +{"id": "HotpotQA_train_00165", "question": "Who was had a reputation for tyrannical behavior and had a house put up on the market in 2008?", "answer": "Leona Helmsley"} +{"id": "HotpotQA_train_00166", "question": "The Chief Mouser to the Cabinet Office is the title of the official resident cat, of the Prime Minister of the United Kingdom, which tabby cat, with this title, is owned by the former Chancellor of the Exchequer of the United Kingdom George Osborne and his family?", "answer": "Freya"} +{"id": "HotpotQA_train_00167", "question": "Were both Rex Wilson and Jean Epstein teachers?", "answer": "no"} +{"id": "HotpotQA_train_00168", "question": "Never Forget \u2013 The Ultimate Collection was a video compilation by which English pop group from Manchester?", "answer": "Take That"} +{"id": "HotpotQA_train_00169", "question": "Which Institute of higher learning has a more diverse field of studies, Universit\u00e9 Laval or Lipscomb University?", "answer": "Lipscomb University"} +{"id": "HotpotQA_train_00170", "question": "During the 2012\u201313 FC Bayern Munich, who signed a Swiss professional footballer who plays as a winger for Premier League club Stoke City, and the Switzerland national team.", "answer": "Bayern"} +{"id": "HotpotQA_train_00171", "question": "What annual record holding event started after Elias Kidd's post office stopped operations?", "answer": "World's Longest Yard Sale"} +{"id": "HotpotQA_train_00172", "question": "What software company developed Fade to black and it's 1992 Sequel, Flashback? ", "answer": "Delphine Software International"} +{"id": "HotpotQA_train_00173", "question": " Good Vibrations is a Broadway jukebox musical featuring the Broadway debut of an American actress and singer who was a regular on the final season of what NBC series?", "answer": "Smash"} +{"id": "HotpotQA_train_00174", "question": "In what year was Genichiro Sata elected Chief Deputy Secretary of the party also known as Jimint\u014d?", "answer": "2005"} +{"id": "HotpotQA_train_00175", "question": "Peg Powler and grindylow both appear in which country's folklore?", "answer": "English"} +{"id": "HotpotQA_train_00176", "question": "Yves Apollinaire Pede made sand paintings of which South African anti-apartheid revolutionary? ", "answer": "Nelson Mandela"} +{"id": "HotpotQA_train_00177", "question": "Are Fran Healy and Jas Mann both Scottish?", "answer": "no"} +{"id": "HotpotQA_train_00178", "question": "Sako Shahinian and Arshile Gorky, are of which mutual nationality?", "answer": "American-Armenian"} +{"id": "HotpotQA_train_00179", "question": "What is the name of the limit that was named in honour of the person who was honoured by having the number that represents the number of protons named after him?", "answer": "Eddington limit"} +{"id": "HotpotQA_train_00180", "question": "Are both M83 and BBMak musicians?", "answer": "yes"} +{"id": "HotpotQA_train_00181", "question": "Who was Hemingway's publisher for the novel that brought the festival of San Fermin to the attention of English speakers?", "answer": "Scribner's"} +{"id": "HotpotQA_train_00182", "question": "What is the name of the actor who portrays Jim Stenbeck on the drama As the world Turns?", "answer": "Anthony Herrera"} +{"id": "HotpotQA_train_00183", "question": "Who is from farther west, Makethisrelate or Saosin?", "answer": "Saosin"} +{"id": "HotpotQA_train_00184", "question": "What nationality was the defending champion at the 2007 Sunfeast Open \u2013 Singles ?", "answer": "Swiss"} +{"id": "HotpotQA_train_00185", "question": "Derailed is a 2016 South Korean action crime film starring a South Korean singer who debuted as a member of what South Korean boy group?", "answer": "Shinee"} +{"id": "HotpotQA_train_00186", "question": "What state is the location of this embayment off Long Island Sound that is the location of the Cornelius Van Wyck House?", "answer": "New York"} +{"id": "HotpotQA_train_00187", "question": "Where in the traditional West Riding of Lindsey is the Trolleybus Museum Located?", "answer": "Isle of Axholme"} +{"id": "HotpotQA_train_00188", "question": "SMUD Headquarters Building is the headquarters for the residents of what neighboring county?", "answer": "Placer"} +{"id": "HotpotQA_train_00189", "question": "Rick Grimes is a fictional character and the protagonist in the comic book series \"The Walking Dead\", Grimes is a small town sheriff's deputy who has a son, Carl Grimes is a fictional character from the comic book series, and is portrayed by Chandler Riggs in the American television series of the same name, which airs on AMC, in which country?", "answer": "United States"} +{"id": "HotpotQA_train_00190", "question": "Who is the US Olympian and Christian evangelist did the 2010 non-fiction book by Laura Hillenbrand focus on? ", "answer": "Louis \"Louie\" Zamperini"} +{"id": "HotpotQA_train_00191", "question": "What type of university did Julius C. Holmes attend?", "answer": "a public research university"} +{"id": "HotpotQA_train_00192", "question": "The Billy Preston album \"Encouraging Words\" was released in 1970 on a record label founded by what group? ", "answer": "the Beatles"} +{"id": "HotpotQA_train_00193", "question": "Maine State Route 161 runs from Fort Fairfield to a town located on which river ?", "answer": "Allagash River"} +{"id": "HotpotQA_train_00194", "question": "Which documentary film was narrated, Samsara or Incident at Oglala?", "answer": "Incident at Oglala"} +{"id": "HotpotQA_train_00195", "question": "Are the South Hadley Canal and Duluth Ship Canal located in the same state?", "answer": "no"} +{"id": "HotpotQA_train_00196", "question": "Where is the headquarters of the American multinational financial services corporation which appointed it's current CEO in November 2016?", "answer": "New York City"} +{"id": "HotpotQA_train_00197", "question": "Who was a French composer in the Romantic Era: Georges Bizet or Ludwig van Beethoven?", "answer": "Georges Bizet"} +{"id": "HotpotQA_train_00198", "question": "Which animated film did John Powell compose the score to that became the highest-grossing stop motion animated film ever?", "answer": "Chicken Run"} +{"id": "HotpotQA_train_00199", "question": "Who was murdered in Wootton, a suburb of Northampton, England during the wedding that took place on 29 April 2011 at Westminster Abbey?", "answer": "familyProfessor Jifeng"} +{"id": "HotpotQA_train_00200", "question": "Vincent Clarkson is a fictional character from the soap Opera Passions, that aired on what American direct broadcast satellite service provider that is a subsidiary of AT&T?", "answer": "DirecTV"} +{"id": "HotpotQA_train_00201", "question": "Who founded a peer-reviewed scientific journal in the field of fluid mechanics?", "answer": "George Keith Batchelor FRS"} +{"id": "HotpotQA_train_00202", "question": "Graham Central Station was a live music venue in Phoenix, Arizona,that played host, to which American singer-songwriter, musician, and pianist?", "answer": "Jerry Lee Lewis"} +{"id": "HotpotQA_train_00203", "question": "The actress that plays Amber in the sitcom \"The Old Guys\" received a BAFTA TV Award in 2014 for her role in what tv show?", "answer": "\"The IT Crowd\""} +{"id": "HotpotQA_train_00204", "question": "Detective Phil Fish was played by an actor who was born in what year?", "answer": "1921"} +{"id": "HotpotQA_train_00205", "question": "Are T\u00edmea Babos and Jack Sock tennis players?", "answer": "yes"} +{"id": "HotpotQA_train_00206", "question": "Sesame Square is a Nigerian version of \"Sesame Street\", scheduled to have three seasons, one for each letter of the English alphabet, a Latin alphabet consisting of how many letters?", "answer": "26"} +{"id": "HotpotQA_train_00207", "question": "What former football player coached the 2013 WKU Hilltoppers to a four way tie for third place?", "answer": "Bobby Petrino"} +{"id": "HotpotQA_train_00208", "question": "Raniero Dandolo or Rainero Dandolo ( 1204\u201342) was a Venetian admiral and statesman, titled Procurator of San Marco and Vice-Doge of Venice, the son of the 41st Doge of Venice, from which year until his death, Enrico Dandolo, he is remembered for his blindness, piety, longevity, and shrewdness, and is infamous for his role in the Fourth Crusade and the Sack of Constantinople in which he, at age ninety and blind, led the Venetian contingent?", "answer": "1192"} +{"id": "HotpotQA_train_00209", "question": "The song Love Is All I Got was relased by a band who's second album was released in May 2013, what was their second album called?", "answer": "\"Cave Rave\""} +{"id": "HotpotQA_train_00210", "question": "Hollywood Babble-On is a weekly podcast featuring filmmaker Kevin Smith and which American radio personality/actor/voice over artist, and radio host best known as the host of \"The Joe Schmo Show\", for his voice work on the Fox animated series \"Family Guy\"? ", "answer": "Ralph Garman"} +{"id": "HotpotQA_train_00211", "question": "Did the Sealyham Terrier and Great Dane breeds originate from the same country?", "answer": "no"} +{"id": "HotpotQA_train_00212", "question": "Which University is a private Ivy League university, University of Delaware or Columbia University?", "answer": "Columbia University"} +{"id": "HotpotQA_train_00213", "question": "Who was a senior writer and Washington editor for an online publication launched in February 2014 by First Look Media?", "answer": "Dan Froomkin"} +{"id": "HotpotQA_train_00214", "question": "Max Frei, is the pen name of Svetlana Yuryevna Martynchik, a Russian fantasy writer, she writes in Russian and currently lives as a permanent resident in which capital of Lithuania and its largest city, with a population of 542,664 as of 2015?", "answer": "Vilnius"} +{"id": "HotpotQA_train_00215", "question": "The Disaster Artist featured an American actress who starred as Meredith Davis on what short-lived CBS television sitcom?", "answer": "Bad Teacher"} +{"id": "HotpotQA_train_00216", "question": "Who was the proteg\u00e9 of Quincy Jones that was born May 1, 1953?", "answer": "Glen Ballard"} +{"id": "HotpotQA_train_00217", "question": "Jamia Millia Islamia and University of Lahore, are located in Pakistan?", "answer": "no"} +{"id": "HotpotQA_train_00218", "question": "Dobi-III is the third and the last aircraft designed by Lithuanian aviator Jurgis Dobkevi\u010dius, on June 8, 1926 it crashed, killing its designer, at which International Airport, is the second-busiest civil airport in Lithuania after Vilnius Airport and the fourth-busiest in the Baltic states?", "answer": "Kaunas Aerodrome"} +{"id": "HotpotQA_train_00219", "question": "The New Adventures of Huckleberry Finn included the Injun Joe character who was played by the voice artist who had what vocal range?", "answer": "deep bass"} +{"id": "HotpotQA_train_00220", "question": "At which University will you find a varsity intercollegiate athletic team known as the Flashes who played their first game in 1920 and whose head coach Paul Haynes since December 2012 has been assistant coach and a former player with stints as defensive coordinator at the University of Arkansas? ", "answer": "Kent State University"} +{"id": "HotpotQA_train_00221", "question": "Saint-Isidore, Mont\u00e9r\u00e9gie, Quebec is the hometown of a mixed martial arts champion who retired what year ?", "answer": "2013"} +{"id": "HotpotQA_train_00222", "question": "The Bank Job starred the English actor who was involved in what former careers?", "answer": "model and competitive diver"} +{"id": "HotpotQA_train_00223", "question": "Racists Anonymous had a first meeting after the murder perpetrated by which white supremacist?", "answer": "Dylann Storm Roof"} +{"id": "HotpotQA_train_00224", "question": "The Singleton Argus published what kind of newspaper in Singleton, New South Wales?", "answer": "semiweekly English language newspaper"} +{"id": "HotpotQA_train_00225", "question": "Rounding out the top 5 at the 2014 Bank of America 500 were the 2009 NASCAR nationwide series champion, and what two others?", "answer": "Jamie McMurray, Joey Logano"} +{"id": "HotpotQA_train_00226", "question": "Emotion is the third studio album by Carly Rae Jepsen, in which she collaborated with a singer who, in 1997, released her debut studio album in Australia, that had what title?", "answer": "OnlySee"} +{"id": "HotpotQA_train_00227", "question": "To what fictional alien race does the villain of the film Guardians of the Galaxy belong ?", "answer": "the Kree"} +{"id": "HotpotQA_train_00228", "question": "What song entry did this country, which entered \"Love or Leave\" in 2007, make in Eurovision Song Contest 2006?", "answer": "\"We Are the Winners\""} +{"id": "HotpotQA_train_00229", "question": "What American country music group, founded in 1998 released their first single from their album \"The Road to Here\" in May 2005?", "answer": "Little Big Town"} +{"id": "HotpotQA_train_00230", "question": "In which year was the film starring Jude Law released which had a sound track performed by Tim Eriksen?", "answer": "2003"} +{"id": "HotpotQA_train_00231", "question": "Which delegate at the Colored National Convention of 1855 was born in 1818?", "answer": "Frederick Douglass"} +{"id": "HotpotQA_train_00232", "question": "Where is the hotel located that has Elisabeth G\u00fcrtler-Mauthner as it's managing director ?", "answer": "Innere Stadt first district of Vienna,"} +{"id": "HotpotQA_train_00233", "question": "The Diocese of Syracuse is headquartered in what county?", "answer": "Onondaga County"} +{"id": "HotpotQA_train_00234", "question": "The Electrics are a Celtic rock band from Dumbarton, Scotland, the band evolved a celtic rock sound, heavily influenced by The Waterboys are a Scottish/Irish folk rock band formed in Edinburgh in 1983 by which Scottish musician?", "answer": "Mike Scott"} +{"id": "HotpotQA_train_00235", "question": "W.C. Child Ranch is south of a town in which Montana county?", "answer": "Lewis and Clark County"} +{"id": "HotpotQA_train_00236", "question": "Which university did one of Josiah Cotton's relatives have an honorary doctorate from?", "answer": "University of Glasgow"} +{"id": "HotpotQA_train_00237", "question": "What second most populous city in the United States is chstistian musician Bob Ayala from?", "answer": "Los Angeles"} +{"id": "HotpotQA_train_00238", "question": "Which of the following genuses is native to United States and Mexico, Leucophyllum or Eryngium?", "answer": "Leucophyllum"} +{"id": "HotpotQA_train_00239", "question": "Thomas \"Tom\" Lonie played for which team at the King Power Stadium?", "answer": "Leicester City Football Club"} +{"id": "HotpotQA_train_00240", "question": "Which university is closer to Boston, University of Cincinnati or Williams College ?", "answer": "Williams College"} +{"id": "HotpotQA_train_00241", "question": "Who operates the venue that hosted the 2014 Evolution Championship Series?", "answer": "Navegante Group"} +{"id": "HotpotQA_train_00242", "question": "Where is the 1992-born American rapper who recorded \"Doctor Pepper\" from?", "answer": "Atlanta, Georgia"} +{"id": "HotpotQA_train_00243", "question": "Annenberg Community Beach House was built by the creator of which media company?", "answer": "Hearst Communications"} +{"id": "HotpotQA_train_00244", "question": "Which magazine named one of the presenters of the 44th Primetime Emmy Awards the highest paid model on the planet in 1995?", "answer": "Forbes"} +{"id": "HotpotQA_train_00245", "question": "What actress on Hope & Faith and in Jennifer's Body regularly shops at Nigel Beauty Emporium?", "answer": "Megan Fox"} +{"id": "HotpotQA_train_00246", "question": "Arsenal won the 2015 FA Cup 4-0. Three of the four internationals who scored that day have since left the club. Which one is still with Arsenal?", "answer": "Per Mertesacker"} +{"id": "HotpotQA_train_00247", "question": "Claire Elwood Hutchin, Jr. commanded a division based from where?", "answer": "Fort Carson, Colorado"} +{"id": "HotpotQA_train_00248", "question": "Who was born first, Gerry Kissell Or Dale Dye?", "answer": "Dale Dye"} +{"id": "HotpotQA_train_00249", "question": "\"What's This Life For\" is a single from the debut album of which Tallahassee rock band?", "answer": "Creed"} +{"id": "HotpotQA_train_00250", "question": "What is the 2010 census population of the community where Faith Lutheran Middle School & High School is located?", "answer": "nearly 100,000"} +{"id": "HotpotQA_train_00251", "question": "What Italian choreographer was a judge on Strictly Come Dancing?", "answer": "Bruno Tonioli"} +{"id": "HotpotQA_train_00252", "question": "What is the year of birth of the woman who inspired the opera Midnight Son?", "answer": "1955"} +{"id": "HotpotQA_train_00253", "question": "The twin engine turboprop, short haul regional airliner, which can be serviced by the Tempuling Airport, can hold how many passengers?", "answer": "72-78"} +{"id": "HotpotQA_train_00254", "question": "Walter Paine is an American author, journalist, and publisher, he purchased the \"Valley News\" of Lebanon, New Hampshire in the 1950s with partner James D. Ewing, and publisher of The Keene Sentinel, an independently owned daily newspaper published in Keene, in which US state?", "answer": "New Hampshire"} +{"id": "HotpotQA_train_00255", "question": "Which league has the Doncaster Rovers football club, featuring midfielder James Coppinger, been in since the 2016-17 season?", "answer": "League One, the third tier of the English football league system,"} +{"id": "HotpotQA_train_00256", "question": "Rafe Joseph Spall, is an English actor, best known for his roles in which 2011 British-American romantic drama film directed by Lone Scherfig, and starring Anne Hathaway?", "answer": "One Day"} +{"id": "HotpotQA_train_00257", "question": "\"Rikki-Tikki-Tavi\" is a short story by an author that died in what year?", "answer": "1936"} +{"id": "HotpotQA_train_00258", "question": "Does Yanji have a larger population than Jinzhong?", "answer": "no"} +{"id": "HotpotQA_train_00259", "question": "What is the name of the British award that was won by both Paul Rodgers and Gary Barlow ?", "answer": "Ivor Novello Award"} +{"id": "HotpotQA_train_00260", "question": "Benny Begin is a member of the Knesset for a party that was founded in which year ?", "answer": "1973"} +{"id": "HotpotQA_train_00261", "question": "Which ride at the theme park located between Branson and Branson West off of Missouri Route 76 on the Indian Point peninsula of Table Rock Lake opened on April 14, 2007?", "answer": "Giant Barn Swing"} +{"id": "HotpotQA_train_00262", "question": "When was the cast born who was a cast of J. K. Rowling's series?", "answer": "8 August 1987"} +{"id": "HotpotQA_train_00263", "question": "Which band is formed in a State further west, Medicine or Fastball?", "answer": "Medicine"} +{"id": "HotpotQA_train_00264", "question": "What title did the Queen of the United Kingdom of Great Britain and Ireland give to Jeremiah Meyer?", "answer": "Painter in Miniatures"} +{"id": "HotpotQA_train_00265", "question": "In which county did the Rob VanAlkemade born?", "answer": "Bergen County"} +{"id": "HotpotQA_train_00266", "question": "Which director is known for his film \"Trapped by Boston Blackie\", Seymour Friedman or Daryush Shokof?", "answer": "Seymour Friedman"} +{"id": "HotpotQA_train_00267", "question": "are Chuck Essegian and Ben Agajanianboth former athletes ?", "answer": "yes"} +{"id": "HotpotQA_train_00268", "question": "The lyric writer of \"Teach Me Tonight\" is best known for his romantic lyrics to films and what else?", "answer": "Broadway songs"} +{"id": "HotpotQA_train_00269", "question": "What show's prize includes the one million dollars, payable in a financial annuity over 40 years, and a chance to headline a show on the Las Vegas Strip, and one of the winners was Neal E. Boyd an opera singer?", "answer": "America's Got Talent"} +{"id": "HotpotQA_train_00270", "question": "The singer and songwriter who recorded \"Treat You Better\" was born on what day?", "answer": "August 8, 1998"} +{"id": "HotpotQA_train_00271", "question": "Where was the Apple store coupon and credit card feature announced, that came with the eighth major iOS mobile update?", "answer": "2012 Apple Worldwide Developers Conference"} +{"id": "HotpotQA_train_00272", "question": "In between Symphytum and Bolax which one is endemic to temperate South America?", "answer": "Bolax"} +{"id": "HotpotQA_train_00273", "question": "Are Lake Memphremagog and Lake Prespa both freshwater lakes?", "answer": "yes"} +{"id": "HotpotQA_train_00274", "question": "Are Jiujiang, Guangdong and Ruzhou located in the same Chinese district?", "answer": "no"} +{"id": "HotpotQA_train_00275", "question": "Ignazio Boschetto was part of the group who, in 2010, re-recorded which 1985 hit song?", "answer": "We Are the World 25 for Haiti"} +{"id": "HotpotQA_train_00276", "question": "Of four Harry S. Truman Supreme Court candidates, who was the 53rd United States Secretary of the Treasury and the 13th Chief Justice of the United States?", "answer": "Fred M. Vinson"} +{"id": "HotpotQA_train_00277", "question": "The Weather Girls is an American musical duo, the duo reached their peak in popularity in which year, with the international hit \"It's Raining Men\"?", "answer": "1982"} +{"id": "HotpotQA_train_00278", "question": "The Mamprusi language is spoken in a town that lies on the main road from Bolgatanga to where?", "answer": "Tamale"} +{"id": "HotpotQA_train_00279", "question": "Tell Me I'm Pretty is the fourth album by this band formed in what year", "answer": "2006"} +{"id": "HotpotQA_train_00280", "question": "Agnes Latham wrote a modern version of As You Like It and it was called what?", "answer": "Arden Shakespeare"} +{"id": "HotpotQA_train_00281", "question": "Lisa Rinna, best known for her role of Billie Reed on the popular soap opera \"Days of Our Lives\" played on The Apprentice on whose team?", "answer": "Dee Snider"} +{"id": "HotpotQA_train_00282", "question": "Secret Combination: The Album is a studio album by a musician knoted for winning what talent show?", "answer": "Fame Story"} +{"id": "HotpotQA_train_00283", "question": "Which observatory/satellite was launched into space first, Hakucho or Chandra X-ray Observatory?", "answer": "Hakucho"} +{"id": "HotpotQA_train_00284", "question": "The 1994 Football League Cup Final included a dismissal of the former player of what nationality for a handball?", "answer": "Russian"} +{"id": "HotpotQA_train_00285", "question": "Margarete Berta \"Gretl\" Braun, was one of the two sisters of Eva Braun, raun married who, which was a high-ranking commander in the Waffen-SS of Nazi Germany, and a liaison officer on Hitler's staff, on 3 June 1944?", "answer": "Hermann Fegelein"} +{"id": "HotpotQA_train_00286", "question": "Who is from farther north, A-ha or Sound Team?", "answer": "A-ha"} +{"id": "HotpotQA_train_00287", "question": "According to what is Eithne the daughter of the Fomorian leader Balor and the mother of the god who is associated with skill, crafts and the arts as well as with oaths, truth and the law?", "answer": "Irish mythology"} +{"id": "HotpotQA_train_00288", "question": "Which drink contains strictly alcohol, a Bronx Cocktail or a Boilermaker?", "answer": "boilermaker"} +{"id": "HotpotQA_train_00289", "question": "Who was the poem dedicated to individual genereally identified as the Fair Youth of Shakespeare's sonnets about?", "answer": "Lucretia"} +{"id": "HotpotQA_train_00290", "question": "Barry Rist, was an Australian rules footballer who played with which Australian rules football club which plays in the Australian Football League (AFL)", "answer": "Collingwood Football Club"} +{"id": "HotpotQA_train_00291", "question": "How many performances are on the live album produced by Swizz Beatz?", "answer": "19 live performances"} +{"id": "HotpotQA_train_00292", "question": "Mr. & Mrs. Mxyzptlk is an episode of the superhero TV series that originally aired on what network?", "answer": "CBS"} +{"id": "HotpotQA_train_00293", "question": "Kaya (rock, in Turkish) is designed and developed by Otokar as a mine-protected vehicle (MRAP), it is based on the proven Unimog 500 chassis for high level cross country mobility, Unimog is a range of multi-purpose all-wheel drive medium trucks, produced by which organization?", "answer": "Daimler"} +{"id": "HotpotQA_train_00294", "question": "Which video game required Hana Hayes to work with Naughty Dog?", "answer": "The Last of Us"} +{"id": "HotpotQA_train_00295", "question": "In which country is the belief championed by William Eglinton mainly focuses on reincarnation?", "answer": "Brazil"} +{"id": "HotpotQA_train_00296", "question": "Question:What station did Pierre Perifel's Annie award winning short broadcast on?", "answer": "NBC"} +{"id": "HotpotQA_train_00297", "question": "Which school is named after a person, Sir Syed University of Engineering and Technology or Manhattan College? ", "answer": "Sir Syed University of Engineering and Technology"} +{"id": "HotpotQA_train_00298", "question": "What is the name of this American telecommunications company that is headquartered in Hunt Valley, Maryland, and that owns News Central?", "answer": "Sinclair Broadcast Group"} +{"id": "HotpotQA_train_00299", "question": "What county is Ave Maria University located within?", "answer": "Collier County"} +{"id": "HotpotQA_train_00300", "question": "What famous pioneer frontiersman was born in Oley Township, Berks County, Pennsylvania?", "answer": "Daniel Boone"} +{"id": "HotpotQA_train_00301", "question": "What muffler repair shop owner inspired Andrey Zvyagintsev's film Leviathan?", "answer": "Marvin John Heemeyer"} +{"id": "HotpotQA_train_00302", "question": "\"Now I'm Here\" is a song by the British rock band Queen, the sixth song on their third album, \"Sheer Heart Attack\", it was written by lead guitarist Brian May, released on which date?", "answer": "8 November 1974"} +{"id": "HotpotQA_train_00303", "question": "What year was the comedy team who wrote A Local Book For Local People formed?", "answer": "1995"} +{"id": "HotpotQA_train_00304", "question": "What racing stadiom measured 2037 feet in length and had the street Vicus Tuscus run through it?", "answer": "Circus Maximus"} +{"id": "HotpotQA_train_00305", "question": "Which squadron part of the 47th flying training wing operates a single-engine turbopop aircraft built by Raytheon?", "answer": "The 85th Flying Training Squadron"} +{"id": "HotpotQA_train_00306", "question": "What was the calibre of the controversial rifle invented by Sir Charles Henry Augustus Frederick Lockhart Ross?", "answer": ".303"} +{"id": "HotpotQA_train_00307", "question": "Who is older, Maria Sharapova or Heather Watson?", "answer": "Maria Yuryevna Sharapova"} +{"id": "HotpotQA_train_00308", "question": "Mike's New Car is a film directed by this director, called \"almost universally successful\" by which group?", "answer": "The A.V. Club"} +{"id": "HotpotQA_train_00309", "question": "What band formed in 1986 by lead vocalist and guitarist Billie Joe Armstrong and bassist Mike Dirnt, Green Day or The Servants?", "answer": "Green Day"} +{"id": "HotpotQA_train_00310", "question": "Are Sixteen Deluxe and 7 Year Bitch both rock bands?", "answer": "yes"} +{"id": "HotpotQA_train_00311", "question": "Which pizza chain has more locations, Rosati's or Mellow Mushroom?", "answer": "Rosati's"} +{"id": "HotpotQA_train_00312", "question": "Jeanette MacDonald and Maurice Chevalier famously made many films in the 1930s. In which one did she play a princess?", "answer": "Love Me Tonight"} +{"id": "HotpotQA_train_00313", "question": "Adam Sztaba is a Polish composer, music producer, conductor, arranger and pianist, which international star that's a Dutch pop and jazz singer?", "answer": "Caroline Esmeralda van der Leeuw"} +{"id": "HotpotQA_train_00314", "question": "Which song is commonly taught as an alternative to the Australian national anthem \"Advance Australia Fair\"?", "answer": "\"I Am Australian\""} +{"id": "HotpotQA_train_00315", "question": "Who was the University of Kansas basketball player who played for the Phoenix Suns with his twin brother?", "answer": "Markieff Morris"} +{"id": "HotpotQA_train_00316", "question": "Where was Temple's selection to the All-Championship team in the 2000 Atlantic 10 Men's Basketball Tournament born?", "answer": "Argentina"} +{"id": "HotpotQA_train_00317", "question": "Boston Terrier and Pumi are both different breeds of what animal?", "answer": "dog"} +{"id": "HotpotQA_train_00318", "question": "W41AP is a station owned by the daily newspaper serving what nearby city in Erie County?", "answer": "Port Clinton"} +{"id": "HotpotQA_train_00319", "question": "Nick Jr. Too launched the same day as a rival channel, which closed in what year?", "answer": "2014"} +{"id": "HotpotQA_train_00320", "question": "Naval War College is the staff college located in what Rhode Island town?", "answer": "Middletown"} +{"id": "HotpotQA_train_00321", "question": "The album 25 A\u00f1os, with it's genre originating from African American work songs, was released by which band?", "answer": "El Tri"} +{"id": "HotpotQA_train_00322", "question": "Who was older, Joseph Santley or James Fargo?", "answer": "Joseph Mansfield Santley"} +{"id": "HotpotQA_train_00323", "question": "Jaz Beer is a pilsner-type rice beer limited to non-Muslims at outdoor areas in which beer and local food are served, typically at what?", "answer": "shared tables"} +{"id": "HotpotQA_train_00324", "question": " Timothy B is the second studio solo album by Timothy B. Schmit, the bass guitarist and co-lead vocalist for the Eagles, an American rock band formed where in 1971", "answer": "Los Angeles"} +{"id": "HotpotQA_train_00325", "question": "Petit Basset Griffon Vend\u00e9en and Toy Trawler Spaniel are both breeds of which animal?", "answer": "dog"} +{"id": "HotpotQA_train_00326", "question": "The Metoac was part of the indigenous people of the Northeastern Woodlands and which other cultural group?", "answer": "Wappinger-Wangunk-Quinnipiac"} +{"id": "HotpotQA_train_00327", "question": "\"Star Wars\" canon is the depiction of \"Star Wars\" storylines and characters considered officially canon to the franchise by its owner, Lucasfilm Ltd. LLC, an American film and television production company based in the Letterman Digital Arts Center in which city in California?", "answer": "San Francisco"} +{"id": "HotpotQA_train_00328", "question": "which region of central europe is bukovina located?", "answer": "historical region in Central Europe,"} +{"id": "HotpotQA_train_00329", "question": "What company headquartered in Richfield, Minnesota uses Slyce Inc technology in their mobile applications? ", "answer": "Best Buy"} +{"id": "HotpotQA_train_00330", "question": "The Prince-Archbishopric of Salzburg was founded in 739 by which leading figure in the Anglo-Saxon mission to the Germanic parts of the Frankish Empire during the 8th century?", "answer": "Saint Boniface"} +{"id": "HotpotQA_train_00331", "question": "Which documentary film focused on Adrian Thomas, Scenes of a Crime or Exposing Homelessness?", "answer": "Scenes of a Crime"} +{"id": "HotpotQA_train_00332", "question": "What is this disease related to abnormality in the oxygen-carrying protein haemoglobin that Chukwuedu Nwokolo is carrying out research on?", "answer": "Sickle-cell disease"} +{"id": "HotpotQA_train_00333", "question": "When was the fourth Monarch in Hawaii?", "answer": "1855 to November 30, 1863"} +{"id": "HotpotQA_train_00334", "question": "Which band was formed first, Audioslave or Okkervil River?", "answer": "Okkervil River"} +{"id": "HotpotQA_train_00335", "question": "What footballer came through F.C. Kossou Bibo Academy that was born in 1986?", "answer": "Cheick Isma\u00ebl Tiot\u00e9"} +{"id": "HotpotQA_train_00336", "question": "When was the fist italian F-segment car first introduced?", "answer": "1963"} +{"id": "HotpotQA_train_00337", "question": "Are Mir Damad and Al-Maqrizi both from Iran?", "answer": "no"} +{"id": "HotpotQA_train_00338", "question": "Who is the director of the 1965 drama film in which the actor who played the role of Detective Lieutenant Frank Ballinger in the NBC crime series \"M Squad\" stars?", "answer": "Stanley Kramer"} +{"id": "HotpotQA_train_00339", "question": "David-Zvi Pinkas was an activist who supported which group of people?", "answer": "Jewish"} +{"id": "HotpotQA_train_00340", "question": "Which mine is no longer in service, Colomac Mine or Red Lake Mine?", "answer": "The Colomac Mine"} +{"id": "HotpotQA_train_00341", "question": "Until 2006, the Nissan Sentra was a rebadged export version of a Japanese car that was first built in what year?", "answer": "1966"} +{"id": "HotpotQA_train_00342", "question": "John George Saunders was a professional footballer who played for a club nicknamed what?", "answer": "the Tykes"} +{"id": "HotpotQA_train_00343", "question": "Which painter of 'Irises' was self admitted to Saint Saint-Paul asylum in Saint-R\u00e9my-de-Provence in 1889?", "answer": "Vincent van Gogh"} +{"id": "HotpotQA_train_00344", "question": "In which role did the Irish professional footballer play after whom Kevin Daniel Kilbane was the most capped Irish player of all time?", "answer": "goalkeeper"} +{"id": "HotpotQA_train_00345", "question": "The person who wrote the biography of Bertha of Bingen was born in what year?", "answer": "1098"} +{"id": "HotpotQA_train_00346", "question": "Which is farther west, Sheridan County, Montana or Chandra Taal?", "answer": "Sheridan County"} +{"id": "HotpotQA_train_00347", "question": "The notable football player for Brookhaven High School was a wide receiver in the National Football League (NFL) for how many seasons?", "answer": "12"} +{"id": "HotpotQA_train_00348", "question": "Were both Monsters, Inc. and The Good Dinosaur produced by Pixar animation and released by Walt Disney?", "answer": "yes"} +{"id": "HotpotQA_train_00349", "question": "Was Salford Quays regenerated before or after the opening of Harbour City tram stop?", "answer": "following the closure of the dockyards in 1982."} +{"id": "HotpotQA_train_00350", "question": "Next Great Baker was a contest that led to the winner getting an apprenticeship at the bakery owned by whom?", "answer": "Buddy Valastro"} +{"id": "HotpotQA_train_00351", "question": "In what year was the company that co-developed and distributed the BlackBerry DTEK60 founded?", "answer": "1984"} +{"id": "HotpotQA_train_00352", "question": "Bugs Bunny's home has been modeled after what famous piece of architecture?", "answer": "Fallingwater"} +{"id": "HotpotQA_train_00353", "question": "What movie, written by Adam Herz, was a box office hit that spawned three sequels and a bollywood flop?", "answer": "American Pie"} +{"id": "HotpotQA_train_00354", "question": "Did Margaret Mead get her PhD at the university Jamaica Kincaid teaches at?", "answer": "no"} +{"id": "HotpotQA_train_00355", "question": "What is the name of the band who performed \"Get Out the Door\" performed by Slash, Duff McKagan, Matt Sorum, Dave Kushner and Scott Weiland?", "answer": "Velvet Revolver"} +{"id": "HotpotQA_train_00356", "question": "What basketball player elected to the National Collegiate Basketball Hall of Fame released music through Rendezvous Music?", "answer": "Wayman Tisdale"} +{"id": "HotpotQA_train_00357", "question": "KerPlunk and Ludo, are both which type of items?", "answer": "games"} +{"id": "HotpotQA_train_00358", "question": "Charles Bowser: was part of the Miami Dolphins team that included which defensive end?", "answer": "Doug Betters"} +{"id": "HotpotQA_train_00359", "question": "The Ona people populated what continent?", "answer": "South America"} +{"id": "HotpotQA_train_00360", "question": "Dyro has released an official remix of a Rihanna song from what album?", "answer": "\"Unapologetic\""} +{"id": "HotpotQA_train_00361", "question": "Who is the american actress that plays the life of Melinda Gordon?", "answer": "Jennifer Love Hewitt"} +{"id": "HotpotQA_train_00362", "question": " An english singer, songwriter and record producer has worked with a prominent rapper from what city?", "answer": "Chicago"} +{"id": "HotpotQA_train_00363", "question": "Enkyo Pat O'Hara is a former professor of interactive media at a school founded in what year?", "answer": "1965"} +{"id": "HotpotQA_train_00364", "question": "Who are native to the arid lands of Central and Northern Mexico, Caladium or Thelocactus ?", "answer": "Thelocactus"} +{"id": "HotpotQA_train_00365", "question": "Are Conradina and Rowan native to the same locales? ", "answer": "no"} +{"id": "HotpotQA_train_00366", "question": "What book did John Grisham write and James Foley directed?", "answer": "The Chamber"} +{"id": "HotpotQA_train_00367", "question": "What is name of the show that was replaced by the Nickelodeon series that starred Larisa Oleynik in the mid-1990s?", "answer": "Clarissa Explains It All"} +{"id": "HotpotQA_train_00368", "question": "Are Vernonia and Pistia both aquatic plants?", "answer": "no"} +{"id": "HotpotQA_train_00369", "question": "Who is best know for being a co-founder and front man of the rock band Crazy Town, Nick Hexum or Shifty Shellshock?", "answer": "Shifty Shellshock"} +{"id": "HotpotQA_train_00370", "question": "What Norwegian heiress, is the daughter of the owner of Norwegian holding company Ferd?", "answer": "Alexandra Gamlemshaug Andresen"} +{"id": "HotpotQA_train_00371", "question": "What is a 1993 Hong Kong action comedy film written and directed by Wong Jing, who starredan English actor and retired professional and amateur kickboxer who scored 33 knockout victories, and a former World Light-heavyweight Kickboxing Champion?", "answer": "City Hunter"} +{"id": "HotpotQA_train_00372", "question": "Wengie was featured in what video series that is produced and created by YouTube and Portal A Interactive?", "answer": "YouTube Rewind"} +{"id": "HotpotQA_train_00373", "question": "What kind of technique does SpongeBob SquarePants and Mermaid Man and Barnacle Boy have in common?", "answer": "animated"} +{"id": "HotpotQA_train_00374", "question": "What town in Minnesota hosts a weekly event based on a pre-World War I hobby?", "answer": "town Ogilvie"} +{"id": "HotpotQA_train_00375", "question": "Kai appeared in a Korena production of a musical based on a book by Gaston Leroux released in what year?", "answer": "1910"} +{"id": "HotpotQA_train_00376", "question": "Who is older, Marty Balin or Gary Hughes?", "answer": "Marty Balin"} +{"id": "HotpotQA_train_00377", "question": "Who started the band that began at an earlier date between Being No One, Going Nowhere and STRFKR?", "answer": "Joshua Hodges"} +{"id": "HotpotQA_train_00378", "question": "\"I'm Not that Girl\" is a song from the musical \"Wicked\", sung by Elphaba Thropp, who plays which future character?", "answer": "Wicked Witch of the West"} +{"id": "HotpotQA_train_00379", "question": "What was the population at the 2010 census of the town which is connected to Lewiston, Maine by Maine State Route 126?", "answer": "1,527"} +{"id": "HotpotQA_train_00380", "question": "Which magazine was founded first, Ensign or Human Events?", "answer": "Human Events"} +{"id": "HotpotQA_train_00381", "question": "Which city are both Tower 49 and One Liberty Plaza located within?", "answer": "Manhattan"} +{"id": "HotpotQA_train_00382", "question": "This first episode of the sixteenth season of the American animated sitcom \"South Park\" gives away the Marsh home address, what was the name given to the episode?", "answer": "Reverse Cowgirl"} +{"id": "HotpotQA_train_00383", "question": "Which institution has the most campuses, Georgia Institute of Technology or Budapest University of Technology and Economics?", "answer": "Georgia Institute of Technology"} +{"id": "HotpotQA_train_00384", "question": "Physique 57 retails its products in this athletic apparel store that has its base in Vancouver, Canada?", "answer": "Lululemon Athletica"} +{"id": "HotpotQA_train_00385", "question": "Halfdan Ragnarsson was a commander of a coalition of Norse warriors, originating from where?", "answer": "Denmark"} +{"id": "HotpotQA_train_00386", "question": "the 2006 Asian Games were held in a city located on which gulf ?", "answer": "the Persian Gulf"} +{"id": "HotpotQA_train_00387", "question": "Reliance Entertainment is a division of a conglomerate headquartered in what country?", "answer": "India"} +{"id": "HotpotQA_train_00388", "question": "How long was the reign of the king whose court Paon de Roet became attached to?", "answer": "50 years"} +{"id": "HotpotQA_train_00389", "question": "Which singer sang for more bands, Jesse Leach or Steve Strange ?", "answer": "Jesse David Leach"} +{"id": "HotpotQA_train_00390", "question": "Which opera was performed first, Andrea Ch\u00e9nier or Prince Igor?", "answer": "Prince Igor"} +{"id": "HotpotQA_train_00391", "question": "WHo made the music for the movies based on the 1937 novel by J. R. R. Tolkien?", "answer": "Howard Shore"} +{"id": "HotpotQA_train_00392", "question": "In \"The Brotherhood\" Anthony Marciona played the godson of an an actor that had his debut appearance in what film?", "answer": "The Strange Love of Martha Ivers"} +{"id": "HotpotQA_train_00393", "question": "Which country links Insight Sports and Maple Leaf Sports and Entertainment?", "answer": "Canada"} +{"id": "HotpotQA_train_00394", "question": "Basketball player William Roosevelt \"Bill\" Gaines played for a college team located in what city?", "answer": "Commerce"} +{"id": "HotpotQA_train_00395", "question": "When was the winner of the 2016 Home Run Derby born ?", "answer": "November 8, 1989"} +{"id": "HotpotQA_train_00396", "question": "What is the name of the American singer songwriter and television personality whose identity was used in an off-Broadway musical based on 'American Idol' where contestants dream of winning a spot as the opening act for this celebrities new tour?", "answer": "Clay Aiken"} +{"id": "HotpotQA_train_00397", "question": "Berthold Louis Ullman died in a country that is approximately how many acres?", "answer": "110"} +{"id": "HotpotQA_train_00398", "question": "Which airport is the largest hub for American Airlines, Dallas/Fort Worth International Airport or Manhattan Regional Airport?", "answer": "Dallas/Fort Worth International Airport"} +{"id": "HotpotQA_train_00399", "question": "One of the film stars in Terry Jones' 2015 British science fiction comedy was a retired United States Marine Corps what?", "answer": "Reserve officer"} +{"id": "HotpotQA_train_00400", "question": "Are both Benedek Fliegauf and Roger Kumble from the same country?", "answer": "no"} +{"id": "HotpotQA_train_00401", "question": "This canal is known as the second longest in the world and its main tributary being the Canandaigua Outlet, what canal am i speaking of?", "answer": "Erie Canal"} +{"id": "HotpotQA_train_00402", "question": "Wild and Woolly starred the American actor who was also a professional in what other discipline?", "answer": "dog breeder"} +{"id": "HotpotQA_train_00403", "question": "Which English man who lived at the London Hospital was the subject of a 1980 American historical drama film?", "answer": "Joseph Merrick"} +{"id": "HotpotQA_train_00404", "question": "When was the Montana city with the population of 4,223 named?", "answer": "1869"} +{"id": "HotpotQA_train_00405", "question": "Which singer is from Britain, Bill Steer or Adam Lazzara?", "answer": "Bill Steer"} +{"id": "HotpotQA_train_00406", "question": "Live at the Beacon Theater is the fourth full-length comedy special/concert film by comedian Louis C.K., a comedian, actor, writer, producer, director, and editor, is of which nationality?", "answer": "American"} +{"id": "HotpotQA_train_00407", "question": "What is the name of the character who has a son named Louis and has been played by the same actor since the series' inception?", "answer": "Charlie Fairhead"} +{"id": "HotpotQA_train_00408", "question": "What group operates the store that is served by the parking lot adjacent to Fairfield Avenue Station?", "answer": "Hanahreum Group"} +{"id": "HotpotQA_train_00409", "question": "What Moonrunners father co-wrote the theme song to Thunder Road?", "answer": "James Mitchum"} +{"id": "HotpotQA_train_00410", "question": "Who is the writer of the song of from the album The Kingsmen in Person which is the band's biggest success?", "answer": "Richard Berry"} +{"id": "HotpotQA_train_00411", "question": "Where was the actress who starred in Trishna with Riz Ahmed born?", "answer": "Mumbai, India"} +{"id": "HotpotQA_train_00412", "question": "Who directed the film He Was a Quiet Man in 2007 starting William Hall Macy Jr?", "answer": "Frank Cappello"} +{"id": "HotpotQA_train_00413", "question": "In what year was the coach of the Karachi Kings born?", "answer": "1968"} +{"id": "HotpotQA_train_00414", "question": "Which 1994 British romantic comedy featured the song \"Love Is All Around\"?", "answer": "Four Weddings and a Funeral"} +{"id": "HotpotQA_train_00415", "question": "What staff college is located on Aquidneck Island?", "answer": "Naval War College"} +{"id": "HotpotQA_train_00416", "question": "What is the English title of the telenovela that has used the song \"El Perdedor\" as the opening theme?", "answer": "What Life Took From Me"} +{"id": "HotpotQA_train_00417", "question": "Madly Madagascar, released on which date, is a direct-to-DVD Valentine's Day short film starring the characters from the \"Madagascar\" film series, David Schwimmer, an American actor, director, and producer, returned to voice a main character?", "answer": "January 29, 2013"} +{"id": "HotpotQA_train_00418", "question": "\"Shawty Is a 10\" (also known uncensored as \"Shawty Is Da Shit\") is the first single from American singer-songwriter The-Dream's debut studio album, \"Love Hate\", the song samples the opening singer of Rihanna's \"We Ride\", by the Barbadian singer, from her second studio album \"A Girl like Me\", in which year?", "answer": "2006"} +{"id": "HotpotQA_train_00419", "question": "The regional state university providing degrees for residents of Central Maine has a library named for whom?", "answer": "Bennett D. Katz"} +{"id": "HotpotQA_train_00420", "question": "The 10th Chief of Staff of what country was responsible for planning and executing a successful counter-terrorist hostage-rescue mission at Entebbe Airport ?", "answer": "Israeli"} +{"id": "HotpotQA_train_00421", "question": "What is a compilation album of previously unreleased songs and alternate takes recorded 1969\u20131980 by American singer-songwriter, who was one of the most popular acoustic artists of the decade and one of its best-selling artists?", "answer": "Forever, John"} +{"id": "HotpotQA_train_00422", "question": "What university did Eduard Einstein's brother work at?", "answer": "University of California, Berkeley"} +{"id": "HotpotQA_train_00423", "question": "Smith Morrill was responsible for what advantage to Land-grant university?", "answer": "receive the benefits of the Morrill Acts of 1862 and 1890"} +{"id": "HotpotQA_train_00424", "question": "What is the name of the winner of the 2000 NFL Defensive Rookie of the Year Award and who played 13 years for the Chicago Bears? ", "answer": "Brian Urlacher"} +{"id": "HotpotQA_train_00425", "question": "What British columnist and restaurant critic for \"The Times\" newspaper presented The Supersizers Go... and The Supersizers Eat?", "answer": "Giles Coren"} +{"id": "HotpotQA_train_00426", "question": "Birch Point is a peninsula that is located in what county of Maine?", "answer": "Washington County"} +{"id": "HotpotQA_train_00427", "question": "What type of bands are both Royal Bliss and Madina Lake?", "answer": "rock"} +{"id": "HotpotQA_train_00428", "question": "Which singer is from country closer to Canada, Lovefoxxx or Nick Carter?", "answer": "Nickolas Gene \"Nick\" Carter"} +{"id": "HotpotQA_train_00429", "question": "Are the Prince of Wales and Flaming beverage both non-alcoholic drinks?", "answer": "no"} +{"id": "HotpotQA_train_00430", "question": "At\u0131n\u00e7 Nukan plays as a centre-back for a sports club founded in what year?", "answer": "1903"} +{"id": "HotpotQA_train_00431", "question": "Which baroque composer wrote for the King's Theatre in Haymarket?", "answer": "George Frideric Handel"} +{"id": "HotpotQA_train_00432", "question": "The Armored Medical Research Laboratory was located at the Army post north of what town?", "answer": "Elizabethtown"} +{"id": "HotpotQA_train_00433", "question": "Are Andr\u00e9 T\u00e9chin\u00e9 and Tim Burton both film directors?", "answer": "yes"} +{"id": "HotpotQA_train_00434", "question": "What country are the Chippewa Valley Regional Airport and Greenbrier Valley Airport in?", "answer": "United States"} +{"id": "HotpotQA_train_00435", "question": "The ;largest mall in Windsor, Ontario is served by what bike trail?", "answer": "Devonwood Bike Trail"} +{"id": "HotpotQA_train_00436", "question": "I do was a song written as a gift to which wide receiver for the Tennessee Titans?", "answer": "Eric Thomas Decker"} +{"id": "HotpotQA_train_00437", "question": "Heath Ledger had a role in the 1999 romantic comedy directed by whom?", "answer": "Gil Junger"} +{"id": "HotpotQA_train_00438", "question": "In what year did The Hacienda open and release their first single \"Go Exciting\"? ", "answer": "1982"} +{"id": "HotpotQA_train_00439", "question": "John Lineker, the mixed martial artist, is named after which English footballer and current sports broadcaster?", "answer": "Gary Winston Lineker"} +{"id": "HotpotQA_train_00440", "question": "What fruit are the oroblanco and the pomelo similar to?", "answer": "similar to grapefruit"} +{"id": "HotpotQA_train_00441", "question": "In what year was the Chief Justice who swore in Sonia Sotomayor born?", "answer": "1955"} +{"id": "HotpotQA_train_00442", "question": "What is the nationality of the author of \"Godless: The Church of Liberalism\"?", "answer": "American"} +{"id": "HotpotQA_train_00443", "question": " Admiral Colpoys was a vessel that made four complete voyages to a remote and inhospitable collection of islands with a total land aera of what?", "answer": "3903 km2"} +{"id": "HotpotQA_train_00444", "question": "Adam Valdez worked on the 2012 sci-fi film directed by whom?", "answer": "Andrew Stanton"} +{"id": "HotpotQA_train_00445", "question": "What is the name of this city, which is also known as \"The City of the Crosses\" and is located 60 miles (97 km) east of Luna City, New Mexico, United States?", "answer": "Las Cruces"} +{"id": "HotpotQA_train_00446", "question": "The Blackburn Rovers F.C. striker from Bayern Munich is a Paraguayan footballer and the the sixth Paraguay national team player to reach what?", "answer": "100 appearances"} +{"id": "HotpotQA_train_00447", "question": "The founder of this Canadian owned, American manufacturer of business jets for civilian and military developed this portable tape system.", "answer": "8-track"} +{"id": "HotpotQA_train_00448", "question": "Where did the man who executed the Emperor Atahualpa to conquer the Inca Empire originate from?", "answer": "Spain"} +{"id": "HotpotQA_train_00449", "question": "Which genus has more species, Darlingia or Borassodendron?", "answer": "Darlingia"} +{"id": "HotpotQA_train_00450", "question": "Illick's Mill is located in the city that is in what region of the eastern half of Pennsylvania?", "answer": "Lehigh Valley"} +{"id": "HotpotQA_train_00451", "question": "Anna Phelan received a Oscar nomination for Gorillas in the Mist, but Michael Apted was nominated for how many Academy Awards? ", "answer": "five"} +{"id": "HotpotQA_train_00452", "question": "In what number military engagement of the Texas revolution was Come and take it used as a slogan?", "answer": "first"} +{"id": "HotpotQA_train_00453", "question": "Clydesdale horse is a breed of horse, the most famous of clydesdales horses are used for promotions by who?", "answer": "Anheuser-Busch Brewing Company"} +{"id": "HotpotQA_train_00454", "question": "What ABC sitcom was the actor known as Chow in the Hangover Part III, a lead in?", "answer": "Dr. Ken"} +{"id": "HotpotQA_train_00455", "question": "What was the name of the Australian bred Thoroughbred racehorse who won Australia's most prestigious annual Thoroughbred horse race in 1950?", "answer": "Comic Court"} +{"id": "HotpotQA_train_00456", "question": "Who was Julio Alberto Castillo Rodr\u00edguez arrested with that was suspected U.S.-born Mexican drug lord and former high-ranking leader of the Jalisco New Generation Cartel (CJNG)?", "answer": "Rub\u00e9n Oseguera Gonz\u00e1lez"} +{"id": "HotpotQA_train_00457", "question": "Han Jae-rim directed the 2013 film starring which actor?", "answer": "Song Kang-ho"} +{"id": "HotpotQA_train_00458", "question": "Allium and Hyssopus, are a type of what?", "answer": "plants"} +{"id": "HotpotQA_train_00459", "question": "Ricardo Vi\u00f1es, a Spanish pianist, premiered the works of Maurice Ravel, who is associated with what style?", "answer": "impressionism"} +{"id": "HotpotQA_train_00460", "question": "Alpheoidea is part of the relative level of a group of organisms that contains what families?", "answer": "families Alpheidae, Barbouriidae, Hippolytidae and Ogyrididae"} +{"id": "HotpotQA_train_00461", "question": "Which documentary was released first, Cave of Forgotten Dreams or Call Me Lucky?", "answer": "Cave of Forgotten Dreams"} +{"id": "HotpotQA_train_00462", "question": "When did the television series of which \"Pinkeye\" is an episode started?", "answer": "August 13, 1997"} +{"id": "HotpotQA_train_00463", "question": "Which Indian violinist, music arranger and music director for many Bollywood films worked on the film Dil To Pagal Hai?", "answer": "Uttam Singh"} +{"id": "HotpotQA_train_00464", "question": "What were the nicknames of the player whose hithitting streak Ken Keltner helped to end ?", "answer": "Joltin' Joe\" and \"The Yankee Clipper"} +{"id": "HotpotQA_train_00465", "question": "Carry On England is the 28th in the series of \"Carry On\" films to be made, it was the second and last \"Carry On\" film for Diane Langton (born 31 May 1947) is an English actress and singer, most notable for playing Nana McQueen in \"Hollyoaks\" from 2007 to 2009, and then again from when?", "answer": "2012"} +{"id": "HotpotQA_train_00466", "question": "Do Gene Wolfe and Lorrie Moore share the same nationality?", "answer": "yes"} +{"id": "HotpotQA_train_00467", "question": "How many copies of a Darin song did the first Swedish citizen in space take with him?", "answer": "2 copies"} +{"id": "HotpotQA_train_00468", "question": "Which came first the forming of The Dandy Warhols or the birth of Robert Young?", "answer": "Robert \"Throb\" Young"} +{"id": "HotpotQA_train_00469", "question": "Louisiana Highway 19 (LA 19) is a state highway located in southeastern Louisiana, it runs in a north\u2013south direction from U.S. Highway 61 (US 61) in Baton Rouge, the capital of the U.S. state of Louisiana, and its second-largest city, to the Mississippi state line north of which city?", "answer": "Norwood"} +{"id": "HotpotQA_train_00470", "question": " \"Blast Off\" was featured on the original motion picture soundtrack of an American action film directed by who?", "answer": "James Wan"} +{"id": "HotpotQA_train_00471", "question": "Are Francis Ford Coppola and Jack Hill both American?", "answer": "yes"} +{"id": "HotpotQA_train_00472", "question": "This American comedy film starred Steve Martin, Diane Keaton and a Canadian-American actor who won what award in 1999?", "answer": "Tony Award"} +{"id": "HotpotQA_train_00473", "question": "The Klansman starred what American singer, dancer, and actress, who was born in 1942?", "answer": "Loletha Elayne Falana"} +{"id": "HotpotQA_train_00474", "question": "A Comedy Roast is a British comedy television show broadcast by Channel 4, hosted by who, it saw Bruce Forsyth, Sir Bruce Joseph Forsyth-Johnson, (22 February 1928 \u2013 18 August 2017) was a British presenter, actor, comedian, singer, dancer, and screenwriter whose career spanned more than 75 years?", "answer": "Jimmy Carr"} +{"id": "HotpotQA_train_00475", "question": "The Second Faymann government was succeeded by which now-incumbent Government of Austria?", "answer": "Kern government"} +{"id": "HotpotQA_train_00476", "question": "Which political party did the son of Lev Sedov become the leader of?", "answer": "Communist Party"} +{"id": "HotpotQA_train_00477", "question": "What did the husband of Duchess Victoria do for a living? ", "answer": "European Parliament (1984\u20131989)"} +{"id": "HotpotQA_train_00478", "question": "The father of Pietro de' Medici was the Duke of Florence between what years?", "answer": "1537 until 1569"} +{"id": "HotpotQA_train_00479", "question": "What operational unit does Frederick Tees and The Dam Busters have in common?", "answer": "Squadron"} +{"id": "HotpotQA_train_00480", "question": "What county in Maine was Raymond Luc Levasseur from?", "answer": "York County"} +{"id": "HotpotQA_train_00481", "question": "What is the middle name of the coach of UMass Minutemen basketball team in the 1992-93 season ?", "answer": "Vincent"} +{"id": "HotpotQA_train_00482", "question": "Who are an indigenous Australian people whose traditional lands are primarily located in the Adelaide Hills, that warned the settlers that the area was prone to flooding, but this advice was ignored?", "answer": "The Peramangk"} +{"id": "HotpotQA_train_00483", "question": "John Michael McDonagh wrote and directed The Guard which was nominated for a BAFTA, and replaced this film as the most successful independent Irish film of all time?", "answer": "that Shakes the Barley\""} +{"id": "HotpotQA_train_00484", "question": "Are Phragmipedium and Aethionema both genus of the orchid family?", "answer": "no"} +{"id": "HotpotQA_train_00485", "question": "What country of origin does Andrew Robinson and Jordan Smith have in common?", "answer": "Australian"} +{"id": "HotpotQA_train_00486", "question": "Waltz #2 is a song by what Nebraska singer-songwriter with a distinctive vocal style?", "answer": "Elliott Smith"} +{"id": "HotpotQA_train_00487", "question": "Which American visual effects supervisor at Industrial Light and Magic is the original creators of Adobe Photoshop?", "answer": "John Knoll"} +{"id": "HotpotQA_train_00488", "question": "Crazy Horse and Kicking Bear were brothers who fought togther in what war?", "answer": "War for the Black Hills"} +{"id": "HotpotQA_train_00489", "question": "Which student of exemplary teacher Beni Madhab attempted to rid India of British Rule with the help of Nazi Germany and Imperial Japan during World War II?", "answer": "Subhas Chandra Bose"} +{"id": "HotpotQA_train_00490", "question": "When was the first series premiered in the UK in which Amy McAllister was notable for her role as Mary?", "answer": "15 January 2012"} +{"id": "HotpotQA_train_00491", "question": "The Magne Charge system was produced by a General Motors subsidiary based in what Indiana town?", "answer": "Kokomo"} +{"id": "HotpotQA_train_00492", "question": "What type of frequency does Discovery Family and Discovery Communications have in common?", "answer": "Channel"} +{"id": "HotpotQA_train_00493", "question": "Who owns the company that developed the YUI Rich Text Editor?", "answer": "Verizon Communications"} +{"id": "HotpotQA_train_00494", "question": "The actress that plays Paikea \"Pai\" Apirana in the film \"Whale Rider\" also stars with Annie Whittle and Emily Barclay in a tv film released in what year?", "answer": "2009"} +{"id": "HotpotQA_train_00495", "question": "where is the a county where Purcell can be found located ", "answer": "the U.S. state of Kansas"} +{"id": "HotpotQA_train_00496", "question": "John M. Dwyer was nominated for an Academy Award after directing a film that told the story of which country music singers life?", "answer": "Loretta Lynn"} +{"id": "HotpotQA_train_00497", "question": "What is a village and civil parish in Three Rivers District, Hertfordshire, that has a bishop of the Anglican Communion and the former Bishop of Chile, Bolivia & Peru ?", "answer": "Chorleywood"} +{"id": "HotpotQA_train_00498", "question": "Who was the director of the 2004 French action film for which Tony D'Amario is best known?", "answer": "Pierre Morel"} +{"id": "HotpotQA_train_00499", "question": "What is the slang term used to describe the agency that The Grupo de Operaciones Especiales is a part of?", "answer": "Federales"} +{"id": "HotpotQA_train_00500", "question": "The Arizona Department of Gaming (ADG) is a gaming control board in Arizona that provides oversight of the state's gaming industry, gambling is the wagering of money or something of value, it requires three elements be present, which are what?", "answer": "consideration, chance and prize"} +{"id": "HotpotQA_train_00501", "question": "Who won a bronze medal for high jumping in the event held between 16 July and 25 July, 1970 in Edinburgh Scotland?", "answer": "Moira Lindsay Maguire n\u00e9e Walls"} +{"id": "HotpotQA_train_00502", "question": "What kind of result does 2013 Ghana Movie Awards and A Northern Affair have in common?", "answer": "winners"} +{"id": "HotpotQA_train_00503", "question": "What were the two main competitors of the video game console that the video game Amazing Princess Sarah was developed and released for?", "answer": "Sony's PlayStation 3 and Nintendo's Wii"} +{"id": "HotpotQA_train_00504", "question": "Junta and Ashta Chamma are both what?", "answer": "board game"} +{"id": "HotpotQA_train_00505", "question": "What stone cube, meaning \"stumbling stone\", was designed by an American public affairs campaigner?", "answer": "stolperstein"} +{"id": "HotpotQA_train_00506", "question": "No. 11 Squadron is based at an airbase 25 km north of the center of what city?", "answer": "Adelaide"} +{"id": "HotpotQA_train_00507", "question": "What was the population in the 2010 census of the town in which Coletti\u2013Rowland\u2013Agan Farmstead is located ?", "answer": "5,735"} +{"id": "HotpotQA_train_00508", "question": "In between Ronald Firbank and Piers Anthony who is most famous for his set in the fictional realm of Xanth?", "answer": "Piers Anthony Dillingham Jacob"} +{"id": "HotpotQA_train_00509", "question": "What actor starred on the Defenders in the 1960s as well as in At Mother's Request", "answer": "E. G. Marshall"} +{"id": "HotpotQA_train_00510", "question": "Estrojam's Decibelle Music and Culture Festival has been headlined by which American singer-songwriter and model?", "answer": "Cat Power"} +{"id": "HotpotQA_train_00511", "question": "Are Edward Laemmle and Pedro Costa bkth film directors?", "answer": "yes"} +{"id": "HotpotQA_train_00512", "question": "El objeto Antes Llamado Disco is the seventh studio album released by Mexican band, Caf\u00e9 Tacuba, on October 22, 2012, in this album, the band has once again collaborated with award-winning Argentine music producer, musician, and film composer?", "answer": "Gustavo Alfredo Santaolalla"} +{"id": "HotpotQA_train_00513", "question": "The 1906 Florida football team played in what city during it's inaugural season?", "answer": "Gainesville"} +{"id": "HotpotQA_train_00514", "question": "The founder of \"Complex\" magazine also runs an American urban fashion company out of what New Jersey city?", "answer": "South River"} +{"id": "HotpotQA_train_00515", "question": "Erica Packer was the second wife of what Australian businessman?", "answer": "James Packer"} +{"id": "HotpotQA_train_00516", "question": "What did the American writer who wrote Into Thin Air primarily known for in his writings ", "answer": "the outdoors"} +{"id": "HotpotQA_train_00517", "question": "What type of dog appeard in Good-bye, My Lady.", "answer": "hunting dog"} +{"id": "HotpotQA_train_00518", "question": "How long did Greg Gianforte's predecessor serve as U.S. representative for Montana's at-large congressional district?", "answer": "2015 until 2017"} +{"id": "HotpotQA_train_00519", "question": "In the 1999 teen sex comedy film American Pie, the protagonist is caught masturbating with a pie after being told the sport-related euphemisms that became widely used after what worldly event?", "answer": "World War II"} +{"id": "HotpotQA_train_00520", "question": "Ginz\u014d Matsuo was a voice actor for what anime set in Kasukabe?", "answer": "Crayon Shin-chan"} +{"id": "HotpotQA_train_00521", "question": "the first woman to be the chef de mission of an Australian Olympic team won gold medal in which winter Olympics ?", "answer": "2002 Winter Olympics"} +{"id": "HotpotQA_train_00522", "question": "Who is the basketball coach of the oldest Catholic University in Pennsylvania?", "answer": "Jay Wright"} +{"id": "HotpotQA_train_00523", "question": "Stjepan Freiherr Sarkoti\u0107 von Lov\u0107en served as governer of a country that fell under Austro-Hungarian rule in which year ?", "answer": "1878"} +{"id": "HotpotQA_train_00524", "question": "Tin is widely used in eletrolytic baths for which process that forms a metal coating?", "answer": "Electroplating"} +{"id": "HotpotQA_train_00525", "question": "Both Zixing and Baotou are cities in what Asian country?", "answer": "China"} +{"id": "HotpotQA_train_00526", "question": " Kowarz\u0101n is a village in a province that is divided into about 17 districts and contains over how many villages?", "answer": "1,000"} +{"id": "HotpotQA_train_00527", "question": "Thorvald Eiriksson was the brother of an explorer who is believed to be the first known European to discover what continent?", "answer": "North America"} +{"id": "HotpotQA_train_00528", "question": "Suzanna Catharina de Graaff's claim of being the fifth daughter of Tsar Nicholas II and Tsarina Alexandra, was accepted by one of several imposters who clamed to be who?", "answer": "Grand Duchess Anastasia of Russia"} +{"id": "HotpotQA_train_00529", "question": "Zeybek is a youth exponent from Fenerbah\u00e7e, he made his S\u00fcper Lig debut at 31 May 2015 against Kas\u0131mpa\u015fa, he replaced who, which is a Turkish football midfielder who plays for \u0130stanbul Ba\u015fak\u015fehir?", "answer": "Emre Bel\u00f6zo\u011flu"} +{"id": "HotpotQA_train_00530", "question": "Clay Matthews was a paratrooper for what division, that is the U.S. Army's most strategically mobile division?", "answer": "82nd Airborne Division"} +{"id": "HotpotQA_train_00531", "question": "What nationality was the guest star that sang \"There are so many colors in the rainbow...\"?", "answer": "American"} +{"id": "HotpotQA_train_00532", "question": "The American comic book publisher known for chracters such as Shilo Norman and Wonder Woman is a subsidiary of which company? ", "answer": "Warner Bros. Entertainment, Inc."} +{"id": "HotpotQA_train_00533", "question": "Which suburb in the Northern Region of Ghana that created Sagnarigu district was Yakubu II born?", "answer": "Tamale"} +{"id": "HotpotQA_train_00534", "question": "What other game created by Silver Age Sentinels is referred to by the acronym BESM?", "answer": "Big Eyes, Small Mouth"} +{"id": "HotpotQA_train_00535", "question": "Who was lead singer, rhythm guitarist and harmonica player for the group Trick Pony, Kevin Parker or Heidi Newfield ?", "answer": "Heidi Newfield"} +{"id": "HotpotQA_train_00536", "question": "Ireland-Gardiner Farm is a historic home and farm complex located at Greenlawn in Suffolk County, Greenlawn is a hamlet and census-designated place (CDP) in Suffolk County, New York, in which country?", "answer": "United States"} +{"id": "HotpotQA_train_00537", "question": "Who owns the American production company that was tasked with the English dubbing of 'Pokemon' episodes as well as the show based on the Sega game 'Sonic the Hedgehog'?", "answer": "Konami"} +{"id": "HotpotQA_train_00538", "question": "Which men and women's department store chain based in Jacksonville, Florida, that also has home d\u00e9cor, accessories, and shoes, does Britton Plaza Shopping Center have?", "answer": "Stein Mart"} +{"id": "HotpotQA_train_00539", "question": "Graeme Atkins's final VFL match was in round 16, 1989 against Hawthorn at a football ground officially known by what sponsored name?", "answer": "IKON Park"} +{"id": "HotpotQA_train_00540", "question": "Erdoitza Goikoetxea was from which largest city in the Biscay province?", "answer": "Bilbao"} +{"id": "HotpotQA_train_00541", "question": "Other then Josh Deu and Win butler who else is in Arcade fire?", "answer": "R\u00e9gine Chassagne and younger brother Will Butler"} +{"id": "HotpotQA_train_00542", "question": "How do people protect themselves from the legendary ghost warriors that inhabit the Manoa Falls Trail?", "answer": "Placing leaves of the ti"} +{"id": "HotpotQA_train_00543", "question": "Are Dickie Peterson and Fher Olvera both musicians?", "answer": "yes"} +{"id": "HotpotQA_train_00544", "question": "During which years was the German politician, who issued the Nero Decree, Chancellor of Germany?", "answer": "1933 to 1945"} +{"id": "HotpotQA_train_00545", "question": "What is the birthday of the female co-star of the movie Steel Dawn?", "answer": "May 26, 1956"} +{"id": "HotpotQA_train_00546", "question": "What is the name of a Las Vegas Resort, where Elvis Presley's Band once performing was also formally known as the International Hotel?", "answer": "Westgate"} +{"id": "HotpotQA_train_00547", "question": "Where was the main campus of university to which Excel Engineering College was affiliated located? ", "answer": "Guindy, Chennai"} +{"id": "HotpotQA_train_00548", "question": "Where did Chihiro Noda and Paulo Dybala play together?", "answer": "Argentina"} +{"id": "HotpotQA_train_00549", "question": "What unit was directed by Shiro Ishii and based at the Pingfang district of Harbin?", "answer": "Unit 731"} +{"id": "HotpotQA_train_00550", "question": "What American animated series is composed by James L. Venable, garnering an Emmy nomination for Main Title Theme Music?", "answer": "Foster's Home for Imaginary Friends"} +{"id": "HotpotQA_train_00551", "question": "] The 1967 VFA Division 1 Grand Final was held at the sporting ground in what location in Richmond?", "answer": "Yarra Park"} +{"id": "HotpotQA_train_00552", "question": "The song \"Fade Away\" by Bruce Springsteen is featured in an album produced by whom? ", "answer": "Jon Landau, Springsteen and bandmate Steven Van Zandt"} +{"id": "HotpotQA_train_00553", "question": "Where the Hell's That Gold? is a Western film starring an actor whose most distinguishing physical quality was what?", "answer": "his lazy left eye"} +{"id": "HotpotQA_train_00554", "question": "What nationality was the writer of \"Songs of Love\"?", "answer": "Northern Irish"} +{"id": "HotpotQA_train_00555", "question": "Jennifer Pharr Davis has hiked on the long-distance walk in Europe around Mont Blanc that covers approximately what distance?", "answer": "170 km"} +{"id": "HotpotQA_train_00556", "question": "Who designed the Apple A9X and the Apple A8X?", "answer": "Apple Inc."} +{"id": "HotpotQA_train_00557", "question": "What was the name of the poem that came out in 1913 by the person who was buried in France but honored by a centaph in the Elmwood Cemetery? ", "answer": "Trees"} +{"id": "HotpotQA_train_00558", "question": "Which lake is located further south, Dal Lake or Waterton Lake?", "answer": "Dal Lake"} +{"id": "HotpotQA_train_00559", "question": "Nora Roberts High noon is one of how many novels written by the bestselling author?", "answer": "213"} +{"id": "HotpotQA_train_00560", "question": "Which decision occurred first, \"Everson v. Board of Education\" or \"Rasul v. Bush\"?", "answer": "Everson v. Board of Education"} +{"id": "HotpotQA_train_00561", "question": "Who directed the \"Saw\" film that Gregg Hoffman was working on when he died?", "answer": "Darren Lynn Bousman"} +{"id": "HotpotQA_train_00562", "question": "What duet performed Peace on Earth/Little Drummer Boy", "answer": "Crosby and Bowie"} +{"id": "HotpotQA_train_00563", "question": "When was the American attorney and businessman died who gained national recognition as O. J. Simpson's friend and was a member of Dream Team?", "answer": "September 30, 2003"} +{"id": "HotpotQA_train_00564", "question": "What river runs through the city where Henry Hall was born?", "answer": "River Sheaf"} +{"id": "HotpotQA_train_00565", "question": "Which of the following malls has over 120 stores as well as a large food court: Mall of New Hampshire or Pheasant Lane Mall?", "answer": "The Mall of New Hampshire"} +{"id": "HotpotQA_train_00566", "question": "What American professional baseball pitcher who played for the Houston Atros started his baseball journey as Nova Southeastern University?", "answer": "Michael Bruce Fiers"} +{"id": "HotpotQA_train_00567", "question": "What is the nationality of the man who scored in the 67th minute of the The 1956 European Cup Final?", "answer": "Spanish"} +{"id": "HotpotQA_train_00568", "question": "What was the ballad \"Come All You Warriors\" written about?", "answer": "Irish Rebellion of 1798"} +{"id": "HotpotQA_train_00569", "question": "Which show was Andrew \"Andy\" Spade's brother in n the 1990s?", "answer": "\"Saturday Night Live\""} +{"id": "HotpotQA_train_00570", "question": "Marg Ralston, the Australian sports journalist, is currently Ministerial Adviser to which Australian Labor Party politician? ", "answer": "Leon William Kennedy Bignell"} +{"id": "HotpotQA_train_00571", "question": "Who is commonly remembered for more published works, J. R. R. Tolkien or T. F. Powys?", "answer": "John Ronald Reuel Tolkien"} +{"id": "HotpotQA_train_00572", "question": "What other weapons besides the QF 2-pounder naval gun, so named because of the sound it made when fired, were there on the HMS Foylebank?", "answer": "0.5 inch (12.7 mm) machine guns"} +{"id": "HotpotQA_train_00573", "question": "How is the city above Ocean Grove, New Jersey part of what New York Area?", "answer": "New York City Metropolitan Area"} +{"id": "HotpotQA_train_00574", "question": "Mirjam Weichselbraun presented what charity event in Europe that supports people with HIV or AIDS?", "answer": "Life Ball"} +{"id": "HotpotQA_train_00575", "question": "James Dodds McClelland was born in what city in Westchester County, New York, that is immediately to the north of what borough?", "answer": "the Bronx"} +{"id": "HotpotQA_train_00576", "question": "Who wrote the ubiquitous song excluded from \"The Roar of Jefferson Airplane\" compilation? ", "answer": "Grace Slick"} +{"id": "HotpotQA_train_00577", "question": "How long does the prime minister which has Sarla Grewal as the principal secretary serves?", "answer": "1984 to 1989"} +{"id": "HotpotQA_train_00578", "question": "What country are the Chittagong Vikings in 2016 and Tamim Iqbal from?", "answer": "Bangladesh"} +{"id": "HotpotQA_train_00579", "question": "What major feild do both The Western Institute of Technology and the Rose-Hulman Institute of Technology offer?", "answer": "engineering"} +{"id": "HotpotQA_train_00580", "question": "What nationality was the composer of the opera Lulu ?", "answer": "Austrian"} +{"id": "HotpotQA_train_00581", "question": "Which sports talk show is hosted by studio analyst Alan Hahn and former professional hockey player Rick DiPietro?", "answer": "\"Hahn & Humpty show\""} +{"id": "HotpotQA_train_00582", "question": "In what Serie does Umar Sadiq play in?", "answer": "A"} +{"id": "HotpotQA_train_00583", "question": "is Cercis or Promenaea native to Brazil?", "answer": "Promenaea"} +{"id": "HotpotQA_train_00584", "question": "The Spectrum Song was the signature song of the uncle of who?", "answer": "Donald Duck"} +{"id": "HotpotQA_train_00585", "question": "Berger Blanc Suisse and Polish Lowland Sheepdog are both what?", "answer": "dog"} +{"id": "HotpotQA_train_00586", "question": "The magazine that named Gillian Arnold the 9th Most Influential Women in UK IT 2015 was formerly published as a weekly print magazine by what company?", "answer": "Reed Business Information"} +{"id": "HotpotQA_train_00587", "question": "What honor did a famous Northern Irish singer-songwriter, instrumentalist and producer in Northern Ireland receive, who worked together with the American trumpet and flugelhorn player Bill Atwood?", "answer": "he was knighted"} +{"id": "HotpotQA_train_00588", "question": "Me Estoy Enamorando (English: \"I'm Falling in Love\" ) is the sixth studio album by Mexican singer Alejandro Fern\u00e1ndez, Fern\u00e1ndez asked Emilio Estefan to produce his next project after listening to \"Mi Tierra\", released in which year, by his wife Gloria Estefan?", "answer": "1993"} +{"id": "HotpotQA_train_00589", "question": "In The Informant!, Matt Damon played the role of a man who was president of what division of Archer Daniels Midland?", "answer": "BioProducts"} +{"id": "HotpotQA_train_00590", "question": "What cable and satellite television channel was founded in 1992 and showed the premier episode of The Tex Avery Show?", "answer": "Cartoon Network"} +{"id": "HotpotQA_train_00591", "question": "What season three X Factor winner has worked with songwriter Ryan Tedder?", "answer": "Leona Lewis"} +{"id": "HotpotQA_train_00592", "question": "What is the birth name of the woman that \"A Woman Called Moses\" is based on?", "answer": "Araminta Ross"} +{"id": "HotpotQA_train_00593", "question": "Who has directed more Best Picture Oscar-winning films, Alfred Hitchcock or William Wyler?", "answer": "William Wyler"} +{"id": "HotpotQA_train_00594", "question": "What did The Bongo Club participated in in the United States on July 7, 1977?", "answer": "Nestl\u00e9 boycott"} +{"id": "HotpotQA_train_00595", "question": "What dynasty was the creator of Mouten Cadet wine a part of?", "answer": "Rothschild banking dynasty"} +{"id": "HotpotQA_train_00596", "question": "Larry Flynt was paralyzed due to injuries from a murder attempt by the man whose killing spree was the subject of what fictional novel?", "answer": "Hunter"} +{"id": "HotpotQA_train_00597", "question": "Treenailed boats were use used by viking in which centuries?", "answer": "8th to late 11th centuries"} +{"id": "HotpotQA_train_00598", "question": "Which publication covers a broader range of topics, Cigar Aficionado or Our State?", "answer": "Our State"} +{"id": "HotpotQA_train_00599", "question": "Who had the most Nobel Prize nominations, Paul Claudel or Joyce Kilmer?", "answer": "Paul Claudel"} +{"id": "HotpotQA_train_00600", "question": "Who directed the 1994 American black comedy neo-noir crime film producted by Harvey Weinstein?", "answer": "Quentin Tarantino"} +{"id": "HotpotQA_train_00601", "question": "Which place lies 100 miles north-east of London and the home of a band active in 2001?", "answer": "Norwich"} +{"id": "HotpotQA_train_00602", "question": "Stoke Newington Central, a ward in the London Borough of Hackney, forms part of the Hackney North and Stoke Newington constituency of a politician from what political party?", "answer": "British Labour Party"} +{"id": "HotpotQA_train_00603", "question": "RL-83 Blindicide was an improved derivative of a wea[on launcher widely fielded by which army ?", "answer": "the United States Army"} +{"id": "HotpotQA_train_00604", "question": "Who described an actor in the movie King Ralph as \"one of Britain's finest?\"", "answer": "David Lynch"} +{"id": "HotpotQA_train_00605", "question": "What 23-storey residential skyscraper opened to the public on March 22, 2012?", "answer": "The Regent"} +{"id": "HotpotQA_train_00606", "question": "Are Lechenaultia and Iresine native to the same areas?", "answer": "no"} +{"id": "HotpotQA_train_00607", "question": "What American archbishop is a main antagonist in \"The Godfather Part III\" said to have been based on?", "answer": "Paul Marcinkus"} +{"id": "HotpotQA_train_00608", "question": "In what year was the father of Elizabeth Capell, Countess of Essex born?", "answer": "1602"} +{"id": "HotpotQA_train_00609", "question": "Infectious Music is a record label whose bands have included The Subways, an English rock band from Welwyn Garden City, Hertfordshire, whose debut album is titled what?", "answer": "Young for Eternity"} +{"id": "HotpotQA_train_00610", "question": "Which trains serve this one of the two stations of St Albans (the other being St Albans Abbey railway)?", "answer": "Thameslink trains"} +{"id": "HotpotQA_train_00611", "question": "Jessica Warner's book \"John the Painter: Terrorist of the American Revolution\" garnered praise from which University Professor of History and Art History at Columbia University?", "answer": "Simon Michael Schama"} +{"id": "HotpotQA_train_00612", "question": "Kratos, the \"Ghost of Sparta\", is a video game character from Sony Santa Monica's \"God of War\" series, with Christopher Judge taking over the role in the upcoming \"God of War\", an upcoming third-person action-adventure video game in development by Santa Monica Studio and to be published, by which organization?", "answer": "Sony Interactive Entertainment (SIE)"} +{"id": "HotpotQA_train_00613", "question": "Which Belgian professional footballer was reported to have been treated by Mariana Kovacevic, a Serbian traditional healer?", "answer": "Vincent Kompany"} +{"id": "HotpotQA_train_00614", "question": "Who is the Daughter of Sheryl Gascoigne, former wife of a footballer? ", "answer": "Bianca Gascoigne"} +{"id": "HotpotQA_train_00615", "question": "Which railroad was acquired by the Union Pacific Corporation and became part of one of the world's largest transportation companies?", "answer": "Western Pacific Railroad"} +{"id": "HotpotQA_train_00616", "question": "Christian Albrecht Jensen was a portrait painter who depicted leading figures such as a chemist who shaped what?", "answer": "post-Kantian philosophy"} +{"id": "HotpotQA_train_00617", "question": "Zuffa was founded in 2001 by Lorenzo Ferlitta and another American entrepreneur who is the current CEO of what?", "answer": "Station Casinos"} +{"id": "HotpotQA_train_00618", "question": "Who is the the epic poem The Rage of Achilles is based on attributed to?", "answer": "Homer"} +{"id": "HotpotQA_train_00619", "question": "What haircut was popularized by the actress who starred in the 1928 film A Girl in Every Port?", "answer": "bobbed haircut"} +{"id": "HotpotQA_train_00620", "question": "Are Mirpur University of Science and Technology and University of Debrecen both Universities located outside of the United States?", "answer": "yes"} +{"id": "HotpotQA_train_00621", "question": "What is the name of the one-act play centered on two characters from Chekhov and wrote by Irish dramatist, short story writer and founder of the Field Day Theatre Company Brian Friel?", "answer": "Afterplay"} +{"id": "HotpotQA_train_00622", "question": "Who adapted the movie version of the book sequel to the 1981 novel \"Red Dragon\"?", "answer": "Ted Tally"} +{"id": "HotpotQA_train_00623", "question": "Who wrote one of Johnny Cash's greatest hits?", "answer": "June Carter Cash"} +{"id": "HotpotQA_train_00624", "question": "The retired Tajikistani female volleyball and beach volleyball player Shahnoza Nazirova participated in this Volleyball Tournament for the second time that took place in which country?", "answer": "South Korea"} +{"id": "HotpotQA_train_00625", "question": "In what year did an Australian physician, author, and anti-nuclear advocate win the first Australian Peace Prize?", "answer": "2006"} +{"id": "HotpotQA_train_00626", "question": "Which part of Scotland is this institute found where Alice K\u00f6nig is a lecturer in Latin and Classical Studies?", "answer": "St Andrews, Fife, Scotland"} +{"id": "HotpotQA_train_00627", "question": "Who most notably played the spokeswoman for the brand that makes Fruit by the Foot?", "answer": "Adelaide Hawley Cumming"} +{"id": "HotpotQA_train_00628", "question": "Who acted as the Mayoress of fictional Weatherfield and Rovers Return Inn in an ITV soap opera?", "answer": "Doris Speed"} +{"id": "HotpotQA_train_00629", "question": "In which state did the disappearance of a Supreme Court Justice cause disquiet about a popular political organization?", "answer": "New York"} +{"id": "HotpotQA_train_00630", "question": "How long is the island where one school of the Ky\u016bsh\u016b Collegiate American Football Association is located?", "answer": "approximately 70 miles long"} +{"id": "HotpotQA_train_00631", "question": "On which album did the song that was ahead of \"Where the Stars and Stripes and the Eagle Fly\" on the Billboard Hot Country Singles & Tracks chart appear?", "answer": "Drive"} +{"id": "HotpotQA_train_00632", "question": "Who was an English gangster and hitman whose career spanned more than four decades and included run-ins with an English gangster and criminal who spent 42 years in prison for numerous violent offences ?", "answer": "James Alfred \"Jimmy\" Moody"} +{"id": "HotpotQA_train_00633", "question": "Paul Auster and Jodi Picoult, have which occupation in common?", "answer": "writer"} +{"id": "HotpotQA_train_00634", "question": "U2's hit \"Sunday Bloody Sunday\" describes in detail an incident based in what British area?", "answer": "Derry"} +{"id": "HotpotQA_train_00635", "question": "what premier league team did john carlin play for in 1902?", "answer": "Liverpool Football Club"} +{"id": "HotpotQA_train_00636", "question": "What took place first, The Korean War or The Western Allied invasion of Germany?", "answer": "The Western Allied invasion of Germany"} +{"id": "HotpotQA_train_00637", "question": "Supergirl, an American superhero action-adventure televison series, written by Cindy Lichtman and Rachel Shukert aired on what TV station?", "answer": "CBS"} +{"id": "HotpotQA_train_00638", "question": "What is the birth date of this Austrialian entrepeneur who owned with his wife an Australia-wide chain of retail stores that sold consumer electronics goods, hobbyist electronic components, and electronic project kits?", "answer": "18 March 1944"} +{"id": "HotpotQA_train_00639", "question": "Abraham Lokin was born on an archipelago between the Norwegian Sea and North Atlantic, that is about 200 miles north-northwest of where?", "answer": "Scotland"} +{"id": "HotpotQA_train_00640", "question": "who is the Hungarian animator, G\u00e1bor Csup\u00f3 or Klasky Csupo?", "answer": "G\u00e1bor Csup\u00f3"} +{"id": "HotpotQA_train_00641", "question": "In what country did Konami Holdings Corporation release the Evolution Snowboarding video game?", "answer": "Japan"} +{"id": "HotpotQA_train_00642", "question": "Who is an American film director, producer, and writer, Herk Harvey or Sean S. Cunningham ?", "answer": "Sean Sexton Cunningham"} +{"id": "HotpotQA_train_00643", "question": "Which film had more directors on staff, Adam Clayton Powell or Bus 174?", "answer": "Bus 174"} +{"id": "HotpotQA_train_00644", "question": "What nationality is the lead singer of The Tragically Hip?", "answer": "Canadian"} +{"id": "HotpotQA_train_00645", "question": " Adrienne Maloof is an American businesswoman whose family name is of what descent?", "answer": "Lebanese"} +{"id": "HotpotQA_train_00646", "question": "Which of the actors starred in \"Sollathaan Ninaikkiren\" was born in 7 November 1954?", "answer": "Kamal Haasan"} +{"id": "HotpotQA_train_00647", "question": " Ms. G.O.A.T., an acronym for \"\"Greatest Of All Time\"\", is the debut mixtape by a rapper who was born and raised in which city ?", "answer": "Brooklyn"} +{"id": "HotpotQA_train_00648", "question": "This women\u2019s clothing, footwear and accessories retailer is frequented by the wife of James Matthews; where was it founded?", "answer": "Hampstead"} +{"id": "HotpotQA_train_00649", "question": "Ashley Judd, Michael Shannon, and Harry Connick Jr. were cast in what film directed by the producer of The Exorcist?", "answer": "Bug"} +{"id": "HotpotQA_train_00650", "question": "Who wrote the 2016 movie featuring the actor who also played Ronon Dex? ", "answer": "Ana Lily Amirpour"} +{"id": "HotpotQA_train_00651", "question": "Which movie was based on a book, The Haunted Mansion orThe Greatest Game Ever Played? ", "answer": "The Greatest Game Ever Played"} +{"id": "HotpotQA_train_00652", "question": "WHAT 1904 PLAY DID JEROME ROBBINS WORK ON?", "answer": "Peter Pan"} +{"id": "HotpotQA_train_00653", "question": "What championship did the current college football commentator for ESPN win?", "answer": "the Big 12 Conference championship"} +{"id": "HotpotQA_train_00654", "question": "What year was the director of Rushmore born in?", "answer": "1969"} +{"id": "HotpotQA_train_00655", "question": "Are My Best Fiend and Pray for Japan the same type of films?", "answer": "yes"} +{"id": "HotpotQA_train_00656", "question": "From what countries are Gauhar Ali and Iftikhar Ahmed from?", "answer": "Pakistan"} +{"id": "HotpotQA_train_00657", "question": "Who was the teacher of T. M. Preble?", "answer": "William Miller"} +{"id": "HotpotQA_train_00658", "question": "Which actress was named the seventh-greatest female screen legend by the American Film Institute and said \"art lives on forever\" at an AIDS benefit?", "answer": "Elizabeth Taylor"} +{"id": "HotpotQA_train_00659", "question": "What singer know as Mama Cass has a song in the opening credits of The Good Times Are Comin?", "answer": "Cass Elliot"} +{"id": "HotpotQA_train_00660", "question": "What nationality is the actor who played the voice of Simon in the live action film series 'Alvin and the Chimpmunks'?", "answer": "American"} +{"id": "HotpotQA_train_00661", "question": "Charlotte Rampling had a role in a neo-noir psychological horror and occult detective film written and directed by who?", "answer": "Alan Parker"} +{"id": "HotpotQA_train_00662", "question": "What Academy Award winning producer was a model for Original Penguin?", "answer": "Brad Pitt"} +{"id": "HotpotQA_train_00663", "question": "Chandgi Ram won a gold medal in 1970 in a continental multi-sport event held at which city ?", "answer": "Bangkok"} +{"id": "HotpotQA_train_00664", "question": "A casino pit usually includes a table for which game, the most widely-played casino game?", "answer": "Blackjack"} +{"id": "HotpotQA_train_00665", "question": "The Gumbuya park closed for redevelopment is near a satellite suburb of Melbourne with the name of ?", "answer": "Pakenham"} +{"id": "HotpotQA_train_00666", "question": "How many regular seasons did the National Hokey League have up til the 1991-92 Edmonton Oilers season?", "answer": "75th"} +{"id": "HotpotQA_train_00667", "question": "Sadma, is an Indian drama movie, released in which year, directed by Balu Mahendra which stars Sridevi, an Indian film actress who has worked in Tamil, Telugu, Hindi, Malayalam and Kannada films?", "answer": "1983"} +{"id": "HotpotQA_train_00668", "question": "Who is the main character of The Princess and the Frog?", "answer": "Tiana"} +{"id": "HotpotQA_train_00669", "question": "What state did the 2013 Clemson Tigers football team derive in?", "answer": "Clemson, South Carolina"} +{"id": "HotpotQA_train_00670", "question": "Which singer did not participate in the song \"We Are the World\" for Africa in 1985 but instead donated \"4 the Tears in Your Eyes\"?", "answer": "Prince"} +{"id": "HotpotQA_train_00671", "question": "Which team does this American professional basketball player, who was drafted during the 2001\u201302 Los Angeles Clippers season when he was a high school star?", "answer": "Phoenix Suns"} +{"id": "HotpotQA_train_00672", "question": "National Strategy for Homeland Security was a response to the events that partially took place at what Arlington County, Virginia location?", "answer": "Pentagon"} +{"id": "HotpotQA_train_00673", "question": "Who took over the role of hostess on \"Wheel of Fortune\" when Susan Stafford left the show?", "answer": "Vanna White"} +{"id": "HotpotQA_train_00674", "question": "The person who broke Kubilay T\u00fcrkyilmaz and Max Abegglen all-time joint leading goal scorer for the Swiss national team now coaches for which youth club?", "answer": "FC Basel"} +{"id": "HotpotQA_train_00675", "question": "Are Andrei Olhovskiy and Stephen Huss from the same country?", "answer": "no"} +{"id": "HotpotQA_train_00676", "question": "Shanduka Group's founder is also chairman of this South African commission.", "answer": "National Planning Commission"} +{"id": "HotpotQA_train_00677", "question": "Were William Boyd and Jim Thompson both screenwriters?", "answer": "yes"} +{"id": "HotpotQA_train_00678", "question": "What is the capital of the Sissala East District in the Upper West region of north Ghana?", "answer": "Tumu"} +{"id": "HotpotQA_train_00679", "question": "What kind of musician does Neil Hannon and Stephen Malkmus have in common?", "answer": "singer"} +{"id": "HotpotQA_train_00680", "question": "The president of the Rehearsal Club came into royalty because of his marriage to which person?", "answer": "Princess Helena"} +{"id": "HotpotQA_train_00681", "question": "What gun developed in Nazi Germany and used in WWII did the M56 submachine gun clone?", "answer": "MP 40"} +{"id": "HotpotQA_train_00682", "question": "What 1985 American horror film based on the Stephen King novella \"Cycle of the Werewolf\", features Everett McGill in a lead role?", "answer": "Silver Bullet"} +{"id": "HotpotQA_train_00683", "question": "Which battle took place first, Second Battle of the Marne or Battle of Guam?", "answer": "The Second Battle of the Marne"} +{"id": "HotpotQA_train_00684", "question": "What player played for an American football team based in Minneapolis, Minnesota as professional American football cornerback?", "answer": "Sean Joseph Vanhorse"} +{"id": "HotpotQA_train_00685", "question": "Ewen Page is editor in chief of the magazine owned by what company?", "answer": "BBC Worldwide"} +{"id": "HotpotQA_train_00686", "question": "Ladislao Vajda and Todd Graff, have which mutual occupation?", "answer": "film director"} +{"id": "HotpotQA_train_00687", "question": "What team did the man, that was traded from the team that won the 2001 Commissioner's Historic Achievement Award, finish his career at?", "answer": "New York Yankees"} +{"id": "HotpotQA_train_00688", "question": "Which magazine was published first, Genre or Architectural Digest?", "answer": "Architectural Digest"} +{"id": "HotpotQA_train_00689", "question": "What is the 2011 census population of this village and civil parish in Lincolnshire, England, where High Dyke road runs between it and Colsterworth?", "answer": "1,647"} +{"id": "HotpotQA_train_00690", "question": "Sports Collectors Digest and The Family Handyman, are of which nationality?", "answer": "American"} +{"id": "HotpotQA_train_00691", "question": "\"The New Yorker\", which has published works from authors such as Russion poet Vera Anatolyevna Pavolva, started as a weekly in what year?", "answer": "1925"} +{"id": "HotpotQA_train_00692", "question": "Henry V is a 2012 British television film that stars an English actor who won the Laurence Olivier Award for Best Newcomer in a Play for his role in what?", "answer": "Cymbeline"} +{"id": "HotpotQA_train_00693", "question": "In which Nevada county on the north shore of Lake Tahoe did commodities trader Edward Arthur Seykota live? ", "answer": "Washoe County"} +{"id": "HotpotQA_train_00694", "question": "Geeks & Greeks is a semi-autobiographical graphic novel written by humorist Steve Altes, it has been described as \"Good Will Hunting\" meets what?", "answer": "Animal House"} +{"id": "HotpotQA_train_00695", "question": "Whitetop Mountain is the second-tallest mountain in Virginia behind which peak, near Troutdale?", "answer": "Mount Rogers"} +{"id": "HotpotQA_train_00696", "question": "Who was a Disney writer who started out as a layout artist on 1940s cartoons including a 1943 American animated anti-Nazi propaganda short film produced by Walt Disney Productions and released in 1943 by RKO Radio Pictures ?", "answer": "Don DaGradi"} +{"id": "HotpotQA_train_00697", "question": "On what date did the breakout that Hajime Toyoshima helped instigate occur?", "answer": "5 August 1944"} +{"id": "HotpotQA_train_00698", "question": "\"Boy Is a Bottom\" is a song by American singer and which American actor, drag queen, model, reality television personality, recording artist and author, who is known for his recurring role as transgender woman Cherry Peck in Ryan Murphy's medical drama \"Nip/Tuck\"?", "answer": "Willam Belli"} +{"id": "HotpotQA_train_00699", "question": "What television show did the dancer born on July 16, 1958 appear in?", "answer": "Dancing with the Stars"} +{"id": "HotpotQA_train_00700", "question": "R\u00f3mulo Gallegos and Louis Bromfield, have a writing related occupation?", "answer": "yes"} +{"id": "HotpotQA_train_00701", "question": "Which production company produced both Frosty the Snowman in 1969 and Frosty's Winter Wonderland in 1976?", "answer": "Rankin/Bass Productions"} +{"id": "HotpotQA_train_00702", "question": "Nano Cabrera is the cousin of the golfer who the Masters in what year?", "answer": "2009"} +{"id": "HotpotQA_train_00703", "question": "What band formed first, For Against or Shellac?", "answer": "For Against"} +{"id": "HotpotQA_train_00704", "question": "What is the genus of the viral disease that has symptoms such as fever, chills, loss of appetite, nausea, muscle pains, and headaches, and has a chance of causing liver damage?", "answer": "Flavivirus"} +{"id": "HotpotQA_train_00705", "question": "The older sister of the Swedish actress born on July 7, 1981 started acting at what age?", "answer": "11 years old"} +{"id": "HotpotQA_train_00706", "question": "Who was best known to be the founder of a jazz combo established in 1952?", "answer": "John Aaron Lewis"} +{"id": "HotpotQA_train_00707", "question": "The album On the Turn was produced by GGGarth, who previously worked with what American heavy metal band from Los Angeles, California, formed in 1991?", "answer": "Rage Against the Machine"} +{"id": "HotpotQA_train_00708", "question": "In between Johnny Bonnel and Lee Donghae who is a member of the boy band Super Junior?", "answer": "Lee Dong-hae"} +{"id": "HotpotQA_train_00709", "question": "The 2016 American-British biographical film starring Rebecca Hall as Christine Chubbuck demonstrated the first person to do what on a live tv broadcast?", "answer": "commit suicide"} +{"id": "HotpotQA_train_00710", "question": "The Battle of Setauket was held on a Loyalist outpost in what county of New York?", "answer": "Suffolk County"} +{"id": "HotpotQA_train_00711", "question": "Which American football tight end for the New England Patriots was featured on Madden NFL 18?", "answer": "Rob Gronkowski"} +{"id": "HotpotQA_train_00712", "question": "What nationality was the man to whom \"The Cock and the Jewel\" is attributed?", "answer": "Greek"} +{"id": "HotpotQA_train_00713", "question": "The Specialists is a multiplayer modification for a computer game developed by what company?", "answer": "Valve"} +{"id": "HotpotQA_train_00714", "question": "Where in Texas is the company that has a Achievement Hunter as a division located?", "answer": "Austin"} +{"id": "HotpotQA_train_00715", "question": "What 2015 South Korean film did Bae Seong-woo star in that premiered at the 2015 Cannes Film Festival?", "answer": "Office"} +{"id": "HotpotQA_train_00716", "question": "Which member of the group that wrote the album \"Tangerine\" was born on March 17, 1962?", "answer": "Janet Gardner"} +{"id": "HotpotQA_train_00717", "question": "The Beast Reawakens opens with a quote from an autobiographical account of the experiences of British soldier T. E. Lawrence because it was the favorite book of what Nazi commando?", "answer": "SS-Standartenf\u00fchrer Otto Skorzeny"} +{"id": "HotpotQA_train_00718", "question": "USS Plainview was named for one of the cities in what town in New York?", "answer": "Oyster Bay"} +{"id": "HotpotQA_train_00719", "question": "At which installation of the United States Army located in Suffolk County did Irving Berlin serve?", "answer": "Camp Upton"} +{"id": "HotpotQA_train_00720", "question": "What is the new name of South Korean singer-songwriter Jung Joon-young's new rock band, previously known as JJY Band?", "answer": "Drug Restaurant"} +{"id": "HotpotQA_train_00721", "question": "Who has held more positions in the film industry, Donald Cammell or Justin David Swibel?", "answer": "Justin David Swibel"} +{"id": "HotpotQA_train_00722", "question": "What city was Morris Stefaniw's first and only NHL goal made in?", "answer": "Uniondale, New York"} +{"id": "HotpotQA_train_00723", "question": "Jeff Posey played college football for the university that is a member of what conference?", "answer": "Conference USA"} +{"id": "HotpotQA_train_00724", "question": "who died first Giuseppe Verdi or Paul Hindemith?", "answer": "Giuseppe Fortunino Francesco Verdi"} +{"id": "HotpotQA_train_00725", "question": "345 Park Avenue and 15 Penn Plaza, are to be located in which city?", "answer": "New York City"} +{"id": "HotpotQA_train_00726", "question": "Which was published first, Gospel Advocate or Civil War Times?", "answer": "Gospel Advocate"} +{"id": "HotpotQA_train_00727", "question": "Washburn, Texas is located 20 miles east of a city that had a population of how many in 2016 ?", "answer": "199,582"} +{"id": "HotpotQA_train_00728", "question": "In what part of Italy is the football team based that features player Eugenio Calvarese?", "answer": "Calabria"} +{"id": "HotpotQA_train_00729", "question": "At what age did the artist, whose ninth studio album was title Sentimento, go blind?", "answer": "12"} +{"id": "HotpotQA_train_00730", "question": "Brookhaven National Laboratory was established at the site of the camp that was located in what Long Island town?", "answer": "Yaphank"} +{"id": "HotpotQA_train_00731", "question": "How many television series were based off of science fiction novels by H.G. Wells? ", "answer": "four"} +{"id": "HotpotQA_train_00732", "question": "Rose Batiste is an American rhythm and blues singer from 1960s Detroit, Michigan, Batiste was filmed performing at which large entertainment venue on Central Drive in the seaside town of Blackpool, Lancashire, in North West England, first opened in 1965, for the video collection \"The Strange World of Northern Soul\" by Ian Levine?", "answer": "Blackpool Mecca"} +{"id": "HotpotQA_train_00733", "question": "What do Jorge Luis Borges and William Kent Krueger have in common?", "answer": "writer"} +{"id": "HotpotQA_train_00734", "question": "Plop! and Texas Monthly, are which form of publication?", "answer": "magazine"} +{"id": "HotpotQA_train_00735", "question": "What years did one of the actors in The Bleeding play midfielder in football?", "answer": "1984 to 1999"} +{"id": "HotpotQA_train_00736", "question": "he 1990\u201391 NBA season was the Warriors' 45th season in the National Basketball Association, and 28th in the San Francisco Bay Area, the trio of Chris Mullin, Mitch Richmond, and Tim Hardaway, an American retired basketball player, currently serving as an assistant coach for the Detroit Pistons of the National Basketball Association (NBA), were given which name?", "answer": "Run TMC"} +{"id": "HotpotQA_train_00737", "question": "The White Star Line, while being a British shipping company, featured a ship with adjectival reference to what country?", "answer": "France"} +{"id": "HotpotQA_train_00738", "question": "Which author is from Israel, Yehuda Amichai or Iris Rainer Dart?", "answer": "Yehuda Amichai"} +{"id": "HotpotQA_train_00739", "question": "Dear Socks, Dear Buddy: Kids' Letters to the First Pets is a 1998 children's book concerning a male chocolate-colored Labrador Retriever and one of two pets kept while Bill Clinton was what?", "answer": "President of the United States"} +{"id": "HotpotQA_train_00740", "question": "Are both Dafeng District and Dazhou located in the same province?", "answer": "no"} +{"id": "HotpotQA_train_00741", "question": "In a congressional race for a district that was created after 2000 consensus and occupies the area south of Las Vegas, by whom was Republican Party nominee Danny Tarkanian defeated?", "answer": "Jacklyn Sheryl Rosen"} +{"id": "HotpotQA_train_00742", "question": "Deanna M. Mulligan is the president and CEO of a company that was founded in what year?", "answer": "1860"} +{"id": "HotpotQA_train_00743", "question": "The rocket portrays what hockey player born on April 10, 1980", "answer": "Sean Avery"} +{"id": "HotpotQA_train_00744", "question": "Which founder of FUCT went to Santa Monica High School?", "answer": "Natas Kaupas"} +{"id": "HotpotQA_train_00745", "question": "Are Harry A. Pollard and Stephan Elliott both silent film directors?", "answer": "no"} +{"id": "HotpotQA_train_00746", "question": "Little Caesars and Pizza Hut were founded in the 1950s within a year of each other. Which was the first to serve pizza?", "answer": "Pizza Hut"} +{"id": "HotpotQA_train_00747", "question": "Where did Jorge Ahumada have a title bout with \"The Deputy Sheriff\"?", "answer": "Madison Square Garden"} +{"id": "HotpotQA_train_00748", "question": "What Australian state is home to the Yamba Football Club?", "answer": "New South Wales"} +{"id": "HotpotQA_train_00749", "question": "What two positions did the man who broke Buzz Arlett's home run record play?", "answer": "first baseman and third baseman"} +{"id": "HotpotQA_train_00750", "question": "Where is the sports nutrition business established by Oliver Cookson based ?", "answer": "Cheshire"} +{"id": "HotpotQA_train_00751", "question": "What profession does PJ Harvey and The Last Shadow Puppets have in common?", "answer": "musician"} +{"id": "HotpotQA_train_00752", "question": "A Christmas Carol has a supporting actress who also stars as whom in the drama House of Cards?", "answer": "Claire Underwood"} +{"id": "HotpotQA_train_00753", "question": "The Newington Butts Theatre possibly predated an Elizabethan playhouse located in what street?", "answer": "Hewett Street"} +{"id": "HotpotQA_train_00754", "question": "Is Crown Castle International Corp. or The Mosaic Company based further north?", "answer": "The Mosaic Company"} +{"id": "HotpotQA_train_00755", "question": "Which board game, Terra Mystica or Quarto, can accommodate the most players?", "answer": "Terra Mystica"} +{"id": "HotpotQA_train_00756", "question": "Donald K. Peterson was the former CFO of a multinational telecommunications equipment company headquartered in what state?", "answer": "New Jersey"} +{"id": "HotpotQA_train_00757", "question": "Who published the Journey Into Mystery comic in 1960s and the 90s and 2010s?", "answer": "Marvel Comics"} +{"id": "HotpotQA_train_00758", "question": "What was the 2010 population of the town in which the Pontook Reservoir has both a dam and impoundment? ", "answer": "304"} +{"id": "HotpotQA_train_00759", "question": "Which actress in Monster was ranked third in \"Forbes\" Korea Power Celebrity list in 2016?", "answer": "Lee Hye-ri"} +{"id": "HotpotQA_train_00760", "question": "Which city is closest to Wuzhou City, Macheng or Cenxi?", "answer": "Cenxi"} +{"id": "HotpotQA_train_00761", "question": "Which city 10 miles south of downtown Minneapolis is home to a musician who wrote \"Stand under None\"?", "answer": "Bloomington, Minnesota"} +{"id": "HotpotQA_train_00762", "question": "How many square feet is the shopping mall located in the tallest completed building in Nevada?", "answer": "500000"} +{"id": "HotpotQA_train_00763", "question": "Robert E. Howard and Andre Dubus III, are of which nationality?", "answer": "American"} +{"id": "HotpotQA_train_00764", "question": "El Americano: The Movie produced by the Productions of which American actor and director born on February 24, 1947?", "answer": "Edward James Olmos"} +{"id": "HotpotQA_train_00765", "question": "Yingtan and Chifeng, are in which country?", "answer": "People's Republic of China"} +{"id": "HotpotQA_train_00766", "question": "What 1979 born American singer, songwriter, dancer and actress released her second studio album in November 2001 to great success?", "answer": "Pink"} +{"id": "HotpotQA_train_00767", "question": "Willi Rinow attended the Humboldt University of Berlin, studying under professors that included what German theoretical physicist who won the Nobel Prize in Physics in 1918?", "answer": "Max Karl Ernst Ludwig Planck"} +{"id": "HotpotQA_train_00768", "question": "What Indian amusement park did Jagdish Narain Sapru serve as the chairman of?", "answer": "Nicco Park"} +{"id": "HotpotQA_train_00769", "question": "Who is best known as one of the frontmen in the seminal country rock and Americana band Poco, Rusty Young or Naser Mestarihi ?", "answer": "Norman Russell \"Rusty\" Young"} +{"id": "HotpotQA_train_00770", "question": "Which United States President did Alice Barrows serve?", "answer": "Franklin Roosevelt"} +{"id": "HotpotQA_train_00771", "question": "Alexander Hall and Masaki Kobayashi, have which occupation?", "answer": "film director"} +{"id": "HotpotQA_train_00772", "question": "Nehi and Grapico were both introduced in what years respectively? ", "answer": "1924"} +{"id": "HotpotQA_train_00773", "question": "What year did the 10-episode documentary series by British broadcaster James Burke premiere in the U.K.?", "answer": "1978"} +{"id": "HotpotQA_train_00774", "question": "Next Great Baker was a show that led to an apprenticeship at the bakery known for what other TLC series?", "answer": "Cake Boss"} +{"id": "HotpotQA_train_00775", "question": "What German medium tank, sometimes called the \"Mark V\", that was deployed on the Eastern and Western fronts from mid-1943 provided the armor and suspension for the chassis of the tank destroyer built by Nazi Germany during World War II?", "answer": "The Panther"} +{"id": "HotpotQA_train_00776", "question": "Anatomy is an album by the group in the genre that developed in what decade?", "answer": "1980s"} +{"id": "HotpotQA_train_00777", "question": "Kaine Harling worked on what 2003 film?", "answer": "Ned Kelly"} +{"id": "HotpotQA_train_00778", "question": "The Ferryman, a 2017 play by Jez Butterworth, casts which British film, television, and stage actor, who was born in 1967?", "answer": "Stuart Graham"} +{"id": "HotpotQA_train_00779", "question": " Margaret Towner returned to screen acting for a 13-episode role as Edna on a television series by a comedian of what nationality?", "answer": "English"} +{"id": "HotpotQA_train_00780", "question": "What do Nine Black Alps and Walk off the Earth have in common?", "answer": "band"} +{"id": "HotpotQA_train_00781", "question": "The Capital District, also known as the Capital Region, refers to the metropolitan area surrounding Albany, the capital of the U.S. state of New York, in the 21st century, the Capital District has emerged as a major anchor, of which marketing name for the eastern part of the U.S. state of New York, encompassing the Capital District and the Hudson Valley?", "answer": "Tech Valley"} +{"id": "HotpotQA_train_00782", "question": "Which smartphone that was the first to support the emerging LTE Advanced mobile network standard also included S Voice?", "answer": "The Samsung Galaxy S4"} +{"id": "HotpotQA_train_00783", "question": "The 1994 American animated feature, directed by Roger Allers and Rob Minkoff, has characters featured on a video game on what system? ", "answer": "Nintendo DS"} +{"id": "HotpotQA_train_00784", "question": "What is the nationality of the actor who wrote the lyrics to the song Everybody Needs a Best Friend?", "answer": "American"} +{"id": "HotpotQA_train_00785", "question": "What British Canterbury scene signer was a guest musician on The Civil Surface?", "answer": "Barbara Gaskin"} +{"id": "HotpotQA_train_00786", "question": "Who wrote the comedy in which Bryce Dallas Howard starred in the film adaption in 2006?", "answer": "William Shakespeare"} +{"id": "HotpotQA_train_00787", "question": "What county has a park named after a 1936 four-time Olympic gold medalist? ", "answer": "Lawrence County"} +{"id": "HotpotQA_train_00788", "question": "The Honorary Consul starred which Mexican and American actress and director?", "answer": "Elpidia Carrillo"} +{"id": "HotpotQA_train_00789", "question": "When was the group of paintings by Bruno Armadio distributed?", "answer": "1950s onwards"} +{"id": "HotpotQA_train_00790", "question": "Which company started life running streetcars in the early 1900's and now operates hydroelectric dams?", "answer": "Georgia Power"} +{"id": "HotpotQA_train_00791", "question": "What region of northern Italy was Guido Romano born in?", "answer": "the Emilia-Romagna region"} +{"id": "HotpotQA_train_00792", "question": "In addition to modeling for a number of designers like Calvin Klein, Angela Lindvall also hosted which fashion reality series? ", "answer": "\"Project Runway: All Stars\""} +{"id": "HotpotQA_train_00793", "question": "Grodziskie is a hostircal style of beer in this country that, at the end of 2013, had how many breweries?", "answer": "97"} +{"id": "HotpotQA_train_00794", "question": "Who founded the record label that released Wild Life?", "answer": "the Beatles"} +{"id": "HotpotQA_train_00795", "question": "Who governs the Paralympic Games that Nyree Kindred has won ten medals from competing in?", "answer": "International Paralympic Committee (IPC)"} +{"id": "HotpotQA_train_00796", "question": "Heard Well was founded by an American YouTuber, entrepreneur, entertainer, and writer, who was born on September 12th of what year?", "answer": "1992"} +{"id": "HotpotQA_train_00797", "question": "Which neighborhood in Honolulu is home to Duke Paoa Kahanamoku Lagoon and Hilton Hawaiian Village?", "answer": "Waikiki neighborhood"} +{"id": "HotpotQA_train_00798", "question": "What is the birthdate of this American retired professional basketball player, who played point guard, and who had 13.1 assists per game with the Los Angeles Lakers?", "answer": "August 14, 1959"} +{"id": "HotpotQA_train_00799", "question": "Les Mistons (\"The Mischief Makers\") is a short film directed by Fran\u00e7ois Truffaut in 1957, in 2013 the Museum of Modern Art in New York City screened this film together with Truffaut's \"The 400 Blows\", a French drama film, the debut by director Fran\u00e7ois Truffaut, released in what year?", "answer": "1959"} +{"id": "HotpotQA_train_00800", "question": "Are Intercontinental Exchange and Xylem Inc. headquartered in the same city?", "answer": "no"} +{"id": "HotpotQA_train_00801", "question": "The 2016 Kenyan Premier League, was the 13th season of the Kenyan Premier League, known as the SportPesa, it's a sports betting platform with operations in Kenya, Tanzania, South Africa, the Isle of Man and where?", "answer": "United Kingdom"} +{"id": "HotpotQA_train_00802", "question": "According to the 2011 census, what was the population of the town in which John Wilkie was born?", "answer": "8,523"} +{"id": "HotpotQA_train_00803", "question": "Who was the manager above tenth Pittsburgh Steeler head coach Mike Tomlin?", "answer": "Kevin Colbert"} +{"id": "HotpotQA_train_00804", "question": "The Row is an American luxury fashion design house founded in 2006 by Mary-Kate Olsen, and who?", "answer": "Ashley Olsen"} +{"id": "HotpotQA_train_00805", "question": "Name the American hip hop recording artist, actor and activist from Brooklyn who starred alongside Bruce Willis in the 2006 American crime thriller film '16 Blocks'?", "answer": "Mos Def"} +{"id": "HotpotQA_train_00806", "question": "A-Hunting We Will Go is a popular folk song and nursery rhyme by who, he was an English composer, best known for the patriotic song \"Rule Britannia\"?", "answer": "Thomas Arne"} +{"id": "HotpotQA_train_00807", "question": " Lincoln Regional Airport is a town in a county in Maine with a population of 153,923, and whose county seat is what?", "answer": "Bangor"} +{"id": "HotpotQA_train_00808", "question": "Stop-Loss is a 2008 American war drama film directed by Kimberly Peirce and starring which American actor, director, and writer, born September 10, 1974?", "answer": "Ryan Phillippe"} +{"id": "HotpotQA_train_00809", "question": "Name the songwriter from San Francisco who operates the Art of Ears Studio and who worked with the lead vocalist for the hip hop group Digital Underground?", "answer": "Andy \"Andro\" Ernst"} +{"id": "HotpotQA_train_00810", "question": "Meant to Live is a single by an American alternative rock band that is from what city in California?", "answer": "San Diego"} +{"id": "HotpotQA_train_00811", "question": "What Michigan political office did Dick Devos run against Nancy Cassis for in 2006?", "answer": "Governor of Michigan"} +{"id": "HotpotQA_train_00812", "question": "What network of trails at Warrior State Park was used by the Iroquois in war raids with the Cherokee and other tribes and was named by British traders by combining its name among the northeastern Algonquian tribes, \"Mishimayagat\" or \"Great Trail\", with that of the Shawnee and Delaware, \"Athawominee\" or \"Path where they go armed\"?", "answer": "Great Indian Warpath"} +{"id": "HotpotQA_train_00813", "question": "Did Ken Davitian and Gokor Chivichyan star in \"Borat\"?", "answer": "no"} +{"id": "HotpotQA_train_00814", "question": "Which film premiered first, One Hundred and One Dalmatians or The Santa Clause?", "answer": "One Hundred and One Dalmatians"} +{"id": "HotpotQA_train_00815", "question": "David S\u00e1nchez defeated Breilor Teran in a city that had how many inhabitants in 2015 ?", "answer": "1,696,923"} +{"id": "HotpotQA_train_00816", "question": "What is the nationality that links Peter Snow who presented \"Trainspotting Live\" and Dick Strawbridge?", "answer": "British"} +{"id": "HotpotQA_train_00817", "question": "What bowl game did the Oklahoma Sooners defeat the Auburn Tigers in the 2016 NCAA Division 1 FBS football season? ", "answer": "Sugar Bowl"} +{"id": "HotpotQA_train_00818", "question": "Chevrolet Silverado 250 is held at the track located in what Ontario city?", "answer": "Bowmanville"} +{"id": "HotpotQA_train_00819", "question": "Highest Duty: My Search for What Really Matters is a memoir written by a pilot who retired after how many years of commercial service?", "answer": "30"} +{"id": "HotpotQA_train_00820", "question": "What actress and singer starred in the show that Kanter was creator and executive producer for?", "answer": "Diahann Carroll"} +{"id": "HotpotQA_train_00821", "question": "Frank Underwood is a character married to the character played by which American actress and director?", "answer": "Robin Gayle Wright"} +{"id": "HotpotQA_train_00822", "question": "The narrator of Inside Mecca was born in what year?", "answer": "1956"} +{"id": "HotpotQA_train_00823", "question": "Who died more recently, Dorothy Parker or Jos\u00e9 Saramago?", "answer": "Jos\u00e9 de Sousa Saramago"} +{"id": "HotpotQA_train_00824", "question": "Which actor in \"Curious George\" was also in all eight of the \"American Pie\" films?", "answer": "Eugene Levy"} +{"id": "HotpotQA_train_00825", "question": "What is the name of Svein Berge and Torbj\u00f8rn Brundtland's duo that releaed the album Melody A.M.?", "answer": "R\u00f6yksopp"} +{"id": "HotpotQA_train_00826", "question": "In what year was the Oxford College, at which Peter Momtchiloff was educated, founded ?", "answer": "1714"} +{"id": "HotpotQA_train_00827", "question": "The 21st Foyle Film Festival included the Northern Ireland premiere of a movie based on a novel by whom?", "answer": "Evelyn Waugh"} +{"id": "HotpotQA_train_00828", "question": "The Advanced Tactical Fighter (ATF) was a demonstration and validation program undertaken by the United States Air Force, including the Soviet Sukhoi Su-27, a twin-engine supermaneuverable fighter aircraft designed by Sukhoi, it was designed to complement which aircraft?", "answer": "Mikoyan MiG-29"} +{"id": "HotpotQA_train_00829", "question": "Are Mamoru Oshii and James Glickenhaus both the same nationality?", "answer": "no"} +{"id": "HotpotQA_train_00830", "question": "Who did the 47th Governor appoint as a justice of the Supreme Court of Texas?", "answer": "Judge Debra Lehrmann"} +{"id": "HotpotQA_train_00831", "question": "What man with a lazy left eye starred in Sacred Ground?", "answer": "Jack Elam"} +{"id": "HotpotQA_train_00832", "question": "Which band was formed first The Fiery Furnaces or Madrugada?", "answer": "Madrugada"} +{"id": "HotpotQA_train_00833", "question": "Which part of Europe was the region which has Straja, Suceava as a commune?", "answer": "Central Europe"} +{"id": "HotpotQA_train_00834", "question": "Alessandra Ferri was granted what most notable title for her profession?", "answer": "Prima ballerina assoluta"} +{"id": "HotpotQA_train_00835", "question": "How was Ada Lovelace, the first computer programmer, related to Lord Byron in Childe Byron?", "answer": "his daughter"} +{"id": "HotpotQA_train_00836", "question": "Did the Canadian rock band Moist form before Natalie Merchant joined the 10,000 Maniacs?", "answer": "no"} +{"id": "HotpotQA_train_00837", "question": "What is the name of the king who ruled in the South West of England, and became the ruler of Mercia upon the death of his sister?", "answer": "Edward the Elder"} +{"id": "HotpotQA_train_00838", "question": "Contempo Magazine and Girls' Life are both from what nationalities media?", "answer": "American"} +{"id": "HotpotQA_train_00839", "question": "Gay skinheads have been features on the catwalk of a British fashion designer who is known for having worked as chief designer for who from 1996 to 2001?", "answer": "Givenchy"} +{"id": "HotpotQA_train_00840", "question": "Which Paiute messiah, also known by Jack Wilson, is buried in Nevada?", "answer": "Wovoka"} +{"id": "HotpotQA_train_00841", "question": "The song Danke Schoen regained fame when it was featured in a 1986 American comedy film directed by who ?", "answer": "John Hughes"} +{"id": "HotpotQA_train_00842", "question": "What year did Trocon Roberts record production team form?", "answer": "2007"} +{"id": "HotpotQA_train_00843", "question": "In what city did Ken Takakuwa win a gold medal for the 200m IM event at the Asian Games?", "answer": "Guangzhou, China"} +{"id": "HotpotQA_train_00844", "question": "What pageant did Marika Savsek represent the country of slovenia?", "answer": "Miss Universe 2010"} +{"id": "HotpotQA_train_00845", "question": "Siberia Acoustic is a remix album by the Canadian musician and songwriter best known for which gold-certified albums?", "answer": "\"The Listening\" and \"Siberia\""} +{"id": "HotpotQA_train_00846", "question": "What is the population of the geographical region with a relatively high population density at its core and close economic ties throught the area that is in Lebanon Country, Pennsylvania?", "answer": "7,096"} +{"id": "HotpotQA_train_00847", "question": " What is the name of the city where West Ham United plays and has had only fifteen permanent F.C. managers including English football manager and former professional player?", "answer": "London"} +{"id": "HotpotQA_train_00848", "question": "Lloyd Center is a shopping mall includes the Lloyd Center Ice Rink where a former American firgure skater first learned to skate and was later she was banned for life from what?", "answer": "U.S. Figure Skating Association"} +{"id": "HotpotQA_train_00849", "question": "Vladimir Olgerdovich was a son of which ruler of medieval Lithuania?", "answer": "Algirdas"} +{"id": "HotpotQA_train_00850", "question": "What team's name comes from a band of armed guards and is the opposite to Kansas Jayhawks in the Border War?", "answer": "Missouri Tigers"} +{"id": "HotpotQA_train_00851", "question": "Are Middlebury College and Carnegie Mellon University private or public schools?", "answer": "private"} +{"id": "HotpotQA_train_00852", "question": "What nationality is the narrator on Poko?", "answer": "Canadian"} +{"id": "HotpotQA_train_00853", "question": "While Bah\u00e7e\u015fehir University is a private school, what type of school is Michigan Technological University?", "answer": "public"} +{"id": "HotpotQA_train_00854", "question": "National Caucus of Labor Committees was founded by an activist born in what year ?", "answer": "1922"} +{"id": "HotpotQA_train_00855", "question": "Who had Tina Tchen as a Chief of Staff and started her early legal career working at the law firm Sidley Austin?", "answer": "Michelle Obama"} +{"id": "HotpotQA_train_00856", "question": "Who published the series of young adult books in which \"The Decision\" is the 18th book?", "answer": "Scholastic"} +{"id": "HotpotQA_train_00857", "question": "What do King Roger and La donna del lago have in common?", "answer": "opera"} +{"id": "HotpotQA_train_00858", "question": "Thomas Doherty played Harry Hook in a series based on which Israeli series", "answer": "North Star"} +{"id": "HotpotQA_train_00859", "question": "The First United States Congress, consisting of the United States Senate and the United States House of Representatives, met from March 4, 1789, to March 4, 1791, during the first two years of George Washington's presidency, first at Federal Hall, in which city?", "answer": "New York City"} +{"id": "HotpotQA_train_00860", "question": "Albert O. Vorse Jr. served in early fighter squadrons with legendary figures like Butch O'Hare and this World War II naval aviator that developed what combat flight formation ", "answer": "Thach Weave"} +{"id": "HotpotQA_train_00861", "question": "Who directed the 2013 South Korean spy action thriller film which Ha Jung-woo showcased his versatility on", "answer": "Ryoo Seung-wan"} +{"id": "HotpotQA_train_00862", "question": "Which artist inspired Prince Ea and was placed at number 32 on the list of the \"Top 50 MCs of Our Time (1987-2007)?\"", "answer": "Canibus"} +{"id": "HotpotQA_train_00863", "question": "What are four stores that can be found in the mall near the 1-485/South Boulevard station?", "answer": "Sears, Belk, JCPenney, and Dillard's"} +{"id": "HotpotQA_train_00864", "question": "Which district of Morges is La C\u00f4te International School located ", "answer": "Aubonne"} +{"id": "HotpotQA_train_00865", "question": "Maggie Sajak, is an American country singer, and is the daughter of \"Wheel of Fortune\" host and which former WSM-TV Nashville news reporter, an American television personality, and and talk show host?", "answer": "Pat Sajak"} +{"id": "HotpotQA_train_00866", "question": "What star of Better Than Sex is known in Australia for his role as Diver Dan?", "answer": "David Wenham"} +{"id": "HotpotQA_train_00867", "question": "What is Inva Mula's occupation? ", "answer": "opera singer"} +{"id": "HotpotQA_train_00868", "question": "J. William Lloyd based his anarchism upon natural law, unlike which proponent of American individualist anarchism?", "answer": "Benjamin Ricketson Tucker"} +{"id": "HotpotQA_train_00869", "question": "What bank did a supporter of the man known as \"Father of the Nation\" in the Republic of China co-found?", "answer": "Hua Nan Bank"} +{"id": "HotpotQA_train_00870", "question": "Which publication is focused on teens, Golf Digest or Twist?", "answer": "Twist"} +{"id": "HotpotQA_train_00871", "question": "Have James Schuyler and H. G. Wells both published books?", "answer": "yes"} +{"id": "HotpotQA_train_00872", "question": "Who played the fictional character which Luke took over his share of the Underworld factory?", "answer": "Alison King"} +{"id": "HotpotQA_train_00873", "question": "The Family Guy episode \"Candy, Quahog Marshmallow\" was written by a producer born in what year?", "answer": "1977"} +{"id": "HotpotQA_train_00874", "question": "Mike Free worked with the collaborator of what Compton-based rapper in his days at Hampton University?", "answer": "YG"} +{"id": "HotpotQA_train_00875", "question": "Which company is engaged in the bottling and distribution in the Philippines of the cola-flavored soft drink developed in 1905 by Claud A. Hatcher?", "answer": "Macay Holdings, Inc."} +{"id": "HotpotQA_train_00876", "question": "Are the American bands Driver Friendly and Beat Happening both from Austin, Texas?", "answer": "no"} +{"id": "HotpotQA_train_00877", "question": "in 2015 Northern Limit Line was written about a war where?", "answer": "North Korea"} +{"id": "HotpotQA_train_00878", "question": "Narakasuravadham is an Aattakatha authored by a maharajah that was born in what year?", "answer": "1724"} +{"id": "HotpotQA_train_00879", "question": " Jaroslav Seifert and John McGahern were both part of what shared profession? ", "answer": "writer"} +{"id": "HotpotQA_train_00880", "question": "What roles did Anders Frid\u00e9n and Raimund Marasigan have in common in their respective bands?", "answer": "vocalist and lyricist"} +{"id": "HotpotQA_train_00881", "question": "Sherman Adams headed New Hampshire's state government before serving President Dwight D. Eisenhower is which office?", "answer": "White House Chief of Staff"} +{"id": "HotpotQA_train_00882", "question": "Are both Jack Evans and Chester Bennington songwriters?", "answer": "yes"} +{"id": "HotpotQA_train_00883", "question": "Where is a company based that is attempting to build a flyable reproduction of a German aircraft given the nicknames \"Swallow\" and \"Storm Bird\"?", "answer": "Washington"} +{"id": "HotpotQA_train_00884", "question": "Heda Margolius Kov\u00e1ly survived a ghetto at the extermination camp built by the Third Reich in which nation's lands?", "answer": "Polish"} +{"id": "HotpotQA_train_00885", "question": "J. G. Farrell and Tim Powers both released works in what same media, but different genre?", "answer": "novels"} +{"id": "HotpotQA_train_00886", "question": "In the 90's movies Heavyweights and That Darn Cat dot ehy have any of the same actors?", "answer": "no"} +{"id": "HotpotQA_train_00887", "question": "Knoxville: Summer of 1915 is a work for voice and orchestra by what American composer of orchestral, opera, choral, and piano music, who is one of the most celebrated composers of the 20th century?", "answer": "Samuel Osborne Barber II"} +{"id": "HotpotQA_train_00888", "question": "Which of these writers is older? Maurice Sendak or Tom Wolfe?", "answer": "Maurice Bernard Sendak"} +{"id": "HotpotQA_train_00889", "question": "Where did the event take place that Don Wright won a bronze medal in 1982?", "answer": "QE II Stadium"} +{"id": "HotpotQA_train_00890", "question": "Which film produced by Blumhouse Products stars Ethan Hawke, Lena Headey, Adelaide Kane and Max Burkholder?", "answer": "The Purge"} +{"id": "HotpotQA_train_00891", "question": "What was the nationality of the person F. David Peat co-authored the book \"Science, Order, and Creativity\" with?", "answer": "American"} +{"id": "HotpotQA_train_00892", "question": "Phyllis Nagy received what Award Nomination for her screenplay based on the 1952 romance novel \"The Price of Salt\"?", "answer": "Best Adapted Screenplay"} +{"id": "HotpotQA_train_00893", "question": "What was the Cowboys' record the first season under a coach who later became a broadcaster and executive?", "answer": "7\u20135"} +{"id": "HotpotQA_train_00894", "question": "Herv\u00e9 Pierre has designed fashions for the wife of which current President?", "answer": "Donald Trump"} +{"id": "HotpotQA_train_00895", "question": "What is the birthdate of this American actor, who starred in the 2004 Christmas themed drama Noel?", "answer": "September 12, 1973"} +{"id": "HotpotQA_train_00896", "question": "The dish lutfisk is a traditional dish of which country which could be found at the Svensk Hyllningsfest?", "answer": "Sweden"} +{"id": "HotpotQA_train_00897", "question": "Speaker for the Dead is a 1986 science fiction novel by Orson Scott Card and an indirect sequel to a novel that came out in which year ?", "answer": "1985"} +{"id": "HotpotQA_train_00898", "question": "When was the Commissioner and former Governor of South Australia born who was also chancellor of the University of Adelaide?", "answer": "4 May 1952)"} +{"id": "HotpotQA_train_00899", "question": "The 2015 British-American romantic drama film directed by Todd Haynes was nominated how many times at the 2015 Chicago Film Critics Association Awards?", "answer": "6"} +{"id": "HotpotQA_train_00900", "question": "The Mars One organization's proposal to establish a human colony on Mars is advocated by what famous Astronaut?", "answer": "Buzz Aldrin"} +{"id": "HotpotQA_train_00901", "question": "What program did the artist who covered a Don Williams song rise up on, who guested on \"Buy Me a Rose\"?", "answer": "Star Search"} +{"id": "HotpotQA_train_00902", "question": "What city does the Randall Cunningham II go to school in?", "answer": "Summerlin, Nevada"} +{"id": "HotpotQA_train_00903", "question": "The Thiel Foundation was created and funded by what philanthropist who was ranked No. 4 on the Forbes Midas List of 2014?", "answer": "Peter Andreas Thiel"} +{"id": "HotpotQA_train_00904", "question": "which Szombathelyi Haladas footballer wears pyjama-like tracksuit bottoms while playing?", "answer": "G\u00e1bor Ferenc Kir\u00e1ly"} +{"id": "HotpotQA_train_00905", "question": "This British record producer/engineer born in 1947 was involved with the production of Supertramp's Crime of the Century and various songs with David Bowie was born in which year?", "answer": "1947"} +{"id": "HotpotQA_train_00906", "question": "What type of attitude does Winston Churchill and Randolph Churchill have in common?", "answer": "Conservative"} +{"id": "HotpotQA_train_00907", "question": "\"Black Maverick\" is a biography of what American civil rights leader, fraternal organization leader, entrepreneur and surgeon?", "answer": "T. R. M. Howard"} +{"id": "HotpotQA_train_00908", "question": "Walker Todd died in the New York county that has a seat of what town?", "answer": "White Plains"} +{"id": "HotpotQA_train_00909", "question": "Paul Di'Anno and Joe Gooch participated in what band position?", "answer": "vocalist"} +{"id": "HotpotQA_train_00910", "question": "Who was born first, Jack White or Fran Healy?", "answer": "Francis \"Fran\" Healy"} +{"id": "HotpotQA_train_00911", "question": "Where did the designer of products for a science fiction RPG published by TSR in 1998 serve as Director of Roleplaying Design and Development?", "answer": "Wizards of the Coast"} +{"id": "HotpotQA_train_00912", "question": "When was the county that Pine knob is located in founded?", "answer": "1819"} +{"id": "HotpotQA_train_00913", "question": "What nationality was the composer of Mein Herz und deine Stimme, WAB 79?", "answer": "Austrian"} +{"id": "HotpotQA_train_00914", "question": "Who gained recognition earlier, Tim Roth or Polly Draper", "answer": "Timothy Simon \"Tim\" Roth"} +{"id": "HotpotQA_train_00915", "question": "The murderer in The Journalist and the Murderer was convicted in what year?", "answer": "1979"} +{"id": "HotpotQA_train_00916", "question": "The person who owns a philanthropic mining organization and majority owner of Foresight Reserves has a net worth of what?", "answer": "$1.7 billion"} +{"id": "HotpotQA_train_00917", "question": "Are Rocky Shades and Coko both from the United States?", "answer": "no"} +{"id": "HotpotQA_train_00918", "question": "What Greenwhich Village nightclub did Anthony Lago work at?", "answer": "Stonewall"} +{"id": "HotpotQA_train_00919", "question": "What 2013 French drama film did Emmanuelle Seigner appear in?", "answer": "Venus in Fur"} +{"id": "HotpotQA_train_00920", "question": "What was the name of the 1968 studio album from the musician nicknamed \"The Velvet Fog?\"", "answer": "A Day in the Life of Bonnie and Clyde"} +{"id": "HotpotQA_train_00921", "question": "Which band has more official core members, M83 or The Afghan Whigs?", "answer": "The Afghan Whigs"} +{"id": "HotpotQA_train_00922", "question": "24 Hour Psycho is the title of an art installation consisting entirely of an appropriation of a movie written by who ?", "answer": "Joseph Stefano"} +{"id": "HotpotQA_train_00923", "question": "Which animated Roald Dahl adaptation did Willem Defoe lend his voice to in 2009?", "answer": "Fantastic Mr. Fox"} +{"id": "HotpotQA_train_00924", "question": "What was the western end of the road that the Aztec Motel in Albuquerque was located on?", "answer": "Santa Monica, California"} +{"id": "HotpotQA_train_00925", "question": "What is the name of a medication used to within a chemotherapy regimen?", "answer": "Cisplatin"} +{"id": "HotpotQA_train_00926", "question": "\"Another Try\" is a song written by Jeremy Spillman and Chris Stapleton, and recorded by American country music artist Joshua Otis Turner, is an American country singer and actor, in 2003, he signed to which organization? ", "answer": "MCA Nashville Records"} +{"id": "HotpotQA_train_00927", "question": "How many times was this Canadian former professional basketball player from the National Basketball Association (NBA), who played seven years with the Canadian national team with Wayne Yearwood, an NBA All-Star?", "answer": "eight-time"} +{"id": "HotpotQA_train_00928", "question": "How big is the swamp that the Stephen C Foster State Park is located in?", "answer": "438,000 acre"} +{"id": "HotpotQA_train_00929", "question": "NCS: Manhunt is a British television crime drama series, starring David Suchet, the series notably starred which Irish actor, whose feature film debut was in the fantasy war epic \"300\" (2007)?", "answer": "Michael Fassbender"} +{"id": "HotpotQA_train_00930", "question": "What is the current population of the province where Sher Khan Nashir was governor?", "answer": "953,800"} +{"id": "HotpotQA_train_00931", "question": "Dinosaur and Savage Sam, have which mutual parent company ?", "answer": "Walt Disney"} +{"id": "HotpotQA_train_00932", "question": "Who was the main vocal of \"Set the Fire to the Third Bar\"?", "answer": "Gary Lightbody"} +{"id": "HotpotQA_train_00933", "question": "Which actor played in both She Hate Me and Cocoon?", "answer": "Brian Dennehy"} +{"id": "HotpotQA_train_00934", "question": "So Far... was a song that contained a sample of the lead single from which other Eminem album?", "answer": "The Marshall Mathers LP"} +{"id": "HotpotQA_train_00935", "question": "Which awards did the writer of Baby Blue win in 1973? ", "answer": "two Ivor Novello Awards"} +{"id": "HotpotQA_train_00936", "question": "Glubbdubdrib was an imaginary country in the novel by the author of what ethnicity?", "answer": "Anglo-Irish"} +{"id": "HotpotQA_train_00937", "question": "Simba is an upcoming Indian Tamil black comedy film, written and directed by Aravind Sridhar, featuring music composed by Vishal Chandrasekhar, an Indian film score and soundtrack composer, who has predominantly scored music, for which type of films?", "answer": "Tamil"} +{"id": "HotpotQA_train_00938", "question": "Which star of \"Mr. Hobbs Takes a Vacation\" was also in the military?", "answer": "James Stewart"} +{"id": "HotpotQA_train_00939", "question": "What political party is Kellyanne Conway a part of?", "answer": "Republican Party"} +{"id": "HotpotQA_train_00940", "question": "Who was the sheriff of a ghost town in Beaverhead County, Montana?", "answer": "Henry Plummer"} +{"id": "HotpotQA_train_00941", "question": "The 2015\u201316 Los Angeles Lakers brought back the player who is now a member of what GMGB league team?", "answer": "New Orleans Gators"} +{"id": "HotpotQA_train_00942", "question": "What is the birthdate of this Uruguayan former footballer, who management team consists of Charlie Oatway?", "answer": "15 November 1967"} +{"id": "HotpotQA_train_00943", "question": "Who directed a 2014 Chinese-Hong Kong biographical drama starring a Chinese actress who rose to prominence for her appearance in \"Lust, Caution\" ?", "answer": "Ann Hui"} +{"id": "HotpotQA_train_00944", "question": "What country did Michael Paul Sorrentino spend the summer of 2011 in while being filmed?", "answer": "Italy"} +{"id": "HotpotQA_train_00945", "question": "Family Circle and Avantages, are which forms of publication?", "answer": "magazine"} +{"id": "HotpotQA_train_00946", "question": "Who was featuring in Pawn Stars and co-owner of the World Famous Gold & Silver Pawn Shop? ", "answer": "Rick Harrison"} +{"id": "HotpotQA_train_00947", "question": "The actor that played Barry Spencer Taylor in \"Auf Wiedersehen, Pet\" stars with Rhona Mitra in a 2010 film directed by who?", "answer": "Yoav Factor"} +{"id": "HotpotQA_train_00948", "question": "Lanxi, Zhejiang and Zhangzhou are both what type of city?", "answer": "prefecture-level city"} +{"id": "HotpotQA_train_00949", "question": "Adi Hasak jointly wrote and produced a movie released on what date?", "answer": "21 February 2014"} +{"id": "HotpotQA_train_00950", "question": "The Cabinet was created by which color commentator?", "answer": "John Charles Layfield"} +{"id": "HotpotQA_train_00951", "question": "What podcast was the cheif executive officer of Nerdist Industries a guest on?", "answer": "Comedy Film Nerds"} +{"id": "HotpotQA_train_00952", "question": "Who was the director of the 1980 American biographical film in which Beverly D'Angelo plays Patsy Cline?", "answer": "Michael Apted"} +{"id": "HotpotQA_train_00953", "question": "\"Candy\" is the debut single of an singer that starred with Diane Keaton in a 2007 romantic comedy directed by who?", "answer": "Michael Lehmann"} +{"id": "HotpotQA_train_00954", "question": "What magazine focuse on battlefield strategy and tactics, Civil War Times or Infinite Energy?", "answer": "Civil War Times"} +{"id": "HotpotQA_train_00955", "question": "When was the person who helped write Mis'ry's Comin' Aroun born?", "answer": "July 12, 1895"} +{"id": "HotpotQA_train_00956", "question": "Jolo, West Virginia is the home of the snake handling churches of what denomination?", "answer": "Pentecostal Holiness"} +{"id": "HotpotQA_train_00957", "question": "Who was the director of the 2017 two-part British television drama starring the actress who played Yara Greyjoy in \"Game of Thrones\"?", "answer": "Paul Whittington"} +{"id": "HotpotQA_train_00958", "question": "Which director migrated to Sydney when he was eight years old: Lesley Selander or Rolf de Heer?", "answer": "Rolf de Heer"} +{"id": "HotpotQA_train_00959", "question": "which is larger, Hunchun or Shijiazhuang?", "answer": "Shijiazhuang"} +{"id": "HotpotQA_train_00960", "question": "What percussionist accompanies Duke Special and plays an instrument that traditionally works on a system of bellows?", "answer": "Chip Bailey"} +{"id": "HotpotQA_train_00961", "question": "In what country was the album Hot Dog is on recorded?", "answer": "Sweden"} +{"id": "HotpotQA_train_00962", "question": "What time period was the war that the tribe of Native Americans historically living on the plains of Colorado and Wyoming fought in against the United States?", "answer": "1866 to 1868"} +{"id": "HotpotQA_train_00963", "question": "Moonbabies and We Are the Ocean, have which occupation in common?", "answer": "vocalists"} +{"id": "HotpotQA_train_00964", "question": "What automobile was developed in 1911 in the capital of Connecticut?", "answer": "Pilgrim of Providence"} +{"id": "HotpotQA_train_00965", "question": "John Paul Chase was a longtime criminal associate of Fred Barker and which Depression-era gangster nicknamed \"Creepy\" for his sinister smile and called \"Ray\" by his gang members?", "answer": "Alvin Francis Karpis"} +{"id": "HotpotQA_train_00966", "question": "Dete Meserve is a principal of the production company that produced the movie that starred Helen Hunt alongside the actor and filmmaker of what nationality?", "answer": "American"} +{"id": "HotpotQA_train_00967", "question": "What was unusual about the venue of the 1957 European Cup Final and 2012 UEFA Champions League Final?", "answer": "one of the teams played in its home stadium"} +{"id": "HotpotQA_train_00968", "question": "The Emperor Waltz was directed by which Austrian-American filmmaker?", "answer": "Samuel \"Billy\" Wilder"} +{"id": "HotpotQA_train_00969", "question": "Between Padmarajan and Buster Keaton, who had more diverse job experiences?", "answer": "Joseph Frank \"Buster\" Keaton"} +{"id": "HotpotQA_train_00970", "question": "KSCW-DT is part of a duopoly in Wichita with what CBS-affiliated station?", "answer": "KWCH-DT"} +{"id": "HotpotQA_train_00971", "question": "What is the genre of the 1998 film that Haunting Me was featured in?", "answer": "science fiction teen horror"} +{"id": "HotpotQA_train_00972", "question": "What was the fourth solo album by the musician best known as a guitarist, vocalist and songwriter for H\u00fcsker D\u00fc and Sugar?", "answer": "The Last Dog and Pony Show"} +{"id": "HotpotQA_train_00973", "question": "Ronan the Accuser is an officer of what fictional Marvel Comics alien race?", "answer": "Kree"} +{"id": "HotpotQA_train_00974", "question": "The director of the 1970 British comedy film Take a Girl Like You first came to prominence in the early 1960s with his role in what comedy revue?", "answer": "Beyond the Fringe"} +{"id": "HotpotQA_train_00975", "question": "What American actress and philanthropist starred in Silkwood with Cher and Kurt Russell?", "answer": "Meryl Streep"} +{"id": "HotpotQA_train_00976", "question": "When was the French aircraft industrialist partially responsible for developing the Potez VII born?", "answer": "22 January 1892"} +{"id": "HotpotQA_train_00977", "question": "What is the name of the monarch's official flag which bears, in banner form, the arms used by the Queen in her official capacity and which are authorised from the Lord Chamberlain's Office, a department within the British Royal Household?", "answer": "Royal Standard"} +{"id": "HotpotQA_train_00978", "question": "Two versions of the song \"Feelin' Alright\" were featured in the 2012 film directed by the director who came to public attention after which 1984 movie?", "answer": "Romancing the Stone"} +{"id": "HotpotQA_train_00979", "question": "Which 18th President of the United States was present at the Battle of Young's Point?", "answer": "Ulysses S. Grant"} +{"id": "HotpotQA_train_00980", "question": "Which is a type of herb, Brassia or Achimenes?", "answer": "Achimenes"} +{"id": "HotpotQA_train_00981", "question": "Which of the following is a women's magazine for African American women: Essence or New Zealand Woman's Weekly?", "answer": "Essence"} +{"id": "HotpotQA_train_00982", "question": "Bloody Mary is the title of a series of science fiction comic books written by a Northern Irish-born naturalized American comics writer, who is best known for the Vertigo series Preacher, with what artist?", "answer": "Steve Dillon"} +{"id": "HotpotQA_train_00983", "question": "Earth Sound Research was located in what New York county?", "answer": "Nassau County"} +{"id": "HotpotQA_train_00984", "question": "William Frederick Harris received the Navy Cross for extraordinary heroism during the breakout in a battle that took place in which war ?", "answer": "the Korean War"} +{"id": "HotpotQA_train_00985", "question": "The Prithvi Theatre, built by Shashi Kapoor and run by his wife Jennifer and daughter Sanjana, is in which Indian city?", "answer": "Mumbai"} +{"id": "HotpotQA_train_00986", "question": "Cross Border Orchestra of Ireland is based at an institute in what province?", "answer": "Leinster"} +{"id": "HotpotQA_train_00987", "question": "Pumpkin Ale is created by adding pumpkin flesh to what, a vital component in the fermentation process? ", "answer": "Mash ingredients"} +{"id": "HotpotQA_train_00988", "question": "Which of Syd Mead design was directed by Ridley Scott? ", "answer": "Blade Runner"} +{"id": "HotpotQA_train_00989", "question": "Are Yima, Henan and Meihekou both located in Jilin province?", "answer": "no"} +{"id": "HotpotQA_train_00990", "question": "What company owns brand of goal tending equipment endorsed by former head coach of the Colorado Avalanche? ", "answer": "Adidas"} +{"id": "HotpotQA_train_00991", "question": "Out of Mind was the third single overall for Tove Lo, after which second song that was released on March 25, 2013?", "answer": "Habits"} +{"id": "HotpotQA_train_00992", "question": "Which artist worked on orchestral and chamber compositions, Armen Donelian or Edward Manukyan?", "answer": "Edward Manukyan"} +{"id": "HotpotQA_train_00993", "question": "Who has had more bandmates, Jersey Budd or The Go-Betweens?", "answer": "The Go-Betweens"} +{"id": "HotpotQA_train_00994", "question": "Robert Parker Parrott, born in Lee, New Hampshire, he was the son of John Fabyan Parrott, Lee is a town in Strafford County, New Hampshire, in which country?", "answer": "United States"} +{"id": "HotpotQA_train_00995", "question": "Are David Eugene Edwards and Steve Winwood from the same country?", "answer": "no"} +{"id": "HotpotQA_train_00996", "question": "What was the nickname of the princess that signed the Lei \u00c1urea law?", "answer": "\"the Redemptress\""} +{"id": "HotpotQA_train_00997", "question": "The name of the ENnie Awards is derived from what British-owned tabletop role-playing game news and reviews website founded in 2000?", "answer": "EN World"} +{"id": "HotpotQA_train_00998", "question": "WHAT IS THE NAME OF AN AFRICAN AMERICAN ABOLITIONIST AND WOMENS RIGHTS ACTIVIST WHOSE PLACE SETTING IS ARRANGED IN 'THE DINNER PARTY', BY JUDY CHICAGO?", "answer": "Sojourner Truth"} +{"id": "HotpotQA_train_00999", "question": "Which performer at the 2016 Ghana Music Awards is the CEO of Burniton Music Group?", "answer": "Stonebwoy"} +{"id": "HotpotQA_train_01000", "question": "what is the profession of the founder of non-profit organization Strikeouts For Troops?", "answer": "professional baseball pitcher and musician"} +{"id": "HotpotQA_train_01001", "question": "What is named after its developers, the Beetham Organisation, and is housed with what is \"the UK's first proper skyscraper outside London\"?", "answer": "Beetham Tower"} +{"id": "HotpotQA_train_01002", "question": "What member of the country music group Blackhawk plays guitar and also helped write the song \"Days of America\"? ", "answer": "Henry Paul"} +{"id": "HotpotQA_train_01003", "question": "Normal Wilkinson invented a style of camouflage, consisting of what?", "answer": "it consisted of complex patterns of geometric shapes in contrasting colours, interrupting and intersecting each other"} +{"id": "HotpotQA_train_01004", "question": "Where is Frontier High School Located?", "answer": "Fairbanks, Alaska"} +{"id": "HotpotQA_train_01005", "question": "Wild Horse, Nevada is a community in the county whose population is what?", "answer": "48,818"} +{"id": "HotpotQA_train_01006", "question": "Forbes and XXL, are American media of what type?", "answer": "magazine"} +{"id": "HotpotQA_train_01007", "question": "What year is the film that Phir Milenge is based on from?", "answer": "1993"} +{"id": "HotpotQA_train_01008", "question": "In what show did Cynthia Nixon receive the 2004 Primetime Emmy Award for Outstanding Supporting Actress in a Comedy Series and a Screen Actors Guild Award for her performance?", "answer": "Sex and the City"} +{"id": "HotpotQA_train_01009", "question": "What song was writen by the Scottish singer-songwriter, actress, and television personality that has been in the entertainment business since the 1960s?", "answer": "Something to Shout About"} +{"id": "HotpotQA_train_01010", "question": "What nationality was the character portrayed by Richard Heinrich Ludwig M\u00fcnch in \"Patton\" (1970)?", "answer": "German"} +{"id": "HotpotQA_train_01011", "question": "Sonja Kristina starred in which musical that had lyrics by James Rado and Gerome Ragni?", "answer": "Hair"} +{"id": "HotpotQA_train_01012", "question": "The mud pie served by n.y.d.c. Caf\u00e9 & Restaurants is likely to have originated in what U. S. state?", "answer": "Mississippi."} +{"id": "HotpotQA_train_01013", "question": "Which nineteenth-century art movement was Francis Viel\u00e9-Griffin a poet of ", "answer": "Symbolism"} +{"id": "HotpotQA_train_01014", "question": "Les Brewer, is an American businessman who co-founded the College of the Atlantic, founded in 1969, is a private, liberal-arts college located in Bar Harbor on Mount Desert Island, Maine, in which country?", "answer": "United States"} +{"id": "HotpotQA_train_01015", "question": "Does Xinyang or Zhuanghe have a bigger population as of the 2010 census?", "answer": "Xinyang"} +{"id": "HotpotQA_train_01016", "question": " Lauren McCrostie is best known for her role in a 2014 British mystery drama film written and directed by who?", "answer": "Carol Morley"} +{"id": "HotpotQA_train_01017", "question": "Are Jeff Noon and John Banville both novelists?", "answer": "yes"} +{"id": "HotpotQA_train_01018", "question": "Maudlands railway station, was the original Preston terminus of the Preston and Wyre Joint Railway to Fleetwood, railway station in Fleetwood, Lancashire, in which UK country? ", "answer": "England"} +{"id": "HotpotQA_train_01019", "question": "What societal critic contributed to the anthology \"Excursions\"? ", "answer": "Ralph Waldo Emerson"} +{"id": "HotpotQA_train_01020", "question": "FPT University and Cavite State University Rosario Campus are both what types of facilities?", "answer": "university"} +{"id": "HotpotQA_train_01021", "question": "What university was founded on rented premises in 1942, and grew to meet the needs of returning World War II veterans and later became Ontario's first private, non-denominational college, Carleton University or Duke University?", "answer": "Carleton University"} +{"id": "HotpotQA_train_01022", "question": "Which act is from Japan, L'Arc-en-Ciel or Lorde?", "answer": "L'Arc-en-Ciel (\"The Rainbow\" in French, stylized as L'Arc~en~Ciel) is a Japanese rock band"} +{"id": "HotpotQA_train_01023", "question": "What is the birthdate of the man that is being succeeded by Stuart Chambers?", "answer": "8 April 1942"} diff --git a/Text/PDDL/PDDL_test.jsonl b/Text/PDDL/PDDL_test.jsonl new file mode 100644 index 0000000000000000000000000000000000000000..adcbd293d514b8be453e6cfb61c84a75e8cd84fa --- /dev/null +++ b/Text/PDDL/PDDL_test.jsonl @@ -0,0 +1,12 @@ +{"id": "PDDL_test_00000", "question": "The goal is to satisfy the following conditions: Wheel r1 is inflated. Wheel r2 is inflated. r1 is on the-hub1. r2 is on the-hub2. w1 is in boot. w2 is in boot.", "answer": ["Wheel r1 is inflated.", "Wheel r2 is inflated.", "r1 is on the-hub1.", "r2 is on the-hub2.", "w1 is in boot.", "w2 is in boot."], "metadata": {"difficulty": "easy", "subtask": "tyreworld"}} +{"id": "PDDL_test_00001", "question": "The goal is to satisfy the following conditions: shot1 contains ingredient1. ", "answer": ["shot1 contains ingredient1."], "metadata": {"difficulty": "easy", "subtask": "barman"}} +{"id": "PDDL_test_00002", "question": "The goal is to satisfy the following conditions: ball1 is at roomb. ball2 is at rooma. ball3 is at roomb. ball4 is at roomb. ball5 is at rooma. ball6 is at rooma. ", "answer": ["ball1 is at roomb.", "ball2 is at rooma.", "ball3 is at roomb.", "ball4 is at roomb.", "ball5 is at rooma.", "ball6 is at rooma."], "metadata": {"difficulty": "easy", "subtask": "gripper"}} +{"id": "PDDL_test_00003", "question": "The goal is to satisfy the following conditions: Wheel r3 is inflated. w1 is in boot. w2 is in boot.", "answer": ["Wheel r3 is inflated.", "w1 is in boot.", "w2 is in boot."], "metadata": {"difficulty": "hard", "subtask": "tyreworld"}} +{"id": "PDDL_test_00004", "question": "The goal is to satisfy the following conditions: ball1 is at rooma. ball10 is at rooma. ball2 is at rooma. ball3 is at rooma. ball4 is at roomb. ball5 is at roomb. ball6 is at roomb. ball7 is at roomb. ball8 is at roomb. ball9 is at rooma. ", "answer": ["ball1 is at rooma.", "ball10 is at rooma.", "ball2 is at rooma.", "ball3 is at rooma.", "ball4 is at roomb.", "ball5 is at roomb.", "ball6 is at roomb.", "ball7 is at roomb.", "ball8 is at roomb.", "ball9 is at rooma."], "metadata": {"difficulty": "easy", "subtask": "gripper"}} +{"id": "PDDL_test_00005", "question": "The goal is to satisfy the following conditions: ball1 is at roomb. ball10 is at roomb. ball11 is at roomb. ball12 is at roomb. ball2 is at roomb. ball3 is at roomb. ball4 is at roomb. ball5 is at roomb. ball6 is at roomb. ball7 is at roomb. ball8 is at roomb. ball9 is at roomb. ", "answer": ["ball1 is at roomb.", "ball10 is at roomb.", "ball11 is at roomb.", "ball12 is at roomb.", "ball2 is at roomb.", "ball3 is at roomb.", "ball4 is at roomb.", "ball5 is at roomb.", "ball6 is at roomb.", "ball7 is at roomb.", "ball8 is at roomb.", "ball9 is at roomb."], "metadata": {"difficulty": "easy", "subtask": "gripper"}} +{"id": "PDDL_test_00006", "question": "The goal is to satisfy the following conditions: ball1 is at roomb. ball10 is at roomb. ball11 is at roomb. ball12 is at roomb. ball2 is at roomb. ball3 is at roomb. ball4 is at rooma. ball5 is at roomb. ball6 is at roomb. ball7 is at roomb. ball8 is at roomb. ball9 is at roomb. ", "answer": ["ball1 is at roomb.", "ball10 is at roomb.", "ball11 is at roomb.", "ball12 is at roomb.", "ball2 is at roomb.", "ball3 is at roomb.", "ball4 is at rooma.", "ball5 is at roomb.", "ball6 is at roomb.", "ball7 is at roomb.", "ball8 is at roomb.", "ball9 is at roomb."], "metadata": {"difficulty": "easy", "subtask": "gripper"}} +{"id": "PDDL_test_00007", "question": "The goal is to satisfy the following conditions: ball1 is at roomb. ball2 is at roomb. ball3 is at roomb. ball4 is at roomb. ball5 is at roomb. ball6 is at roomb. ", "answer": ["ball1 is at roomb.", "ball2 is at roomb.", "ball3 is at roomb.", "ball4 is at roomb.", "ball5 is at roomb.", "ball6 is at roomb."], "metadata": {"difficulty": "easy", "subtask": "gripper"}} +{"id": "PDDL_test_00008", "question": "The goal is to satisfy the following conditions: shot1 contains cocktail1. shot2 contains ingredient3. ", "answer": ["shot1 contains cocktail1.", "shot2 contains ingredient3."], "metadata": {"difficulty": "easy", "subtask": "barman"}} +{"id": "PDDL_test_00009", "question": "The goal is to satisfy the following conditions: ball1 is at roomb. ball2 is at roomb. ball3 is at roomb. ball4 is at roomb. ball5 is at roomb. ball6 is at roomb. ", "answer": ["ball1 is at roomb.", "ball2 is at roomb.", "ball3 is at roomb.", "ball4 is at roomb.", "ball5 is at roomb.", "ball6 is at roomb."], "metadata": {"difficulty": "easy", "subtask": "gripper"}} +{"id": "PDDL_test_00010", "question": "The goal is to satisfy the following conditions: ball1 is at rooma. ball2 is at rooma. ball3 is at roomb. ball4 is at roomb. ball5 is at rooma. ball6 is at rooma. ", "answer": ["ball1 is at rooma.", "ball2 is at rooma.", "ball3 is at roomb.", "ball4 is at roomb.", "ball5 is at rooma.", "ball6 is at rooma."], "metadata": {"difficulty": "easy", "subtask": "gripper"}} +{"id": "PDDL_test_00011", "question": "The goal is to satisfy the following conditions: shot1 contains cocktail4. ", "answer": ["shot1 contains cocktail4."], "metadata": {"difficulty": "hard", "subtask": "barman"}} diff --git a/Text/PDDL/PDDL_train.jsonl b/Text/PDDL/PDDL_train.jsonl new file mode 100644 index 0000000000000000000000000000000000000000..65bc3a42036ae80534c59762865d6b9355963200 --- /dev/null +++ b/Text/PDDL/PDDL_train.jsonl @@ -0,0 +1,48 @@ +{"id": "PDDL_train_00000", "question": "The goal is to satisfy the following conditions: shot1 contains cocktail2. shot2 contains cocktail3. ", "answer": ["shot1 contains cocktail2.", "shot2 contains cocktail3."], "metadata": {"difficulty": "hard", "subtask": "barman"}} +{"id": "PDDL_train_00001", "question": "The goal is to satisfy the following conditions: b2 is on b1. b3 is on b4.", "answer": ["b2 is on b1.", "b3 is on b4."], "metadata": {"difficulty": "hard", "subtask": "blockworld"}} +{"id": "PDDL_train_00002", "question": "The goal is to satisfy the following conditions: r1 is on the-hub1. w1 is in boot.", "answer": ["r1 is on the-hub1.", "w1 is in boot."], "metadata": {"difficulty": "hard", "subtask": "tyreworld"}} +{"id": "PDDL_train_00003", "question": "The goal is to satisfy the following conditions: ball1 is at roomb. ball2 is at roomb. ball3 is at roomb. ball4 is at roomb. ", "answer": ["ball1 is at roomb.", "ball2 is at roomb.", "ball3 is at roomb.", "ball4 is at roomb."], "metadata": {"difficulty": "easy", "subtask": "gripper"}} +{"id": "PDDL_train_00004", "question": "The goal is to satisfy the following conditions: ball1 is at roomb. ball10 is at roomb. ball11 is at roomb. ball12 is at roomb. ball2 is at roomb. ball3 is at roomb. ball4 is at roomb. ball5 is at roomb. ball6 is at roomb. ball7 is at roomb. ball8 is at rooma. ball9 is at rooma. ", "answer": ["ball1 is at roomb.", "ball10 is at roomb.", "ball11 is at roomb.", "ball12 is at roomb.", "ball2 is at roomb.", "ball3 is at roomb.", "ball4 is at roomb.", "ball5 is at roomb.", "ball6 is at roomb.", "ball7 is at roomb.", "ball8 is at rooma.", "ball9 is at rooma."], "metadata": {"difficulty": "easy", "subtask": "gripper"}} +{"id": "PDDL_train_00005", "question": "The goal is to satisfy the following conditions: b2 is on b1. b3 is on b2.", "answer": ["b2 is on b1.", "b3 is on b2."], "metadata": {"difficulty": "easy", "subtask": "blockworld"}} +{"id": "PDDL_train_00006", "question": "The goal is to satisfy the following conditions: Wheel r1 is inflated. Wheel r2 is inflated. Wheel r3 is inflated.", "answer": ["Wheel r1 is inflated.", "Wheel r2 is inflated.", "Wheel r3 is inflated."], "metadata": {"difficulty": "easy", "subtask": "tyreworld"}} +{"id": "PDDL_train_00007", "question": "The goal is to satisfy the following conditions: w3 is in boot. w4 is in boot.", "answer": ["w3 is in boot.", "w4 is in boot."], "metadata": {"difficulty": "hard", "subtask": "tyreworld"}} +{"id": "PDDL_train_00008", "question": "The goal is to satisfy the following conditions: shot1 contains cocktail1. ", "answer": ["shot1 contains cocktail1."], "metadata": {"difficulty": "hard", "subtask": "barman"}} +{"id": "PDDL_train_00009", "question": "The goal is to satisfy the following conditions: ball1 is at rooma. ball10 is at roomb. ball11 is at rooma. ball12 is at roomb. ball2 is at roomb. ball3 is at rooma. ball4 is at roomb. ball5 is at rooma. ball6 is at roomb. ball7 is at rooma. ball8 is at roomb. ball9 is at rooma. ", "answer": ["ball1 is at rooma.", "ball10 is at roomb.", "ball11 is at rooma.", "ball12 is at roomb.", "ball2 is at roomb.", "ball3 is at rooma.", "ball4 is at roomb.", "ball5 is at rooma.", "ball6 is at roomb.", "ball7 is at rooma.", "ball8 is at roomb.", "ball9 is at rooma."], "metadata": {"difficulty": "easy", "subtask": "gripper"}} +{"id": "PDDL_train_00010", "question": "The goal is to satisfy the following conditions: ball1 is at rooma. ball10 is at roomb. ball2 is at roomb. ball3 is at roomb. ball4 is at roomb. ball5 is at roomb. ball6 is at roomb. ball7 is at roomb. ball8 is at roomb. ball9 is at roomb. ", "answer": ["ball1 is at rooma.", "ball10 is at roomb.", "ball2 is at roomb.", "ball3 is at roomb.", "ball4 is at roomb.", "ball5 is at roomb.", "ball6 is at roomb.", "ball7 is at roomb.", "ball8 is at roomb.", "ball9 is at roomb."], "metadata": {"difficulty": "easy", "subtask": "gripper"}} +{"id": "PDDL_train_00011", "question": "The goal is to satisfy the following conditions: shot1 contains cocktail4. shot2 contains cocktail1. ", "answer": ["shot1 contains cocktail4.", "shot2 contains cocktail1."], "metadata": {"difficulty": "hard", "subtask": "barman"}} +{"id": "PDDL_train_00012", "question": "The goal is to satisfy the following conditions: shot2 contains cocktail3. ", "answer": ["shot2 contains cocktail3."], "metadata": {"difficulty": "hard", "subtask": "barman"}} +{"id": "PDDL_train_00013", "question": "The goal is to satisfy the following conditions: shot1 contains ingredient1. shot2 contains cocktail3. ", "answer": ["shot1 contains ingredient1.", "shot2 contains cocktail3."], "metadata": {"difficulty": "hard", "subtask": "barman"}} +{"id": "PDDL_train_00014", "question": "The goal is to satisfy the following conditions: shot1 contains cocktail1. shot2 contains ingredient2. ", "answer": ["shot1 contains cocktail1.", "shot2 contains ingredient2."], "metadata": {"difficulty": "hard", "subtask": "barman"}} +{"id": "PDDL_train_00015", "question": "The goal is to satisfy the following conditions: shot1 contains cocktail6. ", "answer": ["shot1 contains cocktail6."], "metadata": {"difficulty": "hard", "subtask": "barman"}} +{"id": "PDDL_train_00016", "question": "The goal is to satisfy the following conditions: ball1 is at roomb. ball10 is at roomb. ball2 is at roomb. ball3 is at roomb. ball4 is at roomb. ball5 is at roomb. ball6 is at roomb. ball7 is at roomb. ball8 is at roomb. ball9 is at roomb. ", "answer": ["ball1 is at roomb.", "ball10 is at roomb.", "ball2 is at roomb.", "ball3 is at roomb.", "ball4 is at roomb.", "ball5 is at roomb.", "ball6 is at roomb.", "ball7 is at roomb.", "ball8 is at roomb.", "ball9 is at roomb."], "metadata": {"difficulty": "easy", "subtask": "gripper"}} +{"id": "PDDL_train_00017", "question": "The goal is to satisfy the following conditions: b1 is on b7. b2 is on b5. b3 is on b2. b4 is on b1. b5 is on b6. b7 is on b3.", "answer": ["b1 is on b7.", "b2 is on b5.", "b3 is on b2.", "b4 is on b1.", "b5 is on b6.", "b7 is on b3."], "metadata": {"difficulty": "easy", "subtask": "blockworld"}} +{"id": "PDDL_train_00018", "question": "The goal is to satisfy the following conditions: Wheel r1 is inflated. r1 is on the-hub1. w1 is in boot.", "answer": ["Wheel r1 is inflated.", "r1 is on the-hub1.", "w1 is in boot."], "metadata": {"difficulty": "easy", "subtask": "tyreworld"}} +{"id": "PDDL_train_00019", "question": "The goal is to satisfy the following conditions: ball1 is at roomb. ball10 is at roomb. ball11 is at roomb. ball12 is at roomb. ball2 is at roomb. ball3 is at roomb. ball4 is at roomb. ball5 is at roomb. ball6 is at roomb. ball7 is at roomb. ball8 is at roomb. ball9 is at roomb. ", "answer": ["ball1 is at roomb.", "ball10 is at roomb.", "ball11 is at roomb.", "ball12 is at roomb.", "ball2 is at roomb.", "ball3 is at roomb.", "ball4 is at roomb.", "ball5 is at roomb.", "ball6 is at roomb.", "ball7 is at roomb.", "ball8 is at roomb.", "ball9 is at roomb."], "metadata": {"difficulty": "easy", "subtask": "gripper"}} +{"id": "PDDL_train_00020", "question": "The goal is to satisfy the following conditions: b1 is on b2. b2 is on b6. b3 is on b7. b5 is on b3. b6 is on b5. b7 is on b4.", "answer": ["b1 is on b2.", "b2 is on b6.", "b3 is on b7.", "b5 is on b3.", "b6 is on b5.", "b7 is on b4."], "metadata": {"difficulty": "easy", "subtask": "blockworld"}} +{"id": "PDDL_train_00021", "question": "The goal is to satisfy the following conditions: ball1 is at rooma. ball10 is at rooma. ball2 is at rooma. ball3 is at rooma. ball4 is at rooma. ball5 is at rooma. ball6 is at rooma. ball7 is at rooma. ball8 is at rooma. ball9 is at rooma. ", "answer": ["ball1 is at rooma.", "ball10 is at rooma.", "ball2 is at rooma.", "ball3 is at rooma.", "ball4 is at rooma.", "ball5 is at rooma.", "ball6 is at rooma.", "ball7 is at rooma.", "ball8 is at rooma.", "ball9 is at rooma."], "metadata": {"difficulty": "easy", "subtask": "gripper"}} +{"id": "PDDL_train_00022", "question": "The goal is to satisfy the following conditions: Wheel r1 is inflated. Wheel r2 is inflated. Wheel r3 is inflated. r3 is on the-hub3. w3 is in boot.", "answer": ["Wheel r1 is inflated.", "Wheel r2 is inflated.", "Wheel r3 is inflated.", "r3 is on the-hub3.", "w3 is in boot."], "metadata": {"difficulty": "easy", "subtask": "tyreworld"}} +{"id": "PDDL_train_00023", "question": "The goal is to satisfy the following conditions: b2 is on b3. b3 is on b1.", "answer": ["b2 is on b3.", "b3 is on b1."], "metadata": {"difficulty": "easy", "subtask": "blockworld"}} +{"id": "PDDL_train_00024", "question": "The goal is to satisfy the following conditions: shot1 contains cocktail5. shot2 contains cocktail1. ", "answer": ["shot1 contains cocktail5.", "shot2 contains cocktail1."], "metadata": {"difficulty": "hard", "subtask": "barman"}} +{"id": "PDDL_train_00025", "question": "The goal is to satisfy the following conditions: b1 is on b2. b2 is on b3. b3 is on b4.", "answer": ["b1 is on b2.", "b2 is on b3.", "b3 is on b4."], "metadata": {"difficulty": "hard", "subtask": "blockworld"}} +{"id": "PDDL_train_00026", "question": "The goal is to satisfy the following conditions: ball1 is at roomb. ball2 is at roomb. ball3 is at roomb. ball4 is at roomb. ", "answer": ["ball1 is at roomb.", "ball2 is at roomb.", "ball3 is at roomb.", "ball4 is at roomb."], "metadata": {"difficulty": "easy", "subtask": "gripper"}} +{"id": "PDDL_train_00027", "question": "The goal is to satisfy the following conditions: shot2 contains ingredient2. shot3 contains ingredient3. ", "answer": ["shot2 contains ingredient2.", "shot3 contains ingredient3."], "metadata": {"difficulty": "easy", "subtask": "barman"}} +{"id": "PDDL_train_00028", "question": "The goal is to satisfy the following conditions: b1 is on b3. b3 is on b5.", "answer": ["b1 is on b3.", "b3 is on b5."], "metadata": {"difficulty": "easy", "subtask": "blockworld"}} +{"id": "PDDL_train_00029", "question": "The goal is to satisfy the following conditions: Wheel r1 is inflated. Wheel r2 is inflated. Wheel r3 is inflated. r1 is on the-hub1. r2 is on the-hub2. r3 is on the-hub3. w1 is in boot. w2 is in boot. w3 is in boot.", "answer": ["Wheel r1 is inflated.", "Wheel r2 is inflated.", "Wheel r3 is inflated.", "r1 is on the-hub1.", "r2 is on the-hub2.", "r3 is on the-hub3.", "w1 is in boot.", "w2 is in boot.", "w3 is in boot."], "metadata": {"difficulty": "easy", "subtask": "tyreworld"}} +{"id": "PDDL_train_00030", "question": "The goal is to satisfy the following conditions: ball1 is at roomb. ball2 is at rooma. ball3 is at roomb. ball4 is at rooma. ball5 is at roomb. ball6 is at rooma. ", "answer": ["ball1 is at roomb.", "ball2 is at rooma.", "ball3 is at roomb.", "ball4 is at rooma.", "ball5 is at roomb.", "ball6 is at rooma."], "metadata": {"difficulty": "easy", "subtask": "gripper"}} +{"id": "PDDL_train_00031", "question": "The goal is to satisfy the following conditions: b1 is on b6. b3 is on b5. b6 is on b2.", "answer": ["b1 is on b6.", "b3 is on b5.", "b6 is on b2."], "metadata": {"difficulty": "hard", "subtask": "blockworld"}} +{"id": "PDDL_train_00032", "question": "The goal is to satisfy the following conditions: shot1 contains cocktail5. ", "answer": ["shot1 contains cocktail5."], "metadata": {"difficulty": "hard", "subtask": "barman"}} +{"id": "PDDL_train_00033", "question": "The goal is to satisfy the following conditions: b1 is on b2. b3 is on b5. b4 is on b1.", "answer": ["b1 is on b2.", "b3 is on b5.", "b4 is on b1."], "metadata": {"difficulty": "hard", "subtask": "blockworld"}} +{"id": "PDDL_train_00034", "question": "The goal is to satisfy the following conditions: shot3 contains ingredient3. shot6 contains ingredient2. shot9 contains ingredient1. ", "answer": ["shot3 contains ingredient3.", "shot6 contains ingredient2.", "shot9 contains ingredient1."], "metadata": {"difficulty": "easy", "subtask": "barman"}} +{"id": "PDDL_train_00035", "question": "The goal is to satisfy the following conditions: ball1 is at roomb. ball2 is at roomb. ball3 is at roomb. ball4 is at rooma. ", "answer": ["ball1 is at roomb.", "ball2 is at roomb.", "ball3 is at roomb.", "ball4 is at rooma."], "metadata": {"difficulty": "easy", "subtask": "gripper"}} +{"id": "PDDL_train_00036", "question": "The goal is to satisfy the following conditions: shot1 contains cocktail2. shot2 contains cocktail3. ", "answer": ["shot1 contains cocktail2.", "shot2 contains cocktail3."], "metadata": {"difficulty": "hard", "subtask": "barman"}} +{"id": "PDDL_train_00037", "question": "The goal is to satisfy the following conditions: shot1 contains cocktail2. shot7 contains ingredient3. ", "answer": ["shot1 contains cocktail2.", "shot7 contains ingredient3."], "metadata": {"difficulty": "hard", "subtask": "barman"}} +{"id": "PDDL_train_00038", "question": "The goal is to satisfy the following conditions: shot3 contains cocktail3. ", "answer": ["shot3 contains cocktail3."], "metadata": {"difficulty": "hard", "subtask": "barman"}} +{"id": "PDDL_train_00039", "question": "The goal is to satisfy the following conditions: Wheel r1 is inflated. Wheel r2 is inflated. Wheel r3 is inflated. Wheel r4 is inflated. r1 is on the-hub1. r2 is on the-hub2. r3 is on the-hub3. r4 is on the-hub4. w1 is in boot. w2 is in boot. w3 is in boot. w4 is in boot.", "answer": ["Wheel r1 is inflated.", "Wheel r2 is inflated.", "Wheel r3 is inflated.", "Wheel r4 is inflated.", "r1 is on the-hub1.", "r2 is on the-hub2.", "r3 is on the-hub3.", "r4 is on the-hub4.", "w1 is in boot.", "w2 is in boot.", "w3 is in boot.", "w4 is in boot."], "metadata": {"difficulty": "easy", "subtask": "tyreworld"}} +{"id": "PDDL_train_00040", "question": "The goal is to satisfy the following conditions: ball1 is at roomb. ball2 is at rooma. ball3 is at rooma. ball4 is at rooma. ", "answer": ["ball1 is at roomb.", "ball2 is at rooma.", "ball3 is at rooma.", "ball4 is at rooma."], "metadata": {"difficulty": "easy", "subtask": "gripper"}} +{"id": "PDDL_train_00041", "question": "The goal is to satisfy the following conditions: shot1 contains ingredient1. shot2 contains ingredient2. shot3 contains ingredient3. ", "answer": ["shot1 contains ingredient1.", "shot2 contains ingredient2.", "shot3 contains ingredient3."], "metadata": {"difficulty": "easy", "subtask": "barman"}} +{"id": "PDDL_train_00042", "question": "The goal is to satisfy the following conditions: w1 is in boot. w2 is in boot.", "answer": ["w1 is in boot.", "w2 is in boot."], "metadata": {"difficulty": "hard", "subtask": "tyreworld"}} +{"id": "PDDL_train_00043", "question": "The goal is to satisfy the following conditions: ball1 is at roomb. ball2 is at roomb. ball3 is at roomb. ball4 is at roomb. ball5 is at roomb. ball6 is at roomb. ball7 is at roomb. ball8 is at roomb. ", "answer": ["ball1 is at roomb.", "ball2 is at roomb.", "ball3 is at roomb.", "ball4 is at roomb.", "ball5 is at roomb.", "ball6 is at roomb.", "ball7 is at roomb.", "ball8 is at roomb."], "metadata": {"difficulty": "easy", "subtask": "gripper"}} +{"id": "PDDL_train_00044", "question": "The goal is to satisfy the following conditions: b3 is on b5. b4 is on b3.", "answer": ["b3 is on b5.", "b4 is on b3."], "metadata": {"difficulty": "hard", "subtask": "blockworld"}} +{"id": "PDDL_train_00045", "question": "The goal is to satisfy the following conditions: shot1 contains cocktail3. shot2 contains cocktail2. ", "answer": ["shot1 contains cocktail3.", "shot2 contains cocktail2."], "metadata": {"difficulty": "hard", "subtask": "barman"}} +{"id": "PDDL_train_00046", "question": "The goal is to satisfy the following conditions: ball1 is at roomb. ball2 is at roomb. ball3 is at rooma. ball4 is at rooma. ", "answer": ["ball1 is at roomb.", "ball2 is at roomb.", "ball3 is at rooma.", "ball4 is at rooma."], "metadata": {"difficulty": "easy", "subtask": "gripper"}} +{"id": "PDDL_train_00047", "question": "The goal is to satisfy the following conditions: shot1 contains cocktail1. ", "answer": ["shot1 contains cocktail1."], "metadata": {"difficulty": "hard", "subtask": "barman"}} diff --git a/Text/SciWorld/.gitignore b/Text/SciWorld/.gitignore new file mode 100644 index 0000000000000000000000000000000000000000..4691d6c32565647ecf6f57f637a231be389445f0 --- /dev/null +++ b/Text/SciWorld/.gitignore @@ -0,0 +1,12 @@ +.idea/** +__pycache__/ +build/ + +# Project-specific +recordings/ +scienceworld/version.py +scienceworld.egg-info/ +simulator/project/build.properties +simulator/project/project/ +simulator/project/target/ +simulator/target/ diff --git a/Text/SciWorld/.pre-commit-config.yaml b/Text/SciWorld/.pre-commit-config.yaml new file mode 100644 index 0000000000000000000000000000000000000000..c554e6dc728ff5b6f33510a1afb4914e64cca65a --- /dev/null +++ b/Text/SciWorld/.pre-commit-config.yaml @@ -0,0 +1,45 @@ +# Apply to all files without committing: +# pre-commit run --all-files +# Update this file: +# pre-commit autoupdate + +repos: + - repo: meta + hooks: + - id: check-useless-excludes + - repo: https://github.com/pre-commit/pre-commit-hooks + rev: v4.4.0 + hooks: + - id: check-ast + - id: check-case-conflict + - id: check-executables-have-shebangs + - id: check-json + - id: check-merge-conflict + - id: check-vcs-permalinks + - id: check-yaml + - id: debug-statements + - id: detect-private-key + - id: end-of-file-fixer + - id: fix-byte-order-marker + - id: fix-encoding-pragma + args: [--remove] + - id: forbid-submodules + - id: mixed-line-ending + args: ['--fix', 'lf'] + - id: requirements-txt-fixer + - id: trailing-whitespace + - repo: https://github.com/shellcheck-py/shellcheck-py # Unofficial but maintained by asottile + rev: v0.9.0.2 + hooks: + - id: shellcheck + - repo: https://github.com/codespell-project/codespell + rev: v2.2.2 + hooks: + - id: codespell + args: [ + '--ignore-regex=\\[nt]', # Do not count escaped newlines or tabs as part of a word + '--ignore-regex=atLeast', + --check-filenames, + --check-hidden, + + ] diff --git a/Text/SciWorld/SciWorld_test.jsonl b/Text/SciWorld/SciWorld_test.jsonl new file mode 100644 index 0000000000000000000000000000000000000000..0874a33eefedc2d4770e3e113242d922ff12dbb9 --- /dev/null +++ b/Text/SciWorld/SciWorld_test.jsonl @@ -0,0 +1,64 @@ +{"id": "SciWorld_test_00000", "question": "Your task is to determine if sodium chloride is electrically conductive. The sodium chloride is located around the kitchen. First, focus on the sodium chloride. If it is electrically conductive, place it in the yellow box. If it is electrically nonconductive, place it in the purple box.", "answer": null, "metadata": {"taskIdx": 9, "taskName": "task-2a-test-conductivity", "variationIdx": 709, "goldPath": [{"action": "look around", "observation": "This room is called the art studio. In it, you see: \n\tthe agent\n\ta wood cup (containing blue paint)\n\ta wood cup (containing red paint)\n\ta wood cup (containing yellow paint)\n\ta substance called air\n\ta large cupboard. The large cupboard door is closed. \n\ta table. On the table is: a jug (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the art studio. In it, you see: \n\tthe agent\n\ta wood cup (containing blue paint)\n\ta wood cup (containing red paint)\n\ta wood cup (containing yellow paint)\n\ta substance called air\n\ta large cupboard. The large cupboard door is closed. \n\ta table. On the table is: a jug (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the art studio. In it, you see: \n\tthe agent\n\ta wood cup (containing blue paint)\n\ta wood cup (containing red paint)\n\ta wood cup (containing yellow paint)\n\ta substance called air\n\ta large cupboard. The large cupboard door is closed. \n\ta table. On the table is: a jug (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the art studio. In it, you see: \n\tthe agent\n\ta wood cup (containing blue paint)\n\ta wood cup (containing red paint)\n\ta wood cup (containing yellow paint)\n\ta substance called air\n\ta large cupboard. The large cupboard door is closed. \n\ta table. On the table is: a jug (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to workshop", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta picture\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to workshop", "observation": "You move to the workshop.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta picture\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta yellow box (containing nothing)\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta purple box (containing nothing)\n\ta substance called air\n\ta table. On the table is: a blue light bulb, which is off, a yellow light bulb, which is off, a switch, which is off, a green light bulb, which is off, a blue wire, a battery, a red wire, a black wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta yellow box (containing nothing)\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta purple box (containing nothing)\n\ta substance called air\n\ta table. On the table is: a blue light bulb, which is off, a yellow light bulb, which is off, a switch, which is off, a green light bulb, which is off, a blue wire, a battery, a red wire, a black wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to living room", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta picture\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to living room", "observation": "You move to the living room.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta picture\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the living room. In it, you see: \n\tthe agent\n\ta desk. On the desk is: a drawer.\n\ta chair. On the chair is: nothing.\n\ta book shelf (containing A book (Moby Dick) titled Moby Dick by Herman Melville)\n\ta finger painting\n\ta substance called air\n\ta couch. On the couch is: a white pillow.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the living room. In it, you see: \n\tthe agent\n\ta desk. On the desk is: a drawer.\n\ta chair. On the chair is: nothing.\n\ta book shelf (containing A book (Moby Dick) titled Moby Dick by Herman Melville)\n\ta finger painting\n\ta substance called air\n\ta couch. On the couch is: a white pillow.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to bedroom", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta picture\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to bedroom", "observation": "You move to the bedroom.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta picture\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the bedroom. In it, you see: \n\ta closet. The closet door is closed. \n\tthe agent\n\ta substance called air\n\ta table. On the table is: nothing.\n\ta bed. On the bed is: a mattress. On the mattress is: a white pillow..\n\ta picture\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the bedroom. In it, you see: \n\ta closet. The closet door is closed. \n\tthe agent\n\ta substance called air\n\ta table. On the table is: nothing.\n\ta bed. On the bed is: a mattress. On the mattress is: a white pillow..\n\ta picture\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to green house", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta picture\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to green house", "observation": "You move to the green house.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta picture\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to outside", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta jug (containing nothing)\n\tthe agent\n\ta bee hive. The bee hive door is closed. \n\ta shovel\n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to outside", "observation": "You move to the outside.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta jug (containing nothing)\n\tthe agent\n\ta bee hive. The bee hive door is closed. \n\ta shovel\n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to foundry", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\ta fountain (containing a substance called water)\n\ta substance called air\n\tan axe\n\tthe agent\n\ta substance called wood\n\ta fire pit (containing nothing)\n\tthe ground\nYou also see:\n\tA door to the foundry (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the green house (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to foundry", "observation": "You move to the foundry.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\ta fountain (containing a substance called water)\n\ta substance called air\n\tan axe\n\tthe agent\n\ta substance called wood\n\ta fire pit (containing nothing)\n\tthe ground\nYou also see:\n\tA door to the foundry (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the green house (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to outside", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the foundry. In it, you see: \n\ta table. On the table is: nothing.\n\ta substance called air\n\tthe agent\n\ta blast furnace, which is turned off. The blast furnace door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\nYou also see:\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to outside", "observation": "You move to the outside.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the foundry. In it, you see: \n\ta table. On the table is: nothing.\n\ta substance called air\n\tthe agent\n\ta blast furnace, which is turned off. The blast furnace door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\nYou also see:\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to kitchen", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\ta fountain (containing a substance called water)\n\ta substance called air\n\tan axe\n\tthe agent\n\ta substance called wood\n\ta fire pit (containing nothing)\n\tthe ground\nYou also see:\n\tA door to the foundry (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the green house (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to kitchen", "observation": "You move to the kitchen.", "score": "0.09523809523809523", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\ta fountain (containing a substance called water)\n\ta substance called air\n\tan axe\n\tthe agent\n\ta substance called wood\n\ta fire pit (containing nothing)\n\tthe ground\nYou also see:\n\tA door to the foundry (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the green house (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "pick up sodium chloride in kitchen", "observation": "You move the sodium chloride to the inventory.", "score": "0.09523809523809523", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing an orange, a banana, a potato, a red apple).\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta oven, which is turned off. The oven door is closed. \n\ta fridge. The fridge door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta table. On the table is: a glass cup (containing nothing).\n\ta substance called soap\n\ta cupboard. The cupboard door is closed. \n\ta stopwatch, which is deactivated. \n\ta lighter\n\ta freezer. The freezer door is closed. \n\ta painting\n\ta substance called sodium chloride\n\ta stove, which is turned off. On the stove is: nothing.\n\ta chair. On the chair is: nothing.\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "focus on sodium chloride in inventory", "observation": "You focus on the sodium chloride.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing an orange, a banana, a potato, a red apple).\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta oven, which is turned off. The oven door is closed. \n\ta fridge. The fridge door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta table. On the table is: a glass cup (containing nothing).\n\ta substance called soap\n\ta cupboard. The cupboard door is closed. \n\ta stopwatch, which is deactivated. \n\ta lighter\n\ta freezer. The freezer door is closed. \n\ta painting\n\ta stove, which is turned off. On the stove is: nothing.\n\ta chair. On the chair is: nothing.\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta substance called sodium chloride\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing an orange, a banana, a potato, a red apple).\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta oven, which is turned off. The oven door is closed. \n\ta fridge. The fridge door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta table. On the table is: a glass cup (containing nothing).\n\ta substance called soap\n\ta cupboard. The cupboard door is closed. \n\ta stopwatch, which is deactivated. \n\ta lighter\n\ta freezer. The freezer door is closed. \n\ta painting\n\ta stove, which is turned off. On the stove is: nothing.\n\ta chair. On the chair is: nothing.\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta substance called sodium chloride\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing an orange, a banana, a potato, a red apple).\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta oven, which is turned off. The oven door is closed. \n\ta fridge. The fridge door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta table. On the table is: a glass cup (containing nothing).\n\ta substance called soap\n\ta cupboard. The cupboard door is closed. \n\ta stopwatch, which is deactivated. \n\ta lighter\n\ta freezer. The freezer door is closed. \n\ta painting\n\ta stove, which is turned off. On the stove is: nothing.\n\ta chair. On the chair is: nothing.\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta substance called sodium chloride\n\tan orange\n"}, {"action": "open door to workshop", "observation": "The door is already open.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta picture\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\ta substance called sodium chloride\n\tan orange\n"}, {"action": "go to workshop", "observation": "You move to the workshop.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta picture\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\ta substance called sodium chloride\n\tan orange\n"}, {"action": "drop sodium chloride", "observation": "You move the sodium chloride to the workshop.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta yellow box (containing nothing)\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta purple box (containing nothing)\n\ta substance called air\n\ta table. On the table is: a blue light bulb, which is off, a yellow light bulb, which is off, a switch, which is off, a green light bulb, which is off, a blue wire, a battery, a red wire, a black wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta substance called sodium chloride\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta yellow box (containing nothing)\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta purple box (containing nothing)\n\ta substance called sodium chloride\n\ta substance called air\n\ta table. On the table is: a blue light bulb, which is off, a yellow light bulb, which is off, a switch, which is off, a green light bulb, which is off, a blue wire, a battery, a red wire, a black wire.\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta yellow box (containing nothing)\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta purple box (containing nothing)\n\ta substance called sodium chloride\n\ta substance called air\n\ta table. On the table is: a blue light bulb, which is off, a yellow light bulb, which is off, a switch, which is off, a green light bulb, which is off, a blue wire, a battery, a red wire, a black wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect battery anode to blue wire terminal 1", "observation": "anode on battery is now connected to terminal 1 on blue wire", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta yellow box (containing nothing)\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta purple box (containing nothing)\n\ta substance called sodium chloride\n\ta substance called air\n\ta table. On the table is: a blue light bulb, which is off, a yellow light bulb, which is off, a switch, which is off, a green light bulb, which is off, a blue wire, a battery, a red wire, a black wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect battery cathode to red wire terminal 1", "observation": "cathode on battery is now connected to terminal 1 on red wire", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta yellow box (containing nothing)\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta purple box (containing nothing)\n\ta substance called sodium chloride\n\ta substance called air\n\ta table. On the table is: a blue light bulb, which is off, a yellow light bulb, which is off, a switch, which is off, a green light bulb, which is off, a blue wire, a battery, a red wire, a black wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect blue wire terminal 2 to cathode in green light bulb", "observation": "terminal 2 on blue wire is now connected to cathode on green light bulb", "score": "0.6428571428571428", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta yellow box (containing nothing)\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta purple box (containing nothing)\n\ta substance called sodium chloride\n\ta substance called air\n\ta table. On the table is: a blue light bulb, which is off, a yellow light bulb, which is off, a switch, which is off, a green light bulb, which is off, a blue wire, a battery, a red wire, a black wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect black wire terminal 2 to anode in green light bulb", "observation": "terminal 2 on black wire is now connected to anode on green light bulb", "score": "0.6428571428571428", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta yellow box (containing nothing)\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta purple box (containing nothing)\n\ta substance called sodium chloride\n\ta substance called air\n\ta table. On the table is: a blue light bulb, which is off, a yellow light bulb, which is off, a switch, which is off, a green light bulb, which is off, a blue wire, a battery, a red wire, a black wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect sodium chloride terminal 1 to red wire terminal 2", "observation": "terminal 1 on sodium chloride is now connected to terminal 2 on red wire", "score": "0.7380952380952381", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta yellow box (containing nothing)\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta purple box (containing nothing)\n\ta substance called sodium chloride\n\ta substance called air\n\ta table. On the table is: a blue light bulb, which is off, a yellow light bulb, which is off, a switch, which is off, a green light bulb, which is off, a blue wire, a battery, a red wire, a black wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect sodium chloride terminal 2 to black wire terminal 1", "observation": "terminal 2 on sodium chloride is now connected to terminal 1 on black wire", "score": "0.8333333333333333", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta yellow box (containing nothing)\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta purple box (containing nothing)\n\ta substance called sodium chloride\n\ta substance called air\n\ta table. On the table is: a blue light bulb, which is off, a yellow light bulb, which is off, a switch, which is off, a green light bulb, which is off, a blue wire, a battery, a red wire, a black wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.8333333333333333", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta yellow box (containing nothing)\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta purple box (containing nothing)\n\ta substance called sodium chloride\n\ta substance called air\n\ta table. On the table is: a blue light bulb, which is off, a yellow light bulb, which is off, a switch, which is off, a green light bulb, which is off, a blue wire, a battery, a red wire, a black wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.8333333333333333", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta yellow box (containing nothing)\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta purple box (containing nothing)\n\ta substance called sodium chloride\n\ta substance called air\n\ta table. On the table is: a blue light bulb, which is off, a yellow light bulb, which is off, a switch, which is off, a green light bulb, which is off, a blue wire, a battery, a red wire, a black wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta yellow box (containing nothing)\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta purple box (containing nothing)\n\ta substance called sodium chloride\n\ta substance called air\n\ta table. On the table is: a blue light bulb, which is off, a yellow light bulb, which is off, a switch, which is off, a green light bulb, which is off, a blue wire, a battery, a red wire, a black wire.\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.8333333333333333", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta yellow box (containing nothing)\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta purple box (containing nothing)\n\ta substance called sodium chloride\n\ta substance called air\n\ta table. On the table is: a blue light bulb, which is off, a yellow light bulb, which is off, a switch, which is off, a green light bulb, which is off, a blue wire, a battery, a red wire, a black wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "move sodium chloride to purple box", "observation": "(disconnecting sodium chloride)You move the sodium chloride to the purple box.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta yellow box (containing nothing)\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta purple box (containing nothing)\n\ta substance called sodium chloride\n\ta substance called air\n\ta table. On the table is: a blue light bulb, which is off, a yellow light bulb, which is off, a switch, which is off, a green light bulb, which is off, a blue wire, a battery, a red wire, a black wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta yellow box (containing nothing)\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta purple box (containing a substance called sodium chloride)\n\ta substance called air\n\ta table. On the table is: a blue light bulb, which is off, a yellow light bulb, which is off, a switch, which is off, a green light bulb, which is off, a blue wire, a battery, a red wire, a black wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}]}} +{"id": "SciWorld_test_00001", "question": "Your task is to measure the temperature of unknown substance B, which is located around the bathroom. First, focus on the thermometer. Next, focus on the unknown substance B. If the unknown substance B temperature is above 0.0 degrees, place it in the green box. If the unknown substance B temperature is below 0.0 degrees, place it in the blue box. The boxes are located around the bedroom.", "answer": null, "metadata": {"taskIdx": 6, "taskName": "task-10-use-thermometer", "variationIdx": 534, "goldPath": [{"action": "look around", "observation": "This room is called the bathroom. In it, you see: \n\ta glass cup (containing nothing)\n\tunknown substance B\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta toilet. In the toilet is: A drain, which is open, a substance called water.\n\ta substance called air\n\ta finger painting\n\ta bath tub, which is turned off. In the bath tub is: nothing.\nYou also see:\n\tA door to the kitchen (that is open)", "score": "0.03125", "isCompleted": "false", "freelook": "This room is called the bathroom. In it, you see: \n\ta glass cup (containing nothing)\n\tunknown substance B\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta toilet. In the toilet is: A drain, which is open, a substance called water.\n\ta substance called air\n\ta finger painting\n\ta bath tub, which is turned off. In the bath tub is: nothing.\nYou also see:\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to kitchen", "observation": "The door is already open.", "score": "0.03125", "isCompleted": "false", "freelook": "This room is called the bathroom. In it, you see: \n\ta glass cup (containing nothing)\n\tunknown substance B\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta toilet. In the toilet is: A drain, which is open, a substance called water.\n\ta substance called air\n\ta finger painting\n\ta bath tub, which is turned off. In the bath tub is: nothing.\nYou also see:\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to kitchen", "observation": "You move to the kitchen.", "score": "0.09375", "isCompleted": "false", "freelook": "This room is called the bathroom. In it, you see: \n\ta glass cup (containing nothing)\n\tunknown substance B\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta toilet. In the toilet is: A drain, which is closed, a substance called water.\n\ta substance called air\n\ta finger painting\n\ta bath tub, which is turned off. In the bath tub is: nothing.\nYou also see:\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the kitchen. In it, you see: \n\ta stove, which is turned off. On the stove is: nothing.\n\ta stopwatch, which is deactivated. \n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta freezer. The freezer door is closed. \n\tthe agent\n\ta counter. On the counter is: a bowl (containing a banana, a potato, a red apple, an orange), a drawer.\n\ta table. On the table is: a glass cup (containing nothing).\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta painting\n\ta oven, which is turned off. The oven door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called soap\n\ta cupboard. The cupboard door is closed. \n\ta fridge. The fridge door is closed. \nYou also see:\n\tA door to the bathroom (that is open)\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)", "score": "0.09375", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta stove, which is turned off. On the stove is: nothing.\n\ta stopwatch, which is deactivated. \n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta freezer. The freezer door is closed. \n\tthe agent\n\ta counter. On the counter is: a bowl (containing a banana, a potato, a red apple, an orange), a drawer.\n\ta table. On the table is: a glass cup (containing nothing).\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta painting\n\ta oven, which is turned off. The oven door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called soap\n\ta cupboard. The cupboard door is closed. \n\ta fridge. The fridge door is closed. \nYou also see:\n\tA door to the bathroom (that is open)\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "pick up thermometer", "observation": "You move the thermometer to the inventory.", "score": "0.125", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta stove, which is turned off. On the stove is: nothing.\n\ta stopwatch, which is deactivated. \n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta freezer. The freezer door is closed. \n\tthe agent\n\ta counter. On the counter is: a bowl (containing a banana, a potato, a red apple, an orange), a drawer.\n\ta table. On the table is: a glass cup (containing nothing).\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta painting\n\ta oven, which is turned off. The oven door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called soap\n\ta cupboard. The cupboard door is closed. \n\ta fridge. The fridge door is closed. \nYou also see:\n\tA door to the bathroom (that is open)\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "focus on thermometer in inventory", "observation": "You focus on the thermometer.", "score": "0.4583333333333333", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta stove, which is turned off. On the stove is: nothing.\n\ta stopwatch, which is deactivated. \n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta freezer. The freezer door is closed. \n\tthe agent\n\ta counter. On the counter is: a bowl (containing a banana, a potato, a red apple, an orange), a drawer.\n\ta table. On the table is: a glass cup (containing nothing).\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta painting\n\ta oven, which is turned off. The oven door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called soap\n\ta cupboard. The cupboard door is closed. \n\ta fridge. The fridge door is closed. \nYou also see:\n\tA door to the bathroom (that is open)\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "open door to bathroom", "observation": "The door is already open.", "score": "0.4583333333333333", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta stove, which is turned off. On the stove is: nothing.\n\ta stopwatch, which is deactivated. \n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta freezer. The freezer door is closed. \n\tthe agent\n\ta counter. On the counter is: a bowl (containing a banana, a potato, a red apple, an orange), a drawer.\n\ta table. On the table is: a glass cup (containing nothing).\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta painting\n\ta oven, which is turned off. The oven door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called soap\n\ta cupboard. The cupboard door is closed. \n\ta fridge. The fridge door is closed. \nYou also see:\n\tA door to the bathroom (that is open)\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "go to bathroom", "observation": "You move to the bathroom.", "score": "0.4583333333333333", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta stove, which is turned off. On the stove is: nothing.\n\ta stopwatch, which is deactivated. \n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta freezer. The freezer door is closed. \n\tthe agent\n\ta counter. On the counter is: a bowl (containing a banana, a potato, a red apple, an orange), a drawer.\n\ta table. On the table is: a glass cup (containing nothing).\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta painting\n\ta oven, which is turned off. The oven door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called soap\n\ta cupboard. The cupboard door is closed. \n\ta fridge. The fridge door is closed. \nYou also see:\n\tA door to the bathroom (that is open)\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the bathroom. In it, you see: \n\ta glass cup (containing nothing)\n\tunknown substance B\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta toilet. In the toilet is: A drain, which is closed, a substance called water.\n\ta substance called air\n\ta finger painting\n\ta bath tub, which is turned off. In the bath tub is: nothing.\nYou also see:\n\tA door to the kitchen (that is open)", "score": "0.4583333333333333", "isCompleted": "false", "freelook": "This room is called the bathroom. In it, you see: \n\ta glass cup (containing nothing)\n\tunknown substance B\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta toilet. In the toilet is: A drain, which is closed, a substance called water.\n\ta substance called air\n\ta finger painting\n\ta bath tub, which is turned off. In the bath tub is: nothing.\nYou also see:\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "pick up unknown substance B", "observation": "You move the unknown substance B to the inventory.", "score": "0.4895833333333333", "isCompleted": "false", "freelook": "This room is called the bathroom. In it, you see: \n\ta glass cup (containing nothing)\n\tunknown substance B\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta toilet. In the toilet is: A drain, which is closed, a substance called water.\n\ta substance called air\n\ta finger painting\n\ta bath tub, which is turned off. In the bath tub is: nothing.\nYou also see:\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "focus on unknown substance B in inventory", "observation": "You focus on the unknown substance B.", "score": "0.8229166666666666", "isCompleted": "false", "freelook": "This room is called the bathroom. In it, you see: \n\ta glass cup (containing nothing)\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta toilet. In the toilet is: A drain, which is closed, a substance called water.\n\ta substance called air\n\ta finger painting\n\ta bath tub, which is turned off. In the bath tub is: nothing.\nYou also see:\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 13 degrees celsius\n\tunknown substance B\n\tan orange\n"}, {"action": "open door to kitchen", "observation": "The door is already open.", "score": "0.8229166666666666", "isCompleted": "false", "freelook": "This room is called the bathroom. In it, you see: \n\ta glass cup (containing nothing)\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta toilet. In the toilet is: A drain, which is closed, a substance called water.\n\ta substance called air\n\ta finger painting\n\ta bath tub, which is turned off. In the bath tub is: nothing.\nYou also see:\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 15 degrees celsius\n\tunknown substance B\n\tan orange\n"}, {"action": "go to kitchen", "observation": "You move to the kitchen.", "score": "0.8229166666666666", "isCompleted": "false", "freelook": "This room is called the bathroom. In it, you see: \n\ta glass cup (containing nothing)\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta toilet. In the toilet is: A drain, which is closed, a substance called water.\n\ta substance called air\n\ta finger painting\n\ta bath tub, which is turned off. In the bath tub is: nothing.\nYou also see:\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 17 degrees celsius\n\tunknown substance B\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.8229166666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta stove, which is turned off. On the stove is: nothing.\n\ta stopwatch, which is deactivated. \n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta freezer. The freezer door is closed. \n\tthe agent\n\ta counter. On the counter is: a bowl (containing a banana, a potato, a red apple, an orange), a drawer.\n\ta table. On the table is: a glass cup (containing nothing).\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta painting\n\ta oven, which is turned off. The oven door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called soap\n\ta cupboard. The cupboard door is closed. \n\ta fridge. The fridge door is closed. \nYou also see:\n\tA door to the bathroom (that is open)\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 18 degrees celsius\n\tunknown substance B\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.8229166666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta stove, which is turned off. On the stove is: nothing.\n\ta stopwatch, which is deactivated. \n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta freezer. The freezer door is closed. \n\tthe agent\n\ta counter. On the counter is: a bowl (containing a banana, a potato, a red apple, an orange), a drawer.\n\ta table. On the table is: a glass cup (containing nothing).\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta painting\n\ta oven, which is turned off. The oven door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called soap\n\ta cupboard. The cupboard door is closed. \n\ta fridge. The fridge door is closed. \nYou also see:\n\tA door to the bathroom (that is open)\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 19 degrees celsius\n\tunknown substance B\n\tan orange\n"}, {"action": "open door to bedroom", "observation": "The door is already open.", "score": "0.8229166666666666", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\tthe agent\n\ta substance called air\n\ta drawing\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 20 degrees celsius\n\tunknown substance B\n\tan orange\n"}, {"action": "go to bedroom", "observation": "You move to the bedroom.", "score": "0.8541666666666666", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\tthe agent\n\ta substance called air\n\ta drawing\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 21 degrees celsius\n\tunknown substance B\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the bedroom. In it, you see: \n\ta closet. The closet door is closed. \n\tthe agent\n\ta bed. On the bed is: a mattress. On the mattress is: a white pillow..\n\ta substance called air\n\ta finger painting\n\ta blue box (containing nothing)\n\ta book shelf (containing nothing)\n\ta green box (containing nothing)\n\ta table. On the table is: nothing.\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.8541666666666666", "isCompleted": "false", "freelook": "This room is called the bedroom. In it, you see: \n\ta closet. The closet door is closed. \n\tthe agent\n\ta bed. On the bed is: a mattress. On the mattress is: a white pillow..\n\ta substance called air\n\ta finger painting\n\ta blue box (containing nothing)\n\ta book shelf (containing nothing)\n\ta green box (containing nothing)\n\ta table. On the table is: nothing.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 21 degrees celsius\n\tunknown substance B\n\tan orange\n"}, {"action": "use thermometer in inventory on unknown substance B in inventory", "observation": "the thermometer measures a temperature of 27 degrees celsius", "score": "0.9166666666666666", "isCompleted": "false", "freelook": "This room is called the bedroom. In it, you see: \n\ta closet. The closet door is closed. \n\tthe agent\n\ta bed. On the bed is: a mattress. On the mattress is: a white pillow..\n\ta substance called air\n\ta finger painting\n\ta blue box (containing nothing)\n\ta book shelf (containing nothing)\n\ta green box (containing nothing)\n\ta table. On the table is: nothing.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 21 degrees celsius\n\tunknown substance B\n\tan orange\n"}, {"action": "move unknown substance B in inventory to green box", "observation": "You move the unknown substance B to the green box.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the bedroom. In it, you see: \n\ta closet. The closet door is closed. \n\tthe agent\n\ta bed. On the bed is: a mattress. On the mattress is: a white pillow..\n\ta substance called air\n\ta finger painting\n\ta blue box (containing nothing)\n\ta book shelf (containing nothing)\n\ta green box (containing nothing)\n\ta table. On the table is: nothing.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 22 degrees celsius\n\tunknown substance B\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the bedroom. In it, you see: \n\ta closet. The closet door is closed. \n\tthe agent\n\ta bed. On the bed is: a mattress. On the mattress is: a white pillow..\n\ta substance called air\n\ta finger painting\n\ta blue box (containing nothing)\n\ta book shelf (containing nothing)\n\ta green box (containing unknown substance B)\n\ta table. On the table is: nothing.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 22 degrees celsius\n\tan orange\n"}]}} +{"id": "SciWorld_test_00002", "question": "Your task is to find the animal with the shortest life span. The animals are in the 'outside' location. Focus on the animal with the shortest life span.", "answer": null, "metadata": {"taskIdx": 22, "taskName": "task-6-lifespan-(shortest-lived)", "variationIdx": 114, "goldPath": [{"action": "look around", "observation": "This room is called the living room. In it, you see: \n\ta couch. On the couch is: a white pillow.\n\ta chair. On the chair is: nothing.\n\tthe agent\n\ta picture\n\ta substance called air\n\ta desk. On the desk is: a drawer.\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the living room. In it, you see: \n\ta couch. On the couch is: a white pillow.\n\ta chair. On the chair is: nothing.\n\tthe agent\n\ta picture\n\ta substance called air\n\ta desk. On the desk is: a drawer.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the living room. In it, you see: \n\ta couch. On the couch is: a white pillow.\n\ta chair. On the chair is: nothing.\n\tthe agent\n\ta picture\n\ta substance called air\n\ta desk. On the desk is: a drawer.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.25", "isCompleted": "false", "freelook": "This room is called the living room. In it, you see: \n\ta couch. On the couch is: a white pillow.\n\ta chair. On the chair is: nothing.\n\tthe agent\n\ta picture\n\ta substance called air\n\ta desk. On the desk is: a drawer.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to green house", "observation": "The door is already open.", "score": "0.25", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta drawing\n\tthe agent\n\ta substance called air\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to green house", "observation": "You move to the green house.", "score": "0.25", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta drawing\n\tthe agent\n\ta substance called air\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to outside", "observation": "The door is already open.", "score": "0.25", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta shovel\n\tthe agent\n\ta bee hive. The bee hive door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called air\n\ta jug (containing nothing)\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to outside", "observation": "You move to the outside.", "score": "0.5", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta shovel\n\tthe agent\n\ta bee hive. The bee hive door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called air\n\ta jug (containing nothing)\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "focus on chameleon", "observation": "You focus on the chameleon egg.", "score": "1.0", "isCompleted": "true", "freelook": "This outside location is called the outside. Here you see: \n\ta substance called wood\n\tan axe\n\tthe agent\n\tthe ground\n\ta fire pit (containing nothing)\n\ta giant tortoise egg\n\ta fountain (containing a substance called water)\n\ta chameleon egg\n\ta frog egg\n\ta substance called air\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the foundry (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This outside location is called the outside. Here you see: \n\ta substance called wood\n\tan axe\n\tthe agent\n\tthe ground\n\ta fire pit (containing nothing)\n\ta giant tortoise egg\n\ta fountain (containing a substance called water)\n\ta chameleon egg\n\ta frog egg\n\ta substance called air\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the foundry (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}]}} +{"id": "SciWorld_test_00003", "question": "Your task is to measure the temperature of unknown substance B, which is located around the bathroom. First, focus on the thermometer. Next, focus on the unknown substance B. If the unknown substance B temperature is above -50.0 degrees, place it in the orange box. If the unknown substance B temperature is below -50.0 degrees, place it in the yellow box. The boxes are located around the bathroom.", "answer": null, "metadata": {"taskIdx": 6, "taskName": "task-10-use-thermometer", "variationIdx": 438, "goldPath": [{"action": "look around", "observation": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a blue light bulb, which is off, a black wire, a green wire, a switch, which is off, a violet light bulb, which is off, a battery, a blue wire.\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a blue light bulb, which is off, a black wire, a green wire, a switch, which is off, a violet light bulb, which is off, a battery, a blue wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a blue light bulb, which is off, a black wire, a green wire, a switch, which is off, a violet light bulb, which is off, a battery, a blue wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.03125", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a blue light bulb, which is off, a black wire, a green wire, a switch, which is off, a violet light bulb, which is off, a battery, a blue wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to kitchen", "observation": "The door is already open.", "score": "0.03125", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\tthe agent\n\ta picture\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to kitchen", "observation": "You move to the kitchen.", "score": "0.0625", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\tthe agent\n\ta picture\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the kitchen. In it, you see: \n\ta finger painting\n\ta table. On the table is: a glass cup (containing nothing).\n\ta stove, which is turned off. On the stove is: nothing.\n\ta substance called air\n\ta substance called soap\n\ta counter. On the counter is: a drawer, a bowl (containing a red apple, a banana, an orange, a potato).\n\ta freezer. The freezer door is closed. \n\tthe agent\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta chair. On the chair is: nothing.\n\ta glass jar (containing a substance called sodium chloride)\n\ta lighter\n\ta stopwatch, which is deactivated. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta cupboard. The cupboard door is closed. \n\ta oven, which is turned off. The oven door is closed. \n\ta fridge. The fridge door is closed. \nYou also see:\n\tA door to the bathroom (that is open)\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)", "score": "0.0625", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta finger painting\n\ta table. On the table is: a glass cup (containing nothing).\n\ta stove, which is turned off. On the stove is: nothing.\n\ta substance called air\n\ta substance called soap\n\ta counter. On the counter is: a drawer, a bowl (containing a red apple, a banana, an orange, a potato).\n\ta freezer. The freezer door is closed. \n\tthe agent\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta chair. On the chair is: nothing.\n\ta glass jar (containing a substance called sodium chloride)\n\ta lighter\n\ta stopwatch, which is deactivated. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta cupboard. The cupboard door is closed. \n\ta oven, which is turned off. The oven door is closed. \n\ta fridge. The fridge door is closed. \nYou also see:\n\tA door to the bathroom (that is open)\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "pick up thermometer", "observation": "You move the thermometer to the inventory.", "score": "0.09375", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta finger painting\n\ta table. On the table is: a glass cup (containing nothing).\n\ta stove, which is turned off. On the stove is: nothing.\n\ta substance called air\n\ta substance called soap\n\ta counter. On the counter is: a drawer, a bowl (containing a red apple, a banana, an orange, a potato).\n\ta freezer. The freezer door is closed. \n\tthe agent\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta chair. On the chair is: nothing.\n\ta glass jar (containing a substance called sodium chloride)\n\ta lighter\n\ta stopwatch, which is deactivated. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta cupboard. The cupboard door is closed. \n\ta oven, which is turned off. The oven door is closed. \n\ta fridge. The fridge door is closed. \nYou also see:\n\tA door to the bathroom (that is open)\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "focus on thermometer in inventory", "observation": "You focus on the thermometer.", "score": "0.4270833333333333", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta finger painting\n\ta table. On the table is: a glass cup (containing nothing).\n\ta stove, which is turned off. On the stove is: nothing.\n\ta substance called air\n\ta substance called soap\n\ta counter. On the counter is: a drawer, a bowl (containing a red apple, a banana, an orange, a potato).\n\ta freezer. The freezer door is closed. \n\tthe agent\n\ta chair. On the chair is: nothing.\n\ta glass jar (containing a substance called sodium chloride)\n\ta lighter\n\ta stopwatch, which is deactivated. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta cupboard. The cupboard door is closed. \n\ta oven, which is turned off. The oven door is closed. \n\ta fridge. The fridge door is closed. \nYou also see:\n\tA door to the bathroom (that is open)\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n"}, {"action": "open door to bathroom", "observation": "The door is already open.", "score": "0.4270833333333333", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta finger painting\n\ta table. On the table is: a glass cup (containing nothing).\n\ta stove, which is turned off. On the stove is: nothing.\n\ta substance called air\n\ta substance called soap\n\ta counter. On the counter is: a drawer, a bowl (containing a red apple, a banana, an orange, a potato).\n\ta freezer. The freezer door is closed. \n\tthe agent\n\ta chair. On the chair is: nothing.\n\ta glass jar (containing a substance called sodium chloride)\n\ta lighter\n\ta stopwatch, which is deactivated. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta cupboard. The cupboard door is closed. \n\ta oven, which is turned off. The oven door is closed. \n\ta fridge. The fridge door is closed. \nYou also see:\n\tA door to the bathroom (that is open)\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n"}, {"action": "go to bathroom", "observation": "You move to the bathroom.", "score": "0.4895833333333333", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta finger painting\n\ta table. On the table is: a glass cup (containing nothing).\n\ta stove, which is turned off. On the stove is: nothing.\n\ta substance called air\n\ta substance called soap\n\ta counter. On the counter is: a drawer, a bowl (containing a red apple, a banana, an orange, a potato).\n\ta freezer. The freezer door is closed. \n\tthe agent\n\ta chair. On the chair is: nothing.\n\ta glass jar (containing a substance called sodium chloride)\n\ta lighter\n\ta stopwatch, which is deactivated. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta cupboard. The cupboard door is closed. \n\ta oven, which is turned off. The oven door is closed. \n\ta fridge. The fridge door is closed. \nYou also see:\n\tA door to the bathroom (that is open)\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n"}, {"action": "look around", "observation": "This room is called the bathroom. In it, you see: \n\ta glass cup (containing nothing)\n\ta bath tub, which is turned off. In the bath tub is: nothing.\n\tthe agent\n\ta toilet. In the toilet is: A drain, which is closed, a substance called water.\n\ta sink, which is turned off. In the sink is: nothing.\n\tunknown substance B\n\ta yellow box (containing nothing)\n\ta substance called air\n\ta picture\n\ta orange box (containing nothing)\nYou also see:\n\tA door to the kitchen (that is open)", "score": "0.4895833333333333", "isCompleted": "false", "freelook": "This room is called the bathroom. In it, you see: \n\ta glass cup (containing nothing)\n\ta bath tub, which is turned off. In the bath tub is: nothing.\n\tthe agent\n\ta toilet. In the toilet is: A drain, which is closed, a substance called water.\n\ta sink, which is turned off. In the sink is: nothing.\n\tunknown substance B\n\ta yellow box (containing nothing)\n\ta substance called air\n\ta picture\n\ta orange box (containing nothing)\nYou also see:\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n"}, {"action": "pick up unknown substance B", "observation": "You move the unknown substance B to the inventory.", "score": "0.5208333333333333", "isCompleted": "false", "freelook": "This room is called the bathroom. In it, you see: \n\ta glass cup (containing nothing)\n\ta bath tub, which is turned off. In the bath tub is: nothing.\n\tthe agent\n\ta toilet. In the toilet is: A drain, which is closed, a substance called water.\n\ta sink, which is turned off. In the sink is: nothing.\n\tunknown substance B\n\ta yellow box (containing nothing)\n\ta substance called air\n\ta picture\n\ta orange box (containing nothing)\nYou also see:\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n"}, {"action": "focus on unknown substance B in inventory", "observation": "You focus on the unknown substance B.", "score": "0.8541666666666666", "isCompleted": "false", "freelook": "This room is called the bathroom. In it, you see: \n\ta glass cup (containing nothing)\n\ta bath tub, which is turned off. In the bath tub is: nothing.\n\tthe agent\n\ta toilet. In the toilet is: A drain, which is closed, a substance called water.\n\ta sink, which is turned off. In the sink is: nothing.\n\ta yellow box (containing nothing)\n\ta substance called air\n\ta picture\n\ta orange box (containing nothing)\nYou also see:\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta thermometer, currently reading a temperature of 15 degrees celsius\n\tunknown substance B\n"}, {"action": "look around", "observation": "This room is called the bathroom. In it, you see: \n\ta glass cup (containing nothing)\n\ta bath tub, which is turned off. In the bath tub is: nothing.\n\tthe agent\n\ta toilet. In the toilet is: A drain, which is closed, a substance called water.\n\ta sink, which is turned off. In the sink is: nothing.\n\ta yellow box (containing nothing)\n\ta substance called air\n\ta picture\n\ta orange box (containing nothing)\nYou also see:\n\tA door to the kitchen (that is open)", "score": "0.8541666666666666", "isCompleted": "false", "freelook": "This room is called the bathroom. In it, you see: \n\ta glass cup (containing nothing)\n\ta bath tub, which is turned off. In the bath tub is: nothing.\n\tthe agent\n\ta toilet. In the toilet is: A drain, which is closed, a substance called water.\n\ta sink, which is turned off. In the sink is: nothing.\n\ta yellow box (containing nothing)\n\ta substance called air\n\ta picture\n\ta orange box (containing nothing)\nYou also see:\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta thermometer, currently reading a temperature of 19 degrees celsius\n\tunknown substance B\n"}, {"action": "use thermometer in inventory on unknown substance B in inventory", "observation": "the thermometer measures a temperature of 54 degrees celsius", "score": "0.9166666666666666", "isCompleted": "false", "freelook": "This room is called the bathroom. In it, you see: \n\ta glass cup (containing nothing)\n\ta bath tub, which is turned off. In the bath tub is: nothing.\n\tthe agent\n\ta toilet. In the toilet is: A drain, which is closed, a substance called water.\n\ta sink, which is turned off. In the sink is: nothing.\n\ta yellow box (containing nothing)\n\ta substance called air\n\ta picture\n\ta orange box (containing nothing)\nYou also see:\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta thermometer, currently reading a temperature of 19 degrees celsius\n\tunknown substance B\n"}, {"action": "move unknown substance B in inventory to orange box", "observation": "You move the unknown substance B to the orange box.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the bathroom. In it, you see: \n\ta glass cup (containing nothing)\n\ta bath tub, which is turned off. In the bath tub is: nothing.\n\tthe agent\n\ta toilet. In the toilet is: A drain, which is closed, a substance called water.\n\ta sink, which is turned off. In the sink is: nothing.\n\ta yellow box (containing nothing)\n\ta substance called air\n\ta picture\n\ta orange box (containing nothing)\nYou also see:\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta thermometer, currently reading a temperature of 22 degrees celsius\n\tunknown substance B\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the bathroom. In it, you see: \n\ta glass cup (containing nothing)\n\ta bath tub, which is turned off. In the bath tub is: nothing.\n\tthe agent\n\ta toilet. In the toilet is: A drain, which is closed, a substance called water.\n\ta sink, which is turned off. In the sink is: nothing.\n\ta yellow box (containing nothing)\n\ta substance called air\n\ta picture\n\ta orange box (containing unknown substance B)\nYou also see:\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta thermometer, currently reading a temperature of 22 degrees celsius\n"}]}} +{"id": "SciWorld_test_00004", "question": "Your task is to determine if unknown substance Y is electrically conductive. The unknown substance Y is located around the workshop. First, focus on the unknown substance Y. If it is electrically conductive, place it in the green box. If it is electrically nonconductive, place it in the blue box.", "answer": null, "metadata": {"taskIdx": 10, "taskName": "task-2a-test-conductivity-of-unknown-substances", "variationIdx": 556, "goldPath": [{"action": "look around", "observation": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: nothing.\n\ta bee hive. The bee hive door is closed. \n\ta shovel\n\ta substance called air\n\ta jug (containing nothing)\n\tthe agent\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: nothing.\n\ta bee hive. The bee hive door is closed. \n\ta shovel\n\ta substance called air\n\ta jug (containing nothing)\n\tthe agent\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: nothing.\n\ta bee hive. The bee hive door is closed. \n\ta shovel\n\ta substance called air\n\ta jug (containing nothing)\n\tthe agent\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: nothing.\n\ta bee hive. The bee hive door is closed. \n\ta shovel\n\ta substance called air\n\ta jug (containing nothing)\n\tthe agent\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to living room", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\ta picture\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to living room", "observation": "You move to the living room.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\ta picture\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the living room. In it, you see: \n\ta substance called air\n\ta chair. On the chair is: nothing.\n\ta couch. On the couch is: a white pillow.\n\ta painting\n\ta table. On the table is: nothing.\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the living room. In it, you see: \n\ta substance called air\n\ta chair. On the chair is: nothing.\n\ta couch. On the couch is: a white pillow.\n\ta painting\n\ta table. On the table is: nothing.\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to art studio", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\ta picture\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to art studio", "observation": "You move to the art studio.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\ta picture\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the art studio. In it, you see: \n\ta table. On the table is: a jug (containing nothing).\n\ta wood cup (containing red paint)\n\ta substance called air\n\ta wood cup (containing yellow paint)\n\ta wood cup (containing blue paint)\n\ta large cupboard. The large cupboard door is closed. \n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the art studio. In it, you see: \n\ta table. On the table is: a jug (containing nothing).\n\ta wood cup (containing red paint)\n\ta substance called air\n\ta wood cup (containing yellow paint)\n\ta wood cup (containing blue paint)\n\ta large cupboard. The large cupboard door is closed. \n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to bedroom", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\ta picture\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to bedroom", "observation": "You move to the bedroom.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\ta picture\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the bedroom. In it, you see: \n\ta closet. The closet door is closed. \n\ta table. On the table is: nothing.\n\ta drawing\n\ta bed. On the bed is: a mattress. On the mattress is: a white pillow..\n\ta substance called air\n\ta book shelf (containing nothing)\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the bedroom. In it, you see: \n\ta closet. The closet door is closed. \n\ta table. On the table is: nothing.\n\ta drawing\n\ta bed. On the bed is: a mattress. On the mattress is: a white pillow..\n\ta substance called air\n\ta book shelf (containing nothing)\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to workshop", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\ta picture\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to workshop", "observation": "You move to the workshop.", "score": "0.09523809523809523", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\ta picture\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "pick up unknown substance", "observation": "You move the unknown substance Y to the inventory.", "score": "0.09523809523809523", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta green box (containing nothing)\n\ta green light bulb, which is off\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a switch, which is off, a red wire, a blue wire, a red light bulb, which is off, a black wire, a battery, a orange light bulb, which is off, a yellow light bulb, which is off.\n\ta substance called air\n\ta blue box (containing nothing)\n\tunknown substance Y\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "focus on unknown substance", "observation": "You focus on the unknown substance Y.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta green box (containing nothing)\n\ta green light bulb, which is off\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a switch, which is off, a red wire, a blue wire, a red light bulb, which is off, a black wire, a battery, a orange light bulb, which is off, a yellow light bulb, which is off.\n\ta substance called air\n\ta blue box (containing nothing)\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\tunknown substance Y\n"}, {"action": "drop unknown substance", "observation": "You move the unknown substance Y to the workshop.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta green box (containing nothing)\n\ta green light bulb, which is off\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a switch, which is off, a red wire, a blue wire, a red light bulb, which is off, a black wire, a battery, a orange light bulb, which is off, a yellow light bulb, which is off.\n\ta substance called air\n\ta blue box (containing nothing)\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\tunknown substance Y\n"}, {"action": "look around", "observation": "This room is called the workshop. In it, you see: \n\ta green box (containing nothing)\n\ta green light bulb, which is off\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a switch, which is off, a red wire, a blue wire, a red light bulb, which is off, a black wire, a battery, a orange light bulb, which is off, a yellow light bulb, which is off.\n\ta substance called air\n\ta blue box (containing nothing)\n\tunknown substance Y\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta green box (containing nothing)\n\ta green light bulb, which is off\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a switch, which is off, a red wire, a blue wire, a red light bulb, which is off, a black wire, a battery, a orange light bulb, which is off, a yellow light bulb, which is off.\n\ta substance called air\n\ta blue box (containing nothing)\n\tunknown substance Y\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect battery anode to black wire terminal 1", "observation": "anode on battery is now connected to terminal 1 on black wire", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta green box (containing nothing)\n\ta green light bulb, which is off\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a switch, which is off, a red wire, a blue wire, a red light bulb, which is off, a black wire, a battery, a orange light bulb, which is off, a yellow light bulb, which is off.\n\ta substance called air\n\ta blue box (containing nothing)\n\tunknown substance Y\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect battery cathode to red wire terminal 1", "observation": "cathode on battery is now connected to terminal 1 on red wire", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta green box (containing nothing)\n\ta green light bulb, which is off\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a switch, which is off, a red wire, a blue wire, a red light bulb, which is off, a black wire, a battery, a orange light bulb, which is off, a yellow light bulb, which is off.\n\ta substance called air\n\ta blue box (containing nothing)\n\tunknown substance Y\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect black wire terminal 2 to cathode in green light bulb", "observation": "terminal 2 on black wire is now connected to cathode on green light bulb", "score": "0.6428571428571428", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta green box (containing nothing)\n\ta green light bulb, which is off\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a switch, which is off, a red wire, a blue wire, a red light bulb, which is off, a black wire, a battery, a orange light bulb, which is off, a yellow light bulb, which is off.\n\ta substance called air\n\ta blue box (containing nothing)\n\tunknown substance Y\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect blue wire terminal 2 to anode in green light bulb", "observation": "terminal 2 on blue wire is now connected to anode on green light bulb", "score": "0.6428571428571428", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta green box (containing nothing)\n\ta green light bulb, which is off\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a switch, which is off, a red wire, a blue wire, a red light bulb, which is off, a black wire, a battery, a orange light bulb, which is off, a yellow light bulb, which is off.\n\ta substance called air\n\ta blue box (containing nothing)\n\tunknown substance Y\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect unknown substance Y terminal 1 to red wire terminal 2", "observation": "terminal 1 on unknown substance Y is now connected to terminal 2 on red wire", "score": "0.7380952380952381", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta green box (containing nothing)\n\ta green light bulb, which is off\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a switch, which is off, a red wire, a blue wire, a red light bulb, which is off, a black wire, a battery, a orange light bulb, which is off, a yellow light bulb, which is off.\n\ta substance called air\n\ta blue box (containing nothing)\n\tunknown substance Y\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect unknown substance Y terminal 2 to blue wire terminal 1", "observation": "terminal 2 on unknown substance Y is now connected to terminal 1 on blue wire", "score": "0.8333333333333333", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta green box (containing nothing)\n\ta green light bulb, which is off\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a switch, which is off, a red wire, a blue wire, a red light bulb, which is off, a black wire, a battery, a orange light bulb, which is off, a yellow light bulb, which is off.\n\ta substance called air\n\ta blue box (containing nothing)\n\tunknown substance Y\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.8333333333333333", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta green box (containing nothing)\n\ta green light bulb, which is off\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a switch, which is off, a red wire, a blue wire, a red light bulb, which is off, a black wire, a battery, a orange light bulb, which is off, a yellow light bulb, which is off.\n\ta substance called air\n\ta blue box (containing nothing)\n\tunknown substance Y\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.8333333333333333", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta green box (containing nothing)\n\ta green light bulb, which is on\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a switch, which is off, a red wire, a blue wire, a red light bulb, which is off, a black wire, a battery, a orange light bulb, which is off, a yellow light bulb, which is off.\n\ta substance called air\n\ta blue box (containing nothing)\n\tunknown substance Y\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the workshop. In it, you see: \n\ta green box (containing nothing)\n\ta green light bulb, which is on\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a switch, which is off, a red wire, a blue wire, a red light bulb, which is off, a black wire, a battery, a orange light bulb, which is off, a yellow light bulb, which is off.\n\ta substance called air\n\ta blue box (containing nothing)\n\tunknown substance Y\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.8333333333333333", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta green box (containing nothing)\n\ta green light bulb, which is on\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a switch, which is off, a red wire, a blue wire, a red light bulb, which is off, a black wire, a battery, a orange light bulb, which is off, a yellow light bulb, which is off.\n\ta substance called air\n\ta blue box (containing nothing)\n\tunknown substance Y\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "move unknown substance Y to green box", "observation": "(disconnecting unknown substance Y)You move the unknown substance Y to the green box.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the workshop. In it, you see: \n\ta green box (containing nothing)\n\ta green light bulb, which is on\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a switch, which is off, a red wire, a blue wire, a red light bulb, which is off, a black wire, a battery, a orange light bulb, which is off, a yellow light bulb, which is off.\n\ta substance called air\n\ta blue box (containing nothing)\n\tunknown substance Y\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the workshop. In it, you see: \n\ta green box (containing unknown substance Y)\n\ta green light bulb, which is off\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a switch, which is off, a red wire, a blue wire, a red light bulb, which is off, a black wire, a battery, a orange light bulb, which is off, a yellow light bulb, which is off.\n\ta substance called air\n\ta blue box (containing nothing)\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}]}} +{"id": "SciWorld_test_00005", "question": "Your task is to determine whether spherical seed shape is a dominant or recessive trait in the unknown D plant. If the trait is dominant, focus on the green box. If the trait is recessive, focus on the blue box.", "answer": null, "metadata": {"taskIdx": 29, "taskName": "task-9-mendellian-genetics-(unknown-plant)", "variationIdx": 361, "goldPath": [{"action": "look around", "observation": "This room is called the art studio. In it, you see: \n\ta large cupboard. The large cupboard door is closed. \n\ta wood cup (containing blue paint)\n\ta wood cup (containing yellow paint)\n\ta substance called air\n\ta wood cup (containing red paint)\n\ta table. On the table is: a jug (containing nothing).\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the art studio. In it, you see: \n\ta large cupboard. The large cupboard door is closed. \n\ta wood cup (containing blue paint)\n\ta wood cup (containing yellow paint)\n\ta substance called air\n\ta wood cup (containing red paint)\n\ta table. On the table is: a jug (containing nothing).\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the art studio. In it, you see: \n\ta large cupboard. The large cupboard door is closed. \n\ta wood cup (containing blue paint)\n\ta wood cup (containing yellow paint)\n\ta substance called air\n\ta wood cup (containing red paint)\n\ta table. On the table is: a jug (containing nothing).\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.01", "isCompleted": "false", "freelook": "This room is called the art studio. In it, you see: \n\ta large cupboard. The large cupboard door is closed. \n\ta wood cup (containing blue paint)\n\ta wood cup (containing yellow paint)\n\ta substance called air\n\ta wood cup (containing red paint)\n\ta table. On the table is: a jug (containing nothing).\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to green house", "observation": "The door is already open.", "score": "0.01", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\ta painting\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to green house", "observation": "You move to the green house.", "score": "0.17", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\ta painting\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta seed jar (containing a spherical unknown D seed, a ovate unknown D seed)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta jug (containing nothing)\n\ta flower pot 2 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)", "score": "0.17", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta seed jar (containing a spherical unknown D seed, a ovate unknown D seed)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta jug (containing nothing)\n\ta flower pot 2 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "pick up seed jar", "observation": "You move the seed jar to the inventory.", "score": "0.19000000000000003", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta seed jar (containing a spherical unknown D seed, a ovate unknown D seed)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta jug (containing nothing)\n\ta flower pot 2 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta sink, which is turned off. In the sink is: nothing.\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta jug (containing nothing)\n\ta flower pot 2 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)", "score": "0.19000000000000003", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta sink, which is turned off. In the sink is: nothing.\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta jug (containing nothing)\n\ta flower pot 2 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a spherical unknown D seed, a ovate unknown D seed)\n\tan orange\n"}, {"action": "move unknown D seed in seed jar to flower pot 2", "observation": "Ambiguous request: Please enter the number for the action you intended (or blank to cancel):\n0:\tmove unknown D seed (in seed jar, in inventory, in agent, in green house) to flower pot 2 (in green house)\n1:\tmove unknown D seed (in seed jar, in inventory, in agent, in green house) to flower pot 2 (in green house)\n", "score": "0.19000000000000003", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta sink, which is turned off. In the sink is: nothing.\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta jug (containing nothing)\n\ta flower pot 2 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a spherical unknown D seed, a ovate unknown D seed)\n\tan orange\n"}, {"action": "0", "observation": "You move the unknown D seed to the flower pot 2.", "score": "0.20000000000000004", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta sink, which is turned off. In the sink is: nothing.\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta jug (containing nothing)\n\ta flower pot 2 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a spherical unknown D seed, a ovate unknown D seed)\n\tan orange\n"}, {"action": "move unknown D seed in seed jar to flower pot 6", "observation": "You move the unknown D seed to the flower pot 6.", "score": "0.21000000000000005", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta sink, which is turned off. In the sink is: nothing.\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta jug (containing nothing)\n\ta flower pot 2 (containing soil, a ovate unknown D seed, a substance called water)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a spherical unknown D seed)\n\tan orange\n"}, {"action": "activate sink", "observation": "The sink is now activated.", "score": "0.21000000000000005", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta flower pot 6 (containing a spherical unknown D seed, a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta sink, which is turned off. In the sink is: nothing.\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta jug (containing nothing)\n\ta flower pot 2 (containing soil, a ovate unknown D seed, a substance called water)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.21000000000000005", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta flower pot 6 (containing a spherical unknown D seed, a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta sink, which is turned on. In the sink is: nothing.\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta jug (containing nothing)\n\ta flower pot 2 (containing soil, a ovate unknown D seed, a substance called water)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "pour jug into flower pot 2", "observation": "You pour the contents of the jug into the flower pot 2.", "score": "0.21000000000000005", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta flower pot 6 (containing a spherical unknown D seed, a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a ovate unknown D seed, a substance called water)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.21000000000000005", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta flower pot 6 (containing a spherical unknown D seed, a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a ovate unknown D seed, a substance called water, a substance called water)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "pour jug into flower pot 6", "observation": "You pour the contents of the jug into the flower pot 6.", "score": "0.21000000000000005", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta flower pot 6 (containing a spherical unknown D seed, a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a ovate unknown D seed, a substance called water, a substance called water)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "deactivate sink", "observation": "The sink is now deactivated.", "score": "0.21000000000000005", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta flower pot 6 (containing a spherical unknown D seed, a substance called water, a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a ovate unknown D seed, a substance called water, a substance called water)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.22000000000000006", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta flower pot 6 (containing a spherical unknown D seed, a substance called water, a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a ovate unknown D seed, a substance called water, a substance called water)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.23000000000000007", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta flower pot 6 (containing a spherical unknown D seed, a substance called water, a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the seedling stage, a substance called water)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.23000000000000007", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta flower pot 6 (containing a unknown D plant in the seedling stage, a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the seedling stage, a substance called water)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.23000000000000007", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta flower pot 6 (containing a unknown D plant in the seedling stage, a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the seedling stage, a substance called water)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.23000000000000007", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta flower pot 6 (containing a unknown D plant in the seedling stage, a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the seedling stage, a substance called water)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta flower pot 6 (containing a unknown D plant in the seedling stage, a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the seedling stage, a substance called water)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)", "score": "0.23000000000000007", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta flower pot 6 (containing a unknown D plant in the seedling stage, a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the seedling stage, a substance called water)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "activate sink", "observation": "The sink is now activated.", "score": "0.23000000000000007", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta flower pot 6 (containing a unknown D plant in the seedling stage, a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the seedling stage, a substance called water)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.24000000000000007", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta flower pot 6 (containing a unknown D plant in the seedling stage, a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the seedling stage, a substance called water)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "pour jug into flower pot 2", "observation": "You pour the contents of the jug into the flower pot 2.", "score": "0.25000000000000006", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta flower pot 6 (containing a unknown D plant in the seedling stage, a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the adult stage with medium leaves)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.25000000000000006", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta flower pot 6 (containing a unknown D plant in the adult stage with medium leaves, soil)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the adult stage with medium leaves)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "pour jug into flower pot 6", "observation": "You pour the contents of the jug into the flower pot 6.", "score": "0.25000000000000006", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta flower pot 6 (containing a unknown D plant in the adult stage with medium leaves, soil)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the adult stage with medium leaves)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "deactivate sink", "observation": "The sink is now deactivated.", "score": "0.25000000000000006", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta flower pot 6 (containing a unknown D plant in the adult stage with medium leaves, soil)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the adult stage with medium leaves)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.2800000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta flower pot 6 (containing a unknown D plant in the adult stage with medium leaves, soil)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the adult stage with medium leaves)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.2800000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves, soil)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.2800000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves, soil)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.2800000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves, soil)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a medium blue flower. )\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.2800000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small red flower. , soil)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a medium blue flower. )\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small red flower. , soil)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a medium blue flower. )\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)", "score": "0.2800000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small red flower. , soil)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a medium blue flower. )\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "activate sink", "observation": "The sink is now activated.", "score": "0.2800000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small red flower. , soil)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a medium blue flower. )\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.2800000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small red flower. , soil)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a medium blue flower. )\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "pour jug into flower pot 2", "observation": "You pour the contents of the jug into the flower pot 2.", "score": "0.2800000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small red flower. , soil)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a medium blue flower. )\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.2800000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small red flower. , soil)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a medium blue flower. )\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "pour jug into flower pot 6", "observation": "You pour the contents of the jug into the flower pot 6.", "score": "0.2800000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small red flower. , soil)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a medium blue flower. )\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "deactivate sink", "observation": "The sink is now deactivated.", "score": "0.2800000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small red flower. , soil)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a medium blue flower. )\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "close door to hallway", "observation": "The door is now closed.", "score": "0.2800000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small red flower. , soil)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a medium blue flower. )\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "close door to outside", "observation": "The door is now closed.", "score": "0.2800000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small red flower. , soil)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a medium blue flower. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "open bee hive", "observation": "The bee hive is now open.", "score": "0.2900000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small red flower. , soil)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a medium blue flower. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.2900000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta adult bee\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small red flower. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: a adult bee.\n\ta adult bee\n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta adult bee\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a medium blue flower. )\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.2900000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small red flower. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta adult bee\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a medium blue flower. )\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.2900000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta adult bee\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small red flower. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta adult bee\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a medium blue flower. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.2900000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small red flower. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a medium blue flower. )\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.2900000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small red flower. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a medium blue flower. )\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small red flower. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a medium blue flower. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)", "score": "0.2900000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small red flower. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a medium blue flower. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "activate sink", "observation": "The sink is now activated.", "score": "0.2900000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small red flower. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a medium blue flower. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.2900000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta adult bee\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small red flower. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a medium blue flower. )\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "pour jug into flower pot 2", "observation": "You pour the contents of the jug into the flower pot 2.", "score": "0.2900000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta adult bee\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small red flower. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta adult bee\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a medium blue flower. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.2900000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small red flower. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta adult bee\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a medium blue flower. )\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "pour jug into flower pot 6", "observation": "You pour the contents of the jug into the flower pot 6.", "score": "0.2900000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta adult bee\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small red flower. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting medium blue flower. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "deactivate sink", "observation": "The sink is now deactivated.", "score": "0.2900000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta adult bee\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small red flower. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta adult bee\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting medium blue flower. )\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.2900000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small red flower. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta adult bee\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting medium blue flower. )\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.3000000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small red flower. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta adult bee\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting medium blue flower. )\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.3000000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small red flower. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed. )\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.3000000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta adult bee\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a adult bee, a adult bee. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta adult bee\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a medium blue flower. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.3000000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a small red flower. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta adult bee\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a wilting medium blue flower. )\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a small red flower. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a wilting medium blue flower. )\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)", "score": "0.3000000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a small red flower. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a wilting medium blue flower. )\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "activate sink", "observation": "The sink is now activated.", "score": "0.3000000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a small red flower. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a wilting medium blue flower. )\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.3100000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a small red flower. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a wilting medium blue flower. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "pour jug into flower pot 2", "observation": "You pour the contents of the jug into the flower pot 2.", "score": "0.3100000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta adult bee\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a small red flower. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a adult bee, a spherical unknown D seed, a adult bee, a spherical unknown D seed, a adult bee. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.3100000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a small red flower. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a adult bee, a spherical unknown D seed, a adult bee, a spherical unknown D seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "pour jug into flower pot 6", "observation": "You pour the contents of the jug into the flower pot 6.", "score": "0.3100000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a small red flower. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta adult bee\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed. )\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "deactivate sink", "observation": "The sink is now deactivated.", "score": "0.3100000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta adult bee\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a small red flower. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta adult bee\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed. )\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.3100000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta adult bee\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a small red flower. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta adult bee\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a medium blue flower. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.3100000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a small red flower. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta adult bee\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a wilting medium blue flower. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.3200000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a small red flower. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta adult bee\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a wilting medium blue flower. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.3200000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a small red flower. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta adult bee\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a adult bee. )\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.3200000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta adult bee\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a wilting small red flower. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta adult bee\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed. )\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a wilting small red flower. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a medium blue flower, a spherical unknown D seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)", "score": "0.3200000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a wilting small red flower. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a medium blue flower, a spherical unknown D seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "activate sink", "observation": "The sink is now activated.", "score": "0.3200000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a wilting small red flower. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a medium blue flower, a spherical unknown D seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.3200000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta adult bee\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a wilting small red flower. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a wilting medium blue flower, a spherical unknown D seed. )\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "pour jug into flower pot 2", "observation": "You pour the contents of the jug into the flower pot 2.", "score": "0.3300000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta adult bee\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a wilting small red flower. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a wilting medium blue flower, a spherical unknown D seed. )\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.3300000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta adult bee\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a adult bee, a spherical unknown D seed. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a wilting medium blue flower, a spherical unknown D seed. )\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "pour jug into flower pot 6", "observation": "You pour the contents of the jug into the flower pot 6.", "score": "0.3300000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta adult bee\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a adult bee, a spherical unknown D seed. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a wilting medium blue flower, a spherical unknown D seed. )\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "deactivate sink", "observation": "The sink is now deactivated.", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta adult bee\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a adult bee, a spherical unknown D seed. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a wilting medium blue flower, a spherical unknown D seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "move unknown d in reproducing with medium leaves unknown d plant to ceramic cup", "observation": "Ambiguous request: Please enter the number for the action you intended (or blank to cancel):\n0:\tmove unknown D seed (in unknown D plant, in flower pot 2, in green house) to seed jar (in inventory, in agent, in green house)\n1:\tmove unknown D seed (in unknown D plant, in flower pot 2, in green house) to seed jar (in inventory, in agent, in green house)\n2:\tmove unknown D seed (in unknown D plant, in flower pot 6, in green house) to seed jar (in inventory, in agent, in green house)\n3:\tmove unknown D (in unknown D plant, in flower pot 2, in green house) to seed jar (in inventory, in agent, in green house)\n4:\tmove unknown D seed (in unknown D plant, in flower pot 2, in green house) to seed jar (in inventory, in agent, in green house)\n5:\tmove unknown D seed (in unknown D plant, in flower pot 6, in green house) to seed jar (in inventory, in agent, in green house)\n", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta adult bee\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a small red flower, a spherical unknown D seed. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta adult bee\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a adult bee, a spherical unknown D seed, a adult bee, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a adult bee. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "0", "observation": "You move the unknown D seed to the seed jar.", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta adult bee\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a small red flower, a spherical unknown D seed. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta adult bee\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a adult bee, a spherical unknown D seed, a adult bee, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a adult bee. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "move unknown d seed on unknown d to ceramic cup", "observation": "Ambiguous request: Please enter the number for the action you intended (or blank to cancel):\n0:\tmove unknown D seed (in unknown D plant, in flower pot 2, in green house) to seed jar (in inventory, in agent, in green house)\n1:\tmove unknown D seed (in unknown D plant, in flower pot 6, in green house) to seed jar (in inventory, in agent, in green house)\n2:\tmove unknown D seed (in unknown D plant, in flower pot 2, in green house) to seed jar (in inventory, in agent, in green house)\n3:\tmove unknown D seed (in unknown D plant, in flower pot 2, in green house) to seed jar (in inventory, in agent, in green house)\n4:\tmove unknown D seed (in unknown D plant, in flower pot 6, in green house) to seed jar (in inventory, in agent, in green house)\n", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta adult bee\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a small red flower, a spherical unknown D seed. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta adult bee\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed. )\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a spherical unknown D seed)\n\tan orange\n"}, {"action": "0", "observation": "You move the unknown D seed to the seed jar.", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta adult bee\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a small red flower, a spherical unknown D seed. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta adult bee\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed. )\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a spherical unknown D seed)\n\tan orange\n"}, {"action": "move unknown d on reproducing unknown d plant to ceramic cup", "observation": "Ambiguous request: Please enter the number for the action you intended (or blank to cancel):\n0:\tmove unknown D seed (in unknown D plant, in flower pot 6, in green house) to seed jar (in inventory, in agent, in green house)\n1:\tmove unknown D seed (in unknown D plant, in flower pot 2, in green house) to seed jar (in inventory, in agent, in green house)\n2:\tmove unknown D seed (in unknown D plant, in flower pot 2, in green house) to seed jar (in inventory, in agent, in green house)\n3:\tmove unknown D seed (in unknown D plant, in flower pot 6, in green house) to seed jar (in inventory, in agent, in green house)\n", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta adult bee\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a wilting small red flower, a spherical unknown D seed. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta adult bee\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed. )\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a spherical unknown D seed, a spherical unknown D seed)\n\tan orange\n"}, {"action": "0", "observation": "You move the unknown D seed to the seed jar.", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta adult bee\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a wilting small red flower, a spherical unknown D seed. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta adult bee\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed. )\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a spherical unknown D seed, a spherical unknown D seed)\n\tan orange\n"}, {"action": "move seed spherical unknown d seed in living thing to ceramic cup", "observation": "Ambiguous request: Please enter the number for the action you intended (or blank to cancel):\n0:\tmove unknown D seed (in unknown D plant, in flower pot 2, in green house) to seed jar (in inventory, in agent, in green house)\n1:\tmove unknown D seed (in unknown D plant, in flower pot 2, in green house) to seed jar (in inventory, in agent, in green house)\n2:\tmove unknown D seed (in unknown D plant, in flower pot 6, in green house) to seed jar (in inventory, in agent, in green house)\n", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta adult bee\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small red flower, a spherical unknown D seed. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta adult bee\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed. )\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed)\n\tan orange\n"}, {"action": "0", "observation": "You move the unknown D seed to the seed jar.", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta adult bee\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small red flower, a spherical unknown D seed. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta adult bee\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed. )\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed)\n\tan orange\n"}, {"action": "move unknown d seed in the seed stage on cup to ceramic cup", "observation": "Ambiguous request: Please enter the number for the action you intended (or blank to cancel):\n0:\tmove unknown D seed (in seed jar, in inventory, in agent, in green house) to seed jar (in inventory, in agent, in green house)\n1:\tmove unknown D seed (in seed jar, in inventory, in agent, in green house) to seed jar (in inventory, in agent, in green house)\n2:\tmove unknown D seed (in seed jar, in inventory, in agent, in green house) to seed jar (in inventory, in agent, in green house)\n3:\tmove unknown D seed (in seed jar, in inventory, in agent, in green house) to seed jar (in inventory, in agent, in green house)\n", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta adult bee\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small red flower, a spherical unknown D seed. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a medium blue flower. )\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed)\n\tan orange\n"}, {"action": "0", "observation": "You move the unknown D seed to the seed jar.", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta adult bee\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small red flower, a spherical unknown D seed. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a medium blue flower. )\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed)\n\tan orange\n"}, {"action": "move unknown d seed on ceramic cup to ceramic cup", "observation": "Ambiguous request: Please enter the number for the action you intended (or blank to cancel):\n0:\tmove unknown D seed (in seed jar, in inventory, in agent, in green house) to seed jar (in inventory, in agent, in green house)\n1:\tmove unknown D seed (in seed jar, in inventory, in agent, in green house) to seed jar (in inventory, in agent, in green house)\n2:\tmove unknown D seed (in seed jar, in inventory, in agent, in green house) to seed jar (in inventory, in agent, in green house)\n3:\tmove unknown D seed (in seed jar, in inventory, in agent, in green house) to seed jar (in inventory, in agent, in green house)\n", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small red flower, a spherical unknown D seed. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a wilting medium blue flower. )\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed)\n\tan orange\n"}, {"action": "0", "observation": "You move the unknown D seed to the seed jar.", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small red flower, a spherical unknown D seed. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a wilting medium blue flower. )\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed)\n\tan orange\n"}, {"action": "move unknown d on cup to ceramic cup", "observation": "Ambiguous request: Please enter the number for the action you intended (or blank to cancel):\n0:\tmove unknown D seed (in seed jar, in inventory, in agent, in green house) to seed jar (in inventory, in agent, in green house)\n1:\tmove unknown D seed (in seed jar, in inventory, in agent, in green house) to seed jar (in inventory, in agent, in green house)\n2:\tmove unknown D seed (in seed jar, in inventory, in agent, in green house) to seed jar (in inventory, in agent, in green house)\n3:\tmove unknown D seed (in seed jar, in inventory, in agent, in green house) to seed jar (in inventory, in agent, in green house)\n", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small red flower, a spherical unknown D seed. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a wilting medium blue flower. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed)\n\tan orange\n"}, {"action": "0", "observation": "You move the unknown D seed to the seed jar.", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small red flower, a spherical unknown D seed. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a wilting medium blue flower. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed)\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a adult bee, a spherical unknown D seed. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a wilting medium blue flower. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a adult bee, a spherical unknown D seed. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a wilting medium blue flower. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed)\n\tan orange\n"}, {"action": "look at seed jar", "observation": "a seed jar (containing a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed)", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a adult bee, a spherical unknown D seed. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a wilting medium blue flower. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed)\n\tan orange\n"}, {"action": "move unknown D seed in seed jar to flower pot 8", "observation": "Ambiguous request: Please enter the number for the action you intended (or blank to cancel):\n0:\tmove unknown D seed (in seed jar, in inventory, in agent, in green house) to flower pot 8 (in green house)\n1:\tmove unknown D seed (in seed jar, in inventory, in agent, in green house) to flower pot 8 (in green house)\n2:\tmove unknown D seed (in seed jar, in inventory, in agent, in green house) to flower pot 8 (in green house)\n3:\tmove unknown D seed (in seed jar, in inventory, in agent, in green house) to flower pot 8 (in green house)\n", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta adult bee\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a wilting medium blue flower. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed)\n\tan orange\n"}, {"action": "0", "observation": "You move the unknown D seed to the flower pot 8.", "score": "0.35000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta adult bee\n\ta flower pot 8 (containing soil, a substance called water)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a wilting medium blue flower. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed)\n\tan orange\n"}, {"action": "move unknown D seed in seed jar to flower pot 1", "observation": "Ambiguous request: Please enter the number for the action you intended (or blank to cancel):\n0:\tmove unknown D seed (in seed jar, in inventory, in agent, in green house) to flower pot 1 (in green house)\n1:\tmove unknown D seed (in seed jar, in inventory, in agent, in green house) to flower pot 1 (in green house)\n2:\tmove unknown D seed (in seed jar, in inventory, in agent, in green house) to flower pot 1 (in green house)\n", "score": "0.35000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta adult bee\n\ta flower pot 8 (containing a substance called water, soil, a spherical unknown D seed)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a wilting medium blue flower. )\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed)\n\tan orange\n"}, {"action": "0", "observation": "You move the unknown D seed to the flower pot 1.", "score": "0.36000000000000015", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta adult bee\n\ta flower pot 8 (containing a substance called water, soil, a spherical unknown D seed)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a wilting medium blue flower. )\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed)\n\tan orange\n"}, {"action": "move unknown D seed in seed jar to flower pot 5", "observation": "Ambiguous request: Please enter the number for the action you intended (or blank to cancel):\n0:\tmove unknown D seed (in seed jar, in inventory, in agent, in green house) to flower pot 5 (in green house)\n1:\tmove unknown D seed (in seed jar, in inventory, in agent, in green house) to flower pot 5 (in green house)\n", "score": "0.36000000000000015", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water, a spherical unknown D seed)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a small red flower. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta adult bee\n\ta flower pot 8 (containing a substance called water, soil, a spherical unknown D seed)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed. )\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a spherical unknown D seed, a spherical unknown D seed)\n\tan orange\n"}, {"action": "0", "observation": "You move the unknown D seed to the flower pot 5.", "score": "0.37000000000000016", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water, a spherical unknown D seed)\n\ta flower pot 5 (containing soil, a substance called water)\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a small red flower. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta adult bee\n\ta flower pot 8 (containing a substance called water, soil, a spherical unknown D seed)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed. )\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a spherical unknown D seed, a spherical unknown D seed)\n\tan orange\n"}, {"action": "move unknown D seed in seed jar to flower pot 7", "observation": "You move the unknown D seed to the flower pot 7.", "score": "0.38000000000000017", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a substance called water, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water, a spherical unknown D seed)\n\ta flower pot 5 (containing soil, a spherical unknown D seed, a substance called water)\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a small red flower. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing a substance called water, soil, a spherical unknown D seed)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed. )\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a spherical unknown D seed)\n\tan orange\n"}, {"action": "activate sink", "observation": "The sink is now activated.", "score": "0.38000000000000017", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing soil, a spherical unknown D seed, a substance called water)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water, a spherical unknown D seed)\n\ta flower pot 5 (containing soil, a spherical unknown D seed, a substance called water)\n\ta adult bee\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a wilting small red flower. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing a substance called water, soil, a spherical unknown D seed)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed. )\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.38000000000000017", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing soil, a spherical unknown D seed, a substance called water)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water, a spherical unknown D seed)\n\ta flower pot 5 (containing soil, a spherical unknown D seed, a substance called water)\n\ta adult bee\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a wilting small red flower. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing a substance called water, soil, a spherical unknown D seed)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed. )\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "pour jug into flower pot 8", "observation": "You pour the contents of the jug into the flower pot 8.", "score": "0.38000000000000017", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing soil, a spherical unknown D seed, a substance called water)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water, a spherical unknown D seed)\n\ta flower pot 5 (containing soil, a spherical unknown D seed, a substance called water)\n\ta adult bee\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a wilting small red flower. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta adult bee\n\ta flower pot 8 (containing a substance called water, soil, a spherical unknown D seed)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a medium blue flower, a spherical unknown D seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.38000000000000017", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing soil, a spherical unknown D seed, a substance called water)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water, a spherical unknown D seed)\n\ta flower pot 5 (containing soil, a spherical unknown D seed, a substance called water)\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a wilting small red flower. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing a substance called water, a substance called water, soil, a spherical unknown D seed)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a wilting medium blue flower, a spherical unknown D seed. )\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "pour jug into flower pot 1", "observation": "You pour the contents of the jug into the flower pot 1.", "score": "0.38000000000000017", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing soil, a spherical unknown D seed, a substance called water)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water, a spherical unknown D seed)\n\ta flower pot 5 (containing soil, a spherical unknown D seed, a substance called water)\n\ta adult bee\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a wilting small red flower. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta adult bee\n\ta flower pot 8 (containing a substance called water, a substance called water, soil, a spherical unknown D seed)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a wilting medium blue flower, a spherical unknown D seed. )\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.38000000000000017", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing soil, a spherical unknown D seed, a substance called water)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing a substance called water, soil, a substance called water, a spherical unknown D seed)\n\ta flower pot 5 (containing soil, a spherical unknown D seed, a substance called water)\n\ta adult bee\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a adult bee, a spherical unknown D seed. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta adult bee\n\ta flower pot 8 (containing a substance called water, a substance called water, soil, a spherical unknown D seed)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a wilting medium blue flower, a spherical unknown D seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "pour jug into flower pot 5", "observation": "You pour the contents of the jug into the flower pot 5.", "score": "0.38000000000000017", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing soil, a spherical unknown D seed, a substance called water)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing a substance called water, soil, a substance called water, a spherical unknown D seed)\n\ta flower pot 5 (containing soil, a spherical unknown D seed, a substance called water)\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing a substance called water, soil, a unknown D plant in the seedling stage)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a wilting medium blue flower, a spherical unknown D seed. )\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.3900000000000002", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing soil, a spherical unknown D seed, a substance called water)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water, a unknown D plant in the seedling stage)\n\ta flower pot 5 (containing soil, a substance called water, a spherical unknown D seed, a substance called water)\n\ta adult bee\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta adult bee\n\ta flower pot 8 (containing a substance called water, soil, a unknown D plant in the seedling stage)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a wilting medium blue flower, a spherical unknown D seed. )\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "pour jug into flower pot 7", "observation": "You pour the contents of the jug into the flower pot 7.", "score": "0.4000000000000002", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing soil, a spherical unknown D seed, a substance called water)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water, a unknown D plant in the seedling stage)\n\ta flower pot 5 (containing soil, a unknown D plant in the seedling stage, a substance called water)\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a small red flower, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta adult bee\n\ta flower pot 8 (containing a substance called water, soil, a unknown D plant in the seedling stage)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a adult bee, a spherical unknown D seed, a adult bee, a spherical unknown D seed, a adult bee, pollen, a spherical unknown D seed. )\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "deactivate sink", "observation": "The sink is now deactivated.", "score": "0.4000000000000002", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing soil, a unknown D plant in the seedling stage, a substance called water)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water, a unknown D plant in the seedling stage)\n\ta flower pot 5 (containing soil, a unknown D plant in the seedling stage, a substance called water)\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a small red flower, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing a substance called water, soil, a unknown D plant in the seedling stage)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, pollen, a spherical unknown D seed. )\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.4000000000000002", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing soil, a unknown D plant in the seedling stage, a substance called water)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water, a unknown D plant in the seedling stage)\n\ta flower pot 5 (containing soil, a unknown D plant in the seedling stage, a substance called water)\n\ta adult bee\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a wilting small red flower, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing a substance called water, soil, a unknown D plant in the seedling stage)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, pollen, a spherical unknown D seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.4000000000000002", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing soil, a unknown D plant in the seedling stage, a substance called water)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water, a unknown D plant in the seedling stage)\n\ta flower pot 5 (containing soil, a unknown D plant in the seedling stage, a substance called water)\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a wilting small red flower, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing a substance called water, soil, a unknown D plant in the seedling stage)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, pollen, a spherical unknown D seed, a medium blue flower. )\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.4000000000000002", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing soil, a unknown D plant in the seedling stage, a substance called water)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water, a unknown D plant in the seedling stage)\n\ta flower pot 5 (containing soil, a unknown D plant in the seedling stage, a substance called water)\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a wilting small red flower, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta adult bee\n\ta flower pot 8 (containing a substance called water, soil, a unknown D plant in the seedling stage)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, pollen, a spherical unknown D seed, a wilting medium blue flower. )\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.4100000000000002", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing soil, a unknown D plant in the seedling stage, a substance called water)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a substance called water, a unknown D plant in the seedling stage)\n\ta flower pot 5 (containing soil, a unknown D plant in the seedling stage, a substance called water)\n\ta adult bee\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a unknown D plant in the adult stage with medium leaves)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, pollen, a spherical unknown D seed, a wilting medium blue flower. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.4200000000000002", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing soil, a unknown D plant in the seedling stage, a substance called water)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a unknown D plant in the adult stage with large leaves)\n\ta flower pot 5 (containing a unknown D plant in the adult stage with large leaves, soil)\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a small red flower, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a unknown D plant in the adult stage with medium leaves)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a adult bee, a spherical unknown D seed, a spherical unknown D seed, a adult bee, a spherical unknown D seed, a adult bee, pollen, a spherical unknown D seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a unknown D plant in the adult stage with medium leaves, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a unknown D plant in the adult stage with large leaves)\n\ta flower pot 5 (containing a unknown D plant in the adult stage with large leaves, soil)\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a wilting small red flower, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta adult bee\n\ta flower pot 8 (containing soil, a unknown D plant in the adult stage with medium leaves)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, pollen, a spherical unknown D seed. )\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)", "score": "0.4200000000000002", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a unknown D plant in the adult stage with medium leaves, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a unknown D plant in the adult stage with large leaves)\n\ta flower pot 5 (containing a unknown D plant in the adult stage with large leaves, soil)\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a wilting small red flower, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta adult bee\n\ta flower pot 8 (containing soil, a unknown D plant in the adult stage with medium leaves)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, pollen, a spherical unknown D seed. )\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "activate sink", "observation": "The sink is now activated.", "score": "0.4300000000000002", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a unknown D plant in the adult stage with medium leaves, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a unknown D plant in the adult stage with large leaves)\n\ta flower pot 5 (containing a unknown D plant in the adult stage with large leaves, soil)\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a wilting small red flower, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta adult bee\n\ta flower pot 8 (containing soil, a unknown D plant in the adult stage with medium leaves)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, pollen, a spherical unknown D seed. )\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.4400000000000002", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a unknown D plant in the adult stage with medium leaves, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a unknown D plant in the adult stage with large leaves)\n\ta flower pot 5 (containing a unknown D plant in the adult stage with large leaves, soil)\n\ta adult bee\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a wilting small red flower, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a unknown D plant in the reproducing stage with medium leaves)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, pollen, a spherical unknown D seed. )\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "pour jug into flower pot 8", "observation": "You pour the contents of the jug into the flower pot 8.", "score": "0.45000000000000023", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a unknown D plant in the adult stage with medium leaves, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a unknown D plant in the reproducing stage with large leaves)\n\ta flower pot 5 (containing a unknown D plant in the adult stage with large leaves, soil)\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a wilting small red flower, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta adult bee\n\ta flower pot 8 (containing soil, a unknown D plant in the reproducing stage with medium leaves)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a medium blue flower, pollen, a spherical unknown D seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.46000000000000024", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a unknown D plant in the adult stage with medium leaves, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a unknown D plant in the reproducing stage with large leaves)\n\ta flower pot 5 (containing a unknown D plant in the reproducing stage with large leaves, soil)\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a wilting small red flower, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta adult bee\n\ta flower pot 8 (containing soil, a unknown D plant in the reproducing stage with medium leaves)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a wilting medium blue flower, pollen, a spherical unknown D seed. )\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "pour jug into flower pot 1", "observation": "You pour the contents of the jug into the flower pot 1.", "score": "0.46000000000000024", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a unknown D plant in the reproducing stage with large leaves)\n\ta flower pot 5 (containing a unknown D plant in the reproducing stage with large leaves, soil)\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a adult bee, a adult bee, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta adult bee\n\ta flower pot 8 (containing soil, a unknown D plant in the reproducing stage with medium leaves)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a wilting medium blue flower, pollen, a spherical unknown D seed. )\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.46000000000000024", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a unknown D plant in the reproducing stage with large leaves)\n\ta flower pot 5 (containing a unknown D plant in the reproducing stage with large leaves, soil)\n\ta adult bee\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a adult bee, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta adult bee\n\ta flower pot 8 (containing soil, a unknown D plant in the reproducing stage with medium leaves)\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a wilting medium blue flower, pollen, a spherical unknown D seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "pour jug into flower pot 5", "observation": "You pour the contents of the jug into the flower pot 5.", "score": "0.46000000000000024", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a unknown D plant in the reproducing stage with large leaves)\n\ta flower pot 5 (containing a unknown D plant in the reproducing stage with large leaves, soil)\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a adult bee, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a medium red flower. )\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a wilting medium blue flower, pollen, a spherical unknown D seed. )\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.46000000000000024", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a unknown D plant in the reproducing stage with large leaves. On the unknown D plant you see: a small red flower. )\n\ta flower pot 5 (containing a unknown D plant in the reproducing stage with large leaves, soil)\n\ta adult bee\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a adult bee, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a medium red flower. )\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a wilting medium blue flower, pollen, a spherical unknown D seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "pour jug into flower pot 7", "observation": "You pour the contents of the jug into the flower pot 7.", "score": "0.46000000000000024", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves, soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a unknown D plant in the reproducing stage with large leaves. On the unknown D plant you see: a wilting small red flower. )\n\ta flower pot 5 (containing a unknown D plant in the reproducing stage with large leaves. On the unknown D plant you see: a medium blue flower. , soil)\n\ta adult bee\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a small red flower. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a medium red flower. )\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a adult bee, pollen, a spherical unknown D seed. )\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "deactivate sink", "observation": "The sink is now deactivated.", "score": "0.46000000000000024", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower. , soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a unknown D plant in the reproducing stage with large leaves. On the unknown D plant you see: a wilting small red flower. )\n\ta flower pot 5 (containing a unknown D plant in the reproducing stage with large leaves. On the unknown D plant you see: a medium blue flower. , soil)\n\ta adult bee\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a small red flower. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta adult bee\n\ta flower pot 8 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a medium red flower. )\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, pollen, a spherical unknown D seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower. , soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a unknown D plant in the reproducing stage with large leaves. On the unknown D plant you see: a wilting small red flower. )\n\ta flower pot 5 (containing a unknown D plant in the reproducing stage with large leaves. On the unknown D plant you see: a medium blue flower. , soil)\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a small red flower. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting medium red flower. )\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, pollen, a spherical unknown D seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)", "score": "0.46000000000000024", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower. , soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a unknown D plant in the reproducing stage with large leaves. On the unknown D plant you see: a wilting small red flower. )\n\ta flower pot 5 (containing a unknown D plant in the reproducing stage with large leaves. On the unknown D plant you see: a medium blue flower. , soil)\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a small red flower. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting medium red flower. )\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, pollen, a spherical unknown D seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "focus on green box", "observation": "You focus on the green box.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower. , soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a unknown D plant in the reproducing stage with large leaves. On the unknown D plant you see: a wilting small red flower. )\n\ta flower pot 5 (containing a unknown D plant in the reproducing stage with large leaves. On the unknown D plant you see: a medium blue flower. , soil)\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a small red flower. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 8 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting medium red flower. )\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, pollen, a spherical unknown D seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small blue flower. , soil)\n\ta blue box (containing nothing)\n\ta flower pot 1 (containing soil, a unknown D plant in the reproducing stage with large leaves. On the unknown D plant you see: a wilting small red flower. )\n\ta flower pot 5 (containing a unknown D plant in the reproducing stage with large leaves. On the unknown D plant you see: a medium blue flower. , soil)\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a small red flower. , soil)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta adult bee\n\ta flower pot 8 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting medium red flower. )\n\tthe agent\n\ta green box (containing nothing)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, pollen, a spherical unknown D seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}]}} +{"id": "SciWorld_test_00006", "question": "Your task is to determine if wood block is electrically conductive. The wood block is located around the kitchen. First, focus on the wood block. If it is electrically conductive, place it in the green box. If it is electrically nonconductive, place it in the blue box.", "answer": null, "metadata": {"taskIdx": 9, "taskName": "task-2a-test-conductivity", "variationIdx": 856, "goldPath": [{"action": "look around", "observation": "This outside location is called the outside. Here you see: \n\tthe ground\n\tan axe\n\tthe agent\n\ta shovel\n\ta substance called wood\n\ta substance called air\n\ta fire pit (containing nothing)\n\ta fountain (containing nothing)\nYou also see:\n\tA door to the foundry (that is open)\n\tA door to the green house (that is open)\n\tA door to the kitchen (that is open)", "score": "0.0", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\tthe ground\n\tan axe\n\tthe agent\n\ta shovel\n\ta substance called wood\n\ta substance called air\n\ta fire pit (containing nothing)\n\ta fountain (containing nothing)\nYou also see:\n\tA door to the foundry (that is open)\n\tA door to the green house (that is open)\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to foundry", "observation": "The door is already open.", "score": "0.0", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\tthe ground\n\tan axe\n\tthe agent\n\ta shovel\n\ta substance called wood\n\ta substance called air\n\ta fire pit (containing nothing)\n\ta fountain (containing nothing)\nYou also see:\n\tA door to the foundry (that is open)\n\tA door to the green house (that is open)\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to foundry", "observation": "You move to the foundry.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\tthe ground\n\tan axe\n\tthe agent\n\ta shovel\n\ta substance called wood\n\ta substance called air\n\ta fire pit (containing nothing)\n\ta fountain (containing a substance called water)\nYou also see:\n\tA door to the foundry (that is open)\n\tA door to the green house (that is open)\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to outside", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the foundry. In it, you see: \n\ta table. On the table is: nothing.\n\ta sink, which is turned off. In the sink is: nothing.\n\tthe agent\n\ta blast furnace, which is turned off. The blast furnace door is closed. \n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to outside", "observation": "You move to the outside.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the foundry. In it, you see: \n\ta table. On the table is: nothing.\n\ta sink, which is turned off. In the sink is: nothing.\n\tthe agent\n\ta blast furnace, which is turned off. The blast furnace door is closed. \n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to green house", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\tthe ground\n\tan axe\n\tthe agent\n\ta shovel\n\ta substance called wood\n\ta substance called air\n\ta fire pit (containing nothing)\n\ta fountain (containing a substance called water)\nYou also see:\n\tA door to the foundry (that is open)\n\tA door to the green house (that is open)\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to green house", "observation": "You move to the green house.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\tthe ground\n\tan axe\n\tthe agent\n\ta shovel\n\ta substance called wood\n\ta substance called air\n\ta fire pit (containing nothing)\n\ta fountain (containing a substance called water)\nYou also see:\n\tA door to the foundry (that is open)\n\tA door to the green house (that is open)\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta substance called air\n\ta bee hive. The bee hive door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\tthe agent\n\ta jug (containing nothing)\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta substance called air\n\ta bee hive. The bee hive door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\tthe agent\n\ta jug (containing nothing)\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to living room", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\tthe agent\n\ta substance called air\n\ta drawing\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to living room", "observation": "You move to the living room.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\tthe agent\n\ta substance called air\n\ta drawing\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the living room. In it, you see: \n\ta painting\n\tthe agent\n\ta substance called air\n\ta couch. On the couch is: a white pillow.\n\ta chair. On the chair is: nothing.\n\ta desk. On the desk is: a drawer.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the living room. In it, you see: \n\ta painting\n\tthe agent\n\ta substance called air\n\ta couch. On the couch is: a white pillow.\n\ta chair. On the chair is: nothing.\n\ta desk. On the desk is: a drawer.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to bedroom", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\tthe agent\n\ta substance called air\n\ta drawing\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to bedroom", "observation": "You move to the bedroom.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\tthe agent\n\ta substance called air\n\ta drawing\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the bedroom. In it, you see: \n\ta table. On the table is: nothing.\n\tthe agent\n\ta closet. The closet door is closed. \n\ta substance called air\n\ta picture\n\ta bed. On the bed is: a mattress. On the mattress is: a white pillow..\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the bedroom. In it, you see: \n\ta table. On the table is: nothing.\n\tthe agent\n\ta closet. The closet door is closed. \n\ta substance called air\n\ta picture\n\ta bed. On the bed is: a mattress. On the mattress is: a white pillow..\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to workshop", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\tthe agent\n\ta substance called air\n\ta drawing\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to workshop", "observation": "You move to the workshop.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\tthe agent\n\ta substance called air\n\ta drawing\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta blue box (containing nothing)\n\tthe agent\n\ta substance called air\n\ta table. On the table is: a green light bulb, which is off, a orange wire, a battery, a red wire, a blue wire, a violet light bulb, which is off, a yellow light bulb, which is off, a switch, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta green box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta blue box (containing nothing)\n\tthe agent\n\ta substance called air\n\ta table. On the table is: a green light bulb, which is off, a orange wire, a battery, a red wire, a blue wire, a violet light bulb, which is off, a yellow light bulb, which is off, a switch, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta green box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to art studio", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\tthe agent\n\ta substance called air\n\ta drawing\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to art studio", "observation": "You move to the art studio.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\tthe agent\n\ta substance called air\n\ta drawing\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the art studio. In it, you see: \n\ta substance called air\n\ta large cupboard. The large cupboard door is closed. \n\tthe agent\n\ta table. On the table is: a glass cup (containing nothing).\n\ta wood cup (containing blue paint)\n\ta wood cup (containing red paint)\n\ta wood cup (containing yellow paint)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the art studio. In it, you see: \n\ta substance called air\n\ta large cupboard. The large cupboard door is closed. \n\tthe agent\n\ta table. On the table is: a glass cup (containing nothing).\n\ta wood cup (containing blue paint)\n\ta wood cup (containing red paint)\n\ta wood cup (containing yellow paint)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to kitchen", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\tthe agent\n\ta substance called air\n\ta drawing\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to kitchen", "observation": "You move to the kitchen.", "score": "0.09523809523809523", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\tthe agent\n\ta substance called air\n\ta drawing\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "pick up block", "observation": "You move the wood block to the inventory.", "score": "0.09523809523809523", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta stove, which is turned off. On the stove is: nothing.\n\ta substance called air\n\ta oven, which is turned off. The oven door is closed. \n\ta cupboard. The cupboard door is closed. \n\ta counter. On the counter is: a drawer, a bowl (containing an orange, a potato, a banana, a red apple).\n\ta glass jar (containing a substance called sodium chloride)\n\tthe agent\n\ta lighter\n\ta freezer. The freezer door is closed. \n\ta fridge. The fridge door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta table. On the table is: a glass cup (containing nothing).\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta stopwatch, which is deactivated. \n\ta wood block\n\ta painting\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "focus on block", "observation": "You focus on the wood block.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta stove, which is turned off. On the stove is: nothing.\n\ta substance called air\n\ta oven, which is turned off. The oven door is closed. \n\ta cupboard. The cupboard door is closed. \n\ta counter. On the counter is: a drawer, a bowl (containing an orange, a potato, a banana, a red apple).\n\ta glass jar (containing a substance called sodium chloride)\n\tthe agent\n\ta lighter\n\ta freezer. The freezer door is closed. \n\ta fridge. The fridge door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta table. On the table is: a glass cup (containing nothing).\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta stopwatch, which is deactivated. \n\ta painting\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta wood block\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta stove, which is turned off. On the stove is: nothing.\n\ta substance called air\n\ta oven, which is turned off. The oven door is closed. \n\ta cupboard. The cupboard door is closed. \n\ta counter. On the counter is: a drawer, a bowl (containing an orange, a potato, a banana, a red apple).\n\ta glass jar (containing a substance called sodium chloride)\n\tthe agent\n\ta lighter\n\ta freezer. The freezer door is closed. \n\ta fridge. The fridge door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta table. On the table is: a glass cup (containing nothing).\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta stopwatch, which is deactivated. \n\ta painting\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta wood block\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta stove, which is turned off. On the stove is: nothing.\n\ta substance called air\n\ta oven, which is turned off. The oven door is closed. \n\ta cupboard. The cupboard door is closed. \n\ta counter. On the counter is: a drawer, a bowl (containing an orange, a potato, a banana, a red apple).\n\ta glass jar (containing a substance called sodium chloride)\n\tthe agent\n\ta lighter\n\ta freezer. The freezer door is closed. \n\ta fridge. The fridge door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta table. On the table is: a glass cup (containing nothing).\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta stopwatch, which is deactivated. \n\ta painting\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta wood block\n"}, {"action": "open door to workshop", "observation": "The door is already open.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\tthe agent\n\ta substance called air\n\ta drawing\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta wood block\n"}, {"action": "go to workshop", "observation": "You move to the workshop.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\tthe agent\n\ta substance called air\n\ta drawing\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta wood block\n"}, {"action": "drop block", "observation": "You move the wood block to the workshop.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta blue box (containing nothing)\n\tthe agent\n\ta substance called air\n\ta table. On the table is: a green light bulb, which is off, a orange wire, a battery, a red wire, a blue wire, a violet light bulb, which is off, a yellow light bulb, which is off, a switch, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta green box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta wood block\n"}, {"action": "look around", "observation": "This room is called the workshop. In it, you see: \n\ta blue box (containing nothing)\n\tthe agent\n\ta substance called air\n\ta table. On the table is: a green light bulb, which is off, a orange wire, a battery, a red wire, a blue wire, a violet light bulb, which is off, a yellow light bulb, which is off, a switch, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta wood block\n\ta green box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta blue box (containing nothing)\n\tthe agent\n\ta substance called air\n\ta table. On the table is: a green light bulb, which is off, a orange wire, a battery, a red wire, a blue wire, a violet light bulb, which is off, a yellow light bulb, which is off, a switch, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta wood block\n\ta green box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect battery anode to orange wire terminal 1", "observation": "anode on battery is now connected to terminal 1 on orange wire", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta blue box (containing nothing)\n\tthe agent\n\ta substance called air\n\ta table. On the table is: a green light bulb, which is off, a orange wire, a battery, a red wire, a blue wire, a violet light bulb, which is off, a yellow light bulb, which is off, a switch, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta wood block\n\ta green box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect battery cathode to red wire terminal 1", "observation": "cathode on battery is now connected to terminal 1 on red wire", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta blue box (containing nothing)\n\tthe agent\n\ta substance called air\n\ta table. On the table is: a green light bulb, which is off, a orange wire, a battery, a red wire, a blue wire, a violet light bulb, which is off, a yellow light bulb, which is off, a switch, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta wood block\n\ta green box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect orange wire terminal 2 to cathode in green light bulb", "observation": "terminal 2 on orange wire is now connected to cathode on green light bulb", "score": "0.6428571428571428", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta blue box (containing nothing)\n\tthe agent\n\ta substance called air\n\ta table. On the table is: a green light bulb, which is off, a orange wire, a battery, a red wire, a blue wire, a violet light bulb, which is off, a yellow light bulb, which is off, a switch, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta wood block\n\ta green box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect blue wire terminal 2 to anode in green light bulb", "observation": "terminal 2 on blue wire is now connected to anode on green light bulb", "score": "0.6428571428571428", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta blue box (containing nothing)\n\tthe agent\n\ta substance called air\n\ta table. On the table is: a green light bulb, which is off, a orange wire, a battery, a red wire, a blue wire, a violet light bulb, which is off, a yellow light bulb, which is off, a switch, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta wood block\n\ta green box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect block terminal 1 to red wire terminal 2", "observation": "No known action matches that input.", "score": "0.6428571428571428", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta blue box (containing nothing)\n\tthe agent\n\ta substance called air\n\ta table. On the table is: a green light bulb, which is off, a orange wire, a battery, a red wire, a blue wire, a violet light bulb, which is off, a yellow light bulb, which is off, a switch, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta wood block\n\ta green box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect block terminal 2 to blue wire terminal 1", "observation": "No known action matches that input.", "score": "0.6428571428571428", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta blue box (containing nothing)\n\tthe agent\n\ta substance called air\n\ta table. On the table is: a green light bulb, which is off, a orange wire, a battery, a red wire, a blue wire, a violet light bulb, which is off, a yellow light bulb, which is off, a switch, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta wood block\n\ta green box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.6428571428571428", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta blue box (containing nothing)\n\tthe agent\n\ta substance called air\n\ta table. On the table is: a green light bulb, which is off, a orange wire, a battery, a red wire, a blue wire, a violet light bulb, which is off, a yellow light bulb, which is off, a switch, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta wood block\n\ta green box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.6428571428571428", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta blue box (containing nothing)\n\tthe agent\n\ta substance called air\n\ta table. On the table is: a green light bulb, which is off, a orange wire, a battery, a red wire, a blue wire, a violet light bulb, which is off, a yellow light bulb, which is off, a switch, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta wood block\n\ta green box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the workshop. In it, you see: \n\ta blue box (containing nothing)\n\tthe agent\n\ta substance called air\n\ta table. On the table is: a green light bulb, which is off, a orange wire, a battery, a red wire, a blue wire, a violet light bulb, which is off, a yellow light bulb, which is off, a switch, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta wood block\n\ta green box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.6428571428571428", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta blue box (containing nothing)\n\tthe agent\n\ta substance called air\n\ta table. On the table is: a green light bulb, which is off, a orange wire, a battery, a red wire, a blue wire, a violet light bulb, which is off, a yellow light bulb, which is off, a switch, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta wood block\n\ta green box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "move block to blue box", "observation": "You move the wood block to the blue box.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the workshop. In it, you see: \n\ta blue box (containing nothing)\n\tthe agent\n\ta substance called air\n\ta table. On the table is: a green light bulb, which is off, a orange wire, a battery, a red wire, a blue wire, a violet light bulb, which is off, a yellow light bulb, which is off, a switch, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta wood block\n\ta green box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the workshop. In it, you see: \n\ta blue box (containing a wood block)\n\tthe agent\n\ta substance called air\n\ta table. On the table is: a green light bulb, which is off, a orange wire, a battery, a red wire, a blue wire, a violet light bulb, which is off, a yellow light bulb, which is off, a switch, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta green box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}]}} +{"id": "SciWorld_test_00007", "question": "Your task is to determine if unknown substance V is electrically conductive. The unknown substance V is located around the workshop. First, focus on the unknown substance V. If it is electrically conductive, place it in the green box. If it is electrically nonconductive, place it in the blue box.", "answer": null, "metadata": {"taskIdx": 10, "taskName": "task-2a-test-conductivity-of-unknown-substances", "variationIdx": 476, "goldPath": [{"action": "look around", "observation": "This room is called the foundry. In it, you see: \n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta blast furnace, which is turned off. The blast furnace door is closed. \n\ta table. On the table is: nothing.\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the foundry. In it, you see: \n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta blast furnace, which is turned off. The blast furnace door is closed. \n\ta table. On the table is: nothing.\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to outside", "observation": "The door is already open.", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the foundry. In it, you see: \n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta blast furnace, which is turned off. The blast furnace door is closed. \n\ta table. On the table is: nothing.\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to outside", "observation": "You move to the outside.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the foundry. In it, you see: \n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta blast furnace, which is turned off. The blast furnace door is closed. \n\ta table. On the table is: nothing.\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to green house", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\tthe ground\n\ta substance called air\n\tthe agent\n\ta fire pit (containing nothing)\n\ta fountain (containing a substance called water)\n\ta substance called wood\n\tan axe\nYou also see:\n\tA door to the foundry (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the green house (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to green house", "observation": "You move to the green house.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\tthe ground\n\ta substance called air\n\tthe agent\n\ta fire pit (containing nothing)\n\ta fountain (containing a substance called water)\n\ta substance called wood\n\tan axe\nYou also see:\n\tA door to the foundry (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the green house (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\tthe agent\n\ta shovel\n\ta jug (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta sink, which is turned off. In the sink is: nothing.\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\tthe agent\n\ta shovel\n\ta jug (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta sink, which is turned off. In the sink is: nothing.\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to bedroom", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta drawing\n\tthe agent\n\ta substance called air\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to bedroom", "observation": "You move to the bedroom.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta drawing\n\tthe agent\n\ta substance called air\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the bedroom. In it, you see: \n\ta closet. The closet door is closed. \n\tthe agent\n\ta finger painting\n\ta substance called air\n\ta table. On the table is: nothing.\n\ta bed. On the bed is: a mattress. On the mattress is: a white pillow..\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the bedroom. In it, you see: \n\ta closet. The closet door is closed. \n\tthe agent\n\ta finger painting\n\ta substance called air\n\ta table. On the table is: nothing.\n\ta bed. On the bed is: a mattress. On the mattress is: a white pillow..\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to living room", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta drawing\n\tthe agent\n\ta substance called air\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to living room", "observation": "You move to the living room.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta drawing\n\tthe agent\n\ta substance called air\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the living room. In it, you see: \n\ta book shelf (containing A book (Pride and Prejudice) titled Pride and Prejudice by Jane Austen, A book (Beowulf) titled Beowulf by Beowulf poet)\n\tthe agent\n\ta couch. On the couch is: a white pillow.\n\ta substance called air\n\ta chair. On the chair is: nothing.\n\ta table. On the table is: nothing.\n\ta finger painting\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the living room. In it, you see: \n\ta book shelf (containing A book (Pride and Prejudice) titled Pride and Prejudice by Jane Austen, A book (Beowulf) titled Beowulf by Beowulf poet)\n\tthe agent\n\ta couch. On the couch is: a white pillow.\n\ta substance called air\n\ta chair. On the chair is: nothing.\n\ta table. On the table is: nothing.\n\ta finger painting\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to workshop", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta drawing\n\tthe agent\n\ta substance called air\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to workshop", "observation": "You move to the workshop.", "score": "0.09523809523809523", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta drawing\n\tthe agent\n\ta substance called air\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "pick up unknown substance", "observation": "You move the unknown substance V to the inventory.", "score": "0.09523809523809523", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta blue box (containing nothing)\n\tthe agent\n\ta substance called air\n\ta green box (containing nothing)\n\ta table. On the table is: a orange wire, a red wire, a black wire, a battery, a red light bulb, which is off, a violet light bulb, which is off, a switch, which is off, a blue light bulb, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tunknown substance V\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "focus on unknown substance", "observation": "You focus on the unknown substance V.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta blue box (containing nothing)\n\tthe agent\n\ta substance called air\n\ta green box (containing nothing)\n\ta table. On the table is: a orange wire, a red wire, a black wire, a battery, a red light bulb, which is off, a violet light bulb, which is off, a switch, which is off, a blue light bulb, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tunknown substance V\n\tan orange\n"}, {"action": "drop unknown substance", "observation": "You move the unknown substance V to the workshop.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta blue box (containing nothing)\n\tthe agent\n\ta substance called air\n\ta green box (containing nothing)\n\ta table. On the table is: a orange wire, a red wire, a black wire, a battery, a red light bulb, which is off, a violet light bulb, which is off, a switch, which is off, a blue light bulb, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tunknown substance V\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the workshop. In it, you see: \n\ta blue box (containing nothing)\n\tthe agent\n\ta substance called air\n\ta green box (containing nothing)\n\ta table. On the table is: a orange wire, a red wire, a black wire, a battery, a red light bulb, which is off, a violet light bulb, which is off, a switch, which is off, a blue light bulb, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tunknown substance V\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta blue box (containing nothing)\n\tthe agent\n\ta substance called air\n\ta green box (containing nothing)\n\ta table. On the table is: a orange wire, a red wire, a black wire, a battery, a red light bulb, which is off, a violet light bulb, which is off, a switch, which is off, a blue light bulb, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tunknown substance V\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect battery anode to red wire terminal 1", "observation": "anode on battery is now connected to terminal 1 on red wire", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta blue box (containing nothing)\n\tthe agent\n\ta substance called air\n\ta green box (containing nothing)\n\ta table. On the table is: a orange wire, a red wire, a black wire, a battery, a red light bulb, which is off, a violet light bulb, which is off, a switch, which is off, a blue light bulb, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tunknown substance V\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect battery cathode to orange wire terminal 1", "observation": "cathode on battery is now connected to terminal 1 on orange wire", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta blue box (containing nothing)\n\tthe agent\n\ta substance called air\n\ta green box (containing nothing)\n\ta table. On the table is: a orange wire, a red wire, a black wire, a battery, a red light bulb, which is off, a violet light bulb, which is off, a switch, which is off, a blue light bulb, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tunknown substance V\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect red wire terminal 2 to cathode in red light bulb", "observation": "terminal 2 on red wire is now connected to cathode on red light bulb", "score": "0.6428571428571428", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta blue box (containing nothing)\n\tthe agent\n\ta substance called air\n\ta green box (containing nothing)\n\ta table. On the table is: a orange wire, a red wire, a black wire, a battery, a red light bulb, which is off, a violet light bulb, which is off, a switch, which is off, a blue light bulb, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tunknown substance V\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect black wire terminal 2 to anode in red light bulb", "observation": "terminal 2 on black wire is now connected to anode on red light bulb", "score": "0.6428571428571428", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta blue box (containing nothing)\n\tthe agent\n\ta substance called air\n\ta green box (containing nothing)\n\ta table. On the table is: a orange wire, a red wire, a black wire, a battery, a red light bulb, which is off, a violet light bulb, which is off, a switch, which is off, a blue light bulb, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tunknown substance V\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect unknown substance V terminal 1 to orange wire terminal 2", "observation": "terminal 1 on unknown substance V is now connected to terminal 2 on orange wire", "score": "0.7380952380952381", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta blue box (containing nothing)\n\tthe agent\n\ta substance called air\n\ta green box (containing nothing)\n\ta table. On the table is: a orange wire, a red wire, a black wire, a battery, a red light bulb, which is off, a violet light bulb, which is off, a switch, which is off, a blue light bulb, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tunknown substance V\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect unknown substance V terminal 2 to black wire terminal 1", "observation": "terminal 2 on unknown substance V is now connected to terminal 1 on black wire", "score": "0.8333333333333333", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta blue box (containing nothing)\n\tthe agent\n\ta substance called air\n\ta green box (containing nothing)\n\ta table. On the table is: a orange wire, a red wire, a black wire, a battery, a red light bulb, which is off, a violet light bulb, which is off, a switch, which is off, a blue light bulb, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tunknown substance V\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.8333333333333333", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta blue box (containing nothing)\n\tthe agent\n\ta substance called air\n\ta green box (containing nothing)\n\ta table. On the table is: a orange wire, a red wire, a black wire, a battery, a red light bulb, which is on, a violet light bulb, which is off, a switch, which is off, a blue light bulb, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tunknown substance V\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.8333333333333333", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta blue box (containing nothing)\n\tthe agent\n\ta substance called air\n\ta green box (containing nothing)\n\ta table. On the table is: a orange wire, a red wire, a black wire, a battery, a red light bulb, which is on, a violet light bulb, which is off, a switch, which is off, a blue light bulb, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tunknown substance V\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the workshop. In it, you see: \n\ta blue box (containing nothing)\n\tthe agent\n\ta substance called air\n\ta green box (containing nothing)\n\ta table. On the table is: a orange wire, a red wire, a black wire, a battery, a red light bulb, which is on, a violet light bulb, which is off, a switch, which is off, a blue light bulb, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tunknown substance V\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.8333333333333333", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta blue box (containing nothing)\n\tthe agent\n\ta substance called air\n\ta green box (containing nothing)\n\ta table. On the table is: a orange wire, a red wire, a black wire, a battery, a red light bulb, which is on, a violet light bulb, which is off, a switch, which is off, a blue light bulb, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tunknown substance V\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "move unknown substance V to green box", "observation": "(disconnecting unknown substance V)You move the unknown substance V to the green box.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the workshop. In it, you see: \n\ta blue box (containing nothing)\n\tthe agent\n\ta substance called air\n\ta green box (containing nothing)\n\ta table. On the table is: a orange wire, a red wire, a black wire, a battery, a red light bulb, which is on, a violet light bulb, which is off, a switch, which is off, a blue light bulb, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tunknown substance V\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the workshop. In it, you see: \n\ta blue box (containing nothing)\n\tthe agent\n\ta substance called air\n\ta green box (containing unknown substance V)\n\ta table. On the table is: a orange wire, a red wire, a black wire, a battery, a red light bulb, which is off, a violet light bulb, which is off, a switch, which is off, a blue light bulb, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}]}} +{"id": "SciWorld_test_00008", "question": "Your task is to determine which of the two inclined planes (lead, brass) has the most friction. After completing your experiment, focus on the inclined plane with the most friction.", "answer": null, "metadata": {"taskIdx": 26, "taskName": "task-8-inclined-plane-friction-(named-surfaces)", "variationIdx": 1192, "goldPath": [{"action": "look around", "observation": "This room is called the art studio. In it, you see: \n\ta substance called air\n\ta large cupboard. The large cupboard door is closed. \n\ta wood cup (containing red paint)\n\tthe agent\n\ta wood cup (containing yellow paint)\n\ta wood cup (containing blue paint)\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the art studio. In it, you see: \n\ta substance called air\n\ta large cupboard. The large cupboard door is closed. \n\ta wood cup (containing red paint)\n\tthe agent\n\ta wood cup (containing yellow paint)\n\ta wood cup (containing blue paint)\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the art studio. In it, you see: \n\ta substance called air\n\ta large cupboard. The large cupboard door is closed. \n\ta wood cup (containing red paint)\n\tthe agent\n\ta wood cup (containing yellow paint)\n\ta wood cup (containing blue paint)\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.05", "isCompleted": "false", "freelook": "This room is called the art studio. In it, you see: \n\ta substance called air\n\ta large cupboard. The large cupboard door is closed. \n\ta wood cup (containing red paint)\n\tthe agent\n\ta wood cup (containing yellow paint)\n\ta wood cup (containing blue paint)\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to workshop", "observation": "The door is already open.", "score": "0.05", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\tthe agent\n\ta picture\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to workshop", "observation": "You move to the workshop.", "score": "0.1", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\tthe agent\n\ta picture\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a battery, a violet light bulb, which is off, a blue light bulb, which is off, a switch, which is off, a red wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a lead surface\n\tan inclined plane with a brass surface\n\ta stopwatch, which is deactivated. \n\ta steel block\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.1", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a battery, a violet light bulb, which is off, a blue light bulb, which is off, a switch, which is off, a red wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a lead surface\n\tan inclined plane with a brass surface\n\ta stopwatch, which is deactivated. \n\ta steel block\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "pick up stopwatch", "observation": "You move the stopwatch to the inventory.", "score": "0.1", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a battery, a violet light bulb, which is off, a blue light bulb, which is off, a switch, which is off, a red wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a lead surface\n\tan inclined plane with a brass surface\n\ta stopwatch, which is deactivated. \n\ta steel block\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "move block to inclined plane with a brass surface", "observation": "You move the steel block to the inclined plane.", "score": "0.15000000000000002", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a battery, a violet light bulb, which is off, a blue light bulb, which is off, a switch, which is off, a red wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a lead surface\n\tan inclined plane with a brass surface\n\ta steel block\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is deactivated. The time reads 0 ticks.\n"}, {"action": "activate stopwatch in inventory", "observation": "The stopwatch is now activated.", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a battery, a violet light bulb, which is off, a blue light bulb, which is off, a switch, which is off, a red wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a lead surface\n\tan inclined plane with a brass surface, with: a steel block approximately 4% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is deactivated. The time reads 0 ticks.\n"}, {"action": "look at inclined plane with a brass surface", "observation": "an inclined plane with a brass surface, with: a steel block approximately 7% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a battery, a violet light bulb, which is off, a blue light bulb, which is off, a switch, which is off, a red wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a lead surface\n\tan inclined plane with a brass surface, with: a steel block approximately 7% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 1 ticks.\n"}, {"action": "look at inclined plane with a brass surface", "observation": "an inclined plane with a brass surface, with: a steel block approximately 11% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a battery, a violet light bulb, which is off, a blue light bulb, which is off, a switch, which is off, a red wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a lead surface\n\tan inclined plane with a brass surface, with: a steel block approximately 11% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 2 ticks.\n"}, {"action": "look at inclined plane with a brass surface", "observation": "an inclined plane with a brass surface, with: a steel block approximately 14% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a battery, a violet light bulb, which is off, a blue light bulb, which is off, a switch, which is off, a red wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a lead surface\n\tan inclined plane with a brass surface, with: a steel block approximately 14% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 3 ticks.\n"}, {"action": "look at inclined plane with a brass surface", "observation": "an inclined plane with a brass surface, with: a steel block approximately 18% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a battery, a violet light bulb, which is off, a blue light bulb, which is off, a switch, which is off, a red wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a lead surface\n\tan inclined plane with a brass surface, with: a steel block approximately 18% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 4 ticks.\n"}, {"action": "look at inclined plane with a brass surface", "observation": "an inclined plane with a brass surface, with: a steel block approximately 21% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a battery, a violet light bulb, which is off, a blue light bulb, which is off, a switch, which is off, a red wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a lead surface\n\tan inclined plane with a brass surface, with: a steel block approximately 21% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 5 ticks.\n"}, {"action": "look at inclined plane with a brass surface", "observation": "an inclined plane with a brass surface, with: a steel block approximately 25% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a battery, a violet light bulb, which is off, a blue light bulb, which is off, a switch, which is off, a red wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a lead surface\n\tan inclined plane with a brass surface, with: a steel block approximately 25% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 6 ticks.\n"}, {"action": "look at inclined plane with a brass surface", "observation": "an inclined plane with a brass surface, with: a steel block approximately 28% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a battery, a violet light bulb, which is off, a blue light bulb, which is off, a switch, which is off, a red wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a lead surface\n\tan inclined plane with a brass surface, with: a steel block approximately 28% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 7 ticks.\n"}, {"action": "look at inclined plane with a brass surface", "observation": "an inclined plane with a brass surface, with: a steel block approximately 32% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a battery, a violet light bulb, which is off, a blue light bulb, which is off, a switch, which is off, a red wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a lead surface\n\tan inclined plane with a brass surface, with: a steel block approximately 32% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 8 ticks.\n"}, {"action": "look at inclined plane with a brass surface", "observation": "an inclined plane with a brass surface, with: a steel block approximately 35% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a battery, a violet light bulb, which is off, a blue light bulb, which is off, a switch, which is off, a red wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a lead surface\n\tan inclined plane with a brass surface, with: a steel block approximately 35% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 9 ticks.\n"}, {"action": "look at inclined plane with a brass surface", "observation": "an inclined plane with a brass surface, with: a steel block approximately 39% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a battery, a violet light bulb, which is off, a blue light bulb, which is off, a switch, which is off, a red wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a lead surface\n\tan inclined plane with a brass surface, with: a steel block approximately 39% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 10 ticks.\n"}, {"action": "look at inclined plane with a brass surface", "observation": "an inclined plane with a brass surface, with: a steel block approximately 42% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a battery, a violet light bulb, which is off, a blue light bulb, which is off, a switch, which is off, a red wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a lead surface\n\tan inclined plane with a brass surface, with: a steel block approximately 42% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 11 ticks.\n"}, {"action": "look at inclined plane with a brass surface", "observation": "an inclined plane with a brass surface, with: a steel block approximately 46% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a battery, a violet light bulb, which is off, a blue light bulb, which is off, a switch, which is off, a red wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a lead surface\n\tan inclined plane with a brass surface, with: a steel block approximately 46% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 12 ticks.\n"}, {"action": "look at inclined plane with a brass surface", "observation": "an inclined plane with a brass surface, with: a steel block approximately 49% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a battery, a violet light bulb, which is off, a blue light bulb, which is off, a switch, which is off, a red wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a lead surface\n\tan inclined plane with a brass surface, with: a steel block approximately 49% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 13 ticks.\n"}, {"action": "look at inclined plane with a brass surface", "observation": "an inclined plane with a brass surface, with: a steel block approximately 53% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a battery, a violet light bulb, which is off, a blue light bulb, which is off, a switch, which is off, a red wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a lead surface\n\tan inclined plane with a brass surface, with: a steel block approximately 53% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 14 ticks.\n"}, {"action": "look at inclined plane with a brass surface", "observation": "an inclined plane with a brass surface, with: a steel block approximately 57% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a battery, a violet light bulb, which is off, a blue light bulb, which is off, a switch, which is off, a red wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a lead surface\n\tan inclined plane with a brass surface, with: a steel block approximately 57% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 15 ticks.\n"}, {"action": "look at inclined plane with a brass surface", "observation": "an inclined plane with a brass surface, with: a steel block approximately 60% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a battery, a violet light bulb, which is off, a blue light bulb, which is off, a switch, which is off, a red wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a lead surface\n\tan inclined plane with a brass surface, with: a steel block approximately 60% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 16 ticks.\n"}, {"action": "look at inclined plane with a brass surface", "observation": "an inclined plane with a brass surface, with: a steel block approximately 64% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a battery, a violet light bulb, which is off, a blue light bulb, which is off, a switch, which is off, a red wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a lead surface\n\tan inclined plane with a brass surface, with: a steel block approximately 64% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 17 ticks.\n"}, {"action": "look at inclined plane with a brass surface", "observation": "an inclined plane with a brass surface, with: a steel block approximately 67% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a battery, a violet light bulb, which is off, a blue light bulb, which is off, a switch, which is off, a red wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a lead surface\n\tan inclined plane with a brass surface, with: a steel block approximately 67% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 18 ticks.\n"}, {"action": "look at inclined plane with a brass surface", "observation": "an inclined plane with a brass surface, with: a steel block approximately 71% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a battery, a violet light bulb, which is off, a blue light bulb, which is off, a switch, which is off, a red wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a lead surface\n\tan inclined plane with a brass surface, with: a steel block approximately 71% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 19 ticks.\n"}, {"action": "look at inclined plane with a brass surface", "observation": "an inclined plane with a brass surface, with: a steel block approximately 74% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a battery, a violet light bulb, which is off, a blue light bulb, which is off, a switch, which is off, a red wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a lead surface\n\tan inclined plane with a brass surface, with: a steel block approximately 74% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 20 ticks.\n"}, {"action": "look at inclined plane with a brass surface", "observation": "an inclined plane with a brass surface, with: a steel block approximately 78% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a battery, a violet light bulb, which is off, a blue light bulb, which is off, a switch, which is off, a red wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a lead surface\n\tan inclined plane with a brass surface, with: a steel block approximately 78% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 21 ticks.\n"}, {"action": "look at inclined plane with a brass surface", "observation": "an inclined plane with a brass surface, with: a steel block approximately 81% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a battery, a violet light bulb, which is off, a blue light bulb, which is off, a switch, which is off, a red wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a lead surface\n\tan inclined plane with a brass surface, with: a steel block approximately 81% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 22 ticks.\n"}, {"action": "look at inclined plane with a brass surface", "observation": "an inclined plane with a brass surface, with: a steel block approximately 85% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a battery, a violet light bulb, which is off, a blue light bulb, which is off, a switch, which is off, a red wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a lead surface\n\tan inclined plane with a brass surface, with: a steel block approximately 85% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 23 ticks.\n"}, {"action": "look at inclined plane with a brass surface", "observation": "an inclined plane with a brass surface, with: a steel block approximately 88% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a battery, a violet light bulb, which is off, a blue light bulb, which is off, a switch, which is off, a red wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a lead surface\n\tan inclined plane with a brass surface, with: a steel block approximately 88% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 24 ticks.\n"}, {"action": "look at inclined plane with a brass surface", "observation": "an inclined plane with a brass surface, with: a steel block approximately 92% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a battery, a violet light bulb, which is off, a blue light bulb, which is off, a switch, which is off, a red wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a lead surface\n\tan inclined plane with a brass surface, with: a steel block approximately 92% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 25 ticks.\n"}, {"action": "look at inclined plane with a brass surface", "observation": "an inclined plane with a brass surface, with: a steel block approximately 95% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a battery, a violet light bulb, which is off, a blue light bulb, which is off, a switch, which is off, a red wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a lead surface\n\tan inclined plane with a brass surface, with: a steel block approximately 95% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 26 ticks.\n"}, {"action": "look at inclined plane with a brass surface", "observation": "an inclined plane with a brass surface, with: a steel block approximately 99% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a battery, a violet light bulb, which is off, a blue light bulb, which is off, a switch, which is off, a red wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a lead surface\n\tan inclined plane with a brass surface, with: a steel block approximately 99% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 27 ticks.\n"}, {"action": "look at inclined plane with a brass surface", "observation": "an inclined plane with a brass surface, with: a steel block at the bottom of the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a battery, a violet light bulb, which is off, a blue light bulb, which is off, a switch, which is off, a red wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a lead surface\n\tan inclined plane with a brass surface, with: a steel block at the bottom of the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 28 ticks.\n"}, {"action": "deactivate stopwatch in inventory", "observation": "The stopwatch is now deactivated.", "score": "0.25", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a battery, a violet light bulb, which is off, a blue light bulb, which is off, a switch, which is off, a red wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a lead surface\n\tan inclined plane with a brass surface, with: a steel block at the bottom of the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 29 ticks.\n"}, {"action": "examine stopwatch in inventory", "observation": "a stopwatch, which is deactivated. The time reads 29 ticks.", "score": "0.3", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a battery, a violet light bulb, which is off, a blue light bulb, which is off, a switch, which is off, a red wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a lead surface\n\tan inclined plane with a brass surface, with: a steel block at the bottom of the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is deactivated. The time reads 29 ticks.\n"}, {"action": "move block to inclined plane with a lead surface", "observation": "You move the steel block to the inclined plane.", "score": "0.35", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a battery, a violet light bulb, which is off, a blue light bulb, which is off, a switch, which is off, a red wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a lead surface\n\tan inclined plane with a brass surface, with: a steel block at the bottom of the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is deactivated. The time reads 29 ticks.\n"}, {"action": "activate stopwatch in inventory", "observation": "The stopwatch is now activated.", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a battery, a violet light bulb, which is off, a blue light bulb, which is off, a switch, which is off, a red wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a lead surface, with: a steel block approximately 4% down the plane\n\tan inclined plane with a brass surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is deactivated. The time reads 29 ticks.\n"}, {"action": "look at inclined plane with a lead surface", "observation": "an inclined plane with a lead surface, with: a steel block approximately 8% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a battery, a violet light bulb, which is off, a blue light bulb, which is off, a switch, which is off, a red wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a lead surface, with: a steel block approximately 8% down the plane\n\tan inclined plane with a brass surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 1 ticks.\n"}, {"action": "look at inclined plane with a lead surface", "observation": "an inclined plane with a lead surface, with: a steel block approximately 12% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a battery, a violet light bulb, which is off, a blue light bulb, which is off, a switch, which is off, a red wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a lead surface, with: a steel block approximately 12% down the plane\n\tan inclined plane with a brass surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 2 ticks.\n"}, {"action": "look at inclined plane with a lead surface", "observation": "an inclined plane with a lead surface, with: a steel block approximately 16% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a battery, a violet light bulb, which is off, a blue light bulb, which is off, a switch, which is off, a red wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a lead surface, with: a steel block approximately 16% down the plane\n\tan inclined plane with a brass surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 3 ticks.\n"}, {"action": "look at inclined plane with a lead surface", "observation": "an inclined plane with a lead surface, with: a steel block approximately 20% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a battery, a violet light bulb, which is off, a blue light bulb, which is off, a switch, which is off, a red wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a lead surface, with: a steel block approximately 20% down the plane\n\tan inclined plane with a brass surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 4 ticks.\n"}, {"action": "look at inclined plane with a lead surface", "observation": "an inclined plane with a lead surface, with: a steel block approximately 24% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a battery, a violet light bulb, which is off, a blue light bulb, which is off, a switch, which is off, a red wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a lead surface, with: a steel block approximately 24% down the plane\n\tan inclined plane with a brass surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 5 ticks.\n"}, {"action": "look at inclined plane with a lead surface", "observation": "an inclined plane with a lead surface, with: a steel block approximately 28% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a battery, a violet light bulb, which is off, a blue light bulb, which is off, a switch, which is off, a red wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a lead surface, with: a steel block approximately 28% down the plane\n\tan inclined plane with a brass surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 6 ticks.\n"}, {"action": "look at inclined plane with a lead surface", "observation": "an inclined plane with a lead surface, with: a steel block approximately 32% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a battery, a violet light bulb, which is off, a blue light bulb, which is off, a switch, which is off, a red wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a lead surface, with: a steel block approximately 32% down the plane\n\tan inclined plane with a brass surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 7 ticks.\n"}, {"action": "look at inclined plane with a lead surface", "observation": "an inclined plane with a lead surface, with: a steel block approximately 36% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a battery, a violet light bulb, which is off, a blue light bulb, which is off, a switch, which is off, a red wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a lead surface, with: a steel block approximately 36% down the plane\n\tan inclined plane with a brass surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 8 ticks.\n"}, {"action": "look at inclined plane with a lead surface", "observation": "an inclined plane with a lead surface, with: a steel block approximately 40% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a battery, a violet light bulb, which is off, a blue light bulb, which is off, a switch, which is off, a red wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a lead surface, with: a steel block approximately 40% down the plane\n\tan inclined plane with a brass surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 9 ticks.\n"}, {"action": "look at inclined plane with a lead surface", "observation": "an inclined plane with a lead surface, with: a steel block approximately 44% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a battery, a violet light bulb, which is off, a blue light bulb, which is off, a switch, which is off, a red wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a lead surface, with: a steel block approximately 44% down the plane\n\tan inclined plane with a brass surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 10 ticks.\n"}, {"action": "look at inclined plane with a lead surface", "observation": "an inclined plane with a lead surface, with: a steel block approximately 48% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a battery, a violet light bulb, which is off, a blue light bulb, which is off, a switch, which is off, a red wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a lead surface, with: a steel block approximately 48% down the plane\n\tan inclined plane with a brass surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 11 ticks.\n"}, {"action": "look at inclined plane with a lead surface", "observation": "an inclined plane with a lead surface, with: a steel block approximately 52% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a battery, a violet light bulb, which is off, a blue light bulb, which is off, a switch, which is off, a red wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a lead surface, with: a steel block approximately 52% down the plane\n\tan inclined plane with a brass surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 12 ticks.\n"}, {"action": "look at inclined plane with a lead surface", "observation": "an inclined plane with a lead surface, with: a steel block approximately 56% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a battery, a violet light bulb, which is off, a blue light bulb, which is off, a switch, which is off, a red wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a lead surface, with: a steel block approximately 56% down the plane\n\tan inclined plane with a brass surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 13 ticks.\n"}, {"action": "look at inclined plane with a lead surface", "observation": "an inclined plane with a lead surface, with: a steel block approximately 60% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a battery, a violet light bulb, which is off, a blue light bulb, which is off, a switch, which is off, a red wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a lead surface, with: a steel block approximately 60% down the plane\n\tan inclined plane with a brass surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 14 ticks.\n"}, {"action": "look at inclined plane with a lead surface", "observation": "an inclined plane with a lead surface, with: a steel block approximately 64% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a battery, a violet light bulb, which is off, a blue light bulb, which is off, a switch, which is off, a red wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a lead surface, with: a steel block approximately 64% down the plane\n\tan inclined plane with a brass surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 15 ticks.\n"}, {"action": "look at inclined plane with a lead surface", "observation": "an inclined plane with a lead surface, with: a steel block approximately 69% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a battery, a violet light bulb, which is off, a blue light bulb, which is off, a switch, which is off, a red wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a lead surface, with: a steel block approximately 69% down the plane\n\tan inclined plane with a brass surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 16 ticks.\n"}, {"action": "look at inclined plane with a lead surface", "observation": "an inclined plane with a lead surface, with: a steel block approximately 73% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a battery, a violet light bulb, which is off, a blue light bulb, which is off, a switch, which is off, a red wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a lead surface, with: a steel block approximately 73% down the plane\n\tan inclined plane with a brass surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 17 ticks.\n"}, {"action": "look at inclined plane with a lead surface", "observation": "an inclined plane with a lead surface, with: a steel block approximately 77% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a battery, a violet light bulb, which is off, a blue light bulb, which is off, a switch, which is off, a red wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a lead surface, with: a steel block approximately 77% down the plane\n\tan inclined plane with a brass surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 18 ticks.\n"}, {"action": "look at inclined plane with a lead surface", "observation": "an inclined plane with a lead surface, with: a steel block approximately 81% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a battery, a violet light bulb, which is off, a blue light bulb, which is off, a switch, which is off, a red wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a lead surface, with: a steel block approximately 81% down the plane\n\tan inclined plane with a brass surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 19 ticks.\n"}, {"action": "look at inclined plane with a lead surface", "observation": "an inclined plane with a lead surface, with: a steel block approximately 85% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a battery, a violet light bulb, which is off, a blue light bulb, which is off, a switch, which is off, a red wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a lead surface, with: a steel block approximately 85% down the plane\n\tan inclined plane with a brass surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 20 ticks.\n"}, {"action": "look at inclined plane with a lead surface", "observation": "an inclined plane with a lead surface, with: a steel block approximately 89% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a battery, a violet light bulb, which is off, a blue light bulb, which is off, a switch, which is off, a red wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a lead surface, with: a steel block approximately 89% down the plane\n\tan inclined plane with a brass surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 21 ticks.\n"}, {"action": "look at inclined plane with a lead surface", "observation": "an inclined plane with a lead surface, with: a steel block approximately 93% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a battery, a violet light bulb, which is off, a blue light bulb, which is off, a switch, which is off, a red wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a lead surface, with: a steel block approximately 93% down the plane\n\tan inclined plane with a brass surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 22 ticks.\n"}, {"action": "look at inclined plane with a lead surface", "observation": "an inclined plane with a lead surface, with: a steel block approximately 97% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a battery, a violet light bulb, which is off, a blue light bulb, which is off, a switch, which is off, a red wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a lead surface, with: a steel block approximately 97% down the plane\n\tan inclined plane with a brass surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 23 ticks.\n"}, {"action": "look at inclined plane with a lead surface", "observation": "an inclined plane with a lead surface, with: a steel block at the bottom of the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a battery, a violet light bulb, which is off, a blue light bulb, which is off, a switch, which is off, a red wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a lead surface, with: a steel block at the bottom of the plane\n\tan inclined plane with a brass surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 24 ticks.\n"}, {"action": "deactivate stopwatch in inventory", "observation": "The stopwatch is now deactivated.", "score": "0.44999999999999996", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a battery, a violet light bulb, which is off, a blue light bulb, which is off, a switch, which is off, a red wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a lead surface, with: a steel block at the bottom of the plane\n\tan inclined plane with a brass surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 25 ticks.\n"}, {"action": "examine stopwatch in inventory", "observation": "a stopwatch, which is deactivated. The time reads 25 ticks.", "score": "0.49999999999999994", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a battery, a violet light bulb, which is off, a blue light bulb, which is off, a switch, which is off, a red wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a lead surface, with: a steel block at the bottom of the plane\n\tan inclined plane with a brass surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is deactivated. The time reads 25 ticks.\n"}, {"action": "focus on inclined plane with a brass surface", "observation": "You focus on the inclined plane with a brass surface.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a battery, a violet light bulb, which is off, a blue light bulb, which is off, a switch, which is off, a red wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a lead surface, with: a steel block at the bottom of the plane\n\tan inclined plane with a brass surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is deactivated. The time reads 25 ticks.\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a battery, a violet light bulb, which is off, a blue light bulb, which is off, a switch, which is off, a red wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a lead surface, with: a steel block at the bottom of the plane\n\tan inclined plane with a brass surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is deactivated. The time reads 25 ticks.\n"}]}} +{"id": "SciWorld_test_00009", "question": "Your task is to determine if sodium chloride is electrically conductive. The sodium chloride is located around the kitchen. First, focus on the sodium chloride. If it is electrically conductive, place it in the blue box. If it is electrically nonconductive, place it in the orange box.", "answer": null, "metadata": {"taskIdx": 9, "taskName": "task-2a-test-conductivity", "variationIdx": 702, "goldPath": [{"action": "look around", "observation": "This room is called the workshop. In it, you see: \n\ta red light bulb, which is off\n\ta blue box (containing nothing)\n\ta table. On the table is: a orange light bulb, which is off, a yellow light bulb, which is off, a battery, a blue wire, a red wire, a black wire, a switch, which is off, a green light bulb, which is off.\n\ta substance called air\n\ta orange box (containing nothing)\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta red light bulb, which is off\n\ta blue box (containing nothing)\n\ta table. On the table is: a orange light bulb, which is off, a yellow light bulb, which is off, a battery, a blue wire, a red wire, a black wire, a switch, which is off, a green light bulb, which is off.\n\ta substance called air\n\ta orange box (containing nothing)\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta red light bulb, which is off\n\ta blue box (containing nothing)\n\ta table. On the table is: a orange light bulb, which is off, a yellow light bulb, which is off, a battery, a blue wire, a red wire, a black wire, a switch, which is off, a green light bulb, which is off.\n\ta substance called air\n\ta orange box (containing nothing)\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta red light bulb, which is off\n\ta blue box (containing nothing)\n\ta table. On the table is: a orange light bulb, which is off, a yellow light bulb, which is off, a battery, a blue wire, a red wire, a black wire, a switch, which is off, a green light bulb, which is off.\n\ta substance called air\n\ta orange box (containing nothing)\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to bedroom", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\ta finger painting\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to bedroom", "observation": "You move to the bedroom.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\ta finger painting\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the bedroom. In it, you see: \n\ta bed. On the bed is: a mattress. On the mattress is: a white pillow..\n\ta closet. The closet door is closed. \n\ta drawing\n\ta substance called air\n\tthe agent\n\ta table. On the table is: nothing.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the bedroom. In it, you see: \n\ta bed. On the bed is: a mattress. On the mattress is: a white pillow..\n\ta closet. The closet door is closed. \n\ta drawing\n\ta substance called air\n\tthe agent\n\ta table. On the table is: nothing.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to art studio", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\ta finger painting\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to art studio", "observation": "You move to the art studio.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\ta finger painting\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the art studio. In it, you see: \n\ta wood cup (containing yellow paint)\n\ta substance called air\n\ta large cupboard. The large cupboard door is closed. \n\ta wood cup (containing blue paint)\n\ta wood cup (containing red paint)\n\tthe agent\n\ta table. On the table is: a bowl (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the art studio. In it, you see: \n\ta wood cup (containing yellow paint)\n\ta substance called air\n\ta large cupboard. The large cupboard door is closed. \n\ta wood cup (containing blue paint)\n\ta wood cup (containing red paint)\n\tthe agent\n\ta table. On the table is: a bowl (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to living room", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\ta finger painting\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to living room", "observation": "You move to the living room.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\ta finger painting\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the living room. In it, you see: \n\ta couch. On the couch is: a white pillow.\n\ta table. On the table is: nothing.\n\ta substance called air\n\ta drawing\n\ta chair. On the chair is: nothing.\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the living room. In it, you see: \n\ta couch. On the couch is: a white pillow.\n\ta table. On the table is: nothing.\n\ta substance called air\n\ta drawing\n\ta chair. On the chair is: nothing.\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to green house", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\ta finger painting\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to green house", "observation": "You move to the green house.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\ta finger painting\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to outside", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta jug (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called air\n\ta bee hive. The bee hive door is closed. \n\tthe agent\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to outside", "observation": "You move to the outside.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta jug (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called air\n\ta bee hive. The bee hive door is closed. \n\tthe agent\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to foundry", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\tan axe\n\ta substance called wood\n\ta substance called air\n\ta fire pit (containing nothing)\n\ta shovel\n\tthe agent\n\ta fountain (containing a substance called water)\n\tthe ground\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the foundry (that is open)\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to foundry", "observation": "You move to the foundry.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\tan axe\n\ta substance called wood\n\ta substance called air\n\ta fire pit (containing nothing)\n\ta shovel\n\tthe agent\n\ta fountain (containing a substance called water)\n\tthe ground\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the foundry (that is open)\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to outside", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the foundry. In it, you see: \n\ta sink, which is turned off. In the sink is: nothing.\n\ta table. On the table is: nothing.\n\ta substance called air\n\ta blast furnace, which is turned off. The blast furnace door is closed. \n\tthe agent\nYou also see:\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to outside", "observation": "You move to the outside.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the foundry. In it, you see: \n\ta sink, which is turned off. In the sink is: nothing.\n\ta table. On the table is: nothing.\n\ta substance called air\n\ta blast furnace, which is turned off. The blast furnace door is closed. \n\tthe agent\nYou also see:\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to kitchen", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\tan axe\n\ta substance called wood\n\ta substance called air\n\ta fire pit (containing nothing)\n\ta shovel\n\tthe agent\n\ta fountain (containing a substance called water)\n\tthe ground\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the foundry (that is open)\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to kitchen", "observation": "You move to the kitchen.", "score": "0.09523809523809523", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\tan axe\n\ta substance called wood\n\ta substance called air\n\ta fire pit (containing nothing)\n\ta shovel\n\tthe agent\n\ta fountain (containing a substance called water)\n\tthe ground\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the foundry (that is open)\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "pick up sodium chloride in kitchen", "observation": "You move the sodium chloride to the inventory.", "score": "0.09523809523809523", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta substance called soap\n\ta table. On the table is: a glass cup (containing nothing).\n\ta cupboard. The cupboard door is closed. \n\ta substance called air\n\ta sink, which is turned off. In the sink is: nothing.\n\ta fridge. The fridge door is closed. \n\ta freezer. The freezer door is closed. \n\ta counter. On the counter is: a bowl (containing a potato, an orange, a banana, a red apple), a drawer.\n\ta lighter\n\ta oven, which is turned off. The oven door is closed. \n\ta chair. On the chair is: nothing.\n\ta glass jar (containing a substance called sodium chloride)\n\ta painting\n\ta substance called sodium chloride\n\tthe agent\n\ta stove, which is turned off. On the stove is: nothing.\n\ta stopwatch, which is deactivated. \n\ta thermometer, currently reading a temperature of 10 degrees celsius\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "focus on sodium chloride in inventory", "observation": "You focus on the sodium chloride.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta substance called soap\n\ta table. On the table is: a glass cup (containing nothing).\n\ta cupboard. The cupboard door is closed. \n\ta substance called air\n\ta sink, which is turned off. In the sink is: nothing.\n\ta fridge. The fridge door is closed. \n\ta freezer. The freezer door is closed. \n\ta counter. On the counter is: a bowl (containing a potato, an orange, a banana, a red apple), a drawer.\n\ta lighter\n\ta oven, which is turned off. The oven door is closed. \n\ta chair. On the chair is: nothing.\n\ta glass jar (containing a substance called sodium chloride)\n\ta painting\n\tthe agent\n\ta stove, which is turned off. On the stove is: nothing.\n\ta stopwatch, which is deactivated. \n\ta thermometer, currently reading a temperature of 10 degrees celsius\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta substance called sodium chloride\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta substance called soap\n\ta table. On the table is: a glass cup (containing nothing).\n\ta cupboard. The cupboard door is closed. \n\ta substance called air\n\ta sink, which is turned off. In the sink is: nothing.\n\ta fridge. The fridge door is closed. \n\ta freezer. The freezer door is closed. \n\ta counter. On the counter is: a bowl (containing a potato, an orange, a banana, a red apple), a drawer.\n\ta lighter\n\ta oven, which is turned off. The oven door is closed. \n\ta chair. On the chair is: nothing.\n\ta glass jar (containing a substance called sodium chloride)\n\ta painting\n\tthe agent\n\ta stove, which is turned off. On the stove is: nothing.\n\ta stopwatch, which is deactivated. \n\ta thermometer, currently reading a temperature of 10 degrees celsius\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta substance called sodium chloride\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta substance called soap\n\ta table. On the table is: a glass cup (containing nothing).\n\ta cupboard. The cupboard door is closed. \n\ta substance called air\n\ta sink, which is turned off. In the sink is: nothing.\n\ta fridge. The fridge door is closed. \n\ta freezer. The freezer door is closed. \n\ta counter. On the counter is: a bowl (containing a potato, an orange, a banana, a red apple), a drawer.\n\ta lighter\n\ta oven, which is turned off. The oven door is closed. \n\ta chair. On the chair is: nothing.\n\ta glass jar (containing a substance called sodium chloride)\n\ta painting\n\tthe agent\n\ta stove, which is turned off. On the stove is: nothing.\n\ta stopwatch, which is deactivated. \n\ta thermometer, currently reading a temperature of 10 degrees celsius\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta substance called sodium chloride\n\tan orange\n"}, {"action": "open door to workshop", "observation": "The door is already open.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\ta finger painting\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\ta substance called sodium chloride\n\tan orange\n"}, {"action": "go to workshop", "observation": "You move to the workshop.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\ta finger painting\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\ta substance called sodium chloride\n\tan orange\n"}, {"action": "drop sodium chloride", "observation": "You move the sodium chloride to the workshop.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta red light bulb, which is off\n\ta blue box (containing nothing)\n\ta table. On the table is: a orange light bulb, which is off, a yellow light bulb, which is off, a battery, a blue wire, a red wire, a black wire, a switch, which is off, a green light bulb, which is off.\n\ta substance called air\n\ta orange box (containing nothing)\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta substance called sodium chloride\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the workshop. In it, you see: \n\ta red light bulb, which is off\n\ta blue box (containing nothing)\n\ta table. On the table is: a orange light bulb, which is off, a yellow light bulb, which is off, a battery, a blue wire, a red wire, a black wire, a switch, which is off, a green light bulb, which is off.\n\ta substance called air\n\ta orange box (containing nothing)\n\ta substance called sodium chloride\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta red light bulb, which is off\n\ta blue box (containing nothing)\n\ta table. On the table is: a orange light bulb, which is off, a yellow light bulb, which is off, a battery, a blue wire, a red wire, a black wire, a switch, which is off, a green light bulb, which is off.\n\ta substance called air\n\ta orange box (containing nothing)\n\ta substance called sodium chloride\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect battery anode to red wire terminal 1", "observation": "anode on battery is now connected to terminal 1 on red wire", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta red light bulb, which is off\n\ta blue box (containing nothing)\n\ta table. On the table is: a orange light bulb, which is off, a yellow light bulb, which is off, a battery, a blue wire, a red wire, a black wire, a switch, which is off, a green light bulb, which is off.\n\ta substance called air\n\ta orange box (containing nothing)\n\ta substance called sodium chloride\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect battery cathode to black wire terminal 1", "observation": "cathode on battery is now connected to terminal 1 on black wire", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta red light bulb, which is off\n\ta blue box (containing nothing)\n\ta table. On the table is: a orange light bulb, which is off, a yellow light bulb, which is off, a battery, a blue wire, a red wire, a black wire, a switch, which is off, a green light bulb, which is off.\n\ta substance called air\n\ta orange box (containing nothing)\n\ta substance called sodium chloride\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect red wire terminal 2 to cathode in red light bulb", "observation": "terminal 2 on red wire is now connected to cathode on red light bulb", "score": "0.6428571428571428", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta red light bulb, which is off\n\ta blue box (containing nothing)\n\ta table. On the table is: a orange light bulb, which is off, a yellow light bulb, which is off, a battery, a blue wire, a red wire, a black wire, a switch, which is off, a green light bulb, which is off.\n\ta substance called air\n\ta orange box (containing nothing)\n\ta substance called sodium chloride\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect blue wire terminal 2 to anode in red light bulb", "observation": "terminal 2 on blue wire is now connected to anode on red light bulb", "score": "0.6428571428571428", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta red light bulb, which is off\n\ta blue box (containing nothing)\n\ta table. On the table is: a orange light bulb, which is off, a yellow light bulb, which is off, a battery, a blue wire, a red wire, a black wire, a switch, which is off, a green light bulb, which is off.\n\ta substance called air\n\ta orange box (containing nothing)\n\ta substance called sodium chloride\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect sodium chloride terminal 1 to black wire terminal 2", "observation": "terminal 1 on sodium chloride is now connected to terminal 2 on black wire", "score": "0.7380952380952381", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta red light bulb, which is off\n\ta blue box (containing nothing)\n\ta table. On the table is: a orange light bulb, which is off, a yellow light bulb, which is off, a battery, a blue wire, a red wire, a black wire, a switch, which is off, a green light bulb, which is off.\n\ta substance called air\n\ta orange box (containing nothing)\n\ta substance called sodium chloride\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect sodium chloride terminal 2 to blue wire terminal 1", "observation": "terminal 2 on sodium chloride is now connected to terminal 1 on blue wire", "score": "0.8333333333333333", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta red light bulb, which is off\n\ta blue box (containing nothing)\n\ta table. On the table is: a orange light bulb, which is off, a yellow light bulb, which is off, a battery, a blue wire, a red wire, a black wire, a switch, which is off, a green light bulb, which is off.\n\ta substance called air\n\ta orange box (containing nothing)\n\ta substance called sodium chloride\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.8333333333333333", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta red light bulb, which is off\n\ta blue box (containing nothing)\n\ta table. On the table is: a orange light bulb, which is off, a yellow light bulb, which is off, a battery, a blue wire, a red wire, a black wire, a switch, which is off, a green light bulb, which is off.\n\ta substance called air\n\ta orange box (containing nothing)\n\ta substance called sodium chloride\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.8333333333333333", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta red light bulb, which is off\n\ta blue box (containing nothing)\n\ta table. On the table is: a orange light bulb, which is off, a yellow light bulb, which is off, a battery, a blue wire, a red wire, a black wire, a switch, which is off, a green light bulb, which is off.\n\ta substance called air\n\ta orange box (containing nothing)\n\ta substance called sodium chloride\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the workshop. In it, you see: \n\ta red light bulb, which is off\n\ta blue box (containing nothing)\n\ta table. On the table is: a orange light bulb, which is off, a yellow light bulb, which is off, a battery, a blue wire, a red wire, a black wire, a switch, which is off, a green light bulb, which is off.\n\ta substance called air\n\ta orange box (containing nothing)\n\ta substance called sodium chloride\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.8333333333333333", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta red light bulb, which is off\n\ta blue box (containing nothing)\n\ta table. On the table is: a orange light bulb, which is off, a yellow light bulb, which is off, a battery, a blue wire, a red wire, a black wire, a switch, which is off, a green light bulb, which is off.\n\ta substance called air\n\ta orange box (containing nothing)\n\ta substance called sodium chloride\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "move sodium chloride to orange box", "observation": "(disconnecting sodium chloride)You move the sodium chloride to the orange box.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the workshop. In it, you see: \n\ta red light bulb, which is off\n\ta blue box (containing nothing)\n\ta table. On the table is: a orange light bulb, which is off, a yellow light bulb, which is off, a battery, a blue wire, a red wire, a black wire, a switch, which is off, a green light bulb, which is off.\n\ta substance called air\n\ta orange box (containing nothing)\n\ta substance called sodium chloride\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the workshop. In it, you see: \n\ta red light bulb, which is off\n\ta blue box (containing nothing)\n\ta table. On the table is: a orange light bulb, which is off, a yellow light bulb, which is off, a battery, a blue wire, a red wire, a black wire, a switch, which is off, a green light bulb, which is off.\n\ta substance called air\n\ta orange box (containing a substance called sodium chloride)\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}]}} +{"id": "SciWorld_test_00010", "question": "Your task is to find the animal with the shortest life span. The animals are in the 'outside' location. Focus on the animal with the shortest life span.", "answer": null, "metadata": {"taskIdx": 22, "taskName": "task-6-lifespan-(shortest-lived)", "variationIdx": 94, "goldPath": [{"action": "look around", "observation": "This room is called the green house. In it, you see: \n\ta substance called air\n\ta sink, which is turned off. In the sink is: nothing.\n\tthe agent\n\ta bee hive. The bee hive door is closed. \n\ta shovel\n\ta jug (containing nothing)\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta substance called air\n\ta sink, which is turned off. In the sink is: nothing.\n\tthe agent\n\ta bee hive. The bee hive door is closed. \n\ta shovel\n\ta jug (containing nothing)\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to outside", "observation": "The door is already open.", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta substance called air\n\ta sink, which is turned off. In the sink is: nothing.\n\tthe agent\n\ta bee hive. The bee hive door is closed. \n\ta shovel\n\ta jug (containing nothing)\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to outside", "observation": "You move to the outside.", "score": "0.5", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta substance called air\n\ta sink, which is turned off. In the sink is: nothing.\n\tthe agent\n\ta bee hive. The bee hive door is closed. \n\ta shovel\n\ta jug (containing nothing)\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "focus on baby baby hedgehog", "observation": "You focus on the baby hedgehog.", "score": "1.0", "isCompleted": "true", "freelook": "This outside location is called the outside. Here you see: \n\ta substance called air\n\ta baby chipmunk\n\ta fire pit (containing nothing)\n\tthe agent\n\ta giant tortoise egg\n\tan axe\n\tthe ground\n\ta substance called wood\n\ta fountain (containing a substance called water)\n\ta baby hedgehog\nYou also see:\n\tA door to the foundry (that is open)\n\tA door to the green house (that is open)\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This outside location is called the outside. Here you see: \n\ta substance called air\n\ta baby chipmunk\n\ta fire pit (containing nothing)\n\tthe agent\n\ta giant tortoise egg\n\tan axe\n\tthe ground\n\ta substance called wood\n\ta fountain (containing a substance called water)\n\ta baby hedgehog\nYou also see:\n\tA door to the foundry (that is open)\n\tA door to the green house (that is open)\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}]}} +{"id": "SciWorld_test_00011", "question": "Your task is to find the animal with the longest life span, then the shortest life span. First, focus on the animal with the longest life span. Then, focus on the animal with the shortest life span. The animals are in the 'outside' location.", "answer": null, "metadata": {"taskIdx": 21, "taskName": "task-6-lifespan-(longest-lived-then-shortest-lived)", "variationIdx": 110, "goldPath": [{"action": "look around", "observation": "This outside location is called the outside. Here you see: \n\ta parrot egg\n\ta substance called air\n\tan axe\n\ta fire pit (containing nothing)\n\tthe ground\n\ta substance called wood\n\tthe agent\n\ta baby wolf\n\ta chameleon egg\n\ta fountain (containing nothing)\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the foundry (that is open)\n\tA door to the kitchen (that is open)", "score": "0.3333333333333333", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\ta parrot egg\n\ta substance called air\n\tan axe\n\ta fire pit (containing nothing)\n\tthe ground\n\ta substance called wood\n\tthe agent\n\ta baby wolf\n\ta chameleon egg\n\ta fountain (containing nothing)\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the foundry (that is open)\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "focus on egg parrot", "observation": "You focus on the parrot egg.", "score": "0.8333333333333333", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\ta parrot egg\n\ta substance called air\n\tan axe\n\ta fire pit (containing nothing)\n\tthe ground\n\ta substance called wood\n\tthe agent\n\ta baby wolf\n\ta chameleon egg\n\ta fountain (containing nothing)\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the foundry (that is open)\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "focus on chameleon", "observation": "You focus on the chameleon egg.", "score": "1.0", "isCompleted": "true", "freelook": "This outside location is called the outside. Here you see: \n\ta parrot egg\n\ta substance called air\n\tan axe\n\ta fire pit (containing nothing)\n\tthe ground\n\ta substance called wood\n\tthe agent\n\ta baby wolf\n\ta chameleon egg\n\ta fountain (containing a substance called water)\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the foundry (that is open)\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This outside location is called the outside. Here you see: \n\ta parrot egg\n\ta substance called air\n\tan axe\n\ta fire pit (containing nothing)\n\tthe ground\n\ta substance called wood\n\tthe agent\n\ta baby wolf\n\ta chameleon egg\n\ta fountain (containing a substance called water)\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the foundry (that is open)\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}]}} +{"id": "SciWorld_test_00012", "question": "Your task is to find a(n) non-living thing. First, focus on the thing. Then, move it to the blue box in the kitchen.", "answer": null, "metadata": {"taskIdx": 13, "taskName": "task-3-find-non-living-thing", "variationIdx": 272, "goldPath": [{"action": "look around", "observation": "This room is called the bedroom. In it, you see: \n\ta closet. The closet door is closed. \n\ta substance called air\n\ta table. On the table is: nothing.\n\tthe agent\n\ta picture\n\ta bed. On the bed is: a mattress. On the mattress is: a white pillow..\n\ta book shelf (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.08333333333333333", "isCompleted": "false", "freelook": "This room is called the bedroom. In it, you see: \n\ta closet. The closet door is closed. \n\ta substance called air\n\ta table. On the table is: nothing.\n\tthe agent\n\ta picture\n\ta bed. On the bed is: a mattress. On the mattress is: a white pillow..\n\ta book shelf (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.08333333333333333", "isCompleted": "false", "freelook": "This room is called the bedroom. In it, you see: \n\ta closet. The closet door is closed. \n\ta substance called air\n\ta table. On the table is: nothing.\n\tthe agent\n\ta picture\n\ta bed. On the bed is: a mattress. On the mattress is: a white pillow..\n\ta book shelf (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.16666666666666666", "isCompleted": "false", "freelook": "This room is called the bedroom. In it, you see: \n\ta closet. The closet door is closed. \n\ta substance called air\n\ta table. On the table is: nothing.\n\tthe agent\n\ta picture\n\ta bed. On the bed is: a mattress. On the mattress is: a white pillow..\n\ta book shelf (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to kitchen", "observation": "The door is already open.", "score": "0.16666666666666666", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\tthe agent\n\ta substance called air\n\ta picture\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to kitchen", "observation": "You move to the kitchen.", "score": "0.25", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\tthe agent\n\ta substance called air\n\ta picture\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is closed. \n\ta finger painting\n\ta stopwatch, which is deactivated. \n\ta glass jar (containing a substance called sodium chloride)\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a red apple, an orange, a banana, a potato).\n\ta substance called soap\n\ta sink, which is turned off. In the sink is: nothing.\n\ta blue box (containing nothing)\n\ta cupboard. The cupboard door is closed. \n\ta stove, which is turned off. On the stove is: nothing.\n\tthe agent\n\ta table. On the table is: a glass cup (containing nothing).\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta fridge. The fridge door is closed. \n\ta chair. On the chair is: nothing.\n\ta oven, which is turned off. The oven door is closed. \n\ta lighter\nYou also see:\n\tA door to the bathroom (that is open)\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)", "score": "0.25", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is closed. \n\ta finger painting\n\ta stopwatch, which is deactivated. \n\ta glass jar (containing a substance called sodium chloride)\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a red apple, an orange, a banana, a potato).\n\ta substance called soap\n\ta sink, which is turned off. In the sink is: nothing.\n\ta blue box (containing nothing)\n\ta cupboard. The cupboard door is closed. \n\ta stove, which is turned off. On the stove is: nothing.\n\tthe agent\n\ta table. On the table is: a glass cup (containing nothing).\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta fridge. The fridge door is closed. \n\ta chair. On the chair is: nothing.\n\ta oven, which is turned off. The oven door is closed. \n\ta lighter\nYou also see:\n\tA door to the bathroom (that is open)\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "focus on counter", "observation": "You focus on the counter.", "score": "0.75", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is closed. \n\ta finger painting\n\ta stopwatch, which is deactivated. \n\ta glass jar (containing a substance called sodium chloride)\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a red apple, an orange, a banana, a potato).\n\ta substance called soap\n\ta sink, which is turned off. In the sink is: nothing.\n\ta blue box (containing nothing)\n\ta cupboard. The cupboard door is closed. \n\ta stove, which is turned off. On the stove is: nothing.\n\tthe agent\n\ta table. On the table is: a glass cup (containing nothing).\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta fridge. The fridge door is closed. \n\ta chair. On the chair is: nothing.\n\ta oven, which is turned off. The oven door is closed. \n\ta lighter\nYou also see:\n\tA door to the bathroom (that is open)\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "move counter to blue box", "observation": "You move the counter to the blue box.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is closed. \n\ta finger painting\n\ta stopwatch, which is deactivated. \n\ta glass jar (containing a substance called sodium chloride)\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a red apple, an orange, a banana, a potato).\n\ta substance called soap\n\ta sink, which is turned off. In the sink is: nothing.\n\ta blue box (containing nothing)\n\ta cupboard. The cupboard door is closed. \n\ta stove, which is turned off. On the stove is: nothing.\n\tthe agent\n\ta table. On the table is: a glass cup (containing nothing).\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta fridge. The fridge door is closed. \n\ta chair. On the chair is: nothing.\n\ta oven, which is turned off. The oven door is closed. \n\ta lighter\nYou also see:\n\tA door to the bathroom (that is open)\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}]}} +{"id": "SciWorld_test_00013", "question": "Your task is to find a(n) plant. First, focus on the thing. Then, move it to the yellow box in the bathroom.", "answer": null, "metadata": {"taskIdx": 14, "taskName": "task-3-find-plant", "variationIdx": 250, "goldPath": [{"action": "look around", "observation": "This room is called the kitchen. In it, you see: \n\ta table. On the table is: a glass cup (containing nothing).\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, an orange, a red apple, a banana).\n\ta lighter\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta glass jar (containing a substance called sodium chloride)\n\ta stopwatch, which is deactivated. \n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta cupboard. The cupboard door is closed. \n\ta fridge. The fridge door is closed. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta substance called soap\n\ta oven, which is turned off. The oven door is closed. \n\ta painting\n\tthe agent\n\ta freezer. The freezer door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)", "score": "0.08333333333333333", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta table. On the table is: a glass cup (containing nothing).\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, an orange, a red apple, a banana).\n\ta lighter\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta glass jar (containing a substance called sodium chloride)\n\ta stopwatch, which is deactivated. \n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta cupboard. The cupboard door is closed. \n\ta fridge. The fridge door is closed. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta substance called soap\n\ta oven, which is turned off. The oven door is closed. \n\ta painting\n\tthe agent\n\ta freezer. The freezer door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.08333333333333333", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta table. On the table is: a glass cup (containing nothing).\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, an orange, a red apple, a banana).\n\ta lighter\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta glass jar (containing a substance called sodium chloride)\n\ta stopwatch, which is deactivated. \n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta cupboard. The cupboard door is closed. \n\ta fridge. The fridge door is closed. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta substance called soap\n\ta oven, which is turned off. The oven door is closed. \n\ta painting\n\tthe agent\n\ta freezer. The freezer door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.16666666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta table. On the table is: a glass cup (containing nothing).\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, an orange, a red apple, a banana).\n\ta lighter\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta glass jar (containing a substance called sodium chloride)\n\ta stopwatch, which is deactivated. \n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta cupboard. The cupboard door is closed. \n\ta fridge. The fridge door is closed. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta substance called soap\n\ta oven, which is turned off. The oven door is closed. \n\ta painting\n\tthe agent\n\ta freezer. The freezer door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to green house", "observation": "The door is already open.", "score": "0.16666666666666666", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\tthe agent\n\ta finger painting\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to green house", "observation": "You move to the green house.", "score": "0.16666666666666666", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\tthe agent\n\ta finger painting\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: nothing.\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 5 (containing a substance called water)\n\ta jug (containing nothing)\n\ta flower pot 3 (containing soil, a pea plant in the adult stage with a tall height)\n\ta substance called air\n\ta flower pot 1 (containing a substance called water)\n\ta flower pot 6 (containing a peach tree in the adult stage, soil)\n\ta flower pot 2 (containing a cherry tree in the adult stage, soil)\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)", "score": "0.16666666666666666", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: nothing.\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 5 (containing a substance called water)\n\ta jug (containing nothing)\n\ta flower pot 3 (containing soil, a pea plant in the adult stage with a tall height)\n\ta substance called air\n\ta flower pot 1 (containing a substance called water)\n\ta flower pot 6 (containing a peach tree in the adult stage, soil)\n\ta flower pot 2 (containing a cherry tree in the adult stage, soil)\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "focus on adult pea plant", "observation": "You focus on the pea plant.", "score": "0.6666666666666666", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: nothing.\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 5 (containing a substance called water)\n\ta jug (containing nothing)\n\ta flower pot 3 (containing soil, a pea plant in the adult stage with a tall height)\n\ta substance called air\n\ta flower pot 1 (containing a substance called water)\n\ta flower pot 6 (containing a peach tree in the adult stage, soil)\n\ta flower pot 2 (containing a cherry tree in the adult stage, soil)\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "pick up flower pot 3", "observation": "You move the flower pot 3 to the inventory.", "score": "0.75", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: nothing.\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 5 (containing a substance called water)\n\ta jug (containing nothing)\n\ta flower pot 3 (containing soil, a pea plant in the reproducing stage with a tall height)\n\ta substance called air\n\ta flower pot 1 (containing a substance called water)\n\ta flower pot 6 (containing a peach tree in the reproducing stage, soil)\n\ta flower pot 2 (containing a cherry tree in the reproducing stage, soil)\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.75", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: nothing.\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 5 (containing a substance called water)\n\ta jug (containing nothing)\n\ta substance called air\n\ta flower pot 1 (containing a substance called water)\n\ta flower pot 6 (containing a peach tree in the reproducing stage, soil)\n\ta flower pot 2 (containing a cherry tree in the reproducing stage, soil)\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta flower pot 3 (containing soil, a pea plant in the reproducing stage with a tall height)\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.75", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: nothing.\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 5 (containing a substance called water)\n\ta jug (containing nothing)\n\ta substance called air\n\ta flower pot 1 (containing a substance called water)\n\ta flower pot 6 (containing a peach tree in the reproducing stage, soil)\n\ta flower pot 2 (containing a cherry tree in the reproducing stage, soil)\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta flower pot 3 (containing soil, a pea plant in the reproducing stage with a tall height)\n"}, {"action": "open door to kitchen", "observation": "The door is already open.", "score": "0.75", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\tthe agent\n\ta finger painting\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta flower pot 3 (containing soil, a pea plant in the reproducing stage with a tall height)\n"}, {"action": "go to kitchen", "observation": "You move to the kitchen.", "score": "0.75", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\tthe agent\n\ta finger painting\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta flower pot 3 (containing soil, a pea plant in the reproducing stage with a tall height)\n"}, {"action": "open door to bathroom", "observation": "The door is already open.", "score": "0.75", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta table. On the table is: a glass cup (containing nothing).\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, an orange, a red apple, a banana).\n\ta lighter\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta glass jar (containing a substance called sodium chloride)\n\ta stopwatch, which is deactivated. \n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta cupboard. The cupboard door is closed. \n\ta fridge. The fridge door is closed. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta substance called soap\n\ta oven, which is turned off. The oven door is closed. \n\ta painting\n\tthe agent\n\ta freezer. The freezer door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta flower pot 3 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. )\n"}, {"action": "go to bathroom", "observation": "You move to the bathroom.", "score": "0.8333333333333333", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta table. On the table is: a glass cup (containing nothing).\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, an orange, a red apple, a banana).\n\ta lighter\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta glass jar (containing a substance called sodium chloride)\n\ta stopwatch, which is deactivated. \n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta cupboard. The cupboard door is closed. \n\ta fridge. The fridge door is closed. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta substance called soap\n\ta oven, which is turned off. The oven door is closed. \n\ta painting\n\tthe agent\n\ta freezer. The freezer door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta flower pot 3 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. )\n"}, {"action": "move flower pot 3 containing pea plant and soil in inventory to yellow box", "observation": "You move the flower pot 3 to the yellow box.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the bathroom. In it, you see: \n\ta yellow box (containing nothing)\n\ta substance called air\n\ta picture\n\ta toilet. In the toilet is: a substance called water, A drain, which is closed.\n\ta glass cup (containing nothing)\n\ta bath tub, which is turned off. In the bath tub is: nothing.\n\ta sink, which is turned off. In the sink is: nothing.\n\tthe agent\nYou also see:\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta flower pot 3 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. )\n"}]}} +{"id": "SciWorld_test_00014", "question": "Your task is to determine which of the two inclined planes (aluminum, sandpaper) has the most friction. After completing your experiment, focus on the inclined plane with the most friction.", "answer": null, "metadata": {"taskIdx": 26, "taskName": "task-8-inclined-plane-friction-(named-surfaces)", "variationIdx": 1126, "goldPath": [{"action": "look around", "observation": "This room is called the hallway. In it, you see: \n\ta substance called air\n\ta drawing\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\ta drawing\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to workshop", "observation": "The door is already open.", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\ta drawing\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to workshop", "observation": "You move to the workshop.", "score": "0.1", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\ta drawing\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface\n\ta stopwatch, which is deactivated. \n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta steel block\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.1", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface\n\ta stopwatch, which is deactivated. \n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta steel block\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "pick up stopwatch", "observation": "You move the stopwatch to the inventory.", "score": "0.1", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface\n\ta stopwatch, which is deactivated. \n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta steel block\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "move block to inclined plane with a sandpaper surface", "observation": "You move the steel block to the inclined plane.", "score": "0.15000000000000002", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta steel block\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is deactivated. The time reads 0 ticks.\n\tan orange\n"}, {"action": "activate stopwatch in inventory", "observation": "The stopwatch is now activated.", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block at the top of the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is deactivated. The time reads 0 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block at the top of the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block at the top of the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 1 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block at the top of the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block at the top of the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 2 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block at the top of the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block at the top of the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 3 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block at the top of the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block at the top of the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 4 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block at the top of the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block at the top of the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 5 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block at the top of the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block at the top of the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 6 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 1% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 1% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 7 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 1% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 1% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 8 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 1% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 1% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 9 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 2% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 2% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 10 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 2% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 2% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 11 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 2% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 2% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 12 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 2% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 2% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 13 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 2% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 2% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 14 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 2% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 2% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 15 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 2% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 2% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 16 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 3% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 3% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 17 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 3% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 3% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 18 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 3% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 3% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 19 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 3% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 3% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 20 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 3% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 3% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 21 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 3% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 3% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 22 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 3% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 3% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 23 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 4% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 4% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 24 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 4% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 4% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 25 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 4% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 4% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 26 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 4% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 4% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 27 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 4% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 4% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 28 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 4% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 4% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 29 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 4% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 4% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 30 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 5% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 5% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 31 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 5% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 5% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 32 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 5% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 5% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 33 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 5% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 5% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 34 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 5% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 5% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 35 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 5% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 5% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 36 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 5% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 5% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 37 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 6% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 6% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 38 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 6% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 6% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 39 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 6% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 6% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 40 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 6% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 6% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 41 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 6% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 6% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 42 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 6% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 6% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 43 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 6% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 6% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 44 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 7% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 7% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 45 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 7% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 7% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 46 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 7% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 7% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 47 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 7% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 7% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 48 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 7% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 7% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 49 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 7% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 7% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 50 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 7% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 7% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 51 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 7% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 7% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 52 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 8% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 8% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 53 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 8% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 8% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 54 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 8% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 8% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 55 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 8% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 8% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 56 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 8% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 8% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 57 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 8% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 8% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 58 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 8% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 8% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 59 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 9% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 9% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 60 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 9% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 9% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 61 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 9% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 9% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 62 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 9% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 9% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 63 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 9% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 9% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 64 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 9% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 9% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 65 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 9% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 9% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 66 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 10% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 10% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 67 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 10% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 10% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 68 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 10% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 10% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 69 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 10% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 10% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 70 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 10% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 10% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 71 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 10% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 10% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 72 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 10% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 10% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 73 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 11% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 11% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 74 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 11% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 11% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 75 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 11% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 11% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 76 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 11% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 11% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 77 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 11% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 11% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 78 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 11% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 11% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 79 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 11% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 11% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 80 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 12% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 12% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 81 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 12% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 12% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 82 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 12% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 12% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 83 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 12% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 12% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 84 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 12% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 12% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 85 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 12% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 12% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 86 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 12% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 12% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 87 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 13% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 13% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 88 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 13% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 13% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 89 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 13% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 13% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 90 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 13% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 13% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 91 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 13% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 13% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 92 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 13% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 13% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 93 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 13% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 13% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 94 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 14% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 14% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 95 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 14% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 14% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 96 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 14% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 14% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 97 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 14% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 14% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 98 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 14% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 14% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 99 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 14% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 14% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 100 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 14% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 14% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 101 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 15% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 15% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 102 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 15% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 15% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 103 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 15% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 15% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 104 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 15% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 15% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 105 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 15% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 15% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 106 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 15% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 15% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 107 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 15% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 15% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 108 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 16% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 16% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 109 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 16% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 16% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 110 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 16% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 16% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 111 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 16% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 16% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 112 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 16% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 16% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 113 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 16% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 16% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 114 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 16% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 16% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 115 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 17% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 17% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 116 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 17% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 17% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 117 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 17% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 17% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 118 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 17% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 17% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 119 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 17% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 17% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 120 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 17% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 17% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 121 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 17% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 17% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 122 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 18% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 18% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 123 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 18% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 18% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 124 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 18% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 18% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 125 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 18% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 18% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 126 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 18% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 18% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 127 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 18% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 18% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 128 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 18% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 18% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 129 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 19% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 19% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 130 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 19% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 19% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 131 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 19% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 19% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 132 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 19% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 19% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 133 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 19% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 19% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 134 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 19% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 19% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 135 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 19% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 19% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 136 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 20% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 20% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 137 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 20% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 20% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 138 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 20% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 20% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 139 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 20% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 20% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 140 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 20% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 20% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 141 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 20% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 20% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 142 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 20% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 20% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 143 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 21% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 21% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 144 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 21% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 21% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 145 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 21% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 21% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 146 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 21% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 21% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 147 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 21% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 21% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 148 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 21% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 21% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 149 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 21% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 21% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 150 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 21% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 21% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 151 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 22% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 22% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 152 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 22% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 22% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 153 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 22% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 22% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 154 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 22% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 22% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 155 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 22% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 22% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 156 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 22% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 22% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 157 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 22% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 22% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 158 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 23% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 23% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 159 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 23% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 23% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 160 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 23% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 23% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 161 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 23% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 23% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 162 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 23% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 23% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 163 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 23% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 23% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 164 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 23% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 23% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 165 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 24% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 24% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 166 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 24% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 24% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 167 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 24% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 24% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 168 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 24% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 24% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 169 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 24% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 24% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 170 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 24% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 24% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 171 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 24% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 24% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 172 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 25% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 25% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 173 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 25% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 25% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 174 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 25% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 25% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 175 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 25% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 25% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 176 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 25% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 25% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 177 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 25% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 25% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 178 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 25% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 25% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 179 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 26% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 26% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 180 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 26% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 26% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 181 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 26% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 26% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 182 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 26% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 26% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 183 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 26% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 26% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 184 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 26% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 26% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 185 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 26% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 26% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 186 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 27% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 27% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 187 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 27% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 27% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 188 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 27% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 27% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 189 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 27% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 27% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 190 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 27% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 27% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 191 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 27% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 27% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 192 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 27% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 27% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 193 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 28% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 28% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 194 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 28% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 28% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 195 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 28% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 28% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 196 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 28% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 28% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 197 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 28% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 28% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 198 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 28% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 28% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 199 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 28% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 28% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 200 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 29% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 29% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 201 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 29% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 29% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 202 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 29% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 29% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 203 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 29% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 29% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 204 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 29% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 29% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 205 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 29% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 29% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 206 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 29% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 29% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 207 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 30% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 30% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 208 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 30% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 30% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 209 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 30% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 30% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 210 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 30% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 30% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 211 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 30% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 30% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 212 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 30% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 30% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 213 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 30% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 30% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 214 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 31% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 31% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 215 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 31% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 31% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 216 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 31% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 31% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 217 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 31% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 31% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 218 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 31% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 31% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 219 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 31% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 31% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 220 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 31% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 31% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 221 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 32% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 32% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 222 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 32% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 32% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 223 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 32% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 32% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 224 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 32% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 32% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 225 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 32% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 32% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 226 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 32% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 32% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 227 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 32% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 32% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 228 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 33% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 33% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 229 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 33% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 33% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 230 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 33% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 33% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 231 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 33% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 33% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 232 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 33% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 33% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 233 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 33% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 33% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 234 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 33% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 33% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 235 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 34% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 34% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 236 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 34% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 34% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 237 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 34% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 34% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 238 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 34% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 34% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 239 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 34% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 34% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 240 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 34% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 34% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 241 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 34% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 34% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 242 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 35% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 35% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 243 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 35% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 35% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 244 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 35% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 35% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 245 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 35% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 35% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 246 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 35% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 35% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 247 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 35% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 35% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 248 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 35% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 35% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 249 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 35% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 35% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 250 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 36% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 36% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 251 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 36% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 36% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 252 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 36% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 36% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 253 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 36% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 36% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 254 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 36% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 36% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 255 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 36% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 36% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 256 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 36% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 36% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 257 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 37% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 37% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 258 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 37% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 37% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 259 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 37% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 37% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 260 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 37% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 37% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 261 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 37% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 37% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 262 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 37% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 37% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 263 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 37% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 37% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 264 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 38% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 38% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 265 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 38% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 38% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 266 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 38% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 38% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 267 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 38% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 38% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 268 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 38% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 38% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 269 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 38% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 38% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 270 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 38% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 38% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 271 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 39% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 39% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 272 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 39% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 39% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 273 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 39% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 39% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 274 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 39% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 39% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 275 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 39% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 39% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 276 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 39% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 39% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 277 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 39% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 39% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 278 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 40% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 40% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 279 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 40% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 40% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 280 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 40% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 40% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 281 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 40% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 40% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 282 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 40% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 40% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 283 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 40% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 40% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 284 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 40% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 40% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 285 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 41% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 41% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 286 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 41% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 41% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 287 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 41% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 41% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 288 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 41% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 41% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 289 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 41% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 41% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 290 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 41% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 41% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 291 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 41% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 41% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 292 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 42% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 42% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 293 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 42% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 42% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 294 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 42% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 42% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 295 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 42% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 42% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 296 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 42% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 42% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 297 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 42% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 42% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 298 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 42% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 42% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 299 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 43% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 43% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 300 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 43% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 43% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 301 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 43% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 43% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 302 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 43% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 43% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 303 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 43% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 43% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 304 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 43% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 43% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 305 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 43% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 43% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 306 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 44% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 44% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 307 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 44% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 44% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 308 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 44% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 44% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 309 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 44% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 44% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 310 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 44% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 44% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 311 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 44% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 44% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 312 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 44% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 44% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 313 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 45% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 45% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 314 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 45% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 45% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 315 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 45% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 45% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 316 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 45% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 45% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 317 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 45% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 45% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 318 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 45% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 45% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 319 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 45% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 45% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 320 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 46% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 46% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 321 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 46% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 46% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 322 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 46% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 46% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 323 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 46% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 46% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 324 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 46% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 46% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 325 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 46% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 46% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 326 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 46% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 46% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 327 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 47% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 47% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 328 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 47% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 47% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 329 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 47% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 47% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 330 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 47% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 47% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 331 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 47% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 47% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 332 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 47% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 47% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 333 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 47% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 47% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 334 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 48% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 48% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 335 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 48% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 48% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 336 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 48% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 48% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 337 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 48% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 48% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 338 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 48% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 48% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 339 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 48% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 48% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 340 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 48% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 48% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 341 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 49% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 49% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 342 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 49% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 49% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 343 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 49% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 49% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 344 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 49% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 49% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 345 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 49% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 49% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 346 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 49% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 49% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 347 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 49% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 49% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 348 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 49% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 49% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 349 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 50% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 50% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 350 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 50% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 50% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 351 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 50% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 50% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 352 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 50% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 50% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 353 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 50% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 50% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 354 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 50% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 50% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 355 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 50% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 50% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 356 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 51% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 51% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 357 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 51% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 51% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 358 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 51% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 51% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 359 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 51% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 51% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 360 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 51% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 51% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 361 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 51% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 51% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 362 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 51% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 51% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 363 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 52% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 52% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 364 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 52% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 52% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 365 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 52% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 52% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 366 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 52% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 52% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 367 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 52% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 52% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 368 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 52% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 52% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 369 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 52% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 52% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 370 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 53% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 53% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 371 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 53% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 53% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 372 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 53% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 53% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 373 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 53% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 53% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 374 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 53% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 53% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 375 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 53% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 53% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 376 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 53% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 53% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 377 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 54% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 54% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 378 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 54% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 54% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 379 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 54% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 54% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 380 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 54% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 54% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 381 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 54% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 54% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 382 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 54% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 54% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 383 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 54% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 54% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 384 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 55% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 55% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 385 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 55% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 55% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 386 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 55% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 55% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 387 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 55% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 55% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 388 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 55% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 55% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 389 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 55% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 55% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 390 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 55% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 55% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 391 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 56% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 56% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 392 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 56% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 56% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 393 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 56% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 56% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 394 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 56% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 56% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 395 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 56% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 56% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 396 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 56% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 56% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 397 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 56% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 56% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 398 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 57% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 57% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 399 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 57% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 57% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 400 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 57% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 57% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 401 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 57% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 57% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 402 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 57% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 57% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 403 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 57% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 57% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 404 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 57% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 57% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 405 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 58% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 58% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 406 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 58% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 58% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 407 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 58% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 58% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 408 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 58% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 58% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 409 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 58% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 58% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 410 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 58% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 58% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 411 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 58% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 58% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 412 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 59% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 59% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 413 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 59% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 59% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 414 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 59% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 59% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 415 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 59% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 59% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 416 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 59% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 59% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 417 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 59% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 59% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 418 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 59% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 59% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 419 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 60% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 60% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 420 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 60% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 60% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 421 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 60% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 60% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 422 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 60% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 60% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 423 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 60% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 60% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 424 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 60% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 60% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 425 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 60% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 60% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 426 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 61% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 61% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 427 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 61% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 61% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 428 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 61% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 61% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 429 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 61% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 61% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 430 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 61% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 61% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 431 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 61% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 61% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 432 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 61% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 61% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 433 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 62% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 62% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 434 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 62% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 62% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 435 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 62% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 62% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 436 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 62% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 62% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 437 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 62% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 62% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 438 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 62% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 62% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 439 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 62% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 62% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 440 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 63% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 63% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 441 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 63% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 63% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 442 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 63% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 63% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 443 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 63% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 63% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 444 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 63% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 63% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 445 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 63% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 63% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 446 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 63% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 63% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 447 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 63% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 63% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 448 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 64% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 64% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 449 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 64% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 64% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 450 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 64% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 64% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 451 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 64% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 64% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 452 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 64% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 64% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 453 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 64% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 64% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 454 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 64% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 64% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 455 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 65% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 65% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 456 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 65% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 65% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 457 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 65% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 65% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 458 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 65% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 65% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 459 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 65% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 65% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 460 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 65% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 65% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 461 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 65% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 65% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 462 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 66% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 66% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 463 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 66% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 66% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 464 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 66% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 66% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 465 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 66% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 66% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 466 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 66% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 66% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 467 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 66% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 66% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 468 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 66% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 66% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 469 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 67% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 67% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 470 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 67% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 67% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 471 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 67% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 67% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 472 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 67% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 67% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 473 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 67% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 67% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 474 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 67% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 67% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 475 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 67% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 67% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 476 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 68% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 68% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 477 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 68% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 68% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 478 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 68% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 68% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 479 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 68% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 68% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 480 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 68% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 68% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 481 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 68% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 68% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 482 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 68% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 68% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 483 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 69% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 69% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 484 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 69% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 69% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 485 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 69% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 69% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 486 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 69% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 69% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 487 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 69% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 69% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 488 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 69% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 69% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 489 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 69% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 69% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 490 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 70% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 70% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 491 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 70% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 70% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 492 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 70% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 70% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 493 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 70% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 70% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 494 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 70% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 70% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 495 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 70% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 70% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 496 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 70% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 70% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 497 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 71% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 71% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 498 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 71% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 71% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 499 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 71% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 71% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 500 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 71% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 71% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 501 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 71% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 71% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 502 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 71% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 71% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 503 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 71% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 71% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 504 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 72% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 72% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 505 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 72% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 72% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 506 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 72% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 72% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 507 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 72% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 72% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 508 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 72% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 72% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 509 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 72% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 72% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 510 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 72% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 72% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 511 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 73% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 73% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 512 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 73% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 73% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 513 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 73% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 73% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 514 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 73% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 73% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 515 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 73% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 73% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 516 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 73% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 73% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 517 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 73% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 73% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 518 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 74% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 74% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 519 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 74% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 74% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 520 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 74% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 74% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 521 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 74% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 74% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 522 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 74% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 74% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 523 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 74% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 74% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 524 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 74% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 74% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 525 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 75% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 75% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 526 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 75% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 75% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 527 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 75% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 75% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 528 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 75% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 75% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 529 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 75% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 75% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 530 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 75% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 75% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 531 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 75% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 75% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 532 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 76% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 76% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 533 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 76% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 76% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 534 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 76% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 76% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 535 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 76% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 76% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 536 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 76% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 76% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 537 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 76% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 76% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 538 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 76% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 76% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 539 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 77% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 77% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 540 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 77% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 77% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 541 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 77% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 77% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 542 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 77% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 77% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 543 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 77% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 77% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 544 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 77% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 77% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 545 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 77% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 77% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 546 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 77% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 77% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 547 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 78% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 78% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 548 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 78% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 78% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 549 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 78% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 78% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 550 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 78% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 78% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 551 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 78% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 78% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 552 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 78% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 78% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 553 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 78% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 78% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 554 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 79% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 79% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 555 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 79% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 79% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 556 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 79% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 79% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 557 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 79% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 79% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 558 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 79% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 79% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 559 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 79% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 79% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 560 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 79% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 79% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 561 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 80% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 80% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 562 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 80% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 80% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 563 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 80% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 80% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 564 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 80% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 80% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 565 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 80% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 80% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 566 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 80% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 80% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 567 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 80% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 80% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 568 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 81% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 81% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 569 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 81% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 81% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 570 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 81% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 81% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 571 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 81% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 81% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 572 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 81% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 81% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 573 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 81% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 81% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 574 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 81% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 81% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 575 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 82% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 82% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 576 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 82% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 82% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 577 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 82% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 82% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 578 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 82% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 82% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 579 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 82% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 82% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 580 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 82% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 82% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 581 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 82% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 82% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 582 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 83% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 83% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 583 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 83% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 83% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 584 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 83% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 83% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 585 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 83% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 83% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 586 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 83% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 83% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 587 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 83% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 83% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 588 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 83% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 83% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 589 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 84% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 84% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 590 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 84% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 84% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 591 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 84% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 84% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 592 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 84% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 84% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 593 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 84% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 84% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 594 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 84% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 84% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 595 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 84% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 84% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 596 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 85% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 85% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 597 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 85% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 85% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 598 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 85% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 85% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 599 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 85% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 85% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 600 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 85% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 85% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 601 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 85% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 85% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 602 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 85% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 85% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 603 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 86% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 86% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 604 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 86% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 86% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 605 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 86% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 86% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 606 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 86% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 86% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 607 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 86% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 86% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 608 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 86% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 86% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 609 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 86% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 86% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 610 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 87% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 87% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 611 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 87% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 87% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 612 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 87% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 87% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 613 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 87% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 87% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 614 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 87% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 87% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 615 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 87% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 87% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 616 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 87% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 87% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 617 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 88% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 88% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 618 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 88% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 88% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 619 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 88% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 88% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 620 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 88% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 88% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 621 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 88% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 88% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 622 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 88% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 88% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 623 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 88% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 88% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 624 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 89% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 89% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 625 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 89% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 89% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 626 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 89% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 89% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 627 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 89% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 89% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 628 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 89% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 89% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 629 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 89% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 89% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 630 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 89% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 89% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 631 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 90% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 90% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 632 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 90% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 90% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 633 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 90% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 90% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 634 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 90% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 90% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 635 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 90% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 90% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 636 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 90% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 90% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 637 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 90% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 90% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 638 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 91% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 91% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 639 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 91% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 91% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 640 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 91% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 91% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 641 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 91% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 91% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 642 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 91% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 91% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 643 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 91% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 91% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 644 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 91% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 91% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 645 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 91% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 91% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 646 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 92% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 92% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 647 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 92% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 92% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 648 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 92% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 92% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 649 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 92% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 92% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 650 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 92% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 92% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 651 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 92% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 92% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 652 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 92% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 92% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 653 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 93% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 93% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 654 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 93% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 93% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 655 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 93% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 93% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 656 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 93% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 93% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 657 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 93% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 93% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 658 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 93% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 93% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 659 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 93% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 93% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 660 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 94% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 94% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 661 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 94% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 94% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 662 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 94% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 94% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 663 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 94% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 94% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 664 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 94% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 94% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 665 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 94% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 94% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 666 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 94% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 94% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 667 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 95% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 95% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 668 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 95% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 95% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 669 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 95% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 95% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 670 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 95% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 95% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 671 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 95% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 95% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 672 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 95% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 95% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 673 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 95% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 95% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 674 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 96% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 96% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 675 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 96% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 96% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 676 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 96% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 96% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 677 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 96% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 96% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 678 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 96% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 96% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 679 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 96% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 96% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 680 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 96% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 96% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 681 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 97% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 97% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 682 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 97% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 97% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 683 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 97% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 97% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 684 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 97% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 97% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 685 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 97% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 97% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 686 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 97% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 97% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 687 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 97% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 97% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 688 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 98% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 98% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 689 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 98% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 98% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 690 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 98% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 98% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 691 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 98% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 98% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 692 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 98% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 98% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 693 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 98% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 98% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 694 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 98% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 98% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 695 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 99% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 99% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 696 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 99% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 99% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 697 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 99% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 99% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 698 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 99% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 99% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 699 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 99% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 99% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 700 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 99% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 99% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 701 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 99% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 99% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 702 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 100% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 100% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 703 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 100% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 100% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 704 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 100% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 100% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 705 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block approximately 100% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block approximately 100% down the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 706 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a steel block at the bottom of the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block at the bottom of the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 707 ticks.\n\tan orange\n"}, {"action": "deactivate stopwatch in inventory", "observation": "The stopwatch is now deactivated.", "score": "0.25", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block at the bottom of the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 708 ticks.\n\tan orange\n"}, {"action": "examine stopwatch in inventory", "observation": "a stopwatch, which is deactivated. The time reads 708 ticks.", "score": "0.3", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block at the bottom of the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is deactivated. The time reads 708 ticks.\n\tan orange\n"}, {"action": "move block to inclined plane with a aluminum surface", "observation": "You move the steel block to the inclined plane.", "score": "0.35", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface, with: a steel block at the bottom of the plane\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is deactivated. The time reads 708 ticks.\n\tan orange\n"}, {"action": "activate stopwatch in inventory", "observation": "The stopwatch is now activated.", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface, with: a steel block approximately 4% down the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is deactivated. The time reads 708 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a aluminum surface", "observation": "an inclined plane with a aluminum surface, with: a steel block approximately 8% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface, with: a steel block approximately 8% down the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 1 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a aluminum surface", "observation": "an inclined plane with a aluminum surface, with: a steel block approximately 12% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface, with: a steel block approximately 12% down the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 2 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a aluminum surface", "observation": "an inclined plane with a aluminum surface, with: a steel block approximately 16% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface, with: a steel block approximately 16% down the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 3 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a aluminum surface", "observation": "an inclined plane with a aluminum surface, with: a steel block approximately 19% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface, with: a steel block approximately 19% down the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 4 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a aluminum surface", "observation": "an inclined plane with a aluminum surface, with: a steel block approximately 23% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface, with: a steel block approximately 23% down the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 5 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a aluminum surface", "observation": "an inclined plane with a aluminum surface, with: a steel block approximately 27% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface, with: a steel block approximately 27% down the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 6 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a aluminum surface", "observation": "an inclined plane with a aluminum surface, with: a steel block approximately 31% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface, with: a steel block approximately 31% down the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 7 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a aluminum surface", "observation": "an inclined plane with a aluminum surface, with: a steel block approximately 35% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface, with: a steel block approximately 35% down the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 8 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a aluminum surface", "observation": "an inclined plane with a aluminum surface, with: a steel block approximately 39% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface, with: a steel block approximately 39% down the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 9 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a aluminum surface", "observation": "an inclined plane with a aluminum surface, with: a steel block approximately 43% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface, with: a steel block approximately 43% down the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 10 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a aluminum surface", "observation": "an inclined plane with a aluminum surface, with: a steel block approximately 47% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface, with: a steel block approximately 47% down the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 11 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a aluminum surface", "observation": "an inclined plane with a aluminum surface, with: a steel block approximately 51% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface, with: a steel block approximately 51% down the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 12 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a aluminum surface", "observation": "an inclined plane with a aluminum surface, with: a steel block approximately 54% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface, with: a steel block approximately 54% down the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 13 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a aluminum surface", "observation": "an inclined plane with a aluminum surface, with: a steel block approximately 58% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface, with: a steel block approximately 58% down the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 14 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a aluminum surface", "observation": "an inclined plane with a aluminum surface, with: a steel block approximately 62% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface, with: a steel block approximately 62% down the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 15 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a aluminum surface", "observation": "an inclined plane with a aluminum surface, with: a steel block approximately 66% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface, with: a steel block approximately 66% down the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 16 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a aluminum surface", "observation": "an inclined plane with a aluminum surface, with: a steel block approximately 70% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface, with: a steel block approximately 70% down the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 17 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a aluminum surface", "observation": "an inclined plane with a aluminum surface, with: a steel block approximately 74% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface, with: a steel block approximately 74% down the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 18 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a aluminum surface", "observation": "an inclined plane with a aluminum surface, with: a steel block approximately 78% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface, with: a steel block approximately 78% down the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 19 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a aluminum surface", "observation": "an inclined plane with a aluminum surface, with: a steel block approximately 82% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface, with: a steel block approximately 82% down the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 20 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a aluminum surface", "observation": "an inclined plane with a aluminum surface, with: a steel block approximately 86% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface, with: a steel block approximately 86% down the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 21 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a aluminum surface", "observation": "an inclined plane with a aluminum surface, with: a steel block approximately 89% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface, with: a steel block approximately 89% down the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 22 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a aluminum surface", "observation": "an inclined plane with a aluminum surface, with: a steel block approximately 93% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface, with: a steel block approximately 93% down the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 23 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a aluminum surface", "observation": "an inclined plane with a aluminum surface, with: a steel block approximately 97% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface, with: a steel block approximately 97% down the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 24 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a aluminum surface", "observation": "an inclined plane with a aluminum surface, with: a steel block at the bottom of the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface, with: a steel block at the bottom of the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 25 ticks.\n\tan orange\n"}, {"action": "deactivate stopwatch in inventory", "observation": "The stopwatch is now deactivated.", "score": "0.44999999999999996", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface, with: a steel block at the bottom of the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 26 ticks.\n\tan orange\n"}, {"action": "examine stopwatch in inventory", "observation": "a stopwatch, which is deactivated. The time reads 26 ticks.", "score": "0.49999999999999994", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface, with: a steel block at the bottom of the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is deactivated. The time reads 26 ticks.\n\tan orange\n"}, {"action": "focus on inclined plane with a sandpaper surface", "observation": "You focus on the inclined plane with a sandpaper surface.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface, with: a steel block at the bottom of the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is deactivated. The time reads 26 ticks.\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface, with: a steel block at the bottom of the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a sandpaper surface\n\tthe agent\n\ta table. On the table is: a blue wire, a red wire, a yellow light bulb, which is off, a battery, a switch, which is off, a blue light bulb, which is off, a green light bulb, which is off, a yellow wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is deactivated. The time reads 26 ticks.\n\tan orange\n"}]}} +{"id": "SciWorld_test_00015", "question": "Your task is to measure the melting point of water, which is located around the kitchen. First, focus on the thermometer. Next, focus on the water. If the melting point of water is above 10.0 degrees, focus on the yellow box. If the melting point of water is below 10.0 degrees, focus on the purple box. The boxes are located around the kitchen.", "answer": null, "metadata": {"taskIdx": 4, "taskName": "task-10-measure-melting-point-(known-substance)", "variationIdx": 377, "goldPath": [{"action": "look around", "observation": "This room is called the foundry. In it, you see: \n\ta sink, which is turned off. In the sink is: nothing.\n\tthe agent\n\ta table. On the table is: nothing.\n\ta blast furnace, which is turned off. The blast furnace door is closed. \n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the foundry. In it, you see: \n\ta sink, which is turned off. In the sink is: nothing.\n\tthe agent\n\ta table. On the table is: nothing.\n\ta blast furnace, which is turned off. The blast furnace door is closed. \n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to outside", "observation": "The door is already open.", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the foundry. In it, you see: \n\ta sink, which is turned off. In the sink is: nothing.\n\tthe agent\n\ta table. On the table is: nothing.\n\ta blast furnace, which is turned off. The blast furnace door is closed. \n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to outside", "observation": "You move to the outside.", "score": "0.02", "isCompleted": "false", "freelook": "This room is called the foundry. In it, you see: \n\ta sink, which is turned off. In the sink is: nothing.\n\tthe agent\n\ta table. On the table is: nothing.\n\ta blast furnace, which is turned off. The blast furnace door is closed. \n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to kitchen", "observation": "The door is already open.", "score": "0.02", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\ta fountain (containing a substance called water)\n\ta fire pit (containing nothing)\n\ta shovel\n\ta substance called air\n\tthe ground\n\tthe agent\n\ta substance called wood\n\tan axe\nYou also see:\n\tA door to the foundry (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the green house (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to kitchen", "observation": "You move to the kitchen.", "score": "0.060000000000000005", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\ta fountain (containing a substance called water)\n\ta fire pit (containing nothing)\n\ta shovel\n\ta substance called air\n\tthe ground\n\tthe agent\n\ta substance called wood\n\tan axe\nYou also see:\n\tA door to the foundry (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the green house (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the kitchen. In it, you see: \n\ta painting\n\ta freezer. The freezer door is closed. \n\ta substance called air\n\ta stove, which is turned off. On the stove is: nothing.\n\ta fridge. The fridge door is closed. \n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called soap\n\ta counter. On the counter is: a bowl (containing a potato, a red apple, a banana, an orange), a drawer.\n\ta lighter\n\ta chair. On the chair is: nothing.\n\ta table. On the table is: a glass cup (containing nothing).\n\ta stopwatch, which is deactivated. \n\ta purple box (containing nothing)\n\ta cupboard. The cupboard door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\ta yellow box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \n\ta thermometer, currently reading a temperature of 10 degrees celsius\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)", "score": "0.060000000000000005", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta painting\n\ta freezer. The freezer door is closed. \n\ta substance called air\n\ta stove, which is turned off. On the stove is: nothing.\n\ta fridge. The fridge door is closed. \n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called soap\n\ta counter. On the counter is: a bowl (containing a potato, a red apple, a banana, an orange), a drawer.\n\ta lighter\n\ta chair. On the chair is: nothing.\n\ta table. On the table is: a glass cup (containing nothing).\n\ta stopwatch, which is deactivated. \n\ta purple box (containing nothing)\n\ta cupboard. The cupboard door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\ta yellow box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \n\ta thermometer, currently reading a temperature of 10 degrees celsius\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "pick up thermometer", "observation": "You move the thermometer to the inventory.", "score": "0.07", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta painting\n\ta freezer. The freezer door is closed. \n\ta substance called air\n\ta stove, which is turned off. On the stove is: nothing.\n\ta fridge. The fridge door is closed. \n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called soap\n\ta counter. On the counter is: a bowl (containing a potato, a red apple, a banana, an orange), a drawer.\n\ta lighter\n\ta chair. On the chair is: nothing.\n\ta table. On the table is: a glass cup (containing nothing).\n\ta stopwatch, which is deactivated. \n\ta purple box (containing nothing)\n\ta cupboard. The cupboard door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\ta yellow box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \n\ta thermometer, currently reading a temperature of 10 degrees celsius\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "focus on thermometer in inventory", "observation": "You focus on the thermometer.", "score": "0.4033333333333333", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta painting\n\ta freezer. The freezer door is closed. \n\ta substance called air\n\ta stove, which is turned off. On the stove is: nothing.\n\ta fridge. The fridge door is closed. \n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called soap\n\ta counter. On the counter is: a bowl (containing a potato, a red apple, a banana, an orange), a drawer.\n\ta lighter\n\ta chair. On the chair is: nothing.\n\ta table. On the table is: a glass cup (containing nothing).\n\ta stopwatch, which is deactivated. \n\ta purple box (containing nothing)\n\ta cupboard. The cupboard door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\ta yellow box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the kitchen. In it, you see: \n\ta painting\n\ta freezer. The freezer door is closed. \n\ta substance called air\n\ta stove, which is turned off. On the stove is: nothing.\n\ta fridge. The fridge door is closed. \n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called soap\n\ta counter. On the counter is: a bowl (containing a potato, a red apple, a banana, an orange), a drawer.\n\ta lighter\n\ta chair. On the chair is: nothing.\n\ta table. On the table is: a glass cup (containing nothing).\n\ta stopwatch, which is deactivated. \n\ta purple box (containing nothing)\n\ta cupboard. The cupboard door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\ta yellow box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)", "score": "0.4033333333333333", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta painting\n\ta freezer. The freezer door is closed. \n\ta substance called air\n\ta stove, which is turned off. On the stove is: nothing.\n\ta fridge. The fridge door is closed. \n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called soap\n\ta counter. On the counter is: a bowl (containing a potato, a red apple, a banana, an orange), a drawer.\n\ta lighter\n\ta chair. On the chair is: nothing.\n\ta table. On the table is: a glass cup (containing nothing).\n\ta stopwatch, which is deactivated. \n\ta purple box (containing nothing)\n\ta cupboard. The cupboard door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\ta yellow box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "move cup containing nothing in table to sink", "observation": "You move the glass cup to the sink.", "score": "0.4033333333333333", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta painting\n\ta freezer. The freezer door is closed. \n\ta substance called air\n\ta stove, which is turned off. On the stove is: nothing.\n\ta fridge. The fridge door is closed. \n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called soap\n\ta counter. On the counter is: a bowl (containing a potato, a red apple, a banana, an orange), a drawer.\n\ta lighter\n\ta chair. On the chair is: nothing.\n\ta table. On the table is: a glass cup (containing nothing).\n\ta stopwatch, which is deactivated. \n\ta purple box (containing nothing)\n\ta cupboard. The cupboard door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\ta yellow box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "activate sink", "observation": "The sink is now activated.", "score": "0.4033333333333333", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta painting\n\ta freezer. The freezer door is closed. \n\ta substance called air\n\ta stove, which is turned off. On the stove is: nothing.\n\ta fridge. The fridge door is closed. \n\tthe agent\n\ta sink, which is turned off. In the sink is: a glass cup (containing nothing).\n\ta substance called soap\n\ta counter. On the counter is: a bowl (containing a potato, a red apple, a banana, an orange), a drawer.\n\ta lighter\n\ta chair. On the chair is: nothing.\n\ta table. On the table is: nothing.\n\ta stopwatch, which is deactivated. \n\ta purple box (containing nothing)\n\ta cupboard. The cupboard door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\ta yellow box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "deactivate sink", "observation": "The sink is now deactivated.", "score": "0.4033333333333333", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta painting\n\ta freezer. The freezer door is closed. \n\ta substance called air\n\ta stove, which is turned off. On the stove is: nothing.\n\ta fridge. The fridge door is closed. \n\tthe agent\n\ta sink, which is turned on. In the sink is: a glass cup (containing a substance called water).\n\ta substance called soap\n\ta counter. On the counter is: a bowl (containing a potato, a red apple, a banana, an orange), a drawer.\n\ta lighter\n\ta chair. On the chair is: nothing.\n\ta table. On the table is: nothing.\n\ta stopwatch, which is deactivated. \n\ta purple box (containing nothing)\n\ta cupboard. The cupboard door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\ta yellow box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "pick up cup containing water", "observation": "You move the glass cup to the inventory.", "score": "0.4033333333333333", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta painting\n\ta freezer. The freezer door is closed. \n\ta substance called air\n\ta stove, which is turned off. On the stove is: nothing.\n\ta fridge. The fridge door is closed. \n\tthe agent\n\ta sink, which is turned off. In the sink is: a glass cup (containing a substance called water).\n\ta substance called soap\n\ta counter. On the counter is: a bowl (containing a potato, a red apple, a banana, an orange), a drawer.\n\ta lighter\n\ta chair. On the chair is: nothing.\n\ta table. On the table is: nothing.\n\ta stopwatch, which is deactivated. \n\ta purple box (containing nothing)\n\ta cupboard. The cupboard door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\ta yellow box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "focus on substance in cup", "observation": "You focus on the water.", "score": "0.7366666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta painting\n\ta freezer. The freezer door is closed. \n\ta substance called air\n\ta stove, which is turned off. On the stove is: nothing.\n\ta fridge. The fridge door is closed. \n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called soap\n\ta counter. On the counter is: a bowl (containing a potato, a red apple, a banana, an orange), a drawer.\n\ta lighter\n\ta chair. On the chair is: nothing.\n\ta table. On the table is: nothing.\n\ta stopwatch, which is deactivated. \n\ta purple box (containing nothing)\n\ta cupboard. The cupboard door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\ta yellow box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta glass cup (containing a substance called water)\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "open freezer", "observation": "The freezer is now open.", "score": "0.7366666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta painting\n\ta freezer. The freezer door is closed. \n\ta substance called air\n\ta stove, which is turned off. On the stove is: nothing.\n\ta fridge. The fridge door is closed. \n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called soap\n\ta counter. On the counter is: a bowl (containing a potato, a red apple, a banana, an orange), a drawer.\n\ta lighter\n\ta chair. On the chair is: nothing.\n\ta table. On the table is: nothing.\n\ta stopwatch, which is deactivated. \n\ta purple box (containing nothing)\n\ta cupboard. The cupboard door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\ta yellow box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta glass cup (containing a substance called water)\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "move cup containing water to freezer", "observation": "You move the glass cup to the freezer.", "score": "0.7366666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta painting\n\ta freezer. The freezer door is open. In the freezer is: nothing.\n\ta substance called air\n\ta stove, which is turned off. On the stove is: nothing.\n\ta fridge. The fridge door is closed. \n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called soap\n\ta counter. On the counter is: a bowl (containing a potato, a red apple, a banana, an orange), a drawer.\n\ta lighter\n\ta chair. On the chair is: nothing.\n\ta table. On the table is: nothing.\n\ta stopwatch, which is deactivated. \n\ta purple box (containing nothing)\n\ta cupboard. The cupboard door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\ta yellow box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta glass cup (containing a substance called water)\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "examine substance in cup", "observation": "a substance called water", "score": "0.7366666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta painting\n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta substance called air\n\ta stove, which is turned off. On the stove is: nothing.\n\ta fridge. The fridge door is closed. \n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called soap\n\ta counter. On the counter is: a bowl (containing a potato, a red apple, a banana, an orange), a drawer.\n\ta lighter\n\ta chair. On the chair is: nothing.\n\ta table. On the table is: nothing.\n\ta stopwatch, which is deactivated. \n\ta purple box (containing nothing)\n\ta cupboard. The cupboard door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\ta yellow box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "use thermometer in inventory on substance in cup", "observation": "the thermometer measures a temperature of 10 degrees celsius", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta painting\n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta substance called air\n\ta stove, which is turned off. On the stove is: nothing.\n\ta fridge. The fridge door is closed. \n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called soap\n\ta counter. On the counter is: a bowl (containing a potato, a red apple, a banana, an orange), a drawer.\n\ta lighter\n\ta chair. On the chair is: nothing.\n\ta table. On the table is: nothing.\n\ta stopwatch, which is deactivated. \n\ta purple box (containing nothing)\n\ta cupboard. The cupboard door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\ta yellow box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "examine substance in cup", "observation": "a substance called water", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta painting\n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta substance called air\n\ta stove, which is turned off. On the stove is: nothing.\n\ta fridge. The fridge door is closed. \n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called soap\n\ta counter. On the counter is: a bowl (containing a potato, a red apple, a banana, an orange), a drawer.\n\ta lighter\n\ta chair. On the chair is: nothing.\n\ta table. On the table is: nothing.\n\ta stopwatch, which is deactivated. \n\ta purple box (containing nothing)\n\ta cupboard. The cupboard door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\ta yellow box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "use thermometer in inventory on substance in cup", "observation": "the thermometer measures a temperature of 9 degrees celsius", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta painting\n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta substance called air\n\ta stove, which is turned off. On the stove is: nothing.\n\ta fridge. The fridge door is closed. \n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called soap\n\ta counter. On the counter is: a bowl (containing a potato, a red apple, a banana, an orange), a drawer.\n\ta lighter\n\ta chair. On the chair is: nothing.\n\ta table. On the table is: nothing.\n\ta stopwatch, which is deactivated. \n\ta purple box (containing nothing)\n\ta cupboard. The cupboard door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\ta yellow box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "examine substance in cup", "observation": "a substance called water", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta painting\n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta substance called air\n\ta stove, which is turned off. On the stove is: nothing.\n\ta fridge. The fridge door is closed. \n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called soap\n\ta counter. On the counter is: a bowl (containing a potato, a red apple, a banana, an orange), a drawer.\n\ta lighter\n\ta chair. On the chair is: nothing.\n\ta table. On the table is: nothing.\n\ta stopwatch, which is deactivated. \n\ta purple box (containing nothing)\n\ta cupboard. The cupboard door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\ta yellow box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "use thermometer in inventory on substance in cup", "observation": "the thermometer measures a temperature of 8 degrees celsius", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta painting\n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta substance called air\n\ta stove, which is turned off. On the stove is: nothing.\n\ta fridge. The fridge door is closed. \n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called soap\n\ta counter. On the counter is: a bowl (containing a potato, a red apple, a banana, an orange), a drawer.\n\ta lighter\n\ta chair. On the chair is: nothing.\n\ta table. On the table is: nothing.\n\ta stopwatch, which is deactivated. \n\ta purple box (containing nothing)\n\ta cupboard. The cupboard door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\ta yellow box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "examine substance in cup", "observation": "a substance called water", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta painting\n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta substance called air\n\ta stove, which is turned off. On the stove is: nothing.\n\ta fridge. The fridge door is closed. \n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called soap\n\ta counter. On the counter is: a bowl (containing a potato, a red apple, a banana, an orange), a drawer.\n\ta lighter\n\ta chair. On the chair is: nothing.\n\ta table. On the table is: nothing.\n\ta stopwatch, which is deactivated. \n\ta purple box (containing nothing)\n\ta cupboard. The cupboard door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\ta yellow box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "use thermometer in inventory on substance in cup", "observation": "the thermometer measures a temperature of 7 degrees celsius", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta painting\n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta substance called air\n\ta stove, which is turned off. On the stove is: nothing.\n\ta fridge. The fridge door is closed. \n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called soap\n\ta counter. On the counter is: a bowl (containing a potato, a red apple, a banana, an orange), a drawer.\n\ta lighter\n\ta chair. On the chair is: nothing.\n\ta table. On the table is: nothing.\n\ta stopwatch, which is deactivated. \n\ta purple box (containing nothing)\n\ta cupboard. The cupboard door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\ta yellow box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "examine substance in cup", "observation": "a substance called water", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta painting\n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta substance called air\n\ta stove, which is turned off. On the stove is: nothing.\n\ta fridge. The fridge door is closed. \n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called soap\n\ta counter. On the counter is: a bowl (containing a potato, a red apple, a banana, an orange), a drawer.\n\ta lighter\n\ta chair. On the chair is: nothing.\n\ta table. On the table is: nothing.\n\ta stopwatch, which is deactivated. \n\ta purple box (containing nothing)\n\ta cupboard. The cupboard door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\ta yellow box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "use thermometer in inventory on substance in cup", "observation": "the thermometer measures a temperature of 6 degrees celsius", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta painting\n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta substance called air\n\ta stove, which is turned off. On the stove is: nothing.\n\ta fridge. The fridge door is closed. \n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called soap\n\ta counter. On the counter is: a bowl (containing a potato, a red apple, a banana, an orange), a drawer.\n\ta lighter\n\ta chair. On the chair is: nothing.\n\ta table. On the table is: nothing.\n\ta stopwatch, which is deactivated. \n\ta purple box (containing nothing)\n\ta cupboard. The cupboard door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\ta yellow box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "examine substance in cup", "observation": "a substance called water", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta painting\n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta substance called air\n\ta stove, which is turned off. On the stove is: nothing.\n\ta fridge. The fridge door is closed. \n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called soap\n\ta counter. On the counter is: a bowl (containing a potato, a red apple, a banana, an orange), a drawer.\n\ta lighter\n\ta chair. On the chair is: nothing.\n\ta table. On the table is: nothing.\n\ta stopwatch, which is deactivated. \n\ta purple box (containing nothing)\n\ta cupboard. The cupboard door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\ta yellow box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "use thermometer in inventory on substance in cup", "observation": "the thermometer measures a temperature of 5 degrees celsius", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta painting\n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta substance called air\n\ta stove, which is turned off. On the stove is: nothing.\n\ta fridge. The fridge door is closed. \n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called soap\n\ta counter. On the counter is: a bowl (containing a potato, a red apple, a banana, an orange), a drawer.\n\ta lighter\n\ta chair. On the chair is: nothing.\n\ta table. On the table is: nothing.\n\ta stopwatch, which is deactivated. \n\ta purple box (containing nothing)\n\ta cupboard. The cupboard door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\ta yellow box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "examine substance in cup", "observation": "a substance called water", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta painting\n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta substance called air\n\ta stove, which is turned off. On the stove is: nothing.\n\ta fridge. The fridge door is closed. \n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called soap\n\ta counter. On the counter is: a bowl (containing a potato, a red apple, a banana, an orange), a drawer.\n\ta lighter\n\ta chair. On the chair is: nothing.\n\ta table. On the table is: nothing.\n\ta stopwatch, which is deactivated. \n\ta purple box (containing nothing)\n\ta cupboard. The cupboard door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\ta yellow box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "use thermometer in inventory on substance in cup", "observation": "the thermometer measures a temperature of 3 degrees celsius", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta painting\n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta substance called air\n\ta stove, which is turned off. On the stove is: nothing.\n\ta fridge. The fridge door is closed. \n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called soap\n\ta counter. On the counter is: a bowl (containing a potato, a red apple, a banana, an orange), a drawer.\n\ta lighter\n\ta chair. On the chair is: nothing.\n\ta table. On the table is: nothing.\n\ta stopwatch, which is deactivated. \n\ta purple box (containing nothing)\n\ta cupboard. The cupboard door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\ta yellow box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "examine substance in cup", "observation": "a substance called water", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta painting\n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta substance called air\n\ta stove, which is turned off. On the stove is: nothing.\n\ta fridge. The fridge door is closed. \n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called soap\n\ta counter. On the counter is: a bowl (containing a potato, a red apple, a banana, an orange), a drawer.\n\ta lighter\n\ta chair. On the chair is: nothing.\n\ta table. On the table is: nothing.\n\ta stopwatch, which is deactivated. \n\ta purple box (containing nothing)\n\ta cupboard. The cupboard door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\ta yellow box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "use thermometer in inventory on substance in cup", "observation": "the thermometer measures a temperature of 2 degrees celsius", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta painting\n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta substance called air\n\ta stove, which is turned off. On the stove is: nothing.\n\ta fridge. The fridge door is closed. \n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called soap\n\ta counter. On the counter is: a bowl (containing a potato, a red apple, a banana, an orange), a drawer.\n\ta lighter\n\ta chair. On the chair is: nothing.\n\ta table. On the table is: nothing.\n\ta stopwatch, which is deactivated. \n\ta purple box (containing nothing)\n\ta cupboard. The cupboard door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\ta yellow box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "examine substance in cup", "observation": "a substance called water", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta painting\n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta substance called air\n\ta stove, which is turned off. On the stove is: nothing.\n\ta fridge. The fridge door is closed. \n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called soap\n\ta counter. On the counter is: a bowl (containing a potato, a red apple, a banana, an orange), a drawer.\n\ta lighter\n\ta chair. On the chair is: nothing.\n\ta table. On the table is: nothing.\n\ta stopwatch, which is deactivated. \n\ta purple box (containing nothing)\n\ta cupboard. The cupboard door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\ta yellow box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "use thermometer in inventory on substance in cup", "observation": "the thermometer measures a temperature of 1 degrees celsius", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta painting\n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta substance called air\n\ta stove, which is turned off. On the stove is: nothing.\n\ta fridge. The fridge door is closed. \n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called soap\n\ta counter. On the counter is: a bowl (containing a potato, a red apple, a banana, an orange), a drawer.\n\ta lighter\n\ta chair. On the chair is: nothing.\n\ta table. On the table is: nothing.\n\ta stopwatch, which is deactivated. \n\ta purple box (containing nothing)\n\ta cupboard. The cupboard door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\ta yellow box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "examine substance in cup", "observation": "a substance called water", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta painting\n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta substance called air\n\ta stove, which is turned off. On the stove is: nothing.\n\ta fridge. The fridge door is closed. \n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called soap\n\ta counter. On the counter is: a bowl (containing a potato, a red apple, a banana, an orange), a drawer.\n\ta lighter\n\ta chair. On the chair is: nothing.\n\ta table. On the table is: nothing.\n\ta stopwatch, which is deactivated. \n\ta purple box (containing nothing)\n\ta cupboard. The cupboard door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\ta yellow box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "use thermometer in inventory on substance in cup", "observation": "the thermometer measures a temperature of 0 degrees celsius", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta painting\n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta substance called air\n\ta stove, which is turned off. On the stove is: nothing.\n\ta fridge. The fridge door is closed. \n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called soap\n\ta counter. On the counter is: a bowl (containing a potato, a red apple, a banana, an orange), a drawer.\n\ta lighter\n\ta chair. On the chair is: nothing.\n\ta table. On the table is: nothing.\n\ta stopwatch, which is deactivated. \n\ta purple box (containing nothing)\n\ta cupboard. The cupboard door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\ta yellow box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "examine ice", "observation": "a substance called ice", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta painting\n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called ice).\n\ta substance called air\n\ta stove, which is turned off. On the stove is: nothing.\n\ta fridge. The fridge door is closed. \n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called soap\n\ta counter. On the counter is: a bowl (containing a potato, a red apple, a banana, an orange), a drawer.\n\ta lighter\n\ta chair. On the chair is: nothing.\n\ta table. On the table is: nothing.\n\ta stopwatch, which is deactivated. \n\ta purple box (containing nothing)\n\ta cupboard. The cupboard door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\ta yellow box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "use thermometer in inventory on ice", "observation": "the thermometer measures a temperature of -1 degrees celsius", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta painting\n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called ice).\n\ta substance called air\n\ta stove, which is turned off. On the stove is: nothing.\n\ta fridge. The fridge door is closed. \n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called soap\n\ta counter. On the counter is: a bowl (containing a potato, a red apple, a banana, an orange), a drawer.\n\ta lighter\n\ta chair. On the chair is: nothing.\n\ta table. On the table is: nothing.\n\ta stopwatch, which is deactivated. \n\ta purple box (containing nothing)\n\ta cupboard. The cupboard door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\ta yellow box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "focus on purple box", "observation": "You focus on the purple box.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the kitchen. In it, you see: \n\ta painting\n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called ice).\n\ta substance called air\n\ta stove, which is turned off. On the stove is: nothing.\n\ta fridge. The fridge door is closed. \n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called soap\n\ta counter. On the counter is: a bowl (containing a potato, a red apple, a banana, an orange), a drawer.\n\ta lighter\n\ta chair. On the chair is: nothing.\n\ta table. On the table is: nothing.\n\ta stopwatch, which is deactivated. \n\ta purple box (containing nothing)\n\ta cupboard. The cupboard door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\ta yellow box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the kitchen. In it, you see: \n\ta painting\n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called ice).\n\ta substance called air\n\ta stove, which is turned off. On the stove is: nothing.\n\ta fridge. The fridge door is closed. \n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called soap\n\ta counter. On the counter is: a bowl (containing a potato, a red apple, a banana, an orange), a drawer.\n\ta lighter\n\ta chair. On the chair is: nothing.\n\ta table. On the table is: nothing.\n\ta stopwatch, which is deactivated. \n\ta purple box (containing nothing)\n\ta cupboard. The cupboard door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\ta yellow box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}]}} +{"id": "SciWorld_test_00016", "question": "Your task is to freeze mercury. First, focus on the substance. Then, take actions that will cause it to change its state of matter.", "answer": null, "metadata": {"taskIdx": 2, "taskName": "task-1-freeze", "variationIdx": 24, "goldPath": [{"action": "look around", "observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta bath tub, which is turned off. In the bath tub is: nothing.\n\ta sink, which is turned off. In the sink is: nothing.\n\ta glass cup (containing nothing)\n\tthe agent\n\ta drawing\n\ta toilet. In the toilet is: A drain, which is open, a substance called water.\nYou also see:\n\tA door to the kitchen (that is open)", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta bath tub, which is turned off. In the bath tub is: nothing.\n\ta sink, which is turned off. In the sink is: nothing.\n\ta glass cup (containing nothing)\n\tthe agent\n\ta drawing\n\ta toilet. In the toilet is: A drain, which is open, a substance called water.\nYou also see:\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to kitchen", "observation": "The door is already open.", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta bath tub, which is turned off. In the bath tub is: nothing.\n\ta sink, which is turned off. In the sink is: nothing.\n\ta glass cup (containing nothing)\n\tthe agent\n\ta drawing\n\ta toilet. In the toilet is: A drain, which is open, a substance called water.\nYou also see:\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to kitchen", "observation": "You move to the kitchen.", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta bath tub, which is turned off. In the bath tub is: nothing.\n\ta sink, which is turned off. In the sink is: nothing.\n\ta glass cup (containing nothing)\n\tthe agent\n\ta drawing\n\ta toilet. In the toilet is: A drain, which is closed, a substance called water.\nYou also see:\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is closed. \n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is closed. \n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta fridge. The fridge door is closed. \n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is closed. \n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is closed. \n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta fridge. The fridge door is closed. \n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "pick up thermometer", "observation": "You move the thermometer to the inventory.", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is closed. \n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is closed. \n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta fridge. The fridge door is closed. \n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open cupboard", "observation": "The cupboard is now open.", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is closed. \n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is closed. \n\ta fridge. The fridge door is closed. \n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n"}, {"action": "pick up metal pot", "observation": "You move the metal pot to the inventory.", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is closed. \n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is closed. \n\ta fridge. The fridge door is closed. \n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a metal pot (containing nothing), a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n"}, {"action": "look around", "observation": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is closed. \n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is closed. \n\ta fridge. The fridge door is closed. \n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is closed. \n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is closed. \n\ta fridge. The fridge door is closed. \n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta metal pot (containing nothing)\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "open fridge", "observation": "The fridge is now open.", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is closed. \n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is closed. \n\ta fridge. The fridge door is closed. \n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta metal pot (containing nothing)\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "open drawer in cupboard", "observation": "The drawer is now open.", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is closed. \n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is closed. \n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta metal pot (containing nothing)\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "open oven", "observation": "The oven is now open.", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is closed. \n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is closed. \n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta metal pot (containing nothing)\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "open freezer", "observation": "The freezer is now open.", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is closed. \n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta metal pot (containing nothing)\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "open glass jar", "observation": "The glass jar is now open.", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: nothing.\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta metal pot (containing nothing)\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "open drawer in counter", "observation": "The drawer is now open.", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: nothing.\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta metal pot (containing nothing)\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "open door to bathroom", "observation": "The door is already open.", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: nothing.\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta metal pot (containing nothing)\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "go to bathroom", "observation": "You move to the bathroom.", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: nothing.\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta metal pot (containing nothing)\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta bath tub, which is turned off. In the bath tub is: nothing.\n\ta sink, which is turned off. In the sink is: nothing.\n\ta glass cup (containing nothing)\n\tthe agent\n\ta drawing\n\ta toilet. In the toilet is: A drain, which is closed, a substance called water.\nYou also see:\n\tA door to the kitchen (that is open)", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta bath tub, which is turned off. In the bath tub is: nothing.\n\ta sink, which is turned off. In the sink is: nothing.\n\ta glass cup (containing nothing)\n\tthe agent\n\ta drawing\n\ta toilet. In the toilet is: A drain, which is closed, a substance called water.\nYou also see:\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\ta metal pot (containing nothing)\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "open door to kitchen", "observation": "The door is already open.", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta bath tub, which is turned off. In the bath tub is: nothing.\n\ta sink, which is turned off. In the sink is: nothing.\n\ta glass cup (containing nothing)\n\tthe agent\n\ta drawing\n\ta toilet. In the toilet is: A drain, which is closed, a substance called water.\nYou also see:\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\ta metal pot (containing nothing)\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "go to kitchen", "observation": "You move to the kitchen.", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the bathroom. In it, you see: \n\ta substance called air\n\ta bath tub, which is turned off. In the bath tub is: nothing.\n\ta sink, which is turned off. In the sink is: nothing.\n\ta glass cup (containing nothing)\n\tthe agent\n\ta drawing\n\ta toilet. In the toilet is: A drain, which is closed, a substance called water.\nYou also see:\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\ta metal pot (containing nothing)\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: nothing.\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: nothing.\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta metal pot (containing nothing)\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "open door to outside", "observation": "The door is already open.", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: nothing.\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta metal pot (containing nothing)\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "go to outside", "observation": "You move to the outside.", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: nothing.\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta metal pot (containing nothing)\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "look around", "observation": "This outside location is called the outside. Here you see: \n\tthe ground\n\ta fountain (containing a substance called water)\n\ta substance called air\n\tan axe\n\ta substance called wood\n\tthe agent\n\ta shovel\n\ta fire pit (containing nothing)\nYou also see:\n\tA door to the foundry (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the green house (that is open)", "score": "0.0", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\tthe ground\n\ta fountain (containing a substance called water)\n\ta substance called air\n\tan axe\n\ta substance called wood\n\tthe agent\n\ta shovel\n\ta fire pit (containing nothing)\nYou also see:\n\tA door to the foundry (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the green house (that is open)\n", "inventory": "In your inventory, you see:\n\ta metal pot (containing nothing)\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "open door to foundry", "observation": "The door is already open.", "score": "0.0", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\tthe ground\n\ta fountain (containing a substance called water)\n\ta substance called air\n\tan axe\n\ta substance called wood\n\tthe agent\n\ta shovel\n\ta fire pit (containing nothing)\nYou also see:\n\tA door to the foundry (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the green house (that is open)\n", "inventory": "In your inventory, you see:\n\ta metal pot (containing nothing)\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "go to foundry", "observation": "You move to the foundry.", "score": "0.0", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\tthe ground\n\ta fountain (containing a substance called water)\n\ta substance called air\n\tan axe\n\ta substance called wood\n\tthe agent\n\ta shovel\n\ta fire pit (containing nothing)\nYou also see:\n\tA door to the foundry (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the green house (that is open)\n", "inventory": "In your inventory, you see:\n\ta metal pot (containing nothing)\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the foundry. In it, you see: \n\ta sink, which is turned off. In the sink is: nothing.\n\ta table. On the table is: nothing.\n\ta blast furnace, which is turned off. The blast furnace door is closed. \n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the outside (that is open)", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the foundry. In it, you see: \n\ta sink, which is turned off. In the sink is: nothing.\n\ta table. On the table is: nothing.\n\ta blast furnace, which is turned off. The blast furnace door is closed. \n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta metal pot (containing nothing)\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "open door to outside", "observation": "The door is already open.", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the foundry. In it, you see: \n\ta sink, which is turned off. In the sink is: nothing.\n\ta table. On the table is: nothing.\n\ta blast furnace, which is turned off. The blast furnace door is closed. \n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta metal pot (containing nothing)\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "go to outside", "observation": "You move to the outside.", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the foundry. In it, you see: \n\ta sink, which is turned off. In the sink is: nothing.\n\ta table. On the table is: nothing.\n\ta blast furnace, which is turned off. The blast furnace door is closed. \n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta metal pot (containing nothing)\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "look around", "observation": "This outside location is called the outside. Here you see: \n\tthe ground\n\ta fountain (containing a substance called water)\n\ta substance called air\n\tan axe\n\ta substance called wood\n\tthe agent\n\ta shovel\n\ta fire pit (containing nothing)\nYou also see:\n\tA door to the foundry (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the green house (that is open)", "score": "0.0", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\tthe ground\n\ta fountain (containing a substance called water)\n\ta substance called air\n\tan axe\n\ta substance called wood\n\tthe agent\n\ta shovel\n\ta fire pit (containing nothing)\nYou also see:\n\tA door to the foundry (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the green house (that is open)\n", "inventory": "In your inventory, you see:\n\ta metal pot (containing nothing)\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "open door to green house", "observation": "The door is already open.", "score": "0.0", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\tthe ground\n\ta fountain (containing a substance called water)\n\ta substance called air\n\tan axe\n\ta substance called wood\n\tthe agent\n\ta shovel\n\ta fire pit (containing nothing)\nYou also see:\n\tA door to the foundry (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the green house (that is open)\n", "inventory": "In your inventory, you see:\n\ta metal pot (containing nothing)\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "go to green house", "observation": "You move to the green house.", "score": "0.0", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\tthe ground\n\ta fountain (containing a substance called water)\n\ta substance called air\n\tan axe\n\ta substance called wood\n\tthe agent\n\ta shovel\n\ta fire pit (containing nothing)\nYou also see:\n\tA door to the foundry (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the green house (that is open)\n", "inventory": "In your inventory, you see:\n\ta metal pot (containing nothing)\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the green house. In it, you see: \n\ta substance called air\n\tthe agent\n\ta jug (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta substance called air\n\tthe agent\n\ta jug (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta metal pot (containing nothing)\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta substance called air\n\tthe agent\n\ta jug (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta metal pot (containing nothing)\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta substance called air\n\tthe agent\n\ta jug (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta metal pot (containing nothing)\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the hallway. In it, you see: \n\tthe agent\n\ta substance called air\n\ta drawing\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\tthe agent\n\ta substance called air\n\ta drawing\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\ta metal pot (containing nothing)\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "open door to workshop", "observation": "The door is already open.", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\tthe agent\n\ta substance called air\n\ta drawing\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\ta metal pot (containing nothing)\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "go to workshop", "observation": "You move to the workshop.", "score": "0.1", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\tthe agent\n\ta substance called air\n\ta drawing\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\ta metal pot (containing nothing)\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the workshop. In it, you see: \n\ta table. On the table is: a blue wire, a green light bulb, which is off, a violet light bulb, which is off, a red light bulb, which is off, a yellow wire, a switch, which is off, a battery, a tin cup (containing a substance called mercury), a black wire.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.1", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta table. On the table is: a blue wire, a green light bulb, which is off, a violet light bulb, which is off, a red light bulb, which is off, a yellow wire, a switch, which is off, a battery, a tin cup (containing a substance called mercury), a black wire.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta metal pot (containing nothing)\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "pick up cup", "observation": "You move the tin cup to the inventory.", "score": "0.1", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta table. On the table is: a blue wire, a green light bulb, which is off, a violet light bulb, which is off, a red light bulb, which is off, a yellow wire, a switch, which is off, a battery, a tin cup (containing a substance called mercury), a black wire.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta metal pot (containing nothing)\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.1", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta table. On the table is: a blue wire, a green light bulb, which is off, a violet light bulb, which is off, a red light bulb, which is off, a yellow wire, a switch, which is off, a battery, a black wire.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta metal pot (containing nothing)\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta tin cup (containing a substance called mercury)\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.1", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta table. On the table is: a blue wire, a green light bulb, which is off, a violet light bulb, which is off, a red light bulb, which is off, a yellow wire, a switch, which is off, a battery, a black wire.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta metal pot (containing nothing)\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta tin cup (containing a substance called mercury)\n\tan orange\n"}, {"action": "open door to kitchen", "observation": "The door is already open.", "score": "0.1", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\tthe agent\n\ta substance called air\n\ta drawing\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\ta metal pot (containing nothing)\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta tin cup (containing a substance called mercury)\n\tan orange\n"}, {"action": "go to kitchen", "observation": "You move to the kitchen.", "score": "0.1", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\tthe agent\n\ta substance called air\n\ta drawing\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\ta metal pot (containing nothing)\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta tin cup (containing a substance called mercury)\n\tan orange\n"}, {"action": "focus on mercury", "observation": "You focus on the mercury.", "score": "0.7666666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: nothing.\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta metal pot (containing nothing)\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta tin cup (containing a substance called mercury)\n\tan orange\n"}, {"action": "pour cup containing mercury into metal pot", "observation": "You pour the contents of the tin cup into the metal pot.", "score": "0.7666666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: nothing.\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta metal pot (containing nothing)\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta tin cup (containing a substance called mercury)\n\tan orange\n"}, {"action": "pick up metal pot", "observation": "You move the metal pot to the inventory.", "score": "0.7666666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: nothing.\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta metal pot (containing a substance called mercury)\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "open freezer", "observation": "The freezer is already open.", "score": "0.7666666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: nothing.\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta metal pot (containing a substance called mercury)\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "move metal pot to freezer", "observation": "You move the metal pot to the freezer.", "score": "0.8166666666666667", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: nothing.\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta metal pot (containing a substance called mercury)\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "examine mercury", "observation": "a substance called mercury", "score": "0.8166666666666667", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a metal pot (containing a substance called mercury).\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "use thermometer in inventory on mercury", "observation": "the thermometer measures a temperature of 9 degrees celsius", "score": "0.8166666666666667", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a metal pot (containing a substance called mercury).\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "wait", "observation": "You decide to wait for 10 iterations.", "score": "0.8666666666666667", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a metal pot (containing a substance called mercury).\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "examine mercury", "observation": "a substance called mercury", "score": "0.8666666666666667", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a metal pot (containing a substance called mercury).\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "use thermometer in inventory on mercury", "observation": "the thermometer measures a temperature of 0 degrees celsius", "score": "0.8666666666666667", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a metal pot (containing a substance called mercury).\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "wait", "observation": "You decide to wait for 10 iterations.", "score": "0.8666666666666667", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a metal pot (containing a substance called mercury).\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "examine mercury", "observation": "a substance called mercury", "score": "0.8666666666666667", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a metal pot (containing a substance called mercury).\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "use thermometer in inventory on mercury", "observation": "the thermometer measures a temperature of -7 degrees celsius", "score": "0.8666666666666667", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a metal pot (containing a substance called mercury).\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "wait", "observation": "You decide to wait for 10 iterations.", "score": "0.8666666666666667", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a metal pot (containing a substance called mercury).\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "examine mercury", "observation": "a substance called mercury", "score": "0.8666666666666667", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a metal pot (containing a substance called mercury).\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "use thermometer in inventory on mercury", "observation": "the thermometer measures a temperature of -11 degrees celsius", "score": "0.8666666666666667", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a metal pot (containing a substance called mercury).\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "wait", "observation": "You decide to wait for 10 iterations.", "score": "0.8666666666666667", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a metal pot (containing a substance called mercury).\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "examine mercury", "observation": "a substance called mercury", "score": "0.8666666666666667", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a metal pot (containing a substance called mercury).\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "use thermometer in inventory on mercury", "observation": "the thermometer measures a temperature of -14 degrees celsius", "score": "0.8666666666666667", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a metal pot (containing a substance called mercury).\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "wait", "observation": "You decide to wait for 10 iterations.", "score": "0.8666666666666667", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a metal pot (containing a substance called mercury).\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "examine mercury", "observation": "a substance called mercury", "score": "0.8666666666666667", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a metal pot (containing a substance called mercury).\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "use thermometer in inventory on mercury", "observation": "the thermometer measures a temperature of -15 degrees celsius", "score": "0.8666666666666667", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a metal pot (containing a substance called mercury).\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "wait", "observation": "You decide to wait for 10 iterations.", "score": "0.8666666666666667", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a metal pot (containing a substance called mercury).\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "examine mercury", "observation": "a substance called mercury", "score": "0.8666666666666667", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a metal pot (containing a substance called mercury).\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "use thermometer in inventory on mercury", "observation": "the thermometer measures a temperature of -16 degrees celsius", "score": "0.8666666666666667", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a metal pot (containing a substance called mercury).\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "wait", "observation": "You decide to wait for 10 iterations.", "score": "0.8666666666666667", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a metal pot (containing a substance called mercury).\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "examine mercury", "observation": "a substance called mercury", "score": "0.8666666666666667", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a metal pot (containing a substance called mercury).\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "use thermometer in inventory on mercury", "observation": "the thermometer measures a temperature of -17 degrees celsius", "score": "0.8666666666666667", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a metal pot (containing a substance called mercury).\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "wait", "observation": "You decide to wait for 10 iterations.", "score": "0.8666666666666667", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a metal pot (containing a substance called mercury).\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "examine mercury", "observation": "a substance called mercury", "score": "0.8666666666666667", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a metal pot (containing a substance called mercury).\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "use thermometer in inventory on mercury", "observation": "the thermometer measures a temperature of -17 degrees celsius", "score": "0.8666666666666667", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a metal pot (containing a substance called mercury).\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "wait", "observation": "You decide to wait for 10 iterations.", "score": "0.8666666666666667", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a metal pot (containing a substance called mercury).\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "examine mercury", "observation": "a substance called mercury", "score": "0.8666666666666667", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a metal pot (containing a substance called mercury).\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "use thermometer in inventory on mercury", "observation": "the thermometer measures a temperature of -18 degrees celsius", "score": "0.8666666666666667", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a metal pot (containing a substance called mercury).\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "wait", "observation": "You decide to wait for 10 iterations.", "score": "0.8666666666666667", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a metal pot (containing a substance called mercury).\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "examine mercury", "observation": "a substance called mercury", "score": "0.8666666666666667", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a metal pot (containing a substance called mercury).\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "use thermometer in inventory on mercury", "observation": "the thermometer measures a temperature of -18 degrees celsius", "score": "0.8666666666666667", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a metal pot (containing a substance called mercury).\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "wait", "observation": "You decide to wait for 10 iterations.", "score": "0.8666666666666667", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a metal pot (containing a substance called mercury).\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "examine mercury", "observation": "a substance called mercury", "score": "0.8666666666666667", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a metal pot (containing a substance called mercury).\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "use thermometer in inventory on mercury", "observation": "the thermometer measures a temperature of -18 degrees celsius", "score": "0.8666666666666667", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a metal pot (containing a substance called mercury).\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "wait", "observation": "You decide to wait for 10 iterations.", "score": "0.8666666666666667", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a metal pot (containing a substance called mercury).\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "examine mercury", "observation": "a substance called mercury", "score": "0.8666666666666667", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a metal pot (containing a substance called mercury).\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "use thermometer in inventory on mercury", "observation": "the thermometer measures a temperature of -18 degrees celsius", "score": "0.8666666666666667", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a metal pot (containing a substance called mercury).\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "wait", "observation": "You decide to wait for 10 iterations.", "score": "0.8666666666666667", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a metal pot (containing a substance called mercury).\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "examine mercury", "observation": "a substance called mercury", "score": "0.8666666666666667", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a metal pot (containing a substance called mercury).\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "use thermometer in inventory on mercury", "observation": "the thermometer measures a temperature of -18 degrees celsius", "score": "0.8666666666666667", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a metal pot (containing a substance called mercury).\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "wait", "observation": "You decide to wait for 10 iterations.", "score": "0.8666666666666667", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a metal pot (containing a substance called mercury).\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "examine mercury", "observation": "a substance called mercury", "score": "0.8666666666666667", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a metal pot (containing a substance called mercury).\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "use thermometer in inventory on mercury", "observation": "the thermometer measures a temperature of -18 degrees celsius", "score": "0.8666666666666667", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a metal pot (containing a substance called mercury).\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "wait", "observation": "You decide to wait for 10 iterations.", "score": "0.8666666666666667", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a metal pot (containing a substance called mercury).\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "examine mercury", "observation": "a substance called mercury", "score": "0.8666666666666667", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a metal pot (containing a substance called mercury).\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "use thermometer in inventory on mercury", "observation": "the thermometer measures a temperature of -18 degrees celsius", "score": "0.8666666666666667", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a metal pot (containing a substance called mercury).\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "wait", "observation": "You decide to wait for 10 iterations.", "score": "0.8666666666666667", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a metal pot (containing a substance called mercury).\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "examine mercury", "observation": "a substance called mercury", "score": "0.8666666666666667", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a metal pot (containing a substance called mercury).\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "use thermometer in inventory on mercury", "observation": "the thermometer measures a temperature of -18 degrees celsius", "score": "0.8666666666666667", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a metal pot (containing a substance called mercury).\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "wait", "observation": "You decide to wait for 10 iterations.", "score": "0.8666666666666667", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a metal pot (containing a substance called mercury).\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "examine mercury", "observation": "a substance called mercury", "score": "0.8666666666666667", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a metal pot (containing a substance called mercury).\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "use thermometer in inventory on mercury", "observation": "the thermometer measures a temperature of -18 degrees celsius", "score": "0.8666666666666667", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a metal pot (containing a substance called mercury).\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "wait", "observation": "You decide to wait for 10 iterations.", "score": "0.8666666666666667", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a metal pot (containing a substance called mercury).\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "examine mercury", "observation": "a substance called mercury", "score": "0.8666666666666667", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a metal pot (containing a substance called mercury).\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "use thermometer in inventory on mercury", "observation": "the thermometer measures a temperature of -18 degrees celsius", "score": "0.8666666666666667", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a metal pot (containing a substance called mercury).\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "wait", "observation": "You decide to wait for 10 iterations.", "score": "0.8666666666666667", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a metal pot (containing a substance called mercury).\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "examine mercury", "observation": "a substance called mercury", "score": "0.8666666666666667", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a metal pot (containing a substance called mercury).\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "use thermometer in inventory on mercury", "observation": "the thermometer measures a temperature of -18 degrees celsius", "score": "0.8666666666666667", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a metal pot (containing a substance called mercury).\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "wait", "observation": "You decide to wait for 10 iterations.", "score": "0.8666666666666667", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a metal pot (containing a substance called mercury).\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "pick up metal pot", "observation": "You move the metal pot to the inventory.", "score": "0.8666666666666667", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a metal pot (containing a substance called mercury).\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.8666666666666667", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: nothing.\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta metal pot (containing a substance called mercury)\n\ta thermometer, currently reading a temperature of 7 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.8666666666666667", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: nothing.\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\tthe agent\n\ta oven, which is turned off. The oven door is open. In the oven is: nothing.\n\ta fridge. The fridge door is open. In the fridge is: a wood cup (containing orange juice).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is open. In the cupboard is: a tin cup (containing nothing), a drawer, a ceramic cup (containing nothing).\n\ta table. On the table is: a glass cup (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta metal pot (containing a substance called mercury)\n\ta thermometer, currently reading a temperature of 5 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "open door to workshop", "observation": "The door is already open.", "score": "0.8666666666666667", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\tthe agent\n\ta substance called air\n\ta drawing\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\ta metal pot (containing a substance called mercury)\n\ta thermometer, currently reading a temperature of 4 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "go to workshop", "observation": "You move to the workshop.", "score": "0.8666666666666667", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\tthe agent\n\ta substance called air\n\ta drawing\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\ta metal pot (containing a substance called mercury)\n\ta thermometer, currently reading a temperature of 2 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "open freezer", "observation": "The ultra low temperature freezer is now open.", "score": "0.8666666666666667", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta table. On the table is: a blue wire, a green light bulb, which is off, a violet light bulb, which is off, a red light bulb, which is off, a yellow wire, a switch, which is off, a battery, a black wire.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta metal pot (containing a substance called mercury)\n\ta thermometer, currently reading a temperature of 1 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "move metal pot to freezer", "observation": "You move the metal pot to the ultra low temperature freezer.", "score": "0.8666666666666667", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta table. On the table is: a blue wire, a green light bulb, which is off, a violet light bulb, which is off, a red light bulb, which is off, a yellow wire, a switch, which is off, a battery, a black wire.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is open. In the ultra low temperature freezer is: nothing.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta metal pot (containing a substance called mercury)\n\ta thermometer, currently reading a temperature of 1 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "examine mercury", "observation": "a substance called mercury", "score": "0.8666666666666667", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta table. On the table is: a blue wire, a green light bulb, which is off, a violet light bulb, which is off, a red light bulb, which is off, a yellow wire, a switch, which is off, a battery, a black wire.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is open. In the ultra low temperature freezer is: a metal pot (containing a substance called mercury).\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 1 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "use thermometer in inventory on mercury", "observation": "the thermometer measures a temperature of -14 degrees celsius", "score": "0.8666666666666667", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta table. On the table is: a blue wire, a green light bulb, which is off, a violet light bulb, which is off, a red light bulb, which is off, a yellow wire, a switch, which is off, a battery, a black wire.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is open. In the ultra low temperature freezer is: a metal pot (containing a substance called mercury).\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 1 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "wait", "observation": "You decide to wait for 10 iterations.", "score": "0.8666666666666667", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta table. On the table is: a blue wire, a green light bulb, which is off, a violet light bulb, which is off, a red light bulb, which is off, a yellow wire, a switch, which is off, a battery, a black wire.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is open. In the ultra low temperature freezer is: a metal pot (containing a substance called mercury).\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 1 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "examine mercury", "observation": "a substance called mercury", "score": "0.8666666666666667", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta table. On the table is: a blue wire, a green light bulb, which is off, a violet light bulb, which is off, a red light bulb, which is off, a yellow wire, a switch, which is off, a battery, a black wire.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is open. In the ultra low temperature freezer is: a metal pot (containing a substance called mercury).\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 1 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "use thermometer in inventory on mercury", "observation": "the thermometer measures a temperature of -38 degrees celsius", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the workshop. In it, you see: \n\ta table. On the table is: a blue wire, a green light bulb, which is off, a violet light bulb, which is off, a red light bulb, which is off, a yellow wire, a switch, which is off, a battery, a black wire.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is open. In the ultra low temperature freezer is: a metal pot (containing a substance called mercury).\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 1 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "wait", "observation": "You decide to wait for 10 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the workshop. In it, you see: \n\ta table. On the table is: a blue wire, a green light bulb, which is off, a violet light bulb, which is off, a red light bulb, which is off, a yellow wire, a switch, which is off, a battery, a black wire.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is open. In the ultra low temperature freezer is: a metal pot (containing a substance called solid mercury).\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 1 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "examine solid mercury", "observation": "a substance called solid mercury", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the workshop. In it, you see: \n\ta table. On the table is: a blue wire, a green light bulb, which is off, a violet light bulb, which is off, a red light bulb, which is off, a yellow wire, a switch, which is off, a battery, a black wire.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is open. In the ultra low temperature freezer is: a metal pot (containing a substance called solid mercury).\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 1 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "use thermometer in inventory on solid mercury", "observation": "the thermometer measures a temperature of -56 degrees celsius", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the workshop. In it, you see: \n\ta table. On the table is: a blue wire, a green light bulb, which is off, a violet light bulb, which is off, a red light bulb, which is off, a yellow wire, a switch, which is off, a battery, a black wire.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is open. In the ultra low temperature freezer is: a metal pot (containing a substance called solid mercury).\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 1 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "wait", "observation": "You decide to wait for 10 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the workshop. In it, you see: \n\ta table. On the table is: a blue wire, a green light bulb, which is off, a violet light bulb, which is off, a red light bulb, which is off, a yellow wire, a switch, which is off, a battery, a black wire.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is open. In the ultra low temperature freezer is: a metal pot (containing a substance called solid mercury).\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 1 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the workshop. In it, you see: \n\ta table. On the table is: a blue wire, a green light bulb, which is off, a violet light bulb, which is off, a red light bulb, which is off, a yellow wire, a switch, which is off, a battery, a black wire.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is open. In the ultra low temperature freezer is: a metal pot (containing a substance called solid mercury).\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 1 degrees celsius\n\ta tin cup (containing nothing)\n\tan orange\n"}]}} +{"id": "SciWorld_test_00017", "question": "Your task is to find a(n) animal. First, focus on the thing. Then, move it to the orange box in the living room.", "answer": null, "metadata": {"taskIdx": 11, "taskName": "task-3-find-animal", "variationIdx": 285, "goldPath": [{"action": "look around", "observation": "This outside location is called the outside. Here you see: \n\tthe agent\n\ta shovel\n\ta baby wolf\n\tthe ground\n\ta fire pit (containing nothing)\n\ta fountain (containing nothing)\n\ta substance called wood\n\ta dove egg\n\tan axe\n\ta crocodile egg\n\ta substance called air\nYou also see:\n\tA door to the kitchen (that is open)\n\tA door to the green house (that is open)\n\tA door to the foundry (that is open)", "score": "0.08333333333333333", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\tthe agent\n\ta shovel\n\ta baby wolf\n\tthe ground\n\ta fire pit (containing nothing)\n\ta fountain (containing nothing)\n\ta substance called wood\n\ta dove egg\n\tan axe\n\ta crocodile egg\n\ta substance called air\nYou also see:\n\tA door to the kitchen (that is open)\n\tA door to the green house (that is open)\n\tA door to the foundry (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This outside location is called the outside. Here you see: \n\tthe agent\n\ta shovel\n\ta baby wolf\n\tthe ground\n\ta fire pit (containing nothing)\n\ta fountain (containing nothing)\n\ta substance called wood\n\ta dove egg\n\tan axe\n\ta crocodile egg\n\ta substance called air\nYou also see:\n\tA door to the kitchen (that is open)\n\tA door to the green house (that is open)\n\tA door to the foundry (that is open)", "score": "0.08333333333333333", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\tthe agent\n\ta shovel\n\ta baby wolf\n\tthe ground\n\ta fire pit (containing nothing)\n\ta fountain (containing nothing)\n\ta substance called wood\n\ta dove egg\n\tan axe\n\ta crocodile egg\n\ta substance called air\nYou also see:\n\tA door to the kitchen (that is open)\n\tA door to the green house (that is open)\n\tA door to the foundry (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "focus on dove", "observation": "You focus on the dove egg.", "score": "0.5833333333333334", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\tthe agent\n\ta shovel\n\ta baby wolf\n\tthe ground\n\ta fire pit (containing nothing)\n\ta fountain (containing nothing)\n\ta substance called wood\n\ta dove egg\n\tan axe\n\ta crocodile egg\n\ta substance called air\nYou also see:\n\tA door to the kitchen (that is open)\n\tA door to the green house (that is open)\n\tA door to the foundry (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "pick up dove", "observation": "You move the dove to the inventory.", "score": "0.6666666666666666", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\tthe agent\n\ta shovel\n\ta baby wolf\n\tthe ground\n\ta fire pit (containing nothing)\n\ta fountain (containing a substance called water)\n\ta substance called wood\n\ta dove egg\n\tan axe\n\ta crocodile egg\n\ta substance called air\nYou also see:\n\tA door to the kitchen (that is open)\n\tA door to the green house (that is open)\n\tA door to the foundry (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to kitchen", "observation": "The door is already open.", "score": "0.6666666666666666", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\tthe agent\n\ta shovel\n\ta baby wolf\n\tthe ground\n\ta fire pit (containing nothing)\n\ta fountain (containing a substance called water)\n\ta substance called wood\n\tan axe\n\ta crocodile egg\n\ta substance called air\nYou also see:\n\tA door to the kitchen (that is open)\n\tA door to the green house (that is open)\n\tA door to the foundry (that is open)\n", "inventory": "In your inventory, you see:\n\ta dove egg\n\tan orange\n"}, {"action": "go to kitchen", "observation": "You move to the kitchen.", "score": "0.75", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\tthe agent\n\ta shovel\n\ta baby wolf\n\tthe ground\n\ta fire pit (containing nothing)\n\ta fountain (containing a substance called water)\n\ta substance called wood\n\tan axe\n\ta crocodile egg\n\ta substance called air\nYou also see:\n\tA door to the kitchen (that is open)\n\tA door to the green house (that is open)\n\tA door to the foundry (that is open)\n", "inventory": "In your inventory, you see:\n\ta dove egg\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.75", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\tthe agent\n\ta stopwatch, which is deactivated. \n\ta chair. On the chair is: nothing.\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta table. On the table is: a glass cup (containing nothing).\n\ta substance called air\n\ta lighter\n\ta substance called soap\n\ta fridge. The fridge door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta cupboard. The cupboard door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\ta finger painting\n\ta oven, which is turned off. The oven door is closed. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta counter. On the counter is: a bowl (containing an orange, a banana, a red apple, a potato), a drawer.\n\ta freezer. The freezer door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta dove egg\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.75", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\tthe agent\n\ta stopwatch, which is deactivated. \n\ta chair. On the chair is: nothing.\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta table. On the table is: a glass cup (containing nothing).\n\ta substance called air\n\ta lighter\n\ta substance called soap\n\ta fridge. The fridge door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta cupboard. The cupboard door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\ta finger painting\n\ta oven, which is turned off. The oven door is closed. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta counter. On the counter is: a bowl (containing an orange, a banana, a red apple, a potato), a drawer.\n\ta freezer. The freezer door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta dove egg\n\tan orange\n"}, {"action": "open door to living room", "observation": "The door is already open.", "score": "0.75", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\tthe agent\n\ta substance called air\n\ta drawing\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\ta dove egg\n\tan orange\n"}, {"action": "go to living room", "observation": "You move to the living room.", "score": "0.8333333333333333", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\tthe agent\n\ta substance called air\n\ta drawing\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\ta dove egg\n\tan orange\n"}, {"action": "move egg dove egg in inventory to orange box", "observation": "You move the dove to the orange box.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the living room. In it, you see: \n\tthe agent\n\ta book shelf (containing A book (Pride and Prejudice) titled Pride and Prejudice by Jane Austen, A book (Frankenstein) titled Frankenstein by Mary Wollstonecraft Shelley)\n\ta substance called air\n\ta desk. On the desk is: a drawer.\n\ta chair. On the chair is: nothing.\n\ta finger painting\n\ta orange box (containing nothing)\n\ta couch. On the couch is: a white pillow.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta dove egg\n\tan orange\n"}]}} +{"id": "SciWorld_test_00018", "question": "Your task is to determine whether blue flower color is a dominant or recessive trait in the unknown D plant. If the trait is dominant, focus on the red box. If the trait is recessive, focus on the green box.", "answer": null, "metadata": {"taskIdx": 29, "taskName": "task-9-mendellian-genetics-(unknown-plant)", "variationIdx": 459, "goldPath": [{"action": "look around", "observation": "This room is called the hallway. In it, you see: \n\ta substance called air\n\ta picture\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\ta picture\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to green house", "observation": "The door is already open.", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\ta picture\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to green house", "observation": "You move to the green house.", "score": "0.17", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\ta picture\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: nothing.\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\ta flower pot 2 (containing a substance called water, soil)\n\ta substance called air\n\tthe agent\n\ta shovel\n\ta seed jar (containing a ovate unknown D seed, a spherical unknown D seed)\n\ta flower pot 8 (containing a substance called water, soil)\n\ta jug (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)", "score": "0.17", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: nothing.\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\ta flower pot 2 (containing a substance called water, soil)\n\ta substance called air\n\tthe agent\n\ta shovel\n\ta seed jar (containing a ovate unknown D seed, a spherical unknown D seed)\n\ta flower pot 8 (containing a substance called water, soil)\n\ta jug (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "pick up seed jar", "observation": "You move the seed jar to the inventory.", "score": "0.19000000000000003", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: nothing.\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\ta flower pot 2 (containing a substance called water, soil)\n\ta substance called air\n\tthe agent\n\ta shovel\n\ta seed jar (containing a ovate unknown D seed, a spherical unknown D seed)\n\ta flower pot 8 (containing a substance called water, soil)\n\ta jug (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: nothing.\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\ta flower pot 2 (containing a substance called water, soil)\n\ta substance called air\n\tthe agent\n\ta shovel\n\ta flower pot 8 (containing a substance called water, soil)\n\ta jug (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)", "score": "0.19000000000000003", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: nothing.\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\ta flower pot 2 (containing a substance called water, soil)\n\ta substance called air\n\tthe agent\n\ta shovel\n\ta flower pot 8 (containing a substance called water, soil)\n\ta jug (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a ovate unknown D seed, a spherical unknown D seed)\n\tan orange\n"}, {"action": "move unknown D seed in seed jar to flower pot 3", "observation": "Ambiguous request: Please enter the number for the action you intended (or blank to cancel):\n0:\tmove unknown D seed (in seed jar, in inventory, in agent, in green house) to flower pot 3 (in green house)\n1:\tmove unknown D seed (in seed jar, in inventory, in agent, in green house) to flower pot 3 (in green house)\n", "score": "0.19000000000000003", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: nothing.\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\ta flower pot 2 (containing a substance called water, soil)\n\ta substance called air\n\tthe agent\n\ta shovel\n\ta flower pot 8 (containing a substance called water, soil)\n\ta jug (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a ovate unknown D seed, a spherical unknown D seed)\n\tan orange\n"}, {"action": "0", "observation": "You move the unknown D seed to the flower pot 3.", "score": "0.20000000000000004", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: nothing.\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\ta flower pot 2 (containing a substance called water, soil)\n\ta substance called air\n\tthe agent\n\ta shovel\n\ta flower pot 8 (containing a substance called water, soil)\n\ta jug (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a ovate unknown D seed, a spherical unknown D seed)\n\tan orange\n"}, {"action": "move unknown D seed in seed jar to flower pot 2", "observation": "You move the unknown D seed to the flower pot 2.", "score": "0.21000000000000005", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: nothing.\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing a spherical unknown D seed, soil, a substance called water)\n\ta flower pot 2 (containing a substance called water, soil)\n\ta substance called air\n\tthe agent\n\ta shovel\n\ta flower pot 8 (containing a substance called water, soil)\n\ta jug (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a ovate unknown D seed)\n\tan orange\n"}, {"action": "activate sink", "observation": "The sink is now activated.", "score": "0.21000000000000005", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: nothing.\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing a spherical unknown D seed, soil, a substance called water)\n\ta flower pot 2 (containing soil, a ovate unknown D seed, a substance called water)\n\ta substance called air\n\tthe agent\n\ta shovel\n\ta flower pot 8 (containing a substance called water, soil)\n\ta jug (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.21000000000000005", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned on. In the sink is: nothing.\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing a spherical unknown D seed, soil, a substance called water)\n\ta flower pot 2 (containing soil, a ovate unknown D seed, a substance called water)\n\ta substance called air\n\tthe agent\n\ta shovel\n\ta flower pot 8 (containing a substance called water, soil)\n\ta jug (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "pour jug into flower pot 3", "observation": "You pour the contents of the jug into the flower pot 3.", "score": "0.21000000000000005", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing a spherical unknown D seed, soil, a substance called water)\n\ta flower pot 2 (containing soil, a ovate unknown D seed, a substance called water)\n\ta substance called air\n\tthe agent\n\ta shovel\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.21000000000000005", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing a spherical unknown D seed, a substance called water, soil, a substance called water)\n\ta flower pot 2 (containing soil, a ovate unknown D seed, a substance called water)\n\ta substance called air\n\tthe agent\n\ta shovel\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "pour jug into flower pot 2", "observation": "You pour the contents of the jug into the flower pot 2.", "score": "0.21000000000000005", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing a spherical unknown D seed, a substance called water, soil, a substance called water)\n\ta flower pot 2 (containing soil, a ovate unknown D seed, a substance called water)\n\ta substance called air\n\tthe agent\n\ta shovel\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "deactivate sink", "observation": "The sink is now deactivated.", "score": "0.21000000000000005", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing a spherical unknown D seed, a substance called water, soil, a substance called water)\n\ta flower pot 2 (containing a substance called water, soil, a ovate unknown D seed, a substance called water)\n\ta substance called air\n\tthe agent\n\ta shovel\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.22000000000000006", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing a spherical unknown D seed, a substance called water, soil, a substance called water)\n\ta flower pot 2 (containing a substance called water, soil, a ovate unknown D seed, a substance called water)\n\ta substance called air\n\tthe agent\n\ta shovel\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.23000000000000007", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing a unknown D plant in the seedling stage, soil, a substance called water)\n\ta flower pot 2 (containing a substance called water, soil, a ovate unknown D seed, a substance called water)\n\ta substance called air\n\tthe agent\n\ta shovel\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.23000000000000007", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing a unknown D plant in the seedling stage, soil, a substance called water)\n\ta flower pot 2 (containing soil, a unknown D plant in the seedling stage, a substance called water)\n\ta substance called air\n\tthe agent\n\ta shovel\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.23000000000000007", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing a unknown D plant in the seedling stage, soil, a substance called water)\n\ta flower pot 2 (containing soil, a unknown D plant in the seedling stage, a substance called water)\n\ta substance called air\n\tthe agent\n\ta shovel\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.23000000000000007", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing a unknown D plant in the seedling stage, soil, a substance called water)\n\ta flower pot 2 (containing soil, a unknown D plant in the seedling stage, a substance called water)\n\ta substance called air\n\tthe agent\n\ta shovel\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing a unknown D plant in the seedling stage, soil, a substance called water)\n\ta flower pot 2 (containing soil, a unknown D plant in the seedling stage, a substance called water)\n\ta substance called air\n\tthe agent\n\ta shovel\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)", "score": "0.23000000000000007", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing a unknown D plant in the seedling stage, soil, a substance called water)\n\ta flower pot 2 (containing soil, a unknown D plant in the seedling stage, a substance called water)\n\ta substance called air\n\tthe agent\n\ta shovel\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "activate sink", "observation": "The sink is now activated.", "score": "0.23000000000000007", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing a unknown D plant in the seedling stage, soil, a substance called water)\n\ta flower pot 2 (containing soil, a unknown D plant in the seedling stage, a substance called water)\n\ta substance called air\n\tthe agent\n\ta shovel\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.24000000000000007", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing a unknown D plant in the seedling stage, soil, a substance called water)\n\ta flower pot 2 (containing soil, a unknown D plant in the seedling stage, a substance called water)\n\ta substance called air\n\tthe agent\n\ta shovel\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "pour jug into flower pot 3", "observation": "You pour the contents of the jug into the flower pot 3.", "score": "0.25000000000000006", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the adult stage with medium leaves)\n\ta flower pot 2 (containing soil, a unknown D plant in the seedling stage, a substance called water)\n\ta substance called air\n\tthe agent\n\ta shovel\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.25000000000000006", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the adult stage with medium leaves)\n\ta flower pot 2 (containing a unknown D plant in the adult stage with medium leaves, soil)\n\ta substance called air\n\tthe agent\n\ta shovel\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "pour jug into flower pot 2", "observation": "You pour the contents of the jug into the flower pot 2.", "score": "0.25000000000000006", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the adult stage with medium leaves)\n\ta flower pot 2 (containing a unknown D plant in the adult stage with medium leaves, soil)\n\ta substance called air\n\tthe agent\n\ta shovel\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "deactivate sink", "observation": "The sink is now deactivated.", "score": "0.25000000000000006", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the adult stage with medium leaves)\n\ta flower pot 2 (containing a unknown D plant in the adult stage with medium leaves, soil)\n\ta substance called air\n\tthe agent\n\ta shovel\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.2800000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the adult stage with medium leaves)\n\ta flower pot 2 (containing a unknown D plant in the adult stage with medium leaves, soil)\n\ta substance called air\n\tthe agent\n\ta shovel\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.2800000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves)\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves, soil)\n\ta substance called air\n\tthe agent\n\ta shovel\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.2800000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves)\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves, soil)\n\ta substance called air\n\tthe agent\n\ta shovel\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.2800000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a medium blue flower. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves, soil)\n\ta substance called air\n\tthe agent\n\ta shovel\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.2800000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a medium blue flower. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small red flower. , soil)\n\ta substance called air\n\tthe agent\n\ta shovel\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a medium blue flower. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small red flower. , soil)\n\ta substance called air\n\tthe agent\n\ta shovel\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)", "score": "0.2800000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a medium blue flower. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small red flower. , soil)\n\ta substance called air\n\tthe agent\n\ta shovel\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "activate sink", "observation": "The sink is now activated.", "score": "0.2800000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a medium blue flower. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small red flower. , soil)\n\ta substance called air\n\tthe agent\n\ta shovel\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.2800000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a medium blue flower. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small red flower. , soil)\n\ta substance called air\n\tthe agent\n\ta shovel\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "pour jug into flower pot 3", "observation": "You pour the contents of the jug into the flower pot 3.", "score": "0.2800000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a medium blue flower. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small red flower. , soil)\n\ta substance called air\n\tthe agent\n\ta shovel\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.2800000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a medium blue flower. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small red flower. , soil)\n\ta substance called air\n\tthe agent\n\ta shovel\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "pour jug into flower pot 2", "observation": "You pour the contents of the jug into the flower pot 2.", "score": "0.2800000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a medium blue flower. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small red flower. , soil)\n\ta substance called air\n\tthe agent\n\ta shovel\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "deactivate sink", "observation": "The sink is now deactivated.", "score": "0.2800000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a medium blue flower. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small red flower. , soil)\n\ta substance called air\n\tthe agent\n\ta shovel\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "close door to outside", "observation": "The door is now closed.", "score": "0.2800000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a medium blue flower. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small red flower. , soil)\n\ta substance called air\n\tthe agent\n\ta shovel\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "close door to hallway", "observation": "The door is now closed.", "score": "0.2800000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a medium blue flower. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small red flower. , soil)\n\ta substance called air\n\tthe agent\n\ta shovel\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "open bee hive", "observation": "The bee hive is now open.", "score": "0.2900000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a medium blue flower. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small red flower. , soil)\n\ta substance called air\n\tthe agent\n\ta shovel\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.2900000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: a adult bee, a adult bee, a adult bee.\n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a medium blue flower. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small red flower. , soil)\n\ta substance called air\n\tthe agent\n\ta adult bee\n\ta shovel\n\ta adult bee\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.2900000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: a adult bee.\n\ta green box (containing nothing)\n\ta adult bee\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a medium blue flower. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small red flower. , soil)\n\ta substance called air\n\tthe agent\n\ta adult bee\n\ta shovel\n\ta adult bee\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.2900000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: a adult bee.\n\ta green box (containing nothing)\n\ta adult bee\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a medium blue flower. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small red flower. , soil)\n\ta adult bee\n\ta substance called air\n\tthe agent\n\ta shovel\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.2900000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a medium blue flower. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small red flower. , soil)\n\ta substance called air\n\tthe agent\n\ta adult bee\n\ta adult bee\n\ta shovel\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.2900000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta adult bee\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a medium blue flower. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small red flower. , soil)\n\ta adult bee\n\ta substance called air\n\tthe agent\n\ta adult bee\n\ta adult bee\n\ta shovel\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta adult bee\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting medium blue flower. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small red flower. , soil)\n\ta adult bee\n\ta substance called air\n\tthe agent\n\ta shovel\n\ta adult bee\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)", "score": "0.2900000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta adult bee\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting medium blue flower. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small red flower. , soil)\n\ta adult bee\n\ta substance called air\n\tthe agent\n\ta shovel\n\ta adult bee\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "activate sink", "observation": "The sink is now activated.", "score": "0.3000000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta adult bee\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting medium blue flower. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small red flower. , soil)\n\ta adult bee\n\ta substance called air\n\tthe agent\n\ta shovel\n\ta adult bee\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.3000000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta adult bee\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting medium blue flower. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed. , soil)\n\ta adult bee\n\ta substance called air\n\tthe agent\n\ta adult bee\n\ta adult bee\n\ta shovel\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "pour jug into flower pot 3", "observation": "You pour the contents of the jug into the flower pot 3.", "score": "0.3000000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta adult bee\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting medium blue flower. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed. , soil)\n\ta adult bee\n\ta substance called air\n\tthe agent\n\ta adult bee\n\ta shovel\n\ta adult bee\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.3000000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta adult bee\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting medium blue flower. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a small red flower. , soil)\n\ta substance called air\n\tthe agent\n\ta adult bee\n\ta shovel\n\ta adult bee\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "pour jug into flower pot 2", "observation": "You pour the contents of the jug into the flower pot 2.", "score": "0.3000000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta adult bee\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting medium blue flower. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a small red flower. , soil)\n\ta adult bee\n\ta substance called air\n\tthe agent\n\ta adult bee\n\ta adult bee\n\ta shovel\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "deactivate sink", "observation": "The sink is now deactivated.", "score": "0.3000000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a adult bee, a spherical unknown D seed. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a wilting small red flower. , soil)\n\ta substance called air\n\tthe agent\n\ta adult bee\n\ta adult bee\n\ta shovel\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.3000000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a adult bee, a spherical unknown D seed. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a wilting small red flower. , soil)\n\ta adult bee\n\ta substance called air\n\tthe agent\n\ta adult bee\n\ta shovel\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.3100000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a medium blue flower. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a wilting small red flower. , soil)\n\ta adult bee\n\ta substance called air\n\tthe agent\n\ta adult bee\n\ta shovel\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.3100000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a medium blue flower. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a adult bee, a adult bee, a adult bee. , soil)\n\ta adult bee\n\ta substance called air\n\tthe agent\n\ta shovel\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.3100000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta adult bee\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a wilting medium blue flower. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta substance called air\n\tthe agent\n\ta adult bee\n\ta adult bee\n\ta shovel\n\ta adult bee\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.3100000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta adult bee\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a wilting medium blue flower. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a small red flower, a spherical unknown D seed. , soil)\n\ta substance called air\n\tthe agent\n\ta adult bee\n\ta shovel\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a wilting medium blue flower. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a small red flower, a spherical unknown D seed. , soil)\n\ta adult bee\n\ta substance called air\n\tthe agent\n\ta shovel\n\ta adult bee\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)", "score": "0.3100000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a wilting medium blue flower. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a small red flower, a spherical unknown D seed. , soil)\n\ta adult bee\n\ta substance called air\n\tthe agent\n\ta shovel\n\ta adult bee\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "activate sink", "observation": "The sink is now activated.", "score": "0.3200000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a wilting medium blue flower. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a small red flower, a spherical unknown D seed. , soil)\n\ta adult bee\n\ta substance called air\n\tthe agent\n\ta shovel\n\ta adult bee\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.3200000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a adult bee, a spherical unknown D seed. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a small red flower, a spherical unknown D seed. , soil)\n\ta adult bee\n\ta substance called air\n\tthe agent\n\ta adult bee\n\ta shovel\n\ta adult bee\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "pour jug into flower pot 3", "observation": "You pour the contents of the jug into the flower pot 3.", "score": "0.3200000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta adult bee\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a small red flower, a spherical unknown D seed. , soil)\n\ta adult bee\n\ta substance called air\n\tthe agent\n\ta adult bee\n\ta adult bee\n\ta shovel\n\ta adult bee\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.3200000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta adult bee\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a small red flower, a spherical unknown D seed. , soil)\n\ta substance called air\n\tthe agent\n\ta shovel\n\ta adult bee\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "pour jug into flower pot 2", "observation": "You pour the contents of the jug into the flower pot 2.", "score": "0.3200000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta adult bee\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a wilting small red flower, a spherical unknown D seed. , soil)\n\ta substance called air\n\tthe agent\n\ta adult bee\n\ta adult bee\n\ta shovel\n\ta adult bee\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "deactivate sink", "observation": "The sink is now deactivated.", "score": "0.3200000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta adult bee\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a wilting small red flower, a spherical unknown D seed. , soil)\n\ta substance called air\n\tthe agent\n\ta adult bee\n\ta adult bee\n\ta shovel\n\ta adult bee\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.3200000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a medium blue flower, a spherical unknown D seed. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a wilting small red flower, a spherical unknown D seed. , soil)\n\ta substance called air\n\tthe agent\n\ta adult bee\n\ta shovel\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.3300000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a medium blue flower, a spherical unknown D seed. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a wilting small red flower, a spherical unknown D seed. , soil)\n\ta substance called air\n\tthe agent\n\ta shovel\n\ta adult bee\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.3300000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a wilting medium blue flower, a spherical unknown D seed. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a adult bee, a adult bee. , soil)\n\ta substance called air\n\tthe agent\n\ta adult bee\n\ta shovel\n\ta adult bee\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a wilting medium blue flower, a spherical unknown D seed. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a small red flower, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta adult bee\n\ta substance called air\n\tthe agent\n\ta adult bee\n\ta shovel\n\ta adult bee\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a adult bee, a adult bee, a spherical unknown D seed, a spherical unknown D seed. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a small red flower, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta substance called air\n\tthe agent\n\ta adult bee\n\ta shovel\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta adult bee\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a spherical unknown D seed, a spherical unknown D seed, a medium blue flower. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a wilting small red flower, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta substance called air\n\tthe agent\n\ta adult bee\n\ta adult bee\n\ta shovel\n\ta adult bee\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta adult bee\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a spherical unknown D seed, a spherical unknown D seed, a medium blue flower. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a wilting small red flower, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta substance called air\n\tthe agent\n\ta adult bee\n\ta adult bee\n\ta shovel\n\ta adult bee\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "activate sink", "observation": "The sink is now activated.", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta adult bee\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a spherical unknown D seed, a spherical unknown D seed, a medium blue flower. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a wilting small red flower, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta substance called air\n\tthe agent\n\ta adult bee\n\ta adult bee\n\ta shovel\n\ta adult bee\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a spherical unknown D seed, a spherical unknown D seed, a medium blue flower. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a wilting small red flower, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta adult bee\n\ta substance called air\n\tthe agent\n\ta shovel\n\ta adult bee\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "pour jug into flower pot 3", "observation": "You pour the contents of the jug into the flower pot 3.", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a spherical unknown D seed, a spherical unknown D seed, a wilting medium blue flower. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a wilting small red flower, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta substance called air\n\tthe agent\n\ta shovel\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a spherical unknown D seed, a spherical unknown D seed, a wilting medium blue flower. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a wilting small red flower, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta substance called air\n\tthe agent\n\ta adult bee\n\ta adult bee\n\ta shovel\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "pour jug into flower pot 2", "observation": "You pour the contents of the jug into the flower pot 2.", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a spherical unknown D seed, a spherical unknown D seed, a wilting medium blue flower. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a adult bee, a adult bee. , soil)\n\ta substance called air\n\tthe agent\n\ta shovel\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "deactivate sink", "observation": "The sink is now deactivated.", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a spherical unknown D seed, a spherical unknown D seed, a wilting medium blue flower. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a adult bee. , soil)\n\ta substance called air\n\tthe agent\n\ta adult bee\n\ta shovel\n\ta adult bee\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "move spherical unknown d seed on unknown d plant to ceramic cup", "observation": "Ambiguous request: Please enter the number for the action you intended (or blank to cancel):\n0:\tmove unknown D seed (in unknown D plant, in flower pot 3, in green house) to seed jar (in inventory, in agent, in green house)\n1:\tmove unknown D seed (in unknown D plant, in flower pot 2, in green house) to seed jar (in inventory, in agent, in green house)\n2:\tmove unknown D seed (in unknown D plant, in flower pot 2, in green house) to seed jar (in inventory, in agent, in green house)\n3:\tmove unknown D seed (in unknown D plant, in flower pot 3, in green house) to seed jar (in inventory, in agent, in green house)\n4:\tmove unknown D seed (in unknown D plant, in flower pot 2, in green house) to seed jar (in inventory, in agent, in green house)\n5:\tmove unknown D seed (in unknown D plant, in flower pot 2, in green house) to seed jar (in inventory, in agent, in green house)\n6:\tmove unknown D seed (in unknown D plant, in flower pot 3, in green house) to seed jar (in inventory, in agent, in green house)\n", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta adult bee\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a spherical unknown D seed, a spherical unknown D seed, a wilting medium blue flower. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a small red flower, a spherical unknown D seed. , soil)\n\ta adult bee\n\ta substance called air\n\tthe agent\n\ta adult bee\n\ta shovel\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "0", "observation": "You move the unknown D seed to the seed jar.", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta adult bee\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a spherical unknown D seed, a spherical unknown D seed, a wilting medium blue flower. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a small red flower, a spherical unknown D seed. , soil)\n\ta adult bee\n\ta substance called air\n\tthe agent\n\ta adult bee\n\ta shovel\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "move unknown d on with medium leaves unknown d plant in the reproducing stage to ceramic cup", "observation": "Ambiguous request: Please enter the number for the action you intended (or blank to cancel):\n0:\tmove unknown D (in unknown D plant, in flower pot 3, in green house) to seed jar (in inventory, in agent, in green house)\n1:\tmove unknown D seed (in unknown D plant, in flower pot 2, in green house) to seed jar (in inventory, in agent, in green house)\n2:\tmove unknown D seed (in unknown D plant, in flower pot 2, in green house) to seed jar (in inventory, in agent, in green house)\n3:\tmove unknown D seed (in unknown D plant, in flower pot 3, in green house) to seed jar (in inventory, in agent, in green house)\n4:\tmove unknown D seed (in unknown D plant, in flower pot 2, in green house) to seed jar (in inventory, in agent, in green house)\n5:\tmove unknown D seed (in unknown D plant, in flower pot 2, in green house) to seed jar (in inventory, in agent, in green house)\n6:\tmove unknown D seed (in unknown D plant, in flower pot 3, in green house) to seed jar (in inventory, in agent, in green house)\n", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta adult bee\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, pollen, a spherical unknown D seed. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a wilting small red flower, a spherical unknown D seed. , soil)\n\ta substance called air\n\tthe agent\n\ta adult bee\n\ta shovel\n\ta adult bee\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a spherical unknown D seed)\n\tan orange\n"}, {"action": "0", "observation": "You move the unknown D to the seed jar.", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta adult bee\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, pollen, a spherical unknown D seed. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a wilting small red flower, a spherical unknown D seed. , soil)\n\ta substance called air\n\tthe agent\n\ta adult bee\n\ta shovel\n\ta adult bee\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a spherical unknown D seed)\n\tan orange\n"}, {"action": "move unknown d seed on reproducing with medium leaves unknown d plant to ceramic cup", "observation": "Ambiguous request: Please enter the number for the action you intended (or blank to cancel):\n0:\tmove unknown D seed (in unknown D plant, in flower pot 2, in green house) to seed jar (in inventory, in agent, in green house)\n1:\tmove unknown D seed (in unknown D plant, in flower pot 2, in green house) to seed jar (in inventory, in agent, in green house)\n2:\tmove unknown D seed (in unknown D plant, in flower pot 3, in green house) to seed jar (in inventory, in agent, in green house)\n3:\tmove unknown D seed (in unknown D plant, in flower pot 2, in green house) to seed jar (in inventory, in agent, in green house)\n4:\tmove unknown D seed (in unknown D plant, in flower pot 2, in green house) to seed jar (in inventory, in agent, in green house)\n5:\tmove unknown D seed (in unknown D plant, in flower pot 3, in green house) to seed jar (in inventory, in agent, in green house)\n", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta adult bee\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a spherical unknown D seed. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a wilting small red flower, a spherical unknown D seed. , soil)\n\ta substance called air\n\tthe agent\n\ta shovel\n\ta adult bee\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a spherical unknown D seed, a spherical unknown D seed)\n\tan orange\n"}, {"action": "0", "observation": "You move the unknown D seed to the seed jar.", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta adult bee\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a spherical unknown D seed. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a wilting small red flower, a spherical unknown D seed. , soil)\n\ta substance called air\n\tthe agent\n\ta shovel\n\ta adult bee\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a spherical unknown D seed, a spherical unknown D seed)\n\tan orange\n"}, {"action": "move unknown d seed in seed jar to ceramic cup", "observation": "Ambiguous request: Please enter the number for the action you intended (or blank to cancel):\n0:\tmove unknown D seed (in seed jar, in inventory, in agent, in green house) to seed jar (in inventory, in agent, in green house)\n1:\tmove unknown D seed (in seed jar, in inventory, in agent, in green house) to seed jar (in inventory, in agent, in green house)\n2:\tmove unknown D seed (in seed jar, in inventory, in agent, in green house) to seed jar (in inventory, in agent, in green house)\n", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a spherical unknown D seed. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small red flower, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta adult bee\n\ta substance called air\n\tthe agent\n\ta adult bee\n\ta shovel\n\ta adult bee\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed)\n\tan orange\n"}, {"action": "0", "observation": "You move the unknown D seed to the seed jar.", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a spherical unknown D seed. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small red flower, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta adult bee\n\ta substance called air\n\tthe agent\n\ta adult bee\n\ta shovel\n\ta adult bee\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed)\n\tan orange\n"}, {"action": "move seed unknown d seed in ceramic cup containing unknown d seed to ceramic cup", "observation": "Ambiguous request: Please enter the number for the action you intended (or blank to cancel):\n0:\tmove unknown D seed (in seed jar, in inventory, in agent, in green house) to seed jar (in inventory, in agent, in green house)\n1:\tmove unknown D seed (in seed jar, in inventory, in agent, in green house) to seed jar (in inventory, in agent, in green house)\n2:\tmove unknown D seed (in seed jar, in inventory, in agent, in green house) to seed jar (in inventory, in agent, in green house)\n", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta adult bee\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a medium blue flower, a spherical unknown D seed. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small red flower, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta substance called air\n\tthe agent\n\ta adult bee\n\ta shovel\n\ta adult bee\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed)\n\tan orange\n"}, {"action": "0", "observation": "You move the unknown D seed to the seed jar.", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta adult bee\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a medium blue flower, a spherical unknown D seed. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small red flower, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta substance called air\n\tthe agent\n\ta adult bee\n\ta shovel\n\ta adult bee\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed)\n\tan orange\n"}, {"action": "move unknown d seed in cup containing unknown d seed to ceramic cup", "observation": "Ambiguous request: Please enter the number for the action you intended (or blank to cancel):\n0:\tmove unknown D seed (in seed jar, in inventory, in agent, in green house) to seed jar (in inventory, in agent, in green house)\n1:\tmove unknown D seed (in seed jar, in inventory, in agent, in green house) to seed jar (in inventory, in agent, in green house)\n2:\tmove unknown D seed (in seed jar, in inventory, in agent, in green house) to seed jar (in inventory, in agent, in green house)\n", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a medium blue flower, a spherical unknown D seed. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small red flower, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta substance called air\n\tthe agent\n\ta shovel\n\ta adult bee\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed)\n\tan orange\n"}, {"action": "0", "observation": "You move the unknown D seed to the seed jar.", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a medium blue flower, a spherical unknown D seed. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small red flower, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta substance called air\n\tthe agent\n\ta shovel\n\ta adult bee\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed)\n\tan orange\n"}, {"action": "move organism on reproducing plant to ceramic cup", "observation": "Ambiguous request: Please enter the number for the action you intended (or blank to cancel):\n0:\tmove adult bee (in unknown D plant, in flower pot 2, in green house) to seed jar (in inventory, in agent, in green house)\n1:\tmove adult bee (in unknown D plant, in flower pot 2, in green house) to seed jar (in inventory, in agent, in green house)\n2:\tmove adult bee (in unknown D plant, in flower pot 2, in green house) to seed jar (in inventory, in agent, in green house)\n3:\tmove unknown D seed (in unknown D plant, in flower pot 2, in green house) to seed jar (in inventory, in agent, in green house)\n4:\tmove adult bee (in unknown D plant, in flower pot 2, in green house) to seed jar (in inventory, in agent, in green house)\n5:\tmove unknown D seed (in unknown D plant, in flower pot 3, in green house) to seed jar (in inventory, in agent, in green house)\n6:\tmove unknown D (in unknown D plant, in flower pot 2, in green house) to seed jar (in inventory, in agent, in green house)\n7:\tmove unknown D seed (in unknown D plant, in flower pot 2, in green house) to seed jar (in inventory, in agent, in green house)\n8:\tmove unknown D seed (in unknown D plant, in flower pot 2, in green house) to seed jar (in inventory, in agent, in green house)\n9:\tmove unknown D seed (in unknown D plant, in flower pot 3, in green house) to seed jar (in inventory, in agent, in green house)\n", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a medium blue flower, a spherical unknown D seed. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a adult bee, a adult bee, a spherical unknown D seed, a adult bee, a adult bee. , soil)\n\ta substance called air\n\tthe agent\n\ta shovel\n\ta adult bee\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed)\n\tan orange\n"}, {"action": "0", "observation": "You move the bee 2 to the seed jar.", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a medium blue flower, a spherical unknown D seed. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a adult bee, a adult bee, a spherical unknown D seed, a adult bee, a adult bee. , soil)\n\ta substance called air\n\tthe agent\n\ta shovel\n\ta adult bee\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed)\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta adult bee\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a medium blue flower, a spherical unknown D seed. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta adult bee\n\ta substance called air\n\tthe agent\n\ta adult bee\n\ta shovel\n\ta adult bee\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta adult bee\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a medium blue flower, a spherical unknown D seed. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta adult bee\n\ta substance called air\n\tthe agent\n\ta adult bee\n\ta shovel\n\ta adult bee\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a spherical unknown D seed, a spherical unknown D seed, a adult bee, a spherical unknown D seed)\n\tan orange\n"}, {"action": "look at seed jar", "observation": "a seed jar (containing a spherical unknown D seed, a spherical unknown D seed, a adult bee, a spherical unknown D seed)", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta adult bee\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a medium blue flower, a spherical unknown D seed. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta adult bee\n\ta substance called air\n\tthe agent\n\ta adult bee\n\ta shovel\n\ta adult bee\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a spherical unknown D seed, a spherical unknown D seed, a adult bee, a spherical unknown D seed)\n\tan orange\n"}, {"action": "move unknown D seed in seed jar to flower pot 6", "observation": "Ambiguous request: Please enter the number for the action you intended (or blank to cancel):\n0:\tmove unknown D seed (in seed jar, in inventory, in agent, in green house) to flower pot 6 (in green house)\n1:\tmove unknown D seed (in seed jar, in inventory, in agent, in green house) to flower pot 6 (in green house)\n2:\tmove unknown D seed (in seed jar, in inventory, in agent, in green house) to flower pot 6 (in green house)\n", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta adult bee\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a medium blue flower, a spherical unknown D seed. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta adult bee\n\ta substance called air\n\tthe agent\n\ta adult bee\n\ta adult bee\n\ta shovel\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed)\n\tan orange\n"}, {"action": "0", "observation": "You move the unknown D seed to the flower pot 6.", "score": "0.35000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta adult bee\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a medium blue flower, a spherical unknown D seed. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta adult bee\n\ta substance called air\n\tthe agent\n\ta adult bee\n\ta adult bee\n\ta shovel\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed)\n\tan orange\n"}, {"action": "move unknown D seed in seed jar to flower pot 1", "observation": "Ambiguous request: Please enter the number for the action you intended (or blank to cancel):\n0:\tmove unknown D seed (in seed jar, in inventory, in agent, in green house) to flower pot 1 (in green house)\n1:\tmove unknown D seed (in seed jar, in inventory, in agent, in green house) to flower pot 1 (in green house)\n", "score": "0.35000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a spherical unknown D seed, a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a wilting medium blue flower, a spherical unknown D seed. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta substance called air\n\tthe agent\n\ta adult bee\n\ta adult bee\n\ta shovel\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a spherical unknown D seed, a spherical unknown D seed)\n\tan orange\n"}, {"action": "0", "observation": "You move the unknown D seed to the flower pot 1.", "score": "0.36000000000000015", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a spherical unknown D seed, a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a wilting medium blue flower, a spherical unknown D seed. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta substance called air\n\tthe agent\n\ta adult bee\n\ta adult bee\n\ta shovel\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a spherical unknown D seed, a spherical unknown D seed)\n\tan orange\n"}, {"action": "move unknown D seed in seed jar to flower pot 8", "observation": "You move the unknown D seed to the flower pot 8.", "score": "0.37000000000000016", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, a spherical unknown D seed, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a spherical unknown D seed, a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a wilting medium blue flower, a spherical unknown D seed. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small red flower, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta adult bee\n\ta substance called air\n\tthe agent\n\ta adult bee\n\ta shovel\n\ta flower pot 8 (containing a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a spherical unknown D seed)\n\tan orange\n"}, {"action": "move unknown D seed in seed jar to flower pot 4", "observation": "No known action matches that input.", "score": "0.37000000000000016", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, a spherical unknown D seed, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a spherical unknown D seed, a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a wilting medium blue flower, a spherical unknown D seed. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small red flower, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta substance called air\n\tthe agent\n\ta adult bee\n\ta shovel\n\ta adult bee\n\ta flower pot 8 (containing a spherical unknown D seed, soil, a substance called water)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "activate sink", "observation": "The sink is now activated.", "score": "0.37000000000000016", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, a spherical unknown D seed, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a spherical unknown D seed, a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a wilting medium blue flower, a spherical unknown D seed. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small red flower, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta substance called air\n\tthe agent\n\ta adult bee\n\ta shovel\n\ta adult bee\n\ta flower pot 8 (containing a spherical unknown D seed, soil, a substance called water)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.37000000000000016", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, a spherical unknown D seed, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta adult bee\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a spherical unknown D seed, a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a wilting medium blue flower, a spherical unknown D seed. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small red flower, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta adult bee\n\ta substance called air\n\tthe agent\n\ta adult bee\n\ta adult bee\n\ta shovel\n\ta flower pot 8 (containing a spherical unknown D seed, soil, a substance called water)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "pour jug into flower pot 6", "observation": "You pour the contents of the jug into the flower pot 6.", "score": "0.37000000000000016", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, a spherical unknown D seed, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta adult bee\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a spherical unknown D seed, a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a wilting medium blue flower, a spherical unknown D seed. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small red flower, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta adult bee\n\ta substance called air\n\tthe agent\n\ta shovel\n\ta adult bee\n\ta flower pot 8 (containing a spherical unknown D seed, soil, a substance called water)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.37000000000000016", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, a spherical unknown D seed, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta adult bee\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a spherical unknown D seed, a substance called water, a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a spherical unknown D seed, a adult bee, a spherical unknown D seed. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small red flower, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta substance called air\n\tthe agent\n\ta adult bee\n\ta shovel\n\ta flower pot 8 (containing a spherical unknown D seed, soil, a substance called water)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "pour jug into flower pot 1", "observation": "You pour the contents of the jug into the flower pot 1.", "score": "0.37000000000000016", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, a spherical unknown D seed, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a spherical unknown D seed, a substance called water, a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a spherical unknown D seed, a spherical unknown D seed. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small red flower, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta substance called air\n\tthe agent\n\ta adult bee\n\ta shovel\n\ta adult bee\n\ta flower pot 8 (containing a spherical unknown D seed, soil, a substance called water)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.37000000000000016", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, a substance called water, a spherical unknown D seed, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a spherical unknown D seed, a substance called water, a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a spherical unknown D seed, a spherical unknown D seed. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a adult bee, a adult bee, a spherical unknown D seed, a adult bee. , soil)\n\ta substance called air\n\tthe agent\n\ta adult bee\n\ta shovel\n\ta adult bee\n\ta flower pot 8 (containing a spherical unknown D seed, soil, a substance called water)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "pour jug into flower pot 8", "observation": "You pour the contents of the jug into the flower pot 8.", "score": "0.37000000000000016", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, a substance called water, a spherical unknown D seed, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta adult bee\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a spherical unknown D seed, a substance called water, a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a spherical unknown D seed, a spherical unknown D seed. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a adult bee, a spherical unknown D seed, a adult bee. , soil)\n\ta substance called air\n\tthe agent\n\ta adult bee\n\ta shovel\n\ta adult bee\n\ta flower pot 8 (containing a spherical unknown D seed, soil, a substance called water)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.37000000000000016", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, a substance called water, a spherical unknown D seed, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta adult bee\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a unknown D plant in the seedling stage, a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a spherical unknown D seed, a spherical unknown D seed. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a adult bee, a spherical unknown D seed, a adult bee. , soil)\n\ta substance called air\n\tthe agent\n\ta adult bee\n\ta shovel\n\ta adult bee\n\ta flower pot 8 (containing a spherical unknown D seed, soil, a substance called water, a substance called water)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "pour jug into flower pot 4", "observation": "You pour the contents of the jug into the flower pot 4.", "score": "0.38000000000000017", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, a unknown D plant in the seedling stage, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta adult bee\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 6 (containing a unknown D plant in the seedling stage, a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a spherical unknown D seed, a medium blue flower, a spherical unknown D seed. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta adult bee\n\ta substance called air\n\tthe agent\n\ta adult bee\n\ta shovel\n\ta flower pot 8 (containing a spherical unknown D seed, soil, a substance called water, a substance called water)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "deactivate sink", "observation": "The sink is now deactivated.", "score": "0.38000000000000017", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, a unknown D plant in the seedling stage, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta adult bee\n\ta flower pot 4 (containing a substance called water, soil, a substance called water)\n\ta flower pot 6 (containing a unknown D plant in the seedling stage, a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a spherical unknown D seed, a wilting medium blue flower, a spherical unknown D seed. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a small red flower, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta substance called air\n\tthe agent\n\ta adult bee\n\ta shovel\n\ta flower pot 8 (containing a unknown D plant in the seedling stage, soil, a substance called water)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.38000000000000017", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, a unknown D plant in the seedling stage, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil, a substance called water)\n\ta flower pot 6 (containing a unknown D plant in the seedling stage, a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a spherical unknown D seed, a wilting medium blue flower, a spherical unknown D seed. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a small red flower, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta adult bee\n\ta substance called air\n\tthe agent\n\ta adult bee\n\ta adult bee\n\ta shovel\n\ta flower pot 8 (containing a unknown D plant in the seedling stage, soil, a substance called water)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.38000000000000017", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, a unknown D plant in the seedling stage, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta adult bee\n\ta flower pot 4 (containing a substance called water, soil, a substance called water)\n\ta flower pot 6 (containing a unknown D plant in the seedling stage, a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a spherical unknown D seed, a wilting medium blue flower, a spherical unknown D seed. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a small red flower, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta adult bee\n\ta substance called air\n\tthe agent\n\ta adult bee\n\ta shovel\n\ta flower pot 8 (containing a unknown D plant in the seedling stage, soil, a substance called water)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.38000000000000017", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, a unknown D plant in the seedling stage, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil, a substance called water)\n\ta flower pot 6 (containing a unknown D plant in the seedling stage, a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a adult bee, a spherical unknown D seed, a spherical unknown D seed, a adult bee, a spherical unknown D seed. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a wilting small red flower, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta adult bee\n\ta substance called air\n\tthe agent\n\ta shovel\n\ta adult bee\n\ta flower pot 8 (containing a unknown D plant in the seedling stage, soil, a substance called water)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.38000000000000017", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a substance called water, a unknown D plant in the seedling stage, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil, a substance called water)\n\ta flower pot 6 (containing a unknown D plant in the seedling stage, a substance called water, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a adult bee, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a wilting small red flower, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta substance called air\n\tthe agent\n\ta adult bee\n\ta shovel\n\ta flower pot 8 (containing a unknown D plant in the seedling stage, soil, a substance called water)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.3900000000000002", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a unknown D plant in the adult stage with medium leaves, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil, a substance called water)\n\ta flower pot 6 (containing a unknown D plant in the adult stage with medium leaves, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a spherical unknown D seed, a spherical unknown D seed, a medium blue flower, a spherical unknown D seed. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a adult bee, a adult bee, a spherical unknown D seed, a adult bee, a spherical unknown D seed, a adult bee. , soil)\n\ta substance called air\n\tthe agent\n\ta shovel\n\ta flower pot 8 (containing a unknown D plant in the seedling stage, soil, a substance called water)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a unknown D plant in the adult stage with medium leaves, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta adult bee\n\ta flower pot 4 (containing a substance called water, soil, a substance called water)\n\ta flower pot 6 (containing a unknown D plant in the adult stage with medium leaves, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a spherical unknown D seed, a spherical unknown D seed, a wilting medium blue flower, a spherical unknown D seed. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a small red flower, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta substance called air\n\tthe agent\n\ta adult bee\n\ta adult bee\n\ta shovel\n\ta adult bee\n\ta flower pot 8 (containing a unknown D plant in the adult stage with medium leaves, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)", "score": "0.3900000000000002", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a unknown D plant in the adult stage with medium leaves, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta adult bee\n\ta flower pot 4 (containing a substance called water, soil, a substance called water)\n\ta flower pot 6 (containing a unknown D plant in the adult stage with medium leaves, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a spherical unknown D seed, a spherical unknown D seed, a wilting medium blue flower, a spherical unknown D seed. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a small red flower, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta substance called air\n\tthe agent\n\ta adult bee\n\ta adult bee\n\ta shovel\n\ta adult bee\n\ta flower pot 8 (containing a unknown D plant in the adult stage with medium leaves, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "activate sink", "observation": "The sink is now activated.", "score": "0.3900000000000002", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a unknown D plant in the adult stage with medium leaves, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta adult bee\n\ta flower pot 4 (containing a substance called water, soil, a substance called water)\n\ta flower pot 6 (containing a unknown D plant in the adult stage with medium leaves, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a spherical unknown D seed, a spherical unknown D seed, a wilting medium blue flower, a spherical unknown D seed. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a small red flower, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta substance called air\n\tthe agent\n\ta adult bee\n\ta adult bee\n\ta shovel\n\ta adult bee\n\ta flower pot 8 (containing a unknown D plant in the adult stage with medium leaves, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.4000000000000002", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a unknown D plant in the adult stage with medium leaves, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil, a substance called water)\n\ta flower pot 6 (containing a unknown D plant in the adult stage with medium leaves, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a spherical unknown D seed, a spherical unknown D seed, a wilting medium blue flower, a spherical unknown D seed. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a small red flower, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta adult bee\n\ta substance called air\n\tthe agent\n\ta adult bee\n\ta shovel\n\ta adult bee\n\ta flower pot 8 (containing a unknown D plant in the adult stage with medium leaves, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "pour jug into flower pot 6", "observation": "You pour the contents of the jug into the flower pot 6.", "score": "0.4100000000000002", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a unknown D plant in the adult stage with medium leaves, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta adult bee\n\ta flower pot 4 (containing a substance called water, soil, a substance called water)\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a spherical unknown D seed, a spherical unknown D seed, a wilting medium blue flower, a spherical unknown D seed. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a wilting small red flower, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta substance called air\n\tthe agent\n\ta adult bee\n\ta shovel\n\ta adult bee\n\ta flower pot 8 (containing a unknown D plant in the adult stage with medium leaves, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.4200000000000002", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a unknown D plant in the reproducing stage with medium leaves, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil, a substance called water)\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a spherical unknown D seed, a spherical unknown D seed, a wilting medium blue flower, a spherical unknown D seed. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a wilting small red flower, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta substance called air\n\tthe agent\n\ta adult bee\n\ta shovel\n\ta flower pot 8 (containing a unknown D plant in the adult stage with medium leaves, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "pour jug into flower pot 1", "observation": "You pour the contents of the jug into the flower pot 1.", "score": "0.4200000000000002", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a unknown D plant in the reproducing stage with medium leaves, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil, a substance called water)\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a adult bee, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a adult bee, a spherical unknown D seed. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a wilting small red flower, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta substance called air\n\tthe agent\n\ta adult bee\n\ta shovel\n\ta adult bee\n\ta flower pot 8 (containing a unknown D plant in the reproducing stage with medium leaves, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.4200000000000002", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a unknown D plant in the reproducing stage with medium leaves, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta adult bee\n\ta flower pot 4 (containing a substance called water, soil, a substance called water)\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a adult bee, a spherical unknown D seed. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a wilting small red flower, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta substance called air\n\tthe agent\n\ta adult bee\n\ta shovel\n\ta flower pot 8 (containing a unknown D plant in the reproducing stage with medium leaves, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "pour jug into flower pot 8", "observation": "You pour the contents of the jug into the flower pot 8.", "score": "0.4200000000000002", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a unknown D plant in the reproducing stage with medium leaves, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil, a substance called water)\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves, soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a wilting small red flower, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta adult bee\n\ta substance called air\n\tthe agent\n\ta adult bee\n\ta shovel\n\ta flower pot 8 (containing a unknown D plant in the reproducing stage with medium leaves, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.4200000000000002", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a unknown D plant in the reproducing stage with medium leaves, soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil, a substance called water)\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower. , soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a adult bee, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a adult bee, a adult bee. , soil)\n\ta substance called air\n\tthe agent\n\ta shovel\n\ta flower pot 8 (containing a unknown D plant in the reproducing stage with medium leaves, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "pour jug into flower pot 4", "observation": "You pour the contents of the jug into the flower pot 4.", "score": "0.4200000000000002", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower. , soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta adult bee\n\ta flower pot 4 (containing a substance called water, soil, a substance called water)\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small blue flower. , soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a medium blue flower, a spherical unknown D seed. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta substance called air\n\tthe agent\n\ta adult bee\n\ta shovel\n\ta adult bee\n\ta flower pot 8 (containing a unknown D plant in the reproducing stage with medium leaves, soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "deactivate sink", "observation": "The sink is now deactivated.", "score": "0.4200000000000002", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower. , soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil, a substance called water, a substance called water)\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small blue flower. , soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a medium blue flower, a spherical unknown D seed. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a small red flower. , soil)\n\ta substance called air\n\tthe agent\n\ta adult bee\n\ta shovel\n\ta flower pot 8 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a medium blue flower. , soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small blue flower. , soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil, a substance called water, a substance called water)\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small blue flower. , soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a medium blue flower, a spherical unknown D seed. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a small red flower. , soil)\n\ta adult bee\n\ta substance called air\n\tthe agent\n\ta shovel\n\ta adult bee\n\ta flower pot 8 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting medium blue flower. , soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)", "score": "0.4200000000000002", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small blue flower. , soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil, a substance called water, a substance called water)\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small blue flower. , soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a medium blue flower, a spherical unknown D seed. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a small red flower. , soil)\n\ta adult bee\n\ta substance called air\n\tthe agent\n\ta shovel\n\ta adult bee\n\ta flower pot 8 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting medium blue flower. , soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "focus on red box", "observation": "You focus on the red box.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small blue flower. , soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta flower pot 4 (containing a substance called water, soil, a substance called water, a substance called water)\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small blue flower. , soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a medium blue flower, a spherical unknown D seed. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a small red flower. , soil)\n\ta adult bee\n\ta substance called air\n\tthe agent\n\ta shovel\n\ta adult bee\n\ta flower pot 8 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting medium blue flower. , soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 1 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small blue flower. , soil)\n\ta red box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta green box (containing nothing)\n\ta adult bee\n\ta flower pot 4 (containing a substance called water, soil, a substance called water, a substance called water)\n\ta flower pot 6 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small blue flower. , soil)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a medium blue flower, a spherical unknown D seed. )\n\ta flower pot 2 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a small red flower. , soil)\n\ta adult bee\n\ta substance called air\n\tthe agent\n\ta adult bee\n\ta shovel\n\ta flower pot 8 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting medium blue flower. , soil)\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}]}} +{"id": "SciWorld_test_00019", "question": "Your task is to find the animal with the longest life span. The animals are in the 'outside' location. Focus on the animal with the longest life span.", "answer": null, "metadata": {"taskIdx": 20, "taskName": "task-6-lifespan-(longest-lived)", "variationIdx": 111, "goldPath": [{"action": "look around", "observation": "This room is called the art studio. In it, you see: \n\ta large cupboard. The large cupboard door is closed. \n\ta wood cup (containing red paint)\n\ta wood cup (containing blue paint)\n\ta table. On the table is: a bowl (containing nothing).\n\ta wood cup (containing yellow paint)\n\tthe agent\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the art studio. In it, you see: \n\ta large cupboard. The large cupboard door is closed. \n\ta wood cup (containing red paint)\n\ta wood cup (containing blue paint)\n\ta table. On the table is: a bowl (containing nothing).\n\ta wood cup (containing yellow paint)\n\tthe agent\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the art studio. In it, you see: \n\ta large cupboard. The large cupboard door is closed. \n\ta wood cup (containing red paint)\n\ta wood cup (containing blue paint)\n\ta table. On the table is: a bowl (containing nothing).\n\ta wood cup (containing yellow paint)\n\tthe agent\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.25", "isCompleted": "false", "freelook": "This room is called the art studio. In it, you see: \n\ta large cupboard. The large cupboard door is closed. \n\ta wood cup (containing red paint)\n\ta wood cup (containing blue paint)\n\ta table. On the table is: a bowl (containing nothing).\n\ta wood cup (containing yellow paint)\n\tthe agent\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to kitchen", "observation": "The door is already open.", "score": "0.25", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta painting\n\tthe agent\n\ta substance called air\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to kitchen", "observation": "You move to the kitchen.", "score": "0.25", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta painting\n\tthe agent\n\ta substance called air\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to outside", "observation": "The door is already open.", "score": "0.25", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta substance called soap\n\ta stopwatch, which is deactivated. \n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta cupboard. The cupboard door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta fridge. The fridge door is closed. \n\ta lighter\n\ta substance called air\n\ta table. On the table is: a glass cup (containing nothing).\n\ta chair. On the chair is: nothing.\n\ta freezer. The freezer door is closed. \n\tthe agent\n\ta stove, which is turned off. On the stove is: nothing.\n\ta oven, which is turned off. The oven door is closed. \nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to outside", "observation": "You move to the outside.", "score": "0.5", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta substance called soap\n\ta stopwatch, which is deactivated. \n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta cupboard. The cupboard door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta fridge. The fridge door is closed. \n\ta lighter\n\ta substance called air\n\ta table. On the table is: a glass cup (containing nothing).\n\ta chair. On the chair is: nothing.\n\ta freezer. The freezer door is closed. \n\tthe agent\n\ta stove, which is turned off. On the stove is: nothing.\n\ta oven, which is turned off. The oven door is closed. \nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "focus on crocodile", "observation": "You focus on the crocodile egg.", "score": "1.0", "isCompleted": "true", "freelook": "This outside location is called the outside. Here you see: \n\tthe ground\n\tan axe\n\ta fountain (containing a substance called water)\n\ta substance called wood\n\ta crocodile egg\n\ta baby mouse\n\ta baby chipmunk\n\tthe agent\n\ta substance called air\n\ta fire pit (containing nothing)\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the foundry (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This outside location is called the outside. Here you see: \n\tthe ground\n\tan axe\n\ta fountain (containing a substance called water)\n\ta substance called wood\n\ta crocodile egg\n\ta baby mouse\n\ta baby chipmunk\n\tthe agent\n\ta substance called air\n\ta fire pit (containing nothing)\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the foundry (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}]}} +{"id": "SciWorld_test_00020", "question": "Your task is to determine whether round seed shape is a dominant or recessive trait in the pea plant. If the trait is dominant, focus on the red box. If the trait is recessive, focus on the green box.", "answer": null, "metadata": {"taskIdx": 28, "taskName": "task-9-mendellian-genetics-(known-plant)", "variationIdx": 93, "goldPath": [{"action": "look around", "observation": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 3 (containing soil)\n\ta green box (containing nothing)\n\ta jug (containing nothing)\n\ta flower pot 7 (containing soil)\n\ta flower pot 4 (containing soil)\n\ta flower pot 6 (containing soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing soil)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta seed jar (containing a wrinkly green pea seed, a round green pea seed)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)", "score": "0.09999999999999999", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 3 (containing soil)\n\ta green box (containing nothing)\n\ta jug (containing nothing)\n\ta flower pot 7 (containing soil)\n\ta flower pot 4 (containing soil)\n\ta flower pot 6 (containing soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing soil)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta seed jar (containing a wrinkly green pea seed, a round green pea seed)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 3 (containing soil)\n\ta green box (containing nothing)\n\ta jug (containing nothing)\n\ta flower pot 7 (containing soil)\n\ta flower pot 4 (containing soil)\n\ta flower pot 6 (containing soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing soil)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta seed jar (containing a wrinkly green pea seed, a round green pea seed)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)", "score": "0.09999999999999999", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 3 (containing soil)\n\ta green box (containing nothing)\n\ta jug (containing nothing)\n\ta flower pot 7 (containing soil)\n\ta flower pot 4 (containing soil)\n\ta flower pot 6 (containing soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing soil)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta seed jar (containing a wrinkly green pea seed, a round green pea seed)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "pick up seed jar", "observation": "You move the seed jar to the inventory.", "score": "0.18000000000000002", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 3 (containing soil)\n\ta green box (containing nothing)\n\ta jug (containing nothing)\n\ta flower pot 7 (containing soil)\n\ta flower pot 4 (containing soil)\n\ta flower pot 6 (containing soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing soil)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta seed jar (containing a wrinkly green pea seed, a round green pea seed)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta jug (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing soil, a substance called water)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing a substance called water, soil)\n\ta sink, which is turned off. In the sink is: nothing.\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)", "score": "0.18000000000000002", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta jug (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing soil, a substance called water)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing a substance called water, soil)\n\ta sink, which is turned off. In the sink is: nothing.\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a wrinkly green pea seed, a round green pea seed)\n"}, {"action": "move pea seed in seed jar to flower pot 2", "observation": "Ambiguous request: Please enter the number for the action you intended (or blank to cancel):\n0:\tmove pea seed (in seed jar, in inventory, in agent, in green house) to flower pot 2 (in green house)\n1:\tmove pea seed (in seed jar, in inventory, in agent, in green house) to flower pot 2 (in green house)\n", "score": "0.18000000000000002", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta jug (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing soil, a substance called water)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing a substance called water, soil)\n\ta sink, which is turned off. In the sink is: nothing.\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a wrinkly green pea seed, a round green pea seed)\n"}, {"action": "0", "observation": "You move the pea seed to the flower pot 2.", "score": "0.19000000000000003", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta jug (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing soil, a substance called water)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing a substance called water, soil)\n\ta sink, which is turned off. In the sink is: nothing.\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a wrinkly green pea seed, a round green pea seed)\n"}, {"action": "move pea seed in seed jar to flower pot 4", "observation": "You move the pea seed to the flower pot 4.", "score": "0.20000000000000004", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta jug (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing soil, a substance called water)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing soil, a wrinkly green pea seed, a substance called water)\n\ta sink, which is turned off. In the sink is: nothing.\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a round green pea seed)\n"}, {"action": "activate sink", "observation": "The sink is now activated.", "score": "0.20000000000000004", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta jug (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing a substance called water, soil, a round green pea seed)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing soil, a wrinkly green pea seed, a substance called water)\n\ta sink, which is turned off. In the sink is: nothing.\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.20000000000000004", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta jug (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing a substance called water, soil, a round green pea seed)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing soil, a wrinkly green pea seed, a substance called water)\n\ta sink, which is turned on. In the sink is: nothing.\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "pour jug into flower pot 2", "observation": "You pour the contents of the jug into the flower pot 2.", "score": "0.20000000000000004", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing a substance called water, soil, a round green pea seed)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing soil, a wrinkly green pea seed, a substance called water)\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.20000000000000004", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing a substance called water, soil, a round green pea seed)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing soil, a substance called water, a wrinkly green pea seed, a substance called water)\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "pour jug into flower pot 4", "observation": "You pour the contents of the jug into the flower pot 4.", "score": "0.20000000000000004", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing a substance called water, soil, a round green pea seed)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing soil, a substance called water, a wrinkly green pea seed, a substance called water)\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "deactivate sink", "observation": "The sink is now deactivated.", "score": "0.20000000000000004", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing a substance called water, soil, a round green pea seed, a substance called water)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing soil, a substance called water, a wrinkly green pea seed, a substance called water)\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.21000000000000005", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing a substance called water, soil, a round green pea seed, a substance called water)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing soil, a substance called water, a wrinkly green pea seed, a substance called water)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.22000000000000006", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing a substance called water, soil, a round green pea seed, a substance called water)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing soil, a pea plant in the seedling stage, a substance called water)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.22000000000000006", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing soil, a pea plant in the seedling stage, a substance called water)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing soil, a pea plant in the seedling stage, a substance called water)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.22000000000000006", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing soil, a pea plant in the seedling stage, a substance called water)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing soil, a pea plant in the seedling stage, a substance called water)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.22000000000000006", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing soil, a pea plant in the seedling stage, a substance called water)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing soil, a pea plant in the seedling stage, a substance called water)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "look around", "observation": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing soil, a pea plant in the seedling stage, a substance called water)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing soil, a pea plant in the seedling stage, a substance called water)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)", "score": "0.22000000000000006", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing soil, a pea plant in the seedling stage, a substance called water)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing soil, a pea plant in the seedling stage, a substance called water)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "activate sink", "observation": "The sink is now activated.", "score": "0.22000000000000006", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing soil, a pea plant in the seedling stage, a substance called water)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing soil, a pea plant in the seedling stage, a substance called water)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.23000000000000007", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing soil, a pea plant in the seedling stage, a substance called water)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing soil, a pea plant in the seedling stage, a substance called water)\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "pour jug into flower pot 2", "observation": "You pour the contents of the jug into the flower pot 2.", "score": "0.24000000000000007", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing soil, a pea plant in the seedling stage, a substance called water)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the adult stage with a tall height, soil)\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.24000000000000007", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing a pea plant in the adult stage with a tall height, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the adult stage with a tall height, soil)\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "pour jug into flower pot 4", "observation": "You pour the contents of the jug into the flower pot 4.", "score": "0.24000000000000007", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing a pea plant in the adult stage with a tall height, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the adult stage with a tall height, soil)\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "deactivate sink", "observation": "The sink is now deactivated.", "score": "0.24000000000000007", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing a pea plant in the adult stage with a tall height, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the adult stage with a tall height, soil)\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.2700000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing a pea plant in the adult stage with a tall height, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the adult stage with a tall height, soil)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.2700000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height, soil)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.2700000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height, soil)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.2700000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height, soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. , soil)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.2700000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a purple flower. , soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. , soil)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "look around", "observation": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a purple flower. , soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. , soil)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)", "score": "0.2700000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a purple flower. , soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. , soil)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "activate sink", "observation": "The sink is now activated.", "score": "0.2700000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a purple flower. , soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. , soil)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.2700000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a purple flower. , soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. , soil)\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "pour jug into flower pot 2", "observation": "You pour the contents of the jug into the flower pot 2.", "score": "0.2700000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a purple flower. , soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. , soil)\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.2700000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a purple flower. , soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. , soil)\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "pour jug into flower pot 4", "observation": "You pour the contents of the jug into the flower pot 4.", "score": "0.2700000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a purple flower. , soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. , soil)\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "deactivate sink", "observation": "The sink is now deactivated.", "score": "0.2700000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a purple flower. , soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. , soil)\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "close door to hallway", "observation": "The door is now closed.", "score": "0.2700000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a purple flower. , soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. , soil)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "close door to outside", "observation": "The door is now closed.", "score": "0.2700000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a purple flower. , soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. , soil)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "open bee hive", "observation": "The bee hive is now open.", "score": "0.2800000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a purple flower. , soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. , soil)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.2800000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: a adult bee.\n\ta adult bee\n\ta adult bee\n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a purple flower. , soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta adult bee\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. , soil)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.2800000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta adult bee\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a purple flower. , soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. , soil)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.2800000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta adult bee\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a purple flower. , soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta adult bee\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. , soil)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.2800000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta adult bee\n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a purple flower. , soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta adult bee\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. , soil)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.2800000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta adult bee\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a purple flower. , soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta adult bee\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower. , soil)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "look around", "observation": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a purple flower. , soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta adult bee\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower. , soil)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)", "score": "0.2800000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a purple flower. , soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta adult bee\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower. , soil)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "activate sink", "observation": "The sink is now activated.", "score": "0.2800000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a purple flower. , soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta adult bee\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower. , soil)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.2800000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a purple flower. , soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta adult bee\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower. , soil)\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "pour jug into flower pot 2", "observation": "You pour the contents of the jug into the flower pot 2.", "score": "0.2900000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a purple flower. , soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta adult bee\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower. , soil)\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.2900000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a purple flower. , soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta adult bee\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a adult bee. , soil)\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "pour jug into flower pot 4", "observation": "You pour the contents of the jug into the flower pot 4.", "score": "0.2900000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta adult bee\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting purple flower. , soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta adult bee\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a adult bee. , soil)\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "deactivate sink", "observation": "The sink is now deactivated.", "score": "0.2900000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta adult bee\n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting purple flower. , soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed. , soil)\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.2900000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta adult bee\n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta adult bee\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting purple flower. , soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed. , soil)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.2900000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta adult bee\n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting purple flower. , soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a wilting white flower. , soil)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.2900000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta adult bee\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a adult bee, a adult bee. , soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a wilting white flower. , soil)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.3000000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta adult bee\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a adult bee. , soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a wilting white flower. , soil)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.3000000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a purple flower, a round green pea seed. , soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta adult bee\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a adult bee, a round green pea seed, a round orange pea seed, a adult bee. , soil)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "look around", "observation": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a purple flower, a round green pea seed. , soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta adult bee\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a adult bee, a round green pea seed, a round orange pea seed. , soil)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)", "score": "0.3000000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a purple flower, a round green pea seed. , soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta adult bee\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a adult bee, a round green pea seed, a round orange pea seed. , soil)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "activate sink", "observation": "The sink is now activated.", "score": "0.3000000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a purple flower, a round green pea seed. , soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta adult bee\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a adult bee, a round green pea seed, a round orange pea seed. , soil)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.3000000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta adult bee\n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta adult bee\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a purple flower, a round green pea seed. , soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta adult bee\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a white flower, a round orange pea seed. , soil)\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "pour jug into flower pot 2", "observation": "You pour the contents of the jug into the flower pot 2.", "score": "0.3000000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting purple flower, a round green pea seed. , soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta adult bee\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a wilting white flower, a round orange pea seed. , soil)\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.3000000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta adult bee\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting purple flower, a round green pea seed. , soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta adult bee\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a wilting white flower, a round orange pea seed. , soil)\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "pour jug into flower pot 4", "observation": "You pour the contents of the jug into the flower pot 4.", "score": "0.3000000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting purple flower, a round green pea seed. , soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a wilting white flower, a round orange pea seed. , soil)\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "deactivate sink", "observation": "The sink is now deactivated.", "score": "0.3000000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting purple flower, a round green pea seed. , soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta adult bee\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a wilting white flower, a round orange pea seed. , soil)\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.3200000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta adult bee\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting purple flower, a round green pea seed. , soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a wilting white flower, a round orange pea seed. , soil)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.3200000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta adult bee\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a round green pea seed. , soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta adult bee\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a round orange pea seed, a adult bee, a round green pea seed. , soil)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.3200000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta adult bee\n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta adult bee\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a round green pea seed. , soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta adult bee\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a round orange pea seed, a round green pea seed. , soil)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.3200000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta adult bee\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a purple flower, a round green pea seed. , soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta adult bee\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a wilting white flower, a round orange pea seed, a round green pea seed. , soil)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.3200000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta adult bee\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a purple flower, a round green pea seed. , soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a wilting white flower, a round orange pea seed, a round green pea seed. , soil)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "look around", "observation": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta adult bee\n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a purple flower, a round green pea seed. , soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a wilting white flower, a round orange pea seed, a round green pea seed. , soil)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)", "score": "0.3200000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta adult bee\n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a purple flower, a round green pea seed. , soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a wilting white flower, a round orange pea seed, a round green pea seed. , soil)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "activate sink", "observation": "The sink is now activated.", "score": "0.3300000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta adult bee\n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a purple flower, a round green pea seed. , soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a wilting white flower, a round orange pea seed, a round green pea seed. , soil)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.3300000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a wilting purple flower, a round green pea seed. , soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a round orange pea seed, a round green pea seed, a round green pea seed, a adult bee, a adult bee. , soil)\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "pour jug into flower pot 2", "observation": "You pour the contents of the jug into the flower pot 2.", "score": "0.3300000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta adult bee\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a wilting purple flower, a round green pea seed. , soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta adult bee\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a round orange pea seed, a round green pea seed, a round green pea seed. , soil)\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.3300000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta adult bee\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a wilting purple flower, a round green pea seed. , soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta adult bee\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a round orange pea seed, a round green pea seed, a round green pea seed. , soil)\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "pour jug into flower pot 4", "observation": "You pour the contents of the jug into the flower pot 4.", "score": "0.3300000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta adult bee\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a wilting purple flower, a round green pea seed. , soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a round orange pea seed, a round green pea seed, a round green pea seed. , soil)\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "deactivate sink", "observation": "The sink is now deactivated.", "score": "0.3300000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a wilting purple flower, a round green pea seed. , soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a round orange pea seed, a round green pea seed, a round green pea seed, a white flower. , soil)\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "move organism in organism to ceramic cup", "observation": "Ambiguous request: Please enter the number for the action you intended (or blank to cancel):\n0:\tmove pea seed (in pea plant, in flower pot 4, in green house) to seed jar (in inventory, in agent, in green house)\n1:\tmove pea seed (in pea plant, in flower pot 2, in green house) to seed jar (in inventory, in agent, in green house)\n2:\tmove pea seed (in pea plant, in flower pot 2, in green house) to seed jar (in inventory, in agent, in green house)\n3:\tmove pea seed (in pea plant, in flower pot 2, in green house) to seed jar (in inventory, in agent, in green house)\n4:\tmove adult bee (in pea plant, in flower pot 4, in green house) to seed jar (in inventory, in agent, in green house)\n5:\tmove adult bee (in pea plant, in flower pot 4, in green house) to seed jar (in inventory, in agent, in green house)\n6:\tmove pea seed (in pea plant, in flower pot 4, in green house) to seed jar (in inventory, in agent, in green house)\n7:\tmove adult bee (in pea plant, in flower pot 4, in green house) to seed jar (in inventory, in agent, in green house)\n8:\tmove pea (in pea plant, in flower pot 4, in green house) to seed jar (in inventory, in agent, in green house)\n9:\tmove pea seed (in pea plant, in flower pot 2, in green house) to seed jar (in inventory, in agent, in green house)\n10:\tmove adult bee (in pea plant, in flower pot 4, in green house) to seed jar (in inventory, in agent, in green house)\n", "score": "0.3300000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a adult bee, a round green pea seed, a round green pea seed, a adult bee, a adult bee, a round green pea seed, a adult bee. , soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a round orange pea seed, a round green pea seed, a round green pea seed, a white flower. , soil)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "0", "observation": "You move the pea seed to the seed jar.", "score": "0.3300000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a adult bee, a round green pea seed, a round green pea seed, a adult bee, a adult bee, a round green pea seed, a adult bee. , soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a round orange pea seed, a round green pea seed, a round green pea seed, a white flower. , soil)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "move pea seed in tall height pea plant to ceramic cup", "observation": "Ambiguous request: Please enter the number for the action you intended (or blank to cancel):\n0:\tmove pea seed (in pea plant, in flower pot 2, in green house) to seed jar (in inventory, in agent, in green house)\n1:\tmove pea seed (in pea plant, in flower pot 2, in green house) to seed jar (in inventory, in agent, in green house)\n2:\tmove pea seed (in pea plant, in flower pot 2, in green house) to seed jar (in inventory, in agent, in green house)\n3:\tmove pea seed (in pea plant, in flower pot 4, in green house) to seed jar (in inventory, in agent, in green house)\n4:\tmove pea seed (in pea plant, in flower pot 4, in green house) to seed jar (in inventory, in agent, in green house)\n5:\tmove pea seed (in pea plant, in flower pot 2, in green house) to seed jar (in inventory, in agent, in green house)\n", "score": "0.3300000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta adult bee\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a round green pea seed, a adult bee, a adult bee. , soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a round orange pea seed, a round green pea seed, a round green pea seed, a white flower. , soil)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a round green pea seed)\n"}, {"action": "0", "observation": "You move the pea seed to the seed jar.", "score": "0.3300000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta adult bee\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a round green pea seed, a adult bee, a adult bee. , soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a round orange pea seed, a round green pea seed, a round green pea seed, a white flower. , soil)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a round green pea seed)\n"}, {"action": "move living thing in pea to ceramic cup", "observation": "Ambiguous request: Please enter the number for the action you intended (or blank to cancel):\n0:\tmove pea seed (in pea plant, in flower pot 2, in green house) to seed jar (in inventory, in agent, in green house)\n1:\tmove pea seed (in pea plant, in flower pot 2, in green house) to seed jar (in inventory, in agent, in green house)\n2:\tmove pea seed (in pea plant, in flower pot 4, in green house) to seed jar (in inventory, in agent, in green house)\n3:\tmove pea seed (in pea plant, in flower pot 4, in green house) to seed jar (in inventory, in agent, in green house)\n4:\tmove pea seed (in pea plant, in flower pot 2, in green house) to seed jar (in inventory, in agent, in green house)\n", "score": "0.3300000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta adult bee\n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a round green pea seed. , soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta adult bee\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower, a round green pea seed, a round green pea seed, a round green pea seed. , soil)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a round orange pea seed, a round green pea seed)\n"}, {"action": "0", "observation": "You move the pea seed to the seed jar.", "score": "0.3300000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta adult bee\n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a round green pea seed. , soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta adult bee\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower, a round green pea seed, a round green pea seed, a round green pea seed. , soil)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a round orange pea seed, a round green pea seed)\n"}, {"action": "move round orange pea seed in living thing to ceramic cup", "observation": "No known action matches that input.", "score": "0.3300000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a round green pea seed. , soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta adult bee\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower, a round green pea seed, a round green pea seed. , soil)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a round orange pea seed, a round green pea seed, a round green pea seed)\n"}, {"action": "move round orange pea seed in the seed stage in cup to ceramic cup", "observation": "You move the pea seed to the seed jar.", "score": "0.3300000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a round green pea seed. , soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta adult bee\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower, a round green pea seed, a round green pea seed. , soil)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a round orange pea seed, a round green pea seed, a round green pea seed)\n"}, {"action": "0", "observation": "No known action matches that input.", "score": "0.3300000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta adult bee\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a round green pea seed. , soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta adult bee\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower, a round green pea seed, a round green pea seed. , soil)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a round orange pea seed, a round green pea seed, a round green pea seed)\n"}, {"action": "move pea seed to ceramic cup", "observation": "Ambiguous request: Please enter the number for the action you intended (or blank to cancel):\n0:\tmove pea seed (in seed jar, in inventory, in agent, in green house) to seed jar (in inventory, in agent, in green house)\n1:\tmove pea seed (in seed jar, in inventory, in agent, in green house) to seed jar (in inventory, in agent, in green house)\n2:\tmove pea seed (in seed jar, in inventory, in agent, in green house) to seed jar (in inventory, in agent, in green house)\n3:\tmove pea seed (in pea plant, in flower pot 2, in green house) to seed jar (in inventory, in agent, in green house)\n4:\tmove pea seed (in pea plant, in flower pot 4, in green house) to seed jar (in inventory, in agent, in green house)\n5:\tmove pea seed (in pea plant, in flower pot 4, in green house) to seed jar (in inventory, in agent, in green house)\n6:\tmove pea seed (in pea plant, in flower pot 2, in green house) to seed jar (in inventory, in agent, in green house)\n", "score": "0.3300000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta adult bee\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a round green pea seed. , soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta adult bee\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower, a round green pea seed, a round green pea seed. , soil)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a round orange pea seed, a round green pea seed, a round green pea seed)\n"}, {"action": "0", "observation": "You move the pea seed to the seed jar.", "score": "0.3300000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta adult bee\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a round green pea seed. , soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta adult bee\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower, a round green pea seed, a round green pea seed. , soil)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a round orange pea seed, a round green pea seed, a round green pea seed)\n"}, {"action": "look around", "observation": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta adult bee\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a round green pea seed, a purple flower. , soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta adult bee\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower, a round green pea seed, a round green pea seed. , soil)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)", "score": "0.3300000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta adult bee\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a round green pea seed, a purple flower. , soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta adult bee\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower, a round green pea seed, a round green pea seed. , soil)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a round orange pea seed, a round green pea seed, a round green pea seed)\n"}, {"action": "look at seed jar", "observation": "a seed jar (containing a round orange pea seed, a round green pea seed, a round green pea seed)", "score": "0.3300000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta adult bee\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a round green pea seed, a purple flower. , soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta adult bee\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower, a round green pea seed, a round green pea seed. , soil)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a round orange pea seed, a round green pea seed, a round green pea seed)\n"}, {"action": "move pea seed in seed jar to flower pot 6", "observation": "Ambiguous request: Please enter the number for the action you intended (or blank to cancel):\n0:\tmove pea seed (in seed jar, in inventory, in agent, in green house) to flower pot 6 (in green house)\n1:\tmove pea seed (in seed jar, in inventory, in agent, in green house) to flower pot 6 (in green house)\n2:\tmove pea seed (in seed jar, in inventory, in agent, in green house) to flower pot 6 (in green house)\n", "score": "0.3300000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta adult bee\n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta adult bee\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a round green pea seed, a purple flower. , soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta adult bee\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower, a round green pea seed, a round green pea seed. , soil)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a round orange pea seed, a round green pea seed, a round green pea seed)\n"}, {"action": "0", "observation": "You move the pea seed to the flower pot 6.", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta adult bee\n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta adult bee\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a round green pea seed, a purple flower. , soil)\n\ta flower pot 6 (containing a substance called water, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta adult bee\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower, a round green pea seed, a round green pea seed. , soil)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a round orange pea seed, a round green pea seed, a round green pea seed)\n"}, {"action": "move pea seed in seed jar to flower pot 5", "observation": "Ambiguous request: Please enter the number for the action you intended (or blank to cancel):\n0:\tmove pea seed (in seed jar, in inventory, in agent, in green house) to flower pot 5 (in green house)\n1:\tmove pea seed (in seed jar, in inventory, in agent, in green house) to flower pot 5 (in green house)\n", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta adult bee\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a round green pea seed, a purple flower. , soil)\n\ta flower pot 6 (containing a round green pea seed, soil, a substance called water)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a adult bee, a round green pea seed, a round orange pea seed, a adult bee. , soil)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a round orange pea seed, a round green pea seed)\n"}, {"action": "0", "observation": "You move the pea seed to the flower pot 5.", "score": "0.35000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta adult bee\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a round green pea seed, a purple flower. , soil)\n\ta flower pot 6 (containing a round green pea seed, soil, a substance called water)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a adult bee, a round green pea seed, a round orange pea seed, a adult bee. , soil)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a round orange pea seed, a round green pea seed)\n"}, {"action": "move pea seed in seed jar to flower pot 3", "observation": "You move the pea seed to the flower pot 3.", "score": "0.36000000000000015", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing a round orange pea seed, soil, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta adult bee\n\ta flower pot 3 (containing a substance called water, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta adult bee\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a round green pea seed, a purple flower. , soil)\n\ta flower pot 6 (containing a round green pea seed, soil, a substance called water)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a adult bee, a round orange pea seed, a round green pea seed. , soil)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a round green pea seed)\n"}, {"action": "0", "observation": "No known action matches that input.", "score": "0.36000000000000015", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing a round orange pea seed, soil, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta flower pot 3 (containing a substance called water, a round green pea seed, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a round green pea seed, a purple flower. , soil)\n\ta flower pot 6 (containing a round green pea seed, soil, a substance called water)\n\tthe agent\n\ta red box (containing nothing)\n\ta adult bee\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower, a round green pea seed, a round orange pea seed, a round green pea seed. , soil)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "move pea seed in seed jar to flower pot 7", "observation": "No known action matches that input.", "score": "0.36000000000000015", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing a round orange pea seed, soil, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta flower pot 3 (containing a substance called water, a round green pea seed, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a round green pea seed, a purple flower. , soil)\n\ta flower pot 6 (containing a round green pea seed, soil, a substance called water)\n\tthe agent\n\ta red box (containing nothing)\n\ta adult bee\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower, a round green pea seed, a round orange pea seed, a round green pea seed. , soil)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "activate sink", "observation": "The sink is now activated.", "score": "0.36000000000000015", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing a round orange pea seed, soil, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta flower pot 3 (containing a substance called water, a round green pea seed, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a round green pea seed, a purple flower. , soil)\n\ta flower pot 6 (containing a round green pea seed, soil, a substance called water)\n\tthe agent\n\ta red box (containing nothing)\n\ta adult bee\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower, a round green pea seed, a round orange pea seed, a round green pea seed. , soil)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.36000000000000015", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing a round orange pea seed, soil, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta flower pot 3 (containing a substance called water, a round green pea seed, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta adult bee\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a round green pea seed, a purple flower. , soil)\n\ta flower pot 6 (containing a round green pea seed, soil, a substance called water)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower, a round green pea seed, a round orange pea seed, a round green pea seed. , soil)\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "pour jug into flower pot 6", "observation": "You pour the contents of the jug into the flower pot 6.", "score": "0.36000000000000015", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing a round orange pea seed, soil, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta flower pot 3 (containing a substance called water, a round green pea seed, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta adult bee\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a round green pea seed, a purple flower. , soil)\n\ta flower pot 6 (containing a round green pea seed, soil, a substance called water)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower, a round green pea seed, a round orange pea seed, a round green pea seed. , soil)\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.36000000000000015", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing a round orange pea seed, soil, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta adult bee\n\ta flower pot 3 (containing a substance called water, a round green pea seed, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta adult bee\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a round green pea seed, a purple flower. , soil)\n\ta flower pot 6 (containing a round green pea seed, soil, a substance called water, a substance called water)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower, a round green pea seed, a round orange pea seed, a round green pea seed. , soil)\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "pour jug into flower pot 5", "observation": "You pour the contents of the jug into the flower pot 5.", "score": "0.36000000000000015", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing a round orange pea seed, soil, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta flower pot 3 (containing a substance called water, a round green pea seed, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a round green pea seed, a purple flower. , soil)\n\ta flower pot 6 (containing a round green pea seed, soil, a substance called water, a substance called water)\n\tthe agent\n\ta red box (containing nothing)\n\ta adult bee\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower, a round green pea seed, a round orange pea seed, a round green pea seed. , soil)\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.36000000000000015", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing a round orange pea seed, soil, a substance called water, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta flower pot 3 (containing a substance called water, a round green pea seed, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta adult bee\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a round green pea seed, a purple flower. , soil)\n\ta flower pot 6 (containing a round green pea seed, soil, a substance called water, a substance called water)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower, a round green pea seed, a round orange pea seed, a round green pea seed. , soil)\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "pour jug into flower pot 3", "observation": "You pour the contents of the jug into the flower pot 3.", "score": "0.36000000000000015", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing a round orange pea seed, soil, a substance called water, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta flower pot 3 (containing a substance called water, a round green pea seed, soil)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a round green pea seed, a purple flower. , soil)\n\ta flower pot 6 (containing a round green pea seed, soil, a substance called water, a substance called water)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower, a round green pea seed, a round orange pea seed, a round green pea seed. , soil)\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.36000000000000015", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing a round orange pea seed, soil, a substance called water, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta adult bee\n\ta flower pot 3 (containing a substance called water, a round green pea seed, soil, a substance called water)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta adult bee\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a round green pea seed, a purple flower. , soil)\n\ta flower pot 6 (containing a pea plant in the seedling stage, soil, a substance called water)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower, a round green pea seed, a round orange pea seed, a round green pea seed. , soil)\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "pour jug into flower pot 7", "observation": "You pour the contents of the jug into the flower pot 7.", "score": "0.37000000000000016", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing a pea plant in the seedling stage, soil, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta flower pot 3 (containing a substance called water, a round green pea seed, soil, a substance called water)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a round green pea seed, a wilting purple flower. , soil)\n\ta flower pot 6 (containing a pea plant in the seedling stage, soil, a substance called water)\n\tthe agent\n\ta red box (containing nothing)\n\ta adult bee\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower, a round green pea seed, a round orange pea seed, a round green pea seed. , soil)\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "deactivate sink", "observation": "The sink is now deactivated.", "score": "0.37000000000000016", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing a pea plant in the seedling stage, soil, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta flower pot 3 (containing a pea plant in the seedling stage, soil, a substance called water)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, a substance called water, soil)\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a round green pea seed, a wilting purple flower. , soil)\n\ta flower pot 6 (containing a pea plant in the seedling stage, soil, a substance called water)\n\tthe agent\n\ta red box (containing nothing)\n\ta adult bee\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a round green pea seed, a adult bee, a adult bee, a round green pea seed, a round orange pea seed. , soil)\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.37000000000000016", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing a pea plant in the seedling stage, soil, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta flower pot 3 (containing a pea plant in the seedling stage, soil, a substance called water)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, a substance called water, soil)\n\ta adult bee\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a round green pea seed, a wilting purple flower. , soil)\n\ta flower pot 6 (containing a pea plant in the seedling stage, soil, a substance called water)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a round green pea seed, a round green pea seed, a wilting white flower, a round orange pea seed. , soil)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.37000000000000016", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing a pea plant in the seedling stage, soil, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta adult bee\n\ta flower pot 3 (containing a pea plant in the seedling stage, soil, a substance called water)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, a substance called water, soil)\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a round green pea seed, a wilting purple flower. , soil)\n\ta flower pot 6 (containing a pea plant in the seedling stage, soil, a substance called water)\n\tthe agent\n\ta red box (containing nothing)\n\ta adult bee\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a round green pea seed, a round green pea seed, a wilting white flower, a round orange pea seed. , soil)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.37000000000000016", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing a pea plant in the seedling stage, soil, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta flower pot 3 (containing a pea plant in the seedling stage, soil, a substance called water)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, a substance called water, soil)\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a round green pea seed, a round green pea seed, a adult bee. , soil)\n\ta flower pot 6 (containing a pea plant in the seedling stage, soil, a substance called water)\n\tthe agent\n\ta red box (containing nothing)\n\ta adult bee\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a round green pea seed, a round green pea seed, a wilting white flower, a round orange pea seed. , soil)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.37000000000000016", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing a pea plant in the seedling stage, soil, a substance called water)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta adult bee\n\ta flower pot 3 (containing a pea plant in the seedling stage, soil, a substance called water)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, a substance called water, soil)\n\ta adult bee\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a round green pea seed, a round green pea seed, a purple flower. , soil)\n\ta flower pot 6 (containing a pea plant in the seedling stage, soil, a substance called water)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a round green pea seed, a round green pea seed, a round green pea seed, a round orange pea seed, a adult bee. , soil)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.38000000000000017", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a pea plant in the adult stage with a tall height)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta flower pot 3 (containing a pea plant in the seedling stage, soil, a substance called water)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, a substance called water, soil)\n\ta adult bee\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a round green pea seed, a round green pea seed, a wilting purple flower. , soil)\n\ta flower pot 6 (containing a pea plant in the adult stage with a short height, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a round green pea seed, a round green pea seed, a round green pea seed, a round orange pea seed. , soil)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "look around", "observation": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a pea plant in the adult stage with a tall height)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta flower pot 3 (containing soil, a pea plant in the adult stage with a tall height)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, a substance called water, soil)\n\ta adult bee\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a round green pea seed, a round green pea seed, a wilting purple flower. , soil)\n\ta flower pot 6 (containing a pea plant in the adult stage with a short height, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a round green pea seed, a white flower, a round green pea seed, a round green pea seed, a round orange pea seed. , soil)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)", "score": "0.38000000000000017", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a pea plant in the adult stage with a tall height)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta flower pot 3 (containing soil, a pea plant in the adult stage with a tall height)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, a substance called water, soil)\n\ta adult bee\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a round green pea seed, a round green pea seed, a wilting purple flower. , soil)\n\ta flower pot 6 (containing a pea plant in the adult stage with a short height, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a round green pea seed, a white flower, a round green pea seed, a round green pea seed, a round orange pea seed. , soil)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "activate sink", "observation": "The sink is now activated.", "score": "0.38000000000000017", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a pea plant in the adult stage with a tall height)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta flower pot 3 (containing soil, a pea plant in the adult stage with a tall height)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, a substance called water, soil)\n\ta adult bee\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a round green pea seed, a round green pea seed, a wilting purple flower. , soil)\n\ta flower pot 6 (containing a pea plant in the adult stage with a short height, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a round green pea seed, a white flower, a round green pea seed, a round green pea seed, a round orange pea seed. , soil)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.3900000000000002", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a pea plant in the adult stage with a tall height)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta flower pot 3 (containing soil, a pea plant in the adult stage with a tall height)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, a substance called water, soil)\n\ta adult bee\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a round green pea seed, a round green pea seed, a wilting purple flower. , soil)\n\ta flower pot 6 (containing a pea plant in the adult stage with a short height, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta adult bee\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a round green pea seed, a white flower, a round green pea seed, a round green pea seed, a round orange pea seed. , soil)\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "pour jug into flower pot 6", "observation": "You pour the contents of the jug into the flower pot 6.", "score": "0.4000000000000002", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a pea plant in the adult stage with a tall height)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta flower pot 3 (containing soil, a pea plant in the adult stage with a tall height)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, a substance called water, soil)\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a adult bee, a round green pea seed, a adult bee, a adult bee, a round orange pea seed, a round green pea seed, a round green pea seed. , soil)\n\ta flower pot 6 (containing a pea plant in the reproducing stage with a short height, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a round green pea seed, a wilting white flower, a round green pea seed, a round green pea seed, a round orange pea seed. , soil)\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.4100000000000002", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a pea plant in the reproducing stage with a tall height)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta flower pot 3 (containing soil, a pea plant in the adult stage with a tall height)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, a substance called water, soil)\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a adult bee, a round green pea seed, a adult bee, a adult bee, a round orange pea seed, a round green pea seed, a round green pea seed. , soil)\n\ta flower pot 6 (containing a pea plant in the reproducing stage with a short height, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a round green pea seed, a wilting white flower, a round green pea seed, a round green pea seed, a round orange pea seed. , soil)\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "pour jug into flower pot 5", "observation": "You pour the contents of the jug into the flower pot 5.", "score": "0.4100000000000002", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a pea plant in the reproducing stage with a tall height)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta flower pot 3 (containing soil, a pea plant in the reproducing stage with a tall height)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, a substance called water, soil)\n\ta adult bee\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a adult bee, a round orange pea seed, a round green pea seed, a round green pea seed. , soil)\n\ta flower pot 6 (containing a pea plant in the reproducing stage with a short height, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a round green pea seed, a wilting white flower, a round green pea seed, a round green pea seed, a round orange pea seed. , soil)\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.4100000000000002", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a pea plant in the reproducing stage with a tall height)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta adult bee\n\ta flower pot 3 (containing soil, a pea plant in the reproducing stage with a tall height)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, a substance called water, soil)\n\ta adult bee\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a round green pea seed, a round green pea seed, a round orange pea seed. , soil)\n\ta flower pot 6 (containing a pea plant in the reproducing stage with a short height, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta adult bee\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a round green pea seed, a wilting white flower, a round green pea seed, a round green pea seed, a round orange pea seed. , soil)\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "pour jug into flower pot 3", "observation": "You pour the contents of the jug into the flower pot 3.", "score": "0.4100000000000002", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a pea plant in the reproducing stage with a tall height)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta flower pot 3 (containing soil, a pea plant in the reproducing stage with a tall height)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, a substance called water, soil)\n\ta adult bee\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a purple flower, a round orange pea seed, a round green pea seed, a round green pea seed. , soil)\n\ta flower pot 6 (containing a pea plant in the reproducing stage with a short height, soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a round green pea seed, a wilting white flower, a round green pea seed, a round green pea seed, a round orange pea seed. , soil)\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.4100000000000002", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a pea plant in the reproducing stage with a tall height)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta flower pot 3 (containing soil, a pea plant in the reproducing stage with a tall height)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, a substance called water, soil)\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a purple flower, a round orange pea seed, a round green pea seed, a round green pea seed. , soil)\n\ta flower pot 6 (containing a pea plant in the reproducing stage with a short height. On the pea plant you see: a purple flower. , soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a round green pea seed, a adult bee, a round green pea seed, a adult bee, a round green pea seed, a round orange pea seed, a adult bee, a round green pea seed, a adult bee. , soil)\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "pour jug into flower pot 7", "observation": "You pour the contents of the jug into the flower pot 7.", "score": "0.4100000000000002", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a purple flower. )\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta flower pot 3 (containing soil, a pea plant in the reproducing stage with a tall height)\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, a substance called water, soil)\n\ta adult bee\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a purple flower, a round orange pea seed, a round green pea seed, a round green pea seed. , soil)\n\ta flower pot 6 (containing a pea plant in the reproducing stage with a short height. On the pea plant you see: a purple flower. , soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta adult bee\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a round green pea seed, a round green pea seed, a round green pea seed, a round orange pea seed, a round green pea seed, a adult bee. , soil)\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "deactivate sink", "observation": "The sink is now deactivated.", "score": "0.4100000000000002", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting purple flower. )\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta flower pot 3 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a purple flower. )\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, a substance called water, a substance called water, soil)\n\ta adult bee\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a purple flower, a round orange pea seed, a round green pea seed, a round green pea seed. , soil)\n\ta flower pot 6 (containing a pea plant in the reproducing stage with a short height. On the pea plant you see: a purple flower. , soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta adult bee\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a round green pea seed, a round green pea seed, a round green pea seed, a round orange pea seed, a round green pea seed. , soil)\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "look around", "observation": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting purple flower. )\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta flower pot 3 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a purple flower. )\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, a substance called water, a substance called water, soil)\n\ta adult bee\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a purple flower, a round orange pea seed, a round green pea seed, a round green pea seed. , soil)\n\ta flower pot 6 (containing a pea plant in the reproducing stage with a short height. On the pea plant you see: a purple flower. , soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta adult bee\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower, a round green pea seed, a round green pea seed, a round green pea seed, a round green pea seed, a round orange pea seed, a round green pea seed. , soil)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)", "score": "0.4100000000000002", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting purple flower. )\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta flower pot 3 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a purple flower. )\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, a substance called water, a substance called water, soil)\n\ta adult bee\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a purple flower, a round orange pea seed, a round green pea seed, a round green pea seed. , soil)\n\ta flower pot 6 (containing a pea plant in the reproducing stage with a short height. On the pea plant you see: a purple flower. , soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta adult bee\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower, a round green pea seed, a round green pea seed, a round green pea seed, a round green pea seed, a round orange pea seed, a round green pea seed. , soil)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "focus on red box", "observation": "You focus on the red box.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting purple flower. )\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta flower pot 3 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a purple flower. )\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, a substance called water, a substance called water, soil)\n\ta adult bee\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a purple flower, a round orange pea seed, a round green pea seed, a round green pea seed. , soil)\n\ta flower pot 6 (containing a pea plant in the reproducing stage with a short height. On the pea plant you see: a purple flower. , soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta adult bee\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower, a round green pea seed, a round green pea seed, a round green pea seed, a round green pea seed, a round orange pea seed, a round green pea seed. , soil)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 5 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting purple flower. )\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta flower pot 3 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a purple flower. )\n\ta green box (containing nothing)\n\ta flower pot 7 (containing a substance called water, a substance called water, a substance called water, soil)\n\ta adult bee\n\ta flower pot 4 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round green pea seed, a purple flower, a round orange pea seed, a round green pea seed, a round green pea seed. , soil)\n\ta flower pot 6 (containing a pea plant in the reproducing stage with a short height. On the pea plant you see: a purple flower. , soil)\n\tthe agent\n\ta red box (containing nothing)\n\ta adult bee\n\ta substance called air\n\ta flower pot 2 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower, a round green pea seed, a round green pea seed, a round green pea seed, a round green pea seed, a round orange pea seed, a round green pea seed. , soil)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta adult bee\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}]}} +{"id": "SciWorld_test_00021", "question": "Your task is to determine if wood block is electrically conductive. The wood block is located around the living room. First, focus on the wood block. If it is electrically conductive, place it in the blue box. If it is electrically nonconductive, place it in the orange box.", "answer": null, "metadata": {"taskIdx": 9, "taskName": "task-2a-test-conductivity", "variationIdx": 877, "goldPath": [{"action": "look around", "observation": "This room is called the green house. In it, you see: \n\tthe agent\n\ta shovel\n\ta bee hive. The bee hive door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta jug (containing nothing)\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\tthe agent\n\ta shovel\n\ta bee hive. The bee hive door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta jug (containing nothing)\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\tthe agent\n\ta shovel\n\ta bee hive. The bee hive door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta jug (containing nothing)\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\tthe agent\n\ta shovel\n\ta bee hive. The bee hive door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta jug (containing nothing)\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to living room", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\tthe agent\n\ta substance called air\n\ta drawing\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to living room", "observation": "You move to the living room.", "score": "0.09523809523809523", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\tthe agent\n\ta substance called air\n\ta drawing\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "pick up block", "observation": "You move the wood block to the inventory.", "score": "0.09523809523809523", "isCompleted": "false", "freelook": "This room is called the living room. In it, you see: \n\tthe agent\n\ta desk. On the desk is: a drawer.\n\ta finger painting\n\ta substance called air\n\ta wood block\n\ta chair. On the chair is: nothing.\n\ta book shelf (containing A book (Pride and Prejudice) titled Pride and Prejudice by Jane Austen, A book (The Foundations of the Origin of Species) titled The Foundations of the Origin of Species by Charles Darwin)\n\ta couch. On the couch is: a white pillow.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "focus on block", "observation": "You focus on the wood block.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the living room. In it, you see: \n\tthe agent\n\ta desk. On the desk is: a drawer.\n\ta finger painting\n\ta substance called air\n\ta chair. On the chair is: nothing.\n\ta book shelf (containing A book (Pride and Prejudice) titled Pride and Prejudice by Jane Austen, A book (The Foundations of the Origin of Species) titled The Foundations of the Origin of Species by Charles Darwin)\n\ta couch. On the couch is: a white pillow.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta wood block\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the living room. In it, you see: \n\tthe agent\n\ta desk. On the desk is: a drawer.\n\ta finger painting\n\ta substance called air\n\ta chair. On the chair is: nothing.\n\ta book shelf (containing A book (Pride and Prejudice) titled Pride and Prejudice by Jane Austen, A book (The Foundations of the Origin of Species) titled The Foundations of the Origin of Species by Charles Darwin)\n\ta couch. On the couch is: a white pillow.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta wood block\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the living room. In it, you see: \n\tthe agent\n\ta desk. On the desk is: a drawer.\n\ta finger painting\n\ta substance called air\n\ta chair. On the chair is: nothing.\n\ta book shelf (containing A book (Pride and Prejudice) titled Pride and Prejudice by Jane Austen, A book (The Foundations of the Origin of Species) titled The Foundations of the Origin of Species by Charles Darwin)\n\ta couch. On the couch is: a white pillow.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta wood block\n"}, {"action": "open door to workshop", "observation": "The door is already open.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\tthe agent\n\ta substance called air\n\ta drawing\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta wood block\n"}, {"action": "go to workshop", "observation": "You move to the workshop.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\tthe agent\n\ta substance called air\n\ta drawing\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta wood block\n"}, {"action": "drop block", "observation": "You move the wood block to the workshop.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a green light bulb, which is off, a yellow light bulb, which is off, a black wire, a switch, which is off, a blue wire, a yellow wire.\n\ta red light bulb, which is off\n\ta substance called air\n\ta orange box (containing nothing)\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta blue box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta wood block\n"}, {"action": "look around", "observation": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a green light bulb, which is off, a yellow light bulb, which is off, a black wire, a switch, which is off, a blue wire, a yellow wire.\n\ta red light bulb, which is off\n\ta substance called air\n\ta orange box (containing nothing)\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta wood block\n\ta blue box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a green light bulb, which is off, a yellow light bulb, which is off, a black wire, a switch, which is off, a blue wire, a yellow wire.\n\ta red light bulb, which is off\n\ta substance called air\n\ta orange box (containing nothing)\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta wood block\n\ta blue box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect battery anode to blue wire terminal 1", "observation": "anode on battery is now connected to terminal 1 on blue wire", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a green light bulb, which is off, a yellow light bulb, which is off, a black wire, a switch, which is off, a blue wire, a yellow wire.\n\ta red light bulb, which is off\n\ta substance called air\n\ta orange box (containing nothing)\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta wood block\n\ta blue box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect battery cathode to black wire terminal 1", "observation": "cathode on battery is now connected to terminal 1 on black wire", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a green light bulb, which is off, a yellow light bulb, which is off, a black wire, a switch, which is off, a blue wire, a yellow wire.\n\ta red light bulb, which is off\n\ta substance called air\n\ta orange box (containing nothing)\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta wood block\n\ta blue box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect blue wire terminal 2 to cathode in red light bulb", "observation": "terminal 2 on blue wire is now connected to cathode on red light bulb", "score": "0.6428571428571428", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a green light bulb, which is off, a yellow light bulb, which is off, a black wire, a switch, which is off, a blue wire, a yellow wire.\n\ta red light bulb, which is off\n\ta substance called air\n\ta orange box (containing nothing)\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta wood block\n\ta blue box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect yellow wire terminal 2 to anode in red light bulb", "observation": "terminal 2 on yellow wire is now connected to anode on red light bulb", "score": "0.6428571428571428", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a green light bulb, which is off, a yellow light bulb, which is off, a black wire, a switch, which is off, a blue wire, a yellow wire.\n\ta red light bulb, which is off\n\ta substance called air\n\ta orange box (containing nothing)\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta wood block\n\ta blue box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect block terminal 1 to black wire terminal 2", "observation": "No known action matches that input.", "score": "0.6428571428571428", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a green light bulb, which is off, a yellow light bulb, which is off, a black wire, a switch, which is off, a blue wire, a yellow wire.\n\ta red light bulb, which is off\n\ta substance called air\n\ta orange box (containing nothing)\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta wood block\n\ta blue box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect block terminal 2 to yellow wire terminal 1", "observation": "No known action matches that input.", "score": "0.6428571428571428", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a green light bulb, which is off, a yellow light bulb, which is off, a black wire, a switch, which is off, a blue wire, a yellow wire.\n\ta red light bulb, which is off\n\ta substance called air\n\ta orange box (containing nothing)\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta wood block\n\ta blue box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.6428571428571428", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a green light bulb, which is off, a yellow light bulb, which is off, a black wire, a switch, which is off, a blue wire, a yellow wire.\n\ta red light bulb, which is off\n\ta substance called air\n\ta orange box (containing nothing)\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta wood block\n\ta blue box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.6428571428571428", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a green light bulb, which is off, a yellow light bulb, which is off, a black wire, a switch, which is off, a blue wire, a yellow wire.\n\ta red light bulb, which is off\n\ta substance called air\n\ta orange box (containing nothing)\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta wood block\n\ta blue box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a green light bulb, which is off, a yellow light bulb, which is off, a black wire, a switch, which is off, a blue wire, a yellow wire.\n\ta red light bulb, which is off\n\ta substance called air\n\ta orange box (containing nothing)\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta wood block\n\ta blue box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.6428571428571428", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a green light bulb, which is off, a yellow light bulb, which is off, a black wire, a switch, which is off, a blue wire, a yellow wire.\n\ta red light bulb, which is off\n\ta substance called air\n\ta orange box (containing nothing)\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta wood block\n\ta blue box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "move block to orange box", "observation": "You move the wood block to the orange box.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a green light bulb, which is off, a yellow light bulb, which is off, a black wire, a switch, which is off, a blue wire, a yellow wire.\n\ta red light bulb, which is off\n\ta substance called air\n\ta orange box (containing nothing)\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta wood block\n\ta blue box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a green light bulb, which is off, a yellow light bulb, which is off, a black wire, a switch, which is off, a blue wire, a yellow wire.\n\ta red light bulb, which is off\n\ta substance called air\n\ta orange box (containing a wood block)\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta blue box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}]}} +{"id": "SciWorld_test_00022", "question": "Your task is to measure the melting point of water, which is located around the kitchen. First, focus on the thermometer. Next, focus on the water. If the melting point of water is above 10.0 degrees, focus on the blue box. If the melting point of water is below 10.0 degrees, focus on the orange box. The boxes are located around the kitchen.", "answer": null, "metadata": {"taskIdx": 4, "taskName": "task-10-measure-melting-point-(known-substance)", "variationIdx": 374, "goldPath": [{"action": "look around", "observation": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called air\n\ta jug (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\tthe agent\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called air\n\ta jug (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\tthe agent\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called air\n\ta jug (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\tthe agent\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.01", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called air\n\ta jug (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\tthe agent\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to kitchen", "observation": "The door is already open.", "score": "0.01", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta picture\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to kitchen", "observation": "You move to the kitchen.", "score": "0.05", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta picture\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the kitchen. In it, you see: \n\ta fridge. The fridge door is closed. \n\ta counter. On the counter is: a bowl (containing a potato, an orange, a banana, a red apple), a drawer.\n\ta oven, which is turned off. The oven door is closed. \n\ta substance called air\n\ta stopwatch, which is deactivated. \n\ta glass jar (containing a substance called sodium chloride)\n\ta freezer. The freezer door is closed. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta lighter\n\ta blue box (containing nothing)\n\ta painting\n\ta orange box (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: a glass cup (containing nothing).\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n\tA door to the outside (that is open)", "score": "0.05", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta fridge. The fridge door is closed. \n\ta counter. On the counter is: a bowl (containing a potato, an orange, a banana, a red apple), a drawer.\n\ta oven, which is turned off. The oven door is closed. \n\ta substance called air\n\ta stopwatch, which is deactivated. \n\ta glass jar (containing a substance called sodium chloride)\n\ta freezer. The freezer door is closed. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta lighter\n\ta blue box (containing nothing)\n\ta painting\n\ta orange box (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: a glass cup (containing nothing).\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "pick up thermometer", "observation": "You move the thermometer to the inventory.", "score": "0.060000000000000005", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta fridge. The fridge door is closed. \n\ta counter. On the counter is: a bowl (containing a potato, an orange, a banana, a red apple), a drawer.\n\ta oven, which is turned off. The oven door is closed. \n\ta substance called air\n\ta stopwatch, which is deactivated. \n\ta glass jar (containing a substance called sodium chloride)\n\ta freezer. The freezer door is closed. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta lighter\n\ta blue box (containing nothing)\n\ta painting\n\ta orange box (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: a glass cup (containing nothing).\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "focus on thermometer in inventory", "observation": "You focus on the thermometer.", "score": "0.3933333333333333", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta fridge. The fridge door is closed. \n\ta counter. On the counter is: a bowl (containing a potato, an orange, a banana, a red apple), a drawer.\n\ta oven, which is turned off. The oven door is closed. \n\ta substance called air\n\ta stopwatch, which is deactivated. \n\ta glass jar (containing a substance called sodium chloride)\n\ta freezer. The freezer door is closed. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta lighter\n\ta blue box (containing nothing)\n\ta painting\n\ta orange box (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: a glass cup (containing nothing).\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n"}, {"action": "look around", "observation": "This room is called the kitchen. In it, you see: \n\ta fridge. The fridge door is closed. \n\ta counter. On the counter is: a bowl (containing a potato, an orange, a banana, a red apple), a drawer.\n\ta oven, which is turned off. The oven door is closed. \n\ta substance called air\n\ta stopwatch, which is deactivated. \n\ta glass jar (containing a substance called sodium chloride)\n\ta freezer. The freezer door is closed. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta lighter\n\ta blue box (containing nothing)\n\ta painting\n\ta orange box (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: a glass cup (containing nothing).\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n\tA door to the outside (that is open)", "score": "0.3933333333333333", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta fridge. The fridge door is closed. \n\ta counter. On the counter is: a bowl (containing a potato, an orange, a banana, a red apple), a drawer.\n\ta oven, which is turned off. The oven door is closed. \n\ta substance called air\n\ta stopwatch, which is deactivated. \n\ta glass jar (containing a substance called sodium chloride)\n\ta freezer. The freezer door is closed. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta lighter\n\ta blue box (containing nothing)\n\ta painting\n\ta orange box (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: a glass cup (containing nothing).\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n"}, {"action": "move cup containing nothing in table to sink", "observation": "You move the glass cup to the sink.", "score": "0.3933333333333333", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta fridge. The fridge door is closed. \n\ta counter. On the counter is: a bowl (containing a potato, an orange, a banana, a red apple), a drawer.\n\ta oven, which is turned off. The oven door is closed. \n\ta substance called air\n\ta stopwatch, which is deactivated. \n\ta glass jar (containing a substance called sodium chloride)\n\ta freezer. The freezer door is closed. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta lighter\n\ta blue box (containing nothing)\n\ta painting\n\ta orange box (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: a glass cup (containing nothing).\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n"}, {"action": "activate sink", "observation": "The sink is now activated.", "score": "0.4033333333333333", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta fridge. The fridge door is closed. \n\ta counter. On the counter is: a bowl (containing a potato, an orange, a banana, a red apple), a drawer.\n\ta oven, which is turned off. The oven door is closed. \n\ta substance called air\n\ta stopwatch, which is deactivated. \n\ta glass jar (containing a substance called sodium chloride)\n\ta freezer. The freezer door is closed. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta lighter\n\ta blue box (containing nothing)\n\ta painting\n\ta orange box (containing nothing)\n\ta sink, which is turned off. In the sink is: a glass cup (containing nothing).\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: nothing.\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n"}, {"action": "deactivate sink", "observation": "The sink is now deactivated.", "score": "0.4033333333333333", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta fridge. The fridge door is closed. \n\ta counter. On the counter is: a bowl (containing a potato, an orange, a banana, a red apple), a drawer.\n\ta oven, which is turned off. The oven door is closed. \n\ta substance called air\n\ta stopwatch, which is deactivated. \n\ta glass jar (containing a substance called sodium chloride)\n\ta freezer. The freezer door is closed. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta lighter\n\ta blue box (containing nothing)\n\ta painting\n\ta orange box (containing nothing)\n\ta sink, which is turned on. In the sink is: a glass cup (containing a substance called water).\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: nothing.\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n"}, {"action": "pick up cup containing water", "observation": "You move the glass cup to the inventory.", "score": "0.4033333333333333", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta fridge. The fridge door is closed. \n\ta counter. On the counter is: a bowl (containing a potato, an orange, a banana, a red apple), a drawer.\n\ta oven, which is turned off. The oven door is closed. \n\ta substance called air\n\ta stopwatch, which is deactivated. \n\ta glass jar (containing a substance called sodium chloride)\n\ta freezer. The freezer door is closed. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta lighter\n\ta blue box (containing nothing)\n\ta painting\n\ta orange box (containing nothing)\n\ta sink, which is turned off. In the sink is: a glass cup (containing a substance called water).\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: nothing.\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n"}, {"action": "focus on substance in cup", "observation": "You focus on the water.", "score": "0.7366666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta fridge. The fridge door is closed. \n\ta counter. On the counter is: a bowl (containing a potato, an orange, a banana, a red apple), a drawer.\n\ta oven, which is turned off. The oven door is closed. \n\ta substance called air\n\ta stopwatch, which is deactivated. \n\ta glass jar (containing a substance called sodium chloride)\n\ta freezer. The freezer door is closed. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta lighter\n\ta blue box (containing nothing)\n\ta painting\n\ta orange box (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: nothing.\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta glass cup (containing a substance called water)\n\tan orange\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n"}, {"action": "open freezer", "observation": "The freezer is now open.", "score": "0.7366666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta fridge. The fridge door is closed. \n\ta counter. On the counter is: a bowl (containing a potato, an orange, a banana, a red apple), a drawer.\n\ta oven, which is turned off. The oven door is closed. \n\ta substance called air\n\ta stopwatch, which is deactivated. \n\ta glass jar (containing a substance called sodium chloride)\n\ta freezer. The freezer door is closed. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta lighter\n\ta blue box (containing nothing)\n\ta painting\n\ta orange box (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: nothing.\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta glass cup (containing a substance called water)\n\tan orange\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n"}, {"action": "move cup containing water to freezer", "observation": "You move the glass cup to the freezer.", "score": "0.7366666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta fridge. The fridge door is closed. \n\ta counter. On the counter is: a bowl (containing a potato, an orange, a banana, a red apple), a drawer.\n\ta oven, which is turned off. The oven door is closed. \n\ta substance called air\n\ta stopwatch, which is deactivated. \n\ta glass jar (containing a substance called sodium chloride)\n\ta freezer. The freezer door is open. In the freezer is: nothing.\n\ta stove, which is turned off. On the stove is: nothing.\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta lighter\n\ta blue box (containing nothing)\n\ta painting\n\ta orange box (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: nothing.\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta glass cup (containing a substance called water)\n\tan orange\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n"}, {"action": "examine substance in cup", "observation": "a substance called water", "score": "0.7366666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta fridge. The fridge door is closed. \n\ta counter. On the counter is: a bowl (containing a potato, an orange, a banana, a red apple), a drawer.\n\ta oven, which is turned off. The oven door is closed. \n\ta substance called air\n\ta stopwatch, which is deactivated. \n\ta glass jar (containing a substance called sodium chloride)\n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta stove, which is turned off. On the stove is: nothing.\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta lighter\n\ta blue box (containing nothing)\n\ta painting\n\ta orange box (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: nothing.\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n"}, {"action": "use thermometer in inventory on substance in cup", "observation": "the thermometer measures a temperature of 10 degrees celsius", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta fridge. The fridge door is closed. \n\ta counter. On the counter is: a bowl (containing a potato, an orange, a banana, a red apple), a drawer.\n\ta oven, which is turned off. The oven door is closed. \n\ta substance called air\n\ta stopwatch, which is deactivated. \n\ta glass jar (containing a substance called sodium chloride)\n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta stove, which is turned off. On the stove is: nothing.\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta lighter\n\ta blue box (containing nothing)\n\ta painting\n\ta orange box (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: nothing.\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n"}, {"action": "examine substance in cup", "observation": "a substance called water", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta fridge. The fridge door is closed. \n\ta counter. On the counter is: a bowl (containing a potato, an orange, a banana, a red apple), a drawer.\n\ta oven, which is turned off. The oven door is closed. \n\ta substance called air\n\ta stopwatch, which is deactivated. \n\ta glass jar (containing a substance called sodium chloride)\n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta stove, which is turned off. On the stove is: nothing.\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta lighter\n\ta blue box (containing nothing)\n\ta painting\n\ta orange box (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: nothing.\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n"}, {"action": "use thermometer in inventory on substance in cup", "observation": "the thermometer measures a temperature of 9 degrees celsius", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta fridge. The fridge door is closed. \n\ta counter. On the counter is: a bowl (containing a potato, an orange, a banana, a red apple), a drawer.\n\ta oven, which is turned off. The oven door is closed. \n\ta substance called air\n\ta stopwatch, which is deactivated. \n\ta glass jar (containing a substance called sodium chloride)\n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta stove, which is turned off. On the stove is: nothing.\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta lighter\n\ta blue box (containing nothing)\n\ta painting\n\ta orange box (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: nothing.\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n"}, {"action": "examine substance in cup", "observation": "a substance called water", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta fridge. The fridge door is closed. \n\ta counter. On the counter is: a bowl (containing a potato, an orange, a banana, a red apple), a drawer.\n\ta oven, which is turned off. The oven door is closed. \n\ta substance called air\n\ta stopwatch, which is deactivated. \n\ta glass jar (containing a substance called sodium chloride)\n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta stove, which is turned off. On the stove is: nothing.\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta lighter\n\ta blue box (containing nothing)\n\ta painting\n\ta orange box (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: nothing.\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n"}, {"action": "use thermometer in inventory on substance in cup", "observation": "the thermometer measures a temperature of 8 degrees celsius", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta fridge. The fridge door is closed. \n\ta counter. On the counter is: a bowl (containing a potato, an orange, a banana, a red apple), a drawer.\n\ta oven, which is turned off. The oven door is closed. \n\ta substance called air\n\ta stopwatch, which is deactivated. \n\ta glass jar (containing a substance called sodium chloride)\n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta stove, which is turned off. On the stove is: nothing.\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta lighter\n\ta blue box (containing nothing)\n\ta painting\n\ta orange box (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: nothing.\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n"}, {"action": "examine substance in cup", "observation": "a substance called water", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta fridge. The fridge door is closed. \n\ta counter. On the counter is: a bowl (containing a potato, an orange, a banana, a red apple), a drawer.\n\ta oven, which is turned off. The oven door is closed. \n\ta substance called air\n\ta stopwatch, which is deactivated. \n\ta glass jar (containing a substance called sodium chloride)\n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta stove, which is turned off. On the stove is: nothing.\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta lighter\n\ta blue box (containing nothing)\n\ta painting\n\ta orange box (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: nothing.\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n"}, {"action": "use thermometer in inventory on substance in cup", "observation": "the thermometer measures a temperature of 7 degrees celsius", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta fridge. The fridge door is closed. \n\ta counter. On the counter is: a bowl (containing a potato, an orange, a banana, a red apple), a drawer.\n\ta oven, which is turned off. The oven door is closed. \n\ta substance called air\n\ta stopwatch, which is deactivated. \n\ta glass jar (containing a substance called sodium chloride)\n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta stove, which is turned off. On the stove is: nothing.\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta lighter\n\ta blue box (containing nothing)\n\ta painting\n\ta orange box (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: nothing.\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n"}, {"action": "examine substance in cup", "observation": "a substance called water", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta fridge. The fridge door is closed. \n\ta counter. On the counter is: a bowl (containing a potato, an orange, a banana, a red apple), a drawer.\n\ta oven, which is turned off. The oven door is closed. \n\ta substance called air\n\ta stopwatch, which is deactivated. \n\ta glass jar (containing a substance called sodium chloride)\n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta stove, which is turned off. On the stove is: nothing.\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta lighter\n\ta blue box (containing nothing)\n\ta painting\n\ta orange box (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: nothing.\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n"}, {"action": "use thermometer in inventory on substance in cup", "observation": "the thermometer measures a temperature of 6 degrees celsius", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta fridge. The fridge door is closed. \n\ta counter. On the counter is: a bowl (containing a potato, an orange, a banana, a red apple), a drawer.\n\ta oven, which is turned off. The oven door is closed. \n\ta substance called air\n\ta stopwatch, which is deactivated. \n\ta glass jar (containing a substance called sodium chloride)\n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta stove, which is turned off. On the stove is: nothing.\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta lighter\n\ta blue box (containing nothing)\n\ta painting\n\ta orange box (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: nothing.\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n"}, {"action": "examine substance in cup", "observation": "a substance called water", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta fridge. The fridge door is closed. \n\ta counter. On the counter is: a bowl (containing a potato, an orange, a banana, a red apple), a drawer.\n\ta oven, which is turned off. The oven door is closed. \n\ta substance called air\n\ta stopwatch, which is deactivated. \n\ta glass jar (containing a substance called sodium chloride)\n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta stove, which is turned off. On the stove is: nothing.\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta lighter\n\ta blue box (containing nothing)\n\ta painting\n\ta orange box (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: nothing.\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n"}, {"action": "use thermometer in inventory on substance in cup", "observation": "the thermometer measures a temperature of 5 degrees celsius", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta fridge. The fridge door is closed. \n\ta counter. On the counter is: a bowl (containing a potato, an orange, a banana, a red apple), a drawer.\n\ta oven, which is turned off. The oven door is closed. \n\ta substance called air\n\ta stopwatch, which is deactivated. \n\ta glass jar (containing a substance called sodium chloride)\n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta stove, which is turned off. On the stove is: nothing.\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta lighter\n\ta blue box (containing nothing)\n\ta painting\n\ta orange box (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: nothing.\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n"}, {"action": "examine substance in cup", "observation": "a substance called water", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta fridge. The fridge door is closed. \n\ta counter. On the counter is: a bowl (containing a potato, an orange, a banana, a red apple), a drawer.\n\ta oven, which is turned off. The oven door is closed. \n\ta substance called air\n\ta stopwatch, which is deactivated. \n\ta glass jar (containing a substance called sodium chloride)\n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta stove, which is turned off. On the stove is: nothing.\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta lighter\n\ta blue box (containing nothing)\n\ta painting\n\ta orange box (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: nothing.\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n"}, {"action": "use thermometer in inventory on substance in cup", "observation": "the thermometer measures a temperature of 3 degrees celsius", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta fridge. The fridge door is closed. \n\ta counter. On the counter is: a bowl (containing a potato, an orange, a banana, a red apple), a drawer.\n\ta oven, which is turned off. The oven door is closed. \n\ta substance called air\n\ta stopwatch, which is deactivated. \n\ta glass jar (containing a substance called sodium chloride)\n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta stove, which is turned off. On the stove is: nothing.\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta lighter\n\ta blue box (containing nothing)\n\ta painting\n\ta orange box (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: nothing.\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n"}, {"action": "examine substance in cup", "observation": "a substance called water", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta fridge. The fridge door is closed. \n\ta counter. On the counter is: a bowl (containing a potato, an orange, a banana, a red apple), a drawer.\n\ta oven, which is turned off. The oven door is closed. \n\ta substance called air\n\ta stopwatch, which is deactivated. \n\ta glass jar (containing a substance called sodium chloride)\n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta stove, which is turned off. On the stove is: nothing.\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta lighter\n\ta blue box (containing nothing)\n\ta painting\n\ta orange box (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: nothing.\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n"}, {"action": "use thermometer in inventory on substance in cup", "observation": "the thermometer measures a temperature of 2 degrees celsius", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta fridge. The fridge door is closed. \n\ta counter. On the counter is: a bowl (containing a potato, an orange, a banana, a red apple), a drawer.\n\ta oven, which is turned off. The oven door is closed. \n\ta substance called air\n\ta stopwatch, which is deactivated. \n\ta glass jar (containing a substance called sodium chloride)\n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta stove, which is turned off. On the stove is: nothing.\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta lighter\n\ta blue box (containing nothing)\n\ta painting\n\ta orange box (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: nothing.\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n"}, {"action": "examine substance in cup", "observation": "a substance called water", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta fridge. The fridge door is closed. \n\ta counter. On the counter is: a bowl (containing a potato, an orange, a banana, a red apple), a drawer.\n\ta oven, which is turned off. The oven door is closed. \n\ta substance called air\n\ta stopwatch, which is deactivated. \n\ta glass jar (containing a substance called sodium chloride)\n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta stove, which is turned off. On the stove is: nothing.\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta lighter\n\ta blue box (containing nothing)\n\ta painting\n\ta orange box (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: nothing.\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n"}, {"action": "use thermometer in inventory on substance in cup", "observation": "the thermometer measures a temperature of 1 degrees celsius", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta fridge. The fridge door is closed. \n\ta counter. On the counter is: a bowl (containing a potato, an orange, a banana, a red apple), a drawer.\n\ta oven, which is turned off. The oven door is closed. \n\ta substance called air\n\ta stopwatch, which is deactivated. \n\ta glass jar (containing a substance called sodium chloride)\n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta stove, which is turned off. On the stove is: nothing.\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta lighter\n\ta blue box (containing nothing)\n\ta painting\n\ta orange box (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: nothing.\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n"}, {"action": "examine substance in cup", "observation": "a substance called water", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta fridge. The fridge door is closed. \n\ta counter. On the counter is: a bowl (containing a potato, an orange, a banana, a red apple), a drawer.\n\ta oven, which is turned off. The oven door is closed. \n\ta substance called air\n\ta stopwatch, which is deactivated. \n\ta glass jar (containing a substance called sodium chloride)\n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta stove, which is turned off. On the stove is: nothing.\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta lighter\n\ta blue box (containing nothing)\n\ta painting\n\ta orange box (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: nothing.\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n"}, {"action": "use thermometer in inventory on substance in cup", "observation": "the thermometer measures a temperature of 0 degrees celsius", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta fridge. The fridge door is closed. \n\ta counter. On the counter is: a bowl (containing a potato, an orange, a banana, a red apple), a drawer.\n\ta oven, which is turned off. The oven door is closed. \n\ta substance called air\n\ta stopwatch, which is deactivated. \n\ta glass jar (containing a substance called sodium chloride)\n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta stove, which is turned off. On the stove is: nothing.\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta lighter\n\ta blue box (containing nothing)\n\ta painting\n\ta orange box (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: nothing.\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n"}, {"action": "examine ice", "observation": "a substance called ice", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta fridge. The fridge door is closed. \n\ta counter. On the counter is: a bowl (containing a potato, an orange, a banana, a red apple), a drawer.\n\ta oven, which is turned off. The oven door is closed. \n\ta substance called air\n\ta stopwatch, which is deactivated. \n\ta glass jar (containing a substance called sodium chloride)\n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called ice).\n\ta stove, which is turned off. On the stove is: nothing.\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta lighter\n\ta blue box (containing nothing)\n\ta painting\n\ta orange box (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: nothing.\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n"}, {"action": "use thermometer in inventory on ice", "observation": "the thermometer measures a temperature of -1 degrees celsius", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta fridge. The fridge door is closed. \n\ta counter. On the counter is: a bowl (containing a potato, an orange, a banana, a red apple), a drawer.\n\ta oven, which is turned off. The oven door is closed. \n\ta substance called air\n\ta stopwatch, which is deactivated. \n\ta glass jar (containing a substance called sodium chloride)\n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called ice).\n\ta stove, which is turned off. On the stove is: nothing.\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta lighter\n\ta blue box (containing nothing)\n\ta painting\n\ta orange box (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: nothing.\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n"}, {"action": "focus on orange box", "observation": "You focus on the orange box.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the kitchen. In it, you see: \n\ta fridge. The fridge door is closed. \n\ta counter. On the counter is: a bowl (containing a potato, an orange, a banana, a red apple), a drawer.\n\ta oven, which is turned off. The oven door is closed. \n\ta substance called air\n\ta stopwatch, which is deactivated. \n\ta glass jar (containing a substance called sodium chloride)\n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called ice).\n\ta stove, which is turned off. On the stove is: nothing.\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta lighter\n\ta blue box (containing nothing)\n\ta painting\n\ta orange box (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: nothing.\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the kitchen. In it, you see: \n\ta fridge. The fridge door is closed. \n\ta counter. On the counter is: a bowl (containing a potato, an orange, a banana, a red apple), a drawer.\n\ta oven, which is turned off. The oven door is closed. \n\ta substance called air\n\ta stopwatch, which is deactivated. \n\ta glass jar (containing a substance called sodium chloride)\n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called ice).\n\ta stove, which is turned off. On the stove is: nothing.\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta lighter\n\ta blue box (containing nothing)\n\ta painting\n\ta orange box (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: nothing.\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n"}]}} +{"id": "SciWorld_test_00023", "question": "Your task is to measure the temperature of wire, which is located around the bathroom. First, focus on the thermometer. Next, focus on the wire. If the wire temperature is above 0.0 degrees, place it in the blue box. If the wire temperature is below 0.0 degrees, place it in the orange box. The boxes are located around the bedroom.", "answer": null, "metadata": {"taskIdx": 6, "taskName": "task-10-use-thermometer", "variationIdx": 462, "goldPath": [{"action": "look around", "observation": "This room is called the art studio. In it, you see: \n\ta wood cup (containing yellow paint)\n\ta wood cup (containing red paint)\n\ta wood cup (containing blue paint)\n\tthe agent\n\ta substance called air\n\ta large cupboard. The large cupboard door is closed. \n\ta table. On the table is: a bowl (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the art studio. In it, you see: \n\ta wood cup (containing yellow paint)\n\ta wood cup (containing red paint)\n\ta wood cup (containing blue paint)\n\tthe agent\n\ta substance called air\n\ta large cupboard. The large cupboard door is closed. \n\ta table. On the table is: a bowl (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the art studio. In it, you see: \n\ta wood cup (containing yellow paint)\n\ta wood cup (containing red paint)\n\ta wood cup (containing blue paint)\n\tthe agent\n\ta substance called air\n\ta large cupboard. The large cupboard door is closed. \n\ta table. On the table is: a bowl (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.03125", "isCompleted": "false", "freelook": "This room is called the art studio. In it, you see: \n\ta wood cup (containing yellow paint)\n\ta wood cup (containing red paint)\n\ta wood cup (containing blue paint)\n\tthe agent\n\ta substance called air\n\ta large cupboard. The large cupboard door is closed. \n\ta table. On the table is: a bowl (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to kitchen", "observation": "The door is already open.", "score": "0.03125", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta drawing\n\tthe agent\n\ta substance called air\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to kitchen", "observation": "You move to the kitchen.", "score": "0.0625", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta drawing\n\tthe agent\n\ta substance called air\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the kitchen. In it, you see: \n\ta sink, which is turned off. In the sink is: nothing.\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta oven, which is turned off. The oven door is closed. \n\ta counter. On the counter is: a bowl (containing an orange, a banana, a potato, a red apple), a drawer.\n\ta stove, which is turned off. On the stove is: nothing.\n\ta substance called soap\n\tthe agent\n\ta freezer. The freezer door is closed. \n\ta table. On the table is: a glass cup (containing nothing).\n\ta cupboard. The cupboard door is closed. \n\ta substance called air\n\ta glass jar (containing a substance called sodium chloride)\n\ta finger painting\n\ta fridge. The fridge door is closed. \n\ta stopwatch, which is deactivated. \n\ta lighter\n\ta chair. On the chair is: nothing.\nYou also see:\n\tA door to the bathroom (that is open)\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)", "score": "0.0625", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta sink, which is turned off. In the sink is: nothing.\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta oven, which is turned off. The oven door is closed. \n\ta counter. On the counter is: a bowl (containing an orange, a banana, a potato, a red apple), a drawer.\n\ta stove, which is turned off. On the stove is: nothing.\n\ta substance called soap\n\tthe agent\n\ta freezer. The freezer door is closed. \n\ta table. On the table is: a glass cup (containing nothing).\n\ta cupboard. The cupboard door is closed. \n\ta substance called air\n\ta glass jar (containing a substance called sodium chloride)\n\ta finger painting\n\ta fridge. The fridge door is closed. \n\ta stopwatch, which is deactivated. \n\ta lighter\n\ta chair. On the chair is: nothing.\nYou also see:\n\tA door to the bathroom (that is open)\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "pick up thermometer", "observation": "You move the thermometer to the inventory.", "score": "0.09375", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta sink, which is turned off. In the sink is: nothing.\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta oven, which is turned off. The oven door is closed. \n\ta counter. On the counter is: a bowl (containing an orange, a banana, a potato, a red apple), a drawer.\n\ta stove, which is turned off. On the stove is: nothing.\n\ta substance called soap\n\tthe agent\n\ta freezer. The freezer door is closed. \n\ta table. On the table is: a glass cup (containing nothing).\n\ta cupboard. The cupboard door is closed. \n\ta substance called air\n\ta glass jar (containing a substance called sodium chloride)\n\ta finger painting\n\ta fridge. The fridge door is closed. \n\ta stopwatch, which is deactivated. \n\ta lighter\n\ta chair. On the chair is: nothing.\nYou also see:\n\tA door to the bathroom (that is open)\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "focus on thermometer in inventory", "observation": "You focus on the thermometer.", "score": "0.4270833333333333", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta sink, which is turned off. In the sink is: nothing.\n\ta oven, which is turned off. The oven door is closed. \n\ta counter. On the counter is: a bowl (containing an orange, a banana, a potato, a red apple), a drawer.\n\ta stove, which is turned off. On the stove is: nothing.\n\ta substance called soap\n\tthe agent\n\ta freezer. The freezer door is closed. \n\ta table. On the table is: a glass cup (containing nothing).\n\ta cupboard. The cupboard door is closed. \n\ta substance called air\n\ta glass jar (containing a substance called sodium chloride)\n\ta finger painting\n\ta fridge. The fridge door is closed. \n\ta stopwatch, which is deactivated. \n\ta lighter\n\ta chair. On the chair is: nothing.\nYou also see:\n\tA door to the bathroom (that is open)\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n"}, {"action": "open door to bathroom", "observation": "The door is already open.", "score": "0.4270833333333333", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta sink, which is turned off. In the sink is: nothing.\n\ta oven, which is turned off. The oven door is closed. \n\ta counter. On the counter is: a bowl (containing an orange, a banana, a potato, a red apple), a drawer.\n\ta stove, which is turned off. On the stove is: nothing.\n\ta substance called soap\n\tthe agent\n\ta freezer. The freezer door is closed. \n\ta table. On the table is: a glass cup (containing nothing).\n\ta cupboard. The cupboard door is closed. \n\ta substance called air\n\ta glass jar (containing a substance called sodium chloride)\n\ta finger painting\n\ta fridge. The fridge door is closed. \n\ta stopwatch, which is deactivated. \n\ta lighter\n\ta chair. On the chair is: nothing.\nYou also see:\n\tA door to the bathroom (that is open)\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n"}, {"action": "go to bathroom", "observation": "You move to the bathroom.", "score": "0.4583333333333333", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta sink, which is turned off. In the sink is: nothing.\n\ta oven, which is turned off. The oven door is closed. \n\ta counter. On the counter is: a bowl (containing an orange, a banana, a potato, a red apple), a drawer.\n\ta stove, which is turned off. On the stove is: nothing.\n\ta substance called soap\n\tthe agent\n\ta freezer. The freezer door is closed. \n\ta table. On the table is: a glass cup (containing nothing).\n\ta cupboard. The cupboard door is closed. \n\ta substance called air\n\ta glass jar (containing a substance called sodium chloride)\n\ta finger painting\n\ta fridge. The fridge door is closed. \n\ta stopwatch, which is deactivated. \n\ta lighter\n\ta chair. On the chair is: nothing.\nYou also see:\n\tA door to the bathroom (that is open)\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n"}, {"action": "look around", "observation": "This room is called the bathroom. In it, you see: \n\ta wire\n\ta glass cup (containing nothing)\n\tthe agent\n\ta picture\n\ta toilet. In the toilet is: A drain, which is closed, a substance called water.\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned off. In the bath tub is: nothing.\n\ta substance called air\nYou also see:\n\tA door to the kitchen (that is open)", "score": "0.4583333333333333", "isCompleted": "false", "freelook": "This room is called the bathroom. In it, you see: \n\ta wire\n\ta glass cup (containing nothing)\n\tthe agent\n\ta picture\n\ta toilet. In the toilet is: A drain, which is closed, a substance called water.\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned off. In the bath tub is: nothing.\n\ta substance called air\nYou also see:\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n"}, {"action": "pick up wire", "observation": "You move the wire to the inventory.", "score": "0.4895833333333333", "isCompleted": "false", "freelook": "This room is called the bathroom. In it, you see: \n\ta wire\n\ta glass cup (containing nothing)\n\tthe agent\n\ta picture\n\ta toilet. In the toilet is: A drain, which is closed, a substance called water.\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned off. In the bath tub is: nothing.\n\ta substance called air\nYou also see:\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n"}, {"action": "focus on wire in inventory", "observation": "You focus on the wire.", "score": "0.8229166666666666", "isCompleted": "false", "freelook": "This room is called the bathroom. In it, you see: \n\ta glass cup (containing nothing)\n\tthe agent\n\ta picture\n\ta toilet. In the toilet is: A drain, which is closed, a substance called water.\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned off. In the bath tub is: nothing.\n\ta substance called air\nYou also see:\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\ta wireits terminal 1 is connected to: nothing. its terminal 2 is connected to: nothing. \n\ta thermometer, currently reading a temperature of 9 degrees celsius\n\tan orange\n"}, {"action": "open door to kitchen", "observation": "The door is already open.", "score": "0.8229166666666666", "isCompleted": "false", "freelook": "This room is called the bathroom. In it, you see: \n\ta glass cup (containing nothing)\n\tthe agent\n\ta picture\n\ta toilet. In the toilet is: A drain, which is closed, a substance called water.\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned off. In the bath tub is: nothing.\n\ta substance called air\nYou also see:\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\ta wireits terminal 1 is connected to: nothing. its terminal 2 is connected to: nothing. \n\ta thermometer, currently reading a temperature of 7 degrees celsius\n\tan orange\n"}, {"action": "go to kitchen", "observation": "You move to the kitchen.", "score": "0.8229166666666666", "isCompleted": "false", "freelook": "This room is called the bathroom. In it, you see: \n\ta glass cup (containing nothing)\n\tthe agent\n\ta picture\n\ta toilet. In the toilet is: A drain, which is closed, a substance called water.\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned off. In the bath tub is: nothing.\n\ta substance called air\nYou also see:\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\ta wireits terminal 1 is connected to: nothing. its terminal 2 is connected to: nothing. \n\ta thermometer, currently reading a temperature of 6 degrees celsius\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.8229166666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta sink, which is turned off. In the sink is: nothing.\n\ta oven, which is turned off. The oven door is closed. \n\ta counter. On the counter is: a bowl (containing an orange, a banana, a potato, a red apple), a drawer.\n\ta stove, which is turned off. On the stove is: nothing.\n\ta substance called soap\n\tthe agent\n\ta freezer. The freezer door is closed. \n\ta table. On the table is: a glass cup (containing nothing).\n\ta cupboard. The cupboard door is closed. \n\ta substance called air\n\ta glass jar (containing a substance called sodium chloride)\n\ta finger painting\n\ta fridge. The fridge door is closed. \n\ta stopwatch, which is deactivated. \n\ta lighter\n\ta chair. On the chair is: nothing.\nYou also see:\n\tA door to the bathroom (that is open)\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta wireits terminal 1 is connected to: nothing. its terminal 2 is connected to: nothing. \n\ta thermometer, currently reading a temperature of 6 degrees celsius\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.8229166666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta sink, which is turned off. In the sink is: nothing.\n\ta oven, which is turned off. The oven door is closed. \n\ta counter. On the counter is: a bowl (containing an orange, a banana, a potato, a red apple), a drawer.\n\ta stove, which is turned off. On the stove is: nothing.\n\ta substance called soap\n\tthe agent\n\ta freezer. The freezer door is closed. \n\ta table. On the table is: a glass cup (containing nothing).\n\ta cupboard. The cupboard door is closed. \n\ta substance called air\n\ta glass jar (containing a substance called sodium chloride)\n\ta finger painting\n\ta fridge. The fridge door is closed. \n\ta stopwatch, which is deactivated. \n\ta lighter\n\ta chair. On the chair is: nothing.\nYou also see:\n\tA door to the bathroom (that is open)\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta wireits terminal 1 is connected to: nothing. its terminal 2 is connected to: nothing. \n\ta thermometer, currently reading a temperature of 5 degrees celsius\n\tan orange\n"}, {"action": "open door to bedroom", "observation": "The door is already open.", "score": "0.8229166666666666", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta drawing\n\tthe agent\n\ta substance called air\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\ta wireits terminal 1 is connected to: nothing. its terminal 2 is connected to: nothing. \n\ta thermometer, currently reading a temperature of 4 degrees celsius\n\tan orange\n"}, {"action": "go to bedroom", "observation": "You move to the bedroom.", "score": "0.8541666666666666", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta drawing\n\tthe agent\n\ta substance called air\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\ta wireits terminal 1 is connected to: nothing. its terminal 2 is connected to: nothing. \n\ta thermometer, currently reading a temperature of 4 degrees celsius\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the bedroom. In it, you see: \n\ta bed. On the bed is: a mattress. On the mattress is: a white pillow..\n\tthe agent\n\ta substance called air\n\ta blue box (containing nothing)\n\ta table. On the table is: nothing.\n\ta finger painting\n\ta closet. The closet door is closed. \n\ta orange box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.8541666666666666", "isCompleted": "false", "freelook": "This room is called the bedroom. In it, you see: \n\ta bed. On the bed is: a mattress. On the mattress is: a white pillow..\n\tthe agent\n\ta substance called air\n\ta blue box (containing nothing)\n\ta table. On the table is: nothing.\n\ta finger painting\n\ta closet. The closet door is closed. \n\ta orange box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta wireits terminal 1 is connected to: nothing. its terminal 2 is connected to: nothing. \n\ta thermometer, currently reading a temperature of 4 degrees celsius\n\tan orange\n"}, {"action": "use thermometer in inventory on wire in inventory", "observation": "the thermometer measures a temperature of 1 degrees celsius", "score": "0.9166666666666666", "isCompleted": "false", "freelook": "This room is called the bedroom. In it, you see: \n\ta bed. On the bed is: a mattress. On the mattress is: a white pillow..\n\tthe agent\n\ta substance called air\n\ta blue box (containing nothing)\n\ta table. On the table is: nothing.\n\ta finger painting\n\ta closet. The closet door is closed. \n\ta orange box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta wireits terminal 1 is connected to: nothing. its terminal 2 is connected to: nothing. \n\ta thermometer, currently reading a temperature of 4 degrees celsius\n\tan orange\n"}, {"action": "move wire in inventory to blue box", "observation": "You move the wire to the blue box.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the bedroom. In it, you see: \n\ta bed. On the bed is: a mattress. On the mattress is: a white pillow..\n\tthe agent\n\ta substance called air\n\ta blue box (containing nothing)\n\ta table. On the table is: nothing.\n\ta finger painting\n\ta closet. The closet door is closed. \n\ta orange box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta wireits terminal 1 is connected to: nothing. its terminal 2 is connected to: nothing. \n\ta thermometer, currently reading a temperature of 3 degrees celsius\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the bedroom. In it, you see: \n\ta bed. On the bed is: a mattress. On the mattress is: a white pillow..\n\tthe agent\n\ta substance called air\n\ta blue box (containing a wire)\n\ta table. On the table is: nothing.\n\ta finger painting\n\ta closet. The closet door is closed. \n\ta orange box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta thermometer, currently reading a temperature of 3 degrees celsius\n"}]}} +{"id": "SciWorld_test_00024", "question": "Your task is to grow a peach plant from seed. Seeds can be found in the workshop. First, focus on a seed. Then, make changes to the environment that grow the plant until it reaches the reproduction life stage.", "answer": null, "metadata": {"taskIdx": 16, "taskName": "task-4-grow-plant", "variationIdx": 120, "goldPath": [{"action": "look around", "observation": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing soil)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 1 (containing soil)\n\ta jug (containing nothing)\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta flower pot 2 (containing soil)\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)", "score": "0.058823529411764705", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing soil)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 1 (containing soil)\n\ta jug (containing nothing)\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta flower pot 2 (containing soil)\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.09411764705882353", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing soil)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 1 (containing soil)\n\ta jug (containing nothing)\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta flower pot 2 (containing soil)\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.10588235294117647", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 1 (containing a substance called water, soil)\n\ta jug (containing nothing)\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta flower pot 2 (containing a substance called water, soil)\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to workshop", "observation": "The door is already open.", "score": "0.10588235294117647", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta painting\n\tthe agent\n\ta substance called air\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to workshop", "observation": "You move to the workshop.", "score": "0.11764705882352941", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta painting\n\tthe agent\n\ta substance called air\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta seed jar (containing a peach seed, a peach seed, a peach seed, a peach seed, a peach seed)\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a battery, a switch, which is off, a blue wire, a green wire, a black wire, a violet light bulb, which is off.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.11764705882352941", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta seed jar (containing a peach seed, a peach seed, a peach seed, a peach seed, a peach seed)\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a battery, a switch, which is off, a blue wire, a green wire, a black wire, a violet light bulb, which is off.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "pick up seed jar", "observation": "You move the seed jar to the inventory.", "score": "0.12941176470588234", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta seed jar (containing a peach seed, a peach seed, a peach seed, a peach seed, a peach seed)\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a battery, a switch, which is off, a blue wire, a green wire, a black wire, a violet light bulb, which is off.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.12941176470588234", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a battery, a switch, which is off, a blue wire, a green wire, a black wire, a violet light bulb, which is off.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a peach seed, a peach seed, a peach seed, a peach seed, a peach seed)\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.12941176470588234", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a battery, a switch, which is off, a blue wire, a green wire, a black wire, a violet light bulb, which is off.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a peach seed, a peach seed, a peach seed, a peach seed, a peach seed)\n\tan orange\n"}, {"action": "open door to green house", "observation": "The door is already open.", "score": "0.12941176470588234", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta painting\n\tthe agent\n\ta substance called air\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a peach seed, a peach seed, a peach seed, a peach seed, a peach seed)\n\tan orange\n"}, {"action": "go to green house", "observation": "You move to the green house.", "score": "0.1411764705882353", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta painting\n\tthe agent\n\ta substance called air\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a peach seed, a peach seed, a peach seed, a peach seed, a peach seed)\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 1 (containing a substance called water, soil)\n\ta jug (containing nothing)\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta flower pot 2 (containing a substance called water, soil)\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)", "score": "0.1411764705882353", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 1 (containing a substance called water, soil)\n\ta jug (containing nothing)\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta flower pot 2 (containing a substance called water, soil)\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a peach seed, a peach seed, a peach seed, a peach seed, a peach seed)\n\tan orange\n"}, {"action": "move peach seed in seed jar to flower pot 2", "observation": "Ambiguous request: Please enter the number for the action you intended (or blank to cancel):\n0:\tmove peach seed (in seed jar, in inventory, in agent, in green house) to flower pot 2 (in green house)\n1:\tmove peach seed (in seed jar, in inventory, in agent, in green house) to flower pot 2 (in green house)\n2:\tmove peach seed (in seed jar, in inventory, in agent, in green house) to flower pot 2 (in green house)\n3:\tmove peach seed (in seed jar, in inventory, in agent, in green house) to flower pot 2 (in green house)\n4:\tmove peach seed (in seed jar, in inventory, in agent, in green house) to flower pot 2 (in green house)\n", "score": "0.1411764705882353", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 1 (containing a substance called water, soil)\n\ta jug (containing nothing)\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta flower pot 2 (containing a substance called water, soil)\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a peach seed, a peach seed, a peach seed, a peach seed, a peach seed)\n\tan orange\n"}, {"action": "0", "observation": "You move the peach seed to the flower pot 2.", "score": "0.15294117647058825", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 1 (containing a substance called water, soil)\n\ta jug (containing nothing)\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta flower pot 2 (containing a substance called water, soil)\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a peach seed, a peach seed, a peach seed, a peach seed, a peach seed)\n\tan orange\n"}, {"action": "focus on peach seed in flower pot 2", "observation": "You focus on the peach seed.", "score": "0.40294117647058825", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 1 (containing a substance called water, soil)\n\ta jug (containing nothing)\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta flower pot 2 (containing a substance called water, soil, a peach seed)\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a peach seed, a peach seed, a peach seed, a peach seed)\n\tan orange\n"}, {"action": "activate sink", "observation": "The sink is now activated.", "score": "0.40294117647058825", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 1 (containing a substance called water, soil)\n\ta jug (containing nothing)\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta flower pot 2 (containing a substance called water, soil, a peach seed)\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a peach seed, a peach seed, a peach seed, a peach seed)\n\tan orange\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.40294117647058825", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 1 (containing a substance called water, soil)\n\ta jug (containing nothing)\n\tthe agent\n\ta sink, which is turned on. In the sink is: nothing.\n\ta flower pot 2 (containing a substance called water, soil, a peach seed)\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a peach seed, a peach seed, a peach seed, a peach seed)\n\tan orange\n"}, {"action": "pour jug into flower pot 2", "observation": "You pour the contents of the jug into the flower pot 2.", "score": "0.40294117647058825", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 1 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 2 (containing a substance called water, soil, a peach seed)\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a peach seed, a peach seed, a peach seed, a peach seed)\n\tan orange\n"}, {"action": "deactivate sink", "observation": "The sink is now deactivated.", "score": "0.40294117647058825", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 1 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 2 (containing a substance called water, soil, a substance called water, a peach seed)\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a peach seed, a peach seed, a peach seed, a peach seed)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.40294117647058825", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 1 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 2 (containing a substance called water, soil, a substance called water, a peach seed)\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a peach seed, a peach seed, a peach seed, a peach seed)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.6529411764705882", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 1 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 2 (containing a substance called water, soil, a substance called water, a peach seed)\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a peach seed, a peach seed, a peach seed, a peach seed)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.6529411764705882", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 1 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 2 (containing soil, a substance called water, a peach tree in the seedling stage)\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a peach seed, a peach seed, a peach seed, a peach seed)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.6529411764705882", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 1 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 2 (containing soil, a substance called water, a peach tree in the seedling stage)\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a peach seed, a peach seed, a peach seed, a peach seed)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.6529411764705882", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 1 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 2 (containing soil, a substance called water, a peach tree in the seedling stage)\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a peach seed, a peach seed, a peach seed, a peach seed)\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 1 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 2 (containing soil, a substance called water, a peach tree in the seedling stage)\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)", "score": "0.6529411764705882", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 1 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 2 (containing soil, a substance called water, a peach tree in the seedling stage)\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a peach seed, a peach seed, a peach seed, a peach seed)\n\tan orange\n"}, {"action": "activate sink", "observation": "The sink is now activated.", "score": "0.6529411764705882", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 1 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 2 (containing soil, a substance called water, a peach tree in the seedling stage)\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a peach seed, a peach seed, a peach seed, a peach seed)\n\tan orange\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.6529411764705882", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 1 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 2 (containing soil, a substance called water, a peach tree in the seedling stage)\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a peach seed, a peach seed, a peach seed, a peach seed)\n\tan orange\n"}, {"action": "pour jug into flower pot 2", "observation": "You pour the contents of the jug into the flower pot 2.", "score": "0.6529411764705882", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 1 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 2 (containing soil, a substance called water, a peach tree in the seedling stage)\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a peach seed, a peach seed, a peach seed, a peach seed)\n\tan orange\n"}, {"action": "deactivate sink", "observation": "The sink is now deactivated.", "score": "0.9029411764705882", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 1 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 2 (containing soil, a substance called water, a substance called water, a peach tree in the seedling stage)\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a peach seed, a peach seed, a peach seed, a peach seed)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.9029411764705882", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 1 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 2 (containing soil, a substance called water, a peach tree in the adult stage)\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a peach seed, a peach seed, a peach seed, a peach seed)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.9029411764705882", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 1 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 2 (containing a peach tree in the adult stage, soil)\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a peach seed, a peach seed, a peach seed, a peach seed)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 1 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 2 (containing a peach tree in the adult stage, soil)\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a peach seed, a peach seed, a peach seed, a peach seed)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 1 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 2 (containing a peach tree in the reproducing stage, soil)\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a peach seed, a peach seed, a peach seed, a peach seed)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 1 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 2 (containing a peach tree in the reproducing stage, soil)\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a peach seed, a peach seed, a peach seed, a peach seed)\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 1 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 2 (containing a peach tree in the reproducing stage. On the peach tree you see: a flower. , soil)\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 1 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 2 (containing a peach tree in the reproducing stage. On the peach tree you see: a flower. , soil)\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a peach seed, a peach seed, a peach seed, a peach seed)\n\tan orange\n"}, {"action": "activate sink", "observation": "The sink is now activated.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 1 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 2 (containing a peach tree in the reproducing stage. On the peach tree you see: a flower. , soil)\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a peach seed, a peach seed, a peach seed, a peach seed)\n\tan orange\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 1 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 2 (containing a peach tree in the reproducing stage. On the peach tree you see: a flower. , soil)\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a peach seed, a peach seed, a peach seed, a peach seed)\n\tan orange\n"}, {"action": "pour jug into flower pot 2", "observation": "You pour the contents of the jug into the flower pot 2.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 1 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 2 (containing a peach tree in the reproducing stage. On the peach tree you see: a flower. , soil)\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a peach seed, a peach seed, a peach seed, a peach seed)\n\tan orange\n"}, {"action": "deactivate sink", "observation": "The sink is now deactivated.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 1 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 2 (containing a peach tree in the reproducing stage. On the peach tree you see: a flower. , soil)\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a peach seed, a peach seed, a peach seed, a peach seed)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 1 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 2 (containing a peach tree in the reproducing stage. On the peach tree you see: a flower. , soil)\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a peach seed, a peach seed, a peach seed, a peach seed)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 1 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 2 (containing a peach tree in the reproducing stage. On the peach tree you see: a flower. , soil)\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a peach seed, a peach seed, a peach seed, a peach seed)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 1 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 2 (containing a peach tree in the reproducing stage. On the peach tree you see: a flower. , soil)\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a peach seed, a peach seed, a peach seed, a peach seed)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 1 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 2 (containing a peach tree in the reproducing stage. On the peach tree you see: a flower. , soil)\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a peach seed, a peach seed, a peach seed, a peach seed)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 1 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 2 (containing a peach tree in the reproducing stage. On the peach tree you see: a flower. , soil)\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a peach seed, a peach seed, a peach seed, a peach seed)\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 1 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 2 (containing a peach tree in the reproducing stage. On the peach tree you see: a flower. , soil)\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 1 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 2 (containing a peach tree in the reproducing stage. On the peach tree you see: a flower. , soil)\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a peach seed, a peach seed, a peach seed, a peach seed)\n\tan orange\n"}, {"action": "activate sink", "observation": "The sink is now activated.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 1 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 2 (containing a peach tree in the reproducing stage. On the peach tree you see: a flower. , soil)\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a peach seed, a peach seed, a peach seed, a peach seed)\n\tan orange\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 1 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 2 (containing a peach tree in the reproducing stage. On the peach tree you see: a flower. , soil)\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a peach seed, a peach seed, a peach seed, a peach seed)\n\tan orange\n"}, {"action": "pour jug into flower pot 2", "observation": "You pour the contents of the jug into the flower pot 2.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 1 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 2 (containing a peach tree in the reproducing stage. On the peach tree you see: a flower. , soil)\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a peach seed, a peach seed, a peach seed, a peach seed)\n\tan orange\n"}, {"action": "deactivate sink", "observation": "The sink is now deactivated.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 1 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 2 (containing a peach tree in the reproducing stage. On the peach tree you see: a flower. , soil)\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a peach seed, a peach seed, a peach seed, a peach seed)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 1 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 2 (containing a peach tree in the reproducing stage. On the peach tree you see: a flower. , soil)\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a peach seed, a peach seed, a peach seed, a peach seed)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 1 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 2 (containing a peach tree in the reproducing stage. On the peach tree you see: a flower. , soil)\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a peach seed, a peach seed, a peach seed, a peach seed)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 1 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 2 (containing a peach tree in the reproducing stage. On the peach tree you see: a flower. , soil)\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a peach seed, a peach seed, a peach seed, a peach seed)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 1 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 2 (containing a peach tree in the reproducing stage. On the peach tree you see: a flower. , soil)\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a peach seed, a peach seed, a peach seed, a peach seed)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 1 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 2 (containing a peach tree in the reproducing stage. On the peach tree you see: a flower. , soil)\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a peach seed, a peach seed, a peach seed, a peach seed)\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 1 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 2 (containing a peach tree in the reproducing stage. On the peach tree you see: a flower. , soil)\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 1 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 2 (containing a peach tree in the reproducing stage. On the peach tree you see: a flower. , soil)\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a peach seed, a peach seed, a peach seed, a peach seed)\n\tan orange\n"}, {"action": "activate sink", "observation": "The sink is now activated.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 1 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 2 (containing a peach tree in the reproducing stage. On the peach tree you see: a flower. , soil)\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a peach seed, a peach seed, a peach seed, a peach seed)\n\tan orange\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 1 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 2 (containing a peach tree in the reproducing stage. On the peach tree you see: a flower. , soil)\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a peach seed, a peach seed, a peach seed, a peach seed)\n\tan orange\n"}, {"action": "pour jug into flower pot 2", "observation": "You pour the contents of the jug into the flower pot 2.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 1 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 2 (containing a peach tree in the reproducing stage. On the peach tree you see: a flower. , soil)\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a peach seed, a peach seed, a peach seed, a peach seed)\n\tan orange\n"}, {"action": "deactivate sink", "observation": "The sink is now deactivated.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 1 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta flower pot 2 (containing a peach tree in the reproducing stage. On the peach tree you see: a flower. , soil)\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a peach seed, a peach seed, a peach seed, a peach seed)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 1 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 2 (containing a peach tree in the reproducing stage. On the peach tree you see: a flower. , soil)\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a peach seed, a peach seed, a peach seed, a peach seed)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 1 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 2 (containing a peach tree in the reproducing stage. On the peach tree you see: a flower. , soil)\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a peach seed, a peach seed, a peach seed, a peach seed)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 1 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 2 (containing a peach tree in the reproducing stage. On the peach tree you see: a flower. , soil)\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a peach seed, a peach seed, a peach seed, a peach seed)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 1 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 2 (containing a peach tree in the reproducing stage. On the peach tree you see: a flower. , soil)\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a peach seed, a peach seed, a peach seed, a peach seed)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 1 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 2 (containing a peach tree in the reproducing stage. On the peach tree you see: a flower. , soil)\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a peach seed, a peach seed, a peach seed, a peach seed)\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 1 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 2 (containing a peach tree in the reproducing stage. On the peach tree you see: a flower. , soil)\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 1 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 2 (containing a peach tree in the reproducing stage. On the peach tree you see: a flower. , soil)\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a peach seed, a peach seed, a peach seed, a peach seed)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing a substance called water, soil)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 1 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta flower pot 2 (containing a peach tree in the reproducing stage. On the peach tree you see: a flower. , soil)\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a peach seed, a peach seed, a peach seed, a peach seed)\n\tan orange\n"}]}} +{"id": "SciWorld_test_00025", "question": "Your task is to measure the temperature of unknown substance B, which is located around the bathroom. First, focus on the thermometer. Next, focus on the unknown substance B. If the unknown substance B temperature is above -50.0 degrees, place it in the green box. If the unknown substance B temperature is below -50.0 degrees, place it in the blue box. The boxes are located around the bedroom.", "answer": null, "metadata": {"taskIdx": 6, "taskName": "task-10-use-thermometer", "variationIdx": 477, "goldPath": [{"action": "look around", "observation": "This room is called the bedroom. In it, you see: \n\ta blue box (containing nothing)\n\ta picture\n\tthe agent\n\ta bed. On the bed is: a mattress. On the mattress is: a white pillow..\n\ta closet. The closet door is closed. \n\ta green box (containing nothing)\n\ta book shelf (containing A book (Beowulf) titled Beowulf by Beowulf poet, A book (Pride and Prejudice) titled Pride and Prejudice by Jane Austen)\n\ta table. On the table is: nothing.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the bedroom. In it, you see: \n\ta blue box (containing nothing)\n\ta picture\n\tthe agent\n\ta bed. On the bed is: a mattress. On the mattress is: a white pillow..\n\ta closet. The closet door is closed. \n\ta green box (containing nothing)\n\ta book shelf (containing A book (Beowulf) titled Beowulf by Beowulf poet, A book (Pride and Prejudice) titled Pride and Prejudice by Jane Austen)\n\ta table. On the table is: nothing.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the bedroom. In it, you see: \n\ta blue box (containing nothing)\n\ta picture\n\tthe agent\n\ta bed. On the bed is: a mattress. On the mattress is: a white pillow..\n\ta closet. The closet door is closed. \n\ta green box (containing nothing)\n\ta book shelf (containing A book (Beowulf) titled Beowulf by Beowulf poet, A book (Pride and Prejudice) titled Pride and Prejudice by Jane Austen)\n\ta table. On the table is: nothing.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.03125", "isCompleted": "false", "freelook": "This room is called the bedroom. In it, you see: \n\ta blue box (containing nothing)\n\ta picture\n\tthe agent\n\ta bed. On the bed is: a mattress. On the mattress is: a white pillow..\n\ta closet. The closet door is closed. \n\ta green box (containing nothing)\n\ta book shelf (containing A book (Beowulf) titled Beowulf by Beowulf poet, A book (Pride and Prejudice) titled Pride and Prejudice by Jane Austen)\n\ta table. On the table is: nothing.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to kitchen", "observation": "The door is already open.", "score": "0.03125", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\ta finger painting\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to kitchen", "observation": "You move to the kitchen.", "score": "0.0625", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\ta finger painting\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the kitchen. In it, you see: \n\ta lighter\n\ta table. On the table is: a glass cup (containing nothing).\n\ta finger painting\n\ta oven, which is turned off. The oven door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta glass jar (containing a substance called sodium chloride)\n\ta freezer. The freezer door is closed. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta fridge. The fridge door is closed. \n\ta substance called air\n\ta cupboard. The cupboard door is closed. \n\tthe agent\n\ta chair. On the chair is: nothing.\n\ta substance called soap\n\ta counter. On the counter is: a drawer, a bowl (containing a banana, a red apple, an orange, a potato).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)", "score": "0.0625", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta lighter\n\ta table. On the table is: a glass cup (containing nothing).\n\ta finger painting\n\ta oven, which is turned off. The oven door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta glass jar (containing a substance called sodium chloride)\n\ta freezer. The freezer door is closed. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta fridge. The fridge door is closed. \n\ta substance called air\n\ta cupboard. The cupboard door is closed. \n\tthe agent\n\ta chair. On the chair is: nothing.\n\ta substance called soap\n\ta counter. On the counter is: a drawer, a bowl (containing a banana, a red apple, an orange, a potato).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "pick up thermometer", "observation": "You move the thermometer to the inventory.", "score": "0.09375", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta lighter\n\ta table. On the table is: a glass cup (containing nothing).\n\ta finger painting\n\ta oven, which is turned off. The oven door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta glass jar (containing a substance called sodium chloride)\n\ta freezer. The freezer door is closed. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta fridge. The fridge door is closed. \n\ta substance called air\n\ta cupboard. The cupboard door is closed. \n\tthe agent\n\ta chair. On the chair is: nothing.\n\ta substance called soap\n\ta counter. On the counter is: a drawer, a bowl (containing a banana, a red apple, an orange, a potato).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "focus on thermometer in inventory", "observation": "You focus on the thermometer.", "score": "0.4270833333333333", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta lighter\n\ta table. On the table is: a glass cup (containing nothing).\n\ta finger painting\n\ta oven, which is turned off. The oven door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta glass jar (containing a substance called sodium chloride)\n\ta freezer. The freezer door is closed. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta fridge. The fridge door is closed. \n\ta substance called air\n\ta cupboard. The cupboard door is closed. \n\tthe agent\n\ta chair. On the chair is: nothing.\n\ta substance called soap\n\ta counter. On the counter is: a drawer, a bowl (containing a banana, a red apple, an orange, a potato).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "open door to bathroom", "observation": "The door is already open.", "score": "0.4270833333333333", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta lighter\n\ta table. On the table is: a glass cup (containing nothing).\n\ta finger painting\n\ta oven, which is turned off. The oven door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta glass jar (containing a substance called sodium chloride)\n\ta freezer. The freezer door is closed. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta fridge. The fridge door is closed. \n\ta substance called air\n\ta cupboard. The cupboard door is closed. \n\tthe agent\n\ta chair. On the chair is: nothing.\n\ta substance called soap\n\ta counter. On the counter is: a drawer, a bowl (containing a banana, a red apple, an orange, a potato).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "go to bathroom", "observation": "You move to the bathroom.", "score": "0.4583333333333333", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta lighter\n\ta table. On the table is: a glass cup (containing nothing).\n\ta finger painting\n\ta oven, which is turned off. The oven door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta glass jar (containing a substance called sodium chloride)\n\ta freezer. The freezer door is closed. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta fridge. The fridge door is closed. \n\ta substance called air\n\ta cupboard. The cupboard door is closed. \n\tthe agent\n\ta chair. On the chair is: nothing.\n\ta substance called soap\n\ta counter. On the counter is: a drawer, a bowl (containing a banana, a red apple, an orange, a potato).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the bathroom. In it, you see: \n\ta toilet. In the toilet is: A drain, which is closed, a substance called water.\n\ta glass cup (containing nothing)\n\ta finger painting\n\tthe agent\n\tunknown substance B\n\ta substance called air\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned off. In the bath tub is: nothing.\nYou also see:\n\tA door to the kitchen (that is open)", "score": "0.4583333333333333", "isCompleted": "false", "freelook": "This room is called the bathroom. In it, you see: \n\ta toilet. In the toilet is: A drain, which is closed, a substance called water.\n\ta glass cup (containing nothing)\n\ta finger painting\n\tthe agent\n\tunknown substance B\n\ta substance called air\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned off. In the bath tub is: nothing.\nYou also see:\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "pick up unknown substance B", "observation": "You move the unknown substance B to the inventory.", "score": "0.4895833333333333", "isCompleted": "false", "freelook": "This room is called the bathroom. In it, you see: \n\ta toilet. In the toilet is: A drain, which is closed, a substance called water.\n\ta glass cup (containing nothing)\n\ta finger painting\n\tthe agent\n\tunknown substance B\n\ta substance called air\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned off. In the bath tub is: nothing.\nYou also see:\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "focus on unknown substance B in inventory", "observation": "You focus on the unknown substance B.", "score": "0.8229166666666666", "isCompleted": "false", "freelook": "This room is called the bathroom. In it, you see: \n\ta toilet. In the toilet is: A drain, which is closed, a substance called water.\n\ta glass cup (containing nothing)\n\ta finger painting\n\tthe agent\n\ta substance called air\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned off. In the bath tub is: nothing.\nYou also see:\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta thermometer, currently reading a temperature of 13 degrees celsius\n\tunknown substance B\n"}, {"action": "open door to kitchen", "observation": "The door is already open.", "score": "0.8229166666666666", "isCompleted": "false", "freelook": "This room is called the bathroom. In it, you see: \n\ta toilet. In the toilet is: A drain, which is closed, a substance called water.\n\ta glass cup (containing nothing)\n\ta finger painting\n\tthe agent\n\ta substance called air\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned off. In the bath tub is: nothing.\nYou also see:\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta thermometer, currently reading a temperature of 15 degrees celsius\n\tunknown substance B\n"}, {"action": "go to kitchen", "observation": "You move to the kitchen.", "score": "0.8229166666666666", "isCompleted": "false", "freelook": "This room is called the bathroom. In it, you see: \n\ta toilet. In the toilet is: A drain, which is closed, a substance called water.\n\ta glass cup (containing nothing)\n\ta finger painting\n\tthe agent\n\ta substance called air\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned off. In the bath tub is: nothing.\nYou also see:\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta thermometer, currently reading a temperature of 17 degrees celsius\n\tunknown substance B\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.8229166666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta lighter\n\ta table. On the table is: a glass cup (containing nothing).\n\ta finger painting\n\ta oven, which is turned off. The oven door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta glass jar (containing a substance called sodium chloride)\n\ta freezer. The freezer door is closed. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta fridge. The fridge door is closed. \n\ta substance called air\n\ta cupboard. The cupboard door is closed. \n\tthe agent\n\ta chair. On the chair is: nothing.\n\ta substance called soap\n\ta counter. On the counter is: a drawer, a bowl (containing a banana, a red apple, an orange, a potato).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta thermometer, currently reading a temperature of 18 degrees celsius\n\tunknown substance B\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.8229166666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta lighter\n\ta table. On the table is: a glass cup (containing nothing).\n\ta finger painting\n\ta oven, which is turned off. The oven door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta stopwatch, which is deactivated. \n\ta glass jar (containing a substance called sodium chloride)\n\ta freezer. The freezer door is closed. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta fridge. The fridge door is closed. \n\ta substance called air\n\ta cupboard. The cupboard door is closed. \n\tthe agent\n\ta chair. On the chair is: nothing.\n\ta substance called soap\n\ta counter. On the counter is: a drawer, a bowl (containing a banana, a red apple, an orange, a potato).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta thermometer, currently reading a temperature of 19 degrees celsius\n\tunknown substance B\n"}, {"action": "open door to bedroom", "observation": "The door is already open.", "score": "0.8229166666666666", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\ta finger painting\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta thermometer, currently reading a temperature of 20 degrees celsius\n\tunknown substance B\n"}, {"action": "go to bedroom", "observation": "You move to the bedroom.", "score": "0.8541666666666666", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\ta finger painting\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta thermometer, currently reading a temperature of 21 degrees celsius\n\tunknown substance B\n"}, {"action": "look around", "observation": "This room is called the bedroom. In it, you see: \n\ta blue box (containing nothing)\n\ta picture\n\tthe agent\n\ta bed. On the bed is: a mattress. On the mattress is: a white pillow..\n\ta closet. The closet door is closed. \n\ta green box (containing nothing)\n\ta book shelf (containing A book (Beowulf) titled Beowulf by Beowulf poet, A book (Pride and Prejudice) titled Pride and Prejudice by Jane Austen)\n\ta table. On the table is: nothing.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.8541666666666666", "isCompleted": "false", "freelook": "This room is called the bedroom. In it, you see: \n\ta blue box (containing nothing)\n\ta picture\n\tthe agent\n\ta bed. On the bed is: a mattress. On the mattress is: a white pillow..\n\ta closet. The closet door is closed. \n\ta green box (containing nothing)\n\ta book shelf (containing A book (Beowulf) titled Beowulf by Beowulf poet, A book (Pride and Prejudice) titled Pride and Prejudice by Jane Austen)\n\ta table. On the table is: nothing.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta thermometer, currently reading a temperature of 22 degrees celsius\n\tunknown substance B\n"}, {"action": "use thermometer in inventory on unknown substance B in inventory", "observation": "the thermometer measures a temperature of 27 degrees celsius", "score": "0.9166666666666666", "isCompleted": "false", "freelook": "This room is called the bedroom. In it, you see: \n\ta blue box (containing nothing)\n\ta picture\n\tthe agent\n\ta bed. On the bed is: a mattress. On the mattress is: a white pillow..\n\ta closet. The closet door is closed. \n\ta green box (containing nothing)\n\ta book shelf (containing A book (Beowulf) titled Beowulf by Beowulf poet, A book (Pride and Prejudice) titled Pride and Prejudice by Jane Austen)\n\ta table. On the table is: nothing.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta thermometer, currently reading a temperature of 22 degrees celsius\n\tunknown substance B\n"}, {"action": "move unknown substance B in inventory to green box", "observation": "You move the unknown substance B to the green box.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the bedroom. In it, you see: \n\ta blue box (containing nothing)\n\ta picture\n\tthe agent\n\ta bed. On the bed is: a mattress. On the mattress is: a white pillow..\n\ta closet. The closet door is closed. \n\ta green box (containing nothing)\n\ta book shelf (containing A book (Beowulf) titled Beowulf by Beowulf poet, A book (Pride and Prejudice) titled Pride and Prejudice by Jane Austen)\n\ta table. On the table is: nothing.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta thermometer, currently reading a temperature of 22 degrees celsius\n\tunknown substance B\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the bedroom. In it, you see: \n\ta blue box (containing nothing)\n\ta picture\n\tthe agent\n\ta bed. On the bed is: a mattress. On the mattress is: a white pillow..\n\ta closet. The closet door is closed. \n\ta green box (containing unknown substance B)\n\ta book shelf (containing A book (Beowulf) titled Beowulf by Beowulf poet, A book (Pride and Prejudice) titled Pride and Prejudice by Jane Austen)\n\ta table. On the table is: nothing.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 22 degrees celsius\n\tan orange\n"}]}} +{"id": "SciWorld_test_00026", "question": "Your task is to determine which of the two inclined planes (F, J) has the shallowest angle. After completing your experiment, focus on the inclined plane with the shallowest angle.", "answer": null, "metadata": {"taskIdx": 25, "taskName": "task-8-inclined-plane-determine-angle", "variationIdx": 160, "goldPath": [{"action": "look around", "observation": "This room is called the kitchen. In it, you see: \n\ta substance called air\n\ta freezer. The freezer door is closed. \n\ta painting\n\ta stopwatch, which is deactivated. \n\ta table. On the table is: a glass cup (containing nothing).\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, an orange, a red apple, a banana).\n\ta cupboard. The cupboard door is closed. \n\ta lighter\n\ta substance called soap\n\ta fridge. The fridge door is closed. \n\tthe agent\n\ta glass jar (containing a substance called sodium chloride)\n\ta oven, which is turned off. The oven door is closed. \n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stove, which is turned off. On the stove is: nothing.\n\ta chair. On the chair is: nothing.\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta substance called air\n\ta freezer. The freezer door is closed. \n\ta painting\n\ta stopwatch, which is deactivated. \n\ta table. On the table is: a glass cup (containing nothing).\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, an orange, a red apple, a banana).\n\ta cupboard. The cupboard door is closed. \n\ta lighter\n\ta substance called soap\n\ta fridge. The fridge door is closed. \n\tthe agent\n\ta glass jar (containing a substance called sodium chloride)\n\ta oven, which is turned off. The oven door is closed. \n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stove, which is turned off. On the stove is: nothing.\n\ta chair. On the chair is: nothing.\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta substance called air\n\ta freezer. The freezer door is closed. \n\ta painting\n\ta stopwatch, which is deactivated. \n\ta table. On the table is: a glass cup (containing nothing).\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, an orange, a red apple, a banana).\n\ta cupboard. The cupboard door is closed. \n\ta lighter\n\ta substance called soap\n\ta fridge. The fridge door is closed. \n\tthe agent\n\ta glass jar (containing a substance called sodium chloride)\n\ta oven, which is turned off. The oven door is closed. \n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stove, which is turned off. On the stove is: nothing.\n\ta chair. On the chair is: nothing.\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.05", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta substance called air\n\ta freezer. The freezer door is closed. \n\ta painting\n\ta stopwatch, which is deactivated. \n\ta table. On the table is: a glass cup (containing nothing).\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, an orange, a red apple, a banana).\n\ta cupboard. The cupboard door is closed. \n\ta lighter\n\ta substance called soap\n\ta fridge. The fridge door is closed. \n\tthe agent\n\ta glass jar (containing a substance called sodium chloride)\n\ta oven, which is turned off. The oven door is closed. \n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta sink, which is turned off. In the sink is: nothing.\n\ta stove, which is turned off. On the stove is: nothing.\n\ta chair. On the chair is: nothing.\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to workshop", "observation": "The door is already open.", "score": "0.05", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta painting\n\tthe agent\n\ta substance called air\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to workshop", "observation": "You move to the workshop.", "score": "0.1", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta painting\n\tthe agent\n\ta substance called air\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta stopwatch, which is deactivated. \n\tan inclined plane J\n\ta steel block\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a yellow wire, a green light bulb, which is off, a black wire, a switch, which is off, a red light bulb, which is off, a orange wire.\n\tan inclined plane F\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.1", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta stopwatch, which is deactivated. \n\tan inclined plane J\n\ta steel block\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a yellow wire, a green light bulb, which is off, a black wire, a switch, which is off, a red light bulb, which is off, a orange wire.\n\tan inclined plane F\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "pick up stopwatch", "observation": "You move the stopwatch to the inventory.", "score": "0.1", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta stopwatch, which is deactivated. \n\tan inclined plane J\n\ta steel block\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a yellow wire, a green light bulb, which is off, a black wire, a switch, which is off, a red light bulb, which is off, a orange wire.\n\tan inclined plane F\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "move block to inclined plane f", "observation": "You move the steel block to the inclined plane.", "score": "0.15000000000000002", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J\n\ta steel block\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a yellow wire, a green light bulb, which is off, a black wire, a switch, which is off, a red light bulb, which is off, a orange wire.\n\tan inclined plane F\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is deactivated. The time reads 0 ticks.\n\tan orange\n"}, {"action": "activate stopwatch in inventory", "observation": "The stopwatch is now activated.", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a yellow wire, a green light bulb, which is off, a black wire, a switch, which is off, a red light bulb, which is off, a orange wire.\n\tan inclined plane F, with: a steel block approximately 4% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is deactivated. The time reads 0 ticks.\n\tan orange\n"}, {"action": "look at inclined plane f", "observation": "an inclined plane F, with: a steel block approximately 9% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a yellow wire, a green light bulb, which is off, a black wire, a switch, which is off, a red light bulb, which is off, a orange wire.\n\tan inclined plane F, with: a steel block approximately 9% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 1 ticks.\n\tan orange\n"}, {"action": "look at inclined plane f", "observation": "an inclined plane F, with: a steel block approximately 13% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a yellow wire, a green light bulb, which is off, a black wire, a switch, which is off, a red light bulb, which is off, a orange wire.\n\tan inclined plane F, with: a steel block approximately 13% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 2 ticks.\n\tan orange\n"}, {"action": "look at inclined plane f", "observation": "an inclined plane F, with: a steel block approximately 17% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a yellow wire, a green light bulb, which is off, a black wire, a switch, which is off, a red light bulb, which is off, a orange wire.\n\tan inclined plane F, with: a steel block approximately 17% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 3 ticks.\n\tan orange\n"}, {"action": "look at inclined plane f", "observation": "an inclined plane F, with: a steel block approximately 22% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a yellow wire, a green light bulb, which is off, a black wire, a switch, which is off, a red light bulb, which is off, a orange wire.\n\tan inclined plane F, with: a steel block approximately 22% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 4 ticks.\n\tan orange\n"}, {"action": "look at inclined plane f", "observation": "an inclined plane F, with: a steel block approximately 26% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a yellow wire, a green light bulb, which is off, a black wire, a switch, which is off, a red light bulb, which is off, a orange wire.\n\tan inclined plane F, with: a steel block approximately 26% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 5 ticks.\n\tan orange\n"}, {"action": "look at inclined plane f", "observation": "an inclined plane F, with: a steel block approximately 30% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a yellow wire, a green light bulb, which is off, a black wire, a switch, which is off, a red light bulb, which is off, a orange wire.\n\tan inclined plane F, with: a steel block approximately 30% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 6 ticks.\n\tan orange\n"}, {"action": "look at inclined plane f", "observation": "an inclined plane F, with: a steel block approximately 35% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a yellow wire, a green light bulb, which is off, a black wire, a switch, which is off, a red light bulb, which is off, a orange wire.\n\tan inclined plane F, with: a steel block approximately 35% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 7 ticks.\n\tan orange\n"}, {"action": "look at inclined plane f", "observation": "an inclined plane F, with: a steel block approximately 39% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a yellow wire, a green light bulb, which is off, a black wire, a switch, which is off, a red light bulb, which is off, a orange wire.\n\tan inclined plane F, with: a steel block approximately 39% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 8 ticks.\n\tan orange\n"}, {"action": "look at inclined plane f", "observation": "an inclined plane F, with: a steel block approximately 43% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a yellow wire, a green light bulb, which is off, a black wire, a switch, which is off, a red light bulb, which is off, a orange wire.\n\tan inclined plane F, with: a steel block approximately 43% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 9 ticks.\n\tan orange\n"}, {"action": "look at inclined plane f", "observation": "an inclined plane F, with: a steel block approximately 48% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a yellow wire, a green light bulb, which is off, a black wire, a switch, which is off, a red light bulb, which is off, a orange wire.\n\tan inclined plane F, with: a steel block approximately 48% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 10 ticks.\n\tan orange\n"}, {"action": "look at inclined plane f", "observation": "an inclined plane F, with: a steel block approximately 52% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a yellow wire, a green light bulb, which is off, a black wire, a switch, which is off, a red light bulb, which is off, a orange wire.\n\tan inclined plane F, with: a steel block approximately 52% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 11 ticks.\n\tan orange\n"}, {"action": "look at inclined plane f", "observation": "an inclined plane F, with: a steel block approximately 56% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a yellow wire, a green light bulb, which is off, a black wire, a switch, which is off, a red light bulb, which is off, a orange wire.\n\tan inclined plane F, with: a steel block approximately 56% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 12 ticks.\n\tan orange\n"}, {"action": "look at inclined plane f", "observation": "an inclined plane F, with: a steel block approximately 61% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a yellow wire, a green light bulb, which is off, a black wire, a switch, which is off, a red light bulb, which is off, a orange wire.\n\tan inclined plane F, with: a steel block approximately 61% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 13 ticks.\n\tan orange\n"}, {"action": "look at inclined plane f", "observation": "an inclined plane F, with: a steel block approximately 65% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a yellow wire, a green light bulb, which is off, a black wire, a switch, which is off, a red light bulb, which is off, a orange wire.\n\tan inclined plane F, with: a steel block approximately 65% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 14 ticks.\n\tan orange\n"}, {"action": "look at inclined plane f", "observation": "an inclined plane F, with: a steel block approximately 69% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a yellow wire, a green light bulb, which is off, a black wire, a switch, which is off, a red light bulb, which is off, a orange wire.\n\tan inclined plane F, with: a steel block approximately 69% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 15 ticks.\n\tan orange\n"}, {"action": "look at inclined plane f", "observation": "an inclined plane F, with: a steel block approximately 74% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a yellow wire, a green light bulb, which is off, a black wire, a switch, which is off, a red light bulb, which is off, a orange wire.\n\tan inclined plane F, with: a steel block approximately 74% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 16 ticks.\n\tan orange\n"}, {"action": "look at inclined plane f", "observation": "an inclined plane F, with: a steel block approximately 78% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a yellow wire, a green light bulb, which is off, a black wire, a switch, which is off, a red light bulb, which is off, a orange wire.\n\tan inclined plane F, with: a steel block approximately 78% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 17 ticks.\n\tan orange\n"}, {"action": "look at inclined plane f", "observation": "an inclined plane F, with: a steel block approximately 82% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a yellow wire, a green light bulb, which is off, a black wire, a switch, which is off, a red light bulb, which is off, a orange wire.\n\tan inclined plane F, with: a steel block approximately 82% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 18 ticks.\n\tan orange\n"}, {"action": "look at inclined plane f", "observation": "an inclined plane F, with: a steel block approximately 87% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a yellow wire, a green light bulb, which is off, a black wire, a switch, which is off, a red light bulb, which is off, a orange wire.\n\tan inclined plane F, with: a steel block approximately 87% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 19 ticks.\n\tan orange\n"}, {"action": "look at inclined plane f", "observation": "an inclined plane F, with: a steel block approximately 91% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a yellow wire, a green light bulb, which is off, a black wire, a switch, which is off, a red light bulb, which is off, a orange wire.\n\tan inclined plane F, with: a steel block approximately 91% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 20 ticks.\n\tan orange\n"}, {"action": "look at inclined plane f", "observation": "an inclined plane F, with: a steel block approximately 95% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a yellow wire, a green light bulb, which is off, a black wire, a switch, which is off, a red light bulb, which is off, a orange wire.\n\tan inclined plane F, with: a steel block approximately 95% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 21 ticks.\n\tan orange\n"}, {"action": "look at inclined plane f", "observation": "an inclined plane F, with: a steel block approximately 100% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a yellow wire, a green light bulb, which is off, a black wire, a switch, which is off, a red light bulb, which is off, a orange wire.\n\tan inclined plane F, with: a steel block approximately 100% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 22 ticks.\n\tan orange\n"}, {"action": "look at inclined plane f", "observation": "an inclined plane F, with: a steel block at the bottom of the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a yellow wire, a green light bulb, which is off, a black wire, a switch, which is off, a red light bulb, which is off, a orange wire.\n\tan inclined plane F, with: a steel block at the bottom of the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 23 ticks.\n\tan orange\n"}, {"action": "deactivate stopwatch in inventory", "observation": "The stopwatch is now deactivated.", "score": "0.25", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a yellow wire, a green light bulb, which is off, a black wire, a switch, which is off, a red light bulb, which is off, a orange wire.\n\tan inclined plane F, with: a steel block at the bottom of the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 24 ticks.\n\tan orange\n"}, {"action": "examine stopwatch in inventory", "observation": "a stopwatch, which is deactivated. The time reads 24 ticks.", "score": "0.3", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a yellow wire, a green light bulb, which is off, a black wire, a switch, which is off, a red light bulb, which is off, a orange wire.\n\tan inclined plane F, with: a steel block at the bottom of the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is deactivated. The time reads 24 ticks.\n\tan orange\n"}, {"action": "move block to inclined plane j", "observation": "You move the steel block to the inclined plane.", "score": "0.35", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a yellow wire, a green light bulb, which is off, a black wire, a switch, which is off, a red light bulb, which is off, a orange wire.\n\tan inclined plane F, with: a steel block at the bottom of the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is deactivated. The time reads 24 ticks.\n\tan orange\n"}, {"action": "activate stopwatch in inventory", "observation": "The stopwatch is now activated.", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J, with: a steel block approximately 4% down the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a yellow wire, a green light bulb, which is off, a black wire, a switch, which is off, a red light bulb, which is off, a orange wire.\n\tan inclined plane F\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is deactivated. The time reads 24 ticks.\n\tan orange\n"}, {"action": "look at inclined plane j", "observation": "an inclined plane J, with: a steel block approximately 8% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J, with: a steel block approximately 8% down the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a yellow wire, a green light bulb, which is off, a black wire, a switch, which is off, a red light bulb, which is off, a orange wire.\n\tan inclined plane F\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 1 ticks.\n\tan orange\n"}, {"action": "look at inclined plane j", "observation": "an inclined plane J, with: a steel block approximately 11% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J, with: a steel block approximately 11% down the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a yellow wire, a green light bulb, which is off, a black wire, a switch, which is off, a red light bulb, which is off, a orange wire.\n\tan inclined plane F\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 2 ticks.\n\tan orange\n"}, {"action": "look at inclined plane j", "observation": "an inclined plane J, with: a steel block approximately 15% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J, with: a steel block approximately 15% down the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a yellow wire, a green light bulb, which is off, a black wire, a switch, which is off, a red light bulb, which is off, a orange wire.\n\tan inclined plane F\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 3 ticks.\n\tan orange\n"}, {"action": "look at inclined plane j", "observation": "an inclined plane J, with: a steel block approximately 19% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J, with: a steel block approximately 19% down the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a yellow wire, a green light bulb, which is off, a black wire, a switch, which is off, a red light bulb, which is off, a orange wire.\n\tan inclined plane F\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 4 ticks.\n\tan orange\n"}, {"action": "look at inclined plane j", "observation": "an inclined plane J, with: a steel block approximately 23% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J, with: a steel block approximately 23% down the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a yellow wire, a green light bulb, which is off, a black wire, a switch, which is off, a red light bulb, which is off, a orange wire.\n\tan inclined plane F\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 5 ticks.\n\tan orange\n"}, {"action": "look at inclined plane j", "observation": "an inclined plane J, with: a steel block approximately 27% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J, with: a steel block approximately 27% down the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a yellow wire, a green light bulb, which is off, a black wire, a switch, which is off, a red light bulb, which is off, a orange wire.\n\tan inclined plane F\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 6 ticks.\n\tan orange\n"}, {"action": "look at inclined plane j", "observation": "an inclined plane J, with: a steel block approximately 31% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J, with: a steel block approximately 31% down the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a yellow wire, a green light bulb, which is off, a black wire, a switch, which is off, a red light bulb, which is off, a orange wire.\n\tan inclined plane F\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 7 ticks.\n\tan orange\n"}, {"action": "look at inclined plane j", "observation": "an inclined plane J, with: a steel block approximately 34% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J, with: a steel block approximately 34% down the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a yellow wire, a green light bulb, which is off, a black wire, a switch, which is off, a red light bulb, which is off, a orange wire.\n\tan inclined plane F\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 8 ticks.\n\tan orange\n"}, {"action": "look at inclined plane j", "observation": "an inclined plane J, with: a steel block approximately 38% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J, with: a steel block approximately 38% down the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a yellow wire, a green light bulb, which is off, a black wire, a switch, which is off, a red light bulb, which is off, a orange wire.\n\tan inclined plane F\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 9 ticks.\n\tan orange\n"}, {"action": "look at inclined plane j", "observation": "an inclined plane J, with: a steel block approximately 42% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J, with: a steel block approximately 42% down the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a yellow wire, a green light bulb, which is off, a black wire, a switch, which is off, a red light bulb, which is off, a orange wire.\n\tan inclined plane F\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 10 ticks.\n\tan orange\n"}, {"action": "look at inclined plane j", "observation": "an inclined plane J, with: a steel block approximately 46% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J, with: a steel block approximately 46% down the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a yellow wire, a green light bulb, which is off, a black wire, a switch, which is off, a red light bulb, which is off, a orange wire.\n\tan inclined plane F\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 11 ticks.\n\tan orange\n"}, {"action": "look at inclined plane j", "observation": "an inclined plane J, with: a steel block approximately 50% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J, with: a steel block approximately 50% down the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a yellow wire, a green light bulb, which is off, a black wire, a switch, which is off, a red light bulb, which is off, a orange wire.\n\tan inclined plane F\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 12 ticks.\n\tan orange\n"}, {"action": "look at inclined plane j", "observation": "an inclined plane J, with: a steel block approximately 54% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J, with: a steel block approximately 54% down the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a yellow wire, a green light bulb, which is off, a black wire, a switch, which is off, a red light bulb, which is off, a orange wire.\n\tan inclined plane F\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 13 ticks.\n\tan orange\n"}, {"action": "look at inclined plane j", "observation": "an inclined plane J, with: a steel block approximately 57% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J, with: a steel block approximately 57% down the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a yellow wire, a green light bulb, which is off, a black wire, a switch, which is off, a red light bulb, which is off, a orange wire.\n\tan inclined plane F\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 14 ticks.\n\tan orange\n"}, {"action": "look at inclined plane j", "observation": "an inclined plane J, with: a steel block approximately 61% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J, with: a steel block approximately 61% down the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a yellow wire, a green light bulb, which is off, a black wire, a switch, which is off, a red light bulb, which is off, a orange wire.\n\tan inclined plane F\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 15 ticks.\n\tan orange\n"}, {"action": "look at inclined plane j", "observation": "an inclined plane J, with: a steel block approximately 65% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J, with: a steel block approximately 65% down the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a yellow wire, a green light bulb, which is off, a black wire, a switch, which is off, a red light bulb, which is off, a orange wire.\n\tan inclined plane F\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 16 ticks.\n\tan orange\n"}, {"action": "look at inclined plane j", "observation": "an inclined plane J, with: a steel block approximately 69% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J, with: a steel block approximately 69% down the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a yellow wire, a green light bulb, which is off, a black wire, a switch, which is off, a red light bulb, which is off, a orange wire.\n\tan inclined plane F\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 17 ticks.\n\tan orange\n"}, {"action": "look at inclined plane j", "observation": "an inclined plane J, with: a steel block approximately 73% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J, with: a steel block approximately 73% down the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a yellow wire, a green light bulb, which is off, a black wire, a switch, which is off, a red light bulb, which is off, a orange wire.\n\tan inclined plane F\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 18 ticks.\n\tan orange\n"}, {"action": "look at inclined plane j", "observation": "an inclined plane J, with: a steel block approximately 77% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J, with: a steel block approximately 77% down the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a yellow wire, a green light bulb, which is off, a black wire, a switch, which is off, a red light bulb, which is off, a orange wire.\n\tan inclined plane F\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 19 ticks.\n\tan orange\n"}, {"action": "look at inclined plane j", "observation": "an inclined plane J, with: a steel block approximately 80% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J, with: a steel block approximately 80% down the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a yellow wire, a green light bulb, which is off, a black wire, a switch, which is off, a red light bulb, which is off, a orange wire.\n\tan inclined plane F\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 20 ticks.\n\tan orange\n"}, {"action": "look at inclined plane j", "observation": "an inclined plane J, with: a steel block approximately 84% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J, with: a steel block approximately 84% down the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a yellow wire, a green light bulb, which is off, a black wire, a switch, which is off, a red light bulb, which is off, a orange wire.\n\tan inclined plane F\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 21 ticks.\n\tan orange\n"}, {"action": "look at inclined plane j", "observation": "an inclined plane J, with: a steel block approximately 88% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J, with: a steel block approximately 88% down the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a yellow wire, a green light bulb, which is off, a black wire, a switch, which is off, a red light bulb, which is off, a orange wire.\n\tan inclined plane F\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 22 ticks.\n\tan orange\n"}, {"action": "look at inclined plane j", "observation": "an inclined plane J, with: a steel block approximately 92% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J, with: a steel block approximately 92% down the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a yellow wire, a green light bulb, which is off, a black wire, a switch, which is off, a red light bulb, which is off, a orange wire.\n\tan inclined plane F\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 23 ticks.\n\tan orange\n"}, {"action": "look at inclined plane j", "observation": "an inclined plane J, with: a steel block approximately 96% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J, with: a steel block approximately 96% down the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a yellow wire, a green light bulb, which is off, a black wire, a switch, which is off, a red light bulb, which is off, a orange wire.\n\tan inclined plane F\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 24 ticks.\n\tan orange\n"}, {"action": "look at inclined plane j", "observation": "an inclined plane J, with: a steel block approximately 100% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J, with: a steel block approximately 100% down the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a yellow wire, a green light bulb, which is off, a black wire, a switch, which is off, a red light bulb, which is off, a orange wire.\n\tan inclined plane F\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 25 ticks.\n\tan orange\n"}, {"action": "look at inclined plane j", "observation": "an inclined plane J, with: a steel block at the bottom of the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J, with: a steel block at the bottom of the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a yellow wire, a green light bulb, which is off, a black wire, a switch, which is off, a red light bulb, which is off, a orange wire.\n\tan inclined plane F\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 26 ticks.\n\tan orange\n"}, {"action": "deactivate stopwatch in inventory", "observation": "The stopwatch is now deactivated.", "score": "0.44999999999999996", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J, with: a steel block at the bottom of the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a yellow wire, a green light bulb, which is off, a black wire, a switch, which is off, a red light bulb, which is off, a orange wire.\n\tan inclined plane F\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 27 ticks.\n\tan orange\n"}, {"action": "examine stopwatch in inventory", "observation": "a stopwatch, which is deactivated. The time reads 27 ticks.", "score": "0.49999999999999994", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J, with: a steel block at the bottom of the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a yellow wire, a green light bulb, which is off, a black wire, a switch, which is off, a red light bulb, which is off, a orange wire.\n\tan inclined plane F\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is deactivated. The time reads 27 ticks.\n\tan orange\n"}, {"action": "focus on inclined plane j", "observation": "You focus on the inclined plane J.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J, with: a steel block at the bottom of the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a yellow wire, a green light bulb, which is off, a black wire, a switch, which is off, a red light bulb, which is off, a orange wire.\n\tan inclined plane F\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is deactivated. The time reads 27 ticks.\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J, with: a steel block at the bottom of the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a battery, a blue light bulb, which is off, a yellow wire, a green light bulb, which is off, a black wire, a switch, which is off, a red light bulb, which is off, a orange wire.\n\tan inclined plane F\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is deactivated. The time reads 27 ticks.\n\tan orange\n"}]}} +{"id": "SciWorld_test_00027", "question": "Your task is to determine which of the two inclined planes (greenpaint, lead) has the least friction. After completing your experiment, focus on the inclined plane with the least friction.", "answer": null, "metadata": {"taskIdx": 26, "taskName": "task-8-inclined-plane-friction-(named-surfaces)", "variationIdx": 1233, "goldPath": [{"action": "look around", "observation": "This room is called the kitchen. In it, you see: \n\ta table. On the table is: a glass cup (containing nothing).\n\ta substance called air\n\ta stopwatch, which is deactivated. \n\ta fridge. The fridge door is closed. \n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tthe agent\n\ta lighter\n\ta chair. On the chair is: nothing.\n\ta oven, which is turned off. The oven door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta cupboard. The cupboard door is closed. \n\ta counter. On the counter is: a bowl (containing a potato, an orange, a red apple, a banana), a drawer.\n\ta painting\n\ta stove, which is turned off. On the stove is: nothing.\n\ta freezer. The freezer door is closed. \n\ta substance called soap\nYou also see:\n\tA door to the bathroom (that is open)\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta table. On the table is: a glass cup (containing nothing).\n\ta substance called air\n\ta stopwatch, which is deactivated. \n\ta fridge. The fridge door is closed. \n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tthe agent\n\ta lighter\n\ta chair. On the chair is: nothing.\n\ta oven, which is turned off. The oven door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta cupboard. The cupboard door is closed. \n\ta counter. On the counter is: a bowl (containing a potato, an orange, a red apple, a banana), a drawer.\n\ta painting\n\ta stove, which is turned off. On the stove is: nothing.\n\ta freezer. The freezer door is closed. \n\ta substance called soap\nYou also see:\n\tA door to the bathroom (that is open)\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta table. On the table is: a glass cup (containing nothing).\n\ta substance called air\n\ta stopwatch, which is deactivated. \n\ta fridge. The fridge door is closed. \n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tthe agent\n\ta lighter\n\ta chair. On the chair is: nothing.\n\ta oven, which is turned off. The oven door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta cupboard. The cupboard door is closed. \n\ta counter. On the counter is: a bowl (containing a potato, an orange, a red apple, a banana), a drawer.\n\ta painting\n\ta stove, which is turned off. On the stove is: nothing.\n\ta freezer. The freezer door is closed. \n\ta substance called soap\nYou also see:\n\tA door to the bathroom (that is open)\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.05", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta table. On the table is: a glass cup (containing nothing).\n\ta substance called air\n\ta stopwatch, which is deactivated. \n\ta fridge. The fridge door is closed. \n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tthe agent\n\ta lighter\n\ta chair. On the chair is: nothing.\n\ta oven, which is turned off. The oven door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta cupboard. The cupboard door is closed. \n\ta counter. On the counter is: a bowl (containing a potato, an orange, a red apple, a banana), a drawer.\n\ta painting\n\ta stove, which is turned off. On the stove is: nothing.\n\ta freezer. The freezer door is closed. \n\ta substance called soap\nYou also see:\n\tA door to the bathroom (that is open)\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to workshop", "observation": "The door is already open.", "score": "0.05", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\tthe agent\n\ta substance called air\n\ta drawing\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to workshop", "observation": "You move to the workshop.", "score": "0.1", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\tthe agent\n\ta substance called air\n\ta drawing\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a green wire, a green light bulb, which is off, a black wire, a violet light bulb, which is off, a orange light bulb, which is off, a orange wire, a switch, which is off, a battery.\n\tthe agent\n\ta substance called air\n\tan inclined plane with a lead surface\n\ta wood block\n\ta stopwatch, which is deactivated. \n\tan inclined plane with a greenpaint surface\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.1", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a green wire, a green light bulb, which is off, a black wire, a violet light bulb, which is off, a orange light bulb, which is off, a orange wire, a switch, which is off, a battery.\n\tthe agent\n\ta substance called air\n\tan inclined plane with a lead surface\n\ta wood block\n\ta stopwatch, which is deactivated. \n\tan inclined plane with a greenpaint surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "pick up stopwatch", "observation": "You move the stopwatch to the inventory.", "score": "0.1", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a green wire, a green light bulb, which is off, a black wire, a violet light bulb, which is off, a orange light bulb, which is off, a orange wire, a switch, which is off, a battery.\n\tthe agent\n\ta substance called air\n\tan inclined plane with a lead surface\n\ta wood block\n\ta stopwatch, which is deactivated. \n\tan inclined plane with a greenpaint surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "move block to inclined plane with a lead surface", "observation": "You move the wood block to the inclined plane.", "score": "0.15000000000000002", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a green wire, a green light bulb, which is off, a black wire, a violet light bulb, which is off, a orange light bulb, which is off, a orange wire, a switch, which is off, a battery.\n\tthe agent\n\ta substance called air\n\tan inclined plane with a lead surface\n\ta wood block\n\tan inclined plane with a greenpaint surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is deactivated. The time reads 0 ticks.\n\tan orange\n"}, {"action": "activate stopwatch in inventory", "observation": "The stopwatch is now activated.", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a green wire, a green light bulb, which is off, a black wire, a violet light bulb, which is off, a orange light bulb, which is off, a orange wire, a switch, which is off, a battery.\n\tthe agent\n\ta substance called air\n\tan inclined plane with a lead surface, with: a wood block approximately 4% down the plane\n\tan inclined plane with a greenpaint surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is deactivated. The time reads 0 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a lead surface", "observation": "an inclined plane with a lead surface, with: a wood block approximately 8% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a green wire, a green light bulb, which is off, a black wire, a violet light bulb, which is off, a orange light bulb, which is off, a orange wire, a switch, which is off, a battery.\n\tthe agent\n\ta substance called air\n\tan inclined plane with a lead surface, with: a wood block approximately 8% down the plane\n\tan inclined plane with a greenpaint surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 1 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a lead surface", "observation": "an inclined plane with a lead surface, with: a wood block approximately 12% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a green wire, a green light bulb, which is off, a black wire, a violet light bulb, which is off, a orange light bulb, which is off, a orange wire, a switch, which is off, a battery.\n\tthe agent\n\ta substance called air\n\tan inclined plane with a lead surface, with: a wood block approximately 12% down the plane\n\tan inclined plane with a greenpaint surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 2 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a lead surface", "observation": "an inclined plane with a lead surface, with: a wood block approximately 16% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a green wire, a green light bulb, which is off, a black wire, a violet light bulb, which is off, a orange light bulb, which is off, a orange wire, a switch, which is off, a battery.\n\tthe agent\n\ta substance called air\n\tan inclined plane with a lead surface, with: a wood block approximately 16% down the plane\n\tan inclined plane with a greenpaint surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 3 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a lead surface", "observation": "an inclined plane with a lead surface, with: a wood block approximately 20% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a green wire, a green light bulb, which is off, a black wire, a violet light bulb, which is off, a orange light bulb, which is off, a orange wire, a switch, which is off, a battery.\n\tthe agent\n\ta substance called air\n\tan inclined plane with a lead surface, with: a wood block approximately 20% down the plane\n\tan inclined plane with a greenpaint surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 4 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a lead surface", "observation": "an inclined plane with a lead surface, with: a wood block approximately 24% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a green wire, a green light bulb, which is off, a black wire, a violet light bulb, which is off, a orange light bulb, which is off, a orange wire, a switch, which is off, a battery.\n\tthe agent\n\ta substance called air\n\tan inclined plane with a lead surface, with: a wood block approximately 24% down the plane\n\tan inclined plane with a greenpaint surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 5 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a lead surface", "observation": "an inclined plane with a lead surface, with: a wood block approximately 28% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a green wire, a green light bulb, which is off, a black wire, a violet light bulb, which is off, a orange light bulb, which is off, a orange wire, a switch, which is off, a battery.\n\tthe agent\n\ta substance called air\n\tan inclined plane with a lead surface, with: a wood block approximately 28% down the plane\n\tan inclined plane with a greenpaint surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 6 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a lead surface", "observation": "an inclined plane with a lead surface, with: a wood block approximately 32% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a green wire, a green light bulb, which is off, a black wire, a violet light bulb, which is off, a orange light bulb, which is off, a orange wire, a switch, which is off, a battery.\n\tthe agent\n\ta substance called air\n\tan inclined plane with a lead surface, with: a wood block approximately 32% down the plane\n\tan inclined plane with a greenpaint surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 7 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a lead surface", "observation": "an inclined plane with a lead surface, with: a wood block approximately 36% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a green wire, a green light bulb, which is off, a black wire, a violet light bulb, which is off, a orange light bulb, which is off, a orange wire, a switch, which is off, a battery.\n\tthe agent\n\ta substance called air\n\tan inclined plane with a lead surface, with: a wood block approximately 36% down the plane\n\tan inclined plane with a greenpaint surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 8 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a lead surface", "observation": "an inclined plane with a lead surface, with: a wood block approximately 40% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a green wire, a green light bulb, which is off, a black wire, a violet light bulb, which is off, a orange light bulb, which is off, a orange wire, a switch, which is off, a battery.\n\tthe agent\n\ta substance called air\n\tan inclined plane with a lead surface, with: a wood block approximately 40% down the plane\n\tan inclined plane with a greenpaint surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 9 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a lead surface", "observation": "an inclined plane with a lead surface, with: a wood block approximately 44% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a green wire, a green light bulb, which is off, a black wire, a violet light bulb, which is off, a orange light bulb, which is off, a orange wire, a switch, which is off, a battery.\n\tthe agent\n\ta substance called air\n\tan inclined plane with a lead surface, with: a wood block approximately 44% down the plane\n\tan inclined plane with a greenpaint surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 10 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a lead surface", "observation": "an inclined plane with a lead surface, with: a wood block approximately 48% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a green wire, a green light bulb, which is off, a black wire, a violet light bulb, which is off, a orange light bulb, which is off, a orange wire, a switch, which is off, a battery.\n\tthe agent\n\ta substance called air\n\tan inclined plane with a lead surface, with: a wood block approximately 48% down the plane\n\tan inclined plane with a greenpaint surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 11 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a lead surface", "observation": "an inclined plane with a lead surface, with: a wood block approximately 52% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a green wire, a green light bulb, which is off, a black wire, a violet light bulb, which is off, a orange light bulb, which is off, a orange wire, a switch, which is off, a battery.\n\tthe agent\n\ta substance called air\n\tan inclined plane with a lead surface, with: a wood block approximately 52% down the plane\n\tan inclined plane with a greenpaint surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 12 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a lead surface", "observation": "an inclined plane with a lead surface, with: a wood block approximately 56% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a green wire, a green light bulb, which is off, a black wire, a violet light bulb, which is off, a orange light bulb, which is off, a orange wire, a switch, which is off, a battery.\n\tthe agent\n\ta substance called air\n\tan inclined plane with a lead surface, with: a wood block approximately 56% down the plane\n\tan inclined plane with a greenpaint surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 13 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a lead surface", "observation": "an inclined plane with a lead surface, with: a wood block approximately 60% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a green wire, a green light bulb, which is off, a black wire, a violet light bulb, which is off, a orange light bulb, which is off, a orange wire, a switch, which is off, a battery.\n\tthe agent\n\ta substance called air\n\tan inclined plane with a lead surface, with: a wood block approximately 60% down the plane\n\tan inclined plane with a greenpaint surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 14 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a lead surface", "observation": "an inclined plane with a lead surface, with: a wood block approximately 64% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a green wire, a green light bulb, which is off, a black wire, a violet light bulb, which is off, a orange light bulb, which is off, a orange wire, a switch, which is off, a battery.\n\tthe agent\n\ta substance called air\n\tan inclined plane with a lead surface, with: a wood block approximately 64% down the plane\n\tan inclined plane with a greenpaint surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 15 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a lead surface", "observation": "an inclined plane with a lead surface, with: a wood block approximately 69% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a green wire, a green light bulb, which is off, a black wire, a violet light bulb, which is off, a orange light bulb, which is off, a orange wire, a switch, which is off, a battery.\n\tthe agent\n\ta substance called air\n\tan inclined plane with a lead surface, with: a wood block approximately 69% down the plane\n\tan inclined plane with a greenpaint surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 16 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a lead surface", "observation": "an inclined plane with a lead surface, with: a wood block approximately 73% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a green wire, a green light bulb, which is off, a black wire, a violet light bulb, which is off, a orange light bulb, which is off, a orange wire, a switch, which is off, a battery.\n\tthe agent\n\ta substance called air\n\tan inclined plane with a lead surface, with: a wood block approximately 73% down the plane\n\tan inclined plane with a greenpaint surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 17 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a lead surface", "observation": "an inclined plane with a lead surface, with: a wood block approximately 77% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a green wire, a green light bulb, which is off, a black wire, a violet light bulb, which is off, a orange light bulb, which is off, a orange wire, a switch, which is off, a battery.\n\tthe agent\n\ta substance called air\n\tan inclined plane with a lead surface, with: a wood block approximately 77% down the plane\n\tan inclined plane with a greenpaint surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 18 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a lead surface", "observation": "an inclined plane with a lead surface, with: a wood block approximately 81% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a green wire, a green light bulb, which is off, a black wire, a violet light bulb, which is off, a orange light bulb, which is off, a orange wire, a switch, which is off, a battery.\n\tthe agent\n\ta substance called air\n\tan inclined plane with a lead surface, with: a wood block approximately 81% down the plane\n\tan inclined plane with a greenpaint surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 19 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a lead surface", "observation": "an inclined plane with a lead surface, with: a wood block approximately 85% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a green wire, a green light bulb, which is off, a black wire, a violet light bulb, which is off, a orange light bulb, which is off, a orange wire, a switch, which is off, a battery.\n\tthe agent\n\ta substance called air\n\tan inclined plane with a lead surface, with: a wood block approximately 85% down the plane\n\tan inclined plane with a greenpaint surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 20 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a lead surface", "observation": "an inclined plane with a lead surface, with: a wood block approximately 89% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a green wire, a green light bulb, which is off, a black wire, a violet light bulb, which is off, a orange light bulb, which is off, a orange wire, a switch, which is off, a battery.\n\tthe agent\n\ta substance called air\n\tan inclined plane with a lead surface, with: a wood block approximately 89% down the plane\n\tan inclined plane with a greenpaint surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 21 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a lead surface", "observation": "an inclined plane with a lead surface, with: a wood block approximately 93% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a green wire, a green light bulb, which is off, a black wire, a violet light bulb, which is off, a orange light bulb, which is off, a orange wire, a switch, which is off, a battery.\n\tthe agent\n\ta substance called air\n\tan inclined plane with a lead surface, with: a wood block approximately 93% down the plane\n\tan inclined plane with a greenpaint surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 22 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a lead surface", "observation": "an inclined plane with a lead surface, with: a wood block approximately 97% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a green wire, a green light bulb, which is off, a black wire, a violet light bulb, which is off, a orange light bulb, which is off, a orange wire, a switch, which is off, a battery.\n\tthe agent\n\ta substance called air\n\tan inclined plane with a lead surface, with: a wood block approximately 97% down the plane\n\tan inclined plane with a greenpaint surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 23 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a lead surface", "observation": "an inclined plane with a lead surface, with: a wood block at the bottom of the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a green wire, a green light bulb, which is off, a black wire, a violet light bulb, which is off, a orange light bulb, which is off, a orange wire, a switch, which is off, a battery.\n\tthe agent\n\ta substance called air\n\tan inclined plane with a lead surface, with: a wood block at the bottom of the plane\n\tan inclined plane with a greenpaint surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 24 ticks.\n\tan orange\n"}, {"action": "deactivate stopwatch in inventory", "observation": "The stopwatch is now deactivated.", "score": "0.25", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a green wire, a green light bulb, which is off, a black wire, a violet light bulb, which is off, a orange light bulb, which is off, a orange wire, a switch, which is off, a battery.\n\tthe agent\n\ta substance called air\n\tan inclined plane with a lead surface, with: a wood block at the bottom of the plane\n\tan inclined plane with a greenpaint surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 25 ticks.\n\tan orange\n"}, {"action": "examine stopwatch in inventory", "observation": "a stopwatch, which is deactivated. The time reads 25 ticks.", "score": "0.3", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a green wire, a green light bulb, which is off, a black wire, a violet light bulb, which is off, a orange light bulb, which is off, a orange wire, a switch, which is off, a battery.\n\tthe agent\n\ta substance called air\n\tan inclined plane with a lead surface, with: a wood block at the bottom of the plane\n\tan inclined plane with a greenpaint surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is deactivated. The time reads 25 ticks.\n\tan orange\n"}, {"action": "move block to inclined plane with a greenpaint surface", "observation": "You move the wood block to the inclined plane.", "score": "0.35", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a green wire, a green light bulb, which is off, a black wire, a violet light bulb, which is off, a orange light bulb, which is off, a orange wire, a switch, which is off, a battery.\n\tthe agent\n\ta substance called air\n\tan inclined plane with a lead surface, with: a wood block at the bottom of the plane\n\tan inclined plane with a greenpaint surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is deactivated. The time reads 25 ticks.\n\tan orange\n"}, {"action": "activate stopwatch in inventory", "observation": "The stopwatch is now activated.", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a green wire, a green light bulb, which is off, a black wire, a violet light bulb, which is off, a orange light bulb, which is off, a orange wire, a switch, which is off, a battery.\n\tthe agent\n\ta substance called air\n\tan inclined plane with a lead surface\n\tan inclined plane with a greenpaint surface, with: a wood block approximately 5% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is deactivated. The time reads 25 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a greenpaint surface", "observation": "an inclined plane with a greenpaint surface, with: a wood block approximately 10% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a green wire, a green light bulb, which is off, a black wire, a violet light bulb, which is off, a orange light bulb, which is off, a orange wire, a switch, which is off, a battery.\n\tthe agent\n\ta substance called air\n\tan inclined plane with a lead surface\n\tan inclined plane with a greenpaint surface, with: a wood block approximately 10% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 1 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a greenpaint surface", "observation": "an inclined plane with a greenpaint surface, with: a wood block approximately 15% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a green wire, a green light bulb, which is off, a black wire, a violet light bulb, which is off, a orange light bulb, which is off, a orange wire, a switch, which is off, a battery.\n\tthe agent\n\ta substance called air\n\tan inclined plane with a lead surface\n\tan inclined plane with a greenpaint surface, with: a wood block approximately 15% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 2 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a greenpaint surface", "observation": "an inclined plane with a greenpaint surface, with: a wood block approximately 20% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a green wire, a green light bulb, which is off, a black wire, a violet light bulb, which is off, a orange light bulb, which is off, a orange wire, a switch, which is off, a battery.\n\tthe agent\n\ta substance called air\n\tan inclined plane with a lead surface\n\tan inclined plane with a greenpaint surface, with: a wood block approximately 20% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 3 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a greenpaint surface", "observation": "an inclined plane with a greenpaint surface, with: a wood block approximately 25% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a green wire, a green light bulb, which is off, a black wire, a violet light bulb, which is off, a orange light bulb, which is off, a orange wire, a switch, which is off, a battery.\n\tthe agent\n\ta substance called air\n\tan inclined plane with a lead surface\n\tan inclined plane with a greenpaint surface, with: a wood block approximately 25% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 4 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a greenpaint surface", "observation": "an inclined plane with a greenpaint surface, with: a wood block approximately 30% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a green wire, a green light bulb, which is off, a black wire, a violet light bulb, which is off, a orange light bulb, which is off, a orange wire, a switch, which is off, a battery.\n\tthe agent\n\ta substance called air\n\tan inclined plane with a lead surface\n\tan inclined plane with a greenpaint surface, with: a wood block approximately 30% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 5 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a greenpaint surface", "observation": "an inclined plane with a greenpaint surface, with: a wood block approximately 35% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a green wire, a green light bulb, which is off, a black wire, a violet light bulb, which is off, a orange light bulb, which is off, a orange wire, a switch, which is off, a battery.\n\tthe agent\n\ta substance called air\n\tan inclined plane with a lead surface\n\tan inclined plane with a greenpaint surface, with: a wood block approximately 35% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 6 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a greenpaint surface", "observation": "an inclined plane with a greenpaint surface, with: a wood block approximately 40% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a green wire, a green light bulb, which is off, a black wire, a violet light bulb, which is off, a orange light bulb, which is off, a orange wire, a switch, which is off, a battery.\n\tthe agent\n\ta substance called air\n\tan inclined plane with a lead surface\n\tan inclined plane with a greenpaint surface, with: a wood block approximately 40% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 7 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a greenpaint surface", "observation": "an inclined plane with a greenpaint surface, with: a wood block approximately 45% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a green wire, a green light bulb, which is off, a black wire, a violet light bulb, which is off, a orange light bulb, which is off, a orange wire, a switch, which is off, a battery.\n\tthe agent\n\ta substance called air\n\tan inclined plane with a lead surface\n\tan inclined plane with a greenpaint surface, with: a wood block approximately 45% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 8 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a greenpaint surface", "observation": "an inclined plane with a greenpaint surface, with: a wood block approximately 49% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a green wire, a green light bulb, which is off, a black wire, a violet light bulb, which is off, a orange light bulb, which is off, a orange wire, a switch, which is off, a battery.\n\tthe agent\n\ta substance called air\n\tan inclined plane with a lead surface\n\tan inclined plane with a greenpaint surface, with: a wood block approximately 49% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 9 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a greenpaint surface", "observation": "an inclined plane with a greenpaint surface, with: a wood block approximately 54% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a green wire, a green light bulb, which is off, a black wire, a violet light bulb, which is off, a orange light bulb, which is off, a orange wire, a switch, which is off, a battery.\n\tthe agent\n\ta substance called air\n\tan inclined plane with a lead surface\n\tan inclined plane with a greenpaint surface, with: a wood block approximately 54% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 10 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a greenpaint surface", "observation": "an inclined plane with a greenpaint surface, with: a wood block approximately 59% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a green wire, a green light bulb, which is off, a black wire, a violet light bulb, which is off, a orange light bulb, which is off, a orange wire, a switch, which is off, a battery.\n\tthe agent\n\ta substance called air\n\tan inclined plane with a lead surface\n\tan inclined plane with a greenpaint surface, with: a wood block approximately 59% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 11 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a greenpaint surface", "observation": "an inclined plane with a greenpaint surface, with: a wood block approximately 64% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a green wire, a green light bulb, which is off, a black wire, a violet light bulb, which is off, a orange light bulb, which is off, a orange wire, a switch, which is off, a battery.\n\tthe agent\n\ta substance called air\n\tan inclined plane with a lead surface\n\tan inclined plane with a greenpaint surface, with: a wood block approximately 64% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 12 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a greenpaint surface", "observation": "an inclined plane with a greenpaint surface, with: a wood block approximately 69% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a green wire, a green light bulb, which is off, a black wire, a violet light bulb, which is off, a orange light bulb, which is off, a orange wire, a switch, which is off, a battery.\n\tthe agent\n\ta substance called air\n\tan inclined plane with a lead surface\n\tan inclined plane with a greenpaint surface, with: a wood block approximately 69% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 13 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a greenpaint surface", "observation": "an inclined plane with a greenpaint surface, with: a wood block approximately 74% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a green wire, a green light bulb, which is off, a black wire, a violet light bulb, which is off, a orange light bulb, which is off, a orange wire, a switch, which is off, a battery.\n\tthe agent\n\ta substance called air\n\tan inclined plane with a lead surface\n\tan inclined plane with a greenpaint surface, with: a wood block approximately 74% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 14 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a greenpaint surface", "observation": "an inclined plane with a greenpaint surface, with: a wood block approximately 79% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a green wire, a green light bulb, which is off, a black wire, a violet light bulb, which is off, a orange light bulb, which is off, a orange wire, a switch, which is off, a battery.\n\tthe agent\n\ta substance called air\n\tan inclined plane with a lead surface\n\tan inclined plane with a greenpaint surface, with: a wood block approximately 79% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 15 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a greenpaint surface", "observation": "an inclined plane with a greenpaint surface, with: a wood block approximately 84% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a green wire, a green light bulb, which is off, a black wire, a violet light bulb, which is off, a orange light bulb, which is off, a orange wire, a switch, which is off, a battery.\n\tthe agent\n\ta substance called air\n\tan inclined plane with a lead surface\n\tan inclined plane with a greenpaint surface, with: a wood block approximately 84% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 16 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a greenpaint surface", "observation": "an inclined plane with a greenpaint surface, with: a wood block approximately 89% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a green wire, a green light bulb, which is off, a black wire, a violet light bulb, which is off, a orange light bulb, which is off, a orange wire, a switch, which is off, a battery.\n\tthe agent\n\ta substance called air\n\tan inclined plane with a lead surface\n\tan inclined plane with a greenpaint surface, with: a wood block approximately 89% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 17 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a greenpaint surface", "observation": "an inclined plane with a greenpaint surface, with: a wood block approximately 94% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a green wire, a green light bulb, which is off, a black wire, a violet light bulb, which is off, a orange light bulb, which is off, a orange wire, a switch, which is off, a battery.\n\tthe agent\n\ta substance called air\n\tan inclined plane with a lead surface\n\tan inclined plane with a greenpaint surface, with: a wood block approximately 94% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 18 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a greenpaint surface", "observation": "an inclined plane with a greenpaint surface, with: a wood block approximately 99% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a green wire, a green light bulb, which is off, a black wire, a violet light bulb, which is off, a orange light bulb, which is off, a orange wire, a switch, which is off, a battery.\n\tthe agent\n\ta substance called air\n\tan inclined plane with a lead surface\n\tan inclined plane with a greenpaint surface, with: a wood block approximately 99% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 19 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a greenpaint surface", "observation": "an inclined plane with a greenpaint surface, with: a wood block at the bottom of the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a green wire, a green light bulb, which is off, a black wire, a violet light bulb, which is off, a orange light bulb, which is off, a orange wire, a switch, which is off, a battery.\n\tthe agent\n\ta substance called air\n\tan inclined plane with a lead surface\n\tan inclined plane with a greenpaint surface, with: a wood block at the bottom of the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 20 ticks.\n\tan orange\n"}, {"action": "deactivate stopwatch in inventory", "observation": "The stopwatch is now deactivated.", "score": "0.44999999999999996", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a green wire, a green light bulb, which is off, a black wire, a violet light bulb, which is off, a orange light bulb, which is off, a orange wire, a switch, which is off, a battery.\n\tthe agent\n\ta substance called air\n\tan inclined plane with a lead surface\n\tan inclined plane with a greenpaint surface, with: a wood block at the bottom of the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 21 ticks.\n\tan orange\n"}, {"action": "examine stopwatch in inventory", "observation": "a stopwatch, which is deactivated. The time reads 21 ticks.", "score": "0.49999999999999994", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a green wire, a green light bulb, which is off, a black wire, a violet light bulb, which is off, a orange light bulb, which is off, a orange wire, a switch, which is off, a battery.\n\tthe agent\n\ta substance called air\n\tan inclined plane with a lead surface\n\tan inclined plane with a greenpaint surface, with: a wood block at the bottom of the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is deactivated. The time reads 21 ticks.\n\tan orange\n"}, {"action": "focus on inclined plane with a greenpaint surface", "observation": "You focus on the inclined plane with a greenpaint surface.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a green wire, a green light bulb, which is off, a black wire, a violet light bulb, which is off, a orange light bulb, which is off, a orange wire, a switch, which is off, a battery.\n\tthe agent\n\ta substance called air\n\tan inclined plane with a lead surface\n\tan inclined plane with a greenpaint surface, with: a wood block at the bottom of the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is deactivated. The time reads 21 ticks.\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a green wire, a green light bulb, which is off, a black wire, a violet light bulb, which is off, a orange light bulb, which is off, a orange wire, a switch, which is off, a battery.\n\tthe agent\n\ta substance called air\n\tan inclined plane with a lead surface\n\tan inclined plane with a greenpaint surface, with: a wood block at the bottom of the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is deactivated. The time reads 21 ticks.\n\tan orange\n"}]}} +{"id": "SciWorld_test_00028", "question": "Your task is to determine if unknown substance V is electrically conductive. The unknown substance V is located around the workshop. First, focus on the unknown substance V. If it is electrically conductive, place it in the yellow box. If it is electrically nonconductive, place it in the purple box.", "answer": null, "metadata": {"taskIdx": 10, "taskName": "task-2a-test-conductivity-of-unknown-substances", "variationIdx": 494, "goldPath": [{"action": "look around", "observation": "This room is called the foundry. In it, you see: \n\tthe agent\n\ta table. On the table is: nothing.\n\ta blast furnace, which is turned off. The blast furnace door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the foundry. In it, you see: \n\tthe agent\n\ta table. On the table is: nothing.\n\ta blast furnace, which is turned off. The blast furnace door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to outside", "observation": "The door is already open.", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the foundry. In it, you see: \n\tthe agent\n\ta table. On the table is: nothing.\n\ta blast furnace, which is turned off. The blast furnace door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to outside", "observation": "You move to the outside.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the foundry. In it, you see: \n\tthe agent\n\ta table. On the table is: nothing.\n\ta blast furnace, which is turned off. The blast furnace door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to green house", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\tthe agent\n\ta substance called air\n\tthe ground\n\ta fountain (containing a substance called water)\n\ta fire pit (containing nothing)\n\tan axe\n\ta substance called wood\nYou also see:\n\tA door to the kitchen (that is open)\n\tA door to the foundry (that is open)\n\tA door to the green house (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to green house", "observation": "You move to the green house.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\tthe agent\n\ta substance called air\n\tthe ground\n\ta fountain (containing a substance called water)\n\ta fire pit (containing nothing)\n\tan axe\n\ta substance called wood\nYou also see:\n\tA door to the kitchen (that is open)\n\tA door to the foundry (that is open)\n\tA door to the green house (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: nothing.\n\ta jug (containing nothing)\n\tthe agent\n\ta bee hive. The bee hive door is closed. \n\ta shovel\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: nothing.\n\ta jug (containing nothing)\n\tthe agent\n\ta bee hive. The bee hive door is closed. \n\ta shovel\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to bedroom", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\tthe agent\n\ta picture\n\ta substance called air\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to bedroom", "observation": "You move to the bedroom.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\tthe agent\n\ta picture\n\ta substance called air\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the bedroom. In it, you see: \n\tthe agent\n\ta table. On the table is: nothing.\n\ta substance called air\n\ta painting\n\ta bed. On the bed is: a mattress. On the mattress is: a white pillow..\n\ta closet. The closet door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the bedroom. In it, you see: \n\tthe agent\n\ta table. On the table is: nothing.\n\ta substance called air\n\ta painting\n\ta bed. On the bed is: a mattress. On the mattress is: a white pillow..\n\ta closet. The closet door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to living room", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\tthe agent\n\ta picture\n\ta substance called air\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to living room", "observation": "You move to the living room.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\tthe agent\n\ta picture\n\ta substance called air\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the living room. In it, you see: \n\ta picture\n\tthe agent\n\ta substance called air\n\ta table. On the table is: nothing.\n\ta chair. On the chair is: nothing.\n\ta couch. On the couch is: a white pillow.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the living room. In it, you see: \n\ta picture\n\tthe agent\n\ta substance called air\n\ta table. On the table is: nothing.\n\ta chair. On the chair is: nothing.\n\ta couch. On the couch is: a white pillow.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to workshop", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\tthe agent\n\ta picture\n\ta substance called air\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to workshop", "observation": "You move to the workshop.", "score": "0.09523809523809523", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\tthe agent\n\ta picture\n\ta substance called air\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "pick up unknown substance", "observation": "You move the unknown substance V to the inventory.", "score": "0.09523809523809523", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta purple box (containing nothing)\n\tthe agent\n\tunknown substance V\n\ta substance called air\n\ta electric motor, which is off\n\ta table. On the table is: a switch, which is off, a yellow wire, a orange light bulb, which is off, a orange wire, a blue wire, a blue light bulb, which is off, a battery, a green light bulb, which is off.\n\ta yellow box (containing nothing)\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "focus on unknown substance", "observation": "You focus on the unknown substance V.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta purple box (containing nothing)\n\tthe agent\n\ta substance called air\n\ta electric motor, which is off\n\ta table. On the table is: a switch, which is off, a yellow wire, a orange light bulb, which is off, a orange wire, a blue wire, a blue light bulb, which is off, a battery, a green light bulb, which is off.\n\ta yellow box (containing nothing)\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\tunknown substance V\n"}, {"action": "drop unknown substance", "observation": "You move the unknown substance V to the workshop.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta purple box (containing nothing)\n\tthe agent\n\ta substance called air\n\ta electric motor, which is off\n\ta table. On the table is: a switch, which is off, a yellow wire, a orange light bulb, which is off, a orange wire, a blue wire, a blue light bulb, which is off, a battery, a green light bulb, which is off.\n\ta yellow box (containing nothing)\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\tunknown substance V\n"}, {"action": "look around", "observation": "This room is called the workshop. In it, you see: \n\ta purple box (containing nothing)\n\tthe agent\n\tunknown substance V\n\ta substance called air\n\ta electric motor, which is off\n\ta table. On the table is: a switch, which is off, a yellow wire, a orange light bulb, which is off, a orange wire, a blue wire, a blue light bulb, which is off, a battery, a green light bulb, which is off.\n\ta yellow box (containing nothing)\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \nYou also see:\n\tA door to the hallway (that is open)", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta purple box (containing nothing)\n\tthe agent\n\tunknown substance V\n\ta substance called air\n\ta electric motor, which is off\n\ta table. On the table is: a switch, which is off, a yellow wire, a orange light bulb, which is off, a orange wire, a blue wire, a blue light bulb, which is off, a battery, a green light bulb, which is off.\n\ta yellow box (containing nothing)\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect battery anode to yellow wire terminal 1", "observation": "anode on battery is now connected to terminal 1 on yellow wire", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta purple box (containing nothing)\n\tthe agent\n\tunknown substance V\n\ta substance called air\n\ta electric motor, which is off\n\ta table. On the table is: a switch, which is off, a yellow wire, a orange light bulb, which is off, a orange wire, a blue wire, a blue light bulb, which is off, a battery, a green light bulb, which is off.\n\ta yellow box (containing nothing)\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect battery cathode to orange wire terminal 1", "observation": "cathode on battery is now connected to terminal 1 on orange wire", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta purple box (containing nothing)\n\tthe agent\n\tunknown substance V\n\ta substance called air\n\ta electric motor, which is off\n\ta table. On the table is: a switch, which is off, a yellow wire, a orange light bulb, which is off, a orange wire, a blue wire, a blue light bulb, which is off, a battery, a green light bulb, which is off.\n\ta yellow box (containing nothing)\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect yellow wire terminal 2 to cathode in electric motor", "observation": "terminal 2 on yellow wire is now connected to cathode on electric motor", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta purple box (containing nothing)\n\tthe agent\n\tunknown substance V\n\ta substance called air\n\ta electric motor, which is off\n\ta table. On the table is: a switch, which is off, a yellow wire, a orange light bulb, which is off, a orange wire, a blue wire, a blue light bulb, which is off, a battery, a green light bulb, which is off.\n\ta yellow box (containing nothing)\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect blue wire terminal 2 to anode in electric motor", "observation": "terminal 2 on blue wire is now connected to anode on electric motor", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta purple box (containing nothing)\n\tthe agent\n\tunknown substance V\n\ta substance called air\n\ta electric motor, which is off\n\ta table. On the table is: a switch, which is off, a yellow wire, a orange light bulb, which is off, a orange wire, a blue wire, a blue light bulb, which is off, a battery, a green light bulb, which is off.\n\ta yellow box (containing nothing)\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect unknown substance V terminal 1 to orange wire terminal 2", "observation": "terminal 1 on unknown substance V is now connected to terminal 2 on orange wire", "score": "0.6904761904761905", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta purple box (containing nothing)\n\tthe agent\n\tunknown substance V\n\ta substance called air\n\ta electric motor, which is off\n\ta table. On the table is: a switch, which is off, a yellow wire, a orange light bulb, which is off, a orange wire, a blue wire, a blue light bulb, which is off, a battery, a green light bulb, which is off.\n\ta yellow box (containing nothing)\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect unknown substance V terminal 2 to blue wire terminal 1", "observation": "terminal 2 on unknown substance V is now connected to terminal 1 on blue wire", "score": "0.7380952380952381", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta purple box (containing nothing)\n\tthe agent\n\tunknown substance V\n\ta substance called air\n\ta electric motor, which is off\n\ta table. On the table is: a switch, which is off, a yellow wire, a orange light bulb, which is off, a orange wire, a blue wire, a blue light bulb, which is off, a battery, a green light bulb, which is off.\n\ta yellow box (containing nothing)\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.7380952380952381", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta purple box (containing nothing)\n\tthe agent\n\tunknown substance V\n\ta substance called air\n\ta electric motor, which is off\n\ta table. On the table is: a switch, which is off, a yellow wire, a orange light bulb, which is off, a orange wire, a blue wire, a blue light bulb, which is off, a battery, a green light bulb, which is off.\n\ta yellow box (containing nothing)\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.7380952380952381", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta purple box (containing nothing)\n\tthe agent\n\tunknown substance V\n\ta substance called air\n\ta electric motor, which is on\n\ta table. On the table is: a switch, which is off, a yellow wire, a orange light bulb, which is off, a orange wire, a blue wire, a blue light bulb, which is off, a battery, a green light bulb, which is off.\n\ta yellow box (containing nothing)\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the workshop. In it, you see: \n\ta purple box (containing nothing)\n\tthe agent\n\tunknown substance V\n\ta substance called air\n\ta electric motor, which is on\n\ta table. On the table is: a switch, which is off, a yellow wire, a orange light bulb, which is off, a orange wire, a blue wire, a blue light bulb, which is off, a battery, a green light bulb, which is off.\n\ta yellow box (containing nothing)\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \nYou also see:\n\tA door to the hallway (that is open)", "score": "0.7380952380952381", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta purple box (containing nothing)\n\tthe agent\n\tunknown substance V\n\ta substance called air\n\ta electric motor, which is on\n\ta table. On the table is: a switch, which is off, a yellow wire, a orange light bulb, which is off, a orange wire, a blue wire, a blue light bulb, which is off, a battery, a green light bulb, which is off.\n\ta yellow box (containing nothing)\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "move unknown substance V to yellow box", "observation": "(disconnecting unknown substance V)You move the unknown substance V to the yellow box.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the workshop. In it, you see: \n\ta purple box (containing nothing)\n\tthe agent\n\tunknown substance V\n\ta substance called air\n\ta electric motor, which is on\n\ta table. On the table is: a switch, which is off, a yellow wire, a orange light bulb, which is off, a orange wire, a blue wire, a blue light bulb, which is off, a battery, a green light bulb, which is off.\n\ta yellow box (containing nothing)\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the workshop. In it, you see: \n\ta purple box (containing nothing)\n\tthe agent\n\ta substance called air\n\ta electric motor, which is off\n\ta table. On the table is: a switch, which is off, a yellow wire, a orange light bulb, which is off, a orange wire, a blue wire, a blue light bulb, which is off, a battery, a green light bulb, which is off.\n\ta yellow box (containing unknown substance V)\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}]}} +{"id": "SciWorld_test_00029", "question": "Your task is to determine if unknown substance Z is electrically conductive. The unknown substance Z is located around the workshop. First, focus on the unknown substance Z. If it is electrically conductive, place it in the orange box. If it is electrically nonconductive, place it in the yellow box.", "answer": null, "metadata": {"taskIdx": 10, "taskName": "task-2a-test-conductivity-of-unknown-substances", "variationIdx": 598, "goldPath": [{"action": "look around", "observation": "This room is called the kitchen. In it, you see: \n\ta stove, which is turned off. On the stove is: nothing.\n\ta freezer. The freezer door is closed. \n\ta chair. On the chair is: nothing.\n\ta lighter\n\ta painting\n\ta substance called soap\n\ta fridge. The fridge door is closed. \n\ta cupboard. The cupboard door is closed. \n\tthe agent\n\ta stopwatch, which is deactivated. \n\ta glass jar (containing a substance called sodium chloride)\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta counter. On the counter is: a bowl (containing a banana, a red apple, an orange, a potato), a drawer.\n\ta oven, which is turned off. The oven door is closed. \n\ta table. On the table is: a glass cup (containing nothing).\n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called air\nYou also see:\n\tA door to the bathroom (that is open)\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta stove, which is turned off. On the stove is: nothing.\n\ta freezer. The freezer door is closed. \n\ta chair. On the chair is: nothing.\n\ta lighter\n\ta painting\n\ta substance called soap\n\ta fridge. The fridge door is closed. \n\ta cupboard. The cupboard door is closed. \n\tthe agent\n\ta stopwatch, which is deactivated. \n\ta glass jar (containing a substance called sodium chloride)\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta counter. On the counter is: a bowl (containing a banana, a red apple, an orange, a potato), a drawer.\n\ta oven, which is turned off. The oven door is closed. \n\ta table. On the table is: a glass cup (containing nothing).\n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called air\nYou also see:\n\tA door to the bathroom (that is open)\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to bathroom", "observation": "The door is already open.", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta stove, which is turned off. On the stove is: nothing.\n\ta freezer. The freezer door is closed. \n\ta chair. On the chair is: nothing.\n\ta lighter\n\ta painting\n\ta substance called soap\n\ta fridge. The fridge door is closed. \n\ta cupboard. The cupboard door is closed. \n\tthe agent\n\ta stopwatch, which is deactivated. \n\ta glass jar (containing a substance called sodium chloride)\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta counter. On the counter is: a bowl (containing a banana, a red apple, an orange, a potato), a drawer.\n\ta oven, which is turned off. The oven door is closed. \n\ta table. On the table is: a glass cup (containing nothing).\n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called air\nYou also see:\n\tA door to the bathroom (that is open)\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to bathroom", "observation": "You move to the bathroom.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta stove, which is turned off. On the stove is: nothing.\n\ta freezer. The freezer door is closed. \n\ta chair. On the chair is: nothing.\n\ta lighter\n\ta painting\n\ta substance called soap\n\ta fridge. The fridge door is closed. \n\ta cupboard. The cupboard door is closed. \n\tthe agent\n\ta stopwatch, which is deactivated. \n\ta glass jar (containing a substance called sodium chloride)\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta counter. On the counter is: a bowl (containing a banana, a red apple, an orange, a potato), a drawer.\n\ta oven, which is turned off. The oven door is closed. \n\ta table. On the table is: a glass cup (containing nothing).\n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called air\nYou also see:\n\tA door to the bathroom (that is open)\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to kitchen", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the bathroom. In it, you see: \n\ta glass cup (containing nothing)\n\ta toilet. In the toilet is: A drain, which is closed, a substance called water.\n\tthe agent\n\ta bath tub, which is turned off. In the bath tub is: nothing.\n\ta substance called air\n\ta sink, which is turned off. In the sink is: nothing.\n\ta picture\nYou also see:\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to kitchen", "observation": "You move to the kitchen.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the bathroom. In it, you see: \n\ta glass cup (containing nothing)\n\ta toilet. In the toilet is: A drain, which is closed, a substance called water.\n\tthe agent\n\ta bath tub, which is turned off. In the bath tub is: nothing.\n\ta substance called air\n\ta sink, which is turned off. In the sink is: nothing.\n\ta picture\nYou also see:\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to outside", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta stove, which is turned off. On the stove is: nothing.\n\ta freezer. The freezer door is closed. \n\ta chair. On the chair is: nothing.\n\ta lighter\n\ta painting\n\ta substance called soap\n\ta fridge. The fridge door is closed. \n\ta cupboard. The cupboard door is closed. \n\tthe agent\n\ta stopwatch, which is deactivated. \n\ta glass jar (containing a substance called sodium chloride)\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta counter. On the counter is: a bowl (containing a banana, a red apple, an orange, a potato), a drawer.\n\ta oven, which is turned off. The oven door is closed. \n\ta table. On the table is: a glass cup (containing nothing).\n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called air\nYou also see:\n\tA door to the bathroom (that is open)\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to outside", "observation": "You move to the outside.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta stove, which is turned off. On the stove is: nothing.\n\ta freezer. The freezer door is closed. \n\ta chair. On the chair is: nothing.\n\ta lighter\n\ta painting\n\ta substance called soap\n\ta fridge. The fridge door is closed. \n\ta cupboard. The cupboard door is closed. \n\tthe agent\n\ta stopwatch, which is deactivated. \n\ta glass jar (containing a substance called sodium chloride)\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta counter. On the counter is: a bowl (containing a banana, a red apple, an orange, a potato), a drawer.\n\ta oven, which is turned off. The oven door is closed. \n\ta table. On the table is: a glass cup (containing nothing).\n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called air\nYou also see:\n\tA door to the bathroom (that is open)\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to foundry", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\ta substance called wood\n\tthe ground\n\ta fountain (containing a substance called water)\n\tthe agent\n\ta fire pit (containing nothing)\n\tan axe\n\ta shovel\n\ta substance called air\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the foundry (that is open)\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to foundry", "observation": "You move to the foundry.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\ta substance called wood\n\tthe ground\n\ta fountain (containing a substance called water)\n\tthe agent\n\ta fire pit (containing nothing)\n\tan axe\n\ta shovel\n\ta substance called air\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the foundry (that is open)\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to outside", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the foundry. In it, you see: \n\ta blast furnace, which is turned off. The blast furnace door is closed. \n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called air\n\ta table. On the table is: nothing.\nYou also see:\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to outside", "observation": "You move to the outside.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the foundry. In it, you see: \n\ta blast furnace, which is turned off. The blast furnace door is closed. \n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called air\n\ta table. On the table is: nothing.\nYou also see:\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to green house", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\ta substance called wood\n\tthe ground\n\ta fountain (containing a substance called water)\n\tthe agent\n\ta fire pit (containing nothing)\n\tan axe\n\ta shovel\n\ta substance called air\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the foundry (that is open)\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to green house", "observation": "You move to the green house.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\ta substance called wood\n\tthe ground\n\ta fountain (containing a substance called water)\n\tthe agent\n\ta fire pit (containing nothing)\n\tan axe\n\ta shovel\n\ta substance called air\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the foundry (that is open)\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta jug (containing nothing)\n\ta substance called air\n\ta bee hive. The bee hive door is closed. \n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta jug (containing nothing)\n\ta substance called air\n\ta bee hive. The bee hive door is closed. \n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to workshop", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\ta picture\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to workshop", "observation": "You move to the workshop.", "score": "0.09523809523809523", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\ta picture\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "pick up unknown substance", "observation": "You move the unknown substance Z to the inventory.", "score": "0.09523809523809523", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta table. On the table is: a switch, which is off, a violet light bulb, which is off, a yellow light bulb, which is off, a red wire, a battery, a orange wire, a green light bulb, which is off, a yellow wire.\n\ta orange box (containing nothing)\n\ta electric buzzer, which is off\n\ta yellow box (containing nothing)\n\tthe agent\n\ta substance called air\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tunknown substance Z\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "focus on unknown substance", "observation": "You focus on the unknown substance Z.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta table. On the table is: a switch, which is off, a violet light bulb, which is off, a yellow light bulb, which is off, a red wire, a battery, a orange wire, a green light bulb, which is off, a yellow wire.\n\ta orange box (containing nothing)\n\ta electric buzzer, which is off\n\ta yellow box (containing nothing)\n\tthe agent\n\ta substance called air\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\tunknown substance Z\n"}, {"action": "drop unknown substance", "observation": "You move the unknown substance Z to the workshop.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta table. On the table is: a switch, which is off, a violet light bulb, which is off, a yellow light bulb, which is off, a red wire, a battery, a orange wire, a green light bulb, which is off, a yellow wire.\n\ta orange box (containing nothing)\n\ta electric buzzer, which is off\n\ta yellow box (containing nothing)\n\tthe agent\n\ta substance called air\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\tunknown substance Z\n"}, {"action": "look around", "observation": "This room is called the workshop. In it, you see: \n\ta table. On the table is: a switch, which is off, a violet light bulb, which is off, a yellow light bulb, which is off, a red wire, a battery, a orange wire, a green light bulb, which is off, a yellow wire.\n\ta orange box (containing nothing)\n\ta electric buzzer, which is off\n\ta yellow box (containing nothing)\n\tthe agent\n\ta substance called air\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tunknown substance Z\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta table. On the table is: a switch, which is off, a violet light bulb, which is off, a yellow light bulb, which is off, a red wire, a battery, a orange wire, a green light bulb, which is off, a yellow wire.\n\ta orange box (containing nothing)\n\ta electric buzzer, which is off\n\ta yellow box (containing nothing)\n\tthe agent\n\ta substance called air\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tunknown substance Z\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect battery anode to yellow wire terminal 1", "observation": "anode on battery is now connected to terminal 1 on yellow wire", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta table. On the table is: a switch, which is off, a violet light bulb, which is off, a yellow light bulb, which is off, a red wire, a battery, a orange wire, a green light bulb, which is off, a yellow wire.\n\ta orange box (containing nothing)\n\ta electric buzzer, which is off\n\ta yellow box (containing nothing)\n\tthe agent\n\ta substance called air\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tunknown substance Z\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect battery cathode to red wire terminal 1", "observation": "cathode on battery is now connected to terminal 1 on red wire", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta table. On the table is: a switch, which is off, a violet light bulb, which is off, a yellow light bulb, which is off, a red wire, a battery, a orange wire, a green light bulb, which is off, a yellow wire.\n\ta orange box (containing nothing)\n\ta electric buzzer, which is off\n\ta yellow box (containing nothing)\n\tthe agent\n\ta substance called air\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tunknown substance Z\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect yellow wire terminal 2 to cathode in buzzer", "observation": "terminal 2 on yellow wire is now connected to cathode on electric buzzer", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta table. On the table is: a switch, which is off, a violet light bulb, which is off, a yellow light bulb, which is off, a red wire, a battery, a orange wire, a green light bulb, which is off, a yellow wire.\n\ta orange box (containing nothing)\n\ta electric buzzer, which is off\n\ta yellow box (containing nothing)\n\tthe agent\n\ta substance called air\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tunknown substance Z\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect orange wire terminal 2 to anode in buzzer", "observation": "terminal 2 on orange wire is now connected to anode on electric buzzer", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta table. On the table is: a switch, which is off, a violet light bulb, which is off, a yellow light bulb, which is off, a red wire, a battery, a orange wire, a green light bulb, which is off, a yellow wire.\n\ta orange box (containing nothing)\n\ta electric buzzer, which is off\n\ta yellow box (containing nothing)\n\tthe agent\n\ta substance called air\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tunknown substance Z\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect unknown substance Z terminal 1 to red wire terminal 2", "observation": "terminal 1 on unknown substance Z is now connected to terminal 2 on red wire", "score": "0.6904761904761905", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta table. On the table is: a switch, which is off, a violet light bulb, which is off, a yellow light bulb, which is off, a red wire, a battery, a orange wire, a green light bulb, which is off, a yellow wire.\n\ta orange box (containing nothing)\n\ta electric buzzer, which is off\n\ta yellow box (containing nothing)\n\tthe agent\n\ta substance called air\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tunknown substance Z\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect unknown substance Z terminal 2 to orange wire terminal 1", "observation": "terminal 2 on unknown substance Z is now connected to terminal 1 on orange wire", "score": "0.7380952380952381", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta table. On the table is: a switch, which is off, a violet light bulb, which is off, a yellow light bulb, which is off, a red wire, a battery, a orange wire, a green light bulb, which is off, a yellow wire.\n\ta orange box (containing nothing)\n\ta electric buzzer, which is off\n\ta yellow box (containing nothing)\n\tthe agent\n\ta substance called air\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tunknown substance Z\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.7380952380952381", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta table. On the table is: a switch, which is off, a violet light bulb, which is off, a yellow light bulb, which is off, a red wire, a battery, a orange wire, a green light bulb, which is off, a yellow wire.\n\ta orange box (containing nothing)\n\ta electric buzzer, which is on\n\ta yellow box (containing nothing)\n\tthe agent\n\ta substance called air\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tunknown substance Z\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.7380952380952381", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta table. On the table is: a switch, which is off, a violet light bulb, which is off, a yellow light bulb, which is off, a red wire, a battery, a orange wire, a green light bulb, which is off, a yellow wire.\n\ta orange box (containing nothing)\n\ta electric buzzer, which is on\n\ta yellow box (containing nothing)\n\tthe agent\n\ta substance called air\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tunknown substance Z\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the workshop. In it, you see: \n\ta table. On the table is: a switch, which is off, a violet light bulb, which is off, a yellow light bulb, which is off, a red wire, a battery, a orange wire, a green light bulb, which is off, a yellow wire.\n\ta orange box (containing nothing)\n\ta electric buzzer, which is on\n\ta yellow box (containing nothing)\n\tthe agent\n\ta substance called air\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tunknown substance Z\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.7380952380952381", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta table. On the table is: a switch, which is off, a violet light bulb, which is off, a yellow light bulb, which is off, a red wire, a battery, a orange wire, a green light bulb, which is off, a yellow wire.\n\ta orange box (containing nothing)\n\ta electric buzzer, which is on\n\ta yellow box (containing nothing)\n\tthe agent\n\ta substance called air\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tunknown substance Z\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "move unknown substance Z to orange box", "observation": "(disconnecting unknown substance Z)You move the unknown substance Z to the orange box.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the workshop. In it, you see: \n\ta table. On the table is: a switch, which is off, a violet light bulb, which is off, a yellow light bulb, which is off, a red wire, a battery, a orange wire, a green light bulb, which is off, a yellow wire.\n\ta orange box (containing nothing)\n\ta electric buzzer, which is on\n\ta yellow box (containing nothing)\n\tthe agent\n\ta substance called air\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tunknown substance Z\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the workshop. In it, you see: \n\ta table. On the table is: a switch, which is off, a violet light bulb, which is off, a yellow light bulb, which is off, a red wire, a battery, a orange wire, a green light bulb, which is off, a yellow wire.\n\ta orange box (containing unknown substance Z)\n\ta electric buzzer, which is off\n\ta yellow box (containing nothing)\n\tthe agent\n\ta substance called air\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}]}} +{"id": "SciWorld_test_00030", "question": "Your task is to determine if unknown substance U is electrically conductive. The unknown substance U is located around the workshop. First, focus on the unknown substance U. If it is electrically conductive, place it in the green box. If it is electrically nonconductive, place it in the blue box.", "answer": null, "metadata": {"taskIdx": 10, "taskName": "task-2a-test-conductivity-of-unknown-substances", "variationIdx": 456, "goldPath": [{"action": "look around", "observation": "This room is called the bathroom. In it, you see: \n\ta bath tub, which is turned off. In the bath tub is: nothing.\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta toilet. In the toilet is: a substance called water, A drain, which is open.\n\ta finger painting\n\ta substance called air\n\ta glass cup (containing nothing)\nYou also see:\n\tA door to the kitchen (that is open)", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the bathroom. In it, you see: \n\ta bath tub, which is turned off. In the bath tub is: nothing.\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta toilet. In the toilet is: a substance called water, A drain, which is open.\n\ta finger painting\n\ta substance called air\n\ta glass cup (containing nothing)\nYou also see:\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to kitchen", "observation": "The door is already open.", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the bathroom. In it, you see: \n\ta bath tub, which is turned off. In the bath tub is: nothing.\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta toilet. In the toilet is: a substance called water, A drain, which is open.\n\ta finger painting\n\ta substance called air\n\ta glass cup (containing nothing)\nYou also see:\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to kitchen", "observation": "You move to the kitchen.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the bathroom. In it, you see: \n\ta bath tub, which is turned off. In the bath tub is: nothing.\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta toilet. In the toilet is: a substance called water, A drain, which is closed.\n\ta finger painting\n\ta substance called air\n\ta glass cup (containing nothing)\nYou also see:\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta substance called air\n\ta finger painting\n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\tthe agent\n\ta table. On the table is: a glass cup (containing nothing).\n\ta counter. On the counter is: a drawer, a bowl (containing a banana, a red apple, a potato, an orange).\n\ta chair. On the chair is: nothing.\n\ta glass jar (containing a substance called sodium chloride)\n\ta oven, which is turned off. The oven door is closed. \n\ta fridge. The fridge door is closed. \n\ta substance called soap\n\ta sink, which is turned off. In the sink is: nothing.\n\ta freezer. The freezer door is closed. \n\ta cupboard. The cupboard door is closed. \n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta stopwatch, which is deactivated. \nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta substance called air\n\ta finger painting\n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\tthe agent\n\ta table. On the table is: a glass cup (containing nothing).\n\ta counter. On the counter is: a drawer, a bowl (containing a banana, a red apple, a potato, an orange).\n\ta chair. On the chair is: nothing.\n\ta glass jar (containing a substance called sodium chloride)\n\ta oven, which is turned off. The oven door is closed. \n\ta fridge. The fridge door is closed. \n\ta substance called soap\n\ta sink, which is turned off. In the sink is: nothing.\n\ta freezer. The freezer door is closed. \n\ta cupboard. The cupboard door is closed. \n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta stopwatch, which is deactivated. \nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to bedroom", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\tthe agent\n\ta substance called air\n\ta painting\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to bedroom", "observation": "You move to the bedroom.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\tthe agent\n\ta substance called air\n\ta painting\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the bedroom. In it, you see: \n\ta bed. On the bed is: a mattress. On the mattress is: a white pillow..\n\tthe agent\n\ta substance called air\n\ta table. On the table is: nothing.\n\ta closet. The closet door is closed. \n\ta picture\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the bedroom. In it, you see: \n\ta bed. On the bed is: a mattress. On the mattress is: a white pillow..\n\tthe agent\n\ta substance called air\n\ta table. On the table is: nothing.\n\ta closet. The closet door is closed. \n\ta picture\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to workshop", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\tthe agent\n\ta substance called air\n\ta painting\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to workshop", "observation": "You move to the workshop.", "score": "0.09523809523809523", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\tthe agent\n\ta substance called air\n\ta painting\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "pick up unknown substance", "observation": "You move the unknown substance U to the inventory.", "score": "0.09523809523809523", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta green light bulb, which is off\n\tthe agent\n\ta blue box (containing nothing)\n\ta green box (containing nothing)\n\ta table. On the table is: a black wire, a orange wire, a blue light bulb, which is off, a battery, a switch, which is off, a yellow light bulb, which is off, a red wire, a orange light bulb, which is off.\n\tunknown substance U\n\ta substance called air\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "focus on unknown substance", "observation": "You focus on the unknown substance U.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta green light bulb, which is off\n\tthe agent\n\ta blue box (containing nothing)\n\ta green box (containing nothing)\n\ta table. On the table is: a black wire, a orange wire, a blue light bulb, which is off, a battery, a switch, which is off, a yellow light bulb, which is off, a red wire, a orange light bulb, which is off.\n\ta substance called air\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tunknown substance U\n\tan orange\n"}, {"action": "drop unknown substance", "observation": "You move the unknown substance U to the workshop.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta green light bulb, which is off\n\tthe agent\n\ta blue box (containing nothing)\n\ta green box (containing nothing)\n\ta table. On the table is: a black wire, a orange wire, a blue light bulb, which is off, a battery, a switch, which is off, a yellow light bulb, which is off, a red wire, a orange light bulb, which is off.\n\ta substance called air\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tunknown substance U\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the workshop. In it, you see: \n\ta green light bulb, which is off\n\tthe agent\n\ta blue box (containing nothing)\n\ta green box (containing nothing)\n\ta table. On the table is: a black wire, a orange wire, a blue light bulb, which is off, a battery, a switch, which is off, a yellow light bulb, which is off, a red wire, a orange light bulb, which is off.\n\tunknown substance U\n\ta substance called air\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \nYou also see:\n\tA door to the hallway (that is open)", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta green light bulb, which is off\n\tthe agent\n\ta blue box (containing nothing)\n\ta green box (containing nothing)\n\ta table. On the table is: a black wire, a orange wire, a blue light bulb, which is off, a battery, a switch, which is off, a yellow light bulb, which is off, a red wire, a orange light bulb, which is off.\n\tunknown substance U\n\ta substance called air\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect battery anode to black wire terminal 1", "observation": "anode on battery is now connected to terminal 1 on black wire", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta green light bulb, which is off\n\tthe agent\n\ta blue box (containing nothing)\n\ta green box (containing nothing)\n\ta table. On the table is: a black wire, a orange wire, a blue light bulb, which is off, a battery, a switch, which is off, a yellow light bulb, which is off, a red wire, a orange light bulb, which is off.\n\tunknown substance U\n\ta substance called air\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect battery cathode to red wire terminal 1", "observation": "cathode on battery is now connected to terminal 1 on red wire", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta green light bulb, which is off\n\tthe agent\n\ta blue box (containing nothing)\n\ta green box (containing nothing)\n\ta table. On the table is: a black wire, a orange wire, a blue light bulb, which is off, a battery, a switch, which is off, a yellow light bulb, which is off, a red wire, a orange light bulb, which is off.\n\tunknown substance U\n\ta substance called air\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect black wire terminal 2 to cathode in green light bulb", "observation": "terminal 2 on black wire is now connected to cathode on green light bulb", "score": "0.6428571428571428", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta green light bulb, which is off\n\tthe agent\n\ta blue box (containing nothing)\n\ta green box (containing nothing)\n\ta table. On the table is: a black wire, a orange wire, a blue light bulb, which is off, a battery, a switch, which is off, a yellow light bulb, which is off, a red wire, a orange light bulb, which is off.\n\tunknown substance U\n\ta substance called air\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect orange wire terminal 2 to anode in green light bulb", "observation": "terminal 2 on orange wire is now connected to anode on green light bulb", "score": "0.6428571428571428", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta green light bulb, which is off\n\tthe agent\n\ta blue box (containing nothing)\n\ta green box (containing nothing)\n\ta table. On the table is: a black wire, a orange wire, a blue light bulb, which is off, a battery, a switch, which is off, a yellow light bulb, which is off, a red wire, a orange light bulb, which is off.\n\tunknown substance U\n\ta substance called air\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect unknown substance U terminal 1 to red wire terminal 2", "observation": "terminal 1 on unknown substance U is now connected to terminal 2 on red wire", "score": "0.7380952380952381", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta green light bulb, which is off\n\tthe agent\n\ta blue box (containing nothing)\n\ta green box (containing nothing)\n\ta table. On the table is: a black wire, a orange wire, a blue light bulb, which is off, a battery, a switch, which is off, a yellow light bulb, which is off, a red wire, a orange light bulb, which is off.\n\tunknown substance U\n\ta substance called air\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect unknown substance U terminal 2 to orange wire terminal 1", "observation": "terminal 2 on unknown substance U is now connected to terminal 1 on orange wire", "score": "0.8333333333333333", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta green light bulb, which is off\n\tthe agent\n\ta blue box (containing nothing)\n\ta green box (containing nothing)\n\ta table. On the table is: a black wire, a orange wire, a blue light bulb, which is off, a battery, a switch, which is off, a yellow light bulb, which is off, a red wire, a orange light bulb, which is off.\n\tunknown substance U\n\ta substance called air\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.8333333333333333", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta green light bulb, which is off\n\tthe agent\n\ta blue box (containing nothing)\n\ta green box (containing nothing)\n\ta table. On the table is: a black wire, a orange wire, a blue light bulb, which is off, a battery, a switch, which is off, a yellow light bulb, which is off, a red wire, a orange light bulb, which is off.\n\tunknown substance U\n\ta substance called air\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.8333333333333333", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta green light bulb, which is off\n\tthe agent\n\ta blue box (containing nothing)\n\ta green box (containing nothing)\n\ta table. On the table is: a black wire, a orange wire, a blue light bulb, which is off, a battery, a switch, which is off, a yellow light bulb, which is off, a red wire, a orange light bulb, which is off.\n\tunknown substance U\n\ta substance called air\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the workshop. In it, you see: \n\ta green light bulb, which is off\n\tthe agent\n\ta blue box (containing nothing)\n\ta green box (containing nothing)\n\ta table. On the table is: a black wire, a orange wire, a blue light bulb, which is off, a battery, a switch, which is off, a yellow light bulb, which is off, a red wire, a orange light bulb, which is off.\n\tunknown substance U\n\ta substance called air\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \nYou also see:\n\tA door to the hallway (that is open)", "score": "0.8333333333333333", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta green light bulb, which is off\n\tthe agent\n\ta blue box (containing nothing)\n\ta green box (containing nothing)\n\ta table. On the table is: a black wire, a orange wire, a blue light bulb, which is off, a battery, a switch, which is off, a yellow light bulb, which is off, a red wire, a orange light bulb, which is off.\n\tunknown substance U\n\ta substance called air\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "move unknown substance U to blue box", "observation": "(disconnecting unknown substance U)You move the unknown substance U to the blue box.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the workshop. In it, you see: \n\ta green light bulb, which is off\n\tthe agent\n\ta blue box (containing nothing)\n\ta green box (containing nothing)\n\ta table. On the table is: a black wire, a orange wire, a blue light bulb, which is off, a battery, a switch, which is off, a yellow light bulb, which is off, a red wire, a orange light bulb, which is off.\n\tunknown substance U\n\ta substance called air\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the workshop. In it, you see: \n\ta green light bulb, which is off\n\tthe agent\n\ta blue box (containing unknown substance U)\n\ta green box (containing nothing)\n\ta table. On the table is: a black wire, a orange wire, a blue light bulb, which is off, a battery, a switch, which is off, a yellow light bulb, which is off, a red wire, a orange light bulb, which is off.\n\ta substance called air\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}]}} +{"id": "SciWorld_test_00031", "question": "Your task is to determine which of the two inclined planes (titanium, tin) has the least friction. After completing your experiment, focus on the inclined plane with the least friction.", "answer": null, "metadata": {"taskIdx": 26, "taskName": "task-8-inclined-plane-friction-(named-surfaces)", "variationIdx": 1367, "goldPath": [{"action": "look around", "observation": "This room is called the foundry. In it, you see: \n\ta blast furnace, which is turned off. The blast furnace door is closed. \n\ta table. On the table is: nothing.\n\ta substance called air\n\ta sink, which is turned off. In the sink is: nothing.\n\tthe agent\nYou also see:\n\tA door to the outside (that is open)", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the foundry. In it, you see: \n\ta blast furnace, which is turned off. The blast furnace door is closed. \n\ta table. On the table is: nothing.\n\ta substance called air\n\ta sink, which is turned off. In the sink is: nothing.\n\tthe agent\nYou also see:\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to outside", "observation": "The door is already open.", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the foundry. In it, you see: \n\ta blast furnace, which is turned off. The blast furnace door is closed. \n\ta table. On the table is: nothing.\n\ta substance called air\n\ta sink, which is turned off. In the sink is: nothing.\n\tthe agent\nYou also see:\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to outside", "observation": "You move to the outside.", "score": "0.05", "isCompleted": "false", "freelook": "This room is called the foundry. In it, you see: \n\ta blast furnace, which is turned off. The blast furnace door is closed. \n\ta table. On the table is: nothing.\n\ta substance called air\n\ta sink, which is turned off. In the sink is: nothing.\n\tthe agent\nYou also see:\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to green house", "observation": "The door is already open.", "score": "0.05", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\ta substance called air\n\ta fountain (containing a substance called water)\n\ta fire pit (containing nothing)\n\tthe ground\n\ta substance called wood\n\tan axe\n\tthe agent\nYou also see:\n\tA door to the foundry (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the green house (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to green house", "observation": "You move to the green house.", "score": "0.05", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\ta substance called air\n\ta fountain (containing a substance called water)\n\ta fire pit (containing nothing)\n\tthe ground\n\ta substance called wood\n\tan axe\n\tthe agent\nYou also see:\n\tA door to the foundry (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the green house (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.05", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta jug (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called air\n\ta shovel\n\tthe agent\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.05", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta jug (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called air\n\ta shovel\n\tthe agent\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to workshop", "observation": "The door is already open.", "score": "0.05", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta finger painting\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to workshop", "observation": "You move to the workshop.", "score": "0.1", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta finger painting\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a blue light bulb, which is off, a red wire, a green wire, a switch, which is off, a violet light bulb, which is off, a yellow light bulb, which is off, a black wire, a battery.\n\ta stopwatch, which is deactivated. \n\tan inclined plane with a titanium surface\n\ta brick\n\tan inclined plane with a tin surface\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.1", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a blue light bulb, which is off, a red wire, a green wire, a switch, which is off, a violet light bulb, which is off, a yellow light bulb, which is off, a black wire, a battery.\n\ta stopwatch, which is deactivated. \n\tan inclined plane with a titanium surface\n\ta brick\n\tan inclined plane with a tin surface\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "pick up stopwatch", "observation": "You move the stopwatch to the inventory.", "score": "0.1", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a blue light bulb, which is off, a red wire, a green wire, a switch, which is off, a violet light bulb, which is off, a yellow light bulb, which is off, a black wire, a battery.\n\ta stopwatch, which is deactivated. \n\tan inclined plane with a titanium surface\n\ta brick\n\tan inclined plane with a tin surface\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "move brick to inclined plane with a tin surface", "observation": "You move the brick to the inclined plane.", "score": "0.15000000000000002", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a blue light bulb, which is off, a red wire, a green wire, a switch, which is off, a violet light bulb, which is off, a yellow light bulb, which is off, a black wire, a battery.\n\tan inclined plane with a titanium surface\n\ta brick\n\tan inclined plane with a tin surface\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is deactivated. The time reads 0 ticks.\n\tan orange\n"}, {"action": "activate stopwatch in inventory", "observation": "The stopwatch is now activated.", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a blue light bulb, which is off, a red wire, a green wire, a switch, which is off, a violet light bulb, which is off, a yellow light bulb, which is off, a black wire, a battery.\n\tan inclined plane with a titanium surface\n\tan inclined plane with a tin surface, with: a brick approximately 5% down the plane\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is deactivated. The time reads 0 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a tin surface", "observation": "an inclined plane with a tin surface, with: a brick approximately 10% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a blue light bulb, which is off, a red wire, a green wire, a switch, which is off, a violet light bulb, which is off, a yellow light bulb, which is off, a black wire, a battery.\n\tan inclined plane with a titanium surface\n\tan inclined plane with a tin surface, with: a brick approximately 10% down the plane\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 1 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a tin surface", "observation": "an inclined plane with a tin surface, with: a brick approximately 15% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a blue light bulb, which is off, a red wire, a green wire, a switch, which is off, a violet light bulb, which is off, a yellow light bulb, which is off, a black wire, a battery.\n\tan inclined plane with a titanium surface\n\tan inclined plane with a tin surface, with: a brick approximately 15% down the plane\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 2 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a tin surface", "observation": "an inclined plane with a tin surface, with: a brick approximately 20% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a blue light bulb, which is off, a red wire, a green wire, a switch, which is off, a violet light bulb, which is off, a yellow light bulb, which is off, a black wire, a battery.\n\tan inclined plane with a titanium surface\n\tan inclined plane with a tin surface, with: a brick approximately 20% down the plane\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 3 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a tin surface", "observation": "an inclined plane with a tin surface, with: a brick approximately 25% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a blue light bulb, which is off, a red wire, a green wire, a switch, which is off, a violet light bulb, which is off, a yellow light bulb, which is off, a black wire, a battery.\n\tan inclined plane with a titanium surface\n\tan inclined plane with a tin surface, with: a brick approximately 25% down the plane\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 4 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a tin surface", "observation": "an inclined plane with a tin surface, with: a brick approximately 30% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a blue light bulb, which is off, a red wire, a green wire, a switch, which is off, a violet light bulb, which is off, a yellow light bulb, which is off, a black wire, a battery.\n\tan inclined plane with a titanium surface\n\tan inclined plane with a tin surface, with: a brick approximately 30% down the plane\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 5 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a tin surface", "observation": "an inclined plane with a tin surface, with: a brick approximately 35% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a blue light bulb, which is off, a red wire, a green wire, a switch, which is off, a violet light bulb, which is off, a yellow light bulb, which is off, a black wire, a battery.\n\tan inclined plane with a titanium surface\n\tan inclined plane with a tin surface, with: a brick approximately 35% down the plane\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 6 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a tin surface", "observation": "an inclined plane with a tin surface, with: a brick approximately 40% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a blue light bulb, which is off, a red wire, a green wire, a switch, which is off, a violet light bulb, which is off, a yellow light bulb, which is off, a black wire, a battery.\n\tan inclined plane with a titanium surface\n\tan inclined plane with a tin surface, with: a brick approximately 40% down the plane\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 7 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a tin surface", "observation": "an inclined plane with a tin surface, with: a brick approximately 45% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a blue light bulb, which is off, a red wire, a green wire, a switch, which is off, a violet light bulb, which is off, a yellow light bulb, which is off, a black wire, a battery.\n\tan inclined plane with a titanium surface\n\tan inclined plane with a tin surface, with: a brick approximately 45% down the plane\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 8 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a tin surface", "observation": "an inclined plane with a tin surface, with: a brick approximately 49% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a blue light bulb, which is off, a red wire, a green wire, a switch, which is off, a violet light bulb, which is off, a yellow light bulb, which is off, a black wire, a battery.\n\tan inclined plane with a titanium surface\n\tan inclined plane with a tin surface, with: a brick approximately 49% down the plane\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 9 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a tin surface", "observation": "an inclined plane with a tin surface, with: a brick approximately 54% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a blue light bulb, which is off, a red wire, a green wire, a switch, which is off, a violet light bulb, which is off, a yellow light bulb, which is off, a black wire, a battery.\n\tan inclined plane with a titanium surface\n\tan inclined plane with a tin surface, with: a brick approximately 54% down the plane\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 10 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a tin surface", "observation": "an inclined plane with a tin surface, with: a brick approximately 59% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a blue light bulb, which is off, a red wire, a green wire, a switch, which is off, a violet light bulb, which is off, a yellow light bulb, which is off, a black wire, a battery.\n\tan inclined plane with a titanium surface\n\tan inclined plane with a tin surface, with: a brick approximately 59% down the plane\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 11 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a tin surface", "observation": "an inclined plane with a tin surface, with: a brick approximately 64% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a blue light bulb, which is off, a red wire, a green wire, a switch, which is off, a violet light bulb, which is off, a yellow light bulb, which is off, a black wire, a battery.\n\tan inclined plane with a titanium surface\n\tan inclined plane with a tin surface, with: a brick approximately 64% down the plane\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 12 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a tin surface", "observation": "an inclined plane with a tin surface, with: a brick approximately 69% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a blue light bulb, which is off, a red wire, a green wire, a switch, which is off, a violet light bulb, which is off, a yellow light bulb, which is off, a black wire, a battery.\n\tan inclined plane with a titanium surface\n\tan inclined plane with a tin surface, with: a brick approximately 69% down the plane\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 13 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a tin surface", "observation": "an inclined plane with a tin surface, with: a brick approximately 74% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a blue light bulb, which is off, a red wire, a green wire, a switch, which is off, a violet light bulb, which is off, a yellow light bulb, which is off, a black wire, a battery.\n\tan inclined plane with a titanium surface\n\tan inclined plane with a tin surface, with: a brick approximately 74% down the plane\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 14 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a tin surface", "observation": "an inclined plane with a tin surface, with: a brick approximately 79% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a blue light bulb, which is off, a red wire, a green wire, a switch, which is off, a violet light bulb, which is off, a yellow light bulb, which is off, a black wire, a battery.\n\tan inclined plane with a titanium surface\n\tan inclined plane with a tin surface, with: a brick approximately 79% down the plane\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 15 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a tin surface", "observation": "an inclined plane with a tin surface, with: a brick approximately 84% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a blue light bulb, which is off, a red wire, a green wire, a switch, which is off, a violet light bulb, which is off, a yellow light bulb, which is off, a black wire, a battery.\n\tan inclined plane with a titanium surface\n\tan inclined plane with a tin surface, with: a brick approximately 84% down the plane\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 16 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a tin surface", "observation": "an inclined plane with a tin surface, with: a brick approximately 89% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a blue light bulb, which is off, a red wire, a green wire, a switch, which is off, a violet light bulb, which is off, a yellow light bulb, which is off, a black wire, a battery.\n\tan inclined plane with a titanium surface\n\tan inclined plane with a tin surface, with: a brick approximately 89% down the plane\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 17 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a tin surface", "observation": "an inclined plane with a tin surface, with: a brick approximately 94% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a blue light bulb, which is off, a red wire, a green wire, a switch, which is off, a violet light bulb, which is off, a yellow light bulb, which is off, a black wire, a battery.\n\tan inclined plane with a titanium surface\n\tan inclined plane with a tin surface, with: a brick approximately 94% down the plane\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 18 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a tin surface", "observation": "an inclined plane with a tin surface, with: a brick approximately 99% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a blue light bulb, which is off, a red wire, a green wire, a switch, which is off, a violet light bulb, which is off, a yellow light bulb, which is off, a black wire, a battery.\n\tan inclined plane with a titanium surface\n\tan inclined plane with a tin surface, with: a brick approximately 99% down the plane\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 19 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a tin surface", "observation": "an inclined plane with a tin surface, with: a brick at the bottom of the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a blue light bulb, which is off, a red wire, a green wire, a switch, which is off, a violet light bulb, which is off, a yellow light bulb, which is off, a black wire, a battery.\n\tan inclined plane with a titanium surface\n\tan inclined plane with a tin surface, with: a brick at the bottom of the plane\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 20 ticks.\n\tan orange\n"}, {"action": "deactivate stopwatch in inventory", "observation": "The stopwatch is now deactivated.", "score": "0.25", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a blue light bulb, which is off, a red wire, a green wire, a switch, which is off, a violet light bulb, which is off, a yellow light bulb, which is off, a black wire, a battery.\n\tan inclined plane with a titanium surface\n\tan inclined plane with a tin surface, with: a brick at the bottom of the plane\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 21 ticks.\n\tan orange\n"}, {"action": "examine stopwatch in inventory", "observation": "a stopwatch, which is deactivated. The time reads 21 ticks.", "score": "0.3", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a blue light bulb, which is off, a red wire, a green wire, a switch, which is off, a violet light bulb, which is off, a yellow light bulb, which is off, a black wire, a battery.\n\tan inclined plane with a titanium surface\n\tan inclined plane with a tin surface, with: a brick at the bottom of the plane\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is deactivated. The time reads 21 ticks.\n\tan orange\n"}, {"action": "move brick to inclined plane with a titanium surface", "observation": "You move the brick to the inclined plane.", "score": "0.35", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a blue light bulb, which is off, a red wire, a green wire, a switch, which is off, a violet light bulb, which is off, a yellow light bulb, which is off, a black wire, a battery.\n\tan inclined plane with a titanium surface\n\tan inclined plane with a tin surface, with: a brick at the bottom of the plane\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is deactivated. The time reads 21 ticks.\n\tan orange\n"}, {"action": "activate stopwatch in inventory", "observation": "The stopwatch is now activated.", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a blue light bulb, which is off, a red wire, a green wire, a switch, which is off, a violet light bulb, which is off, a yellow light bulb, which is off, a black wire, a battery.\n\tan inclined plane with a titanium surface, with: a brick approximately 7% down the plane\n\tan inclined plane with a tin surface\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is deactivated. The time reads 21 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a titanium surface", "observation": "an inclined plane with a titanium surface, with: a brick approximately 14% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a blue light bulb, which is off, a red wire, a green wire, a switch, which is off, a violet light bulb, which is off, a yellow light bulb, which is off, a black wire, a battery.\n\tan inclined plane with a titanium surface, with: a brick approximately 14% down the plane\n\tan inclined plane with a tin surface\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 1 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a titanium surface", "observation": "an inclined plane with a titanium surface, with: a brick approximately 21% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a blue light bulb, which is off, a red wire, a green wire, a switch, which is off, a violet light bulb, which is off, a yellow light bulb, which is off, a black wire, a battery.\n\tan inclined plane with a titanium surface, with: a brick approximately 21% down the plane\n\tan inclined plane with a tin surface\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 2 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a titanium surface", "observation": "an inclined plane with a titanium surface, with: a brick approximately 28% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a blue light bulb, which is off, a red wire, a green wire, a switch, which is off, a violet light bulb, which is off, a yellow light bulb, which is off, a black wire, a battery.\n\tan inclined plane with a titanium surface, with: a brick approximately 28% down the plane\n\tan inclined plane with a tin surface\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 3 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a titanium surface", "observation": "an inclined plane with a titanium surface, with: a brick approximately 35% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a blue light bulb, which is off, a red wire, a green wire, a switch, which is off, a violet light bulb, which is off, a yellow light bulb, which is off, a black wire, a battery.\n\tan inclined plane with a titanium surface, with: a brick approximately 35% down the plane\n\tan inclined plane with a tin surface\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 4 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a titanium surface", "observation": "an inclined plane with a titanium surface, with: a brick approximately 42% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a blue light bulb, which is off, a red wire, a green wire, a switch, which is off, a violet light bulb, which is off, a yellow light bulb, which is off, a black wire, a battery.\n\tan inclined plane with a titanium surface, with: a brick approximately 42% down the plane\n\tan inclined plane with a tin surface\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 5 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a titanium surface", "observation": "an inclined plane with a titanium surface, with: a brick approximately 49% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a blue light bulb, which is off, a red wire, a green wire, a switch, which is off, a violet light bulb, which is off, a yellow light bulb, which is off, a black wire, a battery.\n\tan inclined plane with a titanium surface, with: a brick approximately 49% down the plane\n\tan inclined plane with a tin surface\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 6 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a titanium surface", "observation": "an inclined plane with a titanium surface, with: a brick approximately 57% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a blue light bulb, which is off, a red wire, a green wire, a switch, which is off, a violet light bulb, which is off, a yellow light bulb, which is off, a black wire, a battery.\n\tan inclined plane with a titanium surface, with: a brick approximately 57% down the plane\n\tan inclined plane with a tin surface\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 7 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a titanium surface", "observation": "an inclined plane with a titanium surface, with: a brick approximately 64% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a blue light bulb, which is off, a red wire, a green wire, a switch, which is off, a violet light bulb, which is off, a yellow light bulb, which is off, a black wire, a battery.\n\tan inclined plane with a titanium surface, with: a brick approximately 64% down the plane\n\tan inclined plane with a tin surface\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 8 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a titanium surface", "observation": "an inclined plane with a titanium surface, with: a brick approximately 71% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a blue light bulb, which is off, a red wire, a green wire, a switch, which is off, a violet light bulb, which is off, a yellow light bulb, which is off, a black wire, a battery.\n\tan inclined plane with a titanium surface, with: a brick approximately 71% down the plane\n\tan inclined plane with a tin surface\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 9 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a titanium surface", "observation": "an inclined plane with a titanium surface, with: a brick approximately 78% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a blue light bulb, which is off, a red wire, a green wire, a switch, which is off, a violet light bulb, which is off, a yellow light bulb, which is off, a black wire, a battery.\n\tan inclined plane with a titanium surface, with: a brick approximately 78% down the plane\n\tan inclined plane with a tin surface\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 10 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a titanium surface", "observation": "an inclined plane with a titanium surface, with: a brick approximately 85% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a blue light bulb, which is off, a red wire, a green wire, a switch, which is off, a violet light bulb, which is off, a yellow light bulb, which is off, a black wire, a battery.\n\tan inclined plane with a titanium surface, with: a brick approximately 85% down the plane\n\tan inclined plane with a tin surface\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 11 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a titanium surface", "observation": "an inclined plane with a titanium surface, with: a brick approximately 92% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a blue light bulb, which is off, a red wire, a green wire, a switch, which is off, a violet light bulb, which is off, a yellow light bulb, which is off, a black wire, a battery.\n\tan inclined plane with a titanium surface, with: a brick approximately 92% down the plane\n\tan inclined plane with a tin surface\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 12 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a titanium surface", "observation": "an inclined plane with a titanium surface, with: a brick approximately 99% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a blue light bulb, which is off, a red wire, a green wire, a switch, which is off, a violet light bulb, which is off, a yellow light bulb, which is off, a black wire, a battery.\n\tan inclined plane with a titanium surface, with: a brick approximately 99% down the plane\n\tan inclined plane with a tin surface\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 13 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a titanium surface", "observation": "an inclined plane with a titanium surface, with: a brick at the bottom of the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a blue light bulb, which is off, a red wire, a green wire, a switch, which is off, a violet light bulb, which is off, a yellow light bulb, which is off, a black wire, a battery.\n\tan inclined plane with a titanium surface, with: a brick at the bottom of the plane\n\tan inclined plane with a tin surface\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 14 ticks.\n\tan orange\n"}, {"action": "deactivate stopwatch in inventory", "observation": "The stopwatch is now deactivated.", "score": "0.44999999999999996", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a blue light bulb, which is off, a red wire, a green wire, a switch, which is off, a violet light bulb, which is off, a yellow light bulb, which is off, a black wire, a battery.\n\tan inclined plane with a titanium surface, with: a brick at the bottom of the plane\n\tan inclined plane with a tin surface\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 15 ticks.\n\tan orange\n"}, {"action": "examine stopwatch in inventory", "observation": "a stopwatch, which is deactivated. The time reads 15 ticks.", "score": "0.49999999999999994", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a blue light bulb, which is off, a red wire, a green wire, a switch, which is off, a violet light bulb, which is off, a yellow light bulb, which is off, a black wire, a battery.\n\tan inclined plane with a titanium surface, with: a brick at the bottom of the plane\n\tan inclined plane with a tin surface\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is deactivated. The time reads 15 ticks.\n\tan orange\n"}, {"action": "focus on inclined plane with a titanium surface", "observation": "You focus on the inclined plane with a titanium surface.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a blue light bulb, which is off, a red wire, a green wire, a switch, which is off, a violet light bulb, which is off, a yellow light bulb, which is off, a black wire, a battery.\n\tan inclined plane with a titanium surface, with: a brick at the bottom of the plane\n\tan inclined plane with a tin surface\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is deactivated. The time reads 15 ticks.\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a blue light bulb, which is off, a red wire, a green wire, a switch, which is off, a violet light bulb, which is off, a yellow light bulb, which is off, a black wire, a battery.\n\tan inclined plane with a titanium surface, with: a brick at the bottom of the plane\n\tan inclined plane with a tin surface\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is deactivated. The time reads 15 ticks.\n\tan orange\n"}]}} +{"id": "SciWorld_test_00032", "question": "Your task is to find a(n) non-living thing. First, focus on the thing. Then, move it to the purple box in the kitchen.", "answer": null, "metadata": {"taskIdx": 13, "taskName": "task-3-find-non-living-thing", "variationIdx": 275, "goldPath": [{"action": "look around", "observation": "This room is called the green house. In it, you see: \n\ta jug (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 3 (containing a banana tree in the adult stage, soil)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta flower pot 4 (containing nothing)\n\ta flower pot 2 (containing soil, a avocado tree in the adult stage)\n\tthe agent\n\ta flower pot 9 (containing a pea plant in the adult stage with a tall height, soil)\n\ta substance called air\n\ta flower pot 8 (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)", "score": "0.08333333333333333", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta jug (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 3 (containing a banana tree in the adult stage, soil)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta flower pot 4 (containing nothing)\n\ta flower pot 2 (containing soil, a avocado tree in the adult stage)\n\tthe agent\n\ta flower pot 9 (containing a pea plant in the adult stage with a tall height, soil)\n\ta substance called air\n\ta flower pot 8 (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to outside", "observation": "The door is already open.", "score": "0.08333333333333333", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta jug (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 3 (containing a banana tree in the adult stage, soil)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta flower pot 4 (containing nothing)\n\ta flower pot 2 (containing soil, a avocado tree in the adult stage)\n\tthe agent\n\ta flower pot 9 (containing a pea plant in the adult stage with a tall height, soil)\n\ta substance called air\n\ta flower pot 8 (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to outside", "observation": "You move to the outside.", "score": "0.16666666666666666", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta jug (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 3 (containing a banana tree in the adult stage, soil)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta flower pot 4 (containing a substance called water)\n\ta flower pot 2 (containing soil, a avocado tree in the adult stage)\n\tthe agent\n\ta flower pot 9 (containing a pea plant in the adult stage with a tall height, soil)\n\ta substance called air\n\ta flower pot 8 (containing a substance called water)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to kitchen", "observation": "The door is already open.", "score": "0.16666666666666666", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\ta shovel\n\ta substance called air\n\ta baby wolf\n\tan axe\n\ta crocodile egg\n\tthe ground\n\ta dove egg\n\ta substance called wood\n\tthe agent\n\ta fountain (containing a substance called water)\n\ta fire pit (containing nothing)\nYou also see:\n\tA door to the kitchen (that is open)\n\tA door to the foundry (that is open)\n\tA door to the green house (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to kitchen", "observation": "You move to the kitchen.", "score": "0.25", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\ta shovel\n\ta substance called air\n\ta baby wolf\n\tan axe\n\ta crocodile egg\n\tthe ground\n\ta dove egg\n\ta substance called wood\n\tthe agent\n\ta fountain (containing a substance called water)\n\ta fire pit (containing nothing)\nYou also see:\n\tA door to the kitchen (that is open)\n\tA door to the foundry (that is open)\n\tA door to the green house (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the kitchen. In it, you see: \n\ta finger painting\n\ta lighter\n\ta cupboard. The cupboard door is closed. \n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta sink, which is turned off. In the sink is: nothing.\n\ta purple box (containing nothing)\n\ta table. On the table is: a glass cup (containing nothing).\n\ta counter. On the counter is: a bowl (containing a banana, a potato, a red apple, an orange), a drawer.\n\ta substance called air\n\ta stove, which is turned off. On the stove is: nothing.\n\tthe agent\n\ta fridge. The fridge door is closed. \n\ta freezer. The freezer door is closed. \n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta oven, which is turned off. The oven door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\ta stopwatch, which is deactivated. \nYou also see:\n\tA door to the bathroom (that is open)\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)", "score": "0.25", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta finger painting\n\ta lighter\n\ta cupboard. The cupboard door is closed. \n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta sink, which is turned off. In the sink is: nothing.\n\ta purple box (containing nothing)\n\ta table. On the table is: a glass cup (containing nothing).\n\ta counter. On the counter is: a bowl (containing a banana, a potato, a red apple, an orange), a drawer.\n\ta substance called air\n\ta stove, which is turned off. On the stove is: nothing.\n\tthe agent\n\ta fridge. The fridge door is closed. \n\ta freezer. The freezer door is closed. \n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta oven, which is turned off. The oven door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\ta stopwatch, which is deactivated. \nYou also see:\n\tA door to the bathroom (that is open)\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "focus on glass jar", "observation": "You focus on the glass jar.", "score": "0.75", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta finger painting\n\ta lighter\n\ta cupboard. The cupboard door is closed. \n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta sink, which is turned off. In the sink is: nothing.\n\ta purple box (containing nothing)\n\ta table. On the table is: a glass cup (containing nothing).\n\ta counter. On the counter is: a bowl (containing a banana, a potato, a red apple, an orange), a drawer.\n\ta substance called air\n\ta stove, which is turned off. On the stove is: nothing.\n\tthe agent\n\ta fridge. The fridge door is closed. \n\ta freezer. The freezer door is closed. \n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta oven, which is turned off. The oven door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\ta stopwatch, which is deactivated. \nYou also see:\n\tA door to the bathroom (that is open)\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "move glass jar to purple box", "observation": "You move the glass jar to the purple box.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the kitchen. In it, you see: \n\ta finger painting\n\ta lighter\n\ta cupboard. The cupboard door is closed. \n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta sink, which is turned off. In the sink is: nothing.\n\ta purple box (containing nothing)\n\ta table. On the table is: a glass cup (containing nothing).\n\ta counter. On the counter is: a bowl (containing a banana, a potato, a red apple, an orange), a drawer.\n\ta substance called air\n\ta stove, which is turned off. On the stove is: nothing.\n\tthe agent\n\ta fridge. The fridge door is closed. \n\ta freezer. The freezer door is closed. \n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta oven, which is turned off. The oven door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\ta stopwatch, which is deactivated. \nYou also see:\n\tA door to the bathroom (that is open)\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}]}} +{"id": "SciWorld_test_00033", "question": "Your task is to determine which of the two inclined planes (titanium, iron) has the least friction. After completing your experiment, focus on the inclined plane with the least friction.", "answer": null, "metadata": {"taskIdx": 26, "taskName": "task-8-inclined-plane-friction-(named-surfaces)", "variationIdx": 1331, "goldPath": [{"action": "look around", "observation": "This outside location is called the outside. Here you see: \n\ta fire pit (containing nothing)\n\tthe agent\n\ta substance called wood\n\tan axe\n\ta fountain (containing nothing)\n\ta substance called air\n\tthe ground\nYou also see:\n\tA door to the kitchen (that is open)\n\tA door to the foundry (that is open)\n\tA door to the green house (that is open)", "score": "0.0", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\ta fire pit (containing nothing)\n\tthe agent\n\ta substance called wood\n\tan axe\n\ta fountain (containing nothing)\n\ta substance called air\n\tthe ground\nYou also see:\n\tA door to the kitchen (that is open)\n\tA door to the foundry (that is open)\n\tA door to the green house (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to green house", "observation": "The door is already open.", "score": "0.0", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\ta fire pit (containing nothing)\n\tthe agent\n\ta substance called wood\n\tan axe\n\ta fountain (containing nothing)\n\ta substance called air\n\tthe ground\nYou also see:\n\tA door to the kitchen (that is open)\n\tA door to the foundry (that is open)\n\tA door to the green house (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to green house", "observation": "You move to the green house.", "score": "0.05", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\ta fire pit (containing nothing)\n\tthe agent\n\ta substance called wood\n\tan axe\n\ta fountain (containing a substance called water)\n\ta substance called air\n\tthe ground\nYou also see:\n\tA door to the kitchen (that is open)\n\tA door to the foundry (that is open)\n\tA door to the green house (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.05", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: nothing.\n\tthe agent\n\ta shovel\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta jug (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.05", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: nothing.\n\tthe agent\n\ta shovel\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta jug (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to workshop", "observation": "The door is already open.", "score": "0.05", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\ta picture\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to workshop", "observation": "You move to the workshop.", "score": "0.1", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\ta picture\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta brick\n\tan inclined plane with a iron surface\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface\n\ta stopwatch, which is deactivated. \nYou also see:\n\tA door to the hallway (that is open)", "score": "0.1", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta brick\n\tan inclined plane with a iron surface\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface\n\ta stopwatch, which is deactivated. \nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "pick up stopwatch", "observation": "You move the stopwatch to the inventory.", "score": "0.1", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta brick\n\tan inclined plane with a iron surface\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface\n\ta stopwatch, which is deactivated. \nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "move brick to inclined plane with a iron surface", "observation": "You move the brick to the inclined plane.", "score": "0.15000000000000002", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta brick\n\tan inclined plane with a iron surface\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is deactivated. The time reads 0 ticks.\n\tan orange\n"}, {"action": "activate stopwatch in inventory", "observation": "The stopwatch is now activated.", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a iron surface, with: a brick approximately 2% down the plane\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is deactivated. The time reads 0 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a iron surface", "observation": "an inclined plane with a iron surface, with: a brick approximately 4% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a iron surface, with: a brick approximately 4% down the plane\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 1 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a iron surface", "observation": "an inclined plane with a iron surface, with: a brick approximately 6% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a iron surface, with: a brick approximately 6% down the plane\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 2 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a iron surface", "observation": "an inclined plane with a iron surface, with: a brick approximately 8% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a iron surface, with: a brick approximately 8% down the plane\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 3 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a iron surface", "observation": "an inclined plane with a iron surface, with: a brick approximately 11% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a iron surface, with: a brick approximately 11% down the plane\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 4 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a iron surface", "observation": "an inclined plane with a iron surface, with: a brick approximately 13% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a iron surface, with: a brick approximately 13% down the plane\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 5 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a iron surface", "observation": "an inclined plane with a iron surface, with: a brick approximately 15% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a iron surface, with: a brick approximately 15% down the plane\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 6 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a iron surface", "observation": "an inclined plane with a iron surface, with: a brick approximately 17% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a iron surface, with: a brick approximately 17% down the plane\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 7 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a iron surface", "observation": "an inclined plane with a iron surface, with: a brick approximately 19% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a iron surface, with: a brick approximately 19% down the plane\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 8 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a iron surface", "observation": "an inclined plane with a iron surface, with: a brick approximately 21% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a iron surface, with: a brick approximately 21% down the plane\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 9 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a iron surface", "observation": "an inclined plane with a iron surface, with: a brick approximately 23% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a iron surface, with: a brick approximately 23% down the plane\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 10 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a iron surface", "observation": "an inclined plane with a iron surface, with: a brick approximately 25% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a iron surface, with: a brick approximately 25% down the plane\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 11 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a iron surface", "observation": "an inclined plane with a iron surface, with: a brick approximately 28% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a iron surface, with: a brick approximately 28% down the plane\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 12 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a iron surface", "observation": "an inclined plane with a iron surface, with: a brick approximately 30% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a iron surface, with: a brick approximately 30% down the plane\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 13 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a iron surface", "observation": "an inclined plane with a iron surface, with: a brick approximately 32% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a iron surface, with: a brick approximately 32% down the plane\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 14 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a iron surface", "observation": "an inclined plane with a iron surface, with: a brick approximately 34% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a iron surface, with: a brick approximately 34% down the plane\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 15 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a iron surface", "observation": "an inclined plane with a iron surface, with: a brick approximately 36% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a iron surface, with: a brick approximately 36% down the plane\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 16 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a iron surface", "observation": "an inclined plane with a iron surface, with: a brick approximately 38% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a iron surface, with: a brick approximately 38% down the plane\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 17 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a iron surface", "observation": "an inclined plane with a iron surface, with: a brick approximately 40% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a iron surface, with: a brick approximately 40% down the plane\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 18 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a iron surface", "observation": "an inclined plane with a iron surface, with: a brick approximately 42% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a iron surface, with: a brick approximately 42% down the plane\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 19 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a iron surface", "observation": "an inclined plane with a iron surface, with: a brick approximately 45% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a iron surface, with: a brick approximately 45% down the plane\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 20 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a iron surface", "observation": "an inclined plane with a iron surface, with: a brick approximately 47% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a iron surface, with: a brick approximately 47% down the plane\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 21 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a iron surface", "observation": "an inclined plane with a iron surface, with: a brick approximately 49% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a iron surface, with: a brick approximately 49% down the plane\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 22 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a iron surface", "observation": "an inclined plane with a iron surface, with: a brick approximately 51% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a iron surface, with: a brick approximately 51% down the plane\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 23 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a iron surface", "observation": "an inclined plane with a iron surface, with: a brick approximately 53% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a iron surface, with: a brick approximately 53% down the plane\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 24 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a iron surface", "observation": "an inclined plane with a iron surface, with: a brick approximately 55% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a iron surface, with: a brick approximately 55% down the plane\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 25 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a iron surface", "observation": "an inclined plane with a iron surface, with: a brick approximately 57% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a iron surface, with: a brick approximately 57% down the plane\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 26 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a iron surface", "observation": "an inclined plane with a iron surface, with: a brick approximately 59% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a iron surface, with: a brick approximately 59% down the plane\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 27 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a iron surface", "observation": "an inclined plane with a iron surface, with: a brick approximately 62% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a iron surface, with: a brick approximately 62% down the plane\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 28 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a iron surface", "observation": "an inclined plane with a iron surface, with: a brick approximately 64% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a iron surface, with: a brick approximately 64% down the plane\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 29 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a iron surface", "observation": "an inclined plane with a iron surface, with: a brick approximately 66% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a iron surface, with: a brick approximately 66% down the plane\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 30 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a iron surface", "observation": "an inclined plane with a iron surface, with: a brick approximately 68% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a iron surface, with: a brick approximately 68% down the plane\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 31 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a iron surface", "observation": "an inclined plane with a iron surface, with: a brick approximately 70% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a iron surface, with: a brick approximately 70% down the plane\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 32 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a iron surface", "observation": "an inclined plane with a iron surface, with: a brick approximately 72% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a iron surface, with: a brick approximately 72% down the plane\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 33 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a iron surface", "observation": "an inclined plane with a iron surface, with: a brick approximately 74% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a iron surface, with: a brick approximately 74% down the plane\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 34 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a iron surface", "observation": "an inclined plane with a iron surface, with: a brick approximately 76% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a iron surface, with: a brick approximately 76% down the plane\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 35 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a iron surface", "observation": "an inclined plane with a iron surface, with: a brick approximately 78% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a iron surface, with: a brick approximately 78% down the plane\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 36 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a iron surface", "observation": "an inclined plane with a iron surface, with: a brick approximately 81% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a iron surface, with: a brick approximately 81% down the plane\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 37 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a iron surface", "observation": "an inclined plane with a iron surface, with: a brick approximately 83% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a iron surface, with: a brick approximately 83% down the plane\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 38 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a iron surface", "observation": "an inclined plane with a iron surface, with: a brick approximately 85% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a iron surface, with: a brick approximately 85% down the plane\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 39 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a iron surface", "observation": "an inclined plane with a iron surface, with: a brick approximately 87% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a iron surface, with: a brick approximately 87% down the plane\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 40 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a iron surface", "observation": "an inclined plane with a iron surface, with: a brick approximately 89% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a iron surface, with: a brick approximately 89% down the plane\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 41 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a iron surface", "observation": "an inclined plane with a iron surface, with: a brick approximately 91% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a iron surface, with: a brick approximately 91% down the plane\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 42 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a iron surface", "observation": "an inclined plane with a iron surface, with: a brick approximately 93% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a iron surface, with: a brick approximately 93% down the plane\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 43 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a iron surface", "observation": "an inclined plane with a iron surface, with: a brick approximately 95% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a iron surface, with: a brick approximately 95% down the plane\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 44 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a iron surface", "observation": "an inclined plane with a iron surface, with: a brick approximately 98% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a iron surface, with: a brick approximately 98% down the plane\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 45 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a iron surface", "observation": "an inclined plane with a iron surface, with: a brick approximately 100% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a iron surface, with: a brick approximately 100% down the plane\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 46 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a iron surface", "observation": "an inclined plane with a iron surface, with: a brick at the bottom of the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a iron surface, with: a brick at the bottom of the plane\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 47 ticks.\n\tan orange\n"}, {"action": "deactivate stopwatch in inventory", "observation": "The stopwatch is now deactivated.", "score": "0.25", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a iron surface, with: a brick at the bottom of the plane\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 48 ticks.\n\tan orange\n"}, {"action": "examine stopwatch in inventory", "observation": "a stopwatch, which is deactivated. The time reads 48 ticks.", "score": "0.3", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a iron surface, with: a brick at the bottom of the plane\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is deactivated. The time reads 48 ticks.\n\tan orange\n"}, {"action": "move brick to inclined plane with a titanium surface", "observation": "You move the brick to the inclined plane.", "score": "0.35", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a iron surface, with: a brick at the bottom of the plane\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is deactivated. The time reads 48 ticks.\n\tan orange\n"}, {"action": "activate stopwatch in inventory", "observation": "The stopwatch is now activated.", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a iron surface\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface, with: a brick approximately 7% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is deactivated. The time reads 48 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a titanium surface", "observation": "an inclined plane with a titanium surface, with: a brick approximately 14% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a iron surface\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface, with: a brick approximately 14% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 1 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a titanium surface", "observation": "an inclined plane with a titanium surface, with: a brick approximately 21% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a iron surface\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface, with: a brick approximately 21% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 2 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a titanium surface", "observation": "an inclined plane with a titanium surface, with: a brick approximately 28% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a iron surface\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface, with: a brick approximately 28% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 3 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a titanium surface", "observation": "an inclined plane with a titanium surface, with: a brick approximately 35% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a iron surface\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface, with: a brick approximately 35% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 4 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a titanium surface", "observation": "an inclined plane with a titanium surface, with: a brick approximately 42% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a iron surface\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface, with: a brick approximately 42% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 5 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a titanium surface", "observation": "an inclined plane with a titanium surface, with: a brick approximately 49% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a iron surface\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface, with: a brick approximately 49% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 6 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a titanium surface", "observation": "an inclined plane with a titanium surface, with: a brick approximately 57% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a iron surface\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface, with: a brick approximately 57% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 7 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a titanium surface", "observation": "an inclined plane with a titanium surface, with: a brick approximately 64% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a iron surface\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface, with: a brick approximately 64% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 8 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a titanium surface", "observation": "an inclined plane with a titanium surface, with: a brick approximately 71% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a iron surface\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface, with: a brick approximately 71% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 9 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a titanium surface", "observation": "an inclined plane with a titanium surface, with: a brick approximately 78% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a iron surface\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface, with: a brick approximately 78% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 10 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a titanium surface", "observation": "an inclined plane with a titanium surface, with: a brick approximately 85% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a iron surface\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface, with: a brick approximately 85% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 11 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a titanium surface", "observation": "an inclined plane with a titanium surface, with: a brick approximately 92% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a iron surface\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface, with: a brick approximately 92% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 12 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a titanium surface", "observation": "an inclined plane with a titanium surface, with: a brick approximately 99% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a iron surface\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface, with: a brick approximately 99% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 13 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a titanium surface", "observation": "an inclined plane with a titanium surface, with: a brick at the bottom of the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a iron surface\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface, with: a brick at the bottom of the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 14 ticks.\n\tan orange\n"}, {"action": "deactivate stopwatch in inventory", "observation": "The stopwatch is now deactivated.", "score": "0.44999999999999996", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a iron surface\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface, with: a brick at the bottom of the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 15 ticks.\n\tan orange\n"}, {"action": "examine stopwatch in inventory", "observation": "a stopwatch, which is deactivated. The time reads 15 ticks.", "score": "0.49999999999999994", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a iron surface\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface, with: a brick at the bottom of the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is deactivated. The time reads 15 ticks.\n\tan orange\n"}, {"action": "focus on inclined plane with a titanium surface", "observation": "You focus on the inclined plane with a titanium surface.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a iron surface\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface, with: a brick at the bottom of the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is deactivated. The time reads 15 ticks.\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\tan inclined plane with a iron surface\n\ta substance called air\n\ta table. On the table is: a green wire, a red light bulb, which is off, a switch, which is off, a black wire, a blue light bulb, which is off, a orange light bulb, which is off, a battery, a yellow wire.\n\tan inclined plane with a titanium surface, with: a brick at the bottom of the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is deactivated. The time reads 15 ticks.\n\tan orange\n"}]}} +{"id": "SciWorld_test_00034", "question": "Your task is to find a(n) animal. First, focus on the thing. Then, move it to the blue box in the living room.", "answer": null, "metadata": {"taskIdx": 11, "taskName": "task-3-find-animal", "variationIdx": 254, "goldPath": [{"action": "look around", "observation": "This room is called the kitchen. In it, you see: \n\ta oven, which is turned off. The oven door is closed. \n\ta lighter\n\ta substance called air\n\ta cupboard. The cupboard door is closed. \n\ta chair. On the chair is: nothing.\n\ta counter. On the counter is: a bowl (containing a potato, a banana, a red apple, an orange), a drawer.\n\ta glass jar (containing a substance called sodium chloride)\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta freezer. The freezer door is closed. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\tthe agent\n\ta table. On the table is: a glass cup (containing nothing).\n\ta substance called soap\n\ta stopwatch, which is deactivated. \n\ta fridge. The fridge door is closed. \nYou also see:\n\tA door to the bathroom (that is open)\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)", "score": "0.08333333333333333", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta oven, which is turned off. The oven door is closed. \n\ta lighter\n\ta substance called air\n\ta cupboard. The cupboard door is closed. \n\ta chair. On the chair is: nothing.\n\ta counter. On the counter is: a bowl (containing a potato, a banana, a red apple, an orange), a drawer.\n\ta glass jar (containing a substance called sodium chloride)\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta freezer. The freezer door is closed. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\tthe agent\n\ta table. On the table is: a glass cup (containing nothing).\n\ta substance called soap\n\ta stopwatch, which is deactivated. \n\ta fridge. The fridge door is closed. \nYou also see:\n\tA door to the bathroom (that is open)\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to outside", "observation": "The door is already open.", "score": "0.08333333333333333", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta oven, which is turned off. The oven door is closed. \n\ta lighter\n\ta substance called air\n\ta cupboard. The cupboard door is closed. \n\ta chair. On the chair is: nothing.\n\ta counter. On the counter is: a bowl (containing a potato, a banana, a red apple, an orange), a drawer.\n\ta glass jar (containing a substance called sodium chloride)\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta freezer. The freezer door is closed. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\tthe agent\n\ta table. On the table is: a glass cup (containing nothing).\n\ta substance called soap\n\ta stopwatch, which is deactivated. \n\ta fridge. The fridge door is closed. \nYou also see:\n\tA door to the bathroom (that is open)\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to outside", "observation": "You move to the outside.", "score": "0.16666666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta oven, which is turned off. The oven door is closed. \n\ta lighter\n\ta substance called air\n\ta cupboard. The cupboard door is closed. \n\ta chair. On the chair is: nothing.\n\ta counter. On the counter is: a bowl (containing a potato, a banana, a red apple, an orange), a drawer.\n\ta glass jar (containing a substance called sodium chloride)\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta freezer. The freezer door is closed. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\tthe agent\n\ta table. On the table is: a glass cup (containing nothing).\n\ta substance called soap\n\ta stopwatch, which is deactivated. \n\ta fridge. The fridge door is closed. \nYou also see:\n\tA door to the bathroom (that is open)\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This outside location is called the outside. Here you see: \n\ta frog egg\n\ta giant tortoise egg\n\tan axe\n\ta substance called air\n\ta butterfly egg\n\ta fountain (containing a substance called water)\n\ta substance called wood\n\tthe agent\n\tthe ground\n\ta shovel\n\ta fire pit (containing nothing)\nYou also see:\n\tA door to the foundry (that is open)\n\tA door to the green house (that is open)\n\tA door to the kitchen (that is open)", "score": "0.16666666666666666", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\ta frog egg\n\ta giant tortoise egg\n\tan axe\n\ta substance called air\n\ta butterfly egg\n\ta fountain (containing a substance called water)\n\ta substance called wood\n\tthe agent\n\tthe ground\n\ta shovel\n\ta fire pit (containing nothing)\nYou also see:\n\tA door to the foundry (that is open)\n\tA door to the green house (that is open)\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "focus on butterfly egg", "observation": "You focus on the butterfly egg.", "score": "0.6666666666666666", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\ta frog egg\n\ta giant tortoise egg\n\tan axe\n\ta substance called air\n\ta butterfly egg\n\ta fountain (containing a substance called water)\n\ta substance called wood\n\tthe agent\n\tthe ground\n\ta shovel\n\ta fire pit (containing nothing)\nYou also see:\n\tA door to the foundry (that is open)\n\tA door to the green house (that is open)\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "pick up butterfly egg", "observation": "You move the moth to the inventory.", "score": "0.75", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\ta frog egg\n\ta giant tortoise egg\n\tan axe\n\ta substance called air\n\ta butterfly egg\n\ta fountain (containing a substance called water)\n\ta substance called wood\n\tthe agent\n\tthe ground\n\ta shovel\n\ta fire pit (containing nothing)\nYou also see:\n\tA door to the foundry (that is open)\n\tA door to the green house (that is open)\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to kitchen", "observation": "The door is already open.", "score": "0.75", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\ta frog egg\n\ta giant tortoise egg\n\tan axe\n\ta substance called air\n\ta fountain (containing a substance called water)\n\ta substance called wood\n\tthe agent\n\tthe ground\n\ta shovel\n\ta fire pit (containing nothing)\nYou also see:\n\tA door to the foundry (that is open)\n\tA door to the green house (that is open)\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta butterfly egg\n"}, {"action": "go to kitchen", "observation": "You move to the kitchen.", "score": "0.75", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\ta frog egg\n\ta giant tortoise egg\n\tan axe\n\ta substance called air\n\ta fountain (containing a substance called water)\n\ta substance called wood\n\tthe agent\n\tthe ground\n\ta shovel\n\ta fire pit (containing nothing)\nYou also see:\n\tA door to the foundry (that is open)\n\tA door to the green house (that is open)\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta butterfly egg\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.75", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta oven, which is turned off. The oven door is closed. \n\ta lighter\n\ta substance called air\n\ta cupboard. The cupboard door is closed. \n\ta chair. On the chair is: nothing.\n\ta counter. On the counter is: a bowl (containing a potato, a banana, a red apple, an orange), a drawer.\n\ta glass jar (containing a substance called sodium chloride)\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta freezer. The freezer door is closed. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\tthe agent\n\ta table. On the table is: a glass cup (containing nothing).\n\ta substance called soap\n\ta stopwatch, which is deactivated. \n\ta fridge. The fridge door is closed. \nYou also see:\n\tA door to the bathroom (that is open)\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta butterfly egg\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.75", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta oven, which is turned off. The oven door is closed. \n\ta lighter\n\ta substance called air\n\ta cupboard. The cupboard door is closed. \n\ta chair. On the chair is: nothing.\n\ta counter. On the counter is: a bowl (containing a potato, a banana, a red apple, an orange), a drawer.\n\ta glass jar (containing a substance called sodium chloride)\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta freezer. The freezer door is closed. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta painting\n\ta sink, which is turned off. In the sink is: nothing.\n\tthe agent\n\ta table. On the table is: a glass cup (containing nothing).\n\ta substance called soap\n\ta stopwatch, which is deactivated. \n\ta fridge. The fridge door is closed. \nYou also see:\n\tA door to the bathroom (that is open)\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta butterfly egg\n"}, {"action": "open door to living room", "observation": "The door is already open.", "score": "0.75", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\ta finger painting\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta butterfly egg\n"}, {"action": "go to living room", "observation": "You move to the living room.", "score": "0.8333333333333333", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\ta finger painting\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta butterfly egg\n"}, {"action": "move egg butterfly egg in inventory to blue box", "observation": "You move the moth to the blue box.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the living room. In it, you see: \n\ta book shelf (containing A book (Moby Dick) titled Moby Dick by Herman Melville, A book (Pride and Prejudice) titled Pride and Prejudice by Jane Austen)\n\ta couch. On the couch is: a white pillow.\n\ta finger painting\n\ta chair. On the chair is: nothing.\n\ta table. On the table is: nothing.\n\ta blue box (containing nothing)\n\tthe agent\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta butterfly egg\n"}]}} +{"id": "SciWorld_test_00035", "question": "Your task is to use chemistry to create blue-violet paint. When you are part-way done, focus on the intermediate (secondary color) paint you created. When you are completely done, focus on the violet paint.", "answer": null, "metadata": {"taskIdx": 19, "taskName": "task-5-chemistry-mix-paint-(tertiary-color)", "variationIdx": 31, "goldPath": [{"action": "look around", "observation": "This room is called the hallway. In it, you see: \n\ta substance called air\n\ta drawing\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\ta drawing\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to art studio", "observation": "The door is already open.", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\ta drawing\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to art studio", "observation": "You move to the art studio.", "score": "0.13333333333333333", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\ta drawing\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the art studio. In it, you see: \n\ta table. On the table is: a glass cup (containing nothing).\n\tthe agent\n\ta substance called air\n\ta wood cup (containing blue paint)\n\ta wood cup (containing yellow paint)\n\ta wood cup (containing red paint)\n\ta paint closet. The paint closet door is closed. \n\ta large cupboard. The large cupboard door is closed. \nYou also see:\n\tA door to the hallway (that is open)", "score": "0.13333333333333333", "isCompleted": "false", "freelook": "This room is called the art studio. In it, you see: \n\ta table. On the table is: a glass cup (containing nothing).\n\tthe agent\n\ta substance called air\n\ta wood cup (containing blue paint)\n\ta wood cup (containing yellow paint)\n\ta wood cup (containing red paint)\n\ta paint closet. The paint closet door is closed. \n\ta large cupboard. The large cupboard door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "pour cup containing red paint in art studio in cup containing nothing in table", "observation": "You pour the contents of the wood cup into the glass cup.", "score": "0.13333333333333333", "isCompleted": "false", "freelook": "This room is called the art studio. In it, you see: \n\ta table. On the table is: a glass cup (containing nothing).\n\tthe agent\n\ta substance called air\n\ta wood cup (containing blue paint)\n\ta wood cup (containing yellow paint)\n\ta wood cup (containing red paint)\n\ta paint closet. The paint closet door is closed. \n\ta large cupboard. The large cupboard door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "pour cup containing blue paint in art studio in cup containing red paint in table", "observation": "You pour the contents of the wood cup into the glass cup.", "score": "0.16666666666666666", "isCompleted": "false", "freelook": "This room is called the art studio. In it, you see: \n\ta table. On the table is: a glass cup (containing red paint).\n\tthe agent\n\ta substance called air\n\ta wood cup (containing blue paint)\n\ta wood cup (containing yellow paint)\n\ta wood cup (containing nothing)\n\ta paint closet. The paint closet door is closed. \n\ta large cupboard. The large cupboard door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "mix cup containing blue paint and red paint", "observation": "Red and blue paint mix to produce violet paint.", "score": "0.26666666666666666", "isCompleted": "false", "freelook": "This room is called the art studio. In it, you see: \n\ta table. On the table is: a glass cup (containing red paint, blue paint).\n\tthe agent\n\ta substance called air\n\ta wood cup (containing nothing)\n\ta wood cup (containing yellow paint)\n\ta wood cup (containing nothing)\n\ta paint closet. The paint closet door is closed. \n\ta large cupboard. The large cupboard door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the art studio. In it, you see: \n\ta table. On the table is: a glass cup (containing violet paint).\n\tthe agent\n\ta substance called air\n\ta wood cup (containing nothing)\n\ta wood cup (containing yellow paint)\n\ta wood cup (containing nothing)\n\ta paint closet. The paint closet door is closed. \n\ta large cupboard. The large cupboard door is closed. \nYou also see:\n\tA door to the hallway (that is open)", "score": "0.26666666666666666", "isCompleted": "false", "freelook": "This room is called the art studio. In it, you see: \n\ta table. On the table is: a glass cup (containing violet paint).\n\tthe agent\n\ta substance called air\n\ta wood cup (containing nothing)\n\ta wood cup (containing yellow paint)\n\ta wood cup (containing nothing)\n\ta paint closet. The paint closet door is closed. \n\ta large cupboard. The large cupboard door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "focus on paint in cup containing violet paint", "observation": "You focus on the violet paint.", "score": "0.7666666666666666", "isCompleted": "false", "freelook": "This room is called the art studio. In it, you see: \n\ta table. On the table is: a glass cup (containing violet paint).\n\tthe agent\n\ta substance called air\n\ta wood cup (containing nothing)\n\ta wood cup (containing yellow paint)\n\ta wood cup (containing nothing)\n\ta paint closet. The paint closet door is closed. \n\ta large cupboard. The large cupboard door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.7666666666666666", "isCompleted": "false", "freelook": "This room is called the art studio. In it, you see: \n\ta table. On the table is: a glass cup (containing violet paint).\n\tthe agent\n\ta substance called air\n\ta wood cup (containing nothing)\n\ta wood cup (containing yellow paint)\n\ta wood cup (containing nothing)\n\ta paint closet. The paint closet door is closed. \n\ta large cupboard. The large cupboard door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "pour cup containing violet paint in cup containing violet paint", "observation": "You can't move something into itself.", "score": "0.7666666666666666", "isCompleted": "false", "freelook": "This room is called the art studio. In it, you see: \n\ta table. On the table is: a glass cup (containing violet paint).\n\tthe agent\n\ta substance called air\n\ta wood cup (containing nothing)\n\ta wood cup (containing yellow paint)\n\ta wood cup (containing nothing)\n\ta paint closet. The paint closet door is closed. \n\ta large cupboard. The large cupboard door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open cupboard", "observation": "The large cupboard is now open.", "score": "0.7666666666666666", "isCompleted": "false", "freelook": "This room is called the art studio. In it, you see: \n\ta table. On the table is: a glass cup (containing violet paint).\n\tthe agent\n\ta substance called air\n\ta wood cup (containing nothing)\n\ta wood cup (containing yellow paint)\n\ta wood cup (containing nothing)\n\ta paint closet. The paint closet door is closed. \n\ta large cupboard. The large cupboard door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "pour cup containing blue paint in cup containing violet paint", "observation": "You pour the contents of the wood cup into the glass cup.", "score": "0.8", "isCompleted": "false", "freelook": "This room is called the art studio. In it, you see: \n\ta table. On the table is: a glass cup (containing violet paint).\n\tthe agent\n\ta substance called air\n\ta wood cup (containing nothing)\n\ta wood cup (containing yellow paint)\n\ta wood cup (containing nothing)\n\ta paint closet. The paint closet door is closed. \n\ta large cupboard. The large cupboard door is open. In the large cupboard is: a wood cup (containing blue paint), a wood cup (containing yellow paint), a wood cup (containing red paint), a drawer.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "mix cup containing blue paint and violet paint", "observation": "Blue and violet paint mix to produce blue-violet paint.", "score": "0.8333333333333333", "isCompleted": "false", "freelook": "This room is called the art studio. In it, you see: \n\ta table. On the table is: a glass cup (containing violet paint, blue paint).\n\tthe agent\n\ta substance called air\n\ta wood cup (containing nothing)\n\ta wood cup (containing yellow paint)\n\ta wood cup (containing nothing)\n\ta paint closet. The paint closet door is closed. \n\ta large cupboard. The large cupboard door is open. In the large cupboard is: a wood cup (containing nothing), a wood cup (containing yellow paint), a wood cup (containing red paint), a drawer.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the art studio. In it, you see: \n\ta table. On the table is: a glass cup (containing blue-violet paint).\n\tthe agent\n\ta substance called air\n\ta wood cup (containing nothing)\n\ta wood cup (containing yellow paint)\n\ta wood cup (containing nothing)\n\ta paint closet. The paint closet door is closed. \n\ta large cupboard. The large cupboard door is open. In the large cupboard is: a wood cup (containing nothing), a wood cup (containing yellow paint), a wood cup (containing red paint), a drawer.\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.8333333333333333", "isCompleted": "false", "freelook": "This room is called the art studio. In it, you see: \n\ta table. On the table is: a glass cup (containing blue-violet paint).\n\tthe agent\n\ta substance called air\n\ta wood cup (containing nothing)\n\ta wood cup (containing yellow paint)\n\ta wood cup (containing nothing)\n\ta paint closet. The paint closet door is closed. \n\ta large cupboard. The large cupboard door is open. In the large cupboard is: a wood cup (containing nothing), a wood cup (containing yellow paint), a wood cup (containing red paint), a drawer.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "focus on blue-violet paint", "observation": "You focus on the blue-violet paint.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the art studio. In it, you see: \n\ta table. On the table is: a glass cup (containing blue-violet paint).\n\tthe agent\n\ta substance called air\n\ta wood cup (containing nothing)\n\ta wood cup (containing yellow paint)\n\ta wood cup (containing nothing)\n\ta paint closet. The paint closet door is closed. \n\ta large cupboard. The large cupboard door is open. In the large cupboard is: a wood cup (containing nothing), a wood cup (containing yellow paint), a wood cup (containing red paint), a drawer.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the art studio. In it, you see: \n\ta table. On the table is: a glass cup (containing blue-violet paint).\n\tthe agent\n\ta substance called air\n\ta wood cup (containing nothing)\n\ta wood cup (containing yellow paint)\n\ta wood cup (containing nothing)\n\ta paint closet. The paint closet door is closed. \n\ta large cupboard. The large cupboard door is open. In the large cupboard is: a wood cup (containing nothing), a wood cup (containing yellow paint), a wood cup (containing red paint), a drawer.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}]}} +{"id": "SciWorld_test_00036", "question": "Your task is to determine if water is electrically conductive. The water is located around the living room. First, focus on the water. If it is electrically conductive, place it in the blue box. If it is electrically nonconductive, place it in the orange box.", "answer": null, "metadata": {"taskIdx": 9, "taskName": "task-2a-test-conductivity", "variationIdx": 807, "goldPath": [{"action": "look around", "observation": "This room is called the art studio. In it, you see: \n\ta table. On the table is: a glass cup (containing nothing).\n\ta large cupboard. The large cupboard door is closed. \n\ta wood cup (containing red paint)\n\ta substance called air\n\ta wood cup (containing blue paint)\n\tthe agent\n\ta wood cup (containing yellow paint)\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the art studio. In it, you see: \n\ta table. On the table is: a glass cup (containing nothing).\n\ta large cupboard. The large cupboard door is closed. \n\ta wood cup (containing red paint)\n\ta substance called air\n\ta wood cup (containing blue paint)\n\tthe agent\n\ta wood cup (containing yellow paint)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the art studio. In it, you see: \n\ta table. On the table is: a glass cup (containing nothing).\n\ta large cupboard. The large cupboard door is closed. \n\ta wood cup (containing red paint)\n\ta substance called air\n\ta wood cup (containing blue paint)\n\tthe agent\n\ta wood cup (containing yellow paint)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the art studio. In it, you see: \n\ta table. On the table is: a glass cup (containing nothing).\n\ta large cupboard. The large cupboard door is closed. \n\ta wood cup (containing red paint)\n\ta substance called air\n\ta wood cup (containing blue paint)\n\tthe agent\n\ta wood cup (containing yellow paint)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the hallway. In it, you see: \n\ta finger painting\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta finger painting\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to workshop", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta finger painting\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to workshop", "observation": "You move to the workshop.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta finger painting\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the workshop. In it, you see: \n\ta table. On the table is: a green light bulb, which is off, a orange light bulb, which is off, a red light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta substance called air\n\tthe agent\n\ta orange box (containing nothing)\n\ta blue box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta table. On the table is: a green light bulb, which is off, a orange light bulb, which is off, a red light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta substance called air\n\tthe agent\n\ta orange box (containing nothing)\n\ta blue box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta table. On the table is: a green light bulb, which is off, a orange light bulb, which is off, a red light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta substance called air\n\tthe agent\n\ta orange box (containing nothing)\n\ta blue box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta table. On the table is: a green light bulb, which is off, a orange light bulb, which is off, a red light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta substance called air\n\tthe agent\n\ta orange box (containing nothing)\n\ta blue box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the hallway. In it, you see: \n\ta finger painting\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta finger painting\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to living room", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta finger painting\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to living room", "observation": "You move to the living room.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta finger painting\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the living room. In it, you see: \n\ta book shelf (containing A book (Sherlock Holmes) titled Sherlock Holmes by Arthur Conan Doyle)\n\ta couch. On the couch is: a white pillow.\n\ta substance called air\n\ta chair. On the chair is: nothing.\n\ta table. On the table is: nothing.\n\ta painting\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the living room. In it, you see: \n\ta book shelf (containing A book (Sherlock Holmes) titled Sherlock Holmes by Arthur Conan Doyle)\n\ta couch. On the couch is: a white pillow.\n\ta substance called air\n\ta chair. On the chair is: nothing.\n\ta table. On the table is: nothing.\n\ta painting\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the living room. In it, you see: \n\ta book shelf (containing A book (Sherlock Holmes) titled Sherlock Holmes by Arthur Conan Doyle)\n\ta couch. On the couch is: a white pillow.\n\ta substance called air\n\ta chair. On the chair is: nothing.\n\ta table. On the table is: nothing.\n\ta painting\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the living room. In it, you see: \n\ta book shelf (containing A book (Sherlock Holmes) titled Sherlock Holmes by Arthur Conan Doyle)\n\ta couch. On the couch is: a white pillow.\n\ta substance called air\n\ta chair. On the chair is: nothing.\n\ta table. On the table is: nothing.\n\ta painting\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the hallway. In it, you see: \n\ta finger painting\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta finger painting\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to bedroom", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta finger painting\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to bedroom", "observation": "You move to the bedroom.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta finger painting\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the bedroom. In it, you see: \n\ta table. On the table is: nothing.\n\ta bed. On the bed is: a mattress. On the mattress is: a white pillow..\n\ta closet. The closet door is closed. \n\ta book shelf (containing A book (The Foundations of the Origin of Species) titled The Foundations of the Origin of Species by Charles Darwin, A book (The Foundations of the Origin of Species) titled The Foundations of the Origin of Species by Charles Darwin, A book (The Foundations of the Origin of Species) titled The Foundations of the Origin of Species by Charles Darwin)\n\ta picture\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the bedroom. In it, you see: \n\ta table. On the table is: nothing.\n\ta bed. On the bed is: a mattress. On the mattress is: a white pillow..\n\ta closet. The closet door is closed. \n\ta book shelf (containing A book (The Foundations of the Origin of Species) titled The Foundations of the Origin of Species by Charles Darwin, A book (The Foundations of the Origin of Species) titled The Foundations of the Origin of Species by Charles Darwin, A book (The Foundations of the Origin of Species) titled The Foundations of the Origin of Species by Charles Darwin)\n\ta picture\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the bedroom. In it, you see: \n\ta table. On the table is: nothing.\n\ta bed. On the bed is: a mattress. On the mattress is: a white pillow..\n\ta closet. The closet door is closed. \n\ta book shelf (containing A book (The Foundations of the Origin of Species) titled The Foundations of the Origin of Species by Charles Darwin, A book (The Foundations of the Origin of Species) titled The Foundations of the Origin of Species by Charles Darwin, A book (The Foundations of the Origin of Species) titled The Foundations of the Origin of Species by Charles Darwin)\n\ta picture\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the bedroom. In it, you see: \n\ta table. On the table is: nothing.\n\ta bed. On the bed is: a mattress. On the mattress is: a white pillow..\n\ta closet. The closet door is closed. \n\ta book shelf (containing A book (The Foundations of the Origin of Species) titled The Foundations of the Origin of Species by Charles Darwin, A book (The Foundations of the Origin of Species) titled The Foundations of the Origin of Species by Charles Darwin, A book (The Foundations of the Origin of Species) titled The Foundations of the Origin of Species by Charles Darwin)\n\ta picture\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the hallway. In it, you see: \n\ta finger painting\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta finger painting\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to green house", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta finger painting\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to green house", "observation": "You move to the green house.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta finger painting\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: nothing.\n\ta shovel\n\ta bee hive. The bee hive door is closed. \n\ta jug (containing nothing)\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: nothing.\n\ta shovel\n\ta bee hive. The bee hive door is closed. \n\ta jug (containing nothing)\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: nothing.\n\ta shovel\n\ta bee hive. The bee hive door is closed. \n\ta jug (containing nothing)\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "activate sink", "observation": "The sink is now activated.", "score": "0.09523809523809523", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing nothing).\n\ta shovel\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "deactivate sink", "observation": "The sink is now deactivated.", "score": "0.09523809523809523", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta shovel\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "pick up jug", "observation": "You move the jug to the inventory.", "score": "0.09523809523809523", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta shovel\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "focus on substance in jug", "observation": "You focus on the water.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: nothing.\n\ta shovel\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta jug (containing a substance called water)\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: nothing.\n\ta shovel\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta jug (containing a substance called water)\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: nothing.\n\ta shovel\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta jug (containing a substance called water)\n\tan orange\n"}, {"action": "open door to workshop", "observation": "The door is already open.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta finger painting\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\ta jug (containing a substance called water)\n\tan orange\n"}, {"action": "go to workshop", "observation": "You move to the workshop.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta finger painting\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\ta jug (containing a substance called water)\n\tan orange\n"}, {"action": "drop jug", "observation": "You move the jug to the workshop.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta table. On the table is: a green light bulb, which is off, a orange light bulb, which is off, a red light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta substance called air\n\tthe agent\n\ta orange box (containing nothing)\n\ta blue box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta jug (containing a substance called water)\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the workshop. In it, you see: \n\ta table. On the table is: a green light bulb, which is off, a orange light bulb, which is off, a red light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta substance called air\n\ta jug (containing a substance called water)\n\tthe agent\n\ta orange box (containing nothing)\n\ta blue box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta table. On the table is: a green light bulb, which is off, a orange light bulb, which is off, a red light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta substance called air\n\ta jug (containing a substance called water)\n\tthe agent\n\ta orange box (containing nothing)\n\ta blue box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect battery anode to blue wire terminal 1", "observation": "anode on battery is now connected to terminal 1 on blue wire", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta table. On the table is: a green light bulb, which is off, a orange light bulb, which is off, a red light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta substance called air\n\ta jug (containing a substance called water)\n\tthe agent\n\ta orange box (containing nothing)\n\ta blue box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect battery cathode to green wire terminal 1", "observation": "cathode on battery is now connected to terminal 1 on green wire", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta table. On the table is: a green light bulb, which is off, a orange light bulb, which is off, a red light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta substance called air\n\ta jug (containing a substance called water)\n\tthe agent\n\ta orange box (containing nothing)\n\ta blue box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect blue wire terminal 2 to cathode in green light bulb", "observation": "terminal 2 on blue wire is now connected to cathode on green light bulb", "score": "0.6428571428571428", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta table. On the table is: a green light bulb, which is off, a orange light bulb, which is off, a red light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta substance called air\n\ta jug (containing a substance called water)\n\tthe agent\n\ta orange box (containing nothing)\n\ta blue box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect yellow wire terminal 2 to anode in green light bulb", "observation": "terminal 2 on yellow wire is now connected to anode on green light bulb", "score": "0.6428571428571428", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta table. On the table is: a green light bulb, which is off, a orange light bulb, which is off, a red light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta substance called air\n\ta jug (containing a substance called water)\n\tthe agent\n\ta orange box (containing nothing)\n\ta blue box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect water terminal 1 to green wire terminal 2", "observation": "terminal 1 on water is now connected to terminal 2 on green wire", "score": "0.7380952380952381", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta table. On the table is: a green light bulb, which is off, a orange light bulb, which is off, a red light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta substance called air\n\ta jug (containing a substance called water)\n\tthe agent\n\ta orange box (containing nothing)\n\ta blue box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect water terminal 2 to yellow wire terminal 1", "observation": "terminal 2 on water is now connected to terminal 1 on yellow wire", "score": "0.8333333333333333", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta table. On the table is: a green light bulb, which is off, a orange light bulb, which is off, a red light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta substance called air\n\ta jug (containing a substance called water)\n\tthe agent\n\ta orange box (containing nothing)\n\ta blue box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.8333333333333333", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta table. On the table is: a green light bulb, which is off, a orange light bulb, which is off, a red light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta substance called air\n\ta jug (containing a substance called water)\n\tthe agent\n\ta orange box (containing nothing)\n\ta blue box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.8333333333333333", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta table. On the table is: a green light bulb, which is off, a orange light bulb, which is off, a red light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta substance called air\n\ta jug (containing a substance called water)\n\tthe agent\n\ta orange box (containing nothing)\n\ta blue box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the workshop. In it, you see: \n\ta table. On the table is: a green light bulb, which is off, a orange light bulb, which is off, a red light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta substance called air\n\ta jug (containing a substance called water)\n\tthe agent\n\ta orange box (containing nothing)\n\ta blue box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.8333333333333333", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta table. On the table is: a green light bulb, which is off, a orange light bulb, which is off, a red light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta substance called air\n\ta jug (containing a substance called water)\n\tthe agent\n\ta orange box (containing nothing)\n\ta blue box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "move jug to orange box", "observation": "You move the jug to the orange box.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the workshop. In it, you see: \n\ta table. On the table is: a green light bulb, which is off, a orange light bulb, which is off, a red light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta substance called air\n\ta jug (containing a substance called water)\n\tthe agent\n\ta orange box (containing nothing)\n\ta blue box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the workshop. In it, you see: \n\ta table. On the table is: a green light bulb, which is off, a orange light bulb, which is off, a red light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a blue wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta substance called air\n\tthe agent\n\ta orange box (containing a jug (containing a substance called water))\n\ta blue box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}]}} +{"id": "SciWorld_test_00037", "question": "Your task is to use chemistry to create the substance 'peanut butter with banana sandwhich'. A recipe and some of the ingredients might be found near the workshop. When you are done, focus on the peanut butter with banana sandwhich.", "answer": null, "metadata": {"taskIdx": 17, "taskName": "task-5-chemistry-mix", "variationIdx": 29, "goldPath": [{"action": "look around", "observation": "This outside location is called the outside. Here you see: \n\ta substance called wood\n\tthe ground\n\tthe agent\n\ta substance called air\n\ta fountain (containing nothing)\n\ta fire pit (containing nothing)\n\tan axe\nYou also see:\n\tA door to the foundry (that is open)\n\tA door to the green house (that is open)\n\tA door to the kitchen (that is open)", "score": "0.0", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\ta substance called wood\n\tthe ground\n\tthe agent\n\ta substance called air\n\ta fountain (containing nothing)\n\ta fire pit (containing nothing)\n\tan axe\nYou also see:\n\tA door to the foundry (that is open)\n\tA door to the green house (that is open)\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to kitchen", "observation": "The door is already open.", "score": "0.0", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\ta substance called wood\n\tthe ground\n\tthe agent\n\ta substance called air\n\ta fountain (containing nothing)\n\ta fire pit (containing nothing)\n\tan axe\nYou also see:\n\tA door to the foundry (that is open)\n\tA door to the green house (that is open)\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to kitchen", "observation": "You move to the kitchen.", "score": "0.14285714285714285", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\ta substance called wood\n\tthe ground\n\tthe agent\n\ta substance called air\n\ta fountain (containing a substance called water)\n\ta fire pit (containing nothing)\n\tan axe\nYou also see:\n\tA door to the foundry (that is open)\n\tA door to the green house (that is open)\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open cupboard", "observation": "The cupboard is now open.", "score": "0.14285714285714285", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta stopwatch, which is deactivated. \n\ta cupboard. The cupboard door is closed. \n\ta chair. On the chair is: nothing.\n\ta substance called soap\n\tthe agent\n\ta counter. On the counter is: a drawer, a bowl (containing an orange, a potato, a red apple, a banana).\n\ta table. On the table is: a glass cup (containing nothing).\n\ta glass jar (containing a substance called sodium chloride)\n\ta painting\n\ta freezer. The freezer door is closed. \n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta stove, which is turned off. On the stove is: nothing.\n\ta sink, which is turned off. In the sink is: nothing.\n\ta lighter\n\ta fridge. The fridge door is closed. \n\ta substance called air\n\ta oven, which is turned off. The oven door is closed. \nYou also see:\n\tA door to the bathroom (that is open)\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "pick up metal pot", "observation": "You move the metal pot to the inventory.", "score": "0.14285714285714285", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta stopwatch, which is deactivated. \n\ta cupboard. The cupboard door is open. In the cupboard is: a ceramic cup (containing nothing), a tin cup (containing nothing), a drawer, a metal pot (containing nothing).\n\ta chair. On the chair is: nothing.\n\ta substance called soap\n\tthe agent\n\ta counter. On the counter is: a drawer, a bowl (containing an orange, a potato, a red apple, a banana).\n\ta table. On the table is: a glass cup (containing nothing).\n\ta glass jar (containing a substance called sodium chloride)\n\ta painting\n\ta freezer. The freezer door is closed. \n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta stove, which is turned off. On the stove is: nothing.\n\ta sink, which is turned off. In the sink is: nothing.\n\ta lighter\n\ta fridge. The fridge door is closed. \n\ta substance called air\n\ta oven, which is turned off. The oven door is closed. \nYou also see:\n\tA door to the bathroom (that is open)\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.14285714285714285", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta stopwatch, which is deactivated. \n\ta cupboard. The cupboard door is open. In the cupboard is: a ceramic cup (containing nothing), a tin cup (containing nothing), a drawer.\n\ta chair. On the chair is: nothing.\n\ta substance called soap\n\tthe agent\n\ta counter. On the counter is: a drawer, a bowl (containing an orange, a potato, a red apple, a banana).\n\ta table. On the table is: a glass cup (containing nothing).\n\ta glass jar (containing a substance called sodium chloride)\n\ta painting\n\ta freezer. The freezer door is closed. \n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta stove, which is turned off. On the stove is: nothing.\n\ta sink, which is turned off. In the sink is: nothing.\n\ta lighter\n\ta fridge. The fridge door is closed. \n\ta substance called air\n\ta oven, which is turned off. The oven door is closed. \nYou also see:\n\tA door to the bathroom (that is open)\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta metal pot (containing nothing)\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.14285714285714285", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta stopwatch, which is deactivated. \n\ta cupboard. The cupboard door is open. In the cupboard is: a ceramic cup (containing nothing), a tin cup (containing nothing), a drawer.\n\ta chair. On the chair is: nothing.\n\ta substance called soap\n\tthe agent\n\ta counter. On the counter is: a drawer, a bowl (containing an orange, a potato, a red apple, a banana).\n\ta table. On the table is: a glass cup (containing nothing).\n\ta glass jar (containing a substance called sodium chloride)\n\ta painting\n\ta freezer. The freezer door is closed. \n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta stove, which is turned off. On the stove is: nothing.\n\ta sink, which is turned off. In the sink is: nothing.\n\ta lighter\n\ta fridge. The fridge door is closed. \n\ta substance called air\n\ta oven, which is turned off. The oven door is closed. \nYou also see:\n\tA door to the bathroom (that is open)\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta metal pot (containing nothing)\n\tan orange\n"}, {"action": "open door to workshop", "observation": "The door is already open.", "score": "0.14285714285714285", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\tthe agent\n\ta finger painting\n\ta substance called air\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\ta metal pot (containing nothing)\n\tan orange\n"}, {"action": "go to workshop", "observation": "You move to the workshop.", "score": "0.2857142857142857", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\tthe agent\n\ta finger painting\n\ta substance called air\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\ta metal pot (containing nothing)\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the workshop. In it, you see: \n\tA recipe titled instructions to make peanut butter with banana sandwhich\n\ta substance called air\n\ta banana\n\tthe agent\n\ta table. On the table is: a battery, a black wire, a red light bulb, which is off, a switch, which is off, a green wire, a orange wire, a orange light bulb, which is off, a green light bulb, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tpeanut\n\tbread\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.2857142857142857", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tA recipe titled instructions to make peanut butter with banana sandwhich\n\ta substance called air\n\ta banana\n\tthe agent\n\ta table. On the table is: a battery, a black wire, a red light bulb, which is off, a switch, which is off, a green wire, a orange wire, a orange light bulb, which is off, a green light bulb, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tpeanut\n\tbread\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta metal pot (containing nothing)\n\tan orange\n"}, {"action": "pick up recipe", "observation": "You move the recipe to the inventory.", "score": "0.2857142857142857", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tA recipe titled instructions to make peanut butter with banana sandwhich\n\ta substance called air\n\ta banana\n\tthe agent\n\ta table. On the table is: a battery, a black wire, a red light bulb, which is off, a switch, which is off, a green wire, a orange wire, a orange light bulb, which is off, a green light bulb, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tpeanut\n\tbread\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta metal pot (containing nothing)\n\tan orange\n"}, {"action": "read recipe in inventory", "observation": "The recipe reads:\nTo make peanut butter with banana sandwhich, you need to mix peanut, banana, bread.", "score": "0.3571428571428571", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta banana\n\tthe agent\n\ta table. On the table is: a battery, a black wire, a red light bulb, which is off, a switch, which is off, a green wire, a orange wire, a orange light bulb, which is off, a green light bulb, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tpeanut\n\tbread\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tA recipe titled instructions to make peanut butter with banana sandwhich\n\ta metal pot (containing nothing)\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta banana\n\tthe agent\n\ta table. On the table is: a battery, a black wire, a red light bulb, which is off, a switch, which is off, a green wire, a orange wire, a orange light bulb, which is off, a green light bulb, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tpeanut\n\tbread\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.3571428571428571", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta banana\n\tthe agent\n\ta table. On the table is: a battery, a black wire, a red light bulb, which is off, a switch, which is off, a green wire, a orange wire, a orange light bulb, which is off, a green light bulb, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tpeanut\n\tbread\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tA recipe titled instructions to make peanut butter with banana sandwhich\n\ta metal pot (containing nothing)\n\tan orange\n"}, {"action": "pick up peanut", "observation": "You move the peanut to the inventory.", "score": "0.3571428571428571", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta banana\n\tthe agent\n\ta table. On the table is: a battery, a black wire, a red light bulb, which is off, a switch, which is off, a green wire, a orange wire, a orange light bulb, which is off, a green light bulb, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tpeanut\n\tbread\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tA recipe titled instructions to make peanut butter with banana sandwhich\n\ta metal pot (containing nothing)\n\tan orange\n"}, {"action": "move peanut to metal pot", "observation": "You move the peanut to the metal pot.", "score": "0.3571428571428571", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta banana\n\tthe agent\n\ta table. On the table is: a battery, a black wire, a red light bulb, which is off, a switch, which is off, a green wire, a orange wire, a orange light bulb, which is off, a green light bulb, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tbread\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tA recipe titled instructions to make peanut butter with banana sandwhich\n\ta metal pot (containing nothing)\n\tan orange\n\tpeanut\n"}, {"action": "pick up banana", "observation": "You move the banana to the inventory.", "score": "0.3571428571428571", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta banana\n\tthe agent\n\ta table. On the table is: a battery, a black wire, a red light bulb, which is off, a switch, which is off, a green wire, a orange wire, a orange light bulb, which is off, a green light bulb, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tbread\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tA recipe titled instructions to make peanut butter with banana sandwhich\n\ta metal pot (containing peanut)\n\tan orange\n"}, {"action": "move banana to metal pot", "observation": "You move the banana to the metal pot.", "score": "0.3571428571428571", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tthe agent\n\ta table. On the table is: a battery, a black wire, a red light bulb, which is off, a switch, which is off, a green wire, a orange wire, a orange light bulb, which is off, a green light bulb, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tbread\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tA recipe titled instructions to make peanut butter with banana sandwhich\n\ta banana\n\ta metal pot (containing peanut)\n\tan orange\n"}, {"action": "pick up bread", "observation": "You move the bread to the inventory.", "score": "0.3571428571428571", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tthe agent\n\ta table. On the table is: a battery, a black wire, a red light bulb, which is off, a switch, which is off, a green wire, a orange wire, a orange light bulb, which is off, a green light bulb, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tbread\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tA recipe titled instructions to make peanut butter with banana sandwhich\n\ta metal pot (containing a banana, peanut)\n\tan orange\n"}, {"action": "move bread to metal pot", "observation": "You move the bread to the metal pot.", "score": "0.4285714285714285", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tthe agent\n\ta table. On the table is: a battery, a black wire, a red light bulb, which is off, a switch, which is off, a green wire, a orange wire, a orange light bulb, which is off, a green light bulb, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tA recipe titled instructions to make peanut butter with banana sandwhich\n\ta metal pot (containing a banana, peanut)\n\tan orange\n\tbread\n"}, {"action": "examine metal pot", "observation": "a metal pot (containing a banana, peanut, bread)", "score": "0.4285714285714285", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tthe agent\n\ta table. On the table is: a battery, a black wire, a red light bulb, which is off, a switch, which is off, a green wire, a orange wire, a orange light bulb, which is off, a green light bulb, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tA recipe titled instructions to make peanut butter with banana sandwhich\n\ta metal pot (containing a banana, peanut, bread)\n\tan orange\n"}, {"action": "mix metal pot", "observation": "Bread and peanuts and jam mix to produce a peanut butter with banana sandwhich.", "score": "0.4999999999999999", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tthe agent\n\ta table. On the table is: a battery, a black wire, a red light bulb, which is off, a switch, which is off, a green wire, a orange wire, a orange light bulb, which is off, a green light bulb, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tA recipe titled instructions to make peanut butter with banana sandwhich\n\ta metal pot (containing a banana, peanut, bread)\n\tan orange\n"}, {"action": "focus on peanut butter with banana sandwhich", "observation": "You focus on the peanut butter with banana sandwhich.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tthe agent\n\ta table. On the table is: a battery, a black wire, a red light bulb, which is off, a switch, which is off, a green wire, a orange wire, a orange light bulb, which is off, a green light bulb, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tA recipe titled instructions to make peanut butter with banana sandwhich\n\ta metal pot (containing peanut butter with banana sandwhich)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tthe agent\n\ta table. On the table is: a battery, a black wire, a red light bulb, which is off, a switch, which is off, a green wire, a orange wire, a orange light bulb, which is off, a green light bulb, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tA recipe titled instructions to make peanut butter with banana sandwhich\n\ta metal pot (containing peanut butter with banana sandwhich)\n\tan orange\n"}]}} +{"id": "SciWorld_test_00038", "question": "Your task is to determine which of the two inclined planes (titanium, soapy water) has the most friction. After completing your experiment, focus on the inclined plane with the most friction.", "answer": null, "metadata": {"taskIdx": 26, "taskName": "task-8-inclined-plane-friction-(named-surfaces)", "variationIdx": 1362, "goldPath": [{"action": "look around", "observation": "This room is called the bathroom. In it, you see: \n\ta toilet. In the toilet is: a substance called water, A drain, which is open.\n\ta glass cup (containing nothing)\n\ta substance called air\n\ta sink, which is turned off. In the sink is: nothing.\n\tthe agent\n\ta bath tub, which is turned off. In the bath tub is: nothing.\n\ta finger painting\nYou also see:\n\tA door to the kitchen (that is open)", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the bathroom. In it, you see: \n\ta toilet. In the toilet is: a substance called water, A drain, which is open.\n\ta glass cup (containing nothing)\n\ta substance called air\n\ta sink, which is turned off. In the sink is: nothing.\n\tthe agent\n\ta bath tub, which is turned off. In the bath tub is: nothing.\n\ta finger painting\nYou also see:\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to kitchen", "observation": "The door is already open.", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the bathroom. In it, you see: \n\ta toilet. In the toilet is: a substance called water, A drain, which is open.\n\ta glass cup (containing nothing)\n\ta substance called air\n\ta sink, which is turned off. In the sink is: nothing.\n\tthe agent\n\ta bath tub, which is turned off. In the bath tub is: nothing.\n\ta finger painting\nYou also see:\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to kitchen", "observation": "You move to the kitchen.", "score": "0.05", "isCompleted": "false", "freelook": "This room is called the bathroom. In it, you see: \n\ta toilet. In the toilet is: a substance called water, A drain, which is closed.\n\ta glass cup (containing nothing)\n\ta substance called air\n\ta sink, which is turned off. In the sink is: nothing.\n\tthe agent\n\ta bath tub, which is turned off. In the bath tub is: nothing.\n\ta finger painting\nYou also see:\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.05", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta substance called soap\n\ta table. On the table is: a glass cup (containing nothing).\n\ta stove, which is turned off. On the stove is: nothing.\n\ta stopwatch, which is deactivated. \n\ta counter. On the counter is: a drawer, a bowl (containing an orange, a red apple, a banana, a potato).\n\ta cupboard. The cupboard door is closed. \n\ta freezer. The freezer door is closed. \n\ta lighter\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta fridge. The fridge door is closed. \n\tthe agent\n\ta substance called air\n\ta sink, which is turned off. In the sink is: nothing.\n\ta glass jar (containing a substance called sodium chloride)\n\ta oven, which is turned off. The oven door is closed. \n\ta painting\n\ta chair. On the chair is: nothing.\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.05", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta substance called soap\n\ta table. On the table is: a glass cup (containing nothing).\n\ta stove, which is turned off. On the stove is: nothing.\n\ta stopwatch, which is deactivated. \n\ta counter. On the counter is: a drawer, a bowl (containing an orange, a red apple, a banana, a potato).\n\ta cupboard. The cupboard door is closed. \n\ta freezer. The freezer door is closed. \n\ta lighter\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta fridge. The fridge door is closed. \n\tthe agent\n\ta substance called air\n\ta sink, which is turned off. In the sink is: nothing.\n\ta glass jar (containing a substance called sodium chloride)\n\ta oven, which is turned off. The oven door is closed. \n\ta painting\n\ta chair. On the chair is: nothing.\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to workshop", "observation": "The door is already open.", "score": "0.05", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta picture\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to workshop", "observation": "You move to the workshop.", "score": "0.1", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta picture\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane with a soapy water surface\n\ta table. On the table is: a battery, a orange wire, a green light bulb, which is off, a violet light bulb, which is off, a blue wire, a black wire, a orange light bulb, which is off, a switch, which is off.\n\ta stopwatch, which is deactivated. \n\ta wood block\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.1", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane with a soapy water surface\n\ta table. On the table is: a battery, a orange wire, a green light bulb, which is off, a violet light bulb, which is off, a blue wire, a black wire, a orange light bulb, which is off, a switch, which is off.\n\ta stopwatch, which is deactivated. \n\ta wood block\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "pick up stopwatch", "observation": "You move the stopwatch to the inventory.", "score": "0.1", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane with a soapy water surface\n\ta table. On the table is: a battery, a orange wire, a green light bulb, which is off, a violet light bulb, which is off, a blue wire, a black wire, a orange light bulb, which is off, a switch, which is off.\n\ta stopwatch, which is deactivated. \n\ta wood block\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "move block to inclined plane with a soapy water surface", "observation": "You move the wood block to the inclined plane.", "score": "0.15000000000000002", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane with a soapy water surface\n\ta table. On the table is: a battery, a orange wire, a green light bulb, which is off, a violet light bulb, which is off, a blue wire, a black wire, a orange light bulb, which is off, a switch, which is off.\n\ta wood block\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is deactivated. The time reads 0 ticks.\n\tan orange\n"}, {"action": "activate stopwatch in inventory", "observation": "The stopwatch is now activated.", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane with a soapy water surface, with: a wood block approximately 7% down the plane\n\ta table. On the table is: a battery, a orange wire, a green light bulb, which is off, a violet light bulb, which is off, a blue wire, a black wire, a orange light bulb, which is off, a switch, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is deactivated. The time reads 0 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a soapy water surface", "observation": "an inclined plane with a soapy water surface, with: a wood block approximately 13% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane with a soapy water surface, with: a wood block approximately 13% down the plane\n\ta table. On the table is: a battery, a orange wire, a green light bulb, which is off, a violet light bulb, which is off, a blue wire, a black wire, a orange light bulb, which is off, a switch, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 1 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a soapy water surface", "observation": "an inclined plane with a soapy water surface, with: a wood block approximately 20% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane with a soapy water surface, with: a wood block approximately 20% down the plane\n\ta table. On the table is: a battery, a orange wire, a green light bulb, which is off, a violet light bulb, which is off, a blue wire, a black wire, a orange light bulb, which is off, a switch, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 2 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a soapy water surface", "observation": "an inclined plane with a soapy water surface, with: a wood block approximately 27% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane with a soapy water surface, with: a wood block approximately 27% down the plane\n\ta table. On the table is: a battery, a orange wire, a green light bulb, which is off, a violet light bulb, which is off, a blue wire, a black wire, a orange light bulb, which is off, a switch, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 3 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a soapy water surface", "observation": "an inclined plane with a soapy water surface, with: a wood block approximately 33% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane with a soapy water surface, with: a wood block approximately 33% down the plane\n\ta table. On the table is: a battery, a orange wire, a green light bulb, which is off, a violet light bulb, which is off, a blue wire, a black wire, a orange light bulb, which is off, a switch, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 4 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a soapy water surface", "observation": "an inclined plane with a soapy water surface, with: a wood block approximately 40% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane with a soapy water surface, with: a wood block approximately 40% down the plane\n\ta table. On the table is: a battery, a orange wire, a green light bulb, which is off, a violet light bulb, which is off, a blue wire, a black wire, a orange light bulb, which is off, a switch, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 5 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a soapy water surface", "observation": "an inclined plane with a soapy water surface, with: a wood block approximately 47% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane with a soapy water surface, with: a wood block approximately 47% down the plane\n\ta table. On the table is: a battery, a orange wire, a green light bulb, which is off, a violet light bulb, which is off, a blue wire, a black wire, a orange light bulb, which is off, a switch, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 6 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a soapy water surface", "observation": "an inclined plane with a soapy water surface, with: a wood block approximately 53% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane with a soapy water surface, with: a wood block approximately 53% down the plane\n\ta table. On the table is: a battery, a orange wire, a green light bulb, which is off, a violet light bulb, which is off, a blue wire, a black wire, a orange light bulb, which is off, a switch, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 7 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a soapy water surface", "observation": "an inclined plane with a soapy water surface, with: a wood block approximately 60% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane with a soapy water surface, with: a wood block approximately 60% down the plane\n\ta table. On the table is: a battery, a orange wire, a green light bulb, which is off, a violet light bulb, which is off, a blue wire, a black wire, a orange light bulb, which is off, a switch, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 8 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a soapy water surface", "observation": "an inclined plane with a soapy water surface, with: a wood block approximately 66% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane with a soapy water surface, with: a wood block approximately 66% down the plane\n\ta table. On the table is: a battery, a orange wire, a green light bulb, which is off, a violet light bulb, which is off, a blue wire, a black wire, a orange light bulb, which is off, a switch, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 9 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a soapy water surface", "observation": "an inclined plane with a soapy water surface, with: a wood block approximately 73% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane with a soapy water surface, with: a wood block approximately 73% down the plane\n\ta table. On the table is: a battery, a orange wire, a green light bulb, which is off, a violet light bulb, which is off, a blue wire, a black wire, a orange light bulb, which is off, a switch, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 10 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a soapy water surface", "observation": "an inclined plane with a soapy water surface, with: a wood block approximately 80% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane with a soapy water surface, with: a wood block approximately 80% down the plane\n\ta table. On the table is: a battery, a orange wire, a green light bulb, which is off, a violet light bulb, which is off, a blue wire, a black wire, a orange light bulb, which is off, a switch, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 11 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a soapy water surface", "observation": "an inclined plane with a soapy water surface, with: a wood block approximately 86% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane with a soapy water surface, with: a wood block approximately 86% down the plane\n\ta table. On the table is: a battery, a orange wire, a green light bulb, which is off, a violet light bulb, which is off, a blue wire, a black wire, a orange light bulb, which is off, a switch, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 12 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a soapy water surface", "observation": "an inclined plane with a soapy water surface, with: a wood block approximately 93% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane with a soapy water surface, with: a wood block approximately 93% down the plane\n\ta table. On the table is: a battery, a orange wire, a green light bulb, which is off, a violet light bulb, which is off, a blue wire, a black wire, a orange light bulb, which is off, a switch, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 13 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a soapy water surface", "observation": "an inclined plane with a soapy water surface, with: a wood block approximately 100% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane with a soapy water surface, with: a wood block approximately 100% down the plane\n\ta table. On the table is: a battery, a orange wire, a green light bulb, which is off, a violet light bulb, which is off, a blue wire, a black wire, a orange light bulb, which is off, a switch, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 14 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a soapy water surface", "observation": "an inclined plane with a soapy water surface, with: a wood block at the bottom of the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane with a soapy water surface, with: a wood block at the bottom of the plane\n\ta table. On the table is: a battery, a orange wire, a green light bulb, which is off, a violet light bulb, which is off, a blue wire, a black wire, a orange light bulb, which is off, a switch, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 15 ticks.\n\tan orange\n"}, {"action": "deactivate stopwatch in inventory", "observation": "The stopwatch is now deactivated.", "score": "0.25", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane with a soapy water surface, with: a wood block at the bottom of the plane\n\ta table. On the table is: a battery, a orange wire, a green light bulb, which is off, a violet light bulb, which is off, a blue wire, a black wire, a orange light bulb, which is off, a switch, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 16 ticks.\n\tan orange\n"}, {"action": "examine stopwatch in inventory", "observation": "a stopwatch, which is deactivated. The time reads 16 ticks.", "score": "0.3", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane with a soapy water surface, with: a wood block at the bottom of the plane\n\ta table. On the table is: a battery, a orange wire, a green light bulb, which is off, a violet light bulb, which is off, a blue wire, a black wire, a orange light bulb, which is off, a switch, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is deactivated. The time reads 16 ticks.\n\tan orange\n"}, {"action": "move block to inclined plane with a titanium surface", "observation": "You move the wood block to the inclined plane.", "score": "0.35", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane with a soapy water surface, with: a wood block at the bottom of the plane\n\ta table. On the table is: a battery, a orange wire, a green light bulb, which is off, a violet light bulb, which is off, a blue wire, a black wire, a orange light bulb, which is off, a switch, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a titanium surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is deactivated. The time reads 16 ticks.\n\tan orange\n"}, {"action": "activate stopwatch in inventory", "observation": "The stopwatch is now activated.", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane with a soapy water surface\n\ta table. On the table is: a battery, a orange wire, a green light bulb, which is off, a violet light bulb, which is off, a blue wire, a black wire, a orange light bulb, which is off, a switch, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a titanium surface, with: a wood block approximately 7% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is deactivated. The time reads 16 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a titanium surface", "observation": "an inclined plane with a titanium surface, with: a wood block approximately 14% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane with a soapy water surface\n\ta table. On the table is: a battery, a orange wire, a green light bulb, which is off, a violet light bulb, which is off, a blue wire, a black wire, a orange light bulb, which is off, a switch, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a titanium surface, with: a wood block approximately 14% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 1 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a titanium surface", "observation": "an inclined plane with a titanium surface, with: a wood block approximately 21% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane with a soapy water surface\n\ta table. On the table is: a battery, a orange wire, a green light bulb, which is off, a violet light bulb, which is off, a blue wire, a black wire, a orange light bulb, which is off, a switch, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a titanium surface, with: a wood block approximately 21% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 2 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a titanium surface", "observation": "an inclined plane with a titanium surface, with: a wood block approximately 28% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane with a soapy water surface\n\ta table. On the table is: a battery, a orange wire, a green light bulb, which is off, a violet light bulb, which is off, a blue wire, a black wire, a orange light bulb, which is off, a switch, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a titanium surface, with: a wood block approximately 28% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 3 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a titanium surface", "observation": "an inclined plane with a titanium surface, with: a wood block approximately 35% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane with a soapy water surface\n\ta table. On the table is: a battery, a orange wire, a green light bulb, which is off, a violet light bulb, which is off, a blue wire, a black wire, a orange light bulb, which is off, a switch, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a titanium surface, with: a wood block approximately 35% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 4 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a titanium surface", "observation": "an inclined plane with a titanium surface, with: a wood block approximately 42% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane with a soapy water surface\n\ta table. On the table is: a battery, a orange wire, a green light bulb, which is off, a violet light bulb, which is off, a blue wire, a black wire, a orange light bulb, which is off, a switch, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a titanium surface, with: a wood block approximately 42% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 5 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a titanium surface", "observation": "an inclined plane with a titanium surface, with: a wood block approximately 49% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane with a soapy water surface\n\ta table. On the table is: a battery, a orange wire, a green light bulb, which is off, a violet light bulb, which is off, a blue wire, a black wire, a orange light bulb, which is off, a switch, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a titanium surface, with: a wood block approximately 49% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 6 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a titanium surface", "observation": "an inclined plane with a titanium surface, with: a wood block approximately 57% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane with a soapy water surface\n\ta table. On the table is: a battery, a orange wire, a green light bulb, which is off, a violet light bulb, which is off, a blue wire, a black wire, a orange light bulb, which is off, a switch, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a titanium surface, with: a wood block approximately 57% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 7 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a titanium surface", "observation": "an inclined plane with a titanium surface, with: a wood block approximately 64% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane with a soapy water surface\n\ta table. On the table is: a battery, a orange wire, a green light bulb, which is off, a violet light bulb, which is off, a blue wire, a black wire, a orange light bulb, which is off, a switch, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a titanium surface, with: a wood block approximately 64% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 8 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a titanium surface", "observation": "an inclined plane with a titanium surface, with: a wood block approximately 71% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane with a soapy water surface\n\ta table. On the table is: a battery, a orange wire, a green light bulb, which is off, a violet light bulb, which is off, a blue wire, a black wire, a orange light bulb, which is off, a switch, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a titanium surface, with: a wood block approximately 71% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 9 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a titanium surface", "observation": "an inclined plane with a titanium surface, with: a wood block approximately 78% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane with a soapy water surface\n\ta table. On the table is: a battery, a orange wire, a green light bulb, which is off, a violet light bulb, which is off, a blue wire, a black wire, a orange light bulb, which is off, a switch, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a titanium surface, with: a wood block approximately 78% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 10 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a titanium surface", "observation": "an inclined plane with a titanium surface, with: a wood block approximately 85% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane with a soapy water surface\n\ta table. On the table is: a battery, a orange wire, a green light bulb, which is off, a violet light bulb, which is off, a blue wire, a black wire, a orange light bulb, which is off, a switch, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a titanium surface, with: a wood block approximately 85% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 11 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a titanium surface", "observation": "an inclined plane with a titanium surface, with: a wood block approximately 92% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane with a soapy water surface\n\ta table. On the table is: a battery, a orange wire, a green light bulb, which is off, a violet light bulb, which is off, a blue wire, a black wire, a orange light bulb, which is off, a switch, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a titanium surface, with: a wood block approximately 92% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 12 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a titanium surface", "observation": "an inclined plane with a titanium surface, with: a wood block approximately 99% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane with a soapy water surface\n\ta table. On the table is: a battery, a orange wire, a green light bulb, which is off, a violet light bulb, which is off, a blue wire, a black wire, a orange light bulb, which is off, a switch, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a titanium surface, with: a wood block approximately 99% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 13 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a titanium surface", "observation": "an inclined plane with a titanium surface, with: a wood block at the bottom of the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane with a soapy water surface\n\ta table. On the table is: a battery, a orange wire, a green light bulb, which is off, a violet light bulb, which is off, a blue wire, a black wire, a orange light bulb, which is off, a switch, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a titanium surface, with: a wood block at the bottom of the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 14 ticks.\n\tan orange\n"}, {"action": "deactivate stopwatch in inventory", "observation": "The stopwatch is now deactivated.", "score": "0.44999999999999996", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane with a soapy water surface\n\ta table. On the table is: a battery, a orange wire, a green light bulb, which is off, a violet light bulb, which is off, a blue wire, a black wire, a orange light bulb, which is off, a switch, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a titanium surface, with: a wood block at the bottom of the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 15 ticks.\n\tan orange\n"}, {"action": "examine stopwatch in inventory", "observation": "a stopwatch, which is deactivated. The time reads 15 ticks.", "score": "0.49999999999999994", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane with a soapy water surface\n\ta table. On the table is: a battery, a orange wire, a green light bulb, which is off, a violet light bulb, which is off, a blue wire, a black wire, a orange light bulb, which is off, a switch, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a titanium surface, with: a wood block at the bottom of the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is deactivated. The time reads 15 ticks.\n\tan orange\n"}, {"action": "focus on inclined plane with a soapy water surface", "observation": "You focus on the inclined plane with a soapy water surface.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane with a soapy water surface\n\ta table. On the table is: a battery, a orange wire, a green light bulb, which is off, a violet light bulb, which is off, a blue wire, a black wire, a orange light bulb, which is off, a switch, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a titanium surface, with: a wood block at the bottom of the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is deactivated. The time reads 15 ticks.\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane with a soapy water surface\n\ta table. On the table is: a battery, a orange wire, a green light bulb, which is off, a violet light bulb, which is off, a blue wire, a black wire, a orange light bulb, which is off, a switch, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a titanium surface, with: a wood block at the bottom of the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is deactivated. The time reads 15 ticks.\n\tan orange\n"}]}} +{"id": "SciWorld_test_00039", "question": "Your task is to determine if wood block is electrically conductive. The wood block is located around the workshop. First, focus on the wood block. If it is electrically conductive, place it in the orange box. If it is electrically nonconductive, place it in the yellow box.", "answer": null, "metadata": {"taskIdx": 9, "taskName": "task-2a-test-conductivity", "variationIdx": 843, "goldPath": [{"action": "look around", "observation": "This room is called the living room. In it, you see: \n\ta substance called air\n\ta desk. On the desk is: a drawer.\n\ta chair. On the chair is: nothing.\n\tthe agent\n\ta picture\n\ta couch. On the couch is: a white pillow.\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the living room. In it, you see: \n\ta substance called air\n\ta desk. On the desk is: a drawer.\n\ta chair. On the chair is: nothing.\n\tthe agent\n\ta picture\n\ta couch. On the couch is: a white pillow.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the living room. In it, you see: \n\ta substance called air\n\ta desk. On the desk is: a drawer.\n\ta chair. On the chair is: nothing.\n\tthe agent\n\ta picture\n\ta couch. On the couch is: a white pillow.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the living room. In it, you see: \n\ta substance called air\n\ta desk. On the desk is: a drawer.\n\ta chair. On the chair is: nothing.\n\tthe agent\n\ta picture\n\ta couch. On the couch is: a white pillow.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to workshop", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\ta painting\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to workshop", "observation": "You move to the workshop.", "score": "0.09523809523809523", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\ta painting\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "pick up block", "observation": "You move the wood block to the inventory.", "score": "0.09523809523809523", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta yellow box (containing nothing)\n\ta orange box (containing nothing)\n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a switch, which is off, a blue wire, a orange light bulb, which is off, a red wire, a battery, a green wire, a blue light bulb, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta electric motor, which is off\n\ta wood block\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "focus on block", "observation": "You focus on the wood block.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta yellow box (containing nothing)\n\ta orange box (containing nothing)\n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a switch, which is off, a blue wire, a orange light bulb, which is off, a red wire, a battery, a green wire, a blue light bulb, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta electric motor, which is off\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta wood block\n"}, {"action": "drop block", "observation": "You move the wood block to the workshop.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta yellow box (containing nothing)\n\ta orange box (containing nothing)\n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a switch, which is off, a blue wire, a orange light bulb, which is off, a red wire, a battery, a green wire, a blue light bulb, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta electric motor, which is off\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta wood block\n"}, {"action": "look around", "observation": "This room is called the workshop. In it, you see: \n\ta yellow box (containing nothing)\n\ta orange box (containing nothing)\n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a switch, which is off, a blue wire, a orange light bulb, which is off, a red wire, a battery, a green wire, a blue light bulb, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta electric motor, which is off\n\ta wood block\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta yellow box (containing nothing)\n\ta orange box (containing nothing)\n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a switch, which is off, a blue wire, a orange light bulb, which is off, a red wire, a battery, a green wire, a blue light bulb, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta electric motor, which is off\n\ta wood block\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect battery anode to green wire terminal 1", "observation": "anode on battery is now connected to terminal 1 on green wire", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta yellow box (containing nothing)\n\ta orange box (containing nothing)\n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a switch, which is off, a blue wire, a orange light bulb, which is off, a red wire, a battery, a green wire, a blue light bulb, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta electric motor, which is off\n\ta wood block\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect battery cathode to blue wire terminal 1", "observation": "cathode on battery is now connected to terminal 1 on blue wire", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta yellow box (containing nothing)\n\ta orange box (containing nothing)\n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a switch, which is off, a blue wire, a orange light bulb, which is off, a red wire, a battery, a green wire, a blue light bulb, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta electric motor, which is off\n\ta wood block\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect green wire terminal 2 to cathode in electric motor", "observation": "terminal 2 on green wire is now connected to cathode on electric motor", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta yellow box (containing nothing)\n\ta orange box (containing nothing)\n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a switch, which is off, a blue wire, a orange light bulb, which is off, a red wire, a battery, a green wire, a blue light bulb, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta electric motor, which is off\n\ta wood block\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect red wire terminal 2 to anode in electric motor", "observation": "terminal 2 on red wire is now connected to anode on electric motor", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta yellow box (containing nothing)\n\ta orange box (containing nothing)\n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a switch, which is off, a blue wire, a orange light bulb, which is off, a red wire, a battery, a green wire, a blue light bulb, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta electric motor, which is off\n\ta wood block\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect block terminal 1 to blue wire terminal 2", "observation": "No known action matches that input.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta yellow box (containing nothing)\n\ta orange box (containing nothing)\n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a switch, which is off, a blue wire, a orange light bulb, which is off, a red wire, a battery, a green wire, a blue light bulb, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta electric motor, which is off\n\ta wood block\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect block terminal 2 to red wire terminal 1", "observation": "No known action matches that input.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta yellow box (containing nothing)\n\ta orange box (containing nothing)\n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a switch, which is off, a blue wire, a orange light bulb, which is off, a red wire, a battery, a green wire, a blue light bulb, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta electric motor, which is off\n\ta wood block\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta yellow box (containing nothing)\n\ta orange box (containing nothing)\n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a switch, which is off, a blue wire, a orange light bulb, which is off, a red wire, a battery, a green wire, a blue light bulb, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta electric motor, which is off\n\ta wood block\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta yellow box (containing nothing)\n\ta orange box (containing nothing)\n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a switch, which is off, a blue wire, a orange light bulb, which is off, a red wire, a battery, a green wire, a blue light bulb, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta electric motor, which is off\n\ta wood block\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the workshop. In it, you see: \n\ta yellow box (containing nothing)\n\ta orange box (containing nothing)\n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a switch, which is off, a blue wire, a orange light bulb, which is off, a red wire, a battery, a green wire, a blue light bulb, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta electric motor, which is off\n\ta wood block\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta yellow box (containing nothing)\n\ta orange box (containing nothing)\n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a switch, which is off, a blue wire, a orange light bulb, which is off, a red wire, a battery, a green wire, a blue light bulb, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta electric motor, which is off\n\ta wood block\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "move block to yellow box", "observation": "You move the wood block to the yellow box.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the workshop. In it, you see: \n\ta yellow box (containing nothing)\n\ta orange box (containing nothing)\n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a switch, which is off, a blue wire, a orange light bulb, which is off, a red wire, a battery, a green wire, a blue light bulb, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta electric motor, which is off\n\ta wood block\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the workshop. In it, you see: \n\ta yellow box (containing a wood block)\n\ta orange box (containing nothing)\n\ta substance called air\n\ta table. On the table is: a yellow light bulb, which is off, a switch, which is off, a blue wire, a orange light bulb, which is off, a red wire, a battery, a green wire, a blue light bulb, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta electric motor, which is off\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}]}} +{"id": "SciWorld_test_00040", "question": "Your task is to find a(n) plant. First, focus on the thing. Then, move it to the purple box in the living room.", "answer": null, "metadata": {"taskIdx": 14, "taskName": "task-3-find-plant", "variationIdx": 227, "goldPath": [{"action": "look around", "observation": "This room is called the bathroom. In it, you see: \n\ta drawing\n\tthe agent\n\ta substance called air\n\ta bath tub, which is turned off. In the bath tub is: nothing.\n\ta sink, which is turned off. In the sink is: nothing.\n\ta glass cup (containing nothing)\n\ta toilet. In the toilet is: a substance called water, A drain, which is open.\nYou also see:\n\tA door to the kitchen (that is open)", "score": "0.08333333333333333", "isCompleted": "false", "freelook": "This room is called the bathroom. In it, you see: \n\ta drawing\n\tthe agent\n\ta substance called air\n\ta bath tub, which is turned off. In the bath tub is: nothing.\n\ta sink, which is turned off. In the sink is: nothing.\n\ta glass cup (containing nothing)\n\ta toilet. In the toilet is: a substance called water, A drain, which is open.\nYou also see:\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to kitchen", "observation": "The door is already open.", "score": "0.08333333333333333", "isCompleted": "false", "freelook": "This room is called the bathroom. In it, you see: \n\ta drawing\n\tthe agent\n\ta substance called air\n\ta bath tub, which is turned off. In the bath tub is: nothing.\n\ta sink, which is turned off. In the sink is: nothing.\n\ta glass cup (containing nothing)\n\ta toilet. In the toilet is: a substance called water, A drain, which is open.\nYou also see:\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to kitchen", "observation": "You move to the kitchen.", "score": "0.16666666666666666", "isCompleted": "false", "freelook": "This room is called the bathroom. In it, you see: \n\ta drawing\n\tthe agent\n\ta substance called air\n\ta bath tub, which is turned off. In the bath tub is: nothing.\n\ta sink, which is turned off. In the sink is: nothing.\n\ta glass cup (containing nothing)\n\ta toilet. In the toilet is: a substance called water, A drain, which is closed.\nYou also see:\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.16666666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta stopwatch, which is deactivated. \n\ta painting\n\ta oven, which is turned off. The oven door is closed. \n\ta substance called air\n\tthe agent\n\ta glass jar (containing a substance called sodium chloride)\n\ta table. On the table is: a glass cup (containing nothing).\n\ta chair. On the chair is: nothing.\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta cupboard. The cupboard door is closed. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta freezer. The freezer door is closed. \n\ta fridge. The fridge door is closed. \n\ta substance called soap\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, an orange, a red apple, a banana).\n\ta sink, which is turned off. In the sink is: nothing.\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.16666666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta stopwatch, which is deactivated. \n\ta painting\n\ta oven, which is turned off. The oven door is closed. \n\ta substance called air\n\tthe agent\n\ta glass jar (containing a substance called sodium chloride)\n\ta table. On the table is: a glass cup (containing nothing).\n\ta chair. On the chair is: nothing.\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta cupboard. The cupboard door is closed. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta freezer. The freezer door is closed. \n\ta fridge. The fridge door is closed. \n\ta substance called soap\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, an orange, a red apple, a banana).\n\ta sink, which is turned off. In the sink is: nothing.\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to green house", "observation": "The door is already open.", "score": "0.16666666666666666", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\tthe agent\n\ta painting\n\ta substance called air\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to green house", "observation": "You move to the green house.", "score": "0.16666666666666666", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\tthe agent\n\ta painting\n\ta substance called air\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the green house. In it, you see: \n\ta shovel\n\ta flower pot 9 (containing a substance called water)\n\ta sink, which is turned off. In the sink is: nothing.\n\tthe agent\n\ta flower pot 5 (containing a apple tree in the reproducing stage, soil)\n\ta flower pot 1 (containing a banana tree in the reproducing stage, soil)\n\ta bee hive. The bee hive door is closed. \n\ta jug (containing nothing)\n\ta substance called air\n\ta flower pot 7 (containing a peach tree in the reproducing stage, soil)\n\ta flower pot 3 (containing a substance called water)\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)", "score": "0.16666666666666666", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta shovel\n\ta flower pot 9 (containing a substance called water)\n\ta sink, which is turned off. In the sink is: nothing.\n\tthe agent\n\ta flower pot 5 (containing a apple tree in the reproducing stage, soil)\n\ta flower pot 1 (containing a banana tree in the reproducing stage, soil)\n\ta bee hive. The bee hive door is closed. \n\ta jug (containing nothing)\n\ta substance called air\n\ta flower pot 7 (containing a peach tree in the reproducing stage, soil)\n\ta flower pot 3 (containing a substance called water)\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "focus on banana tree", "observation": "You focus on the banana tree.", "score": "0.6666666666666666", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta shovel\n\ta flower pot 9 (containing a substance called water)\n\ta sink, which is turned off. In the sink is: nothing.\n\tthe agent\n\ta flower pot 5 (containing a apple tree in the reproducing stage, soil)\n\ta flower pot 1 (containing a banana tree in the reproducing stage, soil)\n\ta bee hive. The bee hive door is closed. \n\ta jug (containing nothing)\n\ta substance called air\n\ta flower pot 7 (containing a peach tree in the reproducing stage, soil)\n\ta flower pot 3 (containing a substance called water)\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "pick up flower pot 1", "observation": "You move the flower pot 1 to the inventory.", "score": "0.75", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta shovel\n\ta flower pot 9 (containing a substance called water)\n\ta sink, which is turned off. In the sink is: nothing.\n\tthe agent\n\ta flower pot 5 (containing a apple tree in the reproducing stage, soil)\n\ta flower pot 1 (containing a banana tree in the reproducing stage, soil)\n\ta bee hive. The bee hive door is closed. \n\ta jug (containing nothing)\n\ta substance called air\n\ta flower pot 7 (containing a peach tree in the reproducing stage, soil)\n\ta flower pot 3 (containing a substance called water)\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.75", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta shovel\n\ta flower pot 9 (containing a substance called water)\n\ta sink, which is turned off. In the sink is: nothing.\n\tthe agent\n\ta flower pot 5 (containing a apple tree in the reproducing stage, soil)\n\ta bee hive. The bee hive door is closed. \n\ta jug (containing nothing)\n\ta substance called air\n\ta flower pot 7 (containing a peach tree in the reproducing stage, soil)\n\ta flower pot 3 (containing a substance called water)\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta flower pot 1 (containing a banana tree in the reproducing stage, soil)\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.75", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta shovel\n\ta flower pot 9 (containing a substance called water)\n\ta sink, which is turned off. In the sink is: nothing.\n\tthe agent\n\ta flower pot 5 (containing a apple tree in the reproducing stage, soil)\n\ta bee hive. The bee hive door is closed. \n\ta jug (containing nothing)\n\ta substance called air\n\ta flower pot 7 (containing a peach tree in the reproducing stage, soil)\n\ta flower pot 3 (containing a substance called water)\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta flower pot 1 (containing a banana tree in the reproducing stage, soil)\n"}, {"action": "open door to living room", "observation": "The door is already open.", "score": "0.75", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\tthe agent\n\ta painting\n\ta substance called air\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta flower pot 1 (containing a banana tree in the reproducing stage. On the banana tree you see: a flower. , soil)\n"}, {"action": "go to living room", "observation": "You move to the living room.", "score": "0.8333333333333333", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\tthe agent\n\ta painting\n\ta substance called air\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta flower pot 1 (containing a banana tree in the reproducing stage. On the banana tree you see: a flower. , soil)\n"}, {"action": "move flower pot 1 containing banana tree and soil in inventory to purple box", "observation": "You move the flower pot 1 to the purple box.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the living room. In it, you see: \n\ta finger painting\n\tthe agent\n\ta purple box (containing nothing)\n\ta substance called air\n\ta couch. On the couch is: a white pillow.\n\ta table. On the table is: nothing.\n\ta chair. On the chair is: nothing.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta flower pot 1 (containing a banana tree in the reproducing stage. On the banana tree you see: a flower. , soil)\n"}]}} +{"id": "SciWorld_test_00041", "question": "Your task is to determine whether ovate seed shape is a dominant or recessive trait in the unknown D plant. If the trait is dominant, focus on the blue box. If the trait is recessive, focus on the orange box.", "answer": null, "metadata": {"taskIdx": 29, "taskName": "task-9-mendellian-genetics-(unknown-plant)", "variationIdx": 383, "goldPath": [{"action": "look around", "observation": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing soil)\n\ta flower pot 2 (containing soil)\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta seed jar (containing a ovate unknown D seed, a spherical unknown D seed)\n\ta flower pot 1 (containing soil)\n\ta flower pot 4 (containing soil)\n\ta flower pot 3 (containing soil)\n\ta flower pot 8 (containing soil)\n\ta jug (containing nothing)\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)", "score": "0.09999999999999999", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing soil)\n\ta flower pot 2 (containing soil)\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta seed jar (containing a ovate unknown D seed, a spherical unknown D seed)\n\ta flower pot 1 (containing soil)\n\ta flower pot 4 (containing soil)\n\ta flower pot 3 (containing soil)\n\ta flower pot 8 (containing soil)\n\ta jug (containing nothing)\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing soil)\n\ta flower pot 2 (containing soil)\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta seed jar (containing a ovate unknown D seed, a spherical unknown D seed)\n\ta flower pot 1 (containing soil)\n\ta flower pot 4 (containing soil)\n\ta flower pot 3 (containing soil)\n\ta flower pot 8 (containing soil)\n\ta jug (containing nothing)\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)", "score": "0.09999999999999999", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing soil)\n\ta flower pot 2 (containing soil)\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta seed jar (containing a ovate unknown D seed, a spherical unknown D seed)\n\ta flower pot 1 (containing soil)\n\ta flower pot 4 (containing soil)\n\ta flower pot 3 (containing soil)\n\ta flower pot 8 (containing soil)\n\ta jug (containing nothing)\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "pick up seed jar", "observation": "You move the seed jar to the inventory.", "score": "0.18000000000000002", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing soil)\n\ta flower pot 2 (containing soil)\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta seed jar (containing a ovate unknown D seed, a spherical unknown D seed)\n\ta flower pot 1 (containing soil)\n\ta flower pot 4 (containing soil)\n\ta flower pot 3 (containing soil)\n\ta flower pot 8 (containing soil)\n\ta jug (containing nothing)\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 2 (containing a substance called water, soil)\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\ta jug (containing nothing)\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)", "score": "0.18000000000000002", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 2 (containing a substance called water, soil)\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\ta jug (containing nothing)\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a ovate unknown D seed, a spherical unknown D seed)\n"}, {"action": "move unknown D seed in seed jar to flower pot 2", "observation": "Ambiguous request: Please enter the number for the action you intended (or blank to cancel):\n0:\tmove unknown D seed (in seed jar, in inventory, in agent, in green house) to flower pot 2 (in green house)\n1:\tmove unknown D seed (in seed jar, in inventory, in agent, in green house) to flower pot 2 (in green house)\n", "score": "0.18000000000000002", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 2 (containing a substance called water, soil)\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\ta jug (containing nothing)\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a ovate unknown D seed, a spherical unknown D seed)\n"}, {"action": "0", "observation": "You move the unknown D seed to the flower pot 2.", "score": "0.19000000000000003", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 2 (containing a substance called water, soil)\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\ta jug (containing nothing)\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a ovate unknown D seed, a spherical unknown D seed)\n"}, {"action": "move unknown D seed in seed jar to flower pot 7", "observation": "You move the unknown D seed to the flower pot 7.", "score": "0.20000000000000004", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a substance called water, soil)\n\ta flower pot 2 (containing soil, a spherical unknown D seed, a substance called water)\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\ta jug (containing nothing)\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a ovate unknown D seed)\n"}, {"action": "activate sink", "observation": "The sink is now activated.", "score": "0.20000000000000004", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a ovate unknown D seed, soil, a substance called water)\n\ta flower pot 2 (containing soil, a spherical unknown D seed, a substance called water)\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\ta jug (containing nothing)\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.20000000000000004", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a ovate unknown D seed, soil, a substance called water)\n\ta flower pot 2 (containing soil, a spherical unknown D seed, a substance called water)\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\ta jug (containing nothing)\n\tthe agent\n\ta sink, which is turned on. In the sink is: nothing.\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "pour jug into flower pot 2", "observation": "You pour the contents of the jug into the flower pot 2.", "score": "0.20000000000000004", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a ovate unknown D seed, soil, a substance called water)\n\ta flower pot 2 (containing soil, a spherical unknown D seed, a substance called water)\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.20000000000000004", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a ovate unknown D seed, soil, a substance called water)\n\ta flower pot 2 (containing soil, a spherical unknown D seed, a substance called water, a substance called water)\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "pour jug into flower pot 7", "observation": "You pour the contents of the jug into the flower pot 7.", "score": "0.20000000000000004", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a ovate unknown D seed, soil, a substance called water)\n\ta flower pot 2 (containing soil, a spherical unknown D seed, a substance called water, a substance called water)\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "deactivate sink", "observation": "The sink is now deactivated.", "score": "0.20000000000000004", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a ovate unknown D seed, soil, a substance called water, a substance called water)\n\ta flower pot 2 (containing soil, a spherical unknown D seed, a substance called water, a substance called water)\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.21000000000000005", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a ovate unknown D seed, soil, a substance called water, a substance called water)\n\ta flower pot 2 (containing soil, a spherical unknown D seed, a substance called water, a substance called water)\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.22000000000000006", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a ovate unknown D seed, soil, a substance called water, a substance called water)\n\ta flower pot 2 (containing soil, a unknown D plant in the seedling stage, a substance called water)\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.22000000000000006", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the seedling stage, soil, a substance called water)\n\ta flower pot 2 (containing soil, a unknown D plant in the seedling stage, a substance called water)\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.22000000000000006", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the seedling stage, soil, a substance called water)\n\ta flower pot 2 (containing soil, a unknown D plant in the seedling stage, a substance called water)\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.22000000000000006", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the seedling stage, soil, a substance called water)\n\ta flower pot 2 (containing soil, a unknown D plant in the seedling stage, a substance called water)\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "look around", "observation": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the seedling stage, soil, a substance called water)\n\ta flower pot 2 (containing soil, a unknown D plant in the seedling stage, a substance called water)\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)", "score": "0.22000000000000006", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the seedling stage, soil, a substance called water)\n\ta flower pot 2 (containing soil, a unknown D plant in the seedling stage, a substance called water)\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "activate sink", "observation": "The sink is now activated.", "score": "0.22000000000000006", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the seedling stage, soil, a substance called water)\n\ta flower pot 2 (containing soil, a unknown D plant in the seedling stage, a substance called water)\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.23000000000000007", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the seedling stage, soil, a substance called water)\n\ta flower pot 2 (containing soil, a unknown D plant in the seedling stage, a substance called water)\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "pour jug into flower pot 2", "observation": "You pour the contents of the jug into the flower pot 2.", "score": "0.24000000000000007", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the seedling stage, soil, a substance called water)\n\ta flower pot 2 (containing soil, a unknown D plant in the adult stage with medium leaves)\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.24000000000000007", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the adult stage with medium leaves, soil)\n\ta flower pot 2 (containing soil, a unknown D plant in the adult stage with medium leaves)\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "pour jug into flower pot 7", "observation": "You pour the contents of the jug into the flower pot 7.", "score": "0.24000000000000007", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the adult stage with medium leaves, soil)\n\ta flower pot 2 (containing soil, a unknown D plant in the adult stage with medium leaves)\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "deactivate sink", "observation": "The sink is now deactivated.", "score": "0.24000000000000007", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the adult stage with medium leaves, soil)\n\ta flower pot 2 (containing soil, a unknown D plant in the adult stage with medium leaves)\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.2700000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the adult stage with medium leaves, soil)\n\ta flower pot 2 (containing soil, a unknown D plant in the adult stage with medium leaves)\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.2700000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves, soil)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves)\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.2700000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves, soil)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves)\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.2700000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves, soil)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.2700000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower. , soil)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "look around", "observation": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower. , soil)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)", "score": "0.2700000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower. , soil)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "activate sink", "observation": "The sink is now activated.", "score": "0.2700000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower. , soil)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.2700000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower. , soil)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "pour jug into flower pot 2", "observation": "You pour the contents of the jug into the flower pot 2.", "score": "0.2700000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower. , soil)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.2700000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower. , soil)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "pour jug into flower pot 7", "observation": "You pour the contents of the jug into the flower pot 7.", "score": "0.2700000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower. , soil)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "deactivate sink", "observation": "The sink is now deactivated.", "score": "0.2700000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower. , soil)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "close door to hallway", "observation": "The door is now closed.", "score": "0.2700000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower. , soil)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "close door to outside", "observation": "The door is now closed.", "score": "0.2700000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower. , soil)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "open bee hive", "observation": "The bee hive is now open.", "score": "0.2800000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower. , soil)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.2800000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower. , soil)\n\ta adult bee\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: a adult bee, a adult bee, a adult bee, a adult bee.\n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.2800000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta adult bee\n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower. , soil)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: a adult bee.\n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.2800000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta adult bee\n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower. , soil)\n\ta adult bee\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.2800000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta adult bee\n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower. , soil)\n\ta adult bee\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small blue flower. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\ta adult bee\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.2900000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta adult bee\n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower. , soil)\n\ta adult bee\n\ta adult bee\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small blue flower. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\ta adult bee\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "look around", "observation": "This room is called the green house. In it, you see: \n\ta adult bee\n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower. , soil)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a adult bee, a spherical unknown D seed, a adult bee. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\ta adult bee\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)", "score": "0.2900000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta adult bee\n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower. , soil)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a adult bee, a spherical unknown D seed, a adult bee. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\ta adult bee\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "activate sink", "observation": "The sink is now activated.", "score": "0.2900000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta adult bee\n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower. , soil)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a adult bee, a spherical unknown D seed, a adult bee. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\ta adult bee\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.2900000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta adult bee\n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower. , soil)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a adult bee, a spherical unknown D seed, a adult bee. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\ta adult bee\n\tthe agent\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "pour jug into flower pot 2", "observation": "You pour the contents of the jug into the flower pot 2.", "score": "0.2900000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta adult bee\n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower. , soil)\n\ta adult bee\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower, a spherical unknown D seed. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\ta adult bee\n\tthe agent\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.2900000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower. , soil)\n\ta adult bee\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower, a spherical unknown D seed. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "pour jug into flower pot 7", "observation": "You pour the contents of the jug into the flower pot 7.", "score": "0.2900000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower. , soil)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small blue flower, a spherical unknown D seed. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\ta adult bee\n\tthe agent\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "deactivate sink", "observation": "The sink is now deactivated.", "score": "0.2900000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta adult bee\n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower. , soil)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small blue flower, a spherical unknown D seed. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.2900000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower. , soil)\n\ta adult bee\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small blue flower, a spherical unknown D seed. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.2900000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower. , soil)\n\ta adult bee\n\ta adult bee\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small blue flower, a spherical unknown D seed. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.2900000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta adult bee\n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower. , soil)\n\ta adult bee\n\ta adult bee\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\ta adult bee\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.2900000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta adult bee\n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small blue flower. , soil)\n\ta adult bee\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower, a spherical unknown D seed, a spherical unknown D seed. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\ta adult bee\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.2900000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta adult bee\n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small blue flower. , soil)\n\ta adult bee\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower, a spherical unknown D seed, a spherical unknown D seed. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "look around", "observation": "This room is called the green house. In it, you see: \n\ta adult bee\n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small blue flower. , soil)\n\ta adult bee\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small blue flower, a spherical unknown D seed, a spherical unknown D seed. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\ta adult bee\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)", "score": "0.2900000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta adult bee\n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small blue flower. , soil)\n\ta adult bee\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small blue flower, a spherical unknown D seed, a spherical unknown D seed. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\ta adult bee\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "activate sink", "observation": "The sink is now activated.", "score": "0.3000000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta adult bee\n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small blue flower. , soil)\n\ta adult bee\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small blue flower, a spherical unknown D seed, a spherical unknown D seed. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\ta adult bee\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.3000000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a adult bee, a adult bee. , soil)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small blue flower, a spherical unknown D seed, a spherical unknown D seed. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "pour jug into flower pot 2", "observation": "You pour the contents of the jug into the flower pot 2.", "score": "0.3000000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower, a spherical unknown D seed. , soil)\n\ta adult bee\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small blue flower, a spherical unknown D seed, a spherical unknown D seed. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.3100000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower, a spherical unknown D seed. , soil)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small blue flower, a spherical unknown D seed, a spherical unknown D seed. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "pour jug into flower pot 7", "observation": "You pour the contents of the jug into the flower pot 7.", "score": "0.3100000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta adult bee\n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower, a spherical unknown D seed. , soil)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a adult bee, a adult bee, a spherical unknown D seed, a adult bee, a spherical unknown D seed. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "deactivate sink", "observation": "The sink is now deactivated.", "score": "0.3100000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower, a spherical unknown D seed. , soil)\n\ta adult bee\n\ta adult bee\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a adult bee, a spherical unknown D seed, a adult bee, a spherical unknown D seed. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.3100000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower, a spherical unknown D seed. , soil)\n\ta adult bee\n\ta adult bee\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a small blue flower, a spherical unknown D seed, a spherical unknown D seed. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.3100000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small blue flower, a spherical unknown D seed. , soil)\n\ta adult bee\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a wilting small blue flower, a spherical unknown D seed, a spherical unknown D seed. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\ta adult bee\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.3200000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta adult bee\n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small blue flower, a spherical unknown D seed. , soil)\n\ta adult bee\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a wilting small blue flower, a spherical unknown D seed, a spherical unknown D seed. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\ta adult bee\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.3300000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small blue flower, a spherical unknown D seed. , soil)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a adult bee, a spherical unknown D seed, pollen, a adult bee, a adult bee, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\ta adult bee\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.3300000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta adult bee\n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta adult bee\n\ta adult bee\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\ta adult bee\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "look around", "observation": "This room is called the green house. In it, you see: \n\ta adult bee\n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta adult bee\n\ta adult bee\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a spherical unknown D seed, a spherical unknown D seed, a small blue flower, a spherical unknown D seed. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\ta adult bee\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)", "score": "0.3300000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta adult bee\n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta adult bee\n\ta adult bee\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a spherical unknown D seed, a spherical unknown D seed, a small blue flower, a spherical unknown D seed. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\ta adult bee\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "activate sink", "observation": "The sink is now activated.", "score": "0.3300000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta adult bee\n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta adult bee\n\ta adult bee\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a spherical unknown D seed, a spherical unknown D seed, a small blue flower, a spherical unknown D seed. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\ta adult bee\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.3300000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a small blue flower. , soil)\n\ta adult bee\n\ta adult bee\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a spherical unknown D seed, a spherical unknown D seed, a wilting small blue flower, a spherical unknown D seed. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "pour jug into flower pot 2", "observation": "You pour the contents of the jug into the flower pot 2.", "score": "0.3300000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a small blue flower. , soil)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a spherical unknown D seed, a spherical unknown D seed, a wilting small blue flower, a spherical unknown D seed. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\ta adult bee\n\tthe agent\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.3300000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta adult bee\n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a small blue flower. , soil)\n\ta adult bee\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a spherical unknown D seed, a spherical unknown D seed, a wilting small blue flower, a spherical unknown D seed. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "pour jug into flower pot 7", "observation": "You pour the contents of the jug into the flower pot 7.", "score": "0.3300000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a small blue flower. , soil)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a spherical unknown D seed, a spherical unknown D seed, a wilting small blue flower, a spherical unknown D seed. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "deactivate sink", "observation": "The sink is now deactivated.", "score": "0.3300000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a small blue flower. , soil)\n\ta adult bee\n\ta adult bee\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a spherical unknown D seed, a spherical unknown D seed, a wilting small blue flower, a spherical unknown D seed. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\ta adult bee\n\tthe agent\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "move unknown d seed on with medium leaves unknown d plant in the reproducing stage to ceramic cup", "observation": "Ambiguous request: Please enter the number for the action you intended (or blank to cancel):\n0:\tmove unknown D seed (in unknown D plant, in flower pot 7, in green house) to seed jar (in inventory, in agent, in green house)\n1:\tmove unknown D seed (in unknown D plant, in flower pot 7, in green house) to seed jar (in inventory, in agent, in green house)\n2:\tmove unknown D seed (in unknown D plant, in flower pot 2, in green house) to seed jar (in inventory, in agent, in green house)\n3:\tmove unknown D seed (in unknown D plant, in flower pot 2, in green house) to seed jar (in inventory, in agent, in green house)\n4:\tmove unknown D seed (in unknown D plant, in flower pot 2, in green house) to seed jar (in inventory, in agent, in green house)\n5:\tmove unknown D (in unknown D plant, in flower pot 2, in green house) to seed jar (in inventory, in agent, in green house)\n6:\tmove unknown D seed (in unknown D plant, in flower pot 2, in green house) to seed jar (in inventory, in agent, in green house)\n", "score": "0.3300000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a small blue flower. , soil)\n\ta adult bee\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a adult bee, a spherical unknown D seed, pollen, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\ta adult bee\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "0", "observation": "You move the unknown D seed to the seed jar.", "score": "0.3300000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a small blue flower. , soil)\n\ta adult bee\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a adult bee, a spherical unknown D seed, pollen, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\ta adult bee\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing nothing)\n"}, {"action": "move unknown d seed on organism to ceramic cup", "observation": "Ambiguous request: Please enter the number for the action you intended (or blank to cancel):\n0:\tmove unknown D seed (in unknown D plant, in flower pot 7, in green house) to seed jar (in inventory, in agent, in green house)\n1:\tmove unknown D seed (in unknown D plant, in flower pot 2, in green house) to seed jar (in inventory, in agent, in green house)\n2:\tmove unknown D seed (in unknown D plant, in flower pot 2, in green house) to seed jar (in inventory, in agent, in green house)\n3:\tmove unknown D seed (in unknown D plant, in flower pot 2, in green house) to seed jar (in inventory, in agent, in green house)\n4:\tmove unknown D seed (in unknown D plant, in flower pot 2, in green house) to seed jar (in inventory, in agent, in green house)\n5:\tmove unknown D seed (in unknown D plant, in flower pot 2, in green house) to seed jar (in inventory, in agent, in green house)\n", "score": "0.3300000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta adult bee\n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a small blue flower. , soil)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\ta adult bee\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a spherical unknown D seed)\n"}, {"action": "0", "observation": "You move the unknown D seed to the seed jar.", "score": "0.3300000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta adult bee\n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a small blue flower. , soil)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\ta adult bee\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a spherical unknown D seed)\n"}, {"action": "move seed unknown d seed in living thing to ceramic cup", "observation": "Ambiguous request: Please enter the number for the action you intended (or blank to cancel):\n0:\tmove unknown D seed (in unknown D plant, in flower pot 2, in green house) to seed jar (in inventory, in agent, in green house)\n1:\tmove unknown D seed (in unknown D plant, in flower pot 2, in green house) to seed jar (in inventory, in agent, in green house)\n2:\tmove unknown D seed (in unknown D plant, in flower pot 2, in green house) to seed jar (in inventory, in agent, in green house)\n3:\tmove unknown D seed (in unknown D plant, in flower pot 2, in green house) to seed jar (in inventory, in agent, in green house)\n4:\tmove unknown D seed (in unknown D plant, in flower pot 2, in green house) to seed jar (in inventory, in agent, in green house)\n", "score": "0.3300000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta adult bee\n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower. , soil)\n\ta adult bee\n\ta adult bee\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\ta adult bee\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a spherical unknown D seed, a spherical unknown D seed)\n"}, {"action": "0", "observation": "You move the unknown D seed to the seed jar.", "score": "0.3300000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta adult bee\n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower. , soil)\n\ta adult bee\n\ta adult bee\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\ta adult bee\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a spherical unknown D seed, a spherical unknown D seed)\n"}, {"action": "move unknown d seed in the seed stage on reproducing unknown d plant to ceramic cup", "observation": "Ambiguous request: Please enter the number for the action you intended (or blank to cancel):\n0:\tmove unknown D seed (in unknown D plant, in flower pot 2, in green house) to seed jar (in inventory, in agent, in green house)\n1:\tmove unknown D seed (in unknown D plant, in flower pot 2, in green house) to seed jar (in inventory, in agent, in green house)\n2:\tmove unknown D seed (in unknown D plant, in flower pot 2, in green house) to seed jar (in inventory, in agent, in green house)\n3:\tmove unknown D seed (in unknown D plant, in flower pot 2, in green house) to seed jar (in inventory, in agent, in green house)\n", "score": "0.3300000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small blue flower. , soil)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\ta adult bee\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed)\n"}, {"action": "0", "observation": "You move the unknown D seed to the seed jar.", "score": "0.3300000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small blue flower. , soil)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\ta adult bee\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed)\n"}, {"action": "move unknown d seed in with medium leaves unknown d plant in the reproducing stage to ceramic cup", "observation": "Ambiguous request: Please enter the number for the action you intended (or blank to cancel):\n0:\tmove unknown D seed (in unknown D plant, in flower pot 2, in green house) to seed jar (in inventory, in agent, in green house)\n1:\tmove unknown D seed (in unknown D plant, in flower pot 2, in green house) to seed jar (in inventory, in agent, in green house)\n2:\tmove unknown D seed (in unknown D plant, in flower pot 2, in green house) to seed jar (in inventory, in agent, in green house)\n", "score": "0.3300000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small blue flower. , soil)\n\ta adult bee\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a small blue flower, a spherical unknown D seed, a spherical unknown D seed. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed)\n"}, {"action": "0", "observation": "You move the unknown D seed to the seed jar.", "score": "0.3300000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small blue flower. , soil)\n\ta adult bee\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a small blue flower, a spherical unknown D seed, a spherical unknown D seed. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed)\n"}, {"action": "move unknown d seed in seed jar containing unknown d seed to ceramic cup", "observation": "Ambiguous request: Please enter the number for the action you intended (or blank to cancel):\n0:\tmove unknown D seed (in seed jar, in inventory, in agent, in green house) to seed jar (in inventory, in agent, in green house)\n1:\tmove unknown D seed (in seed jar, in inventory, in agent, in green house) to seed jar (in inventory, in agent, in green house)\n2:\tmove unknown D seed (in seed jar, in inventory, in agent, in green house) to seed jar (in inventory, in agent, in green house)\n3:\tmove unknown D seed (in seed jar, in inventory, in agent, in green house) to seed jar (in inventory, in agent, in green house)\n4:\tmove unknown D seed (in seed jar, in inventory, in agent, in green house) to seed jar (in inventory, in agent, in green house)\n", "score": "0.3300000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small blue flower. , soil)\n\ta adult bee\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, pollen, a small blue flower. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\ta adult bee\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed)\n"}, {"action": "0", "observation": "You move the unknown D seed to the seed jar.", "score": "0.3300000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small blue flower. , soil)\n\ta adult bee\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, pollen, a small blue flower. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\ta adult bee\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed)\n"}, {"action": "move seed plant to ceramic cup", "observation": "Ambiguous request: Please enter the number for the action you intended (or blank to cancel):\n0:\tmove unknown D seed (in seed jar, in inventory, in agent, in green house) to seed jar (in inventory, in agent, in green house)\n1:\tmove unknown D seed (in seed jar, in inventory, in agent, in green house) to seed jar (in inventory, in agent, in green house)\n2:\tmove unknown D seed (in seed jar, in inventory, in agent, in green house) to seed jar (in inventory, in agent, in green house)\n3:\tmove unknown D seed (in seed jar, in inventory, in agent, in green house) to seed jar (in inventory, in agent, in green house)\n4:\tmove unknown D seed (in seed jar, in inventory, in agent, in green house) to seed jar (in inventory, in agent, in green house)\n5:\tmove unknown D seed (in unknown D plant, in flower pot 2, in green house) to seed jar (in inventory, in agent, in green house)\n6:\tmove unknown D seed (in unknown D plant, in flower pot 2, in green house) to seed jar (in inventory, in agent, in green house)\n", "score": "0.3300000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta adult bee\n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small blue flower. , soil)\n\ta adult bee\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, pollen, a wilting small blue flower. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed)\n"}, {"action": "0", "observation": "You move the unknown D seed to the seed jar.", "score": "0.3300000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta adult bee\n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small blue flower. , soil)\n\ta adult bee\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, pollen, a wilting small blue flower. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed)\n"}, {"action": "move seed spherical unknown d seed on ceramic cup containing unknown d seed to ceramic cup", "observation": "Ambiguous request: Please enter the number for the action you intended (or blank to cancel):\n0:\tmove unknown D seed (in seed jar, in inventory, in agent, in green house) to seed jar (in inventory, in agent, in green house)\n1:\tmove unknown D seed (in seed jar, in inventory, in agent, in green house) to seed jar (in inventory, in agent, in green house)\n2:\tmove unknown D seed (in seed jar, in inventory, in agent, in green house) to seed jar (in inventory, in agent, in green house)\n3:\tmove unknown D seed (in seed jar, in inventory, in agent, in green house) to seed jar (in inventory, in agent, in green house)\n4:\tmove unknown D seed (in seed jar, in inventory, in agent, in green house) to seed jar (in inventory, in agent, in green house)\n", "score": "0.3300000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta adult bee\n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small blue flower. , soil)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, pollen, a wilting small blue flower. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\ta adult bee\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed)\n"}, {"action": "0", "observation": "You move the unknown D seed to the seed jar.", "score": "0.3300000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta adult bee\n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small blue flower. , soil)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, pollen, a wilting small blue flower. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\ta adult bee\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed)\n"}, {"action": "look around", "observation": "This room is called the green house. In it, you see: \n\ta adult bee\n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a adult bee, a adult bee. , soil)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, pollen, a wilting small blue flower. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)", "score": "0.3300000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta adult bee\n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a adult bee, a adult bee. , soil)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, pollen, a wilting small blue flower. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed)\n"}, {"action": "look at seed jar", "observation": "a seed jar (containing a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed)", "score": "0.3300000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta adult bee\n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a adult bee, a adult bee. , soil)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, pollen, a wilting small blue flower. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed)\n"}, {"action": "move unknown D seed in seed jar to flower pot 4", "observation": "Ambiguous request: Please enter the number for the action you intended (or blank to cancel):\n0:\tmove unknown D seed (in seed jar, in inventory, in agent, in green house) to flower pot 4 (in green house)\n1:\tmove unknown D seed (in seed jar, in inventory, in agent, in green house) to flower pot 4 (in green house)\n2:\tmove unknown D seed (in seed jar, in inventory, in agent, in green house) to flower pot 4 (in green house)\n3:\tmove unknown D seed (in seed jar, in inventory, in agent, in green house) to flower pot 4 (in green house)\n4:\tmove unknown D seed (in seed jar, in inventory, in agent, in green house) to flower pot 4 (in green house)\n", "score": "0.3300000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a adult bee. , soil)\n\ta adult bee\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, pollen, a wilting small blue flower. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\ta adult bee\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed)\n"}, {"action": "0", "observation": "You move the unknown D seed to the flower pot 4.", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a adult bee. , soil)\n\ta adult bee\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, pollen, a wilting small blue flower. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\ta adult bee\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed)\n"}, {"action": "move unknown D seed in seed jar to flower pot 1", "observation": "Ambiguous request: Please enter the number for the action you intended (or blank to cancel):\n0:\tmove unknown D seed (in seed jar, in inventory, in agent, in green house) to flower pot 1 (in green house)\n1:\tmove unknown D seed (in seed jar, in inventory, in agent, in green house) to flower pot 1 (in green house)\n2:\tmove unknown D seed (in seed jar, in inventory, in agent, in green house) to flower pot 1 (in green house)\n3:\tmove unknown D seed (in seed jar, in inventory, in agent, in green house) to flower pot 1 (in green house)\n", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta adult bee\n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a small blue flower. , soil)\n\ta adult bee\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, pollen, a wilting small blue flower. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil, a spherical unknown D seed)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed)\n"}, {"action": "0", "observation": "You move the unknown D seed to the flower pot 1.", "score": "0.35000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta adult bee\n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a small blue flower. , soil)\n\ta adult bee\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, pollen, a wilting small blue flower. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta flower pot 1 (containing soil, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil, a spherical unknown D seed)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed)\n"}, {"action": "move unknown D seed in seed jar to flower pot 3", "observation": "Ambiguous request: Please enter the number for the action you intended (or blank to cancel):\n0:\tmove unknown D seed (in seed jar, in inventory, in agent, in green house) to flower pot 3 (in green house)\n1:\tmove unknown D seed (in seed jar, in inventory, in agent, in green house) to flower pot 3 (in green house)\n2:\tmove unknown D seed (in seed jar, in inventory, in agent, in green house) to flower pot 3 (in green house)\n", "score": "0.35000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a wilting small blue flower. , soil)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a adult bee, a spherical unknown D seed, pollen, a adult bee, a spherical unknown D seed, a adult bee, a spherical unknown D seed. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta flower pot 1 (containing soil, a spherical unknown D seed, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil, a spherical unknown D seed)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed)\n"}, {"action": "0", "observation": "You move the unknown D seed to the flower pot 3.", "score": "0.36000000000000015", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a wilting small blue flower. , soil)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a adult bee, a spherical unknown D seed, pollen, a adult bee, a spherical unknown D seed, a adult bee, a spherical unknown D seed. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta flower pot 1 (containing soil, a spherical unknown D seed, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil, a spherical unknown D seed)\n\ta flower pot 3 (containing a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed)\n"}, {"action": "move unknown D seed in seed jar to flower pot 8", "observation": "Ambiguous request: Please enter the number for the action you intended (or blank to cancel):\n0:\tmove unknown D seed (in seed jar, in inventory, in agent, in green house) to flower pot 8 (in green house)\n1:\tmove unknown D seed (in seed jar, in inventory, in agent, in green house) to flower pot 8 (in green house)\n", "score": "0.36000000000000015", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta adult bee\n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a wilting small blue flower. , soil)\n\ta adult bee\n\ta adult bee\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, pollen. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta flower pot 1 (containing soil, a spherical unknown D seed, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil, a spherical unknown D seed)\n\ta flower pot 3 (containing a spherical unknown D seed, a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\ta adult bee\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a spherical unknown D seed, a spherical unknown D seed)\n"}, {"action": "0", "observation": "You move the unknown D seed to the flower pot 8.", "score": "0.37000000000000016", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta adult bee\n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a wilting small blue flower. , soil)\n\ta adult bee\n\ta adult bee\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, pollen. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta flower pot 1 (containing soil, a spherical unknown D seed, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil, a spherical unknown D seed)\n\ta flower pot 3 (containing a spherical unknown D seed, a substance called water, soil)\n\ta flower pot 8 (containing a substance called water, soil)\n\ta adult bee\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a spherical unknown D seed, a spherical unknown D seed)\n"}, {"action": "activate sink", "observation": "The sink is now activated.", "score": "0.37000000000000016", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a wilting small blue flower. , soil)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, pollen. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta flower pot 1 (containing soil, a spherical unknown D seed, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil, a spherical unknown D seed)\n\ta flower pot 3 (containing a spherical unknown D seed, a substance called water, soil)\n\ta flower pot 8 (containing a spherical unknown D seed, a substance called water, soil)\n\ta adult bee\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a spherical unknown D seed)\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.37000000000000016", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta adult bee\n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a wilting small blue flower. , soil)\n\ta adult bee\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower, a spherical unknown D seed, pollen, a spherical unknown D seed, a spherical unknown D seed. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta flower pot 1 (containing soil, a spherical unknown D seed, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil, a spherical unknown D seed)\n\ta flower pot 3 (containing a spherical unknown D seed, a substance called water, soil)\n\ta flower pot 8 (containing a spherical unknown D seed, a substance called water, soil)\n\tthe agent\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a spherical unknown D seed)\n"}, {"action": "pour jug into flower pot 4", "observation": "You pour the contents of the jug into the flower pot 4.", "score": "0.37000000000000016", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a wilting small blue flower. , soil)\n\ta adult bee\n\ta adult bee\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small blue flower, a spherical unknown D seed, pollen, a spherical unknown D seed, a spherical unknown D seed. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta flower pot 1 (containing soil, a spherical unknown D seed, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil, a spherical unknown D seed)\n\ta flower pot 3 (containing a spherical unknown D seed, a substance called water, soil)\n\ta flower pot 8 (containing a spherical unknown D seed, a substance called water, soil)\n\ta adult bee\n\tthe agent\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a spherical unknown D seed)\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.37000000000000016", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta adult bee\n\ta adult bee\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small blue flower, a spherical unknown D seed, pollen, a spherical unknown D seed, a spherical unknown D seed. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta flower pot 1 (containing soil, a spherical unknown D seed, a substance called water)\n\ta flower pot 4 (containing a substance called water, a substance called water, soil, a spherical unknown D seed)\n\ta flower pot 3 (containing a spherical unknown D seed, a substance called water, soil)\n\ta flower pot 8 (containing a spherical unknown D seed, a substance called water, soil)\n\tthe agent\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a spherical unknown D seed)\n"}, {"action": "pour jug into flower pot 1", "observation": "You pour the contents of the jug into the flower pot 1.", "score": "0.37000000000000016", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta adult bee\n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta adult bee\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small blue flower, a spherical unknown D seed, pollen, a spherical unknown D seed, a spherical unknown D seed. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta flower pot 1 (containing soil, a spherical unknown D seed, a substance called water)\n\ta flower pot 4 (containing a substance called water, a substance called water, soil, a spherical unknown D seed)\n\ta flower pot 3 (containing a spherical unknown D seed, a substance called water, soil)\n\ta flower pot 8 (containing a spherical unknown D seed, a substance called water, soil)\n\tthe agent\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a spherical unknown D seed)\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.37000000000000016", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta adult bee\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small blue flower, a spherical unknown D seed, pollen, a spherical unknown D seed, a spherical unknown D seed. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta flower pot 1 (containing soil, a spherical unknown D seed, a substance called water, a substance called water)\n\ta flower pot 4 (containing a substance called water, a substance called water, soil, a spherical unknown D seed)\n\ta flower pot 3 (containing a spherical unknown D seed, a substance called water, soil)\n\ta flower pot 8 (containing a spherical unknown D seed, a substance called water, soil)\n\ta adult bee\n\tthe agent\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a spherical unknown D seed)\n"}, {"action": "pour jug into flower pot 3", "observation": "You pour the contents of the jug into the flower pot 3.", "score": "0.37000000000000016", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta adult bee\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small blue flower, a spherical unknown D seed, pollen, a spherical unknown D seed, a spherical unknown D seed. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta flower pot 1 (containing soil, a spherical unknown D seed, a substance called water, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil, a unknown D plant in the seedling stage)\n\ta flower pot 3 (containing a spherical unknown D seed, a substance called water, soil)\n\ta flower pot 8 (containing a spherical unknown D seed, a substance called water, soil)\n\tthe agent\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a spherical unknown D seed)\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.38000000000000017", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a small blue flower, a spherical unknown D seed. , soil)\n\ta adult bee\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a adult bee, a spherical unknown D seed, pollen, a adult bee, a spherical unknown D seed, a adult bee, a adult bee, a spherical unknown D seed, a spherical unknown D seed. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta flower pot 1 (containing soil, a unknown D plant in the seedling stage, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil, a unknown D plant in the seedling stage)\n\ta flower pot 3 (containing a spherical unknown D seed, a substance called water, a substance called water, soil)\n\ta flower pot 8 (containing a spherical unknown D seed, a substance called water, soil)\n\tthe agent\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a spherical unknown D seed)\n"}, {"action": "pour jug into flower pot 8", "observation": "You pour the contents of the jug into the flower pot 8.", "score": "0.3900000000000002", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a small blue flower, a spherical unknown D seed. , soil)\n\ta adult bee\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a adult bee, a spherical unknown D seed, pollen, a spherical unknown D seed, a adult bee, a spherical unknown D seed, a spherical unknown D seed. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta flower pot 1 (containing soil, a unknown D plant in the seedling stage, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil, a unknown D plant in the seedling stage)\n\ta flower pot 3 (containing a unknown D plant in the seedling stage, a substance called water, soil)\n\ta flower pot 8 (containing a spherical unknown D seed, a substance called water, soil)\n\ta adult bee\n\tthe agent\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a spherical unknown D seed)\n"}, {"action": "deactivate sink", "observation": "The sink is now deactivated.", "score": "0.3900000000000002", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta adult bee\n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a small blue flower, a spherical unknown D seed. , soil)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta flower pot 1 (containing soil, a unknown D plant in the seedling stage, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil, a unknown D plant in the seedling stage)\n\ta flower pot 3 (containing a unknown D plant in the seedling stage, a substance called water, soil)\n\ta flower pot 8 (containing a unknown D plant in the seedling stage, a substance called water, soil)\n\ta adult bee\n\tthe agent\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a spherical unknown D seed)\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.3900000000000002", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a wilting small blue flower, a spherical unknown D seed. , soil)\n\ta adult bee\n\ta adult bee\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta flower pot 1 (containing soil, a unknown D plant in the seedling stage, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil, a unknown D plant in the seedling stage)\n\ta flower pot 3 (containing a unknown D plant in the seedling stage, a substance called water, soil)\n\ta flower pot 8 (containing a unknown D plant in the seedling stage, a substance called water, soil)\n\ta adult bee\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a spherical unknown D seed)\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.3900000000000002", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a wilting small blue flower, a spherical unknown D seed. , soil)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a spherical unknown D seed, a small blue flower, a spherical unknown D seed, a spherical unknown D seed. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta flower pot 1 (containing soil, a unknown D plant in the seedling stage, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil, a unknown D plant in the seedling stage)\n\ta flower pot 3 (containing a unknown D plant in the seedling stage, a substance called water, soil)\n\ta flower pot 8 (containing a unknown D plant in the seedling stage, a substance called water, soil)\n\ta adult bee\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a spherical unknown D seed)\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.3900000000000002", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a wilting small blue flower, a spherical unknown D seed. , soil)\n\ta adult bee\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a spherical unknown D seed, a wilting small blue flower, a spherical unknown D seed, a spherical unknown D seed. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta flower pot 1 (containing soil, a unknown D plant in the seedling stage, a substance called water)\n\ta flower pot 4 (containing a substance called water, soil, a unknown D plant in the seedling stage)\n\ta flower pot 3 (containing a unknown D plant in the seedling stage, a substance called water, soil)\n\ta flower pot 8 (containing a unknown D plant in the seedling stage, a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a spherical unknown D seed)\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.4000000000000002", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a adult bee. , soil)\n\ta adult bee\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a spherical unknown D seed, a wilting small blue flower, a spherical unknown D seed, a spherical unknown D seed. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta flower pot 1 (containing soil, a unknown D plant in the seedling stage, a substance called water)\n\ta flower pot 4 (containing soil, a unknown D plant in the adult stage with medium leaves)\n\ta flower pot 3 (containing a unknown D plant in the seedling stage, a substance called water, soil)\n\ta flower pot 8 (containing a unknown D plant in the seedling stage, a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a spherical unknown D seed)\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.4100000000000002", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta adult bee\n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a wilting small blue flower, a spherical unknown D seed. , soil)\n\ta adult bee\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a spherical unknown D seed, a wilting small blue flower, a spherical unknown D seed, a spherical unknown D seed. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta flower pot 1 (containing a unknown D plant in the adult stage with medium leaves, soil)\n\ta flower pot 4 (containing soil, a unknown D plant in the adult stage with medium leaves)\n\ta flower pot 3 (containing soil, a unknown D plant in the adult stage with medium leaves)\n\ta flower pot 8 (containing a unknown D plant in the seedling stage, a substance called water, soil)\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a spherical unknown D seed)\n"}, {"action": "look around", "observation": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a wilting small blue flower, a spherical unknown D seed. , soil)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a adult bee, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta flower pot 1 (containing a unknown D plant in the adult stage with medium leaves, soil)\n\ta flower pot 4 (containing soil, a unknown D plant in the adult stage with medium leaves)\n\ta flower pot 3 (containing soil, a unknown D plant in the adult stage with medium leaves)\n\ta flower pot 8 (containing soil, a unknown D plant in the adult stage with medium leaves)\n\ta adult bee\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)", "score": "0.4100000000000002", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a wilting small blue flower, a spherical unknown D seed. , soil)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a adult bee, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta flower pot 1 (containing a unknown D plant in the adult stage with medium leaves, soil)\n\ta flower pot 4 (containing soil, a unknown D plant in the adult stage with medium leaves)\n\ta flower pot 3 (containing soil, a unknown D plant in the adult stage with medium leaves)\n\ta flower pot 8 (containing soil, a unknown D plant in the adult stage with medium leaves)\n\ta adult bee\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a spherical unknown D seed)\n"}, {"action": "activate sink", "observation": "The sink is now activated.", "score": "0.4200000000000002", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a wilting small blue flower, a spherical unknown D seed. , soil)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a adult bee, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta flower pot 1 (containing a unknown D plant in the adult stage with medium leaves, soil)\n\ta flower pot 4 (containing soil, a unknown D plant in the adult stage with medium leaves)\n\ta flower pot 3 (containing soil, a unknown D plant in the adult stage with medium leaves)\n\ta flower pot 8 (containing soil, a unknown D plant in the adult stage with medium leaves)\n\ta adult bee\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a spherical unknown D seed)\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.4300000000000002", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta adult bee\n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a wilting small blue flower, a spherical unknown D seed. , soil)\n\ta adult bee\n\ta adult bee\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a small blue flower, a spherical unknown D seed. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta flower pot 1 (containing a unknown D plant in the adult stage with medium leaves, soil)\n\ta flower pot 4 (containing soil, a unknown D plant in the reproducing stage with medium leaves)\n\ta flower pot 3 (containing soil, a unknown D plant in the adult stage with medium leaves)\n\ta flower pot 8 (containing soil, a unknown D plant in the adult stage with medium leaves)\n\tthe agent\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a spherical unknown D seed)\n"}, {"action": "pour jug into flower pot 4", "observation": "You pour the contents of the jug into the flower pot 4.", "score": "0.4400000000000002", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a wilting small blue flower, a spherical unknown D seed. , soil)\n\ta adult bee\n\ta adult bee\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a wilting small blue flower, a spherical unknown D seed. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta flower pot 1 (containing a unknown D plant in the reproducing stage with medium leaves, soil)\n\ta flower pot 4 (containing soil, a unknown D plant in the reproducing stage with medium leaves)\n\ta flower pot 3 (containing soil, a unknown D plant in the adult stage with medium leaves)\n\ta flower pot 8 (containing soil, a unknown D plant in the adult stage with medium leaves)\n\ta adult bee\n\tthe agent\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a spherical unknown D seed)\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.45000000000000023", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta adult bee\n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a adult bee, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta adult bee\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a wilting small blue flower, a spherical unknown D seed. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta flower pot 1 (containing a unknown D plant in the reproducing stage with medium leaves, soil)\n\ta flower pot 4 (containing soil, a unknown D plant in the reproducing stage with medium leaves)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves)\n\ta flower pot 8 (containing soil, a unknown D plant in the adult stage with medium leaves)\n\ta adult bee\n\tthe agent\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a spherical unknown D seed)\n"}, {"action": "pour jug into flower pot 1", "observation": "You pour the contents of the jug into the flower pot 1.", "score": "0.45000000000000023", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta adult bee\n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a adult bee, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta adult bee\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a wilting small blue flower, a spherical unknown D seed. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta flower pot 1 (containing a unknown D plant in the reproducing stage with medium leaves, soil)\n\ta flower pot 4 (containing soil, a unknown D plant in the reproducing stage with medium leaves)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves)\n\ta flower pot 8 (containing soil, a unknown D plant in the reproducing stage with medium leaves)\n\ta adult bee\n\tthe agent\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a spherical unknown D seed)\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.45000000000000023", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a adult bee, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta adult bee\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a wilting small blue flower, a spherical unknown D seed. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta flower pot 1 (containing a unknown D plant in the reproducing stage with medium leaves, soil)\n\ta flower pot 4 (containing soil, a unknown D plant in the reproducing stage with medium leaves)\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves)\n\ta flower pot 8 (containing soil, a unknown D plant in the reproducing stage with medium leaves)\n\ta adult bee\n\tthe agent\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a spherical unknown D seed)\n"}, {"action": "pour jug into flower pot 3", "observation": "You pour the contents of the jug into the flower pot 3.", "score": "0.45000000000000023", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta adult bee\n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a adult bee, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta adult bee\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a wilting small blue flower, a spherical unknown D seed. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta flower pot 1 (containing a unknown D plant in the reproducing stage with medium leaves, soil)\n\ta flower pot 4 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower. )\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves)\n\ta flower pot 8 (containing soil, a unknown D plant in the reproducing stage with medium leaves)\n\tthe agent\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a spherical unknown D seed)\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.45000000000000023", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a small blue flower, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a adult bee, a spherical unknown D seed, pollen, a adult bee, a spherical unknown D seed, a spherical unknown D seed, a adult bee, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta flower pot 1 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower. , soil)\n\ta flower pot 4 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small blue flower. )\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves)\n\ta flower pot 8 (containing soil, a unknown D plant in the reproducing stage with medium leaves)\n\tthe agent\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a spherical unknown D seed)\n"}, {"action": "pour jug into flower pot 8", "observation": "You pour the contents of the jug into the flower pot 8.", "score": "0.45000000000000023", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta adult bee\n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a small blue flower, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta adult bee\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a spherical unknown D seed, a spherical unknown D seed, a adult bee, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta flower pot 1 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower. , soil)\n\ta flower pot 4 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small blue flower. )\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower. )\n\ta flower pot 8 (containing soil, a unknown D plant in the reproducing stage with medium leaves)\n\tthe agent\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a spherical unknown D seed)\n"}, {"action": "deactivate sink", "observation": "The sink is now deactivated.", "score": "0.45000000000000023", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta adult bee\n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a small blue flower, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta adult bee\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta flower pot 1 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower. , soil)\n\ta flower pot 4 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small blue flower. )\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower. )\n\ta flower pot 8 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower. )\n\ta adult bee\n\tthe agent\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a spherical unknown D seed)\n"}, {"action": "look around", "observation": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a small blue flower, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta adult bee\n\ta adult bee\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta flower pot 1 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower. , soil)\n\ta flower pot 4 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small blue flower. )\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small blue flower. )\n\ta flower pot 8 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower. )\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)", "score": "0.45000000000000023", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a small blue flower, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta adult bee\n\ta adult bee\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta flower pot 1 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower. , soil)\n\ta flower pot 4 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small blue flower. )\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small blue flower. )\n\ta flower pot 8 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower. )\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a spherical unknown D seed)\n"}, {"action": "focus on orange box", "observation": "You focus on the orange box.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a small blue flower, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta adult bee\n\ta adult bee\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, pollen, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta adult bee\n\ta substance called air\n\ta flower pot 1 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower. , soil)\n\ta flower pot 4 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small blue flower. )\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small blue flower. )\n\ta flower pot 8 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower. )\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a spherical unknown D seed)\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the green house. In it, you see: \n\ta blue box (containing nothing)\n\ta flower pot 7 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a spherical unknown D seed, a small blue flower, a spherical unknown D seed, a spherical unknown D seed. , soil)\n\ta flower pot 2 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a spherical unknown D seed, a small blue flower, pollen, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed, a spherical unknown D seed. )\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta substance called air\n\ta flower pot 1 (containing a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower. , soil)\n\ta flower pot 4 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small blue flower. )\n\ta flower pot 3 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a wilting small blue flower. )\n\ta flower pot 8 (containing soil, a unknown D plant in the reproducing stage with medium leaves. On the unknown D plant you see: a small blue flower. )\n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta seed jar (containing a spherical unknown D seed)\n"}]}} +{"id": "SciWorld_test_00042", "question": "Your task is to determine which of the two inclined planes (lead, platinum) has the least friction. After completing your experiment, focus on the inclined plane with the least friction.", "answer": null, "metadata": {"taskIdx": 26, "taskName": "task-8-inclined-plane-friction-(named-surfaces)", "variationIdx": 1215, "goldPath": [{"action": "look around", "observation": "This room is called the bedroom. In it, you see: \n\ta bed. On the bed is: a mattress. On the mattress is: a white pillow..\n\ta closet. The closet door is closed. \n\ta substance called air\n\ta drawing\n\ta table. On the table is: nothing.\n\ta book shelf (containing A book (The Foundations of the Origin of Species) titled The Foundations of the Origin of Species by Charles Darwin)\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the bedroom. In it, you see: \n\ta bed. On the bed is: a mattress. On the mattress is: a white pillow..\n\ta closet. The closet door is closed. \n\ta substance called air\n\ta drawing\n\ta table. On the table is: nothing.\n\ta book shelf (containing A book (The Foundations of the Origin of Species) titled The Foundations of the Origin of Species by Charles Darwin)\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the bedroom. In it, you see: \n\ta bed. On the bed is: a mattress. On the mattress is: a white pillow..\n\ta closet. The closet door is closed. \n\ta substance called air\n\ta drawing\n\ta table. On the table is: nothing.\n\ta book shelf (containing A book (The Foundations of the Origin of Species) titled The Foundations of the Origin of Species by Charles Darwin)\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.05", "isCompleted": "false", "freelook": "This room is called the bedroom. In it, you see: \n\ta bed. On the bed is: a mattress. On the mattress is: a white pillow..\n\ta closet. The closet door is closed. \n\ta substance called air\n\ta drawing\n\ta table. On the table is: nothing.\n\ta book shelf (containing A book (The Foundations of the Origin of Species) titled The Foundations of the Origin of Species by Charles Darwin)\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to workshop", "observation": "The door is already open.", "score": "0.05", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta finger painting\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to workshop", "observation": "You move to the workshop.", "score": "0.1", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta finger painting\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the workshop. In it, you see: \n\ta stopwatch, which is deactivated. \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta wood block\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.1", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta stopwatch, which is deactivated. \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta wood block\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "pick up stopwatch", "observation": "You move the stopwatch to the inventory.", "score": "0.1", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta stopwatch, which is deactivated. \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta wood block\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "move block to inclined plane with a platinum surface", "observation": "You move the wood block to the inclined plane.", "score": "0.15000000000000002", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta wood block\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is deactivated. The time reads 0 ticks.\n\tan orange\n"}, {"action": "activate stopwatch in inventory", "observation": "The stopwatch is now activated.", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block approximately 1% down the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is deactivated. The time reads 0 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a platinum surface", "observation": "an inclined plane with a platinum surface, with: a wood block approximately 3% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block approximately 3% down the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 1 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a platinum surface", "observation": "an inclined plane with a platinum surface, with: a wood block approximately 4% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block approximately 4% down the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 2 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a platinum surface", "observation": "an inclined plane with a platinum surface, with: a wood block approximately 6% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block approximately 6% down the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 3 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a platinum surface", "observation": "an inclined plane with a platinum surface, with: a wood block approximately 7% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block approximately 7% down the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 4 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a platinum surface", "observation": "an inclined plane with a platinum surface, with: a wood block approximately 8% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block approximately 8% down the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 5 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a platinum surface", "observation": "an inclined plane with a platinum surface, with: a wood block approximately 10% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block approximately 10% down the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 6 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a platinum surface", "observation": "an inclined plane with a platinum surface, with: a wood block approximately 11% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block approximately 11% down the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 7 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a platinum surface", "observation": "an inclined plane with a platinum surface, with: a wood block approximately 13% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block approximately 13% down the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 8 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a platinum surface", "observation": "an inclined plane with a platinum surface, with: a wood block approximately 14% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block approximately 14% down the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 9 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a platinum surface", "observation": "an inclined plane with a platinum surface, with: a wood block approximately 16% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block approximately 16% down the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 10 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a platinum surface", "observation": "an inclined plane with a platinum surface, with: a wood block approximately 17% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block approximately 17% down the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 11 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a platinum surface", "observation": "an inclined plane with a platinum surface, with: a wood block approximately 18% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block approximately 18% down the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 12 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a platinum surface", "observation": "an inclined plane with a platinum surface, with: a wood block approximately 20% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block approximately 20% down the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 13 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a platinum surface", "observation": "an inclined plane with a platinum surface, with: a wood block approximately 21% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block approximately 21% down the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 14 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a platinum surface", "observation": "an inclined plane with a platinum surface, with: a wood block approximately 23% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block approximately 23% down the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 15 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a platinum surface", "observation": "an inclined plane with a platinum surface, with: a wood block approximately 24% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block approximately 24% down the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 16 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a platinum surface", "observation": "an inclined plane with a platinum surface, with: a wood block approximately 25% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block approximately 25% down the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 17 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a platinum surface", "observation": "an inclined plane with a platinum surface, with: a wood block approximately 27% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block approximately 27% down the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 18 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a platinum surface", "observation": "an inclined plane with a platinum surface, with: a wood block approximately 28% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block approximately 28% down the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 19 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a platinum surface", "observation": "an inclined plane with a platinum surface, with: a wood block approximately 30% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block approximately 30% down the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 20 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a platinum surface", "observation": "an inclined plane with a platinum surface, with: a wood block approximately 31% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block approximately 31% down the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 21 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a platinum surface", "observation": "an inclined plane with a platinum surface, with: a wood block approximately 33% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block approximately 33% down the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 22 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a platinum surface", "observation": "an inclined plane with a platinum surface, with: a wood block approximately 34% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block approximately 34% down the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 23 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a platinum surface", "observation": "an inclined plane with a platinum surface, with: a wood block approximately 35% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block approximately 35% down the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 24 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a platinum surface", "observation": "an inclined plane with a platinum surface, with: a wood block approximately 37% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block approximately 37% down the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 25 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a platinum surface", "observation": "an inclined plane with a platinum surface, with: a wood block approximately 38% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block approximately 38% down the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 26 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a platinum surface", "observation": "an inclined plane with a platinum surface, with: a wood block approximately 40% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block approximately 40% down the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 27 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a platinum surface", "observation": "an inclined plane with a platinum surface, with: a wood block approximately 41% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block approximately 41% down the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 28 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a platinum surface", "observation": "an inclined plane with a platinum surface, with: a wood block approximately 42% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block approximately 42% down the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 29 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a platinum surface", "observation": "an inclined plane with a platinum surface, with: a wood block approximately 44% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block approximately 44% down the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 30 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a platinum surface", "observation": "an inclined plane with a platinum surface, with: a wood block approximately 45% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block approximately 45% down the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 31 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a platinum surface", "observation": "an inclined plane with a platinum surface, with: a wood block approximately 47% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block approximately 47% down the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 32 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a platinum surface", "observation": "an inclined plane with a platinum surface, with: a wood block approximately 48% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block approximately 48% down the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 33 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a platinum surface", "observation": "an inclined plane with a platinum surface, with: a wood block approximately 49% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block approximately 49% down the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 34 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a platinum surface", "observation": "an inclined plane with a platinum surface, with: a wood block approximately 51% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block approximately 51% down the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 35 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a platinum surface", "observation": "an inclined plane with a platinum surface, with: a wood block approximately 52% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block approximately 52% down the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 36 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a platinum surface", "observation": "an inclined plane with a platinum surface, with: a wood block approximately 54% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block approximately 54% down the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 37 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a platinum surface", "observation": "an inclined plane with a platinum surface, with: a wood block approximately 55% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block approximately 55% down the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 38 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a platinum surface", "observation": "an inclined plane with a platinum surface, with: a wood block approximately 57% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block approximately 57% down the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 39 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a platinum surface", "observation": "an inclined plane with a platinum surface, with: a wood block approximately 58% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block approximately 58% down the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 40 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a platinum surface", "observation": "an inclined plane with a platinum surface, with: a wood block approximately 59% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block approximately 59% down the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 41 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a platinum surface", "observation": "an inclined plane with a platinum surface, with: a wood block approximately 61% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block approximately 61% down the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 42 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a platinum surface", "observation": "an inclined plane with a platinum surface, with: a wood block approximately 62% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block approximately 62% down the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 43 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a platinum surface", "observation": "an inclined plane with a platinum surface, with: a wood block approximately 64% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block approximately 64% down the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 44 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a platinum surface", "observation": "an inclined plane with a platinum surface, with: a wood block approximately 65% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block approximately 65% down the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 45 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a platinum surface", "observation": "an inclined plane with a platinum surface, with: a wood block approximately 66% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block approximately 66% down the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 46 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a platinum surface", "observation": "an inclined plane with a platinum surface, with: a wood block approximately 68% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block approximately 68% down the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 47 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a platinum surface", "observation": "an inclined plane with a platinum surface, with: a wood block approximately 69% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block approximately 69% down the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 48 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a platinum surface", "observation": "an inclined plane with a platinum surface, with: a wood block approximately 71% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block approximately 71% down the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 49 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a platinum surface", "observation": "an inclined plane with a platinum surface, with: a wood block approximately 72% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block approximately 72% down the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 50 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a platinum surface", "observation": "an inclined plane with a platinum surface, with: a wood block approximately 74% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block approximately 74% down the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 51 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a platinum surface", "observation": "an inclined plane with a platinum surface, with: a wood block approximately 75% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block approximately 75% down the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 52 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a platinum surface", "observation": "an inclined plane with a platinum surface, with: a wood block approximately 76% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block approximately 76% down the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 53 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a platinum surface", "observation": "an inclined plane with a platinum surface, with: a wood block approximately 78% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block approximately 78% down the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 54 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a platinum surface", "observation": "an inclined plane with a platinum surface, with: a wood block approximately 79% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block approximately 79% down the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 55 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a platinum surface", "observation": "an inclined plane with a platinum surface, with: a wood block approximately 81% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block approximately 81% down the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 56 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a platinum surface", "observation": "an inclined plane with a platinum surface, with: a wood block approximately 82% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block approximately 82% down the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 57 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a platinum surface", "observation": "an inclined plane with a platinum surface, with: a wood block approximately 83% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block approximately 83% down the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 58 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a platinum surface", "observation": "an inclined plane with a platinum surface, with: a wood block approximately 85% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block approximately 85% down the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 59 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a platinum surface", "observation": "an inclined plane with a platinum surface, with: a wood block approximately 86% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block approximately 86% down the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 60 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a platinum surface", "observation": "an inclined plane with a platinum surface, with: a wood block approximately 88% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block approximately 88% down the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 61 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a platinum surface", "observation": "an inclined plane with a platinum surface, with: a wood block approximately 89% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block approximately 89% down the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 62 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a platinum surface", "observation": "an inclined plane with a platinum surface, with: a wood block approximately 91% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block approximately 91% down the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 63 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a platinum surface", "observation": "an inclined plane with a platinum surface, with: a wood block approximately 92% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block approximately 92% down the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 64 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a platinum surface", "observation": "an inclined plane with a platinum surface, with: a wood block approximately 93% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block approximately 93% down the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 65 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a platinum surface", "observation": "an inclined plane with a platinum surface, with: a wood block approximately 95% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block approximately 95% down the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 66 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a platinum surface", "observation": "an inclined plane with a platinum surface, with: a wood block approximately 96% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block approximately 96% down the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 67 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a platinum surface", "observation": "an inclined plane with a platinum surface, with: a wood block approximately 98% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block approximately 98% down the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 68 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a platinum surface", "observation": "an inclined plane with a platinum surface, with: a wood block approximately 99% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block approximately 99% down the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 69 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a platinum surface", "observation": "an inclined plane with a platinum surface, with: a wood block at the bottom of the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block at the bottom of the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 70 ticks.\n\tan orange\n"}, {"action": "deactivate stopwatch in inventory", "observation": "The stopwatch is now deactivated.", "score": "0.25", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block at the bottom of the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 71 ticks.\n\tan orange\n"}, {"action": "examine stopwatch in inventory", "observation": "a stopwatch, which is deactivated. The time reads 71 ticks.", "score": "0.3", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block at the bottom of the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is deactivated. The time reads 71 ticks.\n\tan orange\n"}, {"action": "move block to inclined plane with a lead surface", "observation": "You move the wood block to the inclined plane.", "score": "0.35", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface, with: a wood block at the bottom of the plane\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is deactivated. The time reads 71 ticks.\n\tan orange\n"}, {"action": "activate stopwatch in inventory", "observation": "The stopwatch is now activated.", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface, with: a wood block approximately 4% down the plane\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is deactivated. The time reads 71 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a lead surface", "observation": "an inclined plane with a lead surface, with: a wood block approximately 8% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface, with: a wood block approximately 8% down the plane\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 1 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a lead surface", "observation": "an inclined plane with a lead surface, with: a wood block approximately 12% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface, with: a wood block approximately 12% down the plane\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 2 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a lead surface", "observation": "an inclined plane with a lead surface, with: a wood block approximately 16% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface, with: a wood block approximately 16% down the plane\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 3 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a lead surface", "observation": "an inclined plane with a lead surface, with: a wood block approximately 20% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface, with: a wood block approximately 20% down the plane\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 4 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a lead surface", "observation": "an inclined plane with a lead surface, with: a wood block approximately 24% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface, with: a wood block approximately 24% down the plane\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 5 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a lead surface", "observation": "an inclined plane with a lead surface, with: a wood block approximately 28% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface, with: a wood block approximately 28% down the plane\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 6 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a lead surface", "observation": "an inclined plane with a lead surface, with: a wood block approximately 32% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface, with: a wood block approximately 32% down the plane\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 7 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a lead surface", "observation": "an inclined plane with a lead surface, with: a wood block approximately 36% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface, with: a wood block approximately 36% down the plane\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 8 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a lead surface", "observation": "an inclined plane with a lead surface, with: a wood block approximately 40% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface, with: a wood block approximately 40% down the plane\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 9 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a lead surface", "observation": "an inclined plane with a lead surface, with: a wood block approximately 44% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface, with: a wood block approximately 44% down the plane\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 10 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a lead surface", "observation": "an inclined plane with a lead surface, with: a wood block approximately 48% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface, with: a wood block approximately 48% down the plane\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 11 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a lead surface", "observation": "an inclined plane with a lead surface, with: a wood block approximately 52% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface, with: a wood block approximately 52% down the plane\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 12 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a lead surface", "observation": "an inclined plane with a lead surface, with: a wood block approximately 56% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface, with: a wood block approximately 56% down the plane\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 13 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a lead surface", "observation": "an inclined plane with a lead surface, with: a wood block approximately 60% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface, with: a wood block approximately 60% down the plane\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 14 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a lead surface", "observation": "an inclined plane with a lead surface, with: a wood block approximately 64% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface, with: a wood block approximately 64% down the plane\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 15 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a lead surface", "observation": "an inclined plane with a lead surface, with: a wood block approximately 69% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface, with: a wood block approximately 69% down the plane\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 16 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a lead surface", "observation": "an inclined plane with a lead surface, with: a wood block approximately 73% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface, with: a wood block approximately 73% down the plane\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 17 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a lead surface", "observation": "an inclined plane with a lead surface, with: a wood block approximately 77% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface, with: a wood block approximately 77% down the plane\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 18 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a lead surface", "observation": "an inclined plane with a lead surface, with: a wood block approximately 81% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface, with: a wood block approximately 81% down the plane\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 19 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a lead surface", "observation": "an inclined plane with a lead surface, with: a wood block approximately 85% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface, with: a wood block approximately 85% down the plane\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 20 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a lead surface", "observation": "an inclined plane with a lead surface, with: a wood block approximately 89% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface, with: a wood block approximately 89% down the plane\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 21 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a lead surface", "observation": "an inclined plane with a lead surface, with: a wood block approximately 93% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface, with: a wood block approximately 93% down the plane\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 22 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a lead surface", "observation": "an inclined plane with a lead surface, with: a wood block approximately 97% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface, with: a wood block approximately 97% down the plane\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 23 ticks.\n\tan orange\n"}, {"action": "look at inclined plane with a lead surface", "observation": "an inclined plane with a lead surface, with: a wood block at the bottom of the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface, with: a wood block at the bottom of the plane\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 24 ticks.\n\tan orange\n"}, {"action": "deactivate stopwatch in inventory", "observation": "The stopwatch is now deactivated.", "score": "0.44999999999999996", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface, with: a wood block at the bottom of the plane\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 25 ticks.\n\tan orange\n"}, {"action": "examine stopwatch in inventory", "observation": "a stopwatch, which is deactivated. The time reads 25 ticks.", "score": "0.49999999999999994", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface, with: a wood block at the bottom of the plane\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is deactivated. The time reads 25 ticks.\n\tan orange\n"}, {"action": "focus on inclined plane with a lead surface", "observation": "You focus on the inclined plane with a lead surface.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface, with: a wood block at the bottom of the plane\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is deactivated. The time reads 25 ticks.\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a lead surface, with: a wood block at the bottom of the plane\n\ta substance called air\n\ta table. On the table is: a yellow wire, a red wire, a switch, which is off, a battery, a yellow light bulb, which is off, a blue light bulb, which is off, a orange light bulb, which is off, a orange wire.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a platinum surface\n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is deactivated. The time reads 25 ticks.\n\tan orange\n"}]}} +{"id": "SciWorld_test_00043", "question": "Your task is to find the animal with the shortest life span. The animals are in the 'outside' location. Focus on the animal with the shortest life span.", "answer": null, "metadata": {"taskIdx": 22, "taskName": "task-6-lifespan-(shortest-lived)", "variationIdx": 111, "goldPath": [{"action": "look around", "observation": "This room is called the art studio. In it, you see: \n\tthe agent\n\ta large cupboard. The large cupboard door is closed. \n\ta wood cup (containing red paint)\n\ta wood cup (containing yellow paint)\n\ta table. On the table is: a bowl (containing nothing).\n\ta wood cup (containing blue paint)\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the art studio. In it, you see: \n\tthe agent\n\ta large cupboard. The large cupboard door is closed. \n\ta wood cup (containing red paint)\n\ta wood cup (containing yellow paint)\n\ta table. On the table is: a bowl (containing nothing).\n\ta wood cup (containing blue paint)\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the art studio. In it, you see: \n\tthe agent\n\ta large cupboard. The large cupboard door is closed. \n\ta wood cup (containing red paint)\n\ta wood cup (containing yellow paint)\n\ta table. On the table is: a bowl (containing nothing).\n\ta wood cup (containing blue paint)\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.25", "isCompleted": "false", "freelook": "This room is called the art studio. In it, you see: \n\tthe agent\n\ta large cupboard. The large cupboard door is closed. \n\ta wood cup (containing red paint)\n\ta wood cup (containing yellow paint)\n\ta table. On the table is: a bowl (containing nothing).\n\ta wood cup (containing blue paint)\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to green house", "observation": "The door is already open.", "score": "0.25", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\tthe agent\n\ta substance called air\n\ta painting\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to green house", "observation": "You move to the green house.", "score": "0.25", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\tthe agent\n\ta substance called air\n\ta painting\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to outside", "observation": "The door is already open.", "score": "0.25", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: nothing.\n\ta shovel\n\tthe agent\n\ta jug (containing nothing)\n\ta substance called air\n\ta bee hive. The bee hive door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to outside", "observation": "You move to the outside.", "score": "0.5", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta sink, which is turned off. In the sink is: nothing.\n\ta shovel\n\tthe agent\n\ta jug (containing nothing)\n\ta substance called air\n\ta bee hive. The bee hive door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "focus on baby baby mouse", "observation": "You focus on the baby mouse.", "score": "1.0", "isCompleted": "true", "freelook": "This outside location is called the outside. Here you see: \n\tthe agent\n\ta baby chipmunk\n\ta crocodile egg\n\tan axe\n\ta baby mouse\n\ta substance called air\n\ta substance called wood\n\ta fire pit (containing nothing)\n\ta fountain (containing a substance called water)\n\tthe ground\nYou also see:\n\tA door to the foundry (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the green house (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This outside location is called the outside. Here you see: \n\tthe agent\n\ta baby chipmunk\n\ta crocodile egg\n\tan axe\n\ta baby mouse\n\ta substance called air\n\ta substance called wood\n\ta fire pit (containing nothing)\n\ta fountain (containing a substance called water)\n\tthe ground\nYou also see:\n\tA door to the foundry (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the green house (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}]}} +{"id": "SciWorld_test_00044", "question": "Your task is to determine if wood block is electrically conductive. The wood block is located around the kitchen. First, focus on the wood block. If it is electrically conductive, place it in the red box. If it is electrically nonconductive, place it in the green box.", "answer": null, "metadata": {"taskIdx": 9, "taskName": "task-2a-test-conductivity", "variationIdx": 865, "goldPath": [{"action": "look around", "observation": "This room is called the bathroom. In it, you see: \n\ta bath tub, which is turned off. In the bath tub is: nothing.\n\tthe agent\n\ta substance called air\n\ta sink, which is turned off. In the sink is: nothing.\n\ta painting\n\ta toilet. In the toilet is: a substance called water, A drain, which is open.\n\ta glass cup (containing nothing)\nYou also see:\n\tA door to the kitchen (that is open)", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the bathroom. In it, you see: \n\ta bath tub, which is turned off. In the bath tub is: nothing.\n\tthe agent\n\ta substance called air\n\ta sink, which is turned off. In the sink is: nothing.\n\ta painting\n\ta toilet. In the toilet is: a substance called water, A drain, which is open.\n\ta glass cup (containing nothing)\nYou also see:\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to kitchen", "observation": "The door is already open.", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the bathroom. In it, you see: \n\ta bath tub, which is turned off. In the bath tub is: nothing.\n\tthe agent\n\ta substance called air\n\ta sink, which is turned off. In the sink is: nothing.\n\ta painting\n\ta toilet. In the toilet is: a substance called water, A drain, which is open.\n\ta glass cup (containing nothing)\nYou also see:\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to kitchen", "observation": "You move to the kitchen.", "score": "0.09523809523809523", "isCompleted": "false", "freelook": "This room is called the bathroom. In it, you see: \n\ta bath tub, which is turned off. In the bath tub is: nothing.\n\tthe agent\n\ta substance called air\n\ta sink, which is turned off. In the sink is: nothing.\n\ta painting\n\ta toilet. In the toilet is: a substance called water, A drain, which is closed.\n\ta glass cup (containing nothing)\nYou also see:\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "pick up block", "observation": "You move the wood block to the inventory.", "score": "0.09523809523809523", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta fridge. The fridge door is closed. \n\tthe agent\n\ta freezer. The freezer door is closed. \n\ta oven, which is turned off. The oven door is closed. \n\ta substance called air\n\ta stopwatch, which is deactivated. \n\ta substance called soap\n\ta sink, which is turned off. In the sink is: nothing.\n\ta painting\n\ta counter. On the counter is: a bowl (containing a potato, a red apple, an orange, a banana), a drawer.\n\ta cupboard. The cupboard door is closed. \n\ta wood block\n\ta stove, which is turned off. On the stove is: nothing.\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta table. On the table is: a glass cup (containing nothing).\n\ta chair. On the chair is: nothing.\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "focus on block", "observation": "You focus on the wood block.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta fridge. The fridge door is closed. \n\tthe agent\n\ta freezer. The freezer door is closed. \n\ta oven, which is turned off. The oven door is closed. \n\ta substance called air\n\ta stopwatch, which is deactivated. \n\ta substance called soap\n\ta sink, which is turned off. In the sink is: nothing.\n\ta painting\n\ta counter. On the counter is: a bowl (containing a potato, a red apple, an orange, a banana), a drawer.\n\ta cupboard. The cupboard door is closed. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta table. On the table is: a glass cup (containing nothing).\n\ta chair. On the chair is: nothing.\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta wood block\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta fridge. The fridge door is closed. \n\tthe agent\n\ta freezer. The freezer door is closed. \n\ta oven, which is turned off. The oven door is closed. \n\ta substance called air\n\ta stopwatch, which is deactivated. \n\ta substance called soap\n\ta sink, which is turned off. In the sink is: nothing.\n\ta painting\n\ta counter. On the counter is: a bowl (containing a potato, a red apple, an orange, a banana), a drawer.\n\ta cupboard. The cupboard door is closed. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta table. On the table is: a glass cup (containing nothing).\n\ta chair. On the chair is: nothing.\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta wood block\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta lighter\n\ta glass jar (containing a substance called sodium chloride)\n\ta fridge. The fridge door is closed. \n\tthe agent\n\ta freezer. The freezer door is closed. \n\ta oven, which is turned off. The oven door is closed. \n\ta substance called air\n\ta stopwatch, which is deactivated. \n\ta substance called soap\n\ta sink, which is turned off. In the sink is: nothing.\n\ta painting\n\ta counter. On the counter is: a bowl (containing a potato, a red apple, an orange, a banana), a drawer.\n\ta cupboard. The cupboard door is closed. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta table. On the table is: a glass cup (containing nothing).\n\ta chair. On the chair is: nothing.\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta wood block\n"}, {"action": "open door to workshop", "observation": "The door is already open.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta drawing\n\tthe agent\n\ta substance called air\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta wood block\n"}, {"action": "go to workshop", "observation": "You move to the workshop.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta drawing\n\tthe agent\n\ta substance called air\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta wood block\n"}, {"action": "drop block", "observation": "You move the wood block to the workshop.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta red box (containing nothing)\n\tthe agent\n\ta table. On the table is: a green wire, a blue light bulb, which is off, a orange light bulb, which is off, a blue wire, a red light bulb, which is off, a battery, a black wire, a switch, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta electric motor, which is off\n\ta green box (containing nothing)\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta wood block\n"}, {"action": "look around", "observation": "This room is called the workshop. In it, you see: \n\ta red box (containing nothing)\n\tthe agent\n\ta table. On the table is: a green wire, a blue light bulb, which is off, a orange light bulb, which is off, a blue wire, a red light bulb, which is off, a battery, a black wire, a switch, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta electric motor, which is off\n\ta green box (containing nothing)\n\ta substance called air\n\ta wood block\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta red box (containing nothing)\n\tthe agent\n\ta table. On the table is: a green wire, a blue light bulb, which is off, a orange light bulb, which is off, a blue wire, a red light bulb, which is off, a battery, a black wire, a switch, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta electric motor, which is off\n\ta green box (containing nothing)\n\ta substance called air\n\ta wood block\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect battery anode to green wire terminal 1", "observation": "anode on battery is now connected to terminal 1 on green wire", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta red box (containing nothing)\n\tthe agent\n\ta table. On the table is: a green wire, a blue light bulb, which is off, a orange light bulb, which is off, a blue wire, a red light bulb, which is off, a battery, a black wire, a switch, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta electric motor, which is off\n\ta green box (containing nothing)\n\ta substance called air\n\ta wood block\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect battery cathode to black wire terminal 1", "observation": "cathode on battery is now connected to terminal 1 on black wire", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta red box (containing nothing)\n\tthe agent\n\ta table. On the table is: a green wire, a blue light bulb, which is off, a orange light bulb, which is off, a blue wire, a red light bulb, which is off, a battery, a black wire, a switch, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta electric motor, which is off\n\ta green box (containing nothing)\n\ta substance called air\n\ta wood block\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect green wire terminal 2 to cathode in electric motor", "observation": "terminal 2 on green wire is now connected to cathode on electric motor", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta red box (containing nothing)\n\tthe agent\n\ta table. On the table is: a green wire, a blue light bulb, which is off, a orange light bulb, which is off, a blue wire, a red light bulb, which is off, a battery, a black wire, a switch, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta electric motor, which is off\n\ta green box (containing nothing)\n\ta substance called air\n\ta wood block\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect blue wire terminal 2 to anode in electric motor", "observation": "terminal 2 on blue wire is now connected to anode on electric motor", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta red box (containing nothing)\n\tthe agent\n\ta table. On the table is: a green wire, a blue light bulb, which is off, a orange light bulb, which is off, a blue wire, a red light bulb, which is off, a battery, a black wire, a switch, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta electric motor, which is off\n\ta green box (containing nothing)\n\ta substance called air\n\ta wood block\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect block terminal 1 to black wire terminal 2", "observation": "No known action matches that input.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta red box (containing nothing)\n\tthe agent\n\ta table. On the table is: a green wire, a blue light bulb, which is off, a orange light bulb, which is off, a blue wire, a red light bulb, which is off, a battery, a black wire, a switch, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta electric motor, which is off\n\ta green box (containing nothing)\n\ta substance called air\n\ta wood block\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect block terminal 2 to blue wire terminal 1", "observation": "No known action matches that input.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta red box (containing nothing)\n\tthe agent\n\ta table. On the table is: a green wire, a blue light bulb, which is off, a orange light bulb, which is off, a blue wire, a red light bulb, which is off, a battery, a black wire, a switch, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta electric motor, which is off\n\ta green box (containing nothing)\n\ta substance called air\n\ta wood block\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta red box (containing nothing)\n\tthe agent\n\ta table. On the table is: a green wire, a blue light bulb, which is off, a orange light bulb, which is off, a blue wire, a red light bulb, which is off, a battery, a black wire, a switch, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta electric motor, which is off\n\ta green box (containing nothing)\n\ta substance called air\n\ta wood block\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta red box (containing nothing)\n\tthe agent\n\ta table. On the table is: a green wire, a blue light bulb, which is off, a orange light bulb, which is off, a blue wire, a red light bulb, which is off, a battery, a black wire, a switch, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta electric motor, which is off\n\ta green box (containing nothing)\n\ta substance called air\n\ta wood block\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the workshop. In it, you see: \n\ta red box (containing nothing)\n\tthe agent\n\ta table. On the table is: a green wire, a blue light bulb, which is off, a orange light bulb, which is off, a blue wire, a red light bulb, which is off, a battery, a black wire, a switch, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta electric motor, which is off\n\ta green box (containing nothing)\n\ta substance called air\n\ta wood block\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta red box (containing nothing)\n\tthe agent\n\ta table. On the table is: a green wire, a blue light bulb, which is off, a orange light bulb, which is off, a blue wire, a red light bulb, which is off, a battery, a black wire, a switch, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta electric motor, which is off\n\ta green box (containing nothing)\n\ta substance called air\n\ta wood block\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "move block to green box", "observation": "You move the wood block to the green box.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the workshop. In it, you see: \n\ta red box (containing nothing)\n\tthe agent\n\ta table. On the table is: a green wire, a blue light bulb, which is off, a orange light bulb, which is off, a blue wire, a red light bulb, which is off, a battery, a black wire, a switch, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta electric motor, which is off\n\ta green box (containing nothing)\n\ta substance called air\n\ta wood block\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the workshop. In it, you see: \n\ta red box (containing nothing)\n\tthe agent\n\ta table. On the table is: a green wire, a blue light bulb, which is off, a orange light bulb, which is off, a blue wire, a red light bulb, which is off, a battery, a black wire, a switch, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta electric motor, which is off\n\ta green box (containing a wood block)\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}]}} +{"id": "SciWorld_test_00045", "question": "Your task is to measure the melting point of water, which is located around the kitchen. First, focus on the thermometer. Next, focus on the water. If the melting point of water is above 10.0 degrees, focus on the green box. If the melting point of water is below 10.0 degrees, focus on the blue box. The boxes are located around the kitchen.", "answer": null, "metadata": {"taskIdx": 4, "taskName": "task-10-measure-melting-point-(known-substance)", "variationIdx": 408, "goldPath": [{"action": "look around", "observation": "This room is called the living room. In it, you see: \n\ta substance called air\n\ta chair. On the chair is: nothing.\n\ta table. On the table is: nothing.\n\tthe agent\n\ta book shelf (containing A book (Frankenstein) titled Frankenstein by Mary Wollstonecraft Shelley)\n\ta couch. On the couch is: a white pillow.\n\ta picture\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the living room. In it, you see: \n\ta substance called air\n\ta chair. On the chair is: nothing.\n\ta table. On the table is: nothing.\n\tthe agent\n\ta book shelf (containing A book (Frankenstein) titled Frankenstein by Mary Wollstonecraft Shelley)\n\ta couch. On the couch is: a white pillow.\n\ta picture\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the living room. In it, you see: \n\ta substance called air\n\ta chair. On the chair is: nothing.\n\ta table. On the table is: nothing.\n\tthe agent\n\ta book shelf (containing A book (Frankenstein) titled Frankenstein by Mary Wollstonecraft Shelley)\n\ta couch. On the couch is: a white pillow.\n\ta picture\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.01", "isCompleted": "false", "freelook": "This room is called the living room. In it, you see: \n\ta substance called air\n\ta chair. On the chair is: nothing.\n\ta table. On the table is: nothing.\n\tthe agent\n\ta book shelf (containing A book (Frankenstein) titled Frankenstein by Mary Wollstonecraft Shelley)\n\ta couch. On the couch is: a white pillow.\n\ta picture\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to kitchen", "observation": "The door is already open.", "score": "0.01", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\ta painting\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to kitchen", "observation": "You move to the kitchen.", "score": "0.05", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\ta painting\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is closed. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta counter. On the counter is: a drawer, a bowl (containing a banana, a potato, a red apple, an orange).\n\ta chair. On the chair is: nothing.\n\ta stopwatch, which is deactivated. \n\ta green box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called air\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta substance called soap\n\tthe agent\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: a glass cup (containing nothing).\n\ta fridge. The fridge door is closed. \n\ta blue box (containing nothing)\n\ta finger painting\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)", "score": "0.05", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is closed. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta counter. On the counter is: a drawer, a bowl (containing a banana, a potato, a red apple, an orange).\n\ta chair. On the chair is: nothing.\n\ta stopwatch, which is deactivated. \n\ta green box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called air\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta substance called soap\n\tthe agent\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: a glass cup (containing nothing).\n\ta fridge. The fridge door is closed. \n\ta blue box (containing nothing)\n\ta finger painting\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "pick up thermometer", "observation": "You move the thermometer to the inventory.", "score": "0.060000000000000005", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is closed. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta counter. On the counter is: a drawer, a bowl (containing a banana, a potato, a red apple, an orange).\n\ta chair. On the chair is: nothing.\n\ta stopwatch, which is deactivated. \n\ta green box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called air\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta substance called soap\n\tthe agent\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: a glass cup (containing nothing).\n\ta fridge. The fridge door is closed. \n\ta blue box (containing nothing)\n\ta finger painting\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "focus on thermometer in inventory", "observation": "You focus on the thermometer.", "score": "0.3933333333333333", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is closed. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta counter. On the counter is: a drawer, a bowl (containing a banana, a potato, a red apple, an orange).\n\ta chair. On the chair is: nothing.\n\ta stopwatch, which is deactivated. \n\ta green box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called air\n\ta substance called soap\n\tthe agent\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: a glass cup (containing nothing).\n\ta fridge. The fridge door is closed. \n\ta blue box (containing nothing)\n\ta finger painting\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is closed. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta counter. On the counter is: a drawer, a bowl (containing a banana, a potato, a red apple, an orange).\n\ta chair. On the chair is: nothing.\n\ta stopwatch, which is deactivated. \n\ta green box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called air\n\ta substance called soap\n\tthe agent\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: a glass cup (containing nothing).\n\ta fridge. The fridge door is closed. \n\ta blue box (containing nothing)\n\ta finger painting\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)", "score": "0.3933333333333333", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is closed. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta counter. On the counter is: a drawer, a bowl (containing a banana, a potato, a red apple, an orange).\n\ta chair. On the chair is: nothing.\n\ta stopwatch, which is deactivated. \n\ta green box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called air\n\ta substance called soap\n\tthe agent\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: a glass cup (containing nothing).\n\ta fridge. The fridge door is closed. \n\ta blue box (containing nothing)\n\ta finger painting\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "move cup containing nothing in table to sink", "observation": "You move the glass cup to the sink.", "score": "0.3933333333333333", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is closed. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta counter. On the counter is: a drawer, a bowl (containing a banana, a potato, a red apple, an orange).\n\ta chair. On the chair is: nothing.\n\ta stopwatch, which is deactivated. \n\ta green box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called air\n\ta substance called soap\n\tthe agent\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: a glass cup (containing nothing).\n\ta fridge. The fridge door is closed. \n\ta blue box (containing nothing)\n\ta finger painting\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "activate sink", "observation": "The sink is now activated.", "score": "0.4033333333333333", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is closed. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta counter. On the counter is: a drawer, a bowl (containing a banana, a potato, a red apple, an orange).\n\ta chair. On the chair is: nothing.\n\ta stopwatch, which is deactivated. \n\ta green box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \n\ta sink, which is turned off. In the sink is: a glass cup (containing nothing).\n\ta substance called air\n\ta substance called soap\n\tthe agent\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: nothing.\n\ta fridge. The fridge door is closed. \n\ta blue box (containing nothing)\n\ta finger painting\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "deactivate sink", "observation": "The sink is now deactivated.", "score": "0.4033333333333333", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is closed. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta counter. On the counter is: a drawer, a bowl (containing a banana, a potato, a red apple, an orange).\n\ta chair. On the chair is: nothing.\n\ta stopwatch, which is deactivated. \n\ta green box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \n\ta sink, which is turned on. In the sink is: a glass cup (containing a substance called water).\n\ta substance called air\n\ta substance called soap\n\tthe agent\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: nothing.\n\ta fridge. The fridge door is closed. \n\ta blue box (containing nothing)\n\ta finger painting\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "pick up cup containing water", "observation": "You move the glass cup to the inventory.", "score": "0.4033333333333333", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is closed. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta counter. On the counter is: a drawer, a bowl (containing a banana, a potato, a red apple, an orange).\n\ta chair. On the chair is: nothing.\n\ta stopwatch, which is deactivated. \n\ta green box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \n\ta sink, which is turned off. In the sink is: a glass cup (containing a substance called water).\n\ta substance called air\n\ta substance called soap\n\tthe agent\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: nothing.\n\ta fridge. The fridge door is closed. \n\ta blue box (containing nothing)\n\ta finger painting\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "focus on substance in cup", "observation": "You focus on the water.", "score": "0.7366666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is closed. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta counter. On the counter is: a drawer, a bowl (containing a banana, a potato, a red apple, an orange).\n\ta chair. On the chair is: nothing.\n\ta stopwatch, which is deactivated. \n\ta green box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called air\n\ta substance called soap\n\tthe agent\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: nothing.\n\ta fridge. The fridge door is closed. \n\ta blue box (containing nothing)\n\ta finger painting\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta glass cup (containing a substance called water)\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n"}, {"action": "open freezer", "observation": "The freezer is now open.", "score": "0.7366666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is closed. \n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta counter. On the counter is: a drawer, a bowl (containing a banana, a potato, a red apple, an orange).\n\ta chair. On the chair is: nothing.\n\ta stopwatch, which is deactivated. \n\ta green box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called air\n\ta substance called soap\n\tthe agent\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: nothing.\n\ta fridge. The fridge door is closed. \n\ta blue box (containing nothing)\n\ta finger painting\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta glass cup (containing a substance called water)\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n"}, {"action": "move cup containing water to freezer", "observation": "You move the glass cup to the freezer.", "score": "0.7366666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: nothing.\n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta counter. On the counter is: a drawer, a bowl (containing a banana, a potato, a red apple, an orange).\n\ta chair. On the chair is: nothing.\n\ta stopwatch, which is deactivated. \n\ta green box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called air\n\ta substance called soap\n\tthe agent\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: nothing.\n\ta fridge. The fridge door is closed. \n\ta blue box (containing nothing)\n\ta finger painting\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta glass cup (containing a substance called water)\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n"}, {"action": "examine substance in cup", "observation": "a substance called water", "score": "0.7366666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta counter. On the counter is: a drawer, a bowl (containing a banana, a potato, a red apple, an orange).\n\ta chair. On the chair is: nothing.\n\ta stopwatch, which is deactivated. \n\ta green box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called air\n\ta substance called soap\n\tthe agent\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: nothing.\n\ta fridge. The fridge door is closed. \n\ta blue box (containing nothing)\n\ta finger painting\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "use thermometer in inventory on substance in cup", "observation": "the thermometer measures a temperature of 10 degrees celsius", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta counter. On the counter is: a drawer, a bowl (containing a banana, a potato, a red apple, an orange).\n\ta chair. On the chair is: nothing.\n\ta stopwatch, which is deactivated. \n\ta green box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called air\n\ta substance called soap\n\tthe agent\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: nothing.\n\ta fridge. The fridge door is closed. \n\ta blue box (containing nothing)\n\ta finger painting\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "examine substance in cup", "observation": "a substance called water", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta counter. On the counter is: a drawer, a bowl (containing a banana, a potato, a red apple, an orange).\n\ta chair. On the chair is: nothing.\n\ta stopwatch, which is deactivated. \n\ta green box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called air\n\ta substance called soap\n\tthe agent\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: nothing.\n\ta fridge. The fridge door is closed. \n\ta blue box (containing nothing)\n\ta finger painting\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "use thermometer in inventory on substance in cup", "observation": "the thermometer measures a temperature of 9 degrees celsius", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta counter. On the counter is: a drawer, a bowl (containing a banana, a potato, a red apple, an orange).\n\ta chair. On the chair is: nothing.\n\ta stopwatch, which is deactivated. \n\ta green box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called air\n\ta substance called soap\n\tthe agent\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: nothing.\n\ta fridge. The fridge door is closed. \n\ta blue box (containing nothing)\n\ta finger painting\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "examine substance in cup", "observation": "a substance called water", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta counter. On the counter is: a drawer, a bowl (containing a banana, a potato, a red apple, an orange).\n\ta chair. On the chair is: nothing.\n\ta stopwatch, which is deactivated. \n\ta green box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called air\n\ta substance called soap\n\tthe agent\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: nothing.\n\ta fridge. The fridge door is closed. \n\ta blue box (containing nothing)\n\ta finger painting\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "use thermometer in inventory on substance in cup", "observation": "the thermometer measures a temperature of 8 degrees celsius", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta counter. On the counter is: a drawer, a bowl (containing a banana, a potato, a red apple, an orange).\n\ta chair. On the chair is: nothing.\n\ta stopwatch, which is deactivated. \n\ta green box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called air\n\ta substance called soap\n\tthe agent\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: nothing.\n\ta fridge. The fridge door is closed. \n\ta blue box (containing nothing)\n\ta finger painting\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "examine substance in cup", "observation": "a substance called water", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta counter. On the counter is: a drawer, a bowl (containing a banana, a potato, a red apple, an orange).\n\ta chair. On the chair is: nothing.\n\ta stopwatch, which is deactivated. \n\ta green box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called air\n\ta substance called soap\n\tthe agent\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: nothing.\n\ta fridge. The fridge door is closed. \n\ta blue box (containing nothing)\n\ta finger painting\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "use thermometer in inventory on substance in cup", "observation": "the thermometer measures a temperature of 7 degrees celsius", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta counter. On the counter is: a drawer, a bowl (containing a banana, a potato, a red apple, an orange).\n\ta chair. On the chair is: nothing.\n\ta stopwatch, which is deactivated. \n\ta green box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called air\n\ta substance called soap\n\tthe agent\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: nothing.\n\ta fridge. The fridge door is closed. \n\ta blue box (containing nothing)\n\ta finger painting\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "examine substance in cup", "observation": "a substance called water", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta counter. On the counter is: a drawer, a bowl (containing a banana, a potato, a red apple, an orange).\n\ta chair. On the chair is: nothing.\n\ta stopwatch, which is deactivated. \n\ta green box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called air\n\ta substance called soap\n\tthe agent\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: nothing.\n\ta fridge. The fridge door is closed. \n\ta blue box (containing nothing)\n\ta finger painting\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "use thermometer in inventory on substance in cup", "observation": "the thermometer measures a temperature of 6 degrees celsius", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta counter. On the counter is: a drawer, a bowl (containing a banana, a potato, a red apple, an orange).\n\ta chair. On the chair is: nothing.\n\ta stopwatch, which is deactivated. \n\ta green box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called air\n\ta substance called soap\n\tthe agent\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: nothing.\n\ta fridge. The fridge door is closed. \n\ta blue box (containing nothing)\n\ta finger painting\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "examine substance in cup", "observation": "a substance called water", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta counter. On the counter is: a drawer, a bowl (containing a banana, a potato, a red apple, an orange).\n\ta chair. On the chair is: nothing.\n\ta stopwatch, which is deactivated. \n\ta green box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called air\n\ta substance called soap\n\tthe agent\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: nothing.\n\ta fridge. The fridge door is closed. \n\ta blue box (containing nothing)\n\ta finger painting\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "use thermometer in inventory on substance in cup", "observation": "the thermometer measures a temperature of 5 degrees celsius", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta counter. On the counter is: a drawer, a bowl (containing a banana, a potato, a red apple, an orange).\n\ta chair. On the chair is: nothing.\n\ta stopwatch, which is deactivated. \n\ta green box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called air\n\ta substance called soap\n\tthe agent\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: nothing.\n\ta fridge. The fridge door is closed. \n\ta blue box (containing nothing)\n\ta finger painting\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "examine substance in cup", "observation": "a substance called water", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta counter. On the counter is: a drawer, a bowl (containing a banana, a potato, a red apple, an orange).\n\ta chair. On the chair is: nothing.\n\ta stopwatch, which is deactivated. \n\ta green box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called air\n\ta substance called soap\n\tthe agent\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: nothing.\n\ta fridge. The fridge door is closed. \n\ta blue box (containing nothing)\n\ta finger painting\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "use thermometer in inventory on substance in cup", "observation": "the thermometer measures a temperature of 3 degrees celsius", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta counter. On the counter is: a drawer, a bowl (containing a banana, a potato, a red apple, an orange).\n\ta chair. On the chair is: nothing.\n\ta stopwatch, which is deactivated. \n\ta green box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called air\n\ta substance called soap\n\tthe agent\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: nothing.\n\ta fridge. The fridge door is closed. \n\ta blue box (containing nothing)\n\ta finger painting\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "examine substance in cup", "observation": "a substance called water", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta counter. On the counter is: a drawer, a bowl (containing a banana, a potato, a red apple, an orange).\n\ta chair. On the chair is: nothing.\n\ta stopwatch, which is deactivated. \n\ta green box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called air\n\ta substance called soap\n\tthe agent\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: nothing.\n\ta fridge. The fridge door is closed. \n\ta blue box (containing nothing)\n\ta finger painting\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "use thermometer in inventory on substance in cup", "observation": "the thermometer measures a temperature of 2 degrees celsius", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta counter. On the counter is: a drawer, a bowl (containing a banana, a potato, a red apple, an orange).\n\ta chair. On the chair is: nothing.\n\ta stopwatch, which is deactivated. \n\ta green box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called air\n\ta substance called soap\n\tthe agent\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: nothing.\n\ta fridge. The fridge door is closed. \n\ta blue box (containing nothing)\n\ta finger painting\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "examine substance in cup", "observation": "a substance called water", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta counter. On the counter is: a drawer, a bowl (containing a banana, a potato, a red apple, an orange).\n\ta chair. On the chair is: nothing.\n\ta stopwatch, which is deactivated. \n\ta green box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called air\n\ta substance called soap\n\tthe agent\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: nothing.\n\ta fridge. The fridge door is closed. \n\ta blue box (containing nothing)\n\ta finger painting\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "use thermometer in inventory on substance in cup", "observation": "the thermometer measures a temperature of 1 degrees celsius", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta counter. On the counter is: a drawer, a bowl (containing a banana, a potato, a red apple, an orange).\n\ta chair. On the chair is: nothing.\n\ta stopwatch, which is deactivated. \n\ta green box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called air\n\ta substance called soap\n\tthe agent\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: nothing.\n\ta fridge. The fridge door is closed. \n\ta blue box (containing nothing)\n\ta finger painting\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "examine substance in cup", "observation": "a substance called water", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta counter. On the counter is: a drawer, a bowl (containing a banana, a potato, a red apple, an orange).\n\ta chair. On the chair is: nothing.\n\ta stopwatch, which is deactivated. \n\ta green box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called air\n\ta substance called soap\n\tthe agent\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: nothing.\n\ta fridge. The fridge door is closed. \n\ta blue box (containing nothing)\n\ta finger painting\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "use thermometer in inventory on substance in cup", "observation": "the thermometer measures a temperature of 0 degrees celsius", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta counter. On the counter is: a drawer, a bowl (containing a banana, a potato, a red apple, an orange).\n\ta chair. On the chair is: nothing.\n\ta stopwatch, which is deactivated. \n\ta green box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called air\n\ta substance called soap\n\tthe agent\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: nothing.\n\ta fridge. The fridge door is closed. \n\ta blue box (containing nothing)\n\ta finger painting\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "examine ice", "observation": "a substance called ice", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called ice).\n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta counter. On the counter is: a drawer, a bowl (containing a banana, a potato, a red apple, an orange).\n\ta chair. On the chair is: nothing.\n\ta stopwatch, which is deactivated. \n\ta green box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called air\n\ta substance called soap\n\tthe agent\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: nothing.\n\ta fridge. The fridge door is closed. \n\ta blue box (containing nothing)\n\ta finger painting\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "use thermometer in inventory on ice", "observation": "the thermometer measures a temperature of -1 degrees celsius", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called ice).\n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta counter. On the counter is: a drawer, a bowl (containing a banana, a potato, a red apple, an orange).\n\ta chair. On the chair is: nothing.\n\ta stopwatch, which is deactivated. \n\ta green box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called air\n\ta substance called soap\n\tthe agent\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: nothing.\n\ta fridge. The fridge door is closed. \n\ta blue box (containing nothing)\n\ta finger painting\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "focus on blue box", "observation": "You focus on the blue box.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called ice).\n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta counter. On the counter is: a drawer, a bowl (containing a banana, a potato, a red apple, an orange).\n\ta chair. On the chair is: nothing.\n\ta stopwatch, which is deactivated. \n\ta green box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called air\n\ta substance called soap\n\tthe agent\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: nothing.\n\ta fridge. The fridge door is closed. \n\ta blue box (containing nothing)\n\ta finger painting\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the kitchen. In it, you see: \n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called ice).\n\ta stove, which is turned off. On the stove is: nothing.\n\ta lighter\n\ta counter. On the counter is: a drawer, a bowl (containing a banana, a potato, a red apple, an orange).\n\ta chair. On the chair is: nothing.\n\ta stopwatch, which is deactivated. \n\ta green box (containing nothing)\n\ta oven, which is turned off. The oven door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called air\n\ta substance called soap\n\tthe agent\n\ta glass jar (containing a substance called sodium chloride)\n\ta cupboard. The cupboard door is closed. \n\ta table. On the table is: nothing.\n\ta fridge. The fridge door is closed. \n\ta blue box (containing nothing)\n\ta finger painting\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}]}} +{"id": "SciWorld_test_00046", "question": "Your task is to find a(n) plant. First, focus on the thing. Then, move it to the yellow box in the bathroom.", "answer": null, "metadata": {"taskIdx": 14, "taskName": "task-3-find-plant", "variationIdx": 280, "goldPath": [{"action": "look around", "observation": "This room is called the kitchen. In it, you see: \n\ta counter. On the counter is: a bowl (containing a banana, an orange, a potato, a red apple), a drawer.\n\ta fridge. The fridge door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\ta stove, which is turned off. On the stove is: nothing.\n\ta chair. On the chair is: nothing.\n\ta lighter\n\ta stopwatch, which is deactivated. \n\ta cupboard. The cupboard door is closed. \n\ta substance called soap\n\ta freezer. The freezer door is closed. \n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta substance called air\n\ta sink, which is turned off. In the sink is: nothing.\n\ta finger painting\n\ta table. On the table is: a glass cup (containing nothing).\n\ta oven, which is turned off. The oven door is closed. \n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)", "score": "0.08333333333333333", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta counter. On the counter is: a bowl (containing a banana, an orange, a potato, a red apple), a drawer.\n\ta fridge. The fridge door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\ta stove, which is turned off. On the stove is: nothing.\n\ta chair. On the chair is: nothing.\n\ta lighter\n\ta stopwatch, which is deactivated. \n\ta cupboard. The cupboard door is closed. \n\ta substance called soap\n\ta freezer. The freezer door is closed. \n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta substance called air\n\ta sink, which is turned off. In the sink is: nothing.\n\ta finger painting\n\ta table. On the table is: a glass cup (containing nothing).\n\ta oven, which is turned off. The oven door is closed. \n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.08333333333333333", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta counter. On the counter is: a bowl (containing a banana, an orange, a potato, a red apple), a drawer.\n\ta fridge. The fridge door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\ta stove, which is turned off. On the stove is: nothing.\n\ta chair. On the chair is: nothing.\n\ta lighter\n\ta stopwatch, which is deactivated. \n\ta cupboard. The cupboard door is closed. \n\ta substance called soap\n\ta freezer. The freezer door is closed. \n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta substance called air\n\ta sink, which is turned off. In the sink is: nothing.\n\ta finger painting\n\ta table. On the table is: a glass cup (containing nothing).\n\ta oven, which is turned off. The oven door is closed. \n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.16666666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta counter. On the counter is: a bowl (containing a banana, an orange, a potato, a red apple), a drawer.\n\ta fridge. The fridge door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\ta stove, which is turned off. On the stove is: nothing.\n\ta chair. On the chair is: nothing.\n\ta lighter\n\ta stopwatch, which is deactivated. \n\ta cupboard. The cupboard door is closed. \n\ta substance called soap\n\ta freezer. The freezer door is closed. \n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta substance called air\n\ta sink, which is turned off. In the sink is: nothing.\n\ta finger painting\n\ta table. On the table is: a glass cup (containing nothing).\n\ta oven, which is turned off. The oven door is closed. \n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to green house", "observation": "The door is already open.", "score": "0.16666666666666666", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta picture\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to green house", "observation": "You move to the green house.", "score": "0.16666666666666666", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta picture\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing a substance called water)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta flower pot 5 (containing a substance called water)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 2 (containing a banana tree in the adult stage, soil)\n\ta shovel\n\ta flower pot 8 (containing soil, a pea plant in the adult stage with a tall height)\n\ta substance called air\n\ta jug (containing nothing)\n\ta flower pot 7 (containing a avocado tree in the adult stage, soil)\n\tthe agent\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)", "score": "0.16666666666666666", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing a substance called water)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta flower pot 5 (containing a substance called water)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 2 (containing a banana tree in the adult stage, soil)\n\ta shovel\n\ta flower pot 8 (containing soil, a pea plant in the adult stage with a tall height)\n\ta substance called air\n\ta jug (containing nothing)\n\ta flower pot 7 (containing a avocado tree in the adult stage, soil)\n\tthe agent\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "focus on adult pea plant", "observation": "You focus on the pea plant.", "score": "0.6666666666666666", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing a substance called water)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta flower pot 5 (containing a substance called water)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 2 (containing a banana tree in the adult stage, soil)\n\ta shovel\n\ta flower pot 8 (containing soil, a pea plant in the adult stage with a tall height)\n\ta substance called air\n\ta jug (containing nothing)\n\ta flower pot 7 (containing a avocado tree in the adult stage, soil)\n\tthe agent\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "pick up flower pot 8", "observation": "You move the flower pot 8 to the inventory.", "score": "0.75", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing a substance called water)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta flower pot 5 (containing a substance called water)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 2 (containing a banana tree in the reproducing stage, soil)\n\ta shovel\n\ta flower pot 8 (containing soil, a pea plant in the reproducing stage with a tall height)\n\ta substance called air\n\ta jug (containing nothing)\n\ta flower pot 7 (containing a avocado tree in the reproducing stage, soil)\n\tthe agent\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.75", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing a substance called water)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta flower pot 5 (containing a substance called water)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 2 (containing a banana tree in the reproducing stage, soil)\n\ta shovel\n\ta substance called air\n\ta jug (containing nothing)\n\ta flower pot 7 (containing a avocado tree in the reproducing stage, soil)\n\tthe agent\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta flower pot 8 (containing soil, a pea plant in the reproducing stage with a tall height)\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.75", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing a substance called water)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta flower pot 5 (containing a substance called water)\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 2 (containing a banana tree in the reproducing stage, soil)\n\ta shovel\n\ta substance called air\n\ta jug (containing nothing)\n\ta flower pot 7 (containing a avocado tree in the reproducing stage, soil)\n\tthe agent\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta flower pot 8 (containing soil, a pea plant in the reproducing stage with a tall height)\n"}, {"action": "open door to kitchen", "observation": "The door is already open.", "score": "0.75", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta picture\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta flower pot 8 (containing soil, a pea plant in the reproducing stage with a tall height)\n"}, {"action": "go to kitchen", "observation": "You move to the kitchen.", "score": "0.75", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta picture\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta flower pot 8 (containing soil, a pea plant in the reproducing stage with a tall height)\n"}, {"action": "open door to bathroom", "observation": "The door is already open.", "score": "0.75", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta counter. On the counter is: a bowl (containing a banana, an orange, a potato, a red apple), a drawer.\n\ta fridge. The fridge door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\ta stove, which is turned off. On the stove is: nothing.\n\ta chair. On the chair is: nothing.\n\ta lighter\n\ta stopwatch, which is deactivated. \n\ta cupboard. The cupboard door is closed. \n\ta substance called soap\n\ta freezer. The freezer door is closed. \n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta substance called air\n\ta sink, which is turned off. In the sink is: nothing.\n\ta finger painting\n\ta table. On the table is: a glass cup (containing nothing).\n\ta oven, which is turned off. The oven door is closed. \n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta flower pot 8 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. )\n"}, {"action": "go to bathroom", "observation": "You move to the bathroom.", "score": "0.8333333333333333", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta counter. On the counter is: a bowl (containing a banana, an orange, a potato, a red apple), a drawer.\n\ta fridge. The fridge door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\ta stove, which is turned off. On the stove is: nothing.\n\ta chair. On the chair is: nothing.\n\ta lighter\n\ta stopwatch, which is deactivated. \n\ta cupboard. The cupboard door is closed. \n\ta substance called soap\n\ta freezer. The freezer door is closed. \n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta substance called air\n\ta sink, which is turned off. In the sink is: nothing.\n\ta finger painting\n\ta table. On the table is: a glass cup (containing nothing).\n\ta oven, which is turned off. The oven door is closed. \n\tthe agent\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta flower pot 8 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. )\n"}, {"action": "move flower pot 8 containing pea plant and soil in inventory to yellow box", "observation": "You move the flower pot 8 to the yellow box.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the bathroom. In it, you see: \n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called air\n\ta glass cup (containing nothing)\n\ta bath tub, which is turned off. In the bath tub is: nothing.\n\ta toilet. In the toilet is: a substance called water, A drain, which is closed.\n\ta picture\n\ta yellow box (containing nothing)\n\tthe agent\nYou also see:\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta flower pot 8 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. )\n"}]}} +{"id": "SciWorld_test_00047", "question": "Your task is to determine if sodium chloride is electrically conductive. The sodium chloride is located around the kitchen. First, focus on the sodium chloride. If it is electrically conductive, place it in the yellow box. If it is electrically nonconductive, place it in the purple box.", "answer": null, "metadata": {"taskIdx": 9, "taskName": "task-2a-test-conductivity", "variationIdx": 719, "goldPath": [{"action": "look around", "observation": "This room is called the living room. In it, you see: \n\ta chair. On the chair is: nothing.\n\ta couch. On the couch is: a white pillow.\n\ta table. On the table is: nothing.\n\tthe agent\n\ta substance called air\n\ta drawing\n\ta book shelf (containing A book (Pride and Prejudice) titled Pride and Prejudice by Jane Austen, A book (Beowulf) titled Beowulf by Beowulf poet)\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the living room. In it, you see: \n\ta chair. On the chair is: nothing.\n\ta couch. On the couch is: a white pillow.\n\ta table. On the table is: nothing.\n\tthe agent\n\ta substance called air\n\ta drawing\n\ta book shelf (containing A book (Pride and Prejudice) titled Pride and Prejudice by Jane Austen, A book (Beowulf) titled Beowulf by Beowulf poet)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the living room. In it, you see: \n\ta chair. On the chair is: nothing.\n\ta couch. On the couch is: a white pillow.\n\ta table. On the table is: nothing.\n\tthe agent\n\ta substance called air\n\ta drawing\n\ta book shelf (containing A book (Pride and Prejudice) titled Pride and Prejudice by Jane Austen, A book (Beowulf) titled Beowulf by Beowulf poet)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the living room. In it, you see: \n\ta chair. On the chair is: nothing.\n\ta couch. On the couch is: a white pillow.\n\ta table. On the table is: nothing.\n\tthe agent\n\ta substance called air\n\ta drawing\n\ta book shelf (containing A book (Pride and Prejudice) titled Pride and Prejudice by Jane Austen, A book (Beowulf) titled Beowulf by Beowulf poet)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to workshop", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\tthe agent\n\ta painting\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to workshop", "observation": "You move to the workshop.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\tthe agent\n\ta painting\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta electric motor, which is off\n\ta yellow box (containing nothing)\n\tthe agent\n\ta table. On the table is: a orange light bulb, which is off, a battery, a violet light bulb, which is off, a yellow wire, a blue wire, a green light bulb, which is off, a orange wire, a switch, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta purple box (containing nothing)\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta electric motor, which is off\n\ta yellow box (containing nothing)\n\tthe agent\n\ta table. On the table is: a orange light bulb, which is off, a battery, a violet light bulb, which is off, a yellow wire, a blue wire, a green light bulb, which is off, a orange wire, a switch, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta purple box (containing nothing)\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to art studio", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\tthe agent\n\ta painting\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to art studio", "observation": "You move to the art studio.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\tthe agent\n\ta painting\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the art studio. In it, you see: \n\tthe agent\n\ta table. On the table is: a jug (containing nothing).\n\ta wood cup (containing blue paint)\n\ta wood cup (containing red paint)\n\ta large cupboard. The large cupboard door is closed. \n\ta wood cup (containing yellow paint)\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the art studio. In it, you see: \n\tthe agent\n\ta table. On the table is: a jug (containing nothing).\n\ta wood cup (containing blue paint)\n\ta wood cup (containing red paint)\n\ta large cupboard. The large cupboard door is closed. \n\ta wood cup (containing yellow paint)\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to bedroom", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\tthe agent\n\ta painting\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to bedroom", "observation": "You move to the bedroom.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\tthe agent\n\ta painting\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the bedroom. In it, you see: \n\ta closet. The closet door is closed. \n\tthe agent\n\ta picture\n\ta bed. On the bed is: a mattress. On the mattress is: a white pillow..\n\ta table. On the table is: nothing.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the bedroom. In it, you see: \n\ta closet. The closet door is closed. \n\tthe agent\n\ta picture\n\ta bed. On the bed is: a mattress. On the mattress is: a white pillow..\n\ta table. On the table is: nothing.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to green house", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\tthe agent\n\ta painting\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to green house", "observation": "You move to the green house.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\tthe agent\n\ta painting\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to outside", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta bee hive. The bee hive door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\tthe agent\n\ta jug (containing nothing)\n\ta substance called air\n\ta shovel\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to outside", "observation": "You move to the outside.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta bee hive. The bee hive door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\tthe agent\n\ta jug (containing nothing)\n\ta substance called air\n\ta shovel\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to foundry", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\tan axe\n\tthe agent\n\ta fire pit (containing nothing)\n\ta fountain (containing a substance called water)\n\ta substance called wood\n\tthe ground\n\ta substance called air\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the foundry (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to foundry", "observation": "You move to the foundry.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\tan axe\n\tthe agent\n\ta fire pit (containing nothing)\n\ta fountain (containing a substance called water)\n\ta substance called wood\n\tthe ground\n\ta substance called air\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the foundry (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to outside", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the foundry. In it, you see: \n\ta sink, which is turned off. In the sink is: nothing.\n\tthe agent\n\ta substance called air\n\ta table. On the table is: nothing.\n\ta blast furnace, which is turned off. The blast furnace door is closed. \nYou also see:\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to outside", "observation": "You move to the outside.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the foundry. In it, you see: \n\ta sink, which is turned off. In the sink is: nothing.\n\tthe agent\n\ta substance called air\n\ta table. On the table is: nothing.\n\ta blast furnace, which is turned off. The blast furnace door is closed. \nYou also see:\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to kitchen", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\tan axe\n\tthe agent\n\ta fire pit (containing nothing)\n\ta fountain (containing a substance called water)\n\ta substance called wood\n\tthe ground\n\ta substance called air\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the foundry (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to kitchen", "observation": "You move to the kitchen.", "score": "0.09523809523809523", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\tan axe\n\tthe agent\n\ta fire pit (containing nothing)\n\ta fountain (containing a substance called water)\n\ta substance called wood\n\tthe ground\n\ta substance called air\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the foundry (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "pick up sodium chloride in kitchen", "observation": "You move the sodium chloride to the inventory.", "score": "0.09523809523809523", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta substance called soap\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\ta glass jar (containing a substance called sodium chloride)\n\tthe agent\n\ta chair. On the chair is: nothing.\n\ta sink, which is turned off. In the sink is: nothing.\n\ta cupboard. The cupboard door is closed. \n\ta stopwatch, which is deactivated. \n\ta oven, which is turned off. The oven door is closed. \n\ta lighter\n\ta painting\n\ta substance called air\n\ta stove, which is turned off. On the stove is: nothing.\n\ta freezer. The freezer door is closed. \n\ta substance called sodium chloride\n\ta table. On the table is: a glass cup (containing nothing).\n\ta fridge. The fridge door is closed. \n\ta thermometer, currently reading a temperature of 10 degrees celsius\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "focus on sodium chloride in inventory", "observation": "You focus on the sodium chloride.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta substance called soap\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\ta glass jar (containing a substance called sodium chloride)\n\tthe agent\n\ta chair. On the chair is: nothing.\n\ta sink, which is turned off. In the sink is: nothing.\n\ta cupboard. The cupboard door is closed. \n\ta stopwatch, which is deactivated. \n\ta oven, which is turned off. The oven door is closed. \n\ta lighter\n\ta painting\n\ta substance called air\n\ta stove, which is turned off. On the stove is: nothing.\n\ta freezer. The freezer door is closed. \n\ta table. On the table is: a glass cup (containing nothing).\n\ta fridge. The fridge door is closed. \n\ta thermometer, currently reading a temperature of 10 degrees celsius\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta substance called sodium chloride\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta substance called soap\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\ta glass jar (containing a substance called sodium chloride)\n\tthe agent\n\ta chair. On the chair is: nothing.\n\ta sink, which is turned off. In the sink is: nothing.\n\ta cupboard. The cupboard door is closed. \n\ta stopwatch, which is deactivated. \n\ta oven, which is turned off. The oven door is closed. \n\ta lighter\n\ta painting\n\ta substance called air\n\ta stove, which is turned off. On the stove is: nothing.\n\ta freezer. The freezer door is closed. \n\ta table. On the table is: a glass cup (containing nothing).\n\ta fridge. The fridge door is closed. \n\ta thermometer, currently reading a temperature of 10 degrees celsius\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta substance called sodium chloride\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta substance called soap\n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, an orange, a red apple).\n\ta glass jar (containing a substance called sodium chloride)\n\tthe agent\n\ta chair. On the chair is: nothing.\n\ta sink, which is turned off. In the sink is: nothing.\n\ta cupboard. The cupboard door is closed. \n\ta stopwatch, which is deactivated. \n\ta oven, which is turned off. The oven door is closed. \n\ta lighter\n\ta painting\n\ta substance called air\n\ta stove, which is turned off. On the stove is: nothing.\n\ta freezer. The freezer door is closed. \n\ta table. On the table is: a glass cup (containing nothing).\n\ta fridge. The fridge door is closed. \n\ta thermometer, currently reading a temperature of 10 degrees celsius\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta substance called sodium chloride\n"}, {"action": "open door to workshop", "observation": "The door is already open.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\tthe agent\n\ta painting\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta substance called sodium chloride\n"}, {"action": "go to workshop", "observation": "You move to the workshop.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\tthe agent\n\ta painting\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta substance called sodium chloride\n"}, {"action": "drop sodium chloride", "observation": "You move the sodium chloride to the workshop.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta electric motor, which is off\n\ta yellow box (containing nothing)\n\tthe agent\n\ta table. On the table is: a orange light bulb, which is off, a battery, a violet light bulb, which is off, a yellow wire, a blue wire, a green light bulb, which is off, a orange wire, a switch, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta purple box (containing nothing)\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta substance called sodium chloride\n"}, {"action": "look around", "observation": "This room is called the workshop. In it, you see: \n\ta electric motor, which is off\n\ta yellow box (containing nothing)\n\tthe agent\n\ta table. On the table is: a orange light bulb, which is off, a battery, a violet light bulb, which is off, a yellow wire, a blue wire, a green light bulb, which is off, a orange wire, a switch, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta purple box (containing nothing)\n\ta substance called air\n\ta substance called sodium chloride\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta electric motor, which is off\n\ta yellow box (containing nothing)\n\tthe agent\n\ta table. On the table is: a orange light bulb, which is off, a battery, a violet light bulb, which is off, a yellow wire, a blue wire, a green light bulb, which is off, a orange wire, a switch, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta purple box (containing nothing)\n\ta substance called air\n\ta substance called sodium chloride\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect battery anode to blue wire terminal 1", "observation": "anode on battery is now connected to terminal 1 on blue wire", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta electric motor, which is off\n\ta yellow box (containing nothing)\n\tthe agent\n\ta table. On the table is: a orange light bulb, which is off, a battery, a violet light bulb, which is off, a yellow wire, a blue wire, a green light bulb, which is off, a orange wire, a switch, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta purple box (containing nothing)\n\ta substance called air\n\ta substance called sodium chloride\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect battery cathode to yellow wire terminal 1", "observation": "cathode on battery is now connected to terminal 1 on yellow wire", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta electric motor, which is off\n\ta yellow box (containing nothing)\n\tthe agent\n\ta table. On the table is: a orange light bulb, which is off, a battery, a violet light bulb, which is off, a yellow wire, a blue wire, a green light bulb, which is off, a orange wire, a switch, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta purple box (containing nothing)\n\ta substance called air\n\ta substance called sodium chloride\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect blue wire terminal 2 to cathode in electric motor", "observation": "terminal 2 on blue wire is now connected to cathode on electric motor", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta electric motor, which is off\n\ta yellow box (containing nothing)\n\tthe agent\n\ta table. On the table is: a orange light bulb, which is off, a battery, a violet light bulb, which is off, a yellow wire, a blue wire, a green light bulb, which is off, a orange wire, a switch, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta purple box (containing nothing)\n\ta substance called air\n\ta substance called sodium chloride\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect orange wire terminal 2 to anode in electric motor", "observation": "terminal 2 on orange wire is now connected to anode on electric motor", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta electric motor, which is off\n\ta yellow box (containing nothing)\n\tthe agent\n\ta table. On the table is: a orange light bulb, which is off, a battery, a violet light bulb, which is off, a yellow wire, a blue wire, a green light bulb, which is off, a orange wire, a switch, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta purple box (containing nothing)\n\ta substance called air\n\ta substance called sodium chloride\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect sodium chloride terminal 1 to yellow wire terminal 2", "observation": "terminal 1 on sodium chloride is now connected to terminal 2 on yellow wire", "score": "0.6904761904761905", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta electric motor, which is off\n\ta yellow box (containing nothing)\n\tthe agent\n\ta table. On the table is: a orange light bulb, which is off, a battery, a violet light bulb, which is off, a yellow wire, a blue wire, a green light bulb, which is off, a orange wire, a switch, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta purple box (containing nothing)\n\ta substance called air\n\ta substance called sodium chloride\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect sodium chloride terminal 2 to orange wire terminal 1", "observation": "terminal 2 on sodium chloride is now connected to terminal 1 on orange wire", "score": "0.7380952380952381", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta electric motor, which is off\n\ta yellow box (containing nothing)\n\tthe agent\n\ta table. On the table is: a orange light bulb, which is off, a battery, a violet light bulb, which is off, a yellow wire, a blue wire, a green light bulb, which is off, a orange wire, a switch, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta purple box (containing nothing)\n\ta substance called air\n\ta substance called sodium chloride\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.7380952380952381", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta electric motor, which is off\n\ta yellow box (containing nothing)\n\tthe agent\n\ta table. On the table is: a orange light bulb, which is off, a battery, a violet light bulb, which is off, a yellow wire, a blue wire, a green light bulb, which is off, a orange wire, a switch, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta purple box (containing nothing)\n\ta substance called air\n\ta substance called sodium chloride\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.7380952380952381", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta electric motor, which is off\n\ta yellow box (containing nothing)\n\tthe agent\n\ta table. On the table is: a orange light bulb, which is off, a battery, a violet light bulb, which is off, a yellow wire, a blue wire, a green light bulb, which is off, a orange wire, a switch, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta purple box (containing nothing)\n\ta substance called air\n\ta substance called sodium chloride\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the workshop. In it, you see: \n\ta electric motor, which is off\n\ta yellow box (containing nothing)\n\tthe agent\n\ta table. On the table is: a orange light bulb, which is off, a battery, a violet light bulb, which is off, a yellow wire, a blue wire, a green light bulb, which is off, a orange wire, a switch, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta purple box (containing nothing)\n\ta substance called air\n\ta substance called sodium chloride\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.7380952380952381", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta electric motor, which is off\n\ta yellow box (containing nothing)\n\tthe agent\n\ta table. On the table is: a orange light bulb, which is off, a battery, a violet light bulb, which is off, a yellow wire, a blue wire, a green light bulb, which is off, a orange wire, a switch, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta purple box (containing nothing)\n\ta substance called air\n\ta substance called sodium chloride\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "move sodium chloride to purple box", "observation": "(disconnecting sodium chloride)You move the sodium chloride to the purple box.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the workshop. In it, you see: \n\ta electric motor, which is off\n\ta yellow box (containing nothing)\n\tthe agent\n\ta table. On the table is: a orange light bulb, which is off, a battery, a violet light bulb, which is off, a yellow wire, a blue wire, a green light bulb, which is off, a orange wire, a switch, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta purple box (containing nothing)\n\ta substance called air\n\ta substance called sodium chloride\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the workshop. In it, you see: \n\ta electric motor, which is off\n\ta yellow box (containing nothing)\n\tthe agent\n\ta table. On the table is: a orange light bulb, which is off, a battery, a violet light bulb, which is off, a yellow wire, a blue wire, a green light bulb, which is off, a orange wire, a switch, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta purple box (containing a substance called sodium chloride)\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}]}} +{"id": "SciWorld_test_00048", "question": "Your task is to measure the melting point of water, which is located around the kitchen. First, focus on the thermometer. Next, focus on the water. If the melting point of water is above 150.0 degrees, focus on the orange box. If the melting point of water is below 150.0 degrees, focus on the yellow box. The boxes are located around the kitchen.", "answer": null, "metadata": {"taskIdx": 4, "taskName": "task-10-measure-melting-point-(known-substance)", "variationIdx": 386, "goldPath": [{"action": "look around", "observation": "This room is called the art studio. In it, you see: \n\ta wood cup (containing yellow paint)\n\ta wood cup (containing red paint)\n\ta large cupboard. The large cupboard door is closed. \n\tthe agent\n\ta table. On the table is: a glass cup (containing nothing).\n\ta substance called air\n\ta wood cup (containing blue paint)\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the art studio. In it, you see: \n\ta wood cup (containing yellow paint)\n\ta wood cup (containing red paint)\n\ta large cupboard. The large cupboard door is closed. \n\tthe agent\n\ta table. On the table is: a glass cup (containing nothing).\n\ta substance called air\n\ta wood cup (containing blue paint)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the art studio. In it, you see: \n\ta wood cup (containing yellow paint)\n\ta wood cup (containing red paint)\n\ta large cupboard. The large cupboard door is closed. \n\tthe agent\n\ta table. On the table is: a glass cup (containing nothing).\n\ta substance called air\n\ta wood cup (containing blue paint)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.01", "isCompleted": "false", "freelook": "This room is called the art studio. In it, you see: \n\ta wood cup (containing yellow paint)\n\ta wood cup (containing red paint)\n\ta large cupboard. The large cupboard door is closed. \n\tthe agent\n\ta table. On the table is: a glass cup (containing nothing).\n\ta substance called air\n\ta wood cup (containing blue paint)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to kitchen", "observation": "The door is already open.", "score": "0.01", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\tthe agent\n\ta drawing\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to kitchen", "observation": "You move to the kitchen.", "score": "0.05", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\tthe agent\n\ta drawing\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the kitchen. In it, you see: \n\ta counter. On the counter is: a drawer, a bowl (containing a banana, an orange, a potato, a red apple).\n\ta stopwatch, which is deactivated. \n\ta freezer. The freezer door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\ta stove, which is turned off. On the stove is: nothing.\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta oven, which is turned off. The oven door is closed. \n\ta cupboard. The cupboard door is closed. \n\ta fridge. The fridge door is closed. \n\ta substance called soap\n\ta substance called air\n\ta table. On the table is: a glass cup (containing nothing).\n\ta finger painting\n\ta orange box (containing nothing)\n\ta chair. On the chair is: nothing.\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta lighter\n\ta yellow box (containing nothing)\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)", "score": "0.05", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta counter. On the counter is: a drawer, a bowl (containing a banana, an orange, a potato, a red apple).\n\ta stopwatch, which is deactivated. \n\ta freezer. The freezer door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\ta stove, which is turned off. On the stove is: nothing.\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta oven, which is turned off. The oven door is closed. \n\ta cupboard. The cupboard door is closed. \n\ta fridge. The fridge door is closed. \n\ta substance called soap\n\ta substance called air\n\ta table. On the table is: a glass cup (containing nothing).\n\ta finger painting\n\ta orange box (containing nothing)\n\ta chair. On the chair is: nothing.\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta lighter\n\ta yellow box (containing nothing)\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "pick up thermometer", "observation": "You move the thermometer to the inventory.", "score": "0.060000000000000005", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta counter. On the counter is: a drawer, a bowl (containing a banana, an orange, a potato, a red apple).\n\ta stopwatch, which is deactivated. \n\ta freezer. The freezer door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\ta stove, which is turned off. On the stove is: nothing.\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta oven, which is turned off. The oven door is closed. \n\ta cupboard. The cupboard door is closed. \n\ta fridge. The fridge door is closed. \n\ta substance called soap\n\ta substance called air\n\ta table. On the table is: a glass cup (containing nothing).\n\ta finger painting\n\ta orange box (containing nothing)\n\ta chair. On the chair is: nothing.\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta lighter\n\ta yellow box (containing nothing)\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "focus on thermometer in inventory", "observation": "You focus on the thermometer.", "score": "0.3933333333333333", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta counter. On the counter is: a drawer, a bowl (containing a banana, an orange, a potato, a red apple).\n\ta stopwatch, which is deactivated. \n\ta freezer. The freezer door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\ta stove, which is turned off. On the stove is: nothing.\n\ta oven, which is turned off. The oven door is closed. \n\ta cupboard. The cupboard door is closed. \n\ta fridge. The fridge door is closed. \n\ta substance called soap\n\ta substance called air\n\ta table. On the table is: a glass cup (containing nothing).\n\ta finger painting\n\ta orange box (containing nothing)\n\ta chair. On the chair is: nothing.\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta lighter\n\ta yellow box (containing nothing)\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the kitchen. In it, you see: \n\ta counter. On the counter is: a drawer, a bowl (containing a banana, an orange, a potato, a red apple).\n\ta stopwatch, which is deactivated. \n\ta freezer. The freezer door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\ta stove, which is turned off. On the stove is: nothing.\n\ta oven, which is turned off. The oven door is closed. \n\ta cupboard. The cupboard door is closed. \n\ta fridge. The fridge door is closed. \n\ta substance called soap\n\ta substance called air\n\ta table. On the table is: a glass cup (containing nothing).\n\ta finger painting\n\ta orange box (containing nothing)\n\ta chair. On the chair is: nothing.\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta lighter\n\ta yellow box (containing nothing)\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)", "score": "0.3933333333333333", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta counter. On the counter is: a drawer, a bowl (containing a banana, an orange, a potato, a red apple).\n\ta stopwatch, which is deactivated. \n\ta freezer. The freezer door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\ta stove, which is turned off. On the stove is: nothing.\n\ta oven, which is turned off. The oven door is closed. \n\ta cupboard. The cupboard door is closed. \n\ta fridge. The fridge door is closed. \n\ta substance called soap\n\ta substance called air\n\ta table. On the table is: a glass cup (containing nothing).\n\ta finger painting\n\ta orange box (containing nothing)\n\ta chair. On the chair is: nothing.\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta lighter\n\ta yellow box (containing nothing)\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "move cup containing nothing in table to sink", "observation": "You move the glass cup to the sink.", "score": "0.3933333333333333", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta counter. On the counter is: a drawer, a bowl (containing a banana, an orange, a potato, a red apple).\n\ta stopwatch, which is deactivated. \n\ta freezer. The freezer door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\ta stove, which is turned off. On the stove is: nothing.\n\ta oven, which is turned off. The oven door is closed. \n\ta cupboard. The cupboard door is closed. \n\ta fridge. The fridge door is closed. \n\ta substance called soap\n\ta substance called air\n\ta table. On the table is: a glass cup (containing nothing).\n\ta finger painting\n\ta orange box (containing nothing)\n\ta chair. On the chair is: nothing.\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta lighter\n\ta yellow box (containing nothing)\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "activate sink", "observation": "The sink is now activated.", "score": "0.4033333333333333", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta counter. On the counter is: a drawer, a bowl (containing a banana, an orange, a potato, a red apple).\n\ta stopwatch, which is deactivated. \n\ta freezer. The freezer door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\ta stove, which is turned off. On the stove is: nothing.\n\ta oven, which is turned off. The oven door is closed. \n\ta cupboard. The cupboard door is closed. \n\ta fridge. The fridge door is closed. \n\ta substance called soap\n\ta substance called air\n\ta table. On the table is: nothing.\n\ta finger painting\n\ta orange box (containing nothing)\n\ta chair. On the chair is: nothing.\n\tthe agent\n\ta sink, which is turned off. In the sink is: a glass cup (containing nothing).\n\ta lighter\n\ta yellow box (containing nothing)\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "deactivate sink", "observation": "The sink is now deactivated.", "score": "0.4033333333333333", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta counter. On the counter is: a drawer, a bowl (containing a banana, an orange, a potato, a red apple).\n\ta stopwatch, which is deactivated. \n\ta freezer. The freezer door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\ta stove, which is turned off. On the stove is: nothing.\n\ta oven, which is turned off. The oven door is closed. \n\ta cupboard. The cupboard door is closed. \n\ta fridge. The fridge door is closed. \n\ta substance called soap\n\ta substance called air\n\ta table. On the table is: nothing.\n\ta finger painting\n\ta orange box (containing nothing)\n\ta chair. On the chair is: nothing.\n\tthe agent\n\ta sink, which is turned on. In the sink is: a glass cup (containing a substance called water).\n\ta lighter\n\ta yellow box (containing nothing)\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "pick up cup containing water", "observation": "You move the glass cup to the inventory.", "score": "0.4033333333333333", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta counter. On the counter is: a drawer, a bowl (containing a banana, an orange, a potato, a red apple).\n\ta stopwatch, which is deactivated. \n\ta freezer. The freezer door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\ta stove, which is turned off. On the stove is: nothing.\n\ta oven, which is turned off. The oven door is closed. \n\ta cupboard. The cupboard door is closed. \n\ta fridge. The fridge door is closed. \n\ta substance called soap\n\ta substance called air\n\ta table. On the table is: nothing.\n\ta finger painting\n\ta orange box (containing nothing)\n\ta chair. On the chair is: nothing.\n\tthe agent\n\ta sink, which is turned off. In the sink is: a glass cup (containing a substance called water).\n\ta lighter\n\ta yellow box (containing nothing)\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "focus on substance in cup", "observation": "You focus on the water.", "score": "0.7366666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta counter. On the counter is: a drawer, a bowl (containing a banana, an orange, a potato, a red apple).\n\ta stopwatch, which is deactivated. \n\ta freezer. The freezer door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\ta stove, which is turned off. On the stove is: nothing.\n\ta oven, which is turned off. The oven door is closed. \n\ta cupboard. The cupboard door is closed. \n\ta fridge. The fridge door is closed. \n\ta substance called soap\n\ta substance called air\n\ta table. On the table is: nothing.\n\ta finger painting\n\ta orange box (containing nothing)\n\ta chair. On the chair is: nothing.\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta lighter\n\ta yellow box (containing nothing)\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n\ta glass cup (containing a substance called water)\n"}, {"action": "open freezer", "observation": "The freezer is now open.", "score": "0.7366666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta counter. On the counter is: a drawer, a bowl (containing a banana, an orange, a potato, a red apple).\n\ta stopwatch, which is deactivated. \n\ta freezer. The freezer door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\ta stove, which is turned off. On the stove is: nothing.\n\ta oven, which is turned off. The oven door is closed. \n\ta cupboard. The cupboard door is closed. \n\ta fridge. The fridge door is closed. \n\ta substance called soap\n\ta substance called air\n\ta table. On the table is: nothing.\n\ta finger painting\n\ta orange box (containing nothing)\n\ta chair. On the chair is: nothing.\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta lighter\n\ta yellow box (containing nothing)\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n\ta glass cup (containing a substance called water)\n"}, {"action": "move cup containing water to freezer", "observation": "You move the glass cup to the freezer.", "score": "0.7366666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta counter. On the counter is: a drawer, a bowl (containing a banana, an orange, a potato, a red apple).\n\ta stopwatch, which is deactivated. \n\ta freezer. The freezer door is open. In the freezer is: nothing.\n\ta glass jar (containing a substance called sodium chloride)\n\ta stove, which is turned off. On the stove is: nothing.\n\ta oven, which is turned off. The oven door is closed. \n\ta cupboard. The cupboard door is closed. \n\ta fridge. The fridge door is closed. \n\ta substance called soap\n\ta substance called air\n\ta table. On the table is: nothing.\n\ta finger painting\n\ta orange box (containing nothing)\n\ta chair. On the chair is: nothing.\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta lighter\n\ta yellow box (containing nothing)\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n\ta glass cup (containing a substance called water)\n"}, {"action": "examine substance in cup", "observation": "a substance called water", "score": "0.7366666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta counter. On the counter is: a drawer, a bowl (containing a banana, an orange, a potato, a red apple).\n\ta stopwatch, which is deactivated. \n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta glass jar (containing a substance called sodium chloride)\n\ta stove, which is turned off. On the stove is: nothing.\n\ta oven, which is turned off. The oven door is closed. \n\ta cupboard. The cupboard door is closed. \n\ta fridge. The fridge door is closed. \n\ta substance called soap\n\ta substance called air\n\ta table. On the table is: nothing.\n\ta finger painting\n\ta orange box (containing nothing)\n\ta chair. On the chair is: nothing.\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta lighter\n\ta yellow box (containing nothing)\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "use thermometer in inventory on substance in cup", "observation": "the thermometer measures a temperature of 10 degrees celsius", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta counter. On the counter is: a drawer, a bowl (containing a banana, an orange, a potato, a red apple).\n\ta stopwatch, which is deactivated. \n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta glass jar (containing a substance called sodium chloride)\n\ta stove, which is turned off. On the stove is: nothing.\n\ta oven, which is turned off. The oven door is closed. \n\ta cupboard. The cupboard door is closed. \n\ta fridge. The fridge door is closed. \n\ta substance called soap\n\ta substance called air\n\ta table. On the table is: nothing.\n\ta finger painting\n\ta orange box (containing nothing)\n\ta chair. On the chair is: nothing.\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta lighter\n\ta yellow box (containing nothing)\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "examine substance in cup", "observation": "a substance called water", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta counter. On the counter is: a drawer, a bowl (containing a banana, an orange, a potato, a red apple).\n\ta stopwatch, which is deactivated. \n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta glass jar (containing a substance called sodium chloride)\n\ta stove, which is turned off. On the stove is: nothing.\n\ta oven, which is turned off. The oven door is closed. \n\ta cupboard. The cupboard door is closed. \n\ta fridge. The fridge door is closed. \n\ta substance called soap\n\ta substance called air\n\ta table. On the table is: nothing.\n\ta finger painting\n\ta orange box (containing nothing)\n\ta chair. On the chair is: nothing.\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta lighter\n\ta yellow box (containing nothing)\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "use thermometer in inventory on substance in cup", "observation": "the thermometer measures a temperature of 9 degrees celsius", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta counter. On the counter is: a drawer, a bowl (containing a banana, an orange, a potato, a red apple).\n\ta stopwatch, which is deactivated. \n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta glass jar (containing a substance called sodium chloride)\n\ta stove, which is turned off. On the stove is: nothing.\n\ta oven, which is turned off. The oven door is closed. \n\ta cupboard. The cupboard door is closed. \n\ta fridge. The fridge door is closed. \n\ta substance called soap\n\ta substance called air\n\ta table. On the table is: nothing.\n\ta finger painting\n\ta orange box (containing nothing)\n\ta chair. On the chair is: nothing.\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta lighter\n\ta yellow box (containing nothing)\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "examine substance in cup", "observation": "a substance called water", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta counter. On the counter is: a drawer, a bowl (containing a banana, an orange, a potato, a red apple).\n\ta stopwatch, which is deactivated. \n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta glass jar (containing a substance called sodium chloride)\n\ta stove, which is turned off. On the stove is: nothing.\n\ta oven, which is turned off. The oven door is closed. \n\ta cupboard. The cupboard door is closed. \n\ta fridge. The fridge door is closed. \n\ta substance called soap\n\ta substance called air\n\ta table. On the table is: nothing.\n\ta finger painting\n\ta orange box (containing nothing)\n\ta chair. On the chair is: nothing.\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta lighter\n\ta yellow box (containing nothing)\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "use thermometer in inventory on substance in cup", "observation": "the thermometer measures a temperature of 8 degrees celsius", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta counter. On the counter is: a drawer, a bowl (containing a banana, an orange, a potato, a red apple).\n\ta stopwatch, which is deactivated. \n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta glass jar (containing a substance called sodium chloride)\n\ta stove, which is turned off. On the stove is: nothing.\n\ta oven, which is turned off. The oven door is closed. \n\ta cupboard. The cupboard door is closed. \n\ta fridge. The fridge door is closed. \n\ta substance called soap\n\ta substance called air\n\ta table. On the table is: nothing.\n\ta finger painting\n\ta orange box (containing nothing)\n\ta chair. On the chair is: nothing.\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta lighter\n\ta yellow box (containing nothing)\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "examine substance in cup", "observation": "a substance called water", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta counter. On the counter is: a drawer, a bowl (containing a banana, an orange, a potato, a red apple).\n\ta stopwatch, which is deactivated. \n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta glass jar (containing a substance called sodium chloride)\n\ta stove, which is turned off. On the stove is: nothing.\n\ta oven, which is turned off. The oven door is closed. \n\ta cupboard. The cupboard door is closed. \n\ta fridge. The fridge door is closed. \n\ta substance called soap\n\ta substance called air\n\ta table. On the table is: nothing.\n\ta finger painting\n\ta orange box (containing nothing)\n\ta chair. On the chair is: nothing.\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta lighter\n\ta yellow box (containing nothing)\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "use thermometer in inventory on substance in cup", "observation": "the thermometer measures a temperature of 7 degrees celsius", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta counter. On the counter is: a drawer, a bowl (containing a banana, an orange, a potato, a red apple).\n\ta stopwatch, which is deactivated. \n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta glass jar (containing a substance called sodium chloride)\n\ta stove, which is turned off. On the stove is: nothing.\n\ta oven, which is turned off. The oven door is closed. \n\ta cupboard. The cupboard door is closed. \n\ta fridge. The fridge door is closed. \n\ta substance called soap\n\ta substance called air\n\ta table. On the table is: nothing.\n\ta finger painting\n\ta orange box (containing nothing)\n\ta chair. On the chair is: nothing.\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta lighter\n\ta yellow box (containing nothing)\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "examine substance in cup", "observation": "a substance called water", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta counter. On the counter is: a drawer, a bowl (containing a banana, an orange, a potato, a red apple).\n\ta stopwatch, which is deactivated. \n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta glass jar (containing a substance called sodium chloride)\n\ta stove, which is turned off. On the stove is: nothing.\n\ta oven, which is turned off. The oven door is closed. \n\ta cupboard. The cupboard door is closed. \n\ta fridge. The fridge door is closed. \n\ta substance called soap\n\ta substance called air\n\ta table. On the table is: nothing.\n\ta finger painting\n\ta orange box (containing nothing)\n\ta chair. On the chair is: nothing.\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta lighter\n\ta yellow box (containing nothing)\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "use thermometer in inventory on substance in cup", "observation": "the thermometer measures a temperature of 6 degrees celsius", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta counter. On the counter is: a drawer, a bowl (containing a banana, an orange, a potato, a red apple).\n\ta stopwatch, which is deactivated. \n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta glass jar (containing a substance called sodium chloride)\n\ta stove, which is turned off. On the stove is: nothing.\n\ta oven, which is turned off. The oven door is closed. \n\ta cupboard. The cupboard door is closed. \n\ta fridge. The fridge door is closed. \n\ta substance called soap\n\ta substance called air\n\ta table. On the table is: nothing.\n\ta finger painting\n\ta orange box (containing nothing)\n\ta chair. On the chair is: nothing.\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta lighter\n\ta yellow box (containing nothing)\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "examine substance in cup", "observation": "a substance called water", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta counter. On the counter is: a drawer, a bowl (containing a banana, an orange, a potato, a red apple).\n\ta stopwatch, which is deactivated. \n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta glass jar (containing a substance called sodium chloride)\n\ta stove, which is turned off. On the stove is: nothing.\n\ta oven, which is turned off. The oven door is closed. \n\ta cupboard. The cupboard door is closed. \n\ta fridge. The fridge door is closed. \n\ta substance called soap\n\ta substance called air\n\ta table. On the table is: nothing.\n\ta finger painting\n\ta orange box (containing nothing)\n\ta chair. On the chair is: nothing.\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta lighter\n\ta yellow box (containing nothing)\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "use thermometer in inventory on substance in cup", "observation": "the thermometer measures a temperature of 5 degrees celsius", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta counter. On the counter is: a drawer, a bowl (containing a banana, an orange, a potato, a red apple).\n\ta stopwatch, which is deactivated. \n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta glass jar (containing a substance called sodium chloride)\n\ta stove, which is turned off. On the stove is: nothing.\n\ta oven, which is turned off. The oven door is closed. \n\ta cupboard. The cupboard door is closed. \n\ta fridge. The fridge door is closed. \n\ta substance called soap\n\ta substance called air\n\ta table. On the table is: nothing.\n\ta finger painting\n\ta orange box (containing nothing)\n\ta chair. On the chair is: nothing.\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta lighter\n\ta yellow box (containing nothing)\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "examine substance in cup", "observation": "a substance called water", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta counter. On the counter is: a drawer, a bowl (containing a banana, an orange, a potato, a red apple).\n\ta stopwatch, which is deactivated. \n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta glass jar (containing a substance called sodium chloride)\n\ta stove, which is turned off. On the stove is: nothing.\n\ta oven, which is turned off. The oven door is closed. \n\ta cupboard. The cupboard door is closed. \n\ta fridge. The fridge door is closed. \n\ta substance called soap\n\ta substance called air\n\ta table. On the table is: nothing.\n\ta finger painting\n\ta orange box (containing nothing)\n\ta chair. On the chair is: nothing.\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta lighter\n\ta yellow box (containing nothing)\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "use thermometer in inventory on substance in cup", "observation": "the thermometer measures a temperature of 3 degrees celsius", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta counter. On the counter is: a drawer, a bowl (containing a banana, an orange, a potato, a red apple).\n\ta stopwatch, which is deactivated. \n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta glass jar (containing a substance called sodium chloride)\n\ta stove, which is turned off. On the stove is: nothing.\n\ta oven, which is turned off. The oven door is closed. \n\ta cupboard. The cupboard door is closed. \n\ta fridge. The fridge door is closed. \n\ta substance called soap\n\ta substance called air\n\ta table. On the table is: nothing.\n\ta finger painting\n\ta orange box (containing nothing)\n\ta chair. On the chair is: nothing.\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta lighter\n\ta yellow box (containing nothing)\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "examine substance in cup", "observation": "a substance called water", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta counter. On the counter is: a drawer, a bowl (containing a banana, an orange, a potato, a red apple).\n\ta stopwatch, which is deactivated. \n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta glass jar (containing a substance called sodium chloride)\n\ta stove, which is turned off. On the stove is: nothing.\n\ta oven, which is turned off. The oven door is closed. \n\ta cupboard. The cupboard door is closed. \n\ta fridge. The fridge door is closed. \n\ta substance called soap\n\ta substance called air\n\ta table. On the table is: nothing.\n\ta finger painting\n\ta orange box (containing nothing)\n\ta chair. On the chair is: nothing.\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta lighter\n\ta yellow box (containing nothing)\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "use thermometer in inventory on substance in cup", "observation": "the thermometer measures a temperature of 2 degrees celsius", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta counter. On the counter is: a drawer, a bowl (containing a banana, an orange, a potato, a red apple).\n\ta stopwatch, which is deactivated. \n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta glass jar (containing a substance called sodium chloride)\n\ta stove, which is turned off. On the stove is: nothing.\n\ta oven, which is turned off. The oven door is closed. \n\ta cupboard. The cupboard door is closed. \n\ta fridge. The fridge door is closed. \n\ta substance called soap\n\ta substance called air\n\ta table. On the table is: nothing.\n\ta finger painting\n\ta orange box (containing nothing)\n\ta chair. On the chair is: nothing.\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta lighter\n\ta yellow box (containing nothing)\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "examine substance in cup", "observation": "a substance called water", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta counter. On the counter is: a drawer, a bowl (containing a banana, an orange, a potato, a red apple).\n\ta stopwatch, which is deactivated. \n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta glass jar (containing a substance called sodium chloride)\n\ta stove, which is turned off. On the stove is: nothing.\n\ta oven, which is turned off. The oven door is closed. \n\ta cupboard. The cupboard door is closed. \n\ta fridge. The fridge door is closed. \n\ta substance called soap\n\ta substance called air\n\ta table. On the table is: nothing.\n\ta finger painting\n\ta orange box (containing nothing)\n\ta chair. On the chair is: nothing.\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta lighter\n\ta yellow box (containing nothing)\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "use thermometer in inventory on substance in cup", "observation": "the thermometer measures a temperature of 1 degrees celsius", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta counter. On the counter is: a drawer, a bowl (containing a banana, an orange, a potato, a red apple).\n\ta stopwatch, which is deactivated. \n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta glass jar (containing a substance called sodium chloride)\n\ta stove, which is turned off. On the stove is: nothing.\n\ta oven, which is turned off. The oven door is closed. \n\ta cupboard. The cupboard door is closed. \n\ta fridge. The fridge door is closed. \n\ta substance called soap\n\ta substance called air\n\ta table. On the table is: nothing.\n\ta finger painting\n\ta orange box (containing nothing)\n\ta chair. On the chair is: nothing.\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta lighter\n\ta yellow box (containing nothing)\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "examine substance in cup", "observation": "a substance called water", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta counter. On the counter is: a drawer, a bowl (containing a banana, an orange, a potato, a red apple).\n\ta stopwatch, which is deactivated. \n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta glass jar (containing a substance called sodium chloride)\n\ta stove, which is turned off. On the stove is: nothing.\n\ta oven, which is turned off. The oven door is closed. \n\ta cupboard. The cupboard door is closed. \n\ta fridge. The fridge door is closed. \n\ta substance called soap\n\ta substance called air\n\ta table. On the table is: nothing.\n\ta finger painting\n\ta orange box (containing nothing)\n\ta chair. On the chair is: nothing.\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta lighter\n\ta yellow box (containing nothing)\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "use thermometer in inventory on substance in cup", "observation": "the thermometer measures a temperature of 0 degrees celsius", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta counter. On the counter is: a drawer, a bowl (containing a banana, an orange, a potato, a red apple).\n\ta stopwatch, which is deactivated. \n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called water).\n\ta glass jar (containing a substance called sodium chloride)\n\ta stove, which is turned off. On the stove is: nothing.\n\ta oven, which is turned off. The oven door is closed. \n\ta cupboard. The cupboard door is closed. \n\ta fridge. The fridge door is closed. \n\ta substance called soap\n\ta substance called air\n\ta table. On the table is: nothing.\n\ta finger painting\n\ta orange box (containing nothing)\n\ta chair. On the chair is: nothing.\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta lighter\n\ta yellow box (containing nothing)\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "examine ice", "observation": "a substance called ice", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta counter. On the counter is: a drawer, a bowl (containing a banana, an orange, a potato, a red apple).\n\ta stopwatch, which is deactivated. \n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called ice).\n\ta glass jar (containing a substance called sodium chloride)\n\ta stove, which is turned off. On the stove is: nothing.\n\ta oven, which is turned off. The oven door is closed. \n\ta cupboard. The cupboard door is closed. \n\ta fridge. The fridge door is closed. \n\ta substance called soap\n\ta substance called air\n\ta table. On the table is: nothing.\n\ta finger painting\n\ta orange box (containing nothing)\n\ta chair. On the chair is: nothing.\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta lighter\n\ta yellow box (containing nothing)\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "use thermometer in inventory on ice", "observation": "the thermometer measures a temperature of -1 degrees celsius", "score": "0.7466666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta counter. On the counter is: a drawer, a bowl (containing a banana, an orange, a potato, a red apple).\n\ta stopwatch, which is deactivated. \n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called ice).\n\ta glass jar (containing a substance called sodium chloride)\n\ta stove, which is turned off. On the stove is: nothing.\n\ta oven, which is turned off. The oven door is closed. \n\ta cupboard. The cupboard door is closed. \n\ta fridge. The fridge door is closed. \n\ta substance called soap\n\ta substance called air\n\ta table. On the table is: nothing.\n\ta finger painting\n\ta orange box (containing nothing)\n\ta chair. On the chair is: nothing.\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta lighter\n\ta yellow box (containing nothing)\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "focus on yellow box", "observation": "You focus on the yellow box.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the kitchen. In it, you see: \n\ta counter. On the counter is: a drawer, a bowl (containing a banana, an orange, a potato, a red apple).\n\ta stopwatch, which is deactivated. \n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called ice).\n\ta glass jar (containing a substance called sodium chloride)\n\ta stove, which is turned off. On the stove is: nothing.\n\ta oven, which is turned off. The oven door is closed. \n\ta cupboard. The cupboard door is closed. \n\ta fridge. The fridge door is closed. \n\ta substance called soap\n\ta substance called air\n\ta table. On the table is: nothing.\n\ta finger painting\n\ta orange box (containing nothing)\n\ta chair. On the chair is: nothing.\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta lighter\n\ta yellow box (containing nothing)\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the kitchen. In it, you see: \n\ta counter. On the counter is: a drawer, a bowl (containing a banana, an orange, a potato, a red apple).\n\ta stopwatch, which is deactivated. \n\ta freezer. The freezer door is open. In the freezer is: a glass cup (containing a substance called ice).\n\ta glass jar (containing a substance called sodium chloride)\n\ta stove, which is turned off. On the stove is: nothing.\n\ta oven, which is turned off. The oven door is closed. \n\ta cupboard. The cupboard door is closed. \n\ta fridge. The fridge door is closed. \n\ta substance called soap\n\ta substance called air\n\ta table. On the table is: nothing.\n\ta finger painting\n\ta orange box (containing nothing)\n\ta chair. On the chair is: nothing.\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta lighter\n\ta yellow box (containing nothing)\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}]}} +{"id": "SciWorld_test_00049", "question": "Your task is to determine if water is electrically conductive. The water is located around the kitchen. First, focus on the water. If it is electrically conductive, place it in the yellow box. If it is electrically nonconductive, place it in the purple box.", "answer": null, "metadata": {"taskIdx": 9, "taskName": "task-2a-test-conductivity", "variationIdx": 779, "goldPath": [{"action": "look around", "observation": "This outside location is called the outside. Here you see: \n\tan axe\n\tthe agent\n\ta fountain (containing nothing)\n\ta shovel\n\ta fire pit (containing nothing)\n\ta substance called wood\n\tthe ground\n\ta substance called air\nYou also see:\n\tA door to the foundry (that is open)\n\tA door to the green house (that is open)\n\tA door to the kitchen (that is open)", "score": "0.0", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\tan axe\n\tthe agent\n\ta fountain (containing nothing)\n\ta shovel\n\ta fire pit (containing nothing)\n\ta substance called wood\n\tthe ground\n\ta substance called air\nYou also see:\n\tA door to the foundry (that is open)\n\tA door to the green house (that is open)\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to foundry", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\tan axe\n\tthe agent\n\ta fountain (containing nothing)\n\ta shovel\n\ta fire pit (containing nothing)\n\ta substance called wood\n\tthe ground\n\ta substance called air\nYou also see:\n\tA door to the foundry (that is open)\n\tA door to the green house (that is open)\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to foundry", "observation": "You move to the foundry.", "score": "0.09523809523809523", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\tan axe\n\tthe agent\n\ta fountain (containing a substance called water)\n\ta shovel\n\ta fire pit (containing nothing)\n\ta substance called wood\n\tthe ground\n\ta substance called air\nYou also see:\n\tA door to the foundry (that is open)\n\tA door to the green house (that is open)\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the foundry. In it, you see: \n\ta blast furnace, which is turned off. The blast furnace door is closed. \n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta table. On the table is: nothing.\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)", "score": "0.09523809523809523", "isCompleted": "false", "freelook": "This room is called the foundry. In it, you see: \n\ta blast furnace, which is turned off. The blast furnace door is closed. \n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta table. On the table is: nothing.\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to outside", "observation": "The door is already open.", "score": "0.09523809523809523", "isCompleted": "false", "freelook": "This room is called the foundry. In it, you see: \n\ta blast furnace, which is turned off. The blast furnace door is closed. \n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta table. On the table is: nothing.\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to outside", "observation": "You move to the outside.", "score": "0.09523809523809523", "isCompleted": "false", "freelook": "This room is called the foundry. In it, you see: \n\ta blast furnace, which is turned off. The blast furnace door is closed. \n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta table. On the table is: nothing.\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This outside location is called the outside. Here you see: \n\tan axe\n\tthe agent\n\ta fountain (containing a substance called water)\n\ta shovel\n\ta fire pit (containing nothing)\n\ta substance called wood\n\tthe ground\n\ta substance called air\nYou also see:\n\tA door to the foundry (that is open)\n\tA door to the green house (that is open)\n\tA door to the kitchen (that is open)", "score": "0.09523809523809523", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\tan axe\n\tthe agent\n\ta fountain (containing a substance called water)\n\ta shovel\n\ta fire pit (containing nothing)\n\ta substance called wood\n\tthe ground\n\ta substance called air\nYou also see:\n\tA door to the foundry (that is open)\n\tA door to the green house (that is open)\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to green house", "observation": "The door is already open.", "score": "0.09523809523809523", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\tan axe\n\tthe agent\n\ta fountain (containing a substance called water)\n\ta shovel\n\ta fire pit (containing nothing)\n\ta substance called wood\n\tthe ground\n\ta substance called air\nYou also see:\n\tA door to the foundry (that is open)\n\tA door to the green house (that is open)\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to green house", "observation": "You move to the green house.", "score": "0.09523809523809523", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\tan axe\n\tthe agent\n\ta fountain (containing a substance called water)\n\ta shovel\n\ta fire pit (containing nothing)\n\ta substance called wood\n\tthe ground\n\ta substance called air\nYou also see:\n\tA door to the foundry (that is open)\n\tA door to the green house (that is open)\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the green house. In it, you see: \n\tthe agent\n\ta jug (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)", "score": "0.09523809523809523", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\tthe agent\n\ta jug (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.09523809523809523", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\tthe agent\n\ta jug (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "activate sink", "observation": "The sink is now activated.", "score": "0.09523809523809523", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing nothing).\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "deactivate sink", "observation": "The sink is now deactivated.", "score": "0.09523809523809523", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\tthe agent\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "pick up jug", "observation": "You move the jug to the inventory.", "score": "0.09523809523809523", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\tthe agent\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "focus on substance in jug", "observation": "You focus on the water.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta jug (containing a substance called water)\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta jug (containing a substance called water)\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta jug (containing a substance called water)\n"}, {"action": "open door to workshop", "observation": "The door is already open.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\tthe agent\n\ta substance called air\n\ta drawing\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta jug (containing a substance called water)\n"}, {"action": "go to workshop", "observation": "You move to the workshop.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\tthe agent\n\ta substance called air\n\ta drawing\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta jug (containing a substance called water)\n"}, {"action": "drop jug", "observation": "You move the jug to the workshop.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow wire, a switch, which is off, a green light bulb, which is off, a blue light bulb, which is off, a blue wire, a green wire, a orange light bulb, which is off, a battery.\n\tthe agent\n\ta yellow box (containing nothing)\n\ta red light bulb, which is off\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta purple box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta jug (containing a substance called water)\n"}, {"action": "look around", "observation": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow wire, a switch, which is off, a green light bulb, which is off, a blue light bulb, which is off, a blue wire, a green wire, a orange light bulb, which is off, a battery.\n\tthe agent\n\ta jug (containing a substance called water)\n\ta yellow box (containing nothing)\n\ta red light bulb, which is off\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta purple box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow wire, a switch, which is off, a green light bulb, which is off, a blue light bulb, which is off, a blue wire, a green wire, a orange light bulb, which is off, a battery.\n\tthe agent\n\ta jug (containing a substance called water)\n\ta yellow box (containing nothing)\n\ta red light bulb, which is off\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta purple box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect battery anode to green wire terminal 1", "observation": "anode on battery is now connected to terminal 1 on green wire", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow wire, a switch, which is off, a green light bulb, which is off, a blue light bulb, which is off, a blue wire, a green wire, a orange light bulb, which is off, a battery.\n\tthe agent\n\ta jug (containing a substance called water)\n\ta yellow box (containing nothing)\n\ta red light bulb, which is off\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta purple box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect battery cathode to yellow wire terminal 1", "observation": "cathode on battery is now connected to terminal 1 on yellow wire", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow wire, a switch, which is off, a green light bulb, which is off, a blue light bulb, which is off, a blue wire, a green wire, a orange light bulb, which is off, a battery.\n\tthe agent\n\ta jug (containing a substance called water)\n\ta yellow box (containing nothing)\n\ta red light bulb, which is off\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta purple box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect green wire terminal 2 to cathode in red light bulb", "observation": "terminal 2 on green wire is now connected to cathode on red light bulb", "score": "0.6428571428571428", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow wire, a switch, which is off, a green light bulb, which is off, a blue light bulb, which is off, a blue wire, a green wire, a orange light bulb, which is off, a battery.\n\tthe agent\n\ta jug (containing a substance called water)\n\ta yellow box (containing nothing)\n\ta red light bulb, which is off\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta purple box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect blue wire terminal 2 to anode in red light bulb", "observation": "terminal 2 on blue wire is now connected to anode on red light bulb", "score": "0.6428571428571428", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow wire, a switch, which is off, a green light bulb, which is off, a blue light bulb, which is off, a blue wire, a green wire, a orange light bulb, which is off, a battery.\n\tthe agent\n\ta jug (containing a substance called water)\n\ta yellow box (containing nothing)\n\ta red light bulb, which is off\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta purple box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect water terminal 1 to yellow wire terminal 2", "observation": "terminal 1 on water is now connected to terminal 2 on yellow wire", "score": "0.7380952380952381", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow wire, a switch, which is off, a green light bulb, which is off, a blue light bulb, which is off, a blue wire, a green wire, a orange light bulb, which is off, a battery.\n\tthe agent\n\ta jug (containing a substance called water)\n\ta yellow box (containing nothing)\n\ta red light bulb, which is off\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta purple box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect water terminal 2 to blue wire terminal 1", "observation": "terminal 2 on water is now connected to terminal 1 on blue wire", "score": "0.8333333333333333", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow wire, a switch, which is off, a green light bulb, which is off, a blue light bulb, which is off, a blue wire, a green wire, a orange light bulb, which is off, a battery.\n\tthe agent\n\ta jug (containing a substance called water)\n\ta yellow box (containing nothing)\n\ta red light bulb, which is off\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta purple box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.8333333333333333", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow wire, a switch, which is off, a green light bulb, which is off, a blue light bulb, which is off, a blue wire, a green wire, a orange light bulb, which is off, a battery.\n\tthe agent\n\ta jug (containing a substance called water)\n\ta yellow box (containing nothing)\n\ta red light bulb, which is off\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta purple box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.8333333333333333", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow wire, a switch, which is off, a green light bulb, which is off, a blue light bulb, which is off, a blue wire, a green wire, a orange light bulb, which is off, a battery.\n\tthe agent\n\ta jug (containing a substance called water)\n\ta yellow box (containing nothing)\n\ta red light bulb, which is off\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta purple box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow wire, a switch, which is off, a green light bulb, which is off, a blue light bulb, which is off, a blue wire, a green wire, a orange light bulb, which is off, a battery.\n\tthe agent\n\ta jug (containing a substance called water)\n\ta yellow box (containing nothing)\n\ta red light bulb, which is off\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta purple box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.8333333333333333", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow wire, a switch, which is off, a green light bulb, which is off, a blue light bulb, which is off, a blue wire, a green wire, a orange light bulb, which is off, a battery.\n\tthe agent\n\ta jug (containing a substance called water)\n\ta yellow box (containing nothing)\n\ta red light bulb, which is off\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta purple box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "move jug to purple box", "observation": "You move the jug to the purple box.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow wire, a switch, which is off, a green light bulb, which is off, a blue light bulb, which is off, a blue wire, a green wire, a orange light bulb, which is off, a battery.\n\tthe agent\n\ta jug (containing a substance called water)\n\ta yellow box (containing nothing)\n\ta red light bulb, which is off\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta purple box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta table. On the table is: a yellow wire, a switch, which is off, a green light bulb, which is off, a blue light bulb, which is off, a blue wire, a green wire, a orange light bulb, which is off, a battery.\n\tthe agent\n\ta yellow box (containing nothing)\n\ta red light bulb, which is off\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta purple box (containing a jug (containing a substance called water))\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}]}} +{"id": "SciWorld_test_00050", "question": "Your task is to determine if wood block is electrically conductive. The wood block is located around the workshop. First, focus on the wood block. If it is electrically conductive, place it in the blue box. If it is electrically nonconductive, place it in the orange box.", "answer": null, "metadata": {"taskIdx": 9, "taskName": "task-2a-test-conductivity", "variationIdx": 827, "goldPath": [{"action": "look around", "observation": "This room is called the kitchen. In it, you see: \n\ta glass jar (containing a substance called sodium chloride)\n\ta painting\n\ta table. On the table is: a glass cup (containing nothing).\n\ta counter. On the counter is: a drawer, a bowl (containing a banana, an orange, a potato, a red apple).\n\ta stove, which is turned off. On the stove is: nothing.\n\ta substance called soap\n\ta oven, which is turned off. The oven door is closed. \n\tthe agent\n\ta chair. On the chair is: nothing.\n\ta sink, which is turned off. In the sink is: nothing.\n\ta freezer. The freezer door is closed. \n\ta lighter\n\ta substance called air\n\ta stopwatch, which is deactivated. \n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta fridge. The fridge door is closed. \n\ta cupboard. The cupboard door is closed. \nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta glass jar (containing a substance called sodium chloride)\n\ta painting\n\ta table. On the table is: a glass cup (containing nothing).\n\ta counter. On the counter is: a drawer, a bowl (containing a banana, an orange, a potato, a red apple).\n\ta stove, which is turned off. On the stove is: nothing.\n\ta substance called soap\n\ta oven, which is turned off. The oven door is closed. \n\tthe agent\n\ta chair. On the chair is: nothing.\n\ta sink, which is turned off. In the sink is: nothing.\n\ta freezer. The freezer door is closed. \n\ta lighter\n\ta substance called air\n\ta stopwatch, which is deactivated. \n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta fridge. The fridge door is closed. \n\ta cupboard. The cupboard door is closed. \nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to bathroom", "observation": "The door is already open.", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta glass jar (containing a substance called sodium chloride)\n\ta painting\n\ta table. On the table is: a glass cup (containing nothing).\n\ta counter. On the counter is: a drawer, a bowl (containing a banana, an orange, a potato, a red apple).\n\ta stove, which is turned off. On the stove is: nothing.\n\ta substance called soap\n\ta oven, which is turned off. The oven door is closed. \n\tthe agent\n\ta chair. On the chair is: nothing.\n\ta sink, which is turned off. In the sink is: nothing.\n\ta freezer. The freezer door is closed. \n\ta lighter\n\ta substance called air\n\ta stopwatch, which is deactivated. \n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta fridge. The fridge door is closed. \n\ta cupboard. The cupboard door is closed. \nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to bathroom", "observation": "You move to the bathroom.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta glass jar (containing a substance called sodium chloride)\n\ta painting\n\ta table. On the table is: a glass cup (containing nothing).\n\ta counter. On the counter is: a drawer, a bowl (containing a banana, an orange, a potato, a red apple).\n\ta stove, which is turned off. On the stove is: nothing.\n\ta substance called soap\n\ta oven, which is turned off. The oven door is closed. \n\tthe agent\n\ta chair. On the chair is: nothing.\n\ta sink, which is turned off. In the sink is: nothing.\n\ta freezer. The freezer door is closed. \n\ta lighter\n\ta substance called air\n\ta stopwatch, which is deactivated. \n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta fridge. The fridge door is closed. \n\ta cupboard. The cupboard door is closed. \nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to kitchen", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the bathroom. In it, you see: \n\ta finger painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called air\n\ta toilet. In the toilet is: a substance called water, A drain, which is closed.\n\tthe agent\n\ta glass cup (containing nothing)\n\ta bath tub, which is turned off. In the bath tub is: nothing.\nYou also see:\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to kitchen", "observation": "You move to the kitchen.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the bathroom. In it, you see: \n\ta finger painting\n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called air\n\ta toilet. In the toilet is: a substance called water, A drain, which is closed.\n\tthe agent\n\ta glass cup (containing nothing)\n\ta bath tub, which is turned off. In the bath tub is: nothing.\nYou also see:\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to outside", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta glass jar (containing a substance called sodium chloride)\n\ta painting\n\ta table. On the table is: a glass cup (containing nothing).\n\ta counter. On the counter is: a drawer, a bowl (containing a banana, an orange, a potato, a red apple).\n\ta stove, which is turned off. On the stove is: nothing.\n\ta substance called soap\n\ta oven, which is turned off. The oven door is closed. \n\tthe agent\n\ta chair. On the chair is: nothing.\n\ta sink, which is turned off. In the sink is: nothing.\n\ta freezer. The freezer door is closed. \n\ta lighter\n\ta substance called air\n\ta stopwatch, which is deactivated. \n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta fridge. The fridge door is closed. \n\ta cupboard. The cupboard door is closed. \nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to outside", "observation": "You move to the outside.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta glass jar (containing a substance called sodium chloride)\n\ta painting\n\ta table. On the table is: a glass cup (containing nothing).\n\ta counter. On the counter is: a drawer, a bowl (containing a banana, an orange, a potato, a red apple).\n\ta stove, which is turned off. On the stove is: nothing.\n\ta substance called soap\n\ta oven, which is turned off. The oven door is closed. \n\tthe agent\n\ta chair. On the chair is: nothing.\n\ta sink, which is turned off. In the sink is: nothing.\n\ta freezer. The freezer door is closed. \n\ta lighter\n\ta substance called air\n\ta stopwatch, which is deactivated. \n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta fridge. The fridge door is closed. \n\ta cupboard. The cupboard door is closed. \nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to foundry", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\ta substance called wood\n\tan axe\n\ta substance called air\n\ta fire pit (containing nothing)\n\ta fountain (containing a substance called water)\n\tthe agent\n\tthe ground\nYou also see:\n\tA door to the foundry (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the green house (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to foundry", "observation": "You move to the foundry.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\ta substance called wood\n\tan axe\n\ta substance called air\n\ta fire pit (containing nothing)\n\ta fountain (containing a substance called water)\n\tthe agent\n\tthe ground\nYou also see:\n\tA door to the foundry (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the green house (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to outside", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the foundry. In it, you see: \n\ta table. On the table is: nothing.\n\ta substance called air\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta blast furnace, which is turned off. The blast furnace door is closed. \nYou also see:\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to outside", "observation": "You move to the outside.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the foundry. In it, you see: \n\ta table. On the table is: nothing.\n\ta substance called air\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta blast furnace, which is turned off. The blast furnace door is closed. \nYou also see:\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to green house", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\ta substance called wood\n\tan axe\n\ta substance called air\n\ta fire pit (containing nothing)\n\ta fountain (containing a substance called water)\n\tthe agent\n\tthe ground\nYou also see:\n\tA door to the foundry (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the green house (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to green house", "observation": "You move to the green house.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\ta substance called wood\n\tan axe\n\ta substance called air\n\ta fire pit (containing nothing)\n\ta fountain (containing a substance called water)\n\tthe agent\n\tthe ground\nYou also see:\n\tA door to the foundry (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the green house (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta shovel\n\tthe agent\n\ta jug (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta shovel\n\tthe agent\n\ta jug (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called air\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to workshop", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta finger painting\n\tthe agent\n\ta substance called air\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to workshop", "observation": "You move to the workshop.", "score": "0.09523809523809523", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta finger painting\n\tthe agent\n\ta substance called air\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "pick up block", "observation": "You move the wood block to the inventory.", "score": "0.09523809523809523", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a switch, which is off, a green wire, a orange light bulb, which is off, a battery, a yellow wire, a red light bulb, which is off, a blue wire, a green light bulb, which is off.\n\ta orange box (containing nothing)\n\tthe agent\n\ta wood block\n\ta substance called air\n\ta blue box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "focus on block", "observation": "You focus on the wood block.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a switch, which is off, a green wire, a orange light bulb, which is off, a battery, a yellow wire, a red light bulb, which is off, a blue wire, a green light bulb, which is off.\n\ta orange box (containing nothing)\n\tthe agent\n\ta substance called air\n\ta blue box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta wood block\n"}, {"action": "drop block", "observation": "You move the wood block to the workshop.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a switch, which is off, a green wire, a orange light bulb, which is off, a battery, a yellow wire, a red light bulb, which is off, a blue wire, a green light bulb, which is off.\n\ta orange box (containing nothing)\n\tthe agent\n\ta substance called air\n\ta blue box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta wood block\n"}, {"action": "look around", "observation": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a switch, which is off, a green wire, a orange light bulb, which is off, a battery, a yellow wire, a red light bulb, which is off, a blue wire, a green light bulb, which is off.\n\ta orange box (containing nothing)\n\tthe agent\n\ta wood block\n\ta substance called air\n\ta blue box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a switch, which is off, a green wire, a orange light bulb, which is off, a battery, a yellow wire, a red light bulb, which is off, a blue wire, a green light bulb, which is off.\n\ta orange box (containing nothing)\n\tthe agent\n\ta wood block\n\ta substance called air\n\ta blue box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect battery anode to blue wire terminal 1", "observation": "anode on battery is now connected to terminal 1 on blue wire", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a switch, which is off, a green wire, a orange light bulb, which is off, a battery, a yellow wire, a red light bulb, which is off, a blue wire, a green light bulb, which is off.\n\ta orange box (containing nothing)\n\tthe agent\n\ta wood block\n\ta substance called air\n\ta blue box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect battery cathode to green wire terminal 1", "observation": "cathode on battery is now connected to terminal 1 on green wire", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a switch, which is off, a green wire, a orange light bulb, which is off, a battery, a yellow wire, a red light bulb, which is off, a blue wire, a green light bulb, which is off.\n\ta orange box (containing nothing)\n\tthe agent\n\ta wood block\n\ta substance called air\n\ta blue box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect blue wire terminal 2 to cathode in red light bulb", "observation": "terminal 2 on blue wire is now connected to cathode on red light bulb", "score": "0.6428571428571428", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a switch, which is off, a green wire, a orange light bulb, which is off, a battery, a yellow wire, a red light bulb, which is off, a blue wire, a green light bulb, which is off.\n\ta orange box (containing nothing)\n\tthe agent\n\ta wood block\n\ta substance called air\n\ta blue box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect yellow wire terminal 2 to anode in red light bulb", "observation": "terminal 2 on yellow wire is now connected to anode on red light bulb", "score": "0.6428571428571428", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a switch, which is off, a green wire, a orange light bulb, which is off, a battery, a yellow wire, a red light bulb, which is off, a blue wire, a green light bulb, which is off.\n\ta orange box (containing nothing)\n\tthe agent\n\ta wood block\n\ta substance called air\n\ta blue box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect block terminal 1 to green wire terminal 2", "observation": "No known action matches that input.", "score": "0.6428571428571428", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a switch, which is off, a green wire, a orange light bulb, which is off, a battery, a yellow wire, a red light bulb, which is off, a blue wire, a green light bulb, which is off.\n\ta orange box (containing nothing)\n\tthe agent\n\ta wood block\n\ta substance called air\n\ta blue box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect block terminal 2 to yellow wire terminal 1", "observation": "No known action matches that input.", "score": "0.6428571428571428", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a switch, which is off, a green wire, a orange light bulb, which is off, a battery, a yellow wire, a red light bulb, which is off, a blue wire, a green light bulb, which is off.\n\ta orange box (containing nothing)\n\tthe agent\n\ta wood block\n\ta substance called air\n\ta blue box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.6428571428571428", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a switch, which is off, a green wire, a orange light bulb, which is off, a battery, a yellow wire, a red light bulb, which is off, a blue wire, a green light bulb, which is off.\n\ta orange box (containing nothing)\n\tthe agent\n\ta wood block\n\ta substance called air\n\ta blue box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.6428571428571428", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a switch, which is off, a green wire, a orange light bulb, which is off, a battery, a yellow wire, a red light bulb, which is off, a blue wire, a green light bulb, which is off.\n\ta orange box (containing nothing)\n\tthe agent\n\ta wood block\n\ta substance called air\n\ta blue box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a switch, which is off, a green wire, a orange light bulb, which is off, a battery, a yellow wire, a red light bulb, which is off, a blue wire, a green light bulb, which is off.\n\ta orange box (containing nothing)\n\tthe agent\n\ta wood block\n\ta substance called air\n\ta blue box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.6428571428571428", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a switch, which is off, a green wire, a orange light bulb, which is off, a battery, a yellow wire, a red light bulb, which is off, a blue wire, a green light bulb, which is off.\n\ta orange box (containing nothing)\n\tthe agent\n\ta wood block\n\ta substance called air\n\ta blue box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "move block to orange box", "observation": "You move the wood block to the orange box.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a switch, which is off, a green wire, a orange light bulb, which is off, a battery, a yellow wire, a red light bulb, which is off, a blue wire, a green light bulb, which is off.\n\ta orange box (containing nothing)\n\tthe agent\n\ta wood block\n\ta substance called air\n\ta blue box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the workshop. In it, you see: \n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a switch, which is off, a green wire, a orange light bulb, which is off, a battery, a yellow wire, a red light bulb, which is off, a blue wire, a green light bulb, which is off.\n\ta orange box (containing a wood block)\n\tthe agent\n\ta substance called air\n\ta blue box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}]}} +{"id": "SciWorld_test_00051", "question": "Your task is to determine which of the two inclined planes (B, J) has the shallowest angle. After completing your experiment, focus on the inclined plane with the shallowest angle.", "answer": null, "metadata": {"taskIdx": 25, "taskName": "task-8-inclined-plane-determine-angle", "variationIdx": 148, "goldPath": [{"action": "look around", "observation": "This room is called the green house. In it, you see: \n\ta substance called air\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta jug (containing nothing)\n\ta bee hive. The bee hive door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta substance called air\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta jug (containing nothing)\n\ta bee hive. The bee hive door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta substance called air\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta jug (containing nothing)\n\ta bee hive. The bee hive door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.05", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta substance called air\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta jug (containing nothing)\n\ta bee hive. The bee hive door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to workshop", "observation": "The door is already open.", "score": "0.05", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta picture\n\tthe agent\n\ta substance called air\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to workshop", "observation": "You move to the workshop.", "score": "0.1", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta picture\n\tthe agent\n\ta substance called air\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J\n\tan inclined plane B\n\ta stopwatch, which is deactivated. \n\ta steel block\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a yellow light bulb, which is off, a black wire, a switch, which is off, a battery, a orange light bulb, which is off, a red light bulb, which is off, a orange wire, a yellow wire.\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.1", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J\n\tan inclined plane B\n\ta stopwatch, which is deactivated. \n\ta steel block\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a yellow light bulb, which is off, a black wire, a switch, which is off, a battery, a orange light bulb, which is off, a red light bulb, which is off, a orange wire, a yellow wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "pick up stopwatch", "observation": "You move the stopwatch to the inventory.", "score": "0.1", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J\n\tan inclined plane B\n\ta stopwatch, which is deactivated. \n\ta steel block\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a yellow light bulb, which is off, a black wire, a switch, which is off, a battery, a orange light bulb, which is off, a red light bulb, which is off, a orange wire, a yellow wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "move block to inclined plane b", "observation": "You move the steel block to the inclined plane.", "score": "0.15000000000000002", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J\n\tan inclined plane B\n\ta steel block\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a yellow light bulb, which is off, a black wire, a switch, which is off, a battery, a orange light bulb, which is off, a red light bulb, which is off, a orange wire, a yellow wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is deactivated. The time reads 0 ticks.\n\tan orange\n"}, {"action": "activate stopwatch in inventory", "observation": "The stopwatch is now activated.", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J\n\tan inclined plane B, with: a steel block approximately 5% down the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a yellow light bulb, which is off, a black wire, a switch, which is off, a battery, a orange light bulb, which is off, a red light bulb, which is off, a orange wire, a yellow wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is deactivated. The time reads 0 ticks.\n\tan orange\n"}, {"action": "look at inclined plane b", "observation": "an inclined plane B, with: a steel block approximately 9% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J\n\tan inclined plane B, with: a steel block approximately 9% down the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a yellow light bulb, which is off, a black wire, a switch, which is off, a battery, a orange light bulb, which is off, a red light bulb, which is off, a orange wire, a yellow wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 1 ticks.\n\tan orange\n"}, {"action": "look at inclined plane b", "observation": "an inclined plane B, with: a steel block approximately 14% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J\n\tan inclined plane B, with: a steel block approximately 14% down the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a yellow light bulb, which is off, a black wire, a switch, which is off, a battery, a orange light bulb, which is off, a red light bulb, which is off, a orange wire, a yellow wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 2 ticks.\n\tan orange\n"}, {"action": "look at inclined plane b", "observation": "an inclined plane B, with: a steel block approximately 19% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J\n\tan inclined plane B, with: a steel block approximately 19% down the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a yellow light bulb, which is off, a black wire, a switch, which is off, a battery, a orange light bulb, which is off, a red light bulb, which is off, a orange wire, a yellow wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 3 ticks.\n\tan orange\n"}, {"action": "look at inclined plane b", "observation": "an inclined plane B, with: a steel block approximately 23% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J\n\tan inclined plane B, with: a steel block approximately 23% down the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a yellow light bulb, which is off, a black wire, a switch, which is off, a battery, a orange light bulb, which is off, a red light bulb, which is off, a orange wire, a yellow wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 4 ticks.\n\tan orange\n"}, {"action": "look at inclined plane b", "observation": "an inclined plane B, with: a steel block approximately 28% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J\n\tan inclined plane B, with: a steel block approximately 28% down the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a yellow light bulb, which is off, a black wire, a switch, which is off, a battery, a orange light bulb, which is off, a red light bulb, which is off, a orange wire, a yellow wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 5 ticks.\n\tan orange\n"}, {"action": "look at inclined plane b", "observation": "an inclined plane B, with: a steel block approximately 33% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J\n\tan inclined plane B, with: a steel block approximately 33% down the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a yellow light bulb, which is off, a black wire, a switch, which is off, a battery, a orange light bulb, which is off, a red light bulb, which is off, a orange wire, a yellow wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 6 ticks.\n\tan orange\n"}, {"action": "look at inclined plane b", "observation": "an inclined plane B, with: a steel block approximately 38% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J\n\tan inclined plane B, with: a steel block approximately 38% down the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a yellow light bulb, which is off, a black wire, a switch, which is off, a battery, a orange light bulb, which is off, a red light bulb, which is off, a orange wire, a yellow wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 7 ticks.\n\tan orange\n"}, {"action": "look at inclined plane b", "observation": "an inclined plane B, with: a steel block approximately 42% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J\n\tan inclined plane B, with: a steel block approximately 42% down the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a yellow light bulb, which is off, a black wire, a switch, which is off, a battery, a orange light bulb, which is off, a red light bulb, which is off, a orange wire, a yellow wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 8 ticks.\n\tan orange\n"}, {"action": "look at inclined plane b", "observation": "an inclined plane B, with: a steel block approximately 47% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J\n\tan inclined plane B, with: a steel block approximately 47% down the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a yellow light bulb, which is off, a black wire, a switch, which is off, a battery, a orange light bulb, which is off, a red light bulb, which is off, a orange wire, a yellow wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 9 ticks.\n\tan orange\n"}, {"action": "look at inclined plane b", "observation": "an inclined plane B, with: a steel block approximately 52% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J\n\tan inclined plane B, with: a steel block approximately 52% down the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a yellow light bulb, which is off, a black wire, a switch, which is off, a battery, a orange light bulb, which is off, a red light bulb, which is off, a orange wire, a yellow wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 10 ticks.\n\tan orange\n"}, {"action": "look at inclined plane b", "observation": "an inclined plane B, with: a steel block approximately 56% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J\n\tan inclined plane B, with: a steel block approximately 56% down the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a yellow light bulb, which is off, a black wire, a switch, which is off, a battery, a orange light bulb, which is off, a red light bulb, which is off, a orange wire, a yellow wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 11 ticks.\n\tan orange\n"}, {"action": "look at inclined plane b", "observation": "an inclined plane B, with: a steel block approximately 61% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J\n\tan inclined plane B, with: a steel block approximately 61% down the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a yellow light bulb, which is off, a black wire, a switch, which is off, a battery, a orange light bulb, which is off, a red light bulb, which is off, a orange wire, a yellow wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 12 ticks.\n\tan orange\n"}, {"action": "look at inclined plane b", "observation": "an inclined plane B, with: a steel block approximately 66% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J\n\tan inclined plane B, with: a steel block approximately 66% down the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a yellow light bulb, which is off, a black wire, a switch, which is off, a battery, a orange light bulb, which is off, a red light bulb, which is off, a orange wire, a yellow wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 13 ticks.\n\tan orange\n"}, {"action": "look at inclined plane b", "observation": "an inclined plane B, with: a steel block approximately 70% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J\n\tan inclined plane B, with: a steel block approximately 70% down the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a yellow light bulb, which is off, a black wire, a switch, which is off, a battery, a orange light bulb, which is off, a red light bulb, which is off, a orange wire, a yellow wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 14 ticks.\n\tan orange\n"}, {"action": "look at inclined plane b", "observation": "an inclined plane B, with: a steel block approximately 75% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J\n\tan inclined plane B, with: a steel block approximately 75% down the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a yellow light bulb, which is off, a black wire, a switch, which is off, a battery, a orange light bulb, which is off, a red light bulb, which is off, a orange wire, a yellow wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 15 ticks.\n\tan orange\n"}, {"action": "look at inclined plane b", "observation": "an inclined plane B, with: a steel block approximately 80% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J\n\tan inclined plane B, with: a steel block approximately 80% down the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a yellow light bulb, which is off, a black wire, a switch, which is off, a battery, a orange light bulb, which is off, a red light bulb, which is off, a orange wire, a yellow wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 16 ticks.\n\tan orange\n"}, {"action": "look at inclined plane b", "observation": "an inclined plane B, with: a steel block approximately 85% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J\n\tan inclined plane B, with: a steel block approximately 85% down the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a yellow light bulb, which is off, a black wire, a switch, which is off, a battery, a orange light bulb, which is off, a red light bulb, which is off, a orange wire, a yellow wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 17 ticks.\n\tan orange\n"}, {"action": "look at inclined plane b", "observation": "an inclined plane B, with: a steel block approximately 89% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J\n\tan inclined plane B, with: a steel block approximately 89% down the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a yellow light bulb, which is off, a black wire, a switch, which is off, a battery, a orange light bulb, which is off, a red light bulb, which is off, a orange wire, a yellow wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 18 ticks.\n\tan orange\n"}, {"action": "look at inclined plane b", "observation": "an inclined plane B, with: a steel block approximately 94% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J\n\tan inclined plane B, with: a steel block approximately 94% down the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a yellow light bulb, which is off, a black wire, a switch, which is off, a battery, a orange light bulb, which is off, a red light bulb, which is off, a orange wire, a yellow wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 19 ticks.\n\tan orange\n"}, {"action": "look at inclined plane b", "observation": "an inclined plane B, with: a steel block approximately 99% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J\n\tan inclined plane B, with: a steel block approximately 99% down the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a yellow light bulb, which is off, a black wire, a switch, which is off, a battery, a orange light bulb, which is off, a red light bulb, which is off, a orange wire, a yellow wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 20 ticks.\n\tan orange\n"}, {"action": "look at inclined plane b", "observation": "an inclined plane B, with: a steel block at the bottom of the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J\n\tan inclined plane B, with: a steel block at the bottom of the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a yellow light bulb, which is off, a black wire, a switch, which is off, a battery, a orange light bulb, which is off, a red light bulb, which is off, a orange wire, a yellow wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 21 ticks.\n\tan orange\n"}, {"action": "deactivate stopwatch in inventory", "observation": "The stopwatch is now deactivated.", "score": "0.25", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J\n\tan inclined plane B, with: a steel block at the bottom of the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a yellow light bulb, which is off, a black wire, a switch, which is off, a battery, a orange light bulb, which is off, a red light bulb, which is off, a orange wire, a yellow wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 22 ticks.\n\tan orange\n"}, {"action": "examine stopwatch in inventory", "observation": "a stopwatch, which is deactivated. The time reads 22 ticks.", "score": "0.3", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J\n\tan inclined plane B, with: a steel block at the bottom of the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a yellow light bulb, which is off, a black wire, a switch, which is off, a battery, a orange light bulb, which is off, a red light bulb, which is off, a orange wire, a yellow wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is deactivated. The time reads 22 ticks.\n\tan orange\n"}, {"action": "move block to inclined plane j", "observation": "You move the steel block to the inclined plane.", "score": "0.35", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J\n\tan inclined plane B, with: a steel block at the bottom of the plane\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a yellow light bulb, which is off, a black wire, a switch, which is off, a battery, a orange light bulb, which is off, a red light bulb, which is off, a orange wire, a yellow wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is deactivated. The time reads 22 ticks.\n\tan orange\n"}, {"action": "activate stopwatch in inventory", "observation": "The stopwatch is now activated.", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J, with: a steel block approximately 4% down the plane\n\tan inclined plane B\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a yellow light bulb, which is off, a black wire, a switch, which is off, a battery, a orange light bulb, which is off, a red light bulb, which is off, a orange wire, a yellow wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is deactivated. The time reads 22 ticks.\n\tan orange\n"}, {"action": "look at inclined plane j", "observation": "an inclined plane J, with: a steel block approximately 8% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J, with: a steel block approximately 8% down the plane\n\tan inclined plane B\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a yellow light bulb, which is off, a black wire, a switch, which is off, a battery, a orange light bulb, which is off, a red light bulb, which is off, a orange wire, a yellow wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 1 ticks.\n\tan orange\n"}, {"action": "look at inclined plane j", "observation": "an inclined plane J, with: a steel block approximately 11% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J, with: a steel block approximately 11% down the plane\n\tan inclined plane B\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a yellow light bulb, which is off, a black wire, a switch, which is off, a battery, a orange light bulb, which is off, a red light bulb, which is off, a orange wire, a yellow wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 2 ticks.\n\tan orange\n"}, {"action": "look at inclined plane j", "observation": "an inclined plane J, with: a steel block approximately 15% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J, with: a steel block approximately 15% down the plane\n\tan inclined plane B\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a yellow light bulb, which is off, a black wire, a switch, which is off, a battery, a orange light bulb, which is off, a red light bulb, which is off, a orange wire, a yellow wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 3 ticks.\n\tan orange\n"}, {"action": "look at inclined plane j", "observation": "an inclined plane J, with: a steel block approximately 19% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J, with: a steel block approximately 19% down the plane\n\tan inclined plane B\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a yellow light bulb, which is off, a black wire, a switch, which is off, a battery, a orange light bulb, which is off, a red light bulb, which is off, a orange wire, a yellow wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 4 ticks.\n\tan orange\n"}, {"action": "look at inclined plane j", "observation": "an inclined plane J, with: a steel block approximately 23% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J, with: a steel block approximately 23% down the plane\n\tan inclined plane B\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a yellow light bulb, which is off, a black wire, a switch, which is off, a battery, a orange light bulb, which is off, a red light bulb, which is off, a orange wire, a yellow wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 5 ticks.\n\tan orange\n"}, {"action": "look at inclined plane j", "observation": "an inclined plane J, with: a steel block approximately 27% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J, with: a steel block approximately 27% down the plane\n\tan inclined plane B\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a yellow light bulb, which is off, a black wire, a switch, which is off, a battery, a orange light bulb, which is off, a red light bulb, which is off, a orange wire, a yellow wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 6 ticks.\n\tan orange\n"}, {"action": "look at inclined plane j", "observation": "an inclined plane J, with: a steel block approximately 31% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J, with: a steel block approximately 31% down the plane\n\tan inclined plane B\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a yellow light bulb, which is off, a black wire, a switch, which is off, a battery, a orange light bulb, which is off, a red light bulb, which is off, a orange wire, a yellow wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 7 ticks.\n\tan orange\n"}, {"action": "look at inclined plane j", "observation": "an inclined plane J, with: a steel block approximately 34% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J, with: a steel block approximately 34% down the plane\n\tan inclined plane B\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a yellow light bulb, which is off, a black wire, a switch, which is off, a battery, a orange light bulb, which is off, a red light bulb, which is off, a orange wire, a yellow wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 8 ticks.\n\tan orange\n"}, {"action": "look at inclined plane j", "observation": "an inclined plane J, with: a steel block approximately 38% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J, with: a steel block approximately 38% down the plane\n\tan inclined plane B\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a yellow light bulb, which is off, a black wire, a switch, which is off, a battery, a orange light bulb, which is off, a red light bulb, which is off, a orange wire, a yellow wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 9 ticks.\n\tan orange\n"}, {"action": "look at inclined plane j", "observation": "an inclined plane J, with: a steel block approximately 42% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J, with: a steel block approximately 42% down the plane\n\tan inclined plane B\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a yellow light bulb, which is off, a black wire, a switch, which is off, a battery, a orange light bulb, which is off, a red light bulb, which is off, a orange wire, a yellow wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 10 ticks.\n\tan orange\n"}, {"action": "look at inclined plane j", "observation": "an inclined plane J, with: a steel block approximately 46% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J, with: a steel block approximately 46% down the plane\n\tan inclined plane B\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a yellow light bulb, which is off, a black wire, a switch, which is off, a battery, a orange light bulb, which is off, a red light bulb, which is off, a orange wire, a yellow wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 11 ticks.\n\tan orange\n"}, {"action": "look at inclined plane j", "observation": "an inclined plane J, with: a steel block approximately 50% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J, with: a steel block approximately 50% down the plane\n\tan inclined plane B\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a yellow light bulb, which is off, a black wire, a switch, which is off, a battery, a orange light bulb, which is off, a red light bulb, which is off, a orange wire, a yellow wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 12 ticks.\n\tan orange\n"}, {"action": "look at inclined plane j", "observation": "an inclined plane J, with: a steel block approximately 54% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J, with: a steel block approximately 54% down the plane\n\tan inclined plane B\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a yellow light bulb, which is off, a black wire, a switch, which is off, a battery, a orange light bulb, which is off, a red light bulb, which is off, a orange wire, a yellow wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 13 ticks.\n\tan orange\n"}, {"action": "look at inclined plane j", "observation": "an inclined plane J, with: a steel block approximately 57% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J, with: a steel block approximately 57% down the plane\n\tan inclined plane B\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a yellow light bulb, which is off, a black wire, a switch, which is off, a battery, a orange light bulb, which is off, a red light bulb, which is off, a orange wire, a yellow wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 14 ticks.\n\tan orange\n"}, {"action": "look at inclined plane j", "observation": "an inclined plane J, with: a steel block approximately 61% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J, with: a steel block approximately 61% down the plane\n\tan inclined plane B\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a yellow light bulb, which is off, a black wire, a switch, which is off, a battery, a orange light bulb, which is off, a red light bulb, which is off, a orange wire, a yellow wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 15 ticks.\n\tan orange\n"}, {"action": "look at inclined plane j", "observation": "an inclined plane J, with: a steel block approximately 65% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J, with: a steel block approximately 65% down the plane\n\tan inclined plane B\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a yellow light bulb, which is off, a black wire, a switch, which is off, a battery, a orange light bulb, which is off, a red light bulb, which is off, a orange wire, a yellow wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 16 ticks.\n\tan orange\n"}, {"action": "look at inclined plane j", "observation": "an inclined plane J, with: a steel block approximately 69% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J, with: a steel block approximately 69% down the plane\n\tan inclined plane B\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a yellow light bulb, which is off, a black wire, a switch, which is off, a battery, a orange light bulb, which is off, a red light bulb, which is off, a orange wire, a yellow wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 17 ticks.\n\tan orange\n"}, {"action": "look at inclined plane j", "observation": "an inclined plane J, with: a steel block approximately 73% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J, with: a steel block approximately 73% down the plane\n\tan inclined plane B\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a yellow light bulb, which is off, a black wire, a switch, which is off, a battery, a orange light bulb, which is off, a red light bulb, which is off, a orange wire, a yellow wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 18 ticks.\n\tan orange\n"}, {"action": "look at inclined plane j", "observation": "an inclined plane J, with: a steel block approximately 77% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J, with: a steel block approximately 77% down the plane\n\tan inclined plane B\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a yellow light bulb, which is off, a black wire, a switch, which is off, a battery, a orange light bulb, which is off, a red light bulb, which is off, a orange wire, a yellow wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 19 ticks.\n\tan orange\n"}, {"action": "look at inclined plane j", "observation": "an inclined plane J, with: a steel block approximately 80% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J, with: a steel block approximately 80% down the plane\n\tan inclined plane B\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a yellow light bulb, which is off, a black wire, a switch, which is off, a battery, a orange light bulb, which is off, a red light bulb, which is off, a orange wire, a yellow wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 20 ticks.\n\tan orange\n"}, {"action": "look at inclined plane j", "observation": "an inclined plane J, with: a steel block approximately 84% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J, with: a steel block approximately 84% down the plane\n\tan inclined plane B\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a yellow light bulb, which is off, a black wire, a switch, which is off, a battery, a orange light bulb, which is off, a red light bulb, which is off, a orange wire, a yellow wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 21 ticks.\n\tan orange\n"}, {"action": "look at inclined plane j", "observation": "an inclined plane J, with: a steel block approximately 88% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J, with: a steel block approximately 88% down the plane\n\tan inclined plane B\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a yellow light bulb, which is off, a black wire, a switch, which is off, a battery, a orange light bulb, which is off, a red light bulb, which is off, a orange wire, a yellow wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 22 ticks.\n\tan orange\n"}, {"action": "look at inclined plane j", "observation": "an inclined plane J, with: a steel block approximately 92% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J, with: a steel block approximately 92% down the plane\n\tan inclined plane B\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a yellow light bulb, which is off, a black wire, a switch, which is off, a battery, a orange light bulb, which is off, a red light bulb, which is off, a orange wire, a yellow wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 23 ticks.\n\tan orange\n"}, {"action": "look at inclined plane j", "observation": "an inclined plane J, with: a steel block approximately 96% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J, with: a steel block approximately 96% down the plane\n\tan inclined plane B\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a yellow light bulb, which is off, a black wire, a switch, which is off, a battery, a orange light bulb, which is off, a red light bulb, which is off, a orange wire, a yellow wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 24 ticks.\n\tan orange\n"}, {"action": "look at inclined plane j", "observation": "an inclined plane J, with: a steel block approximately 100% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J, with: a steel block approximately 100% down the plane\n\tan inclined plane B\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a yellow light bulb, which is off, a black wire, a switch, which is off, a battery, a orange light bulb, which is off, a red light bulb, which is off, a orange wire, a yellow wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 25 ticks.\n\tan orange\n"}, {"action": "look at inclined plane j", "observation": "an inclined plane J, with: a steel block at the bottom of the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J, with: a steel block at the bottom of the plane\n\tan inclined plane B\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a yellow light bulb, which is off, a black wire, a switch, which is off, a battery, a orange light bulb, which is off, a red light bulb, which is off, a orange wire, a yellow wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 26 ticks.\n\tan orange\n"}, {"action": "deactivate stopwatch in inventory", "observation": "The stopwatch is now deactivated.", "score": "0.44999999999999996", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J, with: a steel block at the bottom of the plane\n\tan inclined plane B\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a yellow light bulb, which is off, a black wire, a switch, which is off, a battery, a orange light bulb, which is off, a red light bulb, which is off, a orange wire, a yellow wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is activated. The time reads 27 ticks.\n\tan orange\n"}, {"action": "examine stopwatch in inventory", "observation": "a stopwatch, which is deactivated. The time reads 27 ticks.", "score": "0.49999999999999994", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J, with: a steel block at the bottom of the plane\n\tan inclined plane B\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a yellow light bulb, which is off, a black wire, a switch, which is off, a battery, a orange light bulb, which is off, a red light bulb, which is off, a orange wire, a yellow wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is deactivated. The time reads 27 ticks.\n\tan orange\n"}, {"action": "focus on inclined plane j", "observation": "You focus on the inclined plane J.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J, with: a steel block at the bottom of the plane\n\tan inclined plane B\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a yellow light bulb, which is off, a black wire, a switch, which is off, a battery, a orange light bulb, which is off, a red light bulb, which is off, a orange wire, a yellow wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is deactivated. The time reads 27 ticks.\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tan inclined plane J, with: a steel block at the bottom of the plane\n\tan inclined plane B\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta table. On the table is: a yellow light bulb, which is off, a black wire, a switch, which is off, a battery, a orange light bulb, which is off, a red light bulb, which is off, a orange wire, a yellow wire.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta stopwatch, which is deactivated. The time reads 27 ticks.\n\tan orange\n"}]}} +{"id": "SciWorld_test_00052", "question": "Your task is to find a(n) living thing. First, focus on the thing. Then, move it to the red box in the bedroom.", "answer": null, "metadata": {"taskIdx": 12, "taskName": "task-3-find-living-thing", "variationIdx": 228, "goldPath": [{"action": "look around", "observation": "This room is called the kitchen. In it, you see: \n\ta stove, which is turned off. On the stove is: nothing.\n\ta oven, which is turned off. The oven door is closed. \n\ta counter. On the counter is: a drawer, a bowl (containing an orange, a red apple, a banana, a potato).\n\ta chair. On the chair is: nothing.\n\tthe agent\n\ta lighter\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta painting\n\ta cupboard. The cupboard door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\ta fridge. The fridge door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called soap\n\ta freezer. The freezer door is closed. \n\ta table. On the table is: a glass cup (containing nothing).\n\ta stopwatch, which is deactivated. \n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)", "score": "0.08333333333333333", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta stove, which is turned off. On the stove is: nothing.\n\ta oven, which is turned off. The oven door is closed. \n\ta counter. On the counter is: a drawer, a bowl (containing an orange, a red apple, a banana, a potato).\n\ta chair. On the chair is: nothing.\n\tthe agent\n\ta lighter\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta painting\n\ta cupboard. The cupboard door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\ta fridge. The fridge door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called soap\n\ta freezer. The freezer door is closed. \n\ta table. On the table is: a glass cup (containing nothing).\n\ta stopwatch, which is deactivated. \n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to outside", "observation": "The door is already open.", "score": "0.08333333333333333", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta stove, which is turned off. On the stove is: nothing.\n\ta oven, which is turned off. The oven door is closed. \n\ta counter. On the counter is: a drawer, a bowl (containing an orange, a red apple, a banana, a potato).\n\ta chair. On the chair is: nothing.\n\tthe agent\n\ta lighter\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta painting\n\ta cupboard. The cupboard door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\ta fridge. The fridge door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called soap\n\ta freezer. The freezer door is closed. \n\ta table. On the table is: a glass cup (containing nothing).\n\ta stopwatch, which is deactivated. \n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to outside", "observation": "You move to the outside.", "score": "0.16666666666666666", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta stove, which is turned off. On the stove is: nothing.\n\ta oven, which is turned off. The oven door is closed. \n\ta counter. On the counter is: a drawer, a bowl (containing an orange, a red apple, a banana, a potato).\n\ta chair. On the chair is: nothing.\n\tthe agent\n\ta lighter\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta painting\n\ta cupboard. The cupboard door is closed. \n\ta glass jar (containing a substance called sodium chloride)\n\ta fridge. The fridge door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta substance called soap\n\ta freezer. The freezer door is closed. \n\ta table. On the table is: a glass cup (containing nothing).\n\ta stopwatch, which is deactivated. \n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This outside location is called the outside. Here you see: \n\tthe ground\n\ta fountain (containing a substance called water)\n\ta baby wolf\n\tthe agent\n\ta substance called wood\n\ta fire pit (containing nothing)\n\ta substance called air\n\ta turtle egg\n\ta frog egg\n\tan axe\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the foundry (that is open)\n\tA door to the kitchen (that is open)", "score": "0.16666666666666666", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\tthe ground\n\ta fountain (containing a substance called water)\n\ta baby wolf\n\tthe agent\n\ta substance called wood\n\ta fire pit (containing nothing)\n\ta substance called air\n\ta turtle egg\n\ta frog egg\n\tan axe\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the foundry (that is open)\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "focus on baby baby wolf", "observation": "You focus on the baby wolf.", "score": "0.6666666666666666", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\tthe ground\n\ta fountain (containing a substance called water)\n\ta baby wolf\n\tthe agent\n\ta substance called wood\n\ta fire pit (containing nothing)\n\ta substance called air\n\ta turtle egg\n\ta frog egg\n\tan axe\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the foundry (that is open)\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "pick up baby baby wolf", "observation": "You move the wolf to the inventory.", "score": "0.75", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\tthe ground\n\ta fountain (containing a substance called water)\n\ta baby wolf\n\tthe agent\n\ta substance called wood\n\ta fire pit (containing nothing)\n\ta substance called air\n\ta turtle egg\n\ta frog egg\n\tan axe\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the foundry (that is open)\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to green house", "observation": "The door is already open.", "score": "0.75", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\tthe ground\n\ta fountain (containing a substance called water)\n\tthe agent\n\ta substance called wood\n\ta fire pit (containing nothing)\n\ta substance called air\n\ta turtle egg\n\ta frog egg\n\tan axe\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the foundry (that is open)\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\ta baby wolf\n\tan orange\n"}, {"action": "go to green house", "observation": "You move to the green house.", "score": "0.75", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\tthe ground\n\ta fountain (containing a substance called water)\n\tthe agent\n\ta substance called wood\n\ta fire pit (containing nothing)\n\ta substance called air\n\ta turtle egg\n\ta frog egg\n\tan axe\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the foundry (that is open)\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\ta baby wolf\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.75", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta jug (containing nothing)\n\ta flower pot 6 (containing a substance called water)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta flower pot 3 (containing soil, a peach tree in the reproducing stage)\n\tthe agent\n\ta substance called air\n\ta flower pot 7 (containing a substance called water)\n\ta flower pot 5 (containing soil, a apple tree in the reproducing stage)\n\ta flower pot 9 (containing soil, a banana tree in the reproducing stage)\n\ta shovel\n\ta bee hive. The bee hive door is closed. \nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta baby wolf\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.75", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta jug (containing nothing)\n\ta flower pot 6 (containing a substance called water)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta flower pot 3 (containing soil, a peach tree in the reproducing stage)\n\tthe agent\n\ta substance called air\n\ta flower pot 7 (containing a substance called water)\n\ta flower pot 5 (containing soil, a apple tree in the reproducing stage)\n\ta flower pot 9 (containing soil, a banana tree in the reproducing stage)\n\ta shovel\n\ta bee hive. The bee hive door is closed. \nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta baby wolf\n\tan orange\n"}, {"action": "open door to bedroom", "observation": "The door is already open.", "score": "0.75", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\tthe agent\n\ta substance called air\n\ta painting\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\ta baby wolf\n\tan orange\n"}, {"action": "go to bedroom", "observation": "You move to the bedroom.", "score": "0.8333333333333333", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\tthe agent\n\ta substance called air\n\ta painting\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\ta baby wolf\n\tan orange\n"}, {"action": "move baby baby wolf in inventory to red box", "observation": "You move the wolf to the red box.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the bedroom. In it, you see: \n\tthe agent\n\ta finger painting\n\ta table. On the table is: nothing.\n\ta closet. The closet door is closed. \n\ta bed. On the bed is: a mattress. On the mattress is: a white pillow..\n\ta red box (containing nothing)\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta baby wolf\n\tan orange\n"}]}} +{"id": "SciWorld_test_00053", "question": "Your task is to focus on the 3 life stages of the brown bear, starting from earliest to latest.", "answer": null, "metadata": {"taskIdx": 23, "taskName": "task-7-identify-life-stages-1", "variationIdx": 13, "goldPath": [{"action": "look around", "observation": "This room is called the bathroom. In it, you see: \n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned off. In the bath tub is: nothing.\n\ta substance called air\n\ta finger painting\n\tthe agent\n\ta toilet. In the toilet is: A drain, which is open, a substance called water.\nYou also see:\n\tA door to the kitchen (that is open)", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the bathroom. In it, you see: \n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned off. In the bath tub is: nothing.\n\ta substance called air\n\ta finger painting\n\tthe agent\n\ta toilet. In the toilet is: A drain, which is open, a substance called water.\nYou also see:\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to kitchen", "observation": "The door is already open.", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the bathroom. In it, you see: \n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned off. In the bath tub is: nothing.\n\ta substance called air\n\ta finger painting\n\tthe agent\n\ta toilet. In the toilet is: A drain, which is open, a substance called water.\nYou also see:\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to kitchen", "observation": "You move to the kitchen.", "score": "0.05", "isCompleted": "false", "freelook": "This room is called the bathroom. In it, you see: \n\ta glass cup (containing nothing)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta bath tub, which is turned off. In the bath tub is: nothing.\n\ta substance called air\n\ta finger painting\n\tthe agent\n\ta toilet. In the toilet is: A drain, which is closed, a substance called water.\nYou also see:\n\tA door to the kitchen (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to outside", "observation": "The door is already open.", "score": "0.05", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta lighter\n\ta sink, which is turned off. In the sink is: nothing.\n\ta freezer. The freezer door is closed. \n\ta stopwatch, which is deactivated. \n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a red apple, a banana, an orange).\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta painting\n\ta cupboard. The cupboard door is closed. \n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta glass jar (containing a substance called sodium chloride)\n\tthe agent\n\ta fridge. The fridge door is closed. \n\ta oven, which is turned off. The oven door is closed. \n\ta table. On the table is: a glass cup (containing nothing).\n\ta stove, which is turned off. On the stove is: nothing.\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to outside", "observation": "You move to the outside.", "score": "0.1", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta lighter\n\ta sink, which is turned off. In the sink is: nothing.\n\ta freezer. The freezer door is closed. \n\ta stopwatch, which is deactivated. \n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a red apple, a banana, an orange).\n\ta substance called soap\n\ta chair. On the chair is: nothing.\n\ta substance called air\n\ta painting\n\ta cupboard. The cupboard door is closed. \n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta glass jar (containing a substance called sodium chloride)\n\tthe agent\n\ta fridge. The fridge door is closed. \n\ta oven, which is turned off. The oven door is closed. \n\ta table. On the table is: a glass cup (containing nothing).\n\ta stove, which is turned off. On the stove is: nothing.\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This outside location is called the outside. Here you see: \n\ta fire pit (containing nothing)\n\ta turtle egg\n\ta baby brown bear\n\ta fountain (containing a substance called water)\n\ta frog egg\n\tan axe\n\tthe ground\n\ta baby elephant\n\ta parrot egg\n\ta butterfly egg\n\ta substance called air\n\tthe agent\n\ta substance called wood\nYou also see:\n\tA door to the kitchen (that is open)\n\tA door to the foundry (that is open)\n\tA door to the green house (that is open)", "score": "0.1", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\ta fire pit (containing nothing)\n\ta turtle egg\n\ta baby brown bear\n\ta fountain (containing a substance called water)\n\ta frog egg\n\tan axe\n\tthe ground\n\ta baby elephant\n\ta parrot egg\n\ta butterfly egg\n\ta substance called air\n\tthe agent\n\ta substance called wood\nYou also see:\n\tA door to the kitchen (that is open)\n\tA door to the foundry (that is open)\n\tA door to the green house (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "focus on baby brown bear in outside", "observation": "You focus on the baby brown bear.", "score": "0.43333333333333335", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\ta fire pit (containing nothing)\n\ta turtle egg\n\ta baby brown bear\n\ta fountain (containing a substance called water)\n\ta frog egg\n\tan axe\n\tthe ground\n\ta baby elephant\n\ta parrot egg\n\ta butterfly egg\n\ta substance called air\n\tthe agent\n\ta substance called wood\nYou also see:\n\tA door to the kitchen (that is open)\n\tA door to the foundry (that is open)\n\tA door to the green house (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This outside location is called the outside. Here you see: \n\ta fire pit (containing nothing)\n\ta turtle egg\n\ta baby brown bear\n\ta fountain (containing a substance called water)\n\ta frog egg\n\tan axe\n\tthe ground\n\ta baby elephant\n\ta parrot egg\n\ta butterfly egg\n\ta substance called air\n\tthe agent\n\ta substance called wood\nYou also see:\n\tA door to the kitchen (that is open)\n\tA door to the foundry (that is open)\n\tA door to the green house (that is open)", "score": "0.43333333333333335", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\ta fire pit (containing nothing)\n\ta turtle egg\n\ta baby brown bear\n\ta fountain (containing a substance called water)\n\ta frog egg\n\tan axe\n\tthe ground\n\ta baby elephant\n\ta parrot egg\n\ta butterfly egg\n\ta substance called air\n\tthe agent\n\ta substance called wood\nYou also see:\n\tA door to the kitchen (that is open)\n\tA door to the foundry (that is open)\n\tA door to the green house (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.48333333333333334", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\ta fire pit (containing nothing)\n\ta turtle egg\n\ta baby brown bear\n\ta fountain (containing a substance called water)\n\ta frog egg\n\tan axe\n\tthe ground\n\ta baby elephant\n\ta parrot egg\n\ta butterfly egg\n\ta substance called air\n\tthe agent\n\ta substance called wood\nYou also see:\n\tA door to the kitchen (that is open)\n\tA door to the foundry (that is open)\n\tA door to the green house (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.48333333333333334", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\ta fire pit (containing nothing)\n\ta turtle egg\n\ta baby brown bear\n\ta fountain (containing a substance called water)\n\ta frog egg\n\tan axe\n\tthe ground\n\ta baby elephant\n\ta parrot egg\n\ta butterfly egg\n\ta substance called air\n\tthe agent\n\ta substance called wood\nYou also see:\n\tA door to the kitchen (that is open)\n\tA door to the foundry (that is open)\n\tA door to the green house (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.5333333333333333", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\ta fire pit (containing nothing)\n\ta turtle egg\n\ta baby brown bear\n\ta fountain (containing a substance called water)\n\ta frog egg\n\tan axe\n\tthe ground\n\ta baby elephant\n\ta parrot egg\n\ta butterfly egg\n\ta substance called air\n\tthe agent\n\ta substance called wood\nYou also see:\n\tA door to the kitchen (that is open)\n\tA door to the foundry (that is open)\n\tA door to the green house (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.5333333333333333", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\ta fire pit (containing nothing)\n\ta turtle egg\n\ta baby brown bear\n\ta fountain (containing a substance called water)\n\ta frog egg\n\tan axe\n\tthe ground\n\ta baby elephant\n\ta parrot egg\n\ta butterfly egg\n\ta substance called air\n\tthe agent\n\ta substance called wood\nYou also see:\n\tA door to the kitchen (that is open)\n\tA door to the foundry (that is open)\n\tA door to the green house (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.5833333333333333", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\ta fire pit (containing nothing)\n\ta turtle egg\n\ta baby brown bear\n\ta fountain (containing a substance called water)\n\ta frog egg\n\tan axe\n\tthe ground\n\ta baby elephant\n\ta parrot egg\n\ta butterfly egg\n\ta substance called air\n\tthe agent\n\ta substance called wood\nYou also see:\n\tA door to the kitchen (that is open)\n\tA door to the foundry (that is open)\n\tA door to the green house (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.5833333333333333", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\ta fire pit (containing nothing)\n\ta turtle egg\n\ta baby brown bear\n\ta fountain (containing a substance called water)\n\ta frog egg\n\tan axe\n\tthe ground\n\ta baby elephant\n\ta parrot egg\n\ta butterfly egg\n\ta substance called air\n\tthe agent\n\ta substance called wood\nYou also see:\n\tA door to the kitchen (that is open)\n\tA door to the foundry (that is open)\n\tA door to the green house (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.5833333333333333", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\ta fire pit (containing nothing)\n\ta turtle egg\n\ta baby brown bear\n\ta fountain (containing a substance called water)\n\ta frog egg\n\tan axe\n\tthe ground\n\ta baby elephant\n\ta parrot egg\n\ta butterfly egg\n\ta substance called air\n\tthe agent\n\ta substance called wood\nYou also see:\n\tA door to the kitchen (that is open)\n\tA door to the foundry (that is open)\n\tA door to the green house (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.5833333333333333", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\ta fire pit (containing nothing)\n\ta turtle egg\n\ta baby brown bear\n\ta fountain (containing a substance called water)\n\ta frog egg\n\tan axe\n\tthe ground\n\ta baby elephant\n\ta parrot egg\n\ta butterfly egg\n\ta substance called air\n\tthe agent\n\ta substance called wood\nYou also see:\n\tA door to the kitchen (that is open)\n\tA door to the foundry (that is open)\n\tA door to the green house (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "focus on juvenile brown bear in outside", "observation": "You focus on the juvenile brown bear.", "score": "0.9166666666666666", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\ta fire pit (containing nothing)\n\ta hatchling turtle\n\ta juvenile brown bear\n\ta fountain (containing a substance called water)\n\ta tadpole\n\tan axe\n\tthe ground\n\ta juvenile elephant\n\ta hatchling parrot\n\ta caterpillar\n\ta substance called air\n\tthe agent\n\ta substance called wood\nYou also see:\n\tA door to the kitchen (that is open)\n\tA door to the foundry (that is open)\n\tA door to the green house (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This outside location is called the outside. Here you see: \n\ta fire pit (containing nothing)\n\ta hatchling turtle\n\ta juvenile brown bear\n\ta fountain (containing a substance called water)\n\ta tadpole\n\tan axe\n\tthe ground\n\ta juvenile elephant\n\ta hatchling parrot\n\ta caterpillar\n\ta substance called air\n\tthe agent\n\ta substance called wood\nYou also see:\n\tA door to the kitchen (that is open)\n\tA door to the foundry (that is open)\n\tA door to the green house (that is open)", "score": "0.9166666666666666", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\ta fire pit (containing nothing)\n\ta hatchling turtle\n\ta juvenile brown bear\n\ta fountain (containing a substance called water)\n\ta tadpole\n\tan axe\n\tthe ground\n\ta juvenile elephant\n\ta hatchling parrot\n\ta caterpillar\n\ta substance called air\n\tthe agent\n\ta substance called wood\nYou also see:\n\tA door to the kitchen (that is open)\n\tA door to the foundry (that is open)\n\tA door to the green house (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.9166666666666666", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\ta fire pit (containing nothing)\n\ta hatchling turtle\n\ta juvenile brown bear\n\ta fountain (containing a substance called water)\n\ta tadpole\n\tan axe\n\tthe ground\n\ta juvenile elephant\n\ta hatchling parrot\n\ta caterpillar\n\ta substance called air\n\tthe agent\n\ta substance called wood\nYou also see:\n\tA door to the kitchen (that is open)\n\tA door to the foundry (that is open)\n\tA door to the green house (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.9166666666666666", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\ta fire pit (containing nothing)\n\ta hatchling turtle\n\ta juvenile brown bear\n\ta fountain (containing a substance called water)\n\ta tadpole\n\tan axe\n\tthe ground\n\ta juvenile elephant\n\ta hatchling parrot\n\ta caterpillar\n\ta substance called air\n\tthe agent\n\ta substance called wood\nYou also see:\n\tA door to the kitchen (that is open)\n\tA door to the foundry (that is open)\n\tA door to the green house (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.9166666666666666", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\ta fire pit (containing nothing)\n\ta hatchling turtle\n\ta juvenile brown bear\n\ta fountain (containing a substance called water)\n\ta tadpole\n\tan axe\n\tthe ground\n\ta juvenile elephant\n\ta hatchling parrot\n\ta caterpillar\n\ta substance called air\n\tthe agent\n\ta substance called wood\nYou also see:\n\tA door to the kitchen (that is open)\n\tA door to the foundry (that is open)\n\tA door to the green house (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.9166666666666666", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\ta fire pit (containing nothing)\n\ta hatchling turtle\n\ta juvenile brown bear\n\ta fountain (containing a substance called water)\n\ta tadpole\n\tan axe\n\tthe ground\n\ta juvenile elephant\n\ta hatchling parrot\n\ta caterpillar\n\ta substance called air\n\tthe agent\n\ta substance called wood\nYou also see:\n\tA door to the kitchen (that is open)\n\tA door to the foundry (that is open)\n\tA door to the green house (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.9166666666666666", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\ta fire pit (containing nothing)\n\ta hatchling turtle\n\ta juvenile brown bear\n\ta fountain (containing a substance called water)\n\ta tadpole\n\tan axe\n\tthe ground\n\ta juvenile elephant\n\ta hatchling parrot\n\ta caterpillar\n\ta substance called air\n\tthe agent\n\ta substance called wood\nYou also see:\n\tA door to the kitchen (that is open)\n\tA door to the foundry (that is open)\n\tA door to the green house (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.9166666666666666", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\ta fire pit (containing nothing)\n\ta hatchling turtle\n\ta juvenile brown bear\n\ta fountain (containing a substance called water)\n\ta tadpole\n\tan axe\n\tthe ground\n\ta juvenile elephant\n\ta hatchling parrot\n\ta caterpillar\n\ta substance called air\n\tthe agent\n\ta substance called wood\nYou also see:\n\tA door to the kitchen (that is open)\n\tA door to the foundry (that is open)\n\tA door to the green house (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.9166666666666666", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\ta fire pit (containing nothing)\n\ta hatchling turtle\n\ta juvenile brown bear\n\ta fountain (containing a substance called water)\n\ta tadpole\n\tan axe\n\tthe ground\n\ta juvenile elephant\n\ta hatchling parrot\n\ta caterpillar\n\ta substance called air\n\tthe agent\n\ta substance called wood\nYou also see:\n\tA door to the kitchen (that is open)\n\tA door to the foundry (that is open)\n\tA door to the green house (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.9166666666666666", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\ta fire pit (containing nothing)\n\ta hatchling turtle\n\ta juvenile brown bear\n\ta fountain (containing a substance called water)\n\ta tadpole\n\tan axe\n\tthe ground\n\ta juvenile elephant\n\ta hatchling parrot\n\ta caterpillar\n\ta substance called air\n\tthe agent\n\ta substance called wood\nYou also see:\n\tA door to the kitchen (that is open)\n\tA door to the foundry (that is open)\n\tA door to the green house (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.9166666666666666", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\ta fire pit (containing nothing)\n\ta hatchling turtle\n\ta juvenile brown bear\n\ta fountain (containing a substance called water)\n\ta tadpole\n\tan axe\n\tthe ground\n\ta juvenile elephant\n\ta hatchling parrot\n\ta caterpillar\n\ta substance called air\n\tthe agent\n\ta substance called wood\nYou also see:\n\tA door to the kitchen (that is open)\n\tA door to the foundry (that is open)\n\tA door to the green house (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "focus on adult brown bear in outside", "observation": "You focus on the adult brown bear.", "score": "1.0", "isCompleted": "true", "freelook": "This outside location is called the outside. Here you see: \n\ta fire pit (containing nothing)\n\ta juvenile turtle\n\ta adult brown bear\n\ta fountain (containing a substance called water)\n\ta adult frog\n\tan axe\n\tthe ground\n\ta adult elephant\n\ta juvenile parrot\n\ta butterfly pupa\n\ta substance called air\n\tthe agent\n\ta substance called wood\nYou also see:\n\tA door to the kitchen (that is open)\n\tA door to the foundry (that is open)\n\tA door to the green house (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This outside location is called the outside. Here you see: \n\ta fire pit (containing nothing)\n\ta juvenile turtle\n\ta adult brown bear\n\ta fountain (containing a substance called water)\n\ta adult frog\n\tan axe\n\tthe ground\n\ta adult elephant\n\ta juvenile parrot\n\ta butterfly pupa\n\ta substance called air\n\tthe agent\n\ta substance called wood\nYou also see:\n\tA door to the kitchen (that is open)\n\tA door to the foundry (that is open)\n\tA door to the green house (that is open)", "score": "1.0", "isCompleted": "true", "freelook": "This outside location is called the outside. Here you see: \n\ta fire pit (containing nothing)\n\ta juvenile turtle\n\ta adult brown bear\n\ta fountain (containing a substance called water)\n\ta adult frog\n\tan axe\n\tthe ground\n\ta adult elephant\n\ta juvenile parrot\n\ta butterfly pupa\n\ta substance called air\n\tthe agent\n\ta substance called wood\nYou also see:\n\tA door to the kitchen (that is open)\n\tA door to the foundry (that is open)\n\tA door to the green house (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This outside location is called the outside. Here you see: \n\ta fire pit (containing nothing)\n\ta juvenile turtle\n\ta adult brown bear\n\ta fountain (containing a substance called water)\n\ta adult frog\n\tan axe\n\tthe ground\n\ta adult elephant\n\ta juvenile parrot\n\ta butterfly pupa\n\ta substance called air\n\tthe agent\n\ta substance called wood\nYou also see:\n\tA door to the kitchen (that is open)\n\tA door to the foundry (that is open)\n\tA door to the green house (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}]}} +{"id": "SciWorld_test_00054", "question": "Your task is to find a(n) animal. First, focus on the thing. Then, move it to the orange box in the workshop.", "answer": null, "metadata": {"taskIdx": 11, "taskName": "task-3-find-animal", "variationIdx": 237, "goldPath": [{"action": "look around", "observation": "This room is called the living room. In it, you see: \n\tthe agent\n\ta couch. On the couch is: a white pillow.\n\ta finger painting\n\ta desk. On the desk is: a drawer.\n\ta substance called air\n\ta chair. On the chair is: nothing.\n\ta book shelf (containing A book (Frankenstein) titled Frankenstein by Mary Wollstonecraft Shelley, A book (The Foundations of the Origin of Species) titled The Foundations of the Origin of Species by Charles Darwin)\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.08333333333333333", "isCompleted": "false", "freelook": "This room is called the living room. In it, you see: \n\tthe agent\n\ta couch. On the couch is: a white pillow.\n\ta finger painting\n\ta desk. On the desk is: a drawer.\n\ta substance called air\n\ta chair. On the chair is: nothing.\n\ta book shelf (containing A book (Frankenstein) titled Frankenstein by Mary Wollstonecraft Shelley, A book (The Foundations of the Origin of Species) titled The Foundations of the Origin of Species by Charles Darwin)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.08333333333333333", "isCompleted": "false", "freelook": "This room is called the living room. In it, you see: \n\tthe agent\n\ta couch. On the couch is: a white pillow.\n\ta finger painting\n\ta desk. On the desk is: a drawer.\n\ta substance called air\n\ta chair. On the chair is: nothing.\n\ta book shelf (containing A book (Frankenstein) titled Frankenstein by Mary Wollstonecraft Shelley, A book (The Foundations of the Origin of Species) titled The Foundations of the Origin of Species by Charles Darwin)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.16666666666666666", "isCompleted": "false", "freelook": "This room is called the living room. In it, you see: \n\tthe agent\n\ta couch. On the couch is: a white pillow.\n\ta finger painting\n\ta desk. On the desk is: a drawer.\n\ta substance called air\n\ta chair. On the chair is: nothing.\n\ta book shelf (containing A book (Frankenstein) titled Frankenstein by Mary Wollstonecraft Shelley, A book (The Foundations of the Origin of Species) titled The Foundations of the Origin of Species by Charles Darwin)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to green house", "observation": "The door is already open.", "score": "0.16666666666666666", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\tthe agent\n\ta drawing\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to green house", "observation": "You move to the green house.", "score": "0.16666666666666666", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\tthe agent\n\ta drawing\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to outside", "observation": "The door is already open.", "score": "0.16666666666666666", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\tthe agent\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 1 (containing a banana tree in the adult stage, soil)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta flower pot 2 (containing soil, a peach tree in the adult stage)\n\ta jug (containing nothing)\n\ta flower pot 9 (containing a substance called water)\n\ta flower pot 7 (containing a substance called water)\n\ta substance called air\n\ta flower pot 5 (containing a apple tree in the adult stage, soil)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to outside", "observation": "You move to the outside.", "score": "0.16666666666666666", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\tthe agent\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 1 (containing a banana tree in the reproducing stage, soil)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta flower pot 2 (containing soil, a peach tree in the reproducing stage)\n\ta jug (containing nothing)\n\ta flower pot 9 (containing a substance called water)\n\ta flower pot 7 (containing a substance called water)\n\ta substance called air\n\ta flower pot 5 (containing a apple tree in the reproducing stage, soil)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This outside location is called the outside. Here you see: \n\tthe agent\n\ta fountain (containing a substance called water)\n\ta turtle egg\n\tan axe\n\ta frog egg\n\ta shovel\n\ta substance called wood\n\ta baby wolf\n\ta fire pit (containing nothing)\n\tthe ground\n\ta substance called air\nYou also see:\n\tA door to the kitchen (that is open)\n\tA door to the foundry (that is open)\n\tA door to the green house (that is open)", "score": "0.16666666666666666", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\tthe agent\n\ta fountain (containing a substance called water)\n\ta turtle egg\n\tan axe\n\ta frog egg\n\ta shovel\n\ta substance called wood\n\ta baby wolf\n\ta fire pit (containing nothing)\n\tthe ground\n\ta substance called air\nYou also see:\n\tA door to the kitchen (that is open)\n\tA door to the foundry (that is open)\n\tA door to the green house (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "focus on common toad", "observation": "You focus on the frog egg.", "score": "0.6666666666666666", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\tthe agent\n\ta fountain (containing a substance called water)\n\ta turtle egg\n\tan axe\n\ta frog egg\n\ta shovel\n\ta substance called wood\n\ta baby wolf\n\ta fire pit (containing nothing)\n\tthe ground\n\ta substance called air\nYou also see:\n\tA door to the kitchen (that is open)\n\tA door to the foundry (that is open)\n\tA door to the green house (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "pick up common toad", "observation": "You move the common toad to the inventory.", "score": "0.75", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\tthe agent\n\ta fountain (containing a substance called water)\n\ta turtle egg\n\tan axe\n\ta frog egg\n\ta shovel\n\ta substance called wood\n\ta baby wolf\n\ta fire pit (containing nothing)\n\tthe ground\n\ta substance called air\nYou also see:\n\tA door to the kitchen (that is open)\n\tA door to the foundry (that is open)\n\tA door to the green house (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to green house", "observation": "The door is already open.", "score": "0.75", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\tthe agent\n\ta fountain (containing a substance called water)\n\ta turtle egg\n\tan axe\n\ta shovel\n\ta substance called wood\n\ta baby wolf\n\ta fire pit (containing nothing)\n\tthe ground\n\ta substance called air\nYou also see:\n\tA door to the kitchen (that is open)\n\tA door to the foundry (that is open)\n\tA door to the green house (that is open)\n", "inventory": "In your inventory, you see:\n\ta frog egg\n\tan orange\n"}, {"action": "go to green house", "observation": "You move to the green house.", "score": "0.75", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\tthe agent\n\ta fountain (containing a substance called water)\n\ta turtle egg\n\tan axe\n\ta shovel\n\ta substance called wood\n\ta baby wolf\n\ta fire pit (containing nothing)\n\tthe ground\n\ta substance called air\nYou also see:\n\tA door to the kitchen (that is open)\n\tA door to the foundry (that is open)\n\tA door to the green house (that is open)\n", "inventory": "In your inventory, you see:\n\ta frog egg\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.75", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\tthe agent\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 1 (containing a banana tree in the reproducing stage. On the banana tree you see: a flower. , soil)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta flower pot 2 (containing soil, a peach tree in the reproducing stage. On the peach tree you see: a flower. )\n\ta jug (containing nothing)\n\ta flower pot 9 (containing a substance called water)\n\ta flower pot 7 (containing a substance called water)\n\ta substance called air\n\ta flower pot 5 (containing a apple tree in the reproducing stage. On the apple tree you see: a flower. , soil)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta frog egg\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.75", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\tthe agent\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 1 (containing a banana tree in the reproducing stage. On the banana tree you see: a flower. , soil)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta flower pot 2 (containing soil, a peach tree in the reproducing stage. On the peach tree you see: a flower. )\n\ta jug (containing nothing)\n\ta flower pot 9 (containing a substance called water)\n\ta flower pot 7 (containing a substance called water)\n\ta substance called air\n\ta flower pot 5 (containing a apple tree in the reproducing stage. On the apple tree you see: a flower. , soil)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta frog egg\n\tan orange\n"}, {"action": "open door to workshop", "observation": "The door is already open.", "score": "0.75", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\tthe agent\n\ta drawing\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\ta frog egg\n\tan orange\n"}, {"action": "go to workshop", "observation": "You move to the workshop.", "score": "0.8333333333333333", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\tthe agent\n\ta drawing\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\ta frog egg\n\tan orange\n"}, {"action": "move egg common toad in inventory to orange box", "observation": "You move the common toad to the orange box.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta substance called air\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta table. On the table is: a violet light bulb, which is off, a yellow wire, a yellow light bulb, which is off, a blue light bulb, which is off, a battery, a green wire, a red wire, a switch, which is off.\n\ta orange box (containing nothing)\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta frog egg\n\tan orange\n"}]}} +{"id": "SciWorld_test_00055", "question": "Your task is to determine if unknown substance X is electrically conductive. The unknown substance X is located around the workshop. First, focus on the unknown substance X. If it is electrically conductive, place it in the orange box. If it is electrically nonconductive, place it in the yellow box.", "answer": null, "metadata": {"taskIdx": 10, "taskName": "task-2a-test-conductivity-of-unknown-substances", "variationIdx": 528, "goldPath": [{"action": "look around", "observation": "This room is called the living room. In it, you see: \n\tthe agent\n\ta book shelf (containing nothing)\n\ta table. On the table is: nothing.\n\ta couch. On the couch is: a white pillow.\n\ta chair. On the chair is: nothing.\n\ta painting\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the living room. In it, you see: \n\tthe agent\n\ta book shelf (containing nothing)\n\ta table. On the table is: nothing.\n\ta couch. On the couch is: a white pillow.\n\ta chair. On the chair is: nothing.\n\ta painting\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the living room. In it, you see: \n\tthe agent\n\ta book shelf (containing nothing)\n\ta table. On the table is: nothing.\n\ta couch. On the couch is: a white pillow.\n\ta chair. On the chair is: nothing.\n\ta painting\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the living room. In it, you see: \n\tthe agent\n\ta book shelf (containing nothing)\n\ta table. On the table is: nothing.\n\ta couch. On the couch is: a white pillow.\n\ta chair. On the chair is: nothing.\n\ta painting\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to workshop", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\tthe agent\n\ta substance called air\n\ta finger painting\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to workshop", "observation": "You move to the workshop.", "score": "0.09523809523809523", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\tthe agent\n\ta substance called air\n\ta finger painting\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "pick up unknown substance", "observation": "You move the unknown substance X to the inventory.", "score": "0.09523809523809523", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\tunknown substance X\n\ta yellow box (containing nothing)\n\ta orange box (containing nothing)\n\ta table. On the table is: a blue wire, a red wire, a red light bulb, which is off, a green wire, a blue light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "focus on unknown substance", "observation": "You focus on the unknown substance X.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta yellow box (containing nothing)\n\ta orange box (containing nothing)\n\ta table. On the table is: a blue wire, a red wire, a red light bulb, which is off, a green wire, a blue light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tunknown substance X\n\tan orange\n"}, {"action": "drop unknown substance", "observation": "You move the unknown substance X to the workshop.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta yellow box (containing nothing)\n\ta orange box (containing nothing)\n\ta table. On the table is: a blue wire, a red wire, a red light bulb, which is off, a green wire, a blue light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tunknown substance X\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the workshop. In it, you see: \n\tthe agent\n\tunknown substance X\n\ta yellow box (containing nothing)\n\ta orange box (containing nothing)\n\ta table. On the table is: a blue wire, a red wire, a red light bulb, which is off, a green wire, a blue light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\tunknown substance X\n\ta yellow box (containing nothing)\n\ta orange box (containing nothing)\n\ta table. On the table is: a blue wire, a red wire, a red light bulb, which is off, a green wire, a blue light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect battery anode to red wire terminal 1", "observation": "anode on battery is now connected to terminal 1 on red wire", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\tunknown substance X\n\ta yellow box (containing nothing)\n\ta orange box (containing nothing)\n\ta table. On the table is: a blue wire, a red wire, a red light bulb, which is off, a green wire, a blue light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect battery cathode to blue wire terminal 1", "observation": "cathode on battery is now connected to terminal 1 on blue wire", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\tunknown substance X\n\ta yellow box (containing nothing)\n\ta orange box (containing nothing)\n\ta table. On the table is: a blue wire, a red wire, a red light bulb, which is off, a green wire, a blue light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect red wire terminal 2 to cathode in red light bulb", "observation": "terminal 2 on red wire is now connected to cathode on red light bulb", "score": "0.6428571428571428", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\tunknown substance X\n\ta yellow box (containing nothing)\n\ta orange box (containing nothing)\n\ta table. On the table is: a blue wire, a red wire, a red light bulb, which is off, a green wire, a blue light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect green wire terminal 2 to anode in red light bulb", "observation": "terminal 2 on green wire is now connected to anode on red light bulb", "score": "0.6428571428571428", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\tunknown substance X\n\ta yellow box (containing nothing)\n\ta orange box (containing nothing)\n\ta table. On the table is: a blue wire, a red wire, a red light bulb, which is off, a green wire, a blue light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect unknown substance X terminal 1 to blue wire terminal 2", "observation": "terminal 1 on unknown substance X is now connected to terminal 2 on blue wire", "score": "0.7380952380952381", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\tunknown substance X\n\ta yellow box (containing nothing)\n\ta orange box (containing nothing)\n\ta table. On the table is: a blue wire, a red wire, a red light bulb, which is off, a green wire, a blue light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect unknown substance X terminal 2 to green wire terminal 1", "observation": "terminal 2 on unknown substance X is now connected to terminal 1 on green wire", "score": "0.8333333333333333", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\tunknown substance X\n\ta yellow box (containing nothing)\n\ta orange box (containing nothing)\n\ta table. On the table is: a blue wire, a red wire, a red light bulb, which is off, a green wire, a blue light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.8333333333333333", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\tunknown substance X\n\ta yellow box (containing nothing)\n\ta orange box (containing nothing)\n\ta table. On the table is: a blue wire, a red wire, a red light bulb, which is off, a green wire, a blue light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.8333333333333333", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\tunknown substance X\n\ta yellow box (containing nothing)\n\ta orange box (containing nothing)\n\ta table. On the table is: a blue wire, a red wire, a red light bulb, which is off, a green wire, a blue light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the workshop. In it, you see: \n\tthe agent\n\tunknown substance X\n\ta yellow box (containing nothing)\n\ta orange box (containing nothing)\n\ta table. On the table is: a blue wire, a red wire, a red light bulb, which is off, a green wire, a blue light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.8333333333333333", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\tunknown substance X\n\ta yellow box (containing nothing)\n\ta orange box (containing nothing)\n\ta table. On the table is: a blue wire, a red wire, a red light bulb, which is off, a green wire, a blue light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "move unknown substance X to yellow box", "observation": "(disconnecting unknown substance X)You move the unknown substance X to the yellow box.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\tunknown substance X\n\ta yellow box (containing nothing)\n\ta orange box (containing nothing)\n\ta table. On the table is: a blue wire, a red wire, a red light bulb, which is off, a green wire, a blue light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta yellow box (containing unknown substance X)\n\ta orange box (containing nothing)\n\ta table. On the table is: a blue wire, a red wire, a red light bulb, which is off, a green wire, a blue light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}]}} +{"id": "SciWorld_test_00056", "question": "Your task is to determine whether wrinkly seed shape is a dominant or recessive trait in the pea plant. If the trait is dominant, focus on the blue box. If the trait is recessive, focus on the orange box.", "answer": null, "metadata": {"taskIdx": 28, "taskName": "task-9-mendellian-genetics-(known-plant)", "variationIdx": 107, "goldPath": [{"action": "look around", "observation": "This outside location is called the outside. Here you see: \n\tthe agent\n\tan axe\n\tthe ground\n\ta substance called wood\n\ta fire pit (containing nothing)\n\ta fountain (containing nothing)\n\ta substance called air\nYou also see:\n\tA door to the kitchen (that is open)\n\tA door to the green house (that is open)\n\tA door to the foundry (that is open)", "score": "0.0", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\tthe agent\n\tan axe\n\tthe ground\n\ta substance called wood\n\ta fire pit (containing nothing)\n\ta fountain (containing nothing)\n\ta substance called air\nYou also see:\n\tA door to the kitchen (that is open)\n\tA door to the green house (that is open)\n\tA door to the foundry (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to green house", "observation": "The door is already open.", "score": "0.0", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\tthe agent\n\tan axe\n\tthe ground\n\ta substance called wood\n\ta fire pit (containing nothing)\n\ta fountain (containing nothing)\n\ta substance called air\nYou also see:\n\tA door to the kitchen (that is open)\n\tA door to the green house (that is open)\n\tA door to the foundry (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to green house", "observation": "You move to the green house.", "score": "0.17", "isCompleted": "false", "freelook": "This outside location is called the outside. Here you see: \n\tthe agent\n\tan axe\n\tthe ground\n\ta substance called wood\n\ta fire pit (containing nothing)\n\ta fountain (containing a substance called water)\n\ta substance called air\nYou also see:\n\tA door to the kitchen (that is open)\n\tA door to the green house (that is open)\n\tA door to the foundry (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing a substance called water, soil)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta blue box (containing nothing)\n\ta jug (containing nothing)\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta seed jar (containing a round orange pea seed, a wrinkly orange pea seed)\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a substance called water)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)", "score": "0.17", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing a substance called water, soil)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta blue box (containing nothing)\n\ta jug (containing nothing)\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta seed jar (containing a round orange pea seed, a wrinkly orange pea seed)\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a substance called water)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "pick up seed jar", "observation": "You move the seed jar to the inventory.", "score": "0.19000000000000003", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing a substance called water, soil)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta blue box (containing nothing)\n\ta jug (containing nothing)\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta seed jar (containing a round orange pea seed, a wrinkly orange pea seed)\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a substance called water)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing a substance called water, soil)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta blue box (containing nothing)\n\ta jug (containing nothing)\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a substance called water)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)", "score": "0.19000000000000003", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing a substance called water, soil)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta blue box (containing nothing)\n\ta jug (containing nothing)\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a substance called water)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a round orange pea seed, a wrinkly orange pea seed)\n\tan orange\n"}, {"action": "move pea seed in seed jar to flower pot 9", "observation": "Ambiguous request: Please enter the number for the action you intended (or blank to cancel):\n0:\tmove pea seed (in seed jar, in inventory, in agent, in green house) to flower pot 9 (in green house)\n1:\tmove pea seed (in seed jar, in inventory, in agent, in green house) to flower pot 9 (in green house)\n", "score": "0.19000000000000003", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing a substance called water, soil)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta blue box (containing nothing)\n\ta jug (containing nothing)\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a substance called water)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a round orange pea seed, a wrinkly orange pea seed)\n\tan orange\n"}, {"action": "0", "observation": "You move the pea seed to the flower pot 9.", "score": "0.20000000000000004", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing a substance called water, soil)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta blue box (containing nothing)\n\ta jug (containing nothing)\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a substance called water)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a round orange pea seed, a wrinkly orange pea seed)\n\tan orange\n"}, {"action": "move pea seed in seed jar to flower pot 4", "observation": "You move the pea seed to the flower pot 4.", "score": "0.21000000000000005", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing a substance called water, soil)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta blue box (containing nothing)\n\ta jug (containing nothing)\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing a wrinkly orange pea seed, a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a round orange pea seed)\n\tan orange\n"}, {"action": "activate sink", "observation": "The sink is now activated.", "score": "0.21000000000000005", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a round orange pea seed, a substance called water)\n\ta sink, which is turned off. In the sink is: nothing.\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta blue box (containing nothing)\n\ta jug (containing nothing)\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing a wrinkly orange pea seed, a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.21000000000000005", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a round orange pea seed, a substance called water)\n\ta sink, which is turned on. In the sink is: nothing.\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta blue box (containing nothing)\n\ta jug (containing nothing)\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing a wrinkly orange pea seed, a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "pour jug into flower pot 9", "observation": "You pour the contents of the jug into the flower pot 9.", "score": "0.21000000000000005", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a round orange pea seed, a substance called water)\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta blue box (containing nothing)\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing a wrinkly orange pea seed, a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.21000000000000005", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a round orange pea seed, a substance called water)\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta blue box (containing nothing)\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing a wrinkly orange pea seed, a substance called water, a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "pour jug into flower pot 4", "observation": "You pour the contents of the jug into the flower pot 4.", "score": "0.21000000000000005", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a round orange pea seed, a substance called water)\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta blue box (containing nothing)\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing a wrinkly orange pea seed, a substance called water, a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "deactivate sink", "observation": "The sink is now deactivated.", "score": "0.21000000000000005", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a round orange pea seed, a substance called water, a substance called water)\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta blue box (containing nothing)\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing a wrinkly orange pea seed, a substance called water, a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.22000000000000006", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a round orange pea seed, a substance called water, a substance called water)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta blue box (containing nothing)\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing a wrinkly orange pea seed, a substance called water, a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.23000000000000007", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a round orange pea seed, a substance called water, a substance called water)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta blue box (containing nothing)\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing a pea plant in the seedling stage, a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.23000000000000007", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the seedling stage, a substance called water)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta blue box (containing nothing)\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing a pea plant in the seedling stage, a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.23000000000000007", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the seedling stage, a substance called water)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta blue box (containing nothing)\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing a pea plant in the seedling stage, a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.23000000000000007", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the seedling stage, a substance called water)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta blue box (containing nothing)\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing a pea plant in the seedling stage, a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the seedling stage, a substance called water)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta blue box (containing nothing)\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing a pea plant in the seedling stage, a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)", "score": "0.23000000000000007", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the seedling stage, a substance called water)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta blue box (containing nothing)\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing a pea plant in the seedling stage, a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "activate sink", "observation": "The sink is now activated.", "score": "0.23000000000000007", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the seedling stage, a substance called water)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta blue box (containing nothing)\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing a pea plant in the seedling stage, a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.24000000000000007", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the seedling stage, a substance called water)\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta blue box (containing nothing)\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing a pea plant in the seedling stage, a substance called water, soil)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "pour jug into flower pot 9", "observation": "You pour the contents of the jug into the flower pot 9.", "score": "0.25000000000000006", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the seedling stage, a substance called water)\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta blue box (containing nothing)\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the adult stage with a tall height)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.25000000000000006", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the adult stage with a tall height)\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta blue box (containing nothing)\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the adult stage with a tall height)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "pour jug into flower pot 4", "observation": "You pour the contents of the jug into the flower pot 4.", "score": "0.25000000000000006", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the adult stage with a tall height)\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta blue box (containing nothing)\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the adult stage with a tall height)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "deactivate sink", "observation": "The sink is now deactivated.", "score": "0.25000000000000006", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the adult stage with a tall height)\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta blue box (containing nothing)\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the adult stage with a tall height)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.2800000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the adult stage with a tall height)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta blue box (containing nothing)\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the adult stage with a tall height)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.2800000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta blue box (containing nothing)\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.2800000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta blue box (containing nothing)\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height)\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.2800000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height)\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta blue box (containing nothing)\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. )\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.2800000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. )\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta blue box (containing nothing)\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. )\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. )\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta blue box (containing nothing)\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. )\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)", "score": "0.2800000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. )\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta blue box (containing nothing)\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. )\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "activate sink", "observation": "The sink is now activated.", "score": "0.2800000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. )\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta blue box (containing nothing)\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. )\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.2800000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. )\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta blue box (containing nothing)\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. )\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "pour jug into flower pot 9", "observation": "You pour the contents of the jug into the flower pot 9.", "score": "0.2800000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. )\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta blue box (containing nothing)\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. )\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.2800000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. )\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta blue box (containing nothing)\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. )\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "pour jug into flower pot 4", "observation": "You pour the contents of the jug into the flower pot 4.", "score": "0.2800000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. )\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta blue box (containing nothing)\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. )\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "deactivate sink", "observation": "The sink is now deactivated.", "score": "0.2800000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. )\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta blue box (containing nothing)\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. )\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "close door to outside", "observation": "The door is now closed.", "score": "0.2800000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. )\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta blue box (containing nothing)\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. )\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "close door to hallway", "observation": "The door is now closed.", "score": "0.2800000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. )\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta blue box (containing nothing)\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. )\nYou also see:\n\tA door to the hallway (that is open)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "open bee hive", "observation": "The bee hive is now open.", "score": "0.2900000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. )\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta blue box (containing nothing)\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.2900000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. )\n\ta adult bee\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: a adult bee, a adult bee, a adult bee.\n\ta blue box (containing nothing)\n\ta adult bee\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.2900000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. )\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.2900000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. )\n\ta adult bee\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta adult bee\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.2900000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. )\n\ta adult bee\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta adult bee\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.2900000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. )\n\ta adult bee\n\ta adult bee\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower. )\n\ta adult bee\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)", "score": "0.2900000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower. )\n\ta adult bee\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "activate sink", "observation": "The sink is now activated.", "score": "0.3000000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower. )\n\ta adult bee\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.3000000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower. )\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta adult bee\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a adult bee, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "pour jug into flower pot 9", "observation": "You pour the contents of the jug into the flower pot 9.", "score": "0.3000000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower. )\n\ta adult bee\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta adult bee\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.3000000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower. )\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "pour jug into flower pot 4", "observation": "You pour the contents of the jug into the flower pot 4.", "score": "0.3000000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a adult bee, a adult bee, a round orange pea seed. )\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "deactivate sink", "observation": "The sink is now deactivated.", "score": "0.3000000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a adult bee, a adult bee, a round orange pea seed. )\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.3000000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a adult bee, a adult bee, a round orange pea seed. )\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta adult bee\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.3100000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a white flower. )\n\ta adult bee\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta adult bee\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.3100000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a wilting white flower. )\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta adult bee\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a adult bee, a adult bee, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.3200000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a wilting white flower. )\n\ta adult bee\n\ta adult bee\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.3200000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed. )\n\ta adult bee\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed. )\n\ta adult bee\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta adult bee\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)", "score": "0.3200000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed. )\n\ta adult bee\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta adult bee\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "activate sink", "observation": "The sink is now activated.", "score": "0.3200000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed. )\n\ta adult bee\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta adult bee\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.3300000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed. )\n\ta adult bee\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta adult bee\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "pour jug into flower pot 9", "observation": "You pour the contents of the jug into the flower pot 9.", "score": "0.3300000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a white flower, a round orange pea seed. )\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta adult bee\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a adult bee, a adult bee, a adult bee, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.3300000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a wilting white flower, a round orange pea seed. )\n\ta adult bee\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a adult bee, a adult bee, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "pour jug into flower pot 4", "observation": "You pour the contents of the jug into the flower pot 4.", "score": "0.3300000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a wilting white flower, a round orange pea seed. )\n\ta adult bee\n\ta adult bee\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "deactivate sink", "observation": "The sink is now deactivated.", "score": "0.3300000000000001", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a wilting white flower, a round orange pea seed. )\n\ta adult bee\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta adult bee\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a wilting white flower, a round orange pea seed. )\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower, a round orange pea seed, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed, a round orange pea seed, a adult bee, a adult bee. )\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower, a round orange pea seed, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed, a round orange pea seed. )\n\ta adult bee\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta adult bee\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower, a round orange pea seed, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower, a round orange pea seed, a round orange pea seed, a round orange pea seed. )\n\ta adult bee\n\ta adult bee\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower, a round orange pea seed, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower, a round orange pea seed, a round orange pea seed, a round orange pea seed. )\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta adult bee\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a adult bee, a round orange pea seed, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower, a round orange pea seed, a round orange pea seed, a round orange pea seed. )\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a white flower, a round orange pea seed, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower, a round orange pea seed, a round orange pea seed, a round orange pea seed. )\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a white flower, a round orange pea seed, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "activate sink", "observation": "The sink is now activated.", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower, a round orange pea seed, a round orange pea seed, a round orange pea seed. )\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a white flower, a round orange pea seed, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower, a round orange pea seed, a round orange pea seed, a round orange pea seed. )\n\ta adult bee\n\ta adult bee\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a white flower, a round orange pea seed, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "pour jug into flower pot 9", "observation": "You pour the contents of the jug into the flower pot 9.", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed, a adult bee. )\n\ta adult bee\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta adult bee\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a wilting white flower, a round orange pea seed, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed, a adult bee. )\n\ta adult bee\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a wilting white flower, a round orange pea seed, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "pour jug into flower pot 4", "observation": "You pour the contents of the jug into the flower pot 4.", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed, a adult bee. )\n\ta adult bee\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a wilting white flower, a round orange pea seed, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "deactivate sink", "observation": "The sink is now deactivated.", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed. )\n\ta adult bee\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a wilting white flower, a round orange pea seed, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "move round orange pea seed to ceramic cup", "observation": "Ambiguous request: Please enter the number for the action you intended (or blank to cancel):\n0:\tmove pea seed (in pea plant, in flower pot 9, in green house) to seed jar (in inventory, in agent, in green house)\n1:\tmove pea seed (in pea plant, in flower pot 4, in green house) to seed jar (in inventory, in agent, in green house)\n2:\tmove pea seed (in pea plant, in flower pot 9, in green house) to seed jar (in inventory, in agent, in green house)\n3:\tmove pea seed (in pea plant, in flower pot 4, in green house) to seed jar (in inventory, in agent, in green house)\n4:\tmove pea seed (in pea plant, in flower pot 4, in green house) to seed jar (in inventory, in agent, in green house)\n5:\tmove pea seed (in pea plant, in flower pot 4, in green house) to seed jar (in inventory, in agent, in green house)\n6:\tmove pea seed (in pea plant, in flower pot 9, in green house) to seed jar (in inventory, in agent, in green house)\n7:\tmove pea seed (in pea plant, in flower pot 9, in green house) to seed jar (in inventory, in agent, in green house)\n", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed, a white flower. )\n\ta adult bee\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta adult bee\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a wilting white flower, a round orange pea seed, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "0", "observation": "You move the pea seed to the seed jar.", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed, a white flower. )\n\ta adult bee\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta adult bee\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a wilting white flower, a round orange pea seed, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "move living thing in ceramic cup to ceramic cup", "observation": "You move the pea seed to the seed jar.", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed, a white flower. )\n\ta adult bee\n\ta adult bee\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta adult bee\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a adult bee, a adult bee, a round orange pea seed, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a round orange pea seed)\n\tan orange\n"}, {"action": "move pea seed in the seed stage on tall height pea plant to ceramic cup", "observation": "Ambiguous request: Please enter the number for the action you intended (or blank to cancel):\n0:\tmove pea seed (in pea plant, in flower pot 9, in green house) to seed jar (in inventory, in agent, in green house)\n1:\tmove pea seed (in pea plant, in flower pot 4, in green house) to seed jar (in inventory, in agent, in green house)\n2:\tmove pea seed (in pea plant, in flower pot 9, in green house) to seed jar (in inventory, in agent, in green house)\n3:\tmove pea seed (in pea plant, in flower pot 4, in green house) to seed jar (in inventory, in agent, in green house)\n4:\tmove pea seed (in pea plant, in flower pot 4, in green house) to seed jar (in inventory, in agent, in green house)\n5:\tmove pea seed (in pea plant, in flower pot 4, in green house) to seed jar (in inventory, in agent, in green house)\n6:\tmove pea seed (in pea plant, in flower pot 9, in green house) to seed jar (in inventory, in agent, in green house)\n7:\tmove pea seed (in pea plant, in flower pot 9, in green house) to seed jar (in inventory, in agent, in green house)\n", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed, a white flower. )\n\ta adult bee\n\ta adult bee\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta adult bee\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a adult bee, a adult bee, a round orange pea seed, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a round orange pea seed)\n\tan orange\n"}, {"action": "0", "observation": "You move the pea seed to the seed jar.", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed, a white flower. )\n\ta adult bee\n\ta adult bee\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta adult bee\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a adult bee, a adult bee, a round orange pea seed, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a round orange pea seed)\n\tan orange\n"}, {"action": "move living thing on reproducing tall height pea plant to ceramic cup", "observation": "Ambiguous request: Please enter the number for the action you intended (or blank to cancel):\n0:\tmove pea seed (in pea plant, in flower pot 4, in green house) to seed jar (in inventory, in agent, in green house)\n1:\tmove adult bee (in pea plant, in flower pot 9, in green house) to seed jar (in inventory, in agent, in green house)\n2:\tmove pea seed (in pea plant, in flower pot 9, in green house) to seed jar (in inventory, in agent, in green house)\n3:\tmove pea seed (in pea plant, in flower pot 4, in green house) to seed jar (in inventory, in agent, in green house)\n4:\tmove pea seed (in pea plant, in flower pot 4, in green house) to seed jar (in inventory, in agent, in green house)\n5:\tmove pea seed (in pea plant, in flower pot 4, in green house) to seed jar (in inventory, in agent, in green house)\n6:\tmove pea seed (in pea plant, in flower pot 9, in green house) to seed jar (in inventory, in agent, in green house)\n7:\tmove adult bee (in pea plant, in flower pot 9, in green house) to seed jar (in inventory, in agent, in green house)\n8:\tmove pea seed (in pea plant, in flower pot 9, in green house) to seed jar (in inventory, in agent, in green house)\n", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed, a white flower. )\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a adult bee, a adult bee, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a round orange pea seed, a round orange pea seed)\n\tan orange\n"}, {"action": "0", "observation": "You move the pea seed to the seed jar.", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed, a white flower. )\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a adult bee, a adult bee, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a round orange pea seed, a round orange pea seed)\n\tan orange\n"}, {"action": "move seed plant in pea to ceramic cup", "observation": "Ambiguous request: Please enter the number for the action you intended (or blank to cancel):\n0:\tmove pea seed (in pea plant, in flower pot 9, in green house) to seed jar (in inventory, in agent, in green house)\n1:\tmove pea seed (in pea plant, in flower pot 4, in green house) to seed jar (in inventory, in agent, in green house)\n2:\tmove pea seed (in pea plant, in flower pot 4, in green house) to seed jar (in inventory, in agent, in green house)\n3:\tmove pea seed (in pea plant, in flower pot 4, in green house) to seed jar (in inventory, in agent, in green house)\n4:\tmove pea seed (in pea plant, in flower pot 9, in green house) to seed jar (in inventory, in agent, in green house)\n5:\tmove pea seed (in pea plant, in flower pot 9, in green house) to seed jar (in inventory, in agent, in green house)\n", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower, a round orange pea seed, a round orange pea seed, a round orange pea seed. )\n\ta adult bee\n\ta adult bee\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta adult bee\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower, a round orange pea seed, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a round orange pea seed, a round orange pea seed, a round orange pea seed)\n\tan orange\n"}, {"action": "0", "observation": "You move the pea seed to the seed jar.", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower, a round orange pea seed, a round orange pea seed, a round orange pea seed. )\n\ta adult bee\n\ta adult bee\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta adult bee\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower, a round orange pea seed, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a round orange pea seed, a round orange pea seed, a round orange pea seed)\n\tan orange\n"}, {"action": "move seed pea seed on seed jar containing pea seed to ceramic cup", "observation": "Ambiguous request: Please enter the number for the action you intended (or blank to cancel):\n0:\tmove pea seed (in seed jar, in inventory, in agent, in green house) to seed jar (in inventory, in agent, in green house)\n1:\tmove pea seed (in seed jar, in inventory, in agent, in green house) to seed jar (in inventory, in agent, in green house)\n2:\tmove pea seed (in seed jar, in inventory, in agent, in green house) to seed jar (in inventory, in agent, in green house)\n3:\tmove pea seed (in seed jar, in inventory, in agent, in green house) to seed jar (in inventory, in agent, in green house)\n", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower, a round orange pea seed, a round orange pea seed, a round orange pea seed. )\n\ta adult bee\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta adult bee\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed)\n\tan orange\n"}, {"action": "0", "observation": "You move the pea seed to the seed jar.", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower, a round orange pea seed, a round orange pea seed, a round orange pea seed. )\n\ta adult bee\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta adult bee\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed)\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower, a round orange pea seed, a round orange pea seed, a round orange pea seed. )\n\ta adult bee\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower, a round orange pea seed, a round orange pea seed, a round orange pea seed. )\n\ta adult bee\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed)\n\tan orange\n"}, {"action": "look at seed jar", "observation": "a seed jar (containing a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed)", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower, a round orange pea seed, a round orange pea seed, a round orange pea seed. )\n\ta adult bee\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed)\n\tan orange\n"}, {"action": "move pea seed in seed jar to flower pot 3", "observation": "Ambiguous request: Please enter the number for the action you intended (or blank to cancel):\n0:\tmove pea seed (in seed jar, in inventory, in agent, in green house) to flower pot 3 (in green house)\n1:\tmove pea seed (in seed jar, in inventory, in agent, in green house) to flower pot 3 (in green house)\n2:\tmove pea seed (in seed jar, in inventory, in agent, in green house) to flower pot 3 (in green house)\n3:\tmove pea seed (in seed jar, in inventory, in agent, in green house) to flower pot 3 (in green house)\n", "score": "0.34000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower, a round orange pea seed, a round orange pea seed, a round orange pea seed. )\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed)\n\tan orange\n"}, {"action": "0", "observation": "You move the pea seed to the flower pot 3.", "score": "0.35000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing soil, a substance called water)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower, a round orange pea seed, a round orange pea seed, a round orange pea seed. )\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed)\n\tan orange\n"}, {"action": "move pea seed in seed jar to flower pot 2", "observation": "Ambiguous request: Please enter the number for the action you intended (or blank to cancel):\n0:\tmove pea seed (in seed jar, in inventory, in agent, in green house) to flower pot 2 (in green house)\n1:\tmove pea seed (in seed jar, in inventory, in agent, in green house) to flower pot 2 (in green house)\n2:\tmove pea seed (in seed jar, in inventory, in agent, in green house) to flower pot 2 (in green house)\n", "score": "0.35000000000000014", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil, a round orange pea seed)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower, a round orange pea seed, a round orange pea seed, a round orange pea seed. )\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a round orange pea seed, a round orange pea seed, a round orange pea seed)\n\tan orange\n"}, {"action": "0", "observation": "You move the pea seed to the flower pot 2.", "score": "0.36000000000000015", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil)\n\ta flower pot 3 (containing a substance called water, soil, a round orange pea seed)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower, a round orange pea seed, a round orange pea seed, a round orange pea seed. )\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a round orange pea seed, a round orange pea seed, a round orange pea seed)\n\tan orange\n"}, {"action": "move pea seed in seed jar to flower pot 6", "observation": "Ambiguous request: Please enter the number for the action you intended (or blank to cancel):\n0:\tmove pea seed (in seed jar, in inventory, in agent, in green house) to flower pot 6 (in green house)\n1:\tmove pea seed (in seed jar, in inventory, in agent, in green house) to flower pot 6 (in green house)\n", "score": "0.36000000000000015", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing soil, a round orange pea seed, a substance called water)\n\ta flower pot 3 (containing a substance called water, soil, a round orange pea seed)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed, a round orange pea seed, a adult bee, a round orange pea seed, a adult bee. )\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta adult bee\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed, a adult bee, a adult bee, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a round orange pea seed, a round orange pea seed)\n\tan orange\n"}, {"action": "0", "observation": "You move the pea seed to the flower pot 6.", "score": "0.37000000000000016", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing soil, a round orange pea seed, a substance called water)\n\ta flower pot 3 (containing a substance called water, soil, a round orange pea seed)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed, a round orange pea seed, a adult bee, a round orange pea seed, a adult bee. )\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta adult bee\n\ta flower pot 6 (containing soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed, a adult bee, a adult bee, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a round orange pea seed, a round orange pea seed)\n\tan orange\n"}, {"action": "move pea seed in seed jar to flower pot 5", "observation": "You move the pea seed to the flower pot 5.", "score": "0.38000000000000017", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing soil, a round orange pea seed, a substance called water)\n\ta flower pot 3 (containing a substance called water, soil, a round orange pea seed)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed, a round orange pea seed, a white flower, a round orange pea seed. )\n\ta adult bee\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta adult bee\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing a round orange pea seed, soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a adult bee, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing a round orange pea seed)\n\tan orange\n"}, {"action": "activate sink", "observation": "The sink is now activated.", "score": "0.38000000000000017", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing soil, a round orange pea seed, a substance called water)\n\ta flower pot 3 (containing a substance called water, soil, a round orange pea seed)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed, a round orange pea seed, a white flower, a round orange pea seed. )\n\ta adult bee\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta adult bee\n\ta flower pot 6 (containing a round orange pea seed, soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil, a round orange pea seed)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a adult bee, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.38000000000000017", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing soil, a round orange pea seed, a substance called water)\n\ta flower pot 3 (containing a substance called water, soil, a round orange pea seed)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed, a round orange pea seed, a wilting white flower, a round orange pea seed. )\n\ta adult bee\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing a round orange pea seed, soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil, a round orange pea seed)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a adult bee, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "pour jug into flower pot 3", "observation": "You pour the contents of the jug into the flower pot 3.", "score": "0.38000000000000017", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing soil, a round orange pea seed, a substance called water)\n\ta flower pot 3 (containing a substance called water, soil, a round orange pea seed)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed, a round orange pea seed, a wilting white flower, a round orange pea seed. )\n\ta adult bee\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing a round orange pea seed, soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil, a round orange pea seed)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a adult bee, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.38000000000000017", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing soil, a round orange pea seed, a substance called water)\n\ta flower pot 3 (containing a substance called water, soil, a substance called water, a round orange pea seed)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed, a round orange pea seed, a wilting white flower, a round orange pea seed. )\n\ta adult bee\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing a round orange pea seed, soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil, a round orange pea seed)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a white flower, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "pour jug into flower pot 2", "observation": "You pour the contents of the jug into the flower pot 2.", "score": "0.38000000000000017", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing soil, a round orange pea seed, a substance called water)\n\ta flower pot 3 (containing a substance called water, soil, a substance called water, a round orange pea seed)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed, a round orange pea seed, a wilting white flower, a round orange pea seed. )\n\ta adult bee\n\ta adult bee\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing a round orange pea seed, soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil, a round orange pea seed)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a white flower, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.38000000000000017", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil, a round orange pea seed, a substance called water)\n\ta flower pot 3 (containing a substance called water, soil, a substance called water, a round orange pea seed)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed, a round orange pea seed, a wilting white flower, a round orange pea seed. )\n\ta adult bee\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta adult bee\n\ta flower pot 6 (containing a round orange pea seed, soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil, a round orange pea seed)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a white flower, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "pour jug into flower pot 6", "observation": "You pour the contents of the jug into the flower pot 6.", "score": "0.38000000000000017", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing a substance called water, soil, a round orange pea seed, a substance called water)\n\ta flower pot 3 (containing soil, a substance called water, a pea plant in the seedling stage)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed, a adult bee, a round orange pea seed, a adult bee. )\n\ta adult bee\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta adult bee\n\ta flower pot 6 (containing a round orange pea seed, soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil, a round orange pea seed)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a white flower, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.3900000000000002", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing soil, a pea plant in the seedling stage, a substance called water)\n\ta flower pot 3 (containing soil, a substance called water, a pea plant in the seedling stage)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed, a adult bee, a round orange pea seed. )\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing a round orange pea seed, soil, a substance called water, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil, a round orange pea seed)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a wilting white flower, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "pour jug into flower pot 5", "observation": "You pour the contents of the jug into the flower pot 5.", "score": "0.4000000000000002", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing soil, a pea plant in the seedling stage, a substance called water)\n\ta flower pot 3 (containing soil, a substance called water, a pea plant in the seedling stage)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed, a adult bee, a round orange pea seed. )\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta flower pot 6 (containing a pea plant in the seedling stage, soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing a substance called water, soil, a round orange pea seed)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a wilting white flower, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "deactivate sink", "observation": "The sink is now deactivated.", "score": "0.4000000000000002", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing soil, a pea plant in the seedling stage, a substance called water)\n\ta flower pot 3 (containing soil, a substance called water, a pea plant in the seedling stage)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed, a white flower, a round orange pea seed. )\n\ta adult bee\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta adult bee\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing a pea plant in the seedling stage, soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing soil, a substance called water, a pea plant in the seedling stage)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a wilting white flower, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.4000000000000002", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing soil, a pea plant in the seedling stage, a substance called water)\n\ta flower pot 3 (containing soil, a substance called water, a pea plant in the seedling stage)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed, a white flower, a round orange pea seed. )\n\ta adult bee\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing a pea plant in the seedling stage, soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing soil, a substance called water, a pea plant in the seedling stage)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a wilting white flower, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.4000000000000002", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing soil, a pea plant in the seedling stage, a substance called water)\n\ta flower pot 3 (containing soil, a substance called water, a pea plant in the seedling stage)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed, a wilting white flower, a round orange pea seed. )\n\ta adult bee\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing a pea plant in the seedling stage, soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing soil, a substance called water, a pea plant in the seedling stage)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.4000000000000002", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing soil, a pea plant in the seedling stage, a substance called water)\n\ta flower pot 3 (containing soil, a substance called water, a pea plant in the seedling stage)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed, a wilting white flower, a round orange pea seed. )\n\ta adult bee\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta flower pot 6 (containing a pea plant in the seedling stage, soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing soil, a substance called water, a pea plant in the seedling stage)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed, a white flower, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.4100000000000002", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing soil, a pea plant in the seedling stage, a substance called water)\n\ta flower pot 3 (containing a pea plant in the adult stage with a tall height, soil)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed, a adult bee, a adult bee. )\n\ta adult bee\n\ta adult bee\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta flower pot 6 (containing a pea plant in the seedling stage, soil, a substance called water)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing soil, a substance called water, a pea plant in the seedling stage)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed, a wilting white flower, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.4200000000000002", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing soil, a pea plant in the adult stage with a tall height)\n\ta flower pot 3 (containing a pea plant in the adult stage with a tall height, soil)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed, a adult bee. )\n\ta adult bee\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta adult bee\n\ta flower pot 6 (containing soil, a pea plant in the adult stage with a tall height)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing soil, a substance called water, a pea plant in the seedling stage)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed, a wilting white flower, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing soil, a pea plant in the adult stage with a tall height)\n\ta flower pot 3 (containing a pea plant in the adult stage with a tall height, soil)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed, a white flower. )\n\ta adult bee\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing soil, a pea plant in the adult stage with a tall height)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing soil, a pea plant in the adult stage with a short height)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed, a wilting white flower, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)", "score": "0.4200000000000002", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing soil, a pea plant in the adult stage with a tall height)\n\ta flower pot 3 (containing a pea plant in the adult stage with a tall height, soil)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed, a white flower. )\n\ta adult bee\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing soil, a pea plant in the adult stage with a tall height)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing soil, a pea plant in the adult stage with a short height)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed, a wilting white flower, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "activate sink", "observation": "The sink is now activated.", "score": "0.4300000000000002", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing soil, a pea plant in the adult stage with a tall height)\n\ta flower pot 3 (containing a pea plant in the adult stage with a tall height, soil)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed, a white flower. )\n\ta adult bee\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing soil, a pea plant in the adult stage with a tall height)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing soil, a pea plant in the adult stage with a short height)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed, a wilting white flower, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.4400000000000002", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing soil, a pea plant in the adult stage with a tall height)\n\ta flower pot 3 (containing a pea plant in the reproducing stage with a tall height, soil)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed, a wilting white flower. )\n\ta adult bee\n\ta adult bee\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta adult bee\n\ta flower pot 6 (containing soil, a pea plant in the adult stage with a tall height)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing soil, a pea plant in the adult stage with a short height)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed, a round orange pea seed, a adult bee, a adult bee, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "pour jug into flower pot 3", "observation": "You pour the contents of the jug into the flower pot 3.", "score": "0.45000000000000023", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing soil, a pea plant in the reproducing stage with a tall height)\n\ta flower pot 3 (containing a pea plant in the reproducing stage with a tall height, soil)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed, a wilting white flower. )\n\ta adult bee\n\ta adult bee\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta adult bee\n\ta flower pot 6 (containing soil, a pea plant in the adult stage with a tall height)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing soil, a pea plant in the adult stage with a short height)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed, a round orange pea seed, a adult bee, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.46000000000000024", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing soil, a pea plant in the reproducing stage with a tall height)\n\ta flower pot 3 (containing a pea plant in the reproducing stage with a tall height, soil)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed, a wilting white flower. )\n\ta adult bee\n\ta adult bee\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing soil, a pea plant in the reproducing stage with a tall height)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing soil, a pea plant in the adult stage with a short height)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed, a round orange pea seed, a white flower, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "pour jug into flower pot 2", "observation": "You pour the contents of the jug into the flower pot 2.", "score": "0.46000000000000024", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing soil, a pea plant in the reproducing stage with a tall height)\n\ta flower pot 3 (containing a pea plant in the reproducing stage with a tall height, soil)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed, a wilting white flower. )\n\ta adult bee\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing soil, a pea plant in the reproducing stage with a tall height)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing soil, a pea plant in the reproducing stage with a short height)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed, a round orange pea seed, a white flower, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.46000000000000024", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing soil, a pea plant in the reproducing stage with a tall height)\n\ta flower pot 3 (containing a pea plant in the reproducing stage with a tall height, soil)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed, a wilting white flower. )\n\ta adult bee\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta flower pot 6 (containing soil, a pea plant in the reproducing stage with a tall height)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing soil, a pea plant in the reproducing stage with a short height)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed, a round orange pea seed, a wilting white flower, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "pour jug into flower pot 6", "observation": "You pour the contents of the jug into the flower pot 6.", "score": "0.46000000000000024", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing soil, a pea plant in the reproducing stage with a tall height)\n\ta flower pot 3 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. , soil)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed, a adult bee, a adult bee. )\n\ta adult bee\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta flower pot 6 (containing soil, a pea plant in the reproducing stage with a tall height)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing soil, a pea plant in the reproducing stage with a short height)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed, a round orange pea seed, a wilting white flower, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "move jug to sink", "observation": "You move the jug to the sink.", "score": "0.46000000000000024", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. )\n\ta flower pot 3 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. , soil)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed, a adult bee. )\n\ta adult bee\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing soil, a pea plant in the reproducing stage with a tall height)\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing soil, a pea plant in the reproducing stage with a short height)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed, a round orange pea seed, a wilting white flower, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "pour jug into flower pot 5", "observation": "You pour the contents of the jug into the flower pot 5.", "score": "0.46000000000000024", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. )\n\ta flower pot 3 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. , soil)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed, a adult bee. )\n\ta adult bee\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. )\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing soil, a pea plant in the reproducing stage with a short height)\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed, a round orange pea seed, a wilting white flower, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "deactivate sink", "observation": "The sink is now deactivated.", "score": "0.46000000000000024", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. )\n\ta flower pot 3 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. , soil)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed, a white flower, a round orange pea seed, a round orange pea seed, a round orange pea seed. )\n\ta adult bee\n\ta sink, which is turned on. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta adult bee\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. )\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing soil, a pea plant in the reproducing stage with a short height. On the pea plant you see: a white flower. )\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed, a round orange pea seed, a wilting white flower, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. )\n\ta flower pot 3 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. , soil)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed, a white flower, a round orange pea seed, a round orange pea seed, a round orange pea seed. )\n\ta adult bee\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. )\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing soil, a pea plant in the reproducing stage with a short height. On the pea plant you see: a white flower. )\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed, a round orange pea seed, a adult bee, a round orange pea seed, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)", "score": "0.46000000000000024", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. )\n\ta flower pot 3 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. , soil)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed, a white flower, a round orange pea seed, a round orange pea seed, a round orange pea seed. )\n\ta adult bee\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. )\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing soil, a pea plant in the reproducing stage with a short height. On the pea plant you see: a white flower. )\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed, a round orange pea seed, a adult bee, a round orange pea seed, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "focus on orange box", "observation": "You focus on the orange box.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. )\n\ta flower pot 3 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. , soil)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed, a white flower, a round orange pea seed, a round orange pea seed, a round orange pea seed. )\n\ta adult bee\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta adult bee\n\ta adult bee\n\ta flower pot 6 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. )\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing soil, a pea plant in the reproducing stage with a short height. On the pea plant you see: a white flower. )\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed, a round orange pea seed, a adult bee, a round orange pea seed, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 2 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. )\n\ta flower pot 3 (containing a pea plant in the reproducing stage with a tall height. On the pea plant you see: a wilting white flower. , soil)\n\tthe agent\n\ta flower pot 4 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed, a round orange pea seed, a round orange pea seed, a white flower, a round orange pea seed, a round orange pea seed, a round orange pea seed. )\n\ta adult bee\n\ta sink, which is turned off. In the sink is: a jug (containing a substance called water).\n\ta orange box (containing nothing)\n\ta bee hive. The bee hive door is open. In the bee hive is: nothing.\n\ta blue box (containing nothing)\n\ta flower pot 6 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. )\n\ta substance called air\n\ta shovel\n\ta flower pot 5 (containing soil, a pea plant in the reproducing stage with a short height. On the pea plant you see: a white flower. )\n\ta flower pot 9 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a round orange pea seed, a round orange pea seed, a round orange pea seed, a adult bee, a round orange pea seed, a round orange pea seed, a round orange pea seed. )\nYou also see:\n\tA door to the hallway (that is closed)\n\tA door to the outside (that is closed)\n", "inventory": "In your inventory, you see:\n\ta seed jar (containing nothing)\n\tan orange\n"}]}} +{"id": "SciWorld_test_00057", "question": "Your task is to find a(n) plant. First, focus on the thing. Then, move it to the green box in the kitchen.", "answer": null, "metadata": {"taskIdx": 14, "taskName": "task-3-find-plant", "variationIdx": 271, "goldPath": [{"action": "look around", "observation": "This room is called the living room. In it, you see: \n\tthe agent\n\ta couch. On the couch is: a white pillow.\n\ta substance called air\n\ta chair. On the chair is: nothing.\n\ta table. On the table is: nothing.\n\ta finger painting\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.08333333333333333", "isCompleted": "false", "freelook": "This room is called the living room. In it, you see: \n\tthe agent\n\ta couch. On the couch is: a white pillow.\n\ta substance called air\n\ta chair. On the chair is: nothing.\n\ta table. On the table is: nothing.\n\ta finger painting\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.08333333333333333", "isCompleted": "false", "freelook": "This room is called the living room. In it, you see: \n\tthe agent\n\ta couch. On the couch is: a white pillow.\n\ta substance called air\n\ta chair. On the chair is: nothing.\n\ta table. On the table is: nothing.\n\ta finger painting\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.16666666666666666", "isCompleted": "false", "freelook": "This room is called the living room. In it, you see: \n\tthe agent\n\ta couch. On the couch is: a white pillow.\n\ta substance called air\n\ta chair. On the chair is: nothing.\n\ta table. On the table is: nothing.\n\ta finger painting\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to green house", "observation": "The door is already open.", "score": "0.16666666666666666", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\tthe agent\n\ta picture\n\ta substance called air\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to green house", "observation": "You move to the green house.", "score": "0.16666666666666666", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\tthe agent\n\ta picture\n\ta substance called air\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing soil, a banana tree in the adult stage)\n\ta sink, which is turned off. In the sink is: nothing.\n\tthe agent\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 7 (containing a substance called water)\n\ta flower pot 1 (containing soil, a pea plant in the adult stage with a tall height)\n\ta flower pot 5 (containing a substance called water)\n\ta jug (containing nothing)\n\ta substance called air\n\ta flower pot 6 (containing a avocado tree in the adult stage, soil)\n\ta shovel\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)", "score": "0.16666666666666666", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing soil, a banana tree in the adult stage)\n\ta sink, which is turned off. In the sink is: nothing.\n\tthe agent\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 7 (containing a substance called water)\n\ta flower pot 1 (containing soil, a pea plant in the adult stage with a tall height)\n\ta flower pot 5 (containing a substance called water)\n\ta jug (containing nothing)\n\ta substance called air\n\ta flower pot 6 (containing a avocado tree in the adult stage, soil)\n\ta shovel\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "focus on adult pea plant", "observation": "You focus on the pea plant.", "score": "0.6666666666666666", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing soil, a banana tree in the adult stage)\n\ta sink, which is turned off. In the sink is: nothing.\n\tthe agent\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 7 (containing a substance called water)\n\ta flower pot 1 (containing soil, a pea plant in the adult stage with a tall height)\n\ta flower pot 5 (containing a substance called water)\n\ta jug (containing nothing)\n\ta substance called air\n\ta flower pot 6 (containing a avocado tree in the adult stage, soil)\n\ta shovel\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "pick up flower pot 1", "observation": "You move the flower pot 1 to the inventory.", "score": "0.75", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing soil, a banana tree in the reproducing stage)\n\ta sink, which is turned off. In the sink is: nothing.\n\tthe agent\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 7 (containing a substance called water)\n\ta flower pot 1 (containing soil, a pea plant in the reproducing stage with a tall height)\n\ta flower pot 5 (containing a substance called water)\n\ta jug (containing nothing)\n\ta substance called air\n\ta flower pot 6 (containing a avocado tree in the reproducing stage, soil)\n\ta shovel\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.75", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing soil, a banana tree in the reproducing stage)\n\ta sink, which is turned off. In the sink is: nothing.\n\tthe agent\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 7 (containing a substance called water)\n\ta flower pot 5 (containing a substance called water)\n\ta jug (containing nothing)\n\ta substance called air\n\ta flower pot 6 (containing a avocado tree in the reproducing stage, soil)\n\ta shovel\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta flower pot 1 (containing soil, a pea plant in the reproducing stage with a tall height)\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.75", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta flower pot 3 (containing soil, a banana tree in the reproducing stage)\n\ta sink, which is turned off. In the sink is: nothing.\n\tthe agent\n\ta bee hive. The bee hive door is closed. \n\ta flower pot 7 (containing a substance called water)\n\ta flower pot 5 (containing a substance called water)\n\ta jug (containing nothing)\n\ta substance called air\n\ta flower pot 6 (containing a avocado tree in the reproducing stage, soil)\n\ta shovel\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta flower pot 1 (containing soil, a pea plant in the reproducing stage with a tall height)\n\tan orange\n"}, {"action": "open door to kitchen", "observation": "The door is already open.", "score": "0.75", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\tthe agent\n\ta picture\n\ta substance called air\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\ta flower pot 1 (containing soil, a pea plant in the reproducing stage with a tall height)\n\tan orange\n"}, {"action": "go to kitchen", "observation": "You move to the kitchen.", "score": "0.8333333333333333", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\tthe agent\n\ta picture\n\ta substance called air\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\ta flower pot 1 (containing soil, a pea plant in the reproducing stage with a tall height)\n\tan orange\n"}, {"action": "move flower pot 1 containing pea plant and soil in inventory to green box", "observation": "You move the flower pot 1 to the green box.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the kitchen. In it, you see: \n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, a red apple, an orange).\n\tthe agent\n\ta chair. On the chair is: nothing.\n\ta glass jar (containing a substance called sodium chloride)\n\ta fridge. The fridge door is closed. \n\ta green box (containing nothing)\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\ta table. On the table is: a glass cup (containing nothing).\n\ta stove, which is turned off. On the stove is: nothing.\n\ta substance called air\n\ta cupboard. The cupboard door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta finger painting\n\ta stopwatch, which is deactivated. \n\ta substance called soap\n\ta lighter\n\ta freezer. The freezer door is closed. \n\ta oven, which is turned off. The oven door is closed. \nYou also see:\n\tA door to the bathroom (that is open)\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta flower pot 1 (containing soil, a pea plant in the reproducing stage with a tall height. On the pea plant you see: a white flower. )\n\tan orange\n"}]}} +{"id": "SciWorld_test_00058", "question": "Your task is to determine if unknown substance U is electrically conductive. The unknown substance U is located around the workshop. First, focus on the unknown substance U. If it is electrically conductive, place it in the yellow box. If it is electrically nonconductive, place it in the purple box.", "answer": null, "metadata": {"taskIdx": 10, "taskName": "task-2a-test-conductivity-of-unknown-substances", "variationIdx": 459, "goldPath": [{"action": "look around", "observation": "This room is called the hallway. In it, you see: \n\ta substance called air\n\ta picture\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\ta picture\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to art studio", "observation": "The door is already open.", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\ta picture\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to art studio", "observation": "You move to the art studio.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\ta picture\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the art studio. In it, you see: \n\ta wood cup (containing yellow paint)\n\ta substance called air\n\ta wood cup (containing blue paint)\n\ta large cupboard. The large cupboard door is closed. \n\ta wood cup (containing red paint)\n\tthe agent\n\ta table. On the table is: a bowl (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the art studio. In it, you see: \n\ta wood cup (containing yellow paint)\n\ta substance called air\n\ta wood cup (containing blue paint)\n\ta large cupboard. The large cupboard door is closed. \n\ta wood cup (containing red paint)\n\tthe agent\n\ta table. On the table is: a bowl (containing nothing).\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to workshop", "observation": "The door is already open.", "score": "0.047619047619047616", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\ta picture\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to workshop", "observation": "You move to the workshop.", "score": "0.09523809523809523", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\ta picture\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "pick up unknown substance", "observation": "You move the unknown substance U to the inventory.", "score": "0.09523809523809523", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tunknown substance U\n\ta purple box (containing nothing)\n\ta table. On the table is: a battery, a green light bulb, which is off, a yellow wire, a violet light bulb, which is off, a yellow light bulb, which is off, a blue wire, a switch, which is off, a red wire.\n\ta yellow box (containing nothing)\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "focus on unknown substance", "observation": "You focus on the unknown substance U.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta purple box (containing nothing)\n\ta table. On the table is: a battery, a green light bulb, which is off, a yellow wire, a violet light bulb, which is off, a yellow light bulb, which is off, a blue wire, a switch, which is off, a red wire.\n\ta yellow box (containing nothing)\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\tunknown substance U\n"}, {"action": "drop unknown substance", "observation": "You move the unknown substance U to the workshop.", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta purple box (containing nothing)\n\ta table. On the table is: a battery, a green light bulb, which is off, a yellow wire, a violet light bulb, which is off, a yellow light bulb, which is off, a blue wire, a switch, which is off, a red wire.\n\ta yellow box (containing nothing)\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\tunknown substance U\n"}, {"action": "look around", "observation": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tunknown substance U\n\ta purple box (containing nothing)\n\ta table. On the table is: a battery, a green light bulb, which is off, a yellow wire, a violet light bulb, which is off, a yellow light bulb, which is off, a blue wire, a switch, which is off, a red wire.\n\ta yellow box (containing nothing)\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \nYou also see:\n\tA door to the hallway (that is open)", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tunknown substance U\n\ta purple box (containing nothing)\n\ta table. On the table is: a battery, a green light bulb, which is off, a yellow wire, a violet light bulb, which is off, a yellow light bulb, which is off, a blue wire, a switch, which is off, a red wire.\n\ta yellow box (containing nothing)\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect battery anode to blue wire terminal 1", "observation": "anode on battery is now connected to terminal 1 on blue wire", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tunknown substance U\n\ta purple box (containing nothing)\n\ta table. On the table is: a battery, a green light bulb, which is off, a yellow wire, a violet light bulb, which is off, a yellow light bulb, which is off, a blue wire, a switch, which is off, a red wire.\n\ta yellow box (containing nothing)\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect battery cathode to red wire terminal 1", "observation": "cathode on battery is now connected to terminal 1 on red wire", "score": "0.5952380952380952", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tunknown substance U\n\ta purple box (containing nothing)\n\ta table. On the table is: a battery, a green light bulb, which is off, a yellow wire, a violet light bulb, which is off, a yellow light bulb, which is off, a blue wire, a switch, which is off, a red wire.\n\ta yellow box (containing nothing)\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect blue wire terminal 2 to cathode in green light bulb", "observation": "terminal 2 on blue wire is now connected to cathode on green light bulb", "score": "0.6428571428571428", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tunknown substance U\n\ta purple box (containing nothing)\n\ta table. On the table is: a battery, a green light bulb, which is off, a yellow wire, a violet light bulb, which is off, a yellow light bulb, which is off, a blue wire, a switch, which is off, a red wire.\n\ta yellow box (containing nothing)\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect yellow wire terminal 2 to anode in green light bulb", "observation": "terminal 2 on yellow wire is now connected to anode on green light bulb", "score": "0.6428571428571428", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tunknown substance U\n\ta purple box (containing nothing)\n\ta table. On the table is: a battery, a green light bulb, which is off, a yellow wire, a violet light bulb, which is off, a yellow light bulb, which is off, a blue wire, a switch, which is off, a red wire.\n\ta yellow box (containing nothing)\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect unknown substance U terminal 1 to red wire terminal 2", "observation": "terminal 1 on unknown substance U is now connected to terminal 2 on red wire", "score": "0.7380952380952381", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tunknown substance U\n\ta purple box (containing nothing)\n\ta table. On the table is: a battery, a green light bulb, which is off, a yellow wire, a violet light bulb, which is off, a yellow light bulb, which is off, a blue wire, a switch, which is off, a red wire.\n\ta yellow box (containing nothing)\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "connect unknown substance U terminal 2 to yellow wire terminal 1", "observation": "terminal 2 on unknown substance U is now connected to terminal 1 on yellow wire", "score": "0.8333333333333333", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tunknown substance U\n\ta purple box (containing nothing)\n\ta table. On the table is: a battery, a green light bulb, which is off, a yellow wire, a violet light bulb, which is off, a yellow light bulb, which is off, a blue wire, a switch, which is off, a red wire.\n\ta yellow box (containing nothing)\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.8333333333333333", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tunknown substance U\n\ta purple box (containing nothing)\n\ta table. On the table is: a battery, a green light bulb, which is off, a yellow wire, a violet light bulb, which is off, a yellow light bulb, which is off, a blue wire, a switch, which is off, a red wire.\n\ta yellow box (containing nothing)\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "0.8333333333333333", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tunknown substance U\n\ta purple box (containing nothing)\n\ta table. On the table is: a battery, a green light bulb, which is on, a yellow wire, a violet light bulb, which is off, a yellow light bulb, which is off, a blue wire, a switch, which is off, a red wire.\n\ta yellow box (containing nothing)\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tunknown substance U\n\ta purple box (containing nothing)\n\ta table. On the table is: a battery, a green light bulb, which is on, a yellow wire, a violet light bulb, which is off, a yellow light bulb, which is off, a blue wire, a switch, which is off, a red wire.\n\ta yellow box (containing nothing)\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \nYou also see:\n\tA door to the hallway (that is open)", "score": "0.8333333333333333", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tunknown substance U\n\ta purple box (containing nothing)\n\ta table. On the table is: a battery, a green light bulb, which is on, a yellow wire, a violet light bulb, which is off, a yellow light bulb, which is off, a blue wire, a switch, which is off, a red wire.\n\ta yellow box (containing nothing)\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "move unknown substance U to yellow box", "observation": "(disconnecting unknown substance U)You move the unknown substance U to the yellow box.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\tunknown substance U\n\ta purple box (containing nothing)\n\ta table. On the table is: a battery, a green light bulb, which is on, a yellow wire, a violet light bulb, which is off, a yellow light bulb, which is off, a blue wire, a switch, which is off, a red wire.\n\ta yellow box (containing nothing)\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the workshop. In it, you see: \n\ta substance called air\n\ta purple box (containing nothing)\n\ta table. On the table is: a battery, a green light bulb, which is off, a yellow wire, a violet light bulb, which is off, a yellow light bulb, which is off, a blue wire, a switch, which is off, a red wire.\n\ta yellow box (containing unknown substance U)\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}]}} +{"id": "SciWorld_test_00059", "question": "Your task is to find the animal with the longest life span. The animals are in the 'outside' location. Focus on the animal with the longest life span.", "answer": null, "metadata": {"taskIdx": 20, "taskName": "task-6-lifespan-(longest-lived)", "variationIdx": 123, "goldPath": [{"action": "look around", "observation": "This room is called the foundry. In it, you see: \n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta table. On the table is: nothing.\n\ta substance called air\n\ta blast furnace, which is turned off. The blast furnace door is closed. \nYou also see:\n\tA door to the outside (that is open)", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the foundry. In it, you see: \n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta table. On the table is: nothing.\n\ta substance called air\n\ta blast furnace, which is turned off. The blast furnace door is closed. \nYou also see:\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to outside", "observation": "The door is already open.", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the foundry. In it, you see: \n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta table. On the table is: nothing.\n\ta substance called air\n\ta blast furnace, which is turned off. The blast furnace door is closed. \nYou also see:\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to outside", "observation": "You move to the outside.", "score": "0.5", "isCompleted": "false", "freelook": "This room is called the foundry. In it, you see: \n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\n\ta table. On the table is: nothing.\n\ta substance called air\n\ta blast furnace, which is turned off. The blast furnace door is closed. \nYou also see:\n\tA door to the outside (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "focus on baby baby elephant", "observation": "You focus on the baby elephant.", "score": "1.0", "isCompleted": "true", "freelook": "This outside location is called the outside. Here you see: \n\tthe ground\n\ta substance called wood\n\tthe agent\n\ta baby chipmunk\n\ta baby elephant\n\tan axe\n\ta substance called air\n\ta fire pit (containing nothing)\n\ta fountain (containing a substance called water)\n\ta baby ant\nYou also see:\n\tA door to the foundry (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the green house (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This outside location is called the outside. Here you see: \n\tthe ground\n\ta substance called wood\n\tthe agent\n\ta baby chipmunk\n\ta baby elephant\n\tan axe\n\ta substance called air\n\ta fire pit (containing nothing)\n\ta fountain (containing a substance called water)\n\ta baby ant\nYou also see:\n\tA door to the foundry (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the green house (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}]}} +{"id": "SciWorld_test_00060", "question": "Your task is to measure the temperature of wood, which is located around the living room. First, focus on the thermometer. Next, focus on the wood. If the wood temperature is above -50.0 degrees, place it in the green box. If the wood temperature is below -50.0 degrees, place it in the blue box. The boxes are located around the living room.", "answer": null, "metadata": {"taskIdx": 6, "taskName": "task-10-use-thermometer", "variationIdx": 482, "goldPath": [{"action": "look around", "observation": "This room is called the green house. In it, you see: \n\ta jug (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta jug (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta jug (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.03125", "isCompleted": "false", "freelook": "This room is called the green house. In it, you see: \n\ta jug (containing nothing)\n\ta bee hive. The bee hive door is closed. \n\ta substance called air\n\tthe agent\n\ta sink, which is turned off. In the sink is: nothing.\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to kitchen", "observation": "The door is already open.", "score": "0.03125", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta drawing\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to kitchen", "observation": "You move to the kitchen.", "score": "0.0625", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta drawing\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the kitchen. In it, you see: \n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, a red apple, an orange).\n\ta freezer. The freezer door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta cupboard. The cupboard door is closed. \n\ta substance called soap\n\ta fridge. The fridge door is closed. \n\ta substance called air\n\ta finger painting\n\ta chair. On the chair is: nothing.\n\ta lighter\n\ta stove, which is turned off. On the stove is: nothing.\n\ta oven, which is turned off. The oven door is closed. \n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tthe agent\n\ta stopwatch, which is deactivated. \n\ta table. On the table is: a glass cup (containing nothing).\n\ta glass jar (containing a substance called sodium chloride)\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)", "score": "0.0625", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, a red apple, an orange).\n\ta freezer. The freezer door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta cupboard. The cupboard door is closed. \n\ta substance called soap\n\ta fridge. The fridge door is closed. \n\ta substance called air\n\ta finger painting\n\ta chair. On the chair is: nothing.\n\ta lighter\n\ta stove, which is turned off. On the stove is: nothing.\n\ta oven, which is turned off. The oven door is closed. \n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tthe agent\n\ta stopwatch, which is deactivated. \n\ta table. On the table is: a glass cup (containing nothing).\n\ta glass jar (containing a substance called sodium chloride)\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "pick up thermometer", "observation": "You move the thermometer to the inventory.", "score": "0.09375", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, a red apple, an orange).\n\ta freezer. The freezer door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta cupboard. The cupboard door is closed. \n\ta substance called soap\n\ta fridge. The fridge door is closed. \n\ta substance called air\n\ta finger painting\n\ta chair. On the chair is: nothing.\n\ta lighter\n\ta stove, which is turned off. On the stove is: nothing.\n\ta oven, which is turned off. The oven door is closed. \n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tthe agent\n\ta stopwatch, which is deactivated. \n\ta table. On the table is: a glass cup (containing nothing).\n\ta glass jar (containing a substance called sodium chloride)\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "focus on thermometer in inventory", "observation": "You focus on the thermometer.", "score": "0.4270833333333333", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, a red apple, an orange).\n\ta freezer. The freezer door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta cupboard. The cupboard door is closed. \n\ta substance called soap\n\ta fridge. The fridge door is closed. \n\ta substance called air\n\ta finger painting\n\ta chair. On the chair is: nothing.\n\ta lighter\n\ta stove, which is turned off. On the stove is: nothing.\n\ta oven, which is turned off. The oven door is closed. \n\tthe agent\n\ta stopwatch, which is deactivated. \n\ta table. On the table is: a glass cup (containing nothing).\n\ta glass jar (containing a substance called sodium chloride)\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.4270833333333333", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, a red apple, an orange).\n\ta freezer. The freezer door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta cupboard. The cupboard door is closed. \n\ta substance called soap\n\ta fridge. The fridge door is closed. \n\ta substance called air\n\ta finger painting\n\ta chair. On the chair is: nothing.\n\ta lighter\n\ta stove, which is turned off. On the stove is: nothing.\n\ta oven, which is turned off. The oven door is closed. \n\tthe agent\n\ta stopwatch, which is deactivated. \n\ta table. On the table is: a glass cup (containing nothing).\n\ta glass jar (containing a substance called sodium chloride)\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.4270833333333333", "isCompleted": "false", "freelook": "This room is called the kitchen. In it, you see: \n\ta counter. On the counter is: a drawer, a bowl (containing a potato, a banana, a red apple, an orange).\n\ta freezer. The freezer door is closed. \n\ta sink, which is turned off. In the sink is: nothing.\n\ta cupboard. The cupboard door is closed. \n\ta substance called soap\n\ta fridge. The fridge door is closed. \n\ta substance called air\n\ta finger painting\n\ta chair. On the chair is: nothing.\n\ta lighter\n\ta stove, which is turned off. On the stove is: nothing.\n\ta oven, which is turned off. The oven door is closed. \n\tthe agent\n\ta stopwatch, which is deactivated. \n\ta table. On the table is: a glass cup (containing nothing).\n\ta glass jar (containing a substance called sodium chloride)\nYou also see:\n\tA door to the outside (that is open)\n\tA door to the hallway (that is open)\n\tA door to the bathroom (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "open door to living room", "observation": "The door is already open.", "score": "0.4270833333333333", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta drawing\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "go to living room", "observation": "You move to the living room.", "score": "0.4895833333333333", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta drawing\n\ta substance called air\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the living room. In it, you see: \n\ta book shelf (containing nothing)\n\ta blue box (containing nothing)\n\ta couch. On the couch is: a white pillow.\n\ta substance called air\n\ta chair. On the chair is: nothing.\n\ta drawing\n\tthe agent\n\ta substance called wood\n\ta green box (containing nothing)\n\ta table. On the table is: nothing.\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.4895833333333333", "isCompleted": "false", "freelook": "This room is called the living room. In it, you see: \n\ta book shelf (containing nothing)\n\ta blue box (containing nothing)\n\ta couch. On the couch is: a white pillow.\n\ta substance called air\n\ta chair. On the chair is: nothing.\n\ta drawing\n\tthe agent\n\ta substance called wood\n\ta green box (containing nothing)\n\ta table. On the table is: nothing.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "pick up wood", "observation": "You move the wood to the inventory.", "score": "0.5208333333333333", "isCompleted": "false", "freelook": "This room is called the living room. In it, you see: \n\ta book shelf (containing nothing)\n\ta blue box (containing nothing)\n\ta couch. On the couch is: a white pillow.\n\ta substance called air\n\ta chair. On the chair is: nothing.\n\ta drawing\n\tthe agent\n\ta substance called wood\n\ta green box (containing nothing)\n\ta table. On the table is: nothing.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 10 degrees celsius\n\tan orange\n"}, {"action": "focus on wood in inventory", "observation": "You focus on the wood.", "score": "0.8541666666666666", "isCompleted": "false", "freelook": "This room is called the living room. In it, you see: \n\ta book shelf (containing nothing)\n\ta blue box (containing nothing)\n\ta couch. On the couch is: a white pillow.\n\ta substance called air\n\ta chair. On the chair is: nothing.\n\ta drawing\n\tthe agent\n\ta green box (containing nothing)\n\ta table. On the table is: nothing.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta thermometer, currently reading a temperature of 14 degrees celsius\n\ta substance called wood\n"}, {"action": "look around", "observation": "This room is called the living room. In it, you see: \n\ta book shelf (containing nothing)\n\ta blue box (containing nothing)\n\ta couch. On the couch is: a white pillow.\n\ta substance called air\n\ta chair. On the chair is: nothing.\n\ta drawing\n\tthe agent\n\ta green box (containing nothing)\n\ta table. On the table is: nothing.\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.8541666666666666", "isCompleted": "false", "freelook": "This room is called the living room. In it, you see: \n\ta book shelf (containing nothing)\n\ta blue box (containing nothing)\n\ta couch. On the couch is: a white pillow.\n\ta substance called air\n\ta chair. On the chair is: nothing.\n\ta drawing\n\tthe agent\n\ta green box (containing nothing)\n\ta table. On the table is: nothing.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta thermometer, currently reading a temperature of 17 degrees celsius\n\ta substance called wood\n"}, {"action": "use thermometer in inventory on wood in inventory", "observation": "the thermometer measures a temperature of 76 degrees celsius", "score": "0.9166666666666666", "isCompleted": "false", "freelook": "This room is called the living room. In it, you see: \n\ta book shelf (containing nothing)\n\ta blue box (containing nothing)\n\ta couch. On the couch is: a white pillow.\n\ta substance called air\n\ta chair. On the chair is: nothing.\n\ta drawing\n\tthe agent\n\ta green box (containing nothing)\n\ta table. On the table is: nothing.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta thermometer, currently reading a temperature of 17 degrees celsius\n\ta substance called wood\n"}, {"action": "move wood in inventory to green box", "observation": "You move the wood to the green box.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the living room. In it, you see: \n\ta book shelf (containing nothing)\n\ta blue box (containing nothing)\n\ta couch. On the couch is: a white pillow.\n\ta substance called air\n\ta chair. On the chair is: nothing.\n\ta drawing\n\tthe agent\n\ta green box (containing nothing)\n\ta table. On the table is: nothing.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta thermometer, currently reading a temperature of 19 degrees celsius\n\ta substance called wood\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the living room. In it, you see: \n\ta book shelf (containing nothing)\n\ta blue box (containing nothing)\n\ta couch. On the couch is: a white pillow.\n\ta substance called air\n\ta chair. On the chair is: nothing.\n\ta drawing\n\tthe agent\n\ta green box (containing a substance called wood)\n\ta table. On the table is: nothing.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\ta thermometer, currently reading a temperature of 19 degrees celsius\n\tan orange\n"}]}} +{"id": "SciWorld_test_00061", "question": "Your task is to determine which of the two inclined planes (glass, aluminum) has the least friction. After completing your experiment, focus on the inclined plane with the least friction.", "answer": null, "metadata": {"taskIdx": 26, "taskName": "task-8-inclined-plane-friction-(named-surfaces)", "variationIdx": 1067, "goldPath": [{"action": "look around", "observation": "This room is called the bedroom. In it, you see: \n\ta picture\n\ta substance called air\n\ta bed. On the bed is: a mattress. On the mattress is: a white pillow..\n\ta table. On the table is: nothing.\n\ta book shelf (containing A book (Pride and Prejudice) titled Pride and Prejudice by Jane Austen)\n\tthe agent\n\ta closet. The closet door is closed. \nYou also see:\n\tA door to the hallway (that is open)", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the bedroom. In it, you see: \n\ta picture\n\ta substance called air\n\ta bed. On the bed is: a mattress. On the mattress is: a white pillow..\n\ta table. On the table is: nothing.\n\ta book shelf (containing A book (Pride and Prejudice) titled Pride and Prejudice by Jane Austen)\n\tthe agent\n\ta closet. The closet door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the bedroom. In it, you see: \n\ta picture\n\ta substance called air\n\ta bed. On the bed is: a mattress. On the mattress is: a white pillow..\n\ta table. On the table is: nothing.\n\ta book shelf (containing A book (Pride and Prejudice) titled Pride and Prejudice by Jane Austen)\n\tthe agent\n\ta closet. The closet door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.05", "isCompleted": "false", "freelook": "This room is called the bedroom. In it, you see: \n\ta picture\n\ta substance called air\n\ta bed. On the bed is: a mattress. On the mattress is: a white pillow..\n\ta table. On the table is: nothing.\n\ta book shelf (containing A book (Pride and Prejudice) titled Pride and Prejudice by Jane Austen)\n\tthe agent\n\ta closet. The closet door is closed. \nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to workshop", "observation": "The door is already open.", "score": "0.05", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\ta finger painting\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to workshop", "observation": "You move to the workshop.", "score": "0.1", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\ta finger painting\n\tthe agent\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta stopwatch, which is deactivated. \n\ta substance called air\n\ta table. On the table is: a orange light bulb, which is off, a red wire, a switch, which is off, a green light bulb, which is off, a battery, a blue wire, a orange wire, a blue light bulb, which is off.\n\ta brick\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a glass surface\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.1", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta stopwatch, which is deactivated. \n\ta substance called air\n\ta table. On the table is: a orange light bulb, which is off, a red wire, a switch, which is off, a green light bulb, which is off, a battery, a blue wire, a orange wire, a blue light bulb, which is off.\n\ta brick\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a glass surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "pick up stopwatch", "observation": "You move the stopwatch to the inventory.", "score": "0.1", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta stopwatch, which is deactivated. \n\ta substance called air\n\ta table. On the table is: a orange light bulb, which is off, a red wire, a switch, which is off, a green light bulb, which is off, a battery, a blue wire, a orange wire, a blue light bulb, which is off.\n\ta brick\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a glass surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "move brick to inclined plane with a glass surface", "observation": "You move the brick to the inclined plane.", "score": "0.15000000000000002", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta substance called air\n\ta table. On the table is: a orange light bulb, which is off, a red wire, a switch, which is off, a green light bulb, which is off, a battery, a blue wire, a orange wire, a blue light bulb, which is off.\n\ta brick\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a glass surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is deactivated. The time reads 0 ticks.\n"}, {"action": "activate stopwatch in inventory", "observation": "The stopwatch is now activated.", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta substance called air\n\ta table. On the table is: a orange light bulb, which is off, a red wire, a switch, which is off, a green light bulb, which is off, a battery, a blue wire, a orange wire, a blue light bulb, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a glass surface, with: a brick approximately 6% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is deactivated. The time reads 0 ticks.\n"}, {"action": "look at inclined plane with a glass surface", "observation": "an inclined plane with a glass surface, with: a brick approximately 11% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta substance called air\n\ta table. On the table is: a orange light bulb, which is off, a red wire, a switch, which is off, a green light bulb, which is off, a battery, a blue wire, a orange wire, a blue light bulb, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a glass surface, with: a brick approximately 11% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 1 ticks.\n"}, {"action": "look at inclined plane with a glass surface", "observation": "an inclined plane with a glass surface, with: a brick approximately 17% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta substance called air\n\ta table. On the table is: a orange light bulb, which is off, a red wire, a switch, which is off, a green light bulb, which is off, a battery, a blue wire, a orange wire, a blue light bulb, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a glass surface, with: a brick approximately 17% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 2 ticks.\n"}, {"action": "look at inclined plane with a glass surface", "observation": "an inclined plane with a glass surface, with: a brick approximately 23% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta substance called air\n\ta table. On the table is: a orange light bulb, which is off, a red wire, a switch, which is off, a green light bulb, which is off, a battery, a blue wire, a orange wire, a blue light bulb, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a glass surface, with: a brick approximately 23% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 3 ticks.\n"}, {"action": "look at inclined plane with a glass surface", "observation": "an inclined plane with a glass surface, with: a brick approximately 28% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta substance called air\n\ta table. On the table is: a orange light bulb, which is off, a red wire, a switch, which is off, a green light bulb, which is off, a battery, a blue wire, a orange wire, a blue light bulb, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a glass surface, with: a brick approximately 28% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 4 ticks.\n"}, {"action": "look at inclined plane with a glass surface", "observation": "an inclined plane with a glass surface, with: a brick approximately 34% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta substance called air\n\ta table. On the table is: a orange light bulb, which is off, a red wire, a switch, which is off, a green light bulb, which is off, a battery, a blue wire, a orange wire, a blue light bulb, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a glass surface, with: a brick approximately 34% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 5 ticks.\n"}, {"action": "look at inclined plane with a glass surface", "observation": "an inclined plane with a glass surface, with: a brick approximately 40% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta substance called air\n\ta table. On the table is: a orange light bulb, which is off, a red wire, a switch, which is off, a green light bulb, which is off, a battery, a blue wire, a orange wire, a blue light bulb, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a glass surface, with: a brick approximately 40% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 6 ticks.\n"}, {"action": "look at inclined plane with a glass surface", "observation": "an inclined plane with a glass surface, with: a brick approximately 45% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta substance called air\n\ta table. On the table is: a orange light bulb, which is off, a red wire, a switch, which is off, a green light bulb, which is off, a battery, a blue wire, a orange wire, a blue light bulb, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a glass surface, with: a brick approximately 45% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 7 ticks.\n"}, {"action": "look at inclined plane with a glass surface", "observation": "an inclined plane with a glass surface, with: a brick approximately 51% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta substance called air\n\ta table. On the table is: a orange light bulb, which is off, a red wire, a switch, which is off, a green light bulb, which is off, a battery, a blue wire, a orange wire, a blue light bulb, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a glass surface, with: a brick approximately 51% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 8 ticks.\n"}, {"action": "look at inclined plane with a glass surface", "observation": "an inclined plane with a glass surface, with: a brick approximately 57% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta substance called air\n\ta table. On the table is: a orange light bulb, which is off, a red wire, a switch, which is off, a green light bulb, which is off, a battery, a blue wire, a orange wire, a blue light bulb, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a glass surface, with: a brick approximately 57% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 9 ticks.\n"}, {"action": "look at inclined plane with a glass surface", "observation": "an inclined plane with a glass surface, with: a brick approximately 62% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta substance called air\n\ta table. On the table is: a orange light bulb, which is off, a red wire, a switch, which is off, a green light bulb, which is off, a battery, a blue wire, a orange wire, a blue light bulb, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a glass surface, with: a brick approximately 62% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 10 ticks.\n"}, {"action": "look at inclined plane with a glass surface", "observation": "an inclined plane with a glass surface, with: a brick approximately 68% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta substance called air\n\ta table. On the table is: a orange light bulb, which is off, a red wire, a switch, which is off, a green light bulb, which is off, a battery, a blue wire, a orange wire, a blue light bulb, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a glass surface, with: a brick approximately 68% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 11 ticks.\n"}, {"action": "look at inclined plane with a glass surface", "observation": "an inclined plane with a glass surface, with: a brick approximately 74% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta substance called air\n\ta table. On the table is: a orange light bulb, which is off, a red wire, a switch, which is off, a green light bulb, which is off, a battery, a blue wire, a orange wire, a blue light bulb, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a glass surface, with: a brick approximately 74% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 12 ticks.\n"}, {"action": "look at inclined plane with a glass surface", "observation": "an inclined plane with a glass surface, with: a brick approximately 79% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta substance called air\n\ta table. On the table is: a orange light bulb, which is off, a red wire, a switch, which is off, a green light bulb, which is off, a battery, a blue wire, a orange wire, a blue light bulb, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a glass surface, with: a brick approximately 79% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 13 ticks.\n"}, {"action": "look at inclined plane with a glass surface", "observation": "an inclined plane with a glass surface, with: a brick approximately 85% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta substance called air\n\ta table. On the table is: a orange light bulb, which is off, a red wire, a switch, which is off, a green light bulb, which is off, a battery, a blue wire, a orange wire, a blue light bulb, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a glass surface, with: a brick approximately 85% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 14 ticks.\n"}, {"action": "look at inclined plane with a glass surface", "observation": "an inclined plane with a glass surface, with: a brick approximately 91% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta substance called air\n\ta table. On the table is: a orange light bulb, which is off, a red wire, a switch, which is off, a green light bulb, which is off, a battery, a blue wire, a orange wire, a blue light bulb, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a glass surface, with: a brick approximately 91% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 15 ticks.\n"}, {"action": "look at inclined plane with a glass surface", "observation": "an inclined plane with a glass surface, with: a brick approximately 96% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta substance called air\n\ta table. On the table is: a orange light bulb, which is off, a red wire, a switch, which is off, a green light bulb, which is off, a battery, a blue wire, a orange wire, a blue light bulb, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a glass surface, with: a brick approximately 96% down the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 16 ticks.\n"}, {"action": "look at inclined plane with a glass surface", "observation": "an inclined plane with a glass surface, with: a brick at the bottom of the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta substance called air\n\ta table. On the table is: a orange light bulb, which is off, a red wire, a switch, which is off, a green light bulb, which is off, a battery, a blue wire, a orange wire, a blue light bulb, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a glass surface, with: a brick at the bottom of the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 17 ticks.\n"}, {"action": "deactivate stopwatch in inventory", "observation": "The stopwatch is now deactivated.", "score": "0.25", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta substance called air\n\ta table. On the table is: a orange light bulb, which is off, a red wire, a switch, which is off, a green light bulb, which is off, a battery, a blue wire, a orange wire, a blue light bulb, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a glass surface, with: a brick at the bottom of the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 18 ticks.\n"}, {"action": "examine stopwatch in inventory", "observation": "a stopwatch, which is deactivated. The time reads 18 ticks.", "score": "0.3", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta substance called air\n\ta table. On the table is: a orange light bulb, which is off, a red wire, a switch, which is off, a green light bulb, which is off, a battery, a blue wire, a orange wire, a blue light bulb, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a glass surface, with: a brick at the bottom of the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is deactivated. The time reads 18 ticks.\n"}, {"action": "move brick to inclined plane with a aluminum surface", "observation": "You move the brick to the inclined plane.", "score": "0.35", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface\n\ta substance called air\n\ta table. On the table is: a orange light bulb, which is off, a red wire, a switch, which is off, a green light bulb, which is off, a battery, a blue wire, a orange wire, a blue light bulb, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a glass surface, with: a brick at the bottom of the plane\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is deactivated. The time reads 18 ticks.\n"}, {"action": "activate stopwatch in inventory", "observation": "The stopwatch is now activated.", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface, with: a brick approximately 4% down the plane\n\ta substance called air\n\ta table. On the table is: a orange light bulb, which is off, a red wire, a switch, which is off, a green light bulb, which is off, a battery, a blue wire, a orange wire, a blue light bulb, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a glass surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is deactivated. The time reads 18 ticks.\n"}, {"action": "look at inclined plane with a aluminum surface", "observation": "an inclined plane with a aluminum surface, with: a brick approximately 8% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface, with: a brick approximately 8% down the plane\n\ta substance called air\n\ta table. On the table is: a orange light bulb, which is off, a red wire, a switch, which is off, a green light bulb, which is off, a battery, a blue wire, a orange wire, a blue light bulb, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a glass surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 1 ticks.\n"}, {"action": "look at inclined plane with a aluminum surface", "observation": "an inclined plane with a aluminum surface, with: a brick approximately 12% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface, with: a brick approximately 12% down the plane\n\ta substance called air\n\ta table. On the table is: a orange light bulb, which is off, a red wire, a switch, which is off, a green light bulb, which is off, a battery, a blue wire, a orange wire, a blue light bulb, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a glass surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 2 ticks.\n"}, {"action": "look at inclined plane with a aluminum surface", "observation": "an inclined plane with a aluminum surface, with: a brick approximately 16% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface, with: a brick approximately 16% down the plane\n\ta substance called air\n\ta table. On the table is: a orange light bulb, which is off, a red wire, a switch, which is off, a green light bulb, which is off, a battery, a blue wire, a orange wire, a blue light bulb, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a glass surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 3 ticks.\n"}, {"action": "look at inclined plane with a aluminum surface", "observation": "an inclined plane with a aluminum surface, with: a brick approximately 19% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface, with: a brick approximately 19% down the plane\n\ta substance called air\n\ta table. On the table is: a orange light bulb, which is off, a red wire, a switch, which is off, a green light bulb, which is off, a battery, a blue wire, a orange wire, a blue light bulb, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a glass surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 4 ticks.\n"}, {"action": "look at inclined plane with a aluminum surface", "observation": "an inclined plane with a aluminum surface, with: a brick approximately 23% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface, with: a brick approximately 23% down the plane\n\ta substance called air\n\ta table. On the table is: a orange light bulb, which is off, a red wire, a switch, which is off, a green light bulb, which is off, a battery, a blue wire, a orange wire, a blue light bulb, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a glass surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 5 ticks.\n"}, {"action": "look at inclined plane with a aluminum surface", "observation": "an inclined plane with a aluminum surface, with: a brick approximately 27% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface, with: a brick approximately 27% down the plane\n\ta substance called air\n\ta table. On the table is: a orange light bulb, which is off, a red wire, a switch, which is off, a green light bulb, which is off, a battery, a blue wire, a orange wire, a blue light bulb, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a glass surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 6 ticks.\n"}, {"action": "look at inclined plane with a aluminum surface", "observation": "an inclined plane with a aluminum surface, with: a brick approximately 31% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface, with: a brick approximately 31% down the plane\n\ta substance called air\n\ta table. On the table is: a orange light bulb, which is off, a red wire, a switch, which is off, a green light bulb, which is off, a battery, a blue wire, a orange wire, a blue light bulb, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a glass surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 7 ticks.\n"}, {"action": "look at inclined plane with a aluminum surface", "observation": "an inclined plane with a aluminum surface, with: a brick approximately 35% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface, with: a brick approximately 35% down the plane\n\ta substance called air\n\ta table. On the table is: a orange light bulb, which is off, a red wire, a switch, which is off, a green light bulb, which is off, a battery, a blue wire, a orange wire, a blue light bulb, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a glass surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 8 ticks.\n"}, {"action": "look at inclined plane with a aluminum surface", "observation": "an inclined plane with a aluminum surface, with: a brick approximately 39% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface, with: a brick approximately 39% down the plane\n\ta substance called air\n\ta table. On the table is: a orange light bulb, which is off, a red wire, a switch, which is off, a green light bulb, which is off, a battery, a blue wire, a orange wire, a blue light bulb, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a glass surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 9 ticks.\n"}, {"action": "look at inclined plane with a aluminum surface", "observation": "an inclined plane with a aluminum surface, with: a brick approximately 43% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface, with: a brick approximately 43% down the plane\n\ta substance called air\n\ta table. On the table is: a orange light bulb, which is off, a red wire, a switch, which is off, a green light bulb, which is off, a battery, a blue wire, a orange wire, a blue light bulb, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a glass surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 10 ticks.\n"}, {"action": "look at inclined plane with a aluminum surface", "observation": "an inclined plane with a aluminum surface, with: a brick approximately 47% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface, with: a brick approximately 47% down the plane\n\ta substance called air\n\ta table. On the table is: a orange light bulb, which is off, a red wire, a switch, which is off, a green light bulb, which is off, a battery, a blue wire, a orange wire, a blue light bulb, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a glass surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 11 ticks.\n"}, {"action": "look at inclined plane with a aluminum surface", "observation": "an inclined plane with a aluminum surface, with: a brick approximately 51% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface, with: a brick approximately 51% down the plane\n\ta substance called air\n\ta table. On the table is: a orange light bulb, which is off, a red wire, a switch, which is off, a green light bulb, which is off, a battery, a blue wire, a orange wire, a blue light bulb, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a glass surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 12 ticks.\n"}, {"action": "look at inclined plane with a aluminum surface", "observation": "an inclined plane with a aluminum surface, with: a brick approximately 54% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface, with: a brick approximately 54% down the plane\n\ta substance called air\n\ta table. On the table is: a orange light bulb, which is off, a red wire, a switch, which is off, a green light bulb, which is off, a battery, a blue wire, a orange wire, a blue light bulb, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a glass surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 13 ticks.\n"}, {"action": "look at inclined plane with a aluminum surface", "observation": "an inclined plane with a aluminum surface, with: a brick approximately 58% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface, with: a brick approximately 58% down the plane\n\ta substance called air\n\ta table. On the table is: a orange light bulb, which is off, a red wire, a switch, which is off, a green light bulb, which is off, a battery, a blue wire, a orange wire, a blue light bulb, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a glass surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 14 ticks.\n"}, {"action": "look at inclined plane with a aluminum surface", "observation": "an inclined plane with a aluminum surface, with: a brick approximately 62% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface, with: a brick approximately 62% down the plane\n\ta substance called air\n\ta table. On the table is: a orange light bulb, which is off, a red wire, a switch, which is off, a green light bulb, which is off, a battery, a blue wire, a orange wire, a blue light bulb, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a glass surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 15 ticks.\n"}, {"action": "look at inclined plane with a aluminum surface", "observation": "an inclined plane with a aluminum surface, with: a brick approximately 66% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface, with: a brick approximately 66% down the plane\n\ta substance called air\n\ta table. On the table is: a orange light bulb, which is off, a red wire, a switch, which is off, a green light bulb, which is off, a battery, a blue wire, a orange wire, a blue light bulb, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a glass surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 16 ticks.\n"}, {"action": "look at inclined plane with a aluminum surface", "observation": "an inclined plane with a aluminum surface, with: a brick approximately 70% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface, with: a brick approximately 70% down the plane\n\ta substance called air\n\ta table. On the table is: a orange light bulb, which is off, a red wire, a switch, which is off, a green light bulb, which is off, a battery, a blue wire, a orange wire, a blue light bulb, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a glass surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 17 ticks.\n"}, {"action": "look at inclined plane with a aluminum surface", "observation": "an inclined plane with a aluminum surface, with: a brick approximately 74% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface, with: a brick approximately 74% down the plane\n\ta substance called air\n\ta table. On the table is: a orange light bulb, which is off, a red wire, a switch, which is off, a green light bulb, which is off, a battery, a blue wire, a orange wire, a blue light bulb, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a glass surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 18 ticks.\n"}, {"action": "look at inclined plane with a aluminum surface", "observation": "an inclined plane with a aluminum surface, with: a brick approximately 78% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface, with: a brick approximately 78% down the plane\n\ta substance called air\n\ta table. On the table is: a orange light bulb, which is off, a red wire, a switch, which is off, a green light bulb, which is off, a battery, a blue wire, a orange wire, a blue light bulb, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a glass surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 19 ticks.\n"}, {"action": "look at inclined plane with a aluminum surface", "observation": "an inclined plane with a aluminum surface, with: a brick approximately 82% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface, with: a brick approximately 82% down the plane\n\ta substance called air\n\ta table. On the table is: a orange light bulb, which is off, a red wire, a switch, which is off, a green light bulb, which is off, a battery, a blue wire, a orange wire, a blue light bulb, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a glass surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 20 ticks.\n"}, {"action": "look at inclined plane with a aluminum surface", "observation": "an inclined plane with a aluminum surface, with: a brick approximately 86% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface, with: a brick approximately 86% down the plane\n\ta substance called air\n\ta table. On the table is: a orange light bulb, which is off, a red wire, a switch, which is off, a green light bulb, which is off, a battery, a blue wire, a orange wire, a blue light bulb, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a glass surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 21 ticks.\n"}, {"action": "look at inclined plane with a aluminum surface", "observation": "an inclined plane with a aluminum surface, with: a brick approximately 89% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface, with: a brick approximately 89% down the plane\n\ta substance called air\n\ta table. On the table is: a orange light bulb, which is off, a red wire, a switch, which is off, a green light bulb, which is off, a battery, a blue wire, a orange wire, a blue light bulb, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a glass surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 22 ticks.\n"}, {"action": "look at inclined plane with a aluminum surface", "observation": "an inclined plane with a aluminum surface, with: a brick approximately 93% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface, with: a brick approximately 93% down the plane\n\ta substance called air\n\ta table. On the table is: a orange light bulb, which is off, a red wire, a switch, which is off, a green light bulb, which is off, a battery, a blue wire, a orange wire, a blue light bulb, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a glass surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 23 ticks.\n"}, {"action": "look at inclined plane with a aluminum surface", "observation": "an inclined plane with a aluminum surface, with: a brick approximately 97% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface, with: a brick approximately 97% down the plane\n\ta substance called air\n\ta table. On the table is: a orange light bulb, which is off, a red wire, a switch, which is off, a green light bulb, which is off, a battery, a blue wire, a orange wire, a blue light bulb, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a glass surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 24 ticks.\n"}, {"action": "look at inclined plane with a aluminum surface", "observation": "an inclined plane with a aluminum surface, with: a brick at the bottom of the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface, with: a brick at the bottom of the plane\n\ta substance called air\n\ta table. On the table is: a orange light bulb, which is off, a red wire, a switch, which is off, a green light bulb, which is off, a battery, a blue wire, a orange wire, a blue light bulb, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a glass surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 25 ticks.\n"}, {"action": "deactivate stopwatch in inventory", "observation": "The stopwatch is now deactivated.", "score": "0.44999999999999996", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface, with: a brick at the bottom of the plane\n\ta substance called air\n\ta table. On the table is: a orange light bulb, which is off, a red wire, a switch, which is off, a green light bulb, which is off, a battery, a blue wire, a orange wire, a blue light bulb, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a glass surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 26 ticks.\n"}, {"action": "examine stopwatch in inventory", "observation": "a stopwatch, which is deactivated. The time reads 26 ticks.", "score": "0.49999999999999994", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface, with: a brick at the bottom of the plane\n\ta substance called air\n\ta table. On the table is: a orange light bulb, which is off, a red wire, a switch, which is off, a green light bulb, which is off, a battery, a blue wire, a orange wire, a blue light bulb, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a glass surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is deactivated. The time reads 26 ticks.\n"}, {"action": "focus on inclined plane with a glass surface", "observation": "You focus on the inclined plane with a glass surface.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface, with: a brick at the bottom of the plane\n\ta substance called air\n\ta table. On the table is: a orange light bulb, which is off, a red wire, a switch, which is off, a green light bulb, which is off, a battery, a blue wire, a orange wire, a blue light bulb, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a glass surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is deactivated. The time reads 26 ticks.\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the workshop. In it, you see: \n\tan inclined plane with a aluminum surface, with: a brick at the bottom of the plane\n\ta substance called air\n\ta table. On the table is: a orange light bulb, which is off, a red wire, a switch, which is off, a green light bulb, which is off, a battery, a blue wire, a orange wire, a blue light bulb, which is off.\n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a glass surface\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is deactivated. The time reads 26 ticks.\n"}]}} +{"id": "SciWorld_test_00062", "question": "Your task is to determine which of the two inclined planes (soapy water, sandpaper) has the most friction. After completing your experiment, focus on the inclined plane with the most friction.", "answer": null, "metadata": {"taskIdx": 26, "taskName": "task-8-inclined-plane-friction-(named-surfaces)", "variationIdx": 1118, "goldPath": [{"action": "look around", "observation": "This room is called the hallway. In it, you see: \n\tthe agent\n\ta substance called air\n\ta finger painting\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\tthe agent\n\ta substance called air\n\ta finger painting\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to workshop", "observation": "The door is already open.", "score": "0.0", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\tthe agent\n\ta substance called air\n\ta finger painting\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to workshop", "observation": "You move to the workshop.", "score": "0.1", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\tthe agent\n\ta substance called air\n\ta finger painting\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta stopwatch, which is deactivated. \n\ta brick\n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.1", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta stopwatch, which is deactivated. \n\ta brick\n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "pick up stopwatch", "observation": "You move the stopwatch to the inventory.", "score": "0.1", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta stopwatch, which is deactivated. \n\ta brick\n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "move brick to inclined plane with a sandpaper surface", "observation": "You move the brick to the inclined plane.", "score": "0.15000000000000002", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\ta brick\n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is deactivated. The time reads 0 ticks.\n"}, {"action": "activate stopwatch in inventory", "observation": "The stopwatch is now activated.", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick at the top of the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is deactivated. The time reads 0 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick at the top of the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick at the top of the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 1 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick at the top of the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick at the top of the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 2 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick at the top of the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick at the top of the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 3 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick at the top of the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick at the top of the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 4 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick at the top of the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick at the top of the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 5 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick at the top of the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick at the top of the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 6 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 1% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 1% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 7 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 1% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 1% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 8 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 1% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 1% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 9 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 2% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 2% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 10 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 2% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 2% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 11 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 2% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 2% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 12 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 2% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 2% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 13 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 2% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 2% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 14 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 2% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 2% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 15 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 2% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 2% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 16 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 3% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 3% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 17 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 3% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 3% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 18 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 3% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 3% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 19 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 3% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 3% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 20 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 3% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 3% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 21 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 3% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 3% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 22 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 3% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 3% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 23 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 4% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 4% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 24 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 4% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 4% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 25 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 4% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 4% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 26 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 4% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 4% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 27 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 4% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 4% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 28 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 4% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 4% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 29 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 4% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 4% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 30 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 5% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 5% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 31 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 5% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 5% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 32 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 5% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 5% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 33 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 5% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 5% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 34 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 5% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 5% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 35 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 5% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 5% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 36 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 5% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 5% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 37 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 6% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 6% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 38 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 6% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 6% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 39 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 6% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 6% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 40 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 6% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 6% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 41 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 6% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 6% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 42 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 6% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 6% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 43 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 6% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 6% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 44 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 7% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 7% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 45 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 7% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 7% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 46 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 7% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 7% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 47 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 7% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 7% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 48 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 7% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 7% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 49 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 7% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 7% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 50 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 7% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 7% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 51 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 7% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 7% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 52 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 8% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 8% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 53 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 8% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 8% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 54 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 8% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 8% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 55 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 8% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 8% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 56 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 8% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 8% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 57 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 8% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 8% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 58 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 8% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 8% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 59 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 9% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 9% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 60 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 9% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 9% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 61 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 9% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 9% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 62 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 9% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 9% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 63 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 9% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 9% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 64 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 9% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 9% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 65 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 9% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 9% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 66 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 10% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 10% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 67 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 10% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 10% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 68 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 10% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 10% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 69 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 10% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 10% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 70 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 10% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 10% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 71 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 10% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 10% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 72 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 10% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 10% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 73 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 11% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 11% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 74 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 11% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 11% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 75 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 11% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 11% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 76 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 11% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 11% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 77 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 11% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 11% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 78 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 11% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 11% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 79 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 11% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 11% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 80 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 12% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 12% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 81 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 12% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 12% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 82 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 12% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 12% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 83 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 12% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 12% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 84 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 12% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 12% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 85 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 12% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 12% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 86 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 12% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 12% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 87 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 13% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 13% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 88 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 13% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 13% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 89 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 13% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 13% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 90 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 13% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 13% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 91 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 13% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 13% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 92 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 13% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 13% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 93 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 13% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 13% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 94 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 14% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 14% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 95 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 14% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 14% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 96 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 14% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 14% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 97 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 14% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 14% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 98 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 14% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 14% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 99 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 14% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 14% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 100 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 14% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 14% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 101 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 15% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 15% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 102 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 15% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 15% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 103 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 15% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 15% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 104 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 15% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 15% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 105 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 15% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 15% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 106 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 15% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 15% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 107 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 15% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 15% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 108 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 16% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 16% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 109 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 16% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 16% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 110 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 16% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 16% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 111 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 16% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 16% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 112 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 16% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 16% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 113 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 16% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 16% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 114 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 16% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 16% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 115 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 17% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 17% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 116 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 17% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 17% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 117 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 17% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 17% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 118 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 17% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 17% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 119 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 17% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 17% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 120 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 17% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 17% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 121 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 17% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 17% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 122 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 18% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 18% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 123 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 18% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 18% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 124 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 18% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 18% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 125 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 18% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 18% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 126 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 18% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 18% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 127 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 18% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 18% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 128 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 18% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 18% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 129 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 19% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 19% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 130 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 19% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 19% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 131 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 19% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 19% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 132 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 19% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 19% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 133 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 19% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 19% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 134 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 19% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 19% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 135 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 19% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 19% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 136 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 20% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 20% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 137 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 20% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 20% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 138 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 20% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 20% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 139 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 20% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 20% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 140 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 20% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 20% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 141 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 20% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 20% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 142 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 20% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 20% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 143 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 21% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 21% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 144 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 21% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 21% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 145 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 21% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 21% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 146 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 21% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 21% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 147 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 21% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 21% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 148 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 21% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 21% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 149 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 21% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 21% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 150 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 21% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 21% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 151 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 22% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 22% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 152 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 22% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 22% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 153 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 22% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 22% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 154 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 22% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 22% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 155 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 22% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 22% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 156 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 22% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 22% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 157 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 22% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 22% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 158 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 23% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 23% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 159 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 23% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 23% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 160 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 23% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 23% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 161 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 23% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 23% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 162 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 23% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 23% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 163 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 23% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 23% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 164 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 23% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 23% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 165 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 24% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 24% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 166 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 24% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 24% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 167 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 24% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 24% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 168 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 24% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 24% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 169 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 24% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 24% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 170 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 24% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 24% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 171 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 24% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 24% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 172 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 25% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 25% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 173 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 25% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 25% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 174 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 25% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 25% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 175 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 25% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 25% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 176 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 25% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 25% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 177 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 25% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 25% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 178 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 25% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 25% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 179 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 26% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 26% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 180 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 26% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 26% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 181 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 26% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 26% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 182 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 26% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 26% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 183 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 26% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 26% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 184 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 26% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 26% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 185 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 26% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 26% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 186 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 27% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 27% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 187 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 27% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 27% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 188 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 27% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 27% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 189 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 27% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 27% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 190 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 27% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 27% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 191 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 27% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 27% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 192 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 27% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 27% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 193 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 28% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 28% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 194 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 28% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 28% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 195 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 28% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 28% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 196 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 28% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 28% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 197 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 28% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 28% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 198 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 28% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 28% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 199 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 28% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 28% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 200 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 29% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 29% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 201 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 29% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 29% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 202 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 29% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 29% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 203 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 29% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 29% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 204 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 29% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 29% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 205 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 29% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 29% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 206 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 29% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 29% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 207 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 30% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 30% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 208 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 30% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 30% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 209 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 30% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 30% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 210 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 30% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 30% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 211 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 30% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 30% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 212 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 30% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 30% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 213 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 30% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 30% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 214 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 31% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 31% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 215 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 31% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 31% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 216 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 31% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 31% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 217 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 31% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 31% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 218 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 31% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 31% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 219 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 31% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 31% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 220 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 31% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 31% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 221 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 32% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 32% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 222 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 32% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 32% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 223 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 32% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 32% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 224 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 32% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 32% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 225 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 32% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 32% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 226 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 32% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 32% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 227 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 32% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 32% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 228 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 33% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 33% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 229 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 33% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 33% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 230 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 33% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 33% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 231 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 33% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 33% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 232 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 33% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 33% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 233 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 33% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 33% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 234 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 33% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 33% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 235 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 34% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 34% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 236 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 34% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 34% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 237 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 34% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 34% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 238 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 34% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 34% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 239 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 34% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 34% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 240 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 34% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 34% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 241 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 34% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 34% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 242 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 35% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 35% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 243 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 35% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 35% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 244 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 35% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 35% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 245 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 35% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 35% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 246 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 35% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 35% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 247 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 35% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 35% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 248 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 35% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 35% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 249 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 35% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 35% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 250 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 36% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 36% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 251 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 36% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 36% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 252 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 36% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 36% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 253 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 36% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 36% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 254 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 36% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 36% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 255 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 36% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 36% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 256 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 36% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 36% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 257 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 37% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 37% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 258 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 37% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 37% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 259 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 37% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 37% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 260 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 37% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 37% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 261 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 37% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 37% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 262 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 37% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 37% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 263 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 37% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 37% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 264 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 38% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 38% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 265 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 38% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 38% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 266 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 38% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 38% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 267 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 38% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 38% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 268 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 38% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 38% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 269 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 38% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 38% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 270 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 38% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 38% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 271 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 39% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 39% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 272 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 39% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 39% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 273 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 39% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 39% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 274 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 39% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 39% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 275 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 39% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 39% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 276 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 39% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 39% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 277 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 39% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 39% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 278 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 40% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 40% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 279 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 40% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 40% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 280 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 40% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 40% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 281 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 40% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 40% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 282 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 40% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 40% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 283 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 40% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 40% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 284 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 40% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 40% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 285 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 41% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 41% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 286 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 41% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 41% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 287 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 41% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 41% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 288 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 41% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 41% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 289 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 41% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 41% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 290 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 41% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 41% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 291 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 41% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 41% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 292 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 42% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 42% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 293 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 42% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 42% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 294 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 42% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 42% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 295 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 42% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 42% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 296 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 42% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 42% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 297 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 42% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 42% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 298 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 42% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 42% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 299 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 43% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 43% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 300 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 43% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 43% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 301 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 43% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 43% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 302 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 43% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 43% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 303 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 43% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 43% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 304 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 43% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 43% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 305 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 43% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 43% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 306 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 44% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 44% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 307 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 44% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 44% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 308 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 44% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 44% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 309 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 44% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 44% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 310 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 44% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 44% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 311 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 44% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 44% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 312 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 44% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 44% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 313 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 45% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 45% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 314 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 45% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 45% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 315 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 45% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 45% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 316 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 45% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 45% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 317 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 45% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 45% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 318 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 45% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 45% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 319 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 45% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 45% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 320 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 46% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 46% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 321 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 46% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 46% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 322 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 46% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 46% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 323 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 46% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 46% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 324 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 46% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 46% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 325 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 46% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 46% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 326 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 46% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 46% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 327 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 47% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 47% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 328 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 47% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 47% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 329 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 47% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 47% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 330 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 47% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 47% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 331 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 47% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 47% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 332 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 47% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 47% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 333 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 47% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 47% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 334 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 48% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 48% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 335 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 48% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 48% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 336 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 48% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 48% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 337 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 48% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 48% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 338 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 48% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 48% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 339 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 48% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 48% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 340 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 48% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 48% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 341 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 49% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 49% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 342 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 49% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 49% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 343 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 49% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 49% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 344 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 49% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 49% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 345 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 49% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 49% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 346 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 49% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 49% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 347 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 49% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 49% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 348 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 49% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 49% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 349 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 50% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 50% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 350 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 50% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 50% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 351 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 50% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 50% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 352 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 50% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 50% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 353 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 50% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 50% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 354 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 50% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 50% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 355 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 50% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 50% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 356 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 51% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 51% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 357 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 51% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 51% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 358 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 51% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 51% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 359 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 51% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 51% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 360 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 51% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 51% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 361 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 51% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 51% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 362 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 51% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 51% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 363 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 52% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 52% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 364 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 52% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 52% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 365 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 52% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 52% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 366 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 52% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 52% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 367 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 52% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 52% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 368 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 52% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 52% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 369 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 52% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 52% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 370 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 53% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 53% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 371 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 53% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 53% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 372 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 53% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 53% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 373 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 53% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 53% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 374 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 53% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 53% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 375 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 53% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 53% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 376 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 53% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 53% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 377 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 54% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 54% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 378 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 54% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 54% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 379 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 54% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 54% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 380 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 54% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 54% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 381 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 54% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 54% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 382 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 54% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 54% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 383 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 54% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 54% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 384 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 55% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 55% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 385 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 55% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 55% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 386 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 55% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 55% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 387 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 55% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 55% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 388 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 55% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 55% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 389 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 55% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 55% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 390 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 55% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 55% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 391 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 56% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 56% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 392 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 56% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 56% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 393 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 56% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 56% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 394 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 56% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 56% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 395 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 56% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 56% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 396 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 56% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 56% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 397 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 56% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 56% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 398 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 57% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 57% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 399 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 57% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 57% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 400 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 57% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 57% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 401 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 57% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 57% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 402 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 57% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 57% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 403 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 57% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 57% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 404 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 57% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 57% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 405 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 58% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 58% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 406 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 58% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 58% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 407 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 58% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 58% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 408 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 58% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 58% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 409 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 58% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 58% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 410 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 58% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 58% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 411 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 58% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 58% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 412 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 59% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 59% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 413 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 59% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 59% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 414 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 59% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 59% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 415 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 59% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 59% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 416 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 59% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 59% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 417 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 59% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 59% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 418 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 59% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 59% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 419 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 60% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 60% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 420 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 60% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 60% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 421 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 60% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 60% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 422 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 60% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 60% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 423 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 60% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 60% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 424 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 60% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 60% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 425 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 60% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 60% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 426 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 61% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 61% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 427 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 61% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 61% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 428 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 61% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 61% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 429 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 61% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 61% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 430 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 61% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 61% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 431 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 61% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 61% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 432 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 61% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 61% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 433 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 62% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 62% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 434 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 62% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 62% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 435 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 62% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 62% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 436 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 62% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 62% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 437 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 62% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 62% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 438 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 62% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 62% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 439 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 62% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 62% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 440 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 63% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 63% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 441 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 63% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 63% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 442 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 63% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 63% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 443 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 63% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 63% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 444 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 63% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 63% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 445 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 63% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 63% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 446 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 63% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 63% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 447 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 63% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 63% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 448 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 64% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 64% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 449 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 64% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 64% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 450 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 64% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 64% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 451 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 64% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 64% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 452 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 64% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 64% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 453 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 64% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 64% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 454 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 64% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 64% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 455 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 65% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 65% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 456 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 65% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 65% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 457 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 65% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 65% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 458 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 65% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 65% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 459 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 65% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 65% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 460 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 65% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 65% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 461 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 65% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 65% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 462 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 66% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 66% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 463 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 66% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 66% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 464 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 66% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 66% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 465 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 66% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 66% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 466 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 66% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 66% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 467 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 66% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 66% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 468 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 66% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 66% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 469 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 67% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 67% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 470 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 67% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 67% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 471 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 67% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 67% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 472 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 67% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 67% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 473 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 67% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 67% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 474 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 67% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 67% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 475 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 67% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 67% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 476 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 68% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 68% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 477 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 68% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 68% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 478 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 68% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 68% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 479 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 68% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 68% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 480 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 68% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 68% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 481 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 68% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 68% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 482 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 68% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 68% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 483 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 69% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 69% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 484 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 69% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 69% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 485 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 69% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 69% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 486 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 69% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 69% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 487 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 69% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 69% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 488 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 69% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 69% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 489 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 69% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 69% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 490 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 70% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 70% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 491 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 70% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 70% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 492 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 70% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 70% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 493 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 70% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 70% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 494 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 70% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 70% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 495 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 70% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 70% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 496 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 70% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 70% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 497 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 71% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 71% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 498 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 71% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 71% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 499 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 71% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 71% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 500 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 71% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 71% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 501 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 71% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 71% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 502 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 71% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 71% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 503 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 71% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 71% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 504 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 72% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 72% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 505 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 72% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 72% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 506 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 72% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 72% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 507 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 72% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 72% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 508 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 72% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 72% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 509 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 72% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 72% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 510 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 72% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 72% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 511 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 73% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 73% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 512 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 73% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 73% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 513 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 73% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 73% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 514 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 73% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 73% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 515 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 73% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 73% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 516 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 73% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 73% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 517 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 73% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 73% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 518 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 74% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 74% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 519 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 74% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 74% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 520 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 74% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 74% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 521 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 74% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 74% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 522 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 74% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 74% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 523 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 74% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 74% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 524 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 74% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 74% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 525 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 75% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 75% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 526 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 75% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 75% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 527 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 75% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 75% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 528 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 75% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 75% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 529 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 75% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 75% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 530 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 75% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 75% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 531 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 75% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 75% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 532 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 76% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 76% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 533 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 76% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 76% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 534 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 76% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 76% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 535 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 76% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 76% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 536 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 76% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 76% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 537 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 76% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 76% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 538 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 76% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 76% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 539 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 77% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 77% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 540 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 77% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 77% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 541 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 77% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 77% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 542 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 77% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 77% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 543 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 77% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 77% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 544 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 77% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 77% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 545 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 77% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 77% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 546 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 77% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 77% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 547 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 78% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 78% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 548 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 78% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 78% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 549 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 78% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 78% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 550 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 78% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 78% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 551 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 78% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 78% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 552 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 78% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 78% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 553 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 78% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 78% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 554 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 79% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 79% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 555 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 79% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 79% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 556 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 79% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 79% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 557 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 79% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 79% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 558 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 79% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 79% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 559 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 79% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 79% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 560 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 79% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 79% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 561 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 80% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 80% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 562 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 80% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 80% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 563 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 80% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 80% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 564 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 80% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 80% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 565 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 80% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 80% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 566 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 80% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 80% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 567 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 80% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 80% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 568 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 81% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 81% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 569 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 81% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 81% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 570 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 81% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 81% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 571 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 81% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 81% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 572 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 81% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 81% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 573 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 81% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 81% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 574 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 81% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 81% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 575 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 82% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 82% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 576 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 82% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 82% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 577 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 82% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 82% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 578 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 82% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 82% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 579 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 82% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 82% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 580 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 82% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 82% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 581 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 82% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 82% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 582 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 83% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 83% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 583 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 83% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 83% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 584 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 83% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 83% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 585 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 83% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 83% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 586 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 83% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 83% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 587 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 83% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 83% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 588 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 83% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 83% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 589 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 84% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 84% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 590 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 84% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 84% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 591 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 84% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 84% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 592 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 84% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 84% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 593 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 84% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 84% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 594 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 84% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 84% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 595 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 84% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 84% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 596 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 85% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 85% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 597 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 85% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 85% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 598 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 85% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 85% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 599 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 85% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 85% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 600 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 85% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 85% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 601 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 85% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 85% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 602 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 85% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 85% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 603 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 86% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 86% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 604 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 86% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 86% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 605 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 86% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 86% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 606 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 86% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 86% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 607 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 86% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 86% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 608 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 86% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 86% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 609 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 86% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 86% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 610 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 87% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 87% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 611 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 87% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 87% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 612 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 87% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 87% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 613 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 87% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 87% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 614 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 87% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 87% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 615 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 87% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 87% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 616 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 87% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 87% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 617 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 88% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 88% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 618 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 88% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 88% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 619 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 88% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 88% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 620 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 88% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 88% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 621 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 88% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 88% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 622 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 88% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 88% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 623 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 88% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 88% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 624 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 89% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 89% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 625 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 89% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 89% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 626 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 89% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 89% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 627 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 89% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 89% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 628 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 89% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 89% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 629 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 89% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 89% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 630 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 89% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 89% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 631 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 90% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 90% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 632 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 90% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 90% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 633 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 90% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 90% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 634 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 90% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 90% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 635 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 90% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 90% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 636 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 90% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 90% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 637 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 90% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 90% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 638 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 91% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 91% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 639 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 91% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 91% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 640 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 91% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 91% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 641 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 91% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 91% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 642 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 91% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 91% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 643 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 91% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 91% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 644 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 91% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 91% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 645 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 91% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 91% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 646 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 92% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 92% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 647 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 92% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 92% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 648 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 92% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 92% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 649 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 92% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 92% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 650 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 92% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 92% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 651 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 92% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 92% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 652 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 92% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 92% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 653 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 93% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 93% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 654 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 93% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 93% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 655 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 93% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 93% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 656 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 93% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 93% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 657 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 93% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 93% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 658 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 93% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 93% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 659 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 93% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 93% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 660 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 94% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 94% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 661 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 94% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 94% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 662 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 94% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 94% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 663 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 94% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 94% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 664 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 94% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 94% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 665 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 94% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 94% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 666 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 94% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 94% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 667 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 95% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 95% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 668 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 95% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 95% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 669 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 95% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 95% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 670 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 95% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 95% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 671 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 95% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 95% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 672 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 95% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 95% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 673 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 95% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 95% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 674 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 96% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 96% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 675 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 96% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 96% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 676 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 96% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 96% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 677 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 96% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 96% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 678 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 96% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 96% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 679 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 96% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 96% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 680 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 96% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 96% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 681 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 97% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 97% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 682 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 97% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 97% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 683 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 97% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 97% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 684 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 97% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 97% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 685 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 97% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 97% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 686 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 97% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 97% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 687 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 97% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 97% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 688 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 98% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 98% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 689 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 98% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 98% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 690 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 98% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 98% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 691 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 98% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 98% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 692 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 98% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 98% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 693 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 98% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 98% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 694 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 98% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 98% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 695 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 99% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 99% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 696 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 99% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 99% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 697 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 99% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 99% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 698 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 99% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 99% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 699 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 99% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 99% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 700 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 99% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 99% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 701 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 99% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 99% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 702 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 100% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 100% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 703 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 100% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 100% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 704 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 100% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 100% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 705 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick approximately 100% down the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick approximately 100% down the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 706 ticks.\n"}, {"action": "look at inclined plane with a sandpaper surface", "observation": "an inclined plane with a sandpaper surface, with: a brick at the bottom of the plane", "score": "0.2", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick at the bottom of the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 707 ticks.\n"}, {"action": "deactivate stopwatch in inventory", "observation": "The stopwatch is now deactivated.", "score": "0.25", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick at the bottom of the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 708 ticks.\n"}, {"action": "examine stopwatch in inventory", "observation": "a stopwatch, which is deactivated. The time reads 708 ticks.", "score": "0.3", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick at the bottom of the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is deactivated. The time reads 708 ticks.\n"}, {"action": "move brick to inclined plane with a soapy water surface", "observation": "You move the brick to the inclined plane.", "score": "0.35", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface\n\tan inclined plane with a sandpaper surface, with: a brick at the bottom of the plane\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is deactivated. The time reads 708 ticks.\n"}, {"action": "activate stopwatch in inventory", "observation": "The stopwatch is now activated.", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface, with: a brick approximately 7% down the plane\n\tan inclined plane with a sandpaper surface\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is deactivated. The time reads 708 ticks.\n"}, {"action": "look at inclined plane with a soapy water surface", "observation": "an inclined plane with a soapy water surface, with: a brick approximately 13% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface, with: a brick approximately 13% down the plane\n\tan inclined plane with a sandpaper surface\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 1 ticks.\n"}, {"action": "look at inclined plane with a soapy water surface", "observation": "an inclined plane with a soapy water surface, with: a brick approximately 20% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface, with: a brick approximately 20% down the plane\n\tan inclined plane with a sandpaper surface\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 2 ticks.\n"}, {"action": "look at inclined plane with a soapy water surface", "observation": "an inclined plane with a soapy water surface, with: a brick approximately 27% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface, with: a brick approximately 27% down the plane\n\tan inclined plane with a sandpaper surface\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 3 ticks.\n"}, {"action": "look at inclined plane with a soapy water surface", "observation": "an inclined plane with a soapy water surface, with: a brick approximately 33% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface, with: a brick approximately 33% down the plane\n\tan inclined plane with a sandpaper surface\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 4 ticks.\n"}, {"action": "look at inclined plane with a soapy water surface", "observation": "an inclined plane with a soapy water surface, with: a brick approximately 40% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface, with: a brick approximately 40% down the plane\n\tan inclined plane with a sandpaper surface\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 5 ticks.\n"}, {"action": "look at inclined plane with a soapy water surface", "observation": "an inclined plane with a soapy water surface, with: a brick approximately 47% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface, with: a brick approximately 47% down the plane\n\tan inclined plane with a sandpaper surface\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 6 ticks.\n"}, {"action": "look at inclined plane with a soapy water surface", "observation": "an inclined plane with a soapy water surface, with: a brick approximately 53% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface, with: a brick approximately 53% down the plane\n\tan inclined plane with a sandpaper surface\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 7 ticks.\n"}, {"action": "look at inclined plane with a soapy water surface", "observation": "an inclined plane with a soapy water surface, with: a brick approximately 60% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface, with: a brick approximately 60% down the plane\n\tan inclined plane with a sandpaper surface\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 8 ticks.\n"}, {"action": "look at inclined plane with a soapy water surface", "observation": "an inclined plane with a soapy water surface, with: a brick approximately 66% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface, with: a brick approximately 66% down the plane\n\tan inclined plane with a sandpaper surface\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 9 ticks.\n"}, {"action": "look at inclined plane with a soapy water surface", "observation": "an inclined plane with a soapy water surface, with: a brick approximately 73% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface, with: a brick approximately 73% down the plane\n\tan inclined plane with a sandpaper surface\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 10 ticks.\n"}, {"action": "look at inclined plane with a soapy water surface", "observation": "an inclined plane with a soapy water surface, with: a brick approximately 80% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface, with: a brick approximately 80% down the plane\n\tan inclined plane with a sandpaper surface\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 11 ticks.\n"}, {"action": "look at inclined plane with a soapy water surface", "observation": "an inclined plane with a soapy water surface, with: a brick approximately 86% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface, with: a brick approximately 86% down the plane\n\tan inclined plane with a sandpaper surface\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 12 ticks.\n"}, {"action": "look at inclined plane with a soapy water surface", "observation": "an inclined plane with a soapy water surface, with: a brick approximately 93% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface, with: a brick approximately 93% down the plane\n\tan inclined plane with a sandpaper surface\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 13 ticks.\n"}, {"action": "look at inclined plane with a soapy water surface", "observation": "an inclined plane with a soapy water surface, with: a brick approximately 100% down the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface, with: a brick approximately 100% down the plane\n\tan inclined plane with a sandpaper surface\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 14 ticks.\n"}, {"action": "look at inclined plane with a soapy water surface", "observation": "an inclined plane with a soapy water surface, with: a brick at the bottom of the plane", "score": "0.39999999999999997", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface, with: a brick at the bottom of the plane\n\tan inclined plane with a sandpaper surface\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 15 ticks.\n"}, {"action": "deactivate stopwatch in inventory", "observation": "The stopwatch is now deactivated.", "score": "0.44999999999999996", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface, with: a brick at the bottom of the plane\n\tan inclined plane with a sandpaper surface\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is activated. The time reads 16 ticks.\n"}, {"action": "examine stopwatch in inventory", "observation": "a stopwatch, which is deactivated. The time reads 16 ticks.", "score": "0.49999999999999994", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface, with: a brick at the bottom of the plane\n\tan inclined plane with a sandpaper surface\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is deactivated. The time reads 16 ticks.\n"}, {"action": "focus on inclined plane with a sandpaper surface", "observation": "You focus on the inclined plane with a sandpaper surface.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface, with: a brick at the bottom of the plane\n\tan inclined plane with a sandpaper surface\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is deactivated. The time reads 16 ticks.\n"}, {"action": "wait1", "observation": "You decide to wait for 1 iterations.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the workshop. In it, you see: \n\tthe agent\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tan inclined plane with a soapy water surface, with: a brick at the bottom of the plane\n\tan inclined plane with a sandpaper surface\n\ta table. On the table is: a orange light bulb, which is off, a green light bulb, which is off, a switch, which is off, a battery, a green wire, a yellow wire, a violet light bulb, which is off, a black wire.\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n\ta stopwatch, which is deactivated. The time reads 16 ticks.\n"}]}} +{"id": "SciWorld_test_00063", "question": "Your task is to find a(n) non-living thing. First, focus on the thing. Then, move it to the yellow box in the living room.", "answer": null, "metadata": {"taskIdx": 13, "taskName": "task-3-find-non-living-thing", "variationIdx": 256, "goldPath": [{"action": "look around", "observation": "This room is called the workshop. In it, you see: \n\ta table. On the table is: a orange light bulb, which is off, a battery, a red wire, a yellow wire, a red light bulb, which is off, a orange wire, a green light bulb, which is off, a switch, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.08333333333333333", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta table. On the table is: a orange light bulb, which is off, a battery, a red wire, a yellow wire, a red light bulb, which is off, a orange wire, a green light bulb, which is off, a switch, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to hallway", "observation": "The door is already open.", "score": "0.08333333333333333", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta table. On the table is: a orange light bulb, which is off, a battery, a red wire, a yellow wire, a red light bulb, which is off, a orange wire, a green light bulb, which is off, a switch, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to hallway", "observation": "You move to the hallway.", "score": "0.16666666666666666", "isCompleted": "false", "freelook": "This room is called the workshop. In it, you see: \n\ta table. On the table is: a orange light bulb, which is off, a battery, a red wire, a yellow wire, a red light bulb, which is off, a orange wire, a green light bulb, which is off, a switch, which is off.\n\ta ultra low temperature freezer. The ultra low temperature freezer door is closed. \n\tthe agent\n\ta substance called air\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "open door to living room", "observation": "The door is already open.", "score": "0.16666666666666666", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\tthe agent\n\ta drawing\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "go to living room", "observation": "You move to the living room.", "score": "0.25", "isCompleted": "false", "freelook": "This room is called the hallway. In it, you see: \n\ta substance called air\n\tthe agent\n\ta drawing\nYou also see:\n\tA door to the green house (that is open)\n\tA door to the living room (that is open)\n\tA door to the art studio (that is open)\n\tA door to the kitchen (that is open)\n\tA door to the bedroom (that is open)\n\tA door to the workshop (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "look around", "observation": "This room is called the living room. In it, you see: \n\ta table. On the table is: nothing.\n\ta painting\n\tthe agent\n\ta substance called air\n\ta couch. On the couch is: a white pillow.\n\ta yellow box (containing nothing)\n\ta chair. On the chair is: nothing.\nYou also see:\n\tA door to the hallway (that is open)", "score": "0.25", "isCompleted": "false", "freelook": "This room is called the living room. In it, you see: \n\ta table. On the table is: nothing.\n\ta painting\n\tthe agent\n\ta substance called air\n\ta couch. On the couch is: a white pillow.\n\ta yellow box (containing nothing)\n\ta chair. On the chair is: nothing.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "focus on table", "observation": "You focus on the table.", "score": "0.75", "isCompleted": "false", "freelook": "This room is called the living room. In it, you see: \n\ta table. On the table is: nothing.\n\ta painting\n\tthe agent\n\ta substance called air\n\ta couch. On the couch is: a white pillow.\n\ta yellow box (containing nothing)\n\ta chair. On the chair is: nothing.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}, {"action": "move table to yellow box", "observation": "You move the table to the yellow box.", "score": "1.0", "isCompleted": "true", "freelook": "This room is called the living room. In it, you see: \n\ta table. On the table is: nothing.\n\ta painting\n\tthe agent\n\ta substance called air\n\ta couch. On the couch is: a white pillow.\n\ta yellow box (containing nothing)\n\ta chair. On the chair is: nothing.\nYou also see:\n\tA door to the hallway (that is open)\n", "inventory": "In your inventory, you see:\n\tan orange\n"}]}}