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| "title": "Learning Transferable Visual Models From Natural Language Supervision" |
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| "title": "LoRA: Low-Rank Adaptation of Large Language Models" |
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| "title": "Denoising Diffusion Implicit Models" |
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| "title": "Emerging Properties in Self-Supervised Vision Transformers" |
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| "title": "Segment Anything" |
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| "title": "Neural Discrete Representation Learning" |
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| "title": "Instant neural graphics primitives with a multiresolution hash encoding" |
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| "title": "Adding Conditional Control to Text-to-Image Diffusion Models" |
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| "title": "DreamFusion: Text-to-3D using 2D Diffusion" |
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| "title": "3D Gaussian Splatting for Real-Time Radiance Field Rendering" |
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| "title": "Expressive Body Capture: 3D Hands, Face, and Body From a Single Image" |
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| "title": "NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstruction" |
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| "title": "NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collections" |
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| "title": "Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fields" |
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| "title": "InstructPix2Pix: Learning to Follow Image Editing Instructions" |
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| "title": "Hypergraph Neural Networks" |
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| "title": "RePaint: Inpainting using Denoising Diffusion Probabilistic Models" |
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| "arxivId": "2111.11215", |
| "title": "Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstruction" |
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| "title": "Implicit Geometric Regularization for Learning Shapes" |
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| "title": "Zero-1-to-3: Zero-shot One Image to 3D Object" |
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| "title": "MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereo" |
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| "title": "ProlificDreamer: High-Fidelity and Diverse Text-to-3D Generation with Variational Score Distillation" |
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| "arxivId": "2112.03907", |
| "title": "Ref-NeRF: Structured View-Dependent Appearance for Neural Radiance Fields" |
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| "arxivId": "2212.08751", |
| "title": "Point-E: A System for Generating 3D Point Clouds from Complex Prompts" |
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| "title": "SynSin: End-to-End View Synthesis From a Single Image" |
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| "arxivId": "2108.10869", |
| "title": "DROID-SLAM: Deep Visual SLAM for Monocular, Stereo, and RGB-D Cameras" |
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| "arxivId": "2309.16653", |
| "title": "DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creation" |
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| "title": "Neural Point-Based Graphics" |
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| "title": "MVDream: Multi-view Diffusion for 3D Generation" |
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| "title": "3D Menagerie: Modeling the 3D Shape and Pose of Animals" |
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| "arxivId": "2310.08528", |
| "title": "4D Gaussian Splatting for Real-Time Dynamic Scene Rendering" |
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| "arxivId": "2301.09632", |
| "title": "HexPlane: A Fast Representation for Dynamic Scenes" |
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| "arxivId": "2401.10891", |
| "title": "Depth Anything: Unleashing the Power of Large-Scale Unlabeled Data" |
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| "title": "Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesis" |
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| "arxivId": "2309.03453", |
| "title": "SyncDreamer: Generating Multiview-consistent Images from a Single-view Image" |
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| "arxivId": "2309.13101", |
| "title": "Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstruction" |
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| "arxivId": "2311.12775", |
| "title": "SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering" |
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| "arxivId": "2402.05054", |
| "title": "LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creation" |
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| "arxivId": "2309.16585", |
| "title": "Text-to-3D using Gaussian Splatting" |
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| "title": "NeRF: Neural Radiance Field in 3D Vision, A Comprehensive Review" |
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| "arxivId": "2403.17888", |
| "title": "2D Gaussian Splatting for Geometrically Accurate Radiance Fields" |
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| "arxivId": "2311.16493", |
| "title": "Mip-Splatting: Alias-Free 3D Gaussian Splatting" |
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| "arxivId": "2205.12183", |
| "title": "StylizedNeRF: Consistent 3D Scene Stylization as Stylized NeRF via 2D-3D Mutual Learning" |
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| "arxivId": "2310.10642", |
| "title": "Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting" |
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| "arxivId": "2312.02126", |
| "title": "SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAM" |
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| "arxivId": "2312.06741", |
| "title": "Gaussian Splatting SLAM" |
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| "arxivId": "2312.00109", |
| "title": "Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering" |
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| "arxivId": "2401.03890", |
| "title": "A Survey on 3D Gaussian Splatting" |
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| "arxivId": "2311.11284", |
| "title": "LucidDreamer: Towards High-Fidelity Text-to-3D Generation via Interval Score Matching" |
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| "arxivId": "2312.09147", |
| "title": "Triplane Meets Gaussian Splatting: Fast and Generalizable Single-View 3D Reconstruction with Transformers" |
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| "arxivId": "2304.04968", |
| "title": "Re-imagine the Negative Prompt Algorithm: Transform 2D Diffusion into 3D, alleviate Janus problem and Beyond" |
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| "arxivId": "2111.15246", |
| "title": "Hallucinated Neural Radiance Fields in the Wild" |
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| "arxivId": "2311.14521", |
| "title": "GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splatting" |
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| "arxivId": "2311.11700", |
| "title": "GS-SLAM: Dense Visual SLAM with 3D Gaussian Splatting" |
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| "arxivId": "2207.13298", |
| "title": "Is Attention All That NeRF Needs?" |
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| "arxivId": "2312.12337", |
| "title": "PixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstruction" |
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| "arxivId": "2303.02091", |
| "title": "Delicate Textured Mesh Recovery from NeRF via Adaptive Surface Refinement" |
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| "arxivId": "2311.13681", |
| "title": "Compact 3D Gaussian Representation for Radiance Field" |
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| "arxivId": "2311.12198", |
| "title": "PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamics" |
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| "arxivId": "2312.13150", |
| "title": "Splatter Image: Ultra-Fast Single-View 3D Reconstruction" |
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| "arxivId": "2312.00732", |
| "title": "Gaussian Grouping: Segment and Edit Anything in 3D Scenes" |
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| "arxivId": "2312.16084", |
| "title": "LangSplat: 3D Language Gaussian Splatting" |
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| "arxivId": "2312.02069", |
| "title": "GaussianAvatars: Photorealistic Head Avatars with Rigged 3D Gaussians" |
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| "arxivId": "2311.17245", |
| "title": "LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPS" |
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| "arxivId": "2312.07920", |
| "title": "DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenes" |
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| "arxivId": "2309.03903", |
| "title": "Tracking Anything with Decoupled Video Segmentation" |
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| "arxivId": "2312.13763", |
| "title": "Align Your Gaussians: Text-to-4D with Dynamic 3D Gaussians and Composed Diffusion Models" |
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| "arxivId": "2311.17977", |
| "title": "GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfaces" |
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| "arxivId": "2312.03203", |
| "title": "Feature 3DGS: Supercharging 3D Gaussian Splatting to Enable Distilled Feature Fields" |
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| "arxivId": "2312.10070", |
| "title": "Gaussian-SLAM: Photo-realistic Dense SLAM with Gaussian Splatting" |
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| "arxivId": "2312.00451", |
| "title": "FSGS: Real-Time Few-shot View Synthesis using Gaussian Splatting" |
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| "arxivId": "2312.14937", |
| "title": "SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenes" |
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| "arxivId": "2312.03029", |
| "title": "Gaussian Head Avatar: Ultra High-Fidelity Head Avatar via Dynamic Gaussians" |
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| "arxivId": "2311.13384", |
| "title": "LucidDreamer: Domain-free Generation of 3D Gaussian Splatting Scenes" |
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| "arxivId": "2312.16812", |
| "title": "Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesis" |
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| "arxivId": "2312.17142", |
| "title": "DreamGaussian4D: Generative 4D Gaussian Splatting" |
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| "arxivId": "2311.16037", |
| "title": "GaussianEditor: Editing 3D Gaussians Delicately with Text Instructions" |
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| "arxivId": "2311.16473", |
| "title": "GS-IR: 3D Gaussian Splatting for Inverse Rendering" |
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| "arxivId": "2402.17427", |
| "title": "VastGaussian: Vast 3D Gaussians for Large Scene Reconstruction" |
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| "arxivId": "2310.08529", |
| "title": "GaussianDreamer: Fast Generation from Text to 3D Gaussians by Bridging 2D and 3D Diffusion Models" |
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| "arxivId": "2104.06797", |
| "title": "Revisiting Light Field Rendering With Deep Anti-Aliasing Neural Network" |
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| "arxivId": "2312.09228", |
| "title": "3DGS-Avatar: Animatable Avatars via Deformable 3D Gaussian Splatting" |
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| "arxivId": "2311.16728", |
| "title": "Photo-SLAM: Real-Time Simultaneous Localization and Photorealistic Mapping for Monocular, Stereo, and RGB-D Cameras" |
| }, |
| "2312.07504": { |
| "arxivId": "2312.07504", |
| "title": "COLMAP-Free 3D Gaussian Splatting" |
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| "arxivId": "2312.02134", |
| "title": "GaussianAvatar: Towards Realistic Human Avatar Modeling from a Single Video via Animatable 3D Gaussians" |
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| "arxivId": "2402.14650", |
| "title": "GaussianPro: 3D Gaussian Splatting with Progressive Propagation" |
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| "arxivId": "2312.02973", |
| "title": "GauHuman: Articulated Gaussian Splatting from Monocular Human Videos" |
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| "arxivId": "2311.17910", |
| "title": "HUGS: Human Gaussian Splats" |
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| "2311.17061": { |
| "arxivId": "2311.17061", |
| "title": "HumanGaussian: Text-Driven 3D Human Generation with Gaussian Splatting" |
| }, |
| "2312.02155": { |
| "arxivId": "2312.02155", |
| "title": "GPS-Gaussian: Generalizable Pixel-Wise 3D Gaussian Splatting for Real-Time Human Novel View Synthesis" |
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| "arxivId": "2401.02436", |
| "title": "Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesis" |
| }, |
| "2312.17225": { |
| "arxivId": "2312.17225", |
| "title": "4DGen: Grounded 4D Content Generation with Spatial-temporal Consistency" |
| }, |
| "2312.00846": { |
| "arxivId": "2312.00846", |
| "title": "NeuSG: Neural Implicit Surface Reconstruction with 3D Gaussian Splatting Guidance" |
| }, |
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| "arxivId": "2312.03431", |
| "title": "Gaussian-Flow: 4D Reconstruction with Dynamic 3D Gaussian Particle" |
| }, |
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| "arxivId": "2203.16875", |
| "title": "MPS-NeRF: Generalizable 3D Human Rendering from Multiview Images" |
| }, |
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| "arxivId": "2311.17089", |
| "title": "Multi-Scale 3D Gaussian Splatting for Anti-Aliased Rendering" |
| }, |
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| "arxivId": "2311.13398", |
| "title": "Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Images" |
| }, |
| "2312.00206": { |
| "arxivId": "2312.00206", |
| "title": "SparseGS: Real-Time 360\u00b0 Sparse View Synthesis using Gaussian Splatting" |
| }, |
| "2311.16043": { |
| "arxivId": "2311.16043", |
| "title": "Relightable 3D Gaussians: Realistic Point Cloud Relighting with BRDF Decomposition and Ray Tracing" |
| }, |
| "2311.17113": { |
| "arxivId": "2311.17113", |
| "title": "Human Gaussian Splatting: Real-Time Rendering of Animatable Avatars" |
| }, |
| "2311.18159": { |
| "arxivId": "2311.18159", |
| "title": "Compact3D: Compressing Gaussian Splat Radiance Field Models with Vector Quantization" |
| }, |
| "2305.20082": { |
| "arxivId": "2305.20082", |
| "title": "Control4D: Dynamic Portrait Editing by Learning 4D GAN from 2D Diffusion-based Editor" |
| }, |
| "2403.14627": { |
| "arxivId": "2403.14627", |
| "title": "MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Images" |
| }, |
| "2402.08682": { |
| "arxivId": "2402.08682", |
| "title": "IM-3D: Iterative Multiview Diffusion and Reconstruction for High-Quality 3D Generation" |
| }, |
| "2312.05941": { |
| "arxivId": "2312.05941", |
| "title": "ASH: Animatable Gaussian Splats for Efficient and Photoreal Human Rendering" |
| }, |
| "2311.16099": { |
| "arxivId": "2311.16099", |
| "title": "GART: Gaussian Articulated Template Models" |
| }, |
| "2403.06912": { |
| "arxivId": "2403.06912", |
| "title": "DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalization" |
| }, |
| "2312.03704": { |
| "arxivId": "2312.03704", |
| "title": "Relightable Gaussian Codec Avatars" |
| }, |
| "2311.18482": { |
| "arxivId": "2311.18482", |
| "title": "Language Embedded 3D Gaussians for Open-Vocabulary Scene Understanding" |
| }, |
| "2312.00112": { |
| "arxivId": "2312.00112", |
| "title": "DynMF: Neural Motion Factorization for Real-time Dynamic View Synthesis with 3D Gaussian Splatting" |
| }, |
| "2401.04099": { |
| "arxivId": "2401.04099", |
| "title": "AGG: Amortized Generative 3D Gaussians for Single Image to 3D" |
| }, |
| "2312.13299": { |
| "arxivId": "2312.13299", |
| "title": "Compact 3D Scene Representation via Self-Organizing Gaussian Grids" |
| }, |
| "2403.11134": { |
| "arxivId": "2403.11134", |
| "title": "Recent Advances in 3D Gaussian Splatting" |
| }, |
| "2312.04564": { |
| "arxivId": "2312.04564", |
| "title": "EAGLES: Efficient Accelerated 3D Gaussians with Lightweight EncodingS" |
| }, |
| "2402.07207": { |
| "arxivId": "2402.07207", |
| "title": "GALA3D: Towards Text-to-3D Complex Scene Generation via Layout-guided Generative Gaussian Splatting" |
| }, |
| "2402.03246": { |
| "arxivId": "2402.03246", |
| "title": "SGS-SLAM: Semantic Gaussian Splatting For Neural Dense SLAM" |
| }, |
| "2312.01196": { |
| "arxivId": "2312.01196", |
| "title": "Neural Parametric Gaussians for Monocular Non-Rigid Object Reconstruction" |
| }, |
| "2311.17857": { |
| "arxivId": "2311.17857", |
| "title": "Gaussian Shell Maps for Efficient 3D Human Generation" |
| }, |
| "2311.17907": { |
| "arxivId": "2311.17907", |
| "title": "CG3D: Compositional Generation for Text-to-3D via Gaussian Splatting" |
| }, |
| "2404.17774": { |
| "arxivId": "2404.17774", |
| "title": "High-quality Surface Reconstruction using Gaussian Surfels" |
| }, |
| "2402.03307": { |
| "arxivId": "2402.03307", |
| "title": "4D-Rotor Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenes" |
| }, |
| "2404.10772": { |
| "arxivId": "2404.10772", |
| "title": "Gaussian Opacity Fields: Efficient and Compact Surface Reconstruction in Unbounded Scenes" |
| }, |
| "2403.01444": { |
| "arxivId": "2403.01444", |
| "title": "3DGStream: On-the-Fly Training of 3D Gaussians for Efficient Streaming of Photo-Realistic Free-Viewpoint Videos" |
| }, |
| "2403.12365": { |
| "arxivId": "2403.12365", |
| "title": "GaussianFlow: Splatting Gaussian Dynamics for 4D Content Creation" |
| }, |
| "2401.01970": { |
| "arxivId": "2401.01970", |
| "title": "FMGS: Foundation Model Embedded 3D Gaussian Splatting for Holistic 3D Scene Understanding" |
| }, |
| "2312.11458": { |
| "arxivId": "2312.11458", |
| "title": "GauFRe: Gaussian Deformation Fields for Real-time Dynamic Novel View Synthesis" |
| }, |
| "2403.13806": { |
| "arxivId": "2403.13806", |
| "title": "RadSplat: Radiance Field-Informed Gaussian Splatting for Robust Real-Time Rendering with 900+ FPS" |
| }, |
| "2402.15870": { |
| "arxivId": "2402.15870", |
| "title": "Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting" |
| }, |
| "2402.13255": { |
| "arxivId": "2402.13255", |
| "title": "How NeRFs and 3D Gaussian Splatting are Reshaping SLAM: a Survey" |
| }, |
| "2402.10128": { |
| "arxivId": "2402.10128", |
| "title": "GES: Generalized Exponential Splatting for Efficient Radiance Field Rendering" |
| }, |
| "2402.07181": { |
| "arxivId": "2402.07181", |
| "title": "3D Gaussian Splatting as New Era: A Survey." |
| }, |
| "2311.11221": { |
| "arxivId": "2311.11221", |
| "title": "GaussianDiffusion: 3D Gaussian Splatting for Denoising Diffusion Probabilistic Models with Structured Noise" |
| }, |
| "2403.06908": { |
| "arxivId": "2403.06908", |
| "title": "FreGS: 3D Gaussian Splatting with Progressive Frequency Regularization" |
| }, |
| "2401.08742": { |
| "arxivId": "2401.08742", |
| "title": "Efficient4D: Fast Dynamic 3D Object Generation from a Single-view Video" |
| }, |
| "2312.13271": { |
| "arxivId": "2312.13271", |
| "title": "Repaint123: Fast and High-quality One Image to 3D Generation with Progressive Controllable 2D Repainting" |
| }, |
| "2307.08093": { |
| "arxivId": "2307.08093", |
| "title": "Cross-Ray Neural Radiance Fields for Novel-view Synthesis from Unconstrained Image Collections" |
| }, |
| "2402.10259": { |
| "arxivId": "2402.10259", |
| "title": "GaussianObject: Just Taking Four Images to Get A High-Quality 3D Object with Gaussian Splatting" |
| }, |
| "2403.16964": { |
| "arxivId": "2403.16964", |
| "title": "GSDF: 3DGS Meets SDF for Improved Rendering and Reconstruction" |
| }, |
| "2403.12722": { |
| "arxivId": "2403.12722", |
| "title": "HUGS: Holistic Urban 3D Scene Understanding via Gaussian Splatting" |
| }, |
| "2401.14828": { |
| "arxivId": "2401.14828", |
| "title": "TIP-Editor: An Accurate 3D Editor Following Both Text-Prompts And Image-Prompts" |
| }, |
| "2312.00583": { |
| "arxivId": "2312.00583", |
| "title": "DeformGS: Scene Flow in Highly Deformable Scenes for Deformable Object Manipulation" |
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| "title": "FlashAvatar: High-Fidelity Digital Avatar Rendering at 300FPS" |
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| "title": "DreamScene: 3D Gaussian-based Text-to-3D Scene Generation via Formation Pattern Sampling" |
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| "title": "GaussianCube: Structuring Gaussian Splatting using Optimal Transport for 3D Generative Modeling" |
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| "arxivId": "2403.11056", |
| "title": "Analytic-Splatting: Anti-Aliased 3D Gaussian Splatting via Analytic Integration" |
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| "arxivId": "2403.07807", |
| "title": "StyleGaussian: Instant 3D Style Transfer with Gaussian Splatting" |
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| "arxivId": "1409.1556", |
| "title": "Very Deep Convolutional Networks for Large-Scale Image Recognition" |
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| "title": "The Unreasonable Effectiveness of Deep Features as a Perceptual Metric" |
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| "title": "SqueezeNet: AlexNet-level accuracy with 50x fewer parameters and <1MB model size" |
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| "title": "ORB-SLAM2: An Open-Source SLAM System for Monocular, Stereo, and RGB-D Cameras" |
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| "arxivId": "1702.04405", |
| "title": "ScanNet: Richly-Annotated 3D Reconstructions of Indoor Scenes" |
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| "arxivId": "1709.06158", |
| "title": "Matterport3D: Learning from RGB-D Data in Indoor Environments" |
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| "arxivId": "2003.04618", |
| "title": "Convolutional Occupancy Networks" |
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| "arxivId": "1612.03153", |
| "title": "Panoptic Studio: A Massively Multiview System for Social Interaction Capture" |
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| "arxivId": "2103.03231", |
| "title": "DONeRF: Towards Real\u2010Time Rendering of Compact Neural Radiance Fields using Depth Oracle Networks" |
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| "arxivId": "2302.07817", |
| "title": "Tri-Perspective View for Vision-Based 3D Semantic Occupancy Prediction" |
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| "arxivId": "2112.00726", |
| "title": "MonoScene: Monocular 3D Semantic Scene Completion" |
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| "2304.05316": { |
| "arxivId": "2304.05316", |
| "title": "OccFormer: Dual-path Transformer for Vision-based 3D Semantic Occupancy Prediction" |
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| "arxivId": "2204.04153", |
| "title": "Particle Video Revisited: Tracking Through Occlusions Using Point Trajectories" |
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| "arxivId": "2205.14330", |
| "title": "Differentiable Point-Based Radiance Fields for Efficient View Synthesis" |
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| "arxivId": "2303.14435", |
| "title": "NeRF-DS: Neural Radiance Fields for Dynamic Specular Objects" |
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| "arxivId": "2205.07058", |
| "title": "RTMV: A Ray-Traced Multi-View Synthetic Dataset for Novel View Synthesis" |
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| "2112.01890": { |
| "arxivId": "2112.01890", |
| "title": "Fast Direct Stereo Visual SLAM" |
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| "arxivId": "2311.16096", |
| "title": "Animatable and Relightable Gaussians for High-fidelity Human Avatar Modeling" |
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| "arxivId": "2310.02977", |
| "title": "T3Bench: Benchmarking Current Progress in Text-to-3D Generation" |
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| "arxivId": "2209.13091", |
| "title": "WaterNeRF: Neural Radiance Fields for Underwater Scenes" |
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| "arxivId": "2201.05023", |
| "title": "Stereo Magnification with Multi-Layer Images" |
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| "arxivId": "2306.03000", |
| "title": "BeyondPixels: A Comprehensive Review of the Evolution of Neural Radiance Fields" |
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| "arxivId": "2311.10959", |
| "title": "Structure-Aware Sparse-View X-Ray 3D Reconstruction" |
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| "arxivId": "1801.01290", |
| "title": "Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor" |
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| "arxivId": "1903.11027", |
| "title": "nuScenes: A Multimodal Dataset for Autonomous Driving" |
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| "1806.07366": { |
| "arxivId": "1806.07366", |
| "title": "Neural Ordinary Differential Equations" |
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| "1912.04838": { |
| "arxivId": "1912.04838", |
| "title": "Scalability in Perception for Autonomous Driving: Waymo Open Dataset" |
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| "1904.01201": { |
| "arxivId": "1904.01201", |
| "title": "Habitat: A Platform for Embodied AI Research" |
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| "1911.02620": { |
| "arxivId": "1911.02620", |
| "title": "Argoverse: 3D Tracking and Forecasting With Rich Maps" |
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| "1807.06757": { |
| "arxivId": "1807.06757", |
| "title": "On Evaluation of Embodied Navigation Agents" |
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| "1909.12271": { |
| "arxivId": "1909.12271", |
| "title": "RLBench: The Robot Learning Benchmark & Learning Environment" |
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| "2108.03298": { |
| "arxivId": "2108.03298", |
| "title": "What Matters in Learning from Offline Human Demonstrations for Robot Manipulation" |
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| "2209.15397": { |
| "arxivId": "2209.15397", |
| "title": "KISS-ICP: In Defense of Point-to-Point ICP \u2013 Simple, Accurate, and Robust Registration If Done the Right Way" |
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| "2210.05633": { |
| "arxivId": "2210.05633", |
| "title": "Habitat-Matterport 3D Semantics Dataset" |
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| "2208.04726": { |
| "arxivId": "2208.04726", |
| "title": "Deep Patch Visual Odometry" |
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| "2406.12080": { |
| "arxivId": "2406.12080", |
| "title": "A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datasets" |
| }, |
| "2111.10946": { |
| "arxivId": "2111.10946", |
| "title": "A General Framework for Lifelong Localization and Mapping in Changing Environment" |
| }, |
| "2311.11016": { |
| "arxivId": "2311.11016", |
| "title": "SNI-SLAM: Semantic Neural Implicit SLAM" |
| }, |
| "2403.09637": { |
| "arxivId": "2403.09637", |
| "title": "GaussianGrasper: 3D Language Gaussian Splatting for Open-Vocabulary Robotic Grasping" |
| }, |
| "2406.06521": { |
| "arxivId": "2406.06521", |
| "title": "PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction" |
| }, |
| "2404.13026": { |
| "arxivId": "2404.13026", |
| "title": "PhysDreamer: Physics-Based Interaction with 3D Objects via Video Generation" |
| }, |
| "2404.19706": { |
| "arxivId": "2404.19706", |
| "title": "RTG-SLAM: Real-time 3D Reconstruction at Scale using Gaussian Splatting" |
| }, |
| "2403.11831": { |
| "arxivId": "2403.11831", |
| "title": "BAD-Gaussians: Bundle Adjusted Deblur Gaussian Splatting" |
| } |
| } |