| class UIManager |
| { |
| |
| proto native UIScriptedMenu EnterScriptedMenu(int id, UIMenuPanel parent); |
| proto native UIScriptedMenu CreateScriptedMenu(int id, UIMenuPanel parent); |
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| proto native void EnterServerBrowser(UIMenuPanel parentMenu); |
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| proto native UIScriptedMenu ShowScriptedMenu(UIScriptedMenu menu, UIMenuPanel parent); |
| proto native void HideScriptedMenu(UIScriptedMenu menu); |
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| proto native Widget GetWidgetUnderCursor(); |
| proto native bool IsDialogVisible(); |
| proto native bool IsModalVisible(); |
| proto native void CloseSpecificDialog(int id); |
| proto native void CloseDialog(); |
| proto native void HideDialog(); |
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| proto native void ShowDialog(string caption, string text, int id, int butts , int def, int type , UIScriptedMenu handler); |
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| proto native bool ShowCursor(bool visible); |
| proto native bool IsCursorVisible(); |
| proto native bool IsDialogQueued(); |
| proto native bool ShowQueuedDialog(); |
| proto native int GetLoginQueuePosition(); |
| proto native bool ScreenFadeVisible(); |
| proto native void ScreenFadeIn(float duration, string text, int backgroundColor, int textColor); |
| proto native void ScreenFadeOut(float duration); |
| proto native bool IsScaledMode(); |
| proto native void SetScaledMode(bool enabled); |
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| proto native UIScriptedMenu GetMenu(); |
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| bool Back() |
| { |
| if (IsDialogVisible() == false) |
| { |
| UIMenuPanel menu = GetMenu(); |
| if (menu) |
| { |
| menu.Close(); |
| return true; |
| } |
| } |
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| return false; |
| } |
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| bool CloseAll() |
| { |
| UIMenuPanel menu = GetMenu(); |
| while (menu) |
| { |
| if (menu.GetParentMenu()) |
| { |
| menu = menu.GetParentMenu(); |
| } |
| else |
| { |
| menu.Close(); |
| return true; |
| } |
| } |
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| return false; |
| } |
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| bool CloseAllSubmenus() |
| { |
| UIMenuPanel menu = GetMenu(); |
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| while (menu && menu.GetParentMenu() && menu.GetParentMenu().GetParentMenu()) |
| { |
| menu = menu.GetParentMenu(); |
| } |
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| if (menu && menu.GetParentMenu()) |
| { |
| menu.Close(); |
| return true; |
| } |
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| return false; |
| } |
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| bool CloseMenu(int id) |
| { |
| UIMenuPanel menu = GetMenu(); |
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| while (menu) |
| { |
| if (menu.GetID() == id) |
| { |
| menu.Close(); |
| return true; |
| } |
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| menu = menu.GetParentMenu(); |
| } |
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| return false; |
| } |
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| bool HideMenu(int id) |
| { |
| UIScriptedMenu menu = GetMenu(); |
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| while (menu) |
| { |
| if (menu.GetID() == id) |
| { |
| HideScriptedMenu( menu ); |
| return true; |
| } |
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| menu = UIScriptedMenu.Cast( menu.GetParentMenu() ); |
| } |
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| return false; |
| } |
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| bool IsMenuOpen(int id) |
| { |
| return FindMenu(id) != null; |
| } |
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| UIScriptedMenu FindMenu(int id) |
| { |
| UIScriptedMenu menu = GetMenu(); |
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| while (menu) |
| { |
| if (menu.GetID() == id) |
| { |
| return menu; |
| } |
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| menu = UIScriptedMenu.Cast( menu.GetParentMenu() ); |
| } |
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| return NULL; |
| } |
| |
| |
| void OpenWindow( int id ) |
| { |
| UIScriptedWindow window = UIScriptedWindow.GetWindow( id ); |
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| if ( window ) |
| { |
| CloseWindow( id ); |
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| return; |
| } |
| |
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| switch( id ) |
| { |
| case GUI_WINDOW_MISSION_LOADER: |
| window = GetGame().GetMission().CreateScriptedWindow( id ); |
| break; |
| |
| default: {}; |
| } |
| |
| if ( window ) |
| { |
| window.Init(); |
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| UIScriptedWindow.AddToActiveWindows( id, window ); |
| } |
| } |
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| void CloseWindow( int id ) |
| { |
| UIScriptedWindow window = UIScriptedWindow.GetWindow( id ); |
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| if ( window ) |
| { |
| UIScriptedWindow.RemoveFromActiveWindows( id ); |
| window.HideWindow(); |
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| GetGame().GetCallQueue(CALL_CATEGORY_SYSTEM).Call(this.DeleteWindow, window ); |
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| } |
| } |
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| void DeleteWindow( UIScriptedWindow window ) |
| { |
| delete window; |
| } |
| |
| bool IsWindowOpened( int id ) |
| { |
| if ( UIScriptedWindow.GetWindow( id ) ) |
| { |
| return true; |
| } |
| |
| return false; |
| } |
| |
| void ShowUICursor( bool visible ) |
| { |
| g_Game.SetMouseCursorDesiredVisibility(visible); |
| } |
| }; |
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| |
| string GetRandomLoadingBackground() |
| { |
| const string images[] = {"{655A1BF79F5B291}Gui/textures/loading_screens/loading_screen_1_co.edds", "{84BE5F7442BD4B}Gui/textures/loading_screens/loading_screen_2_co.edds"}; |
| Math.Randomize(-1); |
| int index = Math.RandomInt(0, 100) % 2; |
| return images[index]; |
| } |
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|