| typedef int CallID; |
|
|
| const CallID CALL_ID_SEND_LOG = 0; |
| const CallID CALL_ID_SCR_CNSL_HISTORY_BACK = 1; |
| const CallID CALL_ID_SCR_CNSL_HISTORY_NEXT = 2; |
| const CallID CALL_ID_SCR_CNSL_ADD_PRINT = 3; |
| const CallID CALL_ID_SCR_CNSL_GET_SQF_WATCHER = 4; |
| const CallID CALL_ID_SCR_CNSL_SET_SQF_WATCHER_RESULT = 5; |
| const CallID CALL_ID_SCENE_EDITOR_COMMAND = 6; |
| const CallID CALL_ID_HIDE_INVENTORY = 7; |
| const CallID CALL_ID_SCR_CNSL_GETSELECTEDITEM = 8; |
|
|
| class Dispatcher |
| { |
| Param CallMethod(CallID call_id, Param params){} |
| } |
|
|
| ref Dispatcher g_Dispatcher; |
|
|
| Dispatcher GetDispatcher() |
| { |
| if ( g_Dispatcher == NULL ) |
| { |
| |
| return NULL; |
| } |
| |
| return g_Dispatcher; |
| } |
|
|
| void SetDispatcher(Dispatcher dispatcher) |
| { |
| g_Dispatcher = dispatcher; |
| } |
|
|
| Param CallMethod( CallID call_id, Param params ) |
| { |
| Dispatcher dis = GetDispatcher(); |
| if ( dis ) |
| { |
| return dis.CallMethod(call_id, params); |
| } |
| |
| return NULL; |
| } |