| class ComponentsBank |
| { |
| private EntityAI m_EntityParent; |
| private ref Component m_Components[COMP_TYPE_COUNT]; |
| |
| void ComponentsBank(EntityAI entity_parent) |
| { |
| m_EntityParent = entity_parent; |
| } |
|
|
| Component GetComponent(int comp_type, string extended_class_name="") |
| { |
| if ( !Component.IsTypeExist(comp_type) ) |
| { |
| Component.LogErrorBadCompType(comp_type, "EntityAI.GetComponent(int comp_type)"); |
| return NULL; |
| } |
| |
| if ( !IsComponentAlreadyExist(comp_type) ) |
| { |
| CreateComponent(comp_type, extended_class_name); |
| } |
| |
| return m_Components[comp_type]; |
| } |
| |
| bool DeleteComponent(int comp_type) |
| { |
| if ( IsComponentAlreadyExist(comp_type) ) |
| { |
| m_Components[comp_type] = NULL; |
| return true; |
| } |
| |
| return false; |
| } |
|
|
| private Component CreateComponent(int comp_type, string extended_class_name="") |
| { |
| if ( !Component.IsTypeExist(comp_type) ) |
| { |
| Component.LogErrorBadCompType(comp_type, "EntityAI->CreateComponent(int comp_type)"); |
| return NULL; |
| } |
| |
| if ( IsComponentAlreadyExist(comp_type) ) |
| { |
| Component.LogWarningAlredyExist(comp_type, "EntityAI->CreateComponent(int comp_type)"); |
| return m_Components[comp_type]; |
| } |
| |
| |
| string clas_name = extended_class_name; |
| |
| if ( clas_name == string.Empty ) |
| { |
| clas_name = Component.GetNameByType(comp_type); |
| } |
| |
| Component comp = Component.Cast(clas_name.ToType().Spawn()); |
| |
| comp.SetParentEntityAI(m_EntityParent); |
| comp.Event_OnAwake(); |
| |
| m_Components[comp_type] = comp; |
| |
| comp.Event_OnInit(); |
| |
| return comp; |
| } |
|
|
| bool IsComponentAlreadyExist(int comp_type) |
| { |
| if ( m_Components[comp_type] != NULL ) |
| { |
| return true; |
| } |
| |
| return false; |
| } |
| } |