| class ClientData |
| { |
| static ref ScriptInvoker SyncEvent_OnPlayerListUpdate = new ScriptInvoker(); |
| static ref ScriptInvoker SyncEvent_OnEntityKilled = new ScriptInvoker(); |
| static ref ScriptInvoker SyncEvent_OnPlayerIgnitedFireplace = new ScriptInvoker(); |
| |
| static ref array<Man> m_PlayerBaseList = new array<Man>; |
| static ref SyncPlayerList m_PlayerList; |
| static ref SyncPlayerList m_LastNewPlayers; |
| |
| static ref OnlineServices m_OnlineServices; |
| |
| static void ResetClientData() |
| { |
| if ( m_PlayerBaseList ) |
| m_PlayerBaseList.Clear(); |
| if ( m_PlayerList && m_PlayerList.m_PlayerList ) |
| m_PlayerList.m_PlayerList.Clear(); |
| if ( m_LastNewPlayers && m_LastNewPlayers.m_PlayerList ) |
| m_LastNewPlayers.m_PlayerList.Clear(); |
| } |
| |
| static void AddPlayerBase( Man player ) |
| { |
| if ( m_PlayerBaseList && player != GetGame().GetPlayer() ) |
| m_PlayerBaseList.Insert( player ); |
| } |
| |
| static void RemovePlayerBase( Man player ) |
| { |
| if ( m_PlayerBaseList ) |
| m_PlayerBaseList.RemoveItem( player ); |
| } |
| |
| static void SyncEvent_PreprocessPlayerList(SyncPlayerList player_list) |
| { |
| foreach (auto sync_player : player_list.m_PlayerList) |
| { |
| PlayerIdentity identity = sync_player.m_Identity; |
| if (!identity) |
| { |
| ErrorEx("PlayerIdentity not synchronized before SyncPlayer", ErrorExSeverity.WARNING); |
| continue; |
| } |
|
|
| sync_player.m_UID = identity.GetPlainId(); |
| sync_player.m_PlayerName = identity.GetPlainName(); |
| } |
| } |
|
|
| static void SyncEvent_OnRecievedPlayerList( SyncPlayerList player_list ) |
| { |
| if (m_PlayerList && m_PlayerList.m_PlayerList) |
| { |
| |
| } |
| |
| SyncPlayerList new_players = SyncPlayerList.Compare(m_PlayerList, player_list); |
| |
| if ( !m_LastNewPlayers ) |
| { |
| m_LastNewPlayers = player_list; |
| } |
| else |
| { |
| m_LastNewPlayers = SyncPlayerList.Compare( m_LastNewPlayers, new_players ); |
| } |
| |
| m_PlayerList = SyncPlayerList.Compare(player_list, null); |
| |
| #ifdef PLATFORM_CONSOLE |
| #ifndef PLATFORM_WINDOWS |
| array<string> newPlayersSimple = GetSimplePlayerList( new_players ); |
| OnlineServices.LoadPermissions( newPlayersSimple ); |
| OnlineServices.m_ClientServices.GetSessionService().OnSessionPlayerListUpdate(newPlayersSimple); |
| |
| if ( new_players.m_PlayerList.Count() > 0 ) |
| { |
| OnlineServices.LoadFriends(); |
| } |
| |
| if ( g_Game.GetGameState() == DayZGameState.IN_GAME ) |
| { |
| OnlineServices.SetMultiplayState(OnlineServices.GetMultiplayState()); |
| } |
| #endif |
| #endif |
| |
| SyncEvent_OnPlayerListUpdate.Invoke( player_list ); |
| } |
| |
| static array<string> GetSimplePlayerList() |
| { |
| array<string> ids = new array<string>; |
| if ( m_PlayerList && m_PlayerList.m_PlayerList ) |
| { |
| for ( int i = 0; i < m_PlayerList.m_PlayerList.Count(); i++ ) |
| { |
| SyncPlayer player = m_PlayerList.m_PlayerList.Get( i ); |
| ids.Insert( player.m_UID ); |
| } |
| } |
| |
| return ids; |
| } |
| |
| static array<string> GetSimplePlayerList( SyncPlayerList list ) |
| { |
| array<string> ids = new array<string>; |
| if ( list ) |
| { |
| for ( int i = 0; i < list.m_PlayerList.Count(); i++ ) |
| { |
| SyncPlayer player = list.m_PlayerList.Get( i ); |
| ids.Insert( player.m_UID ); |
| } |
| } |
| |
| return ids; |
| } |
| |
| static void SyncEvent_OnEntityKilled( SyncEntityKillInfo entity_killed_data ) |
| { |
| SyncEvent_OnEntityKilled.Invoke(entity_killed_data.m_EntityVictim, entity_killed_data.m_EntityKiller, entity_killed_data.m_EntitySource, entity_killed_data.m_IsHeadShot ); |
| } |
| |
| static void SyncEvent_OnPlayerIgnitedFireplace( EFireIgniteType igante_type ) |
| { |
| SyncEvent_OnPlayerIgnitedFireplace.Invoke(igante_type); |
| } |
| } |