{ "schema_name": "actions_bin", "schema_version": 9, "artifact_suffix": ".actions.bin", "format": "packed_fixed_width_binary", "row_grain": "one record per decoded video frame", "record_size_bytes": 14, "byte_order": "little_endian", "alignment": "packed_no_padding", "description": "Per-frame controls for one POV sample. Player/game state is stored separately in state.bin.", "frame_alignment": { "record_i": "corresponds to decoded video frame i", "tick_start": "tick field in record i", "tick_end_exclusive": "tick + frame_tick_stride from the paired sample metadata", "default_frame_tick_stride": 2, "default_fps": 32, "default_tick_rate": 64 }, "buttons_order": [ "FORWARD", "BACK", "LEFT", "RIGHT", "JUMP", "DUCK", "WALK", "FIRE", "RIGHTCLICK", "RELOAD", "INSPECT", "USE" ], "button_encoding": { "storage_field": "buttons", "dtype": "uint16", "semantics": "bit i is set when buttons_order[i] is active for the frame interval" }, "fields": [ { "name": "tick", "dtype": "uint32", "offset": 0, "bytes": 4, "unit": "demo tick", "description": "Absolute demo tick at the start of this video frame." }, { "name": "delta_pitch", "dtype": "float32", "offset": 4, "bytes": 4, "unit": "degrees", "description": "Per-frame pitch delta after v12 dense alignment." }, { "name": "delta_yaw", "dtype": "float32", "offset": 8, "bytes": 4, "unit": "degrees", "description": "Per-frame yaw delta, wrapped to the shortest angular difference." }, { "name": "buttons", "dtype": "uint16", "offset": 12, "bytes": 2, "description": "Action button bitmask using buttons_order." } ], "numpy_dtype": [ ["tick", "