apple-pi / README.md
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Specify NVIDIA Isaac Sim as the simulator (replacing generic engine wording)
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license: cc-by-sa-4.0

Apple-Pi

A 100-case evaluation subset (50 simulation + 50 realworld) drawn from a larger 400-case physics benchmark for evaluating physics reasoning in image and video generation models.

Folder structure

apple-pi/
├── README.md
├── croissant.json
├── selected_cases.json
├── sim_subset/        # 50 simulation cases
└── realworld_subset/  # 50 realworld cases

Per-case contents

Simulation (sim_subset/<task>/<case_id>/) — generated with NVIDIA Isaac Sim (rigid-body PhysX simulator):

  • annotation.txt, physics_duration.txt, formula_info.json
  • initial_state/ (rgb_0000 + white-bg variants + instance segmentation + camera params)
  • instantaneous_velocity/ (target-time velocity reference)
  • rgb/0000.png ~ 00NN.png (rendered video frames @ 24 fps)
  • instance_segmentation/, mask/, velocity/, depth/, density/, camera_parameters/

Realworld (realworld_subset/<category>/[<subcategory>/]<case_id>/):

  • annotation.txt, formula_info.json, physics_duration.txt, annotation_config.json
  • initial_state/ (first-frame extraction + variants)
  • instance_segmentation/, mask/, instantaneous_velocity/
  • rgb/video.mp4

Tasks

Simulation (9 tasks): at_rest, circular, freefall, inclined_plane, inelastic_collision, perfectly_elastic_collision, perfectly_inelastic_collision, projectile, uniform_linear.

Realworld (7 categories): NewtonsFirstLaw/AtRest, Gravity/{Freefall, Projectile}, ConservationofMomentum/{InelasticCollision, PerfectlyElasticCollision, PerfectlyInelasticCollision}, Composition.

Intended use

Zero-shot evaluation of physics reasoning in image- and video-generation models (perception, comprehension, generation tracks). Not intended for training.

License

CC BY-SA 4.0

Citation

[Anonymous] Apple-Pi: Physics Infographics Benchmark. 2026.