Align case counts to paper: 243 sim + 157 real = 400 total
Browse files- croissant.json +10 -6
croissant.json
CHANGED
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@@ -49,7 +49,7 @@
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},
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"@type": "sc:Dataset",
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"name": "apple-pi-full",
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"description": "Apple-Pi (Full): a physics benchmark of
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"conformsTo": "http://mlcommons.org/croissant/1.1",
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"license": "https://creativecommons.org/licenses/by-sa/4.0/",
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"url": "https://huggingface.co/datasets/AnonymousSubmitt/apple-pi-full",
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@@ -87,7 +87,7 @@
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"@id": "https://www.wikidata.org/wiki/Q4929239"
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},
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"prov:label": "Synthetic data generation",
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"sc:description": "Simulation cases (
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"prov:atTime": "2025/2026",
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"prov:wasAttributedTo": [
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{
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@@ -149,8 +149,10 @@
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"@type": "cr:FileSet",
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"@id": "sim_subset",
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"name": "sim_subset",
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"description": "Simulation cases (
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"containedIn": {
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"encodingFormat": "application/octet-stream",
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"includes": "sim_subset/**/*"
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},
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@@ -159,7 +161,9 @@
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"@id": "realworld_subset",
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"name": "realworld_subset",
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"description": "Realworld cases (157 total). Each case is a folder containing a video clip, instance segmentation, mask, instantaneous velocity reference, and physics annotations.",
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"containedIn": {
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"encodingFormat": "application/octet-stream",
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"includes": "realworld_subset/**/*"
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}
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@@ -212,4 +216,4 @@
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]
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}
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]
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}
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},
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"@type": "sc:Dataset",
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"name": "apple-pi-full",
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"description": "Apple-Pi (Full): a physics benchmark of 400 cases (243 simulation + 157 realworld) for evaluating physics reasoning in image and video generation models. Each case provides a video clip (or rendered frames) with ground-truth annotations of physical parameters, instance segmentation, and per-frame velocity. Released for double-blind submission.",
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"conformsTo": "http://mlcommons.org/croissant/1.1",
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"license": "https://creativecommons.org/licenses/by-sa/4.0/",
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"url": "https://huggingface.co/datasets/AnonymousSubmitt/apple-pi-full",
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"@id": "https://www.wikidata.org/wiki/Q4929239"
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},
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"prov:label": "Synthetic data generation",
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"sc:description": "Simulation cases (243 total across 9 single-task families and a multi-task composition family) generated with NVIDIA Isaac Sim (rigid-body 3D physics simulator built on PhysX). For each scene we specified physical parameters (gravity, materials, initial velocities, friction, restitution), ran deterministic simulation, and rendered video frames at 24 fps along with per-frame instance segmentation, depth, mask, velocity, and density buffers. Ground-truth labels are computed directly from physics-engine state.",
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"prov:atTime": "2025/2026",
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"prov:wasAttributedTo": [
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{
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"@type": "cr:FileSet",
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"@id": "sim_subset",
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"name": "sim_subset",
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"description": "Simulation cases (243 total). Each case is a folder containing rendered video frames, instance segmentation, depth, mask, velocity, density, and physics annotations.",
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"containedIn": {
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"@id": "repo"
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},
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"encodingFormat": "application/octet-stream",
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"includes": "sim_subset/**/*"
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},
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"@id": "realworld_subset",
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"name": "realworld_subset",
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"description": "Realworld cases (157 total). Each case is a folder containing a video clip, instance segmentation, mask, instantaneous velocity reference, and physics annotations.",
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"containedIn": {
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"@id": "repo"
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},
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"encodingFormat": "application/octet-stream",
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"includes": "realworld_subset/**/*"
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}
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]
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}
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]
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}
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