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"""
MathLingua β€” Adaptive Engine

Hybrid adaptive algorithm combining:
  1. Elo Rating β€” overall ability tracking with hint-weighted outcomes
  2. Bayesian Knowledge Tracing (BKT) β€” per-topic mastery estimation
  3. Thompson Sampling β€” intelligent question-level selection with ZPD windowing

The orchestrator combines all three to produce progression decisions:
  SKIP (+2), INCREASE (+1), MAINTAIN (0), DECREASE (-1), RAPID_DECREASE (-2)

Reference: MathLingua Technical Specification Β§6
"""

from __future__ import annotations

import math
import random
from dataclasses import dataclass, field
from typing import Optional

from feature_engineering import (
    FeatureEngineer,
    EngineeredFeatures,
    InteractionSignals,
)


# ────────────────────────────────────────────────────────
# Constants
# ────────────────────────────────────────────────────────

LEVELS = [
    "1.1", "1.2", "1.3", "1.4", "1.5",
    "2.1", "2.2", "2.3", "2.4", "2.5",
    "3.1", "3.2", "3.3", "3.4", "3.5",
]

LEVEL_TO_ELO: dict[str, int] = {
    "1.1": 820,  "1.2": 870,  "1.3": 920,  "1.4": 970,  "1.5": 1020,
    "2.1": 1070, "2.2": 1120, "2.3": 1170, "2.4": 1220, "2.5": 1270,
    "3.1": 1320, "3.2": 1370, "3.3": 1420, "3.4": 1470, "3.5": 1520,
}

ELO_TO_LEVEL = sorted(LEVEL_TO_ELO.items(), key=lambda x: x[1])

TOPICS = ["arithmetic", "fractions", "percentages", "algebra", "geometry", "statistics"]

INITIAL_STUDENT_ELO = 1000


# ────────────────────────────────────────────────────────
# Elo Engine
# ────────────────────────────────────────────────────────

class EloEngine:
    """
    Elo rating system adapted for education with hint-weighted outcomes.

    Weighted outcomes: 1.00 (no hint), 0.75 (L1), 0.50 (L2), 0.25 (L3), 0.00 (L4/incorrect)
    K-factor schedule: 48 (first 10), 32 (11–30), 24 (30+)
    """

    def __init__(self):
        pass

    @staticmethod
    def expected_score(student_elo: float, question_elo: float) -> float:
        """E_s = 1 / (1 + 10^((R_q - R_s) / 400))"""
        return 1.0 / (1.0 + math.pow(10.0, (question_elo - student_elo) / 400.0))

    @staticmethod
    def k_factor_student(interaction_count: int) -> float:
        if interaction_count <= 10:
            return 48.0
        elif interaction_count <= 30:
            return 32.0
        else:
            return 24.0

    @staticmethod
    def k_factor_question(interaction_count: int) -> float:
        if interaction_count <= 10:
            return 8.0
        elif interaction_count <= 30:
            return 6.0
        else:
            return 4.0

    def update(
        self,
        student_elo: float,
        question_elo: float,
        weighted_outcome: float,
        student_interactions: int,
    ) -> tuple[float, float]:
        """
        Update student and question Elo ratings.

        Returns: (new_student_elo, new_question_elo)
        """
        expected = self.expected_score(student_elo, question_elo)
        ks = self.k_factor_student(student_interactions)
        kq = self.k_factor_question(student_interactions)

        new_student = student_elo + ks * (weighted_outcome - expected)
        new_question = question_elo + kq * (expected - weighted_outcome)

        return round(new_student, 1), round(new_question, 1)


# ────────────────────────────────────────────────────────
# Bayesian Knowledge Tracing (BKT)
# ────────────────────────────────────────────────────────

@dataclass
class BKTParams:
    """BKT parameters for one topic."""
    p_know: float = 0.10     # P(L_0) β€” prior knowledge
    p_learn: float = 0.15    # P(T) β€” learn rate
    p_slip: float = 0.10     # P(S) β€” slip
    p_guess: float = 0.25    # P(G) β€” guess


class BKTEngine:
    """
    Bayesian Knowledge Tracing with slip adjustment for scaffold usage.

    P(S)_adj = P(S) Γ— (1 + 0.5 Γ— hint_depth_normalized)

    This makes BKT more skeptical of scaffold-assisted correctness.
    """

    def __init__(self, topics: Optional[list[str]] = None):
        self.topics = topics or TOPICS
        self.params: dict[str, BKTParams] = {
            t: BKTParams() for t in self.topics
        }

    def get_mastery(self, topic: str) -> float:
        """Return P(know) for a topic."""
        return self.params.get(topic, BKTParams()).p_know

    def update(
        self,
        topic: str,
        weighted_outcome: float,
        hint_depth_normalized: float,
    ) -> float:
        """
        Update P(know) for a topic given an interaction outcome.

        Args:
            topic: Math topic string
            weighted_outcome: 0.0–1.0 hint-weighted outcome
            hint_depth_normalized: h_i / 4 (0.0–1.0)

        Returns: New P(know)
        """
        if topic not in self.params:
            self.params[topic] = BKTParams()

        p = self.params[topic]

        # Adjust slip probability based on hint depth
        p_slip_adj = p.p_slip * (1.0 + 0.5 * hint_depth_normalized)
        p_slip_adj = min(p_slip_adj, 0.5)  # cap at 0.5

        # Determine if "correct" or "incorrect" for BKT purposes
        is_correct = weighted_outcome >= 0.5

        if is_correct:
            # P(L_n | correct) = P(L) * (1-P(S)_adj) / [P(L)*(1-P(S)_adj) + (1-P(L))*P(G)]
            numerator = p.p_know * (1.0 - p_slip_adj)
            denominator = numerator + (1.0 - p.p_know) * p.p_guess
        else:
            # P(L_n | incorrect) = P(L) * P(S)_adj / [P(L)*P(S)_adj + (1-P(L))*(1-P(G))]
            numerator = p.p_know * p_slip_adj
            denominator = numerator + (1.0 - p.p_know) * (1.0 - p.p_guess)

        if denominator > 0:
            p_know_given_obs = numerator / denominator
        else:
            p_know_given_obs = p.p_know

        # Learning transition: P(L_n) = P(L_n|O) + (1 - P(L_n|O)) * P(T)
        new_p_know = p_know_given_obs + (1.0 - p_know_given_obs) * p.p_learn
        new_p_know = max(0.01, min(0.99, new_p_know))  # clamp

        p.p_know = round(new_p_know, 4)
        return p.p_know


# ────────────────────────────────────────────────────────
# Thompson Sampling
# ────────────────────────────────────────────────────────

@dataclass
class BetaPrior:
    alpha: float = 1.0
    beta: float = 1.0


class ThompsonSampler:
    """
    Beta-Bernoulli Thompson Sampling with ZPD window and proximity bonus.

    ZPD window: [current_level - 2, current_level + 3] (asymmetric upward)
    Proximity bonus: Gaussian centered on student Elo, Οƒ = 100
    """

    def __init__(self):
        self.priors: dict[str, BetaPrior] = {
            level: BetaPrior() for level in LEVELS
        }

    def update(self, level: str, weighted_outcome: float) -> None:
        """Update Beta prior for a level based on weighted outcome."""
        if level not in self.priors:
            self.priors[level] = BetaPrior()
        self.priors[level].alpha += weighted_outcome
        self.priors[level].beta += (1.0 - weighted_outcome)

    def select(self, current_level: str, student_elo: float) -> str:
        """
        Select next question level via Thompson Sampling within ZPD window.
        """
        current_idx = LEVELS.index(current_level) if current_level in LEVELS else 5
        # ZPD window: -2 to +3
        lo = max(0, current_idx - 2)
        hi = min(len(LEVELS), current_idx + 4)  # +4 because slice is exclusive
        candidate_levels = LEVELS[lo:hi]

        best_score = -1.0
        best_level = current_level

        for level in candidate_levels:
            prior = self.priors.get(level, BetaPrior())

            # Sample from Beta distribution
            sampled_theta = random.betavariate(
                max(prior.alpha, 0.01),
                max(prior.beta, 0.01),
            )

            # Gaussian proximity bonus
            level_elo = LEVEL_TO_ELO.get(level, 1000)
            proximity = math.exp(
                -0.5 * ((level_elo - student_elo) / 100.0) ** 2
            )

            score = sampled_theta * proximity

            if score > best_score:
                best_score = score
                best_level = level

        return best_level


# ────────────────────────────────────────────────────────
# Feature Predictor (for P(isSolved))
# ────────────────────────────────────────────────────────

class FeaturePredictor:
    """
    Simple logistic model predicting P(isSolved) from features.
    Weights from spec Β§5.6 (logistic regression on simulated data).
    """

    # Feature importance weights (from spec)
    W_MCS: float = 0.42
    W_ELO_GAP: float = 0.28
    W_LDS: float = -0.18
    W_BKT: float = 0.15
    W_STREAK: float = 0.08
    BIAS: float = -0.30

    @staticmethod
    def _sigmoid(x: float) -> float:
        return 1.0 / (1.0 + math.exp(-x))

    def predict(
        self,
        mcs_avg: float,
        elo_gap: float,      # student_elo - question_elo (normalized by /400)
        lds_avg: float,
        p_know: float,
        streak: int,
    ) -> float:
        """
        Predict probability that the student solves the next problem without L4.
        """
        z = (
            self.BIAS
            + self.W_MCS * mcs_avg
            + self.W_ELO_GAP * elo_gap
            + self.W_LDS * lds_avg
            + self.W_BKT * p_know
            + self.W_STREAK * min(streak, 5) / 5.0
        )
        return round(self._sigmoid(z), 4)


# ────────────────────────────────────────────────────────
# Adaptive Engine (Orchestrator)
# ────────────────────────────────────────────────────────

@dataclass
class AdaptiveState:
    """Complete adaptive state for one student."""
    student_elo: float = INITIAL_STUDENT_ELO
    current_level: str = "2.1"  # start at center
    total_interactions: int = 0
    streak_correct: int = 0       # consecutive weighted_outcome >= 0.75
    streak_wrong: int = 0         # consecutive weighted_outcome < 0.40
    recent_lds: list[float] = field(default_factory=list)   # last 5
    recent_mcs: list[float] = field(default_factory=list)   # last 5
    enhanced_scaffold: bool = False


class AdaptiveEngine:
    """
    Main orchestrator combining Elo, BKT, Thompson Sampling, and feature engineering.

    Decision logic (from spec Β§6.5):
      weighted_outcome β‰₯ 0.85 AND streak β‰₯ 3   β†’ SKIP (+2)
      weighted_outcome β‰₯ 0.75 AND P(know) β‰₯ 0.7 β†’ INCREASE (+1)
      weighted_outcome β‰₯ 0.40                    β†’ MAINTAIN (0)
      weighted_outcome β‰₯ 0.25 OR streak_wrong < 2 β†’ DECREASE (-1)
      else (outcome < 0.25 AND P(know) < 0.30)  β†’ RAPID_DECREASE (-2)
    """

    def __init__(self, seed: Optional[int] = None):
        self.elo_engine = EloEngine()
        self.bkt_engine = BKTEngine()
        self.thompson = ThompsonSampler()
        self.feature_eng = FeatureEngineer()
        self.predictor = FeaturePredictor()
        self.state = AdaptiveState()

        if seed is not None:
            random.seed(seed)

    def _elo_to_level(self, elo: float) -> str:
        """Map an Elo rating to the nearest sub-level."""
        best_level = LEVELS[0]
        best_dist = abs(elo - LEVEL_TO_ELO[LEVELS[0]])
        for level, level_elo in ELO_TO_LEVEL:
            dist = abs(elo - level_elo)
            if dist < best_dist:
                best_dist = dist
                best_level = level
        return best_level

    def _shift_level(self, level: str, delta: int) -> str:
        """Shift a level by delta sub-levels, clamped to valid range."""
        idx = LEVELS.index(level) if level in LEVELS else 5
        new_idx = max(0, min(len(LEVELS) - 1, idx + delta))
        return LEVELS[new_idx]

    def _update_rolling(self, lst: list[float], value: float, window: int = 5):
        lst.append(value)
        if len(lst) > window:
            lst.pop(0)

    def process_interaction(
        self,
        signals: InteractionSignals,
        question_elo: float,
        topic: str,
    ) -> dict:
        """
        Process a single student-question interaction.

        Returns a dict with:
          - features: EngineeredFeatures
          - weighted_outcome: float
          - new_student_elo: float
          - new_p_know: float
          - decision: str
          - next_level: str
          - enhanced_scaffold: bool
        """
        s = self.state

        # 1. Compute engineered features
        features = self.feature_eng.compute(signals)
        weighted_outcome = self.feature_eng.compute_weighted_outcome(
            signals.is_correct, signals.max_hint_level
        )

        # 2. Update Elo
        s.total_interactions += 1
        new_elo, new_q_elo = self.elo_engine.update(
            s.student_elo, question_elo, weighted_outcome, s.total_interactions
        )
        s.student_elo = new_elo

        # 3. Update BKT
        hint_depth = signals.max_hint_level / 4.0
        new_p_know = self.bkt_engine.update(topic, weighted_outcome, hint_depth)

        # 4. Update Thompson priors
        self.thompson.update(signals.question_level, weighted_outcome)

        # 5. Update streaks
        if weighted_outcome >= 0.75:
            s.streak_correct += 1
            s.streak_wrong = 0
        elif weighted_outcome < 0.40:
            s.streak_wrong += 1
            s.streak_correct = 0
        else:
            s.streak_correct = 0
            s.streak_wrong = 0

        # 6. Update rolling averages
        self._update_rolling(s.recent_lds, features.lds)
        self._update_rolling(s.recent_mcs, features.mcs)

        # 7. Progression decision
        if weighted_outcome >= 0.85 and s.streak_correct >= 3:
            decision = "SKIP"
            level_delta = 2
        elif weighted_outcome >= 0.75 and new_p_know >= 0.70:
            decision = "INCREASE"
            level_delta = 1
        elif weighted_outcome >= 0.40:
            decision = "MAINTAIN"
            level_delta = 0
        elif weighted_outcome >= 0.25 or s.streak_wrong < 2:
            decision = "DECREASE"
            level_delta = -1
        else:
            decision = "RAPID_DECREASE"
            level_delta = -2

        # 8. LDS/MCS diagnostic overlay
        avg_lds = sum(s.recent_lds) / max(len(s.recent_lds), 1)
        avg_mcs = sum(s.recent_mcs) / max(len(s.recent_mcs), 1)
        s.enhanced_scaffold = False

        if avg_lds > 0.6 and avg_mcs > 0.6:
            # Language gap: knows math, needs scaffold β€” don't decrease
            if level_delta < 0:
                decision = "MAINTAIN"
                level_delta = 0
            s.enhanced_scaffold = True

        # 9. Apply level change
        decision_level = self._shift_level(s.current_level, level_delta)

        # 10. Thompson sampling for fine-grained selection
        thompson_level = self.thompson.select(decision_level, s.student_elo)

        # 11. Override if Thompson and decision disagree strongly
        dec_idx = LEVELS.index(decision_level) if decision_level in LEVELS else 5
        th_idx = LEVELS.index(thompson_level) if thompson_level in LEVELS else 5

        if level_delta < 0 and th_idx > dec_idx + 1:
            # Decision says decrease but Thompson wants to increase significantly
            next_level = decision_level
        else:
            next_level = thompson_level

        s.current_level = next_level

        return {
            "features": features,
            "weighted_outcome": weighted_outcome,
            "new_student_elo": s.student_elo,
            "new_p_know": new_p_know,
            "decision": decision,
            "decision_level": decision_level,
            "next_level": next_level,
            "enhanced_scaffold": s.enhanced_scaffold,
            "avg_lds": round(avg_lds, 4),
            "avg_mcs": round(avg_mcs, 4),
            "quadrant": features.quadrant,
        }


# ────────────────────────────────────────────────────────
# Simulation
# ────────────────────────────────────────────────────────

def simulate_student_profile(
    profile_name: str,
    true_level_idx: int,
    base_p_correct: float,
    hint_tendency: float,
    n_interactions: int = 20,
    seed: int = 42,
) -> dict:
    """
    Simulate a student profile through n_interactions.

    Args:
        profile_name: Label for this profile
        true_level_idx: Index into LEVELS of the student's true ability
        base_p_correct: Base probability of getting correct answer
        hint_tendency: Probability of requesting hints (0=never, 1=always)
        n_interactions: Number of practice interactions
        seed: Random seed
    """
    random.seed(seed)
    engine = AdaptiveEngine(seed=seed)
    true_elo = LEVEL_TO_ELO[LEVELS[true_level_idx]]

    results = []

    for i in range(n_interactions):
        current_level = engine.state.current_level
        question_elo = LEVEL_TO_ELO.get(current_level, 1000)

        # Simulate difficulty effect on correctness
        elo_diff = true_elo - question_elo
        difficulty_modifier = 1.0 / (1.0 + math.exp(-elo_diff / 200.0))
        p_correct = base_p_correct * difficulty_modifier + 0.1 * (1 - difficulty_modifier)

        # Simulate hint usage
        if random.random() < hint_tendency:
            max_hint = random.choices(
                [1, 2, 3, 4],
                weights=[0.3, 0.3, 0.25, 0.15],
            )[0]
        else:
            max_hint = 0

        is_correct = random.random() < p_correct
        if max_hint == 4:
            is_correct = False  # L4 = solution reveal

        # Generate plausible timing
        base_time = 30 + true_level_idx * 5
        total_time = max(10, base_time + random.gauss(0, 10))

        scaffold_total = 0
        t_l1, t_l2, t_l3, t_l4 = 0.0, 0.0, 0.0, 0.0
        if max_hint >= 1:
            t_l1 = random.uniform(3, 10)
            scaffold_total += t_l1
        if max_hint >= 2:
            t_l2 = random.uniform(5, 15)
            scaffold_total += t_l2
        if max_hint >= 3:
            t_l3 = random.uniform(8, 20)
            scaffold_total += t_l3
        if max_hint >= 4:
            t_l4 = random.uniform(10, 25)
            scaffold_total += t_l4

        total_time = max(total_time, scaffold_total + 5)

        topic = random.choice(TOPICS)

        signals = InteractionSignals(
            max_hint_level=max_hint,
            time_before_first_hint=random.uniform(2, 15) if max_hint > 0 else 0,
            total_time=total_time,
            time_at_L1=t_l1,
            time_at_L2=t_l2,
            time_at_L3=t_l3,
            time_at_L4=t_l4,
            num_attempts=1 if is_correct and max_hint == 0 else random.randint(1, 3),
            is_correct=is_correct,
            question_level=current_level,
        )

        result = engine.process_interaction(signals, question_elo, topic)
        results.append(result)

    # Summary
    final_elo = engine.state.student_elo
    final_level = engine.state.current_level
    avg_wo = sum(r["weighted_outcome"] for r in results) / len(results)
    avg_lds = sum(r["features"].lds for r in results) / len(results)
    avg_mcs = sum(r["features"].mcs for r in results) / len(results)

    decisions = {}
    for r in results:
        d = r["decision"]
        decisions[d] = decisions.get(d, 0) + 1

    return {
        "profile": profile_name,
        "true_level": LEVELS[true_level_idx],
        "start_elo": INITIAL_STUDENT_ELO,
        "final_elo": round(final_elo, 1),
        "final_level": final_level,
        "avg_weighted_outcome": round(avg_wo, 3),
        "avg_lds": round(avg_lds, 3),
        "avg_mcs": round(avg_mcs, 3),
        "decisions": decisions,
    }


def _run_simulation():
    print("=" * 70)
    print("MathLingua Adaptive Engine β€” Simulation Results")
    print("=" * 70)

    profiles = [
        ("Strong Student (true ~2.5)", 9, 0.85, 0.15),
        ("Struggling Student (true ~1.2)", 1, 0.45, 0.70),
        ("Average Student (true ~1.5)", 4, 0.65, 0.40),
    ]

    for name, true_idx, p_correct, hint_tend in profiles:
        result = simulate_student_profile(name, true_idx, p_correct, hint_tend)
        print(f"\n{'─' * 50}")
        print(f"Profile: {result['profile']}")
        print(f"  True level: {result['true_level']}")
        print(f"  Elo: {result['start_elo']} β†’ {result['final_elo']}")
        print(f"  Level: 2.1 β†’ {result['final_level']}")
        print(f"  Avg weighted outcome: {result['avg_weighted_outcome']}")
        print(f"  Avg LDS: {result['avg_lds']}")
        print(f"  Avg MCS: {result['avg_mcs']}")
        print(f"  Decisions: {result['decisions']}")

    print(f"\n{'=' * 70}")
    print("Simulation completed successfully βœ“")
    print(f"{'=' * 70}")


if __name__ == "__main__":
    _run_simulation()