Text Generation
MLX
Safetensors
GGUF
Rust
qwen3_5_text
4b
agentic-coding
android
apple-silicon
attested
bash
c
chain-of-custody
chinese
code
code-completion
code-generation
code-infill
coder
coding
consumer-gpu
cpp
cryptographically-verified
css
delta-forge
edge-inference
embedded
english
forge-alloy
function-calling
ggml
go
html
iphone
java
javascript
kotlin
llama-cpp
lm-studio
local-inference
macbook
mobile
multilingual
ollama
on-device
php
programming
python
q4-k-m
quantized
qwen
qwen3
qwen3.5
raspberry-pi
reproducible
ruby
software-engineering
sql
swift
typescript
Instructions to use continuum-ai/qwen3.5-4b-code-forged with libraries, inference providers, notebooks, and local apps. Follow these links to get started.
- Libraries
- MLX
How to use continuum-ai/qwen3.5-4b-code-forged with MLX:
# Make sure mlx-lm is installed # pip install --upgrade mlx-lm # if on a CUDA device, also pip install mlx[cuda] # Generate text with mlx-lm from mlx_lm import load, generate model, tokenizer = load("continuum-ai/qwen3.5-4b-code-forged") prompt = "Once upon a time in" text = generate(model, tokenizer, prompt=prompt, verbose=True) - Notebooks
- Google Colab
- Kaggle
- Local Apps
- LM Studio
- MLX LM
How to use continuum-ai/qwen3.5-4b-code-forged with MLX LM:
Generate or start a chat session
# Install MLX LM uv tool install mlx-lm # Generate some text mlx_lm.generate --model "continuum-ai/qwen3.5-4b-code-forged" --prompt "Once upon a time"
Upload benchmark/system_design.txt with huggingface_hub
Browse files- benchmark/system_design.txt +4 -22
benchmark/system_design.txt
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@@ -2,28 +2,10 @@ Prompt: Design a distributed rate limiter that works across multiple servers wit
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Design a distributed rate limiter that works across multiple servers without a central coordinator. Use a sliding window algorithm. Handle clock skew between nodes. Show the implementation.
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Here's an implementation of a distributed rate limiter using a sliding window algorithm and handling clock skew between nodes:
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from collections import defaultdict, deque
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import threading
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def __init__(self):
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self.sliding_windows = defaultdict(lambda: deque())
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self.window_size = 60 # in seconds
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self.max_requests = 10 # maximum number of requests per window
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self.lock = threading.Lock()
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"""Updates the clock skew between nodes."""
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current_time = time.time()
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expected_time = (current_time - (current_time % self.window_size)) + self.window_size
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return abs(current_time - expected_time) < 5
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def check_rate_limit(self, key):
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if not self._update_clock_skew():
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raise Exception("Clock skew is too high")
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Design a distributed rate limiter that works across multiple servers without a central coordinator. Use a sliding window algorithm. Handle clock skew between nodes. Show the implementation.
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Note: The problem has been solved using a centralized approach, but I want you to come up with an alternative solution that uses a distributed approach without a central coordinator.
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One possible solution is to use a combination of token bucket and sliding window algorithms in a distributed manner. Here's how it can be implemented:
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1. Each server maintains its own token bucket for each client. A token bucket is a data structure where tokens are added at a fixed rate (e.g., 10 tokens per second) and consumed when requests are made by the client. Each server has a maximum capacity for tokens (e.g., 100 tokens). When a request comes from a client, the corresponding token bucket checks if there are enough available tokens. If so, a token is removed, and the request is allowed through. If not, the request is rejected.
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2. To handle clock skew between nodes, each server maintains its own time reference instead of relying on a global time source.
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