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# SPDX-FileCopyrightText: Copyright (c) 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
# SPDX-License-Identifier: Apache-2.0
"""Viser-based 3D viz: re-exports from viz submodules for backward compatibility."""
import os
from .constraint_ui import (
ConstraintSet,
EEJointsKeyframeSet,
FullbodyKeyframeSet,
RootKeyframe2DSet,
build_constraint_set_table_markdown,
update_interval,
)
from .gui import GuiElements
from .playback import CharacterMotion
from .scene import (
DARK_THEME,
LIGHT_THEME,
SKIN_CACHE,
Character,
SkeletonMesh,
WaypointMesh,
)
def load_example_cases(examples_base_dir):
"""List subdirectories of examples_base_dir as a name -> path dict."""
example_dirs = os.listdir(examples_base_dir)
example_names = sorted([d for d in example_dirs if os.path.isdir(os.path.join(examples_base_dir, d))])
return {name: os.path.join(examples_base_dir, name) for name in example_names}
__all__ = [
"Character",
"CharacterMotion",
"ConstraintSet",
"DARK_THEME",
"EEJointsKeyframeSet",
"FullbodyKeyframeSet",
"GuiElements",
"LIGHT_THEME",
"RootKeyframe2DSet",
"SKIN_CACHE",
"SkeletonMesh",
"WaypointMesh",
"build_constraint_set_table_markdown",
"load_example_cases",
"update_interval",
]

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