| HitchHiker-64 Solution | |
| - - - - - - | |
| By Andrew Williams on 26/12/98 | |
| - - - - - - | |
| 1/ General hints | |
| 2/ HH-64 walkthrough | |
| 3/ Cosmic Capers | |
| 4/ Miscellaneous | |
| - - - - - - | |
| 1/ General hints | |
| Before revealing the complete solution, I thought it may be helpful to | |
| have some tips for those who are stuck and just want a gentle nudge in | |
| the right direction. | |
| The aim of the game is to collect 5 specific items and leave them in the | |
| pub (hence the name, 'Five Artifacts Inn'). | |
| The five artifacts are well-known items from 'The Hitch Hikers Guide to | |
| the Galaxy', so you can discount the items you find that are unique to | |
| the game (such as the Alterian coin). | |
| To check if an item is one of the 5 artifacts, drop it in the Inn and | |
| type SCORE. You get 20 points for each object, so your score level will | |
| tell you whether you have got a correct item. | |
| Some of the artifacts are useless, except for scoring purposes, but | |
| others are needed to solve puzzles in the game. | |
| To get the Vogon ship to fly, read the book of poetry in the Vogon | |
| Navigation room (where the poetry is graffitti'd on the wall). | |
| To get the 'Heart of Gold' to fly, drop the rusty old engine in the | |
| control room and push the lever (As the sign says: Don't pull the | |
| lever). | |
| Get the babel fish before giving the Arkleseizure a drink. | |
| Use the coin to buy the chocolate first - don't use it on the Nutrimat | |
| until you have the chocolate. | |
| - - - - - - | |
| 2/ HH-64 Walkthrough | |
| [Note: if you prefer the solution to be compacted into fewer lines, just | |
| highlight the text and replace all the line breaks with commas.] | |
| N | |
| N | |
| Get bowl | |
| Drop bowl | |
| Look | |
| Get keys | |
| E | |
| U | |
| N | |
| E | |
| E | |
| Get steak | |
| Get gun | |
| W | |
| S | |
| S | |
| D | |
| W | |
| S | |
| S | |
| S | |
| S | |
| W | |
| On gun | |
| U | |
| Shoot Vogon (or Shoot captain) | |
| [The gun is only used to shoot Vogons. The Vogons appear when you are | |
| on their battle cruiser or Kakrafoon. However, they appear randomly - | |
| sometimes two in a row - so you will need to shoot them each time they | |
| appear. Don't let your input get ahead of the events onscreen, or you | |
| may find yourself blasted into space. Secondly, the gun can overheat | |
| after a certain number of turns, so it is important to switch it off | |
| when you are not under threat from the Vogons.] | |
| Open door | |
| Drop keys | |
| E | |
| N | |
| Get book | |
| S | |
| W | |
| W | |
| Read book | |
| [Kakrafoon] | |
| E | |
| D | |
| N | |
| Drop steak | |
| W | |
| Get coin | |
| E | |
| E | |
| Get device | |
| Look device | |
| W | |
| S | |
| U | |
| W | |
| Read book | |
| [Earth] | |
| E | |
| D | |
| Off gun | |
| Drop gun | |
| E | |
| E | |
| Get engine | |
| Look engine | |
| W | |
| N | |
| N | |
| E | |
| U | |
| N | |
| E | |
| U | |
| Drop engine | |
| Push lever | |
| [Betelguese] | |
| E | |
| Get cheque | |
| W | |
| D | |
| W | |
| S | |
| D | |
| E | |
| E | |
| Drop coin (You receive the chocolate) | |
| W | |
| S | |
| Read book | |
| S | |
| Drop device | |
| N | |
| W | |
| U | |
| Drop chocolate | |
| Get fish | |
| D | |
| E | |
| N | |
| E | |
| Get coin | |
| W | |
| N | |
| N | |
| Drop coin (You receive the cheese-flavoured tea) | |
| W | |
| Drop cheque (You receive the Pan-Galactic Gargle Blaster) | |
| W | |
| S | |
| U | |
| N | |
| E | |
| U | |
| Push lever | |
| [Earth] | |
| D | |
| S | |
| S | |
| D | |
| W | |
| S | |
| S | |
| S | |
| E | |
| Drop tea | |
| Get mouse | |
| W | |
| S | |
| W | |
| Get gun | |
| On gun | |
| U | |
| W | |
| Read book | |
| [Kakrafoon] | |
| Drop book | |
| E | |
| D | |
| N | |
| W | |
| S | |
| Drop blaster | |
| W | |
| N | |
| D | |
| S | |
| Get stabiliser | |
| N | |
| U | |
| S | |
| S | |
| Get Guide | |
| S | |
| S | |
| E | |
| N | |
| E | |
| S | |
| U | |
| W | |
| Drop Guide | |
| Get book | |
| Read book | |
| [Earth] | |
| Drop book | |
| Get Guide | |
| Off gun | |
| Drop gun | |
| E | |
| N | |
| N | |
| N | |
| W | |
| Drop fish | |
| Drop Guide | |
| E | |
| U | |
| N | |
| N | |
| U | |
| Push lever | |
| [Betelguese] | |
| D | |
| S | |
| S | |
| D | |
| W | |
| N | |
| D | |
| Get towel | |
| Look | |
| Get duck | |
| U | |
| S | |
| S | |
| S | |
| E | |
| Get Marvin | |
| W | |
| N | |
| W | |
| U | |
| N | |
| N | |
| U | |
| Push lever | |
| [Earth] | |
| D | |
| S | |
| S | |
| D | |
| W | |
| Drop towel | |
| Drop duck | |
| Score (You don't even get given a score when you complete the game!) | |
| Drop Marvin | |
| --- End of Game --- | |
| (Is that a disappointing ending, or what?) | |
| - - - - - - | |
| 3/ Cosmic Capers | |
| While browsing through the screenshots in James Burrow's excellent | |
| 'gamebase 64', I came across an adventure game called 'Cosmic Capers', | |
| which can be found on the 'Blast from the Past' disks (Blast 97, menu | |
| option 9). As soon as I saw the first line ("Hi there, guys, I'm Bugsy, | |
| your lovable computer companion."), I knew it was the same game - | |
| especially since 'Bob Chappell' and 'Supersoft' appear in reverse video | |
| on the screen. | |
| If you play this game, you will see that it is exactly the same game as | |
| HH-64. The only differences are that the reference to Douglas Adams and | |
| Pan Books has been removed, and all the objects and places have been | |
| superficially renamed. However, it is obvious by the names that the | |
| Hitch Hikers Guide version came first: all the Cosmic Capers names keep | |
| the same kind of format (for want of a better term): the 'bowl of | |
| petunias' becomes a 'vase of pansies', the 'Ravenous Bugblatter Beast of | |
| Traal' becomes the 'Barbaric Binge Beast of Bongo', and so on. And it | |
| is unlikely that Cosmic Capers was first with the idea of bad alien | |
| poetry! | |
| So, if you want to solve 'Cosmic Capers', just follow the walkthrough | |
| and use the appropriate nouns (eg, 'SHOOT VERRUCAN rather than SHOOT | |
| VOGON). | |
| - - - - - - | |
| 4/ Miscellaneous | |
| I was stuck on this game for a very long time (somewhere between 13 - 14 | |
| years, in fact, but this included several years without a C64). I | |
| finally found the solution on a disk of adventure game solutions created | |
| using the Vizawrite 64 word processor. I loaded up "The Hitch Hikers" | |
| file to test the disk, expecting it to be the solution for the Infocom | |
| game, and was bowled over when it turned out to be a walkthrough for the | |
| Supersoft title! Being in an 80 column format (on a 40 column screen), | |
| I had to take two screen dumps and then stick them together in order to | |
| print the solution out. When I got home, however, I found that the | |
| walkthrough missed a number of steps - a fairly common problem when | |
| people write solutions down as they play the game. Having used the | |
| solution to get past my sticking point, I managed to finish the game | |
| with a bit of judicious mapping. I must say that after having waited so | |
| many years, the ending was quite a disappointment! | |
| There is a Spectrum version of this game (HH-64), which states it is (c) | |
| Estuary Software Products. It does not say who the programmer was, or | |
| what year it was made. There is also no reference to whether ESP and | |
| Supersoft are the same software house, or one version was licensed from | |
| the other. I have always wondered whether HH-64 was truly a piece of | |
| commercial software, or if the 'by kind permission' line was just a bit | |
| of fun added to a 'tribute' game by some keen fan. However, it is | |
| strange to find a non-commercial game popping up on two separate | |
| platforms (unless one was just a home-attempt on one platform at | |
| reproducing the commercial version from another platform?). | |
| A post was made on internet news in Nov-Dec 98 by a person who claimed | |
| to have programmed an intro to the game. They were looking for a copy | |
| of the file as they couldn't find it anywhere on the internet. Having | |
| searched both comp.emulators.cbm and comp.sys.cbm, I have not been able | |
| to find a copy of this post either to reproduce it here or obtain the | |
| posters e-mail address in order to get more information from them. | |
| Possibly the question was posted on rec.arts.int-fiction. | |
| Obviously HH-64 had to have been released before Infocom got the rights | |
| to create a HHG game. According to the 'Infocom Fact Sheet VIII: | |
| Chronology' by Paul David Doherty, the Infocom HHG was released in | |
| October 1984. I have a note that I bought my copy of this game in | |
| August 1985 (compiled 21st December 1984, if you're interested). My | |
| preliminary map for HH-64 appears before this entry in my map book, and | |
| it is dated '1st May'. Whether that is 1984 or 1985 I cannot tell. | |
| No information on HH-64 can be found on the Adventure Games List | |
| maintained by Hans Persson and kept on ftp.gmd.de at | |
| if-archive/info/adventure-game-history. | |
| /Andrew. | |
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