| Walkthrough for | |
| Getfeldt's Treasure | |
| by Mike Salisbury | |
| Written by Richard Bos | |
| First, some notes. | |
| To start with, this is an MS-DOS game written in Quick Basic, and a port of | |
| an original for the even earlier Tandy Color. This shows, sometimes badly. | |
| Technically, the program is rather restrictive. There are no command recall | |
| facilities, not even the ones used by the DOS command line. At least capitals | |
| are accepted, but never significant. The most unpleasant lack, though, is that | |
| you cannot save your game. At least it's not very long. | |
| As far as vocabulary is concerned, it has what it needs and nothing more. | |
| Only the first three letters of a word are significant, except where they | |
| aren't - see below. Some abbreviations are recognised, and some are required; | |
| specifically, "east" is only recognised as a full word in "go east", not on its | |
| own. You'll have to use "e". This one limitation is not very onerous, of | |
| course. Also, you can't use "it". | |
| Another limitation is that this program is very bad for guess-the-verb. At | |
| times, it even needs guess-the-exact-command. Synonyms are not common. "Get" | |
| and "Take" will both work, and that's about it except where a special case has | |
| been accounted for. But those pre-defined commands have their foibles, one of | |
| which is is that they do not always recognise abbreviated words. Some work with | |
| a three-letter abbreviation but not with a four-letter one. Some demand the | |
| entire noun but allow the verb to be abbreviated; some do not. Using the entire | |
| words in all commands would be best, which makes it all the more inconsistent | |
| that "east" is not recognised on its own. And, of course, where I've used "the" | |
| below to make the text read better, omit it. | |
| Those special cases have another problem: they are not accepted except in the | |
| very circumstances for which they have been anticipated. Everywhere else they | |
| will be treated as if you typed nonsense, or give a non-committal message such | |
| as "nothing happens" where "that is not here" would be a more appropriate. | |
| Similarly, "look object" and "read object" are not the same thing even where | |
| they should be - in at least one case, "look object" says "nothing to be read", | |
| but "read object" tells you what is written on it! | |
| Real bugs are, as far as I have found, rare. That is to say, bugs which | |
| affect gameplay seem rare. You need to be careful not to lose your dog before | |
| you get him - that seems to be all. Cosmetic bugs are much more common. One or | |
| two messages seem incomplete, but the most common bug is that room descriptions | |
| remain static when they shouldn't - objects remain in view when you take them, | |
| that sort of thing. Misspelled words are also common. | |
| Finally, since this is a walkthrough, spoilers are rife below. I'm not taking | |
| you past every single clue and sight - in fact, I'm not taking you past any. | |
| All code numbers I'll be giving you can be found in the game somewhere. As | |
| mentioned above, the Look and Read commands are not always helpful, but they do | |
| occasionally reveal something useful. Therefore, look at everything before you | |
| resort to this walkthrough, and if you accidentally read the solution to a | |
| problem you hadn't come across yet, don't blame me. | |
| Now, let's go and get that treasure. | |
| You start in Getfeldt's garden. Go east, take the crowbar, and go west and | |
| south. Use the crowbar. (Yes, "use". Tsk, tsk... naughty implementor.) Drop the | |
| crowbar. Open door, go east and north. Move the painting. You're asked for a | |
| combination, which is 121513. Yes, a hint this can be found elsewhere in the | |
| game. No, I'm not telling you where. Serves you right for reading walkthroughs. | |
| Take and wear the amulet. | |
| Go s, s, e. Open the refrigerator ("fridge" is not recognised) and take the | |
| steak. Go east. Now (and you must enter this as one command, nor will you be | |
| allowed to proceed until you do) "give steak". Get the treats, and give treat. | |
| If you now check your inventory, you'll find that you are carrying the dog! | |
| Pull the lever and go down. Take the gear and the balloon. Go east twice. | |
| Unlock the door - the code is 6603243e. Go east twice more, then north and up. | |
| Start the engine and set the navigation. You'll be asked for the coordinates, | |
| which are 121.15.09:34.09.12 - and you've already come across these, although | |
| I haven't told you explicitly where to find them. | |
| Go east twice. Wear your gear, then go down and north. First turn the wheel, | |
| then the handle. Go east. Close the door, and when asked which, enter /~\I | |
| (slash, tilde, backslash, single I: the "one" version of the visible door's | |
| "two"). Now "push green". Do not "push green pad" - that doesn't work. Turn | |
| the cross. | |
| Go east, look shelf, take batteries, go east, take flashlight. Go south. Put | |
| batteries in flashlight. Drop the flashlight, batteries (yes, you have to drop | |
| them individually even though you just put them in the flashlight), balloon, | |
| gear and treats. Go west. Put amulet in star, get chest, go east. No, all your | |
| stuff hasn't disappeared. It's still here, it's just not shown in the room | |
| description. | |
| Take the gear and balloon - leave the rest. Go back n, w, w. Take the net. | |
| Wear the gear. Close the door - enter /~\II, that is, slash, tilde, backslash, | |
| double I - push red and go west. Put chest in net. Attach net. You'll be asked | |
| "to what" - enter "ring", as a single word. Don't ask me why this command could | |
| not be handled in the same way as "put object in object", but if you try that, | |
| you get told to "slow down". Pull the tab. | |
| Hooray - you have beaten Getfeldt. Although there are messages spread around | |
| the game which make it uncertain how much you've actually "beaten" him and how | |
| much of it was his idea all along. In any case, you're now rich, so no matter | |
| who was the mastermind, it counts as a victory for you! |
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