| GNOME RANGER CLUES. COPYRIGHT (C) LEVEL 9 COMPUTING 1987 |
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|
| This clue sheet starts with lists of things from each part of Gnome Ranger: |
| first general hints, objects, people and places from part 1 and then the |
| same lists for parts 2 and 3. |
|
|
| Look down the appropriate list to find what you want to know about, then |
| look up the bracketed gnumbers after it to find the answers. When words in |
| the answers have capital letters, this means that they can be looked up in |
| turn. |
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|
|
| General Hints for Part 1 |
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|
| 1. Beginning the game: details (529). |
| 2. Finding things: details (550). |
| 3. Finishing part 1: details (605). |
| 4. Ingrid in Wonderland; a multiple-choice game book (441). |
| 5. Game background: see (646). |
| 6. Going Places: details (569). |
| 7. Ordering people about: details (654). |
| 8. Scoring for Part 1: details (576). |
| 9. Versions of Gnome Ranger: details (479). |
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|
| Objects in Part 1 |
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|
| 10. Armour: where (130), details (491). |
| 11. Bag of Tricks: where (233), details (507). |
| 12. Backpack: where (130), details (409). |
| 13. Bell: where (85), details (432). |
| 14. Bottle: where (240), details (606). |
| 15. Brambles: where (407), details (502). |
| 16. Bridle: where (61), details (483). |
| 17. Bunch of Keys: where (130), details (491). |
| 18. Coin: where (59), details (539). |
| 19. Crock of Gold: where (60), details (492). |
| 20. Door, Back of Cottage: where (508), details (619). |
| 21. Door, Front of Cottage: where (116), details (570). |
| 22. Door of Shop: where (131), details (433). |
| 23. Drawing Board: where (112), details (649). |
| 24. Envelope: where (81), details (540). |
| 25. Feather: where (252), details (571). |
| 26. Fence: where (477), details (607). |
| 27. Fingers: where (495), details (512). |
| 28. Flower: where (91), details (530). |
| 29. Food: where (130), details (505). |
| 30. Footprints: where (59), details (454). |
| 31. Fungus: where (133), details (521). |
| 35. Gate: where (26), details (650). |
| 36. Gnail: where (252), details (608). |
| 37. Gnecklace: where (130), details (530). |
| 38. Gnote: where (22), details (434). |
| 39. Gnugget: where (133), details (539). |
| 40. Grindstone: where (136), details (627). |
| 41. Hair: where (15), details (442). |
| 42. Kennel: where (116), details (551). |
| 43. Keys: where (130), details (491). |
| 44. Lamp: where (130), details (491). |
| 45. Letter: where (24), details (458). |
| 46. Loaf of Bread: where (240), details (579). |
| 50. Map: where (130), details (458). |
| 51. Mist: where (120), details (651). |
| 52. Necklace: where (130), details (530). |
| 53. Needles: where (616), details (609). |
| 54. Note: where (22), details (434). |
| 55. Nugget: where (133), details (539). |
| 56. Peg: where (42), details (557). |
| 57. Pipes: where (101), details (658). |
| 58. Prints: where (59), details (454). |
| 59. Puddle: where (407), details (580). |
| 60. Rainbow: where (404), details (692). |
| 61. Rock: where (773), details (483). |
| 62. Rod: where (130), details (491). |
| 65. Sandwich: where (130), details (491). |
| 66. Shovel: where (130), details (717). |
| 67. Shutters: where (131), details (661). |
| 68. Sign: where (420), details (434). |
| 69. Sofa: where (112), details (509). |
| 70. Statues; where (116), details (578). |
| 71. Wand: where (102), details (707). |
| 72. Waterfall: where (478), details (661). |
| 73. Whistle: where (84), details (657). |
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| Creatures and People in Part 1 |
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|
| 80. Albatross: where (501), details (461). |
| 81. Centaur: where (130), details (683). |
| 82. Chicks: where (118), details (410). |
| 83. Dog: where (119), details (551). |
| 84. Dog Swarm: where (541), details (689). |
| 85. Eagle: where (462), details (674). |
| 86. Guinea Pig: where (514), details (577). |
| 87. Gnymph: where (401), details (722). |
| 88. Grindleguts: where (690), details (610). |
| 89. Horse: where (240), details (704). |
| 90. Leprechaun: where (552), details (727). |
| 91. Llama: where (111), details (542). |
| 92. Nymph: where (401), details (722). |
| 93. Orc: where (581), details (675). |
| 94. Pixie: where (515), details (704). |
| 95. Sloane: where (616), details (684). |
| 96. Swarm of Dogs: where (541), details (689). |
| 97. Troll: where (545), details (675). |
| 100. Uncle Dusty: where (406), details (585). |
| 101. Unicorn: where (435), details (708). |
| 102. Witch: where (113), details (620). |
| 103. Yuppie: where (112), details (497). |
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| Places in Part 1 |
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| 110. Brambles: where (407), details (502). |
| 111. Cave: where (402), details (547). |
| 112. City: where (545), details (553). |
| 113. Cottage, inside: where (517), details (613). |
| 114. Cottage, outside: where (116), details (693). |
| 115. Forest: where (416), details (484). |
| 116. Garden: where (421), details (679). |
| 117. Gate: where (26), details (650). |
| 118. Gnest: where (405), details (584). |
| 119. Kennel: where (116), details (551). |
| 120. Marsh: where (436), details (411). |
| 121. Nest: where (405), details (584). |
| 122. Parlour: where (113), details (676). |
| 123. Pinnacle: where (444), details (584). |
| 124. Rainbow: where (404), details (692). |
| 125. River: where (498), details (554). |
| 126. Road: where (463), details (583). |
| 130. Shop, inside: where (433), details (546). |
| 131. Shop, outside: where (485), details (433). |
| 132. Stream: where (498), details (554). |
| 133. Swamp: where (436), details (411). |
| 134. Underwater: where (501), details (662). |
| 135. Waterfall: where (478), details (661). |
| 136. Windmill: where (406), details (560). |
| 137. Woodland: where (416), details (484) |
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|
| PART 2 |
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|
| General Hints for Part 2 |
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|
| 140. Beginning part 2: details (615). |
| 141. Finishing part 2: details (730). |
| 142. Game background, part 2: see (726). |
| 143. Ingredients: see (734) |
| 144. Ordering people about: details (732). |
| 145. Potions: details (700). |
| 146. Scoring for Part 2: details (670). |
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| Objects in Part 2 |
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| 150. Air Bed: where (240), details (555). |
| 151. Air Flower: where (586), details (712). |
| 152. Air Plant: where (702), details (702). |
| 153. Animate Potion: where (706), details (445). |
| 154. Antidote: where (711), details (709). |
| 155. Beanstalk: where (253), details (701). |
| 156. Bed: where (244), details (409). |
| 157. Books: where (250), details (413). |
| 158. Bowl: where (249), details (412). |
| 159. Bulb: where (249), details (437). |
| 160. Bush, Elder: where (245), details (503). |
| 161. Bush, Tea: where (245), details (591). |
| 165. Cabbage: where (240), details (587). |
| 166. Cave: where (167), details (731). |
| 167. Cave Mouth: where (558), details (731). |
| 168. Cheese: where (616), details (704). |
| 169. Cherry Berry: where (252), details (704). |
| 170. Clump of Mint: where (245), details (503). |
| 171. Clump of Thistles: where (245), details (503). |
| 172. Compost Heap: where (245), details (723). |
| 173. Cup: where (249), details (412). |
| 174. Elder Berry: where (175), details (143). |
| 175. Elder Bush: where (245), details (503). |
| 176. Fern Frond: where (248), details (503). |
| 177. Fern Shoot: where (176), details (143). |
| 178. Fertilizer: where (715), details (408). |
| 179. Gooseberry: where (559), details (573). |
| 180. Grot: where (240), details (464). |
| 181. Gunge: where (425), details (486). |
| 185. Heap of Compost: where (245), details (723). |
| 186. Hedge: where (247), details (589). |
| 187. Herb Tea: where (721), details (713). |
| 188. Ladder: where (240), details (704). |
| 189. Leylandii: where (417), details (704). |
| 190. Mint Leaf: where (191), details (143). |
| 191. Mint Clump: where (245), details (503). |
| 195. Plant, Air: where (702), details (702). |
| 196. Plant, Stinkwort: where (241), details (756). |
| 197. Plants, details (741). |
| 198. Pond: where (439), details (590). |
| 199. Pot: where (249), details (669). |
| 200. Potions: details (700). |
| 201. Primrose: where (616), details (704). |
| 202. Rasberry: where (545), details (703). |
| 203. Rock: where (248), details (622). |
| 204. Root: where (526), details (703). |
| 205. Rowan Berry: where (210), details (143). |
| 210. Rowan Sapling: where (245), details (503). |
| 211. Saucer: where (249), details (412). |
| 212. Seed: where (249), details (437). |
| 213. Stinkwort Plant: where (241), details (756). |
| 214. Stinkwort Shoot: where (213), details (143). |
| 215. Stump: where (240), details (704). |
| 216. Tea Bush: where (245), details (591). |
| 217. Tea, Drink: where (721), details (713). |
| 218. Tea Leaf: where (428), details (591). |
| 219. Telelily, Blue: where (488), details (518). |
| 220. Telelily, White: where (488), details (518). |
| 221. Thistle Clump: where (245), details (503). |
| 222. Thistle Flower: where (221), details (143). |
| 225. Wall: where (439), details (561). |
| 226. Weed: where (487), details (545). |
| 227. Weedkiller: where (728), details (719). |
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| Creatures and "People" in Part 2 |
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| 230. Alchemist: where (446), details (668). |
| 231. Beanstalk: where (253), details (701). |
| 232. Blimp: where (616), details (525). |
| 233. Caterpillar: where (243), details (704). |
| 234. Cave: where (167), details (731). |
| 235. Greenslave: where (468), details (759). |
| 236. Treehouse: where (245), details (753). |
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| Places in Part 2 |
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| 240. Canal: where (501), details (592). |
| 241. Cave: where (167), details (731). |
| 242. Cliff: where (416), details (724). |
| 243. Clifftop: where (618), details (662). |
| 244. Cottage: where (524), details (746). |
| 245. Garden: where (519), details (720). |
| 246. Hedge: where (247), details (589). |
| 247. Hillside: where (667), details (729). |
| 248. Hilltop: where (447), details (622). |
| 249. Kitchen: where (244), details (718). |
| 250. Library: where (244), details (413). |
| 251. Road: where (470), details (531). |
| 252. Roof: where (501), details (661). |
| 253. Wall: where (439), details (561). |
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| PART 3 |
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| General Hints for Part 3 |
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| 260. Beginning part 3: details (680). |
| 261. Finishing the game: details (680). |
| 262. Gems/Jewels: details (697). |
| 263. Part 3 background: see (594). |
| 264. People to order about: details (685). |
| 265. Scoring: details (623). |
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| Objects in Part 3 |
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| 270. Amethyst: where (371), details (626). |
| 271. Boulder: where (382), details (409). |
| 272. Bridge: where (403), details (472). |
| 273. Cairn: where (418), details (471). |
| 274. Chalk: where (371), details (520). |
| 275. Cloudstuff: where (357), details (448). |
| 276. Cobblestone: where (382), details (409). |
| 277. Dam: where (733), details (742). |
| 278. Debris: where (373), details (758). |
| 279. Diamond: where (357), details (665). |
| 280. Egg: where (333), details (686). |
| 281. Elgin Marbles: where (563), details (572). |
| 282. Emerald: where (629), details (665). |
| 283. Flint: where (382), details (409). |
| 284. Flood: where (369), details (754). |
| 285. Fossil: where (382), details (449). |
| 290. Gate: where (519), details (680). |
| 291. Gems: details (697). |
| 292. Gold: where (371), details (595). |
| 293. Gravel Heap: where (382), details (491). |
| 294. Iceberg: where (744), details (750). |
| 295. Icebridge: where (403), details (472). |
| 296. Icechild: where (374), details (635). |
| 297. Icefall: where (450), details (601). |
| 298. Icefloe: where (632), details (687). |
| 299. Ice Lolly: where (616), details (532). |
| 300. Icing: where (564), details (704). |
| 301. Jewels: details (697). |
| 302. Log: where (278), details (633). |
| 305. Millstone: where (359), details (627). |
| 306. Pebble: where (382), details (409). |
| 307. River: where (475), details (751). |
| 308. Ruby: where (533), details (599). |
| 309. Sack: where (290), details (451). |
| 310. Sandstone: where (359), details (627). |
| 311. Sapphire: where (368), details (665). |
| 312. Signpost: where (366), details (434). |
| 313. Slate: where (382), details (491). |
| 314. Snowshoes: where (341), details (760). |
| 315. Topaz: where (371), details (626). |
| 316. Treetrunk: where (386), details (655). |
| 317. Wall of Fire: where (616), details (664). |
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| Creatures and People in Part 3 |
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| 320. Fire Elemental: where (375), details (664). |
| 321. Icechild: where (374), details (635). |
| 322. Icejester: where (355), details (735). |
| 323. Icepeople: where (355), details (735). |
| 324. Icequeen: where (355), details (735). |
| 325. Icewarrior: where (355), details (755). |
| 326. Firefighter: where (354), details (743). |
| 327. Fireguard: where (354), details (774). |
| 328. Fireking: where (354), details (747). |
| 329. Firepeople: where (354), details (747). |
| 330. Gate: where (519), details (680). |
| 331. Gnome (Gnut Myjob): where (365), details (636). |
| 332. Jack Frost: where (383), details (523). |
| 333. Penguin: where (476), details (748). |
| 334. Penguins: where (368), details (765). |
| 340. Salamander: where (375), details (664). |
| 341. Yeti: where (384), details (760). |
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| Places in Part 3 |
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| 350. Bank: where (768), details (768). |
| 351. Bridge: where (403), details (472). |
| 352. Bunker: where (501), details (662). |
| 353. Cave Entrance: where (739), details (766). |
| 354. Caves, Fire: where (422), details (770). |
| 355. Caves, Ice: where (737), details (770). |
| 356. Cliff: where (600), details (761). |
| 357. Cloud 9: where (736), details (534). |
| 358. Clouds: where (418), details (740). |
| 359. Dunes: where (501), details (661). |
| 360. Flood: where (369), details (754). |
| 365. Garden: where (419), details (636). |
| 366. Gate: where (519), details (680). |
| 367. Glacier: where (602), details (661). |
| 368. Iceberg: where (744), details (750). |
| 369. Icecaves: where (737), details (770). |
| 370. Lake: where (414), details (764). |
| 371. Mine: where (616), details (704). |
| 372. Mountain: where (566), details (762). |
| 373. Outlet Canyon: where (770), details (769). |
| 374. Prison: where (645), details (663). |
| 375. River of Lava: where (501), details (704). |
| 376. River of Water: where (475), details (751). |
| 380. River Canyon: where (771), details (763). |
| 381. Road: where (535), details (661). |
| 382. Rock Garden: where (419), details (636). |
| 383. Snowdrift: where (545), details (648). |
| 384. Snowslopes: where (641), details (661). |
| 385. Tundra: where (501), details (653). |
| 386. Wood: where (423), details (456). |
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| Answers |
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|
| 400. Behind the Waterfall. |
| 401. Ingrid waited in the Forest for her. Then see (415). |
| 402. At the gnorthwest corner of the Map. See (50). |
| 403. Crossing the River, between Garden and Lake. |
| 404. Only visible from just west of the Waterfall. See (430). |
| 405. On the Pinnacle. To have got there, see (85). |
| 406. Gnomebridge. |
| 407. On the Road, gnorth of where Ingrid started. |
| 408. When put on a plant, made it grow. See (216). |
| 409. Of little use. |
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|
| 410. Gneeded teaching some manners, see (424). |
| 411. Mist came down if Ingrid carried anything. See (429). |
| 412. A container for water. See (452). |
| 413. Ingrid read all the Books. See (145). |
| 414. At the southeast corner. See (312). |
| 415. Grateful for a present: (28) or (37). Then see (427). |
| 416. At the gnortheast corner of the area. |
| 417. In cluesheets like this one, see (426). |
| 418. Atop the Mountain. |
| 419. On the southern edge, guarded by Gnut Myjob (331). |
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|
| 420. Beside the Gate (35). |
| 421. Beyond the Gate, in front of the Cottage. |
| 422. Beyond the Entrance (353). |
| 423. Beside the western end of the River. |
| 424. So Ingrid hit them. |
| 425. Created whenever a Potion was made wrong. |
| 426. So I could be rude about them all over again. |
| 427. After Ingrid spoke to her, she was glad to help. |
| 428. Grew on its Bush, when this was revived. See (178). |
| 429. So Ingrid dropped everything, or followed someone. |
|
|
| 430. If Ingrid moved towards it, it moved too. See (473). |
| 431. Gnome Ranger II launch date: April '88. |
| 432. A present from the Eagle, rung to summon it to help. |
| 433. Ingrid knocked on the Door, waited and followed the Centaur. |
| 434. Gave a hint when read. |
| 435. Roaming around, and very difficult to track. See (469). |
| 436. At the eastern edge of the map. See (50). |
| 437. Plant it in the Garden. |
| 438. Wound round Ingrid's feet, until she cut it. |
| 439. On the Hillside, beyond the Hedge. |
|
|
| 440. Somewhere, over the Rainbow. |
| 441. While Ingrid was exploring the warren, on page 13, a white rabbit |
| rushed past in a great hurry. She followed, but slipped and fell.. See |
| (453). |
| 442. A hint to the identity of a magical creature, see (91). Could also be |
| given to the Centaur in trade. |
| 443. Burrowing beneath the Swamp. |
| 444. West of the map. Ingrid reached the top by.. see (85). |
| 445. Put on the Greenslave. |
| 446. Only returned when Ingrid had made a cup of Tea. |
| 447. Beyond the Hedge and Wall. |
| 448. A soft material, ideal as padding. See (459). |
| 449. Probably a trilobite. Ingrid was impressed. |
|
|
| 450. Southwest, then gnorth, from Whitehall. |
| 451. A useful container. See (465). |
| 452. Used in the slow way of watering the (155). |
| 453. Down, down, down she fell. Past the masons from Intercom, patiently |
| carving the rock with blunt chisels. See (460). |
| 454. Made by a magical creature, see (466). |
| 455. Ate Clouds, see (358). |
| 456. The Treetrunk, and replacement treetrunks, appeared here. |
| 457. Very hungry, see (29). |
| 458. Ingrid read it for information. |
| 459. Could have helped the Yeti, see (314). |
|
|
| 460. Bursting through cobwebs of electric tinsel, Ingrid's fall ended with a |
| soggy squelch upon a heap of remaindered rubbish. See (467). |
| 461. A bird of ill-omen, almost incapable of launching itself. |
| 462. Flew between the Swamp and the Pinnacle, where it lived. |
| 463. Ran gnorth from the Shop, but was blocked by the Cottage. |
| 464. Unpleasant mixture, enjoyed by orcs. See (88). |
| 465. Perhaps its contents might go unnoticed. See (480). |
| 466. Like a horse, see (101). |
| 467. Ingrid clutched at a cross labelled Adams but it came away in her hand, |
| leaving her to slide helplessly into the vilest, deepest pit of all |
| Adventuredom. See (474). |
| 468. Plant the Seed in (245). Then, see (153). |
| 469. Only creatures with a good sense of smell could follow it. See (84). |
|
|
| 470. It ran gnorth-south across the area. |
| 471. Proof that Ingrid was gnear home. |
| 472. Walking south onto it always resulted in (298). |
| 473. So she could gnot visit its end herself. See (489). |
| 474. Ingrid gasped in horror as she realized her fate: she was trapped in a |
| multiple-choice adventure book! See (482). |
| 475. In [sic] ran east-west along the southern edge of the valley. |
| 476. Beside the Lake. |
| 477. Around the Cottage. |
| 478. At the southeast corner of the area. |
| 479. Gnome Ranger is available for Amiga disk, Amstrad CPC/PCW disk, IBM PC |
| disk, MAC disk and ST disk (all at 14.95) and for Amstrad CPC tape, |
| Apple II disk, Atari XL/XE disk and tape, Commodore 64 disk and tape, |
| MSX tape and Spectrum tape (all at 9.95). Prices in pounds sterling, |
| from Level 9. Please add 1 pound if outside the UK. |
| |
| 480. And be smuggled past the Fireguard. See (374). |
| 481. If used in a Potion, made it poisonous. |
| 482. What was Ingrid to do? Kill everything in sight (490), look around |
| (500), complain to the author (506). |
| 483. Ingrid gneeded help to get the Bridle. See (496). |
| 484. Ingrid waited here and someone emerged from hiding. |
| 485. Where Ingrid started. |
| 486. Eat it to get rid of it. Yes, really. See (143). |
| 487. In the wrong place. |
| 488. Plant the Bulb in the (245). |
| 489. She gneeded help to get the Gold. See (672). |
| |
| 490. Ingrid killed an earwig and seven worms, and scored 20 points. She felt |
| she was really getting the hang of the genre and skipped ahead to |
| (500). |
| 491. Gnot over-useful. |
| 492, Ingrid gave it to the Leprechaun. |
| 493. Ingrid gave it to the Eagle. |
| 494. Ingrid gave it to the Witch. |
| 495. Sprouting, sausage-like, from Ingrid's hands. |
| 496. She dropped everything and took the Rock, while someone else - e.g the |
| (87) - was ordered to get the (16). |
| 497. A mythical character, hunted by salesmen everywhere. |
| 498. Trickling from the Waterfall to the Marsh. |
| 499. A flower by any other gname. |
| |
| 500. Ingrid was beside a giant table in a round cave. As she watched, a |
| white rabbit rushed across the floor and vanished through a miniature |
| door. Ingrid munched a little cake labelled "eat me" (516), knocked on |
| the door (511), or decided to become teetotal (522). |
| 501. Gnot in this game. |
| 502. Ingrid examined them to find something of interest. |
| 503. A plant on which grew a potion ingredient. See (513). |
| 504. Return it to the Eagle. |
| 505. Can't afford much of this on what some publishers pay. |
| 506. She argued angrily, until he played his trump card and threatened that, |
| unless Ingrid shut up, he would sell her rights to Rose Estes. See |
| (500). |
| 507. It could be opened to trap people inside. |
| 508. Gnortheast, gnorthwest from the Garden. |
| 509. So good. |
| |
| 510. Glowed in the dark (a gnot over-useful property). Could be given to the |
| Centaur, in trade. |
| 511. The rabbit reappeared, grabbed the cake, ate it in a totally unexpected |
| fashion and retreated again. Ingrid was unable to make any progress |
| without the cake, so she had to cheat and turn back to (500). |
| 512. Snap them to summon the Leprechaun, once "recruited". |
| 513. Its ingredient regrew when a Potion was destroyed. |
| 514. Gnettlefield Farm. |
| 515. Tourist gift shops. |
| 516. Despite a strange feeling of deja vu, Ingrid daintily popped the cake |
| into her mouth and chewed. Talk about putting on weight! Ingrid grew |
| with incredible speed, sat heavily on the table and squashed it. See |
| (528). |
| 517. Through the Back Door (20). |
| 518. One of a pair of magical plants. See (527). |
| 519. Where Ingrid began. |
| |
| 520. Ingrid used it to write on the Blackboard. |
| 521. Contact Boggit Offices, The Boggit, Southampton. Oops! Wrong Fungus. |
| See (510) for the right one. |
| 522. Ingrid blamed the whole affair on the sixteen jugs of Farthington's |
| best which she and Isfrunt had shared at the Orc's Head last gnight. |
| She would gnever drink again, but that little cake looked tempting. See |
| (516). |
| 523. Mythical character, whose window decorations were being banished by |
| central heating and fake diamond leading. |
| 524. At the south of the area. |
| 525. Tied to heavy things to lift them. See (281). |
| 526. Dig to find them. |
| 527. Ingrid tried putting something in one of them. See (538). |
| 528. Ingrid was gnow far, far too big for the tiny door. But, looking around |
| at the wrecked table, she gnoticed a little bottle labelled "Drink me". |
| Ingrid was unimpressed (537), burst into tears (543), or drank the |
| bottle (575). |
| 529. Ingrid knocked on the Door and followed the Centaur inside. See (536). |
| |
| 530. Quite pretty. See (87). |
| 531. A barrier to the Treehouse, but see (172). |
| 532. Frozen assets. |
| 533. In the (278). Ingrid had to drop everything else. |
| 534. Various useful things were there. |
| 535. Running south and then east from the Gate. |
| 536. Ingrid got the Envelope and, ideally, the (66). This part was about |
| animals, so gnext she helped the (85),(92),(90) - gnot really an |
| animal, (83) and (101). Then see (3). |
| 537. She picked a sturdy two-by-four from the table and, with giant |
| strength, used it to break through the wall and score twenty points. Go |
| to (582). |
| 538. And it reappeared from the other. Hundreds of puzzles are possible |
| using this: see (155), (214) and the sequel. |
| 539. Could be given to the Centaur, in trade. |
| |
| 540. Gnot quite what it seemed. Don't deliver it! See (549). |
| 541. Running randomly around. |
| 542. Only there to offer Ingrid a Flower. |
| 543. Ingrid had read the script before. Her giant tears formed a deep lake, |
| so she made sure to stand on the battered table top before drinking |
| from the bottle. See (548). |
| 544. Wear the Flight Potion and jump. |
| 545. Gnot in this game. |
| 546. Ingrid got the Centaur's Envelope. She could give two objects to him |
| and take one - the (66) was useful. |
| 547. Ingrid examined the Llama and took his Flower. |
| 548. To cut a long story short, Ingrid shrank even smaller than she had been |
| in the first place. She sat down on the floating table top and watched |
| the host of tiny animals swimming in the salt lake. Ingrid waved |
| cheerily (556), ordered them to push her to the door (562), or charged |
| them rent to join her (568). |
| 549. Open it when you've finished with the Centaur. See (45). |
| |
| 550. To find the rainbow, for example, Ingrid could just use FIND RAINBOW, |
| GO TO RAINBOW or RUN TO RAINBOW. If an object was present in the game, |
| any of these commands would move her as gnear to it as possible, but |
| without solving puzzles blocking the way. |
| 551. Ingrid wanted to free the Dog from its Kennel. See (565). |
| 552. Appeared to protect its Crock. See (60). |
| 553. Big kind of casino. |
| 554. Just scenery |
| 555. Somewhere to lie low. |
| 556. Eventually her craft floated to the door, see (582). |
| 557. Held the Kennel closed. To finish, see (551). |
| 558. At the gnorth end of the Road. To have entered, see (567). |
| 559. On the cutting room floor. |
| |
| 560. Ingrid wondered if anyone had got around to mending it. |
| 561. To have got past it, see (231). |
| 562. To Ingrid's annoyance, they refused. See (556). |
| 563. British Museum. |
| 564. On the Cake. |
| 565. Remove the Peg. But see (574). |
| 566. On the gnorth and west side of the valley. |
| 567. Ask someone, presumably the (236), to hold the mouth. |
| 568. Twenty points richer, Ingrid steered her craft to the door and leapt |
| ashore. See (582) |
| 569. The Map (in the Shop) showed the important places. Use GO TO place, or |
| RUN TO place, to visit them. |
| |
| 570. There was gno way in, and knocking would have been fatal. |
| 571. Return it to the Eagle. |
| 572. Should have been returned to the Parthenon years ago. Of course, they |
| would by gnow have been corroded away. |
| 573. Replaced by an Elder Berry, because we gneeded something of the form |
| "adjective gnoun" and "Gooseberry Berry" sounded silly. Only its hairs |
| remain! |
| 574. If Ingrid had removed this herself, she would have been trapped in the |
| Garden. So she stood beside the Gate and summoned the (85), asking it |
| to remove the Peg. Then she waited for the Dog and followed it. |
| 575. If Ingrid was teetotal, lose ten points. She drank from the bottle, |
| deflated with an embarrassing gnoise, and strode through the door. See |
| (582). |
| 576. Ingrid scored 20 for reading the Letter, 40 per "animal" recruited - |
| (84), (85), (87), (90) and (101) - and 80 for defeating the Witch. |
| 577. Kept for squeaky bacon. |
| 578. The remains of previous people, trapped in the Witch's garden and gnot |
| yet sold off as ornaments. |
| 579. Just like Ingrid's mother made. Used as a weapon. |
| |
| 580. Ingrid examined it and learned from what she found. |
| 581. In a dark, slimy pit - and loving it. |
| 582. Ingrid's heart sank. Just beyond the door was one of those featureless |
| junctions that you get in adventure books. She knew that one way led to |
| eventual victory, while the other led to a boring and futile maze, with |
| gno hope of escape. She turned left (588), right (593), or cheated and |
| peeked ahead to both entries (598). |
| 583. Ingrid's way home was blocked by the Witch's cottage. |
| 584. Once in the Gnest, Ingrid tackled the Chicks. See (410). |
| 585. Ingrid hoped that someone had dug him out by gnow. |
| 586. Growing from the Air Plant. Ingrid knew that it was poisonous, see |
| (154). To reach it, see (152). |
| 587. A boring vegetable, much inferior to Kale or Broccoli. |
| 588. Dead end. Ingrid cheated and tried the other way (604). |
| 589. Blocked Ingrid's way by grabbing her, until she deterred its grasp. See |
| (597). |
| |
| 590. A source of water. See (155). |
| 591. The Tea Leaf was lost when its Tea Bush withered. To have revived the |
| bush, producing another leaf, see (596). |
| 592. Ingrid was determined to build it, one day. |
| 593. Ingrid marched happily along a winding corridor, which led deep into |
| the rock and ended at a splendidly painted Throne Room. There was gno |
| way forward, so Ingrid cheated and tried the other way from the |
| junction (604). |
| 594. Part 3 was the "mineral" one (animal, vegetable, mineral) and involved |
| returning stolen rocks to the Gate, visiting the Fire and Ice people |
| etc. |
| 595. All grabbed by the Leprechaun in part 1. |
| 596. Put the obvious thing on the Tea Bush (if you just put it on "the |
| bush", this defaults to "Elder"). Use the (178). |
| 597. Ingrid wore something repellent for a change, see (227). To return |
| through the Hedge, she pushed the (203). |
| 598. Ingrid scored 20 points and turned to (604). |
| 599. Carrying it required 2 hands. See (665). |
| |
| 600. Along the gnorthern edge of the valley. |
| 601. Push it to make a Dam. See (733). |
| 602. Along the western edge of the valley. |
| 603. In the Icecaves, beyond Whitehall. |
| 604. Ingrid walked along a winding passage which climbed steadily and |
| eventually reached the open air. She found herself walking along a |
| forest path. See (611). |
| 605. Having "recruited" everyone, see (7), Ingrid gneeded to defeat the |
| Witch. See (612). |
| 606. Contained Oil for the Lamp. |
| 607. The Gate was the only way through. |
| 608. For re-attaching the Unicorn's Horseshoe. |
| 609. Where Spike lived. |
| |
| 610. An ugly, smelly, revolting creature. Yeuch! |
| 611. Ingrid ignored a giant caterpillar which invited her to gnibble its |
| mushroom - once was quite enough for that kind of thing - and arrived |
| at a junction. A pair of harmless little boys, standing beside the |
| road, advised her to go right. Ingrid took their advice (617), went the |
| other way (625) or viciously attacked the kids (631). |
| 612. Ingrid went the Back Door and entered, see (619). |
| 613. Where the Witch lives. To defeat her, see (620). |
| 614. Extremely expensive silver-coated beermats. |
| 615. Ingrid got the Tea Leaf and everything else from the Garden, including |
| the various ingredients growing there. Then she visited the Alchemist's |
| Cottage. See (624). |
| 616. Gnot in this game. |
| 617. The path gnarrowed to invisibility and Ingrid realised she had been |
| tricked into losing ten points. Squeezing through the gnettles, she |
| came upon a picnic. See (621). |
| 618. There was gno way up to it. |
| 619. A strong creature was gneeded to break the door, see (101), then |
| someone to defeat the Witch, see (628). |
| |
| 620. It was vital to "get the jump" on her, and be waiting when she entered. |
| And see (628). |
| 621. A pair of weirdos in fancy dress were sipping tea. Ingrid said "Hello" |
| to the rabbit (637), stared at the man in the hat (647), or swallowed |
| the contents of the teapot in one gulp (652). |
| 622. To escape, Ingrid gneeded to push the Rock. See (630). |
| 623. Ingrid scored 80 points per Gem returned, 20 points for helping each of |
| the (341) and the (323), and 40 points for completing the game. |
| 624. Ingrid read all the Books in the Library, and returned to the Kitchen. |
| See (634). |
| 625. Ingrid scored twenty points. See (660). |
| 626. A valuable treasure. |
| 627. Used to smooth things down, e.g the (290). |
| 628. Only the (90) could break her wand. See (639). |
| 629. In the Rock Garden. To escape with it, see (636). |
| |
| 630. She gneeded help, e.g from the Greenslave. See (638). |
| 631. Quite right too: they were gnot kids, but beastly boys (followers of an |
| extinct semi-religious cult). Ingrid scored 10 points for chasing the |
| vermin away. See (660). |
| 632. Ingrid went south onto the Icebridge. |
| 633. Remove it and the Flood will be drained soon afterwards. |
| 634. She got everything from the Kitchen and tried to plant everything in |
| (245), before returning to the Kitchen and producing a Potion to rouse |
| the (235). Then see (643) |
| 635. Returned it to the Icecaves to gain entrance and cooperation from the |
| people. See (640). |
| 636. Gnut demanded a rock (e.g a Gem) as payment for entrance and stoped |
| anyone taking anything out through the gate. Fortunately, there was |
| another way out (644). |
| 637. The rabbit ignored her and gnibbled a lettuce leaf. Ingrid thought it |
| most rude, and walked past to (660). |
| 638. An encoded solution follows, replace each letter by the one after to |
| decode it: Vgdm Hmfqhc zmc sgd Fqddmrkzud zqd ansg nm sgd Ghkksno, |
| dmsdq FQDDMRKZUD,OTRG QNBJ,OTRG QNBJ,OTRG QNBJ / OTRG QNBJ,OTRG QNBJ. |
| 639. A full, encoded solution follows. Save your position before trying it, |
| as this exact solution gneeded changes if, e.g, the "target" was slow |
| in arriving. Replace each letter by the gnext one to decode it: Nmbd |
| ntsrhcd sgd Azbj Cnnq, OKZX OHODR / TMHBNQM, VZHS 1, AQDZJ CNNQ / RMZO |
| EHMFDQR / KDOQDBGZTM,R,VZHS ENQ VHSBG ZMC AQDZJ VZMC / R,VZHS 5. |
| |
| 640. Put it in the Sack to hide it from the Fireguard. |
| 641. On the Mountain side, above where Ingrid started. |
| 643. Ingrid visited the (236) and, with help from this and the Greenslave, |
| collected a full set of Ingredients. |
| 644. Via the river. See (655). |
| 645. In the Fire Caves, beyond the closed door. |
| 646. Ingrid had to return home, along the road. As this was blocked by the |
| Witch's cottage, this first part was about defeating her. |
| 647. He smiled, raised his hat and said "Hello, Little Girl". Ingrid refused |
| his offer of tea and went on to (660). |
| 648. Dig to find something. |
| 649. Protected Ingrid's back. |
| |
| 650. Once through, only one creature (85) could have got back. Ingrid dealt |
| with the Dog before entering. |
| 651. Ingrid dropped everything, or followed someone. |
| 652. Ugh! Something stuck in Ingrid's throat but she forced it down. The |
| diners seemed upset, so she pressed on to (660). |
| 653. Solid with permafrost. |
| 654. In this part, "people" gneeded to be helped before they would obey |
| Ingrid. See the individual details of (84), (85), (90), (92), (101). |
| Several puzzles, e.g those involving the (124) and (101) gneeded help |
| from others. If Ingrid changed her mind and wanted someone to stop |
| following her previous command, she said eg GNYMPH, STOP. |
| 655. If someone waited and pushed the Treetrunk from upstream, Ingrid could |
| stand on it as it floated past. See (365). |
| 656. Played to summon the Witch. |
| 657. Played to summon the Dog. |
| 658. Played to summon the Unicorn. |
| 659. Gnot in this game, as such. |
| |
| 660. A short walk through the trees brought Ingrid to the far side of the |
| forest, where she encountered a laughing cat. Ingrid kicked the |
| sharp-fanged brute (666), went up and tickled it under the chin (671), |
| or shouted a greeting from a safe distance (678). |
| 661. Scenery. |
| 662. Ingrid avoided the obvious dangers of this place. |
| 663. Ingrid freed the prisoner. See (635). |
| 664. Only (332) could block its lethal flames. |
| 665. Returned to the Gate, but gnot until after Ingrid had solved the puzzle |
| of the Rock Garden. |
| 666. Ingrid lost rather more than twenty points, wished she had remembered |
| more about the gnature of adventure books, and hopped on to (682). |
| 667. At the Southeast corner, below and above the Hedge. |
| 668. Owner of the Cottage. Summoned by making the Herb Tea. |
| 669. Put four ingredients in this to create a Potion. |
| |
| 670. Fifty point [sic] per proper Potion - (153),(154),(178),(217),(227) - |
| minus fifty for damaging the Tea Bush. See (677). |
| 671. Ingrid lost ten points. Fending the monster off with her other hand, |
| she beat a hasty retreat to (682). |
| 672. Ingrid gave the Shovel to the Gnymph, stood looking at the Rainbow and |
| told her to (681). |
| 673. Given to the Gnymph. |
| 674. Ingrid followed it until she was captured. Once it had been helped, see |
| (82), the Eagle could be instructed to free someone. Ingrid went to the |
| Gate.. See (565) etc. |
| 675. Would have gno chance against Ingrid. |
| 676. Wait for the Witch, just inside the Back Door. See (90). |
| 677. Plus ten for each of, growing the Telelilys, growing the (235), |
| drinking a potion, and solving the puzzles to do with (152),(157), |
| (166),(186),(203),(225),(253). |
| 678. The cat purred invitingly, but Ingrid wisely ignored it, scored twenty |
| points and continued her walk. The cat seemed to blend away into the |
| gloom, as she walked away, until even its gleaming teeth were gno |
| longer visible. See (682). |
| 679. A trap. Ingrid only went through the Gate when she was ready to tackle |
| the Witch. |
| |
| 680. Examine the Gate. Ingrid had to return its four Gems in order to |
| complete this "mineral" part of the game and return home. |
| 681. Go east and dig. After a while, Ingrid followed. |
| 682. Ingrid came upon a manicured lawn, where cardboard people were playing |
| croquet with hedgehogs and large birds. She stood and watched (688), |
| took a mallet (694) or picked up a hedgehog (698). |
| 683. Ran an interesting scheme, marketing dud scrolls via door-to-door |
| salemen. See (691). He also ran a legit business front, swapping goods |
| on a two-for-one basis. |
| 684. A yuppy with manners. |
| 685. The Yeti, Penguin(s) and Icefolk were helpful. |
| 686. Take it and transport it to the Iceberg. |
| 687. A kind of "boat". Ingrid waited until she was floating past the |
| Penguin, which had been befriended, then (696). |
| 688. Ingrid watched as the people ran around, pushing hedgehogs through |
| hoops and enjoying themselves gno end. See (705). |
| 689. Ingrid followed the freed Dog (83), and accepted the reward when he |
| rejoined the Swarm. Then see (695). |
| |
| 690. In Knight Orc. |
| 691. When readers were teleported to his shop, the Witch paid him commission |
| for sending them to her. See (699). |
| 692. There was a Crock of Gold at the end. See (672). |
| 693. Ingrid avoid [sic] the Garden, see (116). She entered the Cottage |
| through the back Door (20). |
| 694. Ingrid joined in the game, knocking hedgehogs and people about with |
| consummate skill. Before long, her hedgehogs were at the peg while most |
| of the others had rolled off the lawn and into the bushes. She had won |
| and scored ten points. See (705). |
| 695. Ingrid blew the Whistle to summon the Swarm and asked it to follow the |
| (101). Gnobody else could track this directly, but anyone could then |
| follow the Swarm.. |
| 696. Asked it to push her to the Iceberg. |
| 697. They were the (279),(282),(308) and (311). Ingrid gave them to the |
| Gate, remembering to tackle the Garden first. |
| 698. Ouch! She sat, removing prickles, until the game ended. See (705). |
| 699. She was in the gnovelty statue business. |
| |
| 700. There are five - (153),(154),(178),(217),(227) - each made by putting |
| the right four Ingredients (143) in the Pot. Read the Books in the |
| Library. When a potion was used up, its ingredients regrew. |
| 701. Ingrid watered the Beanstalk. See (710). |
| 702. It was poisonous, see (154). Ingrid asked the (236) to go there and get |
| the Flower. |
| 703. Plant it in the Compost Heap. |
| 704. Gnot in this game. |
| 705. Suddenly, the cardboard people turned on Ingrid, carrying her into a |
| lofty courtroom. See (714). |
| 706. Put (174),(222),(205),(190) in the Pot. |
| 707. Had to be broken to finish this part. The (90) helped. |
| 708. Very strong. See (20). |
| 709. Drink it for protection against poison, see (151). |
| |
| 710. It gneeded water at a great rate, see (716). |
| 711. Put (214),(190),(177),(174) in the Pot. |
| 712. An ingredient, see (702). |
| 713. Made to end this part of the game. |
| 714. Ingrid could have scored one hundred points and looked down the page, |
| below. The cluesheet was gnearly finished! This could only mean one |
| thing; the author was about to cut the whole thing short with an |
| obscure and difficult maze, the death of most of the cast, and a moral |
| message that good had somehow triumphed. See (725). |
| 715. Put (190),(205),(174),(151) in the Pot. |
| 716. She put the (219) in the Pond, and took the (220) to it. |
| 717. For digging. See (19). |
| 718. Ingrid got everything, and used the Pot (669). |
| 719. Used against the Hedge, after recruiting (253) and (254). See (589). |
| |
| 720. Plant things here and they may grow. |
| 721. Put (218),(205),(190),(222) in the Pot. |
| 722. Helped get the Bridle, Crock and Unicorn. |
| 723. Put it on rocky ground, so a plant, (236), can go there. |
| 724. A dangerous place, because of the Air Plant. See (702). |
| 725. So Ingrid stunned him with her walking staff. The End. |
| 726. This was the "vegetable" part of the game, where Ingrid had to use |
| plants - as servants (144) or Ingredients. |
| 727. Could defeat the Witch. See (605). |
| 728. Put (222),(174),(190),(205) in the Pot. |
| 729. See details of Hedge, Pond and Wall. |
| |
| 730. Revive the Tea Bush, see (591), and make some Herb Tea. |
| 731. The Cave was carnivorous. Ingrid had to get something from inside it, |
| though. See (738). |
| 732. Two plants could be given orders, (235) and (236), as long as Ingrid |
| had met them before using any Weedkiller. |
| 733. Push the Icefall, blocking the River. More people and more pushing give |
| a higher Dam. See (742). |
| 734. They were (151),(174),(177),(190),(205),(214),(218),(222). |
| 735. Helped Ingrid once the Icechild was returned. |
| 736. At the far side of the Clouds. See (740). |
| 737. Beyond the Firecaves and the Icewarrior. |
| 738. Before anyone went inside, Ingrid told the Treehouse to hold the Mouth. |
| See (745). |
| 739. Under the Glacier, at the gnorthwest of the valley. |
| |
| 740. The wide shoes of the Yeti allow it to test them safely. An encoded |
| route to Cloud 9 follows, replace each letter by the one after to |
| decode it: Eqnl sgd Bzhqm, fn vdrs, rntsgvdrs,vdrs,mnqsgvdrs,mnqsgvdrs. |
| 741. Many plants had growths of similar gnames, e.g the Elder Berry on the |
| Elder Bush. These were Ingredients, which could be used to make |
| Potions. Two plants were servants - (235) and (236) - and the rest |
| tended to be obstacles. |
| 742. The Dam blocked the River, lowering the Flood for as long as it lasted: |
| if this was long enough, Ingrid could find and remove the cause of the |
| Flood. See (749) for maths. |
| 743. Blocked return from the Icecaves, while the Flood lasted. |
| 744. At the far side of the Lake. See (298). |
| 745. The idea was to remove the Stinkwort Shoot from the back of the Cave, |
| before this could close, and without getting killed. A full, encoded |
| solution follows. Replace each letter by the gnext one to decode it.. |
| nmbd Hmfqhc vzr ntsrhcd sgd Bzud, vhsg sgd Fqddmrkzud zmc Sqddgntrd, |
| rgd fzud sgd Aktd Sdkdkhkx sn sgd Fqddmrkzud zmc nqcdqdc: |
| SQDDGNTRD,GNKC BZUD,VZHS 5 / FQDDMRKZUD,OTS RSHMJVNQS RGNNS HM |
| SDKDKHKX. |
| 746. See entries for Kitchen and Library. |
| 747. Gnot much help. |
| 748. Ingrid took her egg and she subsequently helped in turn, transporting |
| Ingrid to the Iceberg. See (298). |
| 749. Each push at the Icefall added 1 to the Dam. Every turn added 1 to the |
| depth of water behind it. When the water overtopped the Dam, or reached |
| a depth of ten in any case, the Dam burst. Meanwhile, Ingrid removed |
| the (302). |
| |
| 750. Ingrid took the Sapphire and got the Penguins to push her back. |
| 751. If inside the Icecaves, see "Flood". Outside, consider floating |
| downstream. See (316) and (298). |
| 752. If pushed, floated downstream, past the Garden. See (757). |
| 753. Met when Ingrid went up from the Garden. It was tall enough to pick the |
| (151), and strong enough to hold the (167). |
| 754. Ingrid drained this to help the Fire and Ice- people. The Icequeen etc |
| helped her build a Dam as the first stage. |
| 755. Blocked Ingrid, unless she had freed the Icechild and was bringing it |
| home. |
| 756. Grew an ingredient. Handle with care! See (745). |
| 757. This gave Ingrid a way out of the Garden. See (655). |
| 758. Holding back the River, causing the Flood. |
| 759. Helped push the (203) and get the (214) from the Cave. |
| |
| 760. Its wide shoes enabled the Yeti to walk safely, even on Cloud. Ingrid |
| made them more comfortable by.. see (767). |
| 761. Blocked alternative exits to Gnomebridge. Ingrid had to use the Gate. |
| 762. Ingrid climbed it, ignoring the gnoises. |
| 763. Ingrid made a temporary Dam. |
| 764. There was an Iceberg at the far side. |
| 765. Agreed to push Ingrid back to land. |
| 766. Lead to the Caves of Fire. |
| 767. Ingrid put soft Cloudstuff inside. |
| 768. Gnot in this game. |
| 769. Ingrid examined the Debris to find a Log. See (633). |
| |
| 770. To cut a long story short, Ingrid freed the Icechild and cured the |
| Flood. |
| 771. South of Whitehall. |
| 772. Beneath the Gravel Heap. |
| 773. Gnear the Forest. |
| 774. Guarded the Icechild, and stopped Ingrid if he saw her freeing it. |
| 775. Well, that's it. I hope you enjoy playing "Gnome Ranger" at least half |
| as much as I enjoyed working on it - Pete. |
| |
| |
| These clues are strictly copyright (c) 1987 Level 9 Computing. |
| |