| Sample Transcript from Wishbringer, typed in by Volker Blasius | |
| ------------------------------------------------------------------------------ | |
| This transcript is not from "Wishbringer", but will give you a good feeling | |
| for how Infocom's interactive fiction works. It contains some simple puzzles | |
| and their solutions. The player's commands appear in capital letters after | |
| each prompt (>). The map represents the terrain in the sample transcript as | |
| you might have drawn it. | |
| [Map of 6 rooms that can be reconstructed from the transcript] | |
| You awake suddenly from a deep sleep. You are about to roll over and doze off | |
| again when you hear your unicorn, Harry, neighing outside. You get out of | |
| bed, turn on the light, and look under the pillow. Whew! There's Wishbringer, | |
| where you left it. But your wallet, which had been on the bedside table, is | |
| missing! | |
| Bedroom | |
| You're standing in your bedroom, which is small but comfortable. A closed | |
| door leads south into the living room. In a corner of the room sits a bedside | |
| table. Under the pillow on your bed is the magical stone, Wishbringer. | |
| >TAKE WISHBRINGER | |
| Taken. | |
| >GO SOUTH | |
| The bedroom door is closed. | |
| >OPEN THE BEDROOM DOOR | |
| Okay, the bedroom door is now open. | |
| >GO SOUTH | |
| Living Room | |
| This is your Cozy Living Room, one of the latest models from the Frobozz | |
| Magic Cozy Living Room Company. Two rocking chairs sit in front of a | |
| fireplace at one end of the room; a telephone rests on an oak desk at the | |
| other end. A small picture hangs above the fireplace. The closet door on the | |
| west wall is closed. | |
| A cool breeze blows through the open front door, which leads east onto your | |
| porch. | |
| >LOOK AT THE PICTURE | |
| The picture above the fireplace shows a small white farmhouse, not unlike | |
| your own. In red letters above the house are the words "Home Sweet Home." | |
| The cool breeze continues to blow through the open front door, making you | |
| shiver. | |
| >CLOSE THE FRONT DOOR | |
| You push the door against the wind and close it. Ah, that's better! | |
| >FIND THE WALLET | |
| You can't see any wallet here. | |
| Again, you hear your unicorn Harry neighing. | |
| >GO OUTSIDE | |
| The front door is closed. | |
| >OPEN THE DOOR | |
| (Which door do you mean, the closet door or the front door?) | |
| >FRONT | |
| Okay, the front door is now open. A cool breeze blows into the room. | |
| >GO OUTSIDE | |
| Porch | |
| You're standing on the front porch of your home. The white paint is chipped, | |
| and the floorboards creak. To the south is the barn. It's chilly out here. | |
| You better not go anywhere without your coat. | |
| >GO INSIDE | |
| Living Room | |
| >OPEN THE CLOSET DOOR | |
| Okay, the closet door is now open. | |
| >GO INTO THE CLOSET | |
| Closet | |
| This is your cedar-lined closet. The aromas make you light-headed. Your coat | |
| and an umbrella are here. | |
| >TAKE THE COAT. PUT IT ON | |
| Taken. | |
| Again, you hear your unicorn Harry neighing. | |
| Okay, you're now wearing the coat. | |
| >GO OUT THEN WALK EAST THEN SOUTH | |
| Living Room | |
| Porch | |
| Outside Barn | |
| Your read-and-black barn is here. That's odd; you thought your barn was | |
| yellow and green. You look again. Ah. That explains it - the red is the | |
| flames licking the walls of the silo, and the black is the thick smoke | |
| billowing from the door and windows. A bucket and a pump sit nearby. | |
| >GO INTO THE BARN | |
| The flames are too hot. | |
| >TAKE THE BUCKET. PUMP WATER INTO THE BUCKET THEN POUR THE WATER ON THE BARN | |
| Taken. | |
| You rhythmically pump water into the bucket. There! The bucket is full of | |
| water. | |
| You pour the water on the barn and douse a few embers. However, the fire is | |
| out of control, and the blazing barn continues to burn. | |
| >LOOK FOR HARRY | |
| You can't see Harry here. | |
| >NORTH. WEST. GO IN THE CLOSET THEN TAKE THE UMBRELLA | |
| Porch | |
| Living Room | |
| Closet | |
| Okay, you're now holding the umbrella. | |
| >GO INTO THE LIVING ROOM THEN GO OUT. SOUTH. OPEN THE UMBRELLA | |
| Living Room | |
| Porch | |
| Outside Barn | |
| The umbrella is now open. | |
| >WISH FOR RAIN | |
| A searing bolt of lightning shatters the sky! It strikes the glowing Stone of | |
| Dreams, and fractures the sky into a billion raindrops. Everything around you | |
| is soaked in a brief but savage downpour. The raging fire dies down and is | |
| extinguished. | |
| >GO INTO THE BARN | |
| Barn | |
| The inside of the barn is scorched and charred. Some smoking embers are | |
| scattered on the floor. A blackened horseshoe lies on the ground. | |
| >TAKE THE HORSESHOE | |
| The horseshoe is still too hot to pick up. | |
| >OUT | |
| Outside Barn | |
| >PUMP WATER INTO THE BUCKET | |
| You rhythmically pump water into the bucket. There! The bucket is full of | |
| water. | |
| >GO IN THE BARN. POUR WATER ONTO THE HORSESHOE | |
| Barn | |
| A blackened horseshoe lies on the ground. | |
| At first the horseshoe sizzles as you pour the water over it. Then it cools | |
| and just gets wet. | |
| >TAKE THE HORSESHOE | |
| You're carrying too many things already! | |
| >INVENTORY | |
| You're carrying Wishbringer, an umbrekka, a coat (being worn) and a bucket. | |
| >DROP THE UMBRELLA | |
| (Sorry, but this story doesn't recognize the word "umbrekka".) | |
| >OOPS UMBRELLA | |
| Dropped. | |
| >TAKE THE HORSESHOE | |
| Taken. | |
| >WISH FOR LUCK | |
| The Stone of Dreams brightens as you speak the Wish, and the edges of the | |
| blackened horseshoe begin to twinkle with Luck. You hear the phone ringing | |
| inside the house. | |
| >GO NORTH THEN WEST | |
| Porch | |
| You hear the phone ringing inside the house. | |
| Living Room | |
| The phone is ringing. | |
| >ANSWER THE PHONE | |
| You pick up the receiver. It's the police calling! They tell you that they've | |
| just caught a thief, the Mad Arsonist of Festeron, and they found your | |
| wallet! You thank them and hang up the phone. Then you hear someone - or | |
| something - outside. | |
| >GO OUTSIDE | |
| Porch | |
| Here's Harry! He's soaking wet, which unicorns hate, but he's obviously happy | |
| to see you. | |
| >PET HARRY | |
| Harry nudges you fondly with his horn and looks at you lovingly with his | |
| gentle brown eyes. | |
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