| Transcribed by Graeme Cree | |
| SAMPLE TRANSCRIPT | |
| This transcript is not from STARCROSS, but it does show most of the usual | |
| things you can do in the story. It contains several simple puzzles and their | |
| solutions, and it will give you a good idea of how Infocom's interactive | |
| fiction works. The player's sentences appear in capital letters after each | |
| prompt (>). The map represents the terrain in the sample transcript as you | |
| might have drawn it. | |
| To Airlock Fore | |
| | | | |
| +----+----+ Port---+---Star | |
| Sven | | | Board | |
| Computer| BRIDGE | Aft | |
| | | | |
| +----+----+ | |
| D| | |
| |U | |
| +---------+ +----+----+ +---------+ | |
| | | | ENGINE | | CARGO |Crate | |
| | STORAGE +-----+ ROOM +-----+ HOLD |of | |
| | | | | | |Isotopes | |
| +---------+ +----+----+ +---------+ | |
| Food Dispenser D| | |
| Frobizzmus |U (If hatch is open) | |
| Wrench +----+----+ | |
| | REACTOR |Access Panel | |
| | ROOM |Damaged Fuel | |
| | | Cylinder | |
| +---------+Spare Fuel Cylinder | |
| Engine Room | |
| This large, cylindrical area houses the controls for the fusion drive of the | |
| ship. The drive itself lies below the deck you're standing on. A hatchway, | |
| closed, leads down toward the drive. Open doorways lie to port and | |
| starboard, and a ladder leads up through an opening in the deck above. | |
| >PORT | |
| Storage | |
| This is a tiny space for storing tools and supplies. The food dispenser is | |
| set into the wall. | |
| There is a Frobizzmus Wrench here. | |
| >TURN ON THE FOOD DISPENSER | |
| A tray of yummy-looking lunch food pops out of the dispenser. | |
| >TAKE IT | |
| The food dispenser is attached to the wall. | |
| >TAKE THE TRAY | |
| Taken. | |
| >EXAMINE IT | |
| The tray is coated with sticky tape to prevent food from floating away during | |
| periods of weightlessness. | |
| >STARBOARD | |
| Engine Room | |
| >SB | |
| Cargo Hold | |
| This space is for storing the ship's cargo, which on this particular trip is | |
| a large crate containing radioactive isotopes. | |
| >P | |
| Engine Room | |
| From the deck above you hear Sven McGillicuddy, your navigator, calling down | |
| to you. | |
| >U | |
| Bridge | |
| This is the bridge of the Moonshine, a trading vessel commissioned nearly a | |
| decade ago. A ladder leads to the lower decks, and the ship's airlock is | |
| fore of here. Through the viewport you can see the surface of Luna, Earth's | |
| moon, sliding by a hundred kilometers below. Beneath the viewport is the | |
| ship's navigation computer. Sven is sitting in the navigator's couch; the | |
| captain's couch is empty. Sven holds up a print-out from the communications | |
| port. "Message from Tycho Station." | |
| >TAKE THE PRINT-OUT. READ IT | |
| Taken. | |
| "Divert to Clavius Station. Cargo urgently needed there." | |
| >SVEN, SET COURSE TO CLAVIUS STATION | |
| "I can give you the coordinates, but you'll have to tell them to the computer | |
| yourself. You know that it's keyed only to your voice. | |
| >EXAMINE THE COMPUTER | |
| It is a typical navigational computer with standard features such as the | |
| ability to give it verbal commands. | |
| >SVEN, GIVE ME THE COORDINATES | |
| The navigator fiddles with his instruments for a moment. "Coordinates for | |
| Clavius Station are: Longitude 15 West, Latitude 58 South." | |
| >COMPUTER, LONGITUDE IS 15 WEST | |
| Lights blink across the front of the computer. "Okay, man," says the | |
| computer. "I've got the longitude set. Wanna lay the latitude on me?" | |
| >COMPUTER, LATITUDE IS 58 SOUTH | |
| Lights blink across the front of the computer. "Okay, man," says the | |
| computer. "Course set. Great bunch of coordinates. Totally. Like, | |
| awaiting confirmation, you know?" | |
| >COMPUTER, CONFIRM | |
| "Okay. Better buckle up, man. Burn in, like, uh, around 30 seconds." | |
| >GET IN THE COUCH | |
| Which couch do you mean, the navigator's couch or the captain's couch? | |
| >CAPTAIN'S | |
| You are now lying in the couch. | |
| >FASEN HARNESS | |
| I don't know the word "fasen." | |
| >FASTEN HARNESS | |
| You are now belted securely into the couch. | |
| >WAIT | |
| Time passes... | |
| Suddenly you are pressed into the couch as the computer activates the ship's | |
| powerful thrusters. The burn lasts around 20 seconds, and then suddenly you | |
| are weightless again. | |
| >INVENTORY | |
| You are carrying: | |
| a print-out | |
| a tray | |
| Sitting on the tray is | |
| a sandwich | |
| a tube of juice | |
| >GIVE PRINT-OUT TO SVEN | |
| You can't reach him from the couch. | |
| The computer speaks. "Hey, man...I hate to drop something like this on you, | |
| but it looks like the reactor has, like, it's gone out. Without the next | |
| burn we'll ram into Luna in, uh...Gag me! Just over 3 minutes!" | |
| >DOWN | |
| You'll have to stand up, first. | |
| >UNFASTEN HARNESS.STAND UP.D | |
| Unfastened. | |
| You are on your own feet again. | |
| >Engine Room | |
| A red light on the controls is blinking "Reactor Malfunction-Damaged Fuel | |
| Cylinder." | |
| >LOOK | |
| Engine Room | |
| This large, cylindrical area houses the controls for the fusion drive of the | |
| ship. The drive itself lies below the deck you're standing on. A hatchway, | |
| closed, leads down toward the drive. Open doorways lie to port and | |
| starboard, and a ladder leads up through an opening in the deck above. A red | |
| light on the controls is blinking "Reactor Malfunction-Damaged Fuel | |
| Cylinder." | |
| >DOWN | |
| The hatchway is closed. | |
| >OPEN IT | |
| It won't open by hand. | |
| >EXAMINE THE HATCH | |
| The hatchway is closed. You'll need a Frobizzmus Wrench to open it. | |
| >P | |
| Storage | |
| There is a Frobizzmus Wrench here. | |
| >TAKE | |
| (Frobizzmus Wrench) | |
| Taken. | |
| >SB | |
| Engine Room | |
| A red light on the controls is blinking "Reactor Malfunction-Damaged Fuel | |
| Cylinder." | |
| >OPEN THE HATCH WITH THE WRENCH | |
| The hatch opens. A steep gangway leads downward. | |
| >D | |
| Reactor Room | |
| This room houses the ship's powerful fusion drive. An access panel, labelled | |
| "Fuel Cylinder Housing," is closed. There is a spare fuel cylinder here. | |
| >OPEN THE PANEL | |
| Opening the panel reveals a damaged fuel cylinder. The computer's voice | |
| comes over a speaker in a ceiling. "Hate to bug you, man, but only a minute | |
| and a half until impact, and all the indicators are still red to the max." | |
| >TAKE DAMAGED CYLINDER.PUT SPARE CYLINDER IN PANEL | |
| Taken. There is now a space inside the panel for another cylinder. | |
| You're not holding the spare fuel cylinder. | |
| >TAKE SPARE CYLINDER THEN PUT IT IN THE PANEL | |
| Taken. | |
| The spare fuel cylinder is now mounted in the reactor. | |
| >CLOSE THE PANEL | |
| The panel is now closed. | |
| "Way to go, man! Everything looks cool, now. Final burn in 30 seconds!" | |
| >U.U.GET IN CAPTAIN'S COUCH.FASTEN HARNESS | |
| Engine Room | |
| Bridge | |
| You are now lying in the couch. | |
| You are now belted securely into the couch. The ship's thrusters burn long | |
| and hard, pressing you deeply into the cushions of the couch. After what | |
| seems like an eternity, the great weight is suddenly lifted from you, leaving | |
| you lying comfortably in the one-sixth gravity of Luna. | |
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