| The InfoTaskForce Infocom Interpreter Version 4.01 Announcement | |
| =============================================================== | |
| Copyright (c) 1992 InfoTaskForce | |
| Hello, Sailors! | |
| InfoTaskForce is pleased to announce the release of version 4.01 of its | |
| popular Infocom datafile interpreter. | |
| It features: | |
| * Integrated Infocom Interpreter for Z-Code versions 1-5 | |
| (that's right: play anything from Zork to Trinity to | |
| Beyond Zork with the one program) | |
| * Game debugging tools, including | |
| - Object/Room tree listings | |
| - Real-time object movement notification | |
| - Real-time attribute change notification | |
| - Vocabulary listings | |
| - Header listings | |
| * Documentation of Infocom datafile internals | |
| * Extremely portable source code | |
| The InfoTaskForce Infocom Interpreter is available for anonymous ftp from: | |
| ftp.cse.unsw.edu.au [149.171.16.16] | |
| Look in the /pub/infocom directory. | |
| Two versions are available: | |
| itf-src.tar C source code and documentation | |
| itf-exe.zoo MS-DOS executable and documentation | |
| Send bug reports to peril@extro.ucc.su.oz.au | |
| Command Line Options | |
| ==================== | |
| The InfoTaskForce Infocom Interpreter has the following command line syntax: | |
| infocom [-aehlnoprstvx] <data_file_name> | |
| where the options have the following meaning: | |
| -a Monitors the interpreters setting, clearing and testing of all | |
| object attributes during the game. This can be useful if, | |
| for example, there is a door that you cannot open - you | |
| watch which attribute bit is being tested by the interpreter | |
| when you try to open the door, and then exit the game and | |
| set the bit manually in the game's data file (or hack the | |
| interpreter sources to do it for you !). This option only | |
| works when the interpreter has been compiled with the | |
| CHEAT macro defined. | |
| -e Normally, any user input is not echoed to stdout - input | |
| echoing is done locally by your PC or terminal. However, if | |
| you are redirecting stdout to a file, you should set this | |
| option so that any input characters are also echoed to your | |
| output file. | |
| -h Display the data file's Header information on stdout. The | |
| game is not executed. | |
| -l Force the interpreter to pre_load the entire game data file | |
| into memory instead of swapping in only those pages | |
| currently being executed (it normally uses a Least | |
| Recently Used swapping strategy). | |
| -n Force the interpreter to use "enhanced" routines when | |
| playing a STANDARD series game. | |
| -o Display the data file's Object/Room List on stdout. The | |
| game is not executed. | |
| -p Disable the formatting of stdout into screen pages separated | |
| by [MORE]. | |
| -r Display the data file's Object/Room List on stdout in tree | |
| format. Not all the list's information is shown in this format | |
| - use the -o option for a more complete listing. The game is | |
| not executed. | |
| -s Display the data file's Property List for every object on | |
| stdout. The game is not executed. | |
| -t Monitor the transfer of objects between locations during the | |
| game. This is useful to monitor the actions of any | |
| background actors in the game (e.g.: Zork 1's thief). | |
| Please note that using this option can spoil some games | |
| (specifically Deadline and Witness). This option only works | |
| when the interpreter has been compiled with the CHEAT | |
| macro defined. | |
| -v Display the data file's Vocabulary List on stdout. The game | |
| is not executed. | |
| -x Display the data file's Vocabulary List on stdout, including | |
| the attribute bytes used internally by the game's parser. | |
| The game is not executed. | |
| Legal Stuff | |
| =========== | |
| We have developed the InfoTaskForce interpreter for use with legally purchased | |
| Infocom datafiles. We do not supply any datafiles - they must be purchased | |
| and the Software Licence agreement for their use must be observed. Most | |
| datafiles are available in the Lost Treasures of Infocom collections and are | |
| quite inexpensive. | |
| This program is provided "as is", without any warranty of any kind. The entire | |
| risk as to its quality and performance is with you. In no event will | |
| InfoTaskForce be liable for damages arising from the use of this program. | |
| If you distribute this program, please distribute the entire package. | |
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