| ifwiki: Nitfol | |
| Nitfol - an Infocom interpreter by Evin Robertson, | |
| designed to work with the Glk system for I/O. | |
| # Nitfol-05.hqx | |
| Nitfol 0.5, by Evin Robertson. Macintosh | |
| executable, compiled by Andrew Plotkin. | |
| # nitfol-0.5-patches.zip | |
| Patches for Nitfol 0.5 to fix a crash, run V2 games, | |
| display accented characters correctly, remove | |
| unwanted flickering in XGlk-built nitfol, and fix | |
| undo/redo, by Simon Baldwin. | |
| # nitfol-0.5.tar.gz | |
| Source code for Nitfol 0.5, by Evin Robertson, | |
| packaged as a tarred gzipped file. | |
| # nitfol-0.5_linux.tgz | |
| Linux Glk executables of Nitfol 0.5 compiled with | |
| the patches in nitfol-0.5-patches.zip, compiled by | |
| Simon Baldwin. | |
| # nitfol05.exe | |
| Nitfol 0.5, by Evin Robertson, MS-DOS executable. | |
| # nitfol05.zip | |
| Source code for Nitfol 0.5, by Evin Robertson, | |
| packaged as a zip file. | |
| # nitfolb.zip | |
| MS-DOS 32-bit executables of Nitfol 0.5, built | |
| with GlkDOS 0.19.1 by L. Ross Raszewski. | |
| # undo_redo.patch | |
| A patch to Nitfol 0.5 to cure a bug affecting | |
| the use of UNDO and REDO in .z8 games. | |
| # winnitfol-0_5.zip | |
| Nitfol 0.5, by Evin Robertson, Windows executable. | |
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