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# Frotz232Src.zip
Source code of Frotz 2.32 for DOS,
by Stefan Jokisch.
# FrotzCE12a.zip
Frotz version 2.22 for Windows CE,
release 1.2a of port by Ian Dean.
Supports the MIPS and Hitachi SH3 processors.
# DosFrotz232Std10.zip
Frotz version 2.32 for DOS, by Stefan Jokisch.
# UnixFrotz-V6.diff
A patch for the UNIX version of Frotz
by Christopher Sekiya.
This patch provides 'better' support for the V6
games (Arthur and Shogun) -- the graphics are not
displayed, but the games are now playable in text
mode (the screen corruption is fixed).
# UnixFrotz232R2Std10.tar.gz
Frotz version 2.32 for Unix, Unix release 2,
ported by Galen Hazelwood.
# dumb-frotz-2.32r1-std10.tar.gz
Dumb-Frotz, a frotz port for a standard C library
and a dumb terminal, ported by Alembic Petrofsky.
Version 2.32r1.
# frotz-2.32-beos.zip
Frotz version 2.32 for BeOS, ported by
Stephen van Egmond.
PowerPC and Intel x86 versions included.
# frotz-2.32-lanzz.patch.gz
A patch for UnixFrotz232R2Std10.tar.gz
by Mihail Milushev which adds subdir saving to
Frotz. Games will be saved to a subdir named
"game.z5.save" in the same directory where "game.z5"
is located. It also contains all the other patches
found in this directory as of 14feb2000.
# frotz-2.32R2Std10-SunOS56sparc.tar.gz
Binary executable of Frotz 2.32 for SunOS 5.6
(Sparc), ported by S. van der Groov.
# frotz-2.43-irc.diff.gz
Patches for Frotz 2.43 to make it suitable for
use on IRC, by Philip Lafleur.
# frotz-2.44.tar.gz
Source code for Frotz version 2.44, now maintained
by David Griffith. Also included is source for Unix
(originally by Galen Hazelwood) and 16-bit MS-DOS.
# frotz-2.50.tar.gz
Source code for Frotz version 2.50,
maintained by David Griffith. Includes
targets for Unix, SDL for graphics, dumb
interface for teletypes and bots, and 16-bit
MS-DOS.
# frotz-2.51.tar.gz
Source code for Frotz version 2.51,
maintained by David Griffith. Includes
targets for Unix, SDL for graphics, dumb
interface for teletypes and bots, and 16-bit
MS-DOS.
# frotz-2.52.tar.gz
Source code for Frotz version 2.52,
maintained by David Griffith. Includes
targets for Unix, SDL for graphics, dumb
interface for teletypes and bots, and 16-bit
MS-DOS.
# frotz-2.53.tar.gz
Source code for Frotz version 2.53,
maintained by David Griffith. Includes targets for
Unix text terminals, SDL and X11 for graphics, dumb
interface for teletypes and bots, and 16-bit MS-DOS.
# frotz250.zip
Frotz 2.50 for 16-bit MS-DOS, with old-style
graphics and sound support, by David Griffith.
# frotz251.zip
Frotz 2.51 for 16-bit MS-DOS, with old-style
graphics and sound support, by David Griffith.
# frotz252.zip
Frotz 2.52 for 16-bit MS-DOS, with old-style
graphics and sound support, by David Griffith.
# frotz253.zip
Frotz 2.53 for 16-bit MS-DOS, with old-style
graphics and sound support, by David Griffith.
# frotz-davepatch-19991218
A patch for UnixFrotz232R2Std10.tar.gz
by David Griffith, unifying patches by
Timo Korvola, Torbjorn Anderson, and
Martin Frost, plus corrections.
# frotz201_std02_os2b7.zip
Frotz version 2.01 for OS/2, beta 7 (29-Sep-96),
ported by Christopher J. Madsen.
# frotz243.zip
Frotz 2.43 for 16-bit MS-DOS, with old-style
graphics and sound support, by David Griffith.
# frotz_zstrict_patch
A source code patch for UnixFrotz 2.32r2 (but also
applicable to other Frotz versions) that adds a
check for common opcode errors and a command line
option for how to deal with these errors.
Written by Torbjorn Andersson, based on
Andrew Plotkin's patch for Zip 2.0.
# frotz_result
Transcript from Frotz without the zstrict patch
(see frotz_zstrict_patch) running strictz.z5,
which verifies the behaviour of the zstrict patch.
strictz.z5 is in </if-archive/infocom/interpreters/tools/>.
# frotz_zstrict_result
Transcript from Frotz with the zstrict patch
(see frotz_zstrict_patch) running strictz.z5,
which verifies the behaviour of the zstrict patch.
strictz.z5 is in </if-archive/infocom/interpreters/tools/>.
# frotz_ux_input_patch
A patch for the file ux_input.c from Unix Frotz,
which prevents character code 0 being entered,
written by Torbjorn Andersson.
# frotzpatch.tar.gz
A combined patch for Frotz 2.32, including the
zstrict patch by Torbjorn Anderson and the
Quetzal patch by Martin Frost, plus instructions
for applying the patches under Unix.
# frotzpl3.zip
Frotz Plus release 3, i.e. Frotz version 2.01 with
support for SVGA and SoundBlaster 16 for DOS added
by Linards Ticmanis.
# sfrotz002.tar.gz
Sfrotz 0.02, an SDL-based port of Frotz to Debian
Linux, by Aldo Cumani. Based on Frotz 2.40 by
Stefan Jokisch and Windows Frotz by David Kinder.
Supports Blorb graphics and sounds, and includes
partial support for the Standard 1.1 extensions.
# unix-frotz-2.32.patch
Patch for Unix Frotz to improve the terminal
I/O routines under Ncurses, written by
Timo Korvola.
# WindowsFrotz121.zip
Windows Frotz version 1.21, a port of Frotz for
Windows, by David Kinder.
Features include support for Blorb graphics (PNG
and JPEG, plus Kevin Bracey's extensions for
Infocom's V6 games) and sound (AIFF, MOD and
Ogg Vorbis), Unicode and non-English languages.
# WindowsFrotzSrc121.zip
Source code for Windows Frotz version 1.21,
by David Kinder.
# WindowsFrotz122.zip
Windows Frotz version 1.22, a port of Frotz for
Windows, by David Kinder.
Features include support for Blorb graphics (PNG
and JPEG, plus Kevin Bracey's extensions for
Infocom's V6 games) and sound (AIFF, MOD and
Ogg Vorbis), Unicode and non-English languages.
# WindowsFrotzSrc122.zip
Source code for Windows Frotz version 1.22,
by David Kinder.
# WindowsFrotzSrc123.zip
Source code for Windows Frotz version 1.23,
by David Kinder.
# WindowsFrotz123.zip
Windows Frotz version 1.23, a port of Frotz for
Windows, by David Kinder, packaged as an
executable installer.
Features include support for Blorb graphics (PNG
and JPEG, plus Kevin Bracey's extensions for
Infocom's V6 games) and sound (AIFF, MOD and
Ogg Vorbis), Unicode and non-English languages.
# WindowsFrotz124.zip
Windows Frotz version 1.24, a port of Frotz for
Windows, by David Kinder.
Features include support for Blorb graphics (PNG
and JPEG, plus Kevin Bracey's extensions for
Infocom's V6 games) and sound (AIFF, MOD and
Ogg Vorbis), Unicode and non-English languages.
# WindowsFrotzSrc124.zip
Source code for Windows Frotz version 1.24,
by David Kinder.
# WindowsFrotzSrc125.zip
Source code for Windows Frotz version 1.25,
by David Kinder.
# WindowsFrotz125.zip
Windows Frotz version 1.25, a port of Frotz for
Windows, by David Kinder.
Features include support for Blorb graphics (PNG
and JPEG, plus Kevin Bracey's extensions for
Infocom's V6 games) and sound (AIFF, MOD and
Ogg Vorbis), Unicode and non-English languages.
# WindowsFrotzSrc126.zip
Source code for Windows Frotz version 1.26,
by David Kinder.
# WindowsFrotz126.zip
Windows Frotz version 1.26, a port of Frotz for
Windows, by David Kinder.
Features include support for Blorb graphics (PNG
and JPEG, plus Kevin Bracey's extensions for
Infocom's V6 games) and sound (AIFF, MOD and
Ogg Vorbis), Unicode and non-English languages.
# frotz254.zip
Frotz 2.54 for 16-bit MS-DOS, with old-style
graphics and sound support, by David Griffith.
# frotz-2.54.tar.gz
Source code for Frotz version 2.54, maintained by David Griffith.
Includes targets for Unix text terminals, SDL and X11 for graphics,
dumb interface for teletypes and bots, 16-bit MS-DOS, and TOPS20
on the PDP10.
# Frotz_V1_01-src.zip
Source code of Frotz V1.01 (for MS-DOS), by Stefan Jokisch.
# Frotzpc_V1_01.zip
Frotz V1.01 for MS-DOS, by Stefan Jokisch.

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