| ZORK I: THE GREAT UNDERGROUND EMPIRE | |
| ------------------------------------ | |
| (You begin outside a white house) N, E, E, N, W, U (into the tree), GET | |
| EGG, D, S, E, OPEN WINDOW, IN, GET SACK AND BOTTLE, W, GET LAMP AND SWORD, | |
| E, U, LIGHT LAMP, GET ROPE AND KNIFE, D, W, MOVE RUG (under it is a trapdoor), | |
| OPEN TRAPDOOR, D (someboyd slams the trapdoor shut), N, KILL TROLL WITH | |
| SWORD (till he dies), DROP SWORD, S, S, E, GET PAINTING, W, N, N, W, W, | |
| W, U, GET BAG, SW, E, S, SE, OPEN SACK (you notice some food and a clove | |
| of garlic), GIVE LUNCH AND WATER TO CYCLOPS (he falls asleep), ULYSSES (startled, | |
| he runs off and breaks the door in the process! You ought to save your game | |
| here), U (the thief appears and attacks you), GIVE EGG TO THIEF, KILL THIEF | |
| WITH KNIFE (until he dies. You may then take the chalice and the now open | |
| egg), DROP KNIFE AND BOTTLE, GET CHALICE AND EGG, D, E, E, OPEN CASE, PUT | |
| PAINTING,CHALICE AND COINS IN CASE, TURN OFF LAMP, E, E, E, N, W, WIND UP | |
| CANARY (inside the egg. A bird flies into view and drops a bauble), GET | |
| BAUBLE, GET CANARY, S, E, IN, W, PUT EGG;BAUBLE AND CANARY IN CASE, OPEN | |
| TRAPDOOR, D, LIGHT LAMP, N, E, E, SE, E, TIE ROPE TO RAILING, D, GET TORCH, | |
| EXTINGUISH LAMP, S, DROP ALL BUT TORCH, E, OPEN COFFIN (you find a sceptre), | |
| GET COFFIN AND SCEPTRE, W, TEMPLE (you are teleported to the thief's treasure | |
| chamber), D, E, E, PUT COFFIN IN CASE, E, E, E, E, D, D, N, WAVE SCEPTRE | |
| (the rainbow becomes solid), E, W, GET POT (the usual one!), SW, U, U, W, | |
| N, W, IN, W, PUT POT AND SCEPTRE IN CASE, D, N, E, E, E, ECHO (the echo | |
| changes), GET BAR, U, E, N, GET MATCHBOOK, N, GET WRENCH AND SCREWDRIVER, | |
| PRESS YELLOW (the bubble by the dam starts glowing), S, S, TURN BOLT WITH | |
| WRENCH (the water drains away), DROP WRENCH, W, WAIT (5 times. The water | |
| level is low enough for you to cross the river), N, GET TRUNK, N, GET PUMP, | |
| S, S, SE, D, W, SE, E, D, S, TEMPLE (to the treasure chamber), D, E, E, | |
| PUT BAR AND TRUNK IN CASE, W, W, U, TEMPLE (back again), GET ALL (incl. | |
| BELL), S, GET BOOK AND CANDLES, BLOW OUT CANDLES, D, D, RING BELL (the spirits | |
| are frightened. You drop the candles), LIGHT MATCH, LIGHT CANDLES WITH MATCH | |
| (the spirits are terrified), READ PRAYER (they make their escape), S, DROP | |
| BOOK AND CANDLES, GET SKULL, N, U, N, N, N, E, U, E, D, INFLATE BOAT WITH | |
| PUMP (the plastic is actually a small boat!), DROP PUMP, GET IN BOAT, LAUNCH | |
| IT, WAIT 10 (you sail down-river to a buoy), GET BUOY, E, GET OUT OF BOAT, | |
| DROP BUOY, OPEN IT (it contains and emerald), GET EMERALD AND SHOVEL, NE, | |
| DIG IN SAND WITH SHOVEL, AGAIN, AGAIN, AGAIN (you uncover a scarab), DROP | |
| SHOVEL, GET SCARAB, SW, S, S, W (across the rainbow), W, SW, U, U, W, N, | |
| W, IN, W, PUT SKULL;EMERALD AND SCARAB IN CASE, D, N, E, N, NE, N, N, N, | |
| GET TRIDENT, U, N, N, W, N, W, GET GARLIC, N (the bat stays away, thanks | |
| to the garlic), E, PUT TORCH AND | |
| SCREWDRIVER IN BASKET, N, LIGHT LAMP, D, GET BRACELET, E, NE, SE, SW, D, | |
| D, S, GET COAL, N, U, U, N, E, S, N, U, S, PUT COAL IN BASKET, LOWER BASKET | |
| (to 'Drafty Room'), N, D, E, NE, SE, SW, D, D, W, DROP ALL, W, GET COAL;TORCH | |
| AND SCREWDRIVER, S, OPEN LID, PUT COAL IN MACHINE (to be found again in | |
| "Zork III"!), CLOSE LID, TURN SWITCH WITH SCREWDRIVER (the coal turns into | |
| a diamond), OPEN LID, GET DIAMOND, DROP SCREWDRIVER, N, PUT TORCH AND DIAMOND | |
| IN BASKET, E, GET AL BUT TIMBER AND SACK, E, U, U, N, E, S, N, U, S, RAISE | |
| BASKET, GET DIAMOND AND TORCH, W, GET FIGURINE, S, E, S, D (through the | |
| slide to 'Cellar'), U, PUT FIGURINE;TRIDENT;BRACELET;DIAMOND AND TORCH IN | |
| CASE (a map appears in the case), GET MAP, E, E, S, W, SW (using the secret | |
| path), ENTER BARROW ("Zork II" awaits. Later!!) | |
| TREASURES: | |
| 1. Bar - in 'Echo Room' | |
| 2. Trident - in 'Atlantis Room' | |
| 3. Trunk - in 'Reservoir' | |
| 4. Emerald - inside the buoy in the river | |
| 5. Scarab - buried in 'Sandy Cave' | |
| 6. Egg - in the tree | |
| 7. Jade Figurine - in 'Bat Room' | |
| 8. Bag of Coins - in 'Maze' | |
| 9. Chalice - in 'Treasure Room' | |
| 10. Canary - inside the egg | |
| 11. Coffin - in 'Egyptian Room' in the temple | |
| 12. Torch - in 'Torch Room' | |
| 13. Sceptre - in the coffin | |
| 14. Bauble - with the bird | |
| 15. Pot of Gold - at 'End of Rainbow' | |
| 16. Painting - in 'Gallery' | |
| 17. Bracelet - in 'Gas Room' | |
| 18. Diamond - from the coal after a trip to 'Machine Room' | |
| 19. Crystal Skull - in 'Land of the Dead' | |
| Jacob Gunness - d.23/3-1990 | |
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