| SUSPENDED Part One | |
| "Suspended" is an excellent game and possibly the most advanced | |
| game to date for the adventurer. The story is quite simple: You | |
| are the failsafe device to protect the surface world of Contra | |
| should any emergency develop that would cause the planet control | |
| devices to fail (these are underground in a complex where you | |
| live suspended in a cryogenic tube, awaiting a disaster). Of | |
| course, a disaster develops as soon as you boot up the disk. You | |
| are awakened to find that there has been an earthquake that has | |
| damaged the cables in the Primary and Secondary Channels. You | |
| have six different robots at your command. These robots all | |
| enjoy different skills and abilities. Each one represents a | |
| different sense. Iris: The sense of sight Waldo: The sense of | |
| touch and dexterity Sensa: Perceives things magnetic and | |
| electronic Poet: Perceives things electronic and can diagnose | |
| electrical flows Whiz: Commands the computer and can do errands | |
| Auda: The sense of hearing The trick to winning "Suspended" is | |
| assigning the right task to the right robot. Also, the right | |
| robot has to be at the right place at the right time. This is | |
| called critical path planning, and is the secret of "Suspended." | |
| In the standard game, there are a few real-time events to be | |
| aware of: 1) At the 15th cycle, there is another earthquake | |
| which causes an acid spill that kills, in short order, any robot | |
| that thereafter passes through the Cavernous Room (until the acid | |
| is shut off); 2) At the 75th cycle, there is another quake which | |
| wrecks the hydroponics and transit equipment on the surface | |
| above. These have to be fixed quickly or the game ends swiftly | |
| due to the starving populous above; 3) At the 100th cycle, humans | |
| enter the complex with the intent of turning you off because, by | |
| this time, you are clearly screwing up the assignment. These | |
| humans can be the death of you or they can help you by...well, I | |
| won't tell you yet. The following commands get you through the | |
| game in less than 70 moves. As a result, they give little aid in | |
| the event that you finish the game in more than that time. The | |
| game changes considerably after the 75th move. There are many | |
| problems that surface after that time, and these clues do nothing | |
| to help you. Let's get started! #1 POET,GO TO WEATHER CONTROL | |
| #2 SENSA,GO TO SUB SUPPLY ROOM #3 WHIZ,GO TO SECONDARY CHANNEL #4 | |
| SENSA,TAKE RAMP #5 SENSA,GO WEST #6 SENSA,TAKE CONTAINER AND | |
| GRASPER #7 SENSA,GO TO HALLWAY JUNCTION #8 WALDO,GO TO HALLWAY | |
| JUNCTION #9 AUDA,GO TO GAMMA REPAIR The above moves set the game | |
| up. Poet is needed to turn the weather control off; this | |
| minimizes deaths at the surface (your primary goal). Sensa gets | |
| the ramp that is needed to allow the robots to go from one level | |
| to another. Auda is sent to the Gamma Repair area because she | |
| will be needed later and, without the humans coming for a while, | |
| there is nothing that can be done with her anyway. Waldo is sent | |
| to the Hallway Junction to meet Sensa and take the container and | |
| grasper on his way to fixing Iris who is reported to be out of | |
| order. | |
| SUSPENDED Part Two | |
| Now, enter your second set of commands: #10 POET,TURN SECOND | |
| DIAL TO 100 #11 POET,GO TO HALLWAY END #12 IRIS,GO TO MAIN SUPPLY | |
| ROOM #13 SENSA,PUT RAMP AT DROPOFF #14 AUDA, LISTEN #15 | |
| WALDO,TAKE CONTAINER AND GRASPER #16 WALDO,GO TO MAIN SUPPLY #17 | |
| WALDO,INSTALL GRASPER #18 WALDO,TAKE RED IC AND YELLOW IC #19 | |
| SENSA,GO NORTH #20 SENSA,TAKE RAMP Once Poet got to the Weather | |
| Control, he had to reset the faulty control to 100. This is only | |
| a temporary fix because if you let the game go on too long, all | |
| hell will break loose with various disasters and accidents | |
| occuring which you will not be able to control. Poet is then | |
| sent to the Hallway End where he will be used to get the TV | |
| camera needed later. Iris is sent to the Main Supply Room where | |
| she can be fixed when Waldo arrives. She will also help Waldo | |
| repair the machine there. Sensa, upon arriving, puts the ramp in | |
| place so that Auda can get to Gamma Repair and so that she and | |
| Poet can get to the other level. Waldo is handed the grasper and | |
| container which he installs. This is done now to save moves | |
| later. #21 SENSA,GO TO SMALL SUPPLY #22 WALDO,OPEN PANEL #23 | |
| WALDO,REPLACE ROUGH DEVICE WITH ROUGH OBJECT #24 WALDO,CLOSE | |
| PANEL #25 POET,GET IN CAR #26 POET,GET OUT OF CAR #27 POET,GO TO | |
| BIOLOGY LAB #28 WALDO,TAKE BURNED AND FRIED CHIP #29 POET,TAKE | |
| CAMERA #30 SENSA,PUT RAMP AT HOLDER This stage sets the robots to | |
| their major gathering tasks. Waldo has fixed Iris, and is now set | |
| on fixing the machine and salvaging its parts. Poet has arrived | |
| at the Hallway End, gotten in the car, exited the car, and is now | |
| getting the camera. Sensa has arrived at the Small Supply Room | |
| to take the cable cutter. #31 SENSA,GET ON RAMP #32 SENSA,TAKE | |
| CUTTER #33 SENSA,GET OFF RAMP #34 SENSA,TAKE RAMP #35 SENSA,GO TO | |
| SLOPING CORRIDOR #36 POET,GO TO VEHICLE DEBARKATION #37 WALDO,PUT | |
| RED IC IN RED SOCKET #38 WALDO,PUT YELLOW IC IN YELLOW SOCKET #39 | |
| POET,GET IN CAR #40 POET,GET OUT OF CAR Sensa has completed her | |
| task of getting the metal tool that she will need shortly. Poet | |
| has gotten the camera and is now coming back, and Waldo is in the | |
| midst of fixing and salvaging the machine with Iris in the Main | |
| Supply Room. | |
| SUSPENDED Part Three | |
| You're more than half-way to your goal! Now, enter: #41 POET,GO | |
| TO PRIMARY CHANNEL #42 SENSA,PUT RAMP AT DROPOFF #43 GO TO GAMMA | |
| REPAIR #44 WALDO,PUSH BUTTON #45 IRIS,TAKE FUSE #46 WALDO,TAKE | |
| CABLE #47 WALDO,GO TO THE SECONDARY CHANNEL #48 IRIS,GO TO MIDDLE | |
| SUPPLY #49 IRIS,TAKE CABLE #50 IRIS,GO TO MAIN SUPPLY Poet has | |
| been sent to use the camera in the Primary Channel (this is a | |
| Kamikaze mission because he has to pass through the Cavernous | |
| Room to get there). Sensa has gotten to the Sloping Corridor and | |
| reinstalled the ramp so that she and Poet can get to the lower | |
| level. Waldo and Iris have gotten the machine fixed and salvaged | |
| one of the two needed cables to set the FCS in balance. Waldo is | |
| now set on his mission where Whiz will be waiting to install the | |
| cable needed in the Secondary Channel. #51 SENSA,EXAMINE OBJECT | |
| #52 SENSA,TURN FLOWSWITCH #53 BOTH SENSA AND AUDA,MOVE FRED #54 | |
| SENSA,CUT CABLE WITH CUTTER #55 POET,PLUG TV1 IN #56 POET,AIM TV1 | |
| AT SIGN (This is the important "Reset Code." Write it down! | |
| It's different for every game.) #57 SENSA,TAKE CABLE #58 SENSA,GO | |
| TO PRIMARY CHANNEL #59 IRIS,PUT CABLE IN MACHINE #60 IRIS,PUT | |
| FUSE IN MACHINE Sensa and Auda salvaged the remaining needed | |
| cable to fix the cable in the Primary Channel. Sensa is now on | |
| her way. Poet valiantly died trying to work the camera in the | |
| Primary Channel after having had corrosive acid spilled on him. | |
| Iris has fixed the reset machine which is now only awaiting the | |
| installation of the cables in the FCS to reset the systems to set | |
| the surface world above right. #61 WHIZ,GO TO WALDO #62 WHIZ,TAKE | |
| FOURTEEN-INCH CABLE #63 WHIZ,REPLACE THE NINE-INCH CABLE WITH THE | |
| FOURTEEN-INCH CABLE #64 WHIZ,DRAG WALDO TO THE EAST END #65 | |
| AUDA,GO TO SLEEP CHAMBER #66 SENSA,REPLACE FOUR-INCH CABLE WITH | |
| TWELVE-INCH CABLE #67 IRIS,PRESS ----- CIRCLE #68 IRIS,PRESS | |
| ----- CIRCLE At this point, the game is over. Only 8,000 are dead | |
| and you have succeeded in your mission. It should be noted that | |
| this does not answer all the questions and puzzles that are | |
| presented in the game, it just tells you how to win the game in | |
| the shortest order. Enjoy! | |
Xet Storage Details
- Size:
- 7.48 kB
- Xet hash:
- 29cf2883dc33bdbf46530552e1a86372dc0dfdcb95d50ca1e97b38af28f4117f
·
Xet efficiently stores files, intelligently splitting them into unique chunks and accelerating uploads and downloads. More info.