| SORCERER (Infocom) | |
| ------------------ | |
| (You begin in a dream), WAIT (you wake up), FROTZ BOOK (provides light), | |
| GET UP, W, READ NOTE, DROP IT, W, OPEN DESK, GET BOX AND JOURNAL, LOOK BEHIND | |
| TAPESTRY (a hint from the parrot!), GET KEY, OPEN JOURNAL, READ IT (notice | |
| the name at the bottom), DROP JOURNAL AND KEY, E, S, S, W, GET VIAL,CALENDAR | |
| AND MATCHBOOK, E, OPEN RECEPTACLE, READ MATCHBOOK (an ad), PUT IT IN RECEPTACLE | |
| (do so before the postman arrives!), E, GET SCROLL, READ IT, GNUSTO MEEF | |
| SPELL, W, D, PRESS A,B,C,D,E (look in your manual under the animal mentioned | |
| in the journal - you find a scroll), GET SCROLL, READ IT (aimfiz spell), | |
| OPEN VIAL, DRINK OCHRE POTION (quenches thirst and hunger), DROP VIAL, U, | |
| OPEN RECEPTACLE, GET ORANGE VIAL (because of the matchbook), N, W, GET SCROLL, | |
| READ IT, GNUSTO GASPAR SPELL, AIMFIZ BELBOZ (back in 'Twisted Forest'), | |
| NE, E, NE, LEARN PULVER, PULVER RIVER (it dries up!), D, NE, GET GUANO,SCROLL | |
| AND AMBER VIAL, READ SCROLL, GNUSTO FWEEP SPELL, D, S, GET INDIGO VIAL, | |
| W, D, W, SW, SW, W, LEARN IZYUK SPELL, AGAIN, IZYUK ME, W (you float across | |
| the hole), W, N, GET COIN, S, E, IZYUK ME, E, E, NE, NE, E, E, WAKE GNOME, | |
| GIVE COIN TO GNOME, SEARCH GNOME (you retrieve your coin!), E, E, N, N, SLEEP, | |
| LEARN FWEEP * 5, DROP ALL, E, FWEEP ME (you are transformed into a bat - using | |
| your sonar abilities you can handle the maze now), | |
| The Maze: N, E, S, S, W, D, E, E, N, N, U, U, S, E, GET SCROLL, READ IT | |
| (swanzo spell), PUT IT IN HOLE (it falls into the cabin with the fireplace), | |
| FWEEP ME (a dorn follows you), W, W, S, E (the dorn falls to its death), | |
| D, D, W, W, U, U, N, N, D, E, FWEEP ME, S, E, N, D, W, S, W, U, WAIT (till | |
| you become human again), GET ALL, S, S. | |
| E, OPEN BOX, DROP IT, GET AMULET AND SCROLL (which you dropped earlier), | |
| GNUSTO SWANZO SPELL, LEARN IZYUK, W, W, W, W, U, U, W, W, IZYUK ME, NE (you | |
| float across the river bed), SE, E, SLEEP, LOWER FLAG, EXAMINE IT, GET AQUA | |
| VIAL (provides stable hands), E, LOOK IN CANNON, PUT GUANO IN CANNON (all | |
| scrolls but one flee!), GET SCROLL, READ IT (yonk spell), W, W, LEARN IZYUK, | |
| IZYUK ME, NW, SW, W, D, D, S, S, SW, W (you are stopped by a gnome), GIVE | |
| COIN TO GNOME, W, W, S, OPEN AQUA VIAL, DRINK POTION (no more shaking hands), | |
| DROP AQUA VIAL, GET BALL, THROW IT AT RABBIT (you hit and win a glittering | |
| scroll), READ GLITTERING SCROLL, GNUSTO MALYON SPELL, N, E, E, NE, S, YONK | |
| MALYON SPELL (its power is enhanced), LEARN MALYON, MALYON DRAGON (it moves | |
| - the southern passage is open!). | |
| S, OPEN ORANGE VIAL, FROTZ ME, E, DRINK POTION (it protects you against | |
| coal gas. At the same time your alter ego arrives. The point is that he | |
| does what you will do in a moment!), THROW ALL BUT BOOK INTO LOWER CHUTE | |
| (he gives you a number), GIVE BOOK TO TWIN, E, TURN DIAL TO XXX (being the | |
| number your twin gave you), OPEN DOOR, E, GET ROPE, U, NW, GET TIMBER, NW, | |
| W, TIE ROPE TO TIMBER, PUT TIMBER ACROSS CHUTE, THROW ROPE INTO CHUTE, D | |
| (you can't carry anything, otherwise you will fall down), GET SHIMMERING | |
| SCROLL, READ IT, GOLMAC ME (you travel a bit back in time - you are now | |
| your own twin; the one you saw a moment ago), OPEN LAMP, GET SMELLY SCROLL | |
| (vardik spell), D, WAIT (until you hand yourself the book), SAY TO TWIN | |
| "THE COMBINATION IS XXX", D, WAIT (the orange potion makes you tired), SLEEP, | |
| LEARN MEEF,MEEF AND SWANZO, DROP ALL, E, D, MEEF WEEDS (behind them is a | |
| crate), OPEN CRATE, GET SUIT, U, W, GET ALL, WEAR SUIT (it makes you look | |
| like a grue), NE, N, MEEF VINES, W, W, OPEN WHITE DOOR, VARDIK ME, SWANZO | |
| BELBOZ (the evil spirit emerges from Belboz, but the vardik spell protects | |
| you. Now you have completed "Sorcerer" with a score of | |
| 400/400, which makes you 'Leader of Circle of Enchanters'!!) | |
| Jacob Gunness - d. 13/7-1991 | |
| SORCERER SPELL LIST | |
| AIMFIZ SPELL - transport caster to someone else's location. | |
| Found: In cellar. | |
| Use: On Belboz to get away from the starting area. | |
| FROTZ SPELL - cause something to give off light. | |
| Found: In your spell book. | |
| Use: On book to get light and on yourself before entering the mine. | |
| FWEEP SPELL - turn caster into a bat. | |
| Found: In 'Hidden Cave' - ne from the river. | |
| Use: Cast it on yourself in the maze to find your way through. | |
| GASPAR SPELL - provide for your own resurrection. | |
| Found: In 'Helistar's Quarters'. | |
| Use: None. | |
| GNUSTO SPELL - write a magic spell into a spell book. | |
| Found: In your spell book. | |
| Use: On scrolls to write its spell into your book. | |
| GOLMAC SPELL - travel temporarily. | |
| Found: In 'Slanted Room' in the mine. | |
| Use: On yourself in the same room to become your own twin. | |
| IZYUK SPELL - fly like a bird. | |
| Found: In your spell book. | |
| Use: On yourself at 'Edge of Crater' and to get beyond the river. | |
| MALYON SPELL - bring life to inanimate objects. | |
| Found: In 'Arcade' - you'll have to win in the ball game. | |
| Use: On the dragon in order to move it - see under 'yonk', too. | |
| MEEF SPELL - cause plants to wilt | |
| Found: In 'Library' | |
| Use: On sea weeds in lake and on plants outside grue cave. | |
| REZROV SPELL - open even locked or enchanted objects. | |
| Found: In your spell book. | |
| Use: None. | |
| SWANZO SPELL - exorcise an inhabiting presence. | |
| Found: In 'Hollow' outside the maze. | |
| Use: On Belboz in the final location. | |
| VARDIK SPELL - shield a mind from an evil being. | |
| Found: In the lamp in 'Slanting Room' after using the golmac spell. | |
| Use: On yourself before swanzo'ing Belboz. | |
| VEZZA SPELL - view future. | |
| Found: In your spell book. | |
| Use: None other than for fun. | |
| YOMIN SPELL - mind probe. | |
| Found: In your spell book. | |
| Use: None. | |
| YONK SPELL - augment the power of certain spells. | |
| Found: In 'Gun Emplacement' in the fortress. | |
| Use: On malyon spell. | |
| Potions: | |
| AMBER - found in 'Hidden Cave' - no use. | |
| AQUA - found in flag in fortress - drink it to win ball game. | |
| INDIGO - found in 'Torture Chamber' - no use. | |
| OCHRE - found in 'Store Room' - cures hunger. | |
| ORANGE - found in 'Lobby' - protects against coal gas. | |
| Jacob Gunness - d.27/10-1991. | |
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