| THE LURKING HORROR (Infocom) | |
| ---------------------------- | |
| (You begin in a computer room) S, W, OPEN FRIDGE, GET COKE AND CARTON, | |
| OPEN CARTON, OPEN OVEN, PUT CARTON IN OVEN, CLOSE OVEN, PRESS 4, PRESS 0, | |
| PRESS 5 (the machine is now set for 4:05 minutes), PRESS MED (and medium | |
| heat), PRESS START, Z, Z, Z, Z (the food is ready), OPEN OVEN, GET CARTON, | |
| E, N, GIVE CARTON TO HACKER, ASK HACKER ABOUT KEYS (he shows you the Master | |
| Key), ASK HACKER FOR MASTER KEY (you receive it because of the food), SIT | |
| DOWN, TURN ON PC, LOGIN ---, PASSWORD ---, CLICK ON EDIT, CLICK ON PAPER, | |
| READ PAGE, CLICK ON MORE, AGAIN, AGAIN, AGAIN (you faint and arrive at 'Place'), | |
| D, Z (you are pushed forward), GET STONE, Z, Z (you wake up again), STAND | |
| UP, Z, Z, Z (the hacker fixes your program). | |
| S, PRESS DOWN BUTTON (the elevator moves), Z, Z, S, OPEN PANEL, GET | |
| FLASHLIGHT, OPEN DOOR, N, D, D, E, GET GLOVES AND CROWBAR, WEAR GLOVES, U, | |
| LIGHT FLASHLIGHT, GET FLASK, D, TURN OFF FLASHLIGHT, W, W, W, U, S, GET | |
| CONTAINER, E, Z, Z, Z (the man drives eastwards - you may move on), E, U, | |
| CLIMB ROPE (using the gloves), LOWER LADDER, OPEN DOOR, OUT, U, REMOVE PLUG | |
| (you find a piece of paper - a suicide note), DROP PLUG, GET PAPER, D, IN, D, | |
| D, E (if the man is here, wait till he leaves), SMASH CABINET, GET AXE, W, | |
| THROW AXE AT CORD (the vehicle stops and the man approaches you), OPEN | |
| CONTAINER, POUR WAX ON FLOOR (he slides in the wax), DROP CONTAINER AND | |
| ASSIGNMENT, GET AXE, E, E, N, D, SE, GET BOOTS, WEAR THEM, U, U, UNLOCK DOOR | |
| WITH KEY, OPEN DOOR, OUT, U (a winged creature smashes into the dome), D, | |
| THROW STONE AT CREATURE (it follows the stone), U, EXAMINE TREE, DIG IN TUB | |
| (you uncover a hand - but it won't scare the urchin until it's alive!), GET | |
| HAND, D, IN, D, S, GET STONE, N, D, NW, U, S, W, W, W, W, N, D, E, GET IN | |
| FORKLIFT, START IT, E, E, E, LIGHT FLASHLIGHT, REMOVE JUNK WITH FORKLIFT, | |
| AGAIN, AGAIN, AGAIN (you have now cleared a passage onwards), E, GET OUT OF | |
| FORKLIFT, OPEN MANHOLE WITH CROWBAR. | |
| D, N, D, GET KNIFE, U, S, U, W, W, TURN OFF FLASHLIGHT, W, W, W, U, S, | |
| E, E, E, E, S, KNOCK ON DOOR, Z (a professor opens the door and leads you | |
| inside), GIVE PAPER TO PROFESSOR, S (he places you inside a pentagram - | |
| watch your timing now!), Z, Z, CUT LINE WITH KNIFE, GET OUT OF PENTAGRAM, | |
| MOVE BENCH (you find a trapdoor), OPEN TRAPDOOR, D, OPEN TRAPDOOR, LIGHT | |
| FLASHLIGHT, U, PUT HAND IN LIQUID, Z, Z (the hand is now alive), GET HAND, | |
| GET HYRAX, PUT IT ON HAND (this will help you later on), DRINK COKE (if | |
| you are tired - which you should be ny now), N, OPEN DOOR, N, TURN OFF | |
| FLASHLIGHT, N, W, W, W, W, N (around here you should meet the urchin - you may | |
| have to walk around a little first), SHOW HAND (the live one) TO URCHIN (he | |
| drops the bolt cutter and runs), GET CUTTER, D, D, DROP CUTTER; FLASK AND AXE, | |
| NW, UNLOCK PADLOCK WITH KEY, GET PADLOCK, OPEN HATCH, LIGHT FLASHLIGHT, D, E, | |
| TURN VALVE WITH CROWBAR, Z, Z, Z (you are attacked by rats), TURN VALVE (the | |
| rats flee), CLOSE VALVE, E, E, REMOVE BRICK WITH CROWBAR, REMOVE NEW BRICK | |
| WITH CROWBAR (you find a rod in the wall), W, W, W, U, TURN OFF FLASHLIGHT, | |
| DROP KNIFE AND CROWBAR, SE, GET ALL, U, E, E, U, PRESS DOWN, D, Z, Z (the | |
| elevator stops), WEDGE DOORS WITH AXE, D, GET CHAIN, TIE CHAIN TO ROD, LOCK IT | |
| WITH PADLOCK, U, PUT CHAIN ON HOOK, GET AXE, U, U, PRESS UP BUTTON, D, D, Z, | |
| Z, Z (the chain fastened to the hook and rod tears a large hole in the wall as | |
| the elevator goes up), WEDGE DOORS WITH AXE, D, GET AXE, LIGHT FLASHLIGHT. | |
| N, W, W, W, W, W, D, D, CUT GROWTH WITH CUTTER (the urchins leave you | |
| alone), D (the hand WITH the hyrax shows you the way), N, D, S, S, D, OPEN | |
| FLASK, LOOK IN IT (it contains a cold liquid), POUR LIQUID ON SLIME (the | |
| slime vanishes, and a door appears), UNLOCK DOOR WITH KEY, OPEN DOOR, S, | |
| REACH INTO POOL (the hand shows you where. You find a electrical line), | |
| PULL LINE, CUT LINE WITH AXE, AGAIN, AGAIN, GET LINE, OPEN METAL COVER, | |
| UNPLUG COAXIAL CABLE, PUT LINE IN SOCKET (this produces a short circuit. | |
| A moment later you stand face to face with The Lurking Horror), Z (the | |
| stone turns red hot), THROW STONE AT THING (it absorbs the creature), GET | |
| STONE (you have now solvedThe Lurking Horror!) | |
| Jacob Gunness - d. 27/8-1990. | |
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