| This is the solution to the Infocom adventure 'Hollywood Hijinx'. | |
| (c) 1992 Erik Futtrup, Denmark (email: futtrup@daimi.aau.dk) | |
| and Twan Lintermans, Holland | |
| turn statue west:turn statue east:turn statue north [these | |
| directions can be found in the poem on the rear side of the photo | |
| of Uncle Buddy]:n:open door:n:turn flashlight on:n:examine | |
| model:press green:again:again:press black:again:press | |
| white:again:press green:again:again:press black:press blue:press | |
| green:again (3x):[... bumps its atomic snout ...]:press | |
| red:again:again:take ring [10]:e:e:take yellow punch card:s:take | |
| slide:put slide in slide projector:turn slide projector on:focus | |
| slide projector:take film:examine film projector:remove lens | |
| cap:drop cap:put film in film projector:turn film projector | |
| on:examine screen [make a note of the song, projected on the | |
| screen!]:[10]:n:w:w:s:e:e:examine piano:open lid:take violet | |
| punch card:play [title of song, projected on the screen, | |
| remember]:push piano north:d:s:take dirty pillar:n:u:push piano | |
| south:again:d:n:take parking meter [10]:s:u:drop dirty | |
| pillar:w:w:w:drop ring:drop parking meter:e:drop yellow and | |
| violet:n:drop letter and photo:s:w:enter fireplace:take brick and | |
| drop it:u:u:u:e:d:take penguin [10]:u:w:d:d:d:take indigo punch | |
| card:e:drop penguin:e:drop indigo:w:examine red statue [3 | |
| fingers]:examine white statue [7 fingers]:examine blue statue [5 | |
| fingers]:e:e:move painting:take green punch card:examine safe | |
| [dial is set to 6]:turn dial right 3:turn dial left 7:turn dial | |
| right 5:open safe:take cheese grater [10]:w:drop green:w:drop | |
| cheese grater:e:open closet:enter closet:pull third peg:open | |
| door:n:examine newel:turn newel [this keeps the stairs from | |
| flattening]:e:take sack:open window:open sack [10]:take Maltese | |
| finch:drop sack:w:w:s:move mat:take red punch card:n:e:s:pull | |
| second peg:open door:n:drop red:w:drop Maltese finch:e:enter | |
| closet:take bucket:n:n:unlock patio door:open door:n:take orange | |
| punch card:e:n:n:examine cannon:fill bucket with | |
| water:e:s:w:s:s:enter closet:hang bucket on third peg:n:u:open | |
| closet:s:wait:wait [lift goes up, because water leaked out of the | |
| bucket]:open door:n:open panel:open trunk:take fire hydrant | |
| [10]:d:d:w:drop fire hydrant:e:take all [that's why i put all the | |
| cards here!]:n:w:w:d:open door:s:take blue punch card:n:turn | |
| computer on:examine computer:put red in slot:put yellow in | |
| slot:put orange in slot:put green in slot:put blue in slot:put | |
| indigo in slot:put violet in slot:examine display:[note: the | |
| order of the cards is very important; write down the number: | |
| 576-3190]:u:take matchbox:open matchbox:take match:drop | |
| matchbox:e:e:n:e:n:n:take cannon ball:put ball in cannon:light | |
| match:light fuse:open compartment:take catcher's mask | |
| [10]:e:s:w:s:s:w:drop mask:e:s:open mailbox:take yellowed piece | |
| of paper:take card:examine card [note: the phone number is | |
| 576-1851, which looks very much like the number from the display | |
| of the computer]:drop card:n:n:w:take thin piece of | |
| paper:e:n:n:nw:take shovel:ne:n:put thin on yellowed:[this is the | |
| map to the maze; the only solution to the maze goes like | |
| this:]:n:w:n:w:n:w:s:w:w:n:w: s:e:s:e:n:e:s:w:n:w:s: | |
| w:n:w:s:w:n:e:n:e:n: e:e:n:e:s:e:e:s:e:n:e: | |
| n:e:s:w:s:w:s:e:n:w:s: [this is the center of the maze]:dig | |
| ground with shovel:take stamp [10]:[now leave the maze like | |
| this:]: n:e:s:w:n:e:n:e:n:w:s: w:s:w:n:w:w:n:w:s:w:w: | |
| s:w:s:w:s:e:n:e:s:e: n:e:s:e:n:w:s:w:n:w:n: | |
| e:s:e:e:n:e:s:e:s:e:s: [now, you should be out of the maze, and | |
| in possession of the stamp!]:w:s:e:s:s:w:drop stamp:e:drop all | |
| except flashlight:w:take red statuette:e:u:open door:enter | |
| closet:take skis:n:d:n:n:e:n:n:n:drop flashlight:s:e:e:wear | |
| skis:n [10]:take match:light red statue:put wax on match:take | |
| skis off:swim:s:d:d:w:u:u:n:n:u:light match:light red statue:lift | |
| left end of plank:pull chain:burn rope:stand on right end of | |
| plank:wait:blow statue out:drop skis:drop statue:take ladder and | |
| flashlight:d:hang ladder on hooks:examine safe [set to 3; | |
| remember the other one was set to 6]:turn dial left 4:turn dail | |
| right 5:turn dial left 7:open safe:take film | |
| [10]:u:s:e:s:w:s:s:w:drop film:call 576-3190:n:w:d:take toupee | |
| [10]:take peg and note:read note [this note always appears with | |
| the 10th treasure you find, no matter which one it | |
| is!!]:u:e:e:s:u:s:put peg in hole [10]:[you'll end up in the | |
| cellar; make a note of the objects down here: sword, shears, | |
| clippers, bag, mop, gun, stick, club and use one of them on | |
| Herman, until you have defeated him; the object is random]:untie | |
| Hildegarde [20]. | |
| This gives you a total of 150 points, which is the maximum | |
| you can get!! | |
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