| *************************************************************************** | |
| * InvisiClues(tm) * | |
| * The Hint Booklet for * | |
| * STARCROSS(tm) * | |
| *************************************************************************** | |
| [Copyright by Infocom, Inc. Provided for non-commercial use only, with the | |
| sole intent of making information available that would otherwise be lost. | |
| To whoever presently holds the copyright to the information contained in | |
| this file: if you think the existence of this file violates your copyright, | |
| please complain and the file will be removed. | |
| Typed in from the original hintbook by Paul David Doherty.] | |
| Sample Question | |
| *************** | |
| Are my Rat-ants losing their flavor? | |
| A. Probably -- that's a normal part of the cooking process. | |
| B. You must get the pantry key from Smitty the Cook. | |
| C. Try sprinkling them with Neato brand tenderizing salt. | |
| Table of Contents | |
| ***************** | |
| On the Starcross | |
| The Red Airlock | |
| The Weasel Ship | |
| The Computer Room | |
| All the Aliens | |
| The Laboratory | |
| The Inner Region | |
| The Bubbles | |
| General Questions | |
| How All Points Are Earned (as a last resort) | |
| For Your Amusement (after you've finished) | |
| On the Starcross | |
| **************** | |
| How do I turn off the alarm bell? | |
| A. You'll have to go out to the Bridge (walk starboard from the Living | |
| Quarters). | |
| B. Have you read the description of the mass detector? | |
| C. Try pushing the red button. Or, tell the computer to turn it off. | |
| How do I read the output of the mass detector? | |
| A. This is the space chart that was supplied with your game. | |
| B. The range is the distance from your ship (center of chart). Theta is | |
| the angle (in the plane of the chart) from your current course (the | |
| radiating lines are 15 [degrees] apart). Phi is the angle above or | |
| below the plane of the chart. (Remember that the chart is a | |
| two-dimensional representation of three dimensions.) Each phi value can | |
| be found under the object's designation code. | |
| What is the significance of the ship's registration? | |
| A. Have you read it? | |
| B. It has no other significance. | |
| How do I reply to the message from Ceres? | |
| A. Have you tried COMPUTER, REPLY TO PREVIOUS MESSAGE? | |
| B. What message from Ceres? | |
| How do I use the ship's controls? | |
| A. Have you examined them? | |
| B. Have you tried touching them, turning them on, etc.? | |
| C. "The computer must be used to set courses, as navigation is fully | |
| automated." (You can also get status reports from the computer at any | |
| time.) | |
| How do I know which unidentified mass I should go to? | |
| A. The mass detector did indicate the correct mass. | |
| B. Have you looked at the screen on the mass detector? | |
| C. Each time you start the game, one of the eight unidentified masses is | |
| randomly chosen as the goal, so it won't be the same every time you | |
| play. | |
| How do I set a course for a particular object | |
| (for instance, UM08)? | |
| A. Only the computer can set course. | |
| B. See your game manual for directions on talking to machines (and Aliens, | |
| etc.). | |
| C. Have you tried COMPUTER, SET COURSE FOR UM08? | |
| D. You must give the computer the range, theta, and phi values from your | |
| space chart. | |
| E. For UM08: COMPUTER, R IS 150, THETA IS 210, PHI IS 017 or | |
| COMPUTER, R IS 150. | |
| COMPUTER, THETA IS 210. | |
| COMPUTER, PHI IS 17. | |
| Of course, the alternate way of speaking to the computer will work just | |
| as well (TELL COMPUTER "R IS 150..."). When the computer asks for | |
| confirmation, type COMPUTER, CONFIRM. | |
| Is there a way to get the computer to shut up? | |
| A. Yes. | |
| B. Try turning it off. | |
| What do I do with the tape library? | |
| A. You can take it. | |
| B. You can turn it on. | |
| C. You can play tapes. | |
| D. This is how space travelers alleviate boredom. | |
| How can I leave the ship? | |
| A. Have you tried opening the door? | |
| B. Before you open the outer door, you should prepare for a space walk. | |
| C. Put on the space suit and attach the safety line to the hook in the | |
| Airlock and to your suit. | |
| D. You can now go out for a space walk. | |
| How do I get back to the Starcross? | |
| If you went for a space walk without a safety line, you would be very | |
| lucky to make it back alive. | |
| What is the safety line for? | |
| It is dangerous to leave the ship unless you have a safety line | |
| connecting you to the ship. | |
| How do I land the Starcross on the unidentified mass? | |
| A. Have you tried telling the computer to land? | |
| B. It is spinning too rapidly to land on. | |
| C. Wait for the Artifact to spin under you and inspect it before you | |
| attempt to land. | |
| How fast is the Artifact spinning? | |
| Assuming that the "gravity" being simulated at the outer level is 1G, | |
| it would have to rotate once every 30 seconds or so. This would mean | |
| that the rotational speed is about 360 kilometers per hour on the outer | |
| surface. | |
| How do I maneuver the Starcross to the fore end of the unidentified mass? | |
| A. Unfortunately, you cannot. | |
| B. +---------------------------------------------------------------------+ | |
| | | | |
| | | | |
| | | | |
| | | | |
| | >>This space intentionally left blank<< | | |
| +---------------------------------------------------------------------+ | |
| The Red Airlock | |
| *************** | |
| What do I do with all the strange protrusions around the airlock? | |
| A. You could tie your safety line to the hook. | |
| B. But it is not really necessary as long as you don't jump. | |
| C. The other protusions are unfathomable. | |
| How do I get into the Artifact? | |
| A. You won't be able to walk away from the Red Dock area, since without | |
| metal for your magnetic boots to cling to, you would be flung into | |
| space. You can open the Red Airlock door. | |
| B. Have you examined the sculpture on the door? | |
| C. This is a symbol recognizable by any space-faring species. | |
| D. Try drawing it as described on a piece of paper. | |
| E. This is a symbolic representation of your solar system. The bumps are | |
| an indication of the size and orientation of the sun and planets. | |
| F. You are being tested, Earthling. What do you think the makers of the | |
| Artifact want to know? | |
| G. Your home planet, Earth, is the fourth bump. (The sun is described as | |
| the first, Mercury would be second, Venus third, Earth fourth.) Try | |
| pushing the fourth bump. | |
| H. See the tiny column hint below. | |
| I. Congratulations, you have passed the test. Take your reward (the black | |
| crystal rod) and enter. | |
| Is the sculpture significant? | |
| A. Yes. | |
| B. See hints B through I above. | |
| C. If you push the wrong bump and the sculpture flattens out, you'll never | |
| get into the Artifact. | |
| What is the significance of the tiny column made up of only one hexagon? | |
| A. It represents an object between the orbits of Mars and Jupiter. | |
| B. The size of the bumps is an indication of mass. This column obviously | |
| represents an object of much smaller mass than a planet. | |
| C. The tiny column represents your current location -- the Artifact. Try | |
| pushing it. | |
| Once inside the Artifact, can I take off the space suit? | |
| Try it. | |
| The Weasel Ship | |
| *************** | |
| What do I do with the visor fragment? | |
| A. Have you tried to look through it? | |
| B. You probably should take it; you never know what might come in handy. | |
| How do I open the engine room door? | |
| A. Have you tried the ray gun? | |
| B. Sorry, this is a dead end. | |
| How are the controls operated? | |
| A. "The controls look in no way operational." | |
| B. +---------------------------------------------------------------------+ | |
| | | | |
| | | | |
| | | | |
| | | | |
| | >>This space intentionally left blank<< | | |
| +---------------------------------------------------------------------+ | |
| What is the significance of the skeleton? | |
| A. The Aliens seem to have left offerings, as if they regard this as a | |
| holy temple. You had better be careful. | |
| B. However, you can't be squeamish and rule out any possible actions. | |
| C. Have you tried touching or moving or taking the skeleton? | |
| D. Shooting it with the ray gun or touching it a second time will lead to | |
| unfortunate consequences for you. | |
| How do I hide the violet rod? | |
| A. Have you tried the metal basket? | |
| B. Even if you managed to hide it, the Aliens will suspect foul play and | |
| check the altar. You'll have to find another way to get it past them. | |
| C. You won't be able to solve this problem until you gain access to the | |
| Laboratory and learn it secrets. Once you have, read the next hint. | |
| D. The disks are a perfect escape route for a burglary. Leave one on the | |
| floor and use the other to transport yourself (and the violet rod) out | |
| of the Alien ship. | |
| E. This is the last time you will be able to use the disks, however. | |
| The Computer Room | |
| ***************** | |
| How do I fix the computer? | |
| A. Have you opened the access panel? | |
| B. You'll have to find the missing card. | |
| C. It is not a good idea to add or remove circuit boards while the system | |
| is powered up. | |
| How can the computer be repaired after the electrical fire? | |
| A. You'll have to have it serviced by the manufacturer. | |
| B. In other words, it can't be fixed. Don't put cards into the racks while | |
| the power is on. | |
| Where is the missing card? | |
| A. If you thoroughly explore the Artifact, you should find it. | |
| B. Advanced technology may make it different from circuit boards you are | |
| accustomed to. | |
| C. The metal and ceramic square in the Repair Room will work. | |
| What does the enunciator panel signify? | |
| A. Try drawing the diagrams as described. | |
| B. The three banks of lights on the left each have four colored lights. Do | |
| the colors remind you of anything? | |
| C. The colors are associated with the four main corridors. | |
| D. "The first [bank of lights] is labeled with a symbol of the emission of | |
| rays..." What do the red and yellow halls have in common? | |
| E. The "emission of rays" is a symbol for light. The red hallway lights | |
| are fading. The yellow hallway is either dark or under emergency | |
| lighting. (If it's dark, you could tell that it is yellow by process of | |
| elimination -- as you approached the Artifact you saw blue, _yellow_, | |
| green, and red docking ports.) | |
| F. The other two banks of lights on the left indicate problems with the | |
| yellow docking port and the yellow airlock. | |
| G. The symbol for the sixth light on the right represents solid, liquid, | |
| gas (the light is associated with the last of these). | |
| H. The sixth light indicates a progressively worsening problem with the | |
| ship's atmosphere. | |
| All the Aliens | |
| ************** | |
| How do I kill all the Weasels? | |
| A. The only weapon effective against them is the ray gun. | |
| B. But you will not be able to kill them all, and the others will not | |
| appreciate your actions. | |
| C. The only way to kill them all is to allow the ship's condition to | |
| deteriorate to the point where everyone dies. This, unfortunately, will | |
| include you. | |
| How can I get past the palisades? | |
| A. They cannot be climbed. | |
| B. The ray gun is not powerful enough to break through, but will do enough | |
| damage to annoy the Aliens. | |
| C. There is nothing at your disposal that is more powerful than the ray | |
| gun. You cannot get past the palisades. | |
| How do I pass the hostile Weasels? | |
| You shouldn't have annoyed them. They won't let you pass. | |
| How do I get the brown crystal rod from the Alien Chief? | |
| A. You will not be able to overpower him in a fight. | |
| B. The ray gun leaves nothing useful. | |
| C. Have you ever come upon him while wearing or carrying your space suit? | |
| D. He is very interested in the space suit. Try giving it to him. | |
| E. His gestures are his way of offering a gift in return. | |
| F. Point (or gesture) at his brown rod. | |
| What does the Alien Chief's gesturing mean? | |
| It is common in many cultures for new acquaintances to exchange gifts. | |
| What can the Weasel slave do for me? | |
| A. If you must ask, I'm afraid I can't help you. | |
| B. What Weasel slave? | |
| What is the significance of the unicorn meat? | |
| A. Could it be edible? | |
| B. Raw meat is not very sanitary (or appetizing). Wouldn't it be better to | |
| cook it? (The ray gun is great for this sort of thing.) | |
| C. Medium rare requires 30 seconds at the second setting. You can vary the | |
| time if you prefer it rarer or more well-done. (Add 10 seconds to | |
| defrost if this is from the freezer compartment.) | |
| D. By the way, where did you come across unicorn meat? | |
| E. Keep in mind the warning in the introduction: Do not use the presence | |
| or absence of a question on a certain topic as an indication of what is | |
| important, and don't assume that long answers indicate important | |
| questions. | |
| How do I find my way through the Warren? | |
| A. You will never find the way unaided. | |
| B. Have you considered a native guide? | |
| C. Try following the Alien Chief once you have the brown rod in your | |
| possession. | |
| What should I do with the ladder? | |
| Try climbing down. | |
| What is a grue? | |
| Try typing WHAT IS A GRUE? | |
| Can I reach the body in the debris? | |
| A. Yes, but you can't rely solely on your magnetic boots (no pun | |
| intended). | |
| B. Try using your safety line. Tie it to the hook and to your suit. | |
| How do I get the grues' rod? | |
| A. You might try to capture a grue. | |
| B. Don't go on until you have been to the Laboratory. | |
| C. Don't go on until you have figured out what the disks are. | |
| D. A great way to catch a grue would be to leave a disk in a dark room and | |
| wait (somewhere else) for one to step on it. | |
| E. Unfortunately, there are no longer any dark rooms on the ship. | |
| F. Also, the grues don't have a rod. | |
| What do I do about the Spider? | |
| A. He certainly _seems_ friendly. | |
| B. What is his problem? | |
| C. He is extremely bored. | |
| D. Can you help him? | |
| E. Haven't you heard enough about the history of Brazil in the 2030's? | |
| F. Why not give him your tape player? | |
| How do I escape the web? | |
| If you had smeared lubricant on your space suit, you wouldn't have | |
| gotten stuck. | |
| Where do I find the lubricant? | |
| A. How did you get stuck in the web? | |
| B. There is no lubricant. | |
| C. InvisiClues veterans will recognize this as a "lesson" question. If | |
| every question in this book were pertinent to the game, the questions | |
| themselves would give far too much away. Questions such as this should | |
| convince you to ignore those that are not of immediate use. | |
| How do I answer Gurthark's questions? | |
| There is unfortunately no way for you to answer most of them. | |
| How do I get Gurthark to follow me? | |
| A. Have you tried GURTHARK, FOLLOW ME? | |
| B. He won't. | |
| How do I get the red rod from the Rat-ants? | |
| A. They don't seem to be open to negotiation. More direct methods will be | |
| necessary. | |
| B. The ray gun is too effective on the nest, and not effective enough | |
| against individual groups of Rat-ants (there are just too many). | |
| C. Have you examined the Rat-ants and the nest? | |
| D. The nest is described as "jerry-built" and "precariously stuck | |
| together." | |
| E. Although kicking it is not effective, you can destroy it by throwing | |
| something fairly heavy at it. While the Rat-ants are rebuilding, you | |
| have a chance to take the rod. | |
| How did the Rat-ants get to the Artifact? | |
| A. Their crude intelligence is an indication that they did not arrive here | |
| on their own. | |
| B. Presumably they were among the original inhabitants of the zoo. | |
| The Laboratory | |
| ************** | |
| What is the silvery globe in the Laboratory? | |
| This is a technology so far beyond current human experience that it is | |
| impossible to explain. Ask again when you fully understand the details | |
| of the Matter Intransitivity Principle of the Dornbrookian Unified | |
| Field Theory. | |
| What do I do with the silvery globe? | |
| A. It's a force field. | |
| B. You can't push it or climb on it. | |
| C. Have you tried changing the dial setting? | |
| Can I take the blue rod? | |
| A. You can't take it directly, but there are ways to get it. | |
| B. There is no way to block the beam or turn it off. | |
| C. The preferred solution starts at D. An alternate solution starts at I. | |
| D. Have you ever tried putting anything on the sphere and then changing | |
| the dial setting? | |
| E. You will have to learn how to use the red and blue disks before going | |
| on. | |
| F. You could use the disks to enter the sphere ("but it would be wrong"). | |
| Put one disk under the sphere and then set the dial to 4. Step on the | |
| other disk. | |
| G. Can you think of a way to get the disk to activate while it is in the | |
| sphere? | |
| H. Put a disk under the sphere. Put something on the sphere. Set the dial | |
| to 4. The object placed on the globe will fall onto the disk inside, | |
| causing it to activate. Luckily, the blue rod is within range of the | |
| disk. | |
| I. Do you know of anything that might be able to deal with these | |
| technologically-advanced forces? | |
| J. You have probably already used something powerful and similarly | |
| advanced. | |
| K. You can use the ray gun to eliminate the sphere momentarily and get the | |
| blue rod. However, you will find that you don't have a shot to spare | |
| for this purpose. | |
| How do I turn off the projector? | |
| A. You can't turn it off. | |
| B. You can't harm it. | |
| C. Even the ray gun is useless against it. | |
| What causes the loud clicking sound? | |
| It is probably due to air rushing in to fill the void. | |
| What is done with the red and blue disks? | |
| A. Although they may not appear to be much, they are probably the most | |
| sophisticated machines on the Artifact. | |
| B. The manhole-cover size is not a coincidence. | |
| C. Try putting both on the floor and stepping on one. | |
| D. They have a built-in safety feature which allows them to transport | |
| things only when both are on floors. | |
| How can the lights be dimmed? | |
| They can't. | |
| The Inner Region | |
| **************** | |
| Is there any significance to the bands of metal, grass, and forest? | |
| Either the ship was designed like this (who knows what an alien race | |
| may regard as pleasant landscaping?), or maybe some major acceleration | |
| in the past caused most of the soil to shift to the aft end of the | |
| Artifact. | |
| How do I catch a unicorn? | |
| "Only one of royal blood..." (just joking). You can't do anything to | |
| the unicorns other than incinerate them. | |
| What is the significance of the unicorn hunt? | |
| A. The Weasel Aliens have to eat something other than vegetables to get a | |
| balanced diet. | |
| B. You can disrupt the hunt, but there is nothing important going on. | |
| What is the machine to the left in the Repair Room for? | |
| A. You could experiment by putting the appropriate object in the yellow | |
| slot. | |
| B. The "symbol depicting the emission of rays" indicates that this machine | |
| has something to do with the lights. | |
| C. Put the yellow crystal rod in the slot. The emergency lighting in the | |
| yellow hallway will now come on. | |
| What is the purpose of the machine on the right in the Repair Room? | |
| A. Try drawing the symbols as described. | |
| B. It has some similarities to the computer enunciator panel. | |
| C. The solid block, fluid level, and parallel wavy lines symbolize solid, | |
| liquid, and gas, respectively. | |
| D. The diagrams of dots are associated with the gas symbol. For further | |
| details, see the question about the dots. | |
| What do the groups of dots mean? | |
| A. These are symbols that any species capable of space flight should be | |
| able to decipher. | |
| B. They are not mathematical symbols. Try writing them as described on a | |
| piece of paper. | |
| C. Try experimenting. Put the proper item into the first, second, or third | |
| red slot and see what happens. (It will take a while to notice the | |
| effect.) | |
| D. The proper item to put in the slots is the red crystal rod. | |
| E. Have you ever studied chemistry? | |
| F. The six dots with four evenly-spaced dots around them symbolize methane | |
| (carbon of atomic number six surrounded by four hydrogens of atomic | |
| number one). The seven dots with three equally-spaced dots around them | |
| symbolize ammonia (nitrogen of atomic number seven with three | |
| hydrogens). The two groups of eight dots closely associated represent | |
| the oxygen molecule (two oxygen atoms of atomic number eight). These | |
| gases make up three possible planetary atmospheres. | |
| G. In case you don't know, you want oxygen (that's the second red slot). | |
| How do I get up to the Drive Bubble? | |
| A. Presumably you have already climbed to the top of the tree. | |
| B. Jump. | |
| How is the Drive Bubble hatch opened? | |
| A. "Beside the hatch is a silver slot." | |
| B. Try using the appropriate "key" (crystal rod). | |
| C. Put the silver rod in the silver slot. | |
| How do I get back down from the Drive Bubble hatch? | |
| A. Jumping is not a good idea. (It is a death worth trying, though.) | |
| B. Try DOWN. | |
| Why do things fall in curves? | |
| Look up the "Coriolis Force" in a physics textbook. | |
| How can I get up to the bubble at the fore end? | |
| A. You cannot scale the wall at the fore end. | |
| B. A more appropriate question is, "How do I get _over_ to the bubble at | |
| the fore end?" | |
| C. There is no "gravity" along the axis of rotation of the cylinder. | |
| D. Try jumping from the center of the aft end (on Drive Bubble). | |
| E. "Every action has an equal and opposite reaction." | |
| F. Throwing objects won't be enough to overcome 5 km of air resistance. | |
| You will need to use the ray gun. | |
| G. You must shoot it at the Drive Bubble to ensure that you are not pushed | |
| in the wrong direction or forced off-axis. | |
| H. You will need all three ray gun shots to reach your destination. | |
| The Bubbles | |
| *********** | |
| How can I activate the Drive Bubble controls, and what can I do with them? | |
| A. Put the white rod in the white slot. | |
| B. "You can't do anything with them." | |
| C. You must activate the drive if you wish to set a new course. All | |
| further control is from the Control Bubble. | |
| Is there any reason to use the black rod? | |
| A. No. | |
| B. +---------------------------------------------------------------------+ | |
| | | | |
| | | | |
| | | | |
| | | | |
| | >>This space intentionally left blank<< | | |
| +---------------------------------------------------------------------+ | |
| How do I open the Control Bubble hatch? | |
| A. "A small slot surrounded by gold crystal is next to the hatch." | |
| B. Put the gold rod in the gold slot. | |
| Why is the clear crystal slot rejecting my clear crystal rod? | |
| A. The control room functions are very dependent on the main computer. | |
| B. Unless the computer is in a working state and turned on, you cannot | |
| activate the controls. | |
| What is done with the five slots? | |
| As usual, put the appropriate colored rods in the slots. | |
| What is going on with the spots, squares, and screen? | |
| A. These are the main controls. You should be able to figure them out by | |
| fiddling with them and seeing what happens. | |
| B. Pushing the small pink square causes the view screen to zoom in to | |
| closer and closer regions around the Artifact. Pushing the large pink | |
| square causes the view screen to zoom out to longer and longer range. | |
| C. You are interested in the inner solar system. | |
| D. Pushing the brown spot selects the destination. Pushing the violet spot | |
| selects the course you will take. Pushing the green spot selects the | |
| speed. You will not be able to set the speed if you haven't activated | |
| the drive controls (in the Drive Bubble). Pushing the blue spot | |
| executes the course correction burn you have selected. | |
| E. You may choose a number of different destinations and courses, but only | |
| two combinations are correct: the courses ending in an ellipse or a | |
| circle around Earth. (Try the others for fun.) | |
| Why do the spots flash? | |
| If you press a spot out of sequence, it will flash. | |
| How do I get back down from the Control Bubble? | |
| A. You can get down in the usual messy way by jumping from the control | |
| hatch. | |
| B. Just make sure you have everything you need to gain control of the ship | |
| and set a new course. | |
| General Questions | |
| ***************** | |
| Why is the Artifact suddenly shutting down? | |
| Because the air is becoming unbreathable. (Try removing your space suit | |
| after entering the Artifact.) | |
| What does a flashing light in the airlock mean? | |
| This is a safety feature. You are not allowed to have both doors open | |
| at the same time. | |
| How in the world do I revive the plants to replenish the air? | |
| A. Don't you mean "How in the Artifact...?" | |
| B. You will not be able to water them or fertilize them or ever revive | |
| them at all. | |
| What is the significance of the maintenance mouse? | |
| The maintenance mouse is exactly as described. It is a cleaning robot. | |
| Where are the mouse holes? | |
| A. The mouse can always find a hole when needed. | |
| B. Drop an item and wait for the mouse to arrive. Follow the mouse when it | |
| picks up the item. | |
| How can I get through the mouse hole? | |
| A. _You_ can't. | |
| B. There _is_ another way. | |
| C. Once you've found the Laboratory, go on to the next hint. | |
| D. Once you have figured out what the disks are for, go on to the next | |
| hint. | |
| E. The maintenance mouse picks up things it finds on the floor and | |
| eventually takes them beyond its "mouse holes".... | |
| F. Leave one disk for it, then step on the other after the mouse has taken | |
| the first through a hole. (Allow time for the mouse to drop it again.) | |
| How do I recharge the ray gun? | |
| A. What makes you think you can? | |
| B. +---------------------------------------------------------------------+ | |
| | | | |
| | | | |
| | [drawing of ray gun which cannot be included in a text file] | | |
| | | | |
| | | | |
| +---------------------------------------------------------------------+ | |
| How do I read the charge indicator on the ray gun? | |
| It is, unfortunately, unreadable. | |
| How are the settings on the ray gun changed? | |
| A. The strange knobs and antennae look promising. | |
| B. But they can't be moved or adjusted in any way. | |
| Can I fix the gun so it won't misfire? | |
| A. Yes. | |
| B. Take a close look at the descriptions of the misfire and the normal | |
| blast. | |
| C. The misfire has "silvery rays," the second shot has "orange rays." | |
| D. Did you ever try shaking the gun or looking into the barrel before the | |
| first shot? | |
| E. Remove the silver rod. The gun will work much better. | |
| What is the significance of the "glass cleaner"? | |
| A. What do most glass cleaners use as an active ingredient? | |
| B. Ammonia. | |
| C. Have you done anything which might have caused the release of ammonia? | |
| D. Do you now have a better idea of what the machine on the right in the | |
| repair room is? | |
| How do I leave through the Yellow Airlock? | |
| A. "The door appears to be jammed. There may be debris outside blocking | |
| it. Perhaps if you pushed again." | |
| B. Push again. | |
| C. Be careful, there could be debris from an accident outside. You must | |
| wear the space suit. | |
| Once I am drifting in space, how do I get back to the Artifact? | |
| A. "Every action has an equal and opposite reaction." | |
| B. Throwing an item will not be enough to overcome your velocity away from | |
| the Artifact. | |
| C. You might try using the ray gun (if you were fortunate enough to take | |
| it with you). | |
| D. As you are no doubt now aware, you can return, but you cannot return | |
| and live. | |
| What is the metal basket for? | |
| It is perfect for storing all those clumsy crystal rods. | |
| How do I stop the air from becoming unbreathable? | |
| A. You must make "the necessary repairs in time." | |
| B. Learn the use of the ship's equipment. | |
| C. The necessary machinery is in the Repair Room. | |
| How do I get to the Green Dock? | |
| If you have been mapping carefully, you should realize that its | |
| entrance is somewhere in the Warren. | |
| Where is the charcoal? | |
| A. "Charcoal" and "coal gas" are rather strange hints. | |
| B. Have you done anything that might cause the release of methane (which | |
| is an odorless gas associated with charcoal and coal gas)? | |
| C. Do you have a better idea of what the machine on the right in the | |
| Repair Room is? | |
| Can I do anything with the damaged mice? | |
| No. | |
| Is there any significance to the trash bin? | |
| A. Have you examined it? | |
| B. Have you searched through it? | |
| C. Try searching again. | |
| What is the hole in the garage? | |
| You might try climbing down...(Do a SAVE first!) | |
| How do I turn on the lights in the darkened area? | |
| A. You will not find a simple switch in the area. | |
| B. You will need to learn to use the equipment on the Artifact. | |
| C. Have you been to the Computer Room and the Repair Room? | |
| D. The necessary machine is in the Repair Room. | |
| Is there anything special about the projector in the Observatory? | |
| A. "...the colors of the dots are not what you'd expect, though, and range | |
| throughout the spectrum." | |
| B. This is not a spectral shift due to speed, since you are not traveling | |
| at anywhere near the speed of light and the colors range throughout the | |
| spectrum. | |
| C. Something is causing refraction of the light. | |
| D. Is there something in the projector? | |
| E. Look through the visor fragment or the black crystal rod to filter the | |
| light so that you are not blinded. | |
| F. Remove the clear crystal rod from the projector. | |
| Where do I find the orange crystal rod? | |
| A. Did you notice that raw unicorn meat is orange in color? | |
| B. Generally meat changes color when cooked. | |
| C. If the orange rod were hidden in a slab of meat, cooking the meat might | |
| make it apparent. | |
| D. Since there is no place where you could use an orange rod, and no slab | |
| of unicorn meat, I'm sure that no one has gotten this far. | |
| How All Points Are Earned | |
| ************************* | |
| (Use only as a last resort!) | |
| item of value value where it is found | |
| black crystal rod 25 reward for solving the Red Dock puzzle | |
| red crystal rod 25 in the Rat-ant nest | |
| brown crystal rod 25 hanging from the Alien Chief's neck | |
| yellow crystal rod 25 the Spider has it | |
| blue crystal rod 25 in the silvery sphere | |
| green crystal rod 25 in the trash bin | |
| violet crystal rod 25 in the space suit of the dead Weasel Alien | |
| pink crystal rod 25 in the scorched Alien reptile's hand | |
| gold crystal rod 25 computer output upon successful start-up | |
| white crystal rod 25 floating in the Drive Bubble | |
| clear crystal rod 25 in the projector in the Observatory | |
| silver crystal rod 25 in the ray gun barrel | |
| Other Points | |
| You receive 25 points for: | |
| ...successfully reaching the Red Dock. | |
| ...entering the Drive Bubble. | |
| ...changing the ship's course. | |
| ...initiating the proper course to Earth. | |
| For Your Amusement | |
| ****************** | |
| (after you have finished the game) | |
| Have you ever... | |
| ...touched the Starcross controls after the course was set? | |
| ...taken the space suit off in space? | |
| ...untied your safety line while floating in space? | |
| ...set R, theta, or phi once you arrived at the Artifact (or while on the | |
| way)? | |
| ...said HELLO to the Starcross computer, or asked it to kill you, or given | |
| something to it? | |
| ...watched the docking of the Starcross with the Artifact while floating | |
| in space? | |
| ...tried dropping anything or jumping while on the outer surface of the | |
| Artifact? | |
| ...shot the mechanical mouse, or watched it try to enter the Warren or | |
| climb the tree? | |
| ...tried climbing down the hole in the Garage? | |
| ...stepped on a disk while carrying the other, or put one disk on top of | |
| the other? | |
| ...looked out the view port of the Weasel's ship (at the Green Dock)? | |
| ...tried wearing the Alien space suit? | |
| ...tried talking to the Weasels or their Chief? | |
| ...tried pointing at or shooting the Alien Chief's wife or child? | |
| ...tried giving the tattered space suit to the Chief's wife? | |
| ...dropped anything in the Warren? | |
| ...given anything to the Rat-ants? | |
| ...tried shooting yourself, something you were carrying, or the ray gun | |
| itself with the ray gun? | |
| ...put other rods into the ray gun before firing? | |
| ...tried flying from the tree? | |
| ...tried jumping while in one of the bubbles? | |
| ...been in the inner cylinder when the lights brightened for "day" or | |
| dimmed for "night"? | |
Xet Storage Details
- Size:
- 33.3 kB
- Xet hash:
- 16438d5ec3ab10bea36853580803d4b282abf0f0bbd7bdda87e0d3634a329c7f
·
Xet efficiently stores files, intelligently splitting them into unique chunks and accelerating uploads and downloads. More info.