| Inform Designer's Manual: Second Edition | |
| ---------------------------------------- | |
| (23 October 1995) | |
| The second edition of the main Inform manual is now available from | |
| ftp.gmd.de (at present in the directory incoming/if-archive). It is | |
| currently in TeX source but postscript and plain text versions should | |
| follow. Anyone interested in translating it to hypertext or (say) Microsoft | |
| Word is encouraged to get in touch with me (most of the work could be done | |
| by machine translation, but it wouldn't be a trivial job just the same). In | |
| any case, (once past the macro definitions at the top of the file) it is not | |
| impossible to read the TeX source, as TeX in the end is only a "markup | |
| language". | |
| The manual is now a quite substantial book, over twice the size of last | |
| September's first edition: it runs to about 210 pages, of which most of the | |
| last 100 are reference material, a lexicon of terms used, answers to | |
| exercises and a thorough index (about 2000 points in the text are indexed). | |
| There are 98 exercises, all with solutions in full, giving a wide range of | |
| examples; each section gives references to example games. The material has | |
| been properly organised into six chapters: | |
| Fundamentals | |
| The Model World | |
| Describing and Parsing | |
| Testing and Hacking | |
| Language and Compiler Reference | |
| Library Reference | |
| of which the last two chapters are detailed and formal, whereas the first | |
| four are tutorial in style. A modest game called `Ruins' is constructed as | |
| a running example throughout. There is a very detailed contents section | |
| (running for five pages) and it will hopefully be much easier to navigate | |
| the second edition than the first. | |
| The manual documents Inform 5.5 and later, and library release 5/12 and | |
| later: thus it is completely up to date, since library 5/12 also comes out | |
| today. | |
| Inform's example games will need light updating in line with the year and a | |
| half of development since they were written ("Balances" especially), and | |
| this will soon happen: in the mean time, they'll continue not to use modern | |
| features, but they'll still work. | |
| Grateful thanks to all those who proposed fiendish exercises: I wasn't able | |
| to include all those suggested, because they sometimes overlapped, but I | |
| have tried. | |
| I would be very grateful to hear of misprints, etc., as soon as they are | |
| spotted, preferably by email: there are bound to be some. | |
| Graham Nelson | |
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