| List of Computer Games Related to Tolkien's Works, ver 1.8 | |
| ========================================================== | |
| Disclaimer: This document includes some characters that are NOT part of | |
| the English alphabet. These are represented in accordance with the | |
| ISO 8859-1 (Latin-1) standard. If your computer cannot handle them, do | |
| not come whining to me. | |
| As of 1 Nov. 1995, this list is no longer updated. It has been | |
| transmogrified into a set of WWW pages, the URL of which is: | |
| http://www.lysator.liu.se/tolkien-games/ | |
| Entries added since ver 1.7: Mozart MUD; Abyss; Mirkwood; An Everyday | |
| Tale of a Seeker of Gold; The Last Dragon; Tolkien Trivia; Assault on | |
| Dolni Keep; DikuMUD | |
| Entries changed since ver 1.7: Middle-Earth Play-By-Mail; Quovadis; | |
| Riders of Rohan; The Hobbit (Software Adventure); The Pits of Angband; | |
| Shadows of Mordor (Software Adventure); Nameless MUD; War in Middle | |
| Earth | |
| Entries deleted since ver 1.7: Mines of Mordor; The Bridge of | |
| Catzad-Dum | |
| Explanations and credits may be found at the end of the file. | |
| Commercial, licensed | |
| -------------------- | |
| This section contains all the games that have been licensed from | |
| Tolkien's publisher, HarperCollins. | |
| The Hobbit (Software Adventure) | |
| Produced by: Beam Software and Tansoft (Oric-1 version) | |
| Distributor: Melbourne House (The Hobbit) and Addison-Wesley (The | |
| Hobbit Software Adventure) | |
| Author: Philip Mitchell and Veronika Megler | |
| Year: 1982 | |
| System: ZX Spectrum, Commodore 64, Amstrad CPC, Oric-1, MSX, BBC B, | |
| Apple II, MS-DOS, Macintosh | |
| Type: Illustrated text adventure | |
| Covers: "The Hobbit" | |
| Comment: Classic adventure. I love this game! It had a large vocabulary | |
| and good character interaction for its time. BBC cassette version | |
| does not feature graphics. The Hobbit Software Adventure is an | |
| extended version with enhanced graphics. For the Apple II, | |
| Macintosh and MS-DOS, only The Hobbit Software Adventure was | |
| released. The Hobbit was also part of Tolkien Trilogy. Most | |
| versions were sold with a paperback edition of "The Hobbit". | |
| Lord of the Rings: Game One | |
| Produced by: Beam Software | |
| Distributor: Melbourne House | |
| No: MH 331 | |
| Author: Philip Mitchell, et al. | |
| Year: 1985 | |
| System: ZX Spectrum, Commodore 64, Amstrad CPC, BBC B | |
| Type: Illustrated text adventure | |
| Covers: "The Fellowship of the Ring" | |
| Comment: This is one of the worst games I have ever played. Slow, | |
| totally lacking respect for Tolkien's works and the "graphics" are | |
| horrible. BBC version does not feature graphics. Play it once or | |
| twice for a good laugh. Divided in two parts and one beginner's | |
| game. Was also part of Tolkien Trilogy. Some versions were sold | |
| with a paperback edition of "The Fellowship of the Ring". | |
| The Fellowship of the Ring Software Adventure | |
| Produced by: Beam Software | |
| Distributor: Addison-Wesley | |
| No: ISBN 0-201-13640-6 (Apple II), ISBN 0-201-13650-3 (MS-DOS), ISBN | |
| 0-201-13660-0 (Commodore 64) | |
| Author: Philip Mitchell, et al. | |
| Year: 1986 | |
| System: Apple II, MS-DOS, Commodore 64, Macintosh | |
| Type: Illustrated text adventure | |
| Covers: "The Fellowship of the Ring" | |
| Comment: This is actually the same game as Lord of the Rings: Game One | |
| but I think that there are enough differences between the versions | |
| to be cause enough to give this one an entry of its own. In | |
| addition to the change of title, the documentation is slightly | |
| enhanced and the packaging is totally different. There is no | |
| beginner's game and the graphics are completely different, although | |
| not necessarily better. This version was only distributed in North | |
| America. | |
| Shadows of Mordor (Software Adventure) | |
| Produced by: Beam Software | |
| Distributor: Melbourne House (Shadows of Mordor) and Addison-Wesley | |
| (Shadows of Mordor Software Adventure) | |
| No: ISBN 0-201-09497-5 (MS-DOS), ISBN 0-201-09498-3 (Apple II), ISBN | |
| 0-201-09499-1 (Commodore 64), ISBN 0-201-09626-9 (Macintosh) | |
| Author: Philip Mitchell, John Haward, et al. | |
| Year: 1988 | |
| System: ZX Spectrum, Spectrum 128, Commodore 64, Amstrad CPC, MS-DOS, | |
| Macintosh, Apple II | |
| Type: Illustrated text adventure | |
| Covers: Book Four of "The Two Towers" | |
| Comment: Sequel to Lord of the Rings: Game One. It appears to be better | |
| than its predecessor in almost all aspects. Amstrad CPC version | |
| does not feature graphics and ZX Spectrum version has all graphics | |
| in a slideshow separate from the main program. Was also part of | |
| Tolkien Trilogy. Shadows of Mordor Software Adventure comes with an | |
| offer to send for a paperback edition of "The Two Towers" for only | |
| p&p. | |
| Crack of Doom Software Adventure | |
| Produced by: Beam Software | |
| Distributor: Addison-Wesley | |
| No: ISBN 0-201-51778-7 (Macintosh), ISBN 0-201-51779-5 (Apple II), ISBN | |
| 0-201-51780-9 (MS-DOS), ISBN 0-201-51781-7 (Commodore 64) | |
| Author: Philip Mitchell, Norton Truter, John Haward, et al. | |
| Year: 1989 | |
| System: MS-DOS, Macintosh, Commodore 64, Apple II | |
| Type: Illustrated text adventure | |
| Covers: Book Six of "The Return of the King" | |
| Comment: The last part of the trilogy in this incarnation. Unlike The | |
| Fellowship of the Ring Software Adventure and Shadows of Mordor, | |
| this game does not allow playing multiple characters. The player is | |
| restricted to the character of Sam. The game comes with an offer to | |
| send for a paperback edition of "The Two Towers" for only p&p. | |
| War in Middle Earth | |
| Produced by: Maelstrom Games Ltd. (ZX Spectrum, Amstrad CPC) and | |
| Synergistic Software (Amiga) | |
| Distributor: Melbourne House | |
| Author: Mike Singleton (ZX Spectrum, Amstrad CPC), Ron Harris, Alan B. | |
| Clark, et al. (Amiga) | |
| Year: 1988 | |
| System: ZX Spectrum, Commodore 64, Amstrad CPC, MS-DOS, Apple IIGS, | |
| Amiga, Atari ST | |
| Type: Strategy | |
| Language: English and Spanish (at least ZX Spectrum and Amstrad CPC | |
| versions were released in both languages) | |
| Covers: "The Lord of the Rings" | |
| Comment: Strange mix of RPG and strategy. Quite good but too simple. | |
| The graphics are OK on the Amiga, even if they certainly do not | |
| capture MY picture of Middle Earth. Early versions seem to have | |
| been extremely bug-infested. A new VGA version for MS-DOS has | |
| been released. | |
| Middle-Earth Play-By-Mail | |
| Distributor: Game Systems Inc. <gmsystminc@aol.com> (USA), GAD Games | |
| (UK until 1995) and Allsorts PBM Games <100425.1444@CompuServe.com> | |
| (UK from 1995) | |
| Year: Started 1990 | |
| Type: Play by mail (strategy) | |
| Comment: This differs from the rest of the games in this list since the | |
| players do not actually sit by the computer when playing. Instead, | |
| each player fills in a form which is sent to the Game Master (above | |
| noted as Distributor) once every two to three weeks. These forms | |
| are then processed by a central computer and the result is sent | |
| back to the player. In each game, 10 nations of the Free Peoples | |
| battle 10 nations of the Dark Servants, while 5 Neutral nations | |
| ponder when to choose sides. The time is about 1500 years before | |
| Tolkien's trilogy, although GSI has also started a scenario which | |
| plays in the time of the War of the Ring. There are rumours about | |
| an Australian Game Master. | |
| Riders of Rohan | |
| Produced by: Beam Software and Papirus Design Group | |
| Distributor: Konamy Co., Mirrorsoft and Entertainment Group | |
| Author: Hank Howie, Phil Redmond, et al. | |
| Year: 1990 | |
| System: MS-DOS | |
| Type: Strategy game with action elements | |
| Covers: The beginning of "The Two Towers" | |
| Comment: A game about the war between the Rohirrim and Saruman. In | |
| addition to controlling the movement of the good forces, the player | |
| may, among other things, shoot orcs with bow and fight enemy | |
| leaders with sword. Said to be good but simple. | |
| The Lord of the Rings, Vol. I | |
| Produced by: Interplay Productions <info@interplay.com> | |
| Distributor: Electronic Arts, Interplay Productions and Nintendo (Super | |
| NES version) | |
| No: Y63500 (Electronic Arts), IBM-007-8 (MS-DOS disk), ICD-007-0 | |
| (CD-ROM), SNE-808-0 (Super NES) | |
| Author: Scott Bennie, Troy Miles, et al. (MS-DOS version) and Matthew | |
| Findley (Super NES version) | |
| Year: 1990 (MS-DOS version), 1994 (Super NES version) | |
| Version: 1.3 | |
| System: Amiga, MS-DOS, Super NES | |
| Type: RPG | |
| Covers: "The Fellowship of the Ring" | |
| Comment: Exists both as disk and CD-ROM version. The CD-ROM has | |
| additional animations and is only available for MS-DOS. Part of | |
| The Lord of the Rings/Two Towers Bundle. The latest disk version | |
| was included in the Interplay 10th Anniversary CD-ROM. The Super | |
| NES version is so different from the other versions that it is | |
| almost a new game. Super NES version allows one to five players. | |
| Some MS-DOS games were shipped with a clue book. The game is also | |
| part of The Lord of the Rings/Two Towers bundle. | |
| The Lord of the Rings, Vol. II: The Two Towers | |
| Produced by: Interplay Productions <info@interplay.com> | |
| Distributor: Interplay Productions | |
| No: IBM-017 | |
| Author: Scott Bennie, Mark Whittlesey, et al. (based on Troy Miles' | |
| engine for Volume One) | |
| Year: 1991 | |
| System: MS-DOS, an Amiga version scheduled for 1992 was never released | |
| Type: RPG | |
| Covers: "The Two Towers" | |
| Comment: I think this game and the former are, in spite of a lot of | |
| bugs in early versions, very good and are the only games to come | |
| even close to the feeling of Tolkien's books. They add a lot that | |
| was not there from the beginning, though. Some games were shipped | |
| with a clue book. The game is also part of The Lord of the | |
| Rings/Two Towers bundle. | |
| Commercial, unlicensed | |
| ---------------------- | |
| These games are (or have been) commercial, but they were not licensed. | |
| They could thus (with exception of the parodies) be considered to | |
| violate copyright. To my knowledge, legal action has not been taken | |
| against any of them. | |
| *Lord of the Rings | |
| Year: 1981 | |
| System: TRS-80 Model I | |
| Type: Text adventure | |
| Shadowfax | |
| Produced by: Postern | |
| Author: Mike Singleton and Sean Logan | |
| Year: 1982 | |
| System: VIC 20, ZX Spectrum, Commodore 64, BBC B | |
| Type: Arcade action | |
| Comment: You are Gandalf. Ride Shadowfax into battle and zap the Black | |
| Riders, which come riding towards you in a never diminishing | |
| stream. Quite ridiculous, almost, but still kind of fun. | |
| *Cracks of Doom | |
| Distributor: Supersoft | |
| Year: 1983 | |
| System: PET | |
| Type: Text adventure | |
| *Lord of the Rings | |
| Year: 1983? | |
| System: Microbee | |
| Type: Text adventure | |
| Comment: The title may not be correct for this entry. | |
| Colossal Adventure | |
| Produced by: Level 9 Computing | |
| Distributor: Level 9 Computing (original), Firebird (Jewels of Darkness | |
| in the USA) and Rainbird Software (Jewels of Darkness in the rest | |
| of the world) | |
| Author: Pete, Mike and Nick Austin, after an original by Willie | |
| Crowther and Don Woods | |
| Year: 1983 | |
| System: ZX Spectrum, Spectrum 128, Sinclair QL, Oric-1, Lynx, Nascom, | |
| Memotech, Commodore 64, BBC, Amstrad CPC, Amstrad PCW, Apple II, | |
| Atari 400, Atari XE, Atari ST, Amiga, MS-DOS, Macintosh, MSX | |
| Type: Text adventure, Jewels of Darkness has illustrations | |
| Comment: This is Level 9's adaption of Crowther and Woods' original | |
| Adventure (aka Colossal Cave). The original was strongly influenced | |
| by Tolkien, and this version emphasizes that even more. Together | |
| with Adventure Quest and Dungeon Adventure, it came to form The | |
| Middle-Earth Trilogy. Later, Rainbird published the whole trilogy | |
| in one package and renamed it Jewels of Darkness, and in doing so | |
| they also changed all references to Tolkien (except at one place | |
| in the manual where they forgot to replace Amon Sul with Mount | |
| Sewl). Jewels of Darkness was not released for Oric-1, Lynx, | |
| Nascom, Memotech and Atari 400, while the original trilogy was | |
| probably not released for Spectrum 128, Sinclair QL, Atari ST, | |
| Amiga, MS-DOS and Macintosh. | |
| Adventure Quest | |
| Produced by: Level 9 Computing | |
| Distributor: Level 9 Computing (original), Firebird (Jewels of Darkness | |
| in the USA) and Rainbird Software (Jewels of Darkness in the rest | |
| of the world) | |
| Author: Pete, Mike and Nick Austin | |
| Year: 1983 | |
| System: ZX Spectrum, Spectrum 128, Sinclair QL, Oric-1, Lynx, Nascom, | |
| Memotech, Commodore 64, BBC, Amstrad CPC, Amstrad PCW, Apple II, | |
| Atari 400, Atari XE, Atari ST, Amiga, MS-DOS, Macintosh, MSX | |
| Type: Text adventure, Jewels of Darkness has illustrations | |
| Comment: The second part of The Middle-Earth Trilogy (see Colossal | |
| Adventure for more details). | |
| Dungeon Adventure | |
| Produced by: Level 9 Computing | |
| Distributor: Level 9 Computing (original), Firebird (Jewels of Darkness | |
| in the USA) and Rainbird Software (Jewels of Darkness in the rest | |
| of the world) | |
| Author: Pete, Mike and Nick Austin | |
| Year: 1984 | |
| System: ZX Spectrum, Spectrum 128, Sinclair QL, Oric-1, Lynx, Nascom, | |
| Memotech, Commodore 64, BBC, Amstrad CPC, Amstrad PCW, Apple II, | |
| Atari 400, Atari XE, Atari ST, Amiga, MS-DOS, Macintosh, MSX | |
| Type: Text adventure, Jewels of Darkness has illustrations | |
| Comment: The third part of The Middle-Earth Trilogy (see Colossal | |
| Adventure for more details). | |
| Moria | |
| Distributor: Severn Software | |
| Author: Mike Howard (ZX Spectrum) and Adrian Sheppard (Oric-1) | |
| Year: 1984 | |
| System: ZX Spectrum, Commodore 64, Oric-1 | |
| Type: Illustrated text adventure | |
| Comment: Involves finding Durin's ring in Moria. | |
| Gandalf the Sorcerer | |
| Produced by: Game Gems | |
| Author: Frank Cecere | |
| Year: 1984 | |
| System: Commodore 64 | |
| Type: Arcade action | |
| Comment: The game consists of a wizard (presumably Gandalf) running | |
| along the battlements of a castle zapping dinosaurs(!) and the | |
| occasional ostrich(?!). | |
| Bored of the Rings | |
| Produced by: DELTA 4 Software | |
| Distributor: DELTA 4 Software (briefly), Silversoft and CRL Group PLC | |
| Author: Fergus McNeill and Judith Child | |
| Year: 1985 | |
| System: ZX Spectrum, Commodore 64, Amstrad CPC, Sinclair QL | |
| Type: Illustrated text adventure | |
| Covers: Parody of "The Lord of the Rings", not based on (but influenced | |
| by) the Harvard Lampoon book "Bored of the Rings" | |
| Distribution: ZX Spectrum version is now apparently PD. FTP from | |
| ftp.nvg.unit.no: | |
| /pub/sinclair/snaps/games/adventure/text/bored-rings.zip. The file | |
| contains images for a ZX Spectrum emulator. | |
| Comment: Was made with The Quill. Had very poor graphics, and the | |
| parser was not much better. Quite fun, though. Divided in three | |
| parts. | |
| The Boggit | |
| Produced by: DELTA 4 Software | |
| Distributor: CRL Group PLC | |
| Author: Fergus McNeill and Judith Child | |
| Year: 1986 | |
| System: ZX Spectrum, Commodore 64, Amstrad CPC | |
| Type: Illustrated text adventure | |
| Covers: Parody of "The Hobbit" | |
| Distribution: ZX Spectrum version is now apparently PD. FTP from | |
| ftp.nvg.unit.no: | |
| /pub/sinclair/snaps/games/adventure/text/boggit.zip, | |
| .../boggit-2.zip and .../boggit-3.zip. The files contain images for | |
| a ZX Spectrum emulator. | |
| Comment: Parody of Melbourne House's adaption of "The Hobbit". Quite | |
| fun. Was made with The Quill. Divided in three parts. | |
| PD/Shareware | |
| ------------ | |
| This is the section for all the games that are distributed on a non- | |
| commercial basis. | |
| Ringen | |
| Year: 1979(?) | |
| Author: Hansen | |
| System: CNC, Commodore 64, MS-DOS | |
| Type: Text adventure | |
| Language: Norwegian (later translated to English when converted to MUD | |
| format, see comments) | |
| Comment: Was probably developed at the University of Troms�. It came to | |
| form the basis of the Tolkien areas of Genesis and VikingMUD. | |
| *The Shire | |
| Year: 1979(?) | |
| Type: Text adventure | |
| Comment: It was made for some mainframe or minicomputer. | |
| *Orthanc | |
| Year: 1979(?) | |
| Comment: This has been described as a game where "a little figure is | |
| propelled through a series of corridors and rooms," whatever that | |
| is supposed to mean. Like The Shire, it was made for some mainframe | |
| or minicomputer. | |
| LORD | |
| Produced by: Helsinki University of Technology | |
| Author: Olli J. Paavola | |
| Year: 1981 | |
| System: DEC-20 | |
| Type: Text adventure | |
| Covers: "The Hobbit" and "The Lord of the Rings" | |
| Distribution: PD (I think) | |
| Comment: With 550 separate locations, this game is huge by most | |
| standards. It does not really try to be completely consistent with | |
| Tolkien but mixes elements from many other sources. It is clear, | |
| however, that it is made with a great love for and knowledge about | |
| Tolkien's books. | |
| *Smaugs Lair | |
| Author: N. Brooks | |
| System: ZX81 | |
| Distribution: PD(?) | |
| The Dungeons of Moria | |
| Author: Robert Alan Koeneke, James E. Wilson, et al. | |
| Year: 1983 | |
| Version: 5.5.2 | |
| System: VAX, Unix, MS-DOS, Amiga, Atari ST, Macintosh, X Windows | |
| Name address: herx1.tat.physik.uni-tuebingen.de (version 4.80, log on | |
| as "GAMES") or bbs.runet.edu ([what version is here?], log on as | |
| "bbs") | |
| Type: ASCII-based RPG (Amiga version has simple graphics) | |
| Distribution: PD, FTP from ftp.cis.ksu.edu: /pub/Games/Moria/ | |
| Comment: Extremely classic game, but really more influenced by D&D than | |
| by Tolkien. | |
| The Tolkien Affair | |
| System: TRS-80 Model 100 | |
| Type: RPG (of sorts) | |
| Distribution: PD, FTP from ftp.eos.ncsu.edu: | |
| /pub/tandy100/games/dragon.ba | |
| Comment: Amusingly stupid game about stealing the Arkenstone from | |
| Smaug. Extremely buggy. | |
| Mario | |
| Author: Harald Bornfleth (version 1) and Herbert Grosser (version 2) | |
| Year: 1984 | |
| Version: 2 (1990) | |
| System: Commodore 64 | |
| Type: Illustrated text adventure | |
| Language: German | |
| Covers: Chapters four and five in Book Two of "The Fellowship of the | |
| Ring" (the passage through Moria) | |
| Distribution: PD(?), the program disks of German magazine 64'er | |
| Sonderheft 2/85 (version 1) and 52 (version 2) | |
| Comment: This game confuses me. All names are changed as if it was a | |
| parody, but no other attempts are made to be humourous. Nor can it | |
| be an attempt to avoid copyright violation, since no secret is made | |
| of where it was taken from. The overall quality of the game is | |
| poor. | |
| Der kleine Hobbit | |
| Author: Michael Nickles | |
| Year: 1984 | |
| System: Commodore 64 | |
| Type: Illustrated text adventure | |
| Language: German | |
| Covers: "The Hobbit" | |
| Distribution: PD(?), the program disk of German magazine 64'er | |
| Sonderheft 4/86 | |
| Comment: A much simplified German version of Melbourne House's The | |
| Hobbit. | |
| quiz | |
| Produced by: The Regents of the University of California | |
| Version: 5.1 | |
| System: Unix | |
| Type: Quiz game | |
| Distribution: Freeware, FTP from gatekeeper.dec.com: | |
| /pub/BSD/NetBSD/NetBSD-current/src/games/quiz/ | |
| Comment: I believe that this game is distributed with Berkeley Unix. It | |
| tests the player's knowledge on different subjects. One of the data | |
| files that is distributed with the game contains some nations and | |
| capitals in Middle Earth. | |
| Bilbo | |
| Author: Nils Eng | |
| Year: 1989 | |
| Version: 2.1 (1993) | |
| System: MS-DOS | |
| Type: Text adventure with some graphics | |
| Language: Swedish | |
| Covers: "The Lord of the Rings" | |
| Distribution: PD, FTP from ftp.gmd.de: | |
| /if-archive/games/pc/education/bilbo.zip | |
| Comment: Based on the "alternate reality" that Bilbo, rather than | |
| Frodo, was chosen to take the Ring to Mordor. Not very good but | |
| quite different. | |
| The Pits of Angband | |
| Author: Alexander Cutler, Andy Astrand, et al. | |
| Year: 1991 | |
| Version: 2.7.8 (1995) | |
| System: Unix, MS-DOS, Amiga, Atari ST, Macintosh | |
| Name address: bbs.runet.edu (log on as "bbs") | |
| Type: ASCII-based RPG (Amiga version has simple graphics) | |
| Distribution: PD, FTP from ftp.cis.ksu.edu: /pub/Games/Angband/ | |
| Comment: Extended, and much more Tolkien-influenced, version of The | |
| Dungeons of Moria. However, it seems more like an unordered | |
| collection of monsters and artifacts from Tolkien's world than | |
| anything else. | |
| Tolkien's Middle Earth | |
| Author: Massimo Campostrini <campo@sunthpi3.difi.unipi.it> | |
| Year: 1992 | |
| System: X Windows | |
| Type: Module for multiplayer strategy game Xconq 5.5 | |
| Distribution: PD, FTP from ftp.uu.net: | |
| /pub/games/xconq/contrib/tolkien.shar.Z. Also distributed with | |
| Xconq 5.5. | |
| Comment: A new version will be out for Xconq 7 and will cover current | |
| shortcomings in the representation of Tolkien's world. The author | |
| asks that you please contact him if you would like to help | |
| designing 16x16 bitmap graphics for the forces of the game. | |
| Morgul | |
| Author: Chris Wilde, et al. | |
| Year: 1993 | |
| System: Unix, MS-DOS, Macintosh | |
| Type: ASCII-based RPG | |
| Distribution: PD, FTP from ftp.cis.ksu.edu: | |
| /pub/Games/Moria/unofficial/ | |
| Comment: An unofficial version of The Dungeons of Moria version 5.5. It | |
| is almost identical to that game, but takes place in Morgul where | |
| the player has to kill the nine Nazg�ls in order to delay the | |
| attack on Minas Tirith. The author is very concerned with the poor | |
| realism of allowing humans to become mages (compare Tolkien's rare | |
| descriptions of humans using magic) but does not bother to explain | |
| why hobbits and half-elves are shop-keepers in down-town Minas | |
| Morgul. | |
| Hobbit - The True Story | |
| Produced by: Milbus Software | |
| Author: Fredrik Ramsberg <d91frera@und.ida.liu.se> and Johan Berntsson | |
| Year: 1993 | |
| System: MS-DOS | |
| Type: Text adventure | |
| Covers: Parody of "The Hobbit" | |
| Distribution: Shareware (USD 10), FTP from ftp.gmd.de: | |
| /if-archive/games/pc/hobbit.zip | |
| Comment: Possibly the first adventure ever written with BAT files(!). | |
| It is a very good but extremely short parody of Melbourne House's | |
| The Hobbit. | |
| *Tolkien Trivia | |
| Author: tolkien (this is the author's previous user-name) | |
| Year: 1995(?) | |
| Type: Quiz game | |
| Distribution: Previously on-line | |
| Comment: This is (was?) a web game running on a Hawaiian server. I do | |
| not know if it has moved or disappeared, but it is no longer on its | |
| original site, anyway. | |
| Eamon | |
| ----- | |
| Eamon is a sort of standard platform for many different text adventures | |
| with a strong RPG element. One player character can be used in many | |
| adventures and some objects and abilities can be moved from one | |
| adventure to any of the others. Eamon was invented by Donald Brown and | |
| developed by John Nelson. Because of the element of inter-game | |
| mobility, the player of these games never actually takes the role of | |
| any of Tolkien's characters, but rather plays "himself". Therefore, | |
| these games have no "Covers" entry. Instead, there is a short | |
| description in the comment. | |
| The Last Dragon | |
| No: Eamon 107 | |
| Author: R. Pender | |
| Year: 1985 | |
| Version: ProDOS (1991) | |
| System: Apple II | |
| Distribution: PD, FTP from cassandra.ucr.edu: | |
| /pub/apple2/incoming/PublicDomain/eamon/eamon107.dsk.gz. The file | |
| is a disk image for an Apple II emulator. | |
| Comment: Apparently set in the fourth age, it is a quest to slay the | |
| very last dragon and loot his treasure. While the game is mostly | |
| based on Tolkien, it is a mix-up with strong elements of | |
| Graeco-Roman and Norse mythology. At one place there is a fatal bug | |
| that may make it impossible, or at least very difficult, to finish | |
| the game. | |
| The Mines of Moria | |
| No: Eamon 108 | |
| Author: Sam Ruby | |
| Year: 1985 | |
| Version: ProDOS (1991) | |
| System: Apple II | |
| Distribution: PD, FTP from cassandra.ucr.edu: | |
| /pub/apple2/incoming/PublicDomain/eamon/eamon108.dsk.gz. The file | |
| is a disk image for an Apple II emulator. | |
| Comment: The Mines of Moria is the first in a series called The Lord of | |
| the Rings by Sam Ruby. The author himself considers the games | |
| before The Hunt for the Ring to be "technically and thematically | |
| inferior to [the later games]". This one involves going through | |
| Moria to get some secret information through to the good forces in | |
| the south. | |
| The Forest of Fear | |
| No: Eamon 109 | |
| Author: Sam Ruby | |
| Year: 1985 | |
| Version: ProDOS (1991) | |
| System: Apple II | |
| Distribution: PD, FTP from cassandra.ucr.edu: | |
| /pub/apple2/incoming/PublicDomain/eamon/eamon109.dsk.gz. The file | |
| is a disk image for an Apple II emulator. | |
| Comment: The Lord of the Rings Part 2. Free Mirkwood from the evil | |
| power in Dol Guldur. | |
| Thror's Ring | |
| No: Eamon 114 | |
| Author: Tom Zuchowski <t.zuchowski@genie.geis.com> | |
| Year: 1986 | |
| Version: ProDOS (1991) | |
| System: Apple II | |
| Distribution: PD, FTP from apple2.archive.umich.edu: | |
| /apple2/8bit/game/eamon.best.bsq | |
| Comment: A quest to find and reclaim Thror's ring from the depths of | |
| Moria. This is the second best Eamon adventure according to a vote | |
| by the members of the Eamon Adventurer's Guild. If you happen to | |
| like the Eamon concept, Thror's Ring is excellent. | |
| The Ring of Doom | |
| No: Eamon 115 | |
| Author: Sam Ruby | |
| Year: 1986 | |
| Version: ProDOS (1991) | |
| System: Apple II | |
| Distribution: PD, FTP from cassandra.ucr.edu: | |
| /pub/apple2/incoming/PublicDomain/eamon/eamon115.dsk.gz. The file | |
| is a disk image for an Apple II emulator. | |
| Comment: Guess what? YOU have to take the ring to Mount Doom in order | |
| to destroy it. Loosely based on Book Six of "The Return of the | |
| King". This is the third part in Sam Ruby's The Lord of the Rings | |
| series. | |
| The Iron Prison | |
| No: Eamon 116 | |
| Author: Sam Ruby | |
| Year: 1986 | |
| Version: ProDOS (1991) | |
| System: Apple II | |
| Distribution: PD, FTP from cassandra.ucr.edu: | |
| /pub/apple2/incoming/PublicDomain/eamon/eamon116.dsk.gz. The file | |
| is a disk image for an Apple II emulator. | |
| Comment: The Lord of the Rings Part 4. Find and bring back the | |
| Silmarils from Angband. While doing that, you will get the chance | |
| to kill Gothmog, Ancalagon, Ungoliant, Sauron and Morgoth himself, | |
| among many others. This must be the all-time low by Sam Ruby. | |
| Assault on Dolni Keep | |
| No: Eamon 124 | |
| Year: 1987 | |
| Version: ProDOS (1991) | |
| System: Apple II | |
| Distribution: PD, FTP from apple2.archive.umich.edu: | |
| /apple2/8bit/game/eamon.best.bsq | |
| Comment: Sequel to Thror's Ring. This is the best of all Eamon | |
| adventures according to a vote by the members of the Eamon | |
| Adventurer's Guild. | |
| The Hunt for the Ring | |
| No: Eamon 127 | |
| Author: Sam Ruby | |
| Year: 1987 | |
| Version: ProDOS (1990) | |
| System: Apple II | |
| Distribution: PD | |
| Comment: The Lord of the Rings Part 5 involves a search for the Lost | |
| Ring from the Grey Havens to Gondor. | |
| Quest of Erebor | |
| No: Eamon 128 | |
| Author: Sam Ruby | |
| Year: 1987 | |
| Version: ProDOS (1993) | |
| System: Apple II | |
| Distribution: PD | |
| Comment: Join Bilbo and the dwarves on their adventure east of the | |
| Anduin in The Lord of the Rings Part 6. | |
| Return to Moria | |
| No: Eamon 129 | |
| Author: Sam Ruby | |
| Year: 1987 | |
| Version: ProDOS (1991) | |
| System: Apple II | |
| Distribution: PD | |
| Comment: Sequel to The Mines of Moria where the player is supposed to | |
| find mithril for Gondor and rouse Durin to unite the dwarves | |
| against Sauron. The Lord of the Rings Part 7. | |
| Haradwaith | |
| No: Eamon 130 | |
| Author: Sam Ruby | |
| Year: 1987 | |
| Version: ProDOS (1994) | |
| System: Apple II | |
| Distribution: PD | |
| Comment: The eighth (and probably last) part of The Lord of the Rings | |
| by Sam Ruby. Journey into the Southern Desert, to the old port of | |
| Umbar, and uncharted regions beynd the sands, to spy on enemy | |
| forces as they prepare to assault Gondor. | |
| MUD | |
| --- | |
| MUD means Multi User Dungeon and can be described as a text adventure | |
| for several players. This section is probably relatively complete with | |
| regard to the MUDs on the Internet, but there may well be others on | |
| phone-in Bulletin Board Systems and such. | |
| Genesis | |
| Year: Tolkien area opened 1988, still running | |
| System: DEC Alpha | |
| IP address: 129.16.227.203 3011 | |
| Name address: spica3.cs.chalmers.se 3011 | |
| Type: LP MUD | |
| Comment: The Tolkien area in this MUD was originally based on Ringen, | |
| but has since grown a lot. One earlier version of it has also been | |
| ported to VikingMUD. A very good MUD. | |
| *Middle-Earth | |
| Year: Opened 1991(?), closed 1992 | |
| Type: LP MUD | |
| Comment: This game was running in the UK. It is rumored to have been | |
| very good. | |
| VikingMUD | |
| Author: P�l-Kristian Engstad <pke@engstad.ingok.hitos.no> (who no | |
| longer maintains the area), after an original by Hansen | |
| Year: Tolkien area opened 1991, still running | |
| IP address: 129.241.190.14 2001 | |
| Name address: viking.pvv.unit.no 2001 | |
| Type: LP MUD | |
| Comment: The Moria area in this MUD was originally the same as that of | |
| Genesis, which was in turn based on Ringen. Walk s, [4 e], [4 n], e | |
| from the starting point to get there. | |
| Nanny | |
| Year: Tolkien area opened 1991, still running | |
| IP address: 130.236.254.159 2000 | |
| Name address: mud.lysator.liu.se 2000 | |
| Type: LP MUD | |
| Comment: Includes two Tolkien areas; one first and one third age. They | |
| are only a very minor part of the total MUD. Walk [7 s], w from the | |
| starting point to get to the Tolkien areas. The third age area has | |
| also been ported to Quovadis. | |
| Elendor | |
| Year: Opened 1991, still running | |
| IP address: 134.114.66.33 1892 | |
| Name address: elendor.sbs.nau.edu 1892 | |
| Type: MUSH | |
| Comment: Very large and covering most of what is described in "The Lord | |
| of the Rings" and "The Hobbit" and more. Completely dedicated to | |
| Tolkien. This is probably the most popular of the Tolkien MUDs. | |
| DikuMUD | |
| Author: Poohbear | |
| Comment: Diku is not a mud, per se. It is a type of MUD (see for | |
| example MUME below). Most versions of DikuMUD, as well as other | |
| types of MUD which are based on Diku, are distributed with one | |
| Tolkien area built into them. That area is called The Shire. Most | |
| of these MUDs also have an area called Moria, but that is only | |
| very loosely based on Tolkien. Among the MUDs that have these | |
| areas are Mozart MUD, Mirkwood and (probably) Abyss (see below | |
| for the addresses of these). | |
| MUME: Multi Users in Middle Earth | |
| Year: Opened 1992, still running | |
| Version: V | |
| IP address: 130.15.16.85 4242 (Canada), 141.142.103.6 4242 (USA), | |
| 129.241.210.219 4242 (Norway), 128.178.173.2 4242 (Switzerland), | |
| 130.234.80.6 4242 (Finland) or 130.235.55.4 4242 (Sweden) | |
| Name address: ncb2.ee.queensu.ca 4242, shire.ncsa.uiuc.edu 4242, | |
| mumegw.pvv.unit.no 4242, mxsg1.epfl.ch 4242, bmv.jyu.fi 4242 or | |
| medusa.sparta.lu.se 4242 | |
| Type: DikuMUD | |
| Comment: MUME is set between "The Hobbit" and "The Lord of the Rings". | |
| It takes a lot of inspiration from ICE's Middle Earth Roleplaying | |
| game. Only a few areas are open, but those that are open are very | |
| detailed. The addresses above may change. Telnet to 128.178.77.5 | |
| 4242 to get info on current servers. MUME is closed weekdays 9am | |
| to 5pm GMT. | |
| *Nameless MUD | |
| Year: Closed 1994 | |
| Type: LP MUD | |
| Comment: Had a Mordor area and a Moria area. | |
| *RealmsMUD | |
| Year: Still running | |
| System: P5-90 | |
| IP address: 198.3.127.200 1501 | |
| Name address: realms.dorsai.org 1501 | |
| Type: LP MUD | |
| Comment: There is a first age area and two quests within that. | |
| *Mozart MUD | |
| Author: Mallery, et al. | |
| Year: Still running | |
| IP address: 129.22.46.3 4500 | |
| Name address: nauset.econ.cwru.edu 4500 | |
| Type: SillyMUD | |
| Comment: Has Shire, Moria and Mordor areas. | |
| *Nemesis | |
| Year: Tolkien area opened 1993(?), MUD closed 1994 | |
| Type: LP MUD | |
| Comment: This MUD used to run in Munich and had a Mordor area. It was | |
| closed due to too much traffic. There are plans to reopen it on | |
| some other site, but no date is yet decided. | |
| The Lord of the Rings MUSH | |
| Year: Opened 1993, closed 1994 | |
| IP address: 140.142.113.52 4201 | |
| Type: MUSH | |
| Comment: This MUSH was completely dedicated to Tolkien. There are plans | |
| to start two new MUSHes based on this one; one with the same theme | |
| but better coded and one based on the fourth age (probably to be | |
| called The Lord of the Rings MUSH II). | |
| Abyss | |
| Version: IV | |
| IP address: 129.89.68.89 4000 | |
| Comment: Currently temporarily closed. | |
| Quovadis | |
| Year: Tolkien area opened 1994, MUD closed 1995 | |
| Type: LP MUD | |
| Comment: The larger of the Tolkien areas from Nanny MUD was implemented | |
| on this MUD, which was running in Switzerland, as well. | |
| Mirkwood | |
| Author: JellO, Tomasin (Isengard), Gerrold (Midgaard Academy), et al. | |
| Year: 1995 | |
| IP address: 141.142.222.42 4000 | |
| Name address: haystack.ncsa.uiuc.edu 4000 | |
| Type: ROM | |
| Comment: Mirkwood, in spite of its name, is not only based on Tolkien. | |
| Beginners, however, should pass through the Academy of Midgaard, | |
| which contains many references to Middle Earth. There are also | |
| Moria, Isengard and Shire areas. Other areas are planned for the | |
| future, such as Helm's Deep, Mordor and the Lonely Mountain. | |
| Night's Keep | |
| Year: Not yet officially opened at the time of writing | |
| IP address: 35.8.8.177 7777 | |
| Name address: archive.egr.msu.edu 7777 | |
| Type: LP MUD | |
| Comment: Night's Keep will be mostly based on Tolkien's world. Because | |
| of problems with finding someone to code the player classes, the | |
| opening of it has been postponed indefinitely. If you know LPC and | |
| would like to help, contact nk@roundtable.msu.edu. | |
| Aurora | |
| Year: Not yet officially opened at the time of writing | |
| IP address: 156.35.41.20 3000 | |
| Name address: trono.etsiig.uniovi.es 3000 | |
| Type: LP MUD | |
| Comment: A MUD in the building stages with a Middle Earth area among a | |
| few others. It is currently only open for playertesting. | |
| MEFA Mush | |
| Year: Not yet officially opened at the time of writing | |
| IP address: 128.2.22.19 6969 | |
| Name address: envirolink2.envirolink.org 6969 | |
| Type: MUSH | |
| Comment: MEFA Mush means Middle Earth Fifth Age MUSH, and it is a | |
| totally spaced-out (literally) attempt to mix Fantasy with Science | |
| Fiction. It is set 5,000 years after Tolkien's trilogy, and the | |
| player may face such things as RoboHobbits and CyberOrcs. It now | |
| accepts player registrations. | |
| The Two Towers | |
| Year: Not yet officially opened at the time of writing | |
| IP address: 36.73.0.68 9999 | |
| Name address: empires.stanford.edu 9999 | |
| Type: LP MUD | |
| Comment: The aim of this MUD is to find and destroy the One Ring. It | |
| is now open for playertesting. | |
| Unreleased | |
| ---------- | |
| These are, as could be expected, the games that have been planned, | |
| started on or even completed but never released. | |
| The Lord of the Rings, Journey to Rivendell | |
| Produced by: Parker Brothers | |
| No: PB5950 | |
| Year: Originally scheduled to be released in 1983 | |
| System: Atari 2600, Atari 400 | |
| Type: RPG | |
| Covers: "The Fellowship of the Ring" up to Book Two, Chapter 4 (the | |
| gate to Moria) | |
| Comment: This game was probably never finished, although a box cover | |
| illustration was produced and it was advertized in several | |
| catalogues. One reason that it remains unfinished could be the | |
| death of the video games market. | |
| *The Tebbit | |
| Produced by: Application Software Specialities | |
| Distributor: Application Software Specialities | |
| Year: 1984 | |
| System: ZX Spectrum, Commodore 64, Atari 400 | |
| Type: Text adventure | |
| Covers: Parody of "The Hobbit" | |
| Comment: Satire of British political life in the guise of a parody of | |
| The Hobbit. I have heard that it remained unreleased because of | |
| poor sales of the game Denis Through the Drinking Glass by the same | |
| author. I have also heard that it was withdrawn in the last moment | |
| because of the bombing of the Conservative party conference in | |
| Brighton where Norman Tebbit (who has lent his name to the game) | |
| was injured. This latter reason seems unlikely, however, since | |
| Application Software Specialities ads suddenly vanished from | |
| British computer magazines after May 1984 and the bombing was not | |
| until October. | |
| *Sagan om ringen | |
| Year: 1984 | |
| System: Commodore 64 | |
| Type: Text adventure | |
| Language: Swedish | |
| Comment: Third prize winner in "Swedish Adventure Game Championship" | |
| that was held by a Swedish computer magazine. The game was | |
| completely finished, but written solely for the purpose of the | |
| competition and never meant to be released. | |
| *An Everyday Tale of a Seeker of Gold | |
| Author: John Wilson | |
| System: ZX Spectrum | |
| Type: Text adventure | |
| Covers: Parody of "The Hobbit" | |
| Comment: Originally supposed to be called The Boggit (just like the | |
| Delta 4 game (see Commercial, unlicensed above)), the author | |
| decided to change the title, possibly because Delta 4 released | |
| their game. The game was probably never released, but may have | |
| ended up on the reverse side of the tape of another of the | |
| author's games. | |
| *Where Hobbits Dare | |
| Produced by: Beam Software | |
| Type: Illustrated text adventure | |
| Comment: This was a planned sequel to The Hobbit. I am _almost_ sure it | |
| was never released. Then again, I used to be almost sure that Crack | |
| of Doom Software Adventure was never released either. | |
| The Lord of the Rings, Vol. III | |
| Produced by: Interplay Productions <info@interplay.com> | |
| Year: Originally scheduled to be released in 1992 | |
| System: MS-DOS | |
| Type: First designed as an RPG, later as a strategy game | |
| Covers: "The Return of the King" | |
| Comment: Development was started on the third part of the | |
| abovementioned games but it was decided to turn the project into | |
| the AD&D strategy game Forgotten Realms. Interplay still has the | |
| license for the game and it may still be made. | |
| 'El Se�or de los Anillos', parte 1, La Communidad del Anillo (Libro 1) | |
| Author: Dimas Caparros Gomez <dimas@mazanet.es> | |
| System: Amiga | |
| Type: Illustrated text adventure | |
| Language: Spanish (English version may be forthcoming) | |
| Covers: Book One of "The Fellowship of the Ring" | |
| Comment: This game has previously been listed as Shareware, but will | |
| now be released as a commercial game as soon as the author has | |
| replaced all graphics and music. English version may be PD. | |
| Explanations | |
| ------------ | |
| This is a brave attempt to list all games that have a direct | |
| relationship with the works of J.R.R. Tolkien, author of "The Lord of | |
| the Rings". | |
| The games are divided into six different categories: Commercial | |
| licensed, Commercial unlicensed, PD/Shareware, Eamon, MUD and | |
| Unreleased. There also used to be a section with games that almost but | |
| not quite belonged to the list. These are now either moved to other | |
| sections or to a separate list that can be requested from me. | |
| Every game is listed in a separate paragraph. The first line always | |
| states the title of the game. An asterisk (*) before the title | |
| indicates that some important information is missing. Following lines | |
| include different kinds of information, as described: | |
| Produced by: The company that designed and programmed the game. | |
| Distributor: The company that distributed the game. | |
| No: Usually the distributor's product number, but sometimes ISBN or | |
| other code. In the case of the Eamon games, it denotes the Eamon | |
| Adventurer's Guild's game number. | |
| Author: Programmer, designer or project leader for the game. | |
| Year: The year the game was first released. If several versions exist, | |
| the year refers to the first. | |
| Version: The latest version of the game, if several exist. If known, | |
| the release year of this version is given in parentheses. | |
| System: The computer system(s) for which the game has been released. In | |
| the US, the ZX 81 was called Timex Sinclair 1000 and the ZX | |
| Spectrum was called Timex Sinclair 2068. That is not the whole | |
| truth, but we need not be concerned with the rest. | |
| IP address: The IP address for the site of an on-line game. | |
| Name address: The name address for the site of an on-line game. | |
| Type: The type of the game. Text adventure means just that while | |
| illustrated text adventure is a text adventure with pictures for | |
| all or several locations. RPG (role-playing game) is a game in the | |
| tradition of Rogue, either graphic or ASCII-based and usually | |
| showing a view from above the player. | |
| Language: The language that the game is in. If this entry is left out, | |
| English is implied. | |
| Covers: The book(s) or part thereof that the game covers. | |
| Distribution: Distribution form for freely available games (PD or | |
| Shareware) and wherefrom to acquire it. | |
| Comment: General description and comments on the game. Warning! These | |
| are my very personal comments. You may want to disagree. | |
| A missing line indicates either that the information is unknown or | |
| unapplicable. | |
| I would be overjoyed to get any kind of feedback on this monster. | |
| Especially, error corrections and additions for the *-marked entries | |
| are welcome. I can be reached at email ekman@lysator.liu.se. | |
| /Fredrik Ekman | |
| Credits | |
| ------- | |
| My thanks to the following persons for valuable help: | |
| Lawrence Abrams <lan@mathlab.sunysb.edu> | |
| Matt Ackeret <unknown@apple.com> | |
| Adanial <CCBUDD@INDSVAX1.INDSTATE.EDU> | |
| Arwen of Elendor MUSH | |
| Robert Bartz <rbartz@nyx10.cs.du.edu> | |
| George Baxter <gbaxter@haystack.ncsa.uiuc.edu> | |
| Johnny Billquist <bqt@Minsk.DoCS.UU.SE> | |
| Mary Butler | |
| Massimo Campostrini <campo@sunthpi3.difi.unipi.it> | |
| Francisco Cotrina <cotrina@lia01.unizar.es> | |
| Pier Donini <donini@ellco.epfl.ch> | |
| Olof Eggestig <olof@mandos.forv.mh.se> | |
| John Elliott <elliott@teaching.physics.ox.ac.uk> | |
| Mattias Engdeg�rd <f91-men@nada.kth.se> | |
| P�l-Kristian Engstad <pke@engstad.ingok.hitos.no> | |
| Eowyn of The Lord of the Rings MUSH | |
| Ross Erickson <Ross=Erickson%New=Prod%Mfg=Hou@bangate.compaq.com> | |
| Luis Evaristo <luis.evaristo@skyship.alce.pt> | |
| Josh P. Gallagher <J.P.Gallagher@durham.ac.uk> | |
| Dimas Caparros Gomez | |
| Wayne Hammond Jr <Wayne.G.Hammond@williams.edu> | |
| Brian Hanechak <hanechak@k12.ucs.umass.edu> | |
| Joost de Heer <joostdh@sci.kun.nl> | |
| David J. Hillier <cias25@ccsun.strath.ac.uk> | |
| Jan Ingvoldstad <jani@ifi.uio.no> | |
| Jan Kapala <KAPALA@ichn.ch.pwr.wroc.pl> | |
| Paul Lyon <pdl@jeeves.la.utexas.edu> | |
| Nancy Martsch | |
| Thomas Meier <Anfalas@doom.gun.de> | |
| Richard Merryman <richard.merryman@medtronic.com> | |
| Kendall Miles <T330075@UNIVSCVM.CSD.SCAROLINA.EDU> | |
| Branden R. Pelok <brp@po.cwru.edu> | |
| Daniel Perry <perryda@sol.acs.uwosh.edu> | |
| Hans Persson <unicorn@lysator.liu.se> | |
| Christopher J. Rasmus <crasmus@mailer.fsu.edu> | |
| Michael F. Reid <M.Reid@phys.canterbury.ac.nz> | |
| Sam Ruby | |
| Robert Sandberg <e2rosa1@etek.chalmers.se> | |
| Jose M. Sanz <jsanz@ccs.neu.edu> | |
| Dag-Erling Sm�rgrav <dagsm@infolink.no> | |
| David Strutt <dstrutt@cape.uwaterloo.ca> | |
| Chris Taylor <anarchy@netcom.com> | |
| Ed Zielinski <zielinse@egr.msu.edu> | |
| Tom Zuchowski <t.zuchowski@genie.geis.com> | |
| I know I have forgotten a couple. Sorry about that. | |
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