| Newsgroups: rec.games.int-fiction | |
| From: neilg@kits.sfu.ca (Neil K. Guy) | |
| Subject: Classic Adventure article reprint | |
| Organization: Simon Fraser University, Burnaby, B.C., Canada | |
| Date: Tue, 7 Jun 1994 18:15:48 GMT | |
| This is from TidBITS, a newsletter for Mac users. Issue #229, June 6, | |
| 1994... I thought someone might be interested... | |
| - Neil K. | |
| < begin TidBITS article... > | |
| ********************************************************************* | |
| Colossal Cave Revisited | |
| ----------------------- | |
| by Mel Park <mpark@nb.utmem.edu> | |
| I just received my copy of Apprentice, the CD of source code put | |
| out by Celestin Company (mentioned in TidBITS #228_). My CD came | |
| so soon because I am one of the hundreds of authors whose work is | |
| contained within. | |
| Looking through the CD's contents, I was pleased to see that the | |
| source code for Advent is on the disk. Advent is the successor to | |
| the game of ADVENTURE, which in one form or another has been known | |
| to the computing community for 30 years. On one hand, having | |
| ADVENTURE still distributed in 1994 pays homage to the tradition | |
| of this first of all the text-based computer games. On the other | |
| hand, I am pleased even more to see it because of my close | |
| association with the real cave on which the game is based and | |
| because of the tradition within the caving (call it spelunking if | |
| you must) community that the game ADVENTURE represents. How many | |
| know that the world you explore in ADVENTURE is a real place? The | |
| online help for Advent gives this brief description: | |
| > *** THE HISTORY OF ADVENTURE (ABRIDGED) *** | |
| > ** By Ima Wimp ** | |
| > ADVENTURE was originally developed by William Crowther, and later | |
| > substantially rewritten and expanded by Don Woods at Stanford Univ. | |
| > According to legend, Crowther's original version was modeled on an | |
| > a real cavern, called Colossal Cave, which is a part of Kentucky's | |
| > Mammoth Caverns. That version of the game included the main maze | |
| > and a portion of the third-level (Complex Junction - Bedquilt - | |
| > Swiss Cheese rooms, etc.), but not much more.... | |
| "According to legend" - Hah! ADVENTURE is based on a real cave, | |
| one that is, indeed, now part of the Mammoth Cave System in | |
| Kentucky. The cave is not Colossal, however, but Bedquilt Cave. In | |
| our small circle, Willie Crowther is a famous, as was his wife | |
| then, cave explorer of the 60's and 70's when Colossal, Bedquilt, | |
| Salts, Crystal and the other caves under Flint Ridge, Kentucky | |
| were mapped together to become the longest cave in the world. In | |
| 1972 the Flint Ridge caves were joined to Mammoth Cave, over on | |
| the next ridge, in a series of difficult trips in low, half-water- | |
| filled passages under Houchin's Valley. That connection is still | |
| called the Everest of speleology. The total known length of the | |
| Mammoth Cave System exceeds 350 miles and exploration is still | |
| going on. | |
| Bedquilt was Willie's favorite part of the cave system. I still | |
| have a copy of his map of it. Computer types who grew up exploring | |
| ADVENTURE don't realize how accurately the game represents | |
| passages in Bedquilt Cave. Yes, there is a Hall of the Mountain | |
| King and a Two-Pit Room. The entrance is indeed a strong steel | |
| grate at the bottom of a twenty-foot depression. | |
| On a survey trip to Bedquilt, a member of my party mentioned she | |
| would one day like to go on trip to Colossal Cave, where she | |
| understood the game ADVENTURE was set. No, I said, the game is | |
| based on Bedquilt Cave and we are going there now. Excitement! | |
| Throughout the cave, she kept up a constant narrative, based on | |
| her encyclopedic knowledge of the game. In the Complex Room | |
| (renamed Swiss Cheese Room in Advent) she scrambled off in a | |
| direction I had never been. "I just had to see Witt's End," she | |
| said upon returning. "It was exactly as I expected." When we | |
| finished with our work, I let her lead out, which she did | |
| flawlessly, again because she had memorized every move in the | |
| game. Believe me, the cave is a real maze, and this was an | |
| impressive accomplishment for a first-time visitor. | |
| A second funny incident also reminded us of the game. About three | |
| years ago, a party was returning from a survey trip in Bedquilt. | |
| When suspended in space at the most awkward point in the climb out | |
| of the Hall of Mists, one party member, Roger, noticed to his | |
| horror a copperhead snake (was it THE SNAKE?) on the ledge next to | |
| his right hand. This climb is more difficult than just typing "up" | |
| or "down" on your computer terminal. At the top of it, you are | |
| stretched all the way out, pressing against one wall with hands | |
| behind you and against the other wall with outstretched legs, | |
| while fervently searching for place to put your butt or back in | |
| order to support your weight. You can't move anywhere quickly in | |
| that predicament. Confronted by the snake, Roger was so beside | |
| himself that all he could do was yell "strike, strike" as the | |
| copperhead proceeded to do just that. Tom, the party leader, had | |
| already made the climb up (and not seen the snake). Looking around | |
| for something to do, he found a stick (was it the MAGIC WAND?), in | |
| the Bird Chamber (the room with the rivers of orange stone, | |
| actually a beautiful column of orange travertine). Wand in hand, | |
| he moved the snake away. Fortunately, the snake lacked energy from | |
| having been in the 55-degree cave for a while, and Roger was | |
| wearing gloves and heavy caving attire. None of the snake bites | |
| penetrated. | |
| An exciting and readable history of the modern exploration of | |
| Mammoth Cave, up to the 1972 connection, is in "The Longest Cave" | |
| by Roger Brucker and Richard Watson. | |
| As a final irony, the Apprentice CD contains a small map of | |
| Bedquilt Cave and it happens to be from Willie Crowther's mapping | |
| data. It's in the About box for Vectors, my cave-mapping | |
| application that I hadn't planned to be on the CD because it is | |
| such an esoteric program (it's okay, Paul, you have my belated | |
| permission). | |
| Non-profit, non-commercial publications may reprint articles if | |
| full credit is given. Others please contact us. We don't guarantee | |
| accuracy of articles. Caveat lector. Publication, product, and | |
| company names may be registered trademarks of their companies. | |
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