| Each game has been decompressed into its own subdirectory, so that everyone | |
| can grab it easily, without worrying about decompression tools. Be sure to | |
| be in binary mode when getting the games. Enter it by typing 'bi'. If a | |
| game has special requirements to run, they are listed in a file called | |
| 1REQ.TXT in the appropriate subdirectory. Any game ending in .GAM will need | |
| a TADS interpreter, available in: /if-archive/programming/tads/. Any game | |
| ending in .Z5 or .Z3 will require a zmachine interpreter, available in: | |
| /if-archive/infocom/interpreters/. | |
| Votes should be sent to: | |
| ct@ecs.ox.ac.uk | |
| Questions on the competition and such should be sent to: | |
| whizzard@uclink.berkeley.edu. | |
| -------------------------------------------------------------------------------- | |
| Note from the archive maintainers: | |
| If you want to download everything in one gulp. type 'get competition96.zip' or | |
| 'get competition96.tgz' from the games directory (after switching to binary | |
| mode); this will compress the whole directory tree into one file in your | |
| favorite format and then send this file to you. Caution: This procedure will | |
| leave text files in the format in which they are stored here, i.e. Unix format | |
| with LFs only. | |
| Volker Blasius, 21oct96 | |
Xet Storage Details
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- 587a05b13203d9dd438600eacae6a8c63039f976172d192f14c106fa5b4f2b07
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