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| <div class="container"> | |
| <div class="container py-4"> <div class="p-5 mb-4 bg-body-tertiary rounded-3"> <div class="container-fluid py-5"> <div class="container"> | |
| <h1 style="text-align:center;">The Games of the 2025 IFComp</h1> | |
| </div></div></div></div> | |
| <div class="mt-5 mb-2 border-bottom"> | |
| <h1>Welcome</h1> | |
| </div> | |
| <p>This document lists all the entries of the 2025 Annual Interactive | |
| Fiction Competition, with their cover art, blurbs, and other author-supplied | |
| information exactly as they stood when the competition opened for public | |
| judging on September 1, 2025.</p> | |
| <p><strong>To play the games</strong>, please find and explore the | |
| folder labeled "Games" that accompanied this document. It contains a | |
| complete collection of all the listed work. <a href="http://ifarchive.org/indexes/if-archiveXgamesXcompetition2025.html">You can always download a fresh copy of this collection from the IF Archive website</a>.</p> | |
| <p>The <a href="https://ifcomp.org/comp/2025">online version of this page</a> features controls and links that can help you download and play these games individually.</p> | |
| <p>You may also wish to read <a href="https://ifcomp.org/comp/2025/index.html">some further notes about the 2025 IFComp</a>, | |
| including a list of the volunteers who helped make it possible, and | |
| advice for playing the different kinds of games found among the entries.</p> | |
| <div class="mt-5 mb-2 border-bottom"> | |
| <h1>The games</h1> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3204"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">*OVER*</span> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_031.jpg" alt="Cover art for *OVER*"> | |
| <p><strong>Cover art by:</strong> <span itemprop="author">Audrey Larson</span></p> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <span itemprop="name">Audrey Larson</span> | |
| <a href="mailto:contact@audreylarson.net"><svg width="16" height="16" class="svgicon bi me-2 opacity-50"><use href="#envelope"></use></svg></a> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| </p> | |
| </div> | |
| <p><em> | |
| <span itemprop="interactivityType">Choice-based</span> | |
| • | |
| <span itemprop="gamePlatform">Twine</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3227"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">3XXX: NAKED HUMAN BOMBS</span> | |
| <br><small class="text-secondary" itemprop="alternateName">Web-playable (HTML5)</small> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_029.png" alt="Cover art for 3XXX: NAKED HUMAN BOMBS"> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <a href="https://mimidoshima.neocities.org/"><span itemprop="name">Kastel</span></a> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| Think of the poor children who have to inhabit a world where people explode from seeing skin. | |
| </p> | |
| <p> | |
| The following is an excerpt from an op-ed titled "The Recent Rise of | |
| TO-Induced Explosions Shows We Need to Ban Handshakes" by Caroline | |
| Stuart in the New Terra Times: | |
| </p> | |
| <p> | |
| "I don't enjoy saying, 'I told you so,' but ever since the Sensible | |
| Party refused to follow our advice, more and more people have been | |
| injured by that l*wd activity known as handshaking. Imagine: two people | |
| secretly meeting in an alley, away from our respectable surveillance | |
| cameras and the police, to engage in this egregious activity involving | |
| skin-to-skin contact. They must have revolting, despicable, and shameful | |
| thoughts! | |
| </p> | |
| <p> | |
| "I once met a child who shook hands with an adult, and after that, she | |
| became a handshaking addict. She was only 38, poor girl. So much to live | |
| for, yet she must now spend the rest of her childhood and perhaps a bit | |
| of her adulthood in rehab. She told me, 'I can't stop shaking hands. It | |
| hurts too much if I don't.' I cry for her soul. Will the Sensible Party | |
| listen to her cries and realize that people will lose everything when | |
| their hands touch other hands?" | |
| </p> | |
| <p> | |
| Will you find a better world for the children, or will you let it fall into decay? | |
| </p> | |
| <p><strong>Content warning:</strong> As sex is the major | |
| theme of the game, there are text descriptions of nudity and fetishes | |
| like exhibitionism. It also explores trans dysphoria and other | |
| gender-related issues.</p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">Erotic political thriller</span> | |
| • | |
| <span itemprop="size">Half an hour</span> | |
| • | |
| <span itemprop="interactivityType">Choice-based</span> | |
| • | |
| <span itemprop="gamePlatform">Ink</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3124"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">Anne of Green Cables</span> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_017.jpg" alt="Cover art for Anne of Green Cables"> | |
| <p><strong>Cover art by:</strong> <span itemprop="author">Brett Witty</span></p> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <a href="https://www.brettwitty.net/"><span itemprop="name">Brett Witty</span></a> | |
| <a href="mailto:brettwitty@brettwitty.net"><svg width="16" height="16" class="svgicon bi me-2 opacity-50"><use href="#envelope"></use></svg></a> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| In a gleaming alternative future, Marilla and Matthew | |
| Cuthbert hire a quiet orphan to help with the machines at their floating | |
| micro-farm outside the megacity of Prince Edward Island. Instead, they | |
| get Anne Shirley — a feisty red-haired girl with a rich imagination and | |
| an open heart. | |
| </p> | |
| <p> | |
| Navigate a cyberpunk reimagining of L.M. Montgomery's beloved story of | |
| friendship and creative rebellion. Take on a looming corporate | |
| conspiracy as Anne remakes her new life at Green Cables*. | |
| </p> | |
| <p> | |
| (* Cables with a C) | |
| </p> | |
| <p><strong>Content warning:</strong> Contains bullying, accidental alcohol consumption by a minor, and the death of a loved one.</p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">Cyberpunk pastoral</span> | |
| • | |
| <span itemprop="size">Two hours</span> | |
| • | |
| <span itemprop="interactivityType">Choice-based</span> | |
| • | |
| <span itemprop="gamePlatform">Twine</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3192"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">Backpackward</span> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_003.jpg" alt="Cover art for Backpackward"> | |
| <p><strong>Cover art by:</strong> <span itemprop="author">Tiia Reijonen</span></p> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <span itemprop="name">Zach Dodson for Interactive Tragedy, Limited</span> | |
| <a href="mailto:interactivetragedyltd+ifcomp@gmail.com"><svg width="16" height="16" class="svgicon bi me-2 opacity-50"><use href="#envelope"></use></svg></a> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| Life sucks. As the oldest uniformed jester at the Jack | |
| of All Fruits smoothie bar, humiliation is the daily special. After one | |
| outburst too many, you lose your job, your friends, and your place to | |
| crash. | |
| </p> | |
| <p> | |
| But surprise—your ratty backpack is a portal to medieval times! Armed | |
| with everyday wonders from the modern world (like, wow, a laser | |
| pointer), your power fantasies might have a new kingdom to call home. | |
| </p> | |
| <p> | |
| What will you pack (besides anger management issues) to win an audience | |
| with the King? Can you make life rule again… or will your selfish | |
| instincts lead to very medieval consequences? | |
| </p> | |
| <p><strong>Content warning:</strong> In-game</p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">Portal Fantasy, No Emotional Growth</span> | |
| • | |
| <span itemprop="size">One hour</span> | |
| • | |
| <span itemprop="interactivityType">Choice-based</span> | |
| • | |
| <span itemprop="gamePlatform">Web-based</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3113"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">The Breakup Game</span> | |
| <br><small class="text-secondary" itemprop="alternateName">This is about you.</small> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_025.jpg" alt="Cover art for The Breakup Game"> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <span itemprop="name">Trying Truly</span> | |
| <a href="mailto:breakupgamehi@gmail.com"><svg width="16" height="16" class="svgicon bi me-2 opacity-50"><use href="#envelope"></use></svg></a> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| If you found this place, you belong here. | |
| </p> | |
| <p> | |
| Think of someone whose love once meant the world to you. | |
| </p> | |
| <p> | |
| Take a deep breath, and enter. | |
| </p> | |
| <p> | |
| --- | |
| </p> | |
| <p> | |
| Play as yourself and share your pain with a Faceless Voice. Let it listen to you. You would be wise to listen to it in turn. | |
| </p> | |
| <p> | |
| There are 90+ achievements, but unlocking them all is not the point. The | |
| point is to play in the way that is personal to you. Only you. | |
| </p> | |
| <p> | |
| Once you've finished your journey, if you'd like to leave your mark on | |
| this place - you'll know what to do. I'll be waiting. Goodluck. | |
| </p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">Healing, Minimalist, Kind</span> | |
| • | |
| <span itemprop="size">Half an hour</span> | |
| • | |
| <span itemprop="interactivityType">Choice-based</span> | |
| • | |
| <span itemprop="gamePlatform">Web-based</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3162"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">The Burger Meme Personality Test</span> | |
| <br><small class="text-secondary" itemprop="alternateName">(Not an actual personality test)</small> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_009.png" alt="Cover art for The Burger Meme Personality Test"> | |
| <p><strong>Cover art by:</strong> <span itemprop="author">Carlos Hernandez</span></p> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <span itemprop="name">Carlos Hernandez</span> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| Welcome, job applicant! If you've made it this far, that | |
| means you are a prime candidate for Burger Meme™'s Executive Program! | |
| All you need to do now is to complete our personality test. Developed | |
| in-house right here at Burger Meme™ HQ, the test uses the latest AI | |
| technology to reveal everything you're hiding in the dank recesses of | |
| your soul. And the best part is that you'll learn a lot about yourself | |
| by answering these questions! We, in turn, will learn whether you're the | |
| right kind of disruptive team-player with the core competencies to | |
| ideate on innovative ways to wrest dollars out of the fists of the | |
| proletariat. | |
| </p> | |
| <p> | |
| This Twine game, which is based on the bonkers personality tests some | |
| employers are using to evaluate job candidates (for a taste, see this | |
| Reddit thread at https://tinyurl.com/2s489wzc), was made with zero AI | |
| input. Still, expect responses to your answers that border on the | |
| hallucinatory! Possible endings include cooking up a "Corporate Sellout | |
| Burger," a "Dodged That Bullet Burger," a "Ships Passing Burger," or a | |
| "Love Connection Burger": if you don't crash and burn beforehand. But | |
| you can always reapply! | |
| </p> | |
| <p> | |
| If you'd like to reach out about anything, please use the contact form on my webpage: https://hernandooney.com/contact/ | |
| </p> | |
| <p><strong>Content warning:</strong> Clown picture (2 total, but one is a graffiti-style clown that is unavoidable).</p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">Satire</span> | |
| • | |
| <span itemprop="size">15 minutes or less</span> | |
| • | |
| <span itemprop="interactivityType">Choice-based</span> | |
| • | |
| <span itemprop="gamePlatform">Web-based</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3171"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">By All Reasonable Knowledge</span> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_031.png" alt="Cover art for By All Reasonable Knowledge"> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <span itemprop="name">BMB Johnson</span> | |
| <a href="mailto:fregrold@gmail.com"><svg width="16" height="16" class="svgicon bi me-2 opacity-50"><use href="#envelope"></use></svg></a> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| Bill Swagger needs some sleep AND to get up on time for | |
| his BIG presentation at the office in the morning. But a barking dog, | |
| as well as all of the junk in his life, is trying to make his life | |
| MISERABLE. | |
| </p> | |
| <p><strong>Content warning:</strong> Comic Violence</p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">Humor</span> | |
| • | |
| <span itemprop="size">One hour</span> | |
| • | |
| <span itemprop="interactivityType">Parser-based</span> | |
| • | |
| <span itemprop="gamePlatform">Glulx</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3123"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">Cart</span> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_007.jpg" alt="Cover art for Cart"> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <a href="https://www.brettwitty.net/"><span itemprop="name">Brett Witty</span></a> | |
| <a href="mailto:brettwitty@brettwitty.net"><svg width="16" height="16" class="svgicon bi me-2 opacity-50"><use href="#envelope"></use></svg></a> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| You are nobody, owning nothing but your stubborn refusal | |
| to die. You overhear whispers of a brutal opportunity — perhaps your | |
| last shot at survival. | |
| </p> | |
| <p><strong>Content warning:</strong> Contains brutality, graphic violence, explicit descriptions, and references to racism.</p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">Allegory</span> | |
| • | |
| <span itemprop="size">Half an hour</span> | |
| • | |
| <span itemprop="interactivityType">Choice-based</span> | |
| • | |
| <span itemprop="gamePlatform">Twine</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3205"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">Clickbait</span> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_024.jpg" alt="Cover art for Clickbait"> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <span itemprop="name">Reilly Olson</span> | |
| <a href="mailto:reilly.olson28@gmail.com"><svg width="16" height="16" class="svgicon bi me-2 opacity-50"><use href="#envelope"></use></svg></a> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| You’ve come across a totally legitimate ad for an online | |
| photography contest. A slim chance of fame and fortune has you written | |
| all over it! Armed with your trusty old camera, some questionable Hulk | |
| Juice™ protein snacks (with some Alice in Wonderland type effects), and a | |
| burning desire to seem cool on the internet, you sneak into an | |
| abandoned subway tunnel and instantly find yourself trapped as the door | |
| with the giant DO NOT ENTER sign you just waltzed through slams shut | |
| behind you. | |
| </p> | |
| <p> | |
| Break into prohibited spaces, appease the demands of bizarre tunnel | |
| dwellers, and most importantly, snap “forbidden” photos to uncover | |
| hidden clues and attempt to win the contest! | |
| </p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">Comedic adventure</span> | |
| • | |
| <span itemprop="size">An hour and a half</span> | |
| • | |
| <span itemprop="interactivityType">Parser-based</span> | |
| • | |
| <span itemprop="gamePlatform">Glulx</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3266"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">A Conversation in a Dark Room</span> | |
| <br><small class="text-secondary" itemprop="alternateName">https://pixiefang.itch.io/a-conversation-in-a-dark-room</small> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_030.png" alt="Cover art for A Conversation in a Dark Room"> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <span itemprop="name">Leigh</span> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| Someone's supposed to die tonight. | |
| </p> | |
| <p> | |
| You're sitting across from a man in an unfamiliar place. It's dark. You don't know his name. | |
| </p> | |
| <p> | |
| A choice-based interactive story that happens mostly in one room. | |
| </p> | |
| <p> | |
| (& my first submission to IF!!! happy to be here) | |
| </p> | |
| <p><strong>Content warning:</strong> violence, light gore</p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">Choice-based, fantasy, speculative, interactive</span> | |
| • | |
| <span itemprop="interactivityType">Choice-based</span> | |
| • | |
| <span itemprop="gamePlatform">Twine</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3167"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">Crescent Sea Story</span> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_025.png" alt="Cover art for Crescent Sea Story"> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <a href="https://infomancy.net/"><span itemprop="name">Stewart C Baker</span></a> | |
| <a href="mailto:stewart.c.baker@gmail.com"><svg width="16" height="16" class="svgicon bi me-2 opacity-50"><use href="#envelope"></use></svg></a> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| You wake on a boat in the midst of a vast, ruined ocean. | |
| You have no memories. You have no belongings. Your only companions are | |
| five fragments of your missing self. | |
| </p> | |
| <p> | |
| A powerful urge draws you southward towards what you know is your | |
| destiny, but before you can grasp it you must reclaim your identity. | |
| Follow your fragments through your own past and discover what happened | |
| to the world—and to you alongside it. | |
| </p> | |
| <p> | |
| Memories are mutable. The future is unwritten. But can you ever truly change who you are? | |
| </p> | |
| <p><strong>Content warning:</strong> some scenes contain depictions of death, a pandemic, suicidal thoughts, terminal illness, and violence</p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">Science fantasy</span> | |
| • | |
| <span itemprop="size">An hour and a half</span> | |
| • | |
| <span itemprop="interactivityType">Choice-based</span> | |
| • | |
| <span itemprop="gamePlatform">Twine</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3098"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">A Day in a Hell Corp</span> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_020.jpg" alt="Cover art for A Day in a Hell Corp"> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <span itemprop="name">Hex</span> | |
| <a href="mailto:hexinferis666@gmail.com"><svg width="16" height="16" class="svgicon bi me-2 opacity-50"><use href="#envelope"></use></svg></a> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| You're a poor devil, clumsy and lazy (Chuck Wagon), just | |
| like any other common immortal punching the clock to make a living. | |
| Your job is to torment souls. Crushed by an irate and irascible boss | |
| (Hank ThunderPants) and messed up by your jack-of-all-trades assistant | |
| (Wally Snivels), you daydream of a vacation in an earthly paradise | |
| between one torture session and the next! | |
| </p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">Grotesque comedy</span> | |
| • | |
| <span itemprop="size">An hour and a half</span> | |
| • | |
| <span itemprop="interactivityType">Choice-based</span> | |
| • | |
| <span itemprop="gamePlatform">Web-based</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3226"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">Dead Sea</span> | |
| <br><small class="text-secondary" itemprop="alternateName">The exile of the soul</small> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_023.png" alt="Cover art for Dead Sea"> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <span itemprop="name">Binggang Zhuo</span> | |
| <a href="mailto:zhuobinggang@gmail.com"><svg width="16" height="16" class="svgicon bi me-2 opacity-50"><use href="#envelope"></use></svg></a> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| You wake up in the Necropolis, hoping to find a way out — | |
| but the first thing you need to do is make an iced soda? | |
| The story of an outsider who stirs the fate of the Dead Sea... or | |
| perhaps just the final chapter of another's tale. | |
| </p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">Fantasy, adventure, choice-based, half an hour</span> | |
| • | |
| <span itemprop="size">Half an hour</span> | |
| • | |
| <span itemprop="interactivityType">Choice-based</span> | |
| • | |
| <span itemprop="gamePlatform">Twine</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3170"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">Detritus</span> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_008.jpg" alt="Cover art for Detritus"> | |
| <p><strong>Cover art by:</strong> <span itemprop="author">Ben Jackson</span></p> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <span itemprop="name">Ben Jackson</span> | |
| <a href="mailto:ben@radiosity.co.uk"><svg width="16" height="16" class="svgicon bi me-2 opacity-50"><use href="#envelope"></use></svg></a> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| Lost in deep space, a manned cargo vessel has | |
| experienced a catastrophic hull failure. The crew are missing, the | |
| engines are offline, the AI is MIA, and you…? You're seeing ghosts. | |
| </p> | |
| <p> | |
| Search through the detritus to find items you can use. | |
| </p> | |
| <p> | |
| Recycle. Fabricate. Survive. | |
| </p> | |
| <p> | |
| There are two modes of play: 'easy' and 'normal'. The game also contains optional hints and a complete walkthrough. | |
| </p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">Science Fiction, Mystery</span> | |
| • | |
| <span itemprop="size">Two hours</span> | |
| • | |
| <span itemprop="interactivityType">Choice-based</span> | |
| • | |
| <span itemprop="gamePlatform">Twine</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3144"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">Eight Last Signs in the Desert</span> | |
| <br><small class="text-secondary" itemprop="alternateName">The consumerism of images. Trace residue of surrealist creation buried in the sands.</small> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_012.png" alt="Cover art for Eight Last Signs in the Desert"> | |
| <p><strong>Cover art by:</strong> <span itemprop="author">McKid</span></p> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <span itemprop="name">Lichene (Laughingpineapple & McKid)</span> | |
| <a href="mailto:laughingpineapple@googlemail.com"><svg width="16" height="16" class="svgicon bi me-2 opacity-50"><use href="#envelope"></use></svg></a> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| Now, at the edge of the desert, the light of the image | |
| withers away. | |
| “The man who cannot visualize a horse galloping on a tomato is an | |
| idiot," they used to say, but the tomato, that brilliant Object, is sand | |
| these days, and nothing can be said about horses that won't fall like | |
| dry hissing to the listener's ears. Nevertheless, you walk through the | |
| sands. | |
| </p> | |
| <p> | |
| ˖ choose your path for the sheer joy of it as everything has been said | |
| and made and sold | |
| ˖ make words make love to one another, like that time in days of yore, | |
| before they were sand, when a sewing machine and an umbrella had their | |
| rendez-vous on an operating table | |
| ˖ they also used to say to "believe in the future resolution of these | |
| two states, dream and reality, which are seemingly so contradictory, | |
| into a kind of absolute reality, a surreality, if one may so speak" if | |
| that's of any consolation? | |
| </p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">Surrealist, exhaustion, guided creation</span> | |
| • | |
| <span itemprop="size">Half an hour</span> | |
| • | |
| <span itemprop="interactivityType">Choice-based</span> | |
| • | |
| <span itemprop="gamePlatform">Twine</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3177"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">Errand Run</span> | |
| <br><small class="text-secondary" itemprop="alternateName">Sad Girl Summer</small> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_030.jpg" alt="Cover art for Errand Run"> | |
| <p><strong>Cover art by:</strong> <span itemprop="author">Sophia Zhao</span></p> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <a href="https://sophiazhao.webflow.io/"><span itemprop="name">Sophia Zhao</span></a> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| It's that time of week again; head on over to your local | |
| supermarket and stock up on some much-needed goods. Careful, | |
| though—you've only got $20 to spare. | |
| </p> | |
| <p> | |
| For optimal gameplay, please run on desktop using Google Chrome! | |
| </p> | |
| <p><strong>Content warning:</strong> Material may not be suitable for children; please note strong language, as well as allusions to death and violence</p> | |
| </div> | |
| <p><em> | |
| <span itemprop="size">15 minutes or less</span> | |
| • | |
| <span itemprop="interactivityType">Choice-based</span> | |
| • | |
| <span itemprop="gamePlatform">Twine</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3105"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">Escape the Pale</span> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_023.jpg" alt="Cover art for Escape the Pale"> | |
| <p><strong>Cover art by:</strong> <span itemprop="author">Pninuška</span></p> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <span itemprop="name">Novy Pnin</span> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| Your village was burned by the Cossacks. Your brother and sister killed. | |
| You barely escaped with 500 kopecks and your trusty cart. | |
| Now you must buy goods and sell them in other cities, | |
| saving carefully, to buy yourself a ticket to... anywhere you will be safe. | |
| </p> | |
| <p> | |
| Your papers say you cannot leave the Pale of Settlement. | |
| </p> | |
| <p><strong>Content warning:</strong> Content may be upsetting to some audiences; crimes against humanity are described in a non-graphic fashion</p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">Historical, retro</span> | |
| • | |
| <span itemprop="size">Half an hour</span> | |
| • | |
| <span itemprop="interactivityType">Choice-based</span> | |
| • | |
| <span itemprop="gamePlatform">Web-based</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3178"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">Fable</span> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_014.jpg" alt="Cover art for Fable"> | |
| <p><strong>Cover art by:</strong> <span itemprop="author">Sophia Zhao</span></p> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <a href="https://sophiazhao.webflow.io/"><span itemprop="name">Sophia Zhao</span></a> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| You are not the First to Know. But you know it all the same: Ronan Fairchild has returned. | |
| </p> | |
| <p> | |
| For optimal gameplay, please run on desktop using Google Chrome! | |
| </p> | |
| <p><strong>Content warning:</strong> Material may not be suitable for children; please note strong language</p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">Fantasy, Romance</span> | |
| • | |
| <span itemprop="size">Half an hour</span> | |
| • | |
| <span itemprop="interactivityType">Choice-based</span> | |
| • | |
| <span itemprop="gamePlatform">Twine</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3152"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">Fantasy Opera: Mischief at the Masquerade</span> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_004.jpg" alt="Cover art for Fantasy Opera: Mischief at the Masquerade"> | |
| <p><strong>Cover art by:</strong> <span itemprop="author">Lamp Post Projects</span></p> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <a href="http://lamppostprojects.com/"><span itemprop="name">Lamp Post Projects</span></a> | |
| <a href="mailto:lamppostprojects@gmail.com"><svg width="16" height="16" class="svgicon bi me-2 opacity-50"><use href="#envelope"></use></svg></a> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| Teatro della Fantasia is the premier opera house in the | |
| fantastical city of Lyra. The artists are hard at work preparing for | |
| opening night of the season. This annual event marks the beginning of | |
| Carnival, a time of masquerades — and, invariably, mischief. | |
| </p> | |
| <p> | |
| You're a private investigator who has been hired to ensure the show goes | |
| off without a hitch. Will you uncover the devious plot that threatens | |
| opening night? You must, or you won't get the chance to dance with | |
| someone special at the masquerade ball! | |
| </p> | |
| <p> | |
| This humorous, character-driven roleplaying game illustrated with pastel | |
| drawings evokes the atmosphere of 17th century Venice in an original | |
| cozy fantasy setting populated by elves, tieflings, bugbears, and | |
| gnomes. | |
| </p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">Fantasy, mystery, RPG, romance</span> | |
| • | |
| <span itemprop="size">An hour and a half</span> | |
| • | |
| <span itemprop="interactivityType">Choice-based</span> | |
| • | |
| <span itemprop="gamePlatform">Web-based</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3210"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">Fascism - Off Topic</span> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div class="col-sm-12"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <span itemprop="name">eavesdropper</span> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| fascism (fæʃɪzəm) | |
| </p> | |
| <p> | |
| uncountable noun | |
| </p> | |
| <p> | |
| a set of right-wing political beliefs that includes strong control of | |
| society and the economy by the state, a powerful role for the armed | |
| forces, and the stopping of political opposition | |
| </p> | |
| <p><strong>Content warning:</strong> language</p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">Satire</span> | |
| • | |
| <span itemprop="size">15 minutes or less</span> | |
| • | |
| <span itemprop="interactivityType">Parser-based</span> | |
| • | |
| <span itemprop="gamePlatform">Glulx</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3250"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">Fired</span> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_044.png" alt="Cover art for Fired"> | |
| <p><strong>Cover art by:</strong> <span itemprop="author">Annette Köhn</span></p> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <a href="http://final-beta.de/"><span itemprop="name">Olaf Nowacki</span></a> | |
| <a href="https://twitter.com/OlafNowacki"><svg width="16" height="16" class="svgicon bi me-2 opacity-50"><use href="#twitter"></use></svg></a> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| Enough is enough! Your job sucked, your boss was a | |
| crooked prick, someone stole your poster, and now you've been sacked | |
| too. | |
| </p> | |
| <p> | |
| Grab your belongings and get out of there. If only you didn't have that old Talking Heads song stuck in your ear all the time... | |
| </p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">Comedy</span> | |
| • | |
| <span itemprop="size">One hour</span> | |
| • | |
| <span itemprop="interactivityType">Parser-based</span> | |
| • | |
| <span itemprop="gamePlatform">Glulx</span> | |
| • Download includes additional content | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3219"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">Frankenfingers</span> | |
| <br><small class="text-secondary" itemprop="alternateName">A Gothic Tale of Love, Redemption, and Dismemberment</small> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_016.png" alt="Cover art for Frankenfingers"> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <a href="https://improvmonster.itch.io/"><span itemprop="name">Charles Moore</span></a> | |
| <a href="mailto:improvmonstrous@gmail.com"><svg width="16" height="16" class="svgicon bi me-2 opacity-50"><use href="#envelope"></use></svg></a> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| Dr. Frankenstein has been up to no good. Local villagers | |
| have quietly been disappearing for weeks, taken in the night by the | |
| Doctor’s evil assistant Igor and harvested for parts by the Doctor | |
| himself, ingredients in his mad scheme. You are one of the disappeared. | |
| Ambushed on your way home, you somehow regain consciousness in a most | |
| unexpected state – brought back to life somehow, but only in a single | |
| hand. You have no memory of how you got here. But a tiny spark in the | |
| back of your mind tells you that there’s someone out there worth | |
| returning to. | |
| </p> | |
| <p> | |
| “Frankenfingers” is an homage to gothic horror. A standard | |
| text-adventure, it is unique in that it is a parser game written mainly | |
| in verse. There is some implied violence and very mild (brief) gore. No | |
| AI was used in any way in the writing or packaging of the game but | |
| several online rhyming dictionaries and thesauri were left in tatters. | |
| </p> | |
| <p><strong>Content warning:</strong> Mild implied violence and brief gore</p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">Gothic Horror</span> | |
| • | |
| <span itemprop="size">Two hours</span> | |
| • | |
| <span itemprop="interactivityType">Parser-based</span> | |
| • | |
| <span itemprop="gamePlatform">Z-code</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3157"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">Grove of Bones</span> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_040.png" alt="Cover art for Grove of Bones"> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <a href="https://jacicgamebooks.weebly.com/"><span itemprop="name">Jacic</span></a> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| Nothing comes from nothing. The grove gives, but it also takes away. | |
| </p> | |
| <p> | |
| There is a village, isolated and buried deep within the foothills of the | |
| mountain's shadow. A place where there is no hunger or sickness. But | |
| such bounty comes at a cost. A cost that everyone knows, but fears to | |
| speak aloud. | |
| </p> | |
| <p><strong>Content warning:</strong> Dark themes and death: may not be suitable for young children.</p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">Dark fantasy</span> | |
| • | |
| <span itemprop="size">Half an hour</span> | |
| • | |
| <span itemprop="interactivityType">Choice-based</span> | |
| • | |
| <span itemprop="gamePlatform">ChoiceScript</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3231"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">HEN AP PRAT GETS SMACKED IN THE TWAT</span> | |
| <br><small class="text-secondary" itemprop="alternateName">THE ORIGIN OF THE WORLD</small> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_035.png" alt="Cover art for HEN AP PRAT GETS SMACKED IN THE TWAT"> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <span itemprop="name">Larissa Janus</span> | |
| <a href="mailto:larissa.pratfall@protonmail.com"><svg width="16" height="16" class="svgicon bi me-2 opacity-50"><use href="#envelope"></use></svg></a> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| If you know what I mean. | |
| </p> | |
| <p><strong>Content warning:</strong> crude language, crude violence, sex references, medical trauma, discrimination</p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">Autofiction</span> | |
| • | |
| <span itemprop="size">Half an hour</span> | |
| • | |
| <span itemprop="interactivityType">Choice-based</span> | |
| • | |
| <span itemprop="gamePlatform">Web-based</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3174"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">High On Grief</span> | |
| <br><small class="text-secondary" itemprop="alternateName">In this world, how do you grieve the worst person you know?</small> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_017.png" alt="Cover art for High On Grief"> | |
| <p><strong>Cover art by:</strong> <span itemprop="author">Mitchell Vee</span></p> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <a href="https://norbez.itch.io/"><span itemprop="name">Norbez Jones (call me Bez, e/em/eir)</span></a> | |
| <a href="https://twitter.com/NorbezJones"><svg width="16" height="16" class="svgicon bi me-2 opacity-50"><use href="#twitter"></use></svg></a> | |
| <a href="mailto:bezthezebro@gmail.com"><svg width="16" height="16" class="svgicon bi me-2 opacity-50"><use href="#envelope"></use></svg></a> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| Yancy's abusive, piece-of-shit mother is dead. That's | |
| left them feeling more confused & conflicted than ever. Guide them | |
| through their grief and help them reach out to their support network. | |
| </p> | |
| <p> | |
| A sequel to Yancy At The End Of The World. Knowledge of that game isn't required to understand this one. | |
| </p> | |
| <p> | |
| NOTE: DO NOT PLAY THIS GAME ON CHROME. THE AUDIO FILES WILL NOT PLAY CORRECTLY. | |
| </p> | |
| <p><strong>Content warning:</strong> Drug use; | |
| discussion of trauma & child abuse; dead parent; funeral scene; | |
| homophobia; misgendering; existentialism; self-harm mention; & brief | |
| scene where Rainer misgenders & deadnames their past self (quoting | |
| their anti-queer parents)</p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">Realistic Fiction</span> | |
| • | |
| <span itemprop="size">One hour</span> | |
| • | |
| <span itemprop="interactivityType">Choice-based</span> | |
| • | |
| <span itemprop="gamePlatform">Web-based</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3150"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">Hobbiton Recall</span> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_034.png" alt="Cover art for Hobbiton Recall"> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <a href="https://jonbardi.com/"><span itemprop="name">MR JD BARDI</span></a> | |
| <a href="mailto:jonbardi81@gmail.com"><svg width="16" height="16" class="svgicon bi me-2 opacity-50"><use href="#envelope"></use></svg></a> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| Note: To play the game unzip the file and launch index.html. The game is not yet optimised for mobiles! | |
| </p> | |
| <p> | |
| Inspired by the famous ZX Spectrum text adventure "The Hobbit", Hobbiton | |
| Recall is a retro-inspired point-and-click adventure that fuses the | |
| mind-bending sci-fi of Total Recall with the whimsical fantasy of The | |
| Hobbit, all wrapped in the pixelated charm of the text adventures of | |
| yester-year. | |
| </p> | |
| <p> | |
| Play as Dave Crowe, an ordinary factory worker with an extraordinary | |
| dream—to live the life of a Hobbit. When he visits Rekall, a company | |
| specializing in memory implants, things quickly spiral out of control. | |
| Soon finding himself in the mythical land of Hobbiton (after a run in | |
| with his wife), Dave is greeted by the enigmatic wizard Randalf, who | |
| thrusts him into an epic quest filled with goblins, elves, dark riders, | |
| cryptic riddles, and a lingering question: Is this real, or just the | |
| dream he paid for? | |
| </p> | |
| <p> | |
| Navigate treacherous landscapes, solve intricate puzzles, and uncover | |
| the truth behind Dave’s unexpected adventure in a world where reality | |
| and fantasy collide. | |
| </p> | |
| <p> | |
| Yes - it's every bit as terrible as it sounds! | |
| </p> | |
| <p> | |
| The story being quite linear, I've made it possible to achieve different | |
| scores based on choices. You can let certain characters suffer | |
| unspeakable fates, or work out how to save them - and there are multiple | |
| ways of approaching different puzzles. | |
| </p> | |
| <p> | |
| I've bug tested it as much as I can - but I'm sure I have probably | |
| missed a whole bunch of bugs - (bug testing your own game is exhausting! | |
| You begin to go 'bug blind' and sick of the whole damn thing!). The | |
| game is completable, but if you notice anything that isn't quite right | |
| (which is easier said than done due to my warped sense of humour) - then | |
| give me a poke! | |
| </p> | |
| <p> | |
| A big shout out to Robin Johnson - who devised the "Gruescript" engine I | |
| used to create this game. Without his brilliant work, this game | |
| wouldn't have been possible. I recommended searching out Gruescript - | |
| it's free to use, but I encourage you to tip Robin generously! | |
| </p> | |
| <p> | |
| Overall, enjoy! This game is not meant to offend any purists - it's just | |
| meant to be a good laugh. I hope you enjoy it as much as I enjoyed | |
| making it. | |
| </p> | |
| <p> | |
| - All images created using Sora on chatgpt.com - | |
| </p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">A Spoof of both "The Hobbit" and "Total Recall"</span> | |
| • | |
| <span itemprop="size">An hour and a half</span> | |
| • | |
| <span itemprop="gamePlatform">Web-based</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3221"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">Horse Whisperer</span> | |
| <br><small class="text-secondary" itemprop="alternateName">A Social Manipulation Game with Horses</small> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_003.png" alt="Cover art for Horse Whisperer"> | |
| <p><strong>Cover art by:</strong> <span itemprop="author">nucky</span></p> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <span itemprop="name">nucky</span> | |
| <a href="mailto:nuckyzone@gmail.com"><svg width="16" height="16" class="svgicon bi me-2 opacity-50"><use href="#envelope"></use></svg></a> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| You are the Horse Whisperer, a person gifted with the | |
| ability to talk to horses. You work for the mafia and they want you to | |
| rig this weekend's big race, the Preakness Derby World Cup. Can you | |
| socially manipulate the horses and make the mafia some money? | |
| </p> | |
| <p> | |
| This is a social manipulation game, written in a strange and silly style | |
| in emulation of 12 Oz. Mouse, Achewood, and hard boiled crime novels. | |
| </p> | |
| <p> | |
| BE FOREWARENED! As of 8/28, this release is the untested alpha build. If | |
| you can wait until 9/1 to play it, that would be swell but I expect no | |
| favors! This is my first IF game and the scope got away from me. And | |
| plus I moved across the country this month lol. | |
| </p> | |
| <p> | |
| Anyway, I am excited to share this game with you and grateful for any and all feedback or time spent playing it. | |
| </p> | |
| <p> | |
| May the horse be with you, | |
| </p> | |
| <p><strong>Content warning:</strong> fatal violence, guns, drug use, organized crime, blackmail, manipulation, psychological animal abuse</p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">Crime comedy</span> | |
| • | |
| <span itemprop="size">Half an hour</span> | |
| • | |
| <span itemprop="interactivityType">Choice-based</span> | |
| • | |
| <span itemprop="gamePlatform">Twine</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3214"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">Imperial Throne</span> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div class="col-sm-12"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <span itemprop="name">Alex Crossley</span> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| It is an inauspicious time to have become emperor. There | |
| have been many reverses of late, severely testing the morale of your | |
| subjects. The army in the northeastern province of Kohlus has been | |
| routed by a minor kingdom, probably due to the poor leadership of its | |
| commander, General Maretus. Many of the legions are in desperate need of | |
| troops and there is precious little revenue to pay for them. What's | |
| more, recent harvests have not been good, leaving the poor to go hungry. | |
| Throughout the realm, ancient traditions are being abandoned and people | |
| are beginning to fear the empire has lost the favor of the gods. | |
| </p> | |
| </div> | |
| <p><em> | |
| <span itemprop="size">Two hours</span> | |
| • | |
| <span itemprop="interactivityType">Parser-based</span> | |
| • | |
| <span itemprop="gamePlatform">TADS</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3260"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">INPUT PROCESS</span> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_032.png" alt="Cover art for INPUT PROCESS"> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <span itemprop="name">HY</span> | |
| <a href="mailto:blockbyte.bb@gmail.com"><svg width="16" height="16" class="svgicon bi me-2 opacity-50"><use href="#envelope"></use></svg></a> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| On the making of your very own artificial general intelligence, and how to live — or not live — with it. | |
| </p> | |
| <p> | |
| (A formative sapphic relationship and a whole lot of ambition; what could go wrong?) | |
| </p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">Experimental, dialogue-heavy</span> | |
| • | |
| <span itemprop="size">Half an hour</span> | |
| • | |
| <span itemprop="interactivityType">Choice-based</span> | |
| • | |
| <span itemprop="gamePlatform">Twine</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3172"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">The Island Of Rhynin</span> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_006.png" alt="Cover art for The Island Of Rhynin"> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <a href="https://eliasseferiadis.itch.io/"><span itemprop="name">Ilias Seferiadis</span></a> | |
| <a href="mailto:seferiadiselias@gmail.com"><svg width="16" height="16" class="svgicon bi me-2 opacity-50"><use href="#envelope"></use></svg></a> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| Many explorers have visited the island of Rhynin. None have returned. | |
| </p> | |
| <p> | |
| You will be armed with only one tool: a spear, a hatchet, or a pistol. | |
| With that, you must survive the island's dangers and uncover its | |
| secrets. | |
| </p> | |
| <p> | |
| Every choice you make will have a lasting effect. Thus, your fate lies solely in your hands. | |
| </p> | |
| <p> | |
| Will you make it? | |
| </p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">Adventure</span> | |
| • | |
| <span itemprop="size">15 minutes or less</span> | |
| • | |
| <span itemprop="interactivityType">Choice-based</span> | |
| • | |
| <span itemprop="gamePlatform">Twine</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3173"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">Just Two Wishes</span> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_010.png" alt="Cover art for Just Two Wishes"> | |
| <p><strong>Cover art by:</strong> <span itemprop="author">Natalia Zaytseva</span></p> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <span itemprop="name">Kozelek</span> | |
| <a href="mailto:pablote2es@gmail.com"><svg width="16" height="16" class="svgicon bi me-2 opacity-50"><use href="#envelope"></use></svg></a> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| When the alarm clock throws you back into the world of | |
| the living, the first thing that strikes you is how dark everything is. | |
| The electricity seems to have gone out, and police sirens and army | |
| trucks fill the streets while groups of people whisper in alarm. And | |
| above is that terrifying sky, like an abyss threatening to swallow the | |
| city. Something very strange is happening in Tel Aviv. | |
| </p> | |
| <p> | |
| “Just Two Wishes” is a politically themed short story in three parts. | |
| </p> | |
| <p><strong>Content warning:</strong> Confinement, war, genocide, violence against children, racism, misogyny</p> | |
| </div> | |
| <p><em> | |
| <span itemprop="size">One hour</span> | |
| • | |
| <span itemprop="interactivityType">Parser-based</span> | |
| • | |
| <span itemprop="gamePlatform">Z-code</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3245"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">The Kidnapping of a Tokyo Game Developer</span> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_002.png" alt="Cover art for The Kidnapping of a Tokyo Game Developer"> | |
| <p><strong>Cover art by:</strong> <span itemprop="author">Pixabay / Modified With Photomosh</span></p> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <span itemprop="name">P.B. Parjeter</span> | |
| <a href="mailto:pbparjeter@protonmail.com"><svg width="16" height="16" class="svgicon bi me-2 opacity-50"><use href="#envelope"></use></svg></a> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| A Docufabulation About the Life and Work of Kenji Eno | |
| </p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">Dark Comedy</span> | |
| • | |
| <span itemprop="size">An hour and a half</span> | |
| • | |
| <span itemprop="interactivityType">Choice-based</span> | |
| • | |
| <span itemprop="gamePlatform">Twine</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3201"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">Lady Thalia and the Case of Clephan</span> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_013.png" alt="Cover art for Lady Thalia and the Case of Clephan"> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <span itemprop="name">Emery Joyce and N. Cormier</span> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| Former gentlewoman thief Lady Thalia has given up her | |
| life of crime to join the detective agency of her greatest rival, | |
| Margaret “Melpomene” Williams. The life of a private detective turns out | |
| to be quite dull—until a new thief turns up on the scene. Our heroine | |
| will need all her old tricks to track down this new enemy, plus some new | |
| ones to conquer her greatest challenge yet: falling in love! | |
| </p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">History, detective, romance</span> | |
| • | |
| <span itemprop="size">Two hours</span> | |
| • | |
| <span itemprop="interactivityType">Choice-based</span> | |
| • | |
| <span itemprop="gamePlatform">Web-based</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3137"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">Let Me Play!</span> | |
| <br><small class="text-secondary" itemprop="alternateName">A play that you can't play</small> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_048.png" alt="Cover art for Let Me Play!"> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <a href="https://interactivedreams.carrd.co/"><span itemprop="name">Interactive Dreams</span></a> | |
| <a href="https://twitter.com/interactivedrms"><svg width="16" height="16" class="svgicon bi me-2 opacity-50"><use href="#twitter"></use></svg></a> | |
| <a href="mailto:interactivedreamsgames@gmail.com"><svg width="16" height="16" class="svgicon bi me-2 opacity-50"><use href="#envelope"></use></svg></a> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| Welcome to "Two Strangers In An Elevator". | |
| The play's about to begin! | |
| Choose away to your heart's content! | |
| Except... maybe you can't? | |
| </p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">Experimental, Metanarrative</span> | |
| • | |
| <span itemprop="size">Half an hour</span> | |
| • | |
| <span itemprop="interactivityType">Choice-based</span> | |
| • | |
| <span itemprop="gamePlatform">Windows executable</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3117"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">The Litchfield Mystery</span> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_022.jpg" alt="Cover art for The Litchfield Mystery"> | |
| <p><strong>Cover art by:</strong> <span itemprop="author">Cover art created by thesleuthacademy [House outline is designed by Freepik (https://www.freepik.com)]</span></p> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <span itemprop="name">thesleuthacademy</span> | |
| <a href="mailto:thesleuthacademy@gmail.com"><svg width="16" height="16" class="svgicon bi me-2 opacity-50"><use href="#envelope"></use></svg></a> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| A wealthy businessman, dead in his study. | |
| Eight suspects, harbouring secrets and twisted truths. | |
| </p> | |
| <p> | |
| "There's always more to it than meets the eye..." To others, a tired | |
| cliché. To you, the cardinal principle that has successfully guided you | |
| in all your cases as The Sleuth. | |
| </p> | |
| <p> | |
| And you, Detective Pearce, are not about to let this one go cold. | |
| </p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">Detective, Mystery</span> | |
| • | |
| <span itemprop="size">One hour</span> | |
| • | |
| <span itemprop="interactivityType">Choice-based</span> | |
| • | |
| <span itemprop="gamePlatform">Twine</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3100"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">The Little Four</span> | |
| <br><small class="text-secondary" itemprop="alternateName">A Domestic Mystery</small> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_050.png" alt="Cover art for The Little Four"> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <span itemprop="name">Captain Arthur Hastings, O.B.E.</span> | |
| <a href="mailto:arthur.hastings@post.com"><svg width="16" height="16" class="svgicon bi me-2 opacity-50"><use href="#envelope"></use></svg></a> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| Ever since our reunion during the Great War, I have been | |
| known as the primary associate of the detective who is still by my | |
| assessment the most famous in Europe, if not the entire world. A quaint, | |
| dandified little man—with queer habits and a certain harmless | |
| vanity—and a marvellous brain, which he has applied with great success | |
| to the pursuit of countless criminals! | |
| </p> | |
| <p> | |
| The case I am writing of today, however, is not of a criminal nature, | |
| and this account will not be sent out for mass publication as my past | |
| ones have been. Instead I endeavoured to give trusted acquaintances such | |
| as yourself a glimpse into the daily lives of myself and my dear | |
| friend—an exercise in reminiscence which has brought me no small amount | |
| of joy, and which I hope will also entertain the reader. | |
| </p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">Slice-of-Life</span> | |
| • | |
| <span itemprop="size">One hour</span> | |
| • | |
| <span itemprop="interactivityType">Parser-based</span> | |
| • | |
| <span itemprop="gamePlatform">Glulx</span> | |
| • Download includes additional content | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3125"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">Monkeys and Car Keys</span> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_043.png" alt="Cover art for Monkeys and Car Keys"> | |
| <p><strong>Cover art by:</strong> <span itemprop="author">Jim Fisher</span></p> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <span itemprop="name">Jim Fisher (OnyxRing)</span> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| That could have been bad. | |
| </p> | |
| <p> | |
| A whole day lost in the jungle! You’re bruised, dirty, and thirsty. But | |
| now you’re out. Finally! You’ve found your Jeep and you’re ready to | |
| leave this whole experience behind you. Except… Are those monkeys | |
| climbing through your car? | |
| </p> | |
| <p> | |
| And where are your car keys? | |
| </p> | |
| <p> | |
| An old-school, parser-based puzzler, set deep in the jungle. Here, you | |
| explore the overgrown edges of a lost, ancient city while trying to | |
| recover your keys from a troop of mischievous primates. Includes | |
| intermediate level puzzles with a built-in hint system for beginners. | |
| </p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">Humor, Puzzler, Exploration, Conversation</span> | |
| • | |
| <span itemprop="size">Two hours</span> | |
| • | |
| <span itemprop="interactivityType">Parser-based</span> | |
| • | |
| <span itemprop="gamePlatform">Z-code</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3154"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">Moon Logic</span> | |
| <br><small class="text-secondary" itemprop="alternateName">Get to the treasure before Mobile Support kicks in</small> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_019.png" alt="Cover art for Moon Logic"> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <span itemprop="name">Onno Brouwer</span> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| From the ZROK: The Great Underground Impaler game blurb: | |
| </p> | |
| <p> | |
| Experience the latest in Artificial Incompetence technology right in | |
| your browser! This game has it all: treasure, monsters to attack or | |
| bargain with, items to pick up or drop, and doors to open as you enter | |
| abandoned properties at your leisure. | |
| </p> | |
| <p> | |
| The game features our latest UI technology! Experience fully automated | |
| customization of font shapes and sizes. No more fiddling with game | |
| settings, the game takes care of it all! Now, you only need to get to | |
| the treasure before our advanced Mobile Support kicks in. | |
| </p> | |
| <p> | |
| NOTE: My game uses a canvas element to draw the "parser game | |
| input/output" on the screen. It also makes use of timed text to emulate | |
| the "terminal I/O" and occasionally for dramatic effect. All of this | |
| won't work with screen readers. If you rely on screen reader technology, | |
| you may want to look at other IFComp entries instead. | |
| </p> | |
| <p> | |
| I do try to be inclusive and I have therefore added a screen reader | |
| support toggle (currently in beta) in the options dialog reachable from | |
| the main menu. When screen reader support is enabled, the parser game | |
| text will be merged with the commentary by Roger and Wilco, and all | |
| timers will be disabled, thus producing a single page which can be read | |
| out by a screen reader. Feel free to try it out, and let me know how it | |
| works out for you. | |
| </p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">Fantasy</span> | |
| • | |
| <span itemprop="size">One hour</span> | |
| • | |
| <span itemprop="interactivityType">Choice-based</span> | |
| • | |
| <span itemprop="gamePlatform">Twine</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3149"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">Mooncrash!</span> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_021.jpg" alt="Cover art for Mooncrash!"> | |
| <p><strong>Cover art by:</strong> <span itemprop="author">Cover art by Freepik (No AI was used in the creation of this image... unless they lied to me.)</span></p> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <span itemprop="name">Laura</span> | |
| <a href="mailto:kallenkouzukilol@gmail.com"><svg width="16" height="16" class="svgicon bi me-2 opacity-50"><use href="#envelope"></use></svg></a> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| You are one of the pre-eminent heroes of this world, | |
| working directly under The Tempest Council. You fight to prevent the end | |
| of the world by any means necessary. You are either the best at what | |
| you do, or only an actual member of The Council has a credible claim to | |
| be better. The world is your oyster. | |
| </p> | |
| <p> | |
| Or, at least it was, until yesterday. | |
| </p> | |
| <p> | |
| For centuries, The Tempest Council has watched helplessly as the threads | |
| of fate coalesced into a portent of destruction. Even with all their | |
| wit and might bent against it, they failed to rewrite the course of | |
| history. And now, the final strands have fallen into place. There are no | |
| other possible futures - this world is doomed, and the end is upon them | |
| all. | |
| </p> | |
| <p> | |
| The scope of their failure fractured their alliance - for why keep | |
| working together when it has all been for nothing in the end? Each of | |
| the four Winds cast off their title, took up a new moniker, and | |
| retreated to their strongholds to devise a plan. For, even if this world | |
| is doomed, there still might be something to do about it. | |
| </p> | |
| <p> | |
| And now, we come back to you. The alliance that you fought | |
| tooth-and-nail to join has dissolved, and you are left with only one | |
| decision to make. What are you going to do about the end of everything? | |
| </p> | |
| <p> | |
| --- | |
| </p> | |
| <p> | |
| THANK YOU TO ALL OF THE Mooncrash! PLAYTESTERS: | |
| </p> | |
| <p> | |
| 3 Anonymous individuals | |
| </p> | |
| <p> | |
| Bodhi M-K | |
| </p> | |
| <p> | |
| R. P. Thompson | |
| </p> | |
| <p> | |
| Dryhavich | |
| </p> | |
| <p> | |
| Anya Logan | |
| </p> | |
| <p> | |
| Alex | |
| </p> | |
| <p> | |
| Yerba | |
| </p> | |
| <p> | |
| Nathan Showell | |
| </p> | |
| <p> | |
| ProfessorG | |
| </p> | |
| <p> | |
| Special thanks to the Portland State University Interactive Fiction class members and instructors! | |
| </p> | |
| <p><strong>Content warning:</strong> Detailed | |
| discussions of nihilism, graphic descriptions of death and violence (no | |
| images), light body horror, strong language, and all the other things | |
| that come with an end-of-the-world story.</p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">Fantasy, Apocalypse, RPG elements, Philosophical</span> | |
| • | |
| <span itemprop="size">One hour</span> | |
| • | |
| <span itemprop="interactivityType">Parser-based</span> | |
| • | |
| <span itemprop="gamePlatform">Glulx</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3188"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">Mr. Beaver</span> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_011.jpg" alt="Cover art for Mr. Beaver"> | |
| <p><strong>Cover art by:</strong> <span itemprop="author">Midjourney</span></p> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <span itemprop="name">Stefan Hoffmann</span> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| The mysterious shopkeeper Mr. Beaver has disappeared! | |
| Was he the victim of a crime? The brave postman sets out to solve the | |
| mystery! | |
| Here you can dive into a mystery story full of surprising twists and | |
| turns. On the way to solving the mystery, you'll encounter places full | |
| of junk, unpaid bills—and, of course, Crusty the Crab. | |
| </p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">Mystery</span> | |
| • | |
| <span itemprop="size">Two hours</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3191"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">A murder of Crows</span> | |
| <br><small class="text-secondary" itemprop="alternateName">Web browser choice based interactive fiction game made using Twine</small> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_037.png" alt="Cover art for A murder of Crows"> | |
| <p><strong>Cover art by:</strong> <span itemprop="author">Art obtained from pixabay.com, from Clker-Free-Vector-Images; Free for use - Content license</span></p> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <span itemprop="name">Design Youkai</span> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| A short piece where you play as a crow, part of a large | |
| murder. Live a day in the life of a crow as you protect members of your | |
| murder, pick up trinkets and food, and solve little day to day | |
| mysteries. | |
| </p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">Slice of life, experimental</span> | |
| • | |
| <span itemprop="size">Half an hour</span> | |
| • | |
| <span itemprop="interactivityType">Choice-based</span> | |
| • | |
| <span itemprop="gamePlatform">Web-based</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3136"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">Murderworld</span> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_015.png" alt="Cover art for Murderworld"> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <span itemprop="name">Austin Auclair</span> | |
| <a href="mailto:austinauclair@patientrock.com"><svg width="16" height="16" class="svgicon bi me-2 opacity-50"><use href="#envelope"></use></svg></a> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| Murder’s the game and a team of superheroes are about to | |
| discover what they won. Tired from a Friday night battle with killer | |
| robots, the X-Men return home to find their home in ruin. Distracted and | |
| dreaming of the weekend they’d rather have, they scatter. Teamwork is | |
| the only thing that will save them on an involuntary trip to… | |
| Murderworld. | |
| </p> | |
| <p><strong>Content warning:</strong> Comic book action and danger. Child superheroes imperiled. Some references to adult alcohol consumption.</p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">Superhero</span> | |
| • | |
| <span itemprop="size">Longer than two hours</span> | |
| • | |
| <span itemprop="interactivityType">Parser-based</span> | |
| • | |
| <span itemprop="gamePlatform">Glulx</span> | |
| • Download includes additional content | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3116"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">My creation</span> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_027.png" alt="Cover art for My creation"> | |
| <p><strong>Cover art by:</strong> <span itemprop="author">photo in the cover art by Jonathan Borba from Pexels</span></p> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <a href="http://dino/"><span itemprop="name">dino</span></a> | |
| <a href="https://twitter.com/dinodehaas"><svg width="16" height="16" class="svgicon bi me-2 opacity-50"><use href="#twitter"></use></svg></a> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| There’s nobody. Nobody who will come and help you. The | |
| window is rattling. It has been rattling since you got here. In this | |
| strange room, in this strange empty house that is nothing but a tall, | |
| rickety staircase, a dingy little bathroom and a bedroom. The bedroom is | |
| fine. It has to be fine because you have to spend all your time here. | |
| It’s all fine. It’s just dandy. No sarcasm in front of the baby, George. | |
| But the baby won't stop crying. | |
| </p> | |
| <p><strong>Content warning:</strong> mentions of medical procedures</p> | |
| </div> | |
| <p><em> | |
| <span itemprop="size">15 minutes or less</span> | |
| • | |
| <span itemprop="interactivityType">Parser-based</span> | |
| • | |
| <span itemprop="gamePlatform">Twine</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3180"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">Not so Happy Easter 2025</span> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_047.png" alt="Cover art for Not so Happy Easter 2025"> | |
| <p><strong>Cover art by:</strong> <span itemprop="author">Petr Kain</span></p> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <a href="https://petrkain.pohroma.de/"><span itemprop="name">Petr Kain</span></a> | |
| <a href="mailto:petr.kain@seznam.cz"><svg width="16" height="16" class="svgicon bi me-2 opacity-50"><use href="#envelope"></use></svg></a> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| No good deed goes unpunished. You invented a simple | |
| adventure game for the kids in the town, where they had to solve simple | |
| puzzles and look for chocolate eggs. They solved nothing, they found | |
| nothing, and three of them got lost somewhere. | |
| </p> | |
| <p> | |
| [To play, you need to download and install a ZX Spectrum emulator such as FUSE or ZX Spin.] | |
| </p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">Humor / Horror</span> | |
| • | |
| <span itemprop="size">Half an hour</span> | |
| • | |
| <span itemprop="interactivityType">Parser-based</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3200"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">The Olive Tree</span> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_026.jpg" alt="Cover art for The Olive Tree"> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <a href="http://www.francescogiovannangelo.com/"><span itemprop="name">Francesco Giovannangelo</span></a> | |
| <a href="mailto:francesco.giovannangelo@gmail.com"><svg width="16" height="16" class="svgicon bi me-2 opacity-50"><use href="#envelope"></use></svg></a> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| This is not a text adventure. Or ,at least, not a | |
| traditional one. The Olive Tree is a small game that frames a short | |
| story, freely inspired by articles, tales, and poems that address the | |
| Palestinian question. | |
| </p> | |
| <p> | |
| NOTES: | |
| </p> | |
| <p> | |
| - Vorple requires a web server to run offline. It's simpler to play online! | |
| </p> | |
| <p> | |
| - For the best gaming experience, play on a device with a keyboard! | |
| </p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">"current events", "nature", "experimental"</span> | |
| • | |
| <span itemprop="size">15 minutes or less</span> | |
| • | |
| <span itemprop="interactivityType">Parser-based</span> | |
| • | |
| <span itemprop="gamePlatform">Web-based</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3197"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">One Step Ahead</span> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_028.png" alt="Cover art for One Step Ahead"> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <span itemprop="name">ZUO LIFAN</span> | |
| <a href="mailto:zuolifan@gmail.com"><svg width="16" height="16" class="svgicon bi me-2 opacity-50"><use href="#envelope"></use></svg></a> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| At first, you only ask for help with a simple task. Then | |
| you find how smart and considerate it is, so you let it suggest, | |
| summarize, correct, decide... | |
| Until one day it replaces you. | |
| </p> | |
| <p> | |
| A trailer about how human agency fades and freedom of choice erodes; | |
| choice is a muscle, when unused, it weakens — actually, it happens every | |
| moment. | |
| </p> | |
| <p><strong>Content warning:</strong> Slight jumpscares, psychological distress, themes of identity loss.</p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">Technological Dystopia</span> | |
| • | |
| <span itemprop="size">15 minutes or less</span> | |
| • | |
| <span itemprop="interactivityType">Choice-based</span> | |
| • | |
| <span itemprop="gamePlatform">Twine</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3132"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">Operative Nine</span> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_007.png" alt="Cover art for Operative Nine"> | |
| <p><strong>Cover art by:</strong> <span itemprop="author">Nadia Bellazola</span></p> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <span itemprop="name">Arthur DiBianca</span> | |
| <a href="mailto:a_dibianca@yahoo.com"><svg width="16" height="16" class="svgicon bi me-2 opacity-50"><use href="#envelope"></use></svg></a> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| Stay on your toes, Operative Nine. You'll need all (or | |
| nearly all) of your wits to infiltrate the Agency and get the job done. | |
| Fortunately, you'll be assisted by your PQ-807, possibly the most | |
| advanced microcomputer available in 1981. | |
| </p> | |
| </div> | |
| <p><em> | |
| <span itemprop="interactivityType">Parser-based</span> | |
| • | |
| <span itemprop="gamePlatform">Glulx</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3153"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">The Path of Totality</span> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_028.jpg" alt="Cover art for The Path of Totality"> | |
| <p><strong>Cover art by:</strong> <span itemprop="author">Lamp Post Projects</span></p> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <a href="http://lamppostprojects.com/"><span itemprop="name">Lamp Post Projects</span></a> | |
| <a href="mailto:lamppostprojects@gmail.com"><svg width="16" height="16" class="svgicon bi me-2 opacity-50"><use href="#envelope"></use></svg></a> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| Journey through forest glen and over windswept moor to | |
| an ancient stone circle, where a goddess will grant blessings during the | |
| total solar eclipse. | |
| </p> | |
| <p> | |
| Overcome natural hazards and mischievous pixies in your path. Form bonds | |
| of friendship or pursue a slow-burn romance with a traveling party of | |
| four diverse travel companions — two half-orcs, a halfling, and an elf — | |
| each with their own stories to tell. | |
| </p> | |
| <p> | |
| Play as a pilgrim, adventurer, or astronomer in this cozy fantasy | |
| adventure inspired by the landscapes and folklore of the Dartmoor and | |
| the Southwest of England. | |
| </p> | |
| <p><strong>Content warning:</strong> Topics referenced | |
| (but not depicted) in this game include loss of a parent; chronic | |
| illness; woodworking injury; hunting; and magical gender transition.</p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">Fantasy, romance, adventure</span> | |
| • | |
| <span itemprop="size">Two hours</span> | |
| • | |
| <span itemprop="interactivityType">Choice-based</span> | |
| • | |
| <span itemprop="gamePlatform">Web-based</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3163"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">Penny Nichols, Troubleshooter</span> | |
| <br><small class="text-secondary" itemprop="alternateName">A Star-trek style away mission, powered by AI</small> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_019.jpg" alt="Cover art for Penny Nichols, Troubleshooter"> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <a href="http://www.etoyoc.com/"><span itemprop="name">Sean Woods</span></a> | |
| <a href="https://twitter.com/eviltwin_skippy"><svg width="16" height="16" class="svgicon bi me-2 opacity-50"><use href="#twitter"></use></svg></a> | |
| <a href="mailto:eviltwinskippy@etoyoc.com"><svg width="16" height="16" class="svgicon bi me-2 opacity-50"><use href="#envelope"></use></svg></a> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| Penny Nichols, Troubleshooter is a game that attempts to | |
| use an AI as a Games Master to facilitate a mystery plot. The action | |
| mimics a typical "Away Mission" in shows like Star Trek. Our intrepid | |
| investigators arrive with only a vague idea of what is wrong, and have | |
| to interview the witnesses, probe the evidence, and draw a conclusion. | |
| </p> | |
| <p> | |
| This adventure has been fine tuned and optimized to permit a player to | |
| paste the prompt into either the free version of Claude.Ai or ChatGPT | |
| and have a play and entire adventure. | |
| </p> | |
| <p> | |
| Instead of pre-selected "choices", players tell the GM "Investigate the | |
| smoking cabinet" or "Consult the legal department on ...". The GM, | |
| within the well known limitations of AI, will improvise a response and | |
| move the story along. | |
| </p> | |
| <p> | |
| To play: past the contents of the attached file into either Claude.ai or | |
| ChatGPT. Feel free to try it out on other LLM platforms, but your | |
| mileage will vary. | |
| </p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">Science Fantasy</span> | |
| • | |
| <span itemprop="size">Half an hour</span> | |
| • | |
| <span itemprop="interactivityType">Parser-based</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3179"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">Penthesileia</span> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_016.jpg" alt="Cover art for Penthesileia"> | |
| <p><strong>Cover art by:</strong> <span itemprop="author">Sophia Zhao</span></p> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <a href="https://sophiazhao.webflow.io/"><span itemprop="name">Sophia Zhao</span></a> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| Your husband is a very important man, he tells you; many would like to see his head on a silver platter. | |
| </p> | |
| <p> | |
| For optimal gameplay, please run on desktop using Google Chrome! | |
| </p> | |
| <p><strong>Content warning:</strong> Material may not be | |
| suitable for children; please note strong language, as well as | |
| allusions to death, sexual themes, and violence</p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">Dystopian, Thriller</span> | |
| • | |
| <span itemprop="size">Half an hour</span> | |
| • | |
| <span itemprop="interactivityType">Choice-based</span> | |
| • | |
| <span itemprop="gamePlatform">Twine</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3106"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">Pharaohs' Heir</span> | |
| <br><small class="text-secondary" itemprop="alternateName">An incredible adventure</small> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_018.png" alt="Cover art for Pharaohs' Heir"> | |
| <p><strong>Cover art by:</strong> <span itemprop="author">Art adapted from Henri Manuel and Israël Sylvestre, used by permission of the Réunion des Musées Nationaux.</span></p> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <a href="https://smwhr.net/"><span itemprop="name">smwhr</span></a> | |
| <a href="https://twitter.com/smwhr"><svg width="16" height="16" class="svgicon bi me-2 opacity-50"><use href="#twitter"></use></svg></a> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| When Layla finds herself at the police station to | |
| explain the destruction of a national treasure, she will have to recount | |
| exactly how she and Herbert Tapioca, the intrepid archaeologist, | |
| managed to escape. | |
| </p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">Adventure, light puzzle</span> | |
| • | |
| <span itemprop="size">Half an hour</span> | |
| • | |
| <span itemprop="interactivityType">Choice-based</span> | |
| • | |
| <span itemprop="gamePlatform">Ink</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3195"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">Pharos Fidelis</span> | |
| <br><small class="text-secondary" itemprop="alternateName">An Interactive Novella</small> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_036.png" alt="Cover art for Pharos Fidelis"> | |
| <p><strong>Cover art by:</strong> <span itemprop="author">DemonApologist</span></p> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <span itemprop="name">DemonApologist</span> | |
| <a href="mailto:demonapologist@gmail.com"><svg width="16" height="16" class="svgicon bi me-2 opacity-50"><use href="#envelope"></use></svg></a> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| A romantic island getaway. | |
| </p> | |
| <p> | |
| CW: graphic violence, sexually suggestive content, toxic academia, denial of agency, hunger, death. | |
| </p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">Postmodern fantasy-horror gay demon melodrama</span> | |
| • | |
| <span itemprop="size">Two hours</span> | |
| • | |
| <span itemprop="interactivityType">Choice-based</span> | |
| • | |
| <span itemprop="gamePlatform">Twine</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3112"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">Phobos: A Galaxy Jones Story</span> | |
| <br><small class="text-secondary" itemprop="alternateName">A Looming Disaster</small> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_038.png" alt="Cover art for Phobos: A Galaxy Jones Story"> | |
| <p><strong>Cover art by:</strong> <span itemprop="author">NASA</span></p> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <a href="https://github.com/rileypb"><span itemprop="name">Phil Riley</span></a> | |
| <a href="mailto:rileypb@gmail.com"><svg width="16" height="16" class="svgicon bi me-2 opacity-50"><use href="#envelope"></use></svg></a> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| The Sirius Syndicate has nearly completed turning Phobos | |
| into a giant missile with which to wipe out all life on Mars. Can | |
| Galaxy Jones infiltrate the alien base and stop the dastardly plan? Can | |
| she prevent the destruction of all life on Mars? | |
| </p> | |
| <p> | |
| Not a sequel, but a side-story of the original Galaxy Jones from Spring Thing 2023. | |
| </p> | |
| <p> | |
| NOTE: This story is not screen-reader-friendly. | |
| </p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">Science fiction</span> | |
| • | |
| <span itemprop="size">An hour and a half</span> | |
| • | |
| <span itemprop="interactivityType">Parser-based</span> | |
| • | |
| <span itemprop="gamePlatform">Glulx</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3242"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">The Promises of Mars</span> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_049.png" alt="Cover art for The Promises of Mars"> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <a href="http://www.georgelarkwright.com/"><span itemprop="name">George Larkwright</span></a> | |
| <a href="https://twitter.com/Larkwrighter"><svg width="16" height="16" class="svgicon bi me-2 opacity-50"><use href="#twitter"></use></svg></a> | |
| <a href="mailto:george.larkwright@gmail.com"><svg width="16" height="16" class="svgicon bi me-2 opacity-50"><use href="#envelope"></use></svg></a> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| When the heat became unbearable, humanity constructed | |
| gigantic machines to cleanse the air. Then they fled underground. | |
| </p> | |
| <p> | |
| Years later, you emerge from your bunker to investigate the ailing | |
| Substation Arcadia, ascertain the whereabouts of its crew and restart | |
| its purification reactor. Succeed, and humanity may still fulfil the | |
| promises of Mars. | |
| </p> | |
| <p><strong>Content warning:</strong> mild gore, dread and post-apocalyptic themes.</p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">Post-apocalyptic mystery</span> | |
| • | |
| <span itemprop="size">Two hours</span> | |
| • | |
| <span itemprop="interactivityType">Choice-based</span> | |
| • | |
| <span itemprop="gamePlatform">Twine</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3222"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">PURE</span> | |
| <br><small class="text-secondary" itemprop="alternateName">Part 1: The Descent</small> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_013.jpg" alt="Cover art for PURE"> | |
| <p><strong>Cover art by:</strong> <span itemprop="author">PLAYPURPUR</span></p> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <span itemprop="name">PLAYPURPUR</span> | |
| <a href="mailto:playpurpur@gmail.com"><svg width="16" height="16" class="svgicon bi me-2 opacity-50"><use href="#envelope"></use></svg></a> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| You know what you are. The creeping stain that soils the | |
| edge of an unblemished linen. An imperfection that makes the mother | |
| pull the world from its table, and when, swearing, cannot remove you, | |
| leaves everything you’ve tarnished folded and forgotten in some dark | |
| cabinet. The dirt tread under the masses's footfalls is a dream to you. | |
| To pass the eons unnoticed by their turning. To be compounded into clay | |
| or worked into soil, so you might at least be made into something | |
| useful. | |
| </p> | |
| <p><strong>Content warning:</strong> Violence, gore, sexual themes</p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">Body horror, dungeon crawler</span> | |
| • | |
| <span itemprop="size">Two hours</span> | |
| • | |
| <span itemprop="interactivityType">Parser-based</span> | |
| • | |
| <span itemprop="gamePlatform">Glulx</span> | |
| • Download includes additional content | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3185"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">Rain Check-in</span> | |
| <br><small class="text-secondary" itemprop="alternateName">Easy self check-in, they said. Turned out to be more of an escape room experience.</small> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_018.jpg" alt="Cover art for Rain Check-in"> | |
| <p><strong>Cover art by:</strong> <span itemprop="author">Zeno Pillan</span></p> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <a href="https://zeno-pillan.itch.io/"><span itemprop="name">Zeno Pillan</span></a> | |
| <a href="mailto:zeno.pillan@gmail.com"><svg width="16" height="16" class="svgicon bi me-2 opacity-50"><use href="#envelope"></use></svg></a> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| This summer my partner and I rented a room with self | |
| check-in for one night. The instructions to get in were wild: we had to | |
| find a key taped behind a railing outside the building, guess the right | |
| staircase in a secondary building in the yard, and then retrieve the | |
| home key from a wall safe hidden behind an umbrella stand. | |
| This experience convinced me to write a game about self check-in. | |
| It’s inspired by several check-ins I’ve had since 2018 up to nowadays, | |
| even if the story is completely fictional. | |
| </p> | |
| <p> | |
| Features: | |
| </p> | |
| <p> | |
| This parser-based interactive fiction uses standard commands (you can | |
| find a list in the HELP menu). | |
| If you get stuck, there’s an integrated hints menu, or you can read the | |
| walkthrough. The walkthrough also includes six artworks and a guide to | |
| all the footnotes. | |
| The game has multiple endings: two game overs, one main ending, an | |
| alternative path to the main ending, and one side ending. | |
| </p> | |
| <p> | |
| AI: | |
| </p> | |
| <p> | |
| As you may know, English isn’t my native language, and in my previous | |
| works that was sometimes a drawback. For this project I focused on a | |
| smaller location and used ChatGPT as a writing assistant. I ran almost | |
| every sentence through it several times to correct grammar, smooth out | |
| phrasing, and find the most context-appropriate terms. | |
| It often suggested multiple options, and that really helped me tell my | |
| story the way I meant it, even in a language I’m not yet fluent in. | |
| </p> | |
| <p> | |
| That’s it! I hope you enjoy playing this game and, to quote ChatGPT punning me: | |
| ‘Break a lock—uh, leg!’ ⛈️ | |
| </p> | |
| <p> | |
| Zeno August 2025. | |
| </p> | |
| </div> | |
| <p><em> | |
| <span itemprop="size">Half an hour</span> | |
| • | |
| <span itemprop="interactivityType">Parser-based</span> | |
| • | |
| <span itemprop="gamePlatform">Glulx</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3199"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">The Reliquary of Epiphanius</span> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_002.jpg" alt="Cover art for The Reliquary of Epiphanius"> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <a href="http://www.francescogiovannangelo.com/"><span itemprop="name">Francesco Giovannangelo</span></a> | |
| <a href="mailto:francesco.giovannangelo@gmail.com"><svg width="16" height="16" class="svgicon bi me-2 opacity-50"><use href="#envelope"></use></svg></a> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| A semi-abandoned village. An ancient monastery of which | |
| traces have been lost. The obsession of your father, who went in search | |
| of an ancient artifact and disappeared into thin air. Based on the true | |
| history of the ancient monastery of San Vincenzo al Volturno in Italy, | |
| 'The Reliquary of Epiphanius' is a text adventure in which reality and | |
| fiction intertwine, putting the player in the role of an improvised | |
| archaeologist who will have to try his hand at the search for an ancient | |
| lost artifact. | |
| </p> | |
| <p> | |
| NOTES: | |
| </p> | |
| <p> | |
| - Vorple requires a web server to run offline. It's simpler to play online! | |
| </p> | |
| <p> | |
| - For the best gaming experience, play on a device with a keyboard! | |
| </p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">"archeology", "history", "adventure"</span> | |
| • | |
| <span itemprop="size">Two hours</span> | |
| • | |
| <span itemprop="interactivityType">Parser-based</span> | |
| • | |
| <span itemprop="gamePlatform">Web-based</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3182"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">Retrograding</span> | |
| <br><small class="text-secondary" itemprop="alternateName">Another job well done, Miss Ioanna.</small> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_042.png" alt="Cover art for Retrograding"> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <span itemprop="name">Happy Cat Games</span> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| Your name is Ioanna Arcensis and you work in "Waste Management." | |
| It isn't something you are particularly proud of, nor is it something you particularly care about. | |
| </p> | |
| <p> | |
| At least, not until you receive an absolutely nasty mission. | |
| A celebrity bomber? A renegade Corpodarling? | |
| </p> | |
| <p> | |
| What could possibly go wrong? | |
| </p> | |
| <p><strong>Content warning:</strong> Violence, flashing images, religious psychosis</p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">Science Fiction, Romance, Navel-gazing</span> | |
| • | |
| <span itemprop="size">Two hours</span> | |
| • | |
| <span itemprop="interactivityType">Choice-based</span> | |
| • | |
| <span itemprop="gamePlatform">Windows executable</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3158"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">A Rock's Tale</span> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_004.png" alt="Cover art for A Rock's Tale"> | |
| <p><strong>Cover art by:</strong> <span itemprop="author">FlamingPickle</span></p> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <span itemprop="name">Shane R.</span> | |
| <a href="mailto:shanethefp@gmail.com"><svg width="16" height="16" class="svgicon bi me-2 opacity-50"><use href="#envelope"></use></svg></a> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| You have no clue who you are, where you are or how you | |
| got there. The only thing you are absolutely certain of is that you are a | |
| rock. To unravel the mysteries of this strange land, the relationships | |
| between villagers and (most importantly?) your own fate, you need to do | |
| what rocks do best: help people! | |
| </p> | |
| <p> | |
| • Discover lighthearted, sometimes insightful conversation. | |
| </p> | |
| <p> | |
| • Interact with a diverse cast of characters connected in various ways. | |
| </p> | |
| <p> | |
| • Delve into a mysterious throughline. Can you decipher your fate? | |
| </p> | |
| <p> | |
| • 20 different endings. Which ones will you choose? | |
| </p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">Fantasy, Puzzle, Heartwarming</span> | |
| • | |
| <span itemprop="size">An hour and a half</span> | |
| • | |
| <span itemprop="interactivityType">Choice-based</span> | |
| • | |
| <span itemprop="gamePlatform">Twine</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3183"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">Saltwrack</span> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_021.png" alt="Cover art for Saltwrack"> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <a href="http://antemaion.itch.io/"><span itemprop="name">Henry Kay Cecchini</span></a> | |
| <a href="mailto:hkcecchini@gmail.com"><svg width="16" height="16" class="svgicon bi me-2 opacity-50"><use href="#envelope"></use></svg></a> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| A crew of three. A lost city, far in the north. A thousand miles of toxic ice. | |
| </p> | |
| <p> | |
| Plot your course, manage supplies, study apocalypse biota, and don't | |
| lose your mind. You'll find out why the world was ruined, or die trying. | |
| </p> | |
| <p><strong>Content warning:</strong> This is a work of horror; it gets grim. Specific content warnings are available in the game's ABOUT page.</p> | |
| </div> | |
| <p><em> | |
| <span itemprop="size">Two hours</span> | |
| • | |
| <span itemprop="interactivityType">Choice-based</span> | |
| • | |
| <span itemprop="gamePlatform">Twine</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3151"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">The Secrets of Sylvan Gardens</span> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_005.jpg" alt="Cover art for The Secrets of Sylvan Gardens"> | |
| <p><strong>Cover art by:</strong> <span itemprop="author">Lamp Post Projects</span></p> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <a href="http://lamppostprojects.com/"><span itemprop="name">Lamp Post Projects</span></a> | |
| <a href="mailto:lamppostprojects@gmail.com"><svg width="16" height="16" class="svgicon bi me-2 opacity-50"><use href="#envelope"></use></svg></a> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| When you find yourself sleepwalking in the lush | |
| ornamental gardens of the Sylvan Villa, you must discover how to break | |
| the thrall of a mysterious trance. | |
| </p> | |
| <p> | |
| You will be aided in your journey by the gardens' keepers: a gardener, a | |
| botanist, a librarian, and an enigmatic hermit. Form bonds of | |
| friendship or pursue a slow-burn romance as you roleplay, helping these | |
| companions with quests that draw you deeper into their individual | |
| stories. | |
| </p> | |
| <p> | |
| Illustrated with original watercolor paintings and fully scored by an | |
| award-winning classical composer, The Secrets of Sylvan Gardens will | |
| transport you into a cozy fantasy setting inspired by Italian | |
| Renaissance gardens and Greek mythology. | |
| </p> | |
| <p><strong>Content warning:</strong> Depictions of memory loss. Characters grieving loss of family/spouse. References to genocide against fantasy species.</p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">Fantasy, mystery, romance, puzzle</span> | |
| • | |
| <span itemprop="size">Longer than two hours</span> | |
| • | |
| <span itemprop="interactivityType">Choice-based</span> | |
| • | |
| <span itemprop="gamePlatform">Web-based</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3194"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">The Semantagician's Assistant</span> | |
| <br><small class="text-secondary" itemprop="alternateName">An interactive job interview</small> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_014.png" alt="Cover art for The Semantagician's Assistant"> | |
| <p><strong>Cover art by:</strong> <span itemprop="author"><a href="http://www.flickr.com/photos/34123770@N05/sets/72157612511821277/">"Free Textures" by Visualogist</a></span></p> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <span itemprop="name">Lance Nathan</span> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| You're standing in the spotlight, darkness all around | |
| you, with no idea how you got there and nothing to see but a magician's | |
| top hat. | |
| </p> | |
| <p> | |
| As job applications go, it's still better than writing another cover letter. | |
| </p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">Puzzle</span> | |
| • | |
| <span itemprop="size">One hour</span> | |
| • | |
| <span itemprop="interactivityType">Parser-based</span> | |
| • | |
| <span itemprop="gamePlatform">Glulx</span> | |
| • Download includes additional content | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3166"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">Slated For Demolition</span> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_006.jpg" alt="Cover art for Slated For Demolition"> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <span itemprop="name">Meri Something</span> | |
| <a href="mailto:super.poke@gmail.com"><svg width="16" height="16" class="svgicon bi me-2 opacity-50"><use href="#envelope"></use></svg></a> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| All you wanted was a Slurpee™, and somehow you have | |
| found yourself haunted by a relentless marinara pasta demon. With a | |
| mysterious checklist discovered in your back pocket, what else is there | |
| to do but wander museums of memories and perform some arcane ritual to | |
| rid yourself of the haunting specter? | |
| </p> | |
| <p> | |
| Play as yourself, play as me, play as spaghetti, play as sauce. Find closure in the end. Or don't. | |
| </p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">Hallucinogenic autobiography</span> | |
| • | |
| <span itemprop="size">An hour and a half</span> | |
| • | |
| <span itemprop="interactivityType">Choice-based</span> | |
| • | |
| <span itemprop="gamePlatform">Twine</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3134"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">A Smörgåsbord of Pain</span> | |
| <br><small class="text-secondary" itemprop="alternateName">An Anastasia the Power Pony Adventure</small> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_041.png" alt="Cover art for A Smörgåsbord of Pain"> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <span itemprop="name">FLACRabbit</span> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| Anastasia the Power Pony - the rainbow-maned kung fu | |
| superheroine - has a knack for finding crime in unlikely places. This | |
| time, it's bad customer service at a cheap buffet that puts her on the | |
| trail of a sinister criminal operation with mysterious connections to | |
| her past... | |
| </p> | |
| <p> | |
| Dive into a delectable noir-tinted parser adventure featuring a smooth | |
| blend of situational comedy, amazing multimedia effects, and intense | |
| fights with culinary llamas. | |
| </p> | |
| <p> | |
| Download the feelies here: https://intfiction.org/uploads/short-url/45lJfz934H9eQ7YHj5ulhiqRxvC.zip | |
| </p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">Action comedy</span> | |
| • | |
| <span itemprop="size">One hour</span> | |
| • | |
| <span itemprop="interactivityType">Parser-based</span> | |
| • | |
| <span itemprop="gamePlatform">Glulx</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3109"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">Space Mission: 2045</span> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_020.png" alt="Cover art for Space Mission: 2045"> | |
| <p><strong>Cover art by:</strong> <span itemprop="author">Fader Lauderdalean</span></p> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <span itemprop="name">Benjamin Knob</span> | |
| <a href="mailto:discerning90@gmail.com"><svg width="16" height="16" class="svgicon bi me-2 opacity-50"><use href="#envelope"></use></svg></a> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| In the near future, in a solar system that is actually | |
| quite close to us, a prominent space industry mogul has set up a new | |
| Space Pioneer program that is sending the first colonization mission to | |
| Mars. You have been selected as one of America's finest to brave the | |
| final frontier. What could possibly go wrong? | |
| </p> | |
| <p> | |
| Note: No artificial intelligence was used to create the text or art in | |
| this game. Be aware, nonetheless, that this game will use generative | |
| artificial intelligence if you play it. See readme. | |
| </p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">Science fiction. NPCs give live GAI responses</span> | |
| • | |
| <span itemprop="size">Two hours</span> | |
| • | |
| <span itemprop="interactivityType">Parser-based</span> | |
| • | |
| <span itemprop="gamePlatform">Windows executable</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3267"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">The Tempest of Baraqiel</span> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_011.png" alt="Cover art for The Tempest of Baraqiel"> | |
| <p><strong>Cover art by:</strong> <span itemprop="author">Nicole Orabona</span></p> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <a href="http://cirquesaw.com/"><span itemprop="name">Nathan Leigh</span></a> | |
| <a href="mailto:helloworld@cirquesaw.com"><svg width="16" height="16" class="svgicon bi me-2 opacity-50"><use href="#envelope"></use></svg></a> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| You are Kel Shem, a Lieutenant in the Terran Fleet. | |
| Though you trained as an exolinguist, you have a feeling your new | |
| assignment will take you far out of your comfort zone. Whether you | |
| defeat your enemy, translate a mysterious alien language, or join the | |
| resistance, is your choice. The Tempest of Baraqiel is a choice-based | |
| homage to 70's science fiction featuring dozens of unique story paths | |
| and an interactive score that creates itself as you play. It is built in | |
| cirqueSaw's own Story Engine platform, and compatible with all major | |
| browsers. | |
| </p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">Retro sci-fi</span> | |
| • | |
| <span itemprop="size">An hour and a half</span> | |
| • | |
| <span itemprop="interactivityType">Choice-based</span> | |
| • | |
| <span itemprop="gamePlatform">Web-based</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3207"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">Temptation in the Village</span> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_029.jpg" alt="Cover art for Temptation in the Village"> | |
| <p><strong>Cover art by:</strong> <span itemprop="author">benzoix / Freepik</span></p> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <span itemprop="name">Anssi Räisänen</span> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| One summer, as evening falls, you arrive in a village you've never been to before. | |
| </p> | |
| <p> | |
| An IF adaptation of a Franz Kafka short story. | |
| </p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">Surreal</span> | |
| • | |
| <span itemprop="size">Half an hour</span> | |
| • | |
| <span itemprop="interactivityType">Parser-based</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3156"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">The Transformations of Dr. Watson</span> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_051.png" alt="Cover art for The Transformations of Dr. Watson"> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <span itemprop="name">Konstantin Taro</span> | |
| <a href="mailto:taro@ukr.net"><svg width="16" height="16" class="svgicon bi me-2 opacity-50"><use href="#envelope"></use></svg></a> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| It was a chilly evening in the late autumn of 1895, and | |
| my cab was carrying me to Blackwood Manor on the outskirts of the city. | |
| An urgent call had been made to an old man, Mr. Silas Blackwood, who had | |
| died suddenly. As a doctor, I had to pronounce him dead. | |
| </p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">Detective adventure</span> | |
| • | |
| <span itemprop="size">Half an hour</span> | |
| • | |
| <span itemprop="interactivityType">Choice-based</span> | |
| • | |
| <span itemprop="gamePlatform">Twine</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3148"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">Under the Sea Winds</span> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_010.jpg" alt="Cover art for Under the Sea Winds"> | |
| <p><strong>Cover art by:</strong> <span itemprop="author">WC, 8 year old, author's daughter</span></p> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <span itemprop="name">dmarymac</span> | |
| <a href="mailto:dawnmercurio@gmail.com"><svg width="16" height="16" class="svgicon bi me-2 opacity-50"><use href="#envelope"></use></svg></a> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| A mystical Eco-Adventure about a scientist looking to unlock the mystery of eels. | |
| </p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">Eco-adventure based in real world settings</span> | |
| • | |
| <span itemprop="size">One hour</span> | |
| • | |
| <span itemprop="interactivityType">Parser-based</span> | |
| • | |
| <span itemprop="gamePlatform">Adventuron</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3131"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">Uninteractive Fiction 2</span> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_039.png" alt="Cover art for Uninteractive Fiction 2"> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <span itemprop="name">Leah Thargic</span> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| You know what? Fine. This time everybody wins. | |
| </p> | |
| </div> | |
| <p><em> | |
| <span itemprop="size">15 minutes or less</span> | |
| • | |
| <span itemprop="gamePlatform">Web-based</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3146"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">Us Too</span> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_045.png" alt="Cover art for Us Too"> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <a href="http://andrewschultz.itch.io/"><span itemprop="name">Andrew Schultz</span></a> | |
| <a href="https://twitter.com/anandrewschultz"><svg width="16" height="16" class="svgicon bi me-2 opacity-50"><use href="#twitter"></use></svg></a> | |
| <a href="mailto:blurglecruncheon@gmail.com"><svg width="16" height="16" class="svgicon bi me-2 opacity-50"><use href="#envelope"></use></svg></a> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| Your Aunt Rickie-Ann has passed away. She willed you a | |
| mine, but only if you follow her lawyers' instructions first. | |
| </p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">Wordplay</span> | |
| • | |
| <span itemprop="size">Two hours</span> | |
| • | |
| <span itemprop="interactivityType">Parser-based</span> | |
| • | |
| <span itemprop="gamePlatform">Z-code</span> | |
| • Download includes additional content | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3190"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">valley of glass</span> | |
| <br><small class="text-secondary" itemprop="alternateName">a reimagined moment alone from the folktale Black Bull of Norroway</small> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover.jpg" alt="Cover art for valley of glass"> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <a href="http://www.devankws.com/"><span itemprop="name">Devan Wardrop-Saxton</span></a> | |
| <a href="mailto:devankws@gmail.com"><svg width="16" height="16" class="svgicon bi me-2 opacity-50"><use href="#envelope"></use></svg></a> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| Here you are again, walking the North Road in a rare | |
| moment alone before another day of your seven years promised to the | |
| village blacksmith. Seven years until you may leave the valley; seven | |
| years until you may reunite with your love, the Black Bull of Norroway. | |
| Wrap your borrowed coat tight around you and walk where you wish, down | |
| roads as real as you are and the ones that only remain in memory. | |
| </p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">Folktale</span> | |
| • | |
| <span itemprop="interactivityType">Parser-based</span> | |
| • | |
| <span itemprop="gamePlatform">Web-based</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3230"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">Violent Delight</span> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_046.png" alt="Cover art for Violent Delight"> | |
| <p><strong>Cover art by:</strong> <span itemprop="author">c'est moi</span></p> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <a href="https://nullaboxes.itch.io/"><span itemprop="name">Coral Nulla</span></a> | |
| <a href="mailto:vinulla@absolutelywhizzer.co.uk"><svg width="16" height="16" class="svgicon bi me-2 opacity-50"><use href="#envelope"></use></svg></a> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| Order an obscure old computer game off the internet and spend a cold night alone with it. | |
| </p> | |
| <p><strong>Content warning:</strong> disturbing cartoonish imagery, unreal gory description, violence against children</p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">Surreal horror</span> | |
| • | |
| <span itemprop="size">One hour</span> | |
| • | |
| <span itemprop="interactivityType">Choice-based</span> | |
| • | |
| <span itemprop="gamePlatform">Web-based</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3161"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">A Visit to the Human Resources Administration</span> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_012.jpg" alt="Cover art for A Visit to the Human Resources Administration"> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <span itemprop="name">Jesse</span> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| An alien applies for SNAP benefits in New York City in order to better understand human society. | |
| </p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">Speculative fiction, science fiction</span> | |
| • | |
| <span itemprop="size">15 minutes or less</span> | |
| • | |
| <span itemprop="interactivityType">Choice-based</span> | |
| • | |
| <span itemprop="gamePlatform">Twine</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3187"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">Warrior Poet of Mourdrascus</span> | |
| <br><small class="text-secondary" itemprop="alternateName">Part 1: The City of Dol Bannath</small> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_015.jpg" alt="Cover art for Warrior Poet of Mourdrascus"> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <span itemprop="name">Charles M Ball</span> | |
| <a href="mailto:charles.m.ball@pm.me"><svg width="16" height="16" class="svgicon bi me-2 opacity-50"><use href="#envelope"></use></svg></a> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| You've spent four years of study in the Department of | |
| Poetry and War, at the prestigious University of Mourdrascus. It's time | |
| for you to graduate and begin your career of adventure as a true | |
| Warrior Poet, but there is a complication... | |
| </p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">Fantasy</span> | |
| • | |
| <span itemprop="size">Two hours</span> | |
| • | |
| <span itemprop="interactivityType">Parser-based</span> | |
| • | |
| <span itemprop="gamePlatform">Glulx</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3168"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">WATT</span> | |
| <br><small class="text-secondary" itemprop="alternateName">Other</small> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_024.png" alt="Cover art for WATT"> | |
| <p><strong>Cover art by:</strong> <span itemprop="author">humikun</span></p> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <a href="https://profzhai.itch.io/"><span itemprop="name">Joan</span></a> | |
| <a href="mailto:01001010jw@gmail.com"><svg width="16" height="16" class="svgicon bi me-2 opacity-50"><use href="#envelope"></use></svg></a> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| WATT is your name, and you have one shot. Spat onto a | |
| desolate island, you and everyone you love face a terrifying doom, | |
| unless you take your place as the Chosen One. Obtain seven keys from | |
| seven houses to unlock your final mission at the island’s lighthouse— a | |
| simple enough recipe for salvation, right? | |
| </p> | |
| <p> | |
| This is your life. Don't let them down. | |
| </p> | |
| <p> | |
| (Content warning: Body horror, Gore, Derealization) | |
| </p> | |
| <p><strong>Content warning:</strong> Body horror, Gore, Derealization</p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">Psychological horror, Adventure, Sci-fi</span> | |
| • | |
| <span itemprop="size">An hour and a half</span> | |
| • | |
| <span itemprop="interactivityType">Choice-based</span> | |
| • | |
| <span itemprop="gamePlatform">Web-based</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3129"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">Who Whacked Jimmy Piñata?</span> | |
| <br><small class="text-secondary" itemprop="alternateName">A Bubble Gumshoe Mystery</small> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_022.png" alt="Cover art for Who Whacked Jimmy Piñata?"> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <a href="http://www.damonwakes.wordpress.com/"><span itemprop="name">Damon L. Wakes</span></a> | |
| <a href="mailto:damon.l.wakes@gmail.com"><svg width="16" height="16" class="svgicon bi me-2 opacity-50"><use href="#envelope"></use></svg></a> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| Jimmy Piñata swings from a noose down at the infamous | |
| docks of Sugar City, apparently bludgeoned to death. Is this the result | |
| of some drug deal gone bad? Or is somebody trying to pin the tale on the | |
| donkey? Only one bubblegum broad has the smarts to break this case wide | |
| open and unwrap the mystery of... | |
| </p> | |
| <p> | |
| ...who whacked Jimmy Piñata? | |
| </p> | |
| <p> | |
| Thanks to Zed Lopez for reviewing the game's code, and Robert Eggleston, | |
| Gamefic, kirihearts, Tabitha, and WindySilver for playtesting. | |
| </p> | |
| <p><strong>Content warning:</strong> Contains violence, sex and drug use, all involving colourful candy characters.</p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">Mystery</span> | |
| • | |
| <span itemprop="size">Two hours</span> | |
| • | |
| <span itemprop="interactivityType">Parser-based</span> | |
| • | |
| <span itemprop="gamePlatform">Glulx</span> | |
| • Download includes additional content | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3155"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">whoami</span> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_009.jpg" alt="Cover art for whoami"> | |
| <p><strong>Cover art by:</strong> <span itemprop="author">Photo by Taylor Vick/Unsplash.</span></p> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <span itemprop="name">n-n</span> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| WHOAMI(1) | |
| </p> | |
| <p> | |
| NAME | |
| </p> | |
| <p> | |
| whoami -- display effective user id | |
| </p> | |
| <p> | |
| SYNOPSIS | |
| </p> | |
| <p> | |
| whoami | |
| </p> | |
| <p> | |
| DESCRIPTION | |
| </p> | |
| <p> | |
| The whoami utility displays your effective user ID as a name. | |
| </p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">Sci-fi</span> | |
| • | |
| <span itemprop="size">Half an hour</span> | |
| • | |
| <span itemprop="gamePlatform">Twine</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3120"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">Willy's Manor</span> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_008.png" alt="Cover art for Willy's Manor"> | |
| <p><strong>Cover art by:</strong> <span itemprop="author">Cover art made using assets created by Lorc and Delapouite, used under CC By 3.0 license</span></p> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <span itemprop="name">Joshua Hetzel</span> | |
| <a href="mailto:joshuahetzel92@gmail.com"><svg width="16" height="16" class="svgicon bi me-2 opacity-50"><use href="#envelope"></use></svg></a> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| ~Your job depends on you completing Willy's Test~ | |
| </p> | |
| <p> | |
| You're a producer for the TV show Celebrity Houses. You want to get | |
| Willy, the founder of a world famous novelty company, to agree to be in | |
| an episode. He agrees to let the show feature his extravagant manor if | |
| one person comes and completes his "test." Not knowing what it entails, | |
| you are sent alone with a map and a lamp to his house. | |
| </p> | |
| <p> | |
| Experience this puzzling parser adventure in a bizarre house, where not everything is as it seems. | |
| </p> | |
| </div> | |
| <p><em> | |
| <span itemprop="size">An hour and a half</span> | |
| • | |
| <span itemprop="interactivityType">Parser-based</span> | |
| • | |
| <span itemprop="gamePlatform">Glulx</span> | |
| • Download includes additional content | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3135"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">A winter morning on the beach</span> | |
| <br><small class="text-secondary" itemprop="alternateName">It could be a lucky day</small> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_027.jpg" alt="Cover art for A winter morning on the beach"> | |
| <p><strong>Cover art by:</strong> <span itemprop="author">Photo by the author</span></p> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <span itemprop="name">E. Cuchel</span> | |
| <a href="mailto:ecuchel@mail.com"><svg width="16" height="16" class="svgicon bi me-2 opacity-50"><use href="#envelope"></use></svg></a> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| It's a sunny winter morning and you're walking along the beach. | |
| </p> | |
| <p> | |
| A few months ago, after your check-up, your doctor told you: «We need to | |
| keep your blood pressure under control. I'm prescribing a medication | |
| for you to take every morning, but I also recommend exercising and | |
| taking a nice walk every day if you can. Start gradually and try to | |
| build up to about ten thousand steps a day, but don't overdo it.» | |
| </p> | |
| <p> | |
| You are fortunate to live in a coastal city. The beach, especially out | |
| of season, is an excellent place to enjoy a free and easy walk and | |
| breathe in the fresh air. | |
| </p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">Experimental</span> | |
| • | |
| <span itemprop="size">15 minutes or less</span> | |
| • | |
| <span itemprop="interactivityType">Parser-based</span> | |
| • | |
| <span itemprop="gamePlatform">Glulx</span> | |
| • Download includes additional content | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3094"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">The Wise-Woman's Dog</span> | |
| <br><small class="text-secondary" itemprop="alternateName">A Bronze Age Adventure</small> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_032.jpg" alt="Cover art for The Wise-Woman's Dog"> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <span itemprop="name">Daniel M. Stelzer</span> | |
| <a href="mailto:dsdraco7@gmail.com"><svg width="16" height="16" class="svgicon bi me-2 opacity-50"><use href="#envelope"></use></svg></a> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| Anatolia, 1280 BCE: the last swan song of the Hittite | |
| Empire. The Great King abandons the capital in the face of barbarian | |
| raids; moving south, he declares that his new city will be even greater | |
| than the last, building it into a place of splendor. Paris of Troy | |
| swears fealty in exchange for military support as Greek ships converge | |
| on his city. Pharaoh Ramesses II saber-rattles down in Egypt, eyeing his | |
| former territories in Canaan that have fallen under Hittite control. | |
| The King’s younger brother forces the barbarians back and secures the | |
| former capital, and his soldiers start to consider if he might make a | |
| better heir than his young and inexperienced nephew. Artisans across | |
| Anatolia forge royal weapons out of rare, precious iron, and wonder if | |
| one day it will be possible to extract it directly from the rock. The | |
| technology seems only a generation away...if only the Empire will last | |
| long enough to see it. | |
| </p> | |
| <p> | |
| And in the small farming village of Nahhanta, one very clever dog tries | |
| its best to save its human from a life-threatening curse. | |
| </p> | |
| <p> | |
| This is a piece of historical fantasy set in the late Bronze Age, | |
| featuring canine antics, footnotes on the actual culture and history | |
| involved, and reconstructed Bronze Age music performed by Michael Levy. | |
| Can the hunter find his runaway puppy? Can the village’s taxes get paid | |
| before Imperial soldiers get involved? Can the copper merchant get his | |
| comeuppance for lying about the quality of his goods? And when the | |
| village wise-woman is laid low by sorcery, can her familiar find a way | |
| to save her? It will take luck, ingenuity, and more than a bit of | |
| magic...but it just might work. | |
| </p> | |
| <p><strong>Content warning:</strong> Contains mentions | |
| of period-typical (2000s BCE) racism, sexism, war, slavery, and | |
| violence, but they are not dwelt upon or heavily featured; this is a | |
| "cozy" game</p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">Historical Fantasy</span> | |
| • | |
| <span itemprop="size">Two hours</span> | |
| • | |
| <span itemprop="gamePlatform">Web-based</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3181"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">The Witch Girls</span> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_033.png" alt="Cover art for The Witch Girls"> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <span itemprop="name">Amy Stevens</span> | |
| <a href="mailto:amy.f.stevens@gmail.com"><svg width="16" height="16" class="svgicon bi me-2 opacity-50"><use href="#envelope"></use></svg></a> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| A boyfriend was all you ever wanted, or thought you | |
| wanted, at least. But when your love spell goes wrong, you find yourself | |
| face-to-face with soulless husks, perfect parasites and jellyfish that | |
| grow teeth. | |
| </p> | |
| <p><strong>Content warning:</strong> The Witch Girls | |
| contains references to or implications of underage sex, incest, | |
| pregnancy, abortion, homophobic attitudes, body horror and violence.</p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">Horror</span> | |
| • | |
| <span itemprop="size">One hour</span> | |
| • | |
| <span itemprop="interactivityType">Choice-based</span> | |
| • | |
| <span itemprop="gamePlatform">Twine</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3159"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">you are an ancient chinese poet at the neo-orchid pavilion</span> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_026.png" alt="Cover art for you are an ancient chinese poet at the neo-orchid pavilion"> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <a href="http://kwananntan.carrd.co/"><span itemprop="name">KA Tan</span></a> | |
| <a href="https://twitter.com/KwanAnnTan"><svg width="16" height="16" class="svgicon bi me-2 opacity-50"><use href="#twitter"></use></svg></a> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| When the emperor himself summons you to write a poem | |
| about the state of things, who are you to refuse? Torn between two | |
| factions, led by the emperor's half-sister and his most loyal general, | |
| you have the unenviable job of unpicking the complex threads of | |
| political conspiracies and absurdist ideologies. | |
| </p> | |
| <p> | |
| Write a poem, compete to become the official court poet, possibly | |
| uncover a plot to usurp the throne, and try not to offend anyone... | |
| unless? | |
| </p> | |
| <p><strong>Content warning:</strong> Brief and vague mentions of suicide, torture, and death</p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">Alternate history, literary, poetry</span> | |
| • | |
| <span itemprop="size">One hour</span> | |
| • | |
| <span itemprop="interactivityType">Choice-based</span> | |
| • | |
| <span itemprop="gamePlatform">Twine</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3239"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">You Cannot Speak</span> | |
| <br><small class="text-secondary" itemprop="alternateName">On Mars</small> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover_005.png" alt="Cover art for You Cannot Speak"> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <span itemprop="name">Ted Tarnovski</span> | |
| <a href="mailto:622@gmail.com"><svg width="16" height="16" class="svgicon bi me-2 opacity-50"><use href="#envelope"></use></svg></a> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| The prologue to a science-fiction story about lack. | |
| </p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">Science-fiction</span> | |
| • | |
| <span itemprop="size">Half an hour</span> | |
| • | |
| <span itemprop="interactivityType">Choice-based</span> | |
| • | |
| <span itemprop="gamePlatform">Web-based</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="bg-secondary-subtle card p-4 m-3" itemscope="" itemtype="https://schema.org/VideoGame" id="entry-3138"> | |
| <div class="row"> | |
| <h2> | |
| <span itemprop="name">Your Very Last Words</span> | |
| </h2> | |
| </div> | |
| <div class="row"> | |
| <div itemprop="image" itemscope="" itemtype="https://schema.org/ImageObject" class="col-sm-4"> | |
| <img class="img-fluid" itemprop="contentUrl" src="assets/cover.png" alt="Cover art for Your Very Last Words"> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p itemprop="author" itemscope="" itemtype="https://schema.org/Person"><strong> | |
| <a href="https://interactivedreams.carrd.co/"><span itemprop="name">Interactive Dreams</span></a> | |
| <a href="https://twitter.com/interactivedrms"><svg width="16" height="16" class="svgicon bi me-2 opacity-50"><use href="#twitter"></use></svg></a> | |
| <a href="mailto:interactivedreamsgames@gmail.com"><svg width="16" height="16" class="svgicon bi me-2 opacity-50"><use href="#envelope"></use></svg></a> | |
| </strong></p> | |
| <div itemprop="description"> | |
| <p> | |
| Live the last ten minutes in the life of Juan Fuentes, | |
| who has been given the chance to choose his very last words before | |
| death. Captured by Victoriano Huerta's army after the Ten Tragic Days, | |
| Juan will have a brief while to think about his life, death, family, | |
| relationships, fights and existence. | |
| </p> | |
| <p> | |
| (Previously released in 2023 only in Spanish, the game is submitted in English as a new work.) | |
| </p> | |
| </div> | |
| <p><em> | |
| <span itemprop="genre">Historical, fiction, experimental</span> | |
| • | |
| <span itemprop="size">15 minutes or less</span> | |
| • | |
| <span itemprop="gamePlatform">Windows executable</span> | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| </div> <!-- .container --> | |
| <!-- BEGIN site/footer --> | |
| <footer class="container mt-5"> | |
| <hr> | |
| <div class="row"> | |
| <div class="col-sm-4" style="width: 25%; margin-right:2em; margin-bottom: 1ex;"> | |
| <a href="http://iftechfoundation.org/"> | |
| <img class="iftf_logo col-sm-12 img-fluid transparent-img-bg svgicon" alt="Interactive Fiction Technology Foundation"> | |
| </a> | |
| </div> | |
| <div class="col-sm-8"> | |
| <p>The Interactive Fiction Competition is a public service of | |
| <a href="http://iftechfoundation.org/">the Interactive Fiction Technology Foundation</a>, and | |
| <a href="http://iftechfoundation.org/give/">funded by IF supporters like you</a>. | |
| </p> | |
| <p>Except where otherwise noted, content of this website is licensed under a | |
| <a rel="license" href="http://creativecommons.org/licenses/by/4.0/">Creative Commons Attribution 4.0 International License</a>, | |
| attributable to | |
| <a href="http://iftechfoundation.org/">Interactive Fiction Technology Foundation (www.iftechfoundation.org)</a>. | |
| </p> | |
| </div> | |
| </div><!-- row --> | |
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- bd6118dcf5d4583cc3ffdca78f951d72b9b7984baa747517a23ad4c30d5388cf
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Xet efficiently stores files, intelligently splitting them into unique chunks and accelerating uploads and downloads. More info.