| <html><head> | |
| <title>The Interactive Fiction Competition</title> | |
| <meta name="viewport" content="width=device-width, initial-scale=1.0"> | |
| <meta name="color-scheme" content="light dark"> | |
| <link href="assets/bootstrap.min.css" rel="stylesheet"> | |
| <link href="assets/ifcomp.css" rel="stylesheet"> | |
| <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"> | |
| <style type="text/css"> | |
| .error { | |
| color: #F11; | |
| } | |
| </style> | |
| <body data-theme="dark" style="background-color: rgb(17, 17, 17);"> | |
| <div class="container"> | |
| <div class="jumbotron"> | |
| <h1 style="text-align:center;">The Games of the 2024 IFComp</h1> | |
| </div> | |
| <div class="page-header"> | |
| <h1>Welcome</h1> | |
| </div> | |
| <p>This document lists all the entries of the 2024 Annual Interactive | |
| Fiction Competition, with their cover art, blurbs, and other author-supplied | |
| information exactly as they stood when the competition opened for public | |
| judging on September 1, 2024.</p> | |
| <p><strong>To play the games</strong>, please find and explore the | |
| folder labeled "Games" that accompanied this document. It contains a | |
| complete collection of all the listed work. <a href="http://ifarchive.org/indexes/if-archiveXgamesXcompetition2024.html">You can always download a fresh copy of this collection from the IF Archive website</a>.</p> | |
| <p>The <a href="http://ifcomp.org/comp/2024">online version of this page</a> features controls and links that can help you download and play these games individually.</p> | |
| <p>You may also wish to read <a href="https://ifcomp.org/comp/2024/index.html">some further notes about the 2024 IFComp</a>, | |
| including a list of the volunteers who helped make it possible, and | |
| advice for playing the different kinds of games found among the entries.</p> | |
| <div class="page-header"> | |
| <h1>The games</h1> | |
| </div> | |
| <div class="well" id="entry-3063"> | |
| <h2> | |
| <span itemprop="name">198BREW</span> | |
| <br><small itemprop="alternateName">The Age of Orpheus</small> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_021.png" alt="Cover art for 198BREW" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> DoubleKO (@DoubleKOoOo1 on X)</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <a href="https://lastlockedroom.github.io/"><span itemprop="name">DWaM</span></a> | |
| <a href="http://twitter.com/DWaM22"><img src="assets/twitter.svg" class="author-link" alt="@DWaM22"></a> | |
| </strong></p> | |
| <p> | |
| 198X. | |
| </p> | |
| <p> | |
| Long after Adin's discovery. After the Night of the Comets. Sometime after she went away. Three days after you buried the cat. | |
| </p> | |
| <p> | |
| You stand in your kitchen. And you find yourself out of coffee. | |
| </p> | |
| <p> | |
| Step into the blizzard. Go through this strange world of talking | |
| animals, immortals, fanatics, robots -- and find that shot of caffeine. | |
| </p> | |
| <p><strong>Content warning:</strong> Non-graphic depictions of violence</p> | |
| <p><em> | |
| Sci-fi, mystery, experimental, world-building • | |
| An hour and a half • | |
| Parser-based • | |
| Web-based | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-3079"> | |
| <h2> | |
| <span itemprop="name">An Account of Your Visit to the Enchanted House & What You Found There</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_013.jpg" alt="Cover art for An Account of Your Visit to the Enchanted House & What You Found There" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> Trivia Fox</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">Mandy Benanav</span> | |
| <a href="http://twitter.com/mandybtweeting"><img src="assets/twitter.svg" class="author-link" alt="@mandybtweeting"></a> | |
| <a href="mailto:mandybwriting@gmail.com"><img src="assets/email.svg" class="author-link" alt="mandybwriting@gmail.com"></a> | |
| </strong></p> | |
| <p> | |
| You have accepted a mysterious invitation for a weekend away | |
| at a stranger's home. You arrive to find a small, dark Victorian house | |
| in the middle of the forest. Your host is nowhere in sight. | |
| </p> | |
| <p> | |
| Something about the house feels odd. There is clearly magic at work here. | |
| </p> | |
| <p> | |
| Well what are you waiting for? There is much to explore. The House awaits. | |
| </p> | |
| <p> | |
| PLAY THIS GAME if you want to befriend talking animals, a ghost, and perhaps stranger creatures still??? | |
| </p> | |
| <p><em> | |
| Fantasy, Humor, Games for Spooky B*tches • | |
| Two hours • | |
| Choice-based • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2958"> | |
| <h2> | |
| <span itemprop="name">The Apothecary's Assistant</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover.png" alt="Cover art for The Apothecary's Assistant" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">Allyson Gray</span> | |
| <a href="mailto:allyson_gray@hotmail.com"><img src="assets/email.svg" class="author-link" alt="allyson_gray@hotmail.com"></a> | |
| </strong></p> | |
| <p> | |
| OPENING HOURS | |
| </p> | |
| <p> | |
| Monday: 9 a.m. – 5 p.m. | |
| </p> | |
| <p> | |
| Tuesday: 5 a.m. – 9 p.m. | |
| </p> | |
| <p> | |
| Wednesday: CLOSED | |
| </p> | |
| <p> | |
| Thursday: 2 a.m. – 10:10 a.m. | |
| </p> | |
| <p> | |
| Friday: 11 a.m. – 11 p.m. | |
| </p> | |
| <p> | |
| Saturday: 12:30 p.m. – 3:21 p.m. | |
| </p> | |
| <p> | |
| Sunday: 12 a.m. – 11:59 p.m. | |
| </p> | |
| <p> | |
| ______________________ | |
| </p> | |
| <p> | |
| This game is meant to be played over a minimum of six sessions of approximately 5 minutes each. | |
| </p> | |
| <p><em> | |
| Half an hour • | |
| Choice-based • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-3022"> | |
| <h2> | |
| <span itemprop="name">Awakened Deeply</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_026.png" alt="Cover art for Awakened Deeply" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> R.A. Cooper</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">R.A. Cooper</span> | |
| </strong></p> | |
| <p> | |
| You are Captain Pitker aboard the S.S. Crusade. You awaken | |
| from a deep sleep in your cryo tube. All of the crew has been decimated | |
| or vanished mysteriously. The onboard computer instructs you to | |
| investigate what happened aboard your ship and to find out who caused | |
| this mayhem. | |
| </p> | |
| <p> | |
| Search the many depths of the ship to uncover the truth, plot, and | |
| potential betrayal behind the massacre and destruction of this once | |
| great vessel of exploration. | |
| </p> | |
| <p> | |
| A parser styled adventure game awaits you! | |
| </p> | |
| <p><em> | |
| Action-Adventure Sci-Fi • | |
| One hour • | |
| Parser-based • | |
| Glulx | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2944"> | |
| <h2> | |
| <span itemprop="name">Bad Beer</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_009.jpg" alt="Cover art for Bad Beer" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> Vivienne Dunstan</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <a href="https://vivdunstan.co.uk/"><span itemprop="name">Vivienne Dunstan</span></a> | |
| <a href="mailto:viv.dunstan@gmail.com"><img src="assets/email.svg" class="author-link" alt="viv.dunstan@gmail.com"></a> | |
| </strong></p> | |
| <p> | |
| A tale of dodgy drinks, things that go bump in the night, and stuff from the past that just ain’t right | |
| </p> | |
| <p><strong>Content warning:</strong> alcohol (the game is set in a British pub selling beer), some spooky stuff and death</p> | |
| <p><em> | |
| Mystery • | |
| One hour • | |
| Parser-based • | |
| Glulx | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2982"> | |
| <h2> | |
| <span itemprop="name">The Bat</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_018.jpg" alt="Cover art for The Bat" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <a href="http://www.castleprincessdragon.com/"><span itemprop="name">Chandler Groover</span></a> | |
| <a href="mailto:chandler.m.groover@gmail.com"><img src="assets/email.svg" class="author-link" alt="chandler.m.groover@gmail.com"></a> | |
| </strong></p> | |
| <p> | |
| Master Bryce is throwing a party. As his most faithful | |
| servant, that means it's your job to make the party run smoothly. But | |
| you only have two hands—and far too many duties. You'll have to manage | |
| requests from the guests, the master's eccentric demands, and your own | |
| composure. All the other staff have quit, unwilling to entertain the | |
| master's "moods," but you've served Wyatt Manor for decades; what's one | |
| more evening? | |
| </p> | |
| <p> | |
| A comedy of errors, mild frustrations, and major workplace-safety | |
| violations. With limited actions and a limited inventory, juggle hors | |
| d'oeuvres, flaming curtains, and radioactive elements—and keep the | |
| drinks coming! | |
| </p> | |
| <p><em> | |
| Superhero • | |
| Two hours • | |
| Parser-based • | |
| Glulx | |
| • Download includes additional content | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2999"> | |
| <h2> | |
| <span itemprop="name">Big Fish</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_024.jpg" alt="Cover art for Big Fish" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">Binggang Zhuo</span> | |
| <a href="mailto:zhuobinggang@gmail.com"><img src="assets/email.svg" class="author-link" alt="zhuobinggang@gmail.com"></a> | |
| </strong></p> | |
| <p> | |
| The stage is set in a lakeside town from the end of the last century, | |
| where the protagonist begins to investigate a murder that occurred a year ago for some reason. | |
| </p> | |
| <p><strong>Content warning:</strong> Maybe violence, gore, or sexual themes</p> | |
| <p><em> | |
| Crime, detective • | |
| Half an hour • | |
| Choice-based • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2985"> | |
| <h2> | |
| <span itemprop="name">Birding in Pope Lick Park</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_010.png" alt="Cover art for Birding in Pope Lick Park" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <a href="https://ericlathrop.com/"><span itemprop="name">Eric Lathrop</span></a> | |
| <a href="mailto:eric@ericlathrop.com"><img src="assets/email.svg" class="author-link" alt="eric@ericlathrop.com"></a> | |
| </strong></p> | |
| <p> | |
| You woke up at 7:30am. It’s Saturday. You were hoping to | |
| sleep in more, but you peek out your window to see it’s sunny and nice | |
| outside. You feel fairly energetic, so you decide to go to your usual | |
| park for some birding. | |
| </p> | |
| <p><em> | |
| Half an hour • | |
| Choice-based • | |
| Web-based | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2959"> | |
| <h2> | |
| <span itemprop="name">Breakfast in the Dolomites</span> | |
| <br><small itemprop="alternateName">A play just for fun comedy</small> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_023.jpg" alt="Cover art for Breakfast in the Dolomites" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> Story text snippet processed by Bing Image Creator</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">Roberto Ceccarelli - «The Strawberry Field»</span> | |
| <a href="mailto:strawberryfield@altervista.org"><img src="assets/email.svg" class="author-link" alt="strawberryfield@altervista.org"></a> | |
| </strong></p> | |
| <p> | |
| It is the mid-1990s. On a Friday evening in the summer, a | |
| guy and his girlfriend leave work for a short holiday in the Dolomites. | |
| </p> | |
| <p> | |
| You play as Francesco, about 30 years old, blond hair. Francesco works | |
| as a software engineer, he like photography and hiking in the mountains. | |
| Monica is his beautiful girlfriend: tall, slim, with lots of slightly | |
| reddish frizzy hair and sparkling green eyes: could he not fall in love | |
| with her? | |
| She loves strolling around looking in shop windows; a peppy girl, she | |
| won't forgive him for anything he does that she doesn't like, but deep | |
| down her heart beats for him. | |
| What a strange thing love is... | |
| </p> | |
| <p> | |
| There are no treasures to be found, there are no mysteries to be solved; remember, you are on holiday: have fun! | |
| </p> | |
| <p><em> | |
| Screwball comedy • | |
| An hour and a half • | |
| Parser-based • | |
| Glulx | |
| • Download includes additional content | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2945"> | |
| <h2> | |
| <span itemprop="name">Bureau of Strange Happenings</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_016.jpg" alt="Cover art for Bureau of Strange Happenings" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> karuzone</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <a href="https://github.com/rileypb"><span itemprop="name">Phil Riley</span></a> | |
| <a href="http://twitter.com/rileypb"><img src="assets/twitter.svg" class="author-link" alt="@rileypb"></a> | |
| <a href="mailto:rileypb@gmail.com"><img src="assets/email.svg" class="author-link" alt="rileypb@gmail.com"></a> | |
| </strong></p> | |
| <p> | |
| What secrets are concealed in the depths of a crumbling | |
| strip mall in the suburbs of Washington, D.C.? How is one supposed to | |
| open a desk drawer when the key is locked inside? Are there really such | |
| things as lizard people? And what is the mysterious message on the thumb | |
| drive found in an ancient root cellar in upstate New York? Join Agent | |
| Larch Faraji as they unearth the answers to these questions and more! | |
| </p> | |
| <p> | |
| BOSH includes: | |
| </p> | |
| <p> | |
| * A fun help feature for beginners | |
| </p> | |
| <p> | |
| * Extensive contextual hints | |
| </p> | |
| <p> | |
| * A Zarfian Forgiveness rating of “merciful” | |
| </p> | |
| <p> | |
| * Only one use of the word “reification”, which most players won’t even see, we swear. | |
| </p> | |
| <p><em> | |
| Comedy investigation • | |
| Longer than two hours • | |
| Parser-based • | |
| Glulx | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2955"> | |
| <h2> | |
| <span itemprop="name">Campfire</span> | |
| <br><small itemprop="alternateName">Enjoy some time away in nature</small> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_022.jpg" alt="Cover art for Campfire" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> Amber Oliver</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">loreKin</span> | |
| </strong></p> | |
| <p> | |
| A short camping experience for the 2024 IF COMP. | |
| </p> | |
| <p> | |
| Enjoy a relaxing night in nature. Participate in a few camping activities. Head home. Nothing fancy just a short camping story. | |
| </p> | |
| <p> | |
| Thank you very much for reading. | |
| </p> | |
| <p> | |
| Cover Image (CC0): Summer Campfire by Amber Oliver | |
| </p> | |
| <p> | |
| NOTES: | |
| </p> | |
| <p> | |
| This is my first piece of completed writing in over 15 years and my | |
| first piece of interactive fiction. It's a little rough around the edges | |
| but I hope it entertains. | |
| </p> | |
| <p> | |
| Please, do not take the above into consideration when evaluating my | |
| story. And any constructive feedback is greatly appreciated. Thank you. | |
| </p> | |
| <p> | |
| I've run into an issue when in menus containing large amounts of items | |
| where the game will not let you scroll. I can't seem to figure out why | |
| this happens but I have been able to fix it by adjusting the zoom level | |
| of my browser. | |
| </p> | |
| <p><em> | |
| Slice of Life • | |
| Half an hour • | |
| Choice-based • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-3030"> | |
| <h2> | |
| <span itemprop="name">Civil Service</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_017.jpg" alt="Cover art for Civil Service" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> Helen Liston</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">Helen L Liston</span> | |
| <a href="mailto:helenlliston@gmail.com"><img src="assets/email.svg" class="author-link" alt="helenlliston@gmail.com"></a> | |
| </strong></p> | |
| <p> | |
| Some offices attract bad energy - this one has so much that | |
| you can see it. But now you’ve joined the team things could be | |
| different! Just maybe there’s a way to improve things, to make a | |
| difference. If you succeed you’ll get the ultimate reward - a place in | |
| the sweetest realm of all! Relief from the painful limbo you've been | |
| trapped in! But do you have the right attitude for your new role? Will | |
| you save your team from the darkness and win the ultimate promotion? | |
| Will your romantic heart get in the way? And what really happened on | |
| Team Building Day? | |
| </p> | |
| <p><em> | |
| Mystery, experimental, contemporary, dynamic fic • | |
| Half an hour • | |
| Choice-based • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2986"> | |
| <h2> | |
| <span itemprop="name">The Curse</span> | |
| <br><small itemprop="alternateName">Cronoboy's adventures</small> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_028.jpg" alt="Cover art for The Curse" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> Maddy (freaky.girl92@hotmail.it)</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">Rob</span> | |
| <a href="mailto:roberto61.marcarini@gmail.com"><img src="assets/email.svg" class="author-link" alt="roberto61.marcarini@gmail.com"></a> | |
| </strong></p> | |
| <p> | |
| Once upon a time. | |
| The Curse is an 80's style text adventure ,deeply updated (insertion of | |
| images, sounds, etc.) | |
| In fact, its very first (italian) version dates back to the mid-80s. | |
| In those years the games were characterized by a minimal narrative level | |
| plot mainly | |
| oriented towards puzzles. | |
| The Curse is no exception. | |
| It features several puzzles, many of which are timed. | |
| To avoid player frustration and consequent abandonment of the game, I | |
| have included a | |
| hint system that can be called up at any time and in any location with | |
| the HELP command. | |
| At the first call the system will only provide a suggestion while at the | |
| subsequent calls | |
| will provide the complete spoiler. | |
| Ps: | |
| For reasons i don't know ,some antiviruses block the download by | |
| reporting malware. Obviously this is a false alarm. The file is | |
| absolutely safe. | |
| It's necessary to temporarily disable the antivirus real-time | |
| protection. | |
| </p> | |
| <p><em> | |
| Surreal. Comic(?) • | |
| One hour • | |
| Parser-based • | |
| Windows executable | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2961"> | |
| <h2> | |
| <span itemprop="name">A Death in Hyperspace</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_004.jpg" alt="Cover art for A Death in Hyperspace" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> Merc Fenn Wolfmoor</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">Stewart C Baker, Phoebe Barton, James Beamon, | |
| Kate Heartfield, Isabel J. Kim, Sara S. Messenger, Nacarat, Natalia | |
| Theodoridou, M. Darusha Wehm, and Merc Fenn Wolfmoor</span> | |
| <a href="mailto:stewart.c.baker@gmail.com"><img src="assets/email.svg" class="author-link" alt="stewart.c.baker@gmail.com"></a> | |
| </strong></p> | |
| <p> | |
| As an embodied ship Intelligence and fugitive former warship, you’ve faced many challenges. | |
| </p> | |
| <p> | |
| But when your captain dies suspiciously halfway through a hyperspace | |
| transit, you know you're in trouble. Not because you need a captain — | |
| you can pilot yourself just fine — but because, as an aficionado of | |
| mysteries and detective stories, you know there’s only one explanation: | |
| murder most foul. | |
| </p> | |
| <p> | |
| Investigate your rooms. | |
| </p> | |
| <p> | |
| Interrogate your crew and passengers. | |
| </p> | |
| <p> | |
| Solve the mystery. | |
| </p> | |
| <p> | |
| Will you find your way back to reality — or be stuck in hyperspace forever? | |
| </p> | |
| <p> | |
| (Game released under a CC-BY-NC-ND license) | |
| </p> | |
| <p><strong>Content warning:</strong> blinking text; additional content notes listed in game</p> | |
| <p><em> | |
| Science fiction, murder mystery • | |
| One hour • | |
| Choice-based • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2972"> | |
| <h2> | |
| <span itemprop="name">Deliquescence</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_019.png" alt="Cover art for Deliquescence" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">Not-Only But-Also Riley</span> | |
| </strong></p> | |
| <p> | |
| Your close friend is melting. She doesn't have much time left. How will you be there for her final moments? | |
| </p> | |
| <p> | |
| Very short. Five possible endings. | |
| </p> | |
| <p><strong>Content warning:</strong> Brief mention of suicide</p> | |
| <p><em> | |
| Experimental • | |
| Choice-based • | |
| Web-based | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2970"> | |
| <h2> | |
| <span itemprop="name">The Den</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_026.jpg" alt="Cover art for The Den" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> Ben Jackson</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">Ben Jackson</span> | |
| </strong></p> | |
| <p> | |
| Vee and Aiden live with Father in the ‘den’ – they have | |
| lived there all their lives. Father looks after them and protects them | |
| from the outside world. They have never thought about leaving – until | |
| something happens that makes them question everything they thought they | |
| knew... | |
| </p> | |
| <p> | |
| • A light-hearted adventure with a darker backstory that's slowly revealed. | |
| </p> | |
| <p> | |
| • Play as both characters in order to solve the mystery | |
| </p> | |
| <p> | |
| • Hack computers and discover the secrets that lie at the heart of… the den. | |
| </p> | |
| <p><em> | |
| Adventure, Mystery • | |
| An hour and a half • | |
| Choice-based • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2968"> | |
| <h2> | |
| <span itemprop="name">The Deserter</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-12"> | |
| <p><strong> | |
| <span itemprop="name">MemoryCanyon</span> | |
| </strong></p> | |
| <p> | |
| You are a soldier, fleeing a war that you once believed was just. Will you escape? Will you find redemption? | |
| </p> | |
| <p><strong>Content warning:</strong> While there is not | |
| graphic depictions of violence, this is a story about war and some of | |
| the content could be emotionally triggering for some readers. The is a | |
| work of fiction and any similarities to real persons or events are | |
| purely coincidental.</p> | |
| <p><em> | |
| Adventure - War • | |
| Longer than two hours • | |
| Choice-based • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-3005"> | |
| <h2> | |
| <span itemprop="name">Doctor Who and the Dalek Super-Brain</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_007.jpg" alt="Cover art for Doctor Who and the Dalek Super-Brain" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">jkj yuio</span> | |
| </strong></p> | |
| <p> | |
| Prepare to hide behind the sofa! | |
| </p> | |
| <p> | |
| You are Doctor Who in this interactive graphic adventure. The Doctor | |
| faces his arch-enemies, the Daleks, in a battle of wits and choices. | |
| Choose wisely and you may just prevail, choose badly and you'll be | |
| swiftly exterminated! | |
| </p> | |
| <p> | |
| But it's worse! The Daleks have constructed a giant computer | |
| "Super-Brain" with a single goal: universal domination. Can you and your | |
| assistant, Bex, outwit this formidable foe? Who knows? | |
| </p> | |
| <p><em> | |
| Sci-fi retro • | |
| Half an hour • | |
| Choice-based • | |
| Web-based | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-3041"> | |
| <h2> | |
| <span itemprop="name">The Dragon of Silverton Mine</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_016.png" alt="Cover art for The Dragon of Silverton Mine" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> Mina Davić</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">Vukasin Davic</span> | |
| <a href="mailto:vukassin@gmail.com"><img src="assets/email.svg" class="author-link" alt="vukassin@gmail.com"></a> | |
| </strong></p> | |
| <p> | |
| You are a novice mage drafted into service by the nearby mine. | |
| There was an fire and a cave-in, and the crew will take time to clear the entrance. | |
| Armed with just your wits and training spells, you are teleported inside. | |
| Help the survivors, figure out what happened, and deal with it. | |
| </p> | |
| <p><em> | |
| "fantasy" "adventure" • | |
| One hour • | |
| Choice-based • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-3083"> | |
| <h2> | |
| <span itemprop="name">A Dream Of Silence: Act 3</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_014.jpg" alt="Cover art for A Dream Of Silence: Act 3" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> @cymk8</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <a href="http://abigailcorfman.com/"><span itemprop="name">Abigail Corfman</span></a> | |
| <a href="mailto:beautiful.lightness@gmail.com"><img src="assets/email.svg" class="author-link" alt="beautiful.lightness@gmail.com"></a> | |
| </strong></p> | |
| <p> | |
| There's a monster made of dreams. It has its teeth in your | |
| companions. It builds nightmares out of their worst memories and drinks | |
| their pain. One of your companions has a very bad worst memory. Solitary | |
| confinement. Locked in a tomb for a year. Vampires can't starve to | |
| death. A biological advantage with horrible consequences. | |
| </p> | |
| <p> | |
| You just spent a month in his nightmare. Telling stories in the dark, | |
| keeping him from dying of despair. This game starts on the day you break | |
| out. | |
| </p> | |
| <p><strong>Content warning:</strong> Torture, Slavery, | |
| Violence, Abuse, Toxic Relationships, Unhealthy Coping Strategies, | |
| Implied Alcoholism, Victim Blaming, Hunting Animals</p> | |
| <p><em> | |
| Fantasy Fan Fiction • | |
| One hour • | |
| Choice-based • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2993"> | |
| <h2> | |
| <span itemprop="name">Dust</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_007.png" alt="Cover art for Dust" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <a href="https://ikeserver.de/"><span itemprop="name">IkeC</span></a> | |
| <a href="http://twitter.com/IkeC"><img src="assets/twitter.svg" class="author-link" alt="@IkeC"></a> | |
| <a href="mailto:dust@ikeserver.de"><img src="assets/email.svg" class="author-link" alt="dust@ikeserver.de"></a> | |
| </strong></p> | |
| <p> | |
| A Western Story | |
| </p> | |
| <p><em> | |
| Western • | |
| Two hours • | |
| Parser-based • | |
| Glulx | |
| • Download includes additional content | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-3050"> | |
| <h2> | |
| <span itemprop="name">Eikas</span> | |
| <br><small itemprop="alternateName">a community kitchen</small> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_011.png" alt="Cover art for Eikas" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> Lauren Reisfeld</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <a href="http://laurenodonoghue.itch.io/"><span itemprop="name">Lauren O'Donoghue</span></a> | |
| <a href="http://twitter.com/LHODonoghue"><img src="assets/twitter.svg" class="author-link" alt="@LHODonoghue"></a> | |
| <a href="mailto:lhodonoghue@gmail.com"><img src="assets/email.svg" class="author-link" alt="lhodonoghue@gmail.com"></a> | |
| </strong></p> | |
| <p> | |
| You’ve just arrived at the Canteen, ready to take up the | |
| role of Community Chef. It’s your job to host regular feasts for the | |
| people in the village—and to impress your new employers before your | |
| month’s probation is up. | |
| </p> | |
| <p> | |
| A community kitchen simulator set in a small corner of a strange world. | |
| Discover new recipes and ingredients. Go foraging. Plan delicious menus. | |
| Help out your neighbours. Plant a garden. Find a place for yourself. | |
| Make new friends. Break an ancient curse. Get cooking. | |
| </p> | |
| <p><em> | |
| Community Kitchen Simulator/RPG • | |
| Two hours • | |
| Choice-based • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-3002"> | |
| <h2> | |
| <span itemprop="name">A few hours later in the day of The Egocentric</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_006.jpg" alt="Cover art for A few hours later in the day of The Egocentric" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> Daniel Ahlgren</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <a href="http://www.athleticdesign.se/"><span itemprop="name">Ola Hansson</span></a> | |
| <a href="mailto:ola@athleticdesign.se"><img src="assets/email.svg" class="author-link" alt="ola@athleticdesign.se"></a> | |
| </strong></p> | |
| <p> | |
| Walk around a comic strip starring an egocentric truck | |
| driver. But you are not him. You are a jaded cop with a case to solve. | |
| Your story unfolds in the captions below as you try to outwit the young | |
| trucker and his frighteningly tough uncle. | |
| </p> | |
| <p> | |
| Very short play-through time, but success will require some replaying. | |
| </p> | |
| <p> | |
| Click the question mark on the game's title screen for a walkthrough. | |
| </p> | |
| <p><em> | |
| Comedic satire with puzzles • | |
| 15 minutes or less • | |
| Choice-based • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2974"> | |
| <h2> | |
| <span itemprop="name">Final Call</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_011.jpg" alt="Cover art for Final Call" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> Emily M. Stewart</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">doq, Emily S,</span> | |
| <a href="mailto:emistew14@yahoo.com"><img src="assets/email.svg" class="author-link" alt="emistew14@yahoo.com"></a> | |
| </strong></p> | |
| <p> | |
| A thriller-like choose-your-own-adventure twine game where | |
| you are a crafty con man whose luck has just run out and one of your | |
| schemes has gone too far catching the wrong attention. Your choices | |
| hold the key to your escape, choose wisely to right your wrongs or | |
| continue down the path of corruption. | |
| by Emily Stewart and Zoe Danieli | |
| </p> | |
| <p><strong>Content warning:</strong> Loud sounds/music, | |
| strong language, body horror, blood, graphic imagery, drinking, mentions | |
| of alcoholism, gambling, and violence</p> | |
| <p><em> | |
| Thriller, experimental, horror • | |
| Choice-based • | |
| Web-based | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2952"> | |
| <h2> | |
| <span itemprop="name">First Contact</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-12"> | |
| <p><strong> | |
| <span itemprop="name">dott. Piergiorgio</span> | |
| </strong></p> | |
| <p> | |
| Railei, Pennsaran Arcanorum, Year 10.146, First day of the | |
| fifth month. | |
| A young (47 years..) elf named Etuye Alasne is to enter the hall where | |
| the inaugural lesson of her Class, where a fateful meeting is to | |
| happen... A meeting with a Daemon and an Angel. | |
| </p> | |
| <p><strong>Content warning:</strong> depiction of war and its horrors, depiction of breastfeeding</p> | |
| <p><em> | |
| Romance • | |
| One hour • | |
| Choice-based • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-3085"> | |
| <h2> | |
| <span itemprop="name">Focal Shift</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_035.png" alt="Cover art for Focal Shift" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <a href="https://gamefic.com/"><span itemprop="name">Fred Snyder</span></a> | |
| <a href="mailto:fred@gamefic.com"><img src="assets/email.svg" class="author-link" alt="fred@gamefic.com"></a> | |
| </strong></p> | |
| <p> | |
| All you were supposed to do is sneak into a fintech company | |
| and steal some data. You didn't expect the client to use the comm chip | |
| jacked into your cybernetic implant as a cattle prod. And you definitely | |
| didn't expect a murder to be part of the plan. Good luck hacking your | |
| way out of this jam, grid jockey. | |
| </p> | |
| <p><em> | |
| Cyberpunk • | |
| One hour • | |
| Parser-based • | |
| Web-based | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-3051"> | |
| <h2> | |
| <span itemprop="name">Forbidden Lore</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-12"> | |
| <p><strong> | |
| <span itemprop="name">Alex Crossley</span> | |
| <a href="mailto:alex-crossley@ntlworld.com"><img src="assets/email.svg" class="author-link" alt="alex-crossley@ntlworld.com"></a> | |
| </strong></p> | |
| <p> | |
| You have recently inherited a large collection of books and | |
| artifacts from your late grandfather, who implored you to continue his | |
| researches. It was his dying wish that you make some discovery that long | |
| eluded him. Of its nature, you know little, except that the old man was | |
| preoccupied with the Illuvian Empire and a ruby-adorned princess. | |
| </p> | |
| <p><em> | |
| Parser-based • | |
| TADS | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2946"> | |
| <h2> | |
| <span itemprop="name">Forsaken Denizen</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_012.jpg" alt="Cover art for Forsaken Denizen" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> nsjndd1</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <a href="https://pacian.neocities.org/"><span itemprop="name">C.E.J. Pacian</span></a> | |
| <a href="mailto:cejpacian@gmail.com"><img src="assets/email.svg" class="author-link" alt="cejpacian@gmail.com"></a> | |
| </strong></p> | |
| <p> | |
| THIS GAME CONTAINS SCENES OF IMPLICIT VIOLENCE AND GORE. | |
| </p> | |
| <p> | |
| * * * | |
| </p> | |
| <p> | |
| (A text-only survival horror.) | |
| </p> | |
| <p><em> | |
| Longer than two hours • | |
| Parser-based • | |
| Z-code | |
| • Download includes additional content | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-3015"> | |
| <h2> | |
| <span itemprop="name">The Garbage of the Future</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_023.png" alt="Cover art for The Garbage of the Future" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> AM Ruf</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">AM Ruf</span> | |
| </strong></p> | |
| <p> | |
| On a dark and ominous night, two workers drive to the lake | |
| to do a job. It's a dirty and difficult job, but somebody has to do it. | |
| It's probably best not to think too much about it, or about the strange | |
| feeling that something horrible is lurking in the shadows... | |
| </p> | |
| <p> | |
| A short horror story/game about a tanker truck operator, and the small possibility that he might live to see another day. | |
| </p> | |
| <p><em> | |
| Horror • | |
| Half an hour • | |
| Web-based | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-3062"> | |
| <h2> | |
| <span itemprop="name">Hebe</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_002.png" alt="Cover art for Hebe" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> @kyeterna on instagram</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">Marina Diagourta</span> | |
| <a href="mailto:marina.diagourta@gmail.com"><img src="assets/email.svg" class="author-link" alt="marina.diagourta@gmail.com"></a> | |
| </strong></p> | |
| <p> | |
| Your anniversary celebration takes a dark turn when the | |
| Titan Kronos strikes Mount Olympus, threatening the very existence of | |
| the Olympian gods! Embark on a journey through ancient Greece, where | |
| you'll solve puzzles, rescue your divine family, and confront the mighty | |
| Titan. Can you restore balance and seal the Titans back in Tartaros | |
| once and for all? The fate of Olympus rests in your hands! | |
| </p> | |
| <p><em> | |
| Puzzle, Adventure, Fantasy • | |
| An hour and a half • | |
| Parser-based • | |
| Glulx | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2950"> | |
| <h2> | |
| <span itemprop="name">Hildy</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_027.jpg" alt="Cover art for Hildy" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">J. Michael</span> | |
| <a href="mailto:frotzing@gmail.com"><img src="assets/email.svg" class="author-link" alt="frotzing@gmail.com"></a> | |
| </strong></p> | |
| <p> | |
| You are Hildy, a twenty-year-old apprentice enchantress who | |
| is seriously considering a change of vocation. And who can blame you? | |
| The Guild Masters don’t understand you, the other apprentices think | |
| you’re a kripping weirdo and to top it off, you're currently covered in | |
| exploded cave troll. | |
| </p> | |
| <p> | |
| It’s been a rough semester. | |
| </p> | |
| <p> | |
| But just as you’re about to call it quits, a chance encounter with a | |
| spectral canine leads you to a harrowing adventure in what was once the | |
| most popular attraction in The Great Underground Empire. | |
| </p> | |
| <p> | |
| So take a bath, grab your whip and swing into a new adventure in the | |
| fabulous world of Zork, where you’ll encounter mysterious machines, | |
| creepy ghouls, green slime, garlic pizza, and more. And who knows? You | |
| just might rid the world of a horrifying, megalomaniacal evil while | |
| you’re at it. | |
| </p> | |
| <p><em> | |
| Zorkian Fantasy • | |
| Longer than two hours • | |
| Parser-based • | |
| Glulx | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-3045"> | |
| <h2> | |
| <span itemprop="name">House of Wolves</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_014.png" alt="Cover art for House of Wolves" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> MangoAzalea</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">Shruti Deo</span> | |
| </strong></p> | |
| <p> | |
| Wake up. Work. Eat. Dream. Bear it all again, over and over. | |
| </p> | |
| <p> | |
| How can a human live in the House of Wolves? | |
| </p> | |
| <p><strong>Content warning:</strong> abuse, bigotry, coercion</p> | |
| <p><em> | |
| Psychological horror • | |
| 15 minutes or less • | |
| Choice-based • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-3091"> | |
| <h2> | |
| <span itemprop="name">Imprimatura</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_013.png" alt="Cover art for Imprimatura" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> Alina Constantin</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <a href="https://elizabethballou.itch.io/"><span itemprop="name">Elizabeth Ballou</span></a> | |
| </strong></p> | |
| <p> | |
| Imprimatura (It.): the first layer of paint on a canvas. | |
| </p> | |
| <p> | |
| Imagine that you are an artist. Imagine that you are in mourning. A | |
| painter – your relative, and your former mentor – has died. In their | |
| will, they have left you seven paintings of your choosing from their | |
| collection. But which seven? What matters to you as both an artist and | |
| an inheritor of your mentor’s legacy? And what memories will these | |
| paintings stir up? | |
| </p> | |
| <p> | |
| Imprimatura is a nonlinear work of interactive fiction that makes light | |
| use of procedural generation and heavy use of a multilayered painting | |
| that changes based on your choices. | |
| </p> | |
| <p> | |
| Credits: Writing/design/scripting by Elizabeth Ballou, visual design and | |
| art by Alina Constantin, art by Anna Link, music/SFX by Rachel Wang. | |
| </p> | |
| <p><strong>Content warning:</strong> Brief verbal | |
| descriptions of a loved one dying of cancer; some descriptions of | |
| anxiety, depression, and emotional abuse. Light cursing.</p> | |
| <p><em> | |
| Meditative, slice-of-life artgame (literally!) • | |
| Half an hour • | |
| Choice-based • | |
| Web-based | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2956"> | |
| <h2> | |
| <span itemprop="name">The Killings in Wasacona</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_024.png" alt="Cover art for The Killings in Wasacona" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> Bing Image Creator (DALL-E 3)</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <a href="https://kolls.net/"><span itemprop="name">Steve Kollmansberger</span></a> | |
| <a href="mailto:steve@kolls.net"><img src="assets/email.svg" class="author-link" alt="steve@kolls.net"></a> | |
| </strong></p> | |
| <p> | |
| There's a killer on the loose! As a fresh graduate of the | |
| FBI Academy, you have been called to a small town struck by a series of | |
| suspicious deaths. Can you solve the mystery before the clock runs out? | |
| </p> | |
| <p> | |
| Featuring elements of chance, multiple paths, and multiple endings. | |
| </p> | |
| <p><strong>Content warning:</strong> contains brief descriptions of sexual assault, murder, and suicide.</p> | |
| <p><em> | |
| Crime Detective Mystery • | |
| One hour • | |
| Choice-based • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-3036"> | |
| <h2> | |
| <span itemprop="name">KING OF XANADU</span> | |
| <br><small itemprop="alternateName">And what a lovely place.</small> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_029.png" alt="Cover art for KING OF XANADU" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">MACHINES UNDERNEATH</span> | |
| <a href="mailto:givemeshrubs@gmail.com"><img src="assets/email.svg" class="author-link" alt="givemeshrubs@gmail.com"></a> | |
| </strong></p> | |
| <p> | |
| CAPTURE SUNBEAMS. KILL SPARROWS. BURY THE MOON. | |
| </p> | |
| <p> | |
| You are the king of Xanadu. | |
| The role comes with certain responsibilities. It is your prerogative and | |
| duty to manage the palace estate, ensure the respectability of the | |
| legion, and, above all, bless the yearly harvest. | |
| It is said that the kings of Xanadu go on to rule in heaven after their | |
| death. After your rule is over, how will it be remembered? | |
| </p> | |
| <p> | |
| You can play this game either by downloading and unzipping the file, or online through this link: | |
| https://machines-underneath.itch.io/king-of-xanadu | |
| The password is 'XANADU'. | |
| </p> | |
| <p><strong>Content warning:</strong> Contains depictions of hunger, despotism, and mass human suffering.</p> | |
| <p><em> | |
| Fantasy • | |
| 15 minutes or less • | |
| Web-based | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2995"> | |
| <h2> | |
| <span itemprop="name">LATEX, LEATHER, LIPSTICK, LOVE, LUST</span> | |
| <br><small itemprop="alternateName">SEXTUPLE L</small> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_005.png" alt="Cover art for LATEX, LEATHER, LIPSTICK, LOVE, LUST" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">THE BODY & THE BLOOD</span> | |
| </strong></p> | |
| <p> | |
| TRANS*GRESSIVE MATURE "COMEDY" | |
| </p> | |
| <p> | |
| TWO ENDINGS | |
| </p> | |
| <p><strong>Content warning:</strong> See in-game list under "PERVERSIONS"; 18+</p> | |
| <p><em> | |
| Two hours • | |
| Choice-based • | |
| Web-based | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2981"> | |
| <h2> | |
| <span itemprop="name">The Lost Artist: Prologue</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_030.png" alt="Cover art for The Lost Artist: Prologue" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <a href="https://alejandroruizdelsol.com/"><span itemprop="name">Alejandro Ruiz del Sol</span></a> | |
| <a href="http://twitter.com/GuguTheGadget"><img src="assets/twitter.svg" class="author-link" alt="@GuguTheGadget"></a> | |
| <a href="mailto:alejandro.ruizdelsol@gmail.com"><img src="assets/email.svg" class="author-link" alt="alejandro.ruizdelsol@gmail.com"></a> | |
| </strong></p> | |
| <p> | |
| All artists deserve to be free. Don't you agree? | |
| </p> | |
| <p> | |
| This is a narrative driven game made to simulate the experience of being | |
| a successful detective solving a strange case. An artist has lost her | |
| way, and it's your job to figure out what happened. | |
| </p> | |
| <p> | |
| Simply the prologue. What would you do with a whole story? | |
| </p> | |
| <p><em> | |
| Detective Fiction • | |
| Half an hour • | |
| Choice-based • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-3047"> | |
| <h2> | |
| <span itemprop="name">The Master's Lair</span> | |
| <br><small itemprop="alternateName">a kind of escape game</small> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover.jpg" alt="Cover art for The Master's Lair" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">Stefan Hoffmann</span> | |
| </strong></p> | |
| <p> | |
| Versions for Windows and Android. | |
| A Mac version will hopefully follow in time. | |
| </p> | |
| <p><em> | |
| Fantasy • | |
| Two hours • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-3059"> | |
| <h2> | |
| <span itemprop="name">The Maze Gallery</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_004.png" alt="Cover art for The Maze Gallery" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">Cryptic Conservatory, including: Paxton, | |
| Rachel Aubertin, Chrys Pine, Ed Lu, Toni Owen-Blue, Christi Kerr, Sean | |
| Song, Joshua Campbell, Dawn Sueoka, Randy Hayes, Allyson Gray, Shana E. | |
| Hadi, IFcoltransG, Dominique Nelson, Orane Defiolle, An Artist's Ode, | |
| Sisi Peng, Kazu Lupo, divineshadow777, Robin Scott, Sarah Barker, | |
| TavernKeep, Alex Parker, Mia Parker, J Isaac Gadient, Charm Cochran and | |
| Ghost Clown</span> | |
| <a href="mailto:curator@crypticconservatory.com"><img src="assets/email.svg" class="author-link" alt="curator@crypticconservatory.com"></a> | |
| </strong></p> | |
| <p> | |
| The Maze Gallery was created over the course of 6 months by | |
| 34 contributors, 27 of them authors. It is a choice-based interactive | |
| fiction game about a surreal art museum that is intent on keeping its | |
| patrons forever. | |
| </p> | |
| <p> | |
| "You have been transported to a bizarre museum whose strangeness only | |
| grows the longer you remain, and you grow strange with it. Find your way | |
| out of the twisting halls, past the impossible paintings, and try to | |
| retain some sense of self for when you return to the real world." | |
| </p> | |
| <p><strong>Content warning:</strong> Some disturbing content, explicit language, mention of suicide, animal gore, violence, clowns</p> | |
| <p><em> | |
| Literary nonsense • | |
| Longer than two hours • | |
| Choice-based • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-3040"> | |
| <h2> | |
| <span itemprop="name">Metallic Red</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_002.jpg" alt="Cover art for Metallic Red" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> Dain Kaplan https://www.instagram.com/dainkaplan/</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <a href="http://riazmoola.com/"><span itemprop="name">Riaz Moola</span></a> | |
| <a href="mailto:theongoingrealityshow@gmail.com"><img src="assets/email.svg" class="author-link" alt="theongoingrealityshow@gmail.com"></a> | |
| </strong></p> | |
| <p> | |
| Wake from uneasy dreams. Float within the mist created by | |
| the low flow shower head in the bathroom of your inter system capable | |
| Personal Space Vehicle. Tend to the Japanese greens in the hydroponics | |
| array. You have everything you need to sustain you. Look into the mirror | |
| and tell me who you see. | |
| </p> | |
| <p> | |
| An atmosphere focused science fiction journey with elements of esotericism. | |
| </p> | |
| <p> | |
| No wrong choices, no way to fail. | |
| </p> | |
| <p><em> | |
| An hour and a half • | |
| Choice-based • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2975"> | |
| <h2> | |
| <span itemprop="name">Miss Duckworthy's School for Magic-Infested Young People</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_020.png" alt="Cover art for Miss Duckworthy's School for Magic-Infested Young People" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <a href="https://felicitybanks.blog/"><span itemprop="name">Felicity_Banks</span></a> | |
| <a href="http://twitter.com/FBanksBooks"><img src="assets/twitter.svg" class="author-link" alt="@FBanksBooks"></a> | |
| <a href="mailto:fbanksbooks@gmail.com"><img src="assets/email.svg" class="author-link" alt="fbanksbooks@gmail.com"></a> | |
| </strong></p> | |
| <p> | |
| The thing about being seventeen years old and newly infested | |
| with magic is that you are no longer a child to be protected, but a | |
| problem to be solved. | |
| </p> | |
| <p> | |
| There’s a solid chance you’ll get shot or stabbed or magically | |
| disintegrated, but you definitely won’t get in trouble for hanging with a | |
| bad crowd. You are the bad crowd, now and forever, no matter what you | |
| do next. | |
| </p> | |
| <p> | |
| Sure, a lot of people want you exterminated, but that’s true of most | |
| teenagers anyway. And like all toxins, you have your uses to the right | |
| kinds of people. | |
| </p> | |
| <p> | |
| If you survive. | |
| </p> | |
| <p><strong>Content warning:</strong> A minor character is a | |
| rapist (off-screen but he is creepy on-screen); there is some minor | |
| violence; player can choose to attempt to neglect an animal.</p> | |
| <p><em> | |
| Fantasy • | |
| An hour and a half • | |
| Choice-based • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2960"> | |
| <h2> | |
| <span itemprop="name">Miss Gosling’s Last Case</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_010.jpg" alt="Cover art for Miss Gosling’s Last Case" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">Daniel M. Stelzer</span> | |
| <a href="mailto:dsdraco7@gmail.com"><img src="assets/email.svg" class="author-link" alt="dsdraco7@gmail.com"></a> | |
| </strong></p> | |
| <p> | |
| “We are saddened to report that Miss Winifred Gosling of | |
| Marswich Green met her untimely demise this morning in a heartbreaking | |
| canine mishap. Miss Gosling, 76, was well-known for her long and | |
| illustrious history of crime-solving, and her loss will be keenly | |
| felt...” | |
| </p> | |
| <p> | |
| What utter drivel! It wasn’t “a heartbreaking canine mishap”, it was | |
| arsenious oxide poisoning, and a basic Marsh test would have | |
| demonstrated that beyond a shadow of a doubt. But alas. Once again, it | |
| seems, you must take it upon yourself to do the constables’ job for | |
| them, armed only with your wits and your loyal collie—and solve the case | |
| of your own murder. | |
| </p> | |
| <p><strong>Content warning:</strong> Genre-typical depiction of dead bodies and discussion of murder, but no violence or gore</p> | |
| <p><em> | |
| Mystery • | |
| Two hours • | |
| Z-code | |
| • Download includes additional content | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-3016"> | |
| <h2> | |
| <span itemprop="name">Quest for the Teacup of Minor Sentimental Value</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_028.png" alt="Cover art for Quest for the Teacup of Minor Sentimental Value" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <a href="http://www.damonwakes.wordpress.com/"><span itemprop="name">Damon L. Wakes</span></a> | |
| <a href="mailto:damon.l.wakes@gmail.com"><img src="assets/email.svg" class="author-link" alt="damon.l.wakes@gmail.com"></a> | |
| </strong></p> | |
| <p> | |
| A shadow grows in the frozen north, and dark forces assemble | |
| in the wilds and on the roads. Fortunately, you run a small tearoom in a | |
| quant forest village and so it is not your job to deal with any of | |
| that. Unfortunately, your favourite teacup has suddenly and mysteriously | |
| gone missing. | |
| </p> | |
| <p> | |
| It shouldn't be too hard to track it down, though...right? | |
| </p> | |
| <p><strong>Content warning:</strong> Infrequent, mild profanity; Actual, Literal Satan</p> | |
| <p><em> | |
| Comedy, Fantasy • | |
| Half an hour • | |
| Choice-based • | |
| Web-based | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2979"> | |
| <h2> | |
| <span itemprop="name">Redjackets</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_027.png" alt="Cover art for Redjackets" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> Photograph by Gorup de Besanez, Edited by Anna Webster, licensed under CC</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">Anna C. Webster</span> | |
| </strong></p> | |
| <p> | |
| Rosco Jeppson has to die. | |
| </p> | |
| <p> | |
| But a man like that: a fine art dealer at the head of a massive | |
| organized crime ring (and a vampire at that) won't go down easy. But the | |
| Redjackets aren't your typical vampire hunting firm, either: they have | |
| both humans AND vampires in their employ. They're usually much more | |
| concerned with solving underworld disputes nonviolently through | |
| mediation and so-called restorative justice... but Jeppson has left them | |
| with no other options. | |
| </p> | |
| <p> | |
| Play as decorated, human vampire hunter Declan, experienced vampire | |
| Redjacket Lynette, or freshly-turned informant Fiia as they strive to | |
| bring Jeppson down. Choices made in one protagonist's path will be | |
| remembered if you play through another's story, later. | |
| </p> | |
| <p> | |
| Only one thing is certain: Rosco Jeppson has to die. | |
| </p> | |
| <p> | |
| But the rest? | |
| </p> | |
| <p> | |
| That's up to you. | |
| </p> | |
| <p><strong>Content warning:</strong> Blood and gore | |
| (decapitation, mutilation, gunshot wounds), guns, capture/involuntary | |
| confinement, near-death experiences, vomiting, strong language</p> | |
| <p><em> | |
| Supernatural, thriller, true crime • | |
| Two hours • | |
| Choice-based • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2948"> | |
| <h2> | |
| <span itemprop="name">Return to Claymorgue's Castle</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_020.jpg" alt="Cover art for Return to Claymorgue's Castle" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> Claudio Daffra</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">Claudio Daffra</span> | |
| <a href="mailto:daffra.claudio@gmail.com"><img src="assets/email.svg" class="author-link" alt="daffra.claudio@gmail.com"></a> | |
| </strong></p> | |
| <p> | |
| Dive into the mystery of Claymorgue's Castle, | |
| a place suspended in time and permeated with unfathomable secrets. | |
| United by an insatiable thirst for discovery, | |
| our team of investigators ventures into this forgotten place. | |
| Guided by Jack’s bravery, Lisa’s technological genius, | |
| Tom’s strength, and the sharp pen of our narrator. | |
| But beware, this is no ordinary place. | |
| It’s a location where even silence seems to tell ancient stories. | |
| Are you prepared to delve into its mysteries? | |
| But don’t forget, the adventure doesn’t end here. | |
| An event will happen in the years to come, | |
| an event that you will be able to see in a few years. | |
| But it’s up to you to discover it. Claymorgue Castle awaits you, | |
| ready to reveal its secrets hidden in time. | |
| The images were created in pixel art. | |
| </p> | |
| <p><em> | |
| Mystery • | |
| An hour and a half • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-3017"> | |
| <h2> | |
| <span itemprop="name">ROD MCSCHLONG GETS PUNCHED IN THE DONG</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_006.png" alt="Cover art for ROD MCSCHLONG GETS PUNCHED IN THE DONG" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">Hubert Janus</span> | |
| </strong></p> | |
| <p> | |
| Once again, it's exactly what it sounds like. | |
| </p> | |
| <p><strong>Content warning:</strong> Flashing images, crude humour, testicular trauma</p> | |
| <p><em> | |
| Humour • | |
| 15 minutes or less • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-3027"> | |
| <h2> | |
| <span itemprop="name">The Saltcast Adventure</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_012.png" alt="Cover art for The Saltcast Adventure" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">Beth Carpenter</span> | |
| <a href="mailto:diemcarpenter364@gmail.com"><img src="assets/email.svg" class="author-link" alt="diemcarpenter364@gmail.com"></a> | |
| </strong></p> | |
| <p> | |
| Deep in Kingthrall caves, monsters dwell. The crown has | |
| offered a large reward to anyone who can destroy them. | |
| You are probably not the quester anyone had in mind, but you’re | |
| desperate, and that has made you determined. Enter the caves. Argue with | |
| the creatures from your nightmares. Discover a war nobody on the | |
| surface knew about. Hear the dead God speak. Bring down the Hydra King, | |
| or fall in the attempt… | |
| Fantasy, about 70k words, choice-based. | |
| </p> | |
| <p><em> | |
| Fantasy • | |
| Longer than two hours • | |
| Choice-based • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2965"> | |
| <h2> | |
| <span itemprop="name">The Shyler Project</span> | |
| <br><small itemprop="alternateName">Meet the latest advancement in AI technology!</small> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_025.png" alt="Cover art for The Shyler Project" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> Bez</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <a href="https://norbez.itch.io/"><span itemprop="name">Naomi Norbez (call me Bez, e/he)</span></a> | |
| <a href="http://twitter.com/NaomiNorbez"><img src="assets/twitter.svg" class="author-link" alt="@NaomiNorbez"></a> | |
| <a href="mailto:bezthezebro@gmail.com"><img src="assets/email.svg" class="author-link" alt="bezthezebro@gmail.com"></a> | |
| </strong></p> | |
| <p> | |
| In times of trouble, Juniper turns to Shyler, a new mental | |
| health AI chatbot, for reassurance and help. Watch their relationship | |
| develop through the course of this brief trilogy. | |
| </p> | |
| <p><strong>Content warning:</strong> Discussion of mental health, suicidal thoughts, & death. There is a happy ending.</p> | |
| <p><em> | |
| Is this sci-fi or is this real life by now? • | |
| Half an hour • | |
| Choice-based • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-3034"> | |
| <h2> | |
| <span itemprop="name">Sidekick</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_021.jpg" alt="Cover art for Sidekick" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">Charles Moore</span> | |
| <a href="mailto:chasfmoorejr@gmail.com"><img src="assets/email.svg" class="author-link" alt="chasfmoorejr@gmail.com"></a> | |
| </strong></p> | |
| <p> | |
| It's the Old West and Buck Swagger is the man of the hour | |
| and his feats of derring-do are known all across the western | |
| territories. You, however, are Buck's | |
| long-suffering sidekick and know all too well that those feats are | |
| actually your feats and that Buck is, in reality, a vain dimwit with | |
| great teeth and good press. | |
| </p> | |
| <p> | |
| Now, Buck's been summoned to Mercury Springs, a small town under the | |
| heel of a ruthless gang of villains. His assignment? To rid the town of | |
| evil. Your assignment? To complete Buck's assignment for him and to keep | |
| him from getting himself killed in the process. If successful, you'll | |
| receive none of the accolades. But such is the life of the sidekick. | |
| </p> | |
| <p><em> | |
| Western • | |
| Two hours • | |
| Web-based | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2991"> | |
| <h2> | |
| <span itemprop="name">String Theory</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_003.jpg" alt="Cover art for String Theory" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> Matemateca (IME/USP)/Rodrigo Tetsuo Argenton</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">W Pzinski</span> | |
| <a href="mailto:welcotar@gmail.com"><img src="assets/email.svg" class="author-link" alt="welcotar@gmail.com"></a> | |
| </strong></p> | |
| <p> | |
| Some things in life you can choose, and some things, you're just stuck with... | |
| </p> | |
| <p> | |
| String Theory is an interactive short story about family and finding the | |
| courage to love. You play as Jay, a college student trying to survive | |
| Thanksgiving with his Uncle Jimmy while dealing with stress about finals | |
| and his new same-sex relationship. | |
| </p> | |
| <p> | |
| Learn about Jay's past as you help him decide what to do with his future. | |
| </p> | |
| <p><strong>Content warning:</strong> Some profanity, body | |
| image/weight issues, a few mildly suggestive passages, racism, drug and | |
| alcohol abuse, mental health issues, and indirect descriptions of a car | |
| accident.</p> | |
| <p><em> | |
| Romance, humor, drama • | |
| One hour • | |
| Choice-based • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-3043"> | |
| <h2> | |
| <span itemprop="name">Traffic</span> | |
| <br><small itemprop="alternateName">An adventure at five miles an hour</small> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_029.jpg" alt="Cover art for Traffic" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> anaterate</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">D. S. Yu</span> | |
| <a href="mailto:dsyu@yahoo.com"><img src="assets/email.svg" class="author-link" alt="dsyu@yahoo.com"></a> | |
| </strong></p> | |
| <p> | |
| A somewhat "old-school" style text adventure set in modern | |
| day. Contains mild puzzles, most of which have multiple solutions (a | |
| basic walkthrough will also be provided). This game is unlikely to | |
| change your life in any meaningful way, but I hope you enjoy it. | |
| </p> | |
| <p><em> | |
| One hour • | |
| Parser-based • | |
| Z-code | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2994"> | |
| <h2> | |
| <span itemprop="name">The Triskelion Affair</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_008.jpg" alt="Cover art for The Triskelion Affair" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> Ian Yarham, Geograph (2024-08-18)</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">Clyde Falsoon</span> | |
| <a href="mailto:acline1007@icloud.com"><img src="assets/email.svg" class="author-link" alt="acline1007@icloud.com"></a> | |
| </strong></p> | |
| <p> | |
| A medieval detective explores a desolate chapel in search of | |
| a powerful magical item. You guide this naive adventurer through the | |
| story, but who, unless you explore diligently, gets deeper and deeper | |
| into trouble until--well, some things are worse than death! | |
| Inspired by the classic dungeon-crawl adventures of yore. | |
| </p> | |
| <p> | |
| JUDGES: The game will ask for your name. You can enter whatever you | |
| want, but if you enter "Inform Judge", randomizations will be turned | |
| off, such as zombie battles. | |
| </p> | |
| <p> | |
| PLAYERS: This game has two parts. Part 1 is for a bit of training: more | |
| linear plot and easier puzzles. Part 2 is less linear and the puzzles | |
| are harder. Both parts should be able to be completed within two hours. | |
| </p> | |
| <p><strong>Content warning:</strong> None</p> | |
| <p><em> | |
| Sword & sorcery • | |
| Two hours • | |
| Parser-based • | |
| Web-based | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-3048"> | |
| <h2> | |
| <span itemprop="name">Turn Right</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_033.png" alt="Cover art for Turn Right" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <a href="http://www.spiritofdee.com/"><span itemprop="name">Dee Cooke</span></a> | |
| <a href="http://twitter.com/dee_cooke"><img src="assets/twitter.svg" class="author-link" alt="@dee_cooke"></a> | |
| <a href="mailto:dee.e.cooke@gmail.com"><img src="assets/email.svg" class="author-link" alt="dee.e.cooke@gmail.com"></a> | |
| </strong></p> | |
| <p> | |
| Long day done, groceries bought and you're so nearly home! | |
| </p> | |
| <p> | |
| Unfortunately it's rush hour, and getting out of this supermarket car park is a difficult job at the best of times. | |
| </p> | |
| <p> | |
| Will you ever get out of this place? It can't take forever, can it? | |
| </p> | |
| <p> | |
| All you need to do is turn right... | |
| </p> | |
| <p><em> | |
| Slice-of-life • | |
| 15 minutes or less • | |
| Parser-based • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2957"> | |
| <h2> | |
| <span itemprop="name">Under the Cognomen of Edgar Allan Poe</span> | |
| <br><small itemprop="alternateName">A tale of literary ambition</small> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_025.jpg" alt="Cover art for Under the Cognomen of Edgar Allan Poe" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <a href="https://j-nelson.net/"><span itemprop="name">Jim Nelson</span></a> | |
| <a href="http://twitter.com/_jimnelson_"><img src="assets/twitter.svg" class="author-link" alt="@_jimnelson_"></a> | |
| </strong></p> | |
| <p> | |
| "There are some secrets that do not permit themselves to be told." | |
| </p> | |
| <p> | |
| In 1849, Edgar Allan Poe disappeared among the back alleys of Baltimore. | |
| A week later, he was found delirious and in disarray. The mystery of | |
| his death has remained unsolved for 175 years. | |
| </p> | |
| <p> | |
| Now it's your chance to decipher the macabre enigma enshrouding the | |
| final days of Edgar Allan Poe—a tale of Faustian bargains, artistic | |
| ambition, and immortality… | |
| </p> | |
| <p><em> | |
| Mystery • | |
| Longer than two hours • | |
| Parser-based • | |
| TADS | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-3018"> | |
| <h2> | |
| <span itemprop="name">Uninteractive Fiction</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_031.png" alt="Cover art for Uninteractive Fiction" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">Leah Thargic</span> | |
| </strong></p> | |
| <p> | |
| The only winning move is not to play. | |
| </p> | |
| <p><em> | |
| 15 minutes or less • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-3009"> | |
| <h2> | |
| <span itemprop="name">Unreal People</span> | |
| <br><small itemprop="alternateName">Indulge in your voyeuristic desires</small> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_008.png" alt="Cover art for Unreal People" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> Computer Generated Image</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">Viwoo</span> | |
| <a href="mailto:bamesjond707@gmail.com"><img src="assets/email.svg" class="author-link" alt="bamesjond707@gmail.com"></a> | |
| </strong></p> | |
| <p> | |
| Set in an imagining of early mediaeval India, you play as a | |
| voyeuristic entity with the ability to enter people’s minds and be privy | |
| to their sordid inner thoughts. Tasked with rooting out all the secrets | |
| of the little kingdom, becoming deeply intimate with its many | |
| inhabitants, you may find it hard to separate between yourself and the | |
| "NPCs" (whatever that term means). It's not your fault though, when | |
| you're pressed up against the glass, it's hard not to fog up the window. | |
| </p> | |
| <p><em> | |
| Experimental • | |
| Half an hour • | |
| Choice-based • | |
| Web-based | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2954"> | |
| <h2> | |
| <span itemprop="name">Verses</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_019.jpg" alt="Cover art for Verses" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> Danielle Chenette</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <a href="http://alt.red/"><span itemprop="name">Kit Riemer</span></a> | |
| <a href="mailto:slugzuki@gmail.com"><img src="assets/email.svg" class="author-link" alt="slugzuki@gmail.com"></a> | |
| </strong></p> | |
| <p> | |
| Then the externality comes apart like something wet. Then | |
| the truth reveals itself to be a nutrient or a poison. Then the sun goes | |
| away and the rain comes, and you and I freeze in it, the translucent | |
| bluishness of our skin. | |
| </p> | |
| <p><strong>Content warning:</strong> animated text/flickering, violence, unsanitary</p> | |
| <p><em> | |
| Science fiction • | |
| One hour • | |
| Choice-based • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2990"> | |
| <h2> | |
| <span itemprop="name">A Very Strong Gland</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_015.png" alt="Cover art for A Very Strong Gland" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">Arthur DiBianca</span> | |
| <a href="mailto:a_dibianca@yahoo.com"><img src="assets/email.svg" class="author-link" alt="a_dibianca@yahoo.com"></a> | |
| </strong></p> | |
| <p> | |
| - Be abducted by space aliens who want to give you some challenging tests! | |
| </p> | |
| <p> | |
| - Make use of highly advanced quorz technology! | |
| </p> | |
| <p> | |
| - Enjoy the labor-saving convenience of single-keystroke commands! | |
| </p> | |
| <p> | |
| How strong is your gland? | |
| </p> | |
| <p> | |
| (For the duration of the competition, hints may be obtained by emailing | |
| the author. Just click the little envelope at the top of the entry. | |
| Don't be shy, hint requests are welcome.) | |
| </p> | |
| <p><em> | |
| Sci-fi • | |
| Parser-based • | |
| Glulx | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-3003"> | |
| <h2> | |
| <span itemprop="name">A Warm Reception</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_005.jpg" alt="Cover art for A Warm Reception" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> William Beilby</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">Joshua Hetzel</span> | |
| </strong></p> | |
| <p> | |
| You're a reporter assigned to cover the wedding of the | |
| princess of the land. When you get there, you find an empty castle and | |
| are pulled into the mystery of what happened. | |
| </p> | |
| <p> | |
| Explore a vast castle. Solve baffling puzzles. An old school style text | |
| adventure without the old school cruelty. Excellent for new players and | |
| veterans of the genre (has in game instructions and a limited list of | |
| verbs to reduce confusion). | |
| </p> | |
| <p><em> | |
| Lighthearted fantasy, humor • | |
| Parser-based • | |
| Glulx | |
| • Download includes additional content | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2987"> | |
| <h2> | |
| <span itemprop="name">Welcome to the Universe</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_003.png" alt="Cover art for Welcome to the Universe" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <a href="https://ninjapresident.itch.io/"><span itemprop="name">Colton Olds</span></a> | |
| <a href="http://twitter.com/1997Oldsmobile"><img src="assets/twitter.svg" class="author-link" alt="@1997Oldsmobile"></a> | |
| <a href="mailto:colton.olds@yahoo.com"><img src="assets/email.svg" class="author-link" alt="colton.olds@yahoo.com"></a> | |
| </strong></p> | |
| <p> | |
| SimpleChef is helping parents out with a new back-to-school offer. | |
| </p> | |
| <p> | |
| Also, you’re going to die. | |
| </p> | |
| <p><strong>Content warning:</strong> brief mention of suicide, cancer, vomit, height self-consciousness</p> | |
| <p><em> | |
| Half an hour • | |
| Choice-based • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2949"> | |
| <h2> | |
| <span itemprop="name">When the Millennium Made Marvelous Moves</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_032.png" alt="Cover art for When the Millennium Made Marvelous Moves" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> Lea Baltes</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">Michael Baltes</span> | |
| <a href="mailto:mail@michaelbaltes.com"><img src="assets/email.svg" class="author-link" alt="mail@michaelbaltes.com"></a> | |
| </strong></p> | |
| <p> | |
| Finley is living in a small flat with Johanna, awaiting the | |
| wonders of the fabulous Millennium's Eve. | |
| Their expectations are all but high, so they're planning at least to go | |
| for a drink after work, apart from all the big celebration parties. But | |
| life has other plans for them. They both have something to learn this | |
| evening and somehow Fortune was willing to give them more than one | |
| chance to find their luck. | |
| </p> | |
| <p><em> | |
| Slice of life, Crime, Time Travel • | |
| An hour and a half • | |
| Parser-based • | |
| TADS | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-3065"> | |
| <h2> | |
| <span itemprop="name">Where Nothing Is Ever Named</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_009.png" alt="Cover art for Where Nothing Is Ever Named" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">Viktor Sobol</span> | |
| <a href="mailto:viktor_sobol@mail.ru"><img src="assets/email.svg" class="author-link" alt="viktor_sobol@mail.ru"></a> | |
| </strong></p> | |
| <p> | |
| A brief escape puzzle inspired by Chapter 3 of "Through the Looking-Glass" by Lewis Carroll. | |
| </p> | |
| <p><em> | |
| Experimental • | |
| 15 minutes or less • | |
| Parser-based • | |
| Z-code | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-3000"> | |
| <h2> | |
| <span itemprop="name">Why Pout?</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_034.png" alt="Cover art for Why Pout?" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <a href="http://andrewschultz.itch.io/"><span itemprop="name">Andrew Schultz</span></a> | |
| <a href="http://twitter.com/anandrewschultz"><img src="assets/twitter.svg" class="author-link" alt="@anandrewschultz"></a> | |
| <a href="mailto:blurglecruncheon@gmail.com"><img src="assets/email.svg" class="author-link" alt="blurglecruncheon@gmail.com"></a> | |
| </strong></p> | |
| <p> | |
| Silence! We GAVE you ice cream. | |
| </p> | |
| <p> | |
| Content advisory: there's a small profanity-themed area with no penalty | |
| whatsoever for skipping it. It is clearly signposted. Just so you're | |
| forewarned! | |
| </p> | |
| <p><em> | |
| An hour and a half • | |
| Z-code | |
| • Download includes additional content | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2962"> | |
| <h2> | |
| <span itemprop="name">Winter-Over</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_017.png" alt="Cover art for Winter-Over" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> Photo by Stephan Richter</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <a href="https://ejoyce.itch.io/"><span itemprop="name">Emery Joyce</span></a> | |
| </strong></p> | |
| <p> | |
| Pickering Station, Antarctica: A place of science, | |
| knowledge, and deep isolation. When the last plane leaves for the | |
| winter, you and your colleagues may as well be on Mars. At least this | |
| winter-over has gone well so far — or as well as can be expected with a | |
| dozen or so eccentrics locked up together. | |
| </p> | |
| <p> | |
| But then someone turns up dead... | |
| </p> | |
| <p> | |
| You have ten days until the next plane arrives and law enforcement takes | |
| over the investigation, and by then the perpetrator will have covered | |
| their tracks. Can you bring them to justice first? And can you keep your | |
| sanity in the process? | |
| </p> | |
| <p><strong>Content warning:</strong> grief, mental illness, moderate violence</p> | |
| <p><em> | |
| Mystery/Thriller • | |
| One hour • | |
| Choice-based • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2964"> | |
| <h2> | |
| <span itemprop="name">Yancy At The End Of The World!</span> | |
| <br><small itemprop="alternateName">Not an ordinary zombie apocalypse.</small> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_015.jpg" alt="Cover art for Yancy At The End Of The World!" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> https://www.instagram.com/deadnotsleep1ng/</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <a href="https://norbez.itch.io/"><span itemprop="name">Naomi Norbez (call me Bez, e/he)</span></a> | |
| <a href="http://twitter.com/NaomiNorbez"><img src="assets/twitter.svg" class="author-link" alt="@NaomiNorbez"></a> | |
| <a href="mailto:bezthezebro@gmail.com"><img src="assets/email.svg" class="author-link" alt="bezthezebro@gmail.com"></a> | |
| </strong></p> | |
| <p> | |
| Yancy is an aroace person who thinks they don't have a | |
| creative bone in their body. But then the zombie apocalypse begins, and | |
| they realize they never pursued their dream of becoming a photographer. | |
| So they pick up a camera as the world starts crumbling around them. | |
| </p> | |
| <p> | |
| Go around Yancy's neighborhood for photo ops, chat with friends at | |
| night, and try to hold it together as everything changes. Who knows? | |
| It might not turn out the way you think. | |
| </p> | |
| <p> | |
| (I strongly recommend downloading this game, due to the large amount of | |
| audio files involved. If you're having trouble hearing the audio, try | |
| waiting a minute after opening the game.) | |
| </p> | |
| <p><strong>Content warning:</strong> This game contains: | |
| depictions of emotional & verbal abuse, othering & white | |
| supremacy, acephobia & queerphobia, death of a parent.</p> | |
| <p><em> | |
| Queerplatonic End-Of-The-World Experience • | |
| An hour and a half • | |
| Choice-based • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2967"> | |
| <h2> | |
| <span itemprop="name">You</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_022.png" alt="Cover art for You" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> Anik Panja</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">Carter X Gwertzman</span> | |
| </strong></p> | |
| <p> | |
| Lost in a strange wood, and your YOU isn't YOURS. Solve | |
| puzzles, meet strange creatures, and undergo transformations as YOU | |
| search for YOUR missing self. | |
| </p> | |
| <p><em> | |
| Weird fantasy • | |
| Half an hour • | |
| Choice-based • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2953"> | |
| <h2> | |
| <span itemprop="name">You Can't Save Her</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_018.png" alt="Cover art for You Can't Save Her" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> Aisha</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">Sarah Mak</span> | |
| <a href="http://twitter.com/sarahmakestwts"><img src="assets/twitter.svg" class="author-link" alt="@sarahmakestwts"></a> | |
| <a href="mailto:contact@sarahmakmq.com"><img src="assets/email.svg" class="author-link" alt="contact@sarahmakmq.com"></a> | |
| </strong></p> | |
| <p> | |
| You have three seconds to kill your former friend. | |
| </p> | |
| <p> | |
| The nuns and sacred algorithms have willed it. | |
| </p> | |
| <p> | |
| And no matter how much you want to save her, you can’t. | |
| </p> | |
| <p> | |
| *** | |
| </p> | |
| <p> | |
| A 12-minute interactive story, featuring music by Falling Islands. | |
| </p> | |
| <p><strong>Content warning:</strong> Violence and blood</p> | |
| <p><em> | |
| Science fantasy • | |
| 15 minutes or less • | |
| Choice-based • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| </div> <!-- .container --> | |
| <!-- BEGIN site/footer --> | |
| <footer class="container"> | |
| <hr> | |
| <div class="pull-left" style="width: 25%; margin-right:2em; margin-bottom: 1ex;"> | |
| <a href="http://iftechfoundation.org/"><img class="img-responsive transparent-img-bg" id="iftf-logo" src="assets/iftf_logo-dark.svg" alt="Interactive Fiction Technology Foundation"></a> | |
| </div> | |
| <div> | |
| <p>The Interactive Fiction Competition is a public service of <a href="http://iftechfoundation.org/">the Interactive Fiction Technology Foundation</a>, and <a href="http://iftechfoundation.org/give/">funded by IF supporters like you</a>.</p> | |
| <p>Except where otherwise noted, content of this website is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by/4.0/">Creative Commons Attribution 4.0 International License</a>, attributable to <a href="http://iftechfoundation.org/">Interactive Fiction Technology Foundation (www.iftechfoundation.org)</a>.</p> | |
| </div> | |
| </footer> | |
| <!-- END site/footer --> | |
| <script type="text/javascript" src="assets/jquery.js"></script> | |
| <script type="text/javascript" src="assets/bootstrap.min.js"></script> | |
| </body></html> | |
Xet Storage Details
- Size:
- 101 kB
- Xet hash:
- b877edbb7d318e6028ea9f71197a5682e24ac52b630b4a97d4d3879ceac75804
·
Xet efficiently stores files, intelligently splitting them into unique chunks and accelerating uploads and downloads. More info.