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| <h1 style="text-align:center;">The Games of the 2023 IFComp</h1> | |
| </div> | |
| <div class="page-header"> | |
| <h1>Welcome</h1> | |
| </div> | |
| <p>This document lists all the entries of the 2023 Annual Interactive | |
| Fiction Competition, with their cover art, blurbs, and other author-supplied | |
| information exactly as they stood when the competition opened for public | |
| judging on October 1, 2023.</p> | |
| <p><strong>To play the games</strong>, please find and explore the | |
| folder labeled "Games" that accompanied this document. It contains a | |
| complete collection of all the listed work. <a href="http://ifarchive.org/indexes/if-archiveXgamesXcompetition2023.html">You can always download a fresh copy of this collection from the IF Archive website</a>.</p> | |
| <p>The <a href="http://ifcomp.org/comp/2023">online version of this page</a> features controls and links that can help you download and play these games individually.</p> | |
| <p>You may also wish to read <a href="https://ifcomp.org/comp/2023/index.html">some further notes about the 2023 IFComp</a>, | |
| including a list of the volunteers who helped make it possible, and | |
| advice for playing the different kinds of games found among the entries.</p> | |
| <div class="page-header"> | |
| <h1>The games</h1> | |
| </div> | |
| <div class="well" id="entry-2889"> | |
| <h2> | |
| <span itemprop="name">20 Exchange Place</span> | |
| <br><small itemprop="alternateName">Sink or swim in the concrete pool.</small> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_009.png" alt="Cover art for 20 Exchange Place" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">Sol FC</span> | |
| <a href="mailto:fenwicsol@myvuw.ac.nz"><img src="assets/email.svg" class="author-link" alt="fenwicsol@myvuw.ac.nz"></a> | |
| </strong></p> | |
| <p> | |
| "This is what you do. This is what you've been trained to do. You've done it before. | |
| You just have to keep a cool head." | |
| </p> | |
| <p> | |
| A short-form, multi-ending, high-octane race against a ticking clock in the heart of New York City circa 2006. | |
| </p> | |
| <p> | |
| Can you tread water and work your magic? | |
| Or will you sink and drown? | |
| </p> | |
| <p><strong>Content warning:</strong> Contains scenes of violence, death, and hostage negotiation.</p> | |
| <p><em> | |
| Gritty, realistic, short • | |
| 15 minutes or less • | |
| Choice-based • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2866"> | |
| <h2> | |
| <span itemprop="name">All Hands</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_023.jpg" alt="Cover art for All Hands" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> 51581 via Pixabay</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">Natasha Ramoutar</span> | |
| </strong></p> | |
| <p> | |
| The sea is calling you. Its voice is getting louder. | |
| </p> | |
| <p><strong>Content warning:</strong> This game touches on | |
| themes of death, grief, implied child neglect, implied child abuse, | |
| possession, monsters, deep water, wrongful imprisonment, and wrongful | |
| execution</p> | |
| <p><em> | |
| Horror, Mystery • | |
| One hour • | |
| Choice-based • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2749"> | |
| <h2> | |
| <span itemprop="name">All Hands Abandon Ship</span> | |
| <br><small itemprop="alternateName">In a race against time, can you escape before it's too late?</small> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_027.png" alt="Cover art for All Hands Abandon Ship" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">David Lee</span> | |
| </strong></p> | |
| <p> | |
| It's the same old story, really... A low-ranking officer | |
| stuck on a doomed spaceship hurtling headlong toward the inescapable | |
| gravitational pull of a quantum singularity. Only a perfect storm of | |
| systems failures stands between you and your race to find a serviceable | |
| life pod. Good luck, Science Officer Cadet Third Class! You're going to | |
| need it. | |
| </p> | |
| <p><em> | |
| Science Fiction • | |
| One hour • | |
| Parser-based • | |
| Web-based | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2891"> | |
| <h2> | |
| <span itemprop="name">All the Troubles Come My Way</span> | |
| <br><small itemprop="alternateName">or; Johnny Montana and His Missing Cowboy Hat</small> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_023.png" alt="Cover art for All the Troubles Come My Way" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">Sam Dunnachie</span> | |
| <a href="mailto:samdunnachie4@gmail.com"><img src="assets/email.svg" class="author-link" alt="samdunnachie4@gmail.com"></a> | |
| </strong></p> | |
| <p> | |
| You, Johnny Montana, are a cowboy from 1883 inexplicably | |
| transported to modern day New York City. The world is a confusing and | |
| awful place, but nonetheless one you have to interact with, especially | |
| considering your newly cowboy misplaced hat. | |
| Explore the world and interact with what you can to try and find a | |
| replacement. | |
| This game is intened to be replayed. There are multiple different | |
| avenues for adventure, and it is up to you which ones you find yourself | |
| on each playthrough. The game contains swearing, and is not designed for | |
| young children. | |
| </p> | |
| <p><em> | |
| Comedy, western, contemporary, replayable • | |
| Half an hour • | |
| Choice-based • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2878"> | |
| <h2> | |
| <span itemprop="name">Antony & Cleopatra: Case IV: The Murder of Marlon Brando</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_035.png" alt="Cover art for Antony & Cleopatra: Case IV: The Murder of Marlon Brando" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">Travis Moy</span> | |
| <a href="mailto:moytravis@gmail.com"><img src="assets/email.svg" class="author-link" alt="moytravis@gmail.com"></a> | |
| </strong></p> | |
| <p> | |
| The year is 2021. Neo-America is prospering under the stern | |
| yet wise direction of President for Life, Gaius Julius Ceasar. 330 | |
| million souls live, love, and laugh, all working tirelessly for the | |
| glory of the American people! But with light comes darkness. With | |
| prosperity comes misery. And with law comes crime. Heinous crimes! | |
| Shocking crimes! Cunning crimes! And sometimes, very rarely, crimes so | |
| devious, so shadowy, so slippery that only Neo-America's greatest | |
| detectives can hope to solve them. | |
| </p> | |
| <p> | |
| For these crimes, the very worst of crimes, America has a special team. | |
| Two individuals, both alike in dignity, in fair DC, where we lay our | |
| scene. Their names: Antony and Cleopatra. | |
| </p> | |
| <p> | |
| He's the Vice President. | |
| </p> | |
| <p> | |
| She's the Queen of Egypt. | |
| </p> | |
| <p> | |
| Together, they fight crime! | |
| </p> | |
| <p> | |
| Note that this is a fully synchronous two-player game and requires two | |
| people and internet access to work. You cannot download this game and | |
| play it offline, no matter what the button says. | |
| </p> | |
| <p><em> | |
| Experimental Multiplayer Murder Mystery • | |
| Two hours • | |
| Choice-based • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2861"> | |
| <h2> | |
| <span itemprop="name">Artful Deceit</span> | |
| <br><small itemprop="alternateName">For the C64</small> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_026.jpg" alt="Cover art for Artful Deceit" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">James O'Reilly</span> | |
| <a href="mailto:tenprintclearhome+ifcomp@gmail.com"><img src="assets/email.svg" class="author-link" alt="tenprintclearhome+ifcomp@gmail.com"></a> | |
| </strong></p> | |
| <p> | |
| Three weeks ago, you received an envelope. It had been | |
| pushed under your office door and was marked in ornate script with the | |
| words, “Of Greatest Urgency.” Intrigued, you grabbed your trusty | |
| sword-shaped letter opener from a cluttered desk drawer and tore into | |
| it. Inside, you found the kind of letter that is basically an urban | |
| legend in your line of work. | |
| </p> | |
| <p> | |
| Richard Hawthorne, millionaire art magnate, was retaining your services | |
| to investigate a murder. One that had not yet happened. His own. | |
| Included was a huge check and a set of security codes to access both the | |
| gates of his private community and the back door of his residence, 34 | |
| Hush Lane, in the event of his death. | |
| </p> | |
| <p> | |
| Your assignment: if anything were to happen to him, investigate | |
| immediately and determine for certain whether it was due to natural or | |
| nefarious causes. | |
| </p> | |
| <p> | |
| Paranoid or not, the man came to the right place. Your cluttered office | |
| and perpetually disheveled look belie a razor sharp analytical mind and | |
| expert interrogation skills. Underestimation by others is your secret | |
| weapon and allows you to fade into the woodwork, catching clues that | |
| others miss. This has made you one of the most successful P.I.s around. | |
| You had accepted the job immediately, not expecting to have to follow | |
| through so soon. | |
| </p> | |
| <p> | |
| Download includes a .D64 disk image to run on a Commodore 64 emulator such as VICE or real hardware. | |
| </p> | |
| <p><em> | |
| Murder mystery • | |
| Longer than two hours • | |
| Parser-based • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2796"> | |
| <h2> | |
| <span itemprop="name">Assembly</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_026.png" alt="Cover art for Assembly" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">Ben Kirwin</span> | |
| <a href="mailto:bkirwi+assembly@gmail.com"><img src="assets/email.svg" class="author-link" alt="bkirwi+assembly@gmail.com"></a> | |
| </strong></p> | |
| <p> | |
| Today has been an extraordinarily long day. You picked up | |
| the keys to your new apartment in the morning, you went shopping for | |
| furniture in the afternoon, and you've spent the evening putting it | |
| together. | |
| </p> | |
| <p> | |
| And you're almost finished — there's one box left. | |
| </p> | |
| <p> | |
| ASSEMBLY is a story of magic and adventure. Can you assemble a small | |
| table? Can you save the world from the vengeance of ancient gods? | |
| </p> | |
| <p><strong>Content warning:</strong> supernatural themes and mild peril</p> | |
| <p><em> | |
| Fantasy / slice of life • | |
| An hour and a half • | |
| Parser-based • | |
| Glulx | |
| • Download includes additional content | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2860"> | |
| <h2> | |
| <span itemprop="name">Bali B&B</span> | |
| <br><small itemprop="alternateName">Can you keep a bunch of tourists happy in Paradise?</small> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_017.png" alt="Cover art for Bali B&B" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <a href="https://felicitybanks.blog/"><span itemprop="name">Felicity_Banks</span></a> | |
| <a href="http://twitter.com/FBanksBooks"><img src="assets/twitter.svg" class="author-link" alt="@FBanksBooks"></a> | |
| </strong></p> | |
| <p> | |
| "Bali B&B" is a cosy choice-based tale of running a Bed & Breakfast in Bali, Indonesia. | |
| </p> | |
| <p> | |
| There is peril to humans and animals on Friday but your choices will definitely not get anyone or anything killed. | |
| </p> | |
| <p> | |
| Play online: https://dashingdon.com/play/Felicity_Banks/bali-bb-for-if-comp-2023/mygame/ | |
| </p> | |
| <p><em> | |
| Real world • | |
| An hour and a half • | |
| Choice-based • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2894"> | |
| <h2> | |
| <span itemprop="name">Barcarolle in Yellow</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_002.png" alt="Cover art for Barcarolle in Yellow" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> Ara Carrasco</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <a href="http://www.victorojuel.org/"><span itemprop="name">Víctor Ojuel</span></a> | |
| <a href="http://twitter.com/victorojuel"><img src="assets/twitter.svg" class="author-link" alt="@victorojuel"></a> | |
| <a href="mailto:victor.ojuel@gmail.com"><img src="assets/email.svg" class="author-link" alt="victor.ojuel@gmail.com"></a> | |
| </strong></p> | |
| <p> | |
| Barcarolle in Yellow (1975, released in Italy as "Barcarolla in Giallo"), starring Eva Chantry. | |
| </p> | |
| <p> | |
| This lurid but stylish Italian thriller is set in Venice during the | |
| filming of an eponymous exploitation film, with the lead actress | |
| credited as "playing herself". In the day it was critically panned by | |
| highbrow critics as "yet another entertainment for those who relish | |
| scantily clad ladies being murdered in grisly ways, trippy camerawork | |
| and nonsensical plot twists" and relegated to the relative obscurity of | |
| other "video nasties". | |
| </p> | |
| <p> | |
| In the ensuing decades, this giallo has attained cult status, fondly | |
| remembered for its bold photography, ambiguous subtext, and of course | |
| the tragic circumstances that surrounded the production. Rumours abound | |
| about alternative endings that were cut from the theatre version, either | |
| by the Italian censors or the American distributor, with bootleg | |
| Betamax copies commanding high prices online. | |
| </p> | |
| <p><strong>Content warning:</strong> Murder, blood, sex, nudity, terrible acting</p> | |
| <p><em> | |
| Giallo • | |
| Two hours • | |
| Parser-based • | |
| Glulx | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2797"> | |
| <h2> | |
| <span itemprop="name">Beat Witch</span> | |
| <br><small itemprop="alternateName">An interactive loneliness</small> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_006.jpg" alt="Cover art for Beat Witch" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">Robert Patten</span> | |
| <a href="mailto:curiousrealms@gmail.com"><img src="assets/email.svg" class="author-link" alt="curiousrealms@gmail.com"></a> | |
| </strong></p> | |
| <p> | |
| The beat witch killed thousands with a thought. Now you | |
| venture into a city of death to face her. Flee your pursuers. Save a | |
| world that fears you. Stay away from music. | |
| </p> | |
| <p><strong>Content warning:</strong> This story contains dead bodies and some violence.</p> | |
| <p><em> | |
| Horror • | |
| One hour • | |
| Parser-based • | |
| Glulx | |
| • Download includes additional content | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2759"> | |
| <h2> | |
| <span itemprop="name">Bright Brave Knight Knave</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_016.jpg" alt="Cover art for Bright Brave Knight Knave" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> Monica (infinityto1) on intfiction--the good stuff is hers, I just superimposed some MSPaint faces</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <a href="http://andrewschultz.itch.io/"><span itemprop="name">Andrew Schultz</span></a> | |
| <a href="http://twitter.com/anandrewschultz"><img src="assets/twitter.svg" class="author-link" alt="@anandrewschultz"></a> | |
| <a href="mailto:blurglecruncheon@gmail.com"><img src="assets/email.svg" class="author-link" alt="blurglecruncheon@gmail.com"></a> | |
| </strong></p> | |
| <p> | |
| Friends, for ends, or mends (more). | |
| </p> | |
| <p> | |
| Sixth in my Prime Pro-Rhyme Row series, though it is fully independent of the others. | |
| </p> | |
| <p> | |
| Option to skip one room with an off-color name and bonus puzzle. | |
| </p> | |
| <p><em> | |
| Comedy/surreal • | |
| Longer than two hours • | |
| Parser-based • | |
| Z-code | |
| • Download includes additional content | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2843"> | |
| <h2> | |
| <span itemprop="name">Citizen Makane</span> | |
| <br><small itemprop="alternateName">A Sexual Comedy</small> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_043.png" alt="Cover art for Citizen Makane" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">The Reverend</span> | |
| <a href="mailto:citizen.makane@gmail.com"><img src="assets/email.svg" class="author-link" alt="citizen.makane@gmail.com"></a> | |
| </strong></p> | |
| <p> | |
| In the beginning, you thought it was a simple nightmare. But then it just didn't stop. | |
| </p> | |
| <p> | |
| You're trapped in a text-adventure game called "The Incredible Erotic | |
| Adventures of Stiffy Makane". Maybe this is your purgatory. Maybe you | |
| deserve this. | |
| </p> | |
| <p> | |
| Official Playlist: | |
| https://open.spotify.com/playlist/7tbJ0Tm3tjIHlmNbKPtojU | |
| </p> | |
| <p><strong>Content warning:</strong> Sexually explicit language</p> | |
| <p><em> | |
| Sexual comedy • | |
| Longer than two hours • | |
| Parser-based • | |
| Glulx | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2817"> | |
| <h2> | |
| <span itemprop="name">CODENAME OBSCURA</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_005.png" alt="Cover art for CODENAME OBSCURA" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">Mika Kujala</span> | |
| <a href="mailto:mika23if@gmail.com"><img src="assets/email.svg" class="author-link" alt="mika23if@gmail.com"></a> | |
| </strong></p> | |
| <p> | |
| It's the year 1987. As an undercover operative Sinus for the | |
| T.U.R.T.L.E organization, (Tactical Unit for Rapid and Thorough Lethal | |
| Espionage), you have recently been assigned to a task in Italy. | |
| A few weeks ago, your colleague, operative Onyx, was sent to Aurelia, a | |
| small village in Northern Italy. His task was to gather intelligence and | |
| uncover the dealings of the enigmatic Count Schwarzberg. Rumored to be | |
| entangled with crime organizations, including the infamous Italian | |
| mafia, the Count's activities have so far remained veiled in secrecy. | |
| </p> | |
| <p> | |
| Your boss, Ember, has recently received a backup and assistance request | |
| from agent Onyx. So they need *you* now, operative Sinus, to be urgently | |
| redirected to Aurelia to assist and evaluate the situation. | |
| </p> | |
| <p> | |
| NOTE: This game uses intentionally retro-style, small resolution images | |
| and limited color palette. The idea is to release a web-based (HTML) | |
| version of the game for this competition. But it has been developed in | |
| Adventuron 8-bit compatibility mode, so it would be possible to | |
| translate and release it also to the ZX Spectrum Next computer at some | |
| point later. I developed the very first version of the game back in the | |
| year 1987. but it never got released, in any form, because it became | |
| much too demanding for the ZX Spectrum 48K memory. | |
| </p> | |
| <p><strong>Content warning:</strong> While intended to be | |
| fun and recreational, this game does include some amount of kicking, and | |
| there is even one dead body. So, not suitable for small children.</p> | |
| <p><em> | |
| Mystery, espionage, languages, 8-bit retro-style • | |
| One hour • | |
| Parser-based • | |
| Web-based | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2899"> | |
| <h2> | |
| <span itemprop="name">Creative Cooking</span> | |
| <br><small itemprop="alternateName">an interactive cooking</small> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-12"> | |
| <p><strong> | |
| <span itemprop="name">dott. Piergiorgio</span> | |
| </strong></p> | |
| <p> | |
| Railei, a world hundreds of thousands of years and light years away... | |
| </p> | |
| <p> | |
| In the small town of Luroz is the eve of the Harvesting Festival, a | |
| young (that is, 80 years old) fey has just ended the preparation for a | |
| dinner with friends, and all remains to do is cooking, but the snafu is | |
| always lying in ambush... | |
| </p> | |
| <p> | |
| A short teaser trailer, sequel of an unreleased WIP, presenting a first look into the interesting world of Railei. | |
| It's also the second IFComp entry written with Magx, released with its source code, perhaps the lone actual worked Magx source. | |
| </p> | |
| <p> | |
| Friendly warning: there's a WC ;) | |
| </p> | |
| <p><em> | |
| Fantasy, teaser trailer • | |
| An hour and a half • | |
| Parser-based • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2853"> | |
| <h2> | |
| <span itemprop="name">Death on the Stormrider</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_009.jpg" alt="Cover art for Death on the Stormrider" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">Daniel M. Stelzer</span> | |
| <a href="mailto:dsdraco7@gmail.com"><img src="assets/email.svg" class="author-link" alt="dsdraco7@gmail.com"></a> | |
| </strong></p> | |
| <p> | |
| You'd had such high hopes, starting out. And now you're | |
| limping home, tail between your legs, as all your plans for a new life | |
| crashed and burned. You barely had enough money to arrange an airship | |
| home, an old freighter that needed extra hands on short notice. You | |
| thought that would be the end of it. | |
| </p> | |
| <p> | |
| But now the man who hired you on—the only one on the crew who spoke your | |
| language—is dead, and they think your brother did it. If you don't find | |
| some way to prove him innocent before the ship lands, he's going to | |
| spend the rest of his life rotting in a Kishadu prison. | |
| </p> | |
| <p> | |
| All you have to do is escape from your cabin, figure out what really | |
| happened on this ship, and prove it to the crew…who can't understand a | |
| word you say. You have no idea how you're going to manage it. But you're | |
| Kiang's last hope. You have to try. | |
| </p> | |
| <p><strong>Content warning:</strong> This is a murder mystery, which includes genre-typical discussion of death, but no blood or gore. Some mentions of drugs.</p> | |
| <p><em> | |
| Mystery • | |
| An hour and a half • | |
| Parser-based • | |
| Glulx | |
| • Download includes additional content | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2872"> | |
| <h2> | |
| <span itemprop="name">Ribald Bat Lady Plunder Quest</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-12"> | |
| <p><strong> | |
| <span itemprop="name">Joey Acrimonious</span> | |
| </strong></p> | |
| <p> | |
| Wherein a bat-themed monster lady goes on a felonious | |
| adventure to obtain a special birthday present for her beloved. | |
| </p> | |
| <p><strong>Content warning:</strong> This game contains | |
| depictions of sexual activity, violence, drug use, rude language, and | |
| various objectionable behaviors and unpleasant events. It should be | |
| played only by adults. A more detailed content warning is available | |
| in-game.</p> | |
| <p><em> | |
| Fantasy/Erotica • | |
| Two hours • | |
| Parser-based • | |
| Glulx | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2862"> | |
| <h2> | |
| <span itemprop="name">Detective Osiris</span> | |
| <br><small itemprop="alternateName">Death. Conception. Genesis. Mystery.</small> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_007.png" alt="Cover art for Detective Osiris" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> Illustration: Kama Mielczarek</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <a href="https://www.adamburt.com/"><span itemprop="name">Adam Burt</span></a> | |
| <a href="http://twitter.com/Newnab"><img src="assets/twitter.svg" class="author-link" alt="@Newnab"></a> | |
| </strong></p> | |
| <p> | |
| You are Osiris, the recently deceased king of Egypt. And it's time to investigate your own murder. | |
| </p> | |
| <p> | |
| Question the gods! | |
| Interrogate the Egyptian pantheon, to piece together the details of your death. | |
| </p> | |
| <p> | |
| Search ancient streets for clues! | |
| From Waset to Sepermeru, travel through primordial cities to find evidence. | |
| </p> | |
| <p> | |
| Basic puzzles! | |
| As you hunt down your killer to make them face judgement, you'll be free | |
| to complete your investigation in any order, unlocking new conversation | |
| options with characters as you go. Use your observational skills and | |
| complete light riddles will help you catch the killer. | |
| </p> | |
| <p> | |
| From the bank of the River Nile, to the heavens above, DETECTIVE OSIRIS | |
| is an explorable re-imagining of Ancient Egyptian mythology, with a | |
| light noir twist. Featuring art by Kama Mielczarek, and music by | |
| Mycelium Music. Playtested by Ben Joy and Taya Beleanina. | |
| </p> | |
| <p><strong>Content warning:</strong> Injury detail, sex references, drug references, alcohol references</p> | |
| <p><em> | |
| Historical Fantasy • | |
| One hour • | |
| Choice-based • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2845"> | |
| <h2> | |
| <span itemprop="name">DICK MCBUTTS GETS KICKED IN THE NUTS</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_015.png" alt="Cover art for DICK MCBUTTS GETS KICKED IN THE NUTS" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">Hubert Janus</span> | |
| </strong></p> | |
| <p> | |
| It's exactly what it sounds like. | |
| </p> | |
| <p><strong>Content warning:</strong> flashing images, crude humour, testicular trauma, Hitler</p> | |
| <p><em> | |
| Humour • | |
| 15 minutes or less • | |
| Choice-based • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2757"> | |
| <h2> | |
| <span itemprop="name">Dr Ludwig and the Devil</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_034.png" alt="Cover art for Dr Ludwig and the Devil" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <a href="https://svlin.itch.io/"><span itemprop="name">SV Linwood</span></a> | |
| <a href="mailto:svlinwood@gmail.com"><img src="assets/email.svg" class="author-link" alt="svlinwood@gmail.com"></a> | |
| </strong></p> | |
| <p> | |
| Join esteemed mad scientist Dr Ludwig as he faces the | |
| greatest challenge of his nefarious career: making a deal with the Devil | |
| and coming out on top. | |
| </p> | |
| <p> | |
| Research demonology! Read legal documents! Face off against the world’s | |
| least effective torch and pitchfork-wielding mob! All this and more! | |
| </p> | |
| <p><em> | |
| Comedy • | |
| One hour • | |
| Parser-based • | |
| Glulx | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2793"> | |
| <h2> | |
| <span itemprop="name">Dysfluent</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_033.png" alt="Cover art for Dysfluent" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">Allyson Gray</span> | |
| <a href="mailto:allyson_gray@hotmail.com"><img src="assets/email.svg" class="author-link" alt="allyson_gray@hotmail.com"></a> | |
| </strong></p> | |
| <p> | |
| Sometimes talking is easier said than done. | |
| </p> | |
| <p><em> | |
| One hour • | |
| Choice-based • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2798"> | |
| <h2> | |
| <span itemprop="name">Eat the Eldritch</span> | |
| <br><small itemprop="alternateName">Everybody's got a hungry something.</small> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_021.png" alt="Cover art for Eat the Eldritch" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> Annette Köhn</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <a href="http://final-beta.de/"><span itemprop="name">Olaf Nowacki</span></a> | |
| <a href="http://twitter.com/OlafNowacki"><img src="assets/twitter.svg" class="author-link" alt="@OlafNowacki"></a> | |
| <a href="mailto:olaf.nowacki@gmail.com"><img src="assets/email.svg" class="author-link" alt="olaf.nowacki@gmail.com"></a> | |
| </strong></p> | |
| <p> | |
| You are Jun Do, captain on the fish processing ship Tataki. | |
| Your crew is not only new to you, they are also quite strange. And your | |
| destination is Point Nemo, the furthest place on earth from any coast... | |
| </p> | |
| <p> | |
| The song "Star Ocean" by Rainer Torres is included in the game - courtesy of the artist. | |
| </p> | |
| <p><strong>Content warning:</strong> This game is not suitable for children and has creepy elements. There is some violence and alcohol consumption.</p> | |
| <p><em> | |
| Horredy • | |
| Two hours • | |
| Parser-based • | |
| Glulx | |
| • Download includes additional content | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2920"> | |
| <h2> | |
| <span itemprop="name">The Engima of Solaris</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_024.jpg" alt="Cover art for The Engima of Solaris" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">jkj yuio</span> | |
| </strong></p> | |
| <p> | |
| Amidst the stars, Solaris stands as a beacon of human | |
| achievement and discovery. A space station dedicated to unravelling the | |
| universe's deepest secrets, it has been a centre of groundbreaking | |
| research. | |
| </p> | |
| <p> | |
| But now, Solaris faces a crisis. A mysterious power loss threatens to | |
| destabilise its orbit hurling the station into the planet below, | |
| jeopardising thousands of lives. | |
| </p> | |
| <p> | |
| Agent Elara Grey, a master trouble shooter, is sent on a perilous | |
| mission to Solaris. As she delves into the heart of the station's | |
| secrets, she'll grapple with the consequences of obsession, the balance | |
| between knowledge and humanity, and the ultimate choice between saving | |
| lives and unlocking the cosmos. | |
| </p> | |
| <p><em> | |
| Sci-Fi • | |
| 15 minutes or less • | |
| Choice-based • | |
| Web-based | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2880"> | |
| <h2> | |
| <span itemprop="name">Escape your psychosis</span> | |
| <br><small itemprop="alternateName">Exit the loop game</small> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_010.png" alt="Cover art for Escape your psychosis" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> Gina Fringante</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">Georg Buchrucker</span> | |
| <a href="mailto:georgbuchrucker@web.de"><img src="assets/email.svg" class="author-link" alt="georgbuchrucker@web.de"></a> | |
| </strong></p> | |
| <p> | |
| Here a serious topic is presented in a funny way. | |
| The goal is to both entertain and inform those willing to play. | |
| You have to escape your psychosis by finding | |
| one of the two endings. | |
| Otherwise you are stuck in the loop. | |
| Best played in a pdf reader like acrobat. Playing it in the browser, leads to malfunctions. | |
| This game is translated from German language. It will be printed for charitable purposes and is a non-commercial project. | |
| </p> | |
| <p><em> | |
| Mental health • | |
| 15 minutes or less • | |
| Choice-based • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2804"> | |
| <h2> | |
| <span itemprop="name">The Finders Commission</span> | |
| <br><small itemprop="alternateName">Episode One: Pharaohs Tombs</small> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_045.png" alt="Cover art for The Finders Commission" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> Deborah Sherwood</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">Deborah Sherwood</span> | |
| <a href="mailto:sherwood.deborah.a@gmail.com"><img src="assets/email.svg" class="author-link" alt="sherwood.deborah.a@gmail.com"></a> | |
| </strong></p> | |
| <p> | |
| You've been hired to recover a priceless Egyptian artifact | |
| from a traveling antique show. Security is tight and the officer in | |
| charge has a history with you. | |
| Explore the show, find the artifact, avoid the officers and snatch the | |
| prize before some one else does. Oh, and you might fall in love along | |
| the way. | |
| Includes game stats and gender choices. | |
| </p> | |
| <p><em> | |
| Half an hour • | |
| Choice-based • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2852"> | |
| <h2> | |
| <span itemprop="name">Fix Your Mother's Printer</span> | |
| <br><small itemprop="alternateName">Laugh, Cry, Troubleshoot</small> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_036.png" alt="Cover art for Fix Your Mother's Printer" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <a href="https://www.adventuresnack.com/"><span itemprop="name">Geoffrey Golden</span></a> | |
| <a href="http://twitter.com/geoffreygolden"><img src="assets/twitter.svg" class="author-link" alt="@geoffreygolden"></a> | |
| </strong></p> | |
| <p> | |
| Fix Your Mother’s Printer is a "family sim" visual novel | |
| where what you say changes the story and your relationship with your | |
| mom. | |
| </p> | |
| <p> | |
| It’s Sunday afternoon and your mother is calling you on Swoon, the video | |
| conferencing app specifically for moms. She’s having a tech emergency | |
| and you’re the only one who can help! Will you be the golden child and | |
| fix her out-of-pocket printer? Make fun of her and watch her fume? What | |
| kind of adult child do you want to be? Remember, it's not just a | |
| printer. It's an emotional journey. | |
| </p> | |
| <p><em> | |
| Slice of Life Comedy • | |
| Half an hour • | |
| Choice-based • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2913"> | |
| <h2> | |
| <span itemprop="name">For Eternity, Again and Again</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-12"> | |
| <p><strong> | |
| <span itemprop="name">TheChosenGiraffe</span> | |
| </strong></p> | |
| <p> | |
| Two lovers. A hero, who's reborn over and over into a new | |
| life. A higher being that must love and lose again and again. The cracks | |
| start to form as the Universe keeps them from living happily together. | |
| Includes: | |
| -2 Routes | |
| -4 Endings | |
| </p> | |
| <p><strong>Content warning:</strong> Death, violence, gore</p> | |
| <p><em> | |
| Fantasy, romance, adventure • | |
| Choice-based • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2900"> | |
| <h2> | |
| <span itemprop="name">GameCeption</span> | |
| <br><small itemprop="alternateName">Who is the player?</small> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_037.png" alt="Cover art for GameCeption" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> Ruo</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">Ruo</span> | |
| <a href="mailto:ruoshi.dr@gmail.com"><img src="assets/email.svg" class="author-link" alt="ruoshi.dr@gmail.com"></a> | |
| </strong></p> | |
| <p> | |
| Welcome to the 5th annual broadcasted gaming competition | |
| known as GameCeption, where you compete in duos to win real money! | |
| </p> | |
| <p> | |
| This year, it seems like the producers are shaking up the format to | |
| something a little more exciting and a little more...high-stakes, we | |
| shall say. | |
| </p> | |
| <p><strong>Content warning:</strong> Mild flashing images and text, some coarse language</p> | |
| <p><em> | |
| Action, thriller • | |
| Half an hour • | |
| Choice-based • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2849"> | |
| <h2> | |
| <span itemprop="name">Gestures Towards Divinity</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_039.png" alt="Cover art for Gestures Towards Divinity" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <a href="https://overthinking.itch.io/"><span itemprop="name">Charm Cochran</span></a> | |
| <a href="http://twitter.com/Over__Thinkings"><img src="assets/twitter.svg" class="author-link" alt="@Over__Thinkings"></a> | |
| <a href="mailto:charmwritesthings@gmail.com"><img src="assets/email.svg" class="author-link" alt="charmwritesthings@gmail.com"></a> | |
| </strong></p> | |
| <p> | |
| Francis Bacon (1909-1992) was a British painter, infamous | |
| for his use of brutal imagery and distortions of the human face and | |
| body. Well-known for both his violent subject matter and cutting wit, he | |
| is commonly considered one of the most important artists of the | |
| Twentieth Century. | |
| </p> | |
| <p> | |
| This story is not about him. | |
| </p> | |
| <p><strong>Content warning:</strong> Intended for mature audiences. Content warnings can be found in-game.</p> | |
| <p><em> | |
| Meditation • | |
| Two hours • | |
| Parser-based • | |
| Glulx | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2825"> | |
| <h2> | |
| <span itemprop="name">The Gift of What You Notice More</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_032.png" alt="Cover art for The Gift of What You Notice More" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> Elanor Pam</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <a href="http://xavid.us/"><span itemprop="name">Xavid</span></a> | |
| <a href="mailto:blessings@xavid.us"><img src="assets/email.svg" class="author-link" alt="blessings@xavid.us"></a> | |
| </strong></p> | |
| <p> | |
| If you’re gonna get your heart broke, you’d better do it just right… | |
| </p> | |
| <p> | |
| It’s the middle of the night and you’re trying to pack your things. But | |
| can you really bring yourself to walk through the door? And how did it | |
| come to this? If only you had three mysterious poets to help you figure | |
| things out… | |
| </p> | |
| <p> | |
| The Gift of What You Notice More is a surreal escape-room-esque puzzle-based Twine game about memories and choices. | |
| </p> | |
| <p><strong>Content warning:</strong> relationship troubles</p> | |
| <p><em> | |
| Surreal escape room • | |
| Two hours • | |
| Choice-based • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2778"> | |
| <h2> | |
| <span itemprop="name">Hand Me Down</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_013.jpg" alt="Cover art for Hand Me Down" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> Maggie McMahon</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <a href="https://www.brettwitty.net/"><span itemprop="name">Brett Witty</span></a> | |
| <a href="http://twitter.com/brettwitty"><img src="assets/twitter.svg" class="author-link" alt="@brettwitty"></a> | |
| <a href="mailto:handmedown@brettwitty.net"><img src="assets/email.svg" class="author-link" alt="handmedown@brettwitty.net"></a> | |
| </strong></p> | |
| <p> | |
| Ruby Walker takes a hesitant bus ride to the hospital where | |
| her father has spent the last nine months. But he has not called her | |
| there to discuss his condition. With James, her supportive partner by | |
| her side, Ruby is about to discover a deeply personal project decades in | |
| the making. | |
| </p> | |
| <p> | |
| Dive into this intimate tale spanning IF platforms (Twine and TADS 3), all within your browser. | |
| </p> | |
| <p><strong>Content warning:</strong> Terminal illness, divorce, very mild rough language</p> | |
| <p><em> | |
| Choice- and parser-based, slice of life • | |
| An hour and a half • | |
| Web-based | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2746"> | |
| <h2> | |
| <span itemprop="name">Have Orb, Will Travel</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_020.jpg" alt="Cover art for Have Orb, Will Travel" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">Older Timer</span> | |
| <a href="mailto:jimmacbrayne@protonmail.com"><img src="assets/email.svg" class="author-link" alt="jimmacbrayne@protonmail.com"></a> | |
| </strong></p> | |
| <p> | |
| You've spent a lifetime travelling and solving problems for | |
| others, but on this occasion have you bitten off a little bit more than | |
| you can chew? Where will you find that elusive orb, or has The Council's | |
| faith in you been misplaced? | |
| </p> | |
| <p> | |
| 'Have Orb, Will Travel' is a text-only interactive fiction fantasy game, | |
| very much in the 'old-school' style. It was written from the ground up | |
| for the PC using qBasic64, and has a comprehensive and powerful parser. | |
| Included in the game are detailed HELP instructions, and it also has | |
| comprehensive hints, both implicit and explicit, which can be accessed | |
| using the command HINT. | |
| </p> | |
| <p> | |
| It is written for Windows on the PC, but can also be run on MacOS using Cross Over or on Linux using WINE. | |
| </p> | |
| <p><em> | |
| Fantasy Adventure • | |
| Two hours • | |
| Parser-based • | |
| Windows executable | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2865"> | |
| <h2> | |
| <span itemprop="name">Hawkstone</span> | |
| <br><small itemprop="alternateName">A TRS-80 Text Adventure with RPG elements</small> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_025.jpg" alt="Cover art for Hawkstone" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">Handsome McStranger</span> | |
| </strong></p> | |
| <p> | |
| Hawkstone: A retro TRS-80 adventure with extras for modern day adventurers. | |
| </p> | |
| <p> | |
| Combining old school text adventures with RPG elements, opening up a | |
| deeper world of discovery options and choices for the player. Hawkstone | |
| has traditional puzzles to solve with new twists, comedy, and an | |
| underlying fantasy story with secrets to discover. | |
| </p> | |
| <p><em> | |
| Two hours • | |
| Parser-based • | |
| Windows executable | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2895"> | |
| <h2> | |
| <span itemprop="name">Help! I Can't Find My Glasses!</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-12"> | |
| <p><strong> | |
| <span itemprop="name">Lacey Green</span> | |
| </strong></p> | |
| <p> | |
| (To be updated) | |
| </p> | |
| <p> | |
| Synopsis: Your glasses are missing, and it reeks of a cruel prank to | |
| your dependence on them. You have your suspects. Now it’s only a matter | |
| of time before you unmask them. Will you find your glasses, and see | |
| what’s hidden in their heart? | |
| </p> | |
| <p><em> | |
| Slice of life • | |
| Choice-based • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2747"> | |
| <h2> | |
| <span itemprop="name">Honk!</span> | |
| <br><small itemprop="alternateName">A Fair Game</small> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_004.png" alt="Cover art for Honk!" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> Alex Harby</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <a href="https://wisprabbit.neocities.org/"><span itemprop="name">Alex Harby</span></a> | |
| <a href="http://twitter.com/wisprabbit"><img src="assets/twitter.svg" class="author-link" alt="@wisprabbit"></a> | |
| <a href="mailto:alexjharby@gmail.com"><img src="assets/email.svg" class="author-link" alt="alexjharby@gmail.com"></a> | |
| </strong></p> | |
| <p> | |
| A berserker's at the circus, and they're ruining everyone's | |
| performances! And all you have to stop them is a stack of custard pies, a | |
| squeaky red nose and your own wits. But the show must go on! | |
| </p> | |
| <p><em> | |
| Comedy • | |
| Two hours • | |
| Parser-based • | |
| Glulx | |
| • Download includes additional content | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2783"> | |
| <h2> | |
| <span itemprop="name">How Prince Quisborne the Feckless Shook His Title</span> | |
| <br><small itemprop="alternateName">A Fanciful Tale Both Whimsical and Earnest</small> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_011.png" alt="Cover art for How Prince Quisborne the Feckless Shook His Title" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">John Ziegler</span> | |
| <a href="mailto:johnnywz00@yahoo.com"><img src="assets/email.svg" class="author-link" alt="johnnywz00@yahoo.com"></a> | |
| </strong></p> | |
| <p> | |
| It was supposed to be really straightforward: take the | |
| king's mollycoddled heir under your capable wing, get him away from the | |
| castle, and turn him into Noble Ruler material within the space a year | |
| or so. | |
| </p> | |
| <p> | |
| Well, you still have to do that... but thanks to the limerick-loving | |
| prince's romantic attachment to a princess with an unwilling father, now | |
| it sounds like the agenda includes investigating old legends that speak | |
| of a haunted fastness in the North—legends that might lead you all the | |
| way to the Overworld. | |
| </p> | |
| <p> | |
| So much the better! This new twist should provide plenty of challenge | |
| and adventure for you to ply the pampered prince with along the way; and | |
| fortunately, you have an ample amount of time to accomplish your | |
| objectives and try to shape the prince into something more—as he would | |
| say—*feckful*… | |
| </p> | |
| <p> | |
| (Author highly recommends playing with QTads interpreter; otherwise, | |
| content/features are missing and formatting may be unsightly. 2-hour | |
| estimated play time applies to standalone intro/warmup game... full game | |
| is much larger.) | |
| </p> | |
| <p><em> | |
| Light pseudo-medieval fantasy • | |
| Two hours • | |
| Parser-based • | |
| TADS | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2879"> | |
| <h2> | |
| <span itemprop="name">In The Details</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_040.png" alt="Cover art for In The Details" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> William DePaula</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">M.A. Shannon</span> | |
| <a href="mailto:mic.shann97@gmail.com"><img src="assets/email.svg" class="author-link" alt="mic.shann97@gmail.com"></a> | |
| </strong></p> | |
| <p> | |
| Tonight's your big night, Mx. Soon-To-Be Superstar and | |
| nothing will stand in your way. You've had everything planned out for | |
| the last year leading up to now, and with all the big names coming to | |
| tonight's concert, you cannot wait to put your musical talents to bear | |
| and finally live a life of luxury. | |
| Nothing will stop you, not even the Devil Himself...? | |
| </p> | |
| <p><strong>Content warning:</strong> Death, dismemberment, religious mention, verbal abuse, mentions of drug use.</p> | |
| <p><em> | |
| Contemporary, Horror, Humor • | |
| Half an hour • | |
| Choice-based • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2877"> | |
| <h2> | |
| <span itemprop="name">Into The Lion's Mouth</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_011.jpg" alt="Cover art for Into The Lion's Mouth" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> Alexas Fotos</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">Metalflower</span> | |
| </strong></p> | |
| <p> | |
| The Serengeti, a 30,000 square kilometre Savannah wilderness | |
| in Tanzania, Eastern Africa. It's not your natural habitat. | |
| Your jeep, a square box with a messed up engine perched dead centre in | |
| that wilderness is not a lion's natural habitat. | |
| Luckily, you have options. | |
| </p> | |
| <p><strong>Content warning:</strong> Talk of killing, carnivores and histories of animal cruelty..as much as animal rescue, and wild love.</p> | |
| <p><em> | |
| Hypothetical Reality drama • | |
| 15 minutes or less • | |
| Choice-based • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2847"> | |
| <h2> | |
| <span itemprop="name">Kaboom</span> | |
| <br><small itemprop="alternateName">Translated from Russian</small> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_006.png" alt="Cover art for Kaboom" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> Vera Pohl</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">By anonymous, artwork by Vera Pohl</span> | |
| </strong></p> | |
| <p> | |
| You're still the only one whom she takes to bed with her. | |
| </p> | |
| <p><strong>Content warning:</strong> Rated 16+</p> | |
| <p><em> | |
| One hour • | |
| Choice-based • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2776"> | |
| <h2> | |
| <span itemprop="name">LAKE Adventure</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_019.png" alt="Cover art for LAKE Adventure" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">B.J. Best</span> | |
| <a href="http://twitter.com/bjbest60"><img src="assets/twitter.svg" class="author-link" alt="@bjbest60"></a> | |
| <a href="mailto:bjbest60@gmail.com"><img src="assets/email.svg" class="author-link" alt="bjbest60@gmail.com"></a> | |
| </strong></p> | |
| <p> | |
| ═════════════════════════════ | |
| </p> | |
| <p> | |
| LAKE Adventure! | |
| </p> | |
| <p> | |
| By Eddie Hughes | |
| </p> | |
| <p> | |
| Copywrong 1993 | |
| </p> | |
| <p> | |
| * * * | |
| </p> | |
| <p> | |
| Revisited by Ed Hughes | |
| </p> | |
| <p> | |
| March 2020 | |
| </p> | |
| <p> | |
| ═════════════════════════════ | |
| </p> | |
| <p><em> | |
| Two hours • | |
| Parser-based • | |
| Web-based | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2850"> | |
| <h2> | |
| <span itemprop="name">Lake Starlight</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_019.jpg" alt="Cover art for Lake Starlight" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">SummersViaEarth</span> | |
| <a href="mailto:summersviaearth@proton.me"><img src="assets/email.svg" class="author-link" alt="summersviaearth@proton.me"></a> | |
| </strong></p> | |
| <p> | |
| You are young and female and coming-of-age on a planet in | |
| utter chaos--its people on a path to ecocide and self-destruction. Magic | |
| runs in your blood, but you're just a kid and you're stuck in a toxic | |
| little town with no way out. Except...today you wake up to new choices. | |
| Will you learn to harness your inner magic or sleepwalk through your | |
| planet’s darkest days? | |
| </p> | |
| <p> | |
| Character Art by Artkblo. | |
| </p> | |
| <p><em> | |
| YA Fantasy, coming-of-age story. • | |
| An hour and a half • | |
| Choice-based • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2756"> | |
| <h2> | |
| <span itemprop="name">Last Valentine's Day</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_031.png" alt="Cover art for Last Valentine's Day" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> Matt Wang</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <a href="http://dangaocake.com/"><span itemprop="name">Daniel Gao</span></a> | |
| <a href="mailto:danwcgao@gmail.com"><img src="assets/email.svg" class="author-link" alt="danwcgao@gmail.com"></a> | |
| </strong></p> | |
| <p> | |
| This Valentine's Day feels an awful lot like Groundhog Day... | |
| </p> | |
| <p> | |
| You find yourself in an inexplicable time loop, reliving the same day | |
| over and over again. Can you find a way to stop your lover from leaving | |
| you? | |
| </p> | |
| <p><em> | |
| Fantasy, romance, story-driven • | |
| Half an hour • | |
| Choice-based • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2745"> | |
| <h2> | |
| <span itemprop="name">Last Vestiges</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_002.jpg" alt="Cover art for Last Vestiges" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">thesleuthacademy</span> | |
| </strong></p> | |
| <p> | |
| Hertfordshire Avenue. A body. | |
| </p> | |
| <p> | |
| Inspector Knapp is asking for your help. Will you use your powers of deduction to find out what happened to the victim? | |
| </p> | |
| <p><strong>Content warning:</strong> Contains material inappropriate for young children, given the typical descriptions expected in a crime scene.</p> | |
| <p><em> | |
| Mystery, Puzzle, Detective • | |
| An hour and a half • | |
| Parser-based • | |
| Glulx | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2808"> | |
| <h2> | |
| <span itemprop="name">The Library of Knowledge</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_004.jpg" alt="Cover art for The Library of Knowledge" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> Li Cheng - 晴巒蕭寺圖</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <a href="https://ellesillitoe.github.io/"><span itemprop="name">Elle Sillitoe</span></a> | |
| <a href="mailto:ellesillitoe.work@gmail.com"><img src="assets/email.svg" class="author-link" alt="ellesillitoe.work@gmail.com"></a> | |
| </strong></p> | |
| <p> | |
| Peruse an ancient library in which all learnt things reside, | |
| including Shaanxi - the omniscient spirit of knowledge. Shaanxi offers | |
| you three interweaving tales, one of which is yours. Discover where you | |
| came from, why you came, and why the world will never be the same after | |
| you leave. | |
| </p> | |
| <p> | |
| This story contains mystical beasts, menacing pirates, a journey across the world, and one lovely little goat. | |
| </p> | |
| <p><strong>Content warning:</strong> Contains scenes of violence, illness, and death.</p> | |
| <p><em> | |
| Historical / Fantasy • | |
| Longer than two hours • | |
| Choice-based • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2792"> | |
| <h2> | |
| <span itemprop="name">The Little Match Girl 4</span> | |
| <br><small itemprop="alternateName">Crown of Pearls</small> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_030.png" alt="Cover art for The Little Match Girl 4" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> Ryan Veeder</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <a href="http://rcveeder.net/"><span itemprop="name">Ryan Veeder</span></a> | |
| <a href="http://twitter.com/rcveeder"><img src="assets/twitter.svg" class="author-link" alt="@rcveeder"></a> | |
| <a href="mailto:rcveeder@me.com"><img src="assets/email.svg" class="author-link" alt="rcveeder@me.com"></a> | |
| </strong></p> | |
| <p> | |
| A touching epic time travel fairy tale by Hans Christian Andersen. | |
| </p> | |
| <p><em> | |
| Two hours • | |
| Parser-based • | |
| Glulx | |
| • Download includes additional content | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2871"> | |
| <h2> | |
| <span itemprop="name">Lonehouse</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_008.png" alt="Cover art for Lonehouse" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> Matthew Hamilton</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">Ayu Sekarlangit Mokoginta</span> | |
| <a href="http://twitter.com/articulattes"><img src="assets/twitter.svg" class="author-link" alt="@articulattes"></a> | |
| </strong></p> | |
| <p> | |
| After your estranged sister's death, you face difficulty | |
| sorting through her personal belongings. As you navigate your grief | |
| through these objects, you begin to reminisce about old times and learn | |
| about her life years after she left. Where can you find your sister? Who | |
| was she through all those years? | |
| </p> | |
| <p> | |
| (The game contains topics such as grief and death) | |
| </p> | |
| <p><em> | |
| Slice of life • | |
| 15 minutes or less • | |
| Choice-based • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2762"> | |
| <h2> | |
| <span itemprop="name">The Long Kill</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover.png" alt="Cover art for The Long Kill" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">James Blair</span> | |
| <a href="mailto:jc.blair@zoho.com"><img src="assets/email.svg" class="author-link" alt="jc.blair@zoho.com"></a> | |
| </strong></p> | |
| <p> | |
| A thought-provoking tale of friendship under fire; The Long | |
| Kill is an Interactive Novel that places readers in the shoes of | |
| "Mister", a prodigious sniper in the British army. Lying prone in the | |
| scorching desert sun, your rifle plays guardian angel to a patrol | |
| performing a risky house to house search. | |
| </p> | |
| <p> | |
| Make the calls both big and small that will impact the soldier's life | |
| forever. Wind estimates, sight adjustments, moral judgements and luck | |
| all have their part to play in shaping the outcome of his final mission. | |
| </p> | |
| <p> | |
| With three experiences of varying difficulty and a variety of outcomes | |
| based on your actions, The Long Kill charges you with setting the | |
| trajectory of Mister's life. | |
| </p> | |
| <p><strong>Content warning:</strong> This entry contains descriptions of violence, torture and in some instances allusions to suicide.</p> | |
| <p><em> | |
| Interactive Novel - Thriller • | |
| One hour • | |
| Choice-based • | |
| Web-based | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2940"> | |
| <h2> | |
| <span itemprop="name">LUNIUM</span> | |
| <br><small itemprop="alternateName">Can you escape your chains before the killer strikes again?</small> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_007.jpg" alt="Cover art for LUNIUM" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">Ben Jackson</span> | |
| <a href="mailto:ben@radiosity.co.uk"><img src="assets/email.svg" class="author-link" alt="ben@radiosity.co.uk"></a> | |
| </strong></p> | |
| <p> | |
| You wake to find yourself trapped in a room filled with | |
| locks and strange contraptions. A killer has locked you in here and | |
| unless you can escape soon and bring them to justice they will surely | |
| strike again. | |
| </p> | |
| <p> | |
| But who did this to you? Identifying the murderer may hold the key to | |
| your escape and hidden somewhere are the clues you need to set yourself | |
| free. The evidence points to a list of suspects; could it be 'The | |
| Politician’ or 'The Inventor’? Perhaps it's 'The Painter’ or 'The | |
| Schemer’? | |
| </p> | |
| <p> | |
| Time is running out. Uncover the clues, unlock the chains and solve the mystery! | |
| </p> | |
| <p> | |
| Features: | |
| </p> | |
| <p> | |
| Specially created art including items, locations and notes that help bring this Victorian-era story to life. | |
| </p> | |
| <p> | |
| Unique visual puzzles that will challenge your detective skills. Also includes a helpful hint system. | |
| </p> | |
| <p><em> | |
| Detective / Mystery / Escape room • | |
| One hour • | |
| Choice-based • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2803"> | |
| <h2> | |
| <span itemprop="name">Magor Investigates...</span> | |
| <br><small itemprop="alternateName">Adventures In The World Of Alaric Blackmoon - Episode 4</small> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_012.jpg" alt="Cover art for Magor Investigates..." style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> Funkwood</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">Larry Horsfield</span> | |
| </strong></p> | |
| <p> | |
| You are Magor, court sorcerer to King Kelson Haldane, the | |
| young king of the kingdom of Hecate. You are in your chambers, having | |
| just had a herald bring the news that the king and Duke Alaric Blackmoon | |
| have arrived back from their journey to the Great Sand Sea to | |
| investigate reports of Xixon lizardmen being seen down there. | |
| </p> | |
| <p> | |
| The herald also told you, most unusually, that Kelson & Alaric will | |
| be coming to see YOU instead of you having to go to the king's audience | |
| chamber and that the visit will be informal, so no bowing will be | |
| required. You wonder what tales they will have to tell you? | |
| </p> | |
| <p> | |
| "Fancy that," you think to yourself. "The king coming to see me!".... | |
| </p> | |
| <p><em> | |
| Fantasy • | |
| An hour and a half • | |
| Parser-based • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2883"> | |
| <h2> | |
| <span itemprop="name">Meritocracy</span> | |
| <br><small itemprop="alternateName">A quest to define merit: A battle of wits, an interactive fiction game.</small> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_015.jpg" alt="Cover art for Meritocracy" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">Ronynn ʕ •ᴥ•ʔ</span> | |
| </strong></p> | |
| <p> | |
| Are you ready to challenge your professor's ideas on what makes good merit? | |
| </p> | |
| <p> | |
| - Explore the depths of philosophical thought in this immersive game | |
| where you must debate with your professor on the nature of merit. | |
| </p> | |
| <p> | |
| - Engage in a battle of wits and see if you have what it takes to come out on top. | |
| </p> | |
| <p> | |
| - Will you be able to convince them of your ideas? | |
| </p> | |
| <p><em> | |
| Debate • | |
| Half an hour • | |
| Choice-based • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2755"> | |
| <h2> | |
| <span itemprop="name">Milliways: the Restaurant at the End of the Universe</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_016.png" alt="Cover art for Milliways: the Restaurant at the End of the Universe" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> Max Fog</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">Max Fog</span> | |
| <a href="mailto:mfouquetogarra@gmail.com"><img src="assets/email.svg" class="author-link" alt="mfouquetogarra@gmail.com"></a> | |
| </strong></p> | |
| <p> | |
| In Milliways: The Restaurant at the End of the Universe, | |
| every step you take has an equal probability of sending you over the | |
| edge of perilous cliff drops or spinning into the stratosphere. But | |
| before that all happens, you have a choice: should you hitchhike the | |
| galaxy, or stay home and drink beer? | |
| </p> | |
| <p> | |
| Oh, right. Your home was destroyed ages ago. I guess there's only one way to go then. | |
| </p> | |
| <p> | |
| As the game begins, you find yourself on the ramp leading from the | |
| hatchway down to the surface of the legendary lost planet of Magrathea. | |
| Soon, you will find yourself exploring dead planets, escaping white | |
| mice, navigating the fjords of Norway, and of course - at Milliways, the | |
| Restaurant at the End of the Universe! | |
| </p> | |
| <p> | |
| Zarfian Cruelty Rating: Cruel. But don't fret; built-in hints are available! | |
| </p> | |
| <p><em> | |
| Science fiction comedy • | |
| Longer than two hours • | |
| Parser-based • | |
| Z-code | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2788"> | |
| <h2> | |
| <span itemprop="name">My Brother; The Parasite</span> | |
| <br><small itemprop="alternateName">It is a kind of symbiosis.</small> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_041.png" alt="Cover art for My Brother; The Parasite" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">qrowscant</span> | |
| <a href="http://twitter.com/qrowscant"><img src="assets/twitter.svg" class="author-link" alt="@qrowscant"></a> | |
| </strong></p> | |
| <p> | |
| People die, and sometimes they come back. Your brother is | |
| one of those. Even as his body rots and his mind unravels, he still has | |
| control over you— just like when you were kids. | |
| </p> | |
| <p> | |
| A story about a corpse, a complicated sibling relationship, and the things we forget. | |
| </p> | |
| <p><strong>Content warning:</strong> flashing, eyestrain, body horror, descriptions of physical abuse, implied assault, implied drug/alcohol abuse</p> | |
| <p><em> | |
| Familial Horror • | |
| Half an hour • | |
| Choice-based • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2799"> | |
| <h2> | |
| <span itemprop="name">My Pseudo-Dementia Exhibition</span> | |
| <br><small itemprop="alternateName">a personal & public museum</small> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_020.png" alt="Cover art for My Pseudo-Dementia Exhibition" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> Naomi Norbez (with public domain/CC0 images)</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <a href="https://norbez.itch.io/"><span itemprop="name">Naomi Norbez (call me Bez, he/they)</span></a> | |
| <a href="http://twitter.com/NaomiNorbez"><img src="assets/twitter.svg" class="author-link" alt="@NaomiNorbez"></a> | |
| <a href="mailto:bezthezebro@gmail.com"><img src="assets/email.svg" class="author-link" alt="bezthezebro@gmail.com"></a> | |
| </strong></p> | |
| <p> | |
| If you want a swashbuckling adventure game, or exciting | |
| puzzles to solve, then I apologize, but this game doesn't have that. | |
| This Twine contains a museum, which consists of items notable to me | |
| during my long period of mental health recovery. I wanted to share my | |
| journey in some form or fashion, and this Twine is the result. | |
| </p> | |
| <p> | |
| This game is a museum, so treat it as such. Peruse slowly. Stop and | |
| listen to the music. Linger on an exhibit that you like. Exit whenever | |
| you feel ready to. | |
| And do leave your name in the guestbook, won't you? | |
| </p> | |
| <p><strong>Content warning:</strong> This game explores my | |
| personal experience with a serious health crisis that affected me | |
| physically & mentally. I discuss my terrible mental health at the | |
| time, including my intense suicidal ideation & depression. See more | |
| in game.</p> | |
| <p><em> | |
| Autobiography • | |
| Two hours • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2914"> | |
| <h2> | |
| <span itemprop="name">One Does Not Simply Fry</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_018.png" alt="Cover art for One Does Not Simply Fry" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> Image based on "Ring of Fire" by Brunello Panucci (used under a CC-BY license), plus a CC-0 picture of onion rings.</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">Stewart C Baker and James Beamon</span> | |
| <a href="mailto:stewart.c.baker@gmail.com"><img src="assets/email.svg" class="author-link" alt="stewart.c.baker@gmail.com"></a> | |
| </strong></p> | |
| <p> | |
| One Ring of onion and flour, One Ring that's frying, | |
| One Ring to bring them all, and to the menu bind them... | |
| </p> | |
| <p> | |
| ~ ~ ~ | |
| </p> | |
| <p> | |
| It's the Great Godstone Fry-Off, and Tira Misu has gathered chefs and | |
| celebrities from all the Twelve Mostly Civilized Realms for a | |
| no-holds-barred cooking challenge at the base of Mount Boom. | |
| </p> | |
| <p> | |
| Face off against the likes of Marcher, Argyle the Chefromancer, Sour | |
| Ron, Friar Fryest, and a surprisingly skilled loaf of bread. Choose | |
| between four playable characters, with tactics including confusion, | |
| violence, sabotage, bribery, and even (to everybody's lasting shock) | |
| actual cooking! | |
| </p> | |
| <p> | |
| No matter what approach you take, you'll face stiff competition as | |
| tensions rise and fall around you like overmixed pancake batter. Will | |
| you craft the perfect Ring of Onion and usher in a new age of peace, | |
| prosperity, and delicious crispiness—or fall to the black eyeliner and | |
| fiery theatrics of Másgoth, the mostly-vanquished ancient godking bent | |
| on sending all the Realms hurtling back to the Worst Age? | |
| </p> | |
| <p> | |
| ~ ~ ~ | |
| </p> | |
| <p> | |
| (The first playthrough takes roughly 30-45 minutes, depending on your | |
| reading speed. Playing through a couple of times is recommended for the | |
| full Fry-Off experience!) | |
| </p> | |
| <p><strong>Content warning:</strong> strong language, comic violence, occasional adult themes</p> | |
| <p><em> | |
| Fantasy / comedy / baking • | |
| One hour • | |
| Choice-based • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2863"> | |
| <h2> | |
| <span itemprop="name">One King to Loot them All</span> | |
| <br><small itemprop="alternateName">A tale of High Adventure</small> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_010.jpg" alt="Cover art for One King to Loot them All" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> RION</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">Onno Brouwer</span> | |
| <a href="mailto:onekingtolootthemall@gmail.com"><img src="assets/email.svg" class="author-link" alt="onekingtolootthemall@gmail.com"></a> | |
| </strong></p> | |
| <p> | |
| In the old free days, all you needed was a sharp sword and a | |
| straight path to your enemies. Overthrowing the old dynasty was easy | |
| enough, but you quickly learned that as a King, no path was straight, | |
| and your sword was useless. Now, an old enemy has sent you this | |
| abomination through a magical portal, and you face death. You feel alive | |
| once more. | |
| </p> | |
| <p> | |
| You hear your blood sing in your ears, and you crave vengeance. | |
| Vengeance upon the dark sorcerer who sent this creature that killed your | |
| priestess, Lydia, into the very heart of your kingdom. It is time to | |
| take the fight to him. You are the Barbarian. You are the King. You | |
| are... | |
| </p> | |
| <p> | |
| ONE KING TO LOOT THEM ALL. | |
| </p> | |
| <p> | |
| Includes a story mode and hints! | |
| </p> | |
| <p> | |
| This game uses custom commands. Consult the Player Primer available through the Walkthrough button below. | |
| </p> | |
| <p><strong>Content warning:</strong> Fantasy Violence</p> | |
| <p><em> | |
| Fantasy • | |
| An hour and a half • | |
| Parser-based • | |
| Glulx | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2870"> | |
| <h2> | |
| <span itemprop="name">One Knight Stand</span> | |
| <br><small itemprop="alternateName">Part 1: The Beginning of the End</small> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_029.png" alt="Cover art for One Knight Stand" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <a href="https://oneknightstand-if.tumblr.com/"><span itemprop="name">A. Hazard</span></a> | |
| <a href="mailto:oneknightstand@darkluna.com"><img src="assets/email.svg" class="author-link" alt="oneknightstand@darkluna.com"></a> | |
| </strong></p> | |
| <p> | |
| It's another humdrum day as the weekend winds to its | |
| inevitable end. The pandemic has stretched on for a decade now. A new | |
| serial killer stalks the streets. A ghost haunts your dreams. And your | |
| polo club is waiting. Exactly as expected. | |
| </p> | |
| <p> | |
| Just ignore the sounds in your living room. Just ignore that shadow | |
| scuttling across the floor. Just ignore the lies of the 'friend' whose | |
| known you for years. He's lying. She's lying. That stranger on the | |
| street is lying. And the voices whispering in your mind are definitely | |
| lying. Even this blurb is lying. | |
| </p> | |
| <p> | |
| But that's fine... | |
| </p> | |
| <p> | |
| Y̸̷̶̷̸̷̷̷̥͑̅̌̔̉ͯo̼̩̖̓ͪ̽͢ǔ̢͢͏̫͕͋'͎̬́͐ͥ᷇͢r̉͏͍̾᷉̓̓e͓͕ͦ̿᷅͆͠ l̜̻̈̅̃͢͞y̡̬͙̪̦̦ͧi̘᷅̓͒̐̍͑n̰͈᷅ͯͥͨ͜g̯᷾̒̑᷄̕͟ t̶̙͍̏͊᷈͠o̙̟ͦ̏̄ͭ͂ő̶͎̘̝̂ | |
| </p> | |
| <p><strong>Content warning:</strong> Violence, Language, Mature Themes, Body Horror, Mind Control</p> | |
| <p><em> | |
| Dark Urban Fantasy • | |
| Longer than two hours • | |
| Choice-based • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2842"> | |
| <h2> | |
| <span itemprop="name">Out of Scope</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_042.png" alt="Cover art for Out of Scope" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> Drew Castalia</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <a href="https://www.hwstn.com/"><span itemprop="name">Drew Castalia</span></a> | |
| <a href="mailto:drewc@hwstn.com"><img src="assets/email.svg" class="author-link" alt="drewc@hwstn.com"></a> | |
| </strong></p> | |
| <p> | |
| Zoe and her brother Joe grew up close. Too close, according to their parents. | |
| </p> | |
| <p> | |
| Their parents would go far to protect society. Too far, according to their children. | |
| </p> | |
| <p> | |
| "Out of Scope" is about which forms of love and violence our society | |
| condones, and which it condemns. It follows the downfall of the | |
| Carnation family, and your effort to put it into perspective. | |
| </p> | |
| <p><strong>Content warning:</strong> Violence</p> | |
| <p><em> | |
| Political romance • | |
| Two hours • | |
| Choice-based • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2794"> | |
| <h2> | |
| <span itemprop="name">Paintball Wizard</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_017.jpg" alt="Cover art for Paintball Wizard" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> infinityto1</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">Doug Egan</span> | |
| <a href="mailto:dougegan2@gmail.com"><img src="assets/email.svg" class="author-link" alt="dougegan2@gmail.com"></a> | |
| </strong></p> | |
| <p> | |
| Sure, I know Quidditch: expensive and impossibly complex | |
| game played by fictional wizards at an imaginary boarding academy. The | |
| guys in my house (frat house, that is) came from marginal high schools | |
| where we were afraid to identify as wizards to our non-magical | |
| classmates. Here in college we’ve formed our brotherhood. The sport we | |
| pursue on Saturdays away from campus is mystic paintball. | |
| </p> | |
| <p> | |
| Learn spells, hang with the brothers, compete for the title of Paintball Wizard. | |
| </p> | |
| <p><strong>Content warning:</strong> PG equivalent frat-house humor, depictions of (non-fatal) physical injury, episodic memories of family loss and deprivation.</p> | |
| <p><em> | |
| Comic puzzler • | |
| Two hours • | |
| Choice-based • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2859"> | |
| <h2> | |
| <span itemprop="name">The Paper Magician</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_014.png" alt="Cover art for The Paper Magician" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> Soojung Choi</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">Soojung Choi</span> | |
| <a href="mailto:soojung.c.choi@gmail.com"><img src="assets/email.svg" class="author-link" alt="soojung.c.choi@gmail.com"></a> | |
| </strong></p> | |
| <p> | |
| “The cat leapt for the star.” Every time I conjured a cat | |
| and a star from the words I penned on paper, I found myself more and | |
| more like the cat. Longing for something bright and hopeful, but forever | |
| out of my reach. | |
| </p> | |
| <p> | |
| Until one night when I dreamed for the first time… I met someone who promised to help me escape. | |
| </p> | |
| <p> | |
| This is the story of a test subject, their encounter with a spirit, and their escape from a mysterious lab. | |
| </p> | |
| <p><em> | |
| Speculative Fiction, Fantasy • | |
| One hour • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2916"> | |
| <h2> | |
| <span itemprop="name">Please Sign Here</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_012.png" alt="Cover art for Please Sign Here" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> XLEHX</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">Road</span> | |
| <a href="mailto:leharts@yahoo.com"><img src="assets/email.svg" class="author-link" alt="leharts@yahoo.com"></a> | |
| </strong></p> | |
| <p> | |
| Jackie Parker's life gets turned upside down after getting | |
| involved in a fatal car accident with her best friend. Now, Jackie's | |
| signature has been showing up at murder sights across the area and she | |
| has to think back to who could have done it. You have to prove Jackie's | |
| innocence, or, are you willing to throw someone else under the bus? | |
| </p> | |
| <p> | |
| Get to click and play through different scenarios as a coffee barista to | |
| see if anyone you had came across could be the true culprit behind it. | |
| Figure out the mystery to who might have decided to frame Jackie or, if | |
| Jackie is as innocent as she seems. | |
| </p> | |
| <p><strong>Content warning:</strong> Distressing themes of racism, police corruption, stalking, mentions/indications of self-harm, and toxic behaviors</p> | |
| <p><em> | |
| Suspense, Mystery • | |
| One hour • | |
| Choice-based • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2789"> | |
| <h2> | |
| <span itemprop="name">Put Your Hand Inside The Puppet Head</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_044.png" alt="Cover art for Put Your Hand Inside The Puppet Head" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> The Hungry Reader</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">The Hungry Reader</span> | |
| <a href="mailto:gravidtron@gmail.com"><img src="assets/email.svg" class="author-link" alt="gravidtron@gmail.com"></a> | |
| </strong></p> | |
| <p> | |
| The world’s most beloved puppeteer has died under mysterious | |
| circumstances. His legacy must be preserved! Hunt your way through his | |
| studio and talk to seven different puppets to learn the truth and | |
| protect Mal Newsome’s honor. | |
| </p> | |
| <p><em> | |
| Mascot horror • | |
| Choice-based • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2869"> | |
| <h2> | |
| <span itemprop="name">The Sculptor</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_005.jpg" alt="Cover art for The Sculptor" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> José de Ribera</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">Yakoub Mousli</span> | |
| <a href="mailto:mousliyakoub@gmail.com"><img src="assets/email.svg" class="author-link" alt="mousliyakoub@gmail.com"></a> | |
| </strong></p> | |
| <p> | |
| Sways of an artist's delicate spirit. An 82 year old | |
| sculptor with no achievements to his name or a penny in his pocket now | |
| seeks to make the masterpiece of his dreams before his life fades. | |
| </p> | |
| <p><strong>Content warning:</strong> Occasional profanity</p> | |
| <p><em> | |
| Experimental, Self-Reflection, Echoes of Life • | |
| 15 minutes or less • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2873"> | |
| <h2> | |
| <span itemprop="name">Shanidar, Safe Return</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_022.jpg" alt="Cover art for Shanidar, Safe Return" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> Cecilia Dougherty</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <a href="https://www.ceciliadougherty.com/"><span itemprop="name">Cecilia Dougherty</span></a> | |
| <a href="http://twitter.com/cdougherty"><img src="assets/twitter.svg" class="author-link" alt="@cdougherty"></a> | |
| </strong></p> | |
| <p> | |
| Eurasia, 40,000 years ago. As the story begins, a band of | |
| Cro-Magnons have just invaded a nearby Neanderthal camp, falsely | |
| claiming that the Neanderthals were planning to steal meat, skins and | |
| ivory from the Cro-Magnon mammoth hunt. The Cro-Magnons visit the | |
| Neanderthal camp with the intent of chasing them out of the territory. | |
| As they approach the camp with axes and knives, their rage gets the | |
| better of them and they end up murdering every Neanderthal in sight. | |
| </p> | |
| <p> | |
| You, the reader, are a young Neanderthal woman named Haizea. You have | |
| escaped the massacre and are on the run with your son, Eneko, and your | |
| Cro Magnon partner, Esti. Esti's best friend, Oihana,is coming with you. | |
| Your goal is to reach Shanidar, your ancestral homeland. Follow the | |
| story and meet the characters from the Deep Past by choosing links at | |
| the end of each story passage as the group of early humans makes their | |
| way from what is now southern France to Iraqi Kurdistan. | |
| </p> | |
| <p><em> | |
| Speculative Fiction, Prehistory • | |
| One hour • | |
| Choice-based • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2830"> | |
| <h2> | |
| <span itemprop="name">The Ship</span> | |
| <br><small itemprop="alternateName">An interactive novel about reaching out to others and finding oneself</small> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_003.png" alt="Cover art for The Ship" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> DALL·E 2</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">Sotiris Niarchos</span> | |
| <a href="mailto:sot.niarchos@gmail.com"><img src="assets/email.svg" class="author-link" alt="sot.niarchos@gmail.com"></a> | |
| </strong></p> | |
| <p> | |
| It is the year 1719. A Captain embarks on an extraordinary | |
| voyage into the unknown, guided solely by a cryptic poem passed down as | |
| an unexpected family heirloom. A fabled promised land beckons, but as | |
| the Captain inches closer to their elusive destination, a series of | |
| extraordinary events unfold, prompting a profound reevaluation of | |
| identity and potential. Do they really know who they are? Who they could | |
| have been? What truly awaits at the journey's end? And what formidable | |
| challenges must the Captain surmount to reach it? | |
| </p> | |
| <p> | |
| Embark on a journey through a meticulously crafted universe teeming with | |
| enthralling characters and a richly developed world. Prepare to unravel | |
| a unique mystery with intricate puzzles, lifelike personalities, each | |
| with a different story to tell, and a tapestry of interconnected events. | |
| Will you manage to piece together the greater picture? Are you prepared | |
| for what or who you’ll find at the end of the line? Or for what comes | |
| after? | |
| </p> | |
| <p><strong>Content warning:</strong> strong language, violence</p> | |
| <p><em> | |
| Pirates, scifi, mystery, puzzles, achievements • | |
| Longer than two hours • | |
| Choice-based • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2826"> | |
| <h2> | |
| <span itemprop="name">A Thing of Wretchedness</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_025.png" alt="Cover art for A Thing of Wretchedness" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">AKheon</span> | |
| <a href="http://twitter.com/AKheon"><img src="assets/twitter.svg" class="author-link" alt="@AKheon"></a> | |
| </strong></p> | |
| <p> | |
| A lonely farmstead... A troubling situation... No easy answers. | |
| </p> | |
| <p> | |
| This is a parser-based sandbox horror adventure with multiple endings. | |
| It takes place in the setting of Ascension of Limbs, but it's intended | |
| to be a stand-alone story that doesn't require any foreknowledge. | |
| Contains scenes some may find disturbing. | |
| </p> | |
| <p><em> | |
| Horror • | |
| One hour • | |
| Parser-based • | |
| Glulx | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2795"> | |
| <h2> | |
| <span itemprop="name">To Sea in a Sieve</span> | |
| <br><small itemprop="alternateName">Episode one of The Curse of Captain Booby</small> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_024.png" alt="Cover art for To Sea in a Sieve" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> Cover art by Howard Pyle. Image acquired from Wikimedia Commons. Graphic design by J. J. Guest.</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <a href="https://jjguest.blogspot.com/"><span itemprop="name">J. J. Guest</span></a> | |
| <a href="mailto:jason.guest@gmail.com"><img src="assets/email.svg" class="author-link" alt="jason.guest@gmail.com"></a> | |
| </strong></p> | |
| <p> | |
| Peter Petibon, cabin boy, hath a problem. He be goin' down — | |
| to Davy Jones locker, by the powers! Lest he seize the booty o' the | |
| dread pyrate Booby, and heave it all o'erboard, he and the Cap'n both | |
| will be hors d'oeuvres for the sharks. But what be in that mysterious | |
| sea-chest? Do beavers eat boats? And what, i' the devil's name be THE | |
| DREADED "YATEVEO" TREE? All o' these questions, an' more besides, will | |
| be answered when ye play "To Sea in a Sieve", a one-room game by J. J. | |
| Guest. | |
| </p> | |
| <p><em> | |
| Pyratical yarn • | |
| Two hours • | |
| Parser-based • | |
| Glulx | |
| • Download includes additional content | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2758"> | |
| <h2> | |
| <span itemprop="name">Trail Stash</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_022.png" alt="Cover art for Trail Stash" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <a href="http://andrewschultz.itch.io/"><span itemprop="name">Andrew Schultz</span></a> | |
| <a href="http://twitter.com/anandrewschultz"><img src="assets/twitter.svg" class="author-link" alt="@anandrewschultz"></a> | |
| <a href="mailto:blurglecruncheon@gmail.com"><img src="assets/email.svg" class="author-link" alt="blurglecruncheon@gmail.com"></a> | |
| </strong></p> | |
| <p> | |
| A surreal, small treasure hunt with bumpers. Lots of them. | |
| </p> | |
| <p><em> | |
| Comedy/surreal • | |
| Half an hour • | |
| Choice-based • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2763"> | |
| <h2> | |
| <span itemprop="name">Tricks of light in the forest</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_014.jpg" alt="Cover art for Tricks of light in the forest" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <a href="https://pseudavid.itch.io/"><span itemprop="name">Pseudavid</span></a> | |
| <a href="http://twitter.com/pseudavid"><img src="assets/twitter.svg" class="author-link" alt="@pseudavid"></a> | |
| </strong></p> | |
| <p> | |
| Some year not too far, in a foggy morning just before sunrise, a normal girl takes a normal walk in a normal forest. | |
| </p> | |
| <p><em> | |
| One hour • | |
| Choice-based • | |
| Web-based | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2829"> | |
| <h2> | |
| <span itemprop="name">The Vambrace of Destiny</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_021.jpg" alt="Cover art for The Vambrace of Destiny" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">Arthur DiBianca</span> | |
| <a href="mailto:a_dibianca@yahoo.com"><img src="assets/email.svg" class="author-link" alt="a_dibianca@yahoo.com"></a> | |
| </strong></p> | |
| <p> | |
| A light dungeon crawl. Tap spell gems to defeat monsters! | |
| </p> | |
| <p><em> | |
| Parser-based • | |
| Glulx | |
| • Download includes additional content | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2819"> | |
| <h2> | |
| <span itemprop="name">Virtue</span> | |
| <br><small itemprop="alternateName">A Satire on Indulgence</small> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_003.jpg" alt="Cover art for Virtue" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> Chris Halls</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <a href="http://oliver-revolta.weebly.com/"><span itemprop="name">Oliver Revolta</span></a> | |
| <a href="http://twitter.com/oliverrevolta"><img src="assets/twitter.svg" class="author-link" alt="@oliverrevolta"></a> | |
| <a href="mailto:oliverrevolta@gmail.com"><img src="assets/email.svg" class="author-link" alt="oliverrevolta@gmail.com"></a> | |
| </strong></p> | |
| <p> | |
| (Satire. 45 minutes) | |
| </p> | |
| <p> | |
| Middle-aged Gloria knows she’s made it: finally she has it all—kids at a | |
| posh school, a house in a posh town, and her confidence, shaky for so | |
| long, in a place that befits her new upper-middle-class lifestyle. | |
| Unfortunately, the universe has other ideas than letting her settle. | |
| When she’s out walking her beautiful Border Collie pup Clio along the | |
| equally-beautiful canal, she stumbles on an incident that tests her | |
| new-found composure and sends her on a self-righteous path of utterly | |
| ludicrous foundations. (“Someone has been caught doing what now on the | |
| canal !?”). She’s quick to blame the easy targets, and equally as slow | |
| to scrutinise her own family. | |
| </p> | |
| <p> | |
| You’ve seen and read superhero origin stories. | |
| </p> | |
| <p> | |
| This is an off-beat origin story of a shameful MP. | |
| </p> | |
| <p><strong>Content warning:</strong> This game isn't | |
| suitable for young kids. I imagine it might have a 15 rating if it was | |
| in the cinema. The plot revolves around an 'off-screen' but openly | |
| discussed sexual element, which is really a satirical reference to | |
| self-indulgence.</p> | |
| <p><em> | |
| Satire • | |
| One hour • | |
| Choice-based • | |
| Web-based | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2867"> | |
| <h2> | |
| <span itemprop="name">We All Fall Together</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_038.png" alt="Cover art for We All Fall Together" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> Tassneen Bashir</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <a href="https://linktr.ee/thingsbycam"><span itemprop="name">Camron Gonzalez</span></a> | |
| <a href="http://twitter.com/CamronJGonzalez"><img src="assets/twitter.svg" class="author-link" alt="@CamronJGonzalez"></a> | |
| <a href="mailto:camronjgonza@gmail.com"><img src="assets/email.svg" class="author-link" alt="camronjgonza@gmail.com"></a> | |
| </strong></p> | |
| <p> | |
| You wake up. You're falling. A ceaseless sky and a never | |
| ending cyclone greets you. Others fall all around you. No where else to | |
| go but down. | |
| </p> | |
| <p><strong>Content warning:</strong> Profanity</p> | |
| <p><em> | |
| Fantasy; Surreal • | |
| 15 minutes or less • | |
| Choice-based • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2806"> | |
| <h2> | |
| <span itemprop="name">The Whale's Keeper</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_028.png" alt="Cover art for The Whale's Keeper" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> Sylvie Parzybok</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <a href="https://levinofearth.com/"><span itemprop="name">Ben Parzybok</span></a> | |
| <a href="http://twitter.com/sparkwatson"><img src="assets/twitter.svg" class="author-link" alt="@sparkwatson"></a> | |
| <a href="mailto:ben@ideacog.net"><img src="assets/email.svg" class="author-link" alt="ben@ideacog.net"></a> | |
| </strong></p> | |
| <p> | |
| You appear to have been swallowed by a whale. | |
| Expect to find wonders and horrors, mythical and real, inside the cavernous belly of the greatest mammal on Earth. | |
| Fortunately, you’re a cetologist. | |
| </p> | |
| <p> | |
| This story is delivered via Plotopolis - at this point, a | |
| proof-of-concept interactive fiction journal that publishes to chat | |
| platforms - which was written in concert with this story. | |
| </p> | |
| <p><strong>Content warning:</strong> Some threads contain (accidental) violence, others talk about suicide.</p> | |
| <p><em> | |
| Literary / speculative • | |
| Half an hour • | |
| Choice-based • | |
| Web-based | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2858"> | |
| <h2> | |
| <span itemprop="name">The Whisperers</span> | |
| <br><small itemprop="alternateName">An Interactive Play</small> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_013.png" alt="Cover art for The Whisperers" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">Milo van Mesdag</span> | |
| <a href="http://twitter.com/MiloMesdag"><img src="assets/twitter.svg" class="author-link" alt="@MiloMesdag"></a> | |
| <a href="mailto:m.mesdagwriter@gmail.com"><img src="assets/email.svg" class="author-link" alt="m.mesdagwriter@gmail.com"></a> | |
| </strong></p> | |
| <p> | |
| The year is 1938, two newcomers have just arrived at their | |
| new home: a communal appartment in Moscow, the beating heart of Soviet | |
| power. But what will they make of their new lives? And what will their | |
| neighbours make of them? The Whisperers is a story of love, | |
| revolution, belief, and the choices oridnary people make in | |
| extraordinary times. | |
| </p> | |
| <p> | |
| Or: the year is 1938 and you have arrived at your local soviet sponsored | |
| theatre, ready for a play lauded by the agents of the Department of | |
| Agitation and Propoganda as "the first truly socialist play", in which | |
| the audience, the people, decide the course of events. | |
| </p> | |
| <p> | |
| Or: The Whisperers is a script for an interactive play, loosely adapted | |
| into a piece of written interactive fiction (while also featuring an | |
| annotated version for the ease of use of prospective directors and | |
| actors). | |
| </p> | |
| <p><strong>Content warning:</strong> Physical violence. Mention of executions. Mention of Holodomor (genocide by engineered famine).</p> | |
| <p><em> | |
| Play, romance, historical, politcal. • | |
| One hour • | |
| Choice-based • | |
| Web-based | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2844"> | |
| <h2> | |
| <span itemprop="name">Who Iced Mayor McFreeze?</span> | |
| <br><small itemprop="alternateName">A Bubble Gumshoe Mystery</small> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover.jpg" alt="Cover art for Who Iced Mayor McFreeze?" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <a href="http://www.damonwakes.wordpress.com/"><span itemprop="name">Damon L. Wakes</span></a> | |
| <a href="mailto:damon.l.wakes@gmail.com"><img src="assets/email.svg" class="author-link" alt="damon.l.wakes@gmail.com"></a> | |
| </strong></p> | |
| <p> | |
| The mayor has only been missing for about an hour, but Mrs. | |
| McFreeze has good reason for concern: her husband left to attend some | |
| business at the old taffy factory with the notorious Don Toblerone, and | |
| she fears he's got himself into a sticky situation. Naturally she calls | |
| upon Bubble Gumshoe - Sugar City's premiere private eye - to check up on | |
| him. | |
| </p> | |
| <p> | |
| But unfortunately for the mayor, Bubble Gumshoe comes too late. And | |
| Unfortunately for Bubble Gumshoe, the killer is there when she arrives. | |
| Locked in the abandoned building - with a demolition charge set for 9am | |
| the next day - she must use all her cunning to sniff out the building's | |
| secrets so she can once again taste freedom, all while chewing over... | |
| </p> | |
| <p> | |
| ...who iced Mayor McFreeze? | |
| </p> | |
| <p> | |
| Thanks to Brett Witty, felix, Dave Diamond and Matt Campbell for playtesting. | |
| </p> | |
| <p><strong>Content warning:</strong> violence, sex, drug use and cannibalism, all involving colourful candy characters.</p> | |
| <p><em> | |
| Mystery • | |
| Half an hour • | |
| Parser-based • | |
| Glulx | |
| • Download includes additional content | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2848"> | |
| <h2> | |
| <span itemprop="name">The Witch</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_018.jpg" alt="Cover art for The Witch" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">Charles Moore</span> | |
| <a href="mailto:charlesmoore@improvmonster.com"><img src="assets/email.svg" class="author-link" alt="charlesmoore@improvmonster.com"></a> | |
| </strong></p> | |
| <p> | |
| You’re typically a sober-minded upstanding elf but last | |
| night you were out a little too late and had a little too much mead. | |
| This morning you woke up wedged in a tree in the woods outside of town | |
| with a splitting headache. Thanks to your late-night escapades, though, | |
| you luckily avoided the previous night’s calamity when a powerful witch | |
| swept in and snatched away all the other elves in your village. Now, | |
| you’re the only one left to save them. Time is short, however, for the | |
| the witch is lurking and she’ll be back at sunset for any stragglers. | |
| </p> | |
| <p><em> | |
| Fantasy • | |
| Longer than two hours • | |
| Parser-based • | |
| Z-code | |
| • Download includes additional content | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
| <div class="well" id="entry-2820"> | |
| <h2> | |
| <span itemprop="name">Xanthippe's Last Night with Socrates</span> | |
| </h2> | |
| <div class="row"> | |
| <div class="col-xs-4"> | |
| <img class="img-responsive" src="assets/cover_008.jpg" alt="Cover art for Xanthippe's Last Night with Socrates" style="margin-left: auto; margin-right: auto; max-height: 350px;"> | |
| <p><strong>Cover art by:</strong> Guillaume Rouillé</p> | |
| </div> | |
| <div class="col-xs-8"> | |
| <p><strong> | |
| <span itemprop="name">Victor Gijsbers</span> | |
| <a href="mailto:victor@lilith.cc"><img src="assets/email.svg" class="author-link" alt="victor@lilith.cc"></a> | |
| </strong></p> | |
| <p> | |
| It's your last night together, for literal fuck's sake, but | |
| your husband is 'not in the mood'. Can you convince him to fulfil his | |
| marital duties? | |
| </p> | |
| <p> | |
| And will that bring any solace at all? | |
| </p> | |
| <p><em> | |
| Romance • | |
| Half an hour • | |
| Choice-based • | |
| </em></p> | |
| </div> | |
| </div> | |
| </div> | |
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| <a href="http://iftechfoundation.org/"><img class="img-responsive transparent-img-bg" id="iftf-logo" src="assets/iftf_logo.svg" alt="Interactive Fiction Technology Foundation"></a> | |
| </div> | |
| <div> | |
| <p>The Interactive Fiction Competition is a public service of <a href="http://iftechfoundation.org/">the Interactive Fiction Technology Foundation</a>, and <a href="http://iftechfoundation.org/give/">funded by IF supporters like you</a>.</p> | |
| <p>Except where otherwise noted, content of this website is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by/4.0/">Creative Commons Attribution 4.0 International License</a>, attributable to <a href="http://iftechfoundation.org/">Interactive Fiction Technology Foundation (www.iftechfoundation.org)</a>.</p> | |
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