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<span>Hercules!</span> <span class="pagination">— 5 of 16</span>
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<span>Leo Weinreb</span>
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<span>Release 1</span>
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<p class="indent0"><span class="heading">Chapter 4 - The Ceryneian Hind</span></p><p class="indent0">Keryneia is northwest of Stymphalia. &quot;<span class="quote">Keryneia is a holy land, a peaceful [</span><span class="substitution">woodland</span><span class="quote">] filled with fresh wild air. They say that the fabled Ceryneian golden hind, blessed by Artemis herself, wanders these parts from time to time. The cursed land of Stymphalia lies to the southeast and the tip of Mount Erymanthos is visible to the southwest.</span>&quot;</p><p class="indent0">The woodland is a backdrop. The woodland is in Keryneia and Keryneia?. The description of the woodland is &quot;<span class="quote">Green and sunny and tranquil.</span>&quot;</p><p class="indent0">The golden hind is in Keryneia. &quot;<span class="quote">A golden hind prances beautifully through the woodland here.[</span><span class="substitution">first time</span><span class="quote">] [</span><span class="substitution">3 as a footnote</span><span class="quote">][</span><span class="substitution">only</span><span class="quote">]</span>&quot;. The golden hind is a woman. </p><p class="indent0">Instead of touching the golden hind:</p><p class="indent1">try taking the golden hind instead.</p><p class="indent1"></p><p class="indent0">Instead of attacking the golden hind with anything:</p><p class="indent1">try punching the golden hind instead.</p><p class="indent2"></p><p class="indent0">Instead of punching the golden hind:</p><p class="indent1">if the golden hind is in Keryneia:</p><p class="indent2">try taking the golden hind instead;</p><p class="indent1">else:</p><p class="indent2">continue the action.</p><p class="indent0">Check asking the golden hind about anything:</p><p class="indent1">say &quot;<span class="quote">The deer gives no reply but continues traipsing silently across the lovely woodland.</span>&quot; instead.</p><p class="indent1"></p><p class="indent0">Check telling the golden hind about anything:</p><p class="indent1">say &quot;<span class="quote">The deer ignores you and continues traipsing silently across the lovely woodland.</span>&quot; instead.</p><p class="indent1"></p><p class="indent0">Check giving anything to the golden hind:</p><p class="indent1">say &quot;<span class="quote">The deer ignores your gift and continues traipsing silently across the lovely woodland.</span>&quot; instead.</p><p class="indent1"></p><p class="indent0">Check showing anything to the golden hind:</p><p class="indent1">say &quot;<span class="quote">The deer ignores you and continues traipsing silently across the lovely woodland.</span>&quot; instead.</p><p class="indent0">The description of the golden hind is &quot;<span class="quote">A silent, beautiful deer bathed in a calming golden light.</span>&quot;</p><p class="indent0">Understand &quot;<span class="quote">deer</span>&quot; and &quot;<span class="quote">light</span>&quot; and &quot;<span class="quote">stag</span>&quot; and &quot;<span class="quote">doe</span>&quot; and &quot;<span class="quote">golden deer</span>&quot; and &quot;<span class="quote">golden stag</span>&quot; and &quot;<span class="quote">golden doe</span>&quot; as the golden hind. </p><p class="indent0">Keryneia? is a room. &quot;<span class="quote">Is this Keryneia?... well, anyway, it's a holy land, a peaceful woodland filled with fresh wild air. They say that the fabled Ceryneian golden hind, blessed by Artemis herself, wanders these parts from time to time. The cursed land of Stymphalia lies to the southeast and the tip of Mount Erymanthos is visible to the southwest.</span>&quot;</p><p class="indent0">Understand &quot;<span class="quote">pinch [</span><span class="substitution">something</span><span class="quote">]</span>&quot; and &quot;<span class="quote">poke [</span><span class="substitution">something</span><span class="quote">]</span>&quot; as waking.</p><p class="indent0">Instead of waking up when the player is in Keryneia?:</p><p class="indent1">say &quot;<span class="quote">You awake with a start. That was one of the strangest dreams you've ever had... if it really was a dream...</span>&quot;;</p><p class="indent1">now the golden hind is in Keryneia;</p><p class="indent1">now the player is in Keryneia.</p><p class="indent0">Instead of going in Keryneia?:</p><p class="indent1">say &quot;<span class="quote">You run a little ways in that direction but somehow remain back in the same place.</span>&quot;.</p><p class="indent0">The golden pendant is a thing. The golden pendant is nowhere. The description of the golden pendant is &quot;<span class="quote">Where did you get this from? You have no memory of receiving it from anyone... you examine the front of the jewel and notice a small 'A' engraved in black lettering. Then you examine the back and notice a small sticker: 'CAUTION: Made with specially Hephaestusized gold. DO NOT place near campfires, metal will absorb flames.'</span>&quot;</p><p class="indent0">Instead of wearing the golden pendant:</p><p class="indent1">say &quot;<span class="quote">No, it's not your style. You're more into practical neckwear like flash drives and surgical braces.</span>&quot;</p><p class="indent0">Instead of taking the golden hind when the player is in Keryneia:</p><p class="indent1">say &quot;<span class="quote">It slips just out of your reach, as uncatchable as a dream.</span>&quot;</p><p class="indent1"></p><p class="indent0">Instead of sleeping when the player is in Keryneia:</p><p class="indent1">if the score is less than 2:</p><p class="indent2">say &quot;<span class="quote">You begin to drift off, entranced by the dance of the golden hind, but your increased levels of anxiety keep you stubbornly awake. You have a gnawing feeling you should be doing something else for now....</span>&quot;;</p><p class="indent1">else if the score is greater than 2:</p><p class="indent2">continue the action;</p><p class="indent1">else:</p><p class="indent2">say &quot;<span class="quote">You drift off, entranced by the dance of the golden hind, and lay down for a quick nap...</span>&quot;;</p><p class="indent2">now the golden hind is in Keryneia?;</p><p class="indent2">now the player is in Keryneia?.</p><p class="indent1"></p><p class="indent0">Instead of taking the golden hind when the player is in Keryneia?:</p><p class="indent1">say &quot;<span class="quote">It slips just out of your reach at first. But then you speed up so that you are matching pace with the glorious beast, running faster than any human has gone before, without the slightest trace of asthma on your lips. And at long last you manage to lay a hand on a tuft of its golden fur. As you do, the beast is transformed, growing more and more humanoid until the goddess Artemis stands before you. 'You have done well, young hero,' she murmurs quietly, staring at your pimples with fascination as you gaze at her golden brilliance, agape. 'While you may not have the agility to catch my creature in reality, you may do so in the wild realm of your subconscious. Our reality is shaped by our dreams, our impossible ambitions. You'd do well to remember that, young hero. You have more power than you think.' And the next instant, you wake with a start. The golden hind is gone.</span>&quot;;</p><p class="indent1">now the player is in Keryneia;</p><p class="indent1">now the golden hind is nowhere;</p><p class="indent1">now the player carries the golden pendant;</p><p class="indent1">now the feral pig is in Mount Erymanthos;</p><p class="indent1">increase the score by 1;</p><p class="indent1">follow the notify score changes rule;</p><p class="indent1">try requesting the score.</p><p class="indent1"></p><p class="indent0">Understand the command &quot;<span class="quote">catch</span>&quot; as &quot;<span class="quote">take</span>&quot;.</p><p class="indent1"></p><p class="indent0">test hind with &quot;<span class="quote">w/ n/ n/ nw/ nw/ take hind/ sleep/ take hind</span>&quot;</p><p class="indent0">Chasing is an action applying to one thing. Understand &quot;<span class="quote">chase [</span><span class="substitution">something</span><span class="quote">]</span>&quot; and &quot;<span class="quote">run after [</span><span class="substitution">something</span><span class="quote">]</span>&quot; or &quot;<span class="quote">follow [</span><span class="substitution">something</span><span class="quote">]</span>&quot; as chasing.</p><p class="indent0">Check chasing:</p><p class="indent1">if the noun is not a person:</p><p class="indent2">say &quot;<span class="quote">You can't chase that.</span>&quot; instead;</p><p class="indent1">else if the noun is not the golden hind:</p><p class="indent2">say &quot;<span class="quote">You'd get too asthmatic to try something like that! Who do you think you are, some sort of track star?</span>&quot; instead;</p><p class="indent1">else:</p><p class="indent2">continue the action.</p><p class="indent2"></p><p class="indent0">Report chasing:</p><p class="indent1">say &quot;<span class="quote">You attempt to run after the golden hind but it slips just out of your reach, as uncatchable as a dream.</span>&quot;</p><p class="indent1"></p><p class="indent0">Instead of chasing the golden hind:</p><p class="indent1">if the player is in Keryneia?:</p><p class="indent2">try taking the golden hind instead;</p><p class="indent1">else:</p><p class="indent2">continue the action.</p><p class="indent2"></p><p class="indent0">Yawning is an action applying to nothing. Understand &quot;<span class="quote">yawn</span>&quot; as yawning. </p><p class="indent0">Check yawning:</p><p class="indent1">if the player is in Keryneia and the score is less than 3:</p><p class="indent2">say &quot;<span class="quote">Yes, as you get wearier you find you're pretty much already doing that involuntarily.</span>&quot; instead;</p><p class="indent1">else:</p><p class="indent2">continue the action.</p><p class="indent2"></p><p class="indent0">Carry out yawning:</p><p class="indent1">say &quot;<span class="quote">Oh dear, is the game boring you?</span>&quot;</p><p class="indent2"></p><p class="indent0">Definition: A number is hexalogical if the remainder after dividing it by 6 is 0.</p><p class="indent0">Every turn when the player is in Keryneia for more than 5 turns:</p><p class="indent1">if the score is less than 3 and the turn count is hexalogical:</p><p class="indent2">say &quot;<span class="quote">You stifle a yawn, growing weary of your fruitless attempts to capture the dreamy, glowing hind.</span>&quot; </p><p class="indent1"></p>
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