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<html>
<head>
<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1, user-scalable=0">
<link rel="stylesheet" type="text/css" href="res/versifier.css" />
<link rel="stylesheet" type="text/css" href="res/pirate.css" />
<title>pirate</title>
<script type="text/javascript" src="res/jquery-2.2.0.min.js"></script>
<script type="text/javascript" src="res/versifier.js"></script>
<script type="text/javascript" src="res/pirate.js"></script>
<script type="text/javascript" src="res/pirate-verbs.js"></script>
<script type="text/javascript" src="res/conversifier.js"></script>
</head>
<body>
<div id="splashscreen">
<img id="pirate_title" src="res/img/pirateship-banner.png"/><br/>
<button type="button" onClick="hide_splash();">start game</button>
<button type="button" id="continue_button" onClick="continue_game(); hide_splash();">continue game</button>
<button type="button" onClick="goto_loader(); hide_splash();">restore saved game</button>
<button type="button" onclick="show_credits();">credits</button>
</div>
<div id="top_bar">
<div id="title">
pirate
</div>
<div id="score">
0/13
</div>
</div>
<div id="columns"><!-- two-column layout activated in css if landscape -->
<div id="left-column">
<div id="scroller">
<div id="scroller_content">
</div>
</div>
<div id="save_load_container">
<div id="save_load">
<button type="button" onClick="save_game()">save game</button>
<button type="button" onClick="goto_loader()">restore game</button>
<button type="button" onClick="confirm_restart()">restart game</button>
<button type="button" onClick="undo()">undo</button>
<br/>
<button type="button" onclick="show_options()">options</button>
<button type="button" onclick="show_credits();">credits</button>
<!-- a id="hints_button" target="_blank" href="pirateship-hints.html">hints</a>
<!-- button type="button" onclick="show_hints();">hints</button -->
</div>
</div>
</div>
<div id="right-column">
<div id="conversation_container">
<div id="conversation" style="padding: 8px;">
</div>
</div>
<div id="room_description_container">
<div id="room_description">
<p>Initialising... (your browser needs to have JavaScript enabled)</p>
</div>
<div id="holding_container">
<div id="holding">
I'm holding:
<ul><li>nothing</li></ul>
</div>
</div>
<div id="savefix">
<div id="inventory_container">
<div id="inventory">
</div>
</div>
</div>
<div>
</div>
<div id="saved_games">
</div>
<div id="options">
<p style="text-decoration: underline;">Display options</p>
<p>font:
<select id="font_select" onChange="change_font()">
<option selected="selected" value="letterpress">Letterpress</option>
<option value="Courier New">Courier New</option>
<option value="monospace">Monospace</option>
<option value="serif">Serif</option>
<option value="sans-serif">Sans</option>
</select>
</p>
<p>font size:
<button type="button" onClick="change_font_size(-1)">smaller</button>
<button type="button" onClick="change_font_size(1)">larger</button>
<button type="button" onClick="change_font_size(0)">reset</button>
</p>
<!-- p><input type="checkbox" id="plain_colours" name="plain_colours" />
<label for="plain_colours">Use plain colours</label></p -->
<p>
Print room title in scroller:
<input type="checkbox" id="roomdesc_always" name="roomdesc_always" />
<label for="roomdesc_always">Always</label>
<input checked="checked" type="checkbox" id="roomdesc_landscape" name="roomdesc_landscape" />
<label for="roomdesc_landscape">Landscape&nbsp;only</label>
<input type="checkbox" id="roomdesc_never" name="roomdesc_never" />
<label for="roomdesc_never">Never</label>
</p>
<!-- p>
Print long room description:
<input type="checkbox" id="verbose" /> Always
<input checked="checked" type="checkbox" id="noverbose" /> Only&nbsp;on&nbsp;first&nbsp;visit
</p -->
<p>
Print room description in scroller:
<input type="checkbox" id="listobj_always" name="listobj_always" />
<label for="listobj_always">Always</label>
<input type="checkbox" checked="checked" id="listobj_landscape" name="listobj_landscape" />
<label for="listobj_landscape">Landscape&nbsp;only</label>
<input type="checkbox" id="listobj_never" name="listobj_never" />
<label for="listobj_never">Never</label>
</p>
<p style="text-align: center;"><button type="button" onClick="hide_options()">done</button></p>
</div>
<div id="credits">
<p style="text-decoration: underline;">Pirateship</p>
<p>Written, designed and programmed by Robin Johnson
&lt;<a style="background-color: inherit;" href="mailto:robindouglasjohnson@gmail.com">robindouglasjohnson@gmail.com</a>&gt; using my own "Versificator 2" keyboardless text adventure engine.</p>
<p>Cover art designed by the author, using elements from public domain artworks (with thanks to pulpcovers.com)</p>
<p>Tested by Eve Morris, Luke Jones, and Jennifer Thompson</p>
<p>More of my games are at <a target="_blank" href="http://versificator.net">versificator.net</a>.</p>
<p>If you enjoy my work, please consider
<a style="color: #ccccff;" target="_blank" href="http://ko-fi.com/robinjohnson">tipping whatever you want</a> or
<a style="color: #ccccff;" target="_blank" href="http://patreon.com/robinjohnson">supporting me on Patreon</a>.</p>
<p style="text-align: center;"><button type="button" onClick="hide_credits()">done</button></p>
</div>
<!-- audio id="typing_audio" src="res/sound/typing_fast.mp3" loop="loop"></audio -->
<!-- audio class="music" id="noir_music" src="sound/411597_Detective_Noir_Loop.mp3" loop="loop"></audio -->
<div style="display: none;"><!-- preload images -->
</div>
</body>
<script type="text/javascript">
initialise();
restart_game();
</script>
</html>

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