| function UnityProgress(gameInstance, progress) { | |
| if (!gameInstance.Module) | |
| return; | |
| if (!gameInstance.logo) { | |
| gameInstance.logo = document.createElement("div"); | |
| gameInstance.logo.className = "logo " + gameInstance.Module.splashScreenStyle; | |
| gameInstance.container.appendChild(gameInstance.logo); | |
| } | |
| if (!gameInstance.progress) { | |
| gameInstance.progress = document.createElement("div"); | |
| gameInstance.progress.className = "progress " + gameInstance.Module.splashScreenStyle; | |
| gameInstance.progress.empty = document.createElement("div"); | |
| gameInstance.progress.empty.className = "empty"; | |
| gameInstance.progress.appendChild(gameInstance.progress.empty); | |
| gameInstance.progress.full = document.createElement("div"); | |
| gameInstance.progress.full.className = "full"; | |
| gameInstance.progress.appendChild(gameInstance.progress.full); | |
| gameInstance.container.appendChild(gameInstance.progress); | |
| } | |
| gameInstance.progress.full.style.width = (100 * progress) + "%"; | |
| gameInstance.progress.empty.style.width = (100 * (1 - progress)) + "%"; | |
| if (progress == 1) | |
| gameInstance.logo.style.display = gameInstance.progress.style.display = "none"; | |
| } |
Xet Storage Details
- Size:
- 1.19 kB
- Xet hash:
- 30970e5acef2ef9e77b78d14ee97c1791acfd8e93c218215d07998513358b30c
·
Xet efficiently stores files, intelligently splitting them into unique chunks and accelerating uploads and downloads. More info.