| >l | |
| Darkness | |
| It is pitch dark, and you can't see a thing. | |
| >i | |
| You are carrying: | |
| a knife | |
| an oil lamp | |
| >light lamp | |
| The lamplight flares outward, revealing the graceful sleeping form of your | |
| divine consort, golden wings and all. Turns out he looks just as good in the | |
| light as his touch feels in the dark. But as you raise the lamp aloft to get a | |
| better view, a drop of hot oil falls onto his shoulder. His eyes blink open in a | |
| stare of pain mingled with disbelief. After gazing at you with infinite | |
| disappointment for a moment, saying nothing, he unfurls his wings, and you swoon | |
| backward, shielding your face from the heated rush of his ascent... | |
| [Press any key to continue] | |
| Psyche's Lament | |
| An Interactive Geek Myth. | |
| Copyright (c) 2005 John and Lara Sichi. | |
| Release 1 / Serial number 050929 / Inform v6.30 Library 6/11 S | |
| As you come back to your senses, you see your mother-in-law (Aphrodite herself!) | |
| towering over your prone figure, sneering and slashing open a huge sack with a | |
| flick of her perfect nails. Where are you? What is she saying? It seems you'll | |
| never leave this place until you can carry out an easy task: tell her how many | |
| seeds she just sent flying. The words seep through your mind as she storms out, | |
| leaving you alone to repent at leisure. | |
| >l | |
| Granary | |
| The granary is an enormous room with knotty wooden floors and walls. Through one | |
| highly placed window, sunlight streams, illuminating lazy dustmotes floating | |
| like fairies in the air. A purple, exactingly patterned bead curtain hangs to | |
| the north. | |
| You can see a pile of seeds here. | |
| >count seeds | |
| Counting the seeds one by one would take forever. You're far too lazy for that. | |
| It's enough to make a girl break down and...I won't say it. | |
| >cry | |
| They say there's no use crying over spilt milk, but apparently with seeds it's | |
| different. As your chest heaves and you begin watering the seeds with your | |
| teardrops, the dustmotes above begin to stir and whirl, finally materializing | |
| into the shape of a dumpy old lady with gray hair, thick glasses, ridiculous | |
| gossamer wings, and a tall, pointy hat. Despite the rather ludicrous mythical | |
| mixup, she smiles kindly at you. | |
| "The ants were all at war, dear, so they sent me instead. I'd love to stick | |
| around and help, but I have a prior engagement with some servant girl and her | |
| pumpkins, and anyway, as your people say, the gods help those who help | |
| themselves..." | |
| With that, she spins around once more, wand outstretched, and some strange | |
| objects thump to the floor out of thin air. She begins spinning faster, | |
| giggling giddily, and suddenly disappears as the wand flies out of her hand. | |
| Her voices reaches you faintly from wherever she's gone, "Happy zapping; it was | |
| my spare anyway, dear!" | |
| [Your score has just gone up by three points.] | |
| >l | |
| Granary | |
| The granary is an enormous room with knotty wooden floors and walls. Through one | |
| highly placed window, sunlight streams, illuminating lazy dustmotes floating | |
| like fairies in the air. A purple, exactingly patterned bead curtain hangs to | |
| the north. | |
| You can see a counter, a mouse, a wand and a pile of seeds here. | |
| >get all | |
| counter: Taken. | |
| mouse: Taken. | |
| wand: Taken. | |
| pile of seeds: Counting the seeds one by one would take forever. You're far too | |
| lazy for that. It's enough to make a girl break down and...I won't say it. | |
| >x mouse | |
| On close examination, it's actually an electro-mechanical grain collector, | |
| cleverly fashioned in the shape of a mouse. The whiskers appear to be highly | |
| sensitive grain detectors, and wires protrude from the body. The back of the | |
| mouse has a rectangular slot, apparently for adding expansion packs. | |
| Inspecting the slot, you see: | |
| A small green wire sticks out from the back of the mouse like a tail. Near where | |
| it emerges, a small label reads INPUT. | |
| A small red wire sticks out from the belly of the mouse. Near where it emerges, | |
| a small label reads OUTPUT. | |
| >n | |
| Boudoir | |
| The walls and floor are made of the same plain, rough, wood as the granary, but | |
| in the center is a rug embroidered with golden apples. On it rests a vanity, a | |
| beautiful piece carved of ivory (probably by Hephaestus), including a mirror and | |
| a gold-handled drawer, along with a wrought-iron chair upon which Aphrodite | |
| sits, brushing her lovely gold hair. To the south is a purple bead patterned | |
| curtain. | |
| You can see a pair of sunglasses and Aphrodite here. | |
| >get glasses | |
| Aphrodite's hand darts out, her nails raking your wrist. "Trying to take a five- | |
| fingered discount, dearie? Those happen to be mine! Ares gave them to me on the | |
| last vernal equinox." | |
| >drop mouse | |
| Dropped. | |
| >zap green | |
| As the mouse scurries about, Aphrodite lets out an ear-splitting shriek and hops | |
| up onto her chair. | |
| >get glasses | |
| Taken. | |
| [Your score has just gone up by four points.] | |
| >get mouse | |
| Aphrodite sits back down, primping herself and trying to look nonchalant. "Get | |
| that awful creature out of my sight at once!" | |
| Taken. | |
| >s | |
| Granary | |
| You can see a pile of seeds here. | |
| >x mouse | |
| On close examination, it's actually an electro-mechanical grain collector, | |
| cleverly fashioned in the shape of a mouse. The whiskers appear to be highly | |
| sensitive grain detectors, and wires protrude from the body. The back of the | |
| mouse has a rectangular slot, apparently for adding expansion packs. | |
| Inspecting the slot, you see: | |
| A small green wire sticks out from the back of the mouse like a tail. Near where | |
| it emerges, a small label reads INPUT. | |
| A small red wire sticks out from the belly of the mouse. Near where it emerges, | |
| a small label reads OUTPUT. | |
| >put counter in mouse | |
| The counter snaps firmly into the slot in the mouse's back. | |
| >connect red to contact | |
| You connect the red wire to the contact. | |
| >connect pink to green | |
| You connect the pink wire to the green wire. | |
| >drop mouse | |
| Dropped. | |
| >zap green | |
| The whiskers on the mouse twitch in the direction of the nearest seed, and then | |
| the mouse scurries over and consumes it. | |
| The counter flashes the number 1 and emits a happy chirp. | |
| The whiskers on the mouse twitch in the direction of the nearest seed, and then | |
| the mouse scurries over and consumes it. | |
| The counter flashes the number 2 and emits a happy chirp. | |
| The whiskers on the mouse twitch in the direction of the nearest seed, and then | |
| the mouse scurries over and consumes it. | |
| The counter flashes the number 3 and emits a happy chirp. | |
| [...snip...] | |
| The counter flashes the number 57 and emits a happy chirp. | |
| The whiskers on the mouse twitch in the direction of the nearest seed, and then | |
| the mouse scurries over and consumes it. | |
| The counter flashes the number 58 and emits a happy chirp. | |
| The whiskers on the mouse twitch in the direction of the nearest seed, and then | |
| the mouse scurries over and consumes it. | |
| The counter flashes the number 59 and emits a happy chirp. | |
| The mouse sniffs a bit but finds nothing of interest. | |
| >get mouse | |
| Taken. | |
| >l | |
| Granary | |
| The granary is an enormous room with knotty wooden floors and walls. Through one | |
| highly placed window, sunlight streams, illuminating lazy dustmotes floating | |
| like fairies in the air. A purple, exactingly patterned bead curtain hangs to | |
| the north. | |
| >n | |
| Boudoir | |
| You can see Aphrodite here. | |
| >aphrodite, 59 | |
| "What? How did you...no matter, I have another task for you..." In an imperious | |
| rage, Aphrodite gestures to the north, and the wall opens out into the light of | |
| day. "I'd like to make some new wool undergarments for Ares. It gets cold on the | |
| warpath, and only the finest material will do for his sensitive skin. I am | |
| taking advantage of the fact that I just was able to *tee hee* BORROW Apollo's | |
| beautiful herd of sun rams from him, and am giving you the task of collecting a | |
| bit of it for me. I'd do it myself, of course, only the rams are a | |
| bit...skittish, at least around us divine personages. Toodle-oo!" | |
| [Your score has just gone up by five points.] | |
| >n | |
| Pond | |
| You are knee-deep in a muddy pond, which connects Aphrodite's abode to the south | |
| with a pasture to the north. | |
| You can see a thicket of reeds here. | |
| >x reeds | |
| Slender reeds whisper here as they sway in the wind. | |
| >listen to reeds | |
| Ever so faintly, you can make out the phrase, "In digital logic, a triangle is | |
| used to represent an inverter." | |
| >listen to reeds | |
| Ever so faintly, you can make out the phrase, "Sometimes when you count it helps | |
| to see double." | |
| >listen to reeds | |
| Ever so faintly, you can make out the phrase, "Let the bard sing what he has a | |
| mind to; bards do not make the ills they sing of; it is Zeus, not they, who | |
| makes them, and who sends weal or woe upon mankind according to his own good | |
| pleasure." | |
| >listen to reeds | |
| Ever so faintly, you can make out the phrase, | |
| "To dark recesses, the dire sight to shun | |
| Swift the pale sisters in confusion run. | |
| Their arms were lost in pinions, as they fled, | |
| And subtle films each slender limb o'er-spread" | |
| >listen to reeds | |
| Ever so faintly, you can make out the phrase, "One chime for each ram, no more, | |
| no less, and all in one go!" | |
| >n | |
| Pasture | |
| This large pasture is carpeted with lush grass. It is enclosed by what appears | |
| to be adamantium fencing on all sides except the south. | |
| You can see a flock of rams, a tuft of golden fleece, a bell and a triangle | |
| here. | |
| >get bell | |
| Taken. | |
| >get triangle | |
| Taken. | |
| >count rams | |
| Somehow this process makes you very sleepy, and you just can't seem to finish... | |
| >x rams | |
| These behemoths must be the fabled rams of the sun. Their most imposing features | |
| are two huge, curling white horns sprouting from their heads. Besides their | |
| beautiful golden coats, they look almost like large, imposing, but ordinary | |
| rams. | |
| >count horns | |
| It's hard to be sure with the rams moving around so much, but it looks like 20 | |
| horns all told. | |
| [Your score has just gone up by three points.] | |
| >disconnect pink | |
| You disconnect the pink wire from the green wire. | |
| >disconnect red | |
| You disconnect the red wire from the contact. | |
| >get counter | |
| The counter emits a distinct burping noise. | |
| Taken. | |
| >x counter | |
| A plastic counter sporting a numeric LCD and a small metal contact. The counter | |
| is currently displaying the number 0. | |
| A small pink wire protrudes from the counter, near a small label reading OUTPUT. | |
| >zap contact | |
| The counter flashes the number 1 and emits a happy chirp. | |
| >zap contact | |
| The counter flashes the number 2 and emits a happy chirp. | |
| >zap contact | |
| The counter flashes the number 3 and emits a happy chirp. | |
| >zap contact | |
| The counter flashes the number 4 and emits a happy chirp. | |
| >zap contact | |
| The counter flashes the number 5 and emits a happy chirp. | |
| >zap contact | |
| The counter flashes the number 6 and emits a happy chirp. | |
| >zap contact | |
| The counter flashes the number 7 and emits a happy chirp. | |
| >zap contact | |
| The counter flashes the number 8 and emits a happy chirp. | |
| >zap contact | |
| The counter flashes the number 9 and emits a happy chirp. | |
| >zap contact | |
| The counter flashes the number 10 and emits a happy chirp. | |
| >x counter | |
| A plastic counter sporting a numeric LCD and a small metal contact. The counter | |
| is currently displaying the number 10. | |
| A small pink wire protrudes from the counter, near a small label reading OUTPUT. | |
| >put counter in bell | |
| You put the counter into the bell. | |
| >put triangle on blue | |
| Whoops! Talk about lack of dexterity! The triangle and the bell slip out of your | |
| hands as you attempt to juggle them. | |
| Dropped. | |
| Dropped. | |
| >get triangle | |
| Taken. | |
| >put triangle on blue | |
| You put the triangle on the blue wire. | |
| >get bell | |
| Taken. | |
| >connect blue to contact | |
| You connect the blue wire to the contact. | |
| >connect pink to clapper | |
| You connect the pink wire to the clapper. | |
| >zap contact | |
| The counter flashes the number 9 and emits a mournful bloop. | |
| The bell emits a loud, pure chime. | |
| The counter flashes the number 8 and emits a mournful bloop. | |
| The bell emits a loud, pure chime. | |
| The counter flashes the number 7 and emits a mournful bloop. | |
| The bell emits a loud, pure chime. | |
| The counter flashes the number 6 and emits a mournful bloop. | |
| The bell emits a loud, pure chime. | |
| The counter flashes the number 5 and emits a mournful bloop. | |
| The bell emits a loud, pure chime. | |
| The counter flashes the number 4 and emits a mournful bloop. | |
| The bell emits a loud, pure chime. | |
| The counter flashes the number 3 and emits a mournful bloop. | |
| The bell emits a loud, pure chime. | |
| The counter flashes the number 2 and emits a mournful bloop. | |
| The bell emits a loud, pure chime. | |
| The counter flashes the number 1 and emits a mournful bloop. | |
| The bell emits a loud, pure chime. | |
| The counter flashes the number 0 and emits a mournful bloop. | |
| The bell emits a loud, pure chime. | |
| The counter flashes the number 0 and emits a distinct burping noise. | |
| As if by magic, all the rams sway on their feet for a few seconds, and then | |
| collapse in unison, fast asleep. | |
| >l | |
| Pasture | |
| This large pasture is carpeted with lush grass. It is enclosed by what appears | |
| to be adamantium fencing on all sides except the south. | |
| You can see a flock of rams and a tuft of golden fleece here. | |
| >get fleece | |
| Taken. | |
| [Your score has just gone up by five points.] | |
| >s | |
| Pond | |
| You can see a thicket of reeds here. | |
| >s | |
| Boudoir | |
| You can see Aphrodite here. | |
| >show fleece to aphrodite | |
| Aphrodite stutters with rage, and then snatches the fleece out of your hands. | |
| "Blast you to Hades, girl...that's where you're headed for your next task!" | |
| [Press any key to continue] | |
| The next few days of your life pass as if in a dream: Aphrodite demanding that | |
| you bring back a box of beauty from Persephone, Queen of the Dead; despair at | |
| the top of a tall cliff as a fast track to the Styx; tricks to get past Cerberos | |
| and Charon; dietary advice for visitors to the underworld; and finally your | |
| return with this very intriguing black box which you have been instructed NOT TO | |
| OPEN under any circumstances... | |
| Butterfly Field | |
| The air is thick with butterflies in this lovely field, which seems to flow on | |
| forever and ever in all directions. | |
| You can see a puffy white cloud here. | |
| >x cloud | |
| Looking more closely, you notice that the cheery little cloud is making a | |
| curious pattern: | |
| **** **** | |
| * * * * | |
| * * * | |
| * * | |
| * * | |
| * * | |
| * * | |
| * * | |
| * | |
| >i | |
| You are carrying: | |
| a black box | |
| >x box | |
| A small box crafted from ebony. A note on the side says "Shake to clear". The | |
| closed lid is inscribed with a curious glowing design: | |
| * | |
| >x cloud | |
| Looking more closely, you notice that the cheery little cloud is making a | |
| curious pattern: | |
| **** **** | |
| * * * * | |
| * * * | |
| * * | |
| * * | |
| * * | |
| * * | |
| * * | |
| * | |
| >nw | |
| Butterfly Field | |
| You can see a puffy white cloud here. | |
| >nw | |
| Butterfly Field | |
| You can see a puffy white cloud here. | |
| >x box | |
| A small box crafted from ebony. A note on the side says "Shake to clear". The | |
| closed lid is inscribed with a curious glowing design: | |
| * * | |
| * * | |
| * | |
| >w | |
| Butterfly Field | |
| You can see a puffy white cloud here. | |
| >w | |
| Butterfly Field | |
| You can see a puffy white cloud here. | |
| >w | |
| Butterfly Field | |
| You can see a puffy white cloud here. | |
| >x box | |
| A small box crafted from ebony. A note on the side says "Shake to clear". The | |
| closed lid is inscribed with a curious glowing design: | |
| **** **** | |
| * * | |
| * | |
| >x cloud | |
| Looking more closely, you notice that the cheery little cloud is making a | |
| curious pattern: | |
| **** **** | |
| * * * * | |
| * * * | |
| * * | |
| * * | |
| * * | |
| * * | |
| * * | |
| * | |
| >sw | |
| Butterfly Field | |
| You can see a puffy white cloud here. | |
| >s | |
| Butterfly Field | |
| You can see a puffy white cloud here. | |
| >se | |
| Butterfly Field | |
| You can see a puffy white cloud here. | |
| >se | |
| Butterfly Field | |
| You can see a puffy white cloud here. | |
| >se | |
| Butterfly Field | |
| You can see a puffy white cloud here. | |
| >se | |
| Butterfly Field | |
| You can see a puffy white cloud here. | |
| >x box | |
| A small box crafted from ebony. A note on the side says "Shake to clear". The | |
| closed lid is inscribed with a curious glowing design: | |
| **** **** | |
| * * * * | |
| * * * | |
| * * | |
| * * | |
| * * | |
| * * | |
| >se | |
| Butterfly Field | |
| You can see a puffy white cloud here. | |
| >se | |
| As you finish your design, the box falls from your hands and your body begins | |
| the kind of metamorphosis that only Ovid could describe. Lighter than air, | |
| rising up on delicate wings of your own, you are at last ready to be reunited | |
| with the one you hurt, the one you love, back in the... | |
| Darkness | |
| *** You have won *** | |
| In that game you scored 24 out of a possible 24, in 99 turns. | |
| Would you like to RESTART, RESTORE a saved game, give the FULL score for that | |
| game or QUIT? | |
| > quit | |
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