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#
# Gargoyle Glk configuration
#
# Copy this file to "garglk.ini" in the same directory as your
# gargoyle interpreter if you are running windows.
# On unix systems, copy it to "~/.garglkrc".
#
# Gargoyle will look for configuration files and load them in this
# order, with later settings overriding earlier settings:
#
# 1: same directory as the executable: garglk.ini (windows)
# 2: /etc/garglk.ini (unix)
# 3: user home directory: .garglkrc
# 4: user home directory: garglk.ini
# 5: current working directory: garglk.ini
# 6: name-of-game-file.ini (so for hell.gam it would read hell.ini)
#
# Sections of the config file can be turned on or off by matching
# either the interpreter or game file being run. See the bottom
# of this file for examples.
#
# ------------------------------------------------------------------
stylehint 1 # set this to 0 if the game uses really bad colors
cols 110 # nice good line length for reading. but...
rows 32 # see the bottom for terp-specific over-rides
justify 1 # 0=ragged-right 1=justified
quotes 2 # Smart quotes and dashes -- 0=off 1=normal 2=rabid
spaces 0 # Spaces after a full stop -- 0=game-set 1=one 2=two
graphics 1 # enable graphics
sound 1 # enable sound
speak 0 # enable tts (windows only)
# ------------------------------------------------------------------
# Fonts, sizes and spaces.
# Tweak this if you choose other fonts, or want bigger text.
#
# The eight 'standard' fonts.
# Specify either the builtin fonts as below,
# or give the full path to a font file.
monor LuxiMonoRegular
monob LuxiMonoBold
monoi LuxiMonoOblique
monoz LuxiMonoBoldOblique
propr CharterBT-Roman
propb CharterBT-Bold
propi CharterBT-Italic
propz CharterBT-BoldItalic
wmarginx 10 # space around the window frame
wmarginy 10
wpaddingx 0 # space between windows
wpaddingy 0
wborderx 0 # border line width between windows
wbordery 0
tmarginx 7 # internal margin of text windows
tmarginy 7
propsize 13.7 # Proportional font size
monosize 12.6 # Monospaced tend to be bigger -- compensate
leading 20 # Also known as linespacing
baseline 15 # Offset from top of line to baseline
# Fonts for Text Buffer windows
tfont 0 propr # Normal
tfont 1 propi # Emphasized
tfont 2 monor # Preformatted
tfont 3 propb # Header
tfont 4 propb # Subheader
tfont 5 propz # Alert
tfont 6 propi # Note
tfont 7 propr # BlockQuote
tfont 8 propb # Input
tfont 9 propr # User1
tfont 10 propr # User2
# Fonts for Text Grid windows
gfont 0 monor # Normal
gfont 1 monoi # Emphasized
gfont 2 monor # Preformatted
gfont 3 monob # Header
gfont 4 monob # Subheader
gfont 5 monoz # Alert
gfont 6 monoi # Note
gfont 7 monor # BlockQuote
gfont 8 monoz # Input
gfont 9 monor # User1
gfont 10 monor # User2
# ------------------------------------------------------------------
# Colors and style definitions.
#
# Default here is for black text on a white background.
#
# If you choose the reverse, light text on a dark background,
# you may want to set gamma to 0.7 or similar to make the
# text fatter.
#
# Depending on your screen you may want to tweak the gamma.
# Good values to try are 0.7, 1.0 and 1.4.
#
# There are separate colors for TextBuffer and TextGrid windows.
# TextBuffers are main text windows, TextGrids are used mainly for
# status bars and such.
#
gamma 1.0 # this only affects text rendering, not other colors
caretshape 1 # 0=smalldot 1=fatdot 2=thinline 3=fatline 4=block
# moreprompt ( more )
# morealign 2 # 0=left 1=center 2=right
# morefont propb
windowcolor ffffdd # overall window background color
bordercolor 000000 # border line color
caretcolor 000000 # input caret color
morecolor 006000 # more prompt color
# Colors for text buffer windows
tcolor 0 000000 ffffdd # Normal
tcolor 1 000000 ffffdd # Emphasized
tcolor 2 000000 ffffdd # Preformatted
tcolor 3 000000 ffffdd # Header
tcolor 4 000000 ffffdd # Subheader
tcolor 5 000000 ffffdd # Alert
tcolor 6 000000 ffffdd # Note
tcolor 7 000000 ffffdd # BlockQuote
tcolor 8 006000 ffffdd # Input
tcolor 9 000000 ffffdd # User1
tcolor 10 000000 ffffdd # User2
# Colors for text grid windows
gcolor 0 000000 ffffdd # Normal
gcolor 1 000000 ffffdd # Emphasized
gcolor 2 000000 ffffdd # Preformatted
gcolor 3 000000 ffffdd # Header
gcolor 4 000000 ffffdd # Subheader
gcolor 5 000000 ffffdd # Alert
gcolor 6 000000 ffffdd # Note
gcolor 7 000000 ffffdd # BlockQuote
gcolor 8 000000 ffffdd # Input
gcolor 9 ffffdd 606060 # User1
gcolor 10 ffffdd 606060 # User2
# ------------------------------------------------------------------
#
# You can add sections here to over-ride settings.
# List all the executables to be affected in the [ selector list ]
# The name of a game file can also be used.
#
[ Agility Arun Magnetic Nitfol Scare ]
gcolor 0 ffffff 606060 # Normal
gcolor 1 ffffff 606060 # Emphasized
gcolor 2 ffffff 606060 # Preformatted
gcolor 3 ffffff 606060 # Header
gcolor 4 ffffff 606060 # Subheader
gcolor 5 ffffff 606060 # Alert
gcolor 6 ffffff 606060 # Note
gcolor 7 ffffff 606060 # BlockQuote
gcolor 8 ffffff 606060 # Input
[ Magnetic ]
cols 68
[ Git Glulxe ]
# bad! bad! bad games!
cols 120
rows 32
[ Hugo Git Glulxe ]
# Hugo has ugly status bars with no padding.
# Hugo also uses grid windows for arbitrarily placed text.
# Add a thin border line between windows.
wborderx 1
wbordery 1
gcolor 9 000000 ffffff
gcolor 10 000000 ffffff
# [ Agility ]
# monoaspect 0.8 # squeeze mono font
# cols 80
# rows 25
[ curses.z5 ]
monoaspect 0.9 # squeeze to compensate for more columns
cols 65

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