| Start of a transcript of | |
| A Paper Moon | |
| An Interactive Fiction Adventure | |
| Copyright (c) 2003 by Andrew Krywaniuk. | |
| Release 1 / Serial number 030923 / Inform v6.21 Library 6/10 | |
| Standard interpreter 1.0 (4F) / Library serial number 991113 | |
| This is a walkthrough for the standard ending. In order to earn all the points, | |
| you have to solve all the puzzles from both the standard and alternate endings. | |
| Escaping the bedroom | |
| --- | |
| >break glass | |
| >cut sheet with shard | |
| >tie rope to door | |
| >search bed | |
| >get paper | |
| >out | |
| >d | |
| Snooping around | |
| --- | |
| >ne | |
| >s | |
| >in | |
| >order beer | |
| >x counter | |
| >get matches | |
| >out | |
| >n | |
| >ring bell | |
| >n | |
| >z | |
| >z | |
| >w | |
| >open armoire | |
| >get shirt | |
| >read brochure | |
| >out | |
| >e | |
| Solving the dark/slimy/windy puzzle | |
| --- | |
| >get torch | |
| >ne | |
| >fold paper into boat | |
| >put matches in boat | |
| >put boat in water | |
| >n | |
| >ne | |
| >e | |
| >get boat | |
| >ne | |
| >light torch | |
| >e | |
| >put torch in boat | |
| >put boat in water | |
| >l | |
| >e | |
| >se | |
| >get boats | |
| >s | |
| >s | |
| >get all from pedestal | |
| >n | |
| >n | |
| >nw | |
| >n | |
| >pray | |
| Getting the pearl | |
| --- | |
| >e | |
| >x pipes | |
| >get torch | |
| >burn detector | |
| >burn paper | |
| >enter room | |
| >get pearl | |
| >out | |
| >w | |
| Exploring the garage | |
| --- | |
| >w | |
| >s | |
| >sw | |
| >in | |
| >x junk | |
| >open suitcase | |
| >get wig | |
| >x car | |
| >x window | |
| >put wire in window | |
| >enter car | |
| >press release | |
| >w | |
| >x seat | |
| >pull lever | |
| >get pen | |
| >out | |
| >look in trunk | |
| >get boots | |
| >out | |
| Crossing the chasm and getting the pillar | |
| --- | |
| >ne | |
| >s | |
| >in | |
| >wear shirt and shoes | |
| >order beer | |
| >z | |
| >z | |
| >z | |
| >drink beer | |
| >drop glass | |
| >out | |
| >n | |
| >n | |
| >e | |
| >se | |
| >fold paper into bullhorn | |
| >shout "armstrong" | |
| >fold paper into plane | |
| >write "armstrong" on plane | |
| >throw plane | |
| >cross bridge | |
| >ne | |
| >wear wig | |
| >topple pillar | |
| >remove wig | |
| >get pillar | |
| Winning | |
| --- | |
| >sw | |
| >cross bridge | |
| >nw | |
| >w | |
| >s | |
| >ring bell | |
| >z | |
| >z | |
| >z | |
| >give all treasures to johann | |
| *** You have won *** | |
| In that game you scored 67 out of a possible 74, in 124 turns, earning you the | |
| rank of grand supreme couch master. | |
| Would you like to RESTART, RESTORE a saved game, UNDO your last move, give the | |
| FULL score for that game, see some suggestions for AMUSING things to do or QUIT? | |
| > full | |
| In that game you scored 67 out of a possible 74, in 124 turns, earning you the | |
| rank of grand supreme couch master. | |
| The score was made up as follows: | |
| 5 discovering the origami paper | |
| 5 creating an exit from your bedroom | |
| 5 discovering the entrance to Johann's house | |
| 5 meeting Carl the Souse | |
| 5 getting Gary to lower the drawbridge | |
| 3 removing the car seat | |
| 8 taking the orb of beauty and book of truth | |
| 8 toppling the pillar of strength | |
| 5 taking the pearl of wisdom | |
| 10 winning the grand prize on Wheel of Sloth | |
| 6 not using all the hints | |
| 2 folding an origami bullhorn | |
| 67 total (out of 74) | |
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