| T H E A T O M I C H E A R T | |
| by | |
| Stefan Blixt | |
| A piece of interactive fiction written in 2000-2003 by Stefan Blixt | |
| in the Inform programming language. You could also call this a "text | |
| game". It is an entry into the annual interactive fiction competition | |
| of 2003. For more information about the competition, please visit | |
| http://www.ifcomp.org. For more information about interactive | |
| fiction, visit http://brasslantern.org/beginners/playta1.html. A | |
| great bundle of interactive fiction works reside at | |
| http://www.ifarchive.org. For more information about the author of | |
| this piece, visit http://www.df.lth.se/~flash. Mail can be sent to | |
| flash@df.lth.se. | |
| To read interactive fiction, you need an interpreter installed on | |
| your computer. There are several in the IF archive under | |
| http://www.ifarchive.org/indexes/if-archiveXinfocomXinterpreters.html | |
| During development, this game was played using WindowsFrotz2002. | |
| Two walkthroughs are bundled with the game - walkthrough_straight.txt | |
| contains the most simple solution from start to finish. | |
| walkthrough_elaborate.txt contains a solution that shows more of the | |
| contents in the game. | |
| Thanks to the people who helped me beta-test this game: | |
| Timothy Partridge, Pelle Nilsson and Mark Manning. | |
| Stefan Blixt, Malm� Sweden 2003-09-21 | |
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