| <html> | |
| <head> | |
| <title>ANOTHER EARTH, ANOTHER SKY hints</title> | |
| </head> | |
| <body> | |
| <font face = "Comic Sans MS"> | |
| <h1>Another Earth, Another Sky Hint Page</h1> | |
| These hints are in the classic Invisiclues style, which is to say that | |
| they are in question-and-answer format, with the answers leading from | |
| very vague indeed to the flat-out solution. The answers are all hidden | |
| by the magic of HTML text-coloring, so if your default browser | |
| background isn't white, you'll see all the answers... so unless you want | |
| that, you should probably use a white background. To reveal the answers, | |
| highlight the white space under the question a little at a time. The | |
| answers are spaced a few lines apart from each other, so as to help you | |
| avoid accidentally revealing too much. Use the sample question below to | |
| get a sense of how these clues work. | |
| <p>Remember, the game is more fun when you figure it out yourself, so I | |
| highly recommend using these hints only as a last resort, or to learn | |
| more after you've finished the game. On several of the tougher puzzles, | |
| the game will try to take note if you're struggling and offer a bit | |
| of guidance, so it pays to hammer away for a while rather than turning | |
| immediately to the hint file. Also, keep in mind that the questions | |
| themselves can't help but give away some surprises, so read with | |
| caution. | |
| <h3>Sample question: Agh! I've been bitten by a rattlesnake! What do I do?</h3> | |
| <font color = "white">Sample hint #1: Despite what you may have learned as a kid, | |
| cutting an X across the wound and sucking out the venom isn't likely to | |
| help. | |
| <p> <br> <br> <br>Sample hint #2: Luckily, you have a much better | |
| solution at hand. | |
| <p> <br> <br> <br>Sample hint #3: Check your inventory -- might the | |
| first-aid kit offer anything? | |
| <p> <br> <br> <br>Flat-out answer: DRINK ANTIVENOM. | |
| <font color = "black"> | |
| <h2>Prologue and Part One</h2> | |
| <h3>How do I get into the cabin?</h3> | |
| <font color = "white">Check your inventory. | |
| <p> <br> <br> <br>See anything that might open a cabin door? | |
| <p> <br> <br> <br>UNLOCK CABIN DOOR WITH CABIN KEY | |
| <font color = "black"> | |
| <h3>What am I supposed to do with the nightstand?</h3> | |
| <font color = "white">Have you tried your key in the lock? | |
| <p> <br> <br> <br>No luck, huh? Well, you're super-strong -- maybe you could pull the | |
| drawer open? | |
| <p> <br> <br> <br>Oh, forget it. Just give the thing a solid whack. | |
| <p> <br> <br> <br>HIT NIGHTSTAND | |
| <font color = "black"> | |
| <h3>Okay then, what about the huge steel door?</h3> | |
| <font color = "white">Well, you've tried the key, right? | |
| <p> <br> <br> <br>And your patented nightstand-opening method? | |
| <p> <br> <br> <br>Jumping up on the roof would wreck all the equipment | |
| up there, so that's probably out. | |
| <p> <br> <br> <br>If you punch the door enough, Emily may offer a | |
| suggestion. | |
| <p> <br> <br> <br>But if you don't find that enough, try something | |
| stronger than a punch, or something that puts the opposite sort of | |
| strain on the door. | |
| <p> <br> <br> <br>KICK DOOR or PULL DOOR | |
| <font color = "black"> | |
| <h3>How do I get in to where the telescope is?</h3> | |
| <font color = "white">Looks like that curtain of light is blocking your | |
| way. | |
| <p> <br> <br> <br>You'll have to pass through it somehow. | |
| <p> <br> <br> <br>Though that won't really get you to the telescope. | |
| <p> <br> <br> <br>You can't get to the telescope. See the next question. | |
| <font color = "black"> | |
| <h3>What am I supposed to do with this coruscating curtain of | |
| light?</h3> | |
| <font color = "white">Perhaps a bit of experimentation is in order. | |
| <p> <br> <br> <br>What happens if you throw something at the curtain? | |
| <p> <br> <br> <br>What happens if you ask Emily to fog or blast the | |
| curtain? | |
| <p> <br> <br> <br>What happens if you touch the curtain? | |
| <p> <br> <br> <br>It looks like the curtain may be some sort of | |
| teleportation device -- perhaps it can lead you to the next step in your | |
| investigation? | |
| <p> <br> <br> <br>Of course, it'd probably be a good idea to investigate | |
| the observatory before you go. | |
| <p> <br> <br> <br>ENTER CURTAIN, then respond however you'd like to | |
| Emily, if you've got MENUS ON. | |
| <font color = "black"> | |
| <h2>Part Two</h2> | |
| <h3>Great. Now what?</h3> | |
| <font color = "white">Time to turn to that chapter in the superhero | |
| manual titled "So You've Found Yourself In a Prison Cell", alien | |
| forcefield section. | |
| <p> <br> <br> <br>Try testing the field a bit. | |
| <p> <br> <br> <br>Touch it, punch it, kick it, throw something at it. | |
| What do you notice? | |
| <p> <br> <br> <br>The energy field seems to repel kinetic energy with | |
| equal force to the energy applied. | |
| <p> <br> <br> <br>Now take note of where the field <b>isn't</b>. | |
| <p> <br> <br> <br>Might stomping help? | |
| <p> <br> <br> <br>Okay, but what if you could use the field to multiply | |
| your power? | |
| <p> <br> <br> <br>Anything leap to mind? | |
| <p> <br> <br> <br>JUMP. Thrice. | |
| <font color = "black"> | |
| <h2>Part Three</h2> | |
| <h3>How do I get out of this hole?</h3> | |
| <font color = "white">Come on, do you <b>really</b> need a hint about | |
| that? | |
| <p> <br> <br> <br>Try EXIT. Or OUT. Or GET OUT. | |
| <p> <br> <br> <br>Or JUMP. Or U. | |
| <p> <br> <br> <br>Sheesh. | |
| <font color = "black"> | |
| <h3>How do I fix this broken tube?</h3> | |
| <font color = "white">Well, if you were really <b>really REALLY</b> | |
| strong, you could lift it up and put it back on its base. | |
| <p> <br> <br> <br>As it turns out, you're just really <b>really</b> | |
| strong. So you can't do that. | |
| <p> <br> <br> <br>And anyway, even if you put it back on its base, it's | |
| not like the machinery would repair itself. | |
| <p> <br> <br> <br>Looks like that tube's going to stay broken for a | |
| while. | |
| <font color = "black"> | |
| <h3>What's the deal with these penguins?</h3> | |
| <font color = "white">They don't seem to be quite identical to normal | |
| penguins, do they? | |
| <p> <br> <br> <br>It appears their intelligence has been enhanced | |
| considerably. | |
| <p> <br> <br> <br>In any case, they're smart enough to stay away from | |
| the being that's just plummeted out of the sky. | |
| <p> <br> <br> <br>So you can't really interact with them much, though | |
| you can observe them. | |
| <font color = "black"> | |
| <h3>I'm stuck. How do I get out of the Arctic area?</h3> | |
| <font color = "white">Well, what happens if you walk in a particular | |
| direction? | |
| <p> <br> <br> <br>It would "take you ages to get anywhere on foot... | |
| there's got to be an easier way." | |
| <p> <br> <br> <br>Perhaps a view from above? | |
| <p> <br> <br> <br>You can't climb the broken tube. How about JUMPing? | |
| <p> <br> <br> <br>"At the zenith of your leap, you can see four distinct | |
| areas, bordering the Arctic zone at the north, south, east, and west." | |
| <p> <br> <br> <br>How to get there? | |
| <p> <br> <br> <br>WWHD? (What Would the Hulk Do?) | |
| <p> <br> <br> <br>Combine the solution to the last couple of puzzles | |
| with your desire to go a particular direction. | |
| <p> <br> <br> <br>JUMP <direction>. For instance, if you wanted to go | |
| north, JUMP NORTH. | |
| <p> <br> <br> <br>Now that you've done it once, regular directional | |
| commands will work to get around the sphere. | |
| <font color = "black"> | |
| <h3>How can I communicate with the squid?</h3> | |
| <font color = "white">Well, it seems like an awfully intelligent squid. | |
| <p> <br> <br> <br>But it's still just a squid. | |
| <p> <br> <br> <br>This culture gap is doomed to remain unbridged. | |
| <p> <br> <br> <br>Though you're welcome to give things to it, draw marks | |
| in the sand, or even try to talk to it. | |
| <font color = "black"> | |
| <h3>I'm in the Waterlock, but the crimson touchplate isn't working.</h3> | |
| <font color = "white">Maybe it needs to be dry first. | |
| <p> <br> <br> <br>A waterlock is just like an airlock. | |
| <p> <br> <br> <br>Drain the water. | |
| <p> <br> <br> <br>TOUCH TURQUOISE. Then TOUCH CRIMSON. | |
| <font color = "black"> | |
| <h3>What do all these touchplates in the crimson bubble do?</h3> | |
| <font color = "white">Does their iconography remind you of anything? | |
| <p> <br> <br> <br>Try touching the one with the waves. | |
| <p> <br> <br> <br>Getting the picture? | |
| <p> <br> <br> <br>The snowflake one doesn't work because your fall into | |
| the arctic area destroyed a bunch of stuff. | |
| <p> <br> <br> <br>The rest should work fine. | |
| <p> <br> <br> <br>Initially, anyway. | |
| <font color = "black"> | |
| <h3>Oh dear. I appear to be trapped in a sandy bubble on an alien planet.</h3> | |
| <font color = "white">That is a bit of a pickle, alright. Perhaps | |
| examining things would help. | |
| <p> <br> <br> <br>Particularly the sand. | |
| <p> <br> <br> <br>Looks like there's a gap between the dome's wall and | |
| its floor. | |
| <p> <br> <br> <br>Unfortunately, the gap is only six inches high. If you | |
| were Ant-Man, you could probably get out, but your power is | |
| super-strength, not shrinkage. | |
| <p> <br> <br> <br>Maybe you could increase the size of that gap. | |
| <p> <br> <br> <br>WIDEN GAP. Or OPEN GAP. | |
| <p> <br> <br> <br>Or LIFT DOME. Or PUSH DOME. | |
| <font color = "black"> | |
| <h3>What's the purpose of this very very thin sponge?</h3> | |
| <font color = "white">Mopping up a very very small puddle? | |
| <p> <br> <br> <br>There's something written on it. | |
| <p> <br> <br> <br>Perhaps it's a sort of alien Post-It note? | |
| <p> <br> <br> <br>Reading, perhaps, "OUT OF ORDER", since the touchplate | |
| it's stuck to doesn't work? | |
| <p> <br> <br> <br>Maybe it's spongy because the culture that developed | |
| it does some of its communicating via scent? | |
| <p> <br> <br> <br>In any case, it's not going to help you solve any | |
| puzzles. | |
| <font color = "black"> | |
| <h3>Can I do anything worthwhile with this viewscope?</h3> | |
| <font color = "white">Well, you could LOOK THROUGH it. | |
| <p> <br> <br> <br>Of course, you'd have to get on its level first. | |
| <p> <br> <br> <br>Maybe climbing the pole would get you there. | |
| <p> <br> <br> <br>Or at least offer a more sensible suggestion. So CLIMB | |
| PLATFORM, then LOOK THROUGH VIEWSCOPE. | |
| <p> <br> <br> <br>While you're at it, take a close look at the | |
| viewscope. | |
| <p> <br> <br> <br>Specifically, its lens. | |
| <p> <br> <br> <br>If the lens is "currently screwed onto the viewscope", | |
| perhaps it could be unscrewed as well? | |
| <p> <br> <br> <br>UNSCREW LENS. It might come in handy somewhere. | |
| <font color = "black"> | |
| <h3>What in the world is this white cylinder?</h3> | |
| <font color = "white">Try pushing the button. | |
| <p> <br> <br> <br>Apparently it emits sounds, which may or may not be | |
| comprehensible to you. | |
| <p> <br> <br> <br>If they aren't, have you come across anything that | |
| might possibly function as a translation device? | |
| <p> <br> <br> <br>Maybe, perhaps, in the observatory? | |
| <p> <br> <br> <br>Say, the desk drawer? | |
| <p> <br> <br> <br>Remember, if you were wearing the headset when you | |
| were falling towards the water, you stashed it in your suit so it | |
| wouldn't get water damaged. | |
| <p> <br> <br> <br>WEAR HEADSET. Then PUSH BUTTON until you've heard all | |
| the messages. | |
| <p> <br> <br> <br>If you left the headset back in the observatory and | |
| don't want to restore, don't worry -- the messages help explain some | |
| background information, but aren't vital to finishing the game. | |
| <font color = "black"> | |
| <h3>I'm being told I need to "orient myself" -- how do I do that?</h3> | |
| <font color = "white">Just out of curiosity, have you tried ORIENT | |
| MYSELF? | |
| <p> <br> <br> <br>Yeah, I know it doesn't work. I was just curious | |
| whether you'd tried it. So all the trees are obscuring your sense of | |
| direction. | |
| <p> <br> <br> <br>What would be great would be if you could see through | |
| the trees to get a sense of where the other areas are. | |
| <p> <br> <br> <br>Or maybe see past them. Or... over them? | |
| <p> <br> <br> <br>JUMP. | |
| <font color = "black"> | |
| <h3>How do I get to the top of this tower in the Forest?</h3> | |
| <font color = "white">Don't reveal any more hints in this question until | |
| you've seen the viewscope. | |
| <p> <br> <br> <br>Okay, have you seen the viewscope yet? | |
| <p> <br> <br> <br>Then you've been to the top of the tower. | |
| <p> <br> <br> <br>The Forest Dome is at the top of the Forest tower. | |
| <p> <br> <br> <br>The way you got there is the only way to get there. | |
| <font color = "black"> | |
| <h3>Is this cactus useful for anything?</h3> | |
| <font color = "white">If you were trapped in the desert, you could split | |
| it open and drink its moisture. | |
| <p> <br> <br> <br>Happily, that won't be necessary. | |
| <p> <br> <br> <br>It is Y-shaped. | |
| <p> <br> <br> <br>Maybe you could wedge something into it. | |
| <p> <br> <br> <br>Might be useful. | |
| <font color = "black"> | |
| <h3>Can I get into any of these domes?</h3> | |
| <font color = "white">Sure. | |
| <p> <br> <br> <br>But not from directly outside them. | |
| <font color = "black"> | |
| <h3>I want to talk to the cat-people!</h3> | |
| <font color = "white">But you don't speak their language. | |
| <p> <br> <br> <br>They seem more intelligent than the average cat, but | |
| still pretty tribal. | |
| <p> <br> <br> <br>Also like cats, they can be rather skittish. | |
| <p> <br> <br> <br>So your interactions with them will proabably be | |
| minimal. | |
| <font color = "black"> | |
| <h3>Slugs. Why did it have to be slugs? How can I get rid of these slimy things?</h3> | |
| <font color = "white">This is definitely the most complex puzzle in the | |
| game. | |
| <p> <br> <br> <br>Don't reveal any more hints until you've been to all | |
| six areas on the sphere, and the interior of all five domes. | |
| <p> <br> <br> <br>Check out that canister next to the slugs. | |
| <p> <br> <br> <br>What's that stuff inside? | |
| <p> <br> <br> <br>Looks like salt. Maybe you could taste it to make | |
| sure. | |
| <p> <br> <br> <br>Or maybe instead, you could pour it on the slugs. | |
| <p> <br> <br> <br>Insufficient quantity, but on the right track. Now | |
| where could you obtain more salt? | |
| <p> <br> <br> <br>There's something on the sphere that contains a | |
| massive quantity of salt. | |
| <p> <br> <br> <br>The ocean. But how do you extract the salt from it? | |
| <p> <br> <br> <br>Boiling would do the trick. Is there someplace where | |
| there's a great deal of heat available? | |
| <p> <br> <br> <br>The desert! But how to get the water there? | |
| <p> <br> <br> <br>You're going to need a lot of salt water to get the | |
| quantity of salt you'll need. Have anything that could carry a lot of | |
| water? | |
| <p> <br> <br> <br>Remember, you shouldn't be looking at these hints | |
| unless you've visited all the domes. | |
| <p> <br> <br> <br>Particularly the desert dome. If you've gotten out, | |
| you'll have a great water container. If you haven't, see the question | |
| above entitled "Oh dear. I appear to be trapped in a sandy bubble on an | |
| alien planet." | |
| <p> <br> <br> <br>So you'll want to fill the bowl with water. You can | |
| just pick it up and take it with you to the ocean. It'll stay on the | |
| surface when you fall in, and then you can use the beige touchplate to | |
| return to the surface and retrieve it. Fill it and return to the desert. | |
| <p> <br> <br> <br>Of course, if you try to return via a forested path, | |
| the bowl will upend as it falls through the trees. So you'll probably | |
| want to go via the Arctic or the Veldt. | |
| <p> <br> <br> <br>When you get back to the desert, drop the bowl. | |
| <p> <br> <br> <br>Still no boiling, eh? Perhaps you need something to | |
| intensify the heat of the sun. | |
| <p> <br> <br> <br>Seen anything that can intensify a beam of light? | |
| <p> <br> <br> <br>If your thoughts aren't coming into focus about this, | |
| check the question entitled "Can I do anything worthwhile with this | |
| viewscope?" | |
| <p> <br> <br> <br>So where can you set the lens so that it will properly | |
| focus the sunlight? | |
| <p> <br> <br> <br>PUT LENS IN CACTUS. | |
| <p> <br> <br> <br>Then you'll need to either wait a while (a fairly | |
| unpleasant experience in the desert) or leave and come back. | |
| <p> <br> <br> <br>When you do, voila! Sea salt! Just one more thing to | |
| do: figure out how to get it to the rainforest. | |
| <p> <br> <br> <br>Trying to keep it in the bowl and take it there will | |
| only result in spilled salt. Very bad luck, especially when you have to | |
| do so much work to get more to throw over your shoulder. | |
| <p> <br> <br> <br>Seen anything that's tailor-made for carrying salt? | |
| <p> <br> <br> <br>FILL CANISTER WITH SALT. Then bring it to the | |
| rainforest and POUR SALT ON SLUGS. | |
| <font color = "black"> | |
| <h2>Part Four</h2> | |
| <h3>What's the purpose of this pink touchplate?</h3> | |
| <font color = "white">Why not touch it and find out? | |
| <p> <br> <br> <br>If Emily accompanied you through the curtain in Part | |
| One, she'll be in the cell. If not, the cell will be empty. | |
| <font color = "black"> | |
| <h3>Eek! Security robots! What do I do? What do I do?</h3> | |
| <font color = "white">Time for some superheroics! | |
| <p> <br> <br> <br>There are lots and lots of ways to handle the robots. | |
| <p> <br> <br> <br>For instance, you could whomp them yourself with a | |
| KILL ROBOTS or BREAK ROBOTS. | |
| <p> <br> <br> <br>Or you could have Emily do it (if she's with you) by | |
| suggesting EM, BLAST ROBOTS. | |
| <p> <br> <br> <br>Or, for a less violent and more comical approach, try | |
| EM, FOG ROBOTS. | |
| <p> <br> <br> <br>If you're still in the intersection, you could have | |
| Emily fog up the whole place by saying EM, FOG. ENTER NICHE will do the | |
| trick here as well. | |
| <p> <br> <br> <br>In the words of Homer Simpson: "Die, bad robots! Die!" | |
| <font color = "black"> | |
| <h3>I just got teleported somewhere! What do I do now?</h3> | |
| <font color = "white">Wait for Earth And Sky: Episode 3. | |
| <p> <br> <br> <br>It'll be out in about a year. | |
| <p> <br> <br> <br>Sorry. | |
| <p> <br> <br> <br>Hope you enjoyed this one, though! | |
| <font color = "black"> | |
| <h2>The Last Resort</h2> | |
| <h3>Can I please just have a walkthrough? Please?</h3> | |
| <font color = "white">Oh, alright. Below is a walkthrough captured from a | |
| session I did with the game. It takes a few detours, and may miss a few | |
| things, but it'll get you through the game. But beware -- unlike the | |
| rest of this hint file, there isn't whitespace between the lines, so you | |
| may end up revealing more than you wanted to. But then again, if you're | |
| looking at the walkthrough, you're probably past the point of caring | |
| about that. | |
| <p><br><br>I | |
| <p>X EARTHSUIT | |
| <p>X KEY | |
| <p>X OBSERVATORY | |
| <p>X CABIN | |
| <p>X SIGN | |
| <p>L | |
| <p>TALK TO EMILY | |
| <p>X EMILY | |
| <p>ASK EMILY ABOUT CABIN | |
| <p>ASK EMILY ABOUT CD PLAYER | |
| <p>L | |
| <p>UNLOCK DOOR | |
| <p>S | |
| <p>3 | |
| <p>X PAPERS | |
| <p>GET PAPERS | |
| <p>SHOW PAPERS TO EM | |
| <p>X TV | |
| <p>GET IT | |
| <p>NE | |
| <p>X BEDSPREAD | |
| <p>X NIGHTSTAND | |
| <p>X DRAWER | |
| <p>OPEN DRAWER | |
| <p>PULL DRAWER | |
| <p>BREAK NIGHTSTAND | |
| <p>GET ALL | |
| <p>READ LEGAL | |
| <p>READ NOTEPAD | |
| <p>OPEN CURTAINS | |
| <p>LOOK UNDER BED | |
| <p>TALK TO EM | |
| <p>W | |
| <p>UNLOCK BACK DOOR | |
| <p>S | |
| <p>S | |
| <p>X DOOR | |
| <p>PUSH DOOR | |
| <p>PULL DOOR | |
| <p>S | |
| <p>X CURTAIN | |
| <p>TOUCH IT | |
| <p>ASK EMILY ABOUT CURTAIN | |
| <p>TALK TO EMILY | |
| <p>X DESK | |
| <p>X COMPUTER | |
| <p>OPEN DRAWER | |
| <p>GET HEADSET | |
| <p>L | |
| <p>X MACHINERY | |
| <p>EMILY, BLAST CURTAIN | |
| <p>THROW NOTEPAD AT CURTAIN | |
| <p>E | |
| <p>1 | |
| <p>1 | |
| <p>1 | |
| <p>GET ALL | |
| <p>X FIELD | |
| <p>PUSH IT | |
| <p>JUMP | |
| <p>G | |
| <p>G | |
| <p>JUMP | |
| <p>X PANEL | |
| <p>X TUBE | |
| <p>I | |
| <p>L | |
| <p>X CRATER | |
| <p>JUMP NORTH | |
| <p>X BEIGE | |
| <p>X HATCH | |
| <p>X BLUE | |
| <p>X SQUID | |
| <p>TALK TO SQUID | |
| <p>GIVE HANDLE TO SQUID | |
| <p>GET ALL | |
| <p>DRAW MARKS | |
| <p>TOUCH BLUE PLATE | |
| <p>D | |
| <p>TOUCH BLUE | |
| <p>E | |
| <p>X BUBBLE | |
| <p>LOOK THROUGH IT | |
| <p>W | |
| <p>TOUCH RED | |
| <p>TOUCH FACE | |
| <p>GET CYLINDER | |
| <p>X IT | |
| <p>X BUTTON | |
| <p>WEAR HEADSET | |
| <p>TOUCH BUTTON | |
| <p>G | |
| <p>G | |
| <p>G | |
| <p>G | |
| <p>G | |
| <p>G | |
| <p>G | |
| <p>G | |
| <p>G | |
| <p>G | |
| <p>G | |
| <p>G | |
| <p>G | |
| <p>I | |
| <p>TOUCH RED | |
| <p>TOUCH TREE | |
| <p>X POLE | |
| <p>CLIMB PLATFORM | |
| <p>LOOK THROUGH SCOPE | |
| <p>X SCOPE | |
| <p>X LENS | |
| <p>UNSCREW IT | |
| <p>D | |
| <p>TOUCH RED | |
| <p>TOUCH LEAF | |
| <p>X PEDESTAL | |
| <p>X SPONGE | |
| <p>GET IT | |
| <p>TOUCH INDIGO | |
| <p>TOUCH RED | |
| <p>TOUCH CACTUS | |
| <p>X SAND | |
| <p>SEARCH SAND | |
| <p>X RUPTURE | |
| <p>ENTER RUPTURE | |
| <p>OPEN GAP | |
| <p>X BOWL | |
| <p>X CACTUS | |
| <p>TALK TO MYSELF | |
| <p>N | |
| <p>E | |
| <p>X TOWER | |
| <p>E | |
| <p>JUMP | |
| <p>W | |
| <p>W | |
| <p>X DOME | |
| <p>X CATS | |
| <p>TOUCH BUTTON | |
| <p>S | |
| <p>X CANISTER | |
| <p>GET IT | |
| <p>OPEN IT | |
| <p>X GRAINS | |
| <p>TASTE GRAINS | |
| <p>X TUBE | |
| <p>BREAK TUBE | |
| <p>N | |
| <p>JUMP | |
| <p>N | |
| <p>DROP ALL | |
| <p>GET BOWL | |
| <p>JUMP NE | |
| <p>GET BOWL | |
| <p>N | |
| <p>N | |
| <p>TOUCH BEIGE | |
| <p>GET BOWL | |
| <p>I | |
| <p>WEAR HEADSET | |
| <p>GET BOWL | |
| <p>FILL IT | |
| <p>JUMP N | |
| <p>JUMP S | |
| <p>DROP BOWL | |
| <p>PUT LENS IN CACTUS | |
| <p>GET ALL BUT BOWL | |
| <p>PUT LENS IN CACTUS | |
| <p>JUMP S | |
| <p>N | |
| <p>FILL CANISTER WITH SALT | |
| <p>S | |
| <p>POUR SALT ON SLUGS | |
| <p>PUSH INDIGO | |
| <p>IN | |
| <p>TOUCH PINK | |
| <p>S | |
| <p>1 | |
| <p>1 | |
| <p>SHOW CYLINDER TO EM | |
| <p>GIVE HEADSET TO EM | |
| <p>GIVE CYLINDER TO EM | |
| <p>1 | |
| <p>I | |
| <p>SHOW SPONGE TO EM | |
| <p>TELL EM ABOUT PENGUINS | |
| <p>ASK EM ABOUT CELL | |
| <p>N | |
| <p>E | |
| <p>E | |
| <p>KILL ROBOTS | |
| <p>N | |
| <p>1 | |
| <p>2 | |
| <p>2 | |
| <p>QUIT | |
| </body> | |
| </html> | |
Xet Storage Details
- Size:
- 20.4 kB
- Xet hash:
- 98175a5fec7dd2917a4284ed25d8a9064be9c897a1414eef2f934df65367e740
·
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