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ifwiki: Commodore Amiga
blockdir: no
Note: The .dms games below must be run from a self-booting floppy disk as the
directory structure has been modified to stop people reading the game
text. The .dms files are raw diskette images created with DMS; you can
find DMS in directory [download-tools/amiga](../../download-tools/amiga).
Note: Some of the archives in this directory contain ADF disk images, which
are files in a format suitable for use with the Amiga emulator program
UAE. To use these files on a real Amiga, it is necessary to unpack the
archive with Unzip (in the [download-tools/amiga](../../download-tools/amiga) directory)
and then write the ADF disk image back to a real Amiga disk with
Adf2Amiga (available from any of the Aminet mirror sites).
# Adventure.lha
ifwiki: Adventure
tuid: fft6pu91j85y4acv
A collection of the original Colossal Cave (aka
Adventure) game, plus derivative works, ported by
David Kinder.
(The games included here are all available separately
as the files games/amiga/adv\*.lha)
# Box.lha
tuid: wxl2zy23ij18jbo6
Box, by James Lean. Written in AMOS.
# CM1.lha
tuid: czzicxygbkbi6off
The Child Murderer, a text/graphics adventure
by Michael Zerbo. Diskette version, disk 1
# CM2.lha
tuid: czzicxygbkbi6off
The Child Murderer, a text/graphics adventure
by Michael Zerbo. Diskette version, disk 2
# CM3.lha
tuid: czzicxygbkbi6off
The Child Murderer, a text/graphics adventure
by Michael Zerbo. Diskette version, disk 3
# CM_1-3.Readme
tuid: czzicxygbkbi6off
Description of The Child Murderer, files CM1.lha,
CM2.lha and CM3.lha
# Child_Murderer.lha
tuid: czzicxygbkbi6off
Hard disk version of The Child Murderer,
by Michael Zerbo
# Child_Murderer.readme
tuid: czzicxygbkbi6off
Description of file Child_Murderer.lha
# Child_Murderer_AGA.lha
tuid: czzicxygbkbi6off
Hard disk version of The Child Murderer for AGA
machines, by Michael Zerbo
# Child_Murderer_AGA.readme
tuid: czzicxygbkbi6off
Description of file Child_Murderer_AGA.lha
# Dark_Obsession.lha
tuid: qz66iz0hlijpfgel
Dark Obsession, a text/graphics adventure
by Michael Zerbo.
# Dark_Obsession.Readme
tuid: qz66iz0hlijpfgel
Description of Dark_Obsession.lha
# Dinkum_2.14.lha
tuid: v4nj44nlwfzbpmcj
Dinkum, the Australian Adventure Game version 2.14
by Gary A. Allen, Jr.
Amiga release 1, ported by Bill Hoggett.
(the original C source code is in
</if-archive/games/source/#dinkum-2.14.tar.gz>)
# Dungeon.lha
ifwiki: Zork (game)
tuid: 4gxk83ja4twckm6j
Dungeon (the more or less public domain version
of the original MIT Zork) version 2.7A from
</if-archive/games/source/#dungn27s.zip> ported to the Amiga
by David Kinder
# Dungeon.lzh
ifwiki: Zork (game)
tuid: 4gxk83ja4twckm6j
Amiga port of Dungeon, the more or less public domain
version of the original MIT Zork
# Exorcism.lha
tuid: f6i4fx6wobl75nhg
Exorcism, by David Lacey and Adam Balcomb. Written with
the CAG adventure generator. This archive provides a
text-only adventure, use with Exorcism_gfx.lha for
graphics.
# Exorcism_gfx.lha
tuid: f6i4fx6wobl75nhg
The graphics files for Exorcism. Not compatible with
the AGA chipset.
# Frustration.dms
tuid: e024d2chlp6pxa6c
Frustration, by Jim MacBrayne. Serial no. 890713
(see </if-archive/games/tads/#frust.zip> for a machine-independent
TADS version)
# Getaway1.zip
tuid: a87pksxa064d0vc2
Kelly's Rescue, Part2: The Getaway, a text/graphics
adventure by Peter Clement and René van Hasselaar (text)
and No One Incorporated (graphics).
The game consists of two Amiga disks; this is disk 1.
Uploaded and declared to be in the public domain by René.
# Getaway2.zip
tuid: a87pksxa064d0vc2
Kelly's Rescue, Part2: The Getaway; this is disk 2.
Uploaded and declared to be in the public domain by René.
# GoldenFleece.dms
tuid: zcgjkl8dpeza1yh6
The Golden Fleece, by Jim MacBrayne. Serial no. 891229
(see </if-archive/games/pc/#fleece.zip> for the 1989 DOS version and
</if-archive/games/tads/#gfleece.zip> for a machine-independent
TADS version)
# Gory_Story.dms
tuid: p3rxrx7h0ydhz3x2
Gory Story, by Philip Richmond
# Hazardous_Holiday.dms
tuid: g7lvz1nyxegfr5jg
safety: unknown
Hazardous Holiday, by Philip Richmond.
# HolyGrail.dms
ifwiki: The Holy Grail
tuid: 1ssyg56mcsnq5kqq
The Holy Grail, by Jim MacBrayne. Serial no. 920420
(see </if-archive/games/tads/#hgrail.zip> for a machine-independent
TADS version)
# Inner_Demons.Readme
tuid: d06xe1jm3sc7qqji
Description of Inner Demons, files Inner_Demons1-4.lha below
# Inner_Demons1.lha
tuid: d06xe1jm3sc7qqji
safety: visual-gore
Inner Demons, a text/graphics adventure by Michael Zerbo, disk 1
# Inner_Demons2.lha
tuid: d06xe1jm3sc7qqji
safety: visual-gore
Inner Demons, a text/graphics adventure by Michael Zerbo, disk 2
# Inner_Demons3.lha
tuid: d06xe1jm3sc7qqji
safety: visual-gore
Inner Demons, a text/graphics adventure by Michael Zerbo, disk 3
# Inner_Demons4.lha
tuid: d06xe1jm3sc7qqji
safety: visual-gore
Inner Demons, a text/graphics adventure by Michael Zerbo, disk 4
# Inner_DemonsHD.readme
tuid: d06xe1jm3sc7qqji
Description of Inner Demons HD
# Inner_DemonsHD.lha
tuid: d06xe1jm3sc7qqji
safety: visual-gore
Hard drive version of Inner Demons, by Michael Zerbo.
# KellTres.zip
tuid: kgvs750w4kzuirgt
tuid: 7qzqqhgub9m5g3tl
An Amiga disk with two games: Treasure Hunt and
Kelly's Rescue, Part 1, both by Peter Clement and
René van Hasselaar. The games are simple noun/verb text
adventures originally written on the Commodore64 and later
ported to the Amiga. Treasure Hunt is a simple search for
treasures in an abandoned city; Kelly's Rescue is a
thriller/spy story.
Uploaded and declared to be in the public domain by René.
# Macabre.zip
tuid: qz66iz0hlijpfgel
tuid: d06xe1jm3sc7qqji
tuid: ubtikyixkpl5yqte
safety: visual-gore
A set of three horror adventures: Severed Heads;
Inner Demons and Dark Obsession, all written by
Michael Zerbo. Recommended for mature players only.
The games are stored as ADF Amiga emulator disk
images.
# Macabre.txt
tuid: qz66iz0hlijpfgel
tuid: d06xe1jm3sc7qqji
tuid: ubtikyixkpl5yqte
Author's description of the files in Macabre.zip.
# Mipric_Basic.lha
Mipric Story System v3.00. Programs for playing text
adventure games written with the author's MIPRIC
system, plus Infocom v3+4 games. This archive contains
the interpreter plus a hintbook system and an
adventure game database. Requires Kickstart 2.04 and
MUI. Written by Ruediger Hanke.
# Mipric_Basic.readme
Description of Mipric_Basic.lha
# Mipric_IP_4.lha
tuid: un2z1dwz5qham5ec
The Ice Princess, an interactive novel by Ruediger
Hanke, Release 4. Requires the interpreter from the
archive Mipric_Basic.lha
(an Inform port of this game by the author himself is in
</if-archive/games/zcode/#princess.zip>)
# Mipric_IP_4.readme
tuid: un2z1dwz5qham5ec
Description of Mipric_IP_4.lha
# Mipric_MustRead.txt
A note by Ruediger Hanke containing his new address and
information about the future of his software
# Mipric_TEI_7.lha
tuid: xogp3auo8by8tl5x
The Timeless Empire I - Return of the True Gods.
An interactive novel by Ruediger Hanke, Release 7.
Requires the interpreter from the archive
Mipric_Basic.lha
# Mipric_TEI_7.readme
tuid: xogp3auo8by8tl5x
Description of Mipric_TEI_7.lha
# Mission.zip
ifwiki: The Mission
tuid: qk4811x45g1hfbd2
The Mission, by Jim MacBrayne. Serial no. 901127
(see </if-archive/games/tads/#mission.zip> for a machine-independent
TADS version)
# Napoleon_1.02.lha
tuid: pg4cimbgwn7xx4bs
Napoleon version 1.02, by Pete Chown.
Amiga release 1, ported by Bill Hoggett.
(the original C source code is in
</if-archive/games/source/#napoleon-1.02.tar.gz>)
# PsychoWard.lha
ifwiki: Psycho Ward
tuid: sj29cakfabypk1ix
PsychoWard v1.5, a text adventure with graphics,
by Robert Sedler
# Rescue_Elvis.lha
tuid: ks1hcdksa0vspay5
I Rescued Elvis From Communist Alien Jerks v1.0,
a text adventure with graphics, by Robert Sedler.
# Severed_Heads.Readme
tuid: ubtikyixkpl5yqte
Description of Severed Heads, see below.
# Severed_Heads1.lha
tuid: ubtikyixkpl5yqte
safety: visual-gore
Severed Heads, a futuristic text/graphics adventure for
the Amiga with 1 MB RAM, by Michael Zerbo.
Diskette version; disk 1 of 2.
# Severed_Heads2.lha
tuid: ubtikyixkpl5yqte
safety: visual-gore
Severed Heads, a futuristic text/graphics adventure for
the Amiga with 1 MB RAM, by Michael Zerbo.
Diskette version; disk 2 of 2.
# Severed_HeadsHD.lha
tuid: ubtikyixkpl5yqte
safety: visual-gore
Version 1.1 for hard drive.
# Thrallbound.lha
tuid: ip1qtk2eqt2b3m4p
safety: unknown
Thrallbound, a Norse adventure by Torgeir Dingsxyr,
Tor-Martin Tveit and Cristian Fiatt.
# World_1.07.lha
tuid: crih2j6niodqy5vj
World version 1.07, by J. Doug McDonald, ported to the
Amiga by Patrick Kellum.
(a DOS version is in </if-archive/games/pc/#world107.zip>;
an Archimedes port is in </if-archive/games/archimedes/#world.spk>;
a Macintosh port is in </if-archive/games/mac/#World107.sit>;
source code of the DOS/Unix version is in
</if-archive/games/source/#worldsrc.zip>)
# ZutAlors.lha
tuid: yxtb4g0qu506bol9
Zut Alors, a parody of The Three Musketeers, by
Brian Asbury.
# adv350.lha
ifwiki: Adventure
tuid: fft6pu91j85y4acv
Amiga executable of the original 350 points version of
Colossal Cave by Don Ekman, ported to the Amiga by
David Kinder.
(the original FORTRAN source code and a DOS executable
is in </if-archive/games/source/#adv350de.zip>)
# adv350jg.lha
ifwiki: Adventure
tuid: fft6pu91j85y4acv
Amiga executable of the original 350 points version of
Colossal Cave by Jim Gillogly, ported to the Amiga by
David Kinder.
(the original C source code is in
</if-archive/games/source/#adv350jg.zip>)
# adv350r4.lha
ifwiki: Adventure
tuid: fft6pu91j85y4acv
Amiga executable of the 350 point version of Colossal
Cave, DECUS release 4 (February 1994), ported to the
Amiga by David Kinder.
(the original FORTRAN-77 source code is in
</if-archive/games/source/#adv350r4_f77.tar.gz>)
# adv430.lha
ifwiki: Adventure
tuid: fft6pu91j85y4acv
Amiga executable and C source code of Adventure 2.5, the
430 points version of Colossal Cave by Donald R. Woods
(1995), ported to the Amiga by David Kinder.
(the original generic C source code is in
</if-archive/games/source/#Adventure2.5.tar.gz>, a DOS executable is in
</if-archive/games/pc/#advent25.zip>)
# adv550.lha
ifwiki: Adventure
tuid: fft6pu91j85y4acv
Amiga executable and C source code of the 550 points
version of Colossal Cave by Ken C. Wellsch, August 1985,
ported to the Amiga by David Kinder.
# adv551.lha
ifwiki: Adventure
tuid: fft6pu91j85y4acv
Amiga executable of the 551 points version of Colossal
Cave by Doug McDonald, ported to the Amiga by David Kinder.
(the original Fortran source code is in
</if-archive/games/source/a>dvsrc.zip, a DOS executable is in
</if-archive/games/pc/#pcadvent.zip>)
# adv660.lha
ifwiki: Adventure
tuid: fft6pu91j85y4acv
Amiga executable and C source code of 660 points version of
Colossal Cave: Adventure4+ version 10.06 (26jul95),
by Mike Arnautov, ported to the Amiga by David Kinder.
This version merges Adventure II by Peter Luckett and Jack
Pike with Adventure 3 (aka Adventure 550) by Dave Platt.
Requires at least Kickstart 2.04.
# battlestar1_1.lha
ifwiki: Battlestar
tuid: o6pqn2vcani7pkx7
Battlestar for the Amiga, release 1.1,
a stellar-tropical adventure game from BSD Unix
C source code and Amiga exutable,
ported by David Ingebretsen.
# cannibaladv.lha
ifwiki: I_Was_a_Cannibal_for_the_FBI
tuid: c7ovts9fmx7qdlug
Cannibal Adventure, a short graphics/text adventure by
John Olsen. A demonstration of the capabilities of
Aegis Visionary, an authoring system for text or
text/graphics games for the Amiga.
# hugecave.lzh
ifwiki: Adventure
tuid: fft6pu91j85y4acv
Adventure in Humongous Cave - 1000 points version of
Colossal Cave, based on the 550 points version
written with AGT by David Malmberg
# genocide_earth.lha
tuid: 5yjna3s0wq3vela9
Genocide Earth, by Darryl Sloan. A sci-fi text
adventure with digitized graphics and music.
# sumeria.lha
Sumeria 19.2 for AmigaOS 3 / AmigaOS 4 / AROS, plus source code. Based on
Mike Arnautov's conversion to ANSI C of "Sumeria (Primos)", from 14 Oct 1983,
ported to the Amiga by Eugene Sobolev.

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